├── .dockerignore ├── .github └── workflows │ ├── build-and-test.yml │ ├── docker-publish.yml │ └── enforce-version.yml ├── .gitignore ├── LICENSE ├── QuestViva.sln ├── QuestViva.sln.DotSettings ├── README.md ├── VERSION ├── compose.yaml ├── docs ├── Gemfile ├── Gemfile.lock ├── _config.yml ├── _layouts │ └── index.html ├── about_save.md ├── adding_sounds.md ├── adding_videos.md ├── adult.md ├── advanced_game_scripts.md ├── advanced_scope.md ├── ask_about.md ├── ask_simple_question.md ├── ask_tell.md ├── asking_a_question.md ├── asl_requirements.md ├── aslx.md ├── attributes.md ├── attributes │ ├── alias.md │ ├── allobjects.md │ ├── alt.md │ ├── appendobjectdescription.md │ ├── article.md │ ├── ask.md │ ├── askdefault.md │ ├── autodescription.md │ ├── autodisplayverbs.md │ ├── autoopen.md │ ├── autounlock.md │ ├── backgroundimage.md │ ├── backgroundopacity.md │ ├── beforefirstenter.md │ ├── canlockopen.md │ ├── clearframe.md │ ├── close.md │ ├── closescript.md │ ├── compassdirections.md │ ├── container.md │ ├── container_base.md │ ├── container_closed.md │ ├── container_limited.md │ ├── container_lockable.md │ ├── container_open.md │ ├── containerfullmessage.md │ ├── contentsprefix.md │ ├── dark.md │ ├── darklevel.md │ ├── defaultbackground.md │ ├── defaultfont.md │ ├── defaultfontsize.md │ ├── defaultforeground.md │ ├── defaultlinkforeground.md │ ├── defaultobject.md │ ├── defaultwebfont.md │ ├── descprefix.md │ ├── description.md │ ├── displayroomdescriptiononstart.md │ ├── displayverbs.md │ ├── drop.md │ ├── dropmsg.md │ ├── echohyperlinks.md │ ├── edible.md │ ├── editor_object.md │ ├── editor_room.md │ ├── enablehyperlinks.md │ ├── enter.md │ ├── exitslistprefix.md │ ├── female.md │ ├── femaleplural.md │ ├── firstenter.md │ ├── gender.md │ ├── give.md │ ├── giveanything.md │ ├── givesingle.md │ ├── giveto.md │ ├── givetoanything.md │ ├── grid_border.md │ ├── grid_bordersides.md │ ├── grid_borderwidth.md │ ├── grid_fill.md │ ├── grid_label.md │ ├── grid_length.md │ ├── grid_parent_offset_auto.md │ ├── grid_parent_offset_x.md │ ├── grid_parent_offset_y.md │ ├── grid_render.md │ ├── grid_width.md │ ├── gridmap.md │ ├── hidechildren.md │ ├── inventoryverbs.md │ ├── isopen.md │ ├── key.md │ ├── languageid.md │ ├── lightstrength.md │ ├── listchildren.md │ ├── listchildrenprefix.md │ ├── locked.md │ ├── lockmessage.md │ ├── look.md │ ├── male.md │ ├── maleplural.md │ ├── mapscale.md │ ├── mapsize.md │ ├── maxobjects.md │ ├── menubackground.md │ ├── menufont.md │ ├── menufontsize.md │ ├── menuforeground.md │ ├── menuhoverbackground.md │ ├── menuhoverforeground.md │ ├── namedfemale.md │ ├── namedmale.md │ ├── nokeymessage.md │ ├── objectslistprefix.md │ ├── onclose.md │ ├── ondrop.md │ ├── onexit.md │ ├── onlock.md │ ├── onopen.md │ ├── onswitchoff.md │ ├── onswitchon.md │ ├── ontake.md │ ├── onunlock.md │ ├── open.md │ ├── openable.md │ ├── openscript.md │ ├── parent.md │ ├── parserignoreprefixes.md │ ├── picture.md │ ├── plural.md │ ├── pov_alias.md │ ├── pov_alt.md │ ├── pov_article.md │ ├── pov_gender.md │ ├── pov_look.md │ ├── prefix.md │ ├── scenery.md │ ├── selfuseanything.md │ ├── selfuseon.md │ ├── setbackgroundopacity.md │ ├── showdescriptiononenter.md │ ├── showhealth.md │ ├── showpanes.md │ ├── showscore.md │ ├── start.md │ ├── statusattributes.md │ ├── suffix.md │ ├── surface.md │ ├── switchable.md │ ├── switchedoffdesc.md │ ├── switchedon.md │ ├── switchedondesc.md │ ├── switchoffmsg.md │ ├── switchonmsg.md │ ├── take.md │ ├── takemsg.md │ ├── tell.md │ ├── telldefault.md │ ├── transparent.md │ ├── underlinehyperlinks.md │ ├── unlockmessage.md │ ├── use.md │ ├── useanything.md │ ├── usedefaultprefix.md │ ├── useframe.md │ ├── useon.md │ ├── visible.md │ ├── visited.md │ └── volume.md ├── audio │ ├── readme │ ├── snd effect.mp3 │ └── snd effect.ogg ├── blocks_and_scripts.md ├── bootstrap.min.css ├── change_scripts.md ├── changing_templates.md ├── changing_the_player_object.md ├── character_creation.md ├── clean.sh ├── cloak_of_darkness.md ├── clones.md ├── codeview.md ├── command_pane.md ├── commands.md ├── commands_for_room.md ├── competition_entry.md ├── complex_commands.md ├── configuring_quest.md ├── containers.md ├── conversations.md ├── convert.md ├── copy_and_paste_code.md ├── creating_functions_which_return_a_value.md ├── custom_panes.md ├── debugging_your_game.md ├── developers.md ├── devmode.md ├── display_verbs.md ├── docs.css ├── downloads.md ├── editor_user_interface_elements.md ├── elements │ ├── asl.md │ ├── command.md │ ├── control.md │ ├── delegate.md │ ├── dynamictemplate.md │ ├── editor.md │ ├── exit.md │ ├── function.md │ ├── game.md │ ├── implied.md │ ├── include.md │ ├── index.md │ ├── inherit.md │ ├── javascript.md │ ├── library.md │ ├── object.md │ ├── resource.md │ ├── tab.md │ ├── template.md │ ├── timer.md │ ├── turnscript.md │ ├── type.md │ ├── verb.md │ ├── verbtemplate.md │ └── walkthrough.md ├── examples │ ├── PlayAudioExample.aslx │ └── readme ├── exits.md ├── expressions.md ├── follower.md ├── forum_links.md ├── full_code_view.md ├── functions.md ├── functions │ ├── allcommands.md │ ├── allexits.md │ ├── allobjects.md │ ├── allrooms.md │ ├── allturnscripts.md │ ├── ask.md │ ├── clone.md │ ├── contains.md │ ├── corelibrary │ │ ├── addexternalstylesheet.md │ │ ├── addstatusattributesforelement.md │ │ ├── addtoinventory.md │ │ ├── canreachthrough.md │ │ ├── canseethrough.md │ │ ├── changepov.md │ │ ├── checkdarkness.md │ │ ├── clearframepicture.md │ │ ├── clearscreen.md │ │ ├── cloneobject.md │ │ ├── cloneobjectandmove.md │ │ ├── cloneobjectandmovehere.md │ │ ├── closeobject.md │ │ ├── commandlink.md │ │ ├── comparenames.md │ │ ├── conjugate.md │ │ ├── containsaccessible.md │ │ ├── containsreachable.md │ │ ├── containsvisible.md │ │ ├── decreasehealth.md │ │ ├── decreasemoney.md │ │ ├── decreasescore.md │ │ ├── diceroll.md │ │ ├── disabletimer.md │ │ ├── disableturnscript.md │ │ ├── displayhttplink.md │ │ ├── displaylist.md │ │ ├── displaymailtolink.md │ │ ├── doasktell.md │ │ ├── dodrop.md │ │ ├── dotake.md │ │ ├── enabletimer.md │ │ ├── enableturnscript.md │ │ ├── formatexitlist.md │ │ ├── formatobjectlist.md │ │ ├── formatstatusattribute.md │ │ ├── generatemenuchoices.md │ │ ├── getblockingobject.md │ │ ├── getcurrentfontfamily.md │ │ ├── getdefaultprefix.md │ │ ├── getdisplayalias.md │ │ ├── getdisplayname.md │ │ ├── getdisplaynamelink.md │ │ ├── getdisplayverbs.md │ │ ├── getkeywordsmatchstrength.md │ │ ├── getlistdisplayalias.md │ │ ├── getnontransparentparent.md │ │ ├── getplacesobjectslist.md │ │ ├── gettaggedname.md │ │ ├── getvolume.md │ │ ├── got.md │ │ ├── grid_addnewshapepoint.md │ │ ├── grid_calculatemapcoordinates.md │ │ ├── grid_clearcustomlayer.md │ │ ├── grid_drawarrow.md │ │ ├── grid_drawgridlines.md │ │ ├── grid_drawimage.md │ │ ├── grid_drawline.md │ │ ├── grid_drawplayerinroom.md │ │ ├── grid_drawroom.md │ │ ├── grid_drawshape.md │ │ ├── grid_drawsquare.md │ │ ├── grid_drawsvg.md │ │ ├── grid_loadsvg.md │ │ ├── grid_redraw.md │ │ ├── grid_setcentre.md │ │ ├── grid_setscale.md │ │ ├── grid_showcustomlayer.md │ │ ├── handlecommand.md │ │ ├── handlesinglecommand.md │ │ ├── handlesinglecommandpattern.md │ │ ├── helpercloseobject.md │ │ ├── helperopenobject.md │ │ ├── increasehealth.md │ │ ├── increasemoney.md │ │ ├── increasescore.md │ │ ├── initinterface.md │ │ ├── initpov.md │ │ ├── inituserinterface.md │ │ ├── initverbslist.md │ │ ├── isswitchedon.md │ │ ├── listobjectcontents.md │ │ ├── listparents.md │ │ ├── lockexit.md │ │ ├── log.md │ │ ├── makeexitinvisible.md │ │ ├── makeexitvisible.md │ │ ├── makeobjectinvisible.md │ │ ├── makeobjectvisible.md │ │ ├── moveobject.md │ │ ├── objectlink.md │ │ ├── onenterroom.md │ │ ├── openobject.md │ │ ├── pause.md │ │ ├── printcentered.md │ │ ├── randomchance.md │ │ ├── removeobject.md │ │ ├── removesceneryobjects.md │ │ ├── resolvename.md │ │ ├── resolvenameinternal.md │ │ ├── resolvenamelist.md │ │ ├── resolvenamelistitem.md │ │ ├── runturnscripts.md │ │ ├── scopeallexitsforroom.md │ │ ├── scopecommands.md │ │ ├── scopeexits.md │ │ ├── scopeexitsall.md │ │ ├── scopeexitsforroom.md │ │ ├── scopeinventory.md │ │ ├── scopereachable.md │ │ ├── scopereachableforroom.md │ │ ├── scopereachableinventory.md │ │ ├── scopereachablenotheld.md │ │ ├── scopereachablenotheldforroom.md │ │ ├── scopeunlockedexitsforroom.md │ │ ├── scopevisible.md │ │ ├── scopevisibleforroom.md │ │ ├── scopevisiblenotheld.md │ │ ├── scopevisiblenotheldforroom.md │ │ ├── scopevisiblenotheldnotscenery.md │ │ ├── scopevisiblenotheldnotsceneryforroom.md │ │ ├── scopevisiblenotreachable.md │ │ ├── scopevisiblenotreachableforroom.md │ │ ├── setalignment.md │ │ ├── setbackgroundcolour.md │ │ ├── setbackgroundimage.md │ │ ├── setbackgroundopacity.md │ │ ├── setdark.md │ │ ├── setexitlightstrength.md │ │ ├── setfontname.md │ │ ├── setfontsize.md │ │ ├── setforegroundcolour.md │ │ ├── setframepicture.md │ │ ├── setlight.md │ │ ├── setobjectflagoff.md │ │ ├── setobjectflagon.md │ │ ├── setobjectlightstrength.md │ │ ├── settimeout.md │ │ ├── settimeoutid.md │ │ ├── settimerinterval.md │ │ ├── settimerscript.md │ │ ├── setturnscript.md │ │ ├── setturntimeout.md │ │ ├── setturntimeoutid.md │ │ ├── setwebfontname.md │ │ ├── showroomdescription.md │ │ ├── showvimeo.md │ │ ├── showyoutube.md │ │ ├── startgame.md │ │ ├── switchoff.md │ │ ├── switchon.md │ │ ├── textfx_typewriter.md │ │ ├── textfx_unscramble.md │ │ ├── tryopenclose.md │ │ ├── unlockexit.md │ │ ├── updatestatusattributes.md │ │ ├── waitforkeypress.md │ │ └── writeverb.md │ ├── createbiexits.md │ ├── currentDateUTC.md │ ├── dictionaryadd.md │ ├── dictionarycontains.md │ ├── dictionarycount.md │ ├── dictionaryitem.md │ ├── dictionaryremove.md │ ├── doesinherit.md │ ├── dynamictemplate.md │ ├── equal.md │ ├── eval.md │ ├── filterbyattribute.md │ ├── filterbynotattribute.md │ ├── filterbytype.md │ ├── getallchildobjects.md │ ├── getarmour.md │ ├── getarmourfor.md │ ├── getattribute.md │ ├── getattributenames.md │ ├── getboolean.md │ ├── getdefinitename.md │ ├── getdirectchildren.md │ ├── getdouble.md │ ├── getexitbylink.md │ ├── getexitbyname.md │ ├── getfiledata.md │ ├── getfileurl.md │ ├── getinput.md │ ├── getint.md │ ├── getmatchstrength.md │ ├── getobject.md │ ├── getouter.md │ ├── getouterfor.md │ ├── getrandomdouble.md │ ├── getrandomint.md │ ├── getstring.md │ ├── gettimer.md │ ├── getuniqueelementname.md │ ├── hardcoded.md │ ├── hasattribute.md │ ├── hasboolean.md │ ├── hasdelegateimplementation.md │ ├── hasdouble.md │ ├── hasint.md │ ├── hasobject.md │ ├── hasscript.md │ ├── hasstring.md │ ├── index.md │ ├── index_allfunctions.md │ ├── indexof.md │ ├── isdefined.md │ ├── isdouble.md │ ├── isgamerunning.md │ ├── isint.md │ ├── isregexmatch.md │ ├── listcombine.md │ ├── listcompact.md │ ├── listcontains.md │ ├── listcount.md │ ├── listexclude.md │ ├── listitem.md │ ├── listvisible.md │ ├── listvisiblefor.md │ ├── listworn.md │ ├── listwornfor.md │ ├── newdictionary.md │ ├── newlist.md │ ├── newobjectdictionary.md │ ├── newobjectlist.md │ ├── newscriptdictionary.md │ ├── newstringdictionary.md │ ├── newstringlist.md │ ├── objectdictionaryitem.md │ ├── objectlistcompact.md │ ├── objectlistitem.md │ ├── objectlistsort.md │ ├── objectlistsortdescending.md │ ├── objectlisttostringlist.md │ ├── outputtext.md │ ├── outputtextnobr.md │ ├── outputtextraw.md │ ├── outputtextrawnobr.md │ ├── pickonechild.md │ ├── pickonechildoftype.md │ ├── pickoneexit.md │ ├── pickoneobject.md │ ├── pickonestring.md │ ├── pickoneunlockedexit.md │ ├── populate.md │ ├── processtext.md │ ├── quickparams.md │ ├── removegarment.md │ ├── rundelegatefunction.md │ ├── safexml.md │ ├── scopeinventorynotscenery.md │ ├── scopeunlockedexitsforroom.md │ ├── scriptdictionaryitem.md │ ├── showmenu.md │ ├── string │ │ ├── asc.md │ │ ├── capfirst.md │ │ ├── chr.md │ │ ├── decimalise.md │ │ ├── displaymoney.md │ │ ├── displaynumber.md │ │ ├── endswith.md │ │ ├── formatlist.md │ │ ├── instr.md │ │ ├── instrrev.md │ │ ├── isnumeric.md │ │ ├── join.md │ │ ├── lcase.md │ │ ├── left.md │ │ ├── lengthof.md │ │ ├── ltrim.md │ │ ├── mid.md │ │ ├── padstring.md │ │ ├── replace.md │ │ ├── reversedirection.md │ │ ├── right.md │ │ ├── rtrim.md │ │ ├── spaces.md │ │ ├── split.md │ │ ├── startswith.md │ │ ├── toroman.md │ │ ├── towords.md │ │ ├── trim.md │ │ └── ucase.md │ ├── stringdictionaryitem.md │ ├── stringlistitem.md │ ├── stringlistsort.md │ ├── stringlistsortdescending.md │ ├── suppressturnscripts.md │ ├── template.md │ ├── todouble.md │ ├── toint.md │ ├── tostring.md │ ├── typeof.md │ └── weargarment.md ├── guides │ ├── Attributes2.png │ ├── Cast.png │ ├── Component.png │ ├── Doesinherit.png │ ├── Gbpreview1.png │ ├── Gbpreview2.png │ ├── Howto_startinventory.jpg │ ├── Inherited_types.png │ ├── Javascript1.png │ ├── Menu.jpg │ ├── Randomcode1.png │ ├── Randomcode2.png │ ├── Randomcode3.png │ ├── Spelltab.png │ ├── Spelltab2.png │ ├── Styles2.png │ ├── Styles3.png │ ├── Styles4.png │ ├── Styles5.png │ ├── Styles6.png │ ├── Tut_timelimit1.png │ ├── Tut_timelimit2.png │ ├── Tut_timelimit3.png │ ├── Tut_timelimit4.png │ ├── Unlockdoor1.jpg │ ├── Unlockdoor2.jpg │ ├── Unlockdoor3.png │ ├── Unlockdoor4.png │ ├── Verbs.png │ ├── Verbs_for_type.png │ ├── a_hint_system.md │ ├── adding_introduction_text.md │ ├── follow1.png │ ├── follow2.png │ ├── func1.png │ ├── func2.png │ ├── func3.png │ ├── function.png │ ├── hiddenexit.md │ ├── hyperlinks.md │ ├── immobilise_the_player.md │ ├── implementing_components_of_an_object.md │ ├── index.md │ ├── invisiclues.md │ ├── invisiclues.png │ ├── port_and_starboard.md │ ├── random_default_answers.md │ ├── setup_hints.png │ ├── start.png │ ├── starting_inventory.md │ ├── timelimitedpuzzles.md │ ├── turn_based_events.md │ └── unlockdoor.md ├── handling_light_and_dark.md ├── handling_multiple.md ├── handling_water.md ├── helpsheets │ ├── Hsaddingquestion1.jpg │ ├── Hsaddingquestion2.jpg │ ├── Hsaddingquestion21.jpg │ ├── Hsaddingquestion22.jpg │ ├── Hsaddingquestion23.jpg │ ├── Hsaddingquestion24.jpg │ ├── Hsaddingquestion25.jpg │ ├── Hsaddingquestion26.jpg │ ├── Hsaddingquestion3.jpg │ ├── Hsaddingquestion4.jpg │ ├── Hsaddingquestion5.jpg │ ├── Hsaddingquestion6.jpg │ ├── Hsaddingquestion7.jpg │ ├── Hsasktell1.jpg │ ├── Hsasktell10.jpg │ ├── Hsasktell11.jpg │ ├── Hsasktell12.jpg │ ├── Hsasktell13.jpg │ ├── Hsasktell14.jpg │ ├── Hsasktell15.jpg │ ├── Hsasktell2.jpg │ ├── Hsasktell3.jpg │ ├── Hsasktell4.jpg │ ├── Hsasktell5.jpg │ ├── Hsasktell6.jpg │ ├── Hsasktell7.jpg │ ├── Hsasktell8.jpg │ ├── Hsasktell9.jpg │ ├── Hsbaddy11.jpg │ ├── Hsbaddy12.jpg │ ├── Hsbaddy13.jpg │ ├── Hsbaddy14.jpg │ ├── Hsbaddy15.jpg │ ├── Hsbaddy21.jpg │ ├── Hsbaddy210.jpg │ ├── Hsbaddy211.jpg │ ├── Hsbaddy212.jpg │ ├── Hsbaddy22.jpg │ ├── Hsbaddy23.jpg │ ├── Hsbaddy24.jpg │ ├── Hsbaddy25.jpg │ ├── Hsbaddy27.jpg │ ├── Hsbaddy28.jpg │ ├── Hsbaddy29.jpg │ ├── Hsblockingexit1.jpg │ ├── Hsblockingexit2.jpg │ ├── Hsblockingexit3.jpg │ ├── Hsblockingexit4.jpg │ ├── Hsblockingexit5.jpg │ ├── Hsblockingexit6.jpg │ ├── Hscase1.jpg │ ├── Hscase10.jpg │ ├── Hscase11.jpg │ ├── Hscase12.jpg │ ├── Hscase13.jpg │ ├── Hscase14.jpg │ ├── Hscase2.jpg │ ├── Hscase3.jpg │ ├── Hscase4.jpg │ ├── Hscase5.jpg │ ├── Hscase6.jpg │ ├── Hscase7.jpg │ ├── Hscase8.jpg │ ├── Hscase9.jpg │ ├── Hscountdown1.jpg │ ├── Hscountdown10.jpg │ ├── Hscountdown11.jpg │ ├── Hscountdown12.jpg │ ├── Hscountdown13.jpg │ ├── Hscountdown14.jpg │ ├── Hscountdown15.jpg │ ├── Hscountdown16.jpg │ ├── Hscountdown17.jpg │ ├── Hscountdown18.jpg │ ├── Hscountdown19.jpg │ ├── Hscountdown2.jpg │ ├── Hscountdown20.jpg │ ├── Hscountdown21.jpg │ ├── Hscountdown22.jpg │ ├── Hscountdown3.jpg │ ├── Hscountdown4.jpg │ ├── Hscountdown5.jpg │ ├── Hscountdown6.jpg │ ├── Hscountdown7.jpg │ ├── Hscountdown8.jpg │ ├── Hscountdown9.jpg │ ├── Hsintroduction1.jpg │ ├── Hsintroduction2.jpg │ ├── Hsintroduction3.jpg │ ├── Hsintroduction4.jpg │ ├── Hskeyinside1.jpg │ ├── Hskeyinside10.jpg │ ├── Hskeyinside2.jpg │ ├── Hskeyinside3.jpg │ ├── Hskeyinside4.jpg │ ├── Hskeyinside5.jpg │ ├── Hskeyinside6.jpg │ ├── Hskeyinside7.jpg │ ├── Hskeyinside8.jpg │ ├── Hskeyinside9.jpg │ ├── Hslockedexits1.jpg │ ├── Hslockedexits10.jpg │ ├── Hslockedexits11.jpg │ ├── Hslockedexits2.jpg │ ├── Hslockedexits3.jpg │ ├── Hslockedexits4.jpg │ ├── Hslockedexits5.jpg │ ├── Hslockedexits6.jpg │ ├── Hslockedexits7.jpg │ ├── Hslockedexits8.jpg │ ├── Hslockedexits9.jpg │ ├── Hsmultiple11.jpg │ ├── Hsmultiplel1.jpg │ ├── Hsmultiplel10.jpg │ ├── Hsmultiplel12.jpg │ ├── Hsmultiplel13.jpg │ ├── Hsmultiplel14.jpg │ ├── Hsmultiplel2.jpg │ ├── Hsmultiplel3.jpg │ ├── Hsmultiplel4.jpg │ ├── Hsmultiplel5.jpg │ ├── Hsmultiplel6.jpg │ ├── Hsmultiplel7.jpg │ ├── Hsmultiplel8.jpg │ ├── Hsmultiplel9.jpg │ ├── Hsobjappear1.jpg │ ├── Hsobjappear10.jpg │ ├── Hsobjappear11.jpg │ ├── Hsobjappear12.jpg │ ├── Hsobjappear2.jpg │ ├── Hsobjappear3.jpg │ ├── Hsobjappear4.jpg │ ├── Hsobjappear5.jpg │ ├── Hsobjappear6.jpg │ ├── Hsobjappear7.jpg │ ├── Hsobjappear8.jpg │ ├── Hsobjappear9.jpg │ ├── Hsobjectappear1.jpg │ ├── Hsobjectappear10.jpg │ ├── Hsobjectappear11.jpg │ ├── Hsobjectappear12.jpg │ ├── Hsobjectappear2.jpg │ ├── Hsobjectappear3.jpg │ ├── Hsobjectappear4.jpg │ ├── Hsobjectappear5.jpg │ ├── Hsobjectappear6.jpg │ ├── Hsobjectappear7.jpg │ ├── Hsobjectappear8.jpg │ ├── Hsobjectappear9.jpg │ ├── Hsradio1.jpg │ ├── Hsradio10.jpg │ ├── Hsradio11.jpg │ ├── Hsradio12.jpg │ ├── Hsradio2.jpg │ ├── Hsradio3.jpg │ ├── Hsradio4.jpg │ ├── Hsradio5.jpg │ ├── Hsradio6.jpg │ ├── Hsradio6.png │ ├── Hsradio7.jpg │ ├── Hsradio8.jpg │ ├── Hsradio9.jpg │ ├── Hsremovea1.jpg │ ├── Hsremovea2.jpg │ ├── Hsremovea3.jpg │ ├── Hsremovea4.jpg │ ├── Hsremovea5.jpg │ ├── Hsremovea6.jpg │ ├── hs_addingquestion1.md │ ├── hs_addingquestion2.md │ ├── hs_appearingobjects.md │ ├── hs_asktell.md │ ├── hs_baddy1.md │ ├── hs_baddy2.md │ ├── hs_blockingexit.md │ ├── hs_case.md │ ├── hs_countdown.md │ ├── hs_introduction.md │ ├── hs_keyinside.md │ ├── hs_lockedexits.md │ ├── hs_multiple.md │ ├── hs_objectsappear.md │ ├── hs_radio.md │ ├── hs_removea.md │ └── index.md ├── history.md ├── images.md ├── images │ ├── Add.png │ ├── Addexit1.png │ ├── Addexit2.png │ ├── Addif.png │ ├── Addif2.png │ ├── Addif3.png │ ├── Addif4.png │ ├── AddingYouTube.gif │ ├── Addverb.png │ ├── AskTell1.png │ ├── Asktell.png │ ├── Asktell2.png │ ├── Asktell3.png │ ├── Attributes.png │ ├── Bee.png │ ├── Blankgame.png │ ├── Blankgamebook.png │ ├── Callfunction.png │ ├── Checkforattribute.png │ ├── CommandAttack.png │ ├── CommandHelp.png │ ├── Commandsay.png │ ├── Commandweigh.png │ ├── Container.png │ ├── Containerfridge.png │ ├── Creation1.png │ ├── Creation2.png │ ├── Debugger.png │ ├── Editorui1.png │ ├── Editorui2.png │ ├── Editroomdescription.png │ ├── Functionrevive.png │ ├── Functionrevive2.png │ ├── Functionvalue.png │ ├── Htmlinterface.png │ ├── Lockadult.png │ ├── Lockedcontainer.png │ ├── Lockedexit.png │ ├── Map.png │ ├── Map2.png │ ├── Newgame.png │ ├── Newgamebook.png │ ├── Newgamemenu.png │ ├── Objectdescription.png │ ├── Othernames.png │ ├── Playblankgame.png │ ├── Playblankgamebook.png │ ├── Pov1.png │ ├── Printexpression.png │ ├── Question1.png │ ├── Question2.png │ ├── Question3.png │ ├── Question4.png │ ├── Renameroom.png │ ├── Say_to_troll.png │ ├── SetUpShop.png │ ├── ShowMenu.png │ ├── Showlibraryelements.png │ ├── StartShop.png │ ├── Switch.png │ ├── Switchonoff.png │ ├── Switchonoffplay.png │ ├── Takedrop.png │ ├── Talk1.png │ ├── Talk2.png │ ├── Talk3.png │ ├── Talk4.png │ ├── Talk5.png │ ├── Talk6.png │ ├── Templates.png │ ├── TimerBee1.png │ ├── TimerBee2.png │ ├── Turncounter.png │ ├── Turncounter1.png │ ├── Turnscript.png │ ├── Use1.png │ ├── Use2.png │ ├── Use3.png │ ├── Webblankgame.png │ ├── Webblankgamebook.png │ ├── Webnewgame.png │ ├── Webnewgamebook.png │ ├── Webplayblankgame.png │ ├── Webplayblankgamebook.png │ ├── Weightflour.png │ ├── architecture.png │ ├── attributes_web.png │ ├── audio_controls.jpg │ ├── bg_hr.png │ ├── blacktocat.png │ ├── cod01.png │ ├── codeview_desktop.png │ ├── codeview_web.png │ ├── container2.png │ ├── container3.png │ ├── containercounter.png │ ├── containerfussy.png │ ├── containeropenscript.png │ ├── devtools.png │ ├── exit_and_key.png │ ├── exitscript1.png │ ├── exitscript2.png │ ├── exitscript3.png │ ├── icon_download.png │ ├── increase.png │ ├── increase_decrease.png │ ├── indicator-bar.png │ ├── interface1.png │ ├── interface2.png │ ├── interface3.png │ ├── interface4.png │ ├── limitbycount.png │ ├── limitbyvolume.png │ ├── lockandkey.png │ ├── logo.png │ ├── make1.png │ ├── make2.png │ ├── make3.png │ ├── make4.png │ ├── map3.png │ ├── map4.png │ ├── map5.png │ ├── map6.png │ ├── map7.png │ ├── memory1.png │ ├── memory2.png │ ├── menu1.png │ ├── menu1a.png │ ├── menu2.png │ ├── menu3.png │ ├── menu4.png │ ├── menu4a.png │ ├── menu5.png │ ├── nested_switch.png │ ├── patrol1.png │ ├── play_a_sound.jpg │ ├── play_a_sound_GUI.jpg │ ├── play_audio_example1_loop.jpg │ ├── play_audio_example2_sync.jpg │ ├── play_audio_example3_button.jpg │ ├── play_audio_example4_door.jpg │ ├── questvidembedcode2.png │ ├── sprite_download.png │ ├── status2.png │ ├── status_attribute.png │ ├── stop_audio_example1.jpg │ ├── stop_audio_example_onleave.jpg │ ├── stop_sound.jpg │ ├── switch01.png │ ├── switch02.png │ ├── switch03.png │ ├── switch04.png │ ├── switchbasic.png │ ├── switchdisplayverbs.png │ ├── switchgenerator.png │ ├── switchlookat.png │ ├── switchmoment.png │ ├── switchpower.png │ ├── switchstate.png │ ├── text_processor_text.png │ ├── triz01.png │ ├── triz02.png │ ├── triz03.png │ ├── type_attributes.png │ ├── ui-classic.png │ ├── ui-cursor.png │ ├── ui-no-cursor.png │ ├── unlock.png │ ├── verb_element.png │ ├── you_died.png │ └── youtube_embed_code.png ├── images_on_the_fly.md ├── important_attributes.md ├── independent_npcs.md ├── index.md ├── introtocoding.md ├── javascripts │ └── main.js ├── js │ ├── addscript.md │ ├── addtext.md │ ├── colourblend.md │ ├── eval.md │ ├── js.md │ ├── scrolltoend.md │ ├── setcommands.md │ ├── setcss.md │ ├── setcustomstatus.md │ ├── setinterfacestring.md │ ├── setpanes.md │ ├── showgrid.md │ ├── showpopup.md │ ├── uishow.md │ ├── updatelocation.md │ ├── updatestatus.md │ └── whereami.md ├── keeping_a_journal.md ├── keeping_score.md ├── libraries.md ├── libraries │ ├── elevator.md │ └── path_library.md ├── linux.md ├── memory_or_wiki.md ├── move_object.md ├── multimedia.md ├── multiple_choices___using_a_switch_script.md ├── multistate-clothing.md ├── neutral_language.md ├── notes.md ├── null.md ├── open_source.md ├── overriding.md ├── patrolling_npcs.md ├── pattern_matching.md ├── player.md ├── problems.md ├── publishing.md ├── quest5_7.md ├── quest5_8.md ├── quest_code.md ├── random.md ├── rpg-intro.md ├── scopes.md ├── score_health_money.md ├── scripts │ ├── ask.md │ ├── create.md │ ├── create_exit.md │ ├── create_timer.md │ ├── create_turnscript.md │ ├── destroy.md │ ├── dictionary_add.md │ ├── dictionary_remove.md │ ├── do.md │ ├── else.md │ ├── else_if.md │ ├── error.md │ ├── finish.md │ ├── firsttime.md │ ├── for.md │ ├── foreach.md │ ├── get_input.md │ ├── if.md │ ├── index.md │ ├── insert.md │ ├── invoke.md │ ├── list_add.md │ ├── list_remove.md │ ├── msg.md │ ├── on_ready.md │ ├── otherwise.md │ ├── picture.md │ ├── play_sound.md │ ├── request.md │ ├── return.md │ ├── rundelegate.md │ ├── scripts.md │ ├── set.md │ ├── setting_variables.md │ ├── show_menu.md │ ├── start_transaction.md │ ├── stop_sound.md │ ├── switch.md │ ├── undo.md │ ├── wait.md │ └── while.md ├── serve.sh ├── setting_up_door.md ├── shop.md ├── showing_a_map.md ├── showing_a_menu.md ├── source_code.md ├── speak_to.md ├── status_attributes.md ├── style_guide.md ├── stylesheets │ ├── pygment_trac.css │ └── stylesheet.css ├── switchable.md ├── tabs_for_types.md ├── text_processor.md ├── the_publish_tool.md ├── time.md ├── toolbar │ ├── Add.png │ ├── Addobject.png │ ├── Addroom.png │ ├── Back.png │ ├── Codeview.png │ ├── Copy.png │ ├── Cut.png │ ├── Delete.png │ ├── Down.png │ ├── Edit.png │ ├── Forward.png │ ├── Help.png │ ├── New.png │ ├── Open.png │ ├── Paste.png │ ├── Play.png │ ├── Popout.png │ ├── Record.png │ ├── Redo.png │ ├── Save.png │ ├── Undo.png │ └── Up.png ├── transcript.md ├── transit_system.md ├── translating_quest.md ├── trizbort.md ├── tutorial │ ├── anatomy_of_a_quest_game.md │ ├── creating_a_gamebook.md │ ├── creating_a_simple_game.md │ ├── custom_attributes.md │ ├── custom_commands.md │ ├── index.md │ ├── interacting_with_objects.md │ ├── more_things_to_do_with_objects.md │ ├── moving_objects_during_the_game.md │ ├── releasing_your_game.md │ ├── status_attributes.md │ ├── text_formatting.md │ ├── tutorial_introduction.md │ ├── using_containers.md │ ├── using_scripts.md │ └── using_timers_and_turn_scripts.md ├── types.md ├── types │ ├── boolean.md │ ├── command_pattern.md │ ├── dictionary.md │ ├── double.md │ ├── index.md │ ├── int.md │ ├── list.md │ ├── null.md │ ├── object.md │ ├── objectdictionary.md │ ├── objectlist.md │ ├── script.md │ ├── scriptdictionary.md │ ├── string.md │ ├── stringdictionary.md │ ├── stringlist.md │ └── using_delegates.md ├── ui-callback.md ├── ui-custom.md ├── ui-dialogue-points.md ├── ui-dialogue.md ├── ui-fonts.md ├── ui-game-play.md ├── ui-javascript.md ├── ui-javascript2.md ├── ui-javascript3.md ├── ui-javascript4.md ├── ui-location-bar.md ├── ui-style.md ├── undo_support.md ├── unit_testing.md ├── upgrade_notes.md ├── upgrading_from_quest_4.md ├── use_functions.md ├── use_maths_functionality.md ├── use_verbs.md ├── using_attributes.md ├── using_dictionaries.md ├── using_doubles.md ├── using_inherited_types.md ├── using_javascript.md ├── using_libraries.md ├── using_lists.md ├── using_lockable_exits.md ├── using_templates.md ├── using_turnscripts.md ├── using_verbs.md ├── using_walkthroughs.md ├── util │ ├── cloak_of_darkness.aslx │ ├── compare.rb │ ├── debug.log │ ├── unit_test.aslx │ └── unit_test_for_5_7.aslx ├── wearables.md ├── webeditor.md ├── zombie-apocalypse-1.md ├── zombie-apocalypse-2.md └── zombie-apocalypse-spells.md ├── examples ├── blank.aslx ├── gamebook.aslx ├── images.quest ├── map.quest ├── published.quest ├── quest-4.1 │ ├── asl │ │ ├── Keehar - New Friend Bit.wav │ │ ├── Keehar - Twenty Twenty.mp3 │ │ ├── library.lib │ │ ├── media-start.asl │ │ ├── media.asl │ │ └── use-library.asl │ └── cas-with-resources │ │ ├── media-start.cas │ │ └── media.cas ├── resources.quest ├── simple.aslx ├── test.asl ├── test.aslx ├── test.cas └── ui-options.quest ├── legacy ├── Editor │ ├── AlertBanner.Designer.vb │ ├── AlertBanner.de.resx │ ├── AlertBanner.resx │ ├── AlertBanner.vb │ ├── Editor.Designer.vb │ ├── Editor.resx │ ├── Editor.vb │ ├── Editor.vbproj │ ├── IElementEditorControl.vb │ ├── LoadingControl.Designer.vb │ ├── LoadingControl.aa.resx │ ├── LoadingControl.de.resx │ ├── LoadingControl.resx │ ├── LoadingControl.vb │ ├── MainToolbar.Designer.vb │ ├── MainToolbar.de-DE.resx │ ├── MainToolbar.de.resx │ ├── MainToolbar.resx │ ├── MainToolbar.vb │ ├── My Project │ │ ├── Application.Designer.vb │ │ ├── Application.myapp │ │ ├── AssemblyInfo.vb │ │ ├── Resources.Designer.vb │ │ ├── Resources.resx │ │ ├── Settings.Designer.vb │ │ └── Settings.settings │ ├── NewGameWindow.Designer.vb │ ├── NewGameWindow.aa.resx │ ├── NewGameWindow.de.resx │ ├── NewGameWindow.resx │ ├── NewGameWindow.vb │ ├── PublishWindow.Designer.vb │ ├── PublishWindow.de.resx │ ├── PublishWindow.resx │ ├── PublishWindow.vb │ ├── Resources │ │ ├── addobject.bmp │ │ ├── addroom.bmp │ │ ├── b_add_page.png │ │ ├── b_back.png │ │ ├── b_code.png │ │ ├── b_copy.png │ │ ├── b_cut.png │ │ ├── b_debug.png │ │ ├── b_delete.png │ │ ├── b_forward.png │ │ ├── b_help.png │ │ ├── b_html.png │ │ ├── b_log.png │ │ ├── b_new.png │ │ ├── b_object.png │ │ ├── b_open.png │ │ ├── b_paste.png │ │ ├── b_play.png │ │ ├── b_repeat.png │ │ ├── b_replace.png │ │ ├── b_room.png │ │ ├── b_save.png │ │ ├── b_search.png │ │ ├── b_stop.png │ │ ├── b_undo.png │ │ ├── questlogo.png │ │ ├── s_object_close.png │ │ └── s_object_open.png │ ├── TextEditorControl.Designer.vb │ ├── TextEditorControl.resx │ ├── TextEditorControl.vb │ ├── WPFElementEditor.Designer.vb │ ├── WPFElementEditor.resx │ ├── WPFElementEditor.vb │ └── app.config ├── EditorControls │ ├── AttributesControl.xaml │ ├── AttributesControl.xaml.cs │ ├── CheckBoxControl.xaml │ ├── CheckBoxControl.xaml.cs │ ├── CompassControl.xaml │ ├── CompassControl.xaml.cs │ ├── CompassDirectionControl.xaml │ ├── CompassDirectionControl.xaml.cs │ ├── CompassEditorControl.xaml │ ├── CompassEditorControl.xaml.cs │ ├── ControlDataHelper.cs │ ├── ControlFactory.cs │ ├── ControlTypeAttribute.cs │ ├── DictionaryScriptControl.xaml │ ├── DictionaryScriptControl.xaml.cs │ ├── DictionaryStringControl.xaml │ ├── DictionaryStringControl.xaml.cs │ ├── DropDownControl.xaml │ ├── DropDownControl.xaml.cs │ ├── DropDownFilterControl.xaml │ ├── DropDownFilterControl.xaml.cs │ ├── DropDownObjectsControl.xaml │ ├── DropDownObjectsControl.xaml.cs │ ├── DropDownTypesControl.xaml │ ├── DropDownTypesControl.xaml.cs │ ├── EditorControls.csproj │ ├── ElementEditor.xaml │ ├── ElementEditor.xaml.cs │ ├── ElementsListControl.xaml │ ├── ElementsListControl.xaml.cs │ ├── ExitsControl.xaml │ ├── ExitsControl.xaml.cs │ ├── ExpressionControl.xaml │ ├── ExpressionControl.xaml.cs │ ├── ExpressionTemplate.xaml │ ├── ExpressionTemplate.xaml.cs │ ├── FileControl.xaml │ ├── FileControl.xaml.cs │ ├── FileDropDown.xaml │ ├── FileDropDown.xaml.cs │ ├── FilePopUp.xaml │ ├── FilePopUp.xaml.cs │ ├── FindControl.xaml │ ├── FindControl.xaml.cs │ ├── FindReplaceWindow.xaml.cs │ ├── GameIdControl.xaml │ ├── GameIdControl.xaml.cs │ ├── GamebookOptions.xaml │ ├── GamebookOptions.xaml.cs │ ├── IElementEditorControl.cs │ ├── IfEditor.xaml │ ├── IfEditor.xaml.cs │ ├── IfEditorChild.xaml │ ├── IfEditorChild.xaml.cs │ ├── Images │ │ ├── AddScript.png │ │ ├── CopyHS.png │ │ ├── CutHS.png │ │ ├── DeleteHS.png │ │ ├── Down.png │ │ ├── EditCodeHS.png │ │ ├── FindHS.png │ │ ├── FullView.png │ │ ├── MakeEditCopy.png │ │ ├── PasteHS.png │ │ └── Up.png │ ├── InputWindow.Designer.cs │ ├── InputWindow.cs │ ├── InputWindow.de.resx │ ├── InputWindow.resx │ ├── LabelControl.xaml │ ├── LabelControl.xaml.cs │ ├── ListStringControl.xaml │ ├── ListStringControl.xaml.cs │ ├── MultiControl.xaml │ ├── MultiControl.xaml.cs │ ├── NumberControl.xaml │ ├── NumberControl.xaml.cs │ ├── NumberDoubleControl.xaml │ ├── NumberDoubleControl.xaml.cs │ ├── PatternControl.xaml │ ├── PatternControl.xaml.cs │ ├── PopOut.xaml │ ├── PopOut.xaml.cs │ ├── PopupEditors.cs │ ├── Properties │ │ ├── AssemblyInfo.cs │ │ ├── Resources.Designer.cs │ │ ├── Resources.resx │ │ ├── Settings.Designer.cs │ │ └── Settings.settings │ ├── Resources │ │ ├── questicon16.ico │ │ ├── s_add_page.png │ │ ├── s_command.png │ │ ├── s_copy.png │ │ ├── s_cut.png │ │ ├── s_delete.png │ │ ├── s_exit.png │ │ ├── s_function.png │ │ ├── s_object.png │ │ ├── s_paste.png │ │ ├── s_room.png │ │ ├── s_timer.png │ │ ├── s_turn.png │ │ ├── s_tv_delete.png │ │ ├── s_tv_search.png │ │ ├── s_verb.png │ │ ├── s_walk.png │ │ ├── s_wf_add.png │ │ ├── s_wf_add_page.png │ │ ├── s_wf_change_add.png │ │ ├── s_wf_code.png │ │ ├── s_wf_code_win.png │ │ ├── s_wf_copy.png │ │ ├── s_wf_copy_code.png │ │ ├── s_wf_cut.png │ │ ├── s_wf_delete.png │ │ ├── s_wf_domain.png │ │ ├── s_wf_down.png │ │ ├── s_wf_link.png │ │ ├── s_wf_options.png │ │ ├── s_wf_paste.png │ │ ├── s_wf_play.png │ │ ├── s_wf_record.png │ │ ├── s_wf_rename_key.png │ │ └── s_wf_up.png │ ├── RichTextControl.xaml │ ├── RichTextControl.xaml.cs │ ├── ScriptAdder.xaml │ ├── ScriptAdder.xaml.cs │ ├── ScriptAdderPopOut.xaml │ ├── ScriptAdderPopOut.xaml.cs │ ├── ScriptEditorControl.xaml │ ├── ScriptEditorControl.xaml.cs │ ├── ScriptEditorPopOut.xaml │ ├── ScriptEditorPopOut.xaml.cs │ ├── ScriptExpander.xaml │ ├── ScriptExpander.xaml.cs │ ├── ScriptToolbar.xaml │ ├── ScriptToolbar.xaml.cs │ ├── TextBoxControl.xaml │ ├── TextBoxControl.xaml.cs │ ├── TextEditorControl.xaml │ ├── TextEditorControl.xaml.cs │ ├── TitleControl.xaml │ ├── TitleControl.xaml.cs │ ├── VerbsControl.xaml │ ├── VerbsControl.xaml.cs │ ├── WFAttributesControl.Designer.cs │ ├── WFAttributesControl.cs │ ├── WFAttributesControl.de.resx │ ├── WFAttributesControl.resx │ ├── WFDictionaryEditorManager.cs │ ├── WFDictionaryScriptControl.Designer.cs │ ├── WFDictionaryScriptControl.cs │ ├── WFDictionaryScriptControl.resx │ ├── WFDictionaryStringControl.Designer.cs │ ├── WFDictionaryStringControl.cs │ ├── WFDictionaryStringControl.resx │ ├── WFEditorTree.Designer.cs │ ├── WFEditorTree.cs │ ├── WFEditorTree.de-DE.resx │ ├── WFEditorTree.de.resx │ ├── WFEditorTree.resx │ ├── WFElementsListControl.Designer.cs │ ├── WFElementsListControl.cs │ ├── WFElementsListControl.resx │ ├── WFGamebookOptions.Designer.cs │ ├── WFGamebookOptions.cs │ ├── WFGamebookOptions.resx │ ├── WFListEditor.Designer.cs │ ├── WFListEditor.cs │ ├── WFListEditor.de.resx │ ├── WFListEditor.resx │ ├── WFMultiControl.Designer.cs │ ├── WFMultiControl.cs │ ├── WFMultiControl.resx │ ├── WFToolbar.Designer.cs │ ├── WFToolbar.cs │ ├── WFToolbar.de.resx │ ├── WFToolbar.resx │ ├── WFVerbsControl.cs │ ├── WFVerbsControl.resx │ ├── WindowHelpers.cs │ └── packages.config ├── GameBrowser │ ├── BrowseFilter.xaml │ ├── BrowseFilter.xaml.vb │ ├── EditBrowser.xaml │ ├── EditBrowser.xaml.vb │ ├── EditorWelcome.xaml │ ├── EditorWelcome.xaml.vb │ ├── GameBrowser.vbproj │ ├── GameDescription.xaml │ ├── GameDescription.xaml.vb │ ├── GameList.xaml │ ├── GameList.xaml.vb │ ├── GameListItem.xaml │ ├── GameListItem.xaml.vb │ ├── GameListItemData.vb │ ├── GameListItems.vb │ ├── Helper.vb │ ├── Launcher.xaml │ ├── Launcher.xaml.vb │ ├── My Project │ │ ├── Application.Designer.vb │ │ ├── Application.myapp │ │ ├── AssemblyInfo.vb │ │ ├── Resources.Designer.vb │ │ ├── Resources.resx │ │ ├── Settings.Designer.vb │ │ └── Settings.settings │ ├── OnlineGames.vb │ ├── PlayBrowser.xaml │ ├── PlayBrowser.xaml.vb │ ├── RecentItems.vb │ ├── Resources │ │ ├── loading.gif │ │ └── quest.png │ ├── ReviewItem.xaml │ ├── ReviewItem.xaml.vb │ ├── UpdatesData.vb │ ├── VersionInfo.xaml │ ├── VersionInfo.xaml.vb │ └── WebClientFactory.vb ├── Menus │ ├── Menu.Designer.vb │ ├── Menu.de-BE.resx │ ├── Menu.de.resx │ ├── Menu.resx │ ├── Menu.vb │ ├── MenuData.vb │ ├── Menus.vbproj │ ├── My Project │ │ ├── Application.Designer.vb │ │ ├── Application.myapp │ │ ├── AssemblyInfo.vb │ │ ├── Resources.Designer.vb │ │ ├── Resources.resx │ │ ├── Settings.Designer.vb │ │ └── Settings.settings │ ├── Resources │ │ ├── DocumentHS.png │ │ ├── addobject.bmp │ │ ├── addroom.bmp │ │ ├── s_about.png │ │ ├── s_add_page.png │ │ ├── s_code.png │ │ ├── s_command.png │ │ ├── s_copy.png │ │ ├── s_cut.png │ │ ├── s_debug.png │ │ ├── s_delete.png │ │ ├── s_edit.png │ │ ├── s_exit.png │ │ ├── s_forum.png │ │ ├── s_fullscreen.png │ │ ├── s_function.png │ │ ├── s_help.png │ │ ├── s_html.png │ │ ├── s_log.png │ │ ├── s_new.png │ │ ├── s_object.png │ │ ├── s_open.png │ │ ├── s_options.png │ │ ├── s_paste.png │ │ ├── s_play.png │ │ ├── s_public.png │ │ ├── s_redo.png │ │ ├── s_replace.png │ │ ├── s_restart.png │ │ ├── s_room.png │ │ ├── s_save.png │ │ ├── s_save_as.png │ │ ├── s_search.png │ │ ├── s_stop.png │ │ ├── s_timer.png │ │ ├── s_turn.png │ │ ├── s_undo.png │ │ ├── s_verb.png │ │ └── s_walk.png │ ├── Settings.vb │ └── app.config ├── Player │ ├── Blank.htm │ ├── CefKeyboardHandler.vb │ ├── CefSchemeHandler.vb │ ├── Debugger.Designer.vb │ ├── Debugger.resx │ ├── Debugger.vb │ ├── DebuggerPane.Designer.vb │ ├── DebuggerPane.resx │ ├── DebuggerPane.vb │ ├── Log.Designer.vb │ ├── Log.de.resx │ ├── Log.resx │ ├── Log.vb │ ├── Main.Designer.vb │ ├── Main.resx │ ├── Main.vb │ ├── Menu.Designer.vb │ ├── Menu.de.resx │ ├── Menu.resx │ ├── Menu.vb │ ├── My Project │ │ ├── Application.Designer.vb │ │ ├── Application.myapp │ │ ├── AssemblyInfo.vb │ │ ├── Resources.Designer.vb │ │ ├── Resources.resx │ │ ├── Settings.Designer.vb │ │ └── Settings.settings │ ├── Player.Designer.vb │ ├── Player.resx │ ├── Player.vb │ ├── Player.vbproj │ ├── PlayerHTML.Designer.vb │ ├── PlayerHTML.resx │ ├── PlayerHTML.vb │ ├── QuestCefInterop.vb │ ├── Resources │ │ ├── b_debug.png │ │ ├── b_html.png │ │ ├── b_log.png │ │ ├── b_stop.png │ │ └── b_walkthrough.png │ ├── Toolbar.Designer.vb │ ├── Toolbar.de.resx │ ├── Toolbar.resx │ ├── Toolbar.vb │ ├── WalkthroughRunner.vb │ ├── app.config │ ├── desktopplayer.css │ ├── desktopplayer.js │ ├── images │ │ ├── ui-bg_flat_0_aaaaaa_40x100.png │ │ ├── ui-bg_flat_55_fbec88_40x100.png │ │ ├── ui-bg_glass_75_d0e5f5_1x400.png │ │ ├── ui-bg_glass_85_dfeffc_1x400.png │ │ ├── ui-bg_glass_95_fef1ec_1x400.png │ │ ├── ui-bg_gloss-wave_55_5c9ccc_500x100.png │ │ ├── ui-bg_inset-hard_100_f5f8f9_1x100.png │ │ ├── ui-bg_inset-hard_100_fcfdfd_1x100.png │ │ ├── ui-icons_217bc0_256x240.png │ │ ├── ui-icons_2e83ff_256x240.png │ │ ├── ui-icons_469bdd_256x240.png │ │ ├── ui-icons_6da8d5_256x240.png │ │ ├── ui-icons_cd0a0a_256x240.png │ │ ├── ui-icons_d8e7f3_256x240.png │ │ └── ui-icons_f9bd01_256x240.png │ ├── jquery-2.1.1.min.js │ ├── jquery-ui.min.css │ ├── jquery-ui.min.js │ ├── jquery.multi-open-accordion-1.5.3.js │ └── packages.config ├── Quest.sln ├── Quest.sln.DotSettings ├── Quest │ ├── About.Designer.vb │ ├── About.de.resx │ ├── About.ha.resx │ ├── About.resx │ ├── About.vb │ ├── ApplicationEvents.vb │ ├── Constants.vb │ ├── ErrorHandler.Designer.vb │ ├── ErrorHandler.de.resx │ ├── ErrorHandler.resx │ ├── ErrorHandler.vb │ ├── Main.Designer.vb │ ├── Main.de.resx │ ├── Main.resx │ ├── Main.vb │ ├── My Project │ │ ├── Application.Designer.vb │ │ ├── Application.myapp │ │ ├── AssemblyInfo.vb │ │ ├── Resources.Designer.vb │ │ ├── Resources.resx │ │ ├── Settings.Designer.vb │ │ ├── Settings.settings │ │ └── app.manifest │ ├── Options.vb │ ├── OptionsDialog.Designer.vb │ ├── OptionsDialog.de.resx │ ├── OptionsDialog.resx │ ├── OptionsDialog.vb │ ├── Quest.vbproj │ ├── Resources │ │ ├── questicon256.ico │ │ └── questlogo.png │ ├── Settings.vb │ ├── app.config │ └── packages.config ├── WebEditor │ ├── WebEditor.sln │ └── WebEditor │ │ ├── AzureLogger.cs │ │ ├── Config.cs │ │ ├── Content │ │ ├── Site.css │ │ ├── favicon.ico │ │ ├── favicon.png │ │ └── themes │ │ │ └── base │ │ │ ├── images │ │ │ ├── ui-bg_flat_0_aaaaaa_40x100.png │ │ │ ├── ui-bg_flat_75_ffffff_40x100.png │ │ │ ├── ui-bg_glass_55_fbf9ee_1x400.png │ │ │ ├── ui-bg_glass_65_ffffff_1x400.png │ │ │ ├── ui-bg_glass_75_dadada_1x400.png │ │ │ ├── ui-bg_glass_75_e6e6e6_1x400.png │ │ │ ├── ui-bg_glass_95_fef1ec_1x400.png │ │ │ ├── ui-bg_highlight-soft_75_cccccc_1x100.png │ │ │ ├── ui-icons_222222_256x240.png │ │ │ ├── ui-icons_2e83ff_256x240.png │ │ │ ├── ui-icons_454545_256x240.png │ │ │ ├── ui-icons_888888_256x240.png │ │ │ └── ui-icons_cd0a0a_256x240.png │ │ │ ├── jquery.ui.accordion.css │ │ │ ├── jquery.ui.all.css │ │ │ ├── jquery.ui.autocomplete.css │ │ │ ├── jquery.ui.base.css │ │ │ ├── jquery.ui.button.css │ │ │ ├── jquery.ui.core.css │ │ │ ├── jquery.ui.datepicker.css │ │ │ ├── jquery.ui.dialog.css │ │ │ ├── jquery.ui.progressbar.css │ │ │ ├── jquery.ui.resizable.css │ │ │ ├── jquery.ui.selectable.css │ │ │ ├── jquery.ui.slider.css │ │ │ ├── jquery.ui.tabs.css │ │ │ └── jquery.ui.theme.css │ │ ├── Controllers │ │ ├── CreateController.cs │ │ ├── EditController.cs │ │ └── HomeController.cs │ │ ├── ExceptionFilter.cs │ │ ├── Global.asax │ │ ├── Global.asax.cs │ │ ├── ImageProcessor.ashx │ │ ├── ImageProcessor.ashx.cs │ │ ├── KeepAlive.ashx │ │ ├── KeepAlive.ashx.cs │ │ ├── Logging.cs │ │ ├── Models │ │ ├── Controls │ │ │ ├── EditorControl.cs │ │ │ ├── MultiControl.cs │ │ │ └── RichTextControl.cs │ │ ├── Create.cs │ │ ├── Editor.cs │ │ ├── Element.cs │ │ ├── ElementsList.cs │ │ ├── Exits.cs │ │ ├── FileUpload.cs │ │ ├── Script.cs │ │ ├── ScriptDictionary.cs │ │ ├── StringDictionary.cs │ │ ├── StringList.cs │ │ └── Verbs.cs │ │ ├── Properties │ │ └── AssemblyInfo.cs │ │ ├── Scripts │ │ ├── FileUpload.js │ │ ├── GameEdit.js │ │ ├── GameNew.js │ │ ├── jquery-2.1.4.intellisense.js │ │ ├── jquery-2.1.4.js │ │ ├── jquery-2.1.4.min.js │ │ ├── jquery.jstree.js │ │ ├── jquery.layout.min.js │ │ ├── jquery.unobtrusive-ajax.js │ │ ├── jquery.unobtrusive-ajax.min.js │ │ ├── jquery.validate-vsdoc.js │ │ ├── jquery.validate.js │ │ ├── jquery.validate.min.js │ │ ├── jquery.validate.unobtrusive.js │ │ ├── jquery.validate.unobtrusive.min.js │ │ ├── modernizr-1.7.js │ │ ├── modernizr-1.7.min.js │ │ └── themes │ │ │ └── default │ │ │ ├── d.gif │ │ │ ├── d.png │ │ │ ├── style.css │ │ │ └── throbber.gif │ │ ├── Services │ │ ├── DebugPlugins.cs │ │ ├── EditorService.cs │ │ ├── FileManager.cs │ │ ├── IEditorFileManager.cs │ │ └── TextAdventures │ │ │ ├── Api.cs │ │ │ ├── TAEditorFileManager.cs │ │ │ ├── TASessionManager.cs │ │ │ └── User.cs │ │ ├── Views │ │ ├── Create │ │ │ ├── CreateSuccess.cshtml │ │ │ └── New.cshtml │ │ ├── Edit │ │ │ ├── ControlHelpers.cs │ │ │ ├── Controls │ │ │ │ ├── EditorControl.cshtml │ │ │ │ ├── MultiControl.cshtml │ │ │ │ └── RichTextControl.cshtml │ │ │ ├── EditAttribute.cshtml │ │ │ ├── ElementEditor.cshtml │ │ │ ├── ElementsList.cshtml │ │ │ ├── ExitsEditor.cshtml │ │ │ ├── FileUpload.cshtml │ │ │ ├── Game.cshtml │ │ │ ├── ScriptDictionaryEditor.cshtml │ │ │ ├── ScriptEditor.cshtml │ │ │ ├── StringDictionaryEditor.cshtml │ │ │ ├── StringListEditor.cshtml │ │ │ └── VerbsEditor.cshtml │ │ ├── Shared │ │ │ ├── Error.cshtml │ │ │ └── _Layout.cshtml │ │ ├── Web.config │ │ └── _ViewStart.cshtml │ │ ├── Web.Debug.config │ │ ├── Web.Release.config │ │ ├── Web.config │ │ ├── WebEditor.csproj │ │ ├── WebEditorSettings.default.xml │ │ ├── packages.config │ │ └── robots.txt └── WebPlayer │ ├── .gitignore │ ├── 51Degrees.config │ ├── Api.cs │ ├── App_Data │ └── 51Degrees.mobi.config │ ├── App_Start │ ├── FilterConfig.cs │ └── RouteConfig.cs │ ├── AzureFileManager.cs │ ├── AzureLogger.cs │ ├── AzureOutputLogger.cs │ ├── Config.cs │ ├── Controllers │ ├── GameSessionController.cs │ ├── HomeController.cs │ ├── RedirectController.cs │ └── ResumeController.cs │ ├── DebugPlugins.cs │ ├── FileManager.cs │ ├── Global.asax │ ├── Global.asax.cs │ ├── IFileManager.cs │ ├── InterfaceListHandler.cs │ ├── KeepAlive.ashx │ ├── KeepAlive.ashx.cs │ ├── Logging.cs │ ├── Mobile │ ├── Default.aspx │ ├── Default.aspx.cs │ ├── Default.aspx.designer.cs │ ├── KeepAlive.ashx │ ├── KeepAlive.ashx.cs │ ├── Play.aspx │ ├── Play.aspx.cs │ ├── Play.aspx.designer.cs │ ├── player.css │ └── playermobile.js │ ├── OutputBuffer.cs │ ├── Play.aspx │ ├── Play.aspx.cs │ ├── Play.aspx.designer.cs │ ├── PlayerHandler.cs │ ├── Properties │ └── AssemblyInfo.cs │ ├── Resource.ashx │ ├── Resource.ashx.cs │ ├── Scripts │ └── resume.js │ ├── SessionResources.cs │ ├── Views │ ├── Resume │ │ └── Index.cshtml │ └── Web.config │ ├── Web.Debug.config │ ├── Web.Release.config │ ├── Web.config │ ├── WebPlayer.csproj │ ├── WebPlayerSettings.default.xml │ ├── grid.js │ ├── js │ ├── Jplayer.swf │ ├── jquery.jplayer.min.js │ └── jquery.multi-open-accordion-1.5.3.js │ ├── packages.config │ ├── player.css │ ├── player.js │ ├── playerweb.js │ ├── robots.txt │ └── updating.gif ├── libs └── Ciloci.Flee.dll ├── site ├── .gitignore ├── .vscode │ ├── extensions.json │ └── launch.json ├── README.md ├── astro.config.mjs ├── package-lock.json ├── package.json ├── public │ └── favicon.svg ├── src │ ├── assets │ │ └── quest-viva.svg │ ├── content.config.ts │ └── content │ │ └── docs │ │ ├── guides │ │ ├── introduction.md │ │ └── webplayer.mdx │ │ ├── index.mdx │ │ ├── project │ │ ├── news.md │ │ └── roadmap.md │ │ └── reference │ │ └── example.md └── tsconfig.json ├── src ├── Common │ ├── Common.csproj │ ├── Config.cs │ ├── FileGameDataProvider.cs │ ├── IGame.cs │ ├── IGameDataProvider.cs │ ├── IGameDebug.cs │ ├── UrlGameDataProvider.cs │ └── VersionInfo.cs ├── EditorCore │ ├── EditableCommandPattern.cs │ ├── EditableDataWrapper.cs │ ├── EditableDictionary.cs │ ├── EditableIfScript.cs │ ├── EditableList.cs │ ├── EditableListItem.cs │ ├── EditableObjectReference.cs │ ├── EditableScript.cs │ ├── EditableScriptBase.cs │ ├── EditableScriptFactory.cs │ ├── EditableScripts.cs │ ├── EditableWrappedItemDictionary.cs │ ├── EditorControl.cs │ ├── EditorController.cs │ ├── EditorCore.csproj │ ├── EditorData.cs │ ├── EditorDefinition.cs │ ├── EditorTab.cs │ ├── EditorVisibilityHelper.cs │ ├── ExpressionTemplateEditorData.cs │ ├── FilterOptions.cs │ ├── FontsManager.cs │ ├── IDataWrapper.cs │ ├── IEditableCommandPattern.cs │ ├── IEditableList.cs │ ├── IEditableObjectReference.cs │ ├── IEditableScript.cs │ ├── IEditableScripts.cs │ ├── IEditorControl.cs │ ├── IEditorData.cs │ ├── IEditorDefinition.cs │ ├── IEditorTab.cs │ ├── ScriptCommandEditorData.cs │ ├── SubEditorControlData.cs │ └── Utility.cs ├── Engine │ ├── Callback.cs │ ├── Core │ │ ├── Core.aslx │ │ ├── CoreCombat.aslx │ │ ├── CoreCommands.aslx │ │ ├── CoreDescriptions.aslx │ │ ├── CoreEditor.aslx │ │ ├── CoreEditorAnnotation.aslx │ │ ├── CoreEditorCommand.aslx │ │ ├── CoreEditorDynamicTemplate.aslx │ │ ├── CoreEditorElements.aslx │ │ ├── CoreEditorExit.aslx │ │ ├── CoreEditorExpressions.aslx │ │ ├── CoreEditorFunction.aslx │ │ ├── CoreEditorGame.aslx │ │ ├── CoreEditorIncludedLibrary.aslx │ │ ├── CoreEditorJavascript.aslx │ │ ├── CoreEditorObject.aslx │ │ ├── CoreEditorObjectAskTell.aslx │ │ ├── CoreEditorObjectAttributes.aslx │ │ ├── CoreEditorObjectChildren.aslx │ │ ├── CoreEditorObjectContainer.aslx │ │ ├── CoreEditorObjectExits.aslx │ │ ├── CoreEditorObjectFeatures.aslx │ │ ├── CoreEditorObjectInventory.aslx │ │ ├── CoreEditorObjectLightDark.aslx │ │ ├── CoreEditorObjectMap.aslx │ │ ├── CoreEditorObjectObject.aslx │ │ ├── CoreEditorObjectOptions.aslx │ │ ├── CoreEditorObjectRoom.aslx │ │ ├── CoreEditorObjectScripts.aslx │ │ ├── CoreEditorObjectSetup.aslx │ │ ├── CoreEditorObjectUseGive.aslx │ │ ├── CoreEditorObjectVerbs.aslx │ │ ├── CoreEditorObjectWearable.aslx │ │ ├── CoreEditorScripts.aslx │ │ ├── CoreEditorScriptsDarkness.aslx │ │ ├── CoreEditorScriptsDrawing.aslx │ │ ├── CoreEditorScriptsEffects.aslx │ │ ├── CoreEditorScriptsGameState.aslx │ │ ├── CoreEditorScriptsObjects.aslx │ │ ├── CoreEditorScriptsOutput.aslx │ │ ├── CoreEditorScriptsPlayer.aslx │ │ ├── CoreEditorScriptsScripts.aslx │ │ ├── CoreEditorScriptsTimers.aslx │ │ ├── CoreEditorScriptsTurnScripts.aslx │ │ ├── CoreEditorScriptsVariables.aslx │ │ ├── CoreEditorTemplate.aslx │ │ ├── CoreEditorTimer.aslx │ │ ├── CoreEditorTurnScript.aslx │ │ ├── CoreEditorType.aslx │ │ ├── CoreEditorVerb.aslx │ │ ├── CoreEditorWalkthrough.aslx │ │ ├── CoreEffects.aslx │ │ ├── CoreFunctions.aslx │ │ ├── CoreGrid.aslx │ │ ├── CoreOutput.aslx │ │ ├── CoreParser.aslx │ │ ├── CoreScopes.aslx │ │ ├── CoreStatusAttributes.aslx │ │ ├── CoreTimers.aslx │ │ ├── CoreTurnScripts.aslx │ │ ├── CoreTypes.aslx │ │ ├── CoreWearable.aslx │ │ ├── GamebookCore.aslx │ │ ├── GamebookCoreEditor.aslx │ │ ├── GamebookCoreEditorExpressions.aslx │ │ ├── GamebookCoreEditorScripts.aslx │ │ ├── GamebookCoreEditorScriptsPages.aslx │ │ ├── Languages │ │ │ ├── Dansk.aslx │ │ │ ├── Deutsch.aslx │ │ │ ├── EditorDeutsch.aslx │ │ │ ├── EditorEnglish.aslx │ │ │ ├── EditorEspanol.aslx │ │ │ ├── English.aslx │ │ │ ├── Espanol.aslx │ │ │ ├── Esperanto.aslx │ │ │ ├── Francais.aslx │ │ │ ├── Greek.aslx │ │ │ ├── Icelandic.aslx │ │ │ ├── Italiano.aslx │ │ │ ├── Nederlands.aslx │ │ │ ├── Norsk.aslx │ │ │ ├── Portugues-Portugal.aslx │ │ │ ├── Portugues.aslx │ │ │ ├── Romana.aslx │ │ │ └── Russian.aslx │ │ └── Templates │ │ │ ├── Dansk.template │ │ │ ├── Deutsch.template │ │ │ ├── English.template │ │ │ ├── Espanol.template │ │ │ ├── Esperanto.template │ │ │ ├── Francais.template │ │ │ ├── Gamebook.template │ │ │ ├── Greek.template │ │ │ ├── Icelandic.template │ │ │ ├── Italiano.template │ │ │ ├── Nederlands.template │ │ │ ├── Norsk.template │ │ │ ├── Portugues-Portugal.template │ │ │ ├── Portugues.template │ │ │ ├── Romana.template │ │ │ └── Russian.template │ ├── Element.cs │ ├── Elements.cs │ ├── Engine.csproj │ ├── Enums.cs │ ├── Events.cs │ ├── Expressions │ │ ├── FleeExpressionContext.cs │ │ ├── FleeExpressionEvaluator.cs │ │ ├── IExpressionEvaluator.cs │ │ ├── NcalcExpressionEvaluator.cs │ │ ├── QuestNCalcExpressionFactory.cs │ │ └── QuestNCalcLogicalExpressionParser.cs │ ├── Fields.cs │ ├── Functions │ │ ├── DateTimeFunctions.cs │ │ ├── Expression.cs │ │ ├── ExpressionOwner.cs │ │ ├── IFunction.cs │ │ └── StringFunctions.cs │ ├── GameLoader │ │ ├── AttributeLoaders.cs │ │ ├── ElementLoaders.cs │ │ ├── ElementSavers.cs │ │ ├── ExtendedAttributeLoaders.cs │ │ ├── FieldSaver.cs │ │ ├── GameLoader.cs │ │ ├── GameSaver.cs │ │ ├── GameXmlWriter.cs │ │ ├── ObjectSaver.cs │ │ ├── PackageReader.cs │ │ └── Packager.cs │ ├── ObjectFactory.cs │ ├── OutputLogger.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── QuestDictionary.cs │ ├── QuestList.cs │ ├── RegexCache.cs │ ├── ScriptFactory.cs │ ├── Scripts │ │ ├── AskScript.cs │ │ ├── CommentScript.cs │ │ ├── Context.cs │ │ ├── CreateScript.cs │ │ ├── DelegateImplementation.cs │ │ ├── DestroyScript.cs │ │ ├── DictionaryAddScript.cs │ │ ├── DoScript.cs │ │ ├── ErrorScript.cs │ │ ├── FailedScript.cs │ │ ├── FinishScript.cs │ │ ├── FirstTimeScript.cs │ │ ├── ForEachScript.cs │ │ ├── ForScript.cs │ │ ├── FunctionCallParameters.cs │ │ ├── FunctionCallScript.cs │ │ ├── GetInputScript.cs │ │ ├── IScript.cs │ │ ├── IfScript.cs │ │ ├── InsertScript.cs │ │ ├── InvokeScript.cs │ │ ├── JSScript.cs │ │ ├── LazyLoadScript.cs │ │ ├── ListAddScript.cs │ │ ├── MsgScript.cs │ │ ├── MultiScript.cs │ │ ├── OnReadyScript.cs │ │ ├── PictureScript.cs │ │ ├── PlaySoundScript.cs │ │ ├── RequestSaveScript.cs │ │ ├── RequestScript.cs │ │ ├── RequestSpeakScript.cs │ │ ├── ReturnScript.cs │ │ ├── RunDelegateScript.cs │ │ ├── ScriptConstructorBase.cs │ │ ├── ScriptContext.cs │ │ ├── SetFieldScript.cs │ │ ├── SetScript.cs │ │ ├── ShowMenuScript.cs │ │ ├── SwitchScript.cs │ │ ├── UndoScript.cs │ │ ├── WaitScript.cs │ │ └── WhileScript.cs │ ├── Templates.cs │ ├── TimerRunner.cs │ ├── Types │ │ ├── EditorCommandPattern.cs │ │ ├── LazyObjectDictionary.cs │ │ ├── LazyObjectList.cs │ │ ├── LazyObjectReference.cs │ │ ├── LazyScript.cs │ │ └── LazyScriptDictionary.cs │ ├── UndoLogger.cs │ ├── Utility.cs │ ├── Walkthrough.cs │ ├── WorldModel.cs │ └── WorldModelFactory.cs ├── Legacy │ ├── ChangeLog.cs │ ├── Legacy.csproj │ ├── Libraries │ │ ├── Typelib.qlb │ │ ├── net.lib │ │ ├── q3ext.qlb │ │ ├── quest.dat │ │ ├── standard.lib │ │ └── stdverbs.lib │ ├── Resources.cs │ ├── RoomExit.cs │ ├── RoomExits.cs │ ├── TextFormatter.cs │ ├── V4Game.Debug.cs │ ├── V4Game.Part2.cs │ ├── V4Game.Types.cs │ └── V4Game.cs ├── PlayerCore │ ├── BlazorJSInterop.cs │ ├── GameLauncher.cs │ ├── GameQuery.cs │ ├── IResourceUrlProvider.cs │ ├── ITextAdventuresConfig.cs │ ├── ListHandler.cs │ ├── Player.cs │ ├── PlayerCore.csproj │ ├── PlayerHelper.cs │ ├── Resources │ │ ├── grid.js │ │ ├── lib │ │ │ ├── Jplayer.swf │ │ │ ├── images │ │ │ │ ├── ui-bg_flat_0_aaaaaa_40x100.png │ │ │ │ ├── ui-bg_flat_55_fbec88_40x100.png │ │ │ │ ├── ui-bg_glass_75_d0e5f5_1x400.png │ │ │ │ ├── ui-bg_glass_85_dfeffc_1x400.png │ │ │ │ ├── ui-bg_glass_95_fef1ec_1x400.png │ │ │ │ ├── ui-bg_gloss-wave_55_5c9ccc_500x100.png │ │ │ │ ├── ui-bg_inset-hard_100_f5f8f9_1x100.png │ │ │ │ ├── ui-bg_inset-hard_100_fcfdfd_1x100.png │ │ │ │ ├── ui-icons_217bc0_256x240.png │ │ │ │ ├── ui-icons_2e83ff_256x240.png │ │ │ │ ├── ui-icons_469bdd_256x240.png │ │ │ │ ├── ui-icons_6da8d5_256x240.png │ │ │ │ ├── ui-icons_cd0a0a_256x240.png │ │ │ │ ├── ui-icons_d8e7f3_256x240.png │ │ │ │ └── ui-icons_f9bd01_256x240.png │ │ │ ├── jquery-2.1.1.min.js │ │ │ ├── jquery-ui.min.css │ │ │ ├── jquery-ui.min.js │ │ │ ├── jquery.jplayer.min.js │ │ │ ├── jquery.multi-open-accordion-1.5.3.js │ │ │ └── paper.js │ │ ├── playercore.css │ │ ├── playercore.htm │ │ └── playercore.js │ ├── TextAdventuresGameDataProvider.cs │ └── WalkthroughRunner.cs ├── Utility │ ├── Classes.cs │ ├── Files.cs │ ├── Language │ │ ├── Languages.cs │ │ ├── Templates.Designer.cs │ │ ├── Templates.de.Designer.cs │ │ ├── Templates.de.resx │ │ └── Templates.resx │ ├── Strings.cs │ └── Utility.csproj ├── WasmPlayer │ ├── App.razor │ ├── GameResources.cs │ ├── Layout │ │ ├── MainLayout.razor │ │ └── MainLayout.razor.css │ ├── Pages │ │ ├── Counter.razor │ │ └── Home.razor │ ├── Player.razor │ ├── Program.cs │ ├── Properties │ │ └── launchSettings.json │ ├── Runner.razor │ ├── WasmPlayer.csproj │ ├── _Imports.razor │ └── wwwroot │ │ ├── css │ │ ├── app.css │ │ └── bootstrap │ │ │ └── bootstrap.min.css │ │ ├── examples │ │ ├── blank.aslx │ │ ├── gamebook.aslx │ │ ├── published.quest │ │ ├── resources.quest │ │ ├── test.asl │ │ ├── test.aslx │ │ └── test.cas │ │ ├── favicon.png │ │ ├── icon-192.png │ │ ├── index.html │ │ └── sample-data │ │ └── weather.json └── WebPlayer │ ├── Components │ ├── App.razor │ ├── Debugger │ │ ├── Attributes.razor │ │ ├── Debugger.razor │ │ └── Walkthrough.razor │ ├── Game.razor │ ├── Layout │ │ ├── MainLayout.razor │ │ └── MainLayout.razor.css │ ├── List.razor │ ├── Pages │ │ ├── About.razor │ │ ├── Dev │ │ │ ├── Open.razor │ │ │ └── Play.razor │ │ ├── Editor.razor │ │ ├── Error.razor │ │ ├── Home.razor │ │ └── TextAdventures.razor │ ├── Routes.razor │ ├── Slots.razor │ └── _Imports.razor │ ├── Config.cs │ ├── Dockerfile │ ├── LocalResourceUrlProvider.cs │ ├── LocalResources.cs │ ├── Models │ └── SaveSlot.cs │ ├── Program.cs │ ├── Properties │ └── launchSettings.json │ ├── RemoteResourceUrlProvider.cs │ ├── RequiresConfigAttribute.cs │ ├── UiResources.cs │ ├── WebPlayer.csproj │ ├── appsettings.Development.json │ ├── appsettings.json │ └── wwwroot │ ├── TranscriptViewer │ └── index.html │ ├── app.css │ ├── bootstrap │ └── bootstrap.min.css │ ├── favicon.svg │ ├── player.js │ └── playerweb.js └── tests ├── EditorCoreTests ├── EditableListTests.cs ├── EditableScriptTests.cs ├── EditorControllerTestBase.cs ├── EditorControllerTests.cs ├── EditorCoreTests.csproj ├── EditorTreeData.cs ├── FilesTests.cs ├── TemplateTests.cs └── test.aslx ├── EngineTests ├── CloneTests.cs ├── ComplexTypesTests.cs ├── ElementsTests.cs ├── EngineTests.csproj ├── ExpressionTests.cs ├── FieldExtensionTests.cs ├── FieldsTests.cs ├── FilesTests.cs ├── Helpers.cs ├── MultiScriptTests.cs ├── QuestListTest.cs ├── SaveTests.cs ├── SwitchScriptConstructorTest.cs ├── TemplateTests.cs ├── Walkthrough.cs ├── savetest.aslx └── walkthrough.aslx ├── LegacyTests ├── LegacyTests.csproj ├── TestPlayer.cs ├── V4GameTests.cs └── test1.asl ├── PlayerCoreTests ├── GameQueryTests.cs ├── MSTestSettings.cs ├── PlayerCoreTests.csproj ├── resources.quest ├── test1.asl ├── test1.quest ├── test2.asl └── test2.quest └── UtilityTests ├── MSTestSettings.cs ├── StringsTests.cs └── UtilityTests.csproj /VERSION: -------------------------------------------------------------------------------- 1 | 6.0.0-beta.7 -------------------------------------------------------------------------------- /compose.yaml: -------------------------------------------------------------------------------- 1 | services: 2 | webplayer: 3 | image: ghcr.io/textadventures/quest-viva-webplayer:latest 4 | build: 5 | context: . 6 | dockerfile: src/WebPlayer/Dockerfile 7 | ports: 8 | - "8080:8080" 9 | -------------------------------------------------------------------------------- /docs/Gemfile: -------------------------------------------------------------------------------- 1 | source 'https://rubygems.org' 2 | gem 'github-pages', group: :jekyll_plugins -------------------------------------------------------------------------------- /docs/_config.yml: -------------------------------------------------------------------------------- 1 | markdown: kramdown 2 | baseurl: /quest -------------------------------------------------------------------------------- /docs/attributes/alt.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: alt 4 | --- 5 | 6 | The "alt" attribute is a [stringlist](../types/stringlist.html) of alternative names that the player can use to refer to this object. 7 | -------------------------------------------------------------------------------- /docs/attributes/autoopen.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: autoopen 4 | --- 5 | 6 | "autoopen" is a [boolean](../types/boolean.html) attribute, specifying whether to automatically open an object when it is unlocked. 7 | -------------------------------------------------------------------------------- /docs/attributes/backgroundimage.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: backgroundimage 4 | --- 5 | 6 | "backgroundimage" is a [string](../types/string.html) attribute. It specifies the image filename to use as a background. 7 | -------------------------------------------------------------------------------- /docs/attributes/backgroundopacity.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: backgroundopacity 4 | --- 5 | 6 | "backgroundopacity" is a [double](../types/double.html) attribute. It specifies the opacity of the background, from 0.0 to 1.0. 7 | -------------------------------------------------------------------------------- /docs/attributes/dark.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: dark 4 | --- 5 | 6 | "dark" is a [boolean](../types/boolean.html) attribute. If set to true, the room is dark. 7 | -------------------------------------------------------------------------------- /docs/attributes/defaultfontsize.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: defaultfontsize 4 | --- 5 | 6 | "defaultfontsize" is an [int](../types/int.html) attribute. It specifies the default font size for the game. 7 | -------------------------------------------------------------------------------- /docs/attributes/editor_object.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: editor_object 4 | --- 5 | 6 | Used by the Editor so it can distinguish between objects that are intended to be rooms, and objects that are intended to be objects inside rooms. 7 | 8 | -------------------------------------------------------------------------------- /docs/attributes/editor_room.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: editor_room 4 | --- 5 | 6 | Used by the Editor so it can distinguish between objects that are intended to be rooms, and objects that are intended to be objects inside rooms. 7 | -------------------------------------------------------------------------------- /docs/attributes/enablehyperlinks.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: enablehyperlinks 4 | --- 5 | 6 | "enablehyperlinks" is a [boolean](../types/boolean.html) attribute specifying whether hyperlinks are enabled in the game. 7 | -------------------------------------------------------------------------------- /docs/attributes/givesingle.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: givesingle 4 | --- 5 | 6 | "givesingle" is a [script](../types/script.html) attribute. It is run when the player types "give (object)" on its own. 7 | -------------------------------------------------------------------------------- /docs/attributes/grid_border.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: grid_border 4 | --- 5 | 6 | "grid\_border" is a [string](../types/string.html) attribute. It specifies the HTML colour name to use for the border colour for this room on the map. 7 | -------------------------------------------------------------------------------- /docs/attributes/grid_borderwidth.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: grid_borderwidth 4 | --- 5 | 6 | "grid\_borderwidth" is an [int](../types/int.html) attribute. It specifies the width of this room's border on the map, in pixels. 7 | -------------------------------------------------------------------------------- /docs/attributes/grid_fill.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: grid_fill 4 | --- 5 | 6 | "grid\_fill" is a [string](../types/string.html) attribute. It specifies the HTML colour name to use for the fill colour for this room on the map. 7 | -------------------------------------------------------------------------------- /docs/attributes/grid_label.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: grid_label 4 | --- 5 | 6 | "grid\_label" is a [string](../types/string.html) attribute. It specifies the text to display in the centre of this room on the map. 7 | -------------------------------------------------------------------------------- /docs/attributes/grid_length.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: grid_length 4 | --- 5 | 6 | "grid\_length" is an [int](../types/int.html) attribute. It specifies the length (in grid units) of this room on the map. 7 | -------------------------------------------------------------------------------- /docs/attributes/grid_parent_offset_x.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: grid_parent_offset_x 4 | --- 5 | 6 | "grid\_parent\_offset\_x" is an [int](../types/int.html) attribute. It specifies the offset of this room from its parent on the X axis. 7 | -------------------------------------------------------------------------------- /docs/attributes/grid_parent_offset_y.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: grid_parent_offset_y 4 | --- 5 | 6 | "grid\_parent\_offset\_y" is an [int](../types/int.html) attribute. It specifies the offset of this room from its parent on the Y axis. 7 | -------------------------------------------------------------------------------- /docs/attributes/grid_width.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: grid_width 4 | --- 5 | 6 | "grid\_width" is an [int](../types/int.html) attribute. It specifies the width (in grid units) of this room on the map. 7 | -------------------------------------------------------------------------------- /docs/attributes/gridmap.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: gridmap 4 | --- 5 | 6 | "gridmap" is a [boolean](../types/boolean.html) attribute. If set to "true", the automatically generated grid-based map is displayed. 7 | -------------------------------------------------------------------------------- /docs/attributes/isopen.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: isopen 4 | --- 5 | 6 | "isopen" is a [boolean](../types/boolean.html) attribute - a value of "true" means the object is open, and a value of "false" means the object is closed. 7 | -------------------------------------------------------------------------------- /docs/attributes/key.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: key 4 | --- 5 | 6 | "key" is an [object](../types/object.html) attribute, used for locked containers to specify which object is the "key" object that unlocks this object. 7 | -------------------------------------------------------------------------------- /docs/attributes/locked.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: locked 4 | --- 5 | 6 | "locked" is a [boolean](../types/boolean.html) attribute, used on a container to specify that it is locked. 7 | -------------------------------------------------------------------------------- /docs/attributes/mapscale.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: mapscale 4 | --- 5 | 6 | "mapscale" is an [int](../types/int.html) attribute. It specifies the length in pixels of one grid unit. 7 | -------------------------------------------------------------------------------- /docs/attributes/mapsize.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: mapsize 4 | --- 5 | 6 | "mapsize" is an [int](../types/int.html) attribute. It specifies the height in pixels of the map display area. 7 | -------------------------------------------------------------------------------- /docs/attributes/menufont.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: menufont 4 | --- 5 | 6 | "menufont" is a [string](../types/string.html) attribute which should be set to a valid font name. It specifies the font for menus. 7 | -------------------------------------------------------------------------------- /docs/attributes/menufontsize.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: menufontsize 4 | --- 5 | 6 | "menufontsize" is an [int](../types/int.html) attribute. It specifies the font size for menus. 7 | -------------------------------------------------------------------------------- /docs/attributes/onclose.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: onclose 4 | --- 5 | 6 | "onclose" specifies the [script](../types/script.html) to run after the object is closed. 7 | -------------------------------------------------------------------------------- /docs/attributes/ondrop.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: ondrop 4 | --- 5 | 6 | "ondrop" specifies the [script](../types/script.html) to run after the object is dropped. 7 | -------------------------------------------------------------------------------- /docs/attributes/onexit.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: onexit 4 | --- 5 | 6 | "onexit" is a [script](../types/script.html) attribute. It is run every time that a player leaves an object (room). 7 | 8 | See also [enter](enter.html). 9 | -------------------------------------------------------------------------------- /docs/attributes/onlock.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: onlock 4 | --- 5 | 6 | "onlock" specifies the [script](../types/script.html) to run after the object is locked. 7 | -------------------------------------------------------------------------------- /docs/attributes/onopen.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: onopen 4 | --- 5 | 6 | "onopen" specifies the [script](../types/script.html) to run after the object is opened. 7 | -------------------------------------------------------------------------------- /docs/attributes/onswitchoff.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: onswitchoff 4 | --- 5 | 6 | "onswitchoff" specifies the [script](../types/script.html) to run after the object is switched off. 7 | -------------------------------------------------------------------------------- /docs/attributes/onswitchon.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: onswitchon 4 | --- 5 | 6 | "onswitchon" specifies the [script](../types/script.html) to run after the object is switched on. 7 | -------------------------------------------------------------------------------- /docs/attributes/ontake.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: ontake 4 | --- 5 | 6 | "ontake" specifies the [script](../types/script.html) to run after the object is taken. 7 | -------------------------------------------------------------------------------- /docs/attributes/onunlock.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: onunlock 4 | --- 5 | 6 | "onunlock" specifies the [script](../types/script.html) to run after the object is unlocked. 7 | -------------------------------------------------------------------------------- /docs/attributes/open.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: open 4 | --- 5 | 6 | "open" is a [boolean](../types/boolean.html) attribute specifying whether the object can be opened. 7 | 8 | See also [openscript](openscript.html), [close](close.html). 9 | -------------------------------------------------------------------------------- /docs/attributes/plural.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: plural 4 | --- 5 | 6 | The "plural" type is defined in CoreTypes.aslx. It sets the [gender](gender.html) and [article](article.html) as appropriate for plural inanimate objects. 7 | -------------------------------------------------------------------------------- /docs/attributes/pov_alias.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: pov_alias 4 | --- 5 | 6 | "pov\_alias" is a [string](../types/string.html) attribute. When an object becomes the player object, the [alias](alias.html) will be set to this value. 7 | -------------------------------------------------------------------------------- /docs/attributes/pov_alt.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: pov_alt 4 | --- 5 | 6 | "pov\_alt" is a [stringlist](../types/stringlist.html) attribute. When an object becomes the player object, the [alt](alt.html) attribute will be set to this value. 7 | -------------------------------------------------------------------------------- /docs/attributes/showhealth.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: showhealth 4 | --- 5 | 6 | "showhealth" is a [boolean](../types/boolean.html) attribute. If set to true, a health status variable will be created for each player (POV) object. 7 | -------------------------------------------------------------------------------- /docs/attributes/showscore.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: showscore 4 | --- 5 | 6 | "showscore" is a [boolean](../types/boolean.html) attribute. If set to true, a score status variable will be created on the game object. 7 | -------------------------------------------------------------------------------- /docs/attributes/start.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: start 4 | --- 5 | 6 | "start" is a [script](../types/script.html) attribute specifying script to run when the game begins. 7 | -------------------------------------------------------------------------------- /docs/attributes/surface.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: surface 4 | --- 5 | 6 | The "surface" type is defined in CoreTypes.aslx. It implements a surface by setting up the object as a transparent, open container which cannot be closed. 7 | -------------------------------------------------------------------------------- /docs/attributes/switchedon.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: switchedon 4 | --- 5 | 6 | "switchedon" is a [boolean](../types/boolean.html) attribute specifying whether the object is switched on. 7 | -------------------------------------------------------------------------------- /docs/attributes/underlinehyperlinks.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: underlinehyperlinks 4 | --- 5 | 6 | "underlinehyperlinks" is a [boolean](../types/boolean.html) attribute. If set to true, hyperlinks will be underlined. 7 | -------------------------------------------------------------------------------- /docs/attributes/use.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: use 4 | --- 5 | 6 | "use" is a [script](../types/script.html) attribute, specifying script to run when the player types "use (object)" 7 | -------------------------------------------------------------------------------- /docs/audio/readme: -------------------------------------------------------------------------------- 1 | Audio files for docs 2 | -------------------------------------------------------------------------------- /docs/audio/snd effect.mp3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/docs/audio/snd effect.mp3 -------------------------------------------------------------------------------- /docs/audio/snd effect.ogg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/docs/audio/snd effect.ogg -------------------------------------------------------------------------------- /docs/clean.sh: -------------------------------------------------------------------------------- 1 | git clean -f -d -------------------------------------------------------------------------------- /docs/docs.css: -------------------------------------------------------------------------------- 1 | .footer { 2 | margin-top: 40px; 3 | } 4 | 5 | .footer img { 6 | width: 330px; 7 | } 8 | 9 | img { 10 | max-width: 100%; 11 | } -------------------------------------------------------------------------------- /docs/downloads.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: Downloads 4 | --- 5 | 6 | Quest downloads can now be found on the [download page](https://textadventures.co.uk/quest/desktop). 7 | -------------------------------------------------------------------------------- /docs/elements/include.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: include element 4 | --- 5 | 6 | 7 | 8 | Loads the specified library. 9 | -------------------------------------------------------------------------------- /docs/elements/javascript.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: javascript element 4 | --- 5 | 6 | 7 | 8 | Adds the specified Javascript file to the player interface. 9 | -------------------------------------------------------------------------------- /docs/examples/readme: -------------------------------------------------------------------------------- 1 | Folder for example games 2 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/canseethrough.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: CanSeeThrough 4 | --- 5 | 6 | CanSeeThrough (object) 7 | 8 | Returns a [boolean](../../types/boolean.html) - **true** if the player can see through the object. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/changepov.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: ChangePOV 4 | --- 5 | 6 | ChangePOV (object) 7 | 8 | Switches the player object. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/clearscreen.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: ClearScreen 4 | --- 5 | 6 | ClearScreen 7 | 8 | Clears the screen. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/closeobject.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: CloseObject 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | CloseObject(object, ismultiple) 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/decreasehealth.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: DecreaseHealth 4 | --- 5 | 6 | DecreaseHealth (integer amount) 7 | 8 | Decreases the current player's health attribute by the specified amount. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/decreasemoney.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: DecreaseMoney 4 | --- 5 | 6 | DecreaseMoney (integer amount) 7 | 8 | Decreases the player's money attribute by the specified amount. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/decreasescore.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: DecreaseScore 4 | --- 5 | 6 | DecreaseScore (integer amount) 7 | 8 | Decreases the game's score attribute by the specified amount. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/disabletimer.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: DisableTimer 4 | --- 5 | 6 | DisableTimer (timer) 7 | 8 | Disables the specified timer. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/disableturnscript.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: DisableTurnScript 4 | --- 5 | 6 | DisableTurnScript (turn script) 7 | 8 | Disables the specified turn script. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/displaymailtolink.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: DisplayMailtoLink 4 | --- 5 | 6 | DisplayMailtoLink(string displaylink, string email) 7 | 8 | Displays a maillink, which will open an external mailclient. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/dodrop.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: DoDrop 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | DoDrop(object, ismultiple) 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/dotake.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: DoTake 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | DoTake(object, ismultiple) 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/enableturnscript.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: EnableTurnScript 4 | --- 5 | 6 | EnableTurnScript (turn script) 7 | 8 | Enables the specified turn script. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/grid_clearcustomlayer.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: Grid_ClearCustomLayer 4 | --- 5 | 6 | Grid_ClearCustomLayer () 7 | 8 | Clears the custom grid drawing layer. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/grid_drawroom.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: Grid DrawRoom 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | Grid DrawRoom(room, redraw) 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/grid_redraw.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: Grid_Redraw 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | Grid\_Redraw 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/grid_setcentre.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: Grid_SetCentre 4 | --- 5 | 6 | Grid_SetCentre (int x, int y) 7 | 8 | Centres the grid on the specified co-ordinates. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/grid_setscale.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: Grid SetScale 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | Grid\_SetScale(scale) 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/grid_showcustomlayer.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: Grid ShowCustomLayer 4 | --- 5 | 6 | Grid ShowCustomLayer (boolean visible) 7 | 8 | Turn the custom grid drawing layer on or off. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/handlecommand.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: HandleCommand 4 | --- 5 | 6 | HandleCommand (command) 7 | 8 | Parses the specified command. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/increasehealth.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: IncreaseHealth 4 | --- 5 | 6 | IncreaseHealth (integer amount) 7 | 8 | Increases the current player's health attribute by the specified amount. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/increasemoney.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: IncreaseMoney 4 | --- 5 | 6 | IncreaseMoney (integer amount) 7 | 8 | Increases the player's money attribute by the specified amount. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/increasescore.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: IncreaseScore 4 | --- 5 | 6 | IncreaseScore (integer amount) 7 | 8 | Increases the game's score attribute by the specified amount. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/initpov.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: InitPOV 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | InitPOV(oldPOV, newPOV) 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/initverbslist.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: InitVerbsList 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | InitVerbsList 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/lockexit.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: LockExit 4 | --- 5 | 6 | LockExit (exit) 7 | 8 | Locks the specified exit, simply by setting the [locked](../../attributes/locked.html) property to true. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/openobject.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: OpenObject 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | OpenObject(object) 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/printcentered.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: PrintCentered 4 | --- 5 | 6 | PrintCentered(string text) 7 | 8 | Prints the specified text centered. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/removeobject.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: RemoveObject 4 | --- 5 | 6 | RemoveObject(objectobject1) 7 | 8 | Removes an object from its parent. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/resolvename.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: ResolveName 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | ResolveName(value, objtype) 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/runturnscripts.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: RunTurnScripts 4 | --- 5 | 6 | Internal function to Core.aslx - games should not normally need to call internal functions. 7 | 8 | RunTurnScripts() 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/setbackgroundimage.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: SetBackgroundImage 4 | --- 5 | 6 | SetBackgroundImage (filename) 7 | 8 | Sets the background image to the specified file. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/setfontname.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: SetFontName 4 | --- 5 | 6 | SetFontName(string fontname) 7 | 8 | Sets the font. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/setfontsize.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: SetFontSize 4 | --- 5 | 6 | SetFontSize(int fontsize) 7 | 8 | Sets the font size. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/settimerinterval.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: SetTimerInterval 4 | --- 5 | 6 | SetTimerInterval (timer, interval) 7 | 8 | Sets the specified timer interval. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/setwebfontname.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: SetWebFontName 4 | --- 5 | 6 | SetWebFontName(string fontname) 7 | 8 | Sets the web font. Here you can see all available fonts: 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/showvimeo.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: ShowVimeo 4 | --- 5 | 6 | ShowVimeo(string id) 7 | 8 | Plays a video from Vimeo. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/unlockexit.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: UnlockExit 4 | --- 5 | 6 | UnlockExit (exit) 7 | 8 | Unlocks the specified exit, simply by setting the [locked](../../attributes/locked.html) property to false. 9 | -------------------------------------------------------------------------------- /docs/functions/corelibrary/updatestatusattributes.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: UpdateStatusAttributes 4 | --- 5 | 6 | UpdateStatusAttributes () 7 | 8 | Updates the status attributes box. 9 | -------------------------------------------------------------------------------- /docs/functions/gettimer.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: GetTimer 4 | --- 5 | 6 | GetTimer (string timer name) 7 | 8 | Returns the [timer](../elements/timer.html) of the specified name. Returns null if the timer doesn't exist. 9 | -------------------------------------------------------------------------------- /docs/functions/outputtextraw.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: OutputTextRaw 4 | --- 5 | 6 | OutputTextRaw (string text) 7 | 8 | Prints the specified text, without passing the text through the text processor. -------------------------------------------------------------------------------- /docs/functions/string/capfirst.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: CapFirst 4 | --- 5 | 6 | CapFirst (input) 7 | 8 | Returns a [string](../../types/string.html) with the first character of the input capitalised. 9 | -------------------------------------------------------------------------------- /docs/functions/string/lcase.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: LCase 4 | --- 5 | 6 | LCase (string input) 7 | 8 | Returns a [string](../../types/string.html) - the lower-case version of the input. 9 | -------------------------------------------------------------------------------- /docs/functions/string/lengthof.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: LengthOf 4 | --- 5 | 6 | LengthOf (string input) 7 | 8 | Returns an [int](../../types/int.html) containing the number of characters in the string. 9 | -------------------------------------------------------------------------------- /docs/functions/string/ltrim.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: LTrim 4 | --- 5 | 6 | LTrim (input) 7 | 8 | The LTrim function removes spaces on the left side of a [string](../../types/string.html). 9 | -------------------------------------------------------------------------------- /docs/functions/string/rtrim.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: RTrim 4 | --- 5 | 6 | RTrim (input) 7 | 8 | The RTrim function removes spaces on the right side of a [string](../../types/string.html). 9 | -------------------------------------------------------------------------------- /docs/functions/string/trim.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: Trim 4 | --- 5 | 6 | Trim (input) 7 | 8 | The Trim function removes spaces on both sides of a [string](../../types/string.html). 9 | -------------------------------------------------------------------------------- /docs/functions/string/ucase.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | 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Setting this to zero turns the map off, setting it to any other values turns it on. -------------------------------------------------------------------------------- /docs/scripts/destroy.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: destroy 4 | --- 5 | 6 | destroy (string name) 7 | 8 | Destroys the specified object. Note that this takes the object's name, not the object itself, as a parameter. 9 | -------------------------------------------------------------------------------- /docs/scripts/else.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: else 4 | --- 5 | 6 | See [if](if.html) 7 | -------------------------------------------------------------------------------- /docs/scripts/else_if.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: else if 4 | --- 5 | 6 | See [if](if.html) 7 | -------------------------------------------------------------------------------- /docs/scripts/error.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: error 4 | --- 5 | 6 | error (string message) 7 | 8 | Stops running the current script and raises the specified error message. 9 | -------------------------------------------------------------------------------- /docs/scripts/finish.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: finish 4 | --- 5 | 6 | finish 7 | 8 | Finish the game. 9 | -------------------------------------------------------------------------------- /docs/scripts/insert.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: insert 4 | --- 5 | 6 | insert (string filename) 7 | 8 | Outputs the contents of the specified HTML file. 9 | 10 | **Not supported in Quest 5.4 or later.** 11 | -------------------------------------------------------------------------------- /docs/scripts/list_add.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: list add 4 | --- 5 | 6 | list add (list, any type item) 7 | 8 | Adds an item to a list. 9 | 10 | See [Using Lists](../using_lists.html) 11 | -------------------------------------------------------------------------------- /docs/scripts/list_remove.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: list remove 4 | --- 5 | 6 | list remove (list, any type item) 7 | 8 | Removes an item from a list. 9 | 10 | See [Using Lists](../using_lists.html) 11 | -------------------------------------------------------------------------------- /docs/scripts/msg.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: msg 4 | --- 5 | 6 | msg (string message) 7 | 8 | Prints the specified text. 9 | -------------------------------------------------------------------------------- /docs/scripts/otherwise.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: otherwise 4 | --- 5 | 6 | See [Firsttime](firsttime.html) 7 | -------------------------------------------------------------------------------- /docs/scripts/picture.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: picture 4 | --- 5 | 6 | picture (string filename) 7 | 8 | Outputs the specified picture file. 9 | -------------------------------------------------------------------------------- /docs/scripts/stop_sound.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: stop sound 4 | --- 5 | 6 | stop sound 7 | 8 | Stops playing sounds. 9 | -------------------------------------------------------------------------------- /docs/scripts/undo.md: -------------------------------------------------------------------------------- 1 | --- 2 | layout: index 3 | title: undo 4 | --- 5 | 6 | undo 7 | 8 | Moves the game state backwards one transaction. 9 | 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/legacy/WebEditor/WebEditor/KeepAlive.ashx: -------------------------------------------------------------------------------- 1 | <%@ WebHandler Language="C#" CodeBehind="KeepAlive.ashx.cs" Class="WebEditor.KeepAlive" %> 2 | -------------------------------------------------------------------------------- /legacy/WebEditor/WebEditor/Scripts/themes/default/d.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/legacy/WebEditor/WebEditor/Scripts/themes/default/d.gif -------------------------------------------------------------------------------- /legacy/WebEditor/WebEditor/Scripts/themes/default/d.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/legacy/WebEditor/WebEditor/Scripts/themes/default/d.png 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} -------------------------------------------------------------------------------- /legacy/WebEditor/WebEditor/robots.txt: -------------------------------------------------------------------------------- 1 | User-agent: * 2 | Disallow: / -------------------------------------------------------------------------------- /legacy/WebPlayer/.gitignore: -------------------------------------------------------------------------------- 1 | playercore.* -------------------------------------------------------------------------------- /legacy/WebPlayer/Global.asax: -------------------------------------------------------------------------------- 1 | <%@ Application Codebehind="Global.asax.cs" Inherits="WebPlayer.Global" Language="C#" %> 2 | -------------------------------------------------------------------------------- /legacy/WebPlayer/KeepAlive.ashx: -------------------------------------------------------------------------------- 1 | <%@ WebHandler Language="C#" CodeBehind="KeepAlive.ashx.cs" Class="WebPlayer.KeepAlive" %> 2 | -------------------------------------------------------------------------------- /legacy/WebPlayer/Mobile/Default.aspx: -------------------------------------------------------------------------------- 1 | <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="WebPlayer.Mobile.Default" %> -------------------------------------------------------------------------------- /legacy/WebPlayer/Mobile/KeepAlive.ashx: -------------------------------------------------------------------------------- 1 | <%@ WebHandler Language="C#" CodeBehind="KeepAlive.ashx.cs" Class="WebPlayer.KeepAlive" %> 2 | -------------------------------------------------------------------------------- /legacy/WebPlayer/Resource.ashx: -------------------------------------------------------------------------------- 1 | <%@ WebHandler Language="C#" CodeBehind="Resource.ashx.cs" Class="WebPlayer.Resource" %> 2 | 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-------------------------------------------------------------------------------- 1 | { 2 | "extends": "astro/tsconfigs/strict", 3 | "include": [".astro/types.d.ts", "**/*"], 4 | "exclude": ["dist"] 5 | } 6 | -------------------------------------------------------------------------------- /src/Common/Config.cs: -------------------------------------------------------------------------------- 1 | namespace QuestViva.Common; 2 | 3 | public interface IConfig 4 | { 5 | public bool UseNCalc { get; } 6 | } -------------------------------------------------------------------------------- /src/EditorCore/IEditableCommandPattern.cs: -------------------------------------------------------------------------------- 1 | namespace QuestViva.EditorCore 2 | { 3 | public interface IEditableCommandPattern : IDataWrapper 4 | { 5 | string Pattern { get; set; } 6 | } 7 | } 8 | -------------------------------------------------------------------------------- /src/EditorCore/IEditableObjectReference.cs: -------------------------------------------------------------------------------- 1 | namespace QuestViva.EditorCore 2 | { 3 | public interface IEditableObjectReference : IDataWrapper 4 | { 5 | string Reference { get; set; } 6 | } 7 | } 8 | -------------------------------------------------------------------------------- /src/Engine/Core/Languages/EditorEspanol.aslx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/src/Engine/Core/Languages/EditorEspanol.aslx -------------------------------------------------------------------------------- /src/Engine/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Runtime.CompilerServices; 2 | 3 | [assembly: InternalsVisibleTo("EngineTests")] -------------------------------------------------------------------------------- /src/Legacy/Libraries/net.lib: 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-------------------------------------------------------------------------------- 1 | namespace QuestViva.PlayerCore; 2 | 3 | public interface ITextAdventuresConfig 4 | { 5 | public string GameResourceRoot { get; } 6 | public string TextAdventuresApiRoot { get; } 7 | } -------------------------------------------------------------------------------- /src/PlayerCore/Resources/lib/Jplayer.swf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/src/PlayerCore/Resources/lib/Jplayer.swf -------------------------------------------------------------------------------- /src/PlayerCore/Resources/lib/images/ui-bg_flat_0_aaaaaa_40x100.png: -------------------------------------------------------------------------------- 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Hello, world!

6 | 7 | Welcome to your new app. -------------------------------------------------------------------------------- /src/WasmPlayer/wwwroot/examples/published.quest: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/src/WasmPlayer/wwwroot/examples/published.quest -------------------------------------------------------------------------------- /src/WasmPlayer/wwwroot/examples/resources.quest: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/src/WasmPlayer/wwwroot/examples/resources.quest -------------------------------------------------------------------------------- /src/WasmPlayer/wwwroot/examples/test.cas: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/src/WasmPlayer/wwwroot/examples/test.cas -------------------------------------------------------------------------------- /src/WasmPlayer/wwwroot/favicon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/src/WasmPlayer/wwwroot/favicon.png -------------------------------------------------------------------------------- /src/WasmPlayer/wwwroot/icon-192.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/src/WasmPlayer/wwwroot/icon-192.png -------------------------------------------------------------------------------- /src/WebPlayer/Components/Pages/About.razor: -------------------------------------------------------------------------------- 1 | @page "/about" 2 | 3 |

Quest Viva @Common.VersionInfo.Version

-------------------------------------------------------------------------------- /src/WebPlayer/Models/SaveSlot.cs: -------------------------------------------------------------------------------- 1 | namespace QuestViva.WebPlayer.Models; 2 | 3 | public class SaveSlot 4 | { 5 | public string? Name { get; set; } 6 | public int SlotIndex { get; set; } 7 | public DateTime Timestamp { get; set; } 8 | } -------------------------------------------------------------------------------- /src/WebPlayer/appsettings.json: -------------------------------------------------------------------------------- 1 | { 2 | "Logging": { 3 | "LogLevel": { 4 | "Default": "Information", 5 | "Microsoft.AspNetCore": "Warning" 6 | } 7 | }, 8 | "AllowedHosts": "*" 9 | } 10 | -------------------------------------------------------------------------------- /tests/PlayerCoreTests/MSTestSettings.cs: -------------------------------------------------------------------------------- 1 | [assembly: Parallelize(Scope = ExecutionScope.MethodLevel)] -------------------------------------------------------------------------------- /tests/PlayerCoreTests/resources.quest: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/tests/PlayerCoreTests/resources.quest -------------------------------------------------------------------------------- /tests/PlayerCoreTests/test1.asl: -------------------------------------------------------------------------------- 1 | !include 2 | 3 | define game 4 | asl-version <410> 5 | start 6 | end define 7 | 8 | define room 9 | end define -------------------------------------------------------------------------------- /tests/PlayerCoreTests/test1.quest: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/textadventures/quest/69fbaed3e64084a8aa8f559671632ce3e627730a/tests/PlayerCoreTests/test1.quest -------------------------------------------------------------------------------- /tests/PlayerCoreTests/test2.asl: -------------------------------------------------------------------------------- 1 | Invalid file -------------------------------------------------------------------------------- /tests/PlayerCoreTests/test2.quest: -------------------------------------------------------------------------------- 1 | Invalid file -------------------------------------------------------------------------------- /tests/UtilityTests/MSTestSettings.cs: -------------------------------------------------------------------------------- 1 | [assembly: Parallelize(Scope = ExecutionScope.MethodLevel)] --------------------------------------------------------------------------------