├── UWP
├── Assets
│ ├── StoreLogo.png
│ ├── SplashScreen.scale-200.png
│ ├── LockScreenLogo.scale-200.png
│ ├── Square44x44Logo.scale-200.png
│ ├── Wide310x150Logo.scale-200.png
│ ├── Square150x150Logo.scale-200.png
│ └── Square44x44Logo.targetsize-24_altform-unplated.png
├── App.xaml
├── MainPage.xaml
├── project.json
├── MainPage.xaml.cs
├── Properties
│ ├── AssemblyInfo.cs
│ └── Default.rd.xml
├── Package.appxmanifest
├── App.xaml.cs
└── AkavacheSample.UWP.csproj
├── iOS
├── Assets.xcassets
│ ├── Contents.json
│ └── AppIcons.appiconset
│ │ └── Contents.json
├── Entitlements.plist
├── Main.cs
├── AppDelegate.cs
├── AkavacheSqliteLinkerOverride.cs
├── packages.config
├── LaunchScreen.storyboard
├── Info.plist
└── AkavacheSample.iOS.csproj
├── Droid
├── Resources
│ ├── drawable
│ │ └── icon.png
│ ├── drawable-hdpi
│ │ └── icon.png
│ ├── drawable-xhdpi
│ │ └── icon.png
│ ├── drawable-xxhdpi
│ │ └── icon.png
│ ├── layout
│ │ ├── Toolbar.axml
│ │ └── Tabbar.axml
│ ├── values
│ │ └── styles.xml
│ └── AboutResources.txt
├── Properties
│ ├── AndroidManifest.xml
│ └── AssemblyInfo.cs
├── AkavacheSqliteLinkerOverride.cs
├── Assets
│ └── AboutAssets.txt
├── MainActivity.cs
├── packages.config
└── AkavacheSample.Droid.csproj
├── AkavacheSample
├── Usuario.cs
├── App.xaml
├── AkavacheSqliteLinkerOverride.cs
├── AkavacheSamplePage.xaml
├── App.xaml.cs
├── AkavacheSamplePage.xaml.cs
├── BytesSamplesPage.cs
├── Properties
│ └── AssemblyInfo.cs
├── LoginSamplePage.cs
├── SimplePage.cs
├── packages.config
├── ComplexSamplesPage.cs
└── AkavacheSample.csproj
├── .gitignore
└── AkavacheSample.sln
/UWP/Assets/StoreLogo.png:
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https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/UWP/Assets/StoreLogo.png
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/iOS/Assets.xcassets/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "info" : {
3 | "version" : 1,
4 | "author" : "xcode"
5 | }
6 | }
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/Droid/Resources/drawable/icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/Droid/Resources/drawable/icon.png
--------------------------------------------------------------------------------
/Droid/Resources/drawable-hdpi/icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/Droid/Resources/drawable-hdpi/icon.png
--------------------------------------------------------------------------------
/UWP/Assets/SplashScreen.scale-200.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/UWP/Assets/SplashScreen.scale-200.png
--------------------------------------------------------------------------------
/Droid/Resources/drawable-xhdpi/icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/Droid/Resources/drawable-xhdpi/icon.png
--------------------------------------------------------------------------------
/Droid/Resources/drawable-xxhdpi/icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/Droid/Resources/drawable-xxhdpi/icon.png
--------------------------------------------------------------------------------
/UWP/Assets/LockScreenLogo.scale-200.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/UWP/Assets/LockScreenLogo.scale-200.png
--------------------------------------------------------------------------------
/UWP/Assets/Square44x44Logo.scale-200.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/UWP/Assets/Square44x44Logo.scale-200.png
--------------------------------------------------------------------------------
/UWP/Assets/Wide310x150Logo.scale-200.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/UWP/Assets/Wide310x150Logo.scale-200.png
--------------------------------------------------------------------------------
/UWP/Assets/Square150x150Logo.scale-200.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/UWP/Assets/Square150x150Logo.scale-200.png
--------------------------------------------------------------------------------
/UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thatcsharpguy/Akavache-sample/master/UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png
--------------------------------------------------------------------------------
/AkavacheSample/Usuario.cs:
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1 | using System;
2 | namespace AkavacheSample
3 | {
4 | public class Usuario
5 | {
6 | public string Username { get; set; }
7 | public string FullName { get; set; }
8 | }
9 | }
10 |
11 |
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/iOS/Entitlements.plist:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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/UWP/App.xaml:
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1 |
7 |
8 |
9 |
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/AkavacheSample/App.xaml:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
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/Droid/Properties/AndroidManifest.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
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/Droid/Resources/layout/Toolbar.axml:
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1 |
2 |
3 |
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/Droid/Resources/layout/Tabbar.axml:
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1 |
2 |
3 |
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/UWP/MainPage.xaml:
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1 |
10 |
11 |
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/iOS/Main.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | using Foundation;
6 | using UIKit;
7 |
8 | namespace AkavacheSample.iOS
9 | {
10 | public class Application
11 | {
12 | // This is the main entry point of the application.
13 | static void Main(string[] args)
14 | {
15 | // if you want to use a different Application Delegate class from "AppDelegate"
16 | // you can specify it here.
17 | UIApplication.Main(args, null, "AppDelegate");
18 | }
19 | }
20 | }
21 |
22 |
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/UWP/project.json:
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1 | {
2 | "dependencies": {
3 | "akavache": {
4 | "version": "4.1.2",
5 | "supressParent": "none"
6 | },
7 | "Microsoft.NETCore.UniversalWindowsPlatform": "5.2.2",
8 | "Splat": "1.6.2",
9 | "SQLitePCL.raw_basic": "0.8.6",
10 | "Xamarin.Forms": "2.3.1.114"
11 | },
12 | "frameworks": {
13 | "uap10.0": {}
14 | },
15 | "runtimes": {
16 | "win10-arm": {},
17 | "win10-arm-aot": {},
18 | "win10-x86": {},
19 | "win10-x86-aot": {},
20 | "win10-x64": {},
21 | "win10-x64-aot": {}
22 | }
23 | }
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/iOS/AppDelegate.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | using Foundation;
6 | using UIKit;
7 |
8 | namespace AkavacheSample.iOS
9 | {
10 | [Register("AppDelegate")]
11 | public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
12 | {
13 | public override bool FinishedLaunching(UIApplication app, NSDictionary options)
14 | {
15 | global::Xamarin.Forms.Forms.Init();
16 |
17 | LoadApplication(new App());
18 |
19 | return base.FinishedLaunching(app, options);
20 | }
21 | }
22 | }
23 |
24 |
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/iOS/AkavacheSqliteLinkerOverride.cs:
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1 | using System;
2 | using Akavache.Sqlite3;
3 |
4 | // Note: This class file is *required* for iOS to work correctly, and is
5 | // also a good idea for Android if you enable "Link All Assemblies".
6 | namespace AkavacheSample.iOS
7 | {
8 | [Preserve]
9 | public static class LinkerPreserve
10 | {
11 | static LinkerPreserve()
12 | {
13 | throw new Exception(typeof(SQLitePersistentBlobCache).FullName);
14 | }
15 | }
16 |
17 |
18 | public class PreserveAttribute : Attribute
19 | {
20 | }
21 | }
22 |
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/Droid/AkavacheSqliteLinkerOverride.cs:
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1 | using System;
2 | using Akavache.Sqlite3;
3 |
4 | // Note: This class file is *required* for iOS to work correctly, and is
5 | // also a good idea for Android if you enable "Link All Assemblies".
6 | namespace AkavacheSample.Droid
7 | {
8 | [Preserve]
9 | public static class LinkerPreserve
10 | {
11 | static LinkerPreserve()
12 | {
13 | throw new Exception(typeof(SQLitePersistentBlobCache).FullName);
14 | }
15 | }
16 |
17 |
18 | public class PreserveAttribute : Attribute
19 | {
20 | }
21 | }
22 |
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/AkavacheSample/AkavacheSqliteLinkerOverride.cs:
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1 | using System;
2 | using Akavache.Sqlite3;
3 |
4 | // Note: This class file is *required* for iOS to work correctly, and is
5 | // also a good idea for Android if you enable "Link All Assemblies".
6 | namespace AkavacheSample
7 | {
8 | [Preserve]
9 | public static class LinkerPreserve
10 | {
11 | static LinkerPreserve()
12 | {
13 | throw new Exception(typeof(SQLitePersistentBlobCache).FullName);
14 | }
15 | }
16 |
17 |
18 | public class PreserveAttribute : Attribute
19 | {
20 | }
21 | }
22 |
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/AkavacheSample/AkavacheSamplePage.xaml:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
--------------------------------------------------------------------------------
/AkavacheSample/App.xaml.cs:
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1 | using Akavache;
2 | using Xamarin.Forms;
3 |
4 | namespace AkavacheSample
5 | {
6 | public partial class App : Application
7 | {
8 | public App()
9 | {
10 | BlobCache.ApplicationName = "AvakacheSample";
11 | InitializeComponent();
12 |
13 | MainPage = new NavigationPage(new AkavacheSamplePage());
14 | }
15 |
16 |
17 |
18 | protected override void OnStart()
19 | {
20 | // Handle when your app starts
21 | }
22 |
23 | protected override void OnSleep()
24 | {
25 | BlobCache.Shutdown().Wait();
26 | }
27 |
28 | protected override void OnResume()
29 | {
30 | // Handle when your app resumes
31 | }
32 | }
33 | }
34 |
35 |
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/Droid/Assets/AboutAssets.txt:
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1 | Any raw assets you want to be deployed with your application can be placed in
2 | this directory (and child directories) and given a Build Action of "AndroidAsset".
3 |
4 | These files will be deployed with your package and will be accessible using Android's
5 | AssetManager, like this:
6 |
7 | public class ReadAsset : Activity
8 | {
9 | protected override void OnCreate (Bundle bundle)
10 | {
11 | base.OnCreate (bundle);
12 |
13 | InputStream input = Assets.Open ("my_asset.txt");
14 | }
15 | }
16 |
17 | Additionally, some Android functions will automatically load asset files:
18 |
19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
20 |
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/Droid/MainActivity.cs:
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1 | using System;
2 |
3 | using Android.App;
4 | using Android.Content;
5 | using Android.Content.PM;
6 | using Android.Runtime;
7 | using Android.Views;
8 | using Android.Widget;
9 | using Android.OS;
10 |
11 | namespace AkavacheSample.Droid
12 | {
13 | [Activity(Label = "AkavacheSample.Droid", Icon = "@drawable/icon", Theme = "@style/MyTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)]
14 | public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity
15 | {
16 | protected override void OnCreate(Bundle bundle)
17 | {
18 | TabLayoutResource = Resource.Layout.Tabbar;
19 | ToolbarResource = Resource.Layout.Toolbar;
20 |
21 | base.OnCreate(bundle);
22 |
23 | global::Xamarin.Forms.Forms.Init(this, bundle);
24 |
25 | LoadApplication(new App());
26 | }
27 | }
28 | }
29 |
30 |
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/AkavacheSample/AkavacheSamplePage.xaml.cs:
--------------------------------------------------------------------------------
1 | using Xamarin.Forms;
2 |
3 | namespace AkavacheSample
4 | {
5 | public partial class AkavacheSamplePage : ContentPage
6 | {
7 | public AkavacheSamplePage()
8 | {
9 | Title = "Akavache samples";
10 | NavigationPage.SetBackButtonTitle(this, "");
11 | InitializeComponent();
12 |
13 | SimpleSamplesButton.Clicked += async (sender, args) =>
14 | {
15 | await Navigation.PushAsync(new SimplePage());
16 | };
17 |
18 | LoginSampleButton.Clicked += async (sender, args) =>
19 | {
20 | await Navigation.PushAsync(new LoginSamplePage());
21 | };
22 |
23 | BytesSamplesButton.Clicked += async (sender, args) =>
24 | {
25 | await Navigation.PushAsync(new BytesSamplesPage());
26 | };
27 |
28 | ComplexSamplesButton.Clicked += async (sender, args) =>
29 | {
30 | await Navigation.PushAsync(new ComplexSamplesPage());
31 | };
32 | }
33 | }
34 | }
35 |
36 |
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/iOS/packages.config:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
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/UWP/MainPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.Foundation;
7 | using Windows.Foundation.Collections;
8 | using Windows.UI.Xaml;
9 | using Windows.UI.Xaml.Controls;
10 | using Windows.UI.Xaml.Controls.Primitives;
11 | using Windows.UI.Xaml.Data;
12 | using Windows.UI.Xaml.Input;
13 | using Windows.UI.Xaml.Media;
14 | using Windows.UI.Xaml.Navigation;
15 |
16 | // La plantilla de elemento Página en blanco está documentada en http://go.microsoft.com/fwlink/?LinkId=402352&clcid=0x409
17 |
18 | namespace AkavacheSample.UWP
19 | {
20 | ///
21 | /// Página vacía que se puede usar de forma independiente o a la que se puede navegar dentro de un objeto Frame.
22 | ///
23 | public sealed partial class MainPage
24 | {
25 | public MainPage()
26 | {
27 | this.InitializeComponent();
28 |
29 | LoadApplication(new AkavacheSample.App());
30 | }
31 | }
32 | }
33 |
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/AkavacheSample/BytesSamplesPage.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.IO;
3 | using System.Reactive.Linq;
4 | using Akavache;
5 | using Splat;
6 | using Xamarin.Forms;
7 |
8 | namespace AkavacheSample
9 | {
10 | public class BytesSamplesPage : ContentPage
11 | {
12 | Editor FileContentEntry;
13 |
14 | public BytesSamplesPage()
15 | {
16 | Title = "Byte samples";
17 |
18 | FileContentEntry = new Editor { HeightRequest = 150 };
19 |
20 | var downloadFile = new Button { Text = "Download file" };
21 | downloadFile.Clicked += async (sender, e) =>
22 | {
23 | var bytes = await BlobCache.LocalMachine
24 | .DownloadUrl("https://gist.githubusercontent.com/fferegrino/8c0014cc5e4c348c28460679088fac40/raw/43ed14705c1acd8cb08c12757fd1802dbfd41838/hello.txt");
25 |
26 | var text = System.Text.Encoding.UTF8.GetString(bytes, 0, bytes.Length);
27 |
28 | FileContentEntry.Text = text;
29 | };
30 |
31 | Content = new StackLayout
32 | {
33 | Padding = 20,
34 | Children = {
35 | FileContentEntry,
36 | downloadFile
37 | }
38 | };
39 | }
40 | }
41 | }
42 |
43 |
44 |
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/AkavacheSample/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 |
4 | // Information about this assembly is defined by the following attributes.
5 | // Change them to the values specific to your project.
6 |
7 | [assembly: AssemblyTitle("AkavacheSample")]
8 | [assembly: AssemblyDescription("")]
9 | [assembly: AssemblyConfiguration("")]
10 | [assembly: AssemblyCompany("")]
11 | [assembly: AssemblyProduct("")]
12 | [assembly: AssemblyCopyright("fferegrino")]
13 | [assembly: AssemblyTrademark("")]
14 | [assembly: AssemblyCulture("")]
15 |
16 | // The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
17 | // The form "{Major}.{Minor}.*" will automatically update the build and revision,
18 | // and "{Major}.{Minor}.{Build}.*" will update just the revision.
19 |
20 | [assembly: AssemblyVersion("1.0.*")]
21 |
22 | // The following attributes are used to specify the signing key for the assembly,
23 | // if desired. See the Mono documentation for more information about signing.
24 |
25 | //[assembly: AssemblyDelaySign(false)]
26 | //[assembly: AssemblyKeyFile("")]
27 |
28 |
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/Droid/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using Android.App;
4 |
5 | // Information about this assembly is defined by the following attributes.
6 | // Change them to the values specific to your project.
7 |
8 | [assembly: AssemblyTitle("AkavacheSample.Droid")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("")]
13 | [assembly: AssemblyCopyright("fferegrino")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
18 | // The form "{Major}.{Minor}.*" will automatically update the build and revision,
19 | // and "{Major}.{Minor}.{Build}.*" will update just the revision.
20 |
21 | [assembly: AssemblyVersion("1.0.0")]
22 |
23 | // The following attributes are used to specify the signing key for the assembly,
24 | // if desired. See the Mono documentation for more information about signing.
25 |
26 | //[assembly: AssemblyDelaySign(false)]
27 | //[assembly: AssemblyKeyFile("")]
28 |
29 |
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/UWP/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("AkavacheSample.UWP")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("AkavacheSample.UWP")]
13 | [assembly: AssemblyCopyright("Copyright © 2016")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Version information for an assembly consists of the following four values:
18 | //
19 | // Major Version
20 | // Minor Version
21 | // Build Number
22 | // Revision
23 | //
24 | // You can specify all the values or you can default the Build and Revision Numbers
25 | // by using the '*' as shown below:
26 | // [assembly: AssemblyVersion("1.0.*")]
27 | [assembly: AssemblyVersion("1.0.0.0")]
28 | [assembly: AssemblyFileVersion("1.0.0.0")]
29 | [assembly: ComVisible(false)]
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/UWP/Properties/Default.rd.xml:
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1 |
17 |
18 |
19 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
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/Droid/Resources/values/styles.xml:
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1 |
2 |
3 |
5 |
6 |
24 |
27 |
28 |
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/iOS/LaunchScreen.storyboard:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
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/iOS/Info.plist:
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1 |
2 |
3 |
4 |
5 | CFBundleDisplayName
6 | AkavacheSample
7 | CFBundleName
8 | AkavacheSample
9 | CFBundleIdentifier
10 | com.thatcsharpguy.akavachesample
11 | CFBundleShortVersionString
12 | 1.0
13 | CFBundleVersion
14 | 1.0
15 | LSRequiresIPhoneOS
16 |
17 | MinimumOSVersion
18 | 8.0
19 | UIDeviceFamily
20 |
21 | 1
22 | 2
23 |
24 | UILaunchStoryboardName
25 | LaunchScreen
26 | UIRequiredDeviceCapabilities
27 |
28 | armv7
29 |
30 | UISupportedInterfaceOrientations
31 |
32 | UIInterfaceOrientationPortrait
33 | UIInterfaceOrientationLandscapeLeft
34 | UIInterfaceOrientationLandscapeRight
35 |
36 | UISupportedInterfaceOrientations~ipad
37 |
38 | UIInterfaceOrientationPortrait
39 | UIInterfaceOrientationPortraitUpsideDown
40 | UIInterfaceOrientationLandscapeLeft
41 | UIInterfaceOrientationLandscapeRight
42 |
43 | XSAppIconAssets
44 | Assets.xcassets/AppIcons.appiconset
45 |
46 |
47 |
48 |
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/UWP/Package.appxmanifest:
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1 |
2 |
3 |
8 |
9 |
13 |
14 |
15 |
16 |
17 | AkavacheSample.UWP
18 | anton
19 | Assets\StoreLogo.png
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
34 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
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/AkavacheSample/LoginSamplePage.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Reactive.Linq;
4 | using Akavache;
5 | using Xamarin.Forms;
6 |
7 | namespace AkavacheSample
8 | {
9 | public class LoginSamplePage : ContentPage
10 | {
11 | Entry userEntry;
12 | Entry passEntry;
13 |
14 | public LoginSamplePage()
15 | {
16 | Title = "Login sample";
17 |
18 | userEntry = new Entry { Placeholder = "Username" };
19 | passEntry = new Entry { Placeholder = "Password", IsPassword = true };
20 | var loginButton = new Button { Text = "Login" };
21 | var eraseLoginButton = new Button { Text = "Erase login" };
22 |
23 | loginButton.Clicked += async (s, a) =>
24 | {
25 | await BlobCache.Secure.SaveLogin(userEntry.Text,
26 | passEntry.Text,
27 | "thatcsharpguy.com",
28 | DateTimeOffset.Now.AddDays(7));
29 | };
30 |
31 |
32 | eraseLoginButton.Clicked += async (s, a) =>
33 | {
34 | userEntry.Text = "";
35 | passEntry.Text = "";
36 | await BlobCache.Secure.EraseLogin();
37 | };
38 |
39 | Content = new StackLayout
40 | {
41 | Padding = 20,
42 | Spacing= 10,
43 | Children = {
44 | userEntry,
45 | passEntry,
46 | loginButton,
47 | eraseLoginButton
48 | }
49 | };
50 | }
51 |
52 | protected override async void OnAppearing()
53 | {
54 | try
55 | {
56 | var loginInfo = await BlobCache.Secure.GetLoginAsync("thatcsharpguy.com");
57 | userEntry.Text = loginInfo.UserName;
58 | passEntry.Text = loginInfo.Password;
59 | }
60 | catch(KeyNotFoundException ex)
61 | {
62 | await DisplayAlert("Login", "Login not found", "OK");
63 | }
64 | base.OnAppearing();
65 | }
66 | }
67 | }
68 |
69 |
70 |
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/Droid/Resources/AboutResources.txt:
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1 | Images, layout descriptions, binary blobs and string dictionaries can be included
2 | in your application as resource files. Various Android APIs are designed to
3 | operate on the resource IDs instead of dealing with images, strings or binary blobs
4 | directly.
5 |
6 | For example, a sample Android app that contains a user interface layout (main.axml),
7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
8 | would keep its resources in the "Resources" directory of the application:
9 |
10 | Resources/
11 | drawable/
12 | icon.png
13 |
14 | layout/
15 | main.axml
16 |
17 | values/
18 | strings.xml
19 |
20 | In order to get the build system to recognize Android resources, set the build action to
21 | "AndroidResource". The native Android APIs do not operate directly with filenames, but
22 | instead operate on resource IDs. When you compile an Android application that uses resources,
23 | the build system will package the resources for distribution and generate a class called "R"
24 | (this is an Android convention) that contains the tokens for each one of the resources
25 | included. For example, for the above Resources layout, this is what the R class would expose:
26 |
27 | public class R {
28 | public class drawable {
29 | public const int icon = 0x123;
30 | }
31 |
32 | public class layout {
33 | public const int main = 0x456;
34 | }
35 |
36 | public class strings {
37 | public const int first_string = 0xabc;
38 | public const int second_string = 0xbcd;
39 | }
40 | }
41 |
42 | You would then use R.drawable.icon to reference the drawable/icon.png file, or R.layout.main
43 | to reference the layout/main.axml file, or R.strings.first_string to reference the first
44 | string in the dictionary file values/strings.xml.
45 |
--------------------------------------------------------------------------------
/Droid/packages.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
--------------------------------------------------------------------------------
/AkavacheSample/SimplePage.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Reactive.Linq;
4 | using Akavache;
5 | using Xamarin.Forms;
6 |
7 | namespace AkavacheSample
8 | {
9 | public class SimplePage : ContentPage
10 | {
11 | const string SimpleUserKey = "user_key";
12 | public SimplePage()
13 | {
14 | Title = "Simple sample";
15 |
16 | var usernameEntry = new Entry { Placeholder = "Username" };
17 | var fullNameEntry = new Entry { Placeholder = "Full name" };
18 | var saveButton = new Button { Text = "Save" };
19 | saveButton.Clicked += async (s, a) =>
20 | {
21 | await BlobCache
22 | .LocalMachine
23 | .InsertObject(SimpleUserKey,
24 | new Usuario
25 | {
26 | Username = usernameEntry.Text,
27 | FullName = fullNameEntry.Text
28 | },
29 | DateTimeOffset.Now.AddSeconds(15));
30 | // Valido durante 15 segundos
31 | };
32 |
33 |
34 | var usernameLabel = new Label { Text = "Username: " };
35 | var fullNameLabel = new Label { Text = "Full name: " };
36 | var fetchButton = new Button { Text = "Get saved" };
37 | fetchButton.Clicked += async (sender, e) =>
38 | {
39 | await BlobCache.LocalMachine.Vacuum();
40 |
41 | try
42 | {
43 | var usuario = await BlobCache
44 | .LocalMachine
45 | .GetObject(SimpleUserKey);
46 |
47 | usernameLabel.Text = "Username: " + usuario.Username;
48 | fullNameLabel.Text = "Full name: " + usuario.FullName;
49 | }
50 | catch(KeyNotFoundException ex)
51 | {
52 | usernameLabel.Text = ex.Message;
53 | }
54 | };
55 |
56 | Content = new StackLayout
57 | {
58 | Padding = 20,
59 | Children = {
60 | usernameEntry,
61 | fullNameEntry,
62 | saveButton,
63 | new Label { Text = "Saved username", Style = Device.Styles.TitleStyle },
64 | usernameLabel,
65 | fullNameLabel,
66 | fetchButton
67 | }
68 | };
69 | }
70 | }
71 | }
72 |
73 |
74 |
--------------------------------------------------------------------------------
/AkavacheSample/packages.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
--------------------------------------------------------------------------------
/AkavacheSample/ComplexSamplesPage.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Reactive.Linq;
3 | using System.Threading.Tasks;
4 | using Akavache;
5 | using Xamarin.Forms;
6 |
7 | namespace AkavacheSample
8 | {
9 | public class ComplexSamplesPage : ContentPage
10 | {
11 | Label statusLabel;
12 | Label valueLabel;
13 |
14 | const string Key = "Date";
15 |
16 | public ComplexSamplesPage()
17 | {
18 | Title = "Complex sample";
19 |
20 | statusLabel = new Label { Text = "-", HorizontalTextAlignment = TextAlignment.Center };
21 | valueLabel = new Label {
22 | HorizontalTextAlignment = TextAlignment.Center,
23 | FontSize = Device.GetNamedSize(NamedSize.Large, typeof(Label))
24 | };
25 | SetValue(DateTime.Now);
26 |
27 | var getObjectButton = new Button { Text = "GetObject" };
28 | getObjectButton.Clicked += async (s, a) =>
29 | {
30 | try
31 | {
32 | statusLabel.Text = "Trabajando...";
33 | var dt = await BlobCache.LocalMachine
34 | .GetObject(Key);
35 | SetValue(dt);
36 | }
37 | catch
38 | {
39 | SetValue(DateTime.MinValue);
40 | }
41 | };
42 |
43 | var getOrFetchObjectButton = new Button { Text = "GetOrFetchObject" };
44 | getOrFetchObjectButton.Clicked += async (s, a) =>
45 | {
46 | statusLabel.Text = "Trabajando...";
47 | var dt = await BlobCache.LocalMachine
48 | .GetOrFetchObject(Key,
49 | () => GetDateTime());
50 | SetValue(dt);
51 | };
52 |
53 | var getAndFetchLatestButton = new Button { Text = "GetAndFetchLatest" };
54 | getAndFetchLatestButton.Clicked += (s, a) =>
55 | {
56 | statusLabel.Text = "Trabajando...";
57 | BlobCache.LocalMachine
58 | .GetAndFetchLatest(Key,
59 | () => GetDateTime())
60 | .Subscribe((obj) =>
61 | {
62 | Device.BeginInvokeOnMainThread(() =>
63 | {
64 | SetValue(obj);
65 | });
66 | });
67 | };
68 |
69 | var invalidateObjectButton = new Button { Text = "InvalidateObject" };
70 | invalidateObjectButton.Clicked += async (s, a) =>
71 | {
72 | statusLabel.Text = "Trabajando...";
73 | await BlobCache.LocalMachine
74 | .InvalidateObject(Key);
75 |
76 | statusLabel.Text = "-";
77 | };
78 |
79 | Content = new StackLayout
80 | {
81 | Spacing = 5,
82 | Padding = 20,
83 | Children = {
84 | statusLabel,
85 | valueLabel,
86 | getObjectButton,
87 | getOrFetchObjectButton,
88 | getAndFetchLatestButton,
89 | invalidateObjectButton
90 | }
91 | };
92 | }
93 |
94 | async Task GetDateTime()
95 | {
96 | await Task.Delay(1000);
97 | return DateTime.Now;
98 | }
99 |
100 | void SetValue(DateTime dt)
101 | {
102 | if (dt != DateTime.MinValue)
103 | {
104 | valueLabel.Text = dt.ToString("HH:mm:ss");
105 | }
106 | else
107 | {
108 | valueLabel.Text = "--:--:--";
109 | }
110 | statusLabel.Text = "-";
111 | }
112 | }
113 | }
114 |
115 |
116 |
--------------------------------------------------------------------------------
/iOS/Assets.xcassets/AppIcons.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images": [
3 | {
4 | "idiom": "iphone",
5 | "size": "29x29",
6 | "scale": "1x"
7 | },
8 | {
9 | "idiom": "iphone",
10 | "size": "29x29",
11 | "scale": "2x"
12 | },
13 | {
14 | "idiom": "iphone",
15 | "size": "29x29",
16 | "scale": "3x"
17 | },
18 | {
19 | "idiom": "iphone",
20 | "size": "40x40",
21 | "scale": "2x"
22 | },
23 | {
24 | "idiom": "iphone",
25 | "size": "40x40",
26 | "scale": "3x"
27 | },
28 | {
29 | "idiom": "iphone",
30 | "size": "57x57",
31 | "scale": "1x"
32 | },
33 | {
34 | "idiom": "iphone",
35 | "size": "57x57",
36 | "scale": "2x"
37 | },
38 | {
39 | "idiom": "iphone",
40 | "size": "60x60",
41 | "scale": "2x"
42 | },
43 | {
44 | "idiom": "iphone",
45 | "size": "60x60",
46 | "scale": "3x"
47 | },
48 | {
49 | "idiom": "ipad",
50 | "size": "29x29",
51 | "scale": "1x"
52 | },
53 | {
54 | "idiom": "ipad",
55 | "size": "29x29",
56 | "scale": "2x"
57 | },
58 | {
59 | "idiom": "ipad",
60 | "size": "40x40",
61 | "scale": "1x"
62 | },
63 | {
64 | "idiom": "ipad",
65 | "size": "40x40",
66 | "scale": "2x"
67 | },
68 | {
69 | "idiom": "ipad",
70 | "size": "50x50",
71 | "scale": "1x"
72 | },
73 | {
74 | "idiom": "ipad",
75 | "size": "50x50",
76 | "scale": "2x"
77 | },
78 | {
79 | "idiom": "ipad",
80 | "size": "72x72",
81 | "scale": "1x"
82 | },
83 | {
84 | "idiom": "ipad",
85 | "size": "72x72",
86 | "scale": "2x"
87 | },
88 | {
89 | "idiom": "ipad",
90 | "size": "76x76",
91 | "scale": "1x"
92 | },
93 | {
94 | "idiom": "ipad",
95 | "size": "76x76",
96 | "scale": "2x"
97 | },
98 | {
99 | "size": "24x24",
100 | "idiom": "watch",
101 | "scale": "2x",
102 | "role": "notificationCenter",
103 | "subtype": "38mm"
104 | },
105 | {
106 | "size": "27.5x27.5",
107 | "idiom": "watch",
108 | "scale": "2x",
109 | "role": "notificationCenter",
110 | "subtype": "42mm"
111 | },
112 | {
113 | "size": "29x29",
114 | "idiom": "watch",
115 | "role": "companionSettings",
116 | "scale": "2x"
117 | },
118 | {
119 | "size": "29x29",
120 | "idiom": "watch",
121 | "role": "companionSettings",
122 | "scale": "3x"
123 | },
124 | {
125 | "size": "40x40",
126 | "idiom": "watch",
127 | "scale": "2x",
128 | "role": "appLauncher",
129 | "subtype": "38mm"
130 | },
131 | {
132 | "size": "44x44",
133 | "idiom": "watch",
134 | "scale": "2x",
135 | "role": "longLook",
136 | "subtype": "42mm"
137 | },
138 | {
139 | "size": "86x86",
140 | "idiom": "watch",
141 | "scale": "2x",
142 | "role": "quickLook",
143 | "subtype": "38mm"
144 | },
145 | {
146 | "size": "98x98",
147 | "idiom": "watch",
148 | "scale": "2x",
149 | "role": "quickLook",
150 | "subtype": "42mm"
151 | }
152 | ],
153 | "info": {
154 | "version": 1,
155 | "author": "xcode"
156 | }
157 | }
--------------------------------------------------------------------------------
/UWP/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.ApplicationModel;
7 | using Windows.ApplicationModel.Activation;
8 | using Windows.Foundation;
9 | using Windows.Foundation.Collections;
10 | using Windows.UI.Xaml;
11 | using Windows.UI.Xaml.Controls;
12 | using Windows.UI.Xaml.Controls.Primitives;
13 | using Windows.UI.Xaml.Data;
14 | using Windows.UI.Xaml.Input;
15 | using Windows.UI.Xaml.Media;
16 | using Windows.UI.Xaml.Navigation;
17 |
18 | namespace AkavacheSample.UWP
19 | {
20 | ///
21 | /// Proporciona un comportamiento específico de la aplicación para complementar la clase Application predeterminada.
22 | ///
23 | sealed partial class App : Application
24 | {
25 | ///
26 | /// Inicializa el objeto de aplicación Singleton. Esta es la primera línea de código creado
27 | /// ejecutado y, como tal, es el equivalente lógico de main() o WinMain().
28 | ///
29 | public App()
30 | {
31 | this.InitializeComponent();
32 | this.Suspending += OnSuspending;
33 | }
34 |
35 | ///
36 | /// Se invoca cuando el usuario final inicia la aplicación normalmente. Se usarán otros puntos
37 | /// de entrada cuando la aplicación se inicie para abrir un archivo específico, por ejemplo.
38 | ///
39 | /// Información detallada acerca de la solicitud y el proceso de inicio.
40 | protected override void OnLaunched(LaunchActivatedEventArgs e)
41 | {
42 | Frame rootFrame = Window.Current.Content as Frame;
43 |
44 | // No repetir la inicialización de la aplicación si la ventana tiene contenido todavía,
45 | // solo asegurarse de que la ventana está activa.
46 | if (rootFrame == null)
47 | {
48 | // Crear un marco para que actúe como contexto de navegación y navegar a la primera página.
49 | rootFrame = new Frame();
50 |
51 | rootFrame.NavigationFailed += OnNavigationFailed;
52 |
53 | Xamarin.Forms.Forms.Init(e);
54 |
55 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
56 | {
57 | //TODO: Cargar el estado de la aplicación suspendida previamente
58 | }
59 |
60 | // Poner el marco en la ventana actual.
61 | Window.Current.Content = rootFrame;
62 | }
63 |
64 | if (e.PrelaunchActivated == false)
65 | {
66 | if (rootFrame.Content == null)
67 | {
68 | // Cuando no se restaura la pila de navegación, navegar a la primera página,
69 | // configurando la nueva página pasándole la información requerida como
70 | //parámetro de navegación
71 | rootFrame.Navigate(typeof(MainPage), e.Arguments);
72 | }
73 | // Asegurarse de que la ventana actual está activa.
74 | Window.Current.Activate();
75 | }
76 | }
77 |
78 | ///
79 | /// Se invoca cuando la aplicación la inicia normalmente el usuario final. Se usarán otros puntos
80 | ///
81 | /// Marco que produjo el error de navegación
82 | /// Detalles sobre el error de navegación
83 | void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
84 | {
85 | throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
86 | }
87 |
88 | ///
89 | /// Se invoca al suspender la ejecución de la aplicación. El estado de la aplicación se guarda
90 | /// sin saber si la aplicación se terminará o se reanudará con el contenido
91 | /// de la memoria aún intacto.
92 | ///
93 | /// Origen de la solicitud de suspensión.
94 | /// Detalles sobre la solicitud de suspensión.
95 | private void OnSuspending(object sender, SuspendingEventArgs e)
96 | {
97 | var deferral = e.SuspendingOperation.GetDeferral();
98 | //TODO: Guardar el estado de la aplicación y detener toda actividad en segundo plano
99 | deferral.Complete();
100 | }
101 | }
102 | }
103 |
--------------------------------------------------------------------------------
/AkavacheSample/AkavacheSample.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}
7 | {786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
8 | true
9 | Library
10 | AkavacheSample
11 | AkavacheSample
12 | v4.5
13 | Profile78
14 |
15 |
16 | true
17 | full
18 | false
19 | bin\Debug
20 | DEBUG;
21 | prompt
22 | 4
23 | false
24 |
25 |
26 | true
27 | bin\Release
28 | prompt
29 | 4
30 | false
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 | App.xaml
39 |
40 |
41 | AkavacheSamplePage.xaml
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 | ..\packages\Xamarin.Forms.2.3.0.107\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.Core.dll
54 |
55 |
56 | ..\packages\Xamarin.Forms.2.3.0.107\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.Xaml.dll
57 |
58 |
59 | ..\packages\Xamarin.Forms.2.3.0.107\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+MonoTouch10+Xamarin.iOS10\Xamarin.Forms.Platform.dll
60 |
61 |
62 | ..\packages\Rx-Interfaces.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Interfaces.dll
63 |
64 |
65 | ..\packages\Rx-Core.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Core.dll
66 |
67 |
68 | ..\packages\Rx-Linq.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Linq.dll
69 |
70 |
71 | ..\packages\Rx-PlatformServices.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.PlatformServices.dll
72 |
73 |
74 | ..\packages\Newtonsoft.Json.6.0.3\lib\portable-net45+wp80+win8+wpa81\Newtonsoft.Json.dll
75 |
76 |
77 | ..\packages\akavache.core.4.1.2\lib\Portable-Net45+Win8+WP8+Wpa81\Akavache.dll
78 |
79 |
80 | ..\packages\SQLitePCL.raw_basic.0.7.0\lib\portable-net45+netcore45+wp8+MonoAndroid10+MonoTouch10+Xamarin.iOS10\SQLitePCL.raw.dll
81 |
82 |
83 | ..\packages\akavache.sqlite3.4.1.2\lib\Portable-Net45+Win8+WP8+Wpa81\Akavache.Sqlite3.dll
84 |
85 |
86 | ..\packages\Splat.1.6.2\lib\Portable-net45+win+wpa81+wp80\Splat.dll
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 |
2 | # Created by https://www.gitignore.io/api/visualstudio
3 |
4 | ### VisualStudio ###
5 | ## Ignore Visual Studio temporary files, build results, and
6 | ## files generated by popular Visual Studio add-ons.
7 |
8 | # User-specific files
9 | *.suo
10 | *.user
11 | *.userosscache
12 | *.sln.docstates
13 |
14 | # User-specific files (MonoDevelop/Xamarin Studio)
15 | *.userprefs
16 |
17 | # Build results
18 | [Dd]ebug/
19 | [Dd]ebugPublic/
20 | [Rr]elease/
21 | [Rr]eleases/
22 | x64/
23 | x86/
24 | bld/
25 | [Bb]in/
26 | [Oo]bj/
27 | [Ll]og/
28 |
29 | # Visual Studio 2015 cache/options directory
30 | .vs/
31 | # Uncomment if you have tasks that create the project's static files in wwwroot
32 | #wwwroot/
33 |
34 | # MSTest test Results
35 | [Tt]est[Rr]esult*/
36 | [Bb]uild[Ll]og.*
37 |
38 | # NUNIT
39 | *.VisualState.xml
40 | TestResult.xml
41 |
42 | # Build Results of an ATL Project
43 | [Dd]ebugPS/
44 | [Rr]eleasePS/
45 | dlldata.c
46 |
47 | # DNX
48 | project.lock.json
49 | project.fragment.lock.json
50 | artifacts/
51 |
52 | *_i.c
53 | *_p.c
54 | *_i.h
55 | *.ilk
56 | *.meta
57 | *.obj
58 | *.pch
59 | *.pdb
60 | *.pgc
61 | *.pgd
62 | *.rsp
63 | *.sbr
64 | *.tlb
65 | *.tli
66 | *.tlh
67 | *.tmp
68 | *.tmp_proj
69 | *.log
70 | *.vspscc
71 | *.vssscc
72 | .builds
73 | *.pidb
74 | *.svclog
75 | *.scc
76 |
77 | # Chutzpah Test files
78 | _Chutzpah*
79 |
80 | # Visual C++ cache files
81 | ipch/
82 | *.aps
83 | *.ncb
84 | *.opendb
85 | *.opensdf
86 | *.sdf
87 | *.cachefile
88 | *.VC.db
89 | *.VC.VC.opendb
90 |
91 | # Visual Studio profiler
92 | *.psess
93 | *.vsp
94 | *.vspx
95 | *.sap
96 |
97 | # TFS 2012 Local Workspace
98 | $tf/
99 |
100 | # Guidance Automation Toolkit
101 | *.gpState
102 |
103 | # ReSharper is a .NET coding add-in
104 | _ReSharper*/
105 | *.[Rr]e[Ss]harper
106 | *.DotSettings.user
107 |
108 | # JustCode is a .NET coding add-in
109 | .JustCode
110 |
111 | # TeamCity is a build add-in
112 | _TeamCity*
113 |
114 | # DotCover is a Code Coverage Tool
115 | *.dotCover
116 |
117 | # NCrunch
118 | _NCrunch_*
119 | .*crunch*.local.xml
120 | nCrunchTemp_*
121 |
122 | # MightyMoose
123 | *.mm.*
124 | AutoTest.Net/
125 |
126 | # Web workbench (sass)
127 | .sass-cache/
128 |
129 | # Installshield output folder
130 | [Ee]xpress/
131 |
132 | # DocProject is a documentation generator add-in
133 | DocProject/buildhelp/
134 | DocProject/Help/*.HxT
135 | DocProject/Help/*.HxC
136 | DocProject/Help/*.hhc
137 | DocProject/Help/*.hhk
138 | DocProject/Help/*.hhp
139 | DocProject/Help/Html2
140 | DocProject/Help/html
141 |
142 | # Click-Once directory
143 | publish/
144 |
145 | # Publish Web Output
146 | *.[Pp]ublish.xml
147 | *.azurePubxml
148 | # TODO: Comment the next line if you want to checkin your web deploy settings
149 | # but database connection strings (with potential passwords) will be unencrypted
150 | *.pubxml
151 | *.publishproj
152 |
153 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
154 | # checkin your Azure Web App publish settings, but sensitive information contained
155 | # in these scripts will be unencrypted
156 | PublishScripts/
157 |
158 | # NuGet Packages
159 | *.nupkg
160 | # The packages folder can be ignored because of Package Restore
161 | **/packages/*
162 | # except build/, which is used as an MSBuild target.
163 | !**/packages/build/
164 | # Uncomment if necessary however generally it will be regenerated when needed
165 | #!**/packages/repositories.config
166 | # NuGet v3's project.json files produces more ignoreable files
167 | *.nuget.props
168 | *.nuget.targets
169 |
170 | # Microsoft Azure Build Output
171 | csx/
172 | *.build.csdef
173 |
174 | # Microsoft Azure Emulator
175 | ecf/
176 | rcf/
177 |
178 | # Windows Store app package directories and files
179 | AppPackages/
180 | BundleArtifacts/
181 | Package.StoreAssociation.xml
182 | _pkginfo.txt
183 |
184 | # Visual Studio cache files
185 | # files ending in .cache can be ignored
186 | *.[Cc]ache
187 | # but keep track of directories ending in .cache
188 | !*.[Cc]ache/
189 |
190 | # Others
191 | ClientBin/
192 | ~$*
193 | *~
194 | *.dbmdl
195 | *.dbproj.schemaview
196 | *.pfx
197 | *.publishsettings
198 | node_modules/
199 | orleans.codegen.cs
200 |
201 | # Since there are multiple workflows, uncomment next line to ignore bower_components
202 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
203 | #bower_components/
204 |
205 | # RIA/Silverlight projects
206 | Generated_Code/
207 |
208 | # Backup & report files from converting an old project file
209 | # to a newer Visual Studio version. Backup files are not needed,
210 | # because we have git ;-)
211 | _UpgradeReport_Files/
212 | Backup*/
213 | UpgradeLog*.XML
214 | UpgradeLog*.htm
215 |
216 | # SQL Server files
217 | *.mdf
218 | *.ldf
219 |
220 | # Business Intelligence projects
221 | *.rdl.data
222 | *.bim.layout
223 | *.bim_*.settings
224 |
225 | # Microsoft Fakes
226 | FakesAssemblies/
227 |
228 | # GhostDoc plugin setting file
229 | *.GhostDoc.xml
230 |
231 | # Node.js Tools for Visual Studio
232 | .ntvs_analysis.dat
233 |
234 | # Visual Studio 6 build log
235 | *.plg
236 |
237 | # Visual Studio 6 workspace options file
238 | *.opt
239 |
240 | # Visual Studio LightSwitch build output
241 | **/*.HTMLClient/GeneratedArtifacts
242 | **/*.DesktopClient/GeneratedArtifacts
243 | **/*.DesktopClient/ModelManifest.xml
244 | **/*.Server/GeneratedArtifacts
245 | **/*.Server/ModelManifest.xml
246 | _Pvt_Extensions
247 |
248 | # Paket dependency manager
249 | .paket/paket.exe
250 | paket-files/
251 |
252 | # FAKE - F# Make
253 | .fake/
254 |
255 | # JetBrains Rider
256 | .idea/
257 | *.sln.iml
--------------------------------------------------------------------------------
/UWP/AkavacheSample.UWP.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | x86
7 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}
8 | AppContainerExe
9 | Properties
10 | AkavacheSample.UWP
11 | AkavacheSample.UWP
12 | es-ES
13 | UAP
14 | 10.0.10586.0
15 | 10.0.10240.0
16 | 14
17 | 512
18 | {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
19 | AkavacheSample.UWP_TemporaryKey.pfx
20 |
21 |
22 | true
23 | bin\x86\Debug\
24 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
25 | ;2008
26 | full
27 | x86
28 | false
29 | prompt
30 | true
31 |
32 |
33 | bin\x86\Release\
34 | TRACE;NETFX_CORE;WINDOWS_UWP
35 | true
36 | ;2008
37 | pdbonly
38 | x86
39 | false
40 | prompt
41 | true
42 | true
43 |
44 |
45 | true
46 | bin\ARM\Debug\
47 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
48 | ;2008
49 | full
50 | ARM
51 | false
52 | prompt
53 | true
54 |
55 |
56 | bin\ARM\Release\
57 | TRACE;NETFX_CORE;WINDOWS_UWP
58 | true
59 | ;2008
60 | pdbonly
61 | ARM
62 | false
63 | prompt
64 | true
65 | true
66 |
67 |
68 | true
69 | bin\x64\Debug\
70 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
71 | ;2008
72 | full
73 | x64
74 | false
75 | prompt
76 | true
77 |
78 |
79 | bin\x64\Release\
80 | TRACE;NETFX_CORE;WINDOWS_UWP
81 | true
82 | ;2008
83 | pdbonly
84 | x64
85 | false
86 | prompt
87 | true
88 | true
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 | App.xaml
97 |
98 |
99 | MainPage.xaml
100 |
101 |
102 |
103 |
104 |
105 | Designer
106 |
107 |
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 |
117 |
118 |
119 |
120 |
121 | MSBuild:Compile
122 | Designer
123 |
124 |
125 | MSBuild:Compile
126 | Designer
127 |
128 |
129 |
130 |
131 | {07e965fb-e5f5-447d-8cb5-1cadb7044e9a}
132 | AkavacheSample
133 |
134 |
135 |
136 |
137 | Visual C++ 2015 Runtime for Universal Windows Platform Apps
138 |
139 |
140 |
141 | 14.0
142 |
143 |
144 |
151 |
--------------------------------------------------------------------------------
/iOS/AkavacheSample.iOS.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | iPhoneSimulator
6 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}
7 | {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
8 | Exe
9 | AkavacheSample.iOS
10 | AkavacheSample.iOS
11 | Resources
12 |
13 |
14 | true
15 | full
16 | false
17 | bin\iPhoneSimulator\Debug
18 | DEBUG;ENABLE_TEST_CLOUD;
19 | prompt
20 | 4
21 | false
22 | iPhone Developer
23 | true
24 | true
25 | true
26 | true
27 | true
28 | None
29 | i386
30 | HttpClientHandler
31 | Default
32 | x86
33 |
34 |
35 | true
36 | bin\iPhone\Release
37 | prompt
38 | 4
39 | false
40 | iPhone Developer
41 | true
42 | true
43 | true
44 | Entitlements.plist
45 | SdkOnly
46 | ARMv7, ARM64
47 | HttpClientHandler
48 | Default
49 | x86
50 |
51 |
52 | true
53 | bin\iPhoneSimulator\Release
54 | prompt
55 | 4
56 | false
57 | iPhone Developer
58 | true
59 | true
60 | None
61 | i386
62 | HttpClientHandler
63 | Default
64 | x86
65 |
66 |
67 | true
68 | full
69 | false
70 | bin\iPhone\Debug
71 | DEBUG;ENABLE_TEST_CLOUD;
72 | prompt
73 | 4
74 | false
75 | iPhone Developer
76 | true
77 | true
78 | true
79 | true
80 | true
81 | true
82 | true
83 | Entitlements.plist
84 | SdkOnly
85 | ARMv7, ARM64
86 | HttpClientHandler
87 | Default
88 | x86
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 | ..\packages\Xamarin.Forms.2.3.0.107\lib\Xamarin.iOS10\Xamarin.Forms.Platform.iOS.dll
97 |
98 |
99 | ..\packages\Xamarin.Forms.2.3.0.107\lib\Xamarin.iOS10\Xamarin.Forms.Core.dll
100 |
101 |
102 | ..\packages\Xamarin.Forms.2.3.0.107\lib\Xamarin.iOS10\Xamarin.Forms.Xaml.dll
103 |
104 |
105 | ..\packages\Xamarin.Forms.2.3.0.107\lib\Xamarin.iOS10\Xamarin.Forms.Platform.dll
106 |
107 |
108 | ..\packages\Rx-Interfaces.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Interfaces.dll
109 |
110 |
111 | ..\packages\Rx-Core.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Core.dll
112 |
113 |
114 | ..\packages\Rx-Linq.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Linq.dll
115 |
116 |
117 | ..\packages\Rx-PlatformServices.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.PlatformServices.dll
118 |
119 |
120 | ..\packages\Newtonsoft.Json.6.0.3\lib\portable-net40+sl4+wp7+win8\Newtonsoft.Json.dll
121 |
122 |
123 | ..\packages\akavache.core.4.1.2\lib\Xamarin.iOS10\Akavache.dll
124 |
125 |
126 | ..\packages\SQLitePCL.raw_basic.0.7.0\lib\Xamarin.iOS10\SQLitePCL.raw.dll
127 |
128 |
129 | ..\packages\akavache.sqlite3.4.1.2\lib\Portable-Net45+Win8+WP8+Wpa81\Akavache.Sqlite3.dll
130 |
131 |
132 | ..\packages\Splat.1.6.2\lib\Xamarin.iOS10\Splat.dll
133 |
134 |
135 |
136 |
137 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}
138 | AkavacheSample
139 |
140 |
141 |
142 |
143 |
144 |
145 |
146 |
147 |
148 |
149 |
150 |
151 |
152 |
153 |
154 |
155 |
156 |
157 |
158 |
159 |
160 |
161 |
162 |
163 |
--------------------------------------------------------------------------------
/Droid/AkavacheSample.Droid.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}
7 | {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
8 | Library
9 | AkavacheSample.Droid
10 | AkavacheSample.Droid
11 | v6.0
12 | True
13 | Resources\Resource.designer.cs
14 | Resource
15 | Properties\AndroidManifest.xml
16 | Resources
17 | Assets
18 | true
19 |
20 |
21 | true
22 | full
23 | false
24 | bin\Debug
25 | DEBUG;
26 | prompt
27 | 4
28 | false
29 | None
30 |
31 |
32 | true
33 | bin\Release
34 | prompt
35 | 4
36 | false
37 | false
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 | ..\packages\Xamarin.Android.Support.v4.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v4.dll
46 |
47 |
48 | ..\packages\Xamarin.Android.Support.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Vector.Drawable.dll
49 |
50 |
51 | ..\packages\Xamarin.Android.Support.Animated.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Animated.Vector.Drawable.dll
52 |
53 |
54 | ..\packages\Xamarin.Android.Support.v7.AppCompat.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.AppCompat.dll
55 |
56 |
57 | ..\packages\Xamarin.Android.Support.v7.RecyclerView.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.RecyclerView.dll
58 |
59 |
60 | ..\packages\Xamarin.Android.Support.Design.23.3.0\lib\MonoAndroid43\Xamarin.Android.Support.Design.dll
61 |
62 |
63 | ..\packages\Xamarin.Android.Support.v7.CardView.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.CardView.dll
64 |
65 |
66 | ..\packages\Xamarin.Android.Support.v7.MediaRouter.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.MediaRouter.dll
67 |
68 |
69 | ..\packages\Xamarin.Forms.2.3.0.107\lib\MonoAndroid10\Xamarin.Forms.Platform.Android.dll
70 |
71 |
72 | ..\packages\Xamarin.Forms.2.3.0.107\lib\MonoAndroid10\FormsViewGroup.dll
73 |
74 |
75 | ..\packages\Xamarin.Forms.2.3.0.107\lib\MonoAndroid10\Xamarin.Forms.Core.dll
76 |
77 |
78 | ..\packages\Xamarin.Forms.2.3.0.107\lib\MonoAndroid10\Xamarin.Forms.Xaml.dll
79 |
80 |
81 | ..\packages\Xamarin.Forms.2.3.0.107\lib\MonoAndroid10\Xamarin.Forms.Platform.dll
82 |
83 |
84 | ..\packages\Rx-Interfaces.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Interfaces.dll
85 |
86 |
87 | ..\packages\Rx-Core.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Core.dll
88 |
89 |
90 | ..\packages\Rx-Linq.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.Linq.dll
91 |
92 |
93 | ..\packages\Rx-PlatformServices.2.2.5\lib\portable-windows8+net45+wp8\System.Reactive.PlatformServices.dll
94 |
95 |
96 | ..\packages\Newtonsoft.Json.6.0.3\lib\portable-net40+sl4+wp7+win8\Newtonsoft.Json.dll
97 |
98 |
99 | ..\packages\akavache.core.4.1.2\lib\MonoAndroid\Akavache.dll
100 |
101 |
102 | ..\packages\SQLitePCL.raw_basic.0.7.0\lib\MonoAndroid\SQLitePCL.raw.dll
103 |
104 |
105 | ..\packages\akavache.sqlite3.4.1.2\lib\Portable-Net45+Win8+WP8+Wpa81\Akavache.Sqlite3.dll
106 |
107 |
108 | ..\packages\Splat.1.6.2\lib\monoandroid\Splat.dll
109 |
110 |
111 |
112 |
113 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}
114 | AkavacheSample
115 |
116 |
117 |
118 |
119 |
120 |
121 |
122 |
123 |
124 |
125 |
126 |
127 |
128 |
129 |
130 |
131 |
132 |
133 |
134 |
135 |
136 |
137 |
138 |
139 |
140 |
141 |
--------------------------------------------------------------------------------
/AkavacheSample.sln:
--------------------------------------------------------------------------------
1 | Microsoft Visual Studio Solution File, Format Version 12.00
2 | # Visual Studio 14
3 | VisualStudioVersion = 14.0.25420.1
4 | MinimumVisualStudioVersion = 10.0.40219.1
5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AkavacheSample", "AkavacheSample\AkavacheSample.csproj", "{07E965FB-E5F5-447D-8CB5-1CADB7044E9A}"
6 | EndProject
7 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AkavacheSample.iOS", "iOS\AkavacheSample.iOS.csproj", "{E23A74BD-28D5-4FBE-96DC-7398940AB188}"
8 | EndProject
9 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AkavacheSample.Droid", "Droid\AkavacheSample.Droid.csproj", "{C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}"
10 | EndProject
11 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AkavacheSample.UWP", "UWP\AkavacheSample.UWP.csproj", "{7DD6D42E-A1A0-478C-B4C6-C8726E115191}"
12 | EndProject
13 | Global
14 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
15 | Debug|Any CPU = Debug|Any CPU
16 | Debug|ARM = Debug|ARM
17 | Debug|iPhone = Debug|iPhone
18 | Debug|iPhoneSimulator = Debug|iPhoneSimulator
19 | Debug|x64 = Debug|x64
20 | Debug|x86 = Debug|x86
21 | Release|Any CPU = Release|Any CPU
22 | Release|ARM = Release|ARM
23 | Release|iPhone = Release|iPhone
24 | Release|iPhoneSimulator = Release|iPhoneSimulator
25 | Release|x64 = Release|x64
26 | Release|x86 = Release|x86
27 | EndGlobalSection
28 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
29 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
30 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|Any CPU.Build.0 = Debug|Any CPU
31 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|ARM.ActiveCfg = Debug|Any CPU
32 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|ARM.Build.0 = Debug|Any CPU
33 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|iPhone.ActiveCfg = Debug|Any CPU
34 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|iPhone.Build.0 = Debug|Any CPU
35 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
36 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
37 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|x64.ActiveCfg = Debug|Any CPU
38 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|x64.Build.0 = Debug|Any CPU
39 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|x86.ActiveCfg = Debug|Any CPU
40 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Debug|x86.Build.0 = Debug|Any CPU
41 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|Any CPU.ActiveCfg = Release|Any CPU
42 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|Any CPU.Build.0 = Release|Any CPU
43 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|ARM.ActiveCfg = Release|Any CPU
44 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|ARM.Build.0 = Release|Any CPU
45 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|iPhone.ActiveCfg = Release|Any CPU
46 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|iPhone.Build.0 = Release|Any CPU
47 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
48 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
49 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|x64.ActiveCfg = Release|Any CPU
50 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|x64.Build.0 = Release|Any CPU
51 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|x86.ActiveCfg = Release|Any CPU
52 | {07E965FB-E5F5-447D-8CB5-1CADB7044E9A}.Release|x86.Build.0 = Release|Any CPU
53 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Debug|Any CPU.ActiveCfg = Debug|iPhoneSimulator
54 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Debug|Any CPU.Build.0 = Debug|iPhoneSimulator
55 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Debug|ARM.ActiveCfg = Debug|iPhone
56 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Debug|iPhone.ActiveCfg = Debug|iPhone
57 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Debug|iPhone.Build.0 = Debug|iPhone
58 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
59 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
60 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Debug|x64.ActiveCfg = Debug|iPhone
61 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Debug|x86.ActiveCfg = Debug|iPhone
62 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Release|Any CPU.ActiveCfg = Debug|iPhoneSimulator
63 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Release|Any CPU.Build.0 = Debug|iPhoneSimulator
64 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Release|ARM.ActiveCfg = Release|iPhoneSimulator
65 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Release|iPhone.ActiveCfg = Release|iPhone
66 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Release|iPhone.Build.0 = Release|iPhone
67 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
68 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
69 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Release|x64.ActiveCfg = Release|iPhoneSimulator
70 | {E23A74BD-28D5-4FBE-96DC-7398940AB188}.Release|x86.ActiveCfg = Release|iPhoneSimulator
71 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
72 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|Any CPU.Build.0 = Debug|Any CPU
73 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|ARM.ActiveCfg = Debug|Any CPU
74 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|ARM.Build.0 = Debug|Any CPU
75 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|ARM.Deploy.0 = Debug|Any CPU
76 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|iPhone.ActiveCfg = Debug|Any CPU
77 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|iPhone.Build.0 = Debug|Any CPU
78 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
79 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
80 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|x64.ActiveCfg = Debug|Any CPU
81 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|x64.Build.0 = Debug|Any CPU
82 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|x64.Deploy.0 = Debug|Any CPU
83 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|x86.ActiveCfg = Debug|Any CPU
84 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|x86.Build.0 = Debug|Any CPU
85 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Debug|x86.Deploy.0 = Debug|Any CPU
86 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|Any CPU.ActiveCfg = Release|Any CPU
87 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|Any CPU.Build.0 = Release|Any CPU
88 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|ARM.ActiveCfg = Release|Any CPU
89 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|ARM.Build.0 = Release|Any CPU
90 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|ARM.Deploy.0 = Release|Any CPU
91 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|iPhone.ActiveCfg = Release|Any CPU
92 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|iPhone.Build.0 = Release|Any CPU
93 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
94 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
95 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|x64.ActiveCfg = Release|Any CPU
96 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|x64.Build.0 = Release|Any CPU
97 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|x64.Deploy.0 = Release|Any CPU
98 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|x86.ActiveCfg = Release|Any CPU
99 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|x86.Build.0 = Release|Any CPU
100 | {C00F75C3-9DE8-4DCB-BD9F-24FA031FCBF2}.Release|x86.Deploy.0 = Release|Any CPU
101 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|Any CPU.ActiveCfg = Debug|x86
102 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|ARM.ActiveCfg = Debug|ARM
103 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|ARM.Build.0 = Debug|ARM
104 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|ARM.Deploy.0 = Debug|ARM
105 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|iPhone.ActiveCfg = Debug|x86
106 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|iPhoneSimulator.ActiveCfg = Debug|x86
107 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|x64.ActiveCfg = Debug|x64
108 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|x64.Build.0 = Debug|x64
109 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|x64.Deploy.0 = Debug|x64
110 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|x86.ActiveCfg = Debug|x86
111 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|x86.Build.0 = Debug|x86
112 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Debug|x86.Deploy.0 = Debug|x86
113 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|Any CPU.ActiveCfg = Release|x86
114 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|ARM.ActiveCfg = Release|ARM
115 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|ARM.Build.0 = Release|ARM
116 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|ARM.Deploy.0 = Release|ARM
117 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|iPhone.ActiveCfg = Release|x86
118 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|iPhoneSimulator.ActiveCfg = Release|x86
119 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|x64.ActiveCfg = Release|x64
120 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|x64.Build.0 = Release|x64
121 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|x64.Deploy.0 = Release|x64
122 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|x86.ActiveCfg = Release|x86
123 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|x86.Build.0 = Release|x86
124 | {7DD6D42E-A1A0-478C-B4C6-C8726E115191}.Release|x86.Deploy.0 = Release|x86
125 | EndGlobalSection
126 | GlobalSection(SolutionProperties) = preSolution
127 | HideSolutionNode = FALSE
128 | EndGlobalSection
129 | EndGlobal
130 |
--------------------------------------------------------------------------------