├── esx_inventoryhud_glovebox.sql ├── __resource.lua ├── locales ├── cs.lua ├── en.lua └── fr.lua ├── server ├── classes │ └── c_glovebox.lua ├── glovebox.lua └── esx_glovebox-sv.lua ├── config.lua ├── IHUD └── glovebox.lua ├── client └── esx_glovebox-cl.lua ├── README.md └── LICENSE /esx_inventoryhud_glovebox.sql: -------------------------------------------------------------------------------- 1 | CREATE TABLE IF NOT EXISTS `glovebox_inventory` ( 2 | `id` int(11) NOT NULL AUTO_INCREMENT, 3 | `plate` varchar(8) NOT NULL, 4 | `data` text NOT NULL, 5 | `owned` int(11) NOT NULL, 6 | PRIMARY KEY (`id`), 7 | UNIQUE KEY `plate` (`plate`) 8 | ); -------------------------------------------------------------------------------- /__resource.lua: -------------------------------------------------------------------------------- 1 | resource_manifest_version "44febabe-d386-4d18-afbe-5e627f4af937" 2 | 3 | description "ESX glovebox inventory" 4 | 5 | version "2.0.1" 6 | 7 | server_scripts { 8 | "@async/async.lua", 9 | "@mysql-async/lib/MySQL.lua", 10 | "@es_extended/locale.lua", 11 | "locales/en.lua", 12 | "locales/cs.lua", 13 | "locales/fr.lua", 14 | "config.lua", 15 | "server/classes/c_glovebox.lua", 16 | "server/glovebox.lua", 17 | "server/esx_glovebox-sv.lua" 18 | } 19 | 20 | client_scripts { 21 | "@es_extended/locale.lua", 22 | "locales/en.lua", 23 | "locales/cs.lua", 24 | "locales/fr.lua", 25 | "config.lua", 26 | "client/esx_glovebox-cl.lua" 27 | } 28 | -------------------------------------------------------------------------------- /locales/cs.lua: -------------------------------------------------------------------------------- 1 | Locales["cs"] = { 2 | ["glovebox_closed"] = "Kufr tohoto vozidla je zavřený.", 3 | ["no_veh_nearby"] = "Není u tebe žádné vozidlo.", 4 | ["glovebox_in_use"] = "Tento kufr již někdo používá.", 5 | ["glovebox_full"] = "Tento kufr je plný.", 6 | ["invalid_quantity"] = "Špatný počet!", 7 | ["cant_carry_more"] = "Více toho neuneseš.", 8 | ["nacho_veh"] = "Toto není tvoje vozidlo.", 9 | ["invalid_amount"] = "Špatný počet!", 10 | ["insufficient_space"] = "Nedostatek místa!", 11 | ["glovebox_info"] = "

Kufr vozidla


SPZ: %s
Kapacita: %s / %s", 12 | ["player_inv_no_space"] = "Tolik toho mít v inventáři nemůžeš!" 13 | } 14 | -------------------------------------------------------------------------------- /locales/en.lua: -------------------------------------------------------------------------------- 1 | Locales["en"] = { 2 | ["glovebox_closed"] = "This glovebox is closed.", 3 | ["no_veh_nearby"] = "There is no vehicle nearby.", 4 | ["glovebox_in_use"] = "This glovebox is in use.", 5 | ["glovebox_full"] = "This glovebox is full.", 6 | ["invalid_quantity"] = "Invalid quantity", 7 | ["cant_carry_more"] = "You can't carry any more.", 8 | ["nacho_veh"] = "This is not your vehicle.", 9 | ["invalid_amount"] = "Invalid amount", 10 | ["insufficient_space"] = "Insufficient space", 11 | ["glovebox_info"] = "

Vehicle glovebox


Plate: %s
Capacity: %s / %s", 12 | ["player_inv_no_space"] = "Not enough space for that item in your inventory!" 13 | } 14 | -------------------------------------------------------------------------------- /locales/fr.lua: -------------------------------------------------------------------------------- 1 | Locales["fr"] = { 2 | ["glovebox_closed"] = "Ce coffre est fermé.", 3 | ["no_veh_nearby"] = "Il n'y a pas de véhicule près de vous.", 4 | ["glovebox_in_use"] = "Ce coffre est en cours d'utilisation.", 5 | ["glovebox_full"] = "Ce coffre est plein.", 6 | ["invalid_quantity"] = "Quantité invalide", 7 | ["cant_carry_more"] = "Vous ne pouvez plus en porter.", 8 | ["nacho_veh"] = "Ce n'est pas votre véhicule.", 9 | ["invalid_amount"] = "Montant invalide", 10 | ["insufficient_space"] = "Espace insuffisant", 11 | ["glovebox_info"] = "

Coffre de véhicule


Plaque: %s
Capacité: %s / %s", 12 | ["player_inv_no_space"] = "Pas assez d'espace dans votre inventaire!" 13 | } 14 | -------------------------------------------------------------------------------- /server/classes/c_glovebox.lua: -------------------------------------------------------------------------------- 1 | function stringsplit(inputstr, sep) 2 | if sep == nil then 3 | sep = "%s" 4 | end 5 | local t = {} 6 | i = 1 7 | for str in string.gmatch(inputstr, "([^" .. sep .. "]+)") do 8 | t[i] = str 9 | i = i + 1 10 | end 11 | return t 12 | end 13 | 14 | function CreateDataStore(plate, owned, data) 15 | local self = {} 16 | 17 | self.plate = plate 18 | self.owned = owned 19 | self.data = data 20 | 21 | local timeoutCallbacks = {} 22 | 23 | self.set = function(key, val) 24 | data[key] = val 25 | self.save() 26 | end 27 | 28 | self.get = function(key, i) 29 | local path = stringsplit(key, ".") 30 | local obj = self.data 31 | 32 | for i = 1, #path, 1 do 33 | obj = obj[path[i]] 34 | end 35 | 36 | if i == nil then 37 | return obj 38 | else 39 | return obj[i] 40 | end 41 | end 42 | 43 | self.count = function(key, i) 44 | local path = stringsplit(key, ".") 45 | local obj = self.data 46 | 47 | for i = 1, #path, 1 do 48 | obj = obj[path[i]] 49 | end 50 | 51 | if i ~= nil then 52 | obj = obj[i] 53 | end 54 | 55 | if obj == nil then 56 | return 0 57 | else 58 | return #obj 59 | end 60 | end 61 | 62 | self.save = function() 63 | for i = 1, #timeoutCallbacks, 1 do 64 | ESX.ClearTimeout(timeoutCallbacks[i]) 65 | timeoutCallbacks[i] = nil 66 | end 67 | 68 | local timeoutCallback = 69 | ESX.SetTimeout( 70 | 10000, 71 | function() 72 | MySQL.Async.execute( 73 | "UPDATE glovebox_inventory SET data = @data WHERE plate = @plate", 74 | { 75 | ["@data"] = json.encode(self.data), 76 | ["@plate"] = self.plate 77 | } 78 | ) 79 | end 80 | ) 81 | 82 | table.insert(timeoutCallbacks, timeoutCallback) 83 | end 84 | 85 | return self 86 | end 87 | -------------------------------------------------------------------------------- /server/glovebox.lua: -------------------------------------------------------------------------------- 1 | ESX = nil 2 | Items = {} 3 | local DataStoresIndex = {} 4 | local DataStores = {} 5 | local SharedDataStores = {} 6 | 7 | local listPlate = Config.VehiclePlate 8 | 9 | TriggerEvent( 10 | "esx:getSharedObject", 11 | function(obj) 12 | ESX = obj 13 | end 14 | ) 15 | 16 | AddEventHandler( 17 | "onMySQLReady", 18 | function() 19 | local result = MySQL.Sync.fetchAll("SELECT * FROM glovebox_inventory") 20 | local data = nil 21 | if #result ~= 0 then 22 | for i = 1, #result, 1 do 23 | local plate = result[i].plate 24 | local owned = result[i].owned 25 | local data = (result[i].data == nil and {} or json.decode(result[i].data)) 26 | local dataStore = CreateDataStore(plate, owned, data) 27 | SharedDataStores[plate] = dataStore 28 | end 29 | end 30 | end 31 | ) 32 | 33 | function loadInvent(plate) 34 | local result = 35 | MySQL.Sync.fetchAll( 36 | "SELECT * FROM glovebox_inventory WHERE plate = @plate", 37 | { 38 | ["@plate"] = plate 39 | } 40 | ) 41 | local data = nil 42 | if #result ~= 0 then 43 | for i = 1, #result, 1 do 44 | local plate = result[i].plate 45 | local owned = result[i].owned 46 | local data = (result[i].data == nil and {} or json.decode(result[i].data)) 47 | local dataStore = CreateDataStore(plate, owned, data) 48 | SharedDataStores[plate] = dataStore 49 | end 50 | end 51 | end 52 | 53 | function getOwnedVehicle(plate) 54 | local found = false 55 | if listPlate then 56 | for k, v in pairs(listPlate) do 57 | if string.find(plate, v) ~= nil then 58 | found = true 59 | break 60 | end 61 | end 62 | end 63 | if not found then 64 | local result = MySQL.Sync.fetchAll("SELECT * FROM owned_vehicles") 65 | while result == nil do 66 | Wait(5) 67 | end 68 | if result ~= nil and #result > 0 then 69 | for _, v in pairs(result) do 70 | local vehicle = json.decode(v.vehicle) 71 | if vehicle.plate == plate then 72 | found = true 73 | break 74 | end 75 | end 76 | end 77 | end 78 | return found 79 | end 80 | 81 | function MakeDataStore(plate) 82 | local data = {} 83 | local owned = getOwnedVehicle(plate) 84 | local dataStore = CreateDataStore(plate, owned, data) 85 | SharedDataStores[plate] = dataStore 86 | MySQL.Async.execute( 87 | "INSERT INTO glovebox_inventory(plate,data,owned) VALUES (@plate,'{}',@owned)", 88 | { 89 | ["@plate"] = plate, 90 | ["@owned"] = owned 91 | } 92 | ) 93 | loadInvent(plate) 94 | end 95 | 96 | function GetSharedDataStore(plate) 97 | if SharedDataStores[plate] == nil then 98 | MakeDataStore(plate) 99 | end 100 | return SharedDataStores[plate] 101 | end 102 | 103 | AddEventHandler( 104 | "esx_glovebox:getSharedDataStore", 105 | function(plate, cb) 106 | cb(GetSharedDataStore(plate)) 107 | end 108 | ) 109 | -------------------------------------------------------------------------------- /config.lua: -------------------------------------------------------------------------------- 1 | local Keys = { 2 | ["ESC"] = 322, 3 | ["F1"] = 288, 4 | ["F2"] = 289, 5 | ["F3"] = 170, 6 | ["F5"] = 166, 7 | ["F6"] = 167, 8 | ["F7"] = 168, 9 | ["F8"] = 169, 10 | ["F9"] = 56, 11 | ["F10"] = 57, 12 | ["~"] = 243, 13 | ["1"] = 157, 14 | ["2"] = 158, 15 | ["3"] = 160, 16 | ["4"] = 164, 17 | ["5"] = 165, 18 | ["6"] = 159, 19 | ["7"] = 161, 20 | ["8"] = 162, 21 | ["9"] = 163, 22 | ["-"] = 84, 23 | ["="] = 83, 24 | ["BACKSPACE"] = 177, 25 | ["TAB"] = 37, 26 | ["Q"] = 44, 27 | ["W"] = 32, 28 | ["E"] = 38, 29 | ["R"] = 45, 30 | ["T"] = 245, 31 | ["Y"] = 246, 32 | ["U"] = 303, 33 | ["P"] = 199, 34 | ["["] = 39, 35 | ["]"] = 40, 36 | ["ENTER"] = 18, 37 | ["CAPS"] = 137, 38 | ["A"] = 34, 39 | ["S"] = 8, 40 | ["D"] = 9, 41 | ["F"] = 23, 42 | ["G"] = 47, 43 | ["H"] = 74, 44 | ["K"] = 311, 45 | ["L"] = 182, 46 | ["LEFTSHIFT"] = 21, 47 | ["Z"] = 20, 48 | ["X"] = 73, 49 | ["C"] = 26, 50 | ["V"] = 0, 51 | ["B"] = 29, 52 | ["N"] = 249, 53 | ["M"] = 244, 54 | [","] = 82, 55 | ["."] = 81, 56 | ["-"] = 84, 57 | ["LEFTCTRL"] = 36, 58 | ["LEFTALT"] = 19, 59 | ["SPACE"] = 22, 60 | ["RIGHTCTRL"] = 70, 61 | ["HOME"] = 213, 62 | ["PAGEUP"] = 10, 63 | ["PAGEDOWN"] = 11, 64 | ["DELETE"] = 178, 65 | ["LEFT"] = 174, 66 | ["RIGHT"] = 175, 67 | ["TOP"] = 27, 68 | ["DOWN"] = 173, 69 | ["NENTER"] = 201, 70 | ["N4"] = 108, 71 | ["N5"] = 60, 72 | ["N6"] = 107, 73 | ["N+"] = 96, 74 | ["N-"] = 97, 75 | ["N7"] = 117, 76 | ["N8"] = 61, 77 | ["N9"] = 118 78 | } 79 | 80 | Config = {} 81 | 82 | Config.CheckOwnership = false -- If true, Only owner of vehicle can store items in glovebox. 83 | Config.AllowPolice = false -- If true, police will be able to search players' glovebox. 84 | 85 | Config.Locale = "en" 86 | 87 | Config.OpenKey = Keys["G"] 88 | 89 | -- Limit, unit can be whatever you want. Originally grams (as average people can hold 25kg) 90 | Config.Limit = 25000 91 | 92 | -- Default weight for an item: 93 | -- weight == 0 : The item do not affect character inventory weight 94 | -- weight > 0 : The item cost place on inventory 95 | -- weight < 0 : The item add place on inventory. Smart people will love it. 96 | Config.DefaultWeight = 10 97 | 98 | Config.localWeight = { 99 | bread = 125, 100 | water = 330, 101 | WEAPON_SMG = 5000 102 | } 103 | 104 | Config.VehicleLimit = { 105 | [0] = 30000, --Compact 106 | [1] = 40000, --Sedan 107 | [2] = 70000, --SUV 108 | [3] = 25000, --Coupes 109 | [4] = 30000, --Muscle 110 | [5] = 10000, --Sports Classics 111 | [6] = 5000, --Sports 112 | [7] = 5000, --Super 113 | [8] = 5000, --Motorcycles 114 | [9] = 180000, --Off-road 115 | [10] = 300000, --Industrial 116 | [11] = 70000, --Utility 117 | [12] = 100000, --Vans 118 | [13] = 0, --Cycles 119 | [14] = 5000, --Boats 120 | [15] = 20000, --Helicopters 121 | [16] = 0, --Planes 122 | [17] = 40000, --Service 123 | [18] = 40000, --Emergency 124 | [19] = 0, --Military 125 | [20] = 300000, --Commercial 126 | [21] = 0 --Trains 127 | } 128 | 129 | Config.VehiclePlate = { 130 | taxi = "TAXI", 131 | cop = "police", 132 | ambulance = "ambulance", 133 | mecano = "mechano" 134 | } 135 | -------------------------------------------------------------------------------- /IHUD/glovebox.lua: -------------------------------------------------------------------------------- 1 | local gloveboxData = nil 2 | 3 | RegisterNetEvent("esx_inventoryhud:openGloveboxInventory") 4 | AddEventHandler( 5 | "esx_inventoryhud:openGloveboxInventory", 6 | function(data, blackMoney, inventory, weapons) 7 | setGloveboxInventoryData(data, blackMoney, inventory, weapons) 8 | openGloveboxInventory() 9 | end 10 | ) 11 | 12 | RegisterNetEvent("esx_inventoryhud:refreshGloveboxInventory") 13 | AddEventHandler( 14 | "esx_inventoryhud:refreshGloveboxInventory", 15 | function(data, blackMoney, inventory, weapons) 16 | setGloveboxInventoryData(data, blackMoney, inventory, weapons) 17 | end 18 | ) 19 | 20 | function setGloveboxInventoryData(data, blackMoney, inventory, weapons) 21 | gloveboxData = data 22 | 23 | SendNUIMessage( 24 | { 25 | action = "setInfoText", 26 | text = data.text 27 | } 28 | ) 29 | 30 | items = {} 31 | 32 | if blackMoney > 0 then 33 | accountData = { 34 | label = _U("black_money"), 35 | count = blackMoney, 36 | type = "item_account", 37 | name = "black_money", 38 | usable = false, 39 | rare = false, 40 | limit = -1, 41 | canRemove = false 42 | } 43 | table.insert(items, accountData) 44 | end 45 | 46 | if inventory ~= nil then 47 | for key, value in pairs(inventory) do 48 | if inventory[key].count <= 0 then 49 | inventory[key] = nil 50 | else 51 | inventory[key].type = "item_standard" 52 | inventory[key].usable = false 53 | inventory[key].rare = false 54 | inventory[key].limit = -1 55 | inventory[key].canRemove = false 56 | table.insert(items, inventory[key]) 57 | end 58 | end 59 | end 60 | 61 | if Config.IncludeWeapons and weapons ~= nil then 62 | for key, value in pairs(weapons) do 63 | local weaponHash = GetHashKey(weapons[key].name) 64 | if weapons[key].name ~= "WEAPON_UNARMED" then 65 | table.insert( 66 | items, 67 | { 68 | label = weapons[key].label, 69 | count = weapons[key].ammo, 70 | limit = -1, 71 | type = "item_weapon", 72 | name = weapons[key].name, 73 | usable = false, 74 | rare = false, 75 | canRemove = false 76 | } 77 | ) 78 | end 79 | end 80 | end 81 | 82 | SendNUIMessage( 83 | { 84 | action = "setSecondInventoryItems", 85 | itemList = items 86 | } 87 | ) 88 | end 89 | 90 | function openGloveboxInventory() 91 | loadPlayerInventory() 92 | isInInventory = true 93 | 94 | SendNUIMessage( 95 | { 96 | action = "display", 97 | type = "glovebox" 98 | } 99 | ) 100 | 101 | SetNuiFocus(true, true) 102 | end 103 | 104 | RegisterNUICallback( 105 | "PutIntoGlovebox", 106 | function(data, cb) 107 | if type(data.number) == "number" and math.floor(data.number) == data.number then 108 | local count = tonumber(data.number) 109 | 110 | if data.item.type == "item_weapon" then 111 | count = GetAmmoInPedWeapon(PlayerPedId(), GetHashKey(data.item.name)) 112 | end 113 | 114 | TriggerServerEvent("esx_glovebox:putItem", gloveboxData.plate, data.item.type, data.item.name, count, gloveboxData.max, gloveboxData.myVeh, data.item.label) 115 | end 116 | 117 | Wait(500) 118 | loadPlayerInventory() 119 | 120 | cb("ok") 121 | end 122 | ) 123 | 124 | RegisterNUICallback( 125 | "TakeFromGlovebox", 126 | function(data, cb) 127 | if type(data.number) == "number" and math.floor(data.number) == data.number then 128 | TriggerServerEvent("esx_glovebox:getItem", gloveboxData.plate, data.item.type, data.item.name, tonumber(data.number), gloveboxData.max, gloveboxData.myVeh) 129 | end 130 | 131 | Wait(500) 132 | loadPlayerInventory() 133 | 134 | cb("ok") 135 | end 136 | ) 137 | -------------------------------------------------------------------------------- /client/esx_glovebox-cl.lua: -------------------------------------------------------------------------------- 1 | ESX = nil 2 | local GUI = {} 3 | local PlayerData = {} 4 | local lastVehicle = nil 5 | local lastOpen = false 6 | GUI.Time = 0 7 | local vehiclePlate = {} 8 | local arrayWeight = Config.localWeight 9 | local CloseToVehicle = false 10 | local entityWorld = nil 11 | local globalplate = nil 12 | local lastChecked = 0 13 | 14 | Citizen.CreateThread( 15 | function() 16 | while ESX == nil do 17 | TriggerEvent( 18 | "esx:getSharedObject", 19 | function(obj) 20 | ESX = obj 21 | end 22 | ) 23 | Citizen.Wait(0) 24 | end 25 | end 26 | ) 27 | 28 | RegisterNetEvent("esx:playerLoaded") 29 | AddEventHandler( 30 | "esx:playerLoaded", 31 | function(xPlayer) 32 | PlayerData = xPlayer 33 | TriggerServerEvent("esx_glovebox_inventory:getOwnedVehicle") 34 | lastChecked = GetGameTimer() 35 | end 36 | ) 37 | 38 | AddEventHandler( 39 | "onResourceStart", 40 | function() 41 | PlayerData = xPlayer 42 | TriggerServerEvent("esx_glovebox_inventory:getOwnedVehicle") 43 | lastChecked = GetGameTimer() 44 | end 45 | ) 46 | 47 | RegisterNetEvent("esx:setJob") 48 | AddEventHandler( 49 | "esx:setJob", 50 | function(job) 51 | PlayerData.job = job 52 | end 53 | ) 54 | 55 | RegisterNetEvent("esx_glovebox_inventory:setOwnedVehicle") 56 | AddEventHandler( 57 | "esx_glovebox_inventory:setOwnedVehicle", 58 | function(vehicle) 59 | vehiclePlate = vehicle 60 | end 61 | ) 62 | 63 | function getItemyWeight(item) 64 | local weight = 0 65 | local itemWeight = 0 66 | if item ~= nil then 67 | itemWeight = Config.DefaultWeight 68 | if arrayWeight[item] ~= nil then 69 | itemWeight = arrayWeight[item] 70 | end 71 | end 72 | return itemWeight 73 | end 74 | 75 | function VehicleInFront() 76 | local pos = GetEntityCoords(GetPlayerPed(-1)) 77 | local entityWorld = GetOffsetFromEntityInWorldCoords(GetPlayerPed(-1), 0.0, 0.1, 0.0) 78 | local rayHandle = CastRayPointToPoint(pos.x, pos.y, pos.z, entityWorld.x, entityWorld.y, entityWorld.z, 10, GetPlayerPed(-1), 0) 79 | local a, b, c, d, result = GetRaycastResult(rayHandle) 80 | return result 81 | end 82 | 83 | function openmenuvehicle() 84 | local playerPed = GetPlayerPed(-1) 85 | local coords = GetEntityCoords(playerPed) 86 | local vehicle = VehicleInFront() 87 | globalplate = GetVehicleNumberPlateText(vehicle) 88 | 89 | if IsPedInAnyVehicle(playerPed) then 90 | myVeh = false 91 | local thisVeh = GetVehiclePedIsIn(GetPlayerPed(-1), false) 92 | PlayerData = ESX.GetPlayerData() 93 | 94 | for i = 1, #vehiclePlate do 95 | local vPlate = all_trim(vehiclePlate[i].plate) 96 | local vFront = all_trim(GetVehicleNumberPlateText(thisVeh)) 97 | if vPlate == vFront then 98 | myVeh = true 99 | elseif lastChecked < GetGameTimer() - 60000 then 100 | TriggerServerEvent("esx_glovebox_inventory:getOwnedVehicle") 101 | lastChecked = GetGameTimer() 102 | Wait(2000) 103 | for i = 1, #vehiclePlate do 104 | local vPlate = all_trim(vehiclePlate[i].plate) 105 | local vFront = all_trim(GetVehicleNumberPlateText(thisVeh)) 106 | if vPlate == vFront then 107 | myVeh = true 108 | end 109 | end 110 | end 111 | end 112 | 113 | if not Config.CheckOwnership or (Config.AllowPolice and PlayerData.job.name == "police") or (Config.CheckOwnership and myVeh) then 114 | if globalplate ~= nil or globalplate ~= "" or globalplate ~= " " then 115 | CloseToVehicle = true 116 | local vehFront = GetVehiclePedIsIn(GetPlayerPed(-1), false) 117 | local x, y, z = table.unpack(GetEntityCoords(GetPlayerPed(-1), true)) 118 | local closecar = GetVehiclePedIsIn(GetPlayerPed(-1), false) 119 | 120 | if vehFront > 0 and closecar ~= nil then 121 | lastVehicle = vehFront 122 | local model = GetDisplayNameFromVehicleModel(GetEntityModel(closecar)) 123 | local class = GetVehicleClass(vehFront) 124 | ESX.UI.Menu.CloseAll() 125 | if globalplate ~= nil or globalplate ~= "" or globalplate ~= " " then 126 | CloseToVehicle = true 127 | OpenCoffresInventoryMenu(GetVehicleNumberPlateText(vehFront), Config.VehicleLimit[class], myVeh) 128 | end 129 | else 130 | exports.pNotify:SendNotification( 131 | { 132 | text = _U("no_veh_nearby"), 133 | type = "error", 134 | timeout = 3000, 135 | layout = "bottomCenter", 136 | queue = "glovebox" 137 | } 138 | ) 139 | end 140 | lastOpen = true 141 | GUI.Time = GetGameTimer() 142 | end 143 | else 144 | -- Not their vehicle 145 | exports.pNotify:SendNotification( 146 | { 147 | text = _U("nacho_veh"), 148 | type = "error", 149 | timeout = 3000, 150 | layout = "bottomCenter", 151 | queue = "glovebox" 152 | } 153 | ) 154 | end 155 | end 156 | end 157 | local count = 0 158 | 159 | -- Key controls 160 | Citizen.CreateThread( 161 | function() 162 | while true do 163 | Wait(0) 164 | if IsControlJustReleased(0, Config.OpenKey) and (GetGameTimer() - GUI.Time) > 1000 then 165 | openmenuvehicle() 166 | GUI.Time = GetGameTimer() 167 | end 168 | end 169 | end 170 | ) 171 | 172 | Citizen.CreateThread( 173 | function() 174 | while true do 175 | Wait(0) 176 | local pos = GetEntityCoords(GetPlayerPed(-1)) 177 | if CloseToVehicle then 178 | local vehicle = GetClosestVehicle(pos["x"], pos["y"], pos["z"], 2.0, 0, 70) 179 | if DoesEntityExist(vehicle) then 180 | CloseToVehicle = true 181 | else 182 | CloseToVehicle = false 183 | lastOpen = false 184 | ESX.UI.Menu.CloseAll() 185 | SetVehicleDoorShut(lastVehicle, 5, false) 186 | end 187 | end 188 | end 189 | end 190 | ) 191 | 192 | RegisterNetEvent("esx:playerLoaded") 193 | AddEventHandler( 194 | "esx:playerLoaded", 195 | function(xPlayer) 196 | PlayerData = xPlayer 197 | TriggerServerEvent("esx_glovebox_inventory:getOwnedVehicle") 198 | lastChecked = GetGameTimer() 199 | end 200 | ) 201 | 202 | function OpenCoffresInventoryMenu(plate, max, myVeh) 203 | ESX.TriggerServerCallback( 204 | "esx_glovebox:getInventoryV", 205 | function(inventory) 206 | text = _U("glovebox_info", plate, (inventory.weight / 1000), (max / 1000)) 207 | data = {plate = plate, max = max, myVeh = myVeh, text = text} 208 | TriggerEvent("esx_inventoryhud:openGloveboxInventory", data, inventory.blackMoney, inventory.items, inventory.weapons) 209 | end, 210 | plate 211 | ) 212 | end 213 | 214 | function all_trim(s) 215 | if s then 216 | return s:match "^%s*(.*)":match "(.-)%s*$" 217 | else 218 | return "noTagProvided" 219 | end 220 | end 221 | 222 | function dump(o) 223 | if type(o) == "table" then 224 | local s = "{ " 225 | for k, v in pairs(o) do 226 | if type(k) ~= "number" then 227 | k = '"' .. k .. '"' 228 | end 229 | s = s .. "[" .. k .. "] = " .. dump(v) .. "," 230 | end 231 | return s .. "} " 232 | else 233 | return tostring(o) 234 | end 235 | end -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Glovebox 2 | 3 | ### Requirements 4 | ------------ 5 | The following dependencys are required for this script to operate successfully without issues. please ensure you have them started in your resources and working correctly before hand. 6 | 7 | - [cron](https://github.com/ESX-Org/cron) 8 | - [esx_addonaccount](https://github.com/ESX-Org/esx_addonaccount) 9 | - [esx_addoninventory](https://github.com/ESX-Org/esx_addoninventory) 10 | - [esx_datastore](https://github.com/ESX-Org/esx_datastore) 11 | - [esx_inventoryhud 2.3+](https://github.com/Trsak/esx_inventoryhud) 12 | 13 | ## addons that are supported 14 | - [esx_inventoryhud-trunk](https://forum.fivem.net/t/addon-esx-inventory-hud-vehicle-trunk/458152) 15 | # Works with 16 | - [esx_inventoryhud]--modified for shops (https://forum.fivem.net/t/inventoryhud-shops/685775) 17 | ### Features 18 | 19 | -glovebox inventory 20 | 21 | ### Intergrating Inventorys Tutorial 22 | 23 | To enable the inventory hud to work correctly with Motels you will need to add the files from the IHUD folder to the Inventory Hud 24 | and move them to the following folder 25 | 26 | "esx_inventoryhud/client" 27 | 28 | Secondly we need to load these files from the Inventory Hud resource within esx_inventoryhud open the __resource.lua file and add the following lines in the client_scripts section 29 | 30 | ``` 31 | "client/glovebox.lua", 32 | ``` 33 | 34 | The end result would look something similar to 35 | 36 | ``` 37 | client_scripts { 38 | "@es_extended/locale.lua", 39 | "client/main.lua", 40 | "client/trunk.lua", 41 | "client/property.lua", 42 | "client/glovebox.lua", 43 | "client/player.lua", 44 | "locales/cs.lua", 45 | "locales/en.lua", 46 | "locales/fr.lua", 47 | "config.lua" 48 | } 49 | ``` 50 | 51 | We now need to adjust the Javascript files for inventory hud, to allow the loading of the Inventorys successfully 52 | Open esx_inventoryhud/html/js/inventory.js 53 | 54 | ### Search for 55 | 56 | ``` 57 | if (type === "normal") { 58 | $(".info-div").hide(); 59 | } else if (type === "trunk") { 60 | $(".info-div").show(); 61 | } else if (type === "property") { 62 | $(".info-div").hide(); 63 | } else if (type === "player") { 64 | $(".info-div").show(); 65 | } 66 | ``` 67 | 68 | ### And replace with 69 | 70 | ``` 71 | if (type === "normal") { 72 | $(".info-div").hide(); 73 | } else if (type === "trunk") { 74 | $(".info-div").show(); 75 | } else if (type === "property") { 76 | $(".info-div").hide(); 77 | } else if (type === "glovebox") { 78 | $(".info-div").show(); 79 | } else if (type === "player") { 80 | $(".info-div").show(); 81 | } 82 | ``` 83 | 84 | ### Then further down the file search for the following 85 | 86 | ``` 87 | $('#playerInventory').droppable({ 88 | drop: function (event, ui) { 89 | itemData = ui.draggable.data("item"); 90 | itemInventory = ui.draggable.data("inventory"); 91 | 92 | if (type === "trunk" && itemInventory === "second") { 93 | disableInventory(500); 94 | $.post("http://esx_inventoryhud/TakeFromTrunk", JSON.stringify({ 95 | item: itemData, 96 | number: parseInt($("#count").val()) 97 | })); 98 | } else if (type === "property" && itemInventory === "second") { 99 | disableInventory(500); 100 | $.post("http://esx_inventoryhud/TakeFromProperty", JSON.stringify({ 101 | item: itemData, 102 | number: parseInt($("#count").val()) 103 | })); 104 | } else if (type === "player" && itemInventory === "second") { 105 | disableInventory(500); 106 | $.post("http://esx_inventoryhud/TakeFromPlayer", JSON.stringify({ 107 | item: itemData, 108 | number: parseInt($("#count").val()) 109 | })); 110 | } 111 | } 112 | }); 113 | ``` 114 | 115 | ### and replace with 116 | 117 | ``` 118 | $('#playerInventory').droppable({ 119 | drop: function (event, ui) { 120 | itemData = ui.draggable.data("item"); 121 | itemInventory = ui.draggable.data("inventory"); 122 | 123 | if (type === "trunk" && itemInventory === "second") { 124 | disableInventory(500); 125 | $.post("http://esx_inventoryhud/TakeFromTrunk", JSON.stringify({ 126 | item: itemData, 127 | number: parseInt($("#count").val()) 128 | })); 129 | } else if (type === "property" && itemInventory === "second") { 130 | disableInventory(500); 131 | $.post("http://esx_inventoryhud/TakeFromProperty", JSON.stringify({ 132 | item: itemData, 133 | number: parseInt($("#count").val()) 134 | })); 135 | } else if (type === "glovebox" && itemInventory === "second") { 136 | disableInventory(500); 137 | $.post("http://esx_inventoryhud/TakeFromGlovebox", JSON.stringify({ 138 | item: itemData, 139 | number: parseInt($("#count").val()) 140 | })); 141 | } else if (type === "player" && itemInventory === "second") { 142 | disableInventory(500); 143 | $.post("http://esx_inventoryhud/TakeFromPlayer", JSON.stringify({ 144 | item: itemData, 145 | number: parseInt($("#count").val()) 146 | })); 147 | } 148 | } 149 | }); 150 | ``` 151 | 152 | ### A few more lines down search for 153 | 154 | ``` 155 | $('#otherInventory').droppable({ 156 | drop: function (event, ui) { 157 | itemData = ui.draggable.data("item"); 158 | itemInventory = ui.draggable.data("inventory"); 159 | 160 | if (type === "trunk" && itemInventory === "main") { 161 | disableInventory(500); 162 | $.post("http://esx_inventoryhud/PutIntoTrunk", JSON.stringify({ 163 | item: itemData, 164 | number: parseInt($("#count").val()) 165 | })); 166 | } else if (type === "property" && itemInventory === "main") { 167 | disableInventory(500); 168 | $.post("http://esx_inventoryhud/PutIntoProperty", JSON.stringify({ 169 | item: itemData, 170 | number: parseInt($("#count").val()) 171 | })); 172 | } else if (type === "player" && itemInventory === "main") { 173 | disableInventory(500); 174 | $.post("http://esx_inventoryhud/PutIntoPlayer", JSON.stringify({ 175 | item: itemData, 176 | number: parseInt($("#count").val()) 177 | })); 178 | } 179 | } 180 | }); 181 | ``` 182 | 183 | ### And replace with 184 | 185 | $('#otherInventory').droppable({ 186 | drop: function (event, ui) { 187 | itemData = ui.draggable.data("item"); 188 | itemInventory = ui.draggable.data("inventory"); 189 | 190 | if (type === "trunk" && itemInventory === "main") { 191 | disableInventory(500); 192 | $.post("http://esx_inventoryhud/PutIntoTrunk", JSON.stringify({ 193 | item: itemData, 194 | number: parseInt($("#count").val()) 195 | })); 196 | } else if (type === "property" && itemInventory === "main") { 197 | disableInventory(500); 198 | $.post("http://esx_inventoryhud/PutIntoProperty", JSON.stringify({ 199 | item: itemData, 200 | number: parseInt($("#count").val()) 201 | })); 202 | } else if (type === "glovebox" && itemInventory === "main") { 203 | disableInventory(500); 204 | $.post("http://esx_inventoryhud/PutIntoGlovebox", JSON.stringify({ 205 | item: itemData, 206 | number: parseInt($("#count").val()) 207 | })); 208 | } else if (type === "player" && itemInventory === "main") { 209 | disableInventory(500); 210 | $.post("http://esx_inventoryhud/PutIntoPlayer", JSON.stringify({ 211 | item: itemData, 212 | number: parseInt($("#count").val()) 213 | })); 214 | } 215 | } 216 | }); 217 | ``` 218 | 219 | In your server.cfg file 220 | 221 | ``` 222 | start esx_inventoryhud_glovebox 223 | ``` 224 | 225 | And restart your server, you should then be able to use the resource 226 | -------------------------------------------------------------------------------- /server/esx_glovebox-sv.lua: -------------------------------------------------------------------------------- 1 | ESX = nil 2 | local arrayWeight = Config.localWeight 3 | local VehicleList = {} 4 | local VehicleInventory = {} 5 | 6 | TriggerEvent( 7 | "esx:getSharedObject", 8 | function(obj) 9 | ESX = obj 10 | end 11 | ) 12 | 13 | AddEventHandler( 14 | "onMySQLReady", 15 | function() 16 | MySQL.Async.execute("DELETE FROM `glovebox_inventory` WHERE `owned` = 0", {}) 17 | end 18 | ) 19 | 20 | RegisterServerEvent("esx_glovebox_inventory:getOwnedVehicle") 21 | AddEventHandler( 22 | "esx_glovebox_inventory:getOwnedVehicle", 23 | function() 24 | local vehicules = {} 25 | local _source = source 26 | local xPlayer = ESX.GetPlayerFromId(_source) 27 | MySQL.Async.fetchAll( 28 | "SELECT * FROM owned_vehicles WHERE owner = @owner", 29 | { 30 | ["@owner"] = xPlayer.identifier 31 | }, 32 | function(result) 33 | if result ~= nil and #result > 0 then 34 | for _, v in pairs(result) do 35 | local vehicle = json.decode(v.vehicle) 36 | table.insert(vehicules, {plate = vehicle.plate}) 37 | end 38 | end 39 | TriggerClientEvent("esx_glovebox_inventory:setOwnedVehicle", _source, vehicules) 40 | end 41 | ) 42 | end 43 | ) 44 | 45 | function getItemWeight(item) 46 | local weight = 0 47 | local itemWeight = 0 48 | if item ~= nil then 49 | itemWeight = Config.DefaultWeight 50 | if arrayWeight[item] ~= nil then 51 | itemWeight = arrayWeight[item] 52 | end 53 | end 54 | return itemWeight 55 | end 56 | 57 | function getInventoryWeight(inventory) 58 | local weight = 0 59 | local itemWeight = 0 60 | if inventory ~= nil then 61 | for i = 1, #inventory, 1 do 62 | if inventory[i] ~= nil then 63 | itemWeight = Config.DefaultWeight 64 | if arrayWeight[inventory[i].name] ~= nil then 65 | itemWeight = arrayWeight[inventory[i].name] 66 | end 67 | weight = weight + (itemWeight * (inventory[i].count or 1)) 68 | end 69 | end 70 | end 71 | return weight 72 | end 73 | 74 | function getTotalInventoryWeight(plate) 75 | local total 76 | TriggerEvent( 77 | "esx_glovebox:getSharedDataStore", 78 | plate, 79 | function(store) 80 | local W_weapons = getInventoryWeight(store.get("weapons") or {}) 81 | local W_coffres = getInventoryWeight(store.get("coffres") or {}) 82 | local W_blackMoney = 0 83 | local blackAccount = (store.get("black_money")) or 0 84 | if blackAccount ~= 0 then 85 | W_blackMoney = blackAccount[1].amount / 10 86 | end 87 | total = W_weapons + W_coffres + W_blackMoney 88 | end 89 | ) 90 | return total 91 | end 92 | 93 | ESX.RegisterServerCallback( 94 | "esx_glovebox:getInventoryV", 95 | function(source, cb, plate) 96 | TriggerEvent( 97 | "esx_glovebox:getSharedDataStore", 98 | plate, 99 | function(store) 100 | local blackMoney = 0 101 | local items = {} 102 | local weapons = {} 103 | weapons = (store.get("weapons") or {}) 104 | 105 | local blackAccount = (store.get("black_money")) or 0 106 | if blackAccount ~= 0 then 107 | blackMoney = blackAccount[1].amount 108 | end 109 | 110 | local coffres = (store.get("coffres") or {}) 111 | for i = 1, #coffres, 1 do 112 | table.insert(items, {name = coffres[i].name, count = coffres[i].count, label = ESX.GetItemLabel(coffres[i].name)}) 113 | end 114 | 115 | local weight = getTotalInventoryWeight(plate) 116 | cb( 117 | { 118 | blackMoney = blackMoney, 119 | items = items, 120 | weapons = weapons, 121 | weight = weight 122 | } 123 | ) 124 | end 125 | ) 126 | end 127 | ) 128 | 129 | RegisterServerEvent("esx_glovebox:getItem") 130 | AddEventHandler( 131 | "esx_glovebox:getItem", 132 | function(plate, type, item, count, max, owned) 133 | local _source = source 134 | local xPlayer = ESX.GetPlayerFromId(_source) 135 | 136 | if type == "item_standard" then 137 | local targetItem = xPlayer.getInventoryItem(item) 138 | if targetItem.limit == -1 or ((targetItem.count + count) <= targetItem.limit) then 139 | TriggerEvent( 140 | "esx_glovebox:getSharedDataStore", 141 | plate, 142 | function(store) 143 | local coffres = (store.get("coffres") or {}) 144 | for i = 1, #coffres, 1 do 145 | if coffres[i].name == item then 146 | if (coffres[i].count >= count and count > 0) then 147 | xPlayer.addInventoryItem(item, count) 148 | if (coffres[i].count - count) == 0 then 149 | table.remove(coffres, i) 150 | else 151 | coffres[i].count = coffres[i].count - count 152 | end 153 | 154 | break 155 | else 156 | TriggerClientEvent( 157 | "pNotify:SendNotification", 158 | _source, 159 | { 160 | text = _U("invalid_quantity"), 161 | type = "error", 162 | queue = "glovebox", 163 | timeout = 3000, 164 | layout = "bottomCenter" 165 | } 166 | ) 167 | end 168 | end 169 | end 170 | 171 | store.set("coffres", coffres) 172 | 173 | local blackMoney = 0 174 | local items = {} 175 | local weapons = {} 176 | weapons = (store.get("weapons") or {}) 177 | 178 | local blackAccount = (store.get("black_money")) or 0 179 | if blackAccount ~= 0 then 180 | blackMoney = blackAccount[1].amount 181 | end 182 | 183 | local coffres = (store.get("coffres") or {}) 184 | for i = 1, #coffres, 1 do 185 | table.insert(items, {name = coffres[i].name, count = coffres[i].count, label = ESX.GetItemLabel(coffres[i].name)}) 186 | end 187 | 188 | local weight = getTotalInventoryWeight(plate) 189 | 190 | text = _U("glovebox_info", plate, (weight / 1000), (max / 1000)) 191 | data = {plate = plate, max = max, myVeh = owned, text = text} 192 | TriggerClientEvent("esx_inventoryhud:refreshGloveboxInventory", _source, data, blackMoney, items, weapons) 193 | end 194 | ) 195 | else 196 | TriggerClientEvent( 197 | "pNotify:SendNotification", 198 | _source, 199 | { 200 | text = _U("player_inv_no_space"), 201 | type = "error", 202 | queue = "glovebox", 203 | timeout = 3000, 204 | layout = "bottomCenter" 205 | } 206 | ) 207 | end 208 | end 209 | 210 | if type == "item_account" then 211 | TriggerEvent( 212 | "esx_glovebox:getSharedDataStore", 213 | plate, 214 | function(store) 215 | local blackMoney = store.get("black_money") 216 | if (blackMoney[1].amount >= count and count > 0) then 217 | blackMoney[1].amount = blackMoney[1].amount - count 218 | store.set("black_money", blackMoney) 219 | xPlayer.addAccountMoney(item, count) 220 | 221 | local blackMoney = 0 222 | local items = {} 223 | local weapons = {} 224 | weapons = (store.get("weapons") or {}) 225 | 226 | local blackAccount = (store.get("black_money")) or 0 227 | if blackAccount ~= 0 then 228 | blackMoney = blackAccount[1].amount 229 | end 230 | 231 | local coffres = (store.get("coffres") or {}) 232 | for i = 1, #coffres, 1 do 233 | table.insert(items, {name = coffres[i].name, count = coffres[i].count, label = ESX.GetItemLabel(coffres[i].name)}) 234 | end 235 | 236 | local weight = getTotalInventoryWeight(plate) 237 | 238 | text = _U("glovebox_info", plate, (weight / 1000), (max / 1000)) 239 | data = {plate = plate, max = max, myVeh = owned, text = text} 240 | TriggerClientEvent("esx_inventoryhud:refreshGloveboxInventory", _source, data, blackMoney, items, weapons) 241 | else 242 | TriggerClientEvent( 243 | "pNotify:SendNotification", 244 | _source, 245 | { 246 | text = _U("invalid_amount"), 247 | type = "error", 248 | queue = "glovebox", 249 | timeout = 3000, 250 | layout = "bottomCenter" 251 | } 252 | ) 253 | end 254 | end 255 | ) 256 | end 257 | 258 | if type == "item_weapon" then 259 | TriggerEvent( 260 | "esx_glovebox:getSharedDataStore", 261 | plate, 262 | function(store) 263 | local storeWeapons = store.get("weapons") 264 | 265 | if storeWeapons == nil then 266 | storeWeapons = {} 267 | end 268 | 269 | local weaponName = nil 270 | local ammo = nil 271 | 272 | for i = 1, #storeWeapons, 1 do 273 | if storeWeapons[i].name == item then 274 | weaponName = storeWeapons[i].name 275 | ammo = storeWeapons[i].ammo 276 | 277 | table.remove(storeWeapons, i) 278 | 279 | break 280 | end 281 | end 282 | 283 | store.set("weapons", storeWeapons) 284 | 285 | xPlayer.addWeapon(weaponName, ammo) 286 | 287 | local blackMoney = 0 288 | local items = {} 289 | local weapons = {} 290 | weapons = (store.get("weapons") or {}) 291 | 292 | local blackAccount = (store.get("black_money")) or 0 293 | if blackAccount ~= 0 then 294 | blackMoney = blackAccount[1].amount 295 | end 296 | 297 | local coffres = (store.get("coffres") or {}) 298 | for i = 1, #coffres, 1 do 299 | table.insert(items, {name = coffres[i].name, count = coffres[i].count, label = ESX.GetItemLabel(coffres[i].name)}) 300 | end 301 | 302 | local weight = getTotalInventoryWeight(plate) 303 | 304 | text = _U("glovebox_info", plate, (weight / 1000), (max / 1000)) 305 | data = {plate = plate, max = max, myVeh = owned, text = text} 306 | TriggerClientEvent("esx_inventoryhud:refreshGloveboxInventory", _source, data, blackMoney, items, weapons) 307 | end 308 | ) 309 | end 310 | end 311 | ) 312 | 313 | RegisterServerEvent("esx_glovebox:putItem") 314 | AddEventHandler( 315 | "esx_glovebox:putItem", 316 | function(plate, type, item, count, max, owned, label) 317 | local _source = source 318 | local xPlayer = ESX.GetPlayerFromId(_source) 319 | local xPlayerOwner = ESX.GetPlayerFromIdentifier(owner) 320 | 321 | if type == "item_standard" then 322 | local playerItemCount = xPlayer.getInventoryItem(item).count 323 | 324 | if (playerItemCount >= count and count > 0) then 325 | TriggerEvent( 326 | "esx_glovebox:getSharedDataStore", 327 | plate, 328 | function(store) 329 | local found = false 330 | local coffres = (store.get("coffres") or {}) 331 | 332 | for i = 1, #coffres, 1 do 333 | if coffres[i].name == item then 334 | coffres[i].count = coffres[i].count + count 335 | found = true 336 | end 337 | end 338 | if not found then 339 | table.insert( 340 | coffres, 341 | { 342 | name = item, 343 | count = count 344 | } 345 | ) 346 | end 347 | if (getTotalInventoryWeight(plate) + (getItemWeight(item) * count)) > max then 348 | TriggerClientEvent( 349 | "pNotify:SendNotification", 350 | _source, 351 | { 352 | text = _U("insufficient_space"), 353 | type = "error", 354 | queue = "glovebox", 355 | timeout = 3000, 356 | layout = "bottomCenter" 357 | } 358 | ) 359 | else 360 | -- Checks passed, storing the item. 361 | store.set("coffres", coffres) 362 | xPlayer.removeInventoryItem(item, count) 363 | 364 | MySQL.Async.execute( 365 | "UPDATE glovebox_inventory SET owned = @owned WHERE plate = @plate", 366 | { 367 | ["@plate"] = plate, 368 | ["@owned"] = owned 369 | } 370 | ) 371 | end 372 | end 373 | ) 374 | else 375 | TriggerClientEvent( 376 | "pNotify:SendNotification", 377 | _source, 378 | { 379 | text = _U("invalid_quantity"), 380 | type = "error", 381 | queue = "glovebox", 382 | timeout = 3000, 383 | layout = "bottomCenter" 384 | } 385 | ) 386 | end 387 | end 388 | 389 | if type == "item_account" then 390 | local playerAccountMoney = xPlayer.getAccount(item).money 391 | 392 | if (playerAccountMoney >= count and count > 0) then 393 | TriggerEvent( 394 | "esx_glovebox:getSharedDataStore", 395 | plate, 396 | function(store) 397 | local blackMoney = (store.get("black_money") or nil) 398 | if blackMoney ~= nil then 399 | blackMoney[1].amount = blackMoney[1].amount + count 400 | else 401 | blackMoney = {} 402 | table.insert(blackMoney, {amount = count}) 403 | end 404 | 405 | if (getTotalInventoryWeight(plate) + blackMoney[1].amount / 10) > max then 406 | TriggerClientEvent( 407 | "pNotify:SendNotification", 408 | _source, 409 | { 410 | text = _U("insufficient_space"), 411 | type = "error", 412 | queue = "glovebox", 413 | timeout = 3000, 414 | layout = "bottomCenter" 415 | } 416 | ) 417 | else 418 | -- Checks passed. Storing the item. 419 | xPlayer.removeAccountMoney(item, count) 420 | store.set("black_money", blackMoney) 421 | 422 | MySQL.Async.execute( 423 | "UPDATE glovebox_inventory SET owned = @owned WHERE plate = @plate", 424 | { 425 | ["@plate"] = plate, 426 | ["@owned"] = owned 427 | } 428 | ) 429 | end 430 | end 431 | ) 432 | else 433 | TriggerClientEvent( 434 | "pNotify:SendNotification", 435 | _source, 436 | { 437 | text = _U("invalid_amount"), 438 | type = "error", 439 | queue = "glovebox", 440 | timeout = 3000, 441 | layout = "bottomCenter" 442 | } 443 | ) 444 | end 445 | end 446 | 447 | if type == "item_weapon" then 448 | TriggerEvent( 449 | "esx_glovebox:getSharedDataStore", 450 | plate, 451 | function(store) 452 | local storeWeapons = store.get("weapons") 453 | 454 | if storeWeapons == nil then 455 | storeWeapons = {} 456 | end 457 | 458 | table.insert( 459 | storeWeapons, 460 | { 461 | name = item, 462 | label = label, 463 | ammo = count 464 | } 465 | ) 466 | if (getTotalInventoryWeight(plate) + (getItemWeight(item))) > max then 467 | TriggerClientEvent( 468 | "pNotify:SendNotification", 469 | _source, 470 | { 471 | text = _U("invalid_amount"), 472 | type = "error", 473 | queue = "glovebox", 474 | timeout = 3000, 475 | layout = "bottomCenter" 476 | } 477 | ) 478 | else 479 | store.set("weapons", storeWeapons) 480 | xPlayer.removeWeapon(item) 481 | 482 | MySQL.Async.execute( 483 | "UPDATE glovebox_inventory SET owned = @owned WHERE plate = @plate", 484 | { 485 | ["@plate"] = plate, 486 | ["@owned"] = owned 487 | } 488 | ) 489 | end 490 | end 491 | ) 492 | end 493 | 494 | TriggerEvent( 495 | "esx_glovebox:getSharedDataStore", 496 | plate, 497 | function(store) 498 | local blackMoney = 0 499 | local items = {} 500 | local weapons = {} 501 | weapons = (store.get("weapons") or {}) 502 | 503 | local blackAccount = (store.get("black_money")) or 0 504 | if blackAccount ~= 0 then 505 | blackMoney = blackAccount[1].amount 506 | end 507 | 508 | local coffres = (store.get("coffres") or {}) 509 | for i = 1, #coffres, 1 do 510 | table.insert(items, {name = coffres[i].name, count = coffres[i].count, label = ESX.GetItemLabel(coffres[i].name)}) 511 | end 512 | 513 | local weight = getTotalInventoryWeight(plate) 514 | 515 | text = _U("glovebox_info", plate, (weight / 1000), (max / 1000)) 516 | data = {plate = plate, max = max, myVeh = owned, text = text} 517 | TriggerClientEvent("esx_inventoryhud:refreshGloveboxInventory", _source, data, blackMoney, items, weapons) 518 | end 519 | ) 520 | end 521 | ) 522 | 523 | ESX.RegisterServerCallback( 524 | "esx_glovebox:getPlayerInventory", 525 | function(source, cb) 526 | local xPlayer = ESX.GetPlayerFromId(source) 527 | local blackMoney = xPlayer.getAccount("black_money").money 528 | local items = xPlayer.inventory 529 | 530 | cb( 531 | { 532 | blackMoney = blackMoney, 533 | items = items 534 | } 535 | ) 536 | end 537 | ) 538 | 539 | function all_trim(s) 540 | if s then 541 | return s:match "^%s*(.*)":match "(.-)%s*$" 542 | else 543 | return "noTagProvided" 544 | end 545 | end 546 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------