├── .filenesting.json ├── .gitignore ├── Directory.Packages.props ├── LICENSE ├── README.md ├── Screenshot.png ├── StrideLiveEditor.Avalonia ├── App.axaml ├── App.axaml.cs ├── ComponentPropertyItem.cs ├── DataTypeEditors │ ├── BaseEditor.cs │ ├── BooleanEditor.axaml │ ├── BooleanEditor.axaml.cs │ ├── EnumEditor.axaml │ ├── EnumEditor.axaml.cs │ ├── Int32Editor.axaml │ ├── Int32Editor.axaml.cs │ ├── QuaternionEditor.axaml │ ├── QuaternionEditor.axaml.cs │ ├── RotationEditor.axaml │ ├── RotationEditor.axaml.cs │ ├── SingleEditor.axaml │ ├── SingleEditor.axaml.cs │ ├── UnsupportedEditor.axaml │ ├── UnsupportedEditor.axaml.cs │ ├── Vector2Editor.axaml │ ├── Vector2Editor.axaml.cs │ ├── Vector3Editor.axaml │ └── Vector3Editor.axaml.cs ├── EntityComponentExpander.axaml ├── EntityComponentExpander.axaml.cs ├── EntityComponentInfo.cs ├── EntityTreeItem.cs ├── LiveEditor.cs ├── LivedEditorMainWindow.axaml ├── LivedEditorMainWindow.axaml.cs ├── LogLevel.cs ├── Program.cs ├── SceneItem.cs ├── StrideLiveEditor.Avalonia.csproj └── nuget.config ├── StrideLiveEditor ├── ComponentPropertyItem.cs ├── DataTypeEditors │ ├── BaseEditor.cs │ ├── BooleanEditor.xaml │ ├── BooleanEditor.xaml.cs │ ├── EnumEditor.xaml │ ├── EnumEditor.xaml.cs │ ├── Int32Editor.xaml │ ├── Int32Editor.xaml.cs │ ├── QuaternionEditor.xaml │ ├── QuaternionEditor.xaml.cs │ ├── RotationEditor.xaml │ ├── RotationEditor.xaml.cs │ ├── SingleEditor.xaml │ ├── SingleEditor.xaml.cs │ ├── UnsupportedEditor.xaml │ ├── UnsupportedEditor.xaml.cs │ ├── Vector2Editor.xaml │ ├── Vector2Editor.xaml.cs │ ├── Vector3Editor.xaml │ └── Vector3Editor.xaml.cs ├── EntityComponentExpander.xaml ├── EntityComponentExpander.xaml.cs ├── EntityComponentInfo.cs ├── EntityTreeItem.cs ├── LiveEditorMainWindow.xaml ├── LiveEditorMainWindow.xaml.cs ├── LogLevel.cs ├── Properties │ ├── Resources.Designer.cs │ └── Resources.resx ├── SceneItem.cs └── StrideLiveEditor.csproj ├── StrideLiveEditorContainerProject.sln ├── StrideLiveEditorContainerProject ├── .gitignore ├── StrideLiveEditorContainerProject.Windows │ ├── Resources │ │ └── Icon.ico │ ├── StrideLiveEditorContainerProject.Windows.csproj │ ├── StrideLiveEditorContainerProject.Windows.sdpkg │ └── StrideLiveEditorContainerProjectApp.cs └── StrideLiveEditorContainerProject │ ├── Assets │ ├── GameSettings.sdgamesettings │ ├── GraphicsCompositor.sdgfxcomp │ ├── Ground Material.sdmat │ ├── Ground.sdpromodel │ ├── MainScene.sdscene │ ├── Skybox texture.sdtex │ ├── Skybox.sdsky │ ├── Sphere Material.sdmat │ └── Sphere.sdpromodel │ ├── BasicCameraController.cs │ ├── Resources │ └── skybox_texture_hdr.dds │ ├── StrideLiveEditorContainerProject.csproj │ └── StrideLiveEditorContainerProject.sdpkg └── version.json /.filenesting.json: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tebjan/StrideLiveEditor/HEAD/.filenesting.json 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