├── README.md ├── definitions ├── C_ACCEPT_CONTRACT.1.def ├── C_ACCEPT_FRIEND.1.def ├── C_ACCEPT_GUILD_APPLY.1.def ├── C_ADD_CRYSTAL_COMBINE_MATERIAL.1.def ├── C_ADD_FRIEND.1.def ├── C_ADD_FRIEND_GROUP.2.def ├── C_ADD_TELEPORT_TO_POS_LIST.1.def ├── C_ADMIN.1.def ├── C_ADMIN_GM_SKILL.1.def ├── C_APPLY_PARTY.2.def ├── C_ASK_INTERACTIVE.1.def ├── C_ASK_INTERACTIVE.2.def ├── C_AVAILABLE_EVENT_MATCHING_LIST.1.def ├── C_AWESOMIUM_WEB_COUNTING.1.def ├── C_BANISH_GUILD_MEMBER.1.def ├── C_BAN_PARTY_MEMBER.1.def ├── C_BATTLE_FIELD_BOARD_REQUEST.1.def ├── C_BATTLE_FIELD_POINT_STORE_COMMIT.1.def ├── C_BATTLE_FIELD_REWARD.1.def ├── C_BIND_ITEM_BEGIN_PROGRESS.1.def ├── C_BIND_ITEM_EXECUTE.1.def ├── C_BLOCK_USER.2.def ├── C_BOARD_ITEM_LIST.1.def ├── C_BROADCAST_CLIMBING.1.def ├── C_BUY_VILLAGER_BUFF.1.def ├── C_CANCEL_CHANGE_USER_APPEARANCE.1.def ├── C_CANCEL_CONTRACT.1.def ├── C_CANCEL_PREPARE_CHANGE_USER_APPEARANCE.1.def ├── C_CANCEL_REVIVE.1.def ├── C_CANCEL_SELECT_CHANNEL.1.def ├── C_CANCEL_SKILL.3.def ├── C_CAN_CREATE_USER.1.def ├── C_CAN_LOCKON_TARGET.3.def ├── C_CHANGE_EQUIP_PRESET.1.js ├── C_CHANGE_GUILDGROUP.1.def ├── C_CHANGE_GUILD_CHIEF.1.def ├── C_CHANGE_ITEM_PASSIVE_LIST.1.def ├── C_CHANGE_MY_PROFILE.1.def ├── C_CHANGE_PARTY_MANAGER.2.def ├── C_CHANGE_PARTY_MEMBER_AUTHORITY.1.def ├── C_CHANGE_USER_LOBBY_SLOT_ID.1.def ├── C_CHAT.1.def ├── C_CHECK_EVENT_MATCHING_LIST_CHECKBOX.1.def ├── C_CHECK_USERNAME.1.def ├── C_CHECK_VERSION.1.def ├── C_CITY_WAR_INFO_HISTROY.1.def ├── C_CITY_WAR_SEASON_HISTROY.1.def ├── C_CLOSE_SEND_PARCEL.1.def ├── C_COLLECTION_PICKEND.1.def ├── C_COLLECTION_PICKSTART.2.def ├── C_COMMIT_ACCESSORY_TRANSFORM.1.def ├── C_COMMIT_CHANGE_USER_APPEARANCE.2.def ├── C_COMMIT_INGAME_CHANGE_USER_APPEARANCE.1.def ├── C_COMPLETE_DAILY_EVENT.1.def ├── C_COMPLETE_EXTRA_EVENT.1.def ├── C_CONFIRM_UPDATE_NOTIFICATION.1.def ├── C_CREATE_GROUP_DUEL.1.def ├── C_CREATE_GUILDGROUP.1.def ├── C_CREATE_PRIVATE_CHANNEL.1.def ├── C_CREATE_PRIVATE_CHANNEL.2.def ├── C_CREATE_USER.2.def ├── C_CREST_APPLY.2.def ├── C_CREST_APPLY_LIST.2.def ├── C_CRYSTAL_COMBINE_EXECUTE.1.def ├── C_DELETE_FRIEND.2.def ├── C_DELETE_FRIEND_GROUP.1.def ├── C_DELETE_PARCEL.3.def ├── C_DELETE_TELEPORT_TO_POS_LIST.1.def ├── C_DELETE_USER.1.def ├── C_DEL_CRYSTAL_COMBINE_MATERIAL.1.def ├── C_DEL_ITEM.3.def ├── C_DESPAWN_BUILD_OBJECT.1.def ├── C_DESTROY_GUILD.1.def ├── C_DIALOG.1.def ├── C_DIALOG_EVENT.1.def ├── C_DISMISS_PARTY.1.def ├── C_DUEL_CANCEL.1.def ├── C_DUNGEON_CLEAR_COUNT_LIST.1.def ├── C_DUNGEON_COOL_TIME_LIST.1.def ├── C_DUNGEON_WORK_ENTER.1.def ├── C_DUNGEON_WORK_POINT_STORE_BUY_ADD_BASKET.1.def ├── C_DUNGEON_WORK_POINT_STORE_BUY_DEL_BASKET.1.def ├── C_DUNGEON_WORK_POINT_STORE_COMMIT.1.def ├── C_EDIT_FRIEND_GROUP.1.def ├── C_EDIT_PRIVATE_CHANNEL.2.def ├── C_END_CLIMBING.2.def ├── C_END_MOVIE.1.def ├── C_ENTER_BATTLE_FIELD.1.def ├── C_EVENT_GUIDE.1.def ├── C_EXIT.1.def ├── C_EXTEND_PARTY.1.def ├── C_FACIAL_ATTACHMENT.1.def ├── C_FIELD_EVENT_BAN.1.def ├── C_GACHA_CANCEL.1.def ├── C_GACHA_TRY.2.def ├── C_GET_ATTENDANCE_REWARD.1.def ├── C_GET_GUILD_HISTORY.1.def ├── C_GET_GUILD_WARE_HISTORY.1.def ├── C_GET_IN_SHUTTLE.1.def ├── C_GET_OUT_SHUTTLE.1.def ├── C_GET_USER_GUILD_LOGO.1.def ├── C_GET_USER_LIST.1.def ├── C_GROUP_DUEL_CHANGE_REPRESENT.1.def ├── C_GROUP_DUEL_RECORD.1.def ├── C_GUARD_PK_POLICY.1.def ├── C_GUILD_APPLY_LIST.1.def ├── C_HARDWARE_INFO.2.def ├── C_HIT_USER_PROJECTILE.4.def ├── C_INGAME_CHANGE_USER_APPEARANCE_CANCEL.1.def ├── C_INGAME_CHANGE_USER_APPEARANCE_TRY.1.def ├── C_INVITE_FRIEND_CODE.1.def ├── C_INVITE_USER_TO_GUILD.1.def ├── C_ITEM_COLORING_SET_COLOR.1.def ├── C_ITEM_COLORING_SET_COLOR.2.def ├── C_JOIN_PRIVATE_CHANNEL.1.def ├── C_LEAVE_GROUP_DUEL.1.def ├── C_LEAVE_GUILD.1.def ├── C_LEAVE_PARTY.1.def ├── C_LEAVE_PRIVATE_CHANNEL.1.def ├── C_LIST_CHANNEL.1.def ├── C_LIST_PARCEL.2.def ├── C_LOAD_TOPO_FIN.1.def ├── C_LOGIN_ARBITER.2.def ├── C_LORD_VOTE_CANDIDATE_LIST.1.def ├── C_MEDAL_STORE_BUY_ADD_BASKET.1.def ├── C_MEDAL_STORE_BUY_DEL_BASKET.1.def ├── C_MEDAL_STORE_COMMIT.1.def ├── C_MEET_BOSS_INFO.1.def ├── C_MERGE_ITEM.2.def ├── C_MERGE_ITEM_EXECUTE.1.def ├── C_MOVE_SLOT_IN_GROUP_DUEL.1.def ├── C_MOVE_WARE_POS.1.def ├── C_NOTIFY_LOCATION_IN_ACTION.4.def ├── C_NOTIFY_LOCATION_IN_DASH.4.def ├── C_NOTIMELINE_SKILL.3.def ├── C_NPCGUILD_LIST.1.def ├── C_NPC_CONTACT.2.def ├── C_OP_COMMAND.1.def ├── C_PARTY_APPLICATION_DENIED.2.def ├── C_PARTY_LOOTING_METHOD.1.def ├── C_PARTY_LOOTING_METHOD_VOTE.1.def ├── C_PARTY_MARKER.1.def ├── C_PARTY_MATCH_WINDOW_CLOSED.1.def ├── C_PLAYER_FLYING_LOCATION.4.def ├── C_PLAYER_LOCATION.5.def ├── C_POINT_STORE_BUY_ADD_BASKET.1.def ├── C_POINT_STORE_BUY_DEL_BASKET.1.def ├── C_POINT_STORE_COMMIT.1.def ├── C_PONG.1.def ├── C_PRECONFIRM_INVITE_CODE.1.def ├── C_PREPARE_WORKOBJECT.1.def ├── C_PRESS_SKILL.4.def ├── C_PRESS_SKILL.5.def ├── C_PREVIEW_ITEM.1.def ├── C_PUT_WARE_ITEM.3.def ├── C_RECEIVE_PLAYTIME_EVENT_REWARD.1.def ├── C_RECV_PARCEL.1.def ├── C_REGISTER_ENCHANT_ITEM.1.def ├── C_REGISTER_EVOLUTION_ITEM.1.def ├── C_REGISTER_PARTY_INFO.1.def ├── C_REIGN_INFO.1.def ├── C_REJECT_CONTRACT.1.def ├── C_REMOVE_BLOCKED_USER.2.def ├── C_REMOVE_GUILDGROUP.1.def ├── C_REPLY_TELEPORT.1.def ├── C_REPLY_THROUGH_ARBITER_CONTRACT.2.def ├── C_REQUEST_ABNORMALITY_TOOLTIP_VALUE.1.def ├── C_REQUEST_ACCESSORY_COST_INFO.1.def ├── C_REQUEST_BUY_VIP_STORE_ITEM.1.def ├── C_REQUEST_CANDIDATE_LIST.1.def ├── C_REQUEST_CHANGE_CHARACTER_NAME.1.def ├── C_REQUEST_CITY_WAR_MAP_INFO.1.def ├── C_REQUEST_CONTRACT.1.def ├── C_REQUEST_COOLTIME_TO_JOIN_GUILD.1.def ├── C_REQUEST_COUPON_DATA.1.def ├── C_REQUEST_COUPON_LIST.1.def ├── C_REQUEST_DEMOLIST_GUILD_TOWER_POPUP.1.def ├── C_REQUEST_DICE_THROW.1.def ├── C_REQUEST_ENCHANT.1.def ├── C_REQUEST_EVOLUTION.1.def ├── C_REQUEST_FIELD_EVENT_POINT_REWARD.1.def ├── C_REQUEST_FIELD_EVENT_TELEPORT.1.def ├── C_REQUEST_FIELD_POINT_REWARD.1.def ├── C_REQUEST_FINISH_GUILD_QUEST.1.def ├── C_REQUEST_GAMESTAT_PING.1.def ├── C_REQUEST_GUILD_INFO.1.def ├── C_REQUEST_GUILD_LEVEL_RANKING.1.def ├── C_REQUEST_GUILD_LIST.1.def ├── C_REQUEST_GUILD_MEMBER_LIST.1.def ├── C_REQUEST_IMAGE_DATA.1.def ├── C_REQUEST_INGAMESTORE_PRODUCT_LIST.1.def ├── C_REQUEST_ITEM_COLORING_VALUE.1.def ├── C_REQUEST_LATEST_UPDATE_NOTIFICATION.1.def ├── C_REQUEST_MEGAPHONE.1.def ├── C_REQUEST_MY_PARTY_MATCH_INFO.1.def ├── C_REQUEST_NONDB_ITEM_INFO.1.def ├── C_REQUEST_NONDB_ITEM_INFO.2.def ├── C_REQUEST_ONGOING_FIELD_EVENT_LIST.1.def ├── C_REQUEST_OPEN_DUAL_OPTION.1.def ├── C_REQUEST_OPEN_DUAL_OPTION_MATERIAL_INFO.1.def ├── C_REQUEST_PARTY_INFO.3.def ├── C_REQUEST_PARTY_MATCH_INFO.1.def ├── C_REQUEST_PARTY_MATCH_INFO_PAGE.1.def ├── C_REQUEST_PARTY_MATCH_LINK.1.def ├── C_REQUEST_PLAYTIME.1.def ├── C_REQUEST_PRIVATE_CHANNEL_INFO.2.def ├── C_REQUEST_PVP_RANKING.1.def ├── C_REQUEST_RECV_DAILY_TOKEN.1.def ├── C_REQUEST_REPUTATION_STORE_TELEPORT.1.def ├── C_REQUEST_RESET_VIP_STORE.1.def ├── C_REQUEST_RIGHT_ITEM_LIST.1.def ├── C_REQUEST_START_GUILD_QUEST.1.def ├── C_REQUEST_UPDATE_ANNOUNCE.1.def ├── C_REQUEST_UPDATE_INTRODUCE.1.def ├── C_REQUEST_USABLE_CHARACTER_NAME.1.def ├── C_REQUEST_USER_ITEMLEVEL_INFO.1.def ├── C_REQUEST_USER_PAPERDOLL_INFO.4.def ├── C_REQUEST_USER_PAPERDOLL_INFO_WITH_GAMEID.3.def ├── C_REQUEST_VIP_SYSTEM_INFO.1.def ├── C_REQUEST_WRITE_BOARD.1.def ├── C_RESET_ALL_DUNGEON.1.def ├── C_RETURN_TO_LOBBY.1.def ├── C_REVIVE_NOW.2.def ├── C_RIDE_PEGASUS.1.def ├── C_RQ_COMMIT_DECOMPOSITION_CONTRACT.1.def ├── C_RQ_START_SOCIAL_ON_PROGRESS_DECOMPOSITION.1.def ├── C_SAVE_CLIENT_ACCOUNT_SETTING.1.def ├── C_SECOND_PASSWORD_AUTH.1.def ├── C_SELECT_CHANNEL.1.def ├── C_SELECT_EVENT_MATCHING.1.def ├── C_SELECT_USER.1.def ├── C_SEND_PARCEL.1.def ├── C_SEND_UI_LOG.1.def ├── C_SERVANT_ABILITY.1.def ├── C_SERVER_TIME.1.def ├── C_SET_GUILDGROUP_AUTHORITY.1.def ├── C_SET_GUILD_JOIN_CONDITION.1.def ├── C_SET_SEND_PARCEL_ITEM.1.def ├── C_SET_SEND_PARCEL_TYPE.1.def ├── C_SET_TARGET_INFO.1.def ├── C_SET_VISIBLE_RANGE.1.def ├── C_SHOW_ITEMLIST.1.def ├── C_SHOW_ITEM_TOOLTIP_EX.6.def ├── C_SHOW_PARCEL_MESSAGE.1.def ├── C_SIMPLE_TIP_REPEAT_CHECK.1.def ├── C_SKILL_LEARN_LIST.2.def ├── C_SKILL_LEARN_REQUEST.2.def ├── C_SOCIAL.1.def ├── C_SPAWN_BUILD_OBJECT.2.def ├── C_START_CLIMBING.1.def ├── C_START_COMBO_INSTANT_SKILL.6.def ├── C_START_ENCHANT.1.def ├── C_START_EVOLUTION.1.def ├── C_START_INSTANCE_SKILL.7.def ├── C_START_INSTANCE_SKILL.8.def ├── C_START_INSTANCE_SKILL_EX.5.def ├── C_START_PRODUCE.1.def ├── C_START_SKILL.7.def ├── C_START_TARGETED_SKILL.7.def ├── C_STORE_BUY_ADD_BASKET.1.def ├── C_STR_EVALUATE_LIST.1.def ├── C_TELEPORT_DARK_RIFT.1.def ├── C_TELEPORT_TO_CAMP.1.def ├── C_TELEPORT_TO_POS.1.def ├── C_TELEPORT_TO_VILLAGE.1.def ├── C_TEL_CAMP.2.def ├── C_TOGGLE_GROUP_DUEL_READY.1.def ├── C_TOGGLE_TASK_INFO_WINDOW.1.def ├── C_TRADE_BAG_CLOSE.1.def ├── C_TRADE_BAG_DONE.1.def ├── C_TRADE_BROKER_BOUGHT_ITEM_LIST.1.def ├── C_TRADE_BROKER_BUY_IT_NOW.2.def ├── C_TRADE_BROKER_CALC_BOUGHT_ITEM.1.def ├── C_TRADE_BROKER_CLOSE.1.def ├── C_TRADE_BROKER_DEAL_CONFIRM.1.def ├── C_TRADE_BROKER_DEAL_PRICE_UPDATE.1.def ├── C_TRADE_BROKER_HIGHEST_ITEM_LEVEL.1.def ├── C_TRADE_BROKER_HISTORY_ITEM_LIST_PAGE.1.def ├── C_TRADE_BROKER_HISTORY_ITEM_LIST_SORT.1.def ├── C_TRADE_BROKER_INPUT_PRICE.1.def ├── C_TRADE_BROKER_REGISTERED_ITEM_LIST.1.def ├── C_TRADE_BROKER_REGISTER_ITEM.1.def ├── C_TRADE_BROKER_REJECT_SUGGEST.1.def ├── C_TRADE_BROKER_SOLD_ITEM_LIST.1.def ├── C_TRADE_BROKER_SUGGEST_DEAL.1.def ├── C_TRADE_BROKER_UNREGISTER_ITEM.1.def ├── C_TRADE_BROKER_WAITING_ITEM_LIST_PAGE.1.def ├── C_TRADE_BROKER_WAITING_ITEM_LIST_SORT.1.def ├── C_TRANSFER_VEHICLE_EX.1.def ├── C_TRY_LOOT_DROPITEM.4.def ├── C_UNBIND_ITEM.1.def ├── C_UNMOUNT_VEHICLE.1.def ├── C_UNREGISTER_ENCHANT_ITEM.1.def ├── C_UNREGISTER_EVOLUTION_ITEM.1.def ├── C_UNREGISTER_PARTY_INFO.1.def ├── C_UPDATE_FRIEND_INFO.1.def ├── C_UPDATE_MY_DESCRIPTION.1.def ├── C_UPDATE_REACTION_POS.1.def ├── C_USER_AIM.1.def ├── C_USE_COUPON.2.def ├── C_USE_ITEM.3.def ├── C_USE_PREMIUM_SLOT.1.def ├── C_USE_RIGHT_ITEM.1.def ├── C_VEHICLEEX_LOCATION.1.def ├── C_VIEW_BATTLEFIELD_STORE.1.def ├── C_VIEW_BATTLE_FIELD_RESULT.1.def ├── C_VIEW_DUNGEONWORK_STORE.1.def ├── C_VIEW_GUILD_WAR.1.def ├── C_VIEW_INTER_PARTY_MATCH_BATTLEFIELD_LIST.1.def ├── C_VIEW_INTER_PARTY_MATCH_DUNGEON_LIST.1.def ├── C_VIEW_WARE.2.def ├── C_VISIT_NEW_SECTION.1.def ├── C_VOTE_RESET_ALL_DUNGEON.1.def ├── C_WATCHED_MOVIES.1.def ├── C_WHISPER.2.def ├── C_WRITE_BOARD.1.def ├── I_CLOSE_SERVER_CONNECTION.1.def ├── I_GFX_ADMIN_COMMAND.1.def ├── I_GFX_COMMAND.1.def ├── I_INPUT_COMMAND.1.def ├── I_TELEPORT.1.def ├── S_ABNORMALITY_BEGIN.5.def ├── S_ABNORMALITY_DAMAGE_ABSORB.1.def ├── S_ABNORMALITY_END.1.def ├── S_ABNORMALITY_FAIL.2.def ├── S_ABNORMALITY_REFRESH.1.def ├── S_ABNORMALITY_REFRESH.2.def ├── S_ABNORMALITY_RESIST.1.def ├── S_ABNORMALITY_SCALE_UP.2.def ├── S_ABNORMALITY_TOOLTIP_VALUE.1.def ├── S_ACCEPT_CONTRACT.1.def ├── S_ACCOUNT_BENEFIT_LIST.1.def ├── S_ACCOUNT_PACKAGE_LIST.3.def ├── S_ACTION_END.5.def ├── S_ACTION_STAGE.9.def ├── S_ADD_AWAKEN_CHANGE_DATA.1.def ├── S_ADD_AWAKEN_ENCHANT_DATA.1.def ├── S_ADD_BLOCKED_USER.2.def ├── S_ADD_CHARM_STATUS.1.def ├── S_ADD_CRYSTAL_COMBINE_MATERIAL.1.def ├── S_ADD_FRIEND.1.def ├── S_ADD_GUILD_GROUP.1.def ├── S_ADD_TRADE_BAG.1.def ├── S_ADMIN_GM_SKILL.1.def ├── S_ADMIN_HOLD_CHARACTER.2.def ├── S_AERO.1.def ├── S_AIR_REACTION_END.1.def ├── S_ANNOUNCE_MESSAGE.1.def ├── S_ANNOUNCE_UPDATE_NOTIFICATION.1.def ├── S_ANSWER_INTERACTIVE.3.def ├── S_APPLY_TITLE.3.def ├── S_ASK_BIDDING_RARE_ITEM.1.def ├── S_ASK_CODE_HASH.1.def ├── S_ASK_TELEPORT.1.def ├── S_AVAILABLE_EVENT_MATCHING_LIST.1.def ├── S_AVAILABLE_EVENT_MATCHING_LIST.2.def ├── S_AVAILABLE_SOCIAL_LIST.2.def ├── S_BAN_PARTY_MEMBER.1.def ├── S_BATTLE_FIELD_ENTRANCE_INFO.1.def ├── S_BATTLE_FIELD_POINT_STORE_BASKET.1.def ├── S_BATTLE_FIELD_POINT_STORE_BUY_ADD_BASKET.1.def ├── S_BATTLE_FIELD_POINT_STORE_BUY_DEL_BASKET.1.def ├── S_BATTLE_FIELD_POINT_STORE_SELL_LIST.1.def ├── S_BATTLE_FIELD_RESULT.1.def ├── S_BATTLE_FIELD_SCORE.1.def ├── S_BEGIN_THROUGH_ARBITER_CONTRACT.2.def ├── S_BOARD_ITEM_LIST.1.def ├── S_BOSS_BATTLE_INFO.1.def ├── S_BOSS_GAGE_INFO.3.def ├── S_BROADCAST_CLIMBING.1.def ├── S_BROCAST_GUILD_FLAG.1.def ├── S_CANCEL_CONTRACT.1.def ├── S_CANCEL_PREPARE_CHANGE_USER_APPEARANCE.1.def ├── S_CANCEL_SELECT_CHANNEL.1.def ├── S_CANNON_BATTLE_FIELD_CRASH_DOOR.1.def ├── S_CANNON_BATTLE_FIELD_GUARDTOWER_STATUS.1.def ├── S_CANNOT_START_SKILL.4.def ├── S_CANT_FLY_ANYMORE.1.def ├── S_CAN_CREATE_USER.1.def ├── S_CAN_DUNGEON_RETRY.1.def ├── S_CAN_LOCKON_TARGET.3.def ├── S_CHANGE_EP_EXP_DAILY_LIMIT.1.def ├── S_CHANGE_EP_POINT.1.def ├── S_CHANGE_EVENT_MATCHING_STATE.2.def ├── S_CHANGE_FRIEND_STATE.1.def ├── S_CHANGE_GUILD_CHIEF.1.def ├── S_CHANGE_ITEM_PASSIVE_LIST.1.def ├── S_CHANGE_LOOKS_PREMIUM_START.1.def ├── S_CHANGE_PARTY_MANAGER.2.def ├── S_CHANGE_RELATION.1.def ├── S_CHANGE_SERVANT_ENERGY.1.def ├── S_CHANGE_SERVANT_NAME.1.def ├── S_CHANGE_VOICE_USE_QAC.1.def ├── S_CHAT.4.def ├── S_CHECK_USERNAME.1.def ├── S_CHECK_VERSION.1.def ├── S_CITY_WAR_INFO_HISTROY.1.def ├── S_CITY_WAR_SEASON_HISTROY.1.def ├── S_CLEAR_ALL_HOLDED_ABNORMALITY.1.def ├── S_CLEAR_QUEST_INFO.1.def ├── S_CLEAR_WORLD_QUEST_VILLAGER_INFO.1.def ├── S_COLLECTION_PICKEND.3.def ├── S_COLLECTION_PICKSTART.2.def ├── S_COMMIT_ACCESSORY_TRANSFORM_RESULT.1.def ├── S_COMPLETE_EVENT_MATCHING_QUEST.1.def ├── S_COMPLETE_VOTE.1.def ├── S_CONNECT_SKILL_ARROW.3.def ├── S_COUPON_DATA.1.def ├── S_COUPON_LIST.1.def ├── S_COUPON_NOTIFY.1.def ├── S_CREATE_GUILD_RESULT.1.def ├── S_CREATE_USER.1.def ├── S_CREATURE_CHANGE_HP.6.def ├── S_CREATURE_LIFE.3.def ├── S_CREATURE_ROTATE.2.def ├── S_CREST_APPLY.2.def ├── S_CREST_CHANGE_FAIL.1.def ├── S_CREST_INFO.2.def ├── S_CREST_MESSAGE.2.def ├── S_CRYSTAL_COMBINE_RESULT.1.def ├── S_CURRENT_CHANNEL.2.def ├── S_CUSTOM_STYLE_SYSTEM_MESSAGE.1.def ├── S_DAILY_QUEST_COMPLETE_COUNT.1.def ├── S_DEAD_LOCATION.2.def ├── S_DECREASE_COOLTIME_SKILL.3.def ├── S_DECREASE_COOLTIME_SKILL.4.def ├── S_DEFEND_SUCCESS.3.def ├── S_DELETE_FRIEND.1.def ├── S_DELETE_PARCEL.1.def ├── S_DELETE_USER.1.def ├── S_DEL_CRYSTAL_COMBINE_MATERIAL.1.def ├── S_DESPAWN_BONFIRE.2.def ├── S_DESPAWN_BUILD_OBJECT.2.def ├── S_DESPAWN_COLLECTION.2.def ├── S_DESPAWN_DROPITEM.4.def ├── S_DESPAWN_EVENT_SEED.1.def ├── S_DESPAWN_NPC.3.def ├── S_DESPAWN_PROJECTILE.1.def ├── S_DESPAWN_PROJECTILE.2.def ├── S_DESPAWN_SHUTTLE.2.def ├── S_DESPAWN_USER.3.def ├── S_DESPAWN_WORKOBJECT.2.def ├── S_DESTROY_GUILD.1.def ├── S_DESTROY_GUILD_TOWER.1.def ├── S_DIALOG.4.def ├── S_DIALOG.5.def ├── S_DONE_TEL_CAMP.1.def ├── S_DUEL_END.1.def ├── S_DUEL_TAG.1.def ├── S_DUNGEON_CAMERA_SET.1.def ├── S_DUNGEON_CLEAR_COUNT_LIST.1.def ├── S_DUNGEON_COOL_TIME_LIST.3.def ├── S_DUNGEON_EVENT_GAGE.1.def ├── S_DUNGEON_EVENT_MESSAGE.2.def ├── S_DUNGEON_GUIDE_OFF.1.def ├── S_DUNGEON_NEWBIE.2.def ├── S_DUNGEON_VEHICLE_REPAIRABLE.1.def ├── S_DUNGEON_WORK_POINT_STORE_BASKET.1.def ├── S_DUNGEON_WORK_POINT_STORE_SELL_LIST.1.def ├── S_DUNGEON_WORK_UPDATE_MEDAL_COUNT.1.def ├── S_EACH_SKILL_RESULT.14.def ├── S_EACH_SKILL_RESULT.15.def ├── S_EMPTY_GUILD_WINDOW.1.def ├── S_ENABLE_CHARM_STATUS.1.def ├── S_ENABLE_DISABLE_SELLABLE_ITEM_LIST.2.def ├── S_END_CHANGE_USER_APPEARANCE.1.def ├── S_END_PEGASUS.1.def ├── S_END_PRODUCE.1.def ├── S_END_USER_PROJECTILE.4.def ├── S_ENTER_DUNGEON.1.def ├── S_EP_SYSTEM_DAILY_EVENT_EXP_ON_OFF.1.def ├── S_EQUIP_ITEM.1.def ├── S_EVENT_DIALOG.1.def ├── S_EVENT_GUIDE.4.def ├── S_EXIT.3.def ├── S_F2P_PremiumUser_Permission.1.def ├── S_FACIAL_ATTACHMENT_BROADCAST.1.def ├── S_FAIL_LOOT_NON_OWNERSHIP.1.def ├── S_FEARMOVE_END.2.def ├── S_FEARMOVE_STAGE.2.def ├── S_FIELD_EVENT_PROGRESS_INFO.1.def ├── S_FIELD_EVENT_PROGRESS_TIMER.1.def ├── S_FIELD_POINT_INFO.2.def ├── S_FIN_INTER_PARTY_MATCH.1.def ├── S_FIX_VEHICLE_PROGRESS.1.def ├── S_FONT_SWAP_INFO.3.def ├── S_FRIEND_GROUP_LIST.1.def ├── S_FRIEND_LIST.2.def ├── S_GACHA_END.4.def ├── S_GACHA_END.5.def ├── S_GACHA_START.2.def ├── S_GATE_ATTACK_ALARM.1.def ├── S_GET_IN_SHUTTLE.1.def ├── S_GET_OUT_SHUTTLE.1.def ├── S_GET_USER_GUILD_LOGO.1.def ├── S_GET_USER_LIST.21.def ├── S_GMEVENT_GUIDE_MESSAGE.1.def ├── S_GMEVENT_OFF_GUIDE_MESSAGE.1.def ├── S_GMEVENT_OX_QUIZ_OPEN.1.def ├── S_GMEVENT_OX_QUIZ_RESULT.1.def ├── S_GMEVENT_RECV_REWARD.2.def ├── S_GRANT_SKILL.3.def ├── S_GROUP_DUEL_FIN.1.def ├── S_GROUP_NPC_LOCATION.1.def ├── S_GUARDTOWER_ATTACK_ALARM.1.def ├── S_GUARD_PK_POLICY.1.def ├── S_GUILD_ANNOUNCE.1.def ├── S_GUILD_APPLY_COUNT.1.def ├── S_GUILD_APPLY_LIST.2.def ├── S_GUILD_HISTORY.1.def ├── S_GUILD_INFO.1.def ├── S_GUILD_LEVEL_RANKING_LIST.1.def ├── S_GUILD_MEMBER_LIST.2.def ├── S_GUILD_NAME.2.def ├── S_GUILD_PERK_LIST.1.def ├── S_GUILD_QUEST_LIST.1.def ├── S_GUILD_STORE_SELL_LIST.1.def ├── S_GUILD_WARE_HISTORY.1.def ├── S_HIDE_HP.2.def ├── S_HIT_COMBO.1.def ├── S_HOLD_ABNORMALITY_ADD.2.def ├── S_IMAGE_DATA.1.def ├── S_INGAMESHOP_CATEGORY_BEGIN.1.def ├── S_INGAMESHOP_CATEGORY_END.1.def ├── S_INGAMESHOP_PRODUCT_BEGIN.1.def ├── S_INGAMESHOP_PRODUCT_END.1.def ├── S_INGAME_CHANGE_USER_APPEARANCE_CANCEL.1.def ├── S_INGAME_CHANGE_USER_APPEARANCE_START.1.def ├── S_INSTANCE_ARROW.4.def ├── S_INSTANT_DASH.3.def ├── S_INSTANT_MOVE.3.def ├── S_INSTANT_PULL.1.def ├── S_INVEN_CHANGEDSLOT.1.def ├── S_INVEN_USERDATA.2.def ├── S_INVITE_CODE_EXPIRE_TIME.1.def ├── S_INVITE_FRIEND_CODE.2.def ├── S_ITEMLIST.6.def ├── S_ITEMLIST.7.def ├── S_ITEM_COLORING_BAG.1.def ├── S_ITEM_CUSTOM_STRING.2.def ├── S_ITEM_EXPLOSION_RESULT.2.def ├── S_ITEM_IDENTIFY_RESULT.1.def ├── S_ITEM_TRANSFORM_DATA.1.def ├── S_JOIN_PRIVATE_CHANNEL.2.def ├── S_LEARN_EP_PERK.1.def ├── S_LEAVE_CITY_WAR.1.def ├── S_LEAVE_GUILD.1.def ├── S_LEAVE_PARTY.1.def ├── S_LEAVE_PARTY_MEMBER.2.def ├── S_LEAVE_PRIVATE_CHANNEL.2.def ├── S_LIST_CHANNEL.1.def ├── S_LIST_PARCEL_EX.2.def ├── S_LOADING_SCREEN_CONTROL_INFO.2.def ├── S_LOAD_ACHIEVEMENT_LIST.3.def ├── S_LOAD_CLIENT_ACCOUNT_SETTING.1.def ├── S_LOAD_CLIENT_USER_SETTING.1.def ├── S_LOAD_DUNGEON_SOUND_HINT.2.def ├── S_LOAD_EP_INFO.3.def ├── S_LOAD_SKILL_SCRIPT_LIST.1.def ├── S_LOAD_TELEPORT_TO_POS_LIST.1.def ├── S_LOAD_TOPO.3.def ├── S_LOCKON_YOU.1.def ├── S_LOGIN.14.def ├── S_LOGIN.15.def ├── S_LOGIN_ACCOUNT_INFO.3.def ├── S_LOGIN_ARBITER.3.def ├── S_LOGOUT_PARTY_MEMBER.1.def ├── S_MEDAL_STORE_BASKET.1.def ├── S_MEDAL_STORE_SELL_LIST.1.def ├── S_MEDAL_STORE_SELL_LIST.2.def ├── S_MOUNT_VEHICLE.2.def ├── S_MOUNT_VEHICLE_EX.1.def ├── S_MOVE_DISTANCE_DELTA.1.def ├── S_MOVE_SHUTTLE.1.def ├── S_MUTE.2.def ├── S_MY_DESCRIPTION.1.def ├── S_MY_PARTY_MATCH_INFO.1.def ├── S_MY_PARTY_MATCH_INFO.2.def ├── S_NAME_PREEMPTION_EVENT_INFO.2.def ├── S_NOCTAN_VARIATION_INFO.1.def ├── S_NOTIFY_GUILD_QUEST_URGENT.1.def ├── S_NOTIFY_GUILD_WAR_INFO.1.def ├── S_NOTIFY_TO_FRIENDS_WALK_INTO_SAME_AREA.2.def ├── S_NPCGUILD_LIST.2.def ├── S_NPC_AI_EVENT.1.def ├── S_NPC_LOCATION.3.def ├── S_NPC_MENU_SELECT.1.def ├── S_NPC_OCCUPIER_INFO.1.def ├── S_NPC_SITUATION.2.def ├── S_NPC_STATUS.2.def ├── S_NPC_TARGET_USER.1.def ├── S_ONGOING_FIELD_EVENT_LIST.1.def ├── S_OPEN_AWESOMIUM_WEB_URL.1.def ├── S_OPEN_BOARD.1.def ├── S_OPEN_DUAL_OPTION_MATERIAL_INFO.1.def ├── S_OTHER_USER_APPLY_PARTY.2.def ├── S_PARCEL_READ_RECV_STATUS.2.def ├── S_PARTY_INFO.2.def ├── S_PARTY_LOOTING_METHOD.1.def ├── S_PARTY_LOOTING_METHOD_VOTE.1.def ├── S_PARTY_MARKER.1.def ├── S_PARTY_MATCH_LINK.3.def ├── S_PARTY_MEMBER_ABNORMAL_ADD.3.def ├── S_PARTY_MEMBER_ABNORMAL_CLEAR.1.def ├── S_PARTY_MEMBER_ABNORMAL_DEL.2.def ├── S_PARTY_MEMBER_ABNORMAL_REFRESH.3.def ├── S_PARTY_MEMBER_BUFF_UPDATE.2.def ├── S_PARTY_MEMBER_CHANGE_HP.4.def ├── S_PARTY_MEMBER_CHANGE_MP.2.def ├── S_PARTY_MEMBER_CHANGE_STAMINA.2.def ├── S_PARTY_MEMBER_CHARM_ADD.2.def ├── S_PARTY_MEMBER_CHARM_DEL.2.def ├── S_PARTY_MEMBER_CHARM_ENABLE.2.def ├── S_PARTY_MEMBER_CHARM_RESET.2.def ├── S_PARTY_MEMBER_INFO.4.def ├── S_PARTY_MEMBER_INTERVAL_POS_UPDATE.4.def ├── S_PARTY_MEMBER_LIST.9.def ├── S_PARTY_MEMBER_STAT_UPDATE.4.def ├── S_PING.1.def ├── S_PK_END.1.def ├── S_PK_START.1.def ├── S_PK_TAG.1.def ├── S_PLAYER_CHANGE_ALL_PROF.2.def ├── S_PLAYER_CHANGE_DRAIN.1.def ├── S_PLAYER_CHANGE_EP.1.def ├── S_PLAYER_CHANGE_EXP.2.def ├── S_PLAYER_CHANGE_FLIGHT_ENERGY.1.def ├── S_PLAYER_CHANGE_MP.1.def ├── S_PLAYER_CHANGE_PROF.2.def ├── S_PLAYER_CHANGE_STAMINA.1.def ├── S_PLAYER_RESET_EP.1.def ├── S_PLAYER_STAT_UPDATE.17.def ├── S_PLAYTIME.1.def ├── S_PLAYTIME_EVENT_REWARD_DATA.1.def ├── S_PLAY_ANIMATION.1.def ├── S_PLAY_EFFECT.1.def ├── S_PLAY_EVENT_SOUND.2.def ├── S_PLAY_MOVIE.1.def ├── S_PLAY_SOUND.1.def ├── S_PLAY_SOUND_BYNAME.3.def ├── S_POINT_STORE_BASKET.1.def ├── S_POINT_STORE_SELL_LIST.1.def ├── S_POSITION_SWAP.1.def ├── S_POST_PROCESS.1.def ├── S_PRECONFIRM_INVITE_CODE.1.def ├── S_PREMIUM_SLOT_DATALIST.2.def ├── S_PREMIUM_SLOT_OFF.1.def ├── S_PREPARE_CHANGE_USER_APPEARANCE.1.def ├── S_PREPARE_EXIT.1.def ├── S_PREPARE_INGAME_CHANGE_USER_APPEARANCE.1.def ├── S_PREPARE_RETURN_TO_LOBBY.1.def ├── S_PREPARE_SELECT_CHANNEL.1.def ├── S_PREVIEW_ITEM.1.def ├── S_PRIVATE_CHANNEL_NOTICE.2.def ├── S_PRIVATE_CHAT.1.def ├── S_PRODUCE_CRITICAL.1.def ├── S_PUSHED_BY_SHIELD.1.def ├── S_QUEST_BALLOON.1.def ├── S_QUEST_INFO.2.def ├── S_READY_PULL.1.def ├── S_RECV_PARCEL.2.def ├── S_REGISTER_ENCHANT_ITEM.5.def ├── S_REGISTER_EVOLUTION_ITEM.3.def ├── S_REIGN_INFO.1.def ├── S_REJECT_CONTRACT.1.def ├── S_REMAIN_PLAY_TIME.2.def ├── S_REMOVE_BLOCKED_USER.2.def ├── S_REMOVE_CHARM_STATUS.1.def ├── S_REMOVE_EFFECT.1.def ├── S_REMOVE_GUILD_GROUP.1.def ├── S_REPLY_GUILD_LIST.3.def ├── S_REPLY_NONDB_ITEM_INFO.2.def ├── S_REPLY_REQUEST_CONTRACT.1.def ├── S_REQUEST_CITY_WAR_MAP_INFO.1.def ├── S_REQUEST_CITY_WAR_MAP_INFO_DETAIL.1.def ├── S_REQUEST_CITY_WAR_MAP_INFO_END.1.def ├── S_REQUEST_CONTRACT.2.def ├── S_REQUEST_DESPAWN_SERVANT.1.def ├── S_REQUEST_INGAMESTORE_PRODUCT_DETAIL.1.def ├── S_REQUEST_PRIVATE_CHANNEL_INFO.2.def ├── S_REQUEST_REACTION_POS_TICK.1.def ├── S_REQUEST_SECOND_PASSWORD_AUTH.1.def ├── S_REQUEST_SERVANT_INFO_LIST.4.def ├── S_REQUEST_SPAWN_SERVANT.4.def ├── S_REQUEST_STYLE_SHOP_MARK_PRODUCTLIST.1.def ├── S_REQUEST_WRITE_BOARD_RESULT.1.def ├── S_RESET_EP_PERK.1.def ├── S_RESPONSE_ACCESSORY_COST_INFO.1.def ├── S_RESPONSE_GAMESTAT_PONG.1.def ├── S_RESULT_BIDDING_DICE_THROW.2.def ├── S_RESULT_CHANGE_MY_PROFILE.1.def ├── S_RESULT_ENCHANT.2.def ├── S_RESULT_EVENT_SEED.2.def ├── S_RESULT_INGAME_CHANGE_USER_APPEARANCE.1.def ├── S_RESULT_ITEM_BIDDING.2.def ├── S_RESULT_OPEN_DUAL_OPTION.1.def ├── S_RESULT_USABLE_CHARACTER_NAME.1.def ├── S_RETURN_TO_LOBBY.1.def ├── S_RIGHT_ITEM_LIST.1.def ├── S_RP_SKILL_POLISHING_LIST.1.def ├── S_SECOND_PASSWORD_AUTH_RESULT.1.def ├── S_SELECT_CHANNEL.1.def ├── S_SELECT_EVENT_MATCHING.1.def ├── S_SELECT_USER.2.def ├── S_SEND_CHANGE_REPUTATION_POINT.1.def ├── S_SEND_USER_PLAY_TIME.2.def ├── S_SEND_VIP_SYSTEM_INFO.1.def ├── S_SERVER_TIME.1.def ├── S_SET_GUILD_JOIN_CONDITION.1.def ├── S_SET_VISIBLE.1.def ├── S_SET_WORKOBJECT.1.def ├── S_SHORTCUT_CHANGE.2.def ├── S_SHOW_AWESOMIUMWEB_SHOP.1.def ├── S_SHOW_DEAD_UI.1.def ├── S_SHOW_DEAD_UI.2.def ├── S_SHOW_HP.3.def ├── S_SHOW_ITEM_TOOLTIP.17.def ├── S_SHOW_ITEM_TOOLTIP.18.def ├── S_SHOW_NPC_TO_MAP.1.def ├── S_SHOW_PARCEL_MESSAGE.1.def ├── S_SHOW_PARTY_MATCH_INFO.2.def ├── S_SHOW_PEGASUS_MAP.1.def ├── S_SHOW_REVIVE_UI.1.def ├── S_SHOW_USER_EP_INFO.1.def ├── S_SIMPLE_TIP_REPEAT_CHECK.2.def ├── S_SKILL_ATTENTION_TARGET.1.def ├── S_SKILL_CATEGORY.3.def ├── S_SKILL_CATEGORY.4.def ├── S_SKILL_LEARN_LIST.2.def ├── S_SKILL_LEARN_RESULT.2.def ├── S_SKILL_LIST.2.def ├── S_SKILL_PERIOD.2.def ├── S_SOCIAL.1.def ├── S_SOCIAL_CANCEL.1.def ├── S_SPAWN_BONFIRE.2.def ├── S_SPAWN_BUILD_OBJECT.2.def ├── S_SPAWN_COLLECTION.4.def ├── S_SPAWN_DOOR.3.def ├── S_SPAWN_DROPITEM.9.def ├── S_SPAWN_EVENT_SEED.2.def ├── S_SPAWN_ME.3.def ├── S_SPAWN_NPC.12.def ├── S_SPAWN_PROJECTILE.5.def ├── S_SPAWN_PROJECTILE.6.def ├── S_SPAWN_SHUTTLE.3.def ├── S_SPAWN_USER.16.def ├── S_SPAWN_USER.17.def ├── S_SPAWN_WORKOBJECT.3.def ├── S_START_ACTION_SCRIPT.3.def ├── S_START_CHANGE_USER_APPEARANCE.3.def ├── S_START_CLIENT_CUSTOM_SKILL.4.def ├── S_START_CLIMBING.1.def ├── S_START_COOLTIME_ITEM.1.def ├── S_START_COOLTIME_SKILL.3.def ├── S_START_COOLTIME_SKILL.4.def ├── S_START_INVERSE_CAPTURE.4.def ├── S_START_PEGASUS.1.def ├── S_START_PRODUCE.3.def ├── S_START_USER_PROJECTILE.9.def ├── S_STEER_DEBUG_COMMAND.1.def ├── S_STICK_TO_USER_END.2.def ├── S_STICK_TO_USER_START.1.def ├── S_STORE_SELL_LIST.1.def ├── S_STR_EVALUATE_LIST.1.def ├── S_SUCCESS_COUNTER.1.def ├── S_SWITCH_INFO.1.def ├── S_SYNC_PEGASUS_TIME.1.def ├── S_SYSTEM_MESSAGE.1.def ├── S_SYSTEM_MESSAGE_LOOT_ITEM.1.def ├── S_SYSTEM_MESSAGE_LOOT_SPECIAL_ITEM.1.def ├── S_TARGET_INFO.3.def ├── S_TELEPORT_TO_CAMP.1.def ├── S_TOGGLE_TASK_INFO_WINDOW.1.def ├── S_TOKEN_POINT_STATUS.1.def ├── S_TRADE_ACCEPT.1.def ├── S_TRADE_BAG_DONE.1.def ├── S_TRADE_BOX.1.def ├── S_TRADE_BROKER_BOUGHT_ITEM_LIST.1.def ├── S_TRADE_BROKER_CALC_NOTIFY.2.def ├── S_TRADE_BROKER_DEAL_INFO_UPDATE.1.def ├── S_TRADE_BROKER_DEAL_SUGGESTED.1.def ├── S_TRADE_BROKER_INPUT_PRICE.1.def ├── S_TRADE_BROKER_REGISTERED_ITEM_LIST.2.def ├── S_TRADE_BROKER_REQUEST_DEAL_RESULT.1.def ├── S_TRADE_BROKER_SUGGEST_DEAL.1.def ├── S_TRADE_MESSAGE.1.def ├── S_UNEQUIP_ITEM.2.def ├── S_UNICAST_TRANSFORM_DATA.6.def ├── S_UNMOUNT_VEHICLE.2.def ├── S_UNMOUNT_VEHICLE_EX.1.def ├── S_UPDATE_ACHIEVEMENT_PROGRESS.1.def ├── S_UPDATE_BIDDING_COUNT.1.def ├── S_UPDATE_CONTENTS_ON_OFF.2.def ├── S_UPDATE_EVENT_SEED_STATE.4.def ├── S_UPDATE_FRIENDSHIP_GAGE.1.def ├── S_UPDATE_FRIEND_INFO.2.def ├── S_UPDATE_GUILD_ANNOUNCE.1.def ├── S_UPDATE_GUILD_GROUP.1.def ├── S_UPDATE_GUILD_MEMBER.1.def ├── S_UPDATE_GUILD_QUEST_STATUS.1.def ├── S_UPDATE_PRODUCE.3.def ├── S_USER_AIM.1.def ├── S_USER_APPEARANCE_CHANGE.1.def ├── S_USER_BLOCK_LIST.2.def ├── S_USER_CHANGE_FACE_CUSTOM.2.def ├── S_USER_CHANGE_NAME.1.def ├── S_USER_DEATH.1.def ├── S_USER_EFFECT.1.def ├── S_USER_EXTERNAL_CHANGE.7.def ├── S_USER_FLYING_LOCATION.2.def ├── S_USER_ITEMLEVEL_INFO.2.def ├── S_USER_ITEM_EQUIP_CHANGER.1.def ├── S_USER_LEVELUP.2.def ├── S_USER_LOCATION.6.def ├── S_USER_LOCATION_IN_ACTION.2.def ├── S_USER_MOVETYPE.1.def ├── S_USER_PAPERDOLL_INFO.15.def ├── S_USER_PAPERDOLL_INFO.16.def ├── S_USER_SITUATION.1.def ├── S_USER_STATUS.4.def ├── S_USER_WEAPON_APPEARANCE_CHANGE.2.def ├── S_USE_COUPON.2.def ├── S_USE_RIGHT_ITEM.1.def ├── S_VIEW_BATTLE_FIELD_RESULT.1.def ├── S_VIEW_GUILD_WAR.1.def ├── S_VIEW_WARE_EX.3.def ├── S_VILLAGE_LIST_TO_TELEPORT.1.def ├── S_VIP_STORE_ITEM_LIST.1.def ├── S_VIRTUAL_LATENCY.1.def ├── S_VISIT_NEW_SECTION.1.def ├── S_VOTE_RESET_ALL_DUNGEON.1.def ├── S_WEAK_POINT.1.def ├── S_WEAK_POINT.2.def ├── S_WHISPER.4.def ├── S_WORLD_QUEST_VILLAGER_INFO.1.def ├── TTB_S_CHANGE_HERO.1.def └── TTB_S_LOAD_EP_PAGE.1.def ├── deprecated.json └── whitelist.txt /definitions/C_ACCEPT_CONTRACT.1.def: -------------------------------------------------------------------------------- 1 | int32 type 2 | int32 id 3 | -------------------------------------------------------------------------------- /definitions/C_ACCEPT_FRIEND.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | -------------------------------------------------------------------------------- /definitions/C_ACCEPT_GUILD_APPLY.1.def: -------------------------------------------------------------------------------- 1 | bool accept #1? 2 | uint32 playerId -------------------------------------------------------------------------------- /definitions/C_ADD_CRYSTAL_COMBINE_MATERIAL.1.def: -------------------------------------------------------------------------------- 1 | uint32 type # 0 = Crystal, 1 = Structure 2 | uint64 id 3 | uint32 dbid 4 | uint32 slot # middle = 0, top = 1, bottom left = 2, bottom right = 3 -------------------------------------------------------------------------------- /definitions/C_ADD_FRIEND.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | string message 3 | -------------------------------------------------------------------------------- /definitions/C_ADD_FRIEND_GROUP.2.def: -------------------------------------------------------------------------------- 1 | ref friends 2 | ref name 3 | uint32 id 4 | string name 5 | array friends # playerIds 6 | -------------------------------------------------------------------------------- /definitions/C_ADD_TELEPORT_TO_POS_LIST.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | -------------------------------------------------------------------------------- /definitions/C_ADMIN.1.def: -------------------------------------------------------------------------------- 1 | string command -------------------------------------------------------------------------------- /definitions/C_ADMIN_GM_SKILL.1.def: -------------------------------------------------------------------------------- 1 | uint32 player 2 | int32 skill # 0 = Invisible, 1 = Invincible, 2 = Hide from Mobs -------------------------------------------------------------------------------- /definitions/C_APPLY_PARTY.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 playerId 4 | uint32 serverId 5 | -------------------------------------------------------------------------------- /definitions/C_ASK_INTERACTIVE.1.def: -------------------------------------------------------------------------------- 1 | ref name 2 | 3 | int32 unk #1 4 | int32 unk2 #26 5 | string name 6 | -------------------------------------------------------------------------------- /definitions/C_ASK_INTERACTIVE.2.def: -------------------------------------------------------------------------------- 1 | ref name 2 | 3 | int32 unk #1 4 | uint32 serverId 5 | string name 6 | -------------------------------------------------------------------------------- /definitions/C_AVAILABLE_EVENT_MATCHING_LIST.1.def: -------------------------------------------------------------------------------- 1 | byte unk 2 | -------------------------------------------------------------------------------- /definitions/C_AWESOMIUM_WEB_COUNTING.1.def: -------------------------------------------------------------------------------- 1 | int32 ok -------------------------------------------------------------------------------- /definitions/C_BANISH_GUILD_MEMBER.1.def: -------------------------------------------------------------------------------- 1 | string name -------------------------------------------------------------------------------- /definitions/C_BAN_PARTY_MEMBER.1.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | -------------------------------------------------------------------------------- /definitions/C_BATTLE_FIELD_BOARD_REQUEST.1.def: -------------------------------------------------------------------------------- 1 | bool open -------------------------------------------------------------------------------- /definitions/C_BATTLE_FIELD_POINT_STORE_COMMIT.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract -------------------------------------------------------------------------------- /definitions/C_BATTLE_FIELD_REWARD.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_BATTLE_FIELD_REWARD.1.def -------------------------------------------------------------------------------- /definitions/C_BIND_ITEM_BEGIN_PROGRESS.1.def: -------------------------------------------------------------------------------- 1 | uint32 contractId 2 | -------------------------------------------------------------------------------- /definitions/C_BIND_ITEM_EXECUTE.1.def: -------------------------------------------------------------------------------- 1 | uint32 contractId 2 | -------------------------------------------------------------------------------- /definitions/C_BLOCK_USER.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 serverId 4 | string name 5 | -------------------------------------------------------------------------------- /definitions/C_BOARD_ITEM_LIST.1.def: -------------------------------------------------------------------------------- 1 | int32 id # See S_OPEN_BOARD -------------------------------------------------------------------------------- /definitions/C_BROADCAST_CLIMBING.1.def: -------------------------------------------------------------------------------- 1 | float x 2 | float y 3 | float z 4 | -------------------------------------------------------------------------------- /definitions/C_BUY_VILLAGER_BUFF.1.def: -------------------------------------------------------------------------------- 1 | int64 cid 2 | int32 buff # 37 = HP, 38 = MP, 39 = HP+MP 3 | -------------------------------------------------------------------------------- /definitions/C_CANCEL_CHANGE_USER_APPEARANCE.1.def: -------------------------------------------------------------------------------- 1 | uint32 playerId -------------------------------------------------------------------------------- /definitions/C_CANCEL_CONTRACT.1.def: -------------------------------------------------------------------------------- 1 | int32 type 2 | int32 id 3 | -------------------------------------------------------------------------------- /definitions/C_CANCEL_PREPARE_CHANGE_USER_APPEARANCE.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_CANCEL_PREPARE_CHANGE_USER_APPEARANCE.1.def -------------------------------------------------------------------------------- /definitions/C_CANCEL_REVIVE.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_CANCEL_REVIVE.1.def -------------------------------------------------------------------------------- /definitions/C_CANCEL_SELECT_CHANNEL.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_CANCEL_SELECT_CHANNEL.1.def -------------------------------------------------------------------------------- /definitions/C_CANCEL_SKILL.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill 4 | int32 type -------------------------------------------------------------------------------- /definitions/C_CAN_CREATE_USER.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_CAN_LOCKON_TARGET.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | uint64 target 4 | int32 unk 5 | skillid skill -------------------------------------------------------------------------------- /definitions/C_CHANGE_GUILDGROUP.1.def: -------------------------------------------------------------------------------- 1 | uint32 playerId 2 | int32 groupId -------------------------------------------------------------------------------- /definitions/C_CHANGE_GUILD_CHIEF.1.def: -------------------------------------------------------------------------------- 1 | string name -------------------------------------------------------------------------------- /definitions/C_CHANGE_ITEM_PASSIVE_LIST.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk 2 | 3 | array stats 4 | -int32 index # index of chosen stats 5 | -uint32 id 6 | -------------------------------------------------------------------------------- /definitions/C_CHANGE_MY_PROFILE.1.def: -------------------------------------------------------------------------------- 1 | string text 2 | -------------------------------------------------------------------------------- /definitions/C_CHANGE_PARTY_MANAGER.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | -------------------------------------------------------------------------------- /definitions/C_CHANGE_PARTY_MEMBER_AUTHORITY.1.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | bool canInvite 4 | -------------------------------------------------------------------------------- /definitions/C_CHANGE_USER_LOBBY_SLOT_ID.1.def: -------------------------------------------------------------------------------- 1 | array characters 2 | - uint32 id 3 | - int32 position -------------------------------------------------------------------------------- /definitions/C_CHAT.1.def: -------------------------------------------------------------------------------- 1 | # say = 0, party = 1, guild = 2, area = 3, trade = 4, greet = 9, 2 | # private = 11-18, p-notice = 21, emote = 26, global = 27, r-notice = 25, 3 | # raid = 32, megaphone = 213, guild-adv = 214 4 | uint32 channel 5 | string message 6 | -------------------------------------------------------------------------------- /definitions/C_CHECK_EVENT_MATCHING_LIST_CHECKBOX.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | -------------------------------------------------------------------------------- /definitions/C_CHECK_USERNAME.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | -------------------------------------------------------------------------------- /definitions/C_CHECK_VERSION.1.def: -------------------------------------------------------------------------------- 1 | array version 2 | - int32 index 3 | - int32 value 4 | -------------------------------------------------------------------------------- /definitions/C_CITY_WAR_INFO_HISTROY.1.def: -------------------------------------------------------------------------------- 1 | int32 unk #always 1? 2 | int32 season 3 | int32 page -------------------------------------------------------------------------------- /definitions/C_CITY_WAR_SEASON_HISTROY.1.def: -------------------------------------------------------------------------------- 1 | int32 page -------------------------------------------------------------------------------- /definitions/C_CLOSE_SEND_PARCEL.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk # same as C_RECV_PARCEL.unk? 2 | -------------------------------------------------------------------------------- /definitions/C_COLLECTION_PICKEND.1.def: -------------------------------------------------------------------------------- 1 | uint64 unk 2 | int32 type -------------------------------------------------------------------------------- /definitions/C_COLLECTION_PICKSTART.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/C_COMMIT_ACCESSORY_TRANSFORM.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | uint64 dbid 3 | float scale 4 | vec3fa rotation 5 | vec3 translation 6 | vec3 translationDebug -------------------------------------------------------------------------------- /definitions/C_COMMIT_CHANGE_USER_APPEARANCE.2.def: -------------------------------------------------------------------------------- 1 | int32 playerId 2 | int32 race 3 | int32 gender 4 | customize appearance 5 | int32 unk # 100 6 | bytes details 7 | bytes shape -------------------------------------------------------------------------------- /definitions/C_COMMIT_INGAME_CHANGE_USER_APPEARANCE.1.def: -------------------------------------------------------------------------------- 1 | int32 field 2 | int32 unk 3 | bytes details 4 | -------------------------------------------------------------------------------- /definitions/C_COMPLETE_DAILY_EVENT.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | -------------------------------------------------------------------------------- /definitions/C_COMPLETE_EXTRA_EVENT.1.def: -------------------------------------------------------------------------------- 1 | byte type # 1 - daily(both 3x and 8x), 0 - weekly(15x) 2 | -------------------------------------------------------------------------------- /definitions/C_CONFIRM_UPDATE_NOTIFICATION.1.def: -------------------------------------------------------------------------------- 1 | uint32 id -------------------------------------------------------------------------------- /definitions/C_CREATE_GROUP_DUEL.1.def: -------------------------------------------------------------------------------- 1 | int32 kills # 0 = Kill All, 1 = Kill 1, ... , 7 = Kill 7 2 | byte open # 0 = closed, 1 = open 3 | string advertisement 4 | -------------------------------------------------------------------------------- /definitions/C_CREATE_GUILDGROUP.1.def: -------------------------------------------------------------------------------- 1 | string name -------------------------------------------------------------------------------- /definitions/C_CREATE_PRIVATE_CHANNEL.1.def: -------------------------------------------------------------------------------- 1 | ref members 2 | ref name 3 | 4 | uint16 password 5 | string name 6 | 7 | array members 8 | - uint32 playerId 9 | -------------------------------------------------------------------------------- /definitions/C_CREATE_PRIVATE_CHANNEL.2.def: -------------------------------------------------------------------------------- 1 | ref members 2 | ref name 3 | 4 | uint16 password 5 | string name 6 | array members # playerIds 7 | -------------------------------------------------------------------------------- /definitions/C_CREATE_USER.2.def: -------------------------------------------------------------------------------- 1 | int32 gender # 0 = Male, 1 = Female 2 | int32 race # 0 = Human, 1 = High Elf, 2 = Aman, 3 = Castanic, 4 = Popori/Elin, 5 = Baraka 3 | int32 class # 0 = Warrior, 1 = Lancer, 2 = Slayer, 3 = Berserker, 4 = Sorcerer, 5 = Archer, 4 | # 6 = Priest, 7 = Mystic, 8 = Reaper, 9 = Gunner, 10 = Brawler, 11 = Ninja, 5 | # 12 = Valkyrie 6 | customize appearance 7 | bool isSecondCharacter # unused 8 | uint32 appearance2 9 | bool isRandomName # unused 10 | string name 11 | bytes details 12 | bytes shape -------------------------------------------------------------------------------- /definitions/C_CREST_APPLY.2.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | bool enable 3 | -------------------------------------------------------------------------------- /definitions/C_CREST_APPLY_LIST.2.def: -------------------------------------------------------------------------------- 1 | bool useResetItem # always false on modern clients since glyph reset is free 2 | array glyphs 3 | -------------------------------------------------------------------------------- /definitions/C_CRYSTAL_COMBINE_EXECUTE.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_CRYSTAL_COMBINE_EXECUTE.1.def -------------------------------------------------------------------------------- /definitions/C_DELETE_FRIEND.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 103 2 | 3 | uint32 playerId 4 | -------------------------------------------------------------------------------- /definitions/C_DELETE_FRIEND_GROUP.1.def: -------------------------------------------------------------------------------- 1 | uint32 id -------------------------------------------------------------------------------- /definitions/C_DELETE_PARCEL.3.def: -------------------------------------------------------------------------------- 1 | uint32 contract 2 | bool outbox 3 | array messages 4 | -------------------------------------------------------------------------------- /definitions/C_DELETE_TELEPORT_TO_POS_LIST.1.def: -------------------------------------------------------------------------------- 1 | int32 index 2 | -------------------------------------------------------------------------------- /definitions/C_DELETE_USER.1.def: -------------------------------------------------------------------------------- 1 | uint32 id -------------------------------------------------------------------------------- /definitions/C_DEL_CRYSTAL_COMBINE_MATERIAL.1.def: -------------------------------------------------------------------------------- 1 | uint32 type # 0 = Crystal, 1 = Structure 2 | uint64 id 3 | uint32 dbid 4 | uint32 slot # middle = 0, top = 1, bottom left = 2, bottom right = 3 -------------------------------------------------------------------------------- /definitions/C_DEL_ITEM.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 85 2 | 3 | uint64 gameId 4 | int32 pocket 5 | int32 slot 6 | int32 amount 7 | -------------------------------------------------------------------------------- /definitions/C_DESPAWN_BUILD_OBJECT.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/C_DESTROY_GUILD.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_DESTROY_GUILD.1.def -------------------------------------------------------------------------------- /definitions/C_DIALOG.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | uint32 index 3 | int32 questReward 4 | int32 unk 5 | -------------------------------------------------------------------------------- /definitions/C_DIALOG_EVENT.1.def: -------------------------------------------------------------------------------- 1 | int32 unk1 2 | int32 unk2 3 | int32 unk3 4 | -------------------------------------------------------------------------------- /definitions/C_DISMISS_PARTY.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_DISMISS_PARTY.1.def -------------------------------------------------------------------------------- /definitions/C_DUEL_CANCEL.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_DUNGEON_CLEAR_COUNT_LIST.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | -------------------------------------------------------------------------------- /definitions/C_DUNGEON_COOL_TIME_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_DUNGEON_COOL_TIME_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_DUNGEON_WORK_ENTER.1.def: -------------------------------------------------------------------------------- 1 | int16 count #number or challenges selected 2 | int16 unk1 # 0 - if random, 13 if any challenge selected 3 | int32 zone 4 | byte random 5 | 6 | # this part is empty if random byte is 1 7 | int16 unk2 # always 13? 8 | int16 unk3 # 0 if one challenge, 21 if two challenges 9 | int32 challenge1 # 1 - bam hits, 2 - time, 3 - combo 10 | int32 unk4 # always 21 ? 11 | int32 challenge2 12 | -------------------------------------------------------------------------------- /definitions/C_DUNGEON_WORK_POINT_STORE_BUY_ADD_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 item 4 | uint32 amount -------------------------------------------------------------------------------- /definitions/C_DUNGEON_WORK_POINT_STORE_BUY_DEL_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 item 4 | uint32 amount -------------------------------------------------------------------------------- /definitions/C_DUNGEON_WORK_POINT_STORE_COMMIT.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract -------------------------------------------------------------------------------- /definitions/C_EDIT_FRIEND_GROUP.1.def: -------------------------------------------------------------------------------- 1 | ref friends 2 | ref name 3 | uint32 id 4 | string name 5 | array friends 6 | - uint32 playerId 7 | - uint32 id # moving player to this Group ID 8 | -------------------------------------------------------------------------------- /definitions/C_EDIT_PRIVATE_CHANNEL.2.def: -------------------------------------------------------------------------------- 1 | ref members 2 | ref name 3 | 4 | uint16 password 5 | string name 6 | array members # playerIds 7 | -------------------------------------------------------------------------------- /definitions/C_END_CLIMBING.2.def: -------------------------------------------------------------------------------- 1 | vec3 loc 2 | int16 w -------------------------------------------------------------------------------- /definitions/C_END_MOVIE.1.def: -------------------------------------------------------------------------------- 1 | int32 movie 2 | byte unk 3 | -------------------------------------------------------------------------------- /definitions/C_ENTER_BATTLE_FIELD.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_EVENT_GUIDE.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_EVENT_GUIDE.1.def -------------------------------------------------------------------------------- /definitions/C_EXIT.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_EXIT.1.def -------------------------------------------------------------------------------- /definitions/C_EXTEND_PARTY.1.def: -------------------------------------------------------------------------------- 1 | bool ok # true = convert to raid, false = ??? -------------------------------------------------------------------------------- /definitions/C_FACIAL_ATTACHMENT.1.def: -------------------------------------------------------------------------------- 1 | bool show -------------------------------------------------------------------------------- /definitions/C_FIELD_EVENT_BAN.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_FIELD_EVENT_BAN.1.def -------------------------------------------------------------------------------- /definitions/C_GACHA_CANCEL.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | -------------------------------------------------------------------------------- /definitions/C_GACHA_TRY.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 99 2 | 3 | uint32 id 4 | uint32 amount 5 | -------------------------------------------------------------------------------- /definitions/C_GET_ATTENDANCE_REWARD.1.def: -------------------------------------------------------------------------------- 1 | int64 time # Unix time. Beginning of the day 2 | -------------------------------------------------------------------------------- /definitions/C_GET_GUILD_HISTORY.1.def: -------------------------------------------------------------------------------- 1 | int32 page 2 | -------------------------------------------------------------------------------- /definitions/C_GET_GUILD_WARE_HISTORY.1.def: -------------------------------------------------------------------------------- 1 | int32 page 2 | -------------------------------------------------------------------------------- /definitions/C_GET_IN_SHUTTLE.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId # shuttle gameId 2 | vec3 loc # normal world location 3 | vec3 shuttleLoc # relative to shuttles location/space -------------------------------------------------------------------------------- /definitions/C_GET_OUT_SHUTTLE.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId # shuttle gameId 2 | vec3 loc # normal world location -------------------------------------------------------------------------------- /definitions/C_GET_USER_GUILD_LOGO.1.def: -------------------------------------------------------------------------------- 1 | int32 playerId 2 | int32 guildId 3 | -------------------------------------------------------------------------------- /definitions/C_GET_USER_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_GET_USER_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_GROUP_DUEL_CHANGE_REPRESENT.1.def: -------------------------------------------------------------------------------- 1 | int64 target # cid of the represent 2 | int32 team # 0 = Team A, 1 = Team B 3 | -------------------------------------------------------------------------------- /definitions/C_GROUP_DUEL_RECORD.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_GUARD_PK_POLICY.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_GUARD_PK_POLICY.1.def -------------------------------------------------------------------------------- /definitions/C_GUILD_APPLY_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_GUILD_APPLY_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_HARDWARE_INFO.2.def: -------------------------------------------------------------------------------- 1 | uint32 systemMemory 2 | uint32 videoMemory 3 | uint32 resWidth 4 | uint32 resHeight 5 | bool isFullScreen 6 | uint32 resScreenWidth # Current Monitor res 7 | uint32 resScreenHeight # Current Monitor res 8 | uint32 numDisplays # Number of Monitors 9 | uint32 resVirtualWidth # Total Width of monitor('s) display 10 | uint32 resVirtualHeight # Total height of monitor('s) display 11 | uint32 physicalCores 12 | uint32 logicalCores 13 | string os 14 | string cpu 15 | string gpu -------------------------------------------------------------------------------- /definitions/C_HIT_USER_PROJECTILE.4.def: -------------------------------------------------------------------------------- 1 | uint64 id 2 | bool end 3 | vec3 loc 4 | 5 | array targets 6 | - uint64 gameId 7 | - uint32 unk -------------------------------------------------------------------------------- /definitions/C_INGAME_CHANGE_USER_APPEARANCE_CANCEL.1.def: -------------------------------------------------------------------------------- 1 | int32 value 2 | -------------------------------------------------------------------------------- /definitions/C_INGAME_CHANGE_USER_APPEARANCE_TRY.1.def: -------------------------------------------------------------------------------- 1 | int32 field 2 | int32 value 3 | -------------------------------------------------------------------------------- /definitions/C_INVITE_FRIEND_CODE.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_INVITE_FRIEND_CODE.1.def -------------------------------------------------------------------------------- /definitions/C_INVITE_USER_TO_GUILD.1.def: -------------------------------------------------------------------------------- 1 | ref name 2 | 3 | int32 unk1 #0 4 | byte unk2 #0 5 | string name 6 | -------------------------------------------------------------------------------- /definitions/C_ITEM_COLORING_SET_COLOR.1.def: -------------------------------------------------------------------------------- 1 | byte blue 2 | byte green 3 | byte red 4 | byte alpha -------------------------------------------------------------------------------- /definitions/C_ITEM_COLORING_SET_COLOR.2.def: -------------------------------------------------------------------------------- 1 | uint32 color -------------------------------------------------------------------------------- /definitions/C_JOIN_PRIVATE_CHANNEL.1.def: -------------------------------------------------------------------------------- 1 | uint16 password 2 | string name 3 | -------------------------------------------------------------------------------- /definitions/C_LEAVE_GROUP_DUEL.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_LEAVE_GUILD.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_LEAVE_GUILD.1.def -------------------------------------------------------------------------------- /definitions/C_LEAVE_PARTY.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_LEAVE_PARTY.1.def -------------------------------------------------------------------------------- /definitions/C_LEAVE_PRIVATE_CHANNEL.1.def: -------------------------------------------------------------------------------- 1 | uint16 index # 0-7 2 | -------------------------------------------------------------------------------- /definitions/C_LIST_CHANNEL.1.def: -------------------------------------------------------------------------------- 1 | int32 unk 2 | int32 zone 3 | -------------------------------------------------------------------------------- /definitions/C_LIST_PARCEL.2.def: -------------------------------------------------------------------------------- 1 | uint32 unk1 2 | uint32 page 3 | byte filter # 1 = show unread messages and unclaimed parcels -------------------------------------------------------------------------------- /definitions/C_LOAD_TOPO_FIN.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_LOAD_TOPO_FIN.1.def -------------------------------------------------------------------------------- /definitions/C_LOGIN_ARBITER.2.def: -------------------------------------------------------------------------------- 1 | int32 unk1 2 | byte unk2 3 | uint32 language # 0 = INT, 1 = KOR, 2 = USA, 3 = JPN, 4 = GER, 5 = FRA, 6 = EUR, 7 = TW, 8 = RUS 4 | int32 patchVersion 5 | string name 6 | bytes ticket -------------------------------------------------------------------------------- /definitions/C_LORD_VOTE_CANDIDATE_LIST.1.def: -------------------------------------------------------------------------------- 1 | int32 id # 1 = Southern Arun, 2 = Southern Shara, 3 = Nothern Shara -------------------------------------------------------------------------------- /definitions/C_MEDAL_STORE_BUY_ADD_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 item 4 | int32 amount -------------------------------------------------------------------------------- /definitions/C_MEDAL_STORE_BUY_DEL_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 item 4 | int32 amount -------------------------------------------------------------------------------- /definitions/C_MEDAL_STORE_COMMIT.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract -------------------------------------------------------------------------------- /definitions/C_MEET_BOSS_INFO.1.def: -------------------------------------------------------------------------------- 1 | uint32 huntingZoneId 2 | uint32 templateId 3 | -------------------------------------------------------------------------------- /definitions/C_MERGE_ITEM.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 85 2 | 3 | int32 pocketFrom 4 | int32 slotFrom 5 | int32 pocketTo 6 | int32 slotTo 7 | -------------------------------------------------------------------------------- /definitions/C_MERGE_ITEM_EXECUTE.1.def: -------------------------------------------------------------------------------- 1 | uint32 contractId 2 | -------------------------------------------------------------------------------- /definitions/C_MOVE_SLOT_IN_GROUP_DUEL.1.def: -------------------------------------------------------------------------------- 1 | byte fromteam # 0 = Team A, 1 = Team B 2 | int32 fromslot # 0-9 3 | byte toteam # 0 = Team A, 1 = Team B 4 | int32 toslot # 0-9 5 | -------------------------------------------------------------------------------- /definitions/C_MOVE_WARE_POS.1.def: -------------------------------------------------------------------------------- 1 | int64 source 2 | int32 unk1 3 | int32 unk2 4 | int32 unk3 5 | int32 from 6 | int32 to 7 | int32 unk3 -------------------------------------------------------------------------------- /definitions/C_NOTIFY_LOCATION_IN_ACTION.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill 4 | int32 stage 5 | vec3 loc 6 | angle w -------------------------------------------------------------------------------- /definitions/C_NOTIFY_LOCATION_IN_DASH.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill 4 | int32 stage 5 | vec3 loc 6 | angle w -------------------------------------------------------------------------------- /definitions/C_NOTIMELINE_SKILL.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill -------------------------------------------------------------------------------- /definitions/C_NPCGUILD_LIST.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | -------------------------------------------------------------------------------- /definitions/C_NPC_CONTACT.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/C_OP_COMMAND.1.def: -------------------------------------------------------------------------------- 1 | string command -------------------------------------------------------------------------------- /definitions/C_PARTY_APPLICATION_DENIED.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 playerId 4 | uint32 serverId 5 | -------------------------------------------------------------------------------- /definitions/C_PARTY_LOOTING_METHOD.1.def: -------------------------------------------------------------------------------- 1 | int32 methodLoot # 0 = Free-for-All, 1 = Round Robin 2 | int32 rareGrade # Grade or higher is rare 3 | int32 methodRare # 0 = Auto Roll, 1 = Roll the Dice 4 | bool rareEquipment # Equipment is rare 5 | bool rareClass # Class-restricted items are rare + only class can roll 6 | int32 methodBound # 0 = Default, 1 = Roll the Dice 7 | bool noCombat -------------------------------------------------------------------------------- /definitions/C_PARTY_LOOTING_METHOD_VOTE.1.def: -------------------------------------------------------------------------------- 1 | bool accept -------------------------------------------------------------------------------- /definitions/C_PARTY_MARKER.1.def: -------------------------------------------------------------------------------- 1 | array markers 2 | - uint16 color # 0 = red, 1 = yellow, 2 = blue 3 | - uint64 target # entity id 4 | -------------------------------------------------------------------------------- /definitions/C_PARTY_MATCH_WINDOW_CLOSED.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_PARTY_MATCH_WINDOW_CLOSED.1.def -------------------------------------------------------------------------------- /definitions/C_PLAYER_FLYING_LOCATION.4.def: -------------------------------------------------------------------------------- 1 | int32 type # 0 = Hover, 1 = Forward (unused?), 2 = Forward, 3 = Backward, 4 = Boost Forward, 5 = Take Off, 2 | # 6 = Ascend, 7 = Descend, 8 = Land 3 | vec3 loc 4 | vec3 dest 5 | uint32 time # Operating System uptime (ms) 6 | vec3 control # Normalized control facing direction (ignored?) 7 | vec3 direction # Normalized destination facing direction -------------------------------------------------------------------------------- /definitions/C_POINT_STORE_BUY_ADD_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 item 4 | int32 amount -------------------------------------------------------------------------------- /definitions/C_POINT_STORE_BUY_DEL_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 item 4 | int32 amount -------------------------------------------------------------------------------- /definitions/C_POINT_STORE_COMMIT.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract -------------------------------------------------------------------------------- /definitions/C_PONG.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_PONG.1.def -------------------------------------------------------------------------------- /definitions/C_PRECONFIRM_INVITE_CODE.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | string code -------------------------------------------------------------------------------- /definitions/C_PREPARE_WORKOBJECT.1.def: -------------------------------------------------------------------------------- 1 | uint64 id #Workobject id -------------------------------------------------------------------------------- /definitions/C_PRESS_SKILL.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 && majorPatchVersion < 114 2 | 3 | skillid skill 4 | bool press 5 | vec3 loc 6 | angle w -------------------------------------------------------------------------------- /definitions/C_PRESS_SKILL.5.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 114 2 | 3 | skillid skill 4 | bool press 5 | vec3 loc 6 | angle w 7 | vec3 unkn1 8 | bool unkn2 9 | bool unkn3 10 | -------------------------------------------------------------------------------- /definitions/C_PREVIEW_ITEM.1.def: -------------------------------------------------------------------------------- 1 | array items 2 | - uint64 uid 3 | -------------------------------------------------------------------------------- /definitions/C_PUT_WARE_ITEM.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 85 2 | 3 | uint64 gameId 4 | int32 container 5 | int32 offset 6 | 7 | # Used only when depositing money 8 | int64 money 9 | 10 | # Used only when depositing items 11 | int32 fromPocket 12 | int32 fromSlot 13 | int32 id 14 | uint64 dbid 15 | int32 amount 16 | 17 | int32 toSlot 18 | -------------------------------------------------------------------------------- /definitions/C_RECEIVE_PLAYTIME_EVENT_REWARD.1.def: -------------------------------------------------------------------------------- 1 | int32 row 2 | int32 column 3 | -------------------------------------------------------------------------------- /definitions/C_RECV_PARCEL.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk 2 | uint32 id 3 | -------------------------------------------------------------------------------- /definitions/C_REGISTER_ENCHANT_ITEM.1.def: -------------------------------------------------------------------------------- 1 | uint32 contract 2 | uint64 dbid 3 | int32 id -------------------------------------------------------------------------------- /definitions/C_REGISTER_EVOLUTION_ITEM.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 79 2 | 3 | uint32 contract 4 | uint64 dbid 5 | int32 id 6 | -------------------------------------------------------------------------------- /definitions/C_REGISTER_PARTY_INFO.1.def: -------------------------------------------------------------------------------- 1 | byte isRaid 2 | string message -------------------------------------------------------------------------------- /definitions/C_REIGN_INFO.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk # season or something? 2 | -------------------------------------------------------------------------------- /definitions/C_REJECT_CONTRACT.1.def: -------------------------------------------------------------------------------- 1 | int32 type 2 | int32 id 3 | -------------------------------------------------------------------------------- /definitions/C_REMOVE_BLOCKED_USER.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 playerId 4 | uint32 serverId 5 | -------------------------------------------------------------------------------- /definitions/C_REMOVE_GUILDGROUP.1.def: -------------------------------------------------------------------------------- 1 | int32 id -------------------------------------------------------------------------------- /definitions/C_REPLY_TELEPORT.1.def: -------------------------------------------------------------------------------- 1 | byte accept # 1 = yes, 0 = no 2 | -------------------------------------------------------------------------------- /definitions/C_REPLY_THROUGH_ARBITER_CONTRACT.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 type 4 | uint32 id 5 | uint32 arbiterId 6 | uint32 response 7 | uint32 serverId 8 | string senderName 9 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_ABNORMALITY_TOOLTIP_VALUE.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 93 2 | 3 | uint64 gameId 4 | uint32 id 5 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_ACCESSORY_COST_INFO.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | uint64 dbid -------------------------------------------------------------------------------- /definitions/C_REQUEST_BUY_VIP_STORE_ITEM.1.def: -------------------------------------------------------------------------------- 1 | int32 contract 2 | int32 slot # 1-indexed 3 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_CANDIDATE_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_CANDIDATE_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_CHANGE_CHARACTER_NAME.1.def: -------------------------------------------------------------------------------- 1 | string name -------------------------------------------------------------------------------- /definitions/C_REQUEST_CITY_WAR_MAP_INFO.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_CITY_WAR_MAP_INFO.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_CONTRACT.1.def: -------------------------------------------------------------------------------- 1 | ref name 2 | ref data 3 | 4 | int32 type 5 | int32 unk2 6 | int32 unk3 7 | int32 unk4 8 | string name 9 | bytes data 10 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_COOLTIME_TO_JOIN_GUILD.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_COUPON_DATA.1.def: -------------------------------------------------------------------------------- 1 | uint64 id -------------------------------------------------------------------------------- /definitions/C_REQUEST_COUPON_LIST.1.def: -------------------------------------------------------------------------------- 1 | int32 page -------------------------------------------------------------------------------- /definitions/C_REQUEST_DEMOLIST_GUILD_TOWER_POPUP.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/C_REQUEST_DICE_THROW.1.def: -------------------------------------------------------------------------------- 1 | int32 channel # see C_CHAT 2 | int32 minRoll 3 | int32 maxRoll -------------------------------------------------------------------------------- /definitions/C_REQUEST_ENCHANT.1.def: -------------------------------------------------------------------------------- 1 | uint32 contract 2 | uint64 dbid 3 | int32 id -------------------------------------------------------------------------------- /definitions/C_REQUEST_EVOLUTION.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 79 2 | 3 | uint32 contract 4 | uint64 dbid 5 | int32 id -------------------------------------------------------------------------------- /definitions/C_REQUEST_FIELD_EVENT_POINT_REWARD.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_FIELD_EVENT_TELEPORT.1.def: -------------------------------------------------------------------------------- 1 | int32 zone 2 | int32 type 3 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_FIELD_POINT_REWARD.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_FINISH_GUILD_QUEST.1.def: -------------------------------------------------------------------------------- 1 | int32 quest 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_GAMESTAT_PING.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_GAMESTAT_PING.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_GUILD_INFO.1.def: -------------------------------------------------------------------------------- 1 | int32 guildId 2 | int32 type # 2 = details, 5 = members, 6 = quests 3 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_GUILD_LEVEL_RANKING.1.def: -------------------------------------------------------------------------------- 1 | int32 page -------------------------------------------------------------------------------- /definitions/C_REQUEST_GUILD_LIST.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_GUILD_MEMBER_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_GUILD_MEMBER_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_IMAGE_DATA.1.def: -------------------------------------------------------------------------------- 1 | string image 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_INGAMESTORE_PRODUCT_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_INGAMESTORE_PRODUCT_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_ITEM_COLORING_VALUE.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_LATEST_UPDATE_NOTIFICATION.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_MEGAPHONE.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk1 # item id? 2 | uint32 unk2 # 0? 3 | string message 4 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_MY_PARTY_MATCH_INFO.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_MY_PARTY_MATCH_INFO.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_NONDB_ITEM_INFO.1.def: -------------------------------------------------------------------------------- 1 | int32 item 2 | int32 unk1 3 | int32 unk2 4 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_NONDB_ITEM_INFO.2.def: -------------------------------------------------------------------------------- 1 | int32 item 2 | int32 unk1 3 | int32 button 4 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_ONGOING_FIELD_EVENT_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_ONGOING_FIELD_EVENT_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_OPEN_DUAL_OPTION.1.def: -------------------------------------------------------------------------------- 1 | int32 contract 2 | uint64 uid -------------------------------------------------------------------------------- /definitions/C_REQUEST_OPEN_DUAL_OPTION_MATERIAL_INFO.1.def: -------------------------------------------------------------------------------- 1 | uint32 item -------------------------------------------------------------------------------- /definitions/C_REQUEST_PARTY_INFO.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 playerId 4 | uint32 serverId 5 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_PARTY_MATCH_INFO.1.def: -------------------------------------------------------------------------------- 1 | int16 unk1 # 0 2 | int16 minlvl 3 | int16 maxlvl 4 | int32 unk2 # 3 5 | int32 unk3 # 0 6 | string purpose -------------------------------------------------------------------------------- /definitions/C_REQUEST_PARTY_MATCH_INFO_PAGE.1.def: -------------------------------------------------------------------------------- 1 | int16 page 2 | int32 unk1 # 3 3 | int32 unk2 # 0 4 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_PARTY_MATCH_LINK.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_PLAYTIME.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_PLAYTIME.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_PRIVATE_CHANNEL_INFO.2.def: -------------------------------------------------------------------------------- 1 | # Globally unique id generated by the server. 2 | # Default channel settings when created via chat UI : 3 | # - channelId : FF FF FF FF 4 | # - owner : 1 5 | # - password : 1000 6 | # - refer to S_REQUEST_PRIVATE_CHANNEL_INFO for above ^ 7 | # Once user inputs name and password for private channel, 8 | # server generates channelId and updates password. 9 | int32 channelId 10 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_PVP_RANKING.1.def: -------------------------------------------------------------------------------- 1 | int32 season 2 | int32 id 3 | int32 class 4 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_RECV_DAILY_TOKEN.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_REPUTATION_STORE_TELEPORT.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_REPUTATION_STORE_TELEPORT.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_RESET_VIP_STORE.1.def: -------------------------------------------------------------------------------- 1 | uint32 contract -------------------------------------------------------------------------------- /definitions/C_REQUEST_RIGHT_ITEM_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_RIGHT_ITEM_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_START_GUILD_QUEST.1.def: -------------------------------------------------------------------------------- 1 | int32 questId 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_UPDATE_ANNOUNCE.1.def: -------------------------------------------------------------------------------- 1 | string motd -------------------------------------------------------------------------------- /definitions/C_REQUEST_UPDATE_INTRODUCE.1.def: -------------------------------------------------------------------------------- 1 | string message -------------------------------------------------------------------------------- /definitions/C_REQUEST_USABLE_CHARACTER_NAME.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_USER_ITEMLEVEL_INFO.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_REQUEST_USER_ITEMLEVEL_INFO.1.def -------------------------------------------------------------------------------- /definitions/C_REQUEST_USER_PAPERDOLL_INFO.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 serverId 4 | bool zoom 5 | string name 6 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_USER_PAPERDOLL_INFO_WITH_GAMEID.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 85 2 | 3 | uint64 gameId 4 | bool zoom 5 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_VIP_SYSTEM_INFO.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_REQUEST_WRITE_BOARD.1.def: -------------------------------------------------------------------------------- 1 | int32 id # See S_OPEN_BOARD -------------------------------------------------------------------------------- /definitions/C_RESET_ALL_DUNGEON.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_RESET_ALL_DUNGEON.1.def -------------------------------------------------------------------------------- /definitions/C_RETURN_TO_LOBBY.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_RETURN_TO_LOBBY.1.def -------------------------------------------------------------------------------- /definitions/C_REVIVE_NOW.2.def: -------------------------------------------------------------------------------- 1 | uint32 type # 0 = safe haven, 1 = resurrect from healer, 2 = Battleground 2 | uint32 id 3 | -------------------------------------------------------------------------------- /definitions/C_RIDE_PEGASUS.1.def: -------------------------------------------------------------------------------- 1 | uint32 id # dbid -------------------------------------------------------------------------------- /definitions/C_RQ_COMMIT_DECOMPOSITION_CONTRACT.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 77 2 | 3 | uint32 contract 4 | -------------------------------------------------------------------------------- /definitions/C_RQ_START_SOCIAL_ON_PROGRESS_DECOMPOSITION.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 77 2 | 3 | uint32 contract 4 | -------------------------------------------------------------------------------- /definitions/C_SAVE_CLIENT_ACCOUNT_SETTING.1.def: -------------------------------------------------------------------------------- 1 | bytes data 2 | -------------------------------------------------------------------------------- /definitions/C_SECOND_PASSWORD_AUTH.1.def: -------------------------------------------------------------------------------- 1 | string hash # 512 bits, hex encoded -------------------------------------------------------------------------------- /definitions/C_SELECT_CHANNEL.1.def: -------------------------------------------------------------------------------- 1 | int32 unk 2 | int32 zone 3 | int32 channel 4 | -------------------------------------------------------------------------------- /definitions/C_SELECT_EVENT_MATCHING.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | -------------------------------------------------------------------------------- /definitions/C_SELECT_USER.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | byte unk 3 | -------------------------------------------------------------------------------- /definitions/C_SEND_PARCEL.1.def: -------------------------------------------------------------------------------- 1 | uint32 contract 2 | string to 3 | string title 4 | string body -------------------------------------------------------------------------------- /definitions/C_SEND_UI_LOG.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk # 1? 2 | -------------------------------------------------------------------------------- /definitions/C_SERVANT_ABILITY.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 skill -------------------------------------------------------------------------------- /definitions/C_SERVER_TIME.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_SERVER_TIME.1.def -------------------------------------------------------------------------------- /definitions/C_SET_GUILDGROUP_AUTHORITY.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | int32 permissions 3 | string name -------------------------------------------------------------------------------- /definitions/C_SET_GUILD_JOIN_CONDITION.1.def: -------------------------------------------------------------------------------- 1 | int32 minLevel 2 | int32 maxLevel 3 | int32 join # join method 4 | int32 style 5 | string message -------------------------------------------------------------------------------- /definitions/C_SET_SEND_PARCEL_ITEM.1.def: -------------------------------------------------------------------------------- 1 | uint32 contract 2 | uint64 dbid 3 | int32 id 4 | int32 amount -------------------------------------------------------------------------------- /definitions/C_SET_SEND_PARCEL_TYPE.1.def: -------------------------------------------------------------------------------- 1 | uint32 contract 2 | uint32 type # 0 = Message only, 1 = Parcel -------------------------------------------------------------------------------- /definitions/C_SET_TARGET_INFO.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | -------------------------------------------------------------------------------- /definitions/C_SET_VISIBLE_RANGE.1.def: -------------------------------------------------------------------------------- 1 | uint32 range 2 | -------------------------------------------------------------------------------- /definitions/C_SHOW_ITEMLIST.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 85 2 | 3 | uint64 gameId 4 | int32 container 5 | int32 pocket 6 | bool requested # see S_ITEMLIST 7 | -------------------------------------------------------------------------------- /definitions/C_SHOW_ITEM_TOOLTIP_EX.6.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 106 2 | 3 | int32 type # See S_SHOW_ITEM_TOOLTIP 4 | uint64 dbid 5 | int64 extraValue # usage-specific value (e.g. listing for broker items) 6 | object owner 7 | - uint32 serverId # 0 on same server 8 | - uint32 playerId # -1 on self 9 | object owner 10 | - string name 11 | -------------------------------------------------------------------------------- /definitions/C_SHOW_PARCEL_MESSAGE.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | -------------------------------------------------------------------------------- /definitions/C_SIMPLE_TIP_REPEAT_CHECK.1.def: -------------------------------------------------------------------------------- 1 | uint32 id -------------------------------------------------------------------------------- /definitions/C_SKILL_LEARN_LIST.2.def: -------------------------------------------------------------------------------- 1 | uint32 contract # -1 = invalid 2 | -------------------------------------------------------------------------------- /definitions/C_SKILL_LEARN_REQUEST.2.def: -------------------------------------------------------------------------------- 1 | uint32 contract # 0 = invalid 2 | uint32 id 3 | bool active 4 | -------------------------------------------------------------------------------- /definitions/C_SOCIAL.1.def: -------------------------------------------------------------------------------- 1 | int32 emote 2 | byte unk 3 | -------------------------------------------------------------------------------- /definitions/C_SPAWN_BUILD_OBJECT.2.def: -------------------------------------------------------------------------------- 1 | uint32 itemId #sign of the day, half day etc 2 | angle w 3 | string message 4 | -------------------------------------------------------------------------------- /definitions/C_START_CLIMBING.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_START_CLIMBING.1.def -------------------------------------------------------------------------------- /definitions/C_START_COMBO_INSTANT_SKILL.6.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill 4 | vec3 loc 5 | angle w 6 | 7 | array[interleaved] targets 8 | - uint32 arrowId 9 | - uint64 gameId 10 | - uint32 hitCylinderId 11 | 12 | array[interleaved] endpoints 13 | -------------------------------------------------------------------------------- /definitions/C_START_ENCHANT.1.def: -------------------------------------------------------------------------------- 1 | uint32 contract -------------------------------------------------------------------------------- /definitions/C_START_EVOLUTION.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 79 2 | 3 | uint32 contract 4 | -------------------------------------------------------------------------------- /definitions/C_START_INSTANCE_SKILL.7.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill 4 | vec3 loc 5 | angle w 6 | bool continue 7 | 8 | array[interleaved] targets 9 | - uint32 arrowId 10 | - uint64 gameId 11 | - uint32 hitCylinderId 12 | 13 | array[interleaved] endpoints 14 | -------------------------------------------------------------------------------- /definitions/C_START_INSTANCE_SKILL.8.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 114 2 | 3 | skillid skill 4 | vec3 loc 5 | angle w 6 | bool continue 7 | vec3 unkn1 8 | bool unkn2 9 | 10 | array[interleaved] targets 11 | - uint32 arrowId 12 | - uint64 gameId 13 | - uint32 hitCylinderId 14 | 15 | array[interleaved] endpoints 16 | -------------------------------------------------------------------------------- /definitions/C_START_INSTANCE_SKILL_EX.5.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill 4 | uint64 projectile 5 | vec3 loc 6 | vec3 dest 7 | angle w 8 | bool unk # false? -------------------------------------------------------------------------------- /definitions/C_START_PRODUCE.1.def: -------------------------------------------------------------------------------- 1 | int32 recipe 2 | int32 unk -------------------------------------------------------------------------------- /definitions/C_START_SKILL.7.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill 4 | angle w 5 | vec3 loc 6 | vec3 dest 7 | bool unk # Always true? 8 | bool moving 9 | bool continue # true if the previous skill should not trigger S_ACTION_END for the previous skill 10 | # (ex. charging skills, Ninja's Impact Bomb interrupting another skill) 11 | uint64 target 12 | bool unk2 -------------------------------------------------------------------------------- /definitions/C_START_TARGETED_SKILL.7.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill 4 | vec3 loc 5 | angle w 6 | vec3 dest 7 | 8 | array targets 9 | - uint64 gameId 10 | - uint32 hitCylinderId 11 | -------------------------------------------------------------------------------- /definitions/C_STORE_BUY_ADD_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 cid 2 | uint32 npc 3 | uint32 item 4 | uint32 quantity 5 | -------------------------------------------------------------------------------- /definitions/C_STR_EVALUATE_LIST.1.def: -------------------------------------------------------------------------------- 1 | int32 unk #always 10? 2 | 3 | array messages 4 | -int32 unk 5 | -string message 6 | -------------------------------------------------------------------------------- /definitions/C_TELEPORT_DARK_RIFT.1.def: -------------------------------------------------------------------------------- 1 | int32 id -------------------------------------------------------------------------------- /definitions/C_TELEPORT_TO_CAMP.1.def: -------------------------------------------------------------------------------- 1 | uint32 campId 2 | -------------------------------------------------------------------------------- /definitions/C_TELEPORT_TO_POS.1.def: -------------------------------------------------------------------------------- 1 | int32 index 2 | -------------------------------------------------------------------------------- /definitions/C_TELEPORT_TO_VILLAGE.1.def: -------------------------------------------------------------------------------- 1 | int32 id # section id 2 | -------------------------------------------------------------------------------- /definitions/C_TEL_CAMP.2.def: -------------------------------------------------------------------------------- 1 | uint32 campId 2 | -------------------------------------------------------------------------------- /definitions/C_TOGGLE_GROUP_DUEL_READY.1.def: -------------------------------------------------------------------------------- 1 | byte ok -------------------------------------------------------------------------------- /definitions/C_TOGGLE_TASK_INFO_WINDOW.1.def: -------------------------------------------------------------------------------- 1 | uint32 uid 2 | bool group # toggle the whole group = 1, individual quest = 0 3 | uint32 show # 0 = hide, 1 = show 4 | byte unk 5 | uint32 type # 0 = zone quest, 1 = story quest, 3 = daily quest, 2 maybe purple(allaince) quest? 6 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BAG_CLOSE.1.def: -------------------------------------------------------------------------------- 1 | uint64 source 2 | uint64 target 3 | uint32 contract -------------------------------------------------------------------------------- /definitions/C_TRADE_BAG_DONE.1.def: -------------------------------------------------------------------------------- 1 | uint64 source 2 | uint64 target 3 | uint32 contract 4 | uint64 gameId -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_BOUGHT_ITEM_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_TRADE_BROKER_BOUGHT_ITEM_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_BUY_IT_NOW.2.def: -------------------------------------------------------------------------------- 1 | uint32 listing 2 | byte unk #0? 3 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_CALC_BOUGHT_ITEM.1.def: -------------------------------------------------------------------------------- 1 | int32 unk1 2 | int32 unk2 3 | uint32 listing 4 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_CLOSE.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_DEAL_CONFIRM.1.def: -------------------------------------------------------------------------------- 1 | uint32 listing 2 | int32 stage 3 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_DEAL_PRICE_UPDATE.1.def: -------------------------------------------------------------------------------- 1 | uint32 listing 2 | int64 price 3 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_HIGHEST_ITEM_LEVEL.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_TRADE_BROKER_HIGHEST_ITEM_LEVEL.1.def -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_HISTORY_ITEM_LIST_PAGE.1.def: -------------------------------------------------------------------------------- 1 | uint32 page -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_HISTORY_ITEM_LIST_SORT.1.def: -------------------------------------------------------------------------------- 1 | int32 sort 2 | # by name = 0, by rarity = 1, number = 2, level required = 3, price = 4, per unit price = 5 3 | # item level = 6, enchantable = 7, tier = 8, masterwork = 9, enigmatic = 10 4 | # from = 11 , date sold = 12 5 | bool order -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_INPUT_PRICE.1.def: -------------------------------------------------------------------------------- 1 | int64 uid 2 | uint32 itemId 3 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_REGISTERED_ITEM_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_TRADE_BROKER_REGISTERED_ITEM_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_REGISTER_ITEM.1.def: -------------------------------------------------------------------------------- 1 | int64 uid 2 | uint32 item 3 | uint32 quantity 4 | int64 price #per unit 5 | int64 unk1 6 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_REJECT_SUGGEST.1.def: -------------------------------------------------------------------------------- 1 | uint32 playerId 2 | uint32 listing 3 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_SOLD_ITEM_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_TRADE_BROKER_SOLD_ITEM_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_SUGGEST_DEAL.1.def: -------------------------------------------------------------------------------- 1 | uint32 listing 2 | int64 price 3 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_UNREGISTER_ITEM.1.def: -------------------------------------------------------------------------------- 1 | uint32 listing 2 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_WAITING_ITEM_LIST_PAGE.1.def: -------------------------------------------------------------------------------- 1 | uint32 page 2 | -------------------------------------------------------------------------------- /definitions/C_TRADE_BROKER_WAITING_ITEM_LIST_SORT.1.def: -------------------------------------------------------------------------------- 1 | int32 sort 2 | # by name = 0, by rarity = 1, number = 2, level required = 3, buy now = 4, buying unity price = 5 3 | # item level = 6, enchantable = 7, tier = 8, masterwork = 9, enigmatic = 10 4 | # from = 11 , asking price = 14, per unity asking price = 15 5 | bool order -------------------------------------------------------------------------------- /definitions/C_TRANSFER_VEHICLE_EX.1.def: -------------------------------------------------------------------------------- 1 | uint64 id 2 | int32 unk # -1 -------------------------------------------------------------------------------- /definitions/C_TRY_LOOT_DROPITEM.4.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/C_UNBIND_ITEM.1.def: -------------------------------------------------------------------------------- 1 | uint64 equipement_uid 2 | uint32 scroll_id #always 94002 3 | -------------------------------------------------------------------------------- /definitions/C_UNMOUNT_VEHICLE.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_UNMOUNT_VEHICLE.1.def -------------------------------------------------------------------------------- /definitions/C_UNREGISTER_ENCHANT_ITEM.1.def: -------------------------------------------------------------------------------- 1 | uint32 contract 2 | uint64 dbid 3 | int32 id -------------------------------------------------------------------------------- /definitions/C_UNREGISTER_EVOLUTION_ITEM.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 79 2 | 3 | uint32 contract 4 | uint64 dbid 5 | int32 id 6 | -------------------------------------------------------------------------------- /definitions/C_UNREGISTER_PARTY_INFO.1.def: -------------------------------------------------------------------------------- 1 | int32 unk1 #20? 2 | int16 minLevel 3 | int16 maxLevel 4 | int32 unk3 #3? 5 | int32 unk4 #0? 6 | byte unk5 # 0? 7 | byte unk6 #0? 8 | -------------------------------------------------------------------------------- /definitions/C_UPDATE_FRIEND_INFO.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_UPDATE_FRIEND_INFO.1.def -------------------------------------------------------------------------------- /definitions/C_UPDATE_MY_DESCRIPTION.1.def: -------------------------------------------------------------------------------- 1 | string text 2 | -------------------------------------------------------------------------------- /definitions/C_UPDATE_REACTION_POS.1.def: -------------------------------------------------------------------------------- 1 | skillid skill 2 | vec3 loc -------------------------------------------------------------------------------- /definitions/C_USER_AIM.1.def: -------------------------------------------------------------------------------- 1 | angle yaw 2 | angle pitch 3 | angle toYaw 4 | angle toPitch 5 | int32 unk 6 | int32 unk2 7 | -------------------------------------------------------------------------------- /definitions/C_USE_COUPON.2.def: -------------------------------------------------------------------------------- 1 | uint64 id -------------------------------------------------------------------------------- /definitions/C_USE_ITEM.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 id 3 | uint64 dbid 4 | uint64 target 5 | int32 amount 6 | vec3 dest 7 | vec3 loc 8 | angle w 9 | uint32 unk1 10 | uint32 unk2 11 | uint32 unk3 12 | bool unk4 # true? -------------------------------------------------------------------------------- /definitions/C_USE_PREMIUM_SLOT.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 82 2 | 3 | int32 set 4 | int32 slot 5 | int32 type 6 | int32 id 7 | -------------------------------------------------------------------------------- /definitions/C_USE_RIGHT_ITEM.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | int32 item -------------------------------------------------------------------------------- /definitions/C_VEHICLEEX_LOCATION.1.def: -------------------------------------------------------------------------------- 1 | int32 type 2 | float x1 3 | float y1 4 | float z1 5 | int16 w 6 | float x2 7 | float y2 8 | float z2 9 | int16 unk 10 | int32 time -------------------------------------------------------------------------------- /definitions/C_VIEW_BATTLEFIELD_STORE.1.def: -------------------------------------------------------------------------------- 1 | uint32 faction # 901 = Bellicarium Store, 902 = Killing Spree Store -------------------------------------------------------------------------------- /definitions/C_VIEW_BATTLE_FIELD_RESULT.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | -------------------------------------------------------------------------------- /definitions/C_VIEW_DUNGEONWORK_STORE.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_VIEW_DUNGEONWORK_STORE.1.def -------------------------------------------------------------------------------- /definitions/C_VIEW_GUILD_WAR.1.def: -------------------------------------------------------------------------------- 1 | int32 page -------------------------------------------------------------------------------- /definitions/C_VIEW_INTER_PARTY_MATCH_BATTLEFIELD_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_VIEW_INTER_PARTY_MATCH_BATTLEFIELD_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_VIEW_INTER_PARTY_MATCH_DUNGEON_LIST.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/C_VIEW_INTER_PARTY_MATCH_DUNGEON_LIST.1.def -------------------------------------------------------------------------------- /definitions/C_VIEW_WARE.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 type # See S_VIEW_WARE_EX 3 | int32 offset -------------------------------------------------------------------------------- /definitions/C_VISIT_NEW_SECTION.1.def: -------------------------------------------------------------------------------- 1 | uint32 mapId 2 | uint32 guardId 3 | uint32 unk 4 | -------------------------------------------------------------------------------- /definitions/C_VOTE_RESET_ALL_DUNGEON.1.def: -------------------------------------------------------------------------------- 1 | bool accept -------------------------------------------------------------------------------- /definitions/C_WATCHED_MOVIES.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/C_WHISPER.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 targetServer 4 | string target 5 | string message 6 | -------------------------------------------------------------------------------- /definitions/C_WRITE_BOARD.1.def: -------------------------------------------------------------------------------- 1 | int32 id # See S_OPEN_BOARD 2 | string message -------------------------------------------------------------------------------- /definitions/I_CLOSE_SERVER_CONNECTION.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/I_CLOSE_SERVER_CONNECTION.1.def -------------------------------------------------------------------------------- /definitions/I_GFX_ADMIN_COMMAND.1.def: -------------------------------------------------------------------------------- 1 | string command 2 | string parameter # Multiple arguments are separated by tab -------------------------------------------------------------------------------- /definitions/I_GFX_COMMAND.1.def: -------------------------------------------------------------------------------- 1 | string command 2 | string parameter # Multiple arguments are separated by tab -------------------------------------------------------------------------------- /definitions/I_INPUT_COMMAND.1.def: -------------------------------------------------------------------------------- 1 | string command 2 | string parameter 3 | bool unk -------------------------------------------------------------------------------- /definitions/I_TELEPORT.1.def: -------------------------------------------------------------------------------- 1 | vec3 pos -------------------------------------------------------------------------------- /definitions/S_ABNORMALITY_BEGIN.5.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 107 2 | 3 | uint64 target 4 | uint64 source 5 | uint32 id 6 | int64 duration # 0x7FFFFFFF = infinite 7 | int32 stacks 8 | uint32 hitCylinderId 9 | uint32 reason # 0: regular application, 1: reapplied on login, 2: reapplied on teleport 10 | array values 11 | - uint32 type # effect type from DC 12 | - float value 13 | -------------------------------------------------------------------------------- /definitions/S_ABNORMALITY_DAMAGE_ABSORB.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | uint32 damage 3 | -------------------------------------------------------------------------------- /definitions/S_ABNORMALITY_END.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | uint32 id 3 | -------------------------------------------------------------------------------- /definitions/S_ABNORMALITY_FAIL.2.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | uint32 id 3 | uint16 reason # 0: none specified, 1: cannot apply stronger effect, 2: resisted, 3: immunity 4 | bool buff 5 | -------------------------------------------------------------------------------- /definitions/S_ABNORMALITY_REFRESH.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | uint32 id 3 | int32 duration 4 | int32 unk 5 | int32 stacks 6 | -------------------------------------------------------------------------------- /definitions/S_ABNORMALITY_REFRESH.2.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | uint32 id 3 | int64 duration # 0x7FFFFFFF = infinite 4 | int32 stacks 5 | -------------------------------------------------------------------------------- /definitions/S_ABNORMALITY_RESIST.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 id 3 | -------------------------------------------------------------------------------- /definitions/S_ABNORMALITY_SCALE_UP.2.def: -------------------------------------------------------------------------------- 1 | # Sets entity scale multiplier from abnormalities 2 | 3 | uint64 gameId 4 | float scale 5 | int32 duration # in milliseconds 6 | -------------------------------------------------------------------------------- /definitions/S_ABNORMALITY_TOOLTIP_VALUE.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 93 2 | 3 | uint64 gameId 4 | uint32 id 5 | array values 6 | - uint32 type # effect type from DC 7 | - float value 8 | -------------------------------------------------------------------------------- /definitions/S_ACCEPT_CONTRACT.1.def: -------------------------------------------------------------------------------- 1 | uint64 senderId 2 | uint64 recipientId 3 | int32 type 4 | int32 id 5 | -------------------------------------------------------------------------------- /definitions/S_ACCOUNT_BENEFIT_LIST.1.def: -------------------------------------------------------------------------------- 1 | byte unk # 0? 2 | 3 | array accountBenefits 4 | - uint32 packageId 5 | - uint32 unk1 # 8C 88 0C 27 ? 6 | - uint32 unk2 # 0? 7 | - int32 timeRemaining 8 | - uint32 unk3 # 0? 9 | - uint32 unk4 # 0? 10 | - byte unk5 # 0? 11 | -------------------------------------------------------------------------------- /definitions/S_ACCOUNT_PACKAGE_LIST.3.def: -------------------------------------------------------------------------------- 1 | array accountBenefits 2 | - uint32 packageId 3 | - int64 expirationDate # Unix time 4 | -------------------------------------------------------------------------------- /definitions/S_ACTION_STAGE.9.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 75 2 | 3 | uint64 gameId 4 | vec3 loc 5 | angle w 6 | int32 templateId 7 | skillid skill 8 | int32 stage 9 | float speed 10 | float projectileSpeed # same as "speed" EXCEPT for a few edge cases 11 | uint32 id 12 | float effectScale # Only applied if corresponding bChangeAbleScaleByRange == true in SkillEffectData 13 | bool moving # Only applied if OverrideMovingAnimId > 0 in SkillData 14 | vec3 dest # Used for Brawler: Divine Wrath 15 | uint64 target 16 | 17 | array animSeq 18 | - int32 duration 19 | - float xyRate 20 | - float zRate 21 | - float distance -------------------------------------------------------------------------------- /definitions/S_ADD_AWAKEN_CHANGE_DATA.1.def: -------------------------------------------------------------------------------- 1 | array costs 2 | - uint32 id # just seems to be a unique id for each array entry 3 | - uint32 alkahestItemId 4 | - uint32 alkahestAmount 5 | - uint32 feedstockAmount 6 | -------------------------------------------------------------------------------- /definitions/S_ADD_AWAKEN_ENCHANT_DATA.1.def: -------------------------------------------------------------------------------- 1 | array costs 2 | - uint32 id # just seems to be a unique id for each array entry 3 | - uint32 enchantLevel 4 | - uint32 tier 5 | - uint32 type # 1 = weapon, 2 = ??? (not seen), 3 = chest, 4/5 = gloves/boots (could be switched) 6 | - uint32 alkahestItemId 7 | - uint32 alkahestAmount 8 | - uint32 feedstockAmount 9 | -------------------------------------------------------------------------------- /definitions/S_ADD_BLOCKED_USER.2.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | int32 level 3 | int32 class 4 | string name 5 | string myNote 6 | -------------------------------------------------------------------------------- /definitions/S_ADD_CHARM_STATUS.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | uint32 id 3 | byte status 4 | int32 duration 5 | -------------------------------------------------------------------------------- /definitions/S_ADD_CRYSTAL_COMBINE_MATERIAL.1.def: -------------------------------------------------------------------------------- 1 | uint32 type # 0 = Crystal, 1 = Structure 2 | uint64 id 3 | uint32 dbid 4 | uint32 slot # middle = 0, top = 1, bottom left = 2, bottom right = 3 -------------------------------------------------------------------------------- /definitions/S_ADD_FRIEND.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | int32 level 3 | int32 race 4 | int32 class 5 | int32 gender 6 | uint32 location1 7 | uint32 location2 8 | uint32 location3 9 | int16 unk # maybe status and..? 10 | string name 11 | -------------------------------------------------------------------------------- /definitions/S_ADD_GUILD_GROUP.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | int32 permissions 3 | string name -------------------------------------------------------------------------------- /definitions/S_ADD_TRADE_BAG.1.def: -------------------------------------------------------------------------------- 1 | uint64 source 2 | uint64 target 3 | uint32 contract 4 | int32 amount -------------------------------------------------------------------------------- /definitions/S_ADMIN_GM_SKILL.1.def: -------------------------------------------------------------------------------- 1 | int32 skill # See C_ADMIN_GM_SKILL 2 | bool enabled -------------------------------------------------------------------------------- /definitions/S_ADMIN_HOLD_CHARACTER.2.def: -------------------------------------------------------------------------------- 1 | bool hold -------------------------------------------------------------------------------- /definitions/S_AERO.1.def: -------------------------------------------------------------------------------- 1 | bool enabled 2 | float blendTime 3 | string aeroSet 4 | -------------------------------------------------------------------------------- /definitions/S_AIR_REACTION_END.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | vec3 loc -------------------------------------------------------------------------------- /definitions/S_ANNOUNCE_MESSAGE.1.def: -------------------------------------------------------------------------------- 1 | uint32 msg # SMT 2 | -------------------------------------------------------------------------------- /definitions/S_ANNOUNCE_UPDATE_NOTIFICATION.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | string title 3 | string body -------------------------------------------------------------------------------- /definitions/S_ANSWER_INTERACTIVE.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 103 2 | 3 | int32 type 4 | uint32 playerId 5 | int32 templateId 6 | int32 level 7 | bool hasParty # false = display Invite to party in tooltip 8 | bool hasGuild # false = display Invite to guild in tooltip 9 | uint32 serverId 10 | string name 11 | -------------------------------------------------------------------------------- /definitions/S_APPLY_TITLE.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 title 3 | int64 titleCount 4 | -------------------------------------------------------------------------------- /definitions/S_ASK_BIDDING_RARE_ITEM.1.def: -------------------------------------------------------------------------------- 1 | ref unk8 2 | 3 | int32 index 4 | int32 unk2 # amount? 5 | uint32 item 6 | int32 unk3 # amount? 7 | int32 unk4 8 | byte unk5 # always 0? 9 | int32 duration 10 | byte unk6 # rollable? 11 | int32 remaining 12 | array unk8 13 | - uint32 unk 14 | -------------------------------------------------------------------------------- /definitions/S_ASK_CODE_HASH.1.def: -------------------------------------------------------------------------------- 1 | uint64 unk 2 | -------------------------------------------------------------------------------- /definitions/S_ASK_TELEPORT.1.def: -------------------------------------------------------------------------------- 1 | uint32 timeout 2 | string name 3 | -------------------------------------------------------------------------------- /definitions/S_AVAILABLE_SOCIAL_LIST.2.def: -------------------------------------------------------------------------------- 1 | array emotes 2 | -------------------------------------------------------------------------------- /definitions/S_BAN_PARTY_MEMBER.1.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | int32 unk1 # Always FFFFFFFF ? 4 | string name 5 | -------------------------------------------------------------------------------- /definitions/S_BATTLE_FIELD_ENTRANCE_INFO.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | int32 zone -------------------------------------------------------------------------------- /definitions/S_BATTLE_FIELD_POINT_STORE_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 credits 4 | uint32 rank 5 | uint32 cost 6 | 7 | array basket 8 | -uint32 item 9 | -int32 amount 10 | -bool unk -------------------------------------------------------------------------------- /definitions/S_BATTLE_FIELD_POINT_STORE_BUY_ADD_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 item 4 | uint32 amount -------------------------------------------------------------------------------- /definitions/S_BATTLE_FIELD_POINT_STORE_BUY_DEL_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 item 4 | uint32 amount -------------------------------------------------------------------------------- /definitions/S_BATTLE_FIELD_POINT_STORE_SELL_LIST.1.def: -------------------------------------------------------------------------------- 1 | uint64 cid 2 | uint32 contract 3 | uint32 button 4 | uint32 tokens 5 | uint32 rank 6 | uint32 faction 7 | array tabs 8 | - uint32 caption 9 | - array items 10 | - - uint32 id 11 | - - uint32 netPrice 12 | - - uint32 reqRank 13 | -------------------------------------------------------------------------------- /definitions/S_BATTLE_FIELD_RESULT.1.def: -------------------------------------------------------------------------------- 1 | uint32 result # 0 = lose, 1 = win, 2 = draw(i think) 2 | int32 rating # positive for winning, negative(signed bit) for losing 3 | 4 | array unk 5 | -int32 unk1 6 | -int32 unk2 7 | -int32 unk3 -------------------------------------------------------------------------------- /definitions/S_BATTLE_FIELD_SCORE.1.def: -------------------------------------------------------------------------------- 1 | int32 enemyScore #Used in Fraywind as enemy team score 2 | int32 score #Used in Fraywind as your teams score 3 | int32 maxScore #Used in Fraywind (5000) 4 | int32 roundTime # seconds, used in corsairs as time left in round. Not used in Fraywind (0xFFFFFFFF) 5 | int32 totalTime # seconds, used in corsairs as your total time. Used in Fraywind as total time passed -------------------------------------------------------------------------------- /definitions/S_BEGIN_THROUGH_ARBITER_CONTRACT.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 serverId 4 | uint32 type 5 | uint32 id 6 | uint32 arbiterId 7 | string senderName 8 | bytes data 9 | -------------------------------------------------------------------------------- /definitions/S_BOARD_ITEM_LIST.1.def: -------------------------------------------------------------------------------- 1 | int32 id # See S_OPEN_BOARD 2 | 3 | array messages 4 | -int64 time # unix 5 | -string author 6 | -string message 7 | -------------------------------------------------------------------------------- /definitions/S_BOSS_BATTLE_INFO.1.def: -------------------------------------------------------------------------------- 1 | uint64 id 2 | uint32 huntingZoneId 3 | uint32 templateId 4 | int32 type #Icon type on boss gage 5 | int32 duration -------------------------------------------------------------------------------- /definitions/S_BOSS_GAGE_INFO.3.def: -------------------------------------------------------------------------------- 1 | # Protocol version 319256 or later 2 | 3 | uint64 id 4 | uint32 huntingZoneId 5 | uint32 templateId 6 | uint64 target 7 | int32 unk1 8 | byte unk2 9 | int64 curHp 10 | int64 maxHp 11 | byte unk3 # always 1? -------------------------------------------------------------------------------- /definitions/S_BROADCAST_CLIMBING.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | vec3 loc -------------------------------------------------------------------------------- /definitions/S_BROCAST_GUILD_FLAG.1.def: -------------------------------------------------------------------------------- 1 | int32 unk -------------------------------------------------------------------------------- /definitions/S_CANCEL_CONTRACT.1.def: -------------------------------------------------------------------------------- 1 | uint64 senderId 2 | uint64 recipientId 3 | int32 type 4 | int32 id 5 | -------------------------------------------------------------------------------- /definitions/S_CANCEL_PREPARE_CHANGE_USER_APPEARANCE.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_CANCEL_PREPARE_CHANGE_USER_APPEARANCE.1.def -------------------------------------------------------------------------------- /definitions/S_CANCEL_SELECT_CHANNEL.1.def: -------------------------------------------------------------------------------- 1 | byte unk # 0-1, not sure what it means 2 | -------------------------------------------------------------------------------- /definitions/S_CANNON_BATTLE_FIELD_CRASH_DOOR.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | int32 templateId # 3000 = Outer Gate, 3001, = Inner Gate -------------------------------------------------------------------------------- /definitions/S_CANNON_BATTLE_FIELD_GUARDTOWER_STATUS.1.def: -------------------------------------------------------------------------------- 1 | int64 hp 2 | int64 maxHp -------------------------------------------------------------------------------- /definitions/S_CANNOT_START_SKILL.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill # requires type: 0, npc: false (implies huntingZoneId: 0), and reserved: 0 4 | -------------------------------------------------------------------------------- /definitions/S_CANT_FLY_ANYMORE.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_CANT_FLY_ANYMORE.1.def -------------------------------------------------------------------------------- /definitions/S_CAN_CREATE_USER.1.def: -------------------------------------------------------------------------------- 1 | bool ok -------------------------------------------------------------------------------- /definitions/S_CAN_DUNGEON_RETRY.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk # 2? 2 | -------------------------------------------------------------------------------- /definitions/S_CAN_LOCKON_TARGET.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | uint64 target 4 | int32 unk 5 | skillid skill 6 | bool success -------------------------------------------------------------------------------- /definitions/S_CHANGE_EP_EXP_DAILY_LIMIT.1.def: -------------------------------------------------------------------------------- 1 | int32 limit 2 | -------------------------------------------------------------------------------- /definitions/S_CHANGE_EP_POINT.1.def: -------------------------------------------------------------------------------- 1 | int32 totalPoints 2 | int32 gainedPoints # client compares this to 0 and shows the level up animation if it's greater 3 | -------------------------------------------------------------------------------- /definitions/S_CHANGE_EVENT_MATCHING_STATE.2.def: -------------------------------------------------------------------------------- 1 | bool searching 2 | bool dungeon # false for BG, true for dungeon 3 | array matchingEvents 4 | - int32 event 5 | 6 | -------------------------------------------------------------------------------- /definitions/S_CHANGE_FRIEND_STATE.1.def: -------------------------------------------------------------------------------- 1 | uint32 playerId 2 | uint32 state # 0: online, 1: busy, 2: offline 3 | -------------------------------------------------------------------------------- /definitions/S_CHANGE_GUILD_CHIEF.1.def: -------------------------------------------------------------------------------- 1 | uint32 playerId -------------------------------------------------------------------------------- /definitions/S_CHANGE_ITEM_PASSIVE_LIST.1.def: -------------------------------------------------------------------------------- 1 | bool success 2 | 3 | array stats 4 | -int32 index 5 | -uint32 id -------------------------------------------------------------------------------- /definitions/S_CHANGE_LOOKS_PREMIUM_START.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | int32 itemId -------------------------------------------------------------------------------- /definitions/S_CHANGE_PARTY_MANAGER.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | string name 4 | -------------------------------------------------------------------------------- /definitions/S_CHANGE_RELATION.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | int32 relation 3 | -------------------------------------------------------------------------------- /definitions/S_CHANGE_SERVANT_ENERGY.1.def: -------------------------------------------------------------------------------- 1 | uint64 id 2 | uint32 unk1 3 | uint32 energy 4 | -------------------------------------------------------------------------------- /definitions/S_CHANGE_SERVANT_NAME.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 dbid 3 | string name -------------------------------------------------------------------------------- /definitions/S_CHANGE_VOICE_USE_QAC.1.def: -------------------------------------------------------------------------------- 1 | byte voice # 0 = lowest, 5 = highest 2 | -------------------------------------------------------------------------------- /definitions/S_CHAT.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 channel # see cChat.def 4 | uint64 gameId 5 | uint32 playerId 6 | uint32 serverId 7 | bool isWorldEventTarget # see S_SPAWN_USER 8 | bool gm 9 | bool founder # CBT User. Early access set. 10 | string name 11 | string message 12 | -------------------------------------------------------------------------------- /definitions/S_CHECK_USERNAME.1.def: -------------------------------------------------------------------------------- 1 | byte result 2 | -------------------------------------------------------------------------------- /definitions/S_CHECK_VERSION.1.def: -------------------------------------------------------------------------------- 1 | byte ok 2 | -------------------------------------------------------------------------------- /definitions/S_CITY_WAR_INFO_HISTROY.1.def: -------------------------------------------------------------------------------- 1 | uint32 winnerId 2 | int32 maxPages 3 | 4 | array guilds 5 | -uint32 id 6 | -int32 rank 7 | -int32 level 8 | -int32 size 9 | -int32 kills 10 | -int32 deaths 11 | -int32 towersDestroyed 12 | -float towerHpPercent 13 | -float towerTimeKilled 14 | -string name 15 | -string gm 16 | -string emblem 17 | -------------------------------------------------------------------------------- /definitions/S_CITY_WAR_SEASON_HISTROY.1.def: -------------------------------------------------------------------------------- 1 | array seasons 2 | -int32 unk #always 1? 3 | -int32 season 4 | -int64 previousDate # unix time 5 | -int64 currentDate # unix time -------------------------------------------------------------------------------- /definitions/S_CLEAR_ALL_HOLDED_ABNORMALITY.1.def: -------------------------------------------------------------------------------- 1 | # used to clear abnormalities added with S_HOLD_ABNORMALITY_ADD 2 | -------------------------------------------------------------------------------- /definitions/S_CLEAR_QUEST_INFO.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_CLEAR_QUEST_INFO.1.def -------------------------------------------------------------------------------- /definitions/S_CLEAR_WORLD_QUEST_VILLAGER_INFO.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_CLEAR_WORLD_QUEST_VILLAGER_INFO.1.def -------------------------------------------------------------------------------- /definitions/S_COLLECTION_PICKEND.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 95 2 | 3 | uint64 user 4 | uint64 collection 5 | int32 type # 0 = Interrupted, 1 = Cancelled, 2 = Failure, 3 = Success 6 | int32 fatigability 7 | bool critical 8 | -------------------------------------------------------------------------------- /definitions/S_COLLECTION_PICKSTART.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 77 2 | 3 | uint64 user 4 | uint64 collection 5 | int64 duration # milliseconds 6 | -------------------------------------------------------------------------------- /definitions/S_COMMIT_ACCESSORY_TRANSFORM_RESULT.1.def: -------------------------------------------------------------------------------- 1 | bool success -------------------------------------------------------------------------------- /definitions/S_COMPLETE_EVENT_MATCHING_QUEST.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | -------------------------------------------------------------------------------- /definitions/S_COMPLETE_VOTE.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_COMPLETE_VOTE.1.def -------------------------------------------------------------------------------- /definitions/S_CONNECT_SKILL_ARROW.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | uint32 templateId 4 | uint32 unk1 # 0? 5 | skillid skill 6 | byte unk2 # 1? 7 | -------------------------------------------------------------------------------- /definitions/S_COUPON_DATA.1.def: -------------------------------------------------------------------------------- 1 | ref items 2 | ref message 3 | uint64 id 4 | string message 5 | array items 6 | - int32 id 7 | - int32 amount 8 | -------------------------------------------------------------------------------- /definitions/S_COUPON_LIST.1.def: -------------------------------------------------------------------------------- 1 | int32 page 2 | int32 lastPage 3 | bool error 4 | 5 | array coupons 6 | - uint64 id 7 | - int64 received 8 | - int64 expires 9 | - int64 remainingSec 10 | - int32 status # 1 = New, 2 = Opened, 3 = Used, 5 = Expired, Default = No expiry text 11 | - bool crossServer 12 | - string title 13 | - string image -------------------------------------------------------------------------------- /definitions/S_COUPON_NOTIFY.1.def: -------------------------------------------------------------------------------- 1 | bool new 2 | uint64 unk # 0 -------------------------------------------------------------------------------- /definitions/S_CREATE_GUILD_RESULT.1.def: -------------------------------------------------------------------------------- 1 | bool success 2 | string name # guild name 3 | string member # the 2nd member in your party -------------------------------------------------------------------------------- /definitions/S_CREATE_USER.1.def: -------------------------------------------------------------------------------- 1 | bool success -------------------------------------------------------------------------------- /definitions/S_CREATURE_CHANGE_HP.6.def: -------------------------------------------------------------------------------- 1 | # Protocol version 319256 or later 2 | 3 | uint64 curHp 4 | uint64 maxHp 5 | int64 diff 6 | uint32 type 7 | uint64 target 8 | uint64 source 9 | byte crit 10 | uint32 abnormId 11 | -------------------------------------------------------------------------------- /definitions/S_CREATURE_LIFE.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 61 2 | 3 | uint64 gameId 4 | vec3 loc 5 | bool alive 6 | bool inShuttle 7 | bool resItem 8 | bool resPassive 9 | -------------------------------------------------------------------------------- /definitions/S_CREATURE_ROTATE.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | angle w 3 | uint32 time # milliseconds until the animation completes -------------------------------------------------------------------------------- /definitions/S_CREST_APPLY.2.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | bool enable -------------------------------------------------------------------------------- /definitions/S_CREST_CHANGE_FAIL.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_CREST_CHANGE_FAIL.1.def -------------------------------------------------------------------------------- /definitions/S_CREST_INFO.2.def: -------------------------------------------------------------------------------- 1 | int32 points 2 | int32 pointsActive 3 | array crests 4 | - int32 id 5 | - bool enable -------------------------------------------------------------------------------- /definitions/S_CREST_MESSAGE.2.def: -------------------------------------------------------------------------------- 1 | uint32 unk # 0? 2 | uint32 type # 6 for resets? 3 | uint32 skill -------------------------------------------------------------------------------- /definitions/S_CRYSTAL_COMBINE_RESULT.1.def: -------------------------------------------------------------------------------- 1 | uint32 item 2 | bool success 3 | int32 effect # -1 = fail, 0 = regular success, 1 = blue dyad structure success, 2 = green dyad structure success 4 | -------------------------------------------------------------------------------- /definitions/S_CURRENT_CHANNEL.2.def: -------------------------------------------------------------------------------- 1 | int32 zone # If changed, triggers the "Moving to channel X." message 2 | int32 channel # ^ See above 3 | int32 density # 0 = Low, 1 = Medium, 2 = High 4 | int32 type # 1 = Multiple channels with density, 2 = Cannot change channel, 3 = Hidden (single channel) -------------------------------------------------------------------------------- /definitions/S_CUSTOM_STYLE_SYSTEM_MESSAGE.1.def: -------------------------------------------------------------------------------- 1 | int32 style 2 | string message 3 | -------------------------------------------------------------------------------- /definitions/S_DAILY_QUEST_COMPLETE_COUNT.1.def: -------------------------------------------------------------------------------- 1 | uint16 unk1 2 | uint16 unk2 3 | byte unk3 4 | -------------------------------------------------------------------------------- /definitions/S_DEAD_LOCATION.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | vec3 loc 3 | -------------------------------------------------------------------------------- /definitions/S_DECREASE_COOLTIME_SKILL.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 && majorPatchVersion < 114 2 | 3 | skillid skill 4 | uint32 cooldown 5 | -------------------------------------------------------------------------------- /definitions/S_DECREASE_COOLTIME_SKILL.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 114 2 | 3 | skillid skill 4 | uint32 cooldown 5 | uint32 usedStacks 6 | int32 nextStackCooldown 7 | -------------------------------------------------------------------------------- /definitions/S_DEFEND_SUCCESS.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | uint64 gameId 4 | skillid skill # the enemy skill being blocked 5 | uint32 unk4 # always 0? 6 | bool perfect # brawler perfect blocks -------------------------------------------------------------------------------- /definitions/S_DELETE_FRIEND.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | -------------------------------------------------------------------------------- /definitions/S_DELETE_PARCEL.1.def: -------------------------------------------------------------------------------- 1 | bool ok 2 | -------------------------------------------------------------------------------- /definitions/S_DELETE_USER.1.def: -------------------------------------------------------------------------------- 1 | bool success -------------------------------------------------------------------------------- /definitions/S_DEL_CRYSTAL_COMBINE_MATERIAL.1.def: -------------------------------------------------------------------------------- 1 | uint32 slot # middle = 0, top = 1, bottom left = 2, bottom right = 3 -------------------------------------------------------------------------------- /definitions/S_DESPAWN_BONFIRE.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | byte unk # 0? 3 | -------------------------------------------------------------------------------- /definitions/S_DESPAWN_BUILD_OBJECT.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | -------------------------------------------------------------------------------- /definitions/S_DESPAWN_COLLECTION.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | bool collected -------------------------------------------------------------------------------- /definitions/S_DESPAWN_DROPITEM.4.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/S_DESPAWN_EVENT_SEED.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/S_DESPAWN_NPC.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | vec3 loc 3 | uint32 type # 1 = out of view, 5 = dead 4 | int32 unk # always 0? 5 | -------------------------------------------------------------------------------- /definitions/S_DESPAWN_PROJECTILE.1.def: -------------------------------------------------------------------------------- 1 | uint64 id 2 | byte unk 3 | byte unk2 4 | -------------------------------------------------------------------------------- /definitions/S_DESPAWN_PROJECTILE.2.def: -------------------------------------------------------------------------------- 1 | uint64 id 2 | byte unk1 3 | byte unk2 -------------------------------------------------------------------------------- /definitions/S_DESPAWN_SHUTTLE.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/S_DESPAWN_USER.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 type # 1 = out of view -------------------------------------------------------------------------------- /definitions/S_DESPAWN_WORKOBJECT.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | byte unk -------------------------------------------------------------------------------- /definitions/S_DESTROY_GUILD.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_DESTROY_GUILD.1.def -------------------------------------------------------------------------------- /definitions/S_DESTROY_GUILD_TOWER.1.def: -------------------------------------------------------------------------------- 1 | vec3 loc 2 | uint32 sourceGuildId # The guild ID of the player who destroyed the tower 3 | uint32 targetGuildId # The guild ID of the tower that got destroyed 4 | string sourceGuildName # The guild name of the player who destroyed the tower 5 | string name # The name of the player who destroyed the tower 6 | string targetGuildName # The guild name of the tower that got destroyed -------------------------------------------------------------------------------- /definitions/S_DONE_TEL_CAMP.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_DONE_TEL_CAMP.1.def -------------------------------------------------------------------------------- /definitions/S_DUEL_END.1.def: -------------------------------------------------------------------------------- 1 | int16 result 2 | -------------------------------------------------------------------------------- /definitions/S_DUEL_TAG.1.def: -------------------------------------------------------------------------------- 1 | uint64 source 2 | uint64 target -------------------------------------------------------------------------------- /definitions/S_DUNGEON_CAMERA_SET.1.def: -------------------------------------------------------------------------------- 1 | # used to set the camera distance 2 | bool enabled 3 | uint32 default 4 | uint32 max 5 | -------------------------------------------------------------------------------- /definitions/S_DUNGEON_CLEAR_COUNT_LIST.1.def: -------------------------------------------------------------------------------- 1 | uint32 pid 2 | array dungeons 3 | - int32 id 4 | - int32 clears 5 | - byte rookie 6 | -------------------------------------------------------------------------------- /definitions/S_DUNGEON_COOL_TIME_LIST.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 101 2 | 3 | array dungeons 4 | - uint32 id 5 | - uint32 type # 0: regular dungeon, 1: dungeon with phases (e.g. HH), in that case entriesDay indicates the highest cleared phase 6 | - uint32 cooldown # seconds 7 | - int16 entriesDay # -1: no daily limit 8 | - int16 entriesWeek # -1: no weekly limit 9 | - bool gauntletMode 10 | 11 | array battlegrounds 12 | - uint32 id 13 | - uint16 entries 14 | -------------------------------------------------------------------------------- /definitions/S_DUNGEON_EVENT_GAGE.1.def: -------------------------------------------------------------------------------- 1 | int32 type # 1 = start, 3 = continuation, 5 = end 2 | int32 value # gage percent 3 | string unk1 # korean? 4 | string message 5 | -------------------------------------------------------------------------------- /definitions/S_DUNGEON_EVENT_MESSAGE.2.def: -------------------------------------------------------------------------------- 1 | uint32 type # 2,19-23,38-39,41-74,80-81 2 | bool chat # show in chat 3 | uint32 channel # see C_CHAT.1.def 4 | string message 5 | -------------------------------------------------------------------------------- /definitions/S_DUNGEON_GUIDE_OFF.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk 2 | -------------------------------------------------------------------------------- /definitions/S_DUNGEON_NEWBIE.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 75 2 | 3 | uint64 gameId 4 | bool newbie 5 | uint32 unk # probably related to dungeon mentoring system introduced in patch 75 6 | -------------------------------------------------------------------------------- /definitions/S_DUNGEON_VEHICLE_REPAIRABLE.1.def: -------------------------------------------------------------------------------- 1 | byte unk # bool? 2 | -------------------------------------------------------------------------------- /definitions/S_DUNGEON_WORK_POINT_STORE_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 credits 4 | uint32 rank 5 | uint32 cost 6 | 7 | array basket 8 | -uint32 item 9 | -uint32 amount -------------------------------------------------------------------------------- /definitions/S_DUNGEON_WORK_POINT_STORE_SELL_LIST.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 button 4 | uint32 credits 5 | uint32 rank 6 | uint32 store #same as button? 7 | 8 | array tabs 9 | -uint32 caption 10 | -array items 11 | --uint32 item 12 | --uint32 netPrice 13 | --uint32 reqRank -------------------------------------------------------------------------------- /definitions/S_DUNGEON_WORK_UPDATE_MEDAL_COUNT.1.def: -------------------------------------------------------------------------------- 1 | int32 credits -------------------------------------------------------------------------------- /definitions/S_EMPTY_GUILD_WINDOW.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_EMPTY_GUILD_WINDOW.1.def -------------------------------------------------------------------------------- /definitions/S_ENABLE_CHARM_STATUS.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | -------------------------------------------------------------------------------- /definitions/S_ENABLE_DISABLE_SELLABLE_ITEM_LIST.2.def: -------------------------------------------------------------------------------- 1 | bool enabled1 2 | bool enabled2 3 | bool enabled3 4 | array items1 5 | array items2 6 | array items3 7 | -------------------------------------------------------------------------------- /definitions/S_END_CHANGE_USER_APPEARANCE.1.def: -------------------------------------------------------------------------------- 1 | byte ok 2 | byte unk 3 | -------------------------------------------------------------------------------- /definitions/S_END_PEGASUS.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/S_END_PRODUCE.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 77 2 | 3 | bool success # If false, client aborts crafting and sends C_CANCEL_CONTRACT 4 | -------------------------------------------------------------------------------- /definitions/S_END_USER_PROJECTILE.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 75 2 | 3 | uint64 id 4 | bool unk1 # true = projectile expired? 5 | bool unk2 # true = projectile expired or hit a target? 6 | uint64 target 7 | int32 unk3 # (new) 8 | int32 unk4 # (new) 9 | int32 unk5 # (new) -------------------------------------------------------------------------------- /definitions/S_ENTER_DUNGEON.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | uint32 difficulty -------------------------------------------------------------------------------- /definitions/S_EP_SYSTEM_DAILY_EVENT_EXP_ON_OFF.1.def: -------------------------------------------------------------------------------- 1 | int32 state # 0: on, 1: off 2 | -------------------------------------------------------------------------------- /definitions/S_EQUIP_ITEM.1.def: -------------------------------------------------------------------------------- 1 | uint64 cid 2 | uint64 itemid 3 | -------------------------------------------------------------------------------- /definitions/S_EVENT_DIALOG.1.def: -------------------------------------------------------------------------------- 1 | uint32 id -------------------------------------------------------------------------------- /definitions/S_EVENT_GUIDE.4.def: -------------------------------------------------------------------------------- 1 | uint32 online # Bit field. Each bit represents one day online. 2 | 3 | array weeks 4 | - int64 time # Unix time. Beginning of the week 5 | - array days 6 | - - bool available 7 | - - bool claimed 8 | - - int32 item 9 | - - int32 amount 10 | 11 | array events 12 | - uint32 id 13 | - int64 start # Unix time 14 | - int64 end # Unix time 15 | - string caption 16 | - string description 17 | -------------------------------------------------------------------------------- /definitions/S_EXIT.3.def: -------------------------------------------------------------------------------- 1 | # These are sent to the launcher prior to closing the game 2 | int32 category 3 | int32 code -------------------------------------------------------------------------------- /definitions/S_F2P_PremiumUser_Permission.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk1 2 | uint16 unk2 3 | uint16 unk3 # 80 3F 4 | uint16 unk4 5 | uint16 unk5 # 80 3F 6 | 7 | array unkArr 8 | - uint16 unk6 9 | - uint16 unk7 10 | -------------------------------------------------------------------------------- /definitions/S_FACIAL_ATTACHMENT_BROADCAST.1.def: -------------------------------------------------------------------------------- 1 | uint64 cid 2 | byte unk 3 | -------------------------------------------------------------------------------- /definitions/S_FAIL_LOOT_NON_OWNERSHIP.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/S_FEARMOVE_END.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 id 3 | vec3 loc 4 | angle w 5 | int16 speed 6 | uint32 reason # see S_ACTION_END.type 7 | int32 type # see C_PLAYER_LOCATION.type 8 | -------------------------------------------------------------------------------- /definitions/S_FEARMOVE_STAGE.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 id 3 | vec3 loc 4 | angle w 5 | int16 speed 6 | vec3 dest 7 | int32 type # see C_PLAYER_LOCATION.type 8 | -------------------------------------------------------------------------------- /definitions/S_FIELD_EVENT_PROGRESS_INFO.1.def: -------------------------------------------------------------------------------- 1 | uint32 progress 2 | uint32 maxProgress -------------------------------------------------------------------------------- /definitions/S_FIELD_EVENT_PROGRESS_TIMER.1.def: -------------------------------------------------------------------------------- 1 | uint32 maxTime # in seconds 2 | uint32 time # in seconds -------------------------------------------------------------------------------- /definitions/S_FIELD_POINT_INFO.2.def: -------------------------------------------------------------------------------- 1 | uint32 points 2 | uint32 maxPoints 3 | int32 claimed # Starts from -1 dunno why 4 | int32 cleared # Number of guardian quests cleared between last reset and next 5 | -------------------------------------------------------------------------------- /definitions/S_FIN_INTER_PARTY_MATCH.1.def: -------------------------------------------------------------------------------- 1 | int32 zone 2 | -------------------------------------------------------------------------------- /definitions/S_FIX_VEHICLE_PROGRESS.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 percentage 3 | int32 pointsPerSec 4 | bool broadcast 5 | int32 repairingPlayers 6 | int32 repairingPlayersMax 7 | -------------------------------------------------------------------------------- /definitions/S_FONT_SWAP_INFO.3.def: -------------------------------------------------------------------------------- 1 | uint32 id # see FontSwapList in datacenter 2 | -------------------------------------------------------------------------------- /definitions/S_FRIEND_GROUP_LIST.1.def: -------------------------------------------------------------------------------- 1 | array groups 2 | - int32 index 3 | - string name 4 | -------------------------------------------------------------------------------- /definitions/S_GACHA_END.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | ref boxes 4 | array boxes 5 | - ref fixedRewards 6 | - object randomReward 7 | - - uint32 id 8 | - - uint32 amount 9 | - - bool mailed 10 | - array fixedRewards 11 | - - uint64 dbid 12 | - - uint32 id 13 | - - uint32 amount 14 | - - bool mailed 15 | -------------------------------------------------------------------------------- /definitions/S_GACHA_END.5.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 110 2 | 3 | ref boxes 4 | array boxes 5 | - ref fixedRewards 6 | - object randomReward 7 | - - uint64 dbid 8 | - - uint32 id 9 | - - uint32 amount 10 | - - bool mailed 11 | - array fixedRewards 12 | - - uint64 dbid 13 | - - uint32 id 14 | - - uint32 amount 15 | - - bool mailed 16 | -------------------------------------------------------------------------------- /definitions/S_GACHA_START.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 93 2 | -------------------------------------------------------------------------------- /definitions/S_GATE_ATTACK_ALARM.1.def: -------------------------------------------------------------------------------- 1 | bool visible 2 | int32 id # 1 = inner gate, 2 = North Gate, 3 = South Gate 3 | uint64 hp 4 | uint64 maxHp -------------------------------------------------------------------------------- /definitions/S_GET_IN_SHUTTLE.1.def: -------------------------------------------------------------------------------- 1 | uint64 shuttle # shuttle gameId 2 | uint64 gameId 3 | vec3 shuttleLoc # relative to shuttles location/space -------------------------------------------------------------------------------- /definitions/S_GET_OUT_SHUTTLE.1.def: -------------------------------------------------------------------------------- 1 | uint64 shuttle # shuttle gameId 2 | uint64 gameId 3 | vec3 loc # normal world location -------------------------------------------------------------------------------- /definitions/S_GET_USER_GUILD_LOGO.1.def: -------------------------------------------------------------------------------- 1 | int32 playerId 2 | int32 guildId 3 | bytes logo 4 | -------------------------------------------------------------------------------- /definitions/S_GMEVENT_GUIDE_MESSAGE.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | int32 type 3 | int64 messageTime 4 | int64 startTime 5 | int32 remainingEntries 6 | bool hurryUp 7 | int32 remainingPlayers 8 | string name 9 | -------------------------------------------------------------------------------- /definitions/S_GMEVENT_OFF_GUIDE_MESSAGE.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | int32 type 3 | -------------------------------------------------------------------------------- /definitions/S_GMEVENT_OX_QUIZ_OPEN.1.def: -------------------------------------------------------------------------------- 1 | int32 index 2 | int32 count 3 | string question 4 | -------------------------------------------------------------------------------- /definitions/S_GMEVENT_OX_QUIZ_RESULT.1.def: -------------------------------------------------------------------------------- 1 | int32 index 2 | int32 count 3 | int32 answer 4 | string answerText 5 | -------------------------------------------------------------------------------- /definitions/S_GMEVENT_RECV_REWARD.2.def: -------------------------------------------------------------------------------- 1 | uint32 eventType 2 | uint32 points 3 | uint32 category 4 | uint64 money 5 | uint32 exp 6 | uint32 talentExp 7 | uint32 unk1 8 | array items 9 | - uint32 id 10 | - uint32 amount 11 | -------------------------------------------------------------------------------- /definitions/S_GRANT_SKILL.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | skillid skill -------------------------------------------------------------------------------- /definitions/S_GROUP_DUEL_FIN.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/S_GROUP_NPC_LOCATION.1.def: -------------------------------------------------------------------------------- 1 | int32 type # see C_PLAYER_LOCATION.type 2 | array npcs 3 | - uint64 gameId 4 | - vec3 loc 5 | - angle w 6 | - vec3 dest 7 | - int32 speed 8 | -------------------------------------------------------------------------------- /definitions/S_GUARDTOWER_ATTACK_ALARM.1.def: -------------------------------------------------------------------------------- 1 | bool visible 2 | int64 hp 3 | int64 maxHp -------------------------------------------------------------------------------- /definitions/S_GUARD_PK_POLICY.1.def: -------------------------------------------------------------------------------- 1 | byte unk 2 | -------------------------------------------------------------------------------- /definitions/S_GUILD_ANNOUNCE.1.def: -------------------------------------------------------------------------------- 1 | string motd 2 | -------------------------------------------------------------------------------- /definitions/S_GUILD_APPLY_COUNT.1.def: -------------------------------------------------------------------------------- 1 | int32 count 2 | -------------------------------------------------------------------------------- /definitions/S_GUILD_APPLY_LIST.2.def: -------------------------------------------------------------------------------- 1 | byte unk #1? 2 | int32 unk2 #1? 3 | int32 unk3 #1? 4 | 5 | array apps 6 | -uint32 playerId 7 | -uint32 class 8 | -uint32 level 9 | -int64 time # unix 10 | -string name 11 | -string message -------------------------------------------------------------------------------- /definitions/S_GUILD_HISTORY.1.def: -------------------------------------------------------------------------------- 1 | int32 page 2 | int32 pages 3 | array events 4 | - int64 date 5 | - int32 event 6 | - string initiator 7 | - string description 8 | -------------------------------------------------------------------------------- /definitions/S_GUILD_LEVEL_RANKING_LIST.1.def: -------------------------------------------------------------------------------- 1 | int32 page 2 | int32 maxPage 3 | array guilds 4 | -int32 rank 5 | -int32 previousRank # shows up or down arrow, otherwise 0 6 | -int32 playStyle 7 | -int64 dateCreation # unix 8 | -int32 size 9 | -int32 level 10 | -string emblem 11 | -string name 12 | -string gm -------------------------------------------------------------------------------- /definitions/S_GUILD_NAME.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | string guildName 3 | string guildRank 4 | string guildTitle 5 | string guildLogo 6 | -------------------------------------------------------------------------------- /definitions/S_GUILD_PERK_LIST.1.def: -------------------------------------------------------------------------------- 1 | ref skills 2 | ref guildName 3 | ref guildMaster 4 | 5 | uint32 guildId 6 | uint32 gmId 7 | int32 guildLevel 8 | int64 points 9 | int64 guildXp 10 | int64 guildXpForLevel 11 | int64 guildFunds 12 | int32 characters 13 | int32 accounts 14 | int32 size # 0 = small, 1 = medium, 2 = large 15 | int64 creationDate # unix time 16 | string guildName 17 | string guildMaster 18 | 19 | array skills 20 | -uint32 skill 21 | -bool type # 0 = Passive, 1 = Active (Guild Teleport) 22 | -bool disabled # if there is a newer tier of this skill, the old passive is disabled -------------------------------------------------------------------------------- /definitions/S_GUILD_STORE_SELL_LIST.1.def: -------------------------------------------------------------------------------- 1 | uint64 cid 2 | uint32 contract 3 | uint32 button 4 | uint64 funds 5 | array tabs 6 | - uint32 caption 7 | - array items 8 | - - uint32 id 9 | - - uint64 netPrice 10 | -------------------------------------------------------------------------------- /definitions/S_GUILD_WARE_HISTORY.1.def: -------------------------------------------------------------------------------- 1 | int32 page 2 | int32 pages 3 | array events 4 | - int64 unk1 5 | - int64 date 6 | - int32 event 7 | - int32 item 8 | - int64 unk2 9 | - int32 amount 10 | - int32 unk3 11 | - int32 unk4 12 | - string name 13 | -------------------------------------------------------------------------------- /definitions/S_HIDE_HP.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | -------------------------------------------------------------------------------- /definitions/S_HIT_COMBO.1.def: -------------------------------------------------------------------------------- 1 | uint32 hits 2 | -------------------------------------------------------------------------------- /definitions/S_HOLD_ABNORMALITY_ADD.2.def: -------------------------------------------------------------------------------- 1 | uint32 index 2 | uint32 id 3 | uint64 duration 4 | uint32 stacks 5 | -------------------------------------------------------------------------------- /definitions/S_IMAGE_DATA.1.def: -------------------------------------------------------------------------------- 1 | string name 2 | bytes data 3 | -------------------------------------------------------------------------------- /definitions/S_INGAMESHOP_CATEGORY_BEGIN.1.def: -------------------------------------------------------------------------------- 1 | byte unk 2 | -------------------------------------------------------------------------------- /definitions/S_INGAMESHOP_CATEGORY_END.1.def: -------------------------------------------------------------------------------- 1 | byte unk 2 | -------------------------------------------------------------------------------- /definitions/S_INGAMESHOP_PRODUCT_BEGIN.1.def: -------------------------------------------------------------------------------- 1 | byte unk 2 | -------------------------------------------------------------------------------- /definitions/S_INGAMESHOP_PRODUCT_END.1.def: -------------------------------------------------------------------------------- 1 | byte unk 2 | -------------------------------------------------------------------------------- /definitions/S_INGAME_CHANGE_USER_APPEARANCE_CANCEL.1.def: -------------------------------------------------------------------------------- 1 | int32 dialogId # + 0x10 ? 2 | -------------------------------------------------------------------------------- /definitions/S_INGAME_CHANGE_USER_APPEARANCE_START.1.def: -------------------------------------------------------------------------------- 1 | int32 dialogId 2 | int32 field 3 | -------------------------------------------------------------------------------- /definitions/S_INSTANCE_ARROW.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | uint64 gameId 4 | int32 templateId 5 | skillid skill 6 | uint32 actionId 7 | 8 | array targets 9 | - uint32 arrowId 10 | - uint64 gameId 11 | 12 | array endpoints 13 | -------------------------------------------------------------------------------- /definitions/S_INSTANT_DASH.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint64 target 3 | uint32 unk # always 0? 4 | vec3 loc 5 | angle w -------------------------------------------------------------------------------- /definitions/S_INSTANT_MOVE.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | vec3 loc 3 | angle w -------------------------------------------------------------------------------- /definitions/S_INSTANT_PULL.1.def: -------------------------------------------------------------------------------- 1 | uint64 source 2 | uint64 target 3 | vec3 loc 4 | angle w 5 | bool success 6 | bool unk -------------------------------------------------------------------------------- /definitions/S_INVEN_CHANGEDSLOT.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 85 2 | 3 | int32 pocket 4 | array slots 5 | -------------------------------------------------------------------------------- /definitions/S_INVEN_USERDATA.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 87 2 | 3 | uint64 gameId 4 | float itemLevelInventory 5 | float itemLevel 6 | int64 tcat 7 | int32 brokerUseTcat # unsure 8 | int64 vipToken # unsure 9 | int32 boughtInventoryExpansions # bought with money, not items 10 | -------------------------------------------------------------------------------- /definitions/S_INVITE_CODE_EXPIRE_TIME.1.def: -------------------------------------------------------------------------------- 1 | uint64 time 2 | -------------------------------------------------------------------------------- /definitions/S_INVITE_FRIEND_CODE.2.def: -------------------------------------------------------------------------------- 1 | ref recruits 2 | ref code 3 | uint32 numRecruits 4 | uint32 maxRecruits 5 | string code 6 | array recruits 7 | -------------------------------------------------------------------------------- /definitions/S_ITEM_COLORING_BAG.1.def: -------------------------------------------------------------------------------- 1 | uint16 unk #40 2 | uint32 unk1 3 | uint32 unk2 4 | uint32 item 5 | uint32 unk3 6 | uint32 dye #apoth 169087 7 | uint64 unk4 8 | uint64 unk5 -------------------------------------------------------------------------------- /definitions/S_ITEM_CUSTOM_STRING.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | 3 | array customStrings 4 | - uint32 dbid 5 | - string string -------------------------------------------------------------------------------- /definitions/S_ITEM_EXPLOSION_RESULT.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 skill 3 | array items 4 | -------------------------------------------------------------------------------- /definitions/S_ITEM_IDENTIFY_RESULT.1.def: -------------------------------------------------------------------------------- 1 | bool result 2 | bool masterwork -------------------------------------------------------------------------------- /definitions/S_ITEM_TRANSFORM_DATA.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 item 3 | float scale 4 | vec3fa rotation 5 | vec3 translation 6 | vec3 translationDebug 7 | bool unk # true? -------------------------------------------------------------------------------- /definitions/S_JOIN_PRIVATE_CHANNEL.2.def: -------------------------------------------------------------------------------- 1 | ref unk 2 | ref name 3 | 4 | int32 index # 0-7 5 | int32 channelId # globally unique id generated by the server 6 | array unk 7 | string name 8 | -------------------------------------------------------------------------------- /definitions/S_LEARN_EP_PERK.1.def: -------------------------------------------------------------------------------- 1 | bool success 2 | uint32 usedPoints 3 | array perks 4 | - uint32 id 5 | - uint32 level 6 | -------------------------------------------------------------------------------- /definitions/S_LEAVE_CITY_WAR.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_LEAVE_CITY_WAR.1.def -------------------------------------------------------------------------------- /definitions/S_LEAVE_GUILD.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_LEAVE_GUILD.1.def -------------------------------------------------------------------------------- /definitions/S_LEAVE_PARTY.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/S_LEAVE_PARTY_MEMBER.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | string name 4 | -------------------------------------------------------------------------------- /definitions/S_LEAVE_PRIVATE_CHANNEL.2.def: -------------------------------------------------------------------------------- 1 | int32 channelId # globally unique id generated by the server 2 | -------------------------------------------------------------------------------- /definitions/S_LIST_CHANNEL.1.def: -------------------------------------------------------------------------------- 1 | int32 unk 2 | int32 zone 3 | array channels 4 | - int32 channel 5 | - int32 density 6 | -------------------------------------------------------------------------------- /definitions/S_LOADING_SCREEN_CONTROL_INFO.2.def: -------------------------------------------------------------------------------- 1 | bool enableCustom # false = use built-in loading screens, true = use loading screens from DownloadedResources.dat -------------------------------------------------------------------------------- /definitions/S_LOAD_CLIENT_ACCOUNT_SETTING.1.def: -------------------------------------------------------------------------------- 1 | bytes data 2 | -------------------------------------------------------------------------------- /definitions/S_LOAD_CLIENT_USER_SETTING.1.def: -------------------------------------------------------------------------------- 1 | bytes data 2 | -------------------------------------------------------------------------------- /definitions/S_LOAD_DUNGEON_SOUND_HINT.2.def: -------------------------------------------------------------------------------- 1 | array sounds 2 | -------------------------------------------------------------------------------- /definitions/S_LOAD_EP_INFO.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 105 2 | 3 | uint32 level 4 | uint64 exp 5 | uint32 totalPoints 6 | uint32 usedPoints 7 | uint32 dailyExp 8 | uint32 dailyExpMax 9 | uint32 prevLevel 10 | uint32 prevTotalPoints 11 | uint32 activePreset 12 | uint32 numUnlockedAdditionalPresets 13 | array perks 14 | - uint32 id 15 | - uint32 level 16 | array perksSeen 17 | -------------------------------------------------------------------------------- /definitions/S_LOAD_SKILL_SCRIPT_LIST.1.def: -------------------------------------------------------------------------------- 1 | # this is used for the greeting skill 2 | array scripts 3 | - uint32 skill 4 | 5 | - string script1 # these sometimes contain '\r' (wtf?) 6 | - string script2 7 | - string script3 8 | - string script4 9 | -------------------------------------------------------------------------------- /definitions/S_LOAD_TELEPORT_TO_POS_LIST.1.def: -------------------------------------------------------------------------------- 1 | array locations 2 | - int16 unk # Always 0? 3 | - int32 zone 4 | - float x 5 | - float y 6 | - float z 7 | - string name 8 | -------------------------------------------------------------------------------- /definitions/S_LOAD_TOPO.3.def: -------------------------------------------------------------------------------- 1 | int32 zone 2 | vec3 loc 3 | bool quick # true = no loading screen -------------------------------------------------------------------------------- /definitions/S_LOCKON_YOU.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | skillid skill 3 | -------------------------------------------------------------------------------- /definitions/S_LOGIN_ACCOUNT_INFO.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 100 2 | 3 | uint64 accountId 4 | int32 antiCheatChecksumSeed 5 | string dbServerName 6 | string apiServerAddress 7 | string apiServerAuthToken 8 | -------------------------------------------------------------------------------- /definitions/S_LOGIN_ARBITER.3.def: -------------------------------------------------------------------------------- 1 | bool success 2 | bool loginQueue 3 | uint32 status 4 | uint32 unk # ignored by client 5 | uint32 language # must match C_LOGIN_ARBITER.language 6 | bool pvpDisabled 7 | uint16 unk1 # checked against 0 8 | uint16 unk2 # checked against level -------------------------------------------------------------------------------- /definitions/S_LOGOUT_PARTY_MEMBER.1.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | -------------------------------------------------------------------------------- /definitions/S_MEDAL_STORE_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | int32 credits 4 | uint32 rank 5 | int32 cost 6 | 7 | array basket 8 | -uint32 item 9 | -int32 amount -------------------------------------------------------------------------------- /definitions/S_MEDAL_STORE_SELL_LIST.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 button 4 | uint64 medals 5 | uint32 itemId 6 | 7 | array tabs 8 | -uint32 caption 9 | -array items 10 | --uint32 id 11 | --int32 netPrice 12 | -------------------------------------------------------------------------------- /definitions/S_MEDAL_STORE_SELL_LIST.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | uint32 button 4 | uint32 medals 5 | uint32 rank 6 | uint32 itemId 7 | 8 | array tabs 9 | -uint32 caption 10 | -array items 11 | --uint32 id 12 | --int32 netPrice -------------------------------------------------------------------------------- /definitions/S_MOUNT_VEHICLE.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 id 3 | uint32 skill 4 | bool unk -------------------------------------------------------------------------------- /definitions/S_MOUNT_VEHICLE_EX.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | uint64 vehicle 3 | uint32 unk # 0? -------------------------------------------------------------------------------- /definitions/S_MOVE_DISTANCE_DELTA.1.def: -------------------------------------------------------------------------------- 1 | float delta 2 | -------------------------------------------------------------------------------- /definitions/S_MOVE_SHUTTLE.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | vec3 from 3 | vec3 to 4 | uint32 time 5 | -------------------------------------------------------------------------------- /definitions/S_MUTE.2.def: -------------------------------------------------------------------------------- 1 | int32 channel 2 | bool muted 3 | -------------------------------------------------------------------------------- /definitions/S_MY_DESCRIPTION.1.def: -------------------------------------------------------------------------------- 1 | string text 2 | -------------------------------------------------------------------------------- /definitions/S_MY_PARTY_MATCH_INFO.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk1 # 7? 2 | byte unk2 # 0? 3 | -------------------------------------------------------------------------------- /definitions/S_MY_PARTY_MATCH_INFO.2.def: -------------------------------------------------------------------------------- 1 | byte unk # 1? 1 || 0 2 | string message -------------------------------------------------------------------------------- /definitions/S_NAME_PREEMPTION_EVENT_INFO.2.def: -------------------------------------------------------------------------------- 1 | int32 unk1 # 1 2 | int64 startDate 3 | int64 endDate 4 | bool unk2 # 1 5 | bool unk3 # 1 6 | string name -------------------------------------------------------------------------------- /definitions/S_NOCTAN_VARIATION_INFO.1.def: -------------------------------------------------------------------------------- 1 | bool showEffect 2 | int32 id 3 | -------------------------------------------------------------------------------- /definitions/S_NOTIFY_GUILD_QUEST_URGENT.1.def: -------------------------------------------------------------------------------- 1 | int32 type # 0 = announce, 1 = spawn, 3 = death 2 | int16 zoneId 3 | int32 templateId 4 | string quest # "@GuildQuest:questId" for announce, "\0" for spawn and death -------------------------------------------------------------------------------- /definitions/S_NOTIFY_GUILD_WAR_INFO.1.def: -------------------------------------------------------------------------------- 1 | int32 amount # number of gvg's 2 | -------------------------------------------------------------------------------- /definitions/S_NOTIFY_TO_FRIENDS_WALK_INTO_SAME_AREA.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 101 2 | 3 | uint32 playerId 4 | int32 worldId 5 | int32 guardId 6 | int32 sectionId 7 | int32 dungeonGauntletDifficultyId 8 | -------------------------------------------------------------------------------- /definitions/S_NPCGUILD_LIST.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | array factions 3 | - int32 region 4 | - int32 faction 5 | - int32 rank # enum { suspicious = 0, apprehensive = 3, wavering, neutral, favorable, friendly, trusted, revered } 6 | - int32 reputation 7 | - int32 credits 8 | -------------------------------------------------------------------------------- /definitions/S_NPC_AI_EVENT.1.def: -------------------------------------------------------------------------------- 1 | uint64 npc 2 | uint32 event # 4? 3 | -------------------------------------------------------------------------------- /definitions/S_NPC_LOCATION.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | vec3 loc 3 | angle w 4 | int16 speed 5 | vec3 dest 6 | int32 type # see C_PLAYER_LOCATION.type -------------------------------------------------------------------------------- /definitions/S_NPC_MENU_SELECT.1.def: -------------------------------------------------------------------------------- 1 | uint32 type 2 | -------------------------------------------------------------------------------- /definitions/S_NPC_OCCUPIER_INFO.1.def: -------------------------------------------------------------------------------- 1 | uint64 npc 2 | uint64 pid # engaging player 3 | uint64 cid # current player 4 | -------------------------------------------------------------------------------- /definitions/S_NPC_SITUATION.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 unk 3 | -------------------------------------------------------------------------------- /definitions/S_NPC_STATUS.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 79 2 | 3 | uint64 gameId 4 | bool enraged 5 | int32 remainingEnrageTime # milliseconds 6 | int32 hpLevel # see S_SPAWN_NPC 7 | uint64 target 8 | int32 status # see S_SPAWN_NPC 9 | -------------------------------------------------------------------------------- /definitions/S_NPC_TARGET_USER.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | byte status # always 0? 3 | -------------------------------------------------------------------------------- /definitions/S_ONGOING_FIELD_EVENT_LIST.1.def: -------------------------------------------------------------------------------- 1 | array missions 2 | -uint32 zone 3 | -uint32 id 4 | -uint32 time # in seconds 5 | -string name -------------------------------------------------------------------------------- /definitions/S_OPEN_AWESOMIUM_WEB_URL.1.def: -------------------------------------------------------------------------------- 1 | string url 2 | -------------------------------------------------------------------------------- /definitions/S_OPEN_BOARD.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | # 1 = Crescentia, 2 = Freeholds/Chebika (Tenebrous Mines), 3 = Azarel's Labyrinth, 4 = Allemanthia, 5 = Tria, 3 | # 6 = Acarum/Mount Tyrannas (Frigid Vigil), 7 = Kaiator, 8 = Dragonfall(Dakonan Overwatch), 9 = Pathfinder(Tirkai Forest), 10 = Savage Reach, 11 = Highwatch/Ex Prima -------------------------------------------------------------------------------- /definitions/S_OPEN_DUAL_OPTION_MATERIAL_INFO.1.def: -------------------------------------------------------------------------------- 1 | int32 unk1 # 0? 2 | int32 cost 3 | int32 unk2 # 0? -------------------------------------------------------------------------------- /definitions/S_OTHER_USER_APPLY_PARTY.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | bool raid 4 | uint32 playerId 5 | uint32 serverId 6 | uint16 class 7 | uint16 race 8 | uint16 gender 9 | uint16 level 10 | bool isWorldEventTarget # see S_SPAWN_USER 11 | string name 12 | -------------------------------------------------------------------------------- /definitions/S_PARCEL_READ_RECV_STATUS.2.def: -------------------------------------------------------------------------------- 1 | uint32 totalUnread 2 | uint32 readUnclaimedParcels -------------------------------------------------------------------------------- /definitions/S_PARTY_INFO.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint64 partyId 3 | bool raid 4 | -------------------------------------------------------------------------------- /definitions/S_PARTY_LOOTING_METHOD.1.def: -------------------------------------------------------------------------------- 1 | # See C_PARTY_LOOTING_METHOD 2 | 3 | int32 methodLoot 4 | int32 rareGrade 5 | int32 methodRare 6 | bool rareEquipment 7 | bool rareClass 8 | int32 methodBound 9 | bool noCombat -------------------------------------------------------------------------------- /definitions/S_PARTY_LOOTING_METHOD_VOTE.1.def: -------------------------------------------------------------------------------- 1 | # See C_PARTY_LOOTING_METHOD 2 | 3 | int32 methodLoot 4 | int32 rareGrade 5 | int32 methodRare 6 | bool rareEquipment 7 | bool rareClass 8 | int32 methodBound 9 | bool noCombat 10 | bool isLeader -------------------------------------------------------------------------------- /definitions/S_PARTY_MARKER.1.def: -------------------------------------------------------------------------------- 1 | array markers 2 | - uint16 color # 0 = red, 1 = yellow, 2 = blue 3 | - uint64 target # entity id 4 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MATCH_LINK.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 partyId 4 | uint32 serverId 5 | bool isWorldEventTarget # see S_SPAWN_USER 6 | bool raid 7 | uint32 level 8 | string name 9 | string message 10 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_ABNORMAL_ADD.3.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | uint32 id 4 | int32 duration 5 | int32 unk 6 | int32 stacks 7 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_ABNORMAL_CLEAR.1.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_ABNORMAL_DEL.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | uint32 id 4 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_ABNORMAL_REFRESH.3.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | uint32 id 4 | int32 duration 5 | int32 unk 6 | int32 stacks 7 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_BUFF_UPDATE.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | 4 | array abnormals 5 | - uint32 id 6 | - int32 duration 7 | - int32 unk 8 | - int32 stacks 9 | 10 | array conditions 11 | - uint32 id 12 | - int32 duration 13 | - byte status 14 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_CHANGE_HP.4.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | int64 currentHp 4 | int64 maxHp 5 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_CHANGE_MP.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | int32 currentMp 4 | int32 maxMp 5 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_CHANGE_STAMINA.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | int32 currentRe 4 | int32 maxRe 5 | int32 unk 6 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_CHARM_ADD.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | uint32 id 4 | int32 duration 5 | byte status 6 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_CHARM_DEL.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | uint32 id 4 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_CHARM_ENABLE.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | uint32 id 4 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_CHARM_RESET.2.def: -------------------------------------------------------------------------------- 1 | uint32 serverId 2 | uint32 playerId 3 | 4 | array charms # always empty now? 5 | - uint32 charmId 6 | - uint32 duration 7 | - byte status 8 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_INFO.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | bool raid 4 | bool adminInspectionUI 5 | array members 6 | - uint32 playerId 7 | - uint32 serverId 8 | - uint16 class 9 | - uint16 race 10 | - uint16 gender 11 | - uint16 level 12 | - int32 worldId 13 | - int32 guardId 14 | - int32 sectionId 15 | - int32 dungeonGauntletDifficultyId 16 | - bool leader 17 | - bool online 18 | - bool enemy 19 | - bool isWorldEventTarget # see S_SPAWN_USER 20 | - string name 21 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_INTERVAL_POS_UPDATE.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 101 2 | 3 | uint32 serverId 4 | uint32 playerId 5 | vec3 loc 6 | int32 zone 7 | int32 channel 8 | int32 dungeonGauntletDifficultyId 9 | -------------------------------------------------------------------------------- /definitions/S_PARTY_MEMBER_STAT_UPDATE.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 serverId 4 | uint32 playerId 5 | int64 hp 6 | int32 mp 7 | int64 maxHp 8 | int32 maxMp 9 | uint16 level 10 | uint16 status # see S_USER_STATUS 11 | uint16 conditionLevel 12 | bool alive 13 | int32 condition # Stamina in English version 14 | int32 stamina # Resolve, Chi, Willpower, etc. 15 | int32 staminaMax 16 | int32 staminaBonus 17 | uint32 affectedByCampfire 18 | -------------------------------------------------------------------------------- /definitions/S_PING.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_PING.1.def -------------------------------------------------------------------------------- /definitions/S_PK_END.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/S_PK_START.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId -------------------------------------------------------------------------------- /definitions/S_PK_TAG.1.def: -------------------------------------------------------------------------------- 1 | uint64 source #when you force someone into being flagged such as healing a flagged player 2 | uint64 target -------------------------------------------------------------------------------- /definitions/S_PLAYER_CHANGE_ALL_PROF.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 77 2 | 3 | uint32 baseEnergy 4 | uint32 baseHerb 5 | uint32 baseBug 6 | uint32 baseMineral 7 | uint32 addEnergy 8 | uint32 addHerb 9 | uint32 addBug 10 | uint32 addMineral 11 | -------------------------------------------------------------------------------- /definitions/S_PLAYER_CHANGE_DRAIN.1.def: -------------------------------------------------------------------------------- 1 | int64 drain 2 | -------------------------------------------------------------------------------- /definitions/S_PLAYER_CHANGE_EP.1.def: -------------------------------------------------------------------------------- 1 | int32 expDifference 2 | uint64 exp 3 | uint32 level 4 | uint32 dailyExp 5 | uint32 dailyExpMax 6 | bool levelUp 7 | uint32 totalPoints 8 | float baseRev 9 | float tsRev 10 | -------------------------------------------------------------------------------- /definitions/S_PLAYER_CHANGE_EXP.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 86 2 | 3 | uint64 gainedXp 4 | uint64 totalXp 5 | uint64 levelXp 6 | uint64 totalLevelXp 7 | uint64 monsterGameId 8 | uint64 partyBonusXp 9 | uint64 usedRestBonusXp 10 | uint64 restBonusXp 11 | uint64 maxRestBonusXp 12 | float xpBonusPercent 13 | float dropBonusPercent 14 | uint64 vipBonusXp 15 | -------------------------------------------------------------------------------- /definitions/S_PLAYER_CHANGE_FLIGHT_ENERGY.1.def: -------------------------------------------------------------------------------- 1 | float energy 2 | -------------------------------------------------------------------------------- /definitions/S_PLAYER_CHANGE_MP.1.def: -------------------------------------------------------------------------------- 1 | int32 currentMp 2 | int32 maxMp 3 | int32 diff 4 | uint32 type # 0, 1, 3, 4 5 | uint64 target 6 | uint64 source 7 | -------------------------------------------------------------------------------- /definitions/S_PLAYER_CHANGE_PROF.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 77 2 | 3 | uint32 type 4 | uint32 value 5 | -------------------------------------------------------------------------------- /definitions/S_PLAYER_CHANGE_STAMINA.1.def: -------------------------------------------------------------------------------- 1 | # this is used for RE, willpower, chi, etc 2 | int32 current 3 | int32 max 4 | int32 unk1 5 | int32 unk2 6 | int32 unk3 7 | -------------------------------------------------------------------------------- /definitions/S_PLAYER_RESET_EP.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_PLAYER_RESET_EP.1.def -------------------------------------------------------------------------------- /definitions/S_PLAYTIME.1.def: -------------------------------------------------------------------------------- 1 | int64 total 2 | int64 session 3 | -------------------------------------------------------------------------------- /definitions/S_PLAYTIME_EVENT_REWARD_DATA.1.def: -------------------------------------------------------------------------------- 1 | int32 unk1 2 | array items 3 | - int32 row 4 | - int32 timeRequired #in minutes 5 | - int32 column 6 | - int32 itemId 7 | - int32 quantity 8 | - int32 unk2 9 | - byte redeemable 10 | - byte redeemed 11 | -------------------------------------------------------------------------------- /definitions/S_PLAY_ANIMATION.1.def: -------------------------------------------------------------------------------- 1 | int64 gameId 2 | float rate 3 | double duration 4 | double blendTime 5 | string animName 6 | -------------------------------------------------------------------------------- /definitions/S_PLAY_EFFECT.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 id # EffectData.Effect.id -------------------------------------------------------------------------------- /definitions/S_PLAY_EVENT_SOUND.2.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | uint32 type # 0: background music, 1: sound effect, 2: unknown 3 | bool enabled 4 | -------------------------------------------------------------------------------- /definitions/S_PLAY_MOVIE.1.def: -------------------------------------------------------------------------------- 1 | int32 movie 2 | -------------------------------------------------------------------------------- /definitions/S_PLAY_SOUND.1.def: -------------------------------------------------------------------------------- 1 | uint32 SoundID 2 | -------------------------------------------------------------------------------- /definitions/S_PLAY_SOUND_BYNAME.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | float volume 3 | float range 4 | float pitch 5 | string name 6 | -------------------------------------------------------------------------------- /definitions/S_POINT_STORE_BASKET.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 contract 3 | int32 credits 4 | uint32 rank 5 | int32 cost 6 | 7 | array basket 8 | -uint32 item 9 | -int32 amount -------------------------------------------------------------------------------- /definitions/S_POINT_STORE_SELL_LIST.1.def: -------------------------------------------------------------------------------- 1 | uint64 cid 2 | uint32 contract 3 | uint32 button 4 | uint32 tokens 5 | uint32 rank 6 | uint32 faction 7 | array tabs 8 | - uint32 caption 9 | - array items 10 | - - uint32 id 11 | - - uint32 netPrice 12 | - - uint32 reqRank 13 | -------------------------------------------------------------------------------- /definitions/S_POSITION_SWAP.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | vec3 loc 3 | angle w -------------------------------------------------------------------------------- /definitions/S_POST_PROCESS.1.def: -------------------------------------------------------------------------------- 1 | bool enabled 2 | int32 slot 3 | string name 4 | -------------------------------------------------------------------------------- /definitions/S_PRECONFIRM_INVITE_CODE.1.def: -------------------------------------------------------------------------------- 1 | bool success -------------------------------------------------------------------------------- /definitions/S_PREMIUM_SLOT_DATALIST.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 82 2 | 3 | array sets 4 | - int32 id 5 | - array inventory 6 | - - int32 slot 7 | - - int32 unk1 8 | - - int32 type # 1 = item, 3 = skill 9 | - - int32 id 10 | - - int32 amount # -1 = infinite 11 | - - int64 cooldown # milliseconds 12 | - - int64 cooldownRemaining # milliseconds 13 | - - bool unk2 14 | -------------------------------------------------------------------------------- /definitions/S_PREMIUM_SLOT_OFF.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_PREMIUM_SLOT_OFF.1.def -------------------------------------------------------------------------------- /definitions/S_PREPARE_CHANGE_USER_APPEARANCE.1.def: -------------------------------------------------------------------------------- 1 | int32 type # 1 = race, 2 = gender, 3 = appearance 2 | int32 time 3 | -------------------------------------------------------------------------------- /definitions/S_PREPARE_EXIT.1.def: -------------------------------------------------------------------------------- 1 | uint32 countdown # 10 2 | -------------------------------------------------------------------------------- /definitions/S_PREPARE_INGAME_CHANGE_USER_APPEARANCE.1.def: -------------------------------------------------------------------------------- 1 | int32 field 2 | int32 value 3 | -------------------------------------------------------------------------------- /definitions/S_PREPARE_RETURN_TO_LOBBY.1.def: -------------------------------------------------------------------------------- 1 | int32 time 2 | -------------------------------------------------------------------------------- /definitions/S_PREPARE_SELECT_CHANNEL.1.def: -------------------------------------------------------------------------------- 1 | int32 seconds 2 | -------------------------------------------------------------------------------- /definitions/S_PREVIEW_ITEM.1.def: -------------------------------------------------------------------------------- 1 | array items 2 | - uint64 uid 3 | - int32 item 4 | - int32 model 5 | - int32 dye 6 | - string text 7 | -------------------------------------------------------------------------------- /definitions/S_PRIVATE_CHANNEL_NOTICE.2.def: -------------------------------------------------------------------------------- 1 | int32 channelId # globally unique id generated by the server 2 | uint32 event # SMT_PRIVATE_CHANNEL_{OPEN,ENTER,EXIT,CHIEF} 3 | string name # can be empty 4 | -------------------------------------------------------------------------------- /definitions/S_PRIVATE_CHAT.1.def: -------------------------------------------------------------------------------- 1 | uint32 channel # globally unique id generated by the server 2 | uint64 authorID 3 | string authorName 4 | string message 5 | -------------------------------------------------------------------------------- /definitions/S_PRODUCE_CRITICAL.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_PRODUCE_CRITICAL.1.def -------------------------------------------------------------------------------- /definitions/S_PUSHED_BY_SHIELD.1.def: -------------------------------------------------------------------------------- 1 | uint64 source 2 | uint64 target 3 | vec3 loc # being pushed to this location 4 | float time # time it takes kinda like S_SHUTTLE_MOVE -------------------------------------------------------------------------------- /definitions/S_QUEST_BALLOON.1.def: -------------------------------------------------------------------------------- 1 | # used for Speech bubbles on npcs/some event notifications 2 | 3 | uint64 source 4 | string message #@monsterBehavior:messageId, targetname-used if message contains a name 5 | -------------------------------------------------------------------------------- /definitions/S_QUEST_INFO.2.def: -------------------------------------------------------------------------------- 1 | array quests 2 | - int32 id 3 | - int32 dbid 4 | - int32 step 5 | - int32 unk2 # 1? 6 | - int32 unk3 # 0? 7 | - bool unk4 # 1? 8 | - bool unk5 # 0? 9 | - bool unk6 # 0? 10 | - bool showTracker 11 | - bool unk7 # false? 12 | - bool unk8 13 | - bool eligible 14 | - int32 unk9 # 0? 15 | - int32 unk10 # 0? 16 | - int32 unk11 # 0? 17 | 18 | - array dialogs 19 | - - vec3 loc 20 | - - int32 huntingZoneId 21 | - - int32 templateId 22 | - - int32 zone 23 | 24 | - array tasks 25 | -------------------------------------------------------------------------------- /definitions/S_READY_PULL.1.def: -------------------------------------------------------------------------------- 1 | uint64 source 2 | uint64 target 3 | bool success 4 | bool unk2 -------------------------------------------------------------------------------- /definitions/S_RECV_PARCEL.2.def: -------------------------------------------------------------------------------- 1 | byte ok 2 | uint32 id -------------------------------------------------------------------------------- /definitions/S_REIGN_INFO.1.def: -------------------------------------------------------------------------------- 1 | uint16 unk1 2 | uint16 unk2 3 | uint16 unk3 4 | uint32 unk4 5 | uint16 unk5 6 | -------------------------------------------------------------------------------- /definitions/S_REJECT_CONTRACT.1.def: -------------------------------------------------------------------------------- 1 | uint64 senderId 2 | uint64 recipientId 3 | int32 type 4 | int32 id 5 | -------------------------------------------------------------------------------- /definitions/S_REMAIN_PLAY_TIME.2.def: -------------------------------------------------------------------------------- 1 | int32 accountType # 1 = P2P (active subscription), 2 = P2P (no active subscription), 2 | # 3 = F2P (free-play event), 4 = F2P (legacy restriction), 3 | # 5 = Premium, 6 = Basic 4 | int32 minutesLeft -------------------------------------------------------------------------------- /definitions/S_REMOVE_BLOCKED_USER.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 playerId 4 | uint32 serverId 5 | -------------------------------------------------------------------------------- /definitions/S_REMOVE_CHARM_STATUS.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | -------------------------------------------------------------------------------- /definitions/S_REMOVE_EFFECT.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | string name # EffectData.Effect.resource -------------------------------------------------------------------------------- /definitions/S_REMOVE_GUILD_GROUP.1.def: -------------------------------------------------------------------------------- 1 | int32 id -------------------------------------------------------------------------------- /definitions/S_REPLY_GUILD_LIST.3.def: -------------------------------------------------------------------------------- 1 | int32 currentPage 2 | int32 totalPages 3 | int32 totalGuilds 4 | array guilds 5 | - int32 id 6 | - int32 members 7 | - int32 howToJoin # from 1: Send Message, Join Now, Closed 8 | - int32 playStyle 9 | # 0 = No Play Style, 1 = PvE, 2 = PvP, 4 = Casual 10 | # playStyle = sum of the above 11 | - int32 levelMin 12 | - int32 levelMax 13 | - string name 14 | - string emblem 15 | - string ad 16 | -------------------------------------------------------------------------------- /definitions/S_REPLY_REQUEST_CONTRACT.1.def: -------------------------------------------------------------------------------- 1 | int32 type 2 | -------------------------------------------------------------------------------- /definitions/S_REQUEST_CITY_WAR_MAP_INFO.1.def: -------------------------------------------------------------------------------- 1 | int32 unk # id? 2 | int32 unk2 # state? 3 | int32 timeRemaining # in seconds 4 | 5 | array guilds 6 | -int32 unk # 0 for myself, 1 for every other guild? 7 | -uint32 guildId 8 | -int32 kills 9 | -int32 deaths 10 | -float towerHp 11 | -vec3 loc -------------------------------------------------------------------------------- /definitions/S_REQUEST_CITY_WAR_MAP_INFO_DETAIL.1.def: -------------------------------------------------------------------------------- 1 | array guilds 2 | -uint32 id 3 | -string name 4 | -string gm 5 | -string logo -------------------------------------------------------------------------------- /definitions/S_REQUEST_CITY_WAR_MAP_INFO_END.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_REQUEST_CITY_WAR_MAP_INFO_END.1.def -------------------------------------------------------------------------------- /definitions/S_REQUEST_CONTRACT.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint64 senderId 4 | uint64 recipientId 5 | int32 type 6 | int32 id 7 | uint32 serverId 8 | int32 unk3 9 | int32 time 10 | string senderName 11 | string recipientName 12 | bytes data 13 | -------------------------------------------------------------------------------- /definitions/S_REQUEST_DESPAWN_SERVANT.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 81 2 | 3 | uint64 gameId 4 | uint32 despawnType # 0: leave world, 1: leave visible range 5 | -------------------------------------------------------------------------------- /definitions/S_REQUEST_INGAMESTORE_PRODUCT_DETAIL.1.def: -------------------------------------------------------------------------------- 1 | array items 2 | - int32 unk # Always 0? 3 | - int32 item 4 | -------------------------------------------------------------------------------- /definitions/S_REQUEST_PRIVATE_CHANNEL_INFO.2.def: -------------------------------------------------------------------------------- 1 | ref friends 2 | ref members 3 | 4 | bool owner # can you edit the password and kick people? 5 | uint16 password 6 | 7 | array members 8 | - ref name 9 | - string name 10 | 11 | # appears to just be the list of online friends 12 | array friends 13 | - ref name 14 | - uint32 playerId 15 | - uint32 class # zero-based 16 | - uint32 level 17 | - uint32 group 18 | - string name 19 | -------------------------------------------------------------------------------- /definitions/S_REQUEST_REACTION_POS_TICK.1.def: -------------------------------------------------------------------------------- 1 | int64 tick -------------------------------------------------------------------------------- /definitions/S_REQUEST_SECOND_PASSWORD_AUTH.1.def: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /definitions/S_REQUEST_STYLE_SHOP_MARK_PRODUCTLIST.1.def: -------------------------------------------------------------------------------- 1 | array list 2 | - int32 type # 0-3 3 | - int32 id # item, mount, etc.? 4 | - uint32 unk1 # unk4 ? 0x5c49f618 : 0x598bb010 5 | - int32 unk2 # always 0 6 | - int32 unk3 # type == 0 ? 0 : (0, 3000, 5000, 7000, 10000, 15000, 20000, 30000, or 45000) 7 | - bool unk4 # type == 0 && unk6 == 1 ? (false or true) : false 8 | - int32 unk5 # type == 3 ? 30 : 0 9 | - int32 unk6 # type == 0 ? (1 or 2) : 0 10 | - string unk7 # unk4 ? '판매불가' (Not Available) : '' -------------------------------------------------------------------------------- /definitions/S_REQUEST_WRITE_BOARD_RESULT.1.def: -------------------------------------------------------------------------------- 1 | int32 id # See S_OPEN_BOARD 2 | bool success -------------------------------------------------------------------------------- /definitions/S_RESET_EP_PERK.1.def: -------------------------------------------------------------------------------- 1 | bool success 2 | -------------------------------------------------------------------------------- /definitions/S_RESPONSE_ACCESSORY_COST_INFO.1.def: -------------------------------------------------------------------------------- 1 | int32 response # 0 = One-time free restyle available, 1 = Default. Ignored if item or amount are 0. 2 | int32 item 3 | int32 unk # 0? 4 | int32 amount -------------------------------------------------------------------------------- /definitions/S_RESPONSE_GAMESTAT_PONG.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_RESPONSE_GAMESTAT_PONG.1.def -------------------------------------------------------------------------------- /definitions/S_RESULT_BIDDING_DICE_THROW.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 serverId 4 | uint32 playerId 5 | int32 roll 6 | -------------------------------------------------------------------------------- /definitions/S_RESULT_CHANGE_MY_PROFILE.1.def: -------------------------------------------------------------------------------- 1 | string text 2 | -------------------------------------------------------------------------------- /definitions/S_RESULT_ENCHANT.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 79 2 | 3 | uint32 contract 4 | uint32 result # 1: success, 2: failure, 3: failure (downgraded), 4: failure (damaged), 5: failure (downgraded & damaged) 5 | uint64 dbid 6 | int32 id 7 | int32 enchant -------------------------------------------------------------------------------- /definitions/S_RESULT_EVENT_SEED.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | bool success 3 | -------------------------------------------------------------------------------- /definitions/S_RESULT_INGAME_CHANGE_USER_APPEARANCE.1.def: -------------------------------------------------------------------------------- 1 | byte ok 2 | int32 field 3 | -------------------------------------------------------------------------------- /definitions/S_RESULT_ITEM_BIDDING.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint32 winnerServerId 4 | uint32 winnerPlayerId 5 | -------------------------------------------------------------------------------- /definitions/S_RESULT_OPEN_DUAL_OPTION.1.def: -------------------------------------------------------------------------------- 1 | uint32 item 2 | uint32 unk # 0? 3 | uint64 uid -------------------------------------------------------------------------------- /definitions/S_RESULT_USABLE_CHARACTER_NAME.1.def: -------------------------------------------------------------------------------- 1 | bool ok -------------------------------------------------------------------------------- /definitions/S_RETURN_TO_LOBBY.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_RETURN_TO_LOBBY.1.def -------------------------------------------------------------------------------- /definitions/S_RIGHT_ITEM_LIST.1.def: -------------------------------------------------------------------------------- 1 | array items 2 | - uint32 id # Client repeats this to the server when claiming an item, otherwise it has no use 3 | - int32 item -------------------------------------------------------------------------------- /definitions/S_RP_SKILL_POLISHING_LIST.1.def: -------------------------------------------------------------------------------- 1 | array optionEffects 2 | - uint32 group 3 | - uint32 id 4 | - bool active 5 | 6 | array levelEffects 7 | - uint32 group 8 | - uint32 id 9 | -------------------------------------------------------------------------------- /definitions/S_SECOND_PASSWORD_AUTH_RESULT.1.def: -------------------------------------------------------------------------------- 1 | bool ok 2 | uint16 unk1 3 | uint32 unk2 -------------------------------------------------------------------------------- /definitions/S_SELECT_CHANNEL.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_SELECT_CHANNEL.1.def -------------------------------------------------------------------------------- /definitions/S_SELECT_EVENT_MATCHING.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | byte ok 3 | -------------------------------------------------------------------------------- /definitions/S_SELECT_USER.2.def: -------------------------------------------------------------------------------- 1 | byte unk1 2 | uint16 unk2 3 | uint64 unk3 -------------------------------------------------------------------------------- /definitions/S_SEND_CHANGE_REPUTATION_POINT.1.def: -------------------------------------------------------------------------------- 1 | int32 id # See ReputationSystem.json -> NpcGuildList -> NPCGuild 2 | int32 amount # amount of credits 3 | -------------------------------------------------------------------------------- /definitions/S_SEND_USER_PLAY_TIME.2.def: -------------------------------------------------------------------------------- 1 | uint32 totalPlaytime # seconds 2 | uint64 localServerTime # unix timestamp 3 | -------------------------------------------------------------------------------- /definitions/S_SEND_VIP_SYSTEM_INFO.1.def: -------------------------------------------------------------------------------- 1 | bool enabled 2 | int32 tier 3 | int32 points1 # points1 + points2 = total (one of these is for EMP spent and the other for events - not sure which) 4 | int32 points2 5 | int64 credits 6 | bool dailyCredits # true if the user hasn't claimed credits today 7 | int64 shopResetSec 8 | int64 dungeonResetSec 9 | byte unk2 # 0-1? 10 | string unk3 11 | -------------------------------------------------------------------------------- /definitions/S_SERVER_TIME.1.def: -------------------------------------------------------------------------------- 1 | uint64 time 2 | -------------------------------------------------------------------------------- /definitions/S_SET_GUILD_JOIN_CONDITION.1.def: -------------------------------------------------------------------------------- 1 | bool success -------------------------------------------------------------------------------- /definitions/S_SET_VISIBLE.1.def: -------------------------------------------------------------------------------- 1 | uint64 entity 2 | bool visible -------------------------------------------------------------------------------- /definitions/S_SET_WORKOBJECT.1.def: -------------------------------------------------------------------------------- 1 | uint64 id 2 | uint32 state #0=at rest(un-interactable),1=in use,2=at rest(Interactable) -------------------------------------------------------------------------------- /definitions/S_SHORTCUT_CHANGE.2.def: -------------------------------------------------------------------------------- 1 | # Changes shortcuts (hotbar) 2 | 3 | int32 huntingZoneId # Current zone the player is in (client seems to ignore this) 4 | int32 id # Corresponds to entry in ShortcutSetList (DataCenter) 5 | bool enable # false = Default shortcut set (id is ignored) -------------------------------------------------------------------------------- /definitions/S_SHOW_AWESOMIUMWEB_SHOP.1.def: -------------------------------------------------------------------------------- 1 | string link -------------------------------------------------------------------------------- /definitions/S_SHOW_DEAD_UI.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk1 2 | uint32 unk2 3 | uint32 unk3 4 | uint16 unk4 5 | uint16 unk5 6 | byte unk6 7 | -------------------------------------------------------------------------------- /definitions/S_SHOW_DEAD_UI.2.def: -------------------------------------------------------------------------------- 1 | int32 revivalTime # Seconds for type 3, minutes otherwise 2 | int32 regionId 3 | bool unk1 # Displays "You can't do that." in popup 4 | int32 unk2 # type? 3 = different UI 5 | int32 resItemAmount -------------------------------------------------------------------------------- /definitions/S_SHOW_HP.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int64 curHp 3 | int64 maxHp 4 | byte enemy 5 | int32 edgeD 6 | float edgeF 7 | int32 edgeDuration 8 | int32 unk 9 | -------------------------------------------------------------------------------- /definitions/S_SHOW_NPC_TO_MAP.1.def: -------------------------------------------------------------------------------- 1 | int32 unk -------------------------------------------------------------------------------- /definitions/S_SHOW_PARCEL_MESSAGE.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | string message 3 | -------------------------------------------------------------------------------- /definitions/S_SHOW_PARTY_MATCH_INFO.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | int16 pageCurrent # page - 1 4 | int16 pageCount # pages - 1 5 | array listings 6 | - uint32 leaderPlayerId 7 | - uint32 leaderServerId 8 | - bool raid 9 | - uint16 playerCount 10 | - string message # LFG message 11 | - string leaderName 12 | -------------------------------------------------------------------------------- /definitions/S_SHOW_PEGASUS_MAP.1.def: -------------------------------------------------------------------------------- 1 | array routes 2 | - uint32 id 3 | - uint32 price 4 | - uint32 from 5 | - uint32 to 6 | - uint32 reqLevel 7 | -------------------------------------------------------------------------------- /definitions/S_SHOW_REVIVE_UI.1.def: -------------------------------------------------------------------------------- 1 | int32 unk # 0? 2 | string name -------------------------------------------------------------------------------- /definitions/S_SHOW_USER_EP_INFO.1.def: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tera-toolbox/tera-data/51fa2a45b57156c4a6d88d4215f9babe6b3e95c4/definitions/S_SHOW_USER_EP_INFO.1.def -------------------------------------------------------------------------------- /definitions/S_SIMPLE_TIP_REPEAT_CHECK.2.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | bool hide -------------------------------------------------------------------------------- /definitions/S_SKILL_ATTENTION_TARGET.1.def: -------------------------------------------------------------------------------- 1 | uint64 sourceGameId 2 | uint32 sourceTemplateId 3 | skillid sourceSkillId 4 | uint32 sourceSkillStageId 5 | uint64 targetGameId 6 | uint32 targetHitCylinderId 7 | -------------------------------------------------------------------------------- /definitions/S_SKILL_CATEGORY.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion < 110 2 | 3 | int32 category 4 | bool enabled -------------------------------------------------------------------------------- /definitions/S_SKILL_CATEGORY.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 110 2 | 3 | uint32 category 4 | bool enabled 5 | float unkn 6 | -------------------------------------------------------------------------------- /definitions/S_SKILL_LEARN_LIST.2.def: -------------------------------------------------------------------------------- 1 | ref skills 2 | array skills 3 | - ref requiredSkills 4 | - ref requiredItems 5 | - uint32 id 6 | - bool active 7 | - uint32 requiredMoney 8 | - uint32 requiredLevel 9 | - bool available 10 | - array requiredItems 11 | - - uint32 id 12 | - - uint32 amount 13 | - array requiredSkills 14 | - - uint32 id 15 | - - bool active 16 | -------------------------------------------------------------------------------- /definitions/S_SKILL_LEARN_RESULT.2.def: -------------------------------------------------------------------------------- 1 | bool success 2 | bool forced 3 | uint32 oldSkill # 0: no lower-level skill is replaced 4 | uint32 newSkill 5 | -------------------------------------------------------------------------------- /definitions/S_SKILL_LIST.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | array skills 4 | - uint64 id 5 | - bool active 6 | -------------------------------------------------------------------------------- /definitions/S_SKILL_PERIOD.2.def: -------------------------------------------------------------------------------- 1 | # this is used to indicate how much time you have left on 2 | # temporary riding skills, pet skills, ruler of dragons, etc 3 | uint64 target 4 | 5 | array skillPeriods 6 | - uint32 skill 7 | - uint32 time 8 | - uint32 unk3 # 0? 9 | - uint32 unk4 # 0? 10 | -------------------------------------------------------------------------------- /definitions/S_SOCIAL.1.def: -------------------------------------------------------------------------------- 1 | int64 target 2 | int32 animation 3 | int32 unk1 4 | byte unk2 5 | -------------------------------------------------------------------------------- /definitions/S_SOCIAL_CANCEL.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | -------------------------------------------------------------------------------- /definitions/S_SPAWN_BONFIRE.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 id # 1,3,11 = normal bonfire, 2 = fire without stand, 6 = santa candle, 8 = blue fire, 9 = purple fire, 10 = flame of sacrifice 3 | vec3 loc 4 | int32 status # 0 = full flame, anything else = embers 5 | 6 | array unk 7 | - uint64 unk1 8 | -------------------------------------------------------------------------------- /definitions/S_SPAWN_BUILD_OBJECT.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 itemId # 1 ~ 3 sign of the day, half day etc 3 | vec3 loc 4 | angle w 5 | byte unk 6 | string ownerName 7 | string message 8 | -------------------------------------------------------------------------------- /definitions/S_SPAWN_COLLECTION.4.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 id 3 | int32 amount 4 | vec3 loc 5 | angle w 6 | bool extractor 7 | bool extractorDisabled 8 | int32 extractorDisabledTime # milliseconds remaining 9 | -------------------------------------------------------------------------------- /definitions/S_SPAWN_DOOR.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 id 3 | bool open 4 | -------------------------------------------------------------------------------- /definitions/S_SPAWN_DROPITEM.9.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 99 2 | 3 | ref owners 4 | ref ownerName 5 | uint64 gameId 6 | vec3 loc 7 | int32 item 8 | int32 amount 9 | int32 expiry 10 | bool explode # true = just dropped, false = existing loot 11 | bool masterwork 12 | int32 enchant 13 | uint64 source 14 | bool debug 15 | bool autoLoot 16 | string ownerName 17 | array owners # playerIds 18 | -------------------------------------------------------------------------------- /definitions/S_SPAWN_EVENT_SEED.2.def: -------------------------------------------------------------------------------- 1 | uint64 owner 2 | uint64 gameId 3 | uint32 itemId 4 | vec3 loc 5 | uint32 state 6 | -------------------------------------------------------------------------------- /definitions/S_SPAWN_ME.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | vec3 loc 3 | angle w 4 | bool alive 5 | bool isLord -------------------------------------------------------------------------------- /definitions/S_SPAWN_PROJECTILE.5.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | uint64 id 4 | uint32 unk1 5 | skillid skill 6 | vec3 loc 7 | vec3 dest 8 | bool moving 9 | float speed 10 | uint64 gameId 11 | int32 templateId 12 | uint32 unk2 13 | uint32 unk3 14 | angle w -------------------------------------------------------------------------------- /definitions/S_SPAWN_PROJECTILE.6.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 80 2 | 3 | uint64 id 4 | uint32 huntingZone 5 | skillid skill 6 | vec3 loc 7 | vec3 dest 8 | bool moving 9 | float speed 10 | uint64 gameId 11 | int32 templateId 12 | uint32 velocityType 13 | uint32 acceleration 14 | angle w 15 | float projectileSpeed 16 | float flyingDistance 17 | float effectScale -------------------------------------------------------------------------------- /definitions/S_SPAWN_SHUTTLE.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 id # see DynamicGeoData 3 | vec3 loc 4 | angle w 5 | -------------------------------------------------------------------------------- /definitions/S_SPAWN_WORKOBJECT.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 id 3 | vec3 loc 4 | angle w 5 | int32 status 6 | int32 spawnType 7 | -------------------------------------------------------------------------------- /definitions/S_START_ACTION_SCRIPT.3.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 script # teleportal animation script : 40 9C 00 00 == 40000 3 | byte unk2 # 0? -------------------------------------------------------------------------------- /definitions/S_START_CLIENT_CUSTOM_SKILL.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | uint64 gameId 4 | skillid skill 5 | -------------------------------------------------------------------------------- /definitions/S_START_CLIMBING.1.def: -------------------------------------------------------------------------------- 1 | int64 gameId 2 | vec3 loc 3 | int16 w 4 | vec3 dest 5 | bool isClimbing -------------------------------------------------------------------------------- /definitions/S_START_COOLTIME_ITEM.1.def: -------------------------------------------------------------------------------- 1 | int32 item 2 | int32 cooldown 3 | -------------------------------------------------------------------------------- /definitions/S_START_COOLTIME_SKILL.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 && majorPatchVersion < 114 2 | 3 | skillid skill 4 | int32 cooldown -------------------------------------------------------------------------------- /definitions/S_START_COOLTIME_SKILL.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 114 2 | 3 | skillid skill 4 | int32 cooldown 5 | uint32 usedStacks 6 | int32 nextStackCooldown 7 | -------------------------------------------------------------------------------- /definitions/S_START_INVERSE_CAPTURE.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 74 2 | 3 | uint64 source 4 | uint64 target 5 | int32 unk # same as C_START_TARGETED_SKILL's unk 6 | skillid skill 7 | vec3 loc 8 | bool success -------------------------------------------------------------------------------- /definitions/S_START_PEGASUS.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 unk # probably just success -------------------------------------------------------------------------------- /definitions/S_START_PRODUCE.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 77 2 | 3 | int64 duration # milliseconds 4 | -------------------------------------------------------------------------------- /definitions/S_START_USER_PROJECTILE.9.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 75 2 | 3 | uint64 gameId 4 | int32 templateId 5 | int32 unk1 # 0? (new) 6 | uint64 id 7 | skillid skill # requires type: 0, npc: false (implies huntingZoneId: 0), and reserved: 0 8 | vec3 loc 9 | vec3 dest 10 | float speed 11 | float distance 12 | bool curve 13 | float projectileSpeed # (same as S_ACTION_STAGE's) 14 | -------------------------------------------------------------------------------- /definitions/S_STEER_DEBUG_COMMAND.1.def: -------------------------------------------------------------------------------- 1 | string command 2 | -------------------------------------------------------------------------------- /definitions/S_STICK_TO_USER_END.2.def: -------------------------------------------------------------------------------- 1 | int64 target 2 | int64 source 3 | vec3 loc -------------------------------------------------------------------------------- /definitions/S_STICK_TO_USER_START.1.def: -------------------------------------------------------------------------------- 1 | int64 target 2 | int64 source 3 | float distance -------------------------------------------------------------------------------- /definitions/S_STORE_SELL_LIST.1.def: -------------------------------------------------------------------------------- 1 | uint64 cid 2 | uint32 contract 3 | uint32 button 4 | array tabs 5 | - uint32 caption 6 | - array items 7 | - - uint32 id 8 | - - uint64 netPrice -------------------------------------------------------------------------------- /definitions/S_STR_EVALUATE_LIST.1.def: -------------------------------------------------------------------------------- 1 | array messages 2 | -int32 unk 3 | -int32 error # ID of error, 0 = no error 4 | -string message -------------------------------------------------------------------------------- /definitions/S_SUCCESS_COUNTER.1.def: -------------------------------------------------------------------------------- 1 | # reaper retribution, perf dodge on valkyrie 2 | uint64 source 3 | uint64 target 4 | uint32 skill 5 | -------------------------------------------------------------------------------- /definitions/S_SWITCH_INFO.1.def: -------------------------------------------------------------------------------- 1 | # this is sent for stance switches. for example, for 2 | # warrior dstance, onSkill = 90400 & offSkill = 90450. 3 | uint32 onSkill 4 | uint32 offSkill 5 | bool enabled 6 | -------------------------------------------------------------------------------- /definitions/S_SYNC_PEGASUS_TIME.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 id # dbid of route 3 | int32 unk 4 | int32 unk2 -------------------------------------------------------------------------------- /definitions/S_SYSTEM_MESSAGE.1.def: -------------------------------------------------------------------------------- 1 | string message 2 | -------------------------------------------------------------------------------- /definitions/S_SYSTEM_MESSAGE_LOOT_ITEM.1.def: -------------------------------------------------------------------------------- 1 | int32 item 2 | int32 unk1 3 | int32 amount 4 | int32 unk2 5 | int32 unk3 6 | int32 unk4 7 | byte unk5 8 | byte unk6 9 | byte unk7 10 | string sysmsg 11 | -------------------------------------------------------------------------------- /definitions/S_SYSTEM_MESSAGE_LOOT_SPECIAL_ITEM.1.def: -------------------------------------------------------------------------------- 1 | uint64 uniqueId 2 | int32 id 3 | uint32 amount 4 | string sysmsg 5 | -------------------------------------------------------------------------------- /definitions/S_TARGET_INFO.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint64 target 4 | float hpPercentage 5 | float mpPercentage 6 | int32 level 7 | float itemLevel 8 | float stPercentage 9 | int32 edge 10 | float edgePercentage 11 | int32 edgeTimeRemaining # milliseconds 12 | int32 edgeMin 13 | uint32 status 14 | uint32 affectedByCampfire 15 | 16 | array abnormals 17 | - uint32 id 18 | - int64 duration # 0x7FFFFFFF = infinite 19 | - int32 stacks 20 | 21 | array conditions 22 | - uint32 id 23 | - int32 duration 24 | - bool active 25 | -------------------------------------------------------------------------------- /definitions/S_TELEPORT_TO_CAMP.1.def: -------------------------------------------------------------------------------- 1 | float x 2 | float y 3 | float z 4 | uint32 unk1 5 | bool unk2 6 | 7 | array destinations 8 | - uint32 id 9 | - float x 10 | - float y 11 | - float z 12 | - uint64 price 13 | - bool available 14 | -------------------------------------------------------------------------------- /definitions/S_TOGGLE_TASK_INFO_WINDOW.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | uint32 uid 3 | bool show # 0 = hide, 1 = show -------------------------------------------------------------------------------- /definitions/S_TOKEN_POINT_STATUS.1.def: -------------------------------------------------------------------------------- 1 | uint32 unk1 2 | uint32 unk2 3 | uint32 unk3 4 | byte unk4 # 1? 5 | -------------------------------------------------------------------------------- /definitions/S_TRADE_ACCEPT.1.def: -------------------------------------------------------------------------------- 1 | uint64 source 2 | uint64 target 3 | uint32 contract 4 | int32 success -------------------------------------------------------------------------------- /definitions/S_TRADE_BAG_DONE.1.def: -------------------------------------------------------------------------------- 1 | uint64 source 2 | uint64 target 3 | uint32 contract 4 | int32 success -------------------------------------------------------------------------------- /definitions/S_TRADE_BOX.1.def: -------------------------------------------------------------------------------- 1 | uint64 source 2 | uint64 target 3 | uint32 contract 4 | int32 sourceLock 5 | int64 sourceGold 6 | int32 targetLock 7 | int64 targetGold 8 | bytes sourceItems 9 | bytes targetItems -------------------------------------------------------------------------------- /definitions/S_TRADE_BROKER_BOUGHT_ITEM_LIST.1.def: -------------------------------------------------------------------------------- 1 | ref purchases 2 | 3 | array purchases 4 | - ref name 5 | - int32 purchase 6 | - int32 unk1 7 | - int32 unk2 8 | - int32 unk3 9 | - int32 item 10 | - int32 quantity 11 | - int32 enchantlevel 12 | - int32 unk4 13 | - int32 unk5 14 | - int16 unk6 15 | - int16 unk7 16 | - int16 unk8 17 | - int16 unk9 18 | - int16 unk10 19 | - int16 unk11 20 | - int16 unk12 21 | - int16 unk13 22 | - int16 unk14 23 | - int64 time 24 | - int64 price 25 | - int32 unk15 26 | - int32 unk16 27 | - int32 unk17 28 | - int32 unk18 29 | - int32 unk19 30 | - string name 31 | -------------------------------------------------------------------------------- /definitions/S_TRADE_BROKER_CALC_NOTIFY.2.def: -------------------------------------------------------------------------------- 1 | int32 sell 2 | int32 buy -------------------------------------------------------------------------------- /definitions/S_TRADE_BROKER_DEAL_INFO_UPDATE.1.def: -------------------------------------------------------------------------------- 1 | int64 price 2 | int32 unk 3 | int32 sellerStage 4 | int32 buyerStage 5 | -------------------------------------------------------------------------------- /definitions/S_TRADE_BROKER_DEAL_SUGGESTED.1.def: -------------------------------------------------------------------------------- 1 | uint32 playerId 2 | uint32 listing 3 | int32 item 4 | int64 amount 5 | int64 sellerPrice 6 | int64 offeredPrice 7 | string name 8 | -------------------------------------------------------------------------------- /definitions/S_TRADE_BROKER_INPUT_PRICE.1.def: -------------------------------------------------------------------------------- 1 | uint64 minPrice 2 | uint64 avgPrice # Average Brokered Sale 3 | uint64 unk1 4 | uint64 unk2 5 | uint64 unk3 6 | -------------------------------------------------------------------------------- /definitions/S_TRADE_BROKER_REGISTERED_ITEM_LIST.2.def: -------------------------------------------------------------------------------- 1 | array listings 2 | - uint32 listing 3 | - int32 unk1 4 | - int64 uitem #uid of item 5 | - int32 item #dbid of item 6 | - int32 quantity 7 | - int32 unk4 8 | - int64 time 9 | - int64 price 10 | - int32 unk5 11 | - int32 unk6 12 | - int32 unk7 13 | - int32 unk8 14 | - int16 unk9 -------------------------------------------------------------------------------- /definitions/S_TRADE_BROKER_REQUEST_DEAL_RESULT.1.def: -------------------------------------------------------------------------------- 1 | byte ok 2 | -------------------------------------------------------------------------------- /definitions/S_TRADE_BROKER_SUGGEST_DEAL.1.def: -------------------------------------------------------------------------------- 1 | byte ok 2 | -------------------------------------------------------------------------------- /definitions/S_TRADE_MESSAGE.1.def: -------------------------------------------------------------------------------- 1 | string message 2 | -------------------------------------------------------------------------------- /definitions/S_UNEQUIP_ITEM.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint64 itemId 3 | -------------------------------------------------------------------------------- /definitions/S_UNMOUNT_VEHICLE.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 skill -------------------------------------------------------------------------------- /definitions/S_UNMOUNT_VEHICLE_EX.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | uint64 vehicle 3 | -------------------------------------------------------------------------------- /definitions/S_UPDATE_ACHIEVEMENT_PROGRESS.1.def: -------------------------------------------------------------------------------- 1 | array achievements 2 | - int32 id 3 | - array requirements 4 | - - int32 index 5 | - - int32 unk 6 | - - int32 amount 7 | - - int32 unk2 # amount is int64? 8 | -------------------------------------------------------------------------------- /definitions/S_UPDATE_BIDDING_COUNT.1.def: -------------------------------------------------------------------------------- 1 | uint64 id 2 | int32 count 3 | -------------------------------------------------------------------------------- /definitions/S_UPDATE_CONTENTS_ON_OFF.2.def: -------------------------------------------------------------------------------- 1 | int32 content # 8 = TERA Rewards, 9 = TERA Rewards Emporium 2 | bool disabled 3 | -------------------------------------------------------------------------------- /definitions/S_UPDATE_EVENT_SEED_STATE.4.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 state 3 | -------------------------------------------------------------------------------- /definitions/S_UPDATE_FRIENDSHIP_GAGE.1.def: -------------------------------------------------------------------------------- 1 | uint32 playerId 2 | uint32 amount 3 | -------------------------------------------------------------------------------- /definitions/S_UPDATE_FRIEND_INFO.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 101 2 | 3 | array friends 4 | - uint32 playerId 5 | - int32 level 6 | - int32 race 7 | - int32 class 8 | - int32 gender 9 | - int32 status 10 | - int32 worldId 11 | - int32 guardId 12 | - int32 sectionId 13 | - int32 dungeonGauntletDifficultyId 14 | - bool updated 15 | - bool isWorldEventTarget # see S_SPAWN_USER 16 | - bool summonable 17 | - int64 lastOnline 18 | - string name 19 | -------------------------------------------------------------------------------- /definitions/S_UPDATE_GUILD_ANNOUNCE.1.def: -------------------------------------------------------------------------------- 1 | string motd -------------------------------------------------------------------------------- /definitions/S_UPDATE_GUILD_GROUP.1.def: -------------------------------------------------------------------------------- 1 | int32 id 2 | int32 permissions 3 | string name -------------------------------------------------------------------------------- /definitions/S_UPDATE_GUILD_MEMBER.1.def: -------------------------------------------------------------------------------- 1 | uint32 playerID 2 | uint32 location1 3 | uint32 location2 4 | uint32 location3 5 | uint32 rank 6 | int32 level 7 | int32 race 8 | int32 class 9 | int32 status 10 | int32 gender 11 | int64 lastOnline 12 | byte unk3 13 | byte unk4 14 | string name 15 | -------------------------------------------------------------------------------- /definitions/S_UPDATE_GUILD_QUEST_STATUS.1.def: -------------------------------------------------------------------------------- 1 | int32 quest 2 | int32 unk1 3 | int32 unk2 4 | 5 | array targets 6 | - int32 info1 7 | - int32 info2 8 | - int32 completed 9 | - int32 total 10 | -------------------------------------------------------------------------------- /definitions/S_UPDATE_PRODUCE.3.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 77 2 | 3 | bool done -------------------------------------------------------------------------------- /definitions/S_USER_AIM.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | int32 unk # 00000000 3 | angle yaw 4 | angle pitch 5 | angle toYaw 6 | angle toPitch 7 | int32 unk2 # 00000000 8 | int32 unk3 # 00000000 9 | -------------------------------------------------------------------------------- /definitions/S_USER_APPEARANCE_CHANGE.1.def: -------------------------------------------------------------------------------- 1 | uint64 id 2 | int32 field # 0xA = chest, 0xB = height, 0xC = thighs 3 | int32 value # 1 = -3, 4 = +0, 7 = +3 4 | -------------------------------------------------------------------------------- /definitions/S_USER_BLOCK_LIST.2.def: -------------------------------------------------------------------------------- 1 | array blockList 2 | - uint32 id 3 | - int32 level 4 | - int32 class 5 | - string name 6 | - string myNote 7 | -------------------------------------------------------------------------------- /definitions/S_USER_CHANGE_FACE_CUSTOM.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | customize appearance 3 | bytes details -------------------------------------------------------------------------------- /definitions/S_USER_CHANGE_NAME.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | string name 3 | -------------------------------------------------------------------------------- /definitions/S_USER_DEATH.1.def: -------------------------------------------------------------------------------- 1 | bool killed 2 | string name 3 | string killer 4 | -------------------------------------------------------------------------------- /definitions/S_USER_EFFECT.1.def: -------------------------------------------------------------------------------- 1 | uint64 target # player or other user 2 | uint64 source # npc 3 | int32 circle # 2 = main aggro cicle, 3 = secondary aggro cicle 4 | int32 operation # 1 = apply circle to target, 2 = remove circle from target 5 | -------------------------------------------------------------------------------- /definitions/S_USER_FLYING_LOCATION.2.def: -------------------------------------------------------------------------------- 1 | # See C_PLAYER_FLYING_LOCATION for documentation 2 | 3 | uint64 gameId 4 | int32 type 5 | vec3 loc 6 | vec3 dest 7 | vec3 control 8 | vec3 direction 9 | float speed 10 | float rotateSpeed -------------------------------------------------------------------------------- /definitions/S_USER_ITEMLEVEL_INFO.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 86 2 | 3 | float itemLevelInventory 4 | float itemLevel 5 | -------------------------------------------------------------------------------- /definitions/S_USER_ITEM_EQUIP_CHANGER.1.def: -------------------------------------------------------------------------------- 1 | # Overrides equipment tooltips 2 | 3 | uint64 player # ignored by client 4 | 5 | array equipment 6 | - int32 slot 7 | - int32 dbid -------------------------------------------------------------------------------- /definitions/S_USER_LEVELUP.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 level 3 | -------------------------------------------------------------------------------- /definitions/S_USER_LOCATION.6.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 105 2 | 3 | uint64 gameId 4 | vec3 loc 5 | angle w 6 | angle lookDirection # w direction but while in an action that allows you to look around example: Gunner Blast/Arcane Barrage 7 | int16 speed 8 | vec3 dest 9 | int32 type # see C_PLAYER_LOCATION.type 10 | bool inShuttle 11 | int16 unkn # probably related to GroundBoost system 12 | -------------------------------------------------------------------------------- /definitions/S_USER_LOCATION_IN_ACTION.2.def: -------------------------------------------------------------------------------- 1 | int64 gameId 2 | vec3 loc 3 | angle w 4 | -------------------------------------------------------------------------------- /definitions/S_USER_MOVETYPE.1.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | angle w 3 | int32 type # see C_PLAYER_LOCATION.type -------------------------------------------------------------------------------- /definitions/S_USER_SITUATION.1.def: -------------------------------------------------------------------------------- 1 | uint64 target 2 | uint64 creature 3 | int32 emotion 4 | -------------------------------------------------------------------------------- /definitions/S_USER_STATUS.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint64 gameId 4 | int32 status # 0 = normal, 1 = in combat, 2 = campfire, 3 = on pegasus 5 | bool bySkill 6 | uint32 affectedByCampfire 7 | -------------------------------------------------------------------------------- /definitions/S_USER_WEAPON_APPEARANCE_CHANGE.2.def: -------------------------------------------------------------------------------- 1 | uint64 gameId 2 | uint32 weapon 3 | int32 unk1 4 | int32 weaponEnchant 5 | int32 styleWeapon 6 | bool unk2 # false = ignore styleWeapon? 7 | int32 abnormalityEffect # 329 = Set default animation to "Wait" and ignore styleWeapon -------------------------------------------------------------------------------- /definitions/S_USE_COUPON.2.def: -------------------------------------------------------------------------------- 1 | uint64 id 2 | bool success -------------------------------------------------------------------------------- /definitions/S_USE_RIGHT_ITEM.1.def: -------------------------------------------------------------------------------- 1 | uint32 id 2 | int32 item 3 | bool success -------------------------------------------------------------------------------- /definitions/S_VIEW_BATTLE_FIELD_RESULT.1.def: -------------------------------------------------------------------------------- 1 | int32 unk 2 | int32 days # reset every x days. 3 | 4 | array battlefields 5 | -uint32 id 6 | -uint32 format #Formatting of stats 7 | -uint32 wins 8 | -uint32 losses 9 | -uint32 draws 10 | -uint32 kills 11 | -uint32 deaths 12 | -uint32 assists 13 | -uint32 previousRating 14 | -int32 unk2 15 | -int32 unk3 16 | -uint32 destroyed 17 | -uint32 rating 18 | -uint32 icon # 0 = bronze, 1 = silver, 2 = gold 19 | -uint32 captured -------------------------------------------------------------------------------- /definitions/S_VIEW_GUILD_WAR.1.def: -------------------------------------------------------------------------------- 1 | int32 page 2 | int32 maxPages 3 | 4 | array battles 5 | -int32 result # 0 = declare, 1 = Withdrew, 2 = Surrendered 6 | -int64 date # unix 7 | -string attackName 8 | -string attackEmblem 9 | -string defendName 10 | -string defendEmblem 11 | -------------------------------------------------------------------------------- /definitions/S_VILLAGE_LIST_TO_TELEPORT.1.def: -------------------------------------------------------------------------------- 1 | array locations 2 | - int32 id 3 | - int32 zone 4 | - float x 5 | - float y 6 | - float z 7 | -------------------------------------------------------------------------------- /definitions/S_VIP_STORE_ITEM_LIST.1.def: -------------------------------------------------------------------------------- 1 | uint32 contract 2 | uint64 credits 3 | uint32 refreshPoints 4 | uint32 refreshTime # in seconds 5 | 6 | array items 7 | -int32 slot # 1-10 8 | -int32 dbid 9 | -int32 available # 0 = sold out, 1 = available 10 | -bool unk -------------------------------------------------------------------------------- /definitions/S_VIRTUAL_LATENCY.1.def: -------------------------------------------------------------------------------- 1 | uint64 unk # 0 2 | -------------------------------------------------------------------------------- /definitions/S_VISIT_NEW_SECTION.1.def: -------------------------------------------------------------------------------- 1 | bool isFirstVisit 2 | uint32 mapId 3 | uint32 guardId 4 | uint32 sectionId 5 | -------------------------------------------------------------------------------- /definitions/S_VOTE_RESET_ALL_DUNGEON.1.def: -------------------------------------------------------------------------------- 1 | bool result 2 | -------------------------------------------------------------------------------- /definitions/S_WEAK_POINT.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion < 114 2 | 3 | uint64 target # can be yourself or an npc 4 | uint32 runemarksRemoved 5 | uint32 runemarksAdded 6 | 7 | # 0 = simply remove/add runemark 8 | # 1 = detonate runemarks (runeburst/shining crescent) 9 | # 2 = expired 10 | # 3 = reclaimed (if you use reclamation, or the target dies) 11 | uint32 type 12 | 13 | # if type = 2 or type = 3 due to target dying, this is zero 14 | uint32 skill 15 | -------------------------------------------------------------------------------- /definitions/S_WEAK_POINT.2.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 114 2 | 3 | uint64 target # can be yourself or an npc 4 | uint32 runemarksRemoved 5 | uint32 runemarksAdded 6 | 7 | # 0 = simply remove/add runemark 8 | # 1 = detonate runemarks (runeburst/shining crescent) 9 | # 2 = expired 10 | # 3 = reclaimed (if you use reclamation, or the target dies) 11 | uint32 type 12 | 13 | # if type = 2 or type = 3 due to target dying, this is zero 14 | uint32 skill 15 | 16 | uint64 unkn1 17 | uint64 unkn2 18 | -------------------------------------------------------------------------------- /definitions/S_WHISPER.4.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 108 2 | 3 | uint64 gameId 4 | uint32 senderServerId 5 | uint32 recipientServerId 6 | bool isWorldEventTarget # see S_SPAWN_USER 7 | bool gm 8 | bool founder # CBT User. Early access set. 9 | string name 10 | string recipient 11 | string message 12 | -------------------------------------------------------------------------------- /definitions/S_WORLD_QUEST_VILLAGER_INFO.1.def: -------------------------------------------------------------------------------- 1 | array npcs 2 | - int32 unk1 3 | - int32 template 4 | - int32 huntingZone 5 | - float x 6 | - float y 7 | - float z 8 | - int32 zone 9 | -------------------------------------------------------------------------------- /definitions/TTB_S_CHANGE_HERO.1.def: -------------------------------------------------------------------------------- 1 | # majorPatchVersion >= 99 2 | 3 | uint64 gameId 4 | uint32 templateId 5 | uint32 heroSkin 6 | -------------------------------------------------------------------------------- /definitions/TTB_S_LOAD_EP_PAGE.1.def: -------------------------------------------------------------------------------- 1 | uint32 usedPoints 2 | uint32 activePreset 3 | uint32 numUnlockedAdditionalPresets 4 | array perks 5 | - uint32 id 6 | - uint32 level 7 | --------------------------------------------------------------------------------