├── .clang-format ├── .gitattributes ├── .github └── workflows │ └── build.yml ├── .gitignore ├── .gitmodules ├── AUTHORS.md ├── LICENSE ├── README.md ├── SConstruct ├── SkinningSubdivision.gif ├── THIRDPARTY.md ├── UVSubdivision.gif ├── icon.png ├── project └── addons │ └── godot_subdiv │ ├── godot_subdiv.gd │ ├── godot_subdiv.gdextension │ ├── plugin.cfg │ ├── scene_import_modifier_plugin.gd │ └── subdiv_converter.gd ├── src ├── import │ ├── topology_data_importer.cpp │ └── topology_data_importer.hpp ├── nodes │ ├── subdiv_mesh_instance_3d.cpp │ └── subdiv_mesh_instance_3d.hpp ├── register_types.cpp ├── register_types.h ├── rendering │ ├── local_mesh.cpp │ └── local_mesh.h ├── resources │ ├── baked_subdiv_mesh.cpp │ ├── baked_subdiv_mesh.hpp │ ├── topology_data_mesh.cpp │ └── topology_data_mesh.hpp └── subdivision │ ├── quad_subdivider.cpp │ ├── quad_subdivider.hpp │ ├── refiner_options.cpp │ ├── refiner_options.hpp │ ├── subdivider.cpp │ ├── subdivider.hpp │ ├── subdivision_baker.cpp │ ├── subdivision_baker.hpp │ ├── subdivision_mesh.cpp │ ├── subdivision_mesh.hpp │ ├── subdivision_server.cpp │ ├── subdivision_server.hpp │ ├── triangle_subdivider.cpp │ └── triangle_subdivider.hpp ├── test ├── subdiv_test.cpp ├── subdiv_test.hpp ├── subdivision │ ├── quad_subdivider_test.cpp │ ├── subdivision_baker_test.cpp │ └── triangle_subdivider_test.cpp ├── test_utility_methods.cpp └── test_utility_methods.hpp └── thirdparty ├── doctest ├── LICENSE.txt └── doctest.h └── opensubdiv ├── LICENSE.txt ├── NOTICE.txt ├── far ├── bilinearPatchBuilder.cpp ├── bilinearPatchBuilder.h ├── catmarkPatchBuilder.cpp ├── catmarkPatchBuilder.h ├── error.cpp ├── error.h ├── loopPatchBuilder.cpp ├── loopPatchBuilder.h ├── patchBasis.cpp ├── patchBasis.h ├── patchBuilder.cpp ├── patchBuilder.h ├── patchDescriptor.cpp ├── patchDescriptor.h ├── patchMap.cpp ├── patchMap.h ├── patchParam.h ├── patchTable.cpp ├── patchTable.h ├── patchTableFactory.cpp ├── patchTableFactory.h ├── primvarRefiner.h ├── ptexIndices.cpp ├── ptexIndices.h ├── sparseMatrix.h ├── stencilBuilder.cpp ├── stencilBuilder.h ├── stencilTable.cpp ├── stencilTable.h ├── stencilTableFactory.cpp ├── stencilTableFactory.h ├── topologyDescriptor.cpp ├── topologyDescriptor.h ├── topologyLevel.h ├── topologyRefiner.cpp ├── topologyRefiner.h ├── topologyRefinerFactory.cpp ├── topologyRefinerFactory.h └── types.h ├── hbr ├── allocator.h ├── bilinear.h ├── catmark.h ├── cornerEdit.h ├── creaseEdit.h ├── face.h ├── faceEdit.h ├── fvarData.h ├── fvarEdit.h ├── halfedge.h ├── hierarchicalEdit.h ├── holeEdit.h ├── loop.h ├── mesh.h ├── subdivision.h ├── vertex.h └── vertexEdit.h ├── osd ├── Android.mk ├── bufferDescriptor.h ├── clD3D11VertexBuffer.cpp ├── clD3D11VertexBuffer.h ├── clEvaluator.cpp ├── clEvaluator.h ├── clGLVertexBuffer.cpp ├── clGLVertexBuffer.h ├── clKernel.cl ├── clPatchTable.cpp ├── clPatchTable.h ├── clVertexBuffer.cpp ├── clVertexBuffer.h ├── cpuD3D11VertexBuffer.cpp ├── cpuD3D11VertexBuffer.h ├── cpuEvaluator.cpp ├── cpuEvaluator.h ├── cpuGLVertexBuffer.cpp ├── cpuGLVertexBuffer.h ├── cpuKernel.cpp ├── cpuKernel.h ├── cpuPatchTable.cpp ├── cpuPatchTable.h ├── cpuVertexBuffer.cpp ├── cpuVertexBuffer.h ├── cudaD3D11VertexBuffer.cpp ├── cudaD3D11VertexBuffer.h ├── cudaEvaluator.cpp ├── cudaEvaluator.h ├── cudaGLVertexBuffer.cpp ├── cudaGLVertexBuffer.h ├── cudaKernel.cu ├── cudaPatchTable.cpp ├── cudaPatchTable.h ├── cudaVertexBuffer.cpp ├── cudaVertexBuffer.h ├── d3d11ComputeEvaluator.cpp ├── d3d11ComputeEvaluator.h ├── d3d11LegacyGregoryPatchTable.cpp ├── d3d11LegacyGregoryPatchTable.h ├── d3d11Mesh.h ├── d3d11PatchTable.cpp ├── d3d11PatchTable.h ├── d3d11VertexBuffer.cpp ├── d3d11VertexBuffer.h ├── glComputeEvaluator.cpp ├── glComputeEvaluator.h ├── glLegacyGregoryPatchTable.cpp ├── glLegacyGregoryPatchTable.h ├── glMesh.h ├── glPatchTable.cpp ├── glPatchTable.h ├── glVertexBuffer.cpp ├── glVertexBuffer.h ├── glXFBEvaluator.cpp ├── glXFBEvaluator.h ├── glslComputeKernel.glsl ├── glslPatchBSpline.glsl ├── glslPatchBoxSplineTriangle.glsl ├── glslPatchCommon.glsl ├── glslPatchCommonTess.glsl ├── glslPatchGregory.glsl ├── glslPatchGregoryBasis.glsl ├── glslPatchGregoryTriangle.glsl ├── glslPatchLegacy.glsl ├── glslPatchShaderSource.cpp ├── glslPatchShaderSource.h ├── glslXFBKernel.glsl ├── hlslComputeKernel.hlsl ├── hlslPatchBSpline.hlsl ├── hlslPatchBoxSplineTriangle.hlsl ├── hlslPatchCommon.hlsl ├── hlslPatchCommonTess.hlsl ├── hlslPatchGregory.hlsl ├── hlslPatchGregoryBasis.hlsl ├── hlslPatchGregoryTriangle.hlsl ├── hlslPatchLegacy.hlsl ├── hlslPatchShaderSource.cpp ├── hlslPatchShaderSource.h ├── mesh.h ├── mtlCommon.h ├── mtlComputeEvaluator.h ├── mtlComputeEvaluator.mm ├── mtlComputeKernel.metal ├── mtlLegacyGregoryPatchTable.h ├── mtlLegacyGregoryPatchTable.mm ├── mtlMesh.h ├── mtlMesh.mm ├── mtlPatchBSpline.metal ├── mtlPatchBoxSplineTriangle.metal ├── mtlPatchCommon.metal ├── mtlPatchCommonTess.metal ├── mtlPatchGregory.metal ├── mtlPatchGregoryBasis.metal ├── mtlPatchGregoryTriangle.metal ├── mtlPatchLegacy.metal ├── mtlPatchShaderSource.h ├── mtlPatchShaderSource.mm ├── mtlPatchTable.h ├── mtlPatchTable.mm ├── mtlVertexBuffer.h ├── mtlVertexBuffer.mm ├── nonCopyable.h ├── ompEvaluator.cpp ├── ompEvaluator.h ├── ompKernel.cpp ├── ompKernel.h ├── opencl.h ├── opengl.h ├── patchBasisCommon.h ├── patchBasisCommonEval.h ├── patchBasisCommonTypes.h ├── tbbEvaluator.cpp ├── tbbEvaluator.h ├── tbbKernel.cpp ├── tbbKernel.h └── types.h ├── sdc ├── bilinearScheme.h ├── catmarkScheme.h ├── crease.cpp ├── crease.h ├── loopScheme.h ├── options.h ├── scheme.h ├── typeTraits.cpp └── types.h ├── tools └── stringify │ └── main.cpp ├── version.cpp ├── version.h └── vtr ├── array.h ├── componentInterfaces.h ├── fvarLevel.cpp ├── fvarLevel.h ├── fvarRefinement.cpp ├── fvarRefinement.h ├── level.cpp ├── level.h ├── quadRefinement.cpp ├── quadRefinement.h ├── refinement.cpp ├── refinement.h ├── 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