├── .gitignore
├── AndroidManifest.xml
├── LICENSE
├── README.md
├── Rakefile
├── icon.png
├── res
├── drawable-hdpi
│ └── icon.png
├── drawable-ldpi
│ └── icon.png
├── drawable-mdpi
│ └── icon.png
├── layout
│ └── main.xml
└── values
│ └── strings.xml
└── src
└── garrett
└── p
└── serviss
└── Garrett.mirah
/.gitignore:
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1 | local.properties
2 | bin
3 | gen
4 |
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/AndroidManifest.xml:
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1 |
2 |
6 |
9 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
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/LICENSE:
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/README.md:
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1 | # Garrett
2 |
3 | Garrett is an example application for Mirah development on Android.
4 |
5 | Garrett is named after Garrett P. Serviss, the hero of Edison's
6 | Conquest of Mars, a ridiculous late 19th-century space opera novel by
7 | Garrett P. Serviss.
8 |
9 | ## Compilation
10 |
11 | Install [JRuby](http://jruby.org) and then
12 | [pindah](http://github.com/mirah/pindah). If your gem and rake are not
13 | from from JRuby, prefix the commands with jruby -S:
14 |
15 | $ gem install pindah
16 |
17 | Then you should be able to build the apk with rake:
18 |
19 | $ rake debug
20 |
21 | This places Garrett-debug.apk in the bin/
22 | directory. You can install it to a connected device or emulator with
23 | rake install or distribute for HTTP download or whatever.
24 |
25 | ## License
26 |
27 | Released under the Apache 2.0 license.
28 |
29 | Copyright (C) 2010-2011 Phil Hagelberg, Charles Nutter
30 |
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/Rakefile:
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1 | require "rubygems"
2 | require "pindah"
3 |
4 | Pindah.spec = { :name => "Garrett",
5 | :author => "Phil Hagelberg",
6 | :target_version => "2.1" }
7 |
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/icon.png:
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/res/drawable-ldpi/icon.png:
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/res/layout/main.xml:
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2 |
7 |
12 |
13 |
14 |
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/res/values/strings.xml:
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1 |
2 |
3 | Garrett
4 |
5 |
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/src/garrett/p/serviss/Garrett.mirah:
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1 | import android.app.Activity
2 | import android.content.Context
3 | import android.os.Bundle
4 | import android.util.Log
5 |
6 | import android.view.View
7 | import android.view.MotionEvent
8 | import android.graphics.Canvas
9 | import android.graphics.Paint
10 |
11 | class GarrettView < View
12 | def initialize(a:Context)
13 | super(a)
14 | @paint = Paint.new
15 | @paint.setARGB(250, 50, 50, 200)
16 | @text_paint = Paint.new
17 | @text_paint.setARGB(250, 250, 250, 250)
18 |
19 | @y = @x = @radius = float(50.0)
20 | @vx = @vy = float(1.0)
21 | @bounces = 0
22 | end
23 |
24 | def bounce
25 | did_bounce = false
26 | if @x > (getWidth - @radius)
27 | did_bounce = true
28 | @vx = -Math.abs(@vx)
29 | elsif @x < @radius
30 | did_bounce = true
31 | @vx = Math.abs(@vx)
32 | end
33 |
34 | if @y > (getHeight - @radius)
35 | did_bounce = true
36 | @vy = -Math.abs(@vy)
37 | elsif @y < @radius
38 | did_bounce = true
39 | @vy = Math.abs(@vy)
40 | end
41 |
42 | @bounces += 1 if did_bounce
43 | end
44 |
45 | def move
46 | @x += @vx
47 | @y += @vy
48 | @vx *= float(0.99)
49 | @vy *= float(0.99)
50 | end
51 |
52 | def on_ball(x:float, y:float)
53 | Math.abs(x - @x) <= @radius and Math.abs(y - @y) <= @radius
54 | end
55 |
56 | def onTouchEvent(event:MotionEvent)
57 | if event.getAction == MotionEvent.ACTION_DOWN
58 | if on_ball(event.getX, event.getY)
59 | @down = true
60 | @bounces = 0
61 | return true
62 | end
63 | elsif event.getAction == MotionEvent.ACTION_MOVE
64 | if @down
65 | @x = event.getX
66 | @y = event.getY
67 | return true
68 | end
69 | elsif event.getAction == MotionEvent.ACTION_UP
70 | release(event)
71 | return true
72 | end
73 | return false
74 | end
75 |
76 | def release(event:MotionEvent)
77 | delta_x = event.getX - event.getHistoricalX(0)
78 | delta_y = event.getY - event.getHistoricalY(0)
79 | Log.i("Garrett", "Delta X: " + delta_x +
80 | ", Delta Y: " + delta_y)
81 | if delta_x < 0
82 | @vx = -Math.min(-delta_x, 500)
83 | else
84 | @vx = Math.min(delta_x, 500)
85 | end
86 | if delta_y < 0
87 | @vy = -Math.min(-delta_y, 500)
88 | else
89 | @vy = Math.min(delta_y, 500)
90 | end
91 | Log.i("Garrett", "" + @vx + "x" + @vy)
92 | @down = false
93 | @bounces = 0
94 | end
95 |
96 | def onDraw(canvas:Canvas)
97 | move unless @down
98 | bounce
99 | canvas.drawCircle(@x, @y, @radius, @paint)
100 | canvas.drawText(String.valueOf(@bounces), @x , @y, @text_paint)
101 | Thread.sleep(10)
102 | invalidate
103 | end
104 | end
105 |
106 | class Garrett < Activity
107 | def onCreate(state:Bundle)
108 | @state = state
109 | super(state)
110 | @view = GarrettView.new(self)
111 | setContentView(@view)
112 | end
113 | end
114 |
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