├── AndoridCorePlan.png ├── LICENSE ├── README.md ├── alpay.jpg └── wechatpay.jpg /AndoridCorePlan.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/suming77/Android-Core-Realm/0a953361414977247092102af34c0fba7867a817/AndoridCorePlan.png -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Apache License 2 | Version 2.0, January 2004 3 | http://www.apache.org/licenses/ 4 | 5 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 6 | 7 | 1. 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软技能(已完成) 17 | > [(建议精读)学习之力 — 提高学习效率99%的灵魂秘籍!](https://blog.csdn.net/m0_37796683/article/details/111991593) 18 | 19 | - Andorid核心思维导图总览(持续更新……) 20 | > [点击查看大图](https://github.com/FollowExcellence/Android-Core-Realm/blob/main/AndoridCorePlan.png) 21 | 22 | ## ⅠUI组件 :beginner: 23 | 24 | ### 布局控件 25 | 26 | > [ConstraintLayout约束布局](https://blog.csdn.net/m0_37796683/article/details/103366626) 27 | - 作为一款强大的调整View位置和大小的ViewGroup被Google所推荐,它能在复杂布局中有效降低布局层级,提高性能,使用更加灵活。 28 | 29 | ### RecyclerView系列 30 | 31 | Android5.0之后Google推出了新的列表控件RecyclerView,代替了经典的ListView,是一个强大的滑动组件,拥有item的复用回收功能,更加高级和灵活。 32 | 33 | > [深入理解 RecyclerView (一、基础篇)](https://blog.csdn.net/m0_37796683/article/details/103697121) 34 | - RecyclerView的基础使用、网格布局、瀑布流布局 35 | 36 | > [深入理解 RecyclerView (二、功能篇)](https://blog.csdn.net/m0_37796683/article/details/103711941) 37 | - RecyclerView的ItemType(不同条目类型) 38 | 39 | > [深入理解 RecyclerView (三、功能篇)](https://blog.csdn.net/m0_37796683/article/details/103990481) 40 | - RecyclerView的ItemDecoration分割线、增删item动画效果、拖拽和侧滑删除功能 41 | 42 | > [深入理解 RecyclerView (四、封装篇)](https://blog.csdn.net/m0_37796683/article/details/103866299) 43 | - RecyclerView的自定义点击事件、万能ViewHolder和Adapter简单封装 44 | 45 | > [深入理解 RecyclerView (五、绘制篇)](https://blog.csdn.net/m0_37796683/article/details/104864318) 46 | - 源码剖析RecyclerView的绘制流程 47 | 48 | > [深入理解 RecyclerView (六、滑动篇)](https://blog.csdn.net/m0_37796683/article/details/104951780) 49 | - 源码剖析RecyclerView的滑动原理 50 | 51 | > [深入理解 RecyclerView (七、滑动篇)](https://blog.csdn.net/m0_37796683/article/details/105065358) 52 | - 源码剖析RecyclerView的嵌套滑动机制 53 | 54 | > [深入理解 RecyclerView (八、缓存篇)](https://blog.csdn.net/m0_37796683/article/details/105141373) 55 | - 源码剖析RecyclerView的回收复用缓存机制 56 | 57 | > [深入理解 RecyclerView (九、自定义篇)](https://blog.csdn.net/m0_37796683/article/details/105138868) 58 | - 参考RecyclerView的LinearLayoutManager原理自定义LayoutManager 59 | 60 | ## Ⅱ 四大组件 :computer: 61 | 62 | ### Activity 63 | 64 | Activity是Android应用的四大组件之一,它负责管理Android应用的用户界面。 65 | 66 | > [Activity系列(一、基础篇)](https://blog.csdn.net/m0_37796683/article/details/105243356) 67 | - Activity:创建步骤、清单文件注册、显式隐式意图、数据传递 68 | 69 | > [Activity系列(二、启动篇)](https://blog.csdn.net/m0_37796683/article/details/103335332) 70 | - Activity的四种启动模式(图解实例和场景使用) 71 | 72 | ## Ⅲ Andorid动画系列 :yin_yang: 73 | 74 | Android动画有两种类型的动画View Animation(视图动画)和Property Animation(属性动画)。 75 | 76 | ### View动画 77 | 78 | > [Android动画(一、基础篇)](https://blog.csdn.net/m0_37796683/article/details/90293418) 79 | - 补间动画alpha、scale、translate、rotate、set的xml属性及用法 80 | 81 | > [Android动画(二、基础篇)](https://blog.csdn.net/m0_37796683/article/details/90376533) 82 | - 代码动态实现补间动画alpha、scale、translate、rotate、set、插值器动画&属性详解 83 | 84 | ### 属性动画 85 | 86 | > [Android动画(三、基础篇)](https://blog.csdn.net/m0_37796683/article/details/90440702) 87 | - 属性动画ValueAnimator的基本使用 88 | 89 | > [Android动画(四、基础篇)](https://blog.csdn.net/m0_37796683/article/details/90483462) 90 | - 属性动画ObjectAnimator基本使用以及属性详解 91 | 92 | > [Android动画(五、进阶篇)](https://blog.csdn.net/m0_37796683/article/details/90607428) 93 | - 插值器(Interpolator)、计算器(Evaluator)、ValueAnimator的ofObject用法等相关知识 94 | 95 | > [Android动画(六、组合篇)](https://blog.csdn.net/m0_37796683/article/details/90645047) 96 | - 组合动画AnimatorSet和PropertyValuesHolder的使用 97 | 98 | ### 动画原理 99 | 100 | > [Android动画(七、原理篇)](https://blog.csdn.net/m0_37796683/article/details/90904394) 101 | - 补间动画(Tween Animation)的运行原理 102 | 103 | > [Android动画(八、原理篇)](https://blog.csdn.net/m0_37796683/article/details/91534275) 104 | - 属性动画的原理 105 | 106 | ## Ⅳ 常用设计模式 :checkered_flag: 107 | 108 | 设计模式代表了最佳的实践,是一套被反复使用,多数人知晓,经过分类编目,代码设计经验的总结。使用设计模式是为了重用代码,让代码更容易被人理解,保证代码可靠性。设计模式提供了软件开发过程中面临的一些问题的最佳解决方案,非常重要。 109 | 110 | ### 单例模式 111 | 112 | > [设计模式(一、单例模式)](https://blog.csdn.net/m0_37796683/article/details/103203266) 113 | - 单例模式的几种实现方式 114 | 115 | ## Ⅴ 异步任务机制 :vertical_traffic_light: 116 | 117 | Andorid中的重点难点 118 | 119 | ### Handler消息机制 120 | 121 | > [深入理解Android消息机制](https://blog.csdn.net/m0_37796683/article/details/100524852) 122 | - 源码剖析Handler消息机制 123 | 124 | ### Thread和线程池 125 | 126 | > [深入理解Android线程池](https://blog.csdn.net/m0_37796683/article/details/103054999) 127 | - Android 线程池的使用和原理 128 | 129 | > [Thread线程停止的几种方式](https://blog.csdn.net/m0_37796683/article/details/103216759) 130 | - 如何正确地停止线程? 131 | 132 | ## Ⅵ 自定义View :rocket: 133 | 134 | View的绘制是我们自定义控件的理论基础,绘制原理、滑动原理、弹性滑动、滑动冲突、measure、layout和draw等,掌握才能绘制个性化的自定义控件,事件分发一直是Android开发的难点之一。 135 | 136 | ### View的工作原理 137 | 138 | ### View的事件分发机制 139 | 140 | [深入理解Android事件分发机制(未完成)] 141 | 142 | ### 自定义控件 143 | 144 | > [自定义View(一、基础篇)](https://blog.csdn.net/m0_37796683/article/details/97810538) 145 | - 自定义控件的初始化 146 | 147 | ## Ⅶ 网络请求 :heart: 148 | 149 | OKHttp是一款优秀HTTP框架,retrofit是现在比较流行的网络请求封装框架,可以理解为okhttp的加强版,底层封装了Okhttp。 150 | 151 | ### OkHttp 152 | 153 | > [OkHttp(一、基础篇)](https://blog.csdn.net/m0_37796683/article/details/101029208) 154 | - OkHttp的介绍和使用 155 | > [OkHttp(二、原理篇)](https://blog.csdn.net/m0_37796683/article/details/101306070) 156 | - 深入源码解析OkHttpClient、dispatcher调度器、Intercepoter拦截器 157 | 158 | ### Retrofit 159 | 160 | > [Retrofit(一、基础篇)](https://blog.csdn.net/m0_37796683/article/details/90702095) 161 | - Retrofit的介绍和使用 162 | 163 | ## Ⅷ 响应式编程 :monkey: 164 | 165 | ### RxJava 166 | 167 | 一个优秀的异步操作库,简洁、优雅、强大的操作符。(一个在 JVM 上使用可观测的序列来组成异步的,基于事件的程序的库) 168 | 169 | > [RxJava2详解(一)](https://blog.csdn.net/m0_37796683/article/details/102525484) 170 | - 详细介绍了RxJava的使用(基本创建、快速创建、延迟创建等操作符) 171 | 172 | > [RxJava2详解(二)](https://blog.csdn.net/m0_37796683/article/details/102609400) 173 | - RxJava转换、组合、合并等操作符的使用 174 | 175 | > [RxJava2详解(三)](https://blog.csdn.net/m0_37796683/article/details/102680215) 176 | - RxJava延迟、do相关、错误处理等操作符的使用 177 | 178 | > [RxJava2详解(四)](https://blog.csdn.net/m0_37796683/article/details/102718718) 179 | - RxJava过滤、其他操作符的使用 180 | 181 | ## Ⅸ Kotlin :fire: 182 | 183 | Android 的官方开发语言,能很好兼容Java,简洁优雅务实安全,函数式编程。 184 | 185 | ### Kotlin基础 186 | > [Kotlin基础「一」](https://blog.csdn.net/m0_37796683/article/details/106574861) 187 | - 你了解Kotlin的let,with,run,apply,also作用域函数的区别吗? 188 | 189 | > [Kotlin基础「二」](https://blog.csdn.net/m0_37796683/article/details/107090174) 190 | - 变量(var与val)、常量、注释 191 | 192 | > [Kotlin基础「三」](https://blog.csdn.net/m0_37796683/article/details/107125802) 193 | - 数据类型(数值类型,布尔类型,字符类型,字符串类型,数组类型) 194 | 195 | > [Kotlin基础「四」](https://blog.csdn.net/m0_37796683/article/details/107205359) 196 | - 逻辑控制语句(if、for、when、while、return、break、continue) 197 | 198 | > [Kotlin基础「五」](https://blog.csdn.net/m0_37796683/article/details/107515659) 199 | - 可空类型?,空安全?.,空值合并?:,非空断言!!,类型安全转换as? 200 | 201 | > [Kotlin基础「六」](https://blog.csdn.net/m0_37796683/article/details/107562219) 202 | - 函数的声明和使用 203 | 204 | > [Kotlin基础「七」](https://blog.csdn.net/m0_37796683/article/details/107684706) 205 | - 类和继承 206 | 207 | > [Kotlin基础「八」](https://blog.csdn.net/m0_37796683/article/details/107759662) 208 | - 属性与字段(Getter()与Setter(),后备字段field) 209 | 210 | > [Kotlin基础「九」)](https://blog.csdn.net/m0_37796683/article/details/107957844) 211 | - 包与导入(Packages and Imports) 212 | 213 | > [Kotlin基础「十」](https://blog.csdn.net/m0_37796683/article/details/107964620) 214 | - 接口与函数接口(Functional (SAM) interfaces) 215 | 216 | > [Kotlin基础「十一」](https://blog.csdn.net/m0_37796683/article/details/107987178) 217 | - 可见性修饰符(private、protected、internal、public) 218 | 219 | > [Kotlin基础「十二」](https://blog.csdn.net/m0_37796683/article/details/108011223) 220 | - 扩展Extensions(扩展函数与属性) 221 | 222 | > [Kotlin基础「十三」](https://blog.csdn.net/m0_37796683/article/details/108078923) 223 | - 数据类(Data Classes) 224 | 225 | > [Kotlin基础「十四」](https://blog.csdn.net/m0_37796683/article/details/108149524) 226 | - 密封类(Sealed Classes) 227 | 228 | > [Kotlin基础「十五」](https://blog.csdn.net/m0_37796683/article/details/108202337) 229 | - 泛型 230 | 231 | > [Kotlin基础「十六」](https://blog.csdn.net/m0_37796683/article/details/108863997) 232 | - 嵌套和内部类 233 | 234 | > [Kotlin基础「十七」](https://blog.csdn.net/m0_37796683/article/details/108872675) 235 | - 枚举类(enum class) 236 | 237 | > [Kotlin基础「十八」](https://blog.csdn.net/m0_37796683/article/details/109048386) 238 | - object(对象表达式和对象声明) 239 | 240 | > [Kotlin基础「十九」](https://blog.csdn.net/m0_37796683/article/details/109100517) 241 | - 类型别名(type alias) 242 | 243 | > [Kotlin基础「二十」](https://blog.csdn.net/m0_37796683/article/details/109224751) 244 | - 内联类(Inline classes) 245 | 246 | > [Kotlin基础「二十一」](https://blog.csdn.net/m0_37796683/article/details/109745526) 247 | - 委托和委托属性详解 248 | 249 | > [Kotlin基础「二十二」](https://blog.csdn.net/m0_37796683/article/details/110234137) 250 | - Lambdas和高阶函数详解 251 | 252 | > [Kotlin基础「二十三」](https://blog.csdn.net/m0_37796683/article/details/111051521) 253 | - 引用的使用 :: (类引用、属性引用、函数引用、绑定引用) 254 | 255 | > [Kotlin基础「二十四」](https://blog.csdn.net/m0_37796683/article/details/108646530) 256 | - 注解:声明、应用、元注解 257 | 258 | > [Kotlin基础「二十五」](https://blog.csdn.net/m0_37796683/article/details/113603323) 259 | - 反射:KClass、KCallable、 KFunction、 KProperty 260 | 261 | ### Kotlin 协程学习三部曲 262 | 263 | > [Kotlin 协程实战进阶(一、筑基篇)](https://juejin.cn/post/6987724340775108622) 264 | - 协程的概念和原理、协程框架的基础使用、挂起函数以及挂起与恢复等 265 | > [Kotlin 协程实战进阶(二、进阶篇)](https://juejin.cn/post/6992629783674748936) 266 | - 协程的高级用法、Flow、Channel等 267 | > [Kotlin 协程实战进阶(三、原理篇)](https://juejin.cn/post/7143386748783968292) 268 | - 协程的底层原理:状态机,挂起与恢复,线程切换原理 269 | 270 | 271 | ### Jetpack组件 272 | 273 | > [Wan_Android实战开源项目](https://juejin.cn/post/7223767530981867557) 274 | - 大型Android项目架构:基于组件化+模块化+短视频+Kotlin+协程+Flow+Retrofit+Jetpack+MVVM架构实现WanAndroid客户端 275 | 276 | > [浅谈 Android Jetpack - Navigation的架构设计](https://juejin.cn/post/7241184271318515773) 277 | - Navigation实战,架构设计原理剖析 278 | 279 | > [Android架构灵魂组件Lifecycle的生命周期机制详解](https://juejin.cn/post/7243413934765195323) 280 | - Lifecycle的使用,架构设计,生命周期机制 281 | 282 | > [由浅入深,ViewModel配置变更复用原理详解](https://juejin.cn/post/7245980207316189242) 283 | - ViewModel实战、因配置变更保存和复用机制详解 284 | 285 | > [关于LiveData全面详解(附事件总线)](https://juejin.cn/post/7251182449400414265) 286 | - LiveData全面详解,附事件总线 287 | 288 | > [ViewBinding与DataBinding](https://juejin.cn/spost/7313242113437040678) 289 | - 视图绑定与数据双向绑定 290 | ## Ⅹ进程通信 :phone: 291 | 292 | Android系统进程间通信最重要的手段之一 293 | 294 | ## Ⅺ 性能优化 :wrench: 295 | 296 | 性能优化是Android细分领域中最难且也是知识面涉及最深和最广的方向之一 297 | 298 | > [深入研究Android启动速度优化(上)- 看完这些启动优化已经完成80%了](https://juejin.cn/post/7354233812593246248) 299 | - 分析应用启动流程,优化阶段与首帧定义,耗时统计的八种方式 300 | > [深入研究Android启动速度优化(下)- 不敢说100%秒开,但这样做“雀食”是快](https://juejin.cn/post/7359347999309807654) 301 | - 常规优化方案,业务优化方案,进阶优化方案,黑科技对启动的影响,如何监控和防劣化机制的建设 302 | > [最全面&详细的性能优化攻略](https://blog.csdn.net/m0_37796683/article/details/102590141) 303 | - 包含内存优化、内存泄漏、绘制优化、布局优化、图片优化、APK优化、多线程优化、列表优化等 304 | 305 | ## Ⅻ 优秀第三方控件 :man: 306 | 307 | ### 图片加载:Glide 308 | 309 | - 优秀的图片加载库,Android使用最广泛的图片加载框架。 310 | 311 | ### 事件总线:EventBus 312 | 313 | 使用扩展的观察者模式实现的组件间通信框架,广播的替代者。EventBus能够简化应用组件间的通信,解耦(有效分离)事件的发送者和接收者,避免复杂和容易出错的依赖和生命周期问题,开销小,代码更优雅。 314 | 315 | > [EventBus3.2详解和使用(一)](https://blog.csdn.net/m0_37796683/article/details/105585228) 316 | - EventBus普通事件和粘性事件的使用 317 | 318 | > [EventBus3.2详解和使用(二)](https://blog.csdn.net/m0_37796683/article/details/105774997) 319 | - EventBus三要素、线程模式、优先级和AndroidEventBus的使用 320 | 321 | > [EventBus3.2详解和使用(三)](https://blog.csdn.net/m0_37796683/article/details/105820728) 322 | - 源码剖析EventBus内部原理 323 | 324 | ## XIII NDK :apple: (敬请期待) 325 | 326 | ### JNI 327 | 328 | ## XIV 拓展 :fork_and_knife: (敬请期待) 329 | 330 | ### 热修复 331 | 332 | ### Flutter 333 | 334 | ### 插件化 335 | 336 | ### 组件化 337 | 338 | #### 笔者有话说 339 | 340 | 在Android源码中最重要的三个类:ActivityManagerService/PackageManagerService/View,推荐大家去阅读下这部分的源码,阅读源码能提高我们今后设计架构自己代码的能力,同时也能从底层了解整个android系统的运行原理,其他一些比如主线程的消息循环、主线程如何和AMS如何跨进程交互、SystemServer进程中的各种Service的工作方式、AsyncTask的工作原理等。这些知识也是作为一个Android高级开发工程师必须掌握的,不能整天沉溺于ui和四大组件的交互,要站在更高的角度去考虑Android的有些问题。 341 | 342 | 欢迎在 Issue 中提交对本仓库的改进建议~ 343 | 344 | ## 版权声明 345 | 346 | * 所有原创文章(未进行特殊标识的均属于原创) 的著作权属于 **Sumiya**。 347 | * 所有译文文章(标题注明`[译]`的所有文章) 的原文著作权属于原作者,译文著作权属于 **Sumiya**。 348 | 349 | #### 转载注意事项 350 | 351 | 除注明外,所有文章均采用 [Creative Commons BY-NC-ND 4.0(自由转载-保持署名-非商用-禁止演绎)](http://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh)协议发布。 352 | 353 | 您可以在非商业的前提下免费转载,但同时您必须: 354 | 355 | * 保持文章原文,不作修改。 356 | * 明确署名,即至少注明 `作者:Sumiya` 字样以及文章的原始链接。 357 | * 商业用途请以邮件方式联系本人。 358 | * 微信公众号转载一律不授权 `原创` 标志。 359 | 360 | ### About me 361 | 362 | - #### 微信:`SUM_817` 363 | - #### Email:`su_mingyan@163.com` 364 | - #### Blog:[https://blog.csdn.net/m0_37796683/](https://blog.csdn.net/m0_37796683/) 365 | - #### 掘金:[https://juejin.cn/user/1654096907477549](https://juejin.cn/user/1654096907477549) 366 | 367 | ## 赞赏 368 | 369 | 如果这个库对您有很大帮助,您愿意支持这个项目的进一步开发和持续维护。您可以扫描下面的二维码,打赏我一颗糖果或者一杯咖啡,非常感谢您的捐赠。祝您百尺竿头更进一步! 370 | 371 |