├── README.md ├── acb.py ├── assetbundle.py ├── faces.bash ├── genfacelists_remote.bash ├── iconsheet_new.py ├── kickoff ├── misc_utils ├── libahff │ ├── Makefile │ ├── ahff2png.c │ ├── lodepng.c │ ├── lodepng.h │ ├── pixel.c │ ├── rg_etc1.cpp │ ├── rg_etc1.h │ ├── rg_etc1wrap.cpp │ └── rg_etc1wrap.h ├── linux │ ├── libahff.dylib │ ├── make_icon_sheet │ ├── make_icon_sheet2 │ └── scan_dec_hca └── macosx │ ├── libahff.dylib │ ├── make_icon_sheet │ ├── make_icon_sheet2 │ └── scan_dec_hca ├── requirements.txt ├── rijndael.py ├── sbjk.py ├── simver ├── speculate.py └── versioncheck.py /README.md: -------------------------------------------------------------------------------- 1 | # sbjk 2 | 3 | The toolset used to maintain the image server for starlight.kirara.ca. 4 | 5 | ### Getting started 6 | 7 | Compile the LAME encoder and copy it into `misc_utils/`. The 8 | program we want is the `lame` binary in `frontend`. 9 | 10 | Then compile the HCA decoder (make sure to pre-bake the keys as 11 | `scan_dec_hca` doesn't provide them on the CLI) and put `hca_decoder` 12 | in `misc_utils/`. 13 | 14 | Configure the environment as you did for sparklebox: 15 | 16 | export TRANSIENT_DIR_POINTER=TRANSIENT_DATA_DIR 17 | export TRANSIENT_DATA_DIR=_data/transient 18 | 19 | # the name of a folder in misc_utils. Platform binaries 20 | # needed by SBJK will be loaded from there. 21 | export PLATFORM=macosx 22 | 23 | # see sparklebox config 24 | export VC_ACCOUNT=... 25 | export VC_AES_KEY=... 26 | export VC_SID_SALT=... 27 | 28 | # truth version number if you don't have auto-update secrets 29 | export SIMULATED_VERSION=xxxxxxxx 30 | 31 | # rsync/scp format 32 | export SYNCREMOTE=cdn@ssh.static.com:/webroot/ 33 | 34 | # generated with ssh-keygen; it's the big file, not the 35 | # small one that ends in .pub 36 | export SSH_PRIVATE_KEY=/path/to/some/ssh/key 37 | 38 | Now you can set a cron job to run `kickoff` and we will automatically 39 | update from the CDN. 40 | 41 | ### Programs 42 | 43 | `acb.py ` 44 | 45 | Extracts HCA tracks from ACB files with embedded data. 46 | 47 | `assetbundle.py [output file]` 48 | 49 | Extracts images from Unity assetbundles. 50 | Note: Currently broken for CLI usage. We also use ctypes to call ahff2png 51 | for image saving instead of the PIL, because it provides better compression. 52 | 53 | `iconsheet_new.py ` 54 | 55 | Incrementally combine the iconcache into sheets of 8x8 icons each. Uses a cache 56 | to speed things up. 57 | 58 | `kickoff` 59 | 60 | Check the server version, and run SBJK, iconsheet, and rsync if it changed. 61 | 62 | `sbjk.py ` 63 | 64 | Downloads changed files from CDN and saves them to the `$WORKING_DIR`. 65 | Requires the environment to be set. 66 | 67 | `simver ` 68 | 69 | If `$SIMULATED_VERSION` is set, print that. Otherwise, prints its first 70 | argument. This lets you pin the server version to something when running 71 | kickoff. 72 | 73 | `speculate.py ` 74 | 75 | Check for new data that hasn't officially been released through the API 76 | yet. Given a hint of 10014700, looks for 10014800, 10014710, and 10014750 77 | in that order. Print the first one found. 78 | 79 | `versioncheck.py ` 80 | 81 | Check for new data through the official API. Requires `VC_*` be set. 82 | Prints the current game version if it can, otherwise prints `current-version.` 83 | 84 | ### Adding new things to SBJK 85 | 86 | The first thing you need to do is write some code to run on your file(s). 87 | You should have a callable objects that takes: 88 | 89 | - the full URL to the resource 90 | - the file name of the resource 91 | - the resource flags (1 is the LZ4 compressed attribute). 92 | 93 | This function downloads any assets given and saves it to the `/things` directory 94 | on the image server. It makes use of the `get_resource`, which downloads the 95 | asset and decompresses LZ4 if needed. 96 | 97 | ```python 98 | def process_my_file(url, asset_name, flags): 99 | target_file = os.path.join(os.getenv("WORKING_DIR"), "root", "things", asset_name) 100 | buf = get_resource(url, asset_name, flags) 101 | 102 | with open(target_file, "wb") as named_out_file: 103 | named_out_file.write(buf) 104 | ``` 105 | 106 | To make SBJK use your function, add an entry to the ACTIONS list. Entries are a 107 | 2-tuple with a file pattern (similar to shell glob) and the callable. 108 | 109 | ("my_*.file", process_my_file) 110 | 111 | ### Credits 112 | 113 | - The guy who wrote the HCA decoder 114 | - @marcan for the [lightweight asset bundle decoder and open-source API client] 115 | (https://github.com/marcan/deresuteme) 116 | -------------------------------------------------------------------------------- /acb.py: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env python3 2 | # acb.py: For all your ACB extracting needs 3 | 4 | # Copyright (c) 2016, The Holy Constituency of the Summer Triangle. 5 | # Permission is hereby granted, free of charge, to any person obtaining a copy 6 | # of this software and associated documentation files (the "Software"), to deal 7 | # in the Software without restriction, including without limitation the rights 8 | # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | # copies of the Software, and to permit persons to whom the Software is 10 | # furnished to do so, subject to the following conditions: 11 | # 12 | # The above copyright notice and this permission notice shall be included in all 13 | # copies or substantial portions of the Software. 14 | # 15 | # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | # SOFTWARE. 22 | 23 | # This program is based on code from VGMToolbox. 24 | # Copyright (c) 2009 25 | # 26 | # Permission is hereby granted, free of charge, to any person 27 | # obtaining a copy of this software and associated documentation 28 | # files (the "Software"), to deal in the Software without 29 | # restriction, including without limitation the rights to use, 30 | # copy, modify, merge, publish, distribute, sublicense, and/or sell 31 | # copies of the Software, and to permit persons to whom the 32 | # Software is furnished to do so, subject to the following 33 | # conditions: 34 | # 35 | # The above copyright notice and this permission notice shall be 36 | # included in all copies or substantial portions of the Software. 37 | # 38 | # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 39 | # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES 40 | # OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 41 | # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT 42 | # HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 43 | # WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 44 | # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 45 | # OTHER DEALINGS IN THE SOFTWARE. 46 | 47 | import struct 48 | import functools 49 | import itertools 50 | import os 51 | import io 52 | import math 53 | import sys 54 | from collections import namedtuple as T 55 | 56 | COLUMN_STORAGE_MASK = 0xF0 57 | COLUMN_STORAGE_PERROW = 0x50 58 | COLUMN_STORAGE_CONSTANT = 0x30 59 | COLUMN_STORAGE_CONSTANT2 = 0x70 60 | COLUMN_STORAGE_ZERO = 0x10 61 | 62 | COLUMN_TYPE_MASK = 0x0F 63 | COLUMN_TYPE_DATA = 0x0B 64 | COLUMN_TYPE_STRING = 0x0A 65 | COLUMN_TYPE_FLOAT = 0x08 66 | COLUMN_TYPE_8BYTE = 0x06 67 | COLUMN_TYPE_4BYTE2 = 0x05 68 | COLUMN_TYPE_4BYTE = 0x04 69 | COLUMN_TYPE_2BYTE2 = 0x03 70 | COLUMN_TYPE_2BYTE = 0x02 71 | COLUMN_TYPE_1BYTE2 = 0x01 72 | COLUMN_TYPE_1BYTE = 0x00 73 | 74 | WAVEFORM_ENCODE_TYPE_ADX = 0 75 | WAVEFORM_ENCODE_TYPE_HCA = 2 76 | WAVEFORM_ENCODE_TYPE_VAG = 7 77 | WAVEFORM_ENCODE_TYPE_ATRAC3 = 8 78 | WAVEFORM_ENCODE_TYPE_BCWAV = 9 79 | WAVEFORM_ENCODE_TYPE_NINTENDO_DSP = 13 80 | 81 | # string and data fields require more information 82 | def promise_data(r): 83 | offset = r.uint32_t() 84 | size = r.uint32_t() 85 | return lambda h: r.bytes(size, at=h.data_offset + 8 + offset) 86 | 87 | def promise_string(r): 88 | offset = r.uint32_t() 89 | return lambda h: r.string0(at=h.string_table_offset + 8 + offset) 90 | 91 | column_data_dtable = { 92 | COLUMN_TYPE_DATA : promise_data, 93 | COLUMN_TYPE_STRING : promise_string, 94 | COLUMN_TYPE_FLOAT : lambda r: r.float32_t(), 95 | COLUMN_TYPE_8BYTE : lambda r: r.uint64_t(), 96 | COLUMN_TYPE_4BYTE2 : lambda r: r.int32_t(), 97 | COLUMN_TYPE_4BYTE : lambda r: r.uint32_t(), 98 | COLUMN_TYPE_2BYTE2 : lambda r: r.int16_t(), 99 | COLUMN_TYPE_2BYTE : lambda r: r.uint16_t(), 100 | COLUMN_TYPE_1BYTE2 : lambda r: r.int8_t(), 101 | COLUMN_TYPE_1BYTE : lambda r: r.uint8_t()} 102 | 103 | column_data_stable = { 104 | COLUMN_TYPE_DATA : "8s", 105 | COLUMN_TYPE_STRING : "4s", 106 | COLUMN_TYPE_FLOAT : "f", 107 | COLUMN_TYPE_8BYTE : "Q", 108 | COLUMN_TYPE_4BYTE2 : "i", 109 | COLUMN_TYPE_4BYTE : "I", 110 | COLUMN_TYPE_2BYTE2 : "h", 111 | COLUMN_TYPE_2BYTE : "H", 112 | COLUMN_TYPE_1BYTE2 : "b", 113 | COLUMN_TYPE_1BYTE : "B"} 114 | 115 | wave_type_ftable = { 116 | WAVEFORM_ENCODE_TYPE_ADX : ".adx", 117 | WAVEFORM_ENCODE_TYPE_HCA : ".hca", 118 | WAVEFORM_ENCODE_TYPE_VAG : ".at3", 119 | WAVEFORM_ENCODE_TYPE_ATRAC3 : ".vag", 120 | WAVEFORM_ENCODE_TYPE_BCWAV : ".bcwav", 121 | WAVEFORM_ENCODE_TYPE_NINTENDO_DSP : ".dsp"} 122 | 123 | class R(object): 124 | """ file reader based on types """ 125 | def __init__(self, file): 126 | self.f = file 127 | 128 | def readfunc(fmt): 129 | a = struct.Struct(fmt) 130 | b = a.size 131 | def f(f, at=None): 132 | if at is not None: 133 | back = f.tell() 134 | f.seek(at) 135 | d = a.unpack(f.read(b))[0] 136 | f.seek(back) 137 | return d 138 | else: 139 | return a.unpack(f.read(b))[0] 140 | return f 141 | 142 | def latebinder(f): 143 | return lambda s: f(s.f) 144 | 145 | int8_t = latebinder(readfunc(">b")) 146 | uint8_t = latebinder(readfunc(">B")) 147 | int16_t = latebinder(readfunc(">h")) 148 | uint16_t = latebinder(readfunc(">H")) 149 | int32_t = latebinder(readfunc(">i")) 150 | uint32_t = latebinder(readfunc(">I")) 151 | int64_t = latebinder(readfunc(">q")) 152 | uint64_t = latebinder(readfunc(">Q")) 153 | float32_t = latebinder(readfunc(">f")) 154 | 155 | le_int8_t = latebinder(readfunc("IHHIIIHHI", 229 | T("utf_header_t", ("table_size", "u1", "row_offset", "string_table_offset", 230 | "data_offset", "table_name_offset", "number_of_fields", "row_size", "number_of_rows"))) 231 | 232 | class UTFTable(object): 233 | def __init__(self, file): 234 | buf = R(file) 235 | magic = buf.uint32_t() 236 | if magic != 0x40555446: 237 | raise ValueError("bad magic") 238 | 239 | self.header = buf.struct(utf_header_t) 240 | self.name = buf.string0(at=self.header.string_table_offset + 8 + self.header.table_name_offset) 241 | 242 | buf.seek(0x20) 243 | self.read_schema(buf) 244 | 245 | buf.seek(self.header.row_offset + 8) 246 | self.rows = list(self.iter_rows(buf)) 247 | 248 | def read_schema(self, buf): 249 | buf.seek(0x20) 250 | 251 | dynamic_keys = [] 252 | format = ">" 253 | constants = {} 254 | 255 | for _ in range(self.header.number_of_fields): 256 | field_type = buf.uint8_t() 257 | name_offset = buf.uint32_t() 258 | 259 | occurrence = field_type & COLUMN_STORAGE_MASK 260 | type_key = field_type & COLUMN_TYPE_MASK 261 | 262 | if occurrence in (COLUMN_STORAGE_CONSTANT, COLUMN_STORAGE_CONSTANT2): 263 | name = buf.string0(at=self.header.string_table_offset + 8 + name_offset) 264 | val = column_data_dtable[type_key](buf) 265 | constants[name] = val 266 | else: 267 | dynamic_keys.append(buf.string0(at=self.header.string_table_offset + 8 + name_offset)) 268 | format += column_data_stable[type_key] 269 | 270 | for k in constants.keys(): 271 | if callable(constants[k]): 272 | constants[k] = constants[k](self.header) 273 | 274 | self.dynamic_keys = dynamic_keys 275 | self.struct_format = format 276 | self.constants = constants 277 | 278 | def resolve(self, buf, *args): 279 | ret = [] 280 | for val in args: 281 | if isinstance(val, bytes): 282 | if len(val) == 8: 283 | offset, size = struct.unpack(">II", val) 284 | ret.append(buf.bytes(size, at=self.header.data_offset + 8 + offset)) 285 | else: 286 | offset = struct.unpack(">I", val)[0] 287 | ret.append(buf.string0(at=self.header.string_table_offset + 8 + offset)) 288 | else: 289 | ret.append(val) 290 | return tuple(ret) 291 | 292 | def iter_rows(self, buf): 293 | sfmt = Struct(self.struct_format, functools.partial(self.resolve, buf)) 294 | for n in range(self.header.number_of_rows): 295 | values = buf.struct(sfmt) 296 | ret = {k: v for k, v in zip(self.dynamic_keys, values)} 297 | ret.update(self.constants) 298 | yield ret 299 | 300 | track_t = T("track_t", ("cue_id", "name", "wav_id", "enc_type", "is_stream")) 301 | 302 | class TrackList(object): 303 | def __init__(self, utf): 304 | cue_handle = io.BytesIO(utf.rows[0]["CueTable"]) 305 | nam_handle = io.BytesIO(utf.rows[0]["CueNameTable"]) 306 | wav_handle = io.BytesIO(utf.rows[0]["WaveformTable"]) 307 | syn_handle = io.BytesIO(utf.rows[0]["SynthTable"]) 308 | 309 | cues = UTFTable(cue_handle) 310 | nams = UTFTable(nam_handle) 311 | wavs = UTFTable(wav_handle) 312 | syns = UTFTable(syn_handle) 313 | 314 | self.tracks = [] 315 | 316 | name_map = {} 317 | for row in nams.rows: 318 | name_map[row["CueIndex"]] = row["CueName"] 319 | 320 | for ind, row in enumerate(cues.rows): 321 | if row["ReferenceType"] not in {3, 8}: 322 | raise RuntimeError("ReferenceType {0} not implemented.".format(row["ReferenceType"])) 323 | 324 | r_data = syns.rows[row["ReferenceIndex"]]["ReferenceItems"] 325 | a, b = struct.unpack(">HH", r_data) 326 | 327 | wav_id = wavs.rows[b]["Id"] 328 | enc = wavs.rows[b]["EncodeType"] 329 | is_stream = wavs.rows[b]["Streaming"] 330 | 331 | self.tracks.append(track_t(row["CueId"], name_map.get(ind, "UNKNOWN"), wav_id, enc, is_stream)) 332 | 333 | def align(n): 334 | def _align(number): 335 | return math.ceil(number / n) * n 336 | return _align 337 | 338 | afs2_file_ent_t = T("afs2_file_ent_t", ("cue_id", "offset", "size")) 339 | 340 | class AFSArchive(object): 341 | def __init__(self, file): 342 | buf = R(file) 343 | 344 | magic = buf.uint32_t() 345 | if magic != 0x41465332: 346 | raise ValueError("bad magic") 347 | 348 | version = buf.bytes(4) 349 | file_count = buf.le_uint32_t() 350 | self.alignment = buf.le_uint32_t() 351 | print("afs2:", file_count, "files in ar") 352 | print("afs2: aligned to", self.alignment, "bytes") 353 | 354 | self.offset_size = version[1] 355 | self.offset_mask = int("FF" * self.offset_size, 16) 356 | print("afs2: a file offset is", self.offset_size, "bytes") 357 | 358 | self.files = [] 359 | self.create_file_entries(buf, file_count) 360 | self.src = buf 361 | 362 | def create_file_entries(self, buf, file_count): 363 | buf.seek(0x10) 364 | read_cue_ids = struct.Struct("<" + ("H" * file_count)) 365 | read_raw_offs = struct.Struct("<" + ("I" * (file_count + 1))) 366 | 367 | # read all in one go 368 | cue_ids = buf.struct(read_cue_ids) 369 | raw_offs = buf.struct(read_raw_offs) 370 | # apply the mask 371 | unaligned_offs = tuple(map(lambda x: x & self.offset_mask, raw_offs)) 372 | aligned_offs = tuple(map(align(self.alignment), unaligned_offs)) 373 | offsets_for_length_calculating = unaligned_offs[1:] 374 | lengths = itertools.starmap( 375 | lambda my_offset, next_offset: next_offset - my_offset, 376 | zip(aligned_offs, offsets_for_length_calculating)) 377 | 378 | self.files = list(itertools.starmap(afs2_file_ent_t, zip(cue_ids, aligned_offs, lengths))) 379 | 380 | def file_data_for_cue_id(self, cue_id): 381 | for f in self.files: 382 | if f.cue_id == cue_id: 383 | return self.file_data(f) 384 | else: 385 | raise ValueError("id {0} not found in archive".format(cue_id)) 386 | 387 | def file_data(self, ent): 388 | return self.src.bytes(ent.size, at=ent.offset) 389 | 390 | def extract_acb(acb_file, target_dir): 391 | utf = UTFTable(acb_file) 392 | cue = TrackList(utf) 393 | embedded_awb = io.BytesIO(utf.rows[0]["AwbFile"]) 394 | data_source = AFSArchive(embedded_awb) 395 | 396 | for track in cue.tracks: 397 | print(track) 398 | name = "{0}{1}".format(track.name, wave_type_ftable.get(track.enc_type, track.enc_type)) 399 | with open(os.path.join(target_dir, name), "wb") as named_out_file: 400 | named_out_file.write(data_source.file_data_for_cue_id(track.wav_id)) 401 | 402 | def main(invocation, acb_file, target_dir, *_): 403 | with open(acb_file, "rb") as acb: 404 | extract_acb(acb, target_dir) 405 | 406 | if __name__ == '__main__': 407 | main(*sys.argv) 408 | -------------------------------------------------------------------------------- /assetbundle.py: -------------------------------------------------------------------------------- 1 | #!/usr/bin/python 2 | # -!- coding: utf-8 -!- 3 | # 4 | # Copyright 2016 Hector Martin 5 | # 6 | # Licensed under the Apache License, Version 2.0 (the "License"); 7 | # you may not use this file except in compliance with the License. 8 | # You may obtain a copy of the License at 9 | # 10 | # http://www.apache.org/licenses/LICENSE-2.0 11 | # 12 | # Unless required by applicable law or agreed to in writing, software 13 | # distributed under the License is distributed on an "AS IS" BASIS, 14 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 15 | # See the License for the specific language governing permissions and 16 | # limitations under the License. 17 | 18 | import struct, sys 19 | import ctypes 20 | 21 | xrange = range 22 | 23 | baseStrings = { 24 | 0:"AABB", 25 | 5:"AnimationClip", 26 | 19:"AnimationCurve", 27 | 49:"Array", 28 | 55:"Base", 29 | 60:"BitField", 30 | 76:"bool", 31 | 81:"char", 32 | 86:"ColorRGBA", 33 | 106:"data", 34 | 138:"FastPropertyName", 35 | 155:"first", 36 | 161:"float", 37 | 167:"Font", 38 | 172:"GameObject", 39 | 183:"Generic Mono", 40 | 208:"GUID", 41 | 222:"int", 42 | 241:"map", 43 | 245:"Matrix4x4f", 44 | 262:"NavMeshSettings", 45 | 263:"MonoBehaviour", 46 | 277:"MonoScript", 47 | 299:"m_Curve", 48 | 349:"m_Enabled", 49 | 374:"m_GameObject", 50 | 427:"m_Name", 51 | 490:"m_Script", 52 | 519:"m_Type", 53 | 526:"m_Version", 54 | 543:"pair", 55 | 548:"PPtr", 56 | 564:"PPtr", 57 | 581:"PPtr", 58 | 616:"PPtr", 59 | 633:"PPtr", 60 | 688:"PPtr", 61 | 702:"PPtr", 62 | 718:"PPtr", 63 | 741:"Quaternionf", 64 | 753:"Rectf", 65 | 778:"second", 66 | 795:"size", 67 | 800:"SInt16", 68 | 814:"int64", 69 | 840:"string", 70 | 847:"TextAsset", 71 | 874:"Texture2D", 72 | 884:"Transform", 73 | 894:"TypelessData", 74 | 907:"UInt16", 75 | 928:"UInt8", 76 | 934:"unsigned int", 77 | 981:"vector", 78 | 988:"Vector2f", 79 | 997:"Vector3f", 80 | 1006:"Vector4f", 81 | } 82 | 83 | class Stream(object): 84 | def __init__(self, d, p=0): 85 | self.d = d 86 | self.p = p 87 | def tell(self): 88 | return self.p 89 | def seek(self, p): 90 | self.p = p 91 | def skip(self, off): 92 | self.p += off 93 | def read(self, cnt): 94 | self.skip(cnt) 95 | return self.d[self.p-cnt:self.p] 96 | def align(self, n): 97 | self.p = (self.p + n - 1) & ~(n - 1) 98 | def read_str(self): 99 | s = self.d[self.p:].split(b"\0")[0] 100 | self.skip(len(s)+1) 101 | return s 102 | 103 | 104 | class Def(object): 105 | TYPEMAP = { 106 | "int": "IIII", self.s.read(16)) 161 | self.s.read(4) 162 | self.version = self.s.read_str() 163 | self.platform = struct.unpack(" 2: 244 | im.save(sys.argv[2]) 245 | else: 246 | im.show() 247 | -------------------------------------------------------------------------------- /faces.bash: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | shopt -s extglob 3 | shopt -s nullglob 4 | 5 | for CHARA_ID in "$1"/*; do 6 | for FILE in "$CHARA_ID/"+([^_]).png; do 7 | if [[ "x$(echo ${FILE%.png}_*.png)" == "x" ]] ; then 8 | mogrify -trim $FILE 9 | else 10 | IFS=" " read -r -a ORIGINAL_DIMENSIONS <<< $(identify -format "%[fx:w] %[fx:h]" $FILE) 11 | convert $FILE -gravity South-East -background white -splice 1x0 -background black -splice 1x0 -trim -chop 1x0 +repage -background white -splice 0x1 -background black -splice 0x1 -trim -chop 0x1 +repage $(dirname $FILE)/__tmp_$(basename $FILE) 12 | IFS=" " read -r -a TRIMMED_DIMENSIONS <<< $(identify -format "%[fx:w] %[fx:h]" $(dirname $FILE)/__tmp_$(basename $FILE)) 13 | 14 | BN=$(basename $FILE) 15 | printf "%d, -%d, -%d, %d, %d" \ 16 | ${BN%.png} \ 17 | $(expr ${ORIGINAL_DIMENSIONS[0]} - ${TRIMMED_DIMENSIONS[0]}) \ 18 | $(expr ${ORIGINAL_DIMENSIONS[1]} - ${TRIMMED_DIMENSIONS[1]}) \ 19 | ${ORIGINAL_DIMENSIONS[0]} \ 20 | ${ORIGINAL_DIMENSIONS[1]} \ 21 | > ${FILE%.png}.adjustment 22 | 23 | convert $(dirname $FILE)/__tmp_$(basename $FILE) -trim +repage $FILE 24 | rm $(dirname $FILE)/__tmp_$(basename $FILE) 25 | fi 26 | done 27 | done 28 | -------------------------------------------------------------------------------- /genfacelists_remote.bash: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | shopt -s extglob 3 | shopt -s nullglob 4 | 5 | # This file must only use bash builtins. 6 | # Nothing is available in the remote chroot. 7 | 8 | for CHARA_ID in "$1"/*; do 9 | for POSE in "$CHARA_ID/"+([^_]).png; do 10 | read ADJUST_ARGLIST < ${POSE%.png}.adjustment 11 | echo "SVX_APPLY_ADJUSTMENT($ADJUST_ARGLIST);" > ${POSE%.png}.json 12 | 13 | FACE_LIST="[" 14 | for FILE in "${POSE%.png}"_*.png; do 15 | X="${POSE%.png}_" 16 | X=${FILE#$X} 17 | FACE_LIST="$FACE_LIST${X%.png}," 18 | done 19 | X=${POSE%.png} 20 | echo "SVX_APPLY_FACE_LIST(${X#$CHARA_ID/}, $FACE_LIST]);" >> ${POSE%.png}.json 21 | done 22 | done -------------------------------------------------------------------------------- /iconsheet_new.py: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env python3 2 | import sys 3 | import os 4 | import itertools 5 | import subprocess 6 | import json 7 | import binascii 8 | import re 9 | 10 | libexec = os.path.join(os.path.dirname(os.path.realpath(__file__)), "misc_utils", os.getenv("PLATFORM")) 11 | 12 | w = 48 13 | h = 48 14 | 15 | matrix_w = 8 16 | matrix_h = 8 17 | 18 | def coords_for_position(ind): 19 | return (ind % matrix_w) * w, (ind // matrix_h) * h 20 | 21 | def composite_images(images, cache, out): 22 | try: 23 | with open(cache, "r") as manifest: 24 | l = json.load(manifest) 25 | except (IOError, ValueError): 26 | l = None 27 | 28 | if l == images: 29 | print("looks fine to me:", out) 30 | return 31 | 32 | args = [os.path.join(libexec, "make_icon_sheet"), out] 33 | args.extend(images) 34 | subprocess.call(args, stdout=subprocess.DEVNULL) 35 | 36 | args[0] = os.path.join(libexec, "make_icon_sheet2") 37 | args[1] = args[1].replace(".png", "@2x.jpg") 38 | subprocess.call(args, stdout=subprocess.DEVNULL) 39 | 40 | with open(cache, "w") as manifest: 41 | json.dump([i for i in images], manifest) 42 | 43 | def do(this_sect, composite_args, cache, odir, image_count, css, css2): 44 | composite_images(composite_args, 45 | os.path.join(cache, "icons_{0}.png.cache".format(image_count)), 46 | os.path.join(odir, "icons_{0}.png".format(image_count))) 47 | random = binascii.hexlify(os.urandom(16)).decode("utf8") 48 | for i, id in enumerate(this_sect): 49 | px, py = coords_for_position(i) 50 | css.write(".icon.icon_{0} {{ background-image:url(\"icons_{3}.png?{4}\"); background-position:-{1}px -{2}px; }}\n".format( 51 | id, px, py, image_count, random)) 52 | css2.write(".icon.icon_{0} {{ background:url(\"icons_{3}@2x.jpg?{4}\") -{1}px -{2}px/384px 384px; }}\n".format( 53 | id, px, py, image_count, random)) 54 | del this_sect[:] 55 | del composite_args[:] 56 | return image_count + 1 57 | 58 | def do_if_full(this_sect, composite_args, cache, odir, image_count, css, css2): 59 | if len(this_sect) == matrix_h * matrix_w: 60 | return do(this_sect, composite_args, cache, odir, image_count, css, css2) 61 | return image_count 62 | 63 | HIDPI_CSS_HEADER = """\ 64 | @media only screen and (-webkit-min-device-pixel-ratio: 1.3), 65 | only screen and (-o-min-device-pixel-ratio: 13/10), 66 | only screen and (min-resolution: 120dpi) {""" 67 | def gen_icon_sheets(root, cache, odir, css, css2): 68 | css2.write(HIDPI_CSS_HEADER + "\n") 69 | this_sect = [] 70 | composite_args = [] 71 | image_count = 0 72 | 73 | gex = re.compile("^([0-9]+).png$") 74 | for image in filter(lambda y: gex.match(y), os.listdir(root)): 75 | this_sect.append(gex.match(image).group(1)) 76 | composite_args.append(os.path.join(root, image)) 77 | image_count = do_if_full(this_sect, composite_args, cache, odir, image_count, css, css2) 78 | 79 | do(this_sect, composite_args, cache, odir, image_count, css, css2) 80 | css2.write("}") 81 | 82 | def main(root, cache, odir): 83 | with open(os.path.join(odir, "icons.css"), "w") as css, open(os.path.join(odir, "icons@2x.css"), "w") as css2: 84 | gen_icon_sheets(root, cache, odir, css, css2) 85 | 86 | if __name__ == "__main__": 87 | import plac 88 | plac.call(main) 89 | -------------------------------------------------------------------------------- /kickoff: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | cd "$(echo $0 | sed -E s/[^/]+$//g)" 3 | 4 | eval WORKING_DIR=\$$TRANSIENT_DIR_POINTER 5 | export WORKING_DIR 6 | 7 | if [ ! -f "$WORKING_DIR/last_run" ]; then 8 | echo "VERSION=0" > "$WORKING_DIR/last_run" 9 | fi 10 | source "$WORKING_DIR/last_run" 11 | 12 | function kc_sync_now() { 13 | echo "[-] Notice: syncing now." 14 | rsync -e "ssh -oStrictHostKeyChecking=no -i $SSH_PRIVATE_KEY" -arvzL "$WORKING_DIR/root/" $SYNCREMOTE 15 | } 16 | 17 | function kc_postupdate_tasks_fast() { 18 | echo "[-] Notice: updating the iconsheets." 19 | for d in "$WORKING_DIR/iconcache" "$WORKING_DIR/iconsheetcache" "$WORKING_DIR/root/icons2"; do 20 | mkdir -p $d 21 | done 22 | 23 | ./iconsheet_new.py "$WORKING_DIR/iconcache" "$WORKING_DIR/iconsheetcache" "$WORKING_DIR/root/icons2" 24 | kc_sync_now 25 | } 26 | 27 | function kc_postupdate_tasks_ex() { 28 | echo "[-] Notice: cropping poses." 29 | ./faces.bash "$WORKING_DIR/root/chara2" 30 | cp genfacelists_remote.bash "$WORKING_DIR/root" 31 | 32 | kc_sync_now 33 | read -r -a REMOTE_PARAM <<< $(tr : " " <<< $SYNCREMOTE) 34 | echo "[-] Notice: executing genfacelists on remote." 35 | ssh -oStrictHostKeyChecking=no -i $SSH_PRIVATE_KEY ${REMOTE_PARAM[0]} "${REMOTE_PARAM[1]}/genfacelists_remote.bash ${REMOTE_PARAM[1]}/chara2" 36 | } 37 | 38 | function kc_restore_from_checkpoint() { 39 | cp $1 "$WORKING_DIR/__manifestloader_cache/A_SyncCache.db" 40 | } 41 | 42 | function kc_update() { 43 | local UPGRADE_VERSION=$1; shift 44 | echo "[-] kc_update $UPGRADE_VERSION" 45 | 46 | CHECKPOINT_PATH="$WORKING_DIR/__manifestloader_cache/A_SyncCache_checkpoint.db" 47 | cp "$WORKING_DIR/__manifestloader_cache/A_SyncCache.db" $CHECKPOINT_PATH 48 | 49 | mkdir -p "$WORKING_DIR/root/" 50 | ln -s "$WORKING_DIR/iconcache" "$WORKING_DIR/root/icon_card" 51 | 52 | SBJK_EXEC_MODE="fast" ./sbjk.py $UPGRADE_VERSION 53 | if [[ $? != 0 ]]; then 54 | kc_restore_from_checkpoint $CHECKPOINT_PATH 55 | echo "[!] SBJK crashed, will not update lastrun." 56 | rm -rf "$WORKING_DIR/root" 57 | return 58 | fi 59 | kc_postupdate_tasks_fast $UPGRADE_VERSION 60 | 61 | SBJK_EXEC_MODE="slow" ./sbjk.py $UPGRADE_VERSION 62 | if [[ $? != 0 ]]; then 63 | kc_restore_from_checkpoint $CHECKPOINT_PATH 64 | echo "[!] SBJK crashed, will not update lastrun." 65 | rm -rf "$WORKING_DIR/root" 66 | return 67 | fi 68 | kc_postupdate_tasks_ex $UPGRADE_VERSION 69 | 70 | echo "[-] SBJK complete. Writing new version to lastrun." 71 | echo "VERSION=$UPGRADE_VERSION" > "$WORKING_DIR/last_run" 72 | 73 | echo "[-] All done. Removing temproot." 74 | rm -rf "$WORKING_DIR/root" 75 | } 76 | 77 | function versioncheck() { 78 | if [[ "x$VERSION" == "x" ]] 79 | then VERSION=0 80 | fi 81 | 82 | echo "[-] Last version is $VERSION. Checking for something new..." 83 | for CHECKER in ./simver ./versioncheck.py ./speculate.py; do 84 | SERVER_VERSION=$($CHECKER $VERSION) 85 | if [[ $SERVER_VERSION != $VERSION ]]; then 86 | echo "[-] $CHECKER reports new version $SERVER_VERSION, continuing." 87 | kc_update $SERVER_VERSION 88 | break 89 | fi 90 | done 91 | } 92 | 93 | versioncheck -------------------------------------------------------------------------------- /misc_utils/libahff/Makefile: -------------------------------------------------------------------------------- 1 | libahff.dylib: ahff2png.c pixel.c rg_etc1.o rg_etc1wrap.o lodepng.c 2 | ${CXX} ${CXXFLAGS} -c rg_etc1.cpp rg_etc1wrap.cpp 3 | ${CC} ${CFLAGS} -shared -o $@ ahff2png.c lodepng.c rg_etc1.o rg_etc1wrap.o -lz -g 4 | -------------------------------------------------------------------------------- /misc_utils/libahff/ahff2png.c: -------------------------------------------------------------------------------- 1 | /* 2 | * ahff2png.c - disunityed file tool 3 | * Copyright (c) 2015 The Holy Constituency of the Summer Triangle. 4 | * All rights reserved. 5 | */ 6 | 7 | #include 8 | #include 9 | #include 10 | #include 11 | #include 12 | 13 | #include "lodepng.h" 14 | 15 | typedef union { 16 | unsigned char b[4]; 17 | uint32_t n; 18 | } byte_addressable_uint32; 19 | typedef unsigned char byte; 20 | 21 | // the Ad-Hoc File Format is intentionally very simple so i don't have 22 | // to write so much java 23 | // packed should have no effect, this is just for safety reasons 24 | typedef union { 25 | byte b[16]; 26 | struct __attribute__((packed)) { 27 | uint32_t width; 28 | uint32_t height; 29 | uint32_t datsize; 30 | uint32_t pixel_format; 31 | } s; 32 | } ahff_header_t; 33 | 34 | enum /* pixel_format_t */ { 35 | A8 = 1, 36 | RGB24 = 3, 37 | RGBA32 = 4, 38 | ARGB32 = 5, 39 | RGB565 = 7, 40 | RGBA4444 = 13, 41 | ETC1RGB = 34, 42 | }; 43 | 44 | #define READ_FULLY(fd, buf, size) do { \ 45 | size_t _eval_one = (size); \ 46 | size_t nread = read(fd, buf, _eval_one); \ 47 | assert(nread == _eval_one || !"READ_FULLY did not read fully."); \ 48 | } while(0) 49 | 50 | #include "pixel.c" 51 | 52 | void flip_image_sideways(byte *buf, uint32_t width, uint32_t height) { 53 | byte *work = malloc(width * 4); 54 | byte *worp = work; 55 | 56 | for (int row = 0; row < height; ++row) { 57 | byte *crow = buf + (row * width * 4); 58 | worp = work; 59 | 60 | for (size_t i = (width - 1) * 4; i > 0; i -= 4) { 61 | memcpy(worp, crow + i, 4); 62 | worp += 4; 63 | } 64 | 65 | memcpy(crow, work, width * 4); 66 | } 67 | 68 | free(work); 69 | } 70 | 71 | void flip_image_upside_down(byte *buf, uint32_t width, uint32_t height) { 72 | byte *work = malloc(width * 4); 73 | 74 | for (int row = 0, target_row = height - 1; row < (height / 2); ++row, --target_row) { 75 | memcpy(work, buf + (target_row * width * 4), width * 4); 76 | memcpy(buf + (target_row * width * 4), buf + (row * width * 4), width * 4); 77 | memcpy(buf + (row * width * 4), work, width * 4); 78 | } 79 | 80 | free(work); 81 | } 82 | 83 | int ahff_encode_texdata(int fmt, 84 | int width, int height, 85 | size_t len, const uint8_t *data, 86 | const char *out_path) { 87 | unsigned char *out = calloc(width * height, 4); 88 | uint32_t point_count = width * height; 89 | uint32_t expect_size = 0; 90 | int has_alpha = 1; 91 | 92 | switch (fmt) { 93 | case A8: 94 | expect_size = point_count; 95 | copy_1bpp_alpha(data, expect_size, out); 96 | break; 97 | case RGB24: 98 | expect_size = point_count * 3; 99 | copy_3bpp_rgb(data, expect_size, out); 100 | has_alpha = 0; 101 | break; 102 | case RGB565: 103 | expect_size = point_count * 2; 104 | copy_2bpp_rgb565(data, expect_size, out); 105 | has_alpha = 0; 106 | break; 107 | case RGBA4444: 108 | expect_size = point_count * 2; 109 | copy_2bpp_rgba4444(data, expect_size, out); 110 | break; 111 | case RGBA32: 112 | case ARGB32: { 113 | expect_size = point_count * 4; 114 | memcpy(out, data, expect_size); 115 | 116 | if (fmt == ARGB32) { 117 | for (uint8_t *pbase = out; pbase < (out + expect_size); pbase += 4) { 118 | uint8_t tmp = pbase[0]; 119 | pbase[0] = pbase[1]; 120 | pbase[1] = pbase[2]; 121 | pbase[2] = pbase[3]; 122 | pbase[3] = tmp; 123 | } 124 | } 125 | 126 | break; 127 | } 128 | case ETC1RGB: 129 | /* ETC1 encodes 4x4 blocks. 130 | * So w and h must be multiples of 4. */ 131 | assert(width % 4 == 0); 132 | assert(height % 4 == 0); 133 | expect_size = point_count / 2; 134 | copy_etc1_rgb(data, expect_size, out, width); 135 | has_alpha = 0; 136 | break; 137 | default: 138 | fprintf(stderr, "unknown itype %d\n", fmt); 139 | goto end; 140 | } 141 | 142 | // flip_image_sideways(out, info.width, info.height); 143 | flip_image_upside_down(out, width, height); 144 | lodepng_encode32_file(out_path, out, width, height); 145 | 146 | end: 147 | free(out); 148 | return 0; 149 | } 150 | -------------------------------------------------------------------------------- /misc_utils/libahff/lodepng.h: -------------------------------------------------------------------------------- 1 | /* 2 | LodePNG version 20140801 3 | 4 | Copyright (c) 2005-2014 Lode Vandevenne 5 | 6 | This software is provided 'as-is', without any express or implied 7 | warranty. In no event will the authors be held liable for any damages 8 | arising from the use of this software. 9 | 10 | Permission is granted to anyone to use this software for any purpose, 11 | including commercial applications, and to alter it and redistribute it 12 | freely, subject to the following restrictions: 13 | 14 | 1. The origin of this software must not be misrepresented; you must not 15 | claim that you wrote the original software. If you use this software 16 | in a product, an acknowledgment in the product documentation would be 17 | appreciated but is not required. 18 | 19 | 2. Altered source versions must be plainly marked as such, and must not be 20 | misrepresented as being the original software. 21 | 22 | 3. This notice may not be removed or altered from any source 23 | distribution. 24 | */ 25 | 26 | #ifndef LODEPNG_H 27 | #define LODEPNG_H 28 | 29 | #include /*for size_t*/ 30 | 31 | #ifdef __cplusplus 32 | #include 33 | #include 34 | #endif /*__cplusplus*/ 35 | 36 | /* 37 | The following #defines are used to create code sections. They can be disabled 38 | to disable code sections, which can give faster compile time and smaller binary. 39 | The "NO_COMPILE" defines are designed to be used to pass as defines to the 40 | compiler command to disable them without modifying this header, e.g. 41 | -DLODEPNG_NO_COMPILE_ZLIB for gcc. 42 | */ 43 | /*deflate & zlib. If disabled, you must specify alternative zlib functions in 44 | the custom_zlib field of the compress and decompress settings*/ 45 | #ifndef LODEPNG_NO_COMPILE_ZLIB 46 | #define LODEPNG_COMPILE_ZLIB 47 | #endif 48 | /*png encoder and png decoder*/ 49 | #ifndef LODEPNG_NO_COMPILE_PNG 50 | #define LODEPNG_COMPILE_PNG 51 | #endif 52 | /*deflate&zlib decoder and png decoder*/ 53 | #ifndef LODEPNG_NO_COMPILE_DECODER 54 | #define LODEPNG_COMPILE_DECODER 55 | #endif 56 | /*deflate&zlib encoder and png encoder*/ 57 | #ifndef LODEPNG_NO_COMPILE_ENCODER 58 | #define LODEPNG_COMPILE_ENCODER 59 | #endif 60 | /*the optional built in harddisk file loading and saving functions*/ 61 | #ifndef LODEPNG_NO_COMPILE_DISK 62 | #define LODEPNG_COMPILE_DISK 63 | #endif 64 | /*support for chunks other than IHDR, IDAT, PLTE, tRNS, IEND: ancillary and unknown chunks*/ 65 | #ifndef LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS 66 | #define LODEPNG_COMPILE_ANCILLARY_CHUNKS 67 | #endif 68 | /*ability to convert error numerical codes to English text string*/ 69 | #ifndef LODEPNG_NO_COMPILE_ERROR_TEXT 70 | #define LODEPNG_COMPILE_ERROR_TEXT 71 | #endif 72 | /*Compile the default allocators (C's free, malloc and realloc). If you disable this, 73 | you can define the functions lodepng_free, lodepng_malloc and lodepng_realloc in your 74 | source files with custom allocators.*/ 75 | #ifndef LODEPNG_NO_COMPILE_ALLOCATORS 76 | #define LODEPNG_COMPILE_ALLOCATORS 77 | #endif 78 | /*compile the C++ version (you can disable the C++ wrapper here even when compiling for C++)*/ 79 | #ifdef __cplusplus 80 | #ifndef LODEPNG_NO_COMPILE_CPP 81 | #define LODEPNG_COMPILE_CPP 82 | #endif 83 | #endif 84 | 85 | #ifdef LODEPNG_COMPILE_PNG 86 | /*The PNG color types (also used for raw).*/ 87 | typedef enum LodePNGColorType 88 | { 89 | LCT_GREY = 0, /*greyscale: 1,2,4,8,16 bit*/ 90 | LCT_RGB = 2, /*RGB: 8,16 bit*/ 91 | LCT_PALETTE = 3, /*palette: 1,2,4,8 bit*/ 92 | LCT_GREY_ALPHA = 4, /*greyscale with alpha: 8,16 bit*/ 93 | LCT_RGBA = 6 /*RGB with alpha: 8,16 bit*/ 94 | } LodePNGColorType; 95 | 96 | #ifdef LODEPNG_COMPILE_DECODER 97 | /* 98 | Converts PNG data in memory to raw pixel data. 99 | out: Output parameter. Pointer to buffer that will contain the raw pixel data. 100 | After decoding, its size is w * h * (bytes per pixel) bytes larger than 101 | initially. Bytes per pixel depends on colortype and bitdepth. 102 | Must be freed after usage with free(*out). 103 | Note: for 16-bit per channel colors, uses big endian format like PNG does. 104 | w: Output parameter. Pointer to width of pixel data. 105 | h: Output parameter. Pointer to height of pixel data. 106 | in: Memory buffer with the PNG file. 107 | insize: size of the in buffer. 108 | colortype: the desired color type for the raw output image. See explanation on PNG color types. 109 | bitdepth: the desired bit depth for the raw output image. See explanation on PNG color types. 110 | Return value: LodePNG error code (0 means no error). 111 | */ 112 | unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h, 113 | const unsigned char* in, size_t insize, 114 | LodePNGColorType colortype, unsigned bitdepth); 115 | 116 | /*Same as lodepng_decode_memory, but always decodes to 32-bit RGBA raw image*/ 117 | unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h, 118 | const unsigned char* in, size_t insize); 119 | 120 | /*Same as lodepng_decode_memory, but always decodes to 24-bit RGB raw image*/ 121 | unsigned lodepng_decode24(unsigned char** out, unsigned* w, unsigned* h, 122 | const unsigned char* in, size_t insize); 123 | 124 | #ifdef LODEPNG_COMPILE_DISK 125 | /* 126 | Load PNG from disk, from file with given name. 127 | Same as the other decode functions, but instead takes a filename as input. 128 | */ 129 | unsigned lodepng_decode_file(unsigned char** out, unsigned* w, unsigned* h, 130 | const char* filename, 131 | LodePNGColorType colortype, unsigned bitdepth); 132 | 133 | /*Same as lodepng_decode_file, but always decodes to 32-bit RGBA raw image.*/ 134 | unsigned lodepng_decode32_file(unsigned char** out, unsigned* w, unsigned* h, 135 | const char* filename); 136 | 137 | /*Same as lodepng_decode_file, but always decodes to 24-bit RGB raw image.*/ 138 | unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h, 139 | const char* filename); 140 | #endif /*LODEPNG_COMPILE_DISK*/ 141 | #endif /*LODEPNG_COMPILE_DECODER*/ 142 | 143 | 144 | #ifdef LODEPNG_COMPILE_ENCODER 145 | /* 146 | Converts raw pixel data into a PNG image in memory. The colortype and bitdepth 147 | of the output PNG image cannot be chosen, they are automatically determined 148 | by the colortype, bitdepth and content of the input pixel data. 149 | Note: for 16-bit per channel colors, needs big endian format like PNG does. 150 | out: Output parameter. Pointer to buffer that will contain the PNG image data. 151 | Must be freed after usage with free(*out). 152 | outsize: Output parameter. Pointer to the size in bytes of the out buffer. 153 | image: The raw pixel data to encode. The size of this buffer should be 154 | w * h * (bytes per pixel), bytes per pixel depends on colortype and bitdepth. 155 | w: width of the raw pixel data in pixels. 156 | h: height of the raw pixel data in pixels. 157 | colortype: the color type of the raw input image. See explanation on PNG color types. 158 | bitdepth: the bit depth of the raw input image. See explanation on PNG color types. 159 | Return value: LodePNG error code (0 means no error). 160 | */ 161 | unsigned lodepng_encode_memory(unsigned char** out, size_t* outsize, 162 | const unsigned char* image, unsigned w, unsigned h, 163 | LodePNGColorType colortype, unsigned bitdepth); 164 | 165 | /*Same as lodepng_encode_memory, but always encodes from 32-bit RGBA raw image.*/ 166 | unsigned lodepng_encode32(unsigned char** out, size_t* outsize, 167 | const unsigned char* image, unsigned w, unsigned h); 168 | 169 | /*Same as lodepng_encode_memory, but always encodes from 24-bit RGB raw image.*/ 170 | unsigned lodepng_encode24(unsigned char** out, size_t* outsize, 171 | const unsigned char* image, unsigned w, unsigned h); 172 | 173 | #ifdef LODEPNG_COMPILE_DISK 174 | /* 175 | Converts raw pixel data into a PNG file on disk. 176 | Same as the other encode functions, but instead takes a filename as output. 177 | NOTE: This overwrites existing files without warning! 178 | */ 179 | unsigned lodepng_encode_file(const char* filename, 180 | const unsigned char* image, unsigned w, unsigned h, 181 | LodePNGColorType colortype, unsigned bitdepth); 182 | 183 | /*Same as lodepng_encode_file, but always encodes from 32-bit RGBA raw image.*/ 184 | unsigned lodepng_encode32_file(const char* filename, 185 | const unsigned char* image, unsigned w, unsigned h); 186 | 187 | /*Same as lodepng_encode_file, but always encodes from 24-bit RGB raw image.*/ 188 | unsigned lodepng_encode24_file(const char* filename, 189 | const unsigned char* image, unsigned w, unsigned h); 190 | #endif /*LODEPNG_COMPILE_DISK*/ 191 | #endif /*LODEPNG_COMPILE_ENCODER*/ 192 | 193 | 194 | #ifdef LODEPNG_COMPILE_CPP 195 | namespace lodepng 196 | { 197 | #ifdef LODEPNG_COMPILE_DECODER 198 | /*Same as lodepng_decode_memory, but decodes to an std::vector. The colortype 199 | is the format to output the pixels to. Default is RGBA 8-bit per channel.*/ 200 | unsigned decode(std::vector& out, unsigned& w, unsigned& h, 201 | const unsigned char* in, size_t insize, 202 | LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); 203 | unsigned decode(std::vector& out, unsigned& w, unsigned& h, 204 | const std::vector& in, 205 | LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); 206 | #ifdef LODEPNG_COMPILE_DISK 207 | /* 208 | Converts PNG file from disk to raw pixel data in memory. 209 | Same as the other decode functions, but instead takes a filename as input. 210 | */ 211 | unsigned decode(std::vector& out, unsigned& w, unsigned& h, 212 | const std::string& filename, 213 | LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); 214 | #endif //LODEPNG_COMPILE_DISK 215 | #endif //LODEPNG_COMPILE_DECODER 216 | 217 | #ifdef LODEPNG_COMPILE_ENCODER 218 | /*Same as lodepng_encode_memory, but encodes to an std::vector. colortype 219 | is that of the raw input data. The output PNG color type will be auto chosen.*/ 220 | unsigned encode(std::vector& out, 221 | const unsigned char* in, unsigned w, unsigned h, 222 | LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); 223 | unsigned encode(std::vector& out, 224 | const std::vector& in, unsigned w, unsigned h, 225 | LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); 226 | #ifdef LODEPNG_COMPILE_DISK 227 | /* 228 | Converts 32-bit RGBA raw pixel data into a PNG file on disk. 229 | Same as the other encode functions, but instead takes a filename as output. 230 | NOTE: This overwrites existing files without warning! 231 | */ 232 | unsigned encode(const std::string& filename, 233 | const unsigned char* in, unsigned w, unsigned h, 234 | LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); 235 | unsigned encode(const std::string& filename, 236 | const std::vector& in, unsigned w, unsigned h, 237 | LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8); 238 | #endif //LODEPNG_COMPILE_DISK 239 | #endif //LODEPNG_COMPILE_ENCODER 240 | } //namespace lodepng 241 | #endif /*LODEPNG_COMPILE_CPP*/ 242 | #endif /*LODEPNG_COMPILE_PNG*/ 243 | 244 | #ifdef LODEPNG_COMPILE_ERROR_TEXT 245 | /*Returns an English description of the numerical error code.*/ 246 | const char* lodepng_error_text(unsigned code); 247 | #endif /*LODEPNG_COMPILE_ERROR_TEXT*/ 248 | 249 | #ifdef LODEPNG_COMPILE_DECODER 250 | /*Settings for zlib decompression*/ 251 | typedef struct LodePNGDecompressSettings LodePNGDecompressSettings; 252 | struct LodePNGDecompressSettings 253 | { 254 | unsigned ignore_adler32; /*if 1, continue and don't give an error message if the Adler32 checksum is corrupted*/ 255 | 256 | /*use custom zlib decoder instead of built in one (default: null)*/ 257 | unsigned (*custom_zlib)(unsigned char**, size_t*, 258 | const unsigned char*, size_t, 259 | const LodePNGDecompressSettings*); 260 | /*use custom deflate decoder instead of built in one (default: null) 261 | if custom_zlib is used, custom_deflate is ignored since only the built in 262 | zlib function will call custom_deflate*/ 263 | unsigned (*custom_inflate)(unsigned char**, size_t*, 264 | const unsigned char*, size_t, 265 | const LodePNGDecompressSettings*); 266 | 267 | const void* custom_context; /*optional custom settings for custom functions*/ 268 | }; 269 | 270 | extern const LodePNGDecompressSettings lodepng_default_decompress_settings; 271 | void lodepng_decompress_settings_init(LodePNGDecompressSettings* settings); 272 | #endif /*LODEPNG_COMPILE_DECODER*/ 273 | 274 | #ifdef LODEPNG_COMPILE_ENCODER 275 | /* 276 | Settings for zlib compression. Tweaking these settings tweaks the balance 277 | between speed and compression ratio. 278 | */ 279 | typedef struct LodePNGCompressSettings LodePNGCompressSettings; 280 | struct LodePNGCompressSettings /*deflate = compress*/ 281 | { 282 | /*LZ77 related settings*/ 283 | unsigned btype; /*the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.*/ 284 | unsigned use_lz77; /*whether or not to use LZ77. Should be 1 for proper compression.*/ 285 | unsigned windowsize; /*must be a power of two <= 32768. higher compresses more but is slower. Default value: 2048.*/ 286 | unsigned minmatch; /*mininum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0*/ 287 | unsigned nicematch; /*stop searching if >= this length found. Set to 258 for best compression. Default: 128*/ 288 | unsigned lazymatching; /*use lazy matching: better compression but a bit slower. Default: true*/ 289 | 290 | /*use custom zlib encoder instead of built in one (default: null)*/ 291 | unsigned (*custom_zlib)(unsigned char**, size_t*, 292 | const unsigned char*, size_t, 293 | const LodePNGCompressSettings*); 294 | /*use custom deflate encoder instead of built in one (default: null) 295 | if custom_zlib is used, custom_deflate is ignored since only the built in 296 | zlib function will call custom_deflate*/ 297 | unsigned (*custom_deflate)(unsigned char**, size_t*, 298 | const unsigned char*, size_t, 299 | const LodePNGCompressSettings*); 300 | 301 | const void* custom_context; /*optional custom settings for custom functions*/ 302 | }; 303 | 304 | extern const LodePNGCompressSettings lodepng_default_compress_settings; 305 | void lodepng_compress_settings_init(LodePNGCompressSettings* settings); 306 | #endif /*LODEPNG_COMPILE_ENCODER*/ 307 | 308 | #ifdef LODEPNG_COMPILE_PNG 309 | /* 310 | Color mode of an image. Contains all information required to decode the pixel 311 | bits to RGBA colors. This information is the same as used in the PNG file 312 | format, and is used both for PNG and raw image data in LodePNG. 313 | */ 314 | typedef struct LodePNGColorMode 315 | { 316 | /*header (IHDR)*/ 317 | LodePNGColorType colortype; /*color type, see PNG standard or documentation further in this header file*/ 318 | unsigned bitdepth; /*bits per sample, see PNG standard or documentation further in this header file*/ 319 | 320 | /* 321 | palette (PLTE and tRNS) 322 | 323 | Dynamically allocated with the colors of the palette, including alpha. 324 | When encoding a PNG, to store your colors in the palette of the LodePNGColorMode, first use 325 | lodepng_palette_clear, then for each color use lodepng_palette_add. 326 | If you encode an image without alpha with palette, don't forget to put value 255 in each A byte of the palette. 327 | 328 | When decoding, by default you can ignore this palette, since LodePNG already 329 | fills the palette colors in the pixels of the raw RGBA output. 330 | 331 | The palette is only supported for color type 3. 332 | */ 333 | unsigned char* palette; /*palette in RGBARGBA... order. When allocated, must be either 0, or have size 1024*/ 334 | size_t palettesize; /*palette size in number of colors (amount of bytes is 4 * palettesize)*/ 335 | 336 | /* 337 | transparent color key (tRNS) 338 | 339 | This color uses the same bit depth as the bitdepth value in this struct, which can be 1-bit to 16-bit. 340 | For greyscale PNGs, r, g and b will all 3 be set to the same. 341 | 342 | When decoding, by default you can ignore this information, since LodePNG sets 343 | pixels with this key to transparent already in the raw RGBA output. 344 | 345 | The color key is only supported for color types 0 and 2. 346 | */ 347 | unsigned key_defined; /*is a transparent color key given? 0 = false, 1 = true*/ 348 | unsigned key_r; /*red/greyscale component of color key*/ 349 | unsigned key_g; /*green component of color key*/ 350 | unsigned key_b; /*blue component of color key*/ 351 | } LodePNGColorMode; 352 | 353 | /*init, cleanup and copy functions to use with this struct*/ 354 | void lodepng_color_mode_init(LodePNGColorMode* info); 355 | void lodepng_color_mode_cleanup(LodePNGColorMode* info); 356 | /*return value is error code (0 means no error)*/ 357 | unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source); 358 | 359 | void lodepng_palette_clear(LodePNGColorMode* info); 360 | /*add 1 color to the palette*/ 361 | unsigned lodepng_palette_add(LodePNGColorMode* info, 362 | unsigned char r, unsigned char g, unsigned char b, unsigned char a); 363 | 364 | /*get the total amount of bits per pixel, based on colortype and bitdepth in the struct*/ 365 | unsigned lodepng_get_bpp(const LodePNGColorMode* info); 366 | /*get the amount of color channels used, based on colortype in the struct. 367 | If a palette is used, it counts as 1 channel.*/ 368 | unsigned lodepng_get_channels(const LodePNGColorMode* info); 369 | /*is it a greyscale type? (only colortype 0 or 4)*/ 370 | unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info); 371 | /*has it got an alpha channel? (only colortype 2 or 6)*/ 372 | unsigned lodepng_is_alpha_type(const LodePNGColorMode* info); 373 | /*has it got a palette? (only colortype 3)*/ 374 | unsigned lodepng_is_palette_type(const LodePNGColorMode* info); 375 | /*only returns true if there is a palette and there is a value in the palette with alpha < 255. 376 | Loops through the palette to check this.*/ 377 | unsigned lodepng_has_palette_alpha(const LodePNGColorMode* info); 378 | /* 379 | Check if the given color info indicates the possibility of having non-opaque pixels in the PNG image. 380 | Returns true if the image can have translucent or invisible pixels (it still be opaque if it doesn't use such pixels). 381 | Returns false if the image can only have opaque pixels. 382 | In detail, it returns true only if it's a color type with alpha, or has a palette with non-opaque values, 383 | or if "key_defined" is true. 384 | */ 385 | unsigned lodepng_can_have_alpha(const LodePNGColorMode* info); 386 | /*Returns the byte size of a raw image buffer with given width, height and color mode*/ 387 | size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color); 388 | 389 | #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS 390 | /*The information of a Time chunk in PNG.*/ 391 | typedef struct LodePNGTime 392 | { 393 | unsigned year; /*2 bytes used (0-65535)*/ 394 | unsigned month; /*1-12*/ 395 | unsigned day; /*1-31*/ 396 | unsigned hour; /*0-23*/ 397 | unsigned minute; /*0-59*/ 398 | unsigned second; /*0-60 (to allow for leap seconds)*/ 399 | } LodePNGTime; 400 | #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ 401 | 402 | /*Information about the PNG image, except pixels, width and height.*/ 403 | typedef struct LodePNGInfo 404 | { 405 | /*header (IHDR), palette (PLTE) and transparency (tRNS) chunks*/ 406 | unsigned compression_method;/*compression method of the original file. Always 0.*/ 407 | unsigned filter_method; /*filter method of the original file*/ 408 | unsigned interlace_method; /*interlace method of the original file*/ 409 | LodePNGColorMode color; /*color type and bits, palette and transparency of the PNG file*/ 410 | 411 | #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS 412 | /* 413 | suggested background color chunk (bKGD) 414 | This color uses the same color mode as the PNG (except alpha channel), which can be 1-bit to 16-bit. 415 | 416 | For greyscale PNGs, r, g and b will all 3 be set to the same. When encoding 417 | the encoder writes the red one. For palette PNGs: When decoding, the RGB value 418 | will be stored, not a palette index. But when encoding, specify the index of 419 | the palette in background_r, the other two are then ignored. 420 | 421 | The decoder does not use this background color to edit the color of pixels. 422 | */ 423 | unsigned background_defined; /*is a suggested background color given?*/ 424 | unsigned background_r; /*red component of suggested background color*/ 425 | unsigned background_g; /*green component of suggested background color*/ 426 | unsigned background_b; /*blue component of suggested background color*/ 427 | 428 | /* 429 | non-international text chunks (tEXt and zTXt) 430 | 431 | The char** arrays each contain num strings. The actual messages are in 432 | text_strings, while text_keys are keywords that give a short description what 433 | the actual text represents, e.g. Title, Author, Description, or anything else. 434 | 435 | A keyword is minimum 1 character and maximum 79 characters long. It's 436 | discouraged to use a single line length longer than 79 characters for texts. 437 | 438 | Don't allocate these text buffers yourself. Use the init/cleanup functions 439 | correctly and use lodepng_add_text and lodepng_clear_text. 440 | */ 441 | size_t text_num; /*the amount of texts in these char** buffers (there may be more texts in itext)*/ 442 | char** text_keys; /*the keyword of a text chunk (e.g. "Comment")*/ 443 | char** text_strings; /*the actual text*/ 444 | 445 | /* 446 | international text chunks (iTXt) 447 | Similar to the non-international text chunks, but with additional strings 448 | "langtags" and "transkeys". 449 | */ 450 | size_t itext_num; /*the amount of international texts in this PNG*/ 451 | char** itext_keys; /*the English keyword of the text chunk (e.g. "Comment")*/ 452 | char** itext_langtags; /*language tag for this text's language, ISO/IEC 646 string, e.g. ISO 639 language tag*/ 453 | char** itext_transkeys; /*keyword translated to the international language - UTF-8 string*/ 454 | char** itext_strings; /*the actual international text - UTF-8 string*/ 455 | 456 | /*time chunk (tIME)*/ 457 | unsigned time_defined; /*set to 1 to make the encoder generate a tIME chunk*/ 458 | LodePNGTime time; 459 | 460 | /*phys chunk (pHYs)*/ 461 | unsigned phys_defined; /*if 0, there is no pHYs chunk and the values below are undefined, if 1 else there is one*/ 462 | unsigned phys_x; /*pixels per unit in x direction*/ 463 | unsigned phys_y; /*pixels per unit in y direction*/ 464 | unsigned phys_unit; /*may be 0 (unknown unit) or 1 (metre)*/ 465 | 466 | /* 467 | unknown chunks 468 | There are 3 buffers, one for each position in the PNG where unknown chunks can appear 469 | each buffer contains all unknown chunks for that position consecutively 470 | The 3 buffers are the unknown chunks between certain critical chunks: 471 | 0: IHDR-PLTE, 1: PLTE-IDAT, 2: IDAT-IEND 472 | Do not allocate or traverse this data yourself. Use the chunk traversing functions declared 473 | later, such as lodepng_chunk_next and lodepng_chunk_append, to read/write this struct. 474 | */ 475 | unsigned char* unknown_chunks_data[3]; 476 | size_t unknown_chunks_size[3]; /*size in bytes of the unknown chunks, given for protection*/ 477 | #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ 478 | } LodePNGInfo; 479 | 480 | /*init, cleanup and copy functions to use with this struct*/ 481 | void lodepng_info_init(LodePNGInfo* info); 482 | void lodepng_info_cleanup(LodePNGInfo* info); 483 | /*return value is error code (0 means no error)*/ 484 | unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source); 485 | 486 | #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS 487 | void lodepng_clear_text(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/ 488 | unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str); /*push back both texts at once*/ 489 | 490 | void lodepng_clear_itext(LodePNGInfo* info); /*use this to clear the itexts again after you filled them in*/ 491 | unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag, 492 | const char* transkey, const char* str); /*push back the 4 texts of 1 chunk at once*/ 493 | #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ 494 | 495 | /* 496 | Converts raw buffer from one color type to another color type, based on 497 | LodePNGColorMode structs to describe the input and output color type. 498 | See the reference manual at the end of this header file to see which color conversions are supported. 499 | return value = LodePNG error code (0 if all went ok, an error if the conversion isn't supported) 500 | The out buffer must have size (w * h * bpp + 7) / 8, where bpp is the bits per pixel 501 | of the output color type (lodepng_get_bpp). 502 | For < 8 bpp images, there should not be padding bits at the end of scanlines. 503 | For 16-bit per channel colors, uses big endian format like PNG does. 504 | Return value is LodePNG error code 505 | */ 506 | unsigned lodepng_convert(unsigned char* out, const unsigned char* in, 507 | LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in, 508 | unsigned w, unsigned h); 509 | 510 | #ifdef LODEPNG_COMPILE_DECODER 511 | /* 512 | Settings for the decoder. This contains settings for the PNG and the Zlib 513 | decoder, but not the Info settings from the Info structs. 514 | */ 515 | typedef struct LodePNGDecoderSettings 516 | { 517 | LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/ 518 | 519 | unsigned ignore_crc; /*ignore CRC checksums*/ 520 | 521 | unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/ 522 | 523 | #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS 524 | unsigned read_text_chunks; /*if false but remember_unknown_chunks is true, they're stored in the unknown chunks*/ 525 | /*store all bytes from unknown chunks in the LodePNGInfo (off by default, useful for a png editor)*/ 526 | unsigned remember_unknown_chunks; 527 | #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ 528 | } LodePNGDecoderSettings; 529 | 530 | void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings); 531 | #endif /*LODEPNG_COMPILE_DECODER*/ 532 | 533 | #ifdef LODEPNG_COMPILE_ENCODER 534 | /*automatically use color type with less bits per pixel if losslessly possible. Default: AUTO*/ 535 | typedef enum LodePNGFilterStrategy 536 | { 537 | /*every filter at zero*/ 538 | LFS_ZERO, 539 | /*Use filter that gives minumum sum, as described in the official PNG filter heuristic.*/ 540 | LFS_MINSUM, 541 | /*Use the filter type that gives smallest Shannon entropy for this scanline. Depending 542 | on the image, this is better or worse than minsum.*/ 543 | LFS_ENTROPY, 544 | /* 545 | Brute-force-search PNG filters by compressing each filter for each scanline. 546 | Experimental, very slow, and only rarely gives better compression than MINSUM. 547 | */ 548 | LFS_BRUTE_FORCE, 549 | /*use predefined_filters buffer: you specify the filter type for each scanline*/ 550 | LFS_PREDEFINED 551 | } LodePNGFilterStrategy; 552 | 553 | /*Gives characteristics about the colors of the image, which helps decide which color model to use for encoding. 554 | Used internally by default if "auto_convert" is enabled. Public because it's useful for custom algorithms.*/ 555 | typedef struct LodePNGColorProfile 556 | { 557 | unsigned colored; /*not greyscale*/ 558 | unsigned key; /*if true, image is not opaque. Only if true and alpha is false, color key is possible.*/ 559 | unsigned short key_r; /*these values are always in 16-bit bitdepth in the profile*/ 560 | unsigned short key_g; 561 | unsigned short key_b; 562 | unsigned alpha; /*alpha channel or alpha palette required*/ 563 | unsigned numcolors; /*amount of colors, up to 257. Not valid if bits == 16.*/ 564 | unsigned char palette[1024]; /*Remembers up to the first 256 RGBA colors, in no particular order*/ 565 | unsigned bits; /*bits per channel (not for palette). 1,2 or 4 for greyscale only. 16 if 16-bit per channel required.*/ 566 | } LodePNGColorProfile; 567 | 568 | void lodepng_color_profile_init(LodePNGColorProfile* profile); 569 | 570 | /*Get a LodePNGColorProfile of the image.*/ 571 | unsigned get_color_profile(LodePNGColorProfile* profile, 572 | const unsigned char* image, unsigned w, unsigned h, 573 | const LodePNGColorMode* mode_in); 574 | /*The function LodePNG uses internally to decide the PNG color with auto_convert. 575 | Chooses an optimal color model, e.g. grey if only grey pixels, palette if < 256 colors, ...*/ 576 | unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out, 577 | const unsigned char* image, unsigned w, unsigned h, 578 | const LodePNGColorMode* mode_in); 579 | 580 | /*Settings for the encoder.*/ 581 | typedef struct LodePNGEncoderSettings 582 | { 583 | LodePNGCompressSettings zlibsettings; /*settings for the zlib encoder, such as window size, ...*/ 584 | 585 | unsigned auto_convert; /*automatically choose output PNG color type. Default: true*/ 586 | 587 | /*If true, follows the official PNG heuristic: if the PNG uses a palette or lower than 588 | 8 bit depth, set all filters to zero. Otherwise use the filter_strategy. Note that to 589 | completely follow the official PNG heuristic, filter_palette_zero must be true and 590 | filter_strategy must be LFS_MINSUM*/ 591 | unsigned filter_palette_zero; 592 | /*Which filter strategy to use when not using zeroes due to filter_palette_zero. 593 | Set filter_palette_zero to 0 to ensure always using your chosen strategy. Default: LFS_MINSUM*/ 594 | LodePNGFilterStrategy filter_strategy; 595 | /*used if filter_strategy is LFS_PREDEFINED. In that case, this must point to a buffer with 596 | the same length as the amount of scanlines in the image, and each value must <= 5. You 597 | have to cleanup this buffer, LodePNG will never free it. Don't forget that filter_palette_zero 598 | must be set to 0 to ensure this is also used on palette or low bitdepth images.*/ 599 | const unsigned char* predefined_filters; 600 | 601 | /*force creating a PLTE chunk if colortype is 2 or 6 (= a suggested palette). 602 | If colortype is 3, PLTE is _always_ created.*/ 603 | unsigned force_palette; 604 | #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS 605 | /*add LodePNG identifier and version as a text chunk, for debugging*/ 606 | unsigned add_id; 607 | /*encode text chunks as zTXt chunks instead of tEXt chunks, and use compression in iTXt chunks*/ 608 | unsigned text_compression; 609 | #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ 610 | } LodePNGEncoderSettings; 611 | 612 | void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings); 613 | #endif /*LODEPNG_COMPILE_ENCODER*/ 614 | 615 | 616 | #if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) 617 | /*The settings, state and information for extended encoding and decoding.*/ 618 | typedef struct LodePNGState 619 | { 620 | #ifdef LODEPNG_COMPILE_DECODER 621 | LodePNGDecoderSettings decoder; /*the decoding settings*/ 622 | #endif /*LODEPNG_COMPILE_DECODER*/ 623 | #ifdef LODEPNG_COMPILE_ENCODER 624 | LodePNGEncoderSettings encoder; /*the encoding settings*/ 625 | #endif /*LODEPNG_COMPILE_ENCODER*/ 626 | LodePNGColorMode info_raw; /*specifies the format in which you would like to get the raw pixel buffer*/ 627 | LodePNGInfo info_png; /*info of the PNG image obtained after decoding*/ 628 | unsigned error; 629 | #ifdef LODEPNG_COMPILE_CPP 630 | //For the lodepng::State subclass. 631 | virtual ~LodePNGState(){} 632 | #endif 633 | } LodePNGState; 634 | 635 | /*init, cleanup and copy functions to use with this struct*/ 636 | void lodepng_state_init(LodePNGState* state); 637 | void lodepng_state_cleanup(LodePNGState* state); 638 | void lodepng_state_copy(LodePNGState* dest, const LodePNGState* source); 639 | #endif /* defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) */ 640 | 641 | #ifdef LODEPNG_COMPILE_DECODER 642 | /* 643 | Same as lodepng_decode_memory, but uses a LodePNGState to allow custom settings and 644 | getting much more information about the PNG image and color mode. 645 | */ 646 | unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h, 647 | LodePNGState* state, 648 | const unsigned char* in, size_t insize); 649 | 650 | /* 651 | Read the PNG header, but not the actual data. This returns only the information 652 | that is in the header chunk of the PNG, such as width, height and color type. The 653 | information is placed in the info_png field of the LodePNGState. 654 | */ 655 | unsigned lodepng_inspect(unsigned* w, unsigned* h, 656 | LodePNGState* state, 657 | const unsigned char* in, size_t insize); 658 | #endif /*LODEPNG_COMPILE_DECODER*/ 659 | 660 | 661 | #ifdef LODEPNG_COMPILE_ENCODER 662 | /*This function allocates the out buffer with standard malloc and stores the size in *outsize.*/ 663 | unsigned lodepng_encode(unsigned char** out, size_t* outsize, 664 | const unsigned char* image, unsigned w, unsigned h, 665 | LodePNGState* state); 666 | #endif /*LODEPNG_COMPILE_ENCODER*/ 667 | 668 | /* 669 | The lodepng_chunk functions are normally not needed, except to traverse the 670 | unknown chunks stored in the LodePNGInfo struct, or add new ones to it. 671 | It also allows traversing the chunks of an encoded PNG file yourself. 672 | 673 | PNG standard chunk naming conventions: 674 | First byte: uppercase = critical, lowercase = ancillary 675 | Second byte: uppercase = public, lowercase = private 676 | Third byte: must be uppercase 677 | Fourth byte: uppercase = unsafe to copy, lowercase = safe to copy 678 | */ 679 | 680 | /*get the length of the data of the chunk. Total chunk length has 12 bytes more.*/ 681 | unsigned lodepng_chunk_length(const unsigned char* chunk); 682 | 683 | /*puts the 4-byte type in null terminated string*/ 684 | void lodepng_chunk_type(char type[5], const unsigned char* chunk); 685 | 686 | /*check if the type is the given type*/ 687 | unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type); 688 | 689 | /*0: it's one of the critical chunk types, 1: it's an ancillary chunk (see PNG standard)*/ 690 | unsigned char lodepng_chunk_ancillary(const unsigned char* chunk); 691 | 692 | /*0: public, 1: private (see PNG standard)*/ 693 | unsigned char lodepng_chunk_private(const unsigned char* chunk); 694 | 695 | /*0: the chunk is unsafe to copy, 1: the chunk is safe to copy (see PNG standard)*/ 696 | unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk); 697 | 698 | /*get pointer to the data of the chunk, where the input points to the header of the chunk*/ 699 | unsigned char* lodepng_chunk_data(unsigned char* chunk); 700 | const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk); 701 | 702 | /*returns 0 if the crc is correct, 1 if it's incorrect (0 for OK as usual!)*/ 703 | unsigned lodepng_chunk_check_crc(const unsigned char* chunk); 704 | 705 | /*generates the correct CRC from the data and puts it in the last 4 bytes of the chunk*/ 706 | void lodepng_chunk_generate_crc(unsigned char* chunk); 707 | 708 | /*iterate to next chunks. don't use on IEND chunk, as there is no next chunk then*/ 709 | unsigned char* lodepng_chunk_next(unsigned char* chunk); 710 | const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk); 711 | 712 | /* 713 | Appends chunk to the data in out. The given chunk should already have its chunk header. 714 | The out variable and outlength are updated to reflect the new reallocated buffer. 715 | Returns error code (0 if it went ok) 716 | */ 717 | unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk); 718 | 719 | /* 720 | Appends new chunk to out. The chunk to append is given by giving its length, type 721 | and data separately. The type is a 4-letter string. 722 | The out variable and outlength are updated to reflect the new reallocated buffer. 723 | Returne error code (0 if it went ok) 724 | */ 725 | unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length, 726 | const char* type, const unsigned char* data); 727 | 728 | 729 | /*Calculate CRC32 of buffer*/ 730 | unsigned lodepng_crc32(const unsigned char* buf, size_t len); 731 | #endif /*LODEPNG_COMPILE_PNG*/ 732 | 733 | 734 | #ifdef LODEPNG_COMPILE_ZLIB 735 | /* 736 | This zlib part can be used independently to zlib compress and decompress a 737 | buffer. It cannot be used to create gzip files however, and it only supports the 738 | part of zlib that is required for PNG, it does not support dictionaries. 739 | */ 740 | 741 | #ifdef LODEPNG_COMPILE_DECODER 742 | /*Inflate a buffer. Inflate is the decompression step of deflate. Out buffer must be freed after use.*/ 743 | unsigned lodepng_inflate(unsigned char** out, size_t* outsize, 744 | const unsigned char* in, size_t insize, 745 | const LodePNGDecompressSettings* settings); 746 | 747 | /* 748 | Decompresses Zlib data. Reallocates the out buffer and appends the data. The 749 | data must be according to the zlib specification. 750 | Either, *out must be NULL and *outsize must be 0, or, *out must be a valid 751 | buffer and *outsize its size in bytes. out must be freed by user after usage. 752 | */ 753 | unsigned lodepng_zlib_decompress(unsigned char** out, size_t* outsize, 754 | const unsigned char* in, size_t insize, 755 | const LodePNGDecompressSettings* settings); 756 | #endif /*LODEPNG_COMPILE_DECODER*/ 757 | 758 | #ifdef LODEPNG_COMPILE_ENCODER 759 | /* 760 | Compresses data with Zlib. Reallocates the out buffer and appends the data. 761 | Zlib adds a small header and trailer around the deflate data. 762 | The data is output in the format of the zlib specification. 763 | Either, *out must be NULL and *outsize must be 0, or, *out must be a valid 764 | buffer and *outsize its size in bytes. out must be freed by user after usage. 765 | */ 766 | unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize, 767 | const unsigned char* in, size_t insize, 768 | const LodePNGCompressSettings* settings); 769 | 770 | /* 771 | Find length-limited Huffman code for given frequencies. This function is in the 772 | public interface only for tests, it's used internally by lodepng_deflate. 773 | */ 774 | unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies, 775 | size_t numcodes, unsigned maxbitlen); 776 | 777 | /*Compress a buffer with deflate. See RFC 1951. Out buffer must be freed after use.*/ 778 | unsigned lodepng_deflate(unsigned char** out, size_t* outsize, 779 | const unsigned char* in, size_t insize, 780 | const LodePNGCompressSettings* settings); 781 | 782 | #endif /*LODEPNG_COMPILE_ENCODER*/ 783 | #endif /*LODEPNG_COMPILE_ZLIB*/ 784 | 785 | #ifdef LODEPNG_COMPILE_DISK 786 | /* 787 | Load a file from disk into buffer. The function allocates the out buffer, and 788 | after usage you should free it. 789 | out: output parameter, contains pointer to loaded buffer. 790 | outsize: output parameter, size of the allocated out buffer 791 | filename: the path to the file to load 792 | return value: error code (0 means ok) 793 | */ 794 | unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename); 795 | 796 | /* 797 | Save a file from buffer to disk. Warning, if it exists, this function overwrites 798 | the file without warning! 799 | buffer: the buffer to write 800 | buffersize: size of the buffer to write 801 | filename: the path to the file to save to 802 | return value: error code (0 means ok) 803 | */ 804 | unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename); 805 | #endif /*LODEPNG_COMPILE_DISK*/ 806 | 807 | #ifdef LODEPNG_COMPILE_CPP 808 | //The LodePNG C++ wrapper uses std::vectors instead of manually allocated memory buffers. 809 | namespace lodepng 810 | { 811 | #ifdef LODEPNG_COMPILE_PNG 812 | class State : public LodePNGState 813 | { 814 | public: 815 | State(); 816 | State(const State& other); 817 | virtual ~State(); 818 | State& operator=(const State& other); 819 | }; 820 | 821 | #ifdef LODEPNG_COMPILE_DECODER 822 | //Same as other lodepng::decode, but using a State for more settings and information. 823 | unsigned decode(std::vector& out, unsigned& w, unsigned& h, 824 | State& state, 825 | const unsigned char* in, size_t insize); 826 | unsigned decode(std::vector& out, unsigned& w, unsigned& h, 827 | State& state, 828 | const std::vector& in); 829 | #endif /*LODEPNG_COMPILE_DECODER*/ 830 | 831 | #ifdef LODEPNG_COMPILE_ENCODER 832 | //Same as other lodepng::encode, but using a State for more settings and information. 833 | unsigned encode(std::vector& out, 834 | const unsigned char* in, unsigned w, unsigned h, 835 | State& state); 836 | unsigned encode(std::vector& out, 837 | const std::vector& in, unsigned w, unsigned h, 838 | State& state); 839 | #endif /*LODEPNG_COMPILE_ENCODER*/ 840 | 841 | #ifdef LODEPNG_COMPILE_DISK 842 | /* 843 | Load a file from disk into an std::vector. If the vector is empty, then either 844 | the file doesn't exist or is an empty file. 845 | */ 846 | void load_file(std::vector& buffer, const std::string& filename); 847 | 848 | /* 849 | Save the binary data in an std::vector to a file on disk. The file is overwritten 850 | without warning. 851 | */ 852 | void save_file(const std::vector& buffer, const std::string& filename); 853 | #endif //LODEPNG_COMPILE_DISK 854 | #endif //LODEPNG_COMPILE_PNG 855 | 856 | #ifdef LODEPNG_COMPILE_ZLIB 857 | #ifdef LODEPNG_COMPILE_DECODER 858 | //Zlib-decompress an unsigned char buffer 859 | unsigned decompress(std::vector& out, const unsigned char* in, size_t insize, 860 | const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings); 861 | 862 | //Zlib-decompress an std::vector 863 | unsigned decompress(std::vector& out, const std::vector& in, 864 | const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings); 865 | #endif //LODEPNG_COMPILE_DECODER 866 | 867 | #ifdef LODEPNG_COMPILE_ENCODER 868 | //Zlib-compress an unsigned char buffer 869 | unsigned compress(std::vector& out, const unsigned char* in, size_t insize, 870 | const LodePNGCompressSettings& settings = lodepng_default_compress_settings); 871 | 872 | //Zlib-compress an std::vector 873 | unsigned compress(std::vector& out, const std::vector& in, 874 | const LodePNGCompressSettings& settings = lodepng_default_compress_settings); 875 | #endif //LODEPNG_COMPILE_ENCODER 876 | #endif //LODEPNG_COMPILE_ZLIB 877 | } //namespace lodepng 878 | #endif /*LODEPNG_COMPILE_CPP*/ 879 | 880 | /* 881 | TODO: 882 | [.] test if there are no memory leaks or security exploits - done a lot but needs to be checked often 883 | [.] check compatibility with vareous compilers - done but needs to be redone for every newer version 884 | [X] converting color to 16-bit per channel types 885 | [ ] read all public PNG chunk types (but never let the color profile and gamma ones touch RGB values) 886 | [ ] make sure encoder generates no chunks with size > (2^31)-1 887 | [ ] partial decoding (stream processing) 888 | [X] let the "isFullyOpaque" function check color keys and transparent palettes too 889 | [X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl" 890 | [ ] don't stop decoding on errors like 69, 57, 58 (make warnings) 891 | [ ] make option to choose if the raw image with non multiple of 8 bits per scanline should have padding bits or not 892 | [ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes 893 | */ 894 | 895 | #endif /*LODEPNG_H inclusion guard*/ 896 | 897 | /* 898 | LodePNG Documentation 899 | --------------------- 900 | 901 | 0. table of contents 902 | -------------------- 903 | 904 | 1. about 905 | 1.1. supported features 906 | 1.2. features not supported 907 | 2. C and C++ version 908 | 3. security 909 | 4. decoding 910 | 5. encoding 911 | 6. color conversions 912 | 6.1. PNG color types 913 | 6.2. color conversions 914 | 6.3. padding bits 915 | 6.4. A note about 16-bits per channel and endianness 916 | 7. error values 917 | 8. chunks and PNG editing 918 | 9. compiler support 919 | 10. examples 920 | 10.1. decoder C++ example 921 | 10.2. decoder C example 922 | 11. changes 923 | 12. contact information 924 | 925 | 926 | 1. about 927 | -------- 928 | 929 | PNG is a file format to store raster images losslessly with good compression, 930 | supporting different color types and alpha channel. 931 | 932 | LodePNG is a PNG codec according to the Portable Network Graphics (PNG) 933 | Specification (Second Edition) - W3C Recommendation 10 November 2003. 934 | 935 | The specifications used are: 936 | 937 | *) Portable Network Graphics (PNG) Specification (Second Edition): 938 | http://www.w3.org/TR/2003/REC-PNG-20031110 939 | *) RFC 1950 ZLIB Compressed Data Format version 3.3: 940 | http://www.gzip.org/zlib/rfc-zlib.html 941 | *) RFC 1951 DEFLATE Compressed Data Format Specification ver 1.3: 942 | http://www.gzip.org/zlib/rfc-deflate.html 943 | 944 | The most recent version of LodePNG can currently be found at 945 | http://lodev.org/lodepng/ 946 | 947 | LodePNG works both in C (ISO C90) and C++, with a C++ wrapper that adds 948 | extra functionality. 949 | 950 | LodePNG exists out of two files: 951 | -lodepng.h: the header file for both C and C++ 952 | -lodepng.c(pp): give it the name lodepng.c or lodepng.cpp (or .cc) depending on your usage 953 | 954 | If you want to start using LodePNG right away without reading this doc, get the 955 | examples from the LodePNG website to see how to use it in code, or check the 956 | smaller examples in chapter 13 here. 957 | 958 | LodePNG is simple but only supports the basic requirements. To achieve 959 | simplicity, the following design choices were made: There are no dependencies 960 | on any external library. There are functions to decode and encode a PNG with 961 | a single function call, and extended versions of these functions taking a 962 | LodePNGState struct allowing to specify or get more information. By default 963 | the colors of the raw image are always RGB or RGBA, no matter what color type 964 | the PNG file uses. To read and write files, there are simple functions to 965 | convert the files to/from buffers in memory. 966 | 967 | This all makes LodePNG suitable for loading textures in games, demos and small 968 | programs, ... It's less suitable for full fledged image editors, loading PNGs 969 | over network (it requires all the image data to be available before decoding can 970 | begin), life-critical systems, ... 971 | 972 | 1.1. supported features 973 | ----------------------- 974 | 975 | The following features are supported by the decoder: 976 | 977 | *) decoding of PNGs with any color type, bit depth and interlace mode, to a 24- or 32-bit color raw image, 978 | or the same color type as the PNG 979 | *) encoding of PNGs, from any raw image to 24- or 32-bit color, or the same color type as the raw image 980 | *) Adam7 interlace and deinterlace for any color type 981 | *) loading the image from harddisk or decoding it from a buffer from other sources than harddisk 982 | *) support for alpha channels, including RGBA color model, translucent palettes and color keying 983 | *) zlib decompression (inflate) 984 | *) zlib compression (deflate) 985 | *) CRC32 and ADLER32 checksums 986 | *) handling of unknown chunks, allowing making a PNG editor that stores custom and unknown chunks. 987 | *) the following chunks are supported (generated/interpreted) by both encoder and decoder: 988 | IHDR: header information 989 | PLTE: color palette 990 | IDAT: pixel data 991 | IEND: the final chunk 992 | tRNS: transparency for palettized images 993 | tEXt: textual information 994 | zTXt: compressed textual information 995 | iTXt: international textual information 996 | bKGD: suggested background color 997 | pHYs: physical dimensions 998 | tIME: modification time 999 | 1000 | 1.2. features not supported 1001 | --------------------------- 1002 | 1003 | The following features are _not_ supported: 1004 | 1005 | *) some features needed to make a conformant PNG-Editor might be still missing. 1006 | *) partial loading/stream processing. All data must be available and is processed in one call. 1007 | *) The following public chunks are not supported but treated as unknown chunks by LodePNG 1008 | cHRM, gAMA, iCCP, sRGB, sBIT, hIST, sPLT 1009 | Some of these are not supported on purpose: LodePNG wants to provide the RGB values 1010 | stored in the pixels, not values modified by system dependent gamma or color models. 1011 | 1012 | 1013 | 2. C and C++ version 1014 | -------------------- 1015 | 1016 | The C version uses buffers allocated with alloc that you need to free() 1017 | yourself. You need to use init and cleanup functions for each struct whenever 1018 | using a struct from the C version to avoid exploits and memory leaks. 1019 | 1020 | The C++ version has extra functions with std::vectors in the interface and the 1021 | lodepng::State class which is a LodePNGState with constructor and destructor. 1022 | 1023 | These files work without modification for both C and C++ compilers because all 1024 | the additional C++ code is in "#ifdef __cplusplus" blocks that make C-compilers 1025 | ignore it, and the C code is made to compile both with strict ISO C90 and C++. 1026 | 1027 | To use the C++ version, you need to rename the source file to lodepng.cpp 1028 | (instead of lodepng.c), and compile it with a C++ compiler. 1029 | 1030 | To use the C version, you need to rename the source file to lodepng.c (instead 1031 | of lodepng.cpp), and compile it with a C compiler. 1032 | 1033 | 1034 | 3. Security 1035 | ----------- 1036 | 1037 | Even if carefully designed, it's always possible that LodePNG contains possible 1038 | exploits. If you discover one, please let me know, and it will be fixed. 1039 | 1040 | When using LodePNG, care has to be taken with the C version of LodePNG, as well 1041 | as the C-style structs when working with C++. The following conventions are used 1042 | for all C-style structs: 1043 | 1044 | -if a struct has a corresponding init function, always call the init function when making a new one 1045 | -if a struct has a corresponding cleanup function, call it before the struct disappears to avoid memory leaks 1046 | -if a struct has a corresponding copy function, use the copy function instead of "=". 1047 | The destination must also be inited already. 1048 | 1049 | 1050 | 4. Decoding 1051 | ----------- 1052 | 1053 | Decoding converts a PNG compressed image to a raw pixel buffer. 1054 | 1055 | Most documentation on using the decoder is at its declarations in the header 1056 | above. For C, simple decoding can be done with functions such as 1057 | lodepng_decode32, and more advanced decoding can be done with the struct 1058 | LodePNGState and lodepng_decode. For C++, all decoding can be done with the 1059 | various lodepng::decode functions, and lodepng::State can be used for advanced 1060 | features. 1061 | 1062 | When using the LodePNGState, it uses the following fields for decoding: 1063 | *) LodePNGInfo info_png: it stores extra information about the PNG (the input) in here 1064 | *) LodePNGColorMode info_raw: here you can say what color mode of the raw image (the output) you want to get 1065 | *) LodePNGDecoderSettings decoder: you can specify a few extra settings for the decoder to use 1066 | 1067 | LodePNGInfo info_png 1068 | -------------------- 1069 | 1070 | After decoding, this contains extra information of the PNG image, except the actual 1071 | pixels, width and height because these are already gotten directly from the decoder 1072 | functions. 1073 | 1074 | It contains for example the original color type of the PNG image, text comments, 1075 | suggested background color, etc... More details about the LodePNGInfo struct are 1076 | at its declaration documentation. 1077 | 1078 | LodePNGColorMode info_raw 1079 | ------------------------- 1080 | 1081 | When decoding, here you can specify which color type you want 1082 | the resulting raw image to be. If this is different from the colortype of the 1083 | PNG, then the decoder will automatically convert the result. This conversion 1084 | always works, except if you want it to convert a color PNG to greyscale or to 1085 | a palette with missing colors. 1086 | 1087 | By default, 32-bit color is used for the result. 1088 | 1089 | LodePNGDecoderSettings decoder 1090 | ------------------------------ 1091 | 1092 | The settings can be used to ignore the errors created by invalid CRC and Adler32 1093 | chunks, and to disable the decoding of tEXt chunks. 1094 | 1095 | There's also a setting color_convert, true by default. If false, no conversion 1096 | is done, the resulting data will be as it was in the PNG (after decompression) 1097 | and you'll have to puzzle the colors of the pixels together yourself using the 1098 | color type information in the LodePNGInfo. 1099 | 1100 | 1101 | 5. Encoding 1102 | ----------- 1103 | 1104 | Encoding converts a raw pixel buffer to a PNG compressed image. 1105 | 1106 | Most documentation on using the encoder is at its declarations in the header 1107 | above. For C, simple encoding can be done with functions such as 1108 | lodepng_encode32, and more advanced decoding can be done with the struct 1109 | LodePNGState and lodepng_encode. For C++, all encoding can be done with the 1110 | various lodepng::encode functions, and lodepng::State can be used for advanced 1111 | features. 1112 | 1113 | Like the decoder, the encoder can also give errors. However it gives less errors 1114 | since the encoder input is trusted, the decoder input (a PNG image that could 1115 | be forged by anyone) is not trusted. 1116 | 1117 | When using the LodePNGState, it uses the following fields for encoding: 1118 | *) LodePNGInfo info_png: here you specify how you want the PNG (the output) to be. 1119 | *) LodePNGColorMode info_raw: here you say what color type of the raw image (the input) has 1120 | *) LodePNGEncoderSettings encoder: you can specify a few settings for the encoder to use 1121 | 1122 | LodePNGInfo info_png 1123 | -------------------- 1124 | 1125 | When encoding, you use this the opposite way as when decoding: for encoding, 1126 | you fill in the values you want the PNG to have before encoding. By default it's 1127 | not needed to specify a color type for the PNG since it's automatically chosen, 1128 | but it's possible to choose it yourself given the right settings. 1129 | 1130 | The encoder will not always exactly match the LodePNGInfo struct you give, 1131 | it tries as close as possible. Some things are ignored by the encoder. The 1132 | encoder uses, for example, the following settings from it when applicable: 1133 | colortype and bitdepth, text chunks, time chunk, the color key, the palette, the 1134 | background color, the interlace method, unknown chunks, ... 1135 | 1136 | When encoding to a PNG with colortype 3, the encoder will generate a PLTE chunk. 1137 | If the palette contains any colors for which the alpha channel is not 255 (so 1138 | there are translucent colors in the palette), it'll add a tRNS chunk. 1139 | 1140 | LodePNGColorMode info_raw 1141 | ------------------------- 1142 | 1143 | You specify the color type of the raw image that you give to the input here, 1144 | including a possible transparent color key and palette you happen to be using in 1145 | your raw image data. 1146 | 1147 | By default, 32-bit color is assumed, meaning your input has to be in RGBA 1148 | format with 4 bytes (unsigned chars) per pixel. 1149 | 1150 | LodePNGEncoderSettings encoder 1151 | ------------------------------ 1152 | 1153 | The following settings are supported (some are in sub-structs): 1154 | *) auto_convert: when this option is enabled, the encoder will 1155 | automatically choose the smallest possible color mode (including color key) that 1156 | can encode the colors of all pixels without information loss. 1157 | *) btype: the block type for LZ77. 0 = uncompressed, 1 = fixed huffman tree, 1158 | 2 = dynamic huffman tree (best compression). Should be 2 for proper 1159 | compression. 1160 | *) use_lz77: whether or not to use LZ77 for compressed block types. Should be 1161 | true for proper compression. 1162 | *) windowsize: the window size used by the LZ77 encoder (1 - 32768). Has value 1163 | 2048 by default, but can be set to 32768 for better, but slow, compression. 1164 | *) force_palette: if colortype is 2 or 6, you can make the encoder write a PLTE 1165 | chunk if force_palette is true. This can used as suggested palette to convert 1166 | to by viewers that don't support more than 256 colors (if those still exist) 1167 | *) add_id: add text chunk "Encoder: LodePNG " to the image. 1168 | *) text_compression: default 1. If 1, it'll store texts as zTXt instead of tEXt chunks. 1169 | zTXt chunks use zlib compression on the text. This gives a smaller result on 1170 | large texts but a larger result on small texts (such as a single program name). 1171 | It's all tEXt or all zTXt though, there's no separate setting per text yet. 1172 | 1173 | 1174 | 6. color conversions 1175 | -------------------- 1176 | 1177 | An important thing to note about LodePNG, is that the color type of the PNG, and 1178 | the color type of the raw image, are completely independent. By default, when 1179 | you decode a PNG, you get the result as a raw image in the color type you want, 1180 | no matter whether the PNG was encoded with a palette, greyscale or RGBA color. 1181 | And if you encode an image, by default LodePNG will automatically choose the PNG 1182 | color type that gives good compression based on the values of colors and amount 1183 | of colors in the image. It can be configured to let you control it instead as 1184 | well, though. 1185 | 1186 | To be able to do this, LodePNG does conversions from one color mode to another. 1187 | It can convert from almost any color type to any other color type, except the 1188 | following conversions: RGB to greyscale is not supported, and converting to a 1189 | palette when the palette doesn't have a required color is not supported. This is 1190 | not supported on purpose: this is information loss which requires a color 1191 | reduction algorithm that is beyong the scope of a PNG encoder (yes, RGB to grey 1192 | is easy, but there are multiple ways if you want to give some channels more 1193 | weight). 1194 | 1195 | By default, when decoding, you get the raw image in 32-bit RGBA or 24-bit RGB 1196 | color, no matter what color type the PNG has. And by default when encoding, 1197 | LodePNG automatically picks the best color model for the output PNG, and expects 1198 | the input image to be 32-bit RGBA or 24-bit RGB. So, unless you want to control 1199 | the color format of the images yourself, you can skip this chapter. 1200 | 1201 | 6.1. PNG color types 1202 | -------------------- 1203 | 1204 | A PNG image can have many color types, ranging from 1-bit color to 64-bit color, 1205 | as well as palettized color modes. After the zlib decompression and unfiltering 1206 | in the PNG image is done, the raw pixel data will have that color type and thus 1207 | a certain amount of bits per pixel. If you want the output raw image after 1208 | decoding to have another color type, a conversion is done by LodePNG. 1209 | 1210 | The PNG specification gives the following color types: 1211 | 1212 | 0: greyscale, bit depths 1, 2, 4, 8, 16 1213 | 2: RGB, bit depths 8 and 16 1214 | 3: palette, bit depths 1, 2, 4 and 8 1215 | 4: greyscale with alpha, bit depths 8 and 16 1216 | 6: RGBA, bit depths 8 and 16 1217 | 1218 | Bit depth is the amount of bits per pixel per color channel. So the total amount 1219 | of bits per pixel is: amount of channels * bitdepth. 1220 | 1221 | 6.2. color conversions 1222 | ---------------------- 1223 | 1224 | As explained in the sections about the encoder and decoder, you can specify 1225 | color types and bit depths in info_png and info_raw to change the default 1226 | behaviour. 1227 | 1228 | If, when decoding, you want the raw image to be something else than the default, 1229 | you need to set the color type and bit depth you want in the LodePNGColorMode, 1230 | or the parameters colortype and bitdepth of the simple decoding function. 1231 | 1232 | If, when encoding, you use another color type than the default in the raw input 1233 | image, you need to specify its color type and bit depth in the LodePNGColorMode 1234 | of the raw image, or use the parameters colortype and bitdepth of the simple 1235 | encoding function. 1236 | 1237 | If, when encoding, you don't want LodePNG to choose the output PNG color type 1238 | but control it yourself, you need to set auto_convert in the encoder settings 1239 | to false, and specify the color type you want in the LodePNGInfo of the 1240 | encoder (including palette: it can generate a palette if auto_convert is true, 1241 | otherwise not). 1242 | 1243 | If the input and output color type differ (whether user chosen or auto chosen), 1244 | LodePNG will do a color conversion, which follows the rules below, and may 1245 | sometimes result in an error. 1246 | 1247 | To avoid some confusion: 1248 | -the decoder converts from PNG to raw image 1249 | -the encoder converts from raw image to PNG 1250 | -the colortype and bitdepth in LodePNGColorMode info_raw, are those of the raw image 1251 | -the colortype and bitdepth in the color field of LodePNGInfo info_png, are those of the PNG 1252 | -when encoding, the color type in LodePNGInfo is ignored if auto_convert 1253 | is enabled, it is automatically generated instead 1254 | -when decoding, the color type in LodePNGInfo is set by the decoder to that of the original 1255 | PNG image, but it can be ignored since the raw image has the color type you requested instead 1256 | -if the color type of the LodePNGColorMode and PNG image aren't the same, a conversion 1257 | between the color types is done if the color types are supported. If it is not 1258 | supported, an error is returned. If the types are the same, no conversion is done. 1259 | -even though some conversions aren't supported, LodePNG supports loading PNGs from any 1260 | colortype and saving PNGs to any colortype, sometimes it just requires preparing 1261 | the raw image correctly before encoding. 1262 | -both encoder and decoder use the same color converter. 1263 | 1264 | Non supported color conversions: 1265 | -color to greyscale: no error is thrown, but the result will look ugly because 1266 | only the red channel is taken 1267 | -anything to palette when that palette does not have that color in it: in this 1268 | case an error is thrown 1269 | 1270 | Supported color conversions: 1271 | -anything to 8-bit RGB, 8-bit RGBA, 16-bit RGB, 16-bit RGBA 1272 | -any grey or grey+alpha, to grey or grey+alpha 1273 | -anything to a palette, as long as the palette has the requested colors in it 1274 | -removing alpha channel 1275 | -higher to smaller bitdepth, and vice versa 1276 | 1277 | If you want no color conversion to be done (e.g. for speed or control): 1278 | -In the encoder, you can make it save a PNG with any color type by giving the 1279 | raw color mode and LodePNGInfo the same color mode, and setting auto_convert to 1280 | false. 1281 | -In the decoder, you can make it store the pixel data in the same color type 1282 | as the PNG has, by setting the color_convert setting to false. Settings in 1283 | info_raw are then ignored. 1284 | 1285 | The function lodepng_convert does the color conversion. It is available in the 1286 | interface but normally isn't needed since the encoder and decoder already call 1287 | it. 1288 | 1289 | 6.3. padding bits 1290 | ----------------- 1291 | 1292 | In the PNG file format, if a less than 8-bit per pixel color type is used and the scanlines 1293 | have a bit amount that isn't a multiple of 8, then padding bits are used so that each 1294 | scanline starts at a fresh byte. But that is NOT true for the LodePNG raw input and output. 1295 | The raw input image you give to the encoder, and the raw output image you get from the decoder 1296 | will NOT have these padding bits, e.g. in the case of a 1-bit image with a width 1297 | of 7 pixels, the first pixel of the second scanline will the the 8th bit of the first byte, 1298 | not the first bit of a new byte. 1299 | 1300 | 6.4. A note about 16-bits per channel and endianness 1301 | ---------------------------------------------------- 1302 | 1303 | LodePNG uses unsigned char arrays for 16-bit per channel colors too, just like 1304 | for any other color format. The 16-bit values are stored in big endian (most 1305 | significant byte first) in these arrays. This is the opposite order of the 1306 | little endian used by x86 CPU's. 1307 | 1308 | LodePNG always uses big endian because the PNG file format does so internally. 1309 | Conversions to other formats than PNG uses internally are not supported by 1310 | LodePNG on purpose, there are myriads of formats, including endianness of 16-bit 1311 | colors, the order in which you store R, G, B and A, and so on. Supporting and 1312 | converting to/from all that is outside the scope of LodePNG. 1313 | 1314 | This may mean that, depending on your use case, you may want to convert the big 1315 | endian output of LodePNG to little endian with a for loop. This is certainly not 1316 | always needed, many applications and libraries support big endian 16-bit colors 1317 | anyway, but it means you cannot simply cast the unsigned char* buffer to an 1318 | unsigned short* buffer on x86 CPUs. 1319 | 1320 | 1321 | 7. error values 1322 | --------------- 1323 | 1324 | All functions in LodePNG that return an error code, return 0 if everything went 1325 | OK, or a non-zero code if there was an error. 1326 | 1327 | The meaning of the LodePNG error values can be retrieved with the function 1328 | lodepng_error_text: given the numerical error code, it returns a description 1329 | of the error in English as a string. 1330 | 1331 | Check the implementation of lodepng_error_text to see the meaning of each code. 1332 | 1333 | 1334 | 8. chunks and PNG editing 1335 | ------------------------- 1336 | 1337 | If you want to add extra chunks to a PNG you encode, or use LodePNG for a PNG 1338 | editor that should follow the rules about handling of unknown chunks, or if your 1339 | program is able to read other types of chunks than the ones handled by LodePNG, 1340 | then that's possible with the chunk functions of LodePNG. 1341 | 1342 | A PNG chunk has the following layout: 1343 | 1344 | 4 bytes length 1345 | 4 bytes type name 1346 | length bytes data 1347 | 4 bytes CRC 1348 | 1349 | 8.1. iterating through chunks 1350 | ----------------------------- 1351 | 1352 | If you have a buffer containing the PNG image data, then the first chunk (the 1353 | IHDR chunk) starts at byte number 8 of that buffer. The first 8 bytes are the 1354 | signature of the PNG and are not part of a chunk. But if you start at byte 8 1355 | then you have a chunk, and can check the following things of it. 1356 | 1357 | NOTE: none of these functions check for memory buffer boundaries. To avoid 1358 | exploits, always make sure the buffer contains all the data of the chunks. 1359 | When using lodepng_chunk_next, make sure the returned value is within the 1360 | allocated memory. 1361 | 1362 | unsigned lodepng_chunk_length(const unsigned char* chunk): 1363 | 1364 | Get the length of the chunk's data. The total chunk length is this length + 12. 1365 | 1366 | void lodepng_chunk_type(char type[5], const unsigned char* chunk): 1367 | unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type): 1368 | 1369 | Get the type of the chunk or compare if it's a certain type 1370 | 1371 | unsigned char lodepng_chunk_critical(const unsigned char* chunk): 1372 | unsigned char lodepng_chunk_private(const unsigned char* chunk): 1373 | unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk): 1374 | 1375 | Check if the chunk is critical in the PNG standard (only IHDR, PLTE, IDAT and IEND are). 1376 | Check if the chunk is private (public chunks are part of the standard, private ones not). 1377 | Check if the chunk is safe to copy. If it's not, then, when modifying data in a critical 1378 | chunk, unsafe to copy chunks of the old image may NOT be saved in the new one if your 1379 | program doesn't handle that type of unknown chunk. 1380 | 1381 | unsigned char* lodepng_chunk_data(unsigned char* chunk): 1382 | const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk): 1383 | 1384 | Get a pointer to the start of the data of the chunk. 1385 | 1386 | unsigned lodepng_chunk_check_crc(const unsigned char* chunk): 1387 | void lodepng_chunk_generate_crc(unsigned char* chunk): 1388 | 1389 | Check if the crc is correct or generate a correct one. 1390 | 1391 | unsigned char* lodepng_chunk_next(unsigned char* chunk): 1392 | const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk): 1393 | 1394 | Iterate to the next chunk. This works if you have a buffer with consecutive chunks. Note that these 1395 | functions do no boundary checking of the allocated data whatsoever, so make sure there is enough 1396 | data available in the buffer to be able to go to the next chunk. 1397 | 1398 | unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk): 1399 | unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length, 1400 | const char* type, const unsigned char* data): 1401 | 1402 | These functions are used to create new chunks that are appended to the data in *out that has 1403 | length *outlength. The append function appends an existing chunk to the new data. The create 1404 | function creates a new chunk with the given parameters and appends it. Type is the 4-letter 1405 | name of the chunk. 1406 | 1407 | 8.2. chunks in info_png 1408 | ----------------------- 1409 | 1410 | The LodePNGInfo struct contains fields with the unknown chunk in it. It has 3 1411 | buffers (each with size) to contain 3 types of unknown chunks: 1412 | the ones that come before the PLTE chunk, the ones that come between the PLTE 1413 | and the IDAT chunks, and the ones that come after the IDAT chunks. 1414 | It's necessary to make the distionction between these 3 cases because the PNG 1415 | standard forces to keep the ordering of unknown chunks compared to the critical 1416 | chunks, but does not force any other ordering rules. 1417 | 1418 | info_png.unknown_chunks_data[0] is the chunks before PLTE 1419 | info_png.unknown_chunks_data[1] is the chunks after PLTE, before IDAT 1420 | info_png.unknown_chunks_data[2] is the chunks after IDAT 1421 | 1422 | The chunks in these 3 buffers can be iterated through and read by using the same 1423 | way described in the previous subchapter. 1424 | 1425 | When using the decoder to decode a PNG, you can make it store all unknown chunks 1426 | if you set the option settings.remember_unknown_chunks to 1. By default, this 1427 | option is off (0). 1428 | 1429 | The encoder will always encode unknown chunks that are stored in the info_png. 1430 | If you need it to add a particular chunk that isn't known by LodePNG, you can 1431 | use lodepng_chunk_append or lodepng_chunk_create to the chunk data in 1432 | info_png.unknown_chunks_data[x]. 1433 | 1434 | Chunks that are known by LodePNG should not be added in that way. E.g. to make 1435 | LodePNG add a bKGD chunk, set background_defined to true and add the correct 1436 | parameters there instead. 1437 | 1438 | 1439 | 9. compiler support 1440 | ------------------- 1441 | 1442 | No libraries other than the current standard C library are needed to compile 1443 | LodePNG. For the C++ version, only the standard C++ library is needed on top. 1444 | Add the files lodepng.c(pp) and lodepng.h to your project, include 1445 | lodepng.h where needed, and your program can read/write PNG files. 1446 | 1447 | It is compatible with C90 and up, and C++03 and up. 1448 | 1449 | If performance is important, use optimization when compiling! For both the 1450 | encoder and decoder, this makes a large difference. 1451 | 1452 | Make sure that LodePNG is compiled with the same compiler of the same version 1453 | and with the same settings as the rest of the program, or the interfaces with 1454 | std::vectors and std::strings in C++ can be incompatible. 1455 | 1456 | CHAR_BITS must be 8 or higher, because LodePNG uses unsigned chars for octets. 1457 | 1458 | *) gcc and g++ 1459 | 1460 | LodePNG is developed in gcc so this compiler is natively supported. It gives no 1461 | warnings with compiler options "-Wall -Wextra -pedantic -ansi", with gcc and g++ 1462 | version 4.7.1 on Linux, 32-bit and 64-bit. 1463 | 1464 | *) Clang 1465 | 1466 | Fully supported and warning-free. 1467 | 1468 | *) Mingw 1469 | 1470 | The Mingw compiler (a port of gcc for Windows) should be fully supported by 1471 | LodePNG. 1472 | 1473 | *) Visual Studio and Visual C++ Express Edition 1474 | 1475 | LodePNG should be warning-free with warning level W4. Two warnings were disabled 1476 | with pragmas though: warning 4244 about implicit conversions, and warning 4996 1477 | where it wants to use a non-standard function fopen_s instead of the standard C 1478 | fopen. 1479 | 1480 | Visual Studio may want "stdafx.h" files to be included in each source file and 1481 | give an error "unexpected end of file while looking for precompiled header". 1482 | This is not standard C++ and will not be added to the stock LodePNG. You can 1483 | disable it for lodepng.cpp only by right clicking it, Properties, C/C++, 1484 | Precompiled Headers, and set it to Not Using Precompiled Headers there. 1485 | 1486 | NOTE: Modern versions of VS should be fully supported, but old versions, e.g. 1487 | VS6, are not guaranteed to work. 1488 | 1489 | *) Compilers on Macintosh 1490 | 1491 | LodePNG has been reported to work both with gcc and LLVM for Macintosh, both for 1492 | C and C++. 1493 | 1494 | *) Other Compilers 1495 | 1496 | If you encounter problems on any compilers, feel free to let me know and I may 1497 | try to fix it if the compiler is modern and standards complient. 1498 | 1499 | 1500 | 10. examples 1501 | ------------ 1502 | 1503 | This decoder example shows the most basic usage of LodePNG. More complex 1504 | examples can be found on the LodePNG website. 1505 | 1506 | 10.1. decoder C++ example 1507 | ------------------------- 1508 | 1509 | #include "lodepng.h" 1510 | #include 1511 | 1512 | int main(int argc, char *argv[]) 1513 | { 1514 | const char* filename = argc > 1 ? argv[1] : "test.png"; 1515 | 1516 | //load and decode 1517 | std::vector image; 1518 | unsigned width, height; 1519 | unsigned error = lodepng::decode(image, width, height, filename); 1520 | 1521 | //if there's an error, display it 1522 | if(error) std::cout << "decoder error " << error << ": " << lodepng_error_text(error) << std::endl; 1523 | 1524 | //the pixels are now in the vector "image", 4 bytes per pixel, ordered RGBARGBA..., use it as texture, draw it, ... 1525 | } 1526 | 1527 | 10.2. decoder C example 1528 | ----------------------- 1529 | 1530 | #include "lodepng.h" 1531 | 1532 | int main(int argc, char *argv[]) 1533 | { 1534 | unsigned error; 1535 | unsigned char* image; 1536 | size_t width, height; 1537 | const char* filename = argc > 1 ? argv[1] : "test.png"; 1538 | 1539 | error = lodepng_decode32_file(&image, &width, &height, filename); 1540 | 1541 | if(error) printf("decoder error %u: %s\n", error, lodepng_error_text(error)); 1542 | 1543 | / * use image here * / 1544 | 1545 | free(image); 1546 | return 0; 1547 | } 1548 | 1549 | 1550 | 11. changes 1551 | ----------- 1552 | 1553 | The version number of LodePNG is the date of the change given in the format 1554 | yyyymmdd. 1555 | 1556 | Some changes aren't backwards compatible. Those are indicated with a (!) 1557 | symbol. 1558 | 1559 | *) 28 jun 2014: Removed fix_png setting, always support palette OOB for 1560 | simplicity. Made ColorProfile public. 1561 | *) 09 jun 2014: Faster encoder by fixing hash bug and more zeros optimization. 1562 | *) 22 dec 2013: Power of two windowsize required for optimization. 1563 | *) 15 apr 2013: Fixed bug with LAC_ALPHA and color key. 1564 | *) 25 mar 2013: Added an optional feature to ignore some PNG errors (fix_png). 1565 | *) 11 mar 2013 (!): Bugfix with custom free. Changed from "my" to "lodepng_" 1566 | prefix for the custom allocators and made it possible with a new #define to 1567 | use custom ones in your project without needing to change lodepng's code. 1568 | *) 28 jan 2013: Bugfix with color key. 1569 | *) 27 okt 2012: Tweaks in text chunk keyword length error handling. 1570 | *) 8 okt 2012 (!): Added new filter strategy (entropy) and new auto color mode. 1571 | (no palette). Better deflate tree encoding. New compression tweak settings. 1572 | Faster color conversions while decoding. Some internal cleanups. 1573 | *) 23 sep 2012: Reduced warnings in Visual Studio a little bit. 1574 | *) 1 sep 2012 (!): Removed #define's for giving custom (de)compression functions 1575 | and made it work with function pointers instead. 1576 | *) 23 jun 2012: Added more filter strategies. Made it easier to use custom alloc 1577 | and free functions and toggle #defines from compiler flags. Small fixes. 1578 | *) 6 may 2012 (!): Made plugging in custom zlib/deflate functions more flexible. 1579 | *) 22 apr 2012 (!): Made interface more consistent, renaming a lot. Removed 1580 | redundant C++ codec classes. Reduced amount of structs. Everything changed, 1581 | but it is cleaner now imho and functionality remains the same. Also fixed 1582 | several bugs and shrinked the implementation code. Made new samples. 1583 | *) 6 nov 2011 (!): By default, the encoder now automatically chooses the best 1584 | PNG color model and bit depth, based on the amount and type of colors of the 1585 | raw image. For this, autoLeaveOutAlphaChannel replaced by auto_choose_color. 1586 | *) 9 okt 2011: simpler hash chain implementation for the encoder. 1587 | *) 8 sep 2011: lz77 encoder lazy matching instead of greedy matching. 1588 | *) 23 aug 2011: tweaked the zlib compression parameters after benchmarking. 1589 | A bug with the PNG filtertype heuristic was fixed, so that it chooses much 1590 | better ones (it's quite significant). A setting to do an experimental, slow, 1591 | brute force search for PNG filter types is added. 1592 | *) 17 aug 2011 (!): changed some C zlib related function names. 1593 | *) 16 aug 2011: made the code less wide (max 120 characters per line). 1594 | *) 17 apr 2011: code cleanup. Bugfixes. Convert low to 16-bit per sample colors. 1595 | *) 21 feb 2011: fixed compiling for C90. Fixed compiling with sections disabled. 1596 | *) 11 dec 2010: encoding is made faster, based on suggestion by Peter Eastman 1597 | to optimize long sequences of zeros. 1598 | *) 13 nov 2010: added LodePNG_InfoColor_hasPaletteAlpha and 1599 | LodePNG_InfoColor_canHaveAlpha functions for convenience. 1600 | *) 7 nov 2010: added LodePNG_error_text function to get error code description. 1601 | *) 30 okt 2010: made decoding slightly faster 1602 | *) 26 okt 2010: (!) changed some C function and struct names (more consistent). 1603 | Reorganized the documentation and the declaration order in the header. 1604 | *) 08 aug 2010: only changed some comments and external samples. 1605 | *) 05 jul 2010: fixed bug thanks to warnings in the new gcc version. 1606 | *) 14 mar 2010: fixed bug where too much memory was allocated for char buffers. 1607 | *) 02 sep 2008: fixed bug where it could create empty tree that linux apps could 1608 | read by ignoring the problem but windows apps couldn't. 1609 | *) 06 jun 2008: added more error checks for out of memory cases. 1610 | *) 26 apr 2008: added a few more checks here and there to ensure more safety. 1611 | *) 06 mar 2008: crash with encoding of strings fixed 1612 | *) 02 feb 2008: support for international text chunks added (iTXt) 1613 | *) 23 jan 2008: small cleanups, and #defines to divide code in sections 1614 | *) 20 jan 2008: support for unknown chunks allowing using LodePNG for an editor. 1615 | *) 18 jan 2008: support for tIME and pHYs chunks added to encoder and decoder. 1616 | *) 17 jan 2008: ability to encode and decode compressed zTXt chunks added 1617 | Also vareous fixes, such as in the deflate and the padding bits code. 1618 | *) 13 jan 2008: Added ability to encode Adam7-interlaced images. Improved 1619 | filtering code of encoder. 1620 | *) 07 jan 2008: (!) changed LodePNG to use ISO C90 instead of C++. A 1621 | C++ wrapper around this provides an interface almost identical to before. 1622 | Having LodePNG be pure ISO C90 makes it more portable. The C and C++ code 1623 | are together in these files but it works both for C and C++ compilers. 1624 | *) 29 dec 2007: (!) changed most integer types to unsigned int + other tweaks 1625 | *) 30 aug 2007: bug fixed which makes this Borland C++ compatible 1626 | *) 09 aug 2007: some VS2005 warnings removed again 1627 | *) 21 jul 2007: deflate code placed in new namespace separate from zlib code 1628 | *) 08 jun 2007: fixed bug with 2- and 4-bit color, and small interlaced images 1629 | *) 04 jun 2007: improved support for Visual Studio 2005: crash with accessing 1630 | invalid std::vector element [0] fixed, and level 3 and 4 warnings removed 1631 | *) 02 jun 2007: made the encoder add a tag with version by default 1632 | *) 27 may 2007: zlib and png code separated (but still in the same file), 1633 | simple encoder/decoder functions added for more simple usage cases 1634 | *) 19 may 2007: minor fixes, some code cleaning, new error added (error 69), 1635 | moved some examples from here to lodepng_examples.cpp 1636 | *) 12 may 2007: palette decoding bug fixed 1637 | *) 24 apr 2007: changed the license from BSD to the zlib license 1638 | *) 11 mar 2007: very simple addition: ability to encode bKGD chunks. 1639 | *) 04 mar 2007: (!) tEXt chunk related fixes, and support for encoding 1640 | palettized PNG images. Plus little interface change with palette and texts. 1641 | *) 03 mar 2007: Made it encode dynamic Huffman shorter with repeat codes. 1642 | Fixed a bug where the end code of a block had length 0 in the Huffman tree. 1643 | *) 26 feb 2007: Huffman compression with dynamic trees (BTYPE 2) now implemented 1644 | and supported by the encoder, resulting in smaller PNGs at the output. 1645 | *) 27 jan 2007: Made the Adler-32 test faster so that a timewaste is gone. 1646 | *) 24 jan 2007: gave encoder an error interface. Added color conversion from any 1647 | greyscale type to 8-bit greyscale with or without alpha. 1648 | *) 21 jan 2007: (!) Totally changed the interface. It allows more color types 1649 | to convert to and is more uniform. See the manual for how it works now. 1650 | *) 07 jan 2007: Some cleanup & fixes, and a few changes over the last days: 1651 | encode/decode custom tEXt chunks, separate classes for zlib & deflate, and 1652 | at last made the decoder give errors for incorrect Adler32 or Crc. 1653 | *) 01 jan 2007: Fixed bug with encoding PNGs with less than 8 bits per channel. 1654 | *) 29 dec 2006: Added support for encoding images without alpha channel, and 1655 | cleaned out code as well as making certain parts faster. 1656 | *) 28 dec 2006: Added "Settings" to the encoder. 1657 | *) 26 dec 2006: The encoder now does LZ77 encoding and produces much smaller files now. 1658 | Removed some code duplication in the decoder. Fixed little bug in an example. 1659 | *) 09 dec 2006: (!) Placed output parameters of public functions as first parameter. 1660 | Fixed a bug of the decoder with 16-bit per color. 1661 | *) 15 okt 2006: Changed documentation structure 1662 | *) 09 okt 2006: Encoder class added. It encodes a valid PNG image from the 1663 | given image buffer, however for now it's not compressed. 1664 | *) 08 sep 2006: (!) Changed to interface with a Decoder class 1665 | *) 30 jul 2006: (!) LodePNG_InfoPng , width and height are now retrieved in different 1666 | way. Renamed decodePNG to decodePNGGeneric. 1667 | *) 29 jul 2006: (!) Changed the interface: image info is now returned as a 1668 | struct of type LodePNG::LodePNG_Info, instead of a vector, which was a bit clumsy. 1669 | *) 28 jul 2006: Cleaned the code and added new error checks. 1670 | Corrected terminology "deflate" into "inflate". 1671 | *) 23 jun 2006: Added SDL example in the documentation in the header, this 1672 | example allows easy debugging by displaying the PNG and its transparency. 1673 | *) 22 jun 2006: (!) Changed way to obtain error value. Added 1674 | loadFile function for convenience. Made decodePNG32 faster. 1675 | *) 21 jun 2006: (!) Changed type of info vector to unsigned. 1676 | Changed position of palette in info vector. Fixed an important bug that 1677 | happened on PNGs with an uncompressed block. 1678 | *) 16 jun 2006: Internally changed unsigned into unsigned where 1679 | needed, and performed some optimizations. 1680 | *) 07 jun 2006: (!) Renamed functions to decodePNG and placed them 1681 | in LodePNG namespace. Changed the order of the parameters. Rewrote the 1682 | documentation in the header. Renamed files to lodepng.cpp and lodepng.h 1683 | *) 22 apr 2006: Optimized and improved some code 1684 | *) 07 sep 2005: (!) Changed to std::vector interface 1685 | *) 12 aug 2005: Initial release (C++, decoder only) 1686 | 1687 | 1688 | 12. contact information 1689 | ----------------------- 1690 | 1691 | Feel free to contact me with suggestions, problems, comments, ... concerning 1692 | LodePNG. If you encounter a PNG image that doesn't work properly with this 1693 | decoder, feel free to send it and I'll use it to find and fix the problem. 1694 | 1695 | My email address is (puzzle the account and domain together with an @ symbol): 1696 | Domain: gmail dot com. 1697 | Account: lode dot vandevenne. 1698 | 1699 | 1700 | Copyright (c) 2005-2014 Lode Vandevenne 1701 | */ 1702 | -------------------------------------------------------------------------------- /misc_utils/libahff/pixel.c: -------------------------------------------------------------------------------- 1 | /* 2 | * pixel.c - Routines for converting common GL pixel formats to RGBA32. 3 | * Copyright (c) 2015 The Holy Constituency of the Summer Triangle. 4 | * All rights reserved. 5 | */ 6 | #include "rg_etc1wrap.h" 7 | 8 | void copy_1bpp_luma(byte *raw, int len, byte *output) { 9 | memset(output, 255, len * 4); 10 | for (int i = 0, ctr = 0; i < len; ctr = (++i) * 4) { 11 | output[ctr] = raw[i]; 12 | output[ctr + 1] = raw[i]; 13 | output[ctr + 2] = raw[i]; 14 | } 15 | } 16 | 17 | void copy_1bpp_alpha(byte *raw, int len, byte *output) { 18 | memset(output, 0, len * 4); 19 | for (int i = 0, ctr = 0; i < len; ctr = (++i) * 4) { 20 | output[ctr + 3] = raw[i]; 21 | } 22 | } 23 | 24 | void copy_2bpp_lumalpha(byte *raw, int len, byte *output) { 25 | memset(output, 0, len * 2); 26 | for (int i = 0, ctr = 0; i < len; ctr = (i += 2) * 4) { 27 | output[ctr] = raw[i]; 28 | output[ctr + 1] = raw[i]; 29 | output[ctr + 2] = raw[i]; 30 | output[ctr + 3] = raw[i + 1]; 31 | } 32 | } 33 | 34 | void copy_2bpp_rgb565(byte *raw, int len, byte *output) { 35 | memset(output, 255, len * 2); 36 | unsigned short *pixels = (unsigned short *) raw; 37 | unsigned int len2 = len / 2; 38 | for (int i = 0, ctr = 0; i < len2; ctr = (++i) * 4) { 39 | unsigned short pixel = pixels[i]; 40 | byte shift = (pixel & 0xF800) >> 8; 41 | output[ctr] = shift | (shift >> 5); 42 | shift = (pixel & 0x07E0) >> 3; 43 | output[ctr + 1] = shift | (shift >> 6); 44 | shift = (pixel & 0x001F) << 3; 45 | output[ctr + 2] = shift | (shift >> 5); 46 | } 47 | } 48 | 49 | void copy_2bpp_rgba5551(byte *raw, int len, byte *output) { 50 | unsigned short *pixels = (unsigned short *) raw; 51 | unsigned int len2 = len / 2; 52 | for (int i = 0, ctr = 0; i < len2; ctr = (++i) * 4) { 53 | unsigned short pixel = pixels[i]; 54 | byte shift = (pixel & 0xF800) >> 8; 55 | output[ctr] = shift | (shift >> 5); 56 | shift = (pixel & 0x07C0) >> 3; 57 | output[ctr + 1] = shift | (shift >> 5); 58 | shift = (pixel & 0x003E) << 3; 59 | output[ctr + 2] = shift | (shift >> 5); 60 | output[ctr + 3] = (pixel % 2)? 255 : 0; 61 | } 62 | } 63 | 64 | void copy_2bpp_rgba4444(byte *raw, int len, byte *output) { 65 | unsigned short *pixels = (unsigned short *) raw; 66 | unsigned int len2 = len / 2; 67 | for (int i = 0, ctr = 0; i < len2; ctr = (++i) * 4) { 68 | unsigned short pixel = pixels[i]; 69 | byte shift = (pixel & 0xF000) >> 8; 70 | output[ctr] = shift | (shift >> 4); 71 | shift = (pixel & 0x0F00) >> 4; 72 | output[ctr + 1] = shift | (shift >> 4); 73 | shift = pixel & 0x00F0; 74 | output[ctr + 2] = shift | (shift >> 4); 75 | shift = pixel & 0x000F; 76 | output[ctr + 3] = shift | (shift << 4); 77 | } 78 | } 79 | 80 | void copy_3bpp_rgb(byte *raw, int len, byte *output) { 81 | byte *in_pixel_ptr = raw; 82 | byte *out_pixel_ptr = output; 83 | 84 | while (in_pixel_ptr < raw + len) { 85 | *out_pixel_ptr++ = *in_pixel_ptr++; 86 | *out_pixel_ptr++ = *in_pixel_ptr++; 87 | *out_pixel_ptr++ = *in_pixel_ptr++; 88 | *out_pixel_ptr++ = 255; 89 | } 90 | } 91 | 92 | void copy_etc1_rgb(byte *raw, int len, byte *output, int width) { 93 | byte dst[4 * 4 * 4]; 94 | byte *row1 = output, 95 | *row2 = row1 + (width * 4), 96 | *row3 = row2 + (width * 4), 97 | *row4 = row3 + (width * 4); 98 | int offset = 0; 99 | for (int i = 0; i < len; i += 8) { 100 | assert(unpack_etc1_block_c(raw + i, dst, 0) == 1); 101 | 102 | memcpy(row1 + offset, dst , 4 * 4); 103 | memcpy(row2 + offset, dst + 16, 4 * 4); 104 | memcpy(row3 + offset, dst + 32, 4 * 4); 105 | memcpy(row4 + offset, dst + 48, 4 * 4); 106 | 107 | offset += 16; 108 | 109 | if (offset >= width * 4) { 110 | row1 = row4 + (width * 4); 111 | row2 = row1 + (width * 4); 112 | row3 = row2 + (width * 4); 113 | row4 = row3 + (width * 4); 114 | offset = 0; 115 | } 116 | } 117 | } 118 | -------------------------------------------------------------------------------- /misc_utils/libahff/rg_etc1.h: -------------------------------------------------------------------------------- 1 | // File: rg_etc1.h - Fast, high quality ETC1 block packer/unpacker - Rich Geldreich 2 | // Please see ZLIB license at the end of this file. 3 | #pragma once 4 | 5 | namespace rg_etc1 6 | { 7 | // Unpacks an 8-byte ETC1 compressed block to a block of 4x4 32bpp RGBA pixels. 8 | // Returns false if the block is invalid. Invalid blocks will still be unpacked with clamping. 9 | // This function is thread safe, and does not dynamically allocate any memory. 10 | // If preserve_alpha is true, the alpha channel of the destination pixels will not be overwritten. Otherwise, alpha will be set to 255. 11 | bool unpack_etc1_block(const void *pETC1_block, unsigned int* pDst_pixels_rgba, bool preserve_alpha = false); 12 | 13 | // Quality setting = the higher the quality, the slower. 14 | // To pack large textures, it is highly recommended to call pack_etc1_block() in parallel, on different blocks, from multiple threads (particularly when using cHighQuality). 15 | enum etc1_quality 16 | { 17 | cLowQuality, 18 | cMediumQuality, 19 | cHighQuality, 20 | }; 21 | 22 | struct etc1_pack_params 23 | { 24 | etc1_quality m_quality; 25 | bool m_dithering; 26 | 27 | inline etc1_pack_params() 28 | { 29 | clear(); 30 | } 31 | 32 | void clear() 33 | { 34 | m_quality = cHighQuality; 35 | m_dithering = false; 36 | } 37 | }; 38 | 39 | // Important: pack_etc1_block_init() must be called before calling pack_etc1_block(). 40 | void pack_etc1_block_init(); 41 | 42 | // Packs a 4x4 block of 32bpp RGBA pixels to an 8-byte ETC1 block. 43 | // 32-bit RGBA pixels must always be arranged as (R,G,B,A) (R first, A last) in memory, independent of platform endianness. A should always be 255. 44 | // Returns squared error of result. 45 | // This function is thread safe, and does not dynamically allocate any memory. 46 | // pack_etc1_block() does not currently support "perceptual" colorspace metrics - it primarily optimizes for RGB RMSE. 47 | unsigned int pack_etc1_block(void* pETC1_block, const unsigned int* pSrc_pixels_rgba, etc1_pack_params& pack_params); 48 | 49 | } // namespace rg_etc1 50 | 51 | //------------------------------------------------------------------------------ 52 | // 53 | // rg_etc1 uses the ZLIB license: 54 | // http://opensource.org/licenses/Zlib 55 | // 56 | // Copyright (c) 2012 Rich Geldreich 57 | // 58 | // This software is provided 'as-is', without any express or implied 59 | // warranty. In no event will the authors be held liable for any damages 60 | // arising from the use of this software. 61 | // 62 | // Permission is granted to anyone to use this software for any purpose, 63 | // including commercial applications, and to alter it and redistribute it 64 | // freely, subject to the following restrictions: 65 | // 66 | // 1. The origin of this software must not be misrepresented; you must not 67 | // claim that you wrote the original software. If you use this software 68 | // in a product, an acknowledgment in the product documentation would be 69 | // appreciated but is not required. 70 | // 71 | // 2. Altered source versions must be plainly marked as such, and must not be 72 | // misrepresented as being the original software. 73 | // 74 | // 3. This notice may not be removed or altered from any source distribution. 75 | // 76 | //------------------------------------------------------------------------------ 77 | -------------------------------------------------------------------------------- /misc_utils/libahff/rg_etc1wrap.cpp: -------------------------------------------------------------------------------- 1 | #include "rg_etc1.h" 2 | 3 | extern "C" { 4 | 5 | int unpack_etc1_block_c(const unsigned char *pETC1_block, unsigned char *pDst_pixels_rgba, int preserve_alpha) { 6 | return rg_etc1::unpack_etc1_block(pETC1_block, (unsigned int *)pDst_pixels_rgba, preserve_alpha) ? 1 : 0; 7 | } 8 | 9 | } 10 | -------------------------------------------------------------------------------- /misc_utils/libahff/rg_etc1wrap.h: -------------------------------------------------------------------------------- 1 | int unpack_etc1_block_c(const unsigned char *pETC1_block, unsigned char *pDst_pixels_rgba, int preserve_alpha); 2 | -------------------------------------------------------------------------------- /misc_utils/linux/libahff.dylib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/summertriangle-dev/starlight_sync/3efd64b6eb84afadea13e33177f8299d96d9a72e/misc_utils/linux/libahff.dylib -------------------------------------------------------------------------------- /misc_utils/linux/make_icon_sheet: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | OUTPUT=$1 3 | IMAGES=${@:2} 4 | 5 | montage -background transparent \ 6 | -geometry 48x48+0+0 -tile 8x8 -depth 8 $IMAGES $OUTPUT 7 | -------------------------------------------------------------------------------- /misc_utils/linux/make_icon_sheet2: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | OUTPUT=$1 3 | IMAGES=${@:2} 4 | 5 | montage -background transparent \ 6 | -geometry 96x96+0+0 -tile 8x8 -quality 90 $IMAGES $OUTPUT 7 | -------------------------------------------------------------------------------- /misc_utils/linux/scan_dec_hca: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | 3 | SCRIPT_PATH=`dirname "$0"`; SCRIPT_PATH=`eval "cd \"$SCRIPT_PATH\" && pwd"` 4 | HCA_DECODER="$SCRIPT_PATH/hca_decoder" 5 | LAME="$SCRIPT_PATH/lame" 6 | 7 | cd "$1" 8 | for f in *.hca; do 9 | ( $HCA_DECODER -o /dev/stdout $f | $LAME -V2 - "${f%.hca}".mp3 ) && rm $f 10 | done 11 | -------------------------------------------------------------------------------- /misc_utils/macosx/libahff.dylib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/summertriangle-dev/starlight_sync/3efd64b6eb84afadea13e33177f8299d96d9a72e/misc_utils/macosx/libahff.dylib -------------------------------------------------------------------------------- /misc_utils/macosx/make_icon_sheet: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | OUTPUT=$1 3 | IMAGES=${@:2} 4 | 5 | montage -background transparent \ 6 | -geometry 48x48+0+0 -tile 8x8 -depth 8 $IMAGES $OUTPUT 7 | -------------------------------------------------------------------------------- /misc_utils/macosx/make_icon_sheet2: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | OUTPUT=$1 3 | IMAGES=${@:2} 4 | 5 | montage -background transparent \ 6 | -geometry 96x96+0+0 -tile 8x8 -quality 90 $IMAGES $OUTPUT 7 | -------------------------------------------------------------------------------- /misc_utils/macosx/scan_dec_hca: -------------------------------------------------------------------------------- 1 | #!/bin/bash 2 | 3 | SCRIPT_PATH=`dirname "$0"`; SCRIPT_PATH=`eval "cd \"$SCRIPT_PATH\" && pwd"` 4 | HCA_DECODER="$SCRIPT_PATH/hca_decoder" 5 | LAME="$SCRIPT_PATH/lame" 6 | 7 | cd "$1" 8 | for f in *.hca; do 9 | ( $HCA_DECODER -o /dev/stdout $f | $LAME -V2 - "${f%.hca}".mp3 ) && rm $f 10 | done 11 | -------------------------------------------------------------------------------- /requirements.txt: -------------------------------------------------------------------------------- 1 | lz4==0.7.0 2 | msgpack-python==0.4.7 3 | plac==0.9.1 4 | requests==2.9.1 5 | tornado==4.3 6 | -------------------------------------------------------------------------------- /rijndael.py: -------------------------------------------------------------------------------- 1 | # Authors: 2 | # Bram Cohen - main author 3 | # Trevor Perrin - minor changes for Python compatibility 4 | # 5 | # See the LICENSE file for legal information regarding use of this file. 6 | # Also see Bram Cohen's statement below 7 | 8 | ################ RIJNDAEL ### 9 | # Trevor edited below code for python 3, and ease of packaging 10 | 11 | """ 12 | A pure python (slow) implementation of rijndael with a decent interface 13 | 14 | To include - 15 | 16 | from rijndael import rijndael 17 | 18 | To do a key setup - 19 | 20 | r = rijndael(key, block_size = 16) 21 | 22 | key must be a string of length 16, 24, or 32 23 | blocksize must be 16, 24, or 32. Default is 16 24 | 25 | To use - 26 | 27 | ciphertext = r.encrypt(plaintext) 28 | plaintext = r.decrypt(ciphertext) 29 | 30 | If any strings are of the wrong length a ValueError is thrown 31 | """ 32 | 33 | # ported from the Java reference code by Bram Cohen, bram@gawth.com, April 2001 34 | # this code is public domain, unless someone makes 35 | # an intellectual property claim against the reference 36 | # code, in which case it can be made public domain by 37 | # deleting all the comments and renaming all the variables 38 | 39 | import copy 40 | 41 | 42 | 43 | #TREV 2011 - is this still needed? seems not 44 | #----------------------- 45 | #TREV - ADDED BECAUSE THERE'S WARNINGS ABOUT INT OVERFLOW BEHAVIOR CHANGING IN 46 | #2.4..... 47 | #import os 48 | #if os.name != "java": 49 | # import exceptions 50 | # if hasattr(exceptions, "FutureWarning"): 51 | # import warnings 52 | # warnings.filterwarnings("ignore", category=FutureWarning, append=1) 53 | #----------------------- 54 | 55 | 56 | 57 | shifts = [[[0, 0], [1, 3], [2, 2], [3, 1]], 58 | [[0, 0], [1, 5], [2, 4], [3, 3]], 59 | [[0, 0], [1, 7], [3, 5], [4, 4]]] 60 | 61 | # [keysize][block_size] 62 | num_rounds = {16: {16: 10, 24: 12, 32: 14}, 63 | 24: {16: 12, 24: 12, 32: 14}, 32: {16: 14, 24: 14, 32: 14}} 64 | 65 | A = [[1, 1, 1, 1, 1, 0, 0, 0], 66 | [0, 1, 1, 1, 1, 1, 0, 0], 67 | [0, 0, 1, 1, 1, 1, 1, 0], 68 | [0, 0, 0, 1, 1, 1, 1, 1], 69 | [1, 0, 0, 0, 1, 1, 1, 1], 70 | [1, 1, 0, 0, 0, 1, 1, 1], 71 | [1, 1, 1, 0, 0, 0, 1, 1], 72 | [1, 1, 1, 1, 0, 0, 0, 1]] 73 | 74 | # produce log and alog tables, needed for multiplying in the 75 | # field GF(2^m) (generator = 3) 76 | alog = [1] 77 | for i in range(255): 78 | j = (alog[-1] << 1) ^ alog[-1] 79 | if j & 0x100 != 0: 80 | j ^= 0x11B 81 | alog.append(j) 82 | 83 | log = [0] * 256 84 | for i in range(1, 255): 85 | log[alog[i]] = i 86 | 87 | # multiply two elements of GF(2^m) 88 | def mul(a, b): 89 | if a == 0 or b == 0: 90 | return 0 91 | return alog[(log[a & 0xFF] + log[b & 0xFF]) % 255] 92 | 93 | # substitution box based on F^{-1}(x) 94 | box = [[0] * 8 for i in range(256)] 95 | box[1][7] = 1 96 | for i in range(2, 256): 97 | j = alog[255 - log[i]] 98 | for t in range(8): 99 | box[i][t] = (j >> (7 - t)) & 0x01 100 | 101 | B = [0, 1, 1, 0, 0, 0, 1, 1] 102 | 103 | # affine transform: box[i] <- B + A*box[i] 104 | cox = [[0] * 8 for i in range(256)] 105 | for i in range(256): 106 | for t in range(8): 107 | cox[i][t] = B[t] 108 | for j in range(8): 109 | cox[i][t] ^= A[t][j] * box[i][j] 110 | 111 | # S-boxes and inverse S-boxes 112 | S = [0] * 256 113 | Si = [0] * 256 114 | for i in range(256): 115 | S[i] = cox[i][0] << 7 116 | for t in range(1, 8): 117 | S[i] ^= cox[i][t] << (7-t) 118 | Si[S[i] & 0xFF] = i 119 | 120 | # T-boxes 121 | G = [[2, 1, 1, 3], 122 | [3, 2, 1, 1], 123 | [1, 3, 2, 1], 124 | [1, 1, 3, 2]] 125 | 126 | AA = [[0] * 8 for i in range(4)] 127 | 128 | for i in range(4): 129 | for j in range(4): 130 | AA[i][j] = G[i][j] 131 | AA[i][i+4] = 1 132 | 133 | for i in range(4): 134 | pivot = AA[i][i] 135 | if pivot == 0: 136 | t = i + 1 137 | while AA[t][i] == 0 and t < 4: 138 | t += 1 139 | assert t != 4, 'G matrix must be invertible' 140 | for j in range(8): 141 | AA[i][j], AA[t][j] = AA[t][j], AA[i][j] 142 | pivot = AA[i][i] 143 | for j in range(8): 144 | if AA[i][j] != 0: 145 | AA[i][j] = alog[(255 + log[AA[i][j] & 0xFF] - log[pivot & 0xFF]) % 255] 146 | for t in range(4): 147 | if i != t: 148 | for j in range(i+1, 8): 149 | AA[t][j] ^= mul(AA[i][j], AA[t][i]) 150 | AA[t][i] = 0 151 | 152 | iG = [[0] * 4 for i in range(4)] 153 | 154 | for i in range(4): 155 | for j in range(4): 156 | iG[i][j] = AA[i][j + 4] 157 | 158 | def mul4(a, bs): 159 | if a == 0: 160 | return 0 161 | r = 0 162 | for b in bs: 163 | r <<= 8 164 | if b != 0: 165 | r = r | mul(a, b) 166 | return r 167 | 168 | T1 = [] 169 | T2 = [] 170 | T3 = [] 171 | T4 = [] 172 | T5 = [] 173 | T6 = [] 174 | T7 = [] 175 | T8 = [] 176 | U1 = [] 177 | U2 = [] 178 | U3 = [] 179 | U4 = [] 180 | 181 | for t in range(256): 182 | s = S[t] 183 | T1.append(mul4(s, G[0])) 184 | T2.append(mul4(s, G[1])) 185 | T3.append(mul4(s, G[2])) 186 | T4.append(mul4(s, G[3])) 187 | 188 | s = Si[t] 189 | T5.append(mul4(s, iG[0])) 190 | T6.append(mul4(s, iG[1])) 191 | T7.append(mul4(s, iG[2])) 192 | T8.append(mul4(s, iG[3])) 193 | 194 | U1.append(mul4(t, iG[0])) 195 | U2.append(mul4(t, iG[1])) 196 | U3.append(mul4(t, iG[2])) 197 | U4.append(mul4(t, iG[3])) 198 | 199 | # round constants 200 | rcon = [1] 201 | r = 1 202 | for t in range(1, 30): 203 | r = mul(2, r) 204 | rcon.append(r) 205 | 206 | del A 207 | del AA 208 | del pivot 209 | del B 210 | del G 211 | del box 212 | del log 213 | del alog 214 | del i 215 | del j 216 | del r 217 | del s 218 | del t 219 | del mul 220 | del mul4 221 | del cox 222 | del iG 223 | 224 | class rijndael: 225 | def __init__(self, key, block_size = 16): 226 | if block_size != 16 and block_size != 24 and block_size != 32: 227 | raise ValueError('Invalid block size: ' + str(block_size)) 228 | if len(key) != 16 and len(key) != 24 and len(key) != 32: 229 | raise ValueError('Invalid key size: ' + str(len(key))) 230 | self.block_size = block_size 231 | 232 | ROUNDS = num_rounds[len(key)][block_size] 233 | BC = block_size // 4 234 | # encryption round keys 235 | Ke = [[0] * BC for i in range(ROUNDS + 1)] 236 | # decryption round keys 237 | Kd = [[0] * BC for i in range(ROUNDS + 1)] 238 | ROUND_KEY_COUNT = (ROUNDS + 1) * BC 239 | KC = len(key) // 4 240 | 241 | # copy user material bytes into temporary ints 242 | tk = [] 243 | for i in range(0, KC): 244 | tk.append((key[i * 4] << 24) | (key[i * 4 + 1] << 16) | 245 | (key[i * 4 + 2]) << 8 | key[i * 4 + 3]) 246 | 247 | # copy values into round key arrays 248 | t = 0 249 | j = 0 250 | while j < KC and t < ROUND_KEY_COUNT: 251 | Ke[t // BC][t % BC] = tk[j] 252 | Kd[ROUNDS - (t // BC)][t % BC] = tk[j] 253 | j += 1 254 | t += 1 255 | tt = 0 256 | rconpointer = 0 257 | while t < ROUND_KEY_COUNT: 258 | # extrapolate using phi (the round key evolution function) 259 | tt = tk[KC - 1] 260 | tk[0] ^= (S[(tt >> 16) & 0xFF] & 0xFF) << 24 ^ \ 261 | (S[(tt >> 8) & 0xFF] & 0xFF) << 16 ^ \ 262 | (S[ tt & 0xFF] & 0xFF) << 8 ^ \ 263 | (S[(tt >> 24) & 0xFF] & 0xFF) ^ \ 264 | (rcon[rconpointer] & 0xFF) << 24 265 | rconpointer += 1 266 | if KC != 8: 267 | for i in range(1, KC): 268 | tk[i] ^= tk[i-1] 269 | else: 270 | for i in range(1, KC // 2): 271 | tk[i] ^= tk[i-1] 272 | tt = tk[KC // 2 - 1] 273 | tk[KC // 2] ^= (S[ tt & 0xFF] & 0xFF) ^ \ 274 | (S[(tt >> 8) & 0xFF] & 0xFF) << 8 ^ \ 275 | (S[(tt >> 16) & 0xFF] & 0xFF) << 16 ^ \ 276 | (S[(tt >> 24) & 0xFF] & 0xFF) << 24 277 | for i in range(KC // 2 + 1, KC): 278 | tk[i] ^= tk[i-1] 279 | # copy values into round key arrays 280 | j = 0 281 | while j < KC and t < ROUND_KEY_COUNT: 282 | Ke[t // BC][t % BC] = tk[j] 283 | Kd[ROUNDS - (t // BC)][t % BC] = tk[j] 284 | j += 1 285 | t += 1 286 | # inverse MixColumn where needed 287 | for r in range(1, ROUNDS): 288 | for j in range(BC): 289 | tt = Kd[r][j] 290 | Kd[r][j] = U1[(tt >> 24) & 0xFF] ^ \ 291 | U2[(tt >> 16) & 0xFF] ^ \ 292 | U3[(tt >> 8) & 0xFF] ^ \ 293 | U4[ tt & 0xFF] 294 | self.Ke = Ke 295 | self.Kd = Kd 296 | 297 | def encrypt(self, plaintext): 298 | if len(plaintext) != self.block_size: 299 | raise ValueError('wrong block length, expected ' + 300 | str(self.block_size) + ' got ' + str(len(plaintext))) 301 | Ke = self.Ke 302 | 303 | BC = self.block_size // 4 304 | ROUNDS = len(Ke) - 1 305 | if BC == 4: 306 | SC = 0 307 | elif BC == 6: 308 | SC = 1 309 | else: 310 | SC = 2 311 | s1 = shifts[SC][1][0] 312 | s2 = shifts[SC][2][0] 313 | s3 = shifts[SC][3][0] 314 | a = [0] * BC 315 | # temporary work array 316 | t = [] 317 | # plaintext to ints + key 318 | for i in range(BC): 319 | t.append((plaintext[i * 4 ] << 24 | 320 | plaintext[i * 4 + 1] << 16 | 321 | plaintext[i * 4 + 2] << 8 | 322 | plaintext[i * 4 + 3] ) ^ Ke[0][i]) 323 | # apply round transforms 324 | for r in range(1, ROUNDS): 325 | for i in range(BC): 326 | a[i] = (T1[(t[ i ] >> 24) & 0xFF] ^ 327 | T2[(t[(i + s1) % BC] >> 16) & 0xFF] ^ 328 | T3[(t[(i + s2) % BC] >> 8) & 0xFF] ^ 329 | T4[ t[(i + s3) % BC] & 0xFF] ) ^ Ke[r][i] 330 | t = copy.copy(a) 331 | # last round is special 332 | result = [] 333 | for i in range(BC): 334 | tt = Ke[ROUNDS][i] 335 | result.append((S[(t[ i ] >> 24) & 0xFF] ^ (tt >> 24)) & 0xFF) 336 | result.append((S[(t[(i + s1) % BC] >> 16) & 0xFF] ^ (tt >> 16)) & 0xFF) 337 | result.append((S[(t[(i + s2) % BC] >> 8) & 0xFF] ^ (tt >> 8)) & 0xFF) 338 | result.append((S[ t[(i + s3) % BC] & 0xFF] ^ tt ) & 0xFF) 339 | return bytearray(result) 340 | 341 | def decrypt(self, ciphertext): 342 | if len(ciphertext) != self.block_size: 343 | raise ValueError('wrong block length, expected ' + 344 | str(self.block_size) + ' got ' + str(len(ciphertext))) 345 | Kd = self.Kd 346 | 347 | BC = self.block_size // 4 348 | ROUNDS = len(Kd) - 1 349 | if BC == 4: 350 | SC = 0 351 | elif BC == 6: 352 | SC = 1 353 | else: 354 | SC = 2 355 | s1 = shifts[SC][1][1] 356 | s2 = shifts[SC][2][1] 357 | s3 = shifts[SC][3][1] 358 | a = [0] * BC 359 | # temporary work array 360 | t = [0] * BC 361 | # ciphertext to ints + key 362 | for i in range(BC): 363 | t[i] = (ciphertext[i * 4 ] << 24 | 364 | ciphertext[i * 4 + 1] << 16 | 365 | ciphertext[i * 4 + 2] << 8 | 366 | ciphertext[i * 4 + 3] ) ^ Kd[0][i] 367 | # apply round transforms 368 | for r in range(1, ROUNDS): 369 | for i in range(BC): 370 | a[i] = (T5[(t[ i ] >> 24) & 0xFF] ^ 371 | T6[(t[(i + s1) % BC] >> 16) & 0xFF] ^ 372 | T7[(t[(i + s2) % BC] >> 8) & 0xFF] ^ 373 | T8[ t[(i + s3) % BC] & 0xFF] ) ^ Kd[r][i] 374 | t = copy.copy(a) 375 | # last round is special 376 | result = [] 377 | for i in range(BC): 378 | tt = Kd[ROUNDS][i] 379 | result.append((Si[(t[ i ] >> 24) & 0xFF] ^ (tt >> 24)) & 0xFF) 380 | result.append((Si[(t[(i + s1) % BC] >> 16) & 0xFF] ^ (tt >> 16)) & 0xFF) 381 | result.append((Si[(t[(i + s2) % BC] >> 8) & 0xFF] ^ (tt >> 8)) & 0xFF) 382 | result.append((Si[ t[(i + s3) % BC] & 0xFF] ^ tt ) & 0xFF) 383 | return bytearray(result) 384 | 385 | def encrypt(key, block): 386 | return rijndael(key, len(block)).encrypt(block) 387 | 388 | def decrypt(key, block): 389 | return rijndael(key, len(block)).decrypt(block) 390 | -------------------------------------------------------------------------------- /sbjk.py: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env python3 2 | import requests 3 | import os 4 | import sqlite3 5 | import lz4 6 | import io 7 | import sys 8 | import acb 9 | import re 10 | import fnmatch 11 | import functools 12 | import subprocess 13 | import assetbundle 14 | import ctypes 15 | from collections import namedtuple, OrderedDict 16 | 17 | SESSION = requests.Session() 18 | 19 | # yes, it is still .dylib even on linux 20 | libahff = ctypes.cdll.LoadLibrary( 21 | os.path.join(os.path.dirname(__file__), "misc_utils", os.getenv("PLATFORM"), "libahff.dylib")) 22 | libahff.ahff_encode_texdata.argtypes = [ 23 | ctypes.c_int, # int fmt, 24 | ctypes.c_int, # int width, 25 | ctypes.c_int, # int height, 26 | ctypes.c_size_t, # size_t len, 27 | ctypes.c_char_p, # const uint8_t *data, 28 | ctypes.c_char_p] # const char *out_path 29 | libahff.ahff_encode_texdata.restype = ctypes.c_int 30 | 31 | def invoke_external_util(util, *args): 32 | util = os.path.join(os.path.dirname(__file__), "misc_utils", os.getenv("PLATFORM"), util) 33 | try: 34 | output = subprocess.check_output((util,) + args, stderr=subprocess.STDOUT) 35 | except subprocess.CalledProcessError as inv: 36 | print("invoke_external_util: util exited abnormally", util, *args) 37 | sys.stdout.buffer.write(inv.output) 38 | 39 | def get_resource(url, asset_name, flags): 40 | resp = SESSION.get(url) 41 | resp.raise_for_status() 42 | 43 | buf = resp.content 44 | if flags & 1: 45 | bio = io.BytesIO() 46 | bio.write(buf[4:8]) 47 | bio.write(buf[16:]) 48 | buf = lz4.loads(bio.getvalue()) 49 | 50 | return buf 51 | 52 | def noop(url, asset_name, flags): 53 | print("noop", asset_name) 54 | 55 | def audio(object_id, use, index): 56 | a = (object_id << 40) | ((use & 0xFF) << 24) | ((index & 0xFF) << 16) | 0x11AB 57 | # make everything 8 bytes long for reasons 58 | a &= 0xFFFFFFFFFFFFFFFF 59 | a ^= 0x1042FC1040200700 60 | basename = hex(a)[2:] 61 | return basename 62 | 63 | def real_extract_image_to(target, file_id_regex, file_format, only_match, url, asset_name, flags): 64 | buf = get_resource(url, asset_name, flags) 65 | tf = file_format.format(*file_id_regex.findall(asset_name)) 66 | only_match = only_match or b"*" 67 | 68 | class fakefd(object): 69 | def __init__(self, stream): 70 | self.stream = stream 71 | def read(self): 72 | return self.stream 73 | 74 | bundle_objects = assetbundle.Asset(fakefd(buf)) 75 | for obj in bundle_objects.objs: 76 | if "image data" not in obj: 77 | continue 78 | 79 | if fnmatch.fnmatch(obj["m_Name"], only_match): 80 | tf = os.path.join(target, tf) 81 | try: 82 | os.makedirs(os.path.dirname(tf), 0o755) 83 | except FileExistsError: 84 | pass 85 | 86 | data = obj["image data"] 87 | width, height, fmt = obj["m_Width"], obj["m_Height"], obj["m_TextureFormat"] 88 | libahff.ahff_encode_texdata(fmt, width, height, len(data), data, tf.encode("utf8")) 89 | 90 | def extract_image_to(target, file_id_regex, file_format, only_match=None): 91 | target_dir = os.path.join(os.getenv("WORKING_DIR"), "root", target) 92 | try: 93 | os.makedirs(target_dir, 0o755) 94 | except FileExistsError: 95 | pass 96 | return functools.partial(real_extract_image_to, target_dir, re.compile(file_id_regex), file_format, only_match) 97 | 98 | def process_acb(url, asset_name, flags): 99 | target_dir = os.path.join(os.getenv("WORKING_DIR"), "root", "va2") 100 | try: 101 | os.makedirs(target_dir, 0o755) 102 | except FileExistsError: 103 | pass 104 | 105 | buf = get_resource(url, asset_name, flags) 106 | 107 | acb_file = io.BytesIO(buf) 108 | acb_file.seek(0) 109 | 110 | utf = acb.UTFTable(acb_file) 111 | cue = acb.TrackList(utf) 112 | embedded_awb = io.BytesIO(utf.rows[0]["AwbFile"]) 113 | data_source = acb.AFSArchive(embedded_awb) 114 | 115 | for track in cue.tracks: 116 | print("queueing", track) 117 | params = [int(x) for x in re.findall("0*[0-9]+", track.name)] 118 | if len(params) != 3: 119 | continue 120 | 121 | base = audio(*params[:3]) 122 | name = "{0}{1}".format(base, acb.wave_type_ftable.get(track.enc_type, track.enc_type)) 123 | with open(os.path.join(target_dir, name), "wb") as named_out_file: 124 | named_out_file.write(data_source.file_data_for_cue_id(track.cue_id)) 125 | 126 | invoke_external_util("scan_dec_hca", target_dir) 127 | 128 | def do_action_for_file(asset_name, hash, flags): 129 | if asset_name.endswith(".unity3d"): 130 | url = ASSETBBASEURL.format(hash) 131 | if asset_name.endswith(".acb"): 132 | url = SOUNDBASEURL.format(hash, os.path.dirname(asset_name)) 133 | if asset_name.endswith(".mdb"): 134 | url = SQLBASEURL.format(hash) 135 | 136 | for key in ACTIONS: 137 | if fnmatch.fnmatch(asset_name, key): 138 | ACTIONS[key](url, asset_name, flags) 139 | break 140 | 141 | 142 | 143 | ACTIONS_FAST = OrderedDict([ 144 | ("card_bg_*_*.unity3d", noop), 145 | ("card_gacha_*_*_sign.unity3d", extract_image_to("sign", r"(?:0+)?([0-9]+)", "{0}.png")), 146 | ("card_petit_*.unity3d", extract_image_to("puchi", r"(?:0+)?([0-9]+)", "{0}.png")), 147 | ("card_bg_*.unity3d", extract_image_to("spread", r"(?:0+)?([0-9]+)", "{0}.png")), 148 | ("card_*_xl.unity3d", extract_image_to("card", r"(?:0+)?([0-9]+)", "{0}.png")), 149 | ("card_*_sm.unity3d", extract_image_to("../iconcache", r"(?:0+)?([0-9]+)", "{0}.png", b"*_m")), 150 | ("chara_icon_*.unity3d", extract_image_to("icon_char", r"(?:0+)?([0-9]+)", "{0}.png")), 151 | ]) 152 | 153 | ACTIONS_SLOW = OrderedDict([ 154 | ("chara_*_base.unity3d", extract_image_to("chara2", r"(?:0+)?([0-9]+)", "{0}/{1}.png")), 155 | ("chara_*_face_*.unity3d", extract_image_to("chara2", r"(?:0+)?([0-9]+)", "{0}/{1}_{2}.png")), 156 | ("v/*.acb", process_acb), 157 | ]) 158 | 159 | ACTIONS = ACTIONS_FAST 160 | if os.getenv("SBJK_EXEC_MODE") != "fast": 161 | for k, v in ACTIONS_SLOW.items(): 162 | ACTIONS[k] = v 163 | 164 | DBMANIFEST = "http://storage.game.starlight-stage.jp/dl/{0}/manifests" 165 | ASSETBBASEURL = "http://storage.game.starlight-stage.jp/dl/resources/High/AssetBundles/Android/{0}" 166 | SOUNDBASEURL = "http://storage.game.starlight-stage.jp/dl/resources/High/Sound/Common/{1}/{0}" 167 | SQLBASEURL = "http://storage.game.starlight-stage.jp/dl/resources/Generic/{0}" 168 | CACHE = os.path.join(os.getenv("WORKING_DIR"), "__manifestloader_cache") 169 | try: 170 | os.makedirs(CACHE, 0o755) 171 | except FileExistsError: 172 | pass 173 | 174 | def batches(n, iterator): 175 | while 1: 176 | current_batch = [] 177 | for x in range(n): 178 | try: 179 | current_batch.append(next(iterator)) 180 | except StopIteration: 181 | yield current_batch 182 | break 183 | else: 184 | yield current_batch 185 | continue 186 | break 187 | 188 | def filename(version, platform, asset_qual, sound_qual): 189 | return "{0}_{1}_{2}_{3}".format(version, platform, asset_qual, sound_qual) 190 | 191 | def read_manifest(version, platform, asset_qual, sound_qual): 192 | dest_file = os.path.join(CACHE, filename(version, platform, asset_qual, sound_qual)) 193 | if not os.path.exists(dest_file): 194 | acquire_manifest(version, platform, asset_qual, sound_qual, dest_file) 195 | 196 | conn = sqlite3.connect(dest_file) 197 | conn.row_factory = sqlite3.Row 198 | return conn 199 | 200 | manifest_selector_t = namedtuple("manifest_selector_t", ("filename", "md5", "platform", "asset_qual", "sound_qual")) 201 | def acquire_manifest(version, platform, asset_qual, sound_qual, dest_file): 202 | meta = "/".join(( DBMANIFEST.format(version), "all_dbmanifest" )) 203 | m = SESSION.get(meta) 204 | m.raise_for_status() 205 | mp = map(lambda x: manifest_selector_t(* x.split(",")), filter(bool, m.text.split("\n"))) 206 | 207 | get_file = None 208 | for selector in mp: 209 | if selector.platform == platform and \ 210 | selector.asset_qual == asset_qual and \ 211 | selector.sound_qual == sound_qual: 212 | get_file = selector.filename 213 | break 214 | 215 | abso = "/".join(( DBMANIFEST.format(version), get_file )) 216 | resp = SESSION.get(abso) 217 | resp.raise_for_status() 218 | 219 | buf = resp.content 220 | bio = io.BytesIO() 221 | bio.write(buf[4:8]) 222 | bio.write(buf[16:]) 223 | data = lz4.loads(bio.getvalue()) 224 | with open(dest_file, "wb") as write_db: 225 | write_db.write(data) 226 | 227 | return dest_file 228 | 229 | seen_op_t = namedtuple("seen_op_t", ("is_insert", "name", "hash")) 230 | 231 | def main(version): 232 | seen_db = sqlite3.connect(os.path.join(CACHE, "A_SyncCache.db")) 233 | seen_db.execute("CREATE TABLE IF NOT EXISTS seen (name TEXT, hash TEXT)") 234 | seen_db.commit() 235 | 236 | sql = read_manifest(version, "Android", "High", "High") 237 | query = "SELECT name, hash, attr FROM manifests WHERE ({0})".format( 238 | " OR ".join("name GLOB ?" for glob in ACTIONS)) 239 | all_wanted_files = sql.execute(query, tuple(ACTIONS.keys())) 240 | 241 | for batch in batches(100, all_wanted_files): 242 | seen_ops = [] 243 | 244 | cm = seen_db.execute("SELECT name, hash FROM seen WHERE name IN ({0})".format( 245 | ",".join("?" for row in batch) 246 | ), tuple(row["name"] for row in batch)) 247 | cm = {row[0]: row[1] for row in cm} 248 | 249 | for row in batch: 250 | hashid = cm.get(row["name"]) 251 | if hashid != row["hash"]: 252 | print(row["name"]) 253 | 254 | try: 255 | do_action_for_file(row["name"], row["hash"], row["attr"]) 256 | except Exception as e: 257 | print(e) 258 | continue 259 | 260 | if hashid is None: 261 | seen_ops.append(seen_op_t(1, row["name"], row["hash"])) 262 | else: 263 | seen_ops.append(seen_op_t(0, row["name"], row["hash"])) 264 | 265 | for op in seen_ops: 266 | if op.is_insert: 267 | q = "INSERT INTO seen VALUES (:name, :hash)" 268 | else: 269 | q = "UPDATE seen SET hash = :hash WHERE name = :name" 270 | seen_db.execute(q, {"name": op.name, "hash": op.hash}) 271 | 272 | seen_db.commit() 273 | sql.close() 274 | seen_db.close() 275 | 276 | if __name__ == '__main__': 277 | main(int(sys.argv[1])) 278 | -------------------------------------------------------------------------------- /simver: -------------------------------------------------------------------------------- 1 | #!/bin/sh 2 | 3 | if [[ "x$SIMULATED_VERSION" == "x" ]]; then 4 | echo $1 5 | else 6 | echo $SIMULATED_VERSION 7 | fi -------------------------------------------------------------------------------- /speculate.py: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env python3 2 | import sys 3 | import requests 4 | 5 | URL_BASE = "http://storage.game.starlight-stage.jp/dl/{0}/manifests/all_dbmanifest" 6 | 7 | version = int(sys.argv[1]) 8 | next_major = (version + 100) - (version % 100) 9 | next_minor50 = (version + 50) - (version % 50) 10 | next_minor = (version + 10) 11 | speculated_versions = [next_major, next_minor, next_minor50] 12 | 13 | for ver in speculated_versions: 14 | if requests.head(URL_BASE.format(ver)).status_code != 404: 15 | print(ver) 16 | break 17 | else: 18 | print(version) -------------------------------------------------------------------------------- /versioncheck.py: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env python3 2 | # -!- coding: utf-8 -!- 3 | # 4 | # Copyright 2016 Hector Martin 5 | # 6 | # Licensed under the Apache License, Version 2.0 (the "License"); 7 | # you may not use this file except in compliance with the License. 8 | # You may obtain a copy of the License at 9 | # 10 | # http://www.apache.org/licenses/LICENSE-2.0 11 | # 12 | # Unless required by applicable law or agreed to in writing, software 13 | # distributed under the License is distributed on an "AS IS" BASIS, 14 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 15 | # See the License for the specific language governing permissions and 16 | # limitations under the License. 17 | 18 | import base64, msgpack, hashlib, random, time, os, sys 19 | import requests 20 | import rijndael 21 | 22 | # laziness 23 | def VIEWER_ID_KEY(): 24 | return os.getenv("VC_AES_KEY", "").encode("ascii") 25 | 26 | def SID_KEY(): 27 | return os.getenv("VC_SID_SALT", "").encode("ascii") 28 | 29 | def decrypt_cbc(s, iv, key): 30 | p = b"".join(rijndael.decrypt(key, bytes(s[i:i+len(iv)])) for i in range(0, len(s), len(iv))) 31 | return bytes((iv+s)[i] ^ p[i] for i in range(len(p))) 32 | 33 | def encrypt_cbc(s, iv, key): 34 | if len(s) % 32: 35 | s += b"\x00" * (32 - (len(s) % 32)) 36 | out = [iv] 37 | for i in range(0, len(s), 32): 38 | blk = bytes(s[i+j] ^ out[-1][j] for j in range(32)) 39 | out.append(rijndael.encrypt(key, blk)) 40 | return b"".join(out[1:]) 41 | 42 | class ApiClient(object): 43 | BASE = "http://game.starlight-stage.jp" 44 | def __init__(self, user, viewer_id, udid, res_ver="10013600"): 45 | self.user = user 46 | self.viewer_id = viewer_id 47 | self.udid = udid 48 | self.sid = None 49 | self.res_ver = res_ver 50 | 51 | def lolfuscate(self, s): 52 | return "%04x" % len(s) + "".join( 53 | "%02d" % random.randrange(100) + 54 | chr(ord(c) + 10) + "%d" % random.randrange(10) 55 | for c in s) + "%032d" % random.randrange(10**32) 56 | 57 | def unlolfuscate(self, s): 58 | return "".join(chr(ord(c) - 10) for c in s[6::4][:int(s[:4], 16)]) 59 | 60 | def call(self, path, args): 61 | vid_iv = ("%032d" % random.randrange(10**32)).encode("ascii") 62 | args["viewer_id"] = vid_iv + base64.b64encode( 63 | encrypt_cbc(bytes(self.viewer_id, "ascii"), 64 | vid_iv, 65 | VIEWER_ID_KEY())) 66 | plain = base64.b64encode(msgpack.packb(args)) 67 | # I don't even 68 | key = base64.b64encode(bytes(random.randrange(255) for i in range(32)))[:32] 69 | msg_iv = self.udid.replace("-","").encode("ascii") 70 | body = base64.b64encode(encrypt_cbc(plain, msg_iv, key) + key) 71 | sid = self.sid if self.sid else str(self.viewer_id) + self.udid 72 | headers = { 73 | "PARAM": hashlib.sha1(bytes(self.udid + str(self.viewer_id) + path, "ascii") + plain).hexdigest(), 74 | "KEYCHAIN": "", 75 | "USER_ID": self.lolfuscate(str(self.user)), 76 | "CARRIER": "google", 77 | "UDID": self.lolfuscate(self.udid), 78 | "APP_VER": os.getenv("VC_APP_VER", "2.1.1"), 79 | "RES_VER": str(self.res_ver), 80 | "IP_ADDRESS": "127.0.0.1", 81 | "DEVICE_NAME": "Nexus 42", 82 | "X-Unity-Version": "5.1.2f1", 83 | "SID": hashlib.md5(bytes(sid, "ascii") + SID_KEY()).hexdigest(), 84 | "GRAPHICS_DEVICE_NAME": "3dfx Voodoo2 (TM)", 85 | "DEVICE_ID": hashlib.md5(b"Totally a real Android").hexdigest(), 86 | "PLATFORM_OS_VERSION": "Android OS 13.3.7 / API-42 (XYZZ1Y/74726f6c6c)", 87 | "DEVICE": "2", 88 | "Content-Type": "application/x-www-form-urlencoded", # lies 89 | "User-Agent": "Dalvik/2.1.0 (Linux; U; Android 13.3.7; Nexus 42 Build/XYZZ1Y)", 90 | } 91 | 92 | response = requests.post(self.BASE + path, headers=headers, data=body) 93 | reply = base64.b64decode(response.content) 94 | plain = decrypt_cbc(reply[:-32], msg_iv, reply[-32:]).split(b"\0")[0] 95 | msg = msgpack.unpackb(base64.b64decode(plain)) 96 | try: 97 | self.sid = msg["data_headers"]["sid"] 98 | except: 99 | pass 100 | 101 | return msg 102 | 103 | def versioncheck(): 104 | user_id, viewer_id, udid = os.getenv("VC_ACCOUNT", "::").split(":") 105 | client = ApiClient(user_id, viewer_id, udid) 106 | args = { 107 | "campaign_data": "", 108 | "campaign_user": 1337, 109 | "campaign_sign": hashlib.md5(b"All your APIs are belong to us").hexdigest(), 110 | "app_type": 0, 111 | } 112 | msg = client.call("/load/check", args) 113 | return msg[b"data_headers"][b"required_res_ver"] 114 | 115 | def check(__vcache={"t": 0, "v": 0}): 116 | if time.time() - __vcache["t"] > 3600: 117 | nv = versioncheck() 118 | __vcache["t"] = time.time() 119 | __vcache["v"] = nv 120 | return __vcache["v"] 121 | 122 | if __name__ == '__main__': 123 | if not all(os.getenv(var) for var in ["VC_ACCOUNT", "VC_SID_SALT", "VC_AES_KEY", "VC_APP_VER"]): 124 | print("warning: not checking version", file=sys.stderr) 125 | print(sys.argv[1]) 126 | else: 127 | print(versioncheck().decode("ascii")) 128 | --------------------------------------------------------------------------------