├── .gitignore ├── animation.gif ├── Makefile ├── README.md ├── tinytetris.cpp ├── tinytetris-commented.cpp └── LICENSE /.gitignore: -------------------------------------------------------------------------------- 1 | tinytetris 2 | tinytetris-commented 3 | -------------------------------------------------------------------------------- /animation.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/taylorconor/tinytetris/HEAD/animation.gif -------------------------------------------------------------------------------- /Makefile: -------------------------------------------------------------------------------- 1 | LDFLAGS=-lcurses 2 | 3 | all: tinytetris 4 | 5 | clean: 6 | rm -f tinytetris tinytetris-commented 7 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # tinytetris 2 | 80x23 terminal tetris! 3 | 4 | ![tinytetris gif](animation.gif) 5 | 6 | ### tinytetris.cpp 7 | This is the 80x23 version. You control it with `a` (left), `d` (right), `w` (rotate), 8 | `s` (drop), and `q` (quit). It depends on `curses.h` (so you'll need to compile with 9 | `-lcurses`, and install curses if you don't already have it) and requires C++11. 10 | 11 | ### tinytetris-commented.cpp 12 | This one is almost identical to `tinytetris.cpp`, but not minified, and with some 13 | comments to make it easier to read (but it's still tricky to read in certain parts). 14 | 15 | ### build binary tinytetris-commented.cpp 16 | `g++ -o tinytetris-commented tinytetris-commented.cpp -lncurses` 17 | -------------------------------------------------------------------------------- /tinytetris.cpp: -------------------------------------------------------------------------------- 1 | #include // ████████ ██████ ████████ ████████ ██ ██████ ██ 2 | #include // ██ ██ ██ ██ ██ ██ ██ ██ 3 | #include // ██ ████ ██ ████████ ██ ██████ ██ 4 | #include // ██ ██ ██ ██ ██ ██ ██ 5 | #include // ██ ██████ ██ ██ ██ ██ ██████ ██ 6 | typedef int I;I x=431424,y=598356,r=427089,f=247872,g=799248,h,c=348480,p=615696 7 | ,t,a[20][10],b[7][4]={{x,y,x,y},{r,p,r,p},{c,c,c,c},{599636,431376,598336,432192 8 | },{411985,610832,415808,595540},{f,g,f,g},{614928,399424,615744,428369}},s=0;I N 9 | (I x,I y){return 3&b[p][x]>>y;}I S(I x,I y,I r,I v){for(I i=0;i<8;i+=2)a[N(r,i*2 10 | )+y][N(r,(i*2)+2)+x]=v;}I F(){for(I c=0;c<20;c++){move(1+c,1);for(auto &z:a[c]){ 11 | z&&attron(262176|z<<8);printw(" ");attroff(262176|z<<8);}}move(21,1);printw("S" 12 | "core: %d",s);refresh();}I P(){y=g=0;p=rand()%7;r=h=rand()%4;x=f=rand()%(10-N(r, 13 | 16));}I U(){S(f,g,h,0);S(f=x,g=y,h=r,p+1);}I R(){for(I q=y;q<=y+N(r,18);q++){c=1 14 | ;for(auto &z:a[q])c*=z;if(!c)continue;for(I c=q-1;c>0;c--)memcpy(&a[c+1][0],&a[c 15 | ][0],40);memset(&a[0][0],0,10);s++;}}I C(I x,I y,I r){if(y+N(r,18)>19)return 1;S 16 | (f,g,h,0);c=0;for(I i=0;i<8;i+=2)a[y+N(r,i*2)][x+N(r,(i*2)+2)]&&c++;S(f,g,h,p+1) 17 | ;return c;}I T(){if(++t>30){t=0;if(C(x,y+1,r)){if(!y)return 0;R();P();}else y++; 18 | U();}return 1;}I L(){while(T()){usleep(10000);if((c=getch())==97&&x>0&&!C(x-1,y, 19 | r))x--;if(c==100&&x+N(r,16)<9&&!C(x+1,y,r))x++;if(c==115){while(!C(x,y+1,r)){y++ 20 | ;U();}R();P();}if(c==119){++r%=4;while(x+N(r,16)>9)x--;if(C(x,y,r)){x=f;r=h;}}if 21 | (c==113)return 0;U();F();}}I main(){srand(time(0));initscr();start_color();for(c 22 | =1;c<8;c++){init_pair(c,c,0);}P();resizeterm(22,22);noecho();timeout(0);curs_set 23 | (0);box(stdscr,0,0);L();endwin();} // Conor Taylor 24 | -------------------------------------------------------------------------------- /tinytetris-commented.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | #include 6 | 7 | // block layout is: {w-1,h-1}{x0,y0}{x1,y1}{x2,y2}{x3,y3} (two bits each) 8 | int x = 431424, y = 598356, r = 427089, px = 247872, py = 799248, pr, 9 | c = 348480, p = 615696, tick, board[20][10], 10 | block[7][4] = {{x, y, x, y}, 11 | {r, p, r, p}, 12 | {c, c, c, c}, 13 | {599636, 431376, 598336, 432192}, 14 | {411985, 610832, 415808, 595540}, 15 | {px, py, px, py}, 16 | {614928, 399424, 615744, 428369}}, 17 | score = 0; 18 | 19 | // extract a 2-bit number from a block entry 20 | int NUM(int x, int y) { return 3 & block[p][x] >> y; } 21 | 22 | // create a new piece, don't remove old one (it has landed and should stick) 23 | void new_piece() { 24 | y = py = 0; 25 | p = rand() % 7; 26 | r = pr = rand() % 4; 27 | x = px = rand() % (10 - NUM(r, 16)); 28 | } 29 | 30 | // draw the board and score 31 | void frame() { 32 | for (int i = 0; i < 20; i++) { 33 | move(1 + i, 1); // otherwise the box won't draw 34 | for (int j = 0; j < 10; j++) { 35 | board[i][j] && attron(262176 | board[i][j] << 8); 36 | printw(" "); 37 | attroff(262176 | board[i][j] << 8); 38 | } 39 | } 40 | move(21, 1); 41 | printw("Score: %d", score); 42 | refresh(); 43 | } 44 | 45 | // set the value fo the board for a particular (x,y,r) piece 46 | void set_piece(int x, int y, int r, int v) { 47 | for (int i = 0; i < 8; i += 2) { 48 | board[NUM(r, i * 2) + y][NUM(r, (i * 2) + 2) + x] = v; 49 | } 50 | } 51 | 52 | // move a piece from old (p*) coords to new 53 | int update_piece() { 54 | set_piece(px, py, pr, 0); 55 | set_piece(px = x, py = y, pr = r, p + 1); 56 | } 57 | 58 | // remove line(s) from the board if they're full 59 | void remove_line() { 60 | for (int row = y; row <= y + NUM(r, 18); row++) { 61 | c = 1; 62 | for (int i = 0; i < 10; i++) { 63 | c *= board[row][i]; 64 | } 65 | if (!c) { 66 | continue; 67 | } 68 | for (int i = row - 1; i > 0; i--) { 69 | memcpy(&board[i + 1][0], &board[i][0], 40); 70 | } 71 | memset(&board[0][0], 0, 10); 72 | score++; 73 | } 74 | } 75 | 76 | // check if placing p at (x,y,r) will be a collision 77 | int check_hit(int x, int y, int r) { 78 | if (y + NUM(r, 18) > 19) { 79 | return 1; 80 | } 81 | set_piece(px, py, pr, 0); 82 | c = 0; 83 | for (int i = 0; i < 8; i += 2) { 84 | board[y + NUM(r, i * 2)][x + NUM(r, (i * 2) + 2)] && c++; 85 | } 86 | set_piece(px, py, pr, p + 1); 87 | return c; 88 | } 89 | 90 | // slowly tick the piece y position down so the piece falls 91 | int do_tick() { 92 | if (++tick > 30) { 93 | tick = 0; 94 | if (check_hit(x, y + 1, r)) { 95 | if (!y) { 96 | return 0; 97 | } 98 | remove_line(); 99 | new_piece(); 100 | } else { 101 | y++; 102 | update_piece(); 103 | } 104 | } 105 | return 1; 106 | } 107 | 108 | // main game loop with wasd input checking 109 | void runloop() { 110 | while (do_tick()) { 111 | usleep(10000); 112 | if ((c = getch()) == 'a' && x > 0 && !check_hit(x - 1, y, r)) { 113 | x--; 114 | } 115 | if (c == 'd' && x + NUM(r, 16) < 9 && !check_hit(x + 1, y, r)) { 116 | x++; 117 | } 118 | if (c == 's') { 119 | while (!check_hit(x, y + 1, r)) { 120 | y++; 121 | update_piece(); 122 | } 123 | remove_line(); 124 | new_piece(); 125 | } 126 | if (c == 'w') { 127 | ++r %= 4; 128 | while (x + NUM(r, 16) > 9) { 129 | x--; 130 | } 131 | if (check_hit(x, y, r)) { 132 | x = px; 133 | r = pr; 134 | } 135 | } 136 | if (c == 'q') { 137 | return; 138 | } 139 | update_piece(); 140 | frame(); 141 | } 142 | } 143 | 144 | // init curses and start runloop 145 | int main() { 146 | srand(time(0)); 147 | initscr(); 148 | start_color(); 149 | // colours indexed by their position in the block 150 | for (int i = 1; i < 8; i++) { 151 | init_pair(i, i, 0); 152 | } 153 | new_piece(); 154 | resizeterm(22, 22); 155 | noecho(); 156 | timeout(0); 157 | curs_set(0); 158 | box(stdscr, 0, 0); 159 | runloop(); 160 | endwin(); 161 | } 162 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Apache License 2 | Version 2.0, January 2004 3 | http://www.apache.org/licenses/ 4 | 5 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 6 | 7 | 1. Definitions. 8 | 9 | "License" shall mean the terms and conditions for use, reproduction, 10 | and distribution as defined by Sections 1 through 9 of this document. 11 | 12 | "Licensor" shall mean the copyright owner or entity authorized by 13 | the copyright owner that is granting the License. 14 | 15 | "Legal Entity" shall mean the union of the acting entity and all 16 | other entities that control, are controlled by, or are under common 17 | control with that entity. For the purposes of this definition, 18 | "control" means (i) the power, direct or indirect, to cause the 19 | direction or management of such entity, whether by contract or 20 | otherwise, or (ii) ownership of fifty percent (50%) or more of the 21 | outstanding shares, or (iii) beneficial ownership of such entity. 22 | 23 | "You" (or "Your") shall mean an individual or Legal Entity 24 | exercising permissions granted by this License. 25 | 26 | "Source" form shall mean the preferred form for making modifications, 27 | including but not limited to software source code, documentation 28 | source, and configuration files. 29 | 30 | "Object" form shall mean any form resulting from mechanical 31 | transformation or translation of a Source form, including but 32 | not limited to compiled object code, generated documentation, 33 | and conversions to other media types. 34 | 35 | "Work" shall mean the work of authorship, whether in Source or 36 | Object form, made available under the License, as indicated by a 37 | copyright notice that is included in or attached to the work 38 | (an example is provided in the Appendix below). 39 | 40 | "Derivative Works" shall mean any work, whether in Source or Object 41 | form, that is based on (or derived from) the Work and for which the 42 | editorial revisions, annotations, elaborations, or other modifications 43 | represent, as a whole, an original work of authorship. For the purposes 44 | of this License, Derivative Works shall not include works that remain 45 | separable from, or merely link (or bind by name) to the interfaces of, 46 | the Work and Derivative Works thereof. 47 | 48 | "Contribution" shall mean any work of authorship, including 49 | the original version of the Work and any modifications or additions 50 | to that Work or Derivative Works thereof, that is intentionally 51 | submitted to Licensor for inclusion in the Work by the copyright owner 52 | or by an individual or Legal Entity authorized to submit on behalf of 53 | the copyright owner. For the purposes of this definition, "submitted" 54 | means any form of electronic, verbal, or written communication sent 55 | to the Licensor or its representatives, including but not limited to 56 | communication on electronic mailing lists, source code control systems, 57 | and issue tracking systems that are managed by, or on behalf of, the 58 | Licensor for the purpose of discussing and improving the Work, but 59 | excluding communication that is conspicuously marked or otherwise 60 | designated in writing by the copyright owner as "Not a Contribution." 61 | 62 | "Contributor" shall mean Licensor and any individual or Legal Entity 63 | on behalf of whom a Contribution has been received by Licensor and 64 | subsequently incorporated within the Work. 65 | 66 | 2. Grant of Copyright License. Subject to the terms and conditions of 67 | this License, each Contributor hereby grants to You a perpetual, 68 | worldwide, non-exclusive, no-charge, royalty-free, irrevocable 69 | copyright license to reproduce, prepare Derivative Works of, 70 | publicly display, publicly perform, sublicense, and distribute the 71 | Work and such Derivative Works in Source or Object form. 72 | 73 | 3. Grant of Patent License. Subject to the terms and conditions of 74 | this License, each Contributor hereby grants to You a perpetual, 75 | worldwide, non-exclusive, no-charge, royalty-free, irrevocable 76 | (except as stated in this section) patent license to make, have made, 77 | use, offer to sell, sell, import, and otherwise transfer the Work, 78 | where such license applies only to those patent claims licensable 79 | by such Contributor that are necessarily infringed by their 80 | Contribution(s) alone or by combination of their Contribution(s) 81 | with the Work to which such Contribution(s) was submitted. If You 82 | institute patent litigation against any entity (including a 83 | cross-claim or counterclaim in a lawsuit) alleging that the Work 84 | or a Contribution incorporated within the Work constitutes direct 85 | or contributory patent infringement, then any patent licenses 86 | granted to You under this License for that Work shall terminate 87 | as of the date such litigation is filed. 88 | 89 | 4. Redistribution. You may reproduce and distribute copies of the 90 | Work or Derivative Works thereof in any medium, with or without 91 | modifications, and in Source or Object form, provided that You 92 | meet the following conditions: 93 | 94 | (a) You must give any other recipients of the Work or 95 | Derivative Works a copy of this License; and 96 | 97 | (b) You must cause any modified files to carry prominent notices 98 | stating that You changed the files; and 99 | 100 | (c) You must retain, in the Source form of any Derivative Works 101 | that You distribute, all copyright, patent, trademark, and 102 | attribution notices from the Source form of the Work, 103 | excluding those notices that do not pertain to any part of 104 | the Derivative Works; and 105 | 106 | (d) If the Work includes a "NOTICE" text file as part of its 107 | distribution, then any Derivative Works that You distribute must 108 | include a readable copy of the attribution notices contained 109 | within such NOTICE file, excluding those notices that do not 110 | pertain to any part of the Derivative Works, in at least one 111 | of the following places: within a NOTICE text file distributed 112 | as part of the Derivative Works; within the Source form or 113 | documentation, if provided along with the Derivative Works; or, 114 | within a display generated by the Derivative Works, if and 115 | wherever such third-party notices normally appear. The contents 116 | of the NOTICE file are for informational purposes only and 117 | do not modify the License. You may add Your own attribution 118 | notices within Derivative Works that You distribute, alongside 119 | or as an addendum to the NOTICE text from the Work, provided 120 | that such additional attribution notices cannot be construed 121 | as modifying the License. 122 | 123 | You may add Your own copyright statement to Your modifications and 124 | may provide additional or different license terms and conditions 125 | for use, reproduction, or distribution of Your modifications, or 126 | for any such Derivative Works as a whole, provided Your use, 127 | reproduction, and distribution of the Work otherwise complies with 128 | the conditions stated in this License. 129 | 130 | 5. Submission of Contributions. Unless You explicitly state otherwise, 131 | any Contribution intentionally submitted for inclusion in the Work 132 | by You to the Licensor shall be under the terms and conditions of 133 | this License, without any additional terms or conditions. 134 | Notwithstanding the above, nothing herein shall supersede or modify 135 | the terms of any separate license agreement you may have executed 136 | with Licensor regarding such Contributions. 137 | 138 | 6. Trademarks. This License does not grant permission to use the trade 139 | names, trademarks, service marks, or product names of the Licensor, 140 | except as required for reasonable and customary use in describing the 141 | origin of the Work and reproducing the content of the NOTICE file. 142 | 143 | 7. Disclaimer of Warranty. Unless required by applicable law or 144 | agreed to in writing, Licensor provides the Work (and each 145 | Contributor provides its Contributions) on an "AS IS" BASIS, 146 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or 147 | implied, including, without limitation, any warranties or conditions 148 | of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A 149 | PARTICULAR PURPOSE. You are solely responsible for determining the 150 | appropriateness of using or redistributing the Work and assume any 151 | risks associated with Your exercise of permissions under this License. 152 | 153 | 8. Limitation of Liability. In no event and under no legal theory, 154 | whether in tort (including negligence), contract, or otherwise, 155 | unless required by applicable law (such as deliberate and grossly 156 | negligent acts) or agreed to in writing, shall any Contributor be 157 | liable to You for damages, including any direct, indirect, special, 158 | incidental, or consequential damages of any character arising as a 159 | result of this License or out of the use or inability to use the 160 | Work (including but not limited to damages for loss of goodwill, 161 | work stoppage, computer failure or malfunction, or any and all 162 | other commercial damages or losses), even if such Contributor 163 | has been advised of the possibility of such damages. 164 | 165 | 9. Accepting Warranty or Additional Liability. While redistributing 166 | the Work or Derivative Works thereof, You may choose to offer, 167 | and charge a fee for, acceptance of support, warranty, indemnity, 168 | or other liability obligations and/or rights consistent with this 169 | License. However, in accepting such obligations, You may act only 170 | on Your own behalf and on Your sole responsibility, not on behalf 171 | of any other Contributor, and only if You agree to indemnify, 172 | defend, and hold each Contributor harmless for any liability 173 | incurred by, or claims asserted against, such Contributor by reason 174 | of your accepting any such warranty or additional liability. 175 | 176 | END OF TERMS AND CONDITIONS 177 | 178 | APPENDIX: How to apply the Apache License to your work. 179 | 180 | To apply the Apache License to your work, attach the following 181 | boilerplate notice, with the fields enclosed by brackets "[]" 182 | replaced with your own identifying information. (Don't include 183 | the brackets!) The text should be enclosed in the appropriate 184 | comment syntax for the file format. We also recommend that a 185 | file or class name and description of purpose be included on the 186 | same "printed page" as the copyright notice for easier 187 | identification within third-party archives. 188 | 189 | Copyright 2019 Conor Taylor 190 | 191 | Licensed under the Apache License, Version 2.0 (the "License"); 192 | you may not use this file except in compliance with the License. 193 | You may obtain a copy of the License at 194 | 195 | http://www.apache.org/licenses/LICENSE-2.0 196 | 197 | Unless required by applicable law or agreed to in writing, software 198 | distributed under the License is distributed on an "AS IS" BASIS, 199 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 200 | See the License for the specific language governing permissions and 201 | limitations under the License. 202 | --------------------------------------------------------------------------------