├── .gitattributes ├── .gitignore ├── Binaries └── Alpha v01 │ └── Windows │ ├── Minecraft Clone.exe │ ├── Resources │ ├── 128x128_sheet.png │ ├── 64x64_sheet.png │ ├── Branding │ │ ├── logo.png │ │ └── menu_blur.png │ ├── Fonts │ │ ├── 16x16.png │ │ ├── Pixellari.ttf │ │ └── arcade.TTF │ ├── Maps │ │ └── CloudMap.png │ ├── Project Files │ │ ├── 64x64_sheet.aseprite │ │ ├── Atlas.ase │ │ ├── Atlas32x32.ase │ │ ├── HighDefAtlas.ase │ │ ├── crossheir.ase │ │ ├── font.aseprite │ │ ├── grass.aseprite │ │ └── models.aseprite │ ├── Skybox │ │ ├── back.bmp │ │ ├── bottom.bmp │ │ ├── credits.txt │ │ ├── front.bmp │ │ ├── left.bmp │ │ ├── right.bmp │ │ └── top.bmp │ ├── Sounds │ │ ├── cloth1.ogg │ │ ├── cloth2.ogg │ │ ├── dirt.ogg │ │ ├── grass1.ogg │ │ ├── grass2.ogg │ │ ├── gravel1.ogg │ │ ├── gravel2.ogg │ │ ├── sand1.ogg │ │ ├── sand2.ogg │ │ ├── stone1.ogg │ │ ├── stone2.ogg │ │ ├── wet_grass2.ogg │ │ ├── wood1.ogg │ │ └── wood2.ogg │ └── crosshair.png │ ├── Shaders │ ├── 2DElementShaderFrag.glsl │ ├── 2DElementShaderVert.glsl │ ├── BlockRendererFrag.glsl │ ├── BlockRendererVertex.glsl │ ├── CloudFrag.glsl │ ├── CloudVert.glsl │ ├── CubeRendererFrag.glsl │ ├── CubeRendererVert.glsl │ ├── LightingFrag.glsl │ ├── LightingVert.glsl │ ├── ModelRendererFrag.glsl │ ├── ModelRendererVertex.glsl │ ├── Old │ │ ├── CloudShaderFrag.glsl │ │ └── CloudShaderVert.glsl │ ├── ParticleFrag.glsl │ ├── ParticleVert.glsl │ ├── SkyboxFrag.glsl │ ├── SkyboxVertex.glsl │ └── UI │ │ ├── UIElementFrag.glsl │ │ ├── UIElementVert.glsl │ │ ├── UITextFrag.glsl │ │ └── UITextVert.glsl │ ├── ikpFlac.dll │ ├── ikpMP3.dll │ └── irrKlang.dll ├── CMakeLists.txt ├── Docs └── Todo.txt ├── LICENSE ├── Patches └── Linux │ ├── credits.txt │ └── linux.patch ├── Premake ├── LICENSE.txt └── premake5.exe ├── README.md ├── Ref ├── Readme.txt └── Voxel Traversal Algorithm.pdf ├── Screenshots ├── gen-1.png ├── gen-2.png ├── light-1.jpg ├── light-2.png ├── light-3.jpg ├── logo.png └── menu.png ├── Source ├── CMakeLists.txt ├── Core │ ├── Application │ │ ├── Application.cpp │ │ ├── Application.h │ │ ├── EventStructs.h │ │ ├── Events.cpp │ │ ├── Events.h │ │ ├── PlatformSpecific.cpp │ │ └── PlatformSpecific.h │ ├── Audio │ │ └── Audio.h │ ├── Block.cpp │ ├── Block.h │ ├── BlockDatabase.cpp │ ├── BlockDatabase.h │ ├── Camera.cpp │ ├── Camera.h │ ├── Chunk.cpp │ ├── Chunk.h │ ├── ChunkMesh.cpp │ ├── ChunkMesh.h │ ├── Clouds │ │ ├── Cloud.cpp │ │ └── Cloud.h │ ├── CubeRenderer.cpp │ ├── CubeRenderer.h │ ├── Dependencies │ │ ├── GLEW │ │ │ ├── doc │ │ │ │ ├── advanced.html │ │ │ │ ├── basic.html │ │ │ │ ├── build.html │ │ │ │ ├── credits.html │ │ │ │ ├── github.png │ │ │ │ ├── glew.css │ │ │ │ ├── glew.html │ │ │ │ ├── glew.png │ │ │ │ ├── glew.txt │ │ │ │ ├── glxew.html │ │ │ │ ├── gpl.txt │ │ │ │ ├── index.html │ │ │ │ ├── install.html │ │ │ │ ├── khronos.txt │ │ │ │ ├── log.html │ │ │ │ ├── mesa.txt │ │ │ │ ├── new.png │ │ │ │ ├── ogl_sm.jpg │ │ │ │ ├── travis.png │ │ │ │ └── wglew.html │ │ │ ├── include │ │ │ │ └── GL │ │ │ │ │ ├── eglew.h │ │ │ │ │ ├── glew.h │ │ │ │ │ ├── glxew.h │ │ │ │ │ └── wglew.h │ │ │ └── lib │ │ │ │ ├── 64bit │ │ │ │ ├── glew32.lib │ │ │ │ └── glew32s.lib │ │ │ │ ├── glew32.lib │ │ │ │ └── glew32s.lib │ │ ├── GLFW │ │ │ ├── include │ │ │ │ ├── glfw3.h │ │ │ │ └── glfw3native.h │ │ │ └── lib │ │ │ │ ├── 64bit │ │ │ │ └── glfw3.lib │ │ │ │ └── glfw3.lib │ │ ├── glm │ │ │ └── glm │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── common.hpp │ │ │ │ ├── detail │ │ │ │ ├── _features.hpp │ │ │ │ ├── _fixes.hpp │ │ │ │ ├── _noise.hpp │ │ │ │ ├── _swizzle.hpp │ │ │ │ ├── _swizzle_func.hpp │ │ │ │ ├── _vectorize.hpp │ │ │ │ ├── dummy.cpp │ │ │ │ ├── func_common.hpp │ │ │ │ ├── func_common.inl │ │ │ │ ├── func_common_simd.inl │ │ │ │ ├── func_exponential.hpp │ │ │ │ ├── func_exponential.inl │ │ │ │ ├── func_exponential_simd.inl │ │ │ │ ├── func_geometric.hpp │ │ │ │ ├── func_geometric.inl │ │ │ │ ├── func_geometric_simd.inl │ │ │ │ ├── func_integer.hpp │ │ │ │ ├── func_integer.inl │ │ │ │ ├── func_integer_simd.inl │ │ │ │ ├── func_matrix.hpp │ │ │ │ ├── func_matrix.inl │ │ │ │ ├── func_matrix_simd.inl │ │ │ │ ├── func_packing.hpp │ │ │ │ ├── func_packing.inl │ │ │ │ ├── func_packing_simd.inl │ │ │ │ ├── func_trigonometric.hpp │ │ │ │ ├── func_trigonometric.inl │ │ │ │ ├── func_trigonometric_simd.inl │ │ │ │ ├── func_vector_relational.hpp │ │ │ │ ├── func_vector_relational.inl │ │ │ │ ├── func_vector_relational_simd.inl │ │ │ │ ├── glm.cpp │ │ │ │ ├── precision.hpp │ │ │ │ ├── setup.hpp │ │ │ │ ├── type_float.hpp │ │ │ │ ├── type_gentype.hpp │ │ │ │ ├── type_gentype.inl │ │ │ │ ├── type_half.hpp │ │ │ │ ├── type_half.inl │ │ │ │ ├── type_int.hpp │ │ │ │ ├── type_mat.hpp │ │ │ │ ├── type_mat.inl │ │ │ │ ├── type_mat2x2.hpp │ │ │ │ ├── type_mat2x2.inl │ │ │ │ ├── type_mat2x3.hpp │ │ │ │ ├── type_mat2x3.inl │ │ │ │ ├── type_mat2x4.hpp │ │ │ │ ├── type_mat2x4.inl │ │ │ │ ├── type_mat3x2.hpp │ │ │ │ ├── type_mat3x2.inl │ │ │ │ ├── type_mat3x3.hpp │ │ │ │ ├── type_mat3x3.inl │ │ │ │ ├── type_mat3x4.hpp │ │ │ │ ├── type_mat3x4.inl │ │ │ │ ├── type_mat4x2.hpp │ │ │ │ ├── type_mat4x2.inl │ │ │ │ ├── type_mat4x3.hpp │ │ │ │ ├── type_mat4x3.inl │ │ │ │ ├── type_mat4x4.hpp │ │ │ │ ├── type_mat4x4.inl │ │ │ │ ├── type_mat4x4_simd.inl │ │ │ │ ├── type_vec.hpp │ │ │ │ ├── type_vec.inl │ │ │ │ ├── type_vec1.hpp │ │ │ │ ├── type_vec1.inl │ │ │ │ ├── type_vec2.hpp │ │ │ │ ├── type_vec2.inl │ │ │ │ ├── type_vec3.hpp │ │ │ │ ├── type_vec3.inl │ │ │ │ ├── type_vec4.hpp │ │ │ │ ├── type_vec4.inl │ │ │ │ └── type_vec4_simd.inl │ │ │ │ ├── exponential.hpp │ │ │ │ ├── ext.hpp │ │ │ │ ├── fwd.hpp │ │ │ │ ├── geometric.hpp │ │ │ │ ├── glm.hpp │ │ │ │ ├── gtc │ │ │ │ ├── bitfield.hpp │ │ │ │ ├── bitfield.inl │ │ │ │ ├── color_encoding.inl │ │ │ │ ├── color_space.hpp │ │ │ │ ├── color_space.inl │ │ │ │ ├── constants.hpp │ │ │ │ ├── constants.inl │ │ │ │ ├── epsilon.hpp │ │ │ │ ├── epsilon.inl │ │ │ │ ├── functions.hpp │ │ │ │ ├── functions.inl │ │ │ │ ├── integer.hpp │ │ │ │ ├── integer.inl │ │ │ │ ├── matrix_access.hpp │ │ │ │ ├── matrix_access.inl │ │ │ │ ├── matrix_integer.hpp │ │ │ │ ├── matrix_inverse.hpp │ │ │ │ ├── matrix_inverse.inl │ │ │ │ ├── matrix_transform.hpp │ │ │ │ ├── matrix_transform.inl │ │ │ │ ├── noise.hpp │ │ │ │ ├── noise.inl │ │ │ │ ├── packing.hpp │ │ │ │ ├── packing.inl │ │ │ │ ├── quaternion.hpp │ │ │ │ ├── quaternion.inl │ │ │ │ ├── quaternion_simd.inl │ │ │ │ ├── random.hpp │ │ │ │ ├── random.inl │ │ │ │ ├── reciprocal.hpp │ │ │ │ ├── reciprocal.inl │ │ │ │ ├── round.hpp │ │ │ │ ├── round.inl │ │ │ │ ├── type_aligned.hpp │ │ │ │ ├── type_precision.hpp │ │ │ │ ├── type_precision.inl │ │ │ │ ├── type_ptr.hpp │ │ │ │ ├── type_ptr.inl │ │ │ │ ├── ulp.hpp │ │ │ │ ├── ulp.inl │ │ │ │ ├── vec1.hpp │ │ │ │ └── vec1.inl │ │ │ │ ├── gtx │ │ │ │ ├── associated_min_max.hpp │ │ │ │ ├── associated_min_max.inl │ │ │ │ ├── bit.hpp │ │ │ │ ├── bit.inl │ │ │ │ ├── closest_point.hpp │ │ │ │ ├── closest_point.inl │ │ │ │ ├── color_space.hpp │ │ │ │ ├── color_space.inl │ │ │ │ ├── color_space_YCoCg.hpp │ │ │ │ ├── color_space_YCoCg.inl │ │ │ │ ├── common.hpp │ │ │ │ ├── common.inl │ │ │ │ ├── compatibility.hpp │ │ │ │ ├── compatibility.inl │ │ │ │ ├── component_wise.hpp │ │ │ │ ├── component_wise.inl │ │ │ │ ├── dual_quaternion.hpp │ │ │ │ ├── dual_quaternion.inl │ │ │ │ ├── euler_angles.hpp │ │ │ │ ├── euler_angles.inl │ │ │ │ ├── extend.hpp │ │ │ │ ├── extend.inl │ │ │ │ ├── extended_min_max.hpp │ │ │ │ ├── extended_min_max.inl │ │ │ │ ├── fast_exponential.hpp │ │ │ │ ├── fast_exponential.inl │ │ │ │ ├── fast_square_root.hpp │ │ │ │ ├── fast_square_root.inl │ │ │ │ ├── fast_trigonometry.hpp │ │ │ │ ├── fast_trigonometry.inl │ │ │ │ ├── float_notmalize.inl │ │ │ │ ├── gradient_paint.hpp │ │ │ │ ├── gradient_paint.inl │ │ │ │ ├── handed_coordinate_space.hpp │ │ │ │ ├── handed_coordinate_space.inl │ │ │ │ ├── hash.hpp │ │ │ │ ├── hash.inl │ │ │ │ ├── integer.hpp │ │ │ │ ├── integer.inl │ │ │ │ ├── intersect.hpp │ │ │ │ ├── intersect.inl │ │ │ │ ├── io.hpp │ │ │ │ ├── io.inl │ │ │ │ ├── log_base.hpp │ │ │ │ ├── log_base.inl │ │ │ │ ├── matrix_cross_product.hpp │ │ │ │ ├── matrix_cross_product.inl │ │ │ │ ├── matrix_decompose.hpp │ │ │ │ ├── matrix_decompose.inl │ │ │ │ ├── matrix_interpolation.hpp │ │ │ │ ├── matrix_interpolation.inl │ │ │ │ ├── matrix_major_storage.hpp │ │ │ │ ├── matrix_major_storage.inl │ │ │ │ ├── matrix_operation.hpp │ │ │ │ ├── matrix_operation.inl │ │ │ │ ├── matrix_query.hpp │ │ │ │ ├── matrix_query.inl │ │ │ │ ├── matrix_transform_2d.hpp │ │ │ │ ├── matrix_transform_2d.inl │ │ │ │ ├── mixed_product.hpp │ │ │ │ ├── mixed_product.inl │ │ │ │ ├── norm.hpp │ │ │ │ ├── norm.inl │ │ │ │ ├── normal.hpp │ │ │ │ ├── normal.inl │ │ │ │ ├── normalize_dot.hpp │ │ │ │ ├── normalize_dot.inl │ │ │ │ ├── number_precision.hpp │ │ │ │ ├── number_precision.inl │ │ │ │ ├── optimum_pow.hpp │ │ │ │ ├── optimum_pow.inl │ │ │ │ ├── orthonormalize.hpp │ │ │ │ ├── orthonormalize.inl │ │ │ │ ├── perpendicular.hpp │ │ │ │ ├── perpendicular.inl │ │ │ │ ├── polar_coordinates.hpp │ │ │ │ ├── polar_coordinates.inl │ │ │ │ ├── projection.hpp │ │ │ │ ├── projection.inl │ │ │ │ ├── quaternion.hpp │ │ │ │ ├── quaternion.inl │ │ │ │ ├── range.hpp │ │ │ │ ├── raw_data.hpp │ │ │ │ ├── raw_data.inl │ │ │ │ ├── rotate_normalized_axis.hpp │ │ │ │ ├── rotate_normalized_axis.inl │ │ │ │ ├── rotate_vector.hpp │ │ │ │ ├── rotate_vector.inl │ │ │ │ ├── scalar_multiplication.hpp │ │ │ │ ├── scalar_relational.hpp │ │ │ │ ├── scalar_relational.inl │ │ │ │ ├── spline.hpp │ │ │ │ ├── spline.inl │ │ │ │ ├── std_based_type.hpp │ │ │ │ ├── std_based_type.inl │ │ │ │ ├── string_cast.hpp │ │ │ │ ├── string_cast.inl │ │ │ │ ├── transform.hpp │ │ │ │ ├── transform.inl │ │ │ │ ├── transform2.hpp │ │ │ │ ├── transform2.inl │ │ │ │ ├── type_aligned.hpp │ │ │ │ ├── type_aligned.inl │ │ │ │ ├── type_trait.hpp │ │ │ │ ├── type_trait.inl │ │ │ │ ├── vector_angle.hpp │ │ │ │ ├── vector_angle.inl │ │ │ │ ├── vector_query.hpp │ │ │ │ ├── vector_query.inl │ │ │ │ ├── wrap.hpp │ │ │ │ └── wrap.inl │ │ │ │ ├── integer.hpp │ │ │ │ ├── mat2x2.hpp │ │ │ │ ├── mat2x3.hpp │ │ │ │ ├── mat2x4.hpp │ │ │ │ ├── mat3x2.hpp │ │ │ │ ├── mat3x3.hpp │ │ │ │ ├── mat3x4.hpp │ │ │ │ ├── mat4x2.hpp │ │ │ │ ├── mat4x3.hpp │ │ │ │ ├── mat4x4.hpp │ │ │ │ ├── matrix.hpp │ │ │ │ ├── packing.hpp │ │ │ │ ├── simd │ │ │ │ ├── common.h │ │ │ │ ├── exponential.h │ │ │ │ ├── geometric.h │ │ │ │ ├── integer.h │ │ │ │ ├── matrix.h │ │ │ │ ├── packing.h │ │ │ │ ├── platform.h │ │ │ │ ├── trigonometric.h │ │ │ │ └── vector_relational.h │ │ │ │ ├── trigonometric.hpp │ │ │ │ ├── vec2.hpp │ │ │ │ ├── vec3.hpp │ │ │ │ ├── vec4.hpp │ │ │ │ └── vector_relational.hpp │ │ ├── imgui │ │ │ ├── imconfig.h │ │ │ ├── imgui.cpp │ │ │ ├── imgui.h │ │ │ ├── imgui_demo.cpp │ │ │ ├── imgui_draw.cpp │ │ │ ├── imgui_impl_glfw.cpp │ │ │ ├── imgui_impl_glfw.h │ │ │ ├── imgui_impl_opengl3.cpp │ │ │ ├── imgui_impl_opengl3.h │ │ │ ├── imgui_internal.h │ │ │ ├── imgui_widgets.cpp │ │ │ ├── imstb_rectpack.h │ │ │ ├── imstb_textedit.h │ │ │ ├── imstb_truetype.h │ │ │ └── main.cpp │ │ └── irrklang │ │ │ ├── include │ │ │ ├── ik_ESoundEngineOptions.h │ │ │ ├── ik_ESoundOutputDrivers.h │ │ │ ├── ik_EStreamModes.h │ │ │ ├── ik_IAudioRecorder.h │ │ │ ├── ik_IAudioStream.h │ │ │ ├── ik_IAudioStreamLoader.h │ │ │ ├── ik_IFileFactory.h │ │ │ ├── ik_IFileReader.h │ │ │ ├── ik_IRefCounted.h │ │ │ ├── ik_ISound.h │ │ │ ├── ik_ISoundDeviceList.h │ │ │ ├── ik_ISoundEffectControl.h │ │ │ ├── ik_ISoundEngine.h │ │ │ ├── ik_ISoundMixedOutputReceiver.h │ │ │ ├── ik_ISoundSource.h │ │ │ ├── ik_ISoundStopEventReceiver.h │ │ │ ├── ik_IVirtualRefCounted.h │ │ │ ├── ik_SAudioStreamFormat.h │ │ │ ├── ik_irrKlangTypes.h │ │ │ ├── ik_vec3d.h │ │ │ └── irrKlang.h │ │ │ └── lib │ │ │ ├── irrKlang.exp │ │ │ └── irrKlang.lib │ ├── File Handling │ │ ├── ChunkFileHandler.cpp │ │ ├── ChunkFileHandler.h │ │ ├── WorldFileHandler.cpp │ │ └── WorldFileHandler.h │ ├── FpsCamera.cpp │ ├── FpsCamera.h │ ├── Gameplay │ │ ├── InventorySystem.cpp │ │ └── InventorySystem.h │ ├── Lighting │ │ ├── Lighting.cpp │ │ └── Lighting.h │ ├── Maths │ │ ├── Frustum.cpp │ │ ├── Frustum.h │ │ └── ref.gif │ ├── Models │ │ ├── Model.cpp │ │ └── Model.h │ ├── Noise │ │ ├── FastNoise.cpp │ │ ├── FastNoise.h │ │ ├── LICENSE │ │ └── README.md │ ├── OpenGL Classes │ │ ├── CubeTextureMap.cpp │ │ ├── CubeTextureMap.h │ │ ├── Fps.cpp │ │ ├── Fps.h │ │ ├── Framebuffer.cpp │ │ ├── Framebuffer.h │ │ ├── GLDebug.cpp │ │ ├── GLDebug.h │ │ ├── IndexBuffer.cpp │ │ ├── IndexBuffer.h │ │ ├── Random.cpp │ │ ├── Random.h │ │ ├── Shader.cpp │ │ ├── Shader.h │ │ ├── Texture.cpp │ │ ├── Texture.h │ │ ├── VertexArray.cpp │ │ ├── VertexArray.h │ │ ├── VertexBuffer.cpp │ │ ├── VertexBuffer.h │ │ ├── stb_image.cpp │ │ └── stb_image.h │ ├── OrthographicCamera.cpp │ ├── OrthographicCamera.h │ ├── Particle System │ │ ├── Particle.cpp │ │ ├── Particle.h │ │ ├── ParticleSystem.cpp │ │ └── ParticleSystem.h │ ├── Player │ │ ├── Player.cpp │ │ └── Player.h │ ├── Renderer │ │ ├── Renderer.cpp │ │ ├── Renderer.h │ │ ├── Renderer2D.cpp │ │ └── Renderer2D.h │ ├── TextureAtlas.cpp │ ├── TextureAtlas.h │ ├── UI │ │ ├── GUI.cpp │ │ └── GUI.h │ ├── Utils │ │ ├── Defs.h │ │ ├── Enums.h │ │ ├── Logger.cpp │ │ ├── Logger.h │ │ ├── Random.h │ │ ├── Ray.h │ │ ├── Raycast.cpp │ │ ├── Raycast.h │ │ ├── Timer.h │ │ └── Vertex.h │ └── World │ │ ├── Biome.h │ │ ├── Skybox.cpp │ │ ├── Skybox.h │ │ ├── Structures │ │ ├── WorldStructures.cpp │ │ └── WorldStructures.h │ │ ├── World.cpp │ │ ├── World.h │ │ ├── WorldGenerator.cpp │ │ ├── WorldGenerator.h │ │ └── WorldGeneratorType.h ├── Minecraft Clone.sln ├── OpenGL Template.vcxproj ├── OpenGL Template.vcxproj.filters ├── Resources │ ├── 128x128_sheet.png │ ├── 64x64_sheet.png │ ├── Branding │ │ ├── logo.png │ │ └── menu_blur.png │ ├── Fonts │ │ ├── 16x16.png │ │ ├── Pixellari.ttf │ │ └── arcade.TTF │ ├── Maps │ │ └── CloudMap.png │ ├── Project Files │ │ ├── 64x64_sheet.aseprite │ │ ├── Atlas.ase │ │ ├── Atlas32x32.ase │ │ ├── HighDefAtlas.ase │ │ ├── crossheir.ase │ │ ├── font.aseprite │ │ ├── grass.aseprite │ │ └── models.aseprite │ ├── Skybox │ │ ├── back.bmp │ │ ├── bottom.bmp │ │ ├── credits.txt │ │ ├── front.bmp │ │ ├── left.bmp │ │ ├── right.bmp │ │ └── top.bmp │ ├── Sounds │ │ ├── cloth1.ogg │ │ ├── cloth2.ogg │ │ ├── dirt.ogg │ │ ├── grass1.ogg │ │ ├── grass2.ogg │ │ ├── gravel1.ogg │ │ ├── gravel2.ogg │ │ ├── sand1.ogg │ │ ├── sand2.ogg │ │ ├── stone1.ogg │ │ ├── stone2.ogg │ │ ├── wet_grass2.ogg │ │ ├── wood1.ogg │ │ └── wood2.ogg │ ├── crosshair.png │ └── dlls │ │ ├── ikpFlac.dll │ │ ├── ikpMP3.dll │ │ └── irrKlang.dll ├── Shaders │ ├── 2DElementShaderFrag.glsl │ ├── 2DElementShaderVert.glsl │ ├── BlockRendererFrag.glsl │ ├── BlockRendererVertex.glsl │ ├── CloudFrag.glsl │ ├── CloudVert.glsl │ ├── CubeRendererFrag.glsl │ ├── CubeRendererVert.glsl │ ├── LightingFrag.glsl │ ├── LightingVert.glsl │ ├── ModelRendererFrag.glsl │ ├── ModelRendererVertex.glsl │ ├── Old │ │ ├── CloudShaderFrag.glsl │ │ └── CloudShaderVert.glsl │ ├── ParticleFrag.glsl │ ├── ParticleVert.glsl │ ├── SkyboxFrag.glsl │ ├── SkyboxVertex.glsl │ └── UI │ │ ├── UIElementFrag.glsl │ │ ├── UIElementVert.glsl │ │ ├── UITextFrag.glsl │ │ └── UITextVert.glsl └── main.cpp ├── Todo └── Todo.txt ├── cmake ├── CMakeLists.txt ├── Hunter │ └── config.cmake └── HunterGate.cmake └── premake5.lua /.gitattributes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/swr06/Minecraft/HEAD/.gitattributes -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/swr06/Minecraft/HEAD/.gitignore -------------------------------------------------------------------------------- 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