├── LICENSE ├── README.md ├── blog.html ├── example1---hello-world.html ├── example2---blocks.html ├── example3---inline.html └── example4---forms.html /LICENSE: -------------------------------------------------------------------------------- 1 | Creative Commons Legal Code 2 | 3 | CC0 1.0 Universal 4 | 5 | CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE 6 | LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN 7 | ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS 8 | INFORMATION ON AN "AS-IS" BASIS. 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Affirmer understands and acknowledges that Creative Commons is not a 120 | party to this document and has no duty or obligation with respect to 121 | this CC0 or use of the Work. 122 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Learn html 2 | A lesson in writing html with an example blog project 3 | 4 | # The slideshow 5 | 6 | https://docs.google.com/presentation/d/1qYieXC0pG8_3H6xai685h_PRK9DwQypkdZF7tAaVzBM/edit?usp=sharing 7 | 8 | # Welcome! 9 | 10 | This github repository contains a lesson on html. Use the slideshow and the html guides to follow along with the exercises presented by your instructor. I hope this helps you learn how html works and make your first bitcoin blog! 11 | 12 | # Blog 13 | 14 | Here is the blog we will build in this lesson: 15 | 16 | https://supertestnet.github.io/learn-html/blog.html 17 | 18 | # Example 1 - hello world! 19 | 20 | A simple html document that illustrates what html looks like and what divs and attributes are -- remember to view the page's source code! 21 | 22 | https://supertestnet.github.io/learn-html/example1---hello-world.html 23 | 24 | # Example 2 - blocks 25 | 26 | This html document introduces html's box model by showing how blocks look and behave 27 | 28 | https://supertestnet.github.io/learn-html/example2---blocks.html 29 | 30 | # Example 3 - inline 31 | 32 | Inline elements are up next -- let's see how they differ from blocks 33 | 34 | https://supertestnet.github.io/learn-html/example3---inline.html 35 | 36 | # Example 4 - forms 37 | 38 | This very basic form document illustrates how forms look and work 39 | 40 | https://supertestnet.github.io/learn-html/example3---inline.html 41 | -------------------------------------------------------------------------------- /blog.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 35 | 36 | 37 | 42 |

43 | Bitcoin: A Peer-to-Peer Electronic Cash System 44 |

45 |
46 | Satoshi Nakamoto
47 | satoshin@gmx.com
48 | www.bitcoin.org
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51 | Abstract. A purely peer-to-peer version of electronic cash would allow online payments to be sent directly from one party to another without going through a financial institution. Digital signatures provide part of the solution, but the main benefits are lost if a trusted third party is still required to prevent double-spending. We propose a solution to the double-spending problem using a peer-to-peer network. The network timestamps transactions by hashing them into an ongoing chain of hash-based proof-of-work, forming a record that cannot be changed without redoing the proof-of-work. The longest chain not only serves as proof of the sequence of events witnessed, but proof that it came from the largest pool of CPU power. As long as a majority of CPU power is controlled by nodes that are not cooperating to attack the network, they'll generate the longest chain and outpace attackers. The network itself requires minimal structure. Messages are broadcast on a best effort basis, and nodes can leave and rejoin the network at will, accepting the longest proof-of-work chain as proof of what happened while they were gone. 52 |

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54 | I. Introduction 55 |

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57 | Commerce on the Internet has come to rely almost exclusively on financial institutions serving as trusted third parties to process electronic payments. While the system works well enough for most transactions, it still suffers from the inherent weaknesses of the trust based model. Completely non-reversible transactions are not really possible, since financial institutions cannot avoid mediating disputes. The cost of mediation increases transaction costs, limiting the minimum practical transaction size and cutting off the possibility for small casual transactions, and there is a broader cost in the loss of ability to make non-reversible payments for non-reversible services. With the possibility of reversal, the need for trust spreads. Merchants must be wary of their customers, hassling them for more information than they would otherwise need. A certain percentage of fraud is accepted as unavoidable. These costs and payment uncertainties can be avoided in person by using physical currency, but no mechanism exists to make payments over a communications channel without a trusted party. 58 |

59 |

60 | What is needed is an electronic payment system based on cryptographic proof instead of trust, allowing any two willing parties to transact directly with each other without the need for a trusted third party. Transactions that are computationally impractical to reverse would protect sellers from fraud, and routine escrow mechanisms could easily be implemented to protect buyers. In this paper, we propose a solution to the double-spending problem using a peer-to-peer distributed timestamp server to generate computational proof of the chronological order of transactions. The system is secure as long as honest nodes collectively control more CPU power than any cooperating group of attacker nodes. 61 |

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81 | 82 | 83 | -------------------------------------------------------------------------------- /example1---hello-world.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 |
8 | Hello world! 9 |
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11 | This div illustrates 12 | html's box model 13 |
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8 | Hello world! 9 |
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14 | 15 | 16 | -------------------------------------------------------------------------------- /example3---inline.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | Inline element 1 9 | 10 | 11 | Inline element 2 12 | 13 | 14 | 15 | -------------------------------------------------------------------------------- /example4---forms.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 |
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