├── AsyncAwait
├── AsyncAwait.iOS
│ ├── iTunesArtwork
│ ├── iTunesArtwork@2x
│ ├── Resources
│ │ ├── Default.png
│ │ ├── Icon-76.png
│ │ ├── Default@2x.png
│ │ ├── Icon-60@2x.png
│ │ ├── Icon-60@3x.png
│ │ ├── Icon-76@2x.png
│ │ ├── Icon-Small.png
│ │ ├── Icon-Small-40.png
│ │ ├── Icon-Small@2x.png
│ │ ├── Icon-Small@3x.png
│ │ ├── Default-568h@2x.png
│ │ ├── Default-Portrait.png
│ │ ├── Icon-Small-40@2x.png
│ │ ├── Icon-Small-40@3x.png
│ │ ├── Default-Portrait@2x.png
│ │ └── LaunchScreen.storyboard
│ ├── packages.config
│ ├── Entitlements.plist
│ ├── Main.cs
│ ├── AppDelegate.cs
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ ├── Info.plist
│ └── AsyncAwait.iOS.csproj
├── AsyncAwait.UWP
│ ├── Assets
│ │ ├── StoreLogo.png
│ │ ├── SplashScreen.scale-100.png
│ │ ├── SplashScreen.scale-125.png
│ │ ├── SplashScreen.scale-150.png
│ │ ├── SplashScreen.scale-200.png
│ │ ├── SplashScreen.scale-400.png
│ │ ├── LockScreenLogo.scale-100.png
│ │ ├── LockScreenLogo.scale-125.png
│ │ ├── LockScreenLogo.scale-150.png
│ │ ├── LockScreenLogo.scale-200.png
│ │ ├── LockScreenLogo.scale-400.png
│ │ ├── Square44x44Logo.scale-100.png
│ │ ├── Square44x44Logo.scale-125.png
│ │ ├── Square44x44Logo.scale-150.png
│ │ ├── Square44x44Logo.scale-200.png
│ │ ├── Square44x44Logo.scale-400.png
│ │ ├── Wide310x150Logo.scale-100.png
│ │ ├── Wide310x150Logo.scale-125.png
│ │ ├── Wide310x150Logo.scale-150.png
│ │ ├── Wide310x150Logo.scale-200.png
│ │ ├── Wide310x150Logo.scale-400.png
│ │ ├── Square150x150Logo.scale-100.png
│ │ ├── Square150x150Logo.scale-125.png
│ │ ├── Square150x150Logo.scale-150.png
│ │ ├── Square150x150Logo.scale-200.png
│ │ ├── Square150x150Logo.scale-400.png
│ │ ├── Square44x44Logo.targetsize-16_altform-unplated.png
│ │ ├── Square44x44Logo.targetsize-24_altform-unplated.png
│ │ ├── Square44x44Logo.targetsize-32_altform-unplated.png
│ │ ├── Square44x44Logo.targetsize-48_altform-unplated.png
│ │ └── Square44x44Logo.targetsize-256_altform-unplated.png
│ ├── App.xaml
│ ├── project.json
│ ├── MainPage.xaml
│ ├── MainPage.xaml.cs
│ ├── Properties
│ │ ├── AssemblyInfo.cs
│ │ └── Default.rd.xml
│ ├── Package.appxmanifest
│ ├── App.xaml.cs
│ └── AsyncAwait.UWP.csproj
├── AsyncAwait.Droid
│ ├── Resources
│ │ ├── drawable
│ │ │ └── icon.png
│ │ ├── drawable-hdpi
│ │ │ └── icon.png
│ │ ├── drawable-xhdpi
│ │ │ └── icon.png
│ │ ├── drawable-xxhdpi
│ │ │ └── icon.png
│ │ ├── layout
│ │ │ ├── Toolbar.axml
│ │ │ └── Tabbar.axml
│ │ ├── values
│ │ │ └── styles.xml
│ │ └── AboutResources.txt
│ ├── Properties
│ │ ├── AndroidManifest.xml
│ │ └── AssemblyInfo.cs
│ ├── Assets
│ │ └── AboutAssets.txt
│ ├── MainActivity.cs
│ ├── packages.config
│ └── AsyncAwait.Droid.csproj
└── AsyncAwait
│ ├── App.xaml
│ ├── packages.config
│ ├── MainPageTabbedPage.xaml.cs
│ ├── MainPageTabbedPage.xaml
│ ├── AdvancedPage.xaml
│ ├── App.xaml.cs
│ ├── BasicPage.xaml
│ ├── ParallelPage.xaml
│ ├── UltraComplexLibrary.cs
│ ├── Properties
│ └── AssemblyInfo.cs
│ ├── AdvancedPage.xaml.cs
│ ├── BasicPage.xaml.cs
│ ├── ParallelPage.xaml.cs
│ └── AsyncAwait.csproj
├── LICENSE
├── .gitignore
└── AsyncAwait.sln
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1 | {
2 | "dependencies": {
3 | "Microsoft.NETCore.UniversalWindowsPlatform": "5.1.0",
4 | "Xamarin.Forms": "2.3.3.180"
5 | },
6 | "frameworks": {
7 | "uap10.0": {}
8 | },
9 | "runtimes": {
10 | "win10-arm": {},
11 | "win10-arm-aot": {},
12 | "win10-x86": {},
13 | "win10-x86-aot": {},
14 | "win10-x64": {},
15 | "win10-x64-aot": {}
16 | }
17 | }
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/AsyncAwait/AsyncAwait/MainPageTabbedPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | using Xamarin.Forms;
8 | using Xamarin.Forms.Xaml;
9 |
10 |
11 | namespace AsyncAwait
12 | {
13 | [XamlCompilation(XamlCompilationOptions.Compile)]
14 | public partial class MainPageTabbedPage : TabbedPage
15 | {
16 | public MainPageTabbedPage()
17 | {
18 | InitializeComponent();
19 | }
20 | }
21 | }
22 |
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/AsyncAwait/AsyncAwait.iOS/Main.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | using Foundation;
6 | using UIKit;
7 |
8 | namespace AsyncAwait.iOS
9 | {
10 | public class Application
11 | {
12 | // This is the main entry point of the application.
13 | static void Main(string[] args)
14 | {
15 | // if you want to use a different Application Delegate class from "AppDelegate"
16 | // you can specify it here.
17 | UIApplication.Main(args, null, "AppDelegate");
18 | }
19 | }
20 | }
21 |
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1 | Any raw assets you want to be deployed with your application can be placed in
2 | this directory (and child directories) and given a Build Action of "AndroidAsset".
3 |
4 | These files will be deployed with you package and will be accessible using Android's
5 | AssetManager, like this:
6 |
7 | public class ReadAsset : Activity
8 | {
9 | protected override void OnCreate (Bundle bundle)
10 | {
11 | base.OnCreate (bundle);
12 |
13 | InputStream input = Assets.Open ("my_asset.txt");
14 | }
15 | }
16 |
17 | Additionally, some Android functions will automatically load asset files:
18 |
19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
20 |
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/AsyncAwait/AsyncAwait.UWP/MainPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.Foundation;
7 | using Windows.Foundation.Collections;
8 | using Windows.UI.Xaml;
9 | using Windows.UI.Xaml.Controls;
10 | using Windows.UI.Xaml.Controls.Primitives;
11 | using Windows.UI.Xaml.Data;
12 | using Windows.UI.Xaml.Input;
13 | using Windows.UI.Xaml.Media;
14 | using Windows.UI.Xaml.Navigation;
15 |
16 | namespace AsyncAwait.UWP
17 | {
18 | public sealed partial class MainPage
19 | {
20 | public MainPage()
21 | {
22 | this.InitializeComponent();
23 |
24 | LoadApplication(new AsyncAwait.App());
25 | }
26 | }
27 | }
28 |
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/AsyncAwait/AsyncAwait/App.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | using Xamarin.Forms;
7 |
8 | namespace AsyncAwait
9 | {
10 | public partial class App : Application
11 | {
12 | public App()
13 | {
14 | InitializeComponent();
15 |
16 | MainPage = new NavigationPage(new AsyncAwait.MainPageTabbedPage());
17 | }
18 |
19 | protected override void OnStart()
20 | {
21 | // Handle when your app starts
22 | }
23 |
24 | protected override void OnSleep()
25 | {
26 | // Handle when your app sleeps
27 | }
28 |
29 | protected override void OnResume()
30 | {
31 | // Handle when your app resumes
32 | }
33 | }
34 | }
35 |
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/AsyncAwait/AsyncAwait.Droid/MainActivity.cs:
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1 | using System;
2 |
3 | using Android.App;
4 | using Android.Content.PM;
5 | using Android.Runtime;
6 | using Android.Views;
7 | using Android.Widget;
8 | using Android.OS;
9 |
10 | namespace AsyncAwait.Droid
11 | {
12 | [Activity(Label = "AsyncAwait", Icon = "@drawable/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)]
13 | public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity
14 | {
15 | protected override void OnCreate(Bundle bundle)
16 | {
17 | TabLayoutResource = Resource.Layout.Tabbar;
18 | ToolbarResource = Resource.Layout.Toolbar;
19 |
20 | base.OnCreate(bundle);
21 |
22 | global::Xamarin.Forms.Forms.Init(this, bundle);
23 | LoadApplication(new App());
24 | }
25 | }
26 | }
27 |
28 |
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/AsyncAwait/AsyncAwait/ParallelPage.xaml:
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/AsyncAwait/AsyncAwait.Droid/packages.config:
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4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
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/AsyncAwait/AsyncAwait/UltraComplexLibrary.cs:
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1 | using System;
2 | using System.Threading;
3 | using System.Threading.Tasks;
4 |
5 | namespace AsyncAwait
6 | {
7 | public class UltraComplexLibrary
8 | {
9 | public static async Task SlowTask(IProgress progress, CancellationToken token)
10 | {
11 | while (true)
12 | {
13 | for (int i = 0; i < 100; i++)
14 | {
15 | await Task.Delay(10);
16 | if (token.IsCancellationRequested)
17 | return;
18 | progress.Report(i / 100d);
19 | }
20 | for (int i = 100; i > 0; i--)
21 | {
22 | await Task.Delay(10);
23 | token.ThrowIfCancellationRequested();
24 | progress.Report(i / 100d);
25 | }
26 | }
27 | }
28 |
29 |
30 | public static async Task SlowTask(IProgress progress)
31 | {
32 | while (true)
33 | {
34 | for (int i = 0; i < 100; i++)
35 | {
36 | await Task.Delay(10);
37 | progress.Report(i / 100d);
38 | }
39 | for (int i = 100; i > 0; i--)
40 | {
41 | await Task.Delay(10);
42 | progress.Report(i / 100d);
43 | }
44 | }
45 | }
46 | }
47 | }
48 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2017 That C# Guy
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
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/AsyncAwait/AsyncAwait.UWP/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("AsyncAwait.UWP")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("AsyncAwait.UWP")]
13 | [assembly: AssemblyCopyright("Copyright © 2015")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Version information for an assembly consists of the following four values:
18 | //
19 | // Major Version
20 | // Minor Version
21 | // Build Number
22 | // Revision
23 | //
24 | // You can specify all the values or you can default the Build and Revision Numbers
25 | // by using the '*' as shown below:
26 | // [assembly: AssemblyVersion("1.0.*")]
27 | [assembly: AssemblyVersion("1.0.0.0")]
28 | [assembly: AssemblyFileVersion("1.0.0.0")]
29 | [assembly: ComVisible(false)]
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/AsyncAwait/AsyncAwait/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Resources;
2 | using System.Reflection;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 |
6 | // General Information about an assembly is controlled through the following
7 | // set of attributes. Change these attribute values to modify the information
8 | // associated with an assembly.
9 | [assembly: AssemblyTitle("AsyncAwait")]
10 | [assembly: AssemblyDescription("")]
11 | [assembly: AssemblyConfiguration("")]
12 | [assembly: AssemblyCompany("")]
13 | [assembly: AssemblyProduct("AsyncAwait")]
14 | [assembly: AssemblyCopyright("Copyright © 2014")]
15 | [assembly: AssemblyTrademark("")]
16 | [assembly: AssemblyCulture("")]
17 | [assembly: NeutralResourcesLanguage("en")]
18 |
19 | // Version information for an assembly consists of the following four values:
20 | //
21 | // Major Version
22 | // Minor Version
23 | // Build Number
24 | // Revision
25 | //
26 | // You can specify all the values or you can default the Build and Revision Numbers
27 | // by using the '*' as shown below:
28 | // [assembly: AssemblyVersion("1.0.*")]
29 | [assembly: AssemblyVersion("1.0.0.0")]
30 | [assembly: AssemblyFileVersion("1.0.0.0")]
31 |
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/AsyncAwait/AsyncAwait.iOS/AppDelegate.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | using Foundation;
6 | using UIKit;
7 |
8 | namespace AsyncAwait.iOS
9 | {
10 | // The UIApplicationDelegate for the application. This class is responsible for launching the
11 | // User Interface of the application, as well as listening (and optionally responding) to
12 | // application events from iOS.
13 | [Register("AppDelegate")]
14 | public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
15 | {
16 | //
17 | // This method is invoked when the application has loaded and is ready to run. In this
18 | // method you should instantiate the window, load the UI into it and then make the window
19 | // visible.
20 | //
21 | // You have 17 seconds to return from this method, or iOS will terminate your application.
22 | //
23 | public override bool FinishedLaunching(UIApplication app, NSDictionary options)
24 | {
25 | global::Xamarin.Forms.Forms.Init();
26 | LoadApplication(new App());
27 |
28 | return base.FinishedLaunching(app, options);
29 | }
30 | }
31 | }
32 |
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/AsyncAwait/AsyncAwait.UWP/Properties/Default.rd.xml:
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1 |
17 |
18 |
19 |
20 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
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/AsyncAwait/AsyncAwait.Droid/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 | using Android.App;
5 |
6 | // General Information about an assembly is controlled through the following
7 | // set of attributes. Change these attribute values to modify the information
8 | // associated with an assembly.
9 | [assembly: AssemblyTitle("AsyncAwait.Droid")]
10 | [assembly: AssemblyDescription("")]
11 | [assembly: AssemblyConfiguration("")]
12 | [assembly: AssemblyCompany("")]
13 | [assembly: AssemblyProduct("AsyncAwait.Droid")]
14 | [assembly: AssemblyCopyright("Copyright © 2014")]
15 | [assembly: AssemblyTrademark("")]
16 | [assembly: AssemblyCulture("")]
17 | [assembly: ComVisible(false)]
18 |
19 | // Version information for an assembly consists of the following four values:
20 | //
21 | // Major Version
22 | // Minor Version
23 | // Build Number
24 | // Revision
25 | //
26 | // You can specify all the values or you can default the Build and Revision Numbers
27 | // by using the '*' as shown below:
28 | // [assembly: AssemblyVersion("1.0.*")]
29 | [assembly: AssemblyVersion("1.0.0.0")]
30 | [assembly: AssemblyFileVersion("1.0.0.0")]
31 |
32 | // Add some common permissions, these can be removed if not needed
33 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)]
34 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)]
35 |
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/AsyncAwait/AsyncAwait.Droid/Resources/values/styles.xml:
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1 |
2 |
3 |
4 |
6 |
7 |
26 |
27 |
30 |
31 |
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/AsyncAwait/AsyncAwait.iOS/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("AsyncAwait.iOS")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("AsyncAwait.iOS")]
13 | [assembly: AssemblyCopyright("Copyright © 2014")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
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/AsyncAwait/AsyncAwait/AdvancedPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Net.Http;
5 | using System.Text;
6 | using System.Threading;
7 | using System.Threading.Tasks;
8 |
9 | using Xamarin.Forms;
10 |
11 | namespace AsyncAwait
12 | {
13 | public partial class AdvancedPage : ContentPage, IProgress
14 | {
15 | public AdvancedPage()
16 | {
17 | InitializeComponent();
18 |
19 |
20 | }
21 |
22 | public void Report(double value)
23 | {
24 | Device.BeginInvokeOnMainThread(() =>
25 | {
26 | ProgressBar.Progress = value;
27 | IntegerReport.Text = (value * 100).ToString();
28 | });
29 | }
30 |
31 | CancellationTokenSource CancellationTokenSource;
32 |
33 | async void StartTaskClicked(object sender, System.EventArgs e)
34 | {
35 | CancellationTokenSource = new CancellationTokenSource();
36 | var task = UltraComplexLibrary.SlowTask(this, CancellationTokenSource.Token);
37 | try
38 | {
39 | await task;
40 | }
41 | catch (OperationCanceledException op)
42 | {
43 |
44 | }
45 | finally
46 | {
47 | IntegerReport.Text = task.Status.ToString();
48 | }
49 | }
50 |
51 |
52 | async void StartTimedTaskClicked(object sender, System.EventArgs e)
53 | {
54 | CancellationTokenSource = new CancellationTokenSource();
55 | CancellationTokenSource.CancelAfter(3000);
56 | var task = UltraComplexLibrary.SlowTask(this, CancellationTokenSource.Token);
57 | await task;
58 | if (task.Exception != null)
59 | {
60 | IntegerReport.Text = "Excepción";
61 | }
62 | }
63 |
64 | void StopTaskClicked(object sender, System.EventArgs e)
65 | {
66 | CancellationTokenSource.Cancel();
67 | }
68 |
69 | }
70 | }
71 |
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/AsyncAwait/AsyncAwait.UWP/Package.appxmanifest:
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1 |
2 |
3 |
8 |
9 |
13 |
14 |
15 |
16 |
17 | AsyncAwait.UWP
18 | anton
19 | Assets\StoreLogo.png
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
34 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
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/AsyncAwait/AsyncAwait.Droid/Resources/AboutResources.txt:
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1 | Images, layout descriptions, binary blobs and string dictionaries can be included
2 | in your application as resource files. Various Android APIs are designed to
3 | operate on the resource IDs instead of dealing with images, strings or binary blobs
4 | directly.
5 |
6 | For example, a sample Android app that contains a user interface layout (main.xml),
7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
8 | would keep its resources in the "Resources" directory of the application:
9 |
10 | Resources/
11 | drawable-hdpi/
12 | icon.png
13 |
14 | drawable-ldpi/
15 | icon.png
16 |
17 | drawable-mdpi/
18 | icon.png
19 |
20 | layout/
21 | main.xml
22 |
23 | values/
24 | strings.xml
25 |
26 | In order to get the build system to recognize Android resources, set the build action to
27 | "AndroidResource". The native Android APIs do not operate directly with filenames, but
28 | instead operate on resource IDs. When you compile an Android application that uses resources,
29 | the build system will package the resources for distribution and generate a class called
30 | "Resource" that contains the tokens for each one of the resources included. For example,
31 | for the above Resources layout, this is what the Resource class would expose:
32 |
33 | public class Resource {
34 | public class drawable {
35 | public const int icon = 0x123;
36 | }
37 |
38 | public class layout {
39 | public const int main = 0x456;
40 | }
41 |
42 | public class strings {
43 | public const int first_string = 0xabc;
44 | public const int second_string = 0xbcd;
45 | }
46 | }
47 |
48 | You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
49 | to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
50 | string in the dictionary file values/strings.xml.
51 |
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/AsyncAwait/AsyncAwait.iOS/Info.plist:
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1 |
2 |
3 |
4 |
5 | UIDeviceFamily
6 |
7 | 1
8 | 2
9 |
10 | UISupportedInterfaceOrientations
11 |
12 | UIInterfaceOrientationPortrait
13 | UIInterfaceOrientationLandscapeLeft
14 | UIInterfaceOrientationLandscapeRight
15 |
16 | UISupportedInterfaceOrientations~ipad
17 |
18 | UIInterfaceOrientationPortrait
19 | UIInterfaceOrientationPortraitUpsideDown
20 | UIInterfaceOrientationLandscapeLeft
21 | UIInterfaceOrientationLandscapeRight
22 |
23 | MinimumOSVersion
24 | 6.0
25 | CFBundleDisplayName
26 | AsyncAwait
27 | CFBundleIdentifier
28 | com.yourcompany.AsyncAwait
29 | CFBundleVersion
30 | 1.0
31 | CFBundleIconFiles
32 |
33 | Icon-60@2x
34 | Icon-60@3x
35 | Icon-76
36 | Icon-76@2x
37 | Default
38 | Default@2x
39 | Default-568h@2x
40 | Default-Portrait
41 | Default-Portrait@2x
42 | Icon-Small-40
43 | Icon-Small-40@2x
44 | Icon-Small-40@3x
45 | Icon-Small
46 | Icon-Small@2x
47 | Icon-Small@3x
48 |
49 | UILaunchStoryboardName
50 | LaunchScreen
51 |
52 |
53 |
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/AsyncAwait/AsyncAwait/BasicPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | using Xamarin.Forms;
8 |
9 | namespace AsyncAwait
10 | {
11 | public partial class BasicPage : ContentPage
12 | {
13 | public BasicPage()
14 | {
15 | InitializeComponent();
16 | }
17 |
18 | int clicks;
19 |
20 | private void ButtonClicked(object sender, EventArgs e)
21 | {
22 | CountButton.Text = "Clicks: " + (++clicks);
23 | }
24 |
25 | private void BlockingClicked(object sender, EventArgs e)
26 | {
27 | TaskStatusLabel.Text = "Tarea bloqueante iniciada";
28 | EjecutaTarea();
29 | TaskStatusLabel.Text = "Tarea bloqueante terminada";
30 | }
31 |
32 | void EjecutaTarea()
33 | {
34 | CountLabel.Text = "0";
35 | ProgressBar.Progress = 0;
36 | for (int i = 0; i < 100; i++)
37 | {
38 | Task.Delay(100).Wait(); // Retardo
39 | CountLabel.Text = (i + 1).ToString();
40 | ProgressBar.Progress = ((double)i + 1) / 100;
41 | }
42 | }
43 |
44 | private void FireAndForgetClicked(object sender, EventArgs e)
45 | {
46 | TaskStatusLabel.Text = "Tarea f-a-f iniciada";
47 | EjecutaTareaAsincrona();
48 | TaskStatusLabel.Text = "Tarea f-a-f terminada";
49 | }
50 |
51 | void EjecutaTareaAsincrona()
52 | {
53 | CountLabel.Text = "0";
54 | ProgressBar.Progress = 0;
55 | Task.Run(() =>
56 | {
57 | for (int i = 0; i < 100; i++)
58 | {
59 | Task.Delay(100).Wait(); // Retardo
60 | Device.BeginInvokeOnMainThread(() =>
61 | {
62 | CountLabel.Text = (i + 1).ToString();
63 | ProgressBar.Progress = ((double)i + 1) / 100;
64 | });
65 | }
66 | });
67 | }
68 |
69 | private async void AsyncClicked(object sender, EventArgs e)
70 | {
71 | TaskStatusLabel.Text = "Tarea asíncrona iniciada";
72 | await EjecutaTareaAsync();
73 | TaskStatusLabel.Text = "Tarea asíncrona terminada";
74 | }
75 |
76 | async Task EjecutaTareaAsync()
77 | {
78 | CountLabel.Text = "0";
79 | ProgressBar.Progress = 0;
80 | await Task.Run(() =>
81 | {
82 | for (int i = 0; i < 100; i++)
83 | {
84 | Task.Delay(100).Wait(); // Retardo
85 | Device.BeginInvokeOnMainThread(() =>
86 | {
87 | CountLabel.Text = (i + 1).ToString();
88 | ProgressBar.Progress = ((double)i + 1) / 100;
89 | });
90 | }
91 | });
92 | }
93 | }
94 | }
95 |
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/AsyncAwait/AsyncAwait/ParallelPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | using Xamarin.Forms;
8 |
9 | namespace AsyncAwait
10 | {
11 | public partial class ParallelPage : ContentPage
12 | {
13 | public ParallelPage()
14 | {
15 | InitializeComponent();
16 | }
17 |
18 | private async void ParallelOneClicked(object sender, EventArgs e)
19 | {
20 | TaskStatusLabel.Text = "Tarea iniciada";
21 | ProgressBar1.Progress = 0;
22 | ProgressBar2.Progress = 0;
23 | var t1 = EjecutaTareaAsincrona1();
24 | var t2 = EjecutaTareaAsincrona2();
25 | await Task.WhenAny(t1, t2);
26 | TaskStatusLabel.Text = "Tarea terminada";
27 | }
28 |
29 | private void BlockingParallelClicked(object sender, EventArgs e)
30 | {
31 | TaskStatusLabel.Text = "Tarea iniciada";
32 | ProgressBar1.Progress = 0;
33 | ProgressBar2.Progress = 0;
34 | var t1 = EjecutaTareaAsincrona1();
35 | var t2 = EjecutaTareaAsincrona2();
36 | Task.WaitAll(t1, t2);
37 | TaskStatusLabel.Text = "Tarea terminada";
38 | }
39 |
40 | private async void ParallelClicked(object sender, EventArgs e)
41 | {
42 | TaskStatusLabel.Text = "Tarea iniciada";
43 | ProgressBar1.Progress = 0;
44 | ProgressBar2.Progress = 0;
45 | var t1 = EjecutaTareaAsincrona1();
46 | var t2 = EjecutaTareaAsincrona2();
47 | await Task.WhenAll(t1, t2);
48 | TaskStatusLabel.Text = "Tarea terminada";
49 | }
50 |
51 | private async void SequentialClicked(object sender, EventArgs e)
52 | {
53 | ProgressBar1.Progress = 0;
54 | ProgressBar2.Progress = 0;
55 | TaskStatusLabel.Text = "Tarea iniciada";
56 | await EjecutaTareaAsincrona1();
57 | await EjecutaTareaAsincrona2();
58 | TaskStatusLabel.Text = "Tarea terminada";
59 | }
60 |
61 | async Task EjecutaTareaAsincrona1()
62 | {
63 | await Task.Factory.StartNew(() =>
64 | {
65 | for (int i = 0; i < 100; i++)
66 | {
67 | Task.Delay(40).Wait();
68 | Device.BeginInvokeOnMainThread(() =>
69 | {
70 | ProgressBar1.Progress = ((double)i + 1) / 100;
71 | });
72 | }
73 | });
74 | }
75 |
76 | async Task EjecutaTareaAsincrona2()
77 | {
78 | await Task.Factory.StartNew(() =>
79 | {
80 | for (int i = 0; i < 100; i++)
81 | {
82 | Task.Delay(100).Wait();
83 | Device.BeginInvokeOnMainThread(() =>
84 | {
85 | ProgressBar2.Progress = ((double)i + 1) / 100;
86 | });
87 | }
88 | });
89 | }
90 | }
91 | }
92 |
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/AsyncAwait/AsyncAwait.iOS/Resources/LaunchScreen.storyboard:
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38 |
39 |
40 |
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/AsyncAwait/AsyncAwait.UWP/App.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.ApplicationModel;
7 | using Windows.ApplicationModel.Activation;
8 | using Windows.Foundation;
9 | using Windows.Foundation.Collections;
10 | using Windows.UI.Xaml;
11 | using Windows.UI.Xaml.Controls;
12 | using Windows.UI.Xaml.Controls.Primitives;
13 | using Windows.UI.Xaml.Data;
14 | using Windows.UI.Xaml.Input;
15 | using Windows.UI.Xaml.Media;
16 | using Windows.UI.Xaml.Navigation;
17 |
18 | namespace AsyncAwait.UWP
19 | {
20 | ///
21 | /// Provides application-specific behavior to supplement the default Application class.
22 | ///
23 | sealed partial class App : Application
24 | {
25 | ///
26 | /// Initializes the singleton application object. This is the first line of authored code
27 | /// executed, and as such is the logical equivalent of main() or WinMain().
28 | ///
29 | public App()
30 | {
31 | this.InitializeComponent();
32 | this.Suspending += OnSuspending;
33 | }
34 |
35 | ///
36 | /// Invoked when the application is launched normally by the end user. Other entry points
37 | /// will be used such as when the application is launched to open a specific file.
38 | ///
39 | /// Details about the launch request and process.
40 | protected override void OnLaunched(LaunchActivatedEventArgs e)
41 | {
42 |
43 |
44 | Frame rootFrame = Window.Current.Content as Frame;
45 |
46 | // Do not repeat app initialization when the Window already has content,
47 | // just ensure that the window is active
48 | if (rootFrame == null)
49 | {
50 | // Create a Frame to act as the navigation context and navigate to the first page
51 | rootFrame = new Frame();
52 |
53 | rootFrame.NavigationFailed += OnNavigationFailed;
54 |
55 | Xamarin.Forms.Forms.Init(e);
56 |
57 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
58 | {
59 | //TODO: Load state from previously suspended application
60 | }
61 |
62 | // Place the frame in the current Window
63 | Window.Current.Content = rootFrame;
64 | }
65 |
66 | if (rootFrame.Content == null)
67 | {
68 | // When the navigation stack isn't restored navigate to the first page,
69 | // configuring the new page by passing required information as a navigation
70 | // parameter
71 | rootFrame.Navigate(typeof(MainPage), e.Arguments);
72 | }
73 | // Ensure the current window is active
74 | Window.Current.Activate();
75 | }
76 |
77 | ///
78 | /// Invoked when Navigation to a certain page fails
79 | ///
80 | /// The Frame which failed navigation
81 | /// Details about the navigation failure
82 | void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
83 | {
84 | throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
85 | }
86 |
87 | ///
88 | /// Invoked when application execution is being suspended. Application state is saved
89 | /// without knowing whether the application will be terminated or resumed with the contents
90 | /// of memory still intact.
91 | ///
92 | /// The source of the suspend request.
93 | /// Details about the suspend request.
94 | private void OnSuspending(object sender, SuspendingEventArgs e)
95 | {
96 | var deferral = e.SuspendingOperation.GetDeferral();
97 | //TODO: Save application state and stop any background activity
98 | deferral.Complete();
99 | }
100 | }
101 | }
102 |
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/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | x64/
19 | x86/
20 | bld/
21 | [Bb]in/
22 | [Oo]bj/
23 | [Ll]og/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | artifacts/
46 |
47 | *_i.c
48 | *_p.c
49 | *_i.h
50 | *.ilk
51 | *.meta
52 | *.obj
53 | *.pch
54 | *.pdb
55 | *.pgc
56 | *.pgd
57 | *.rsp
58 | *.sbr
59 | *.tlb
60 | *.tli
61 | *.tlh
62 | *.tmp
63 | *.tmp_proj
64 | *.log
65 | *.vspscc
66 | *.vssscc
67 | .builds
68 | *.pidb
69 | *.svclog
70 | *.scc
71 |
72 | # Chutzpah Test files
73 | _Chutzpah*
74 |
75 | # Visual C++ cache files
76 | ipch/
77 | *.aps
78 | *.ncb
79 | *.opendb
80 | *.opensdf
81 | *.sdf
82 | *.cachefile
83 | *.VC.db
84 | *.VC.VC.opendb
85 |
86 | # Visual Studio profiler
87 | *.psess
88 | *.vsp
89 | *.vspx
90 | *.sap
91 |
92 | # TFS 2012 Local Workspace
93 | $tf/
94 |
95 | # Guidance Automation Toolkit
96 | *.gpState
97 |
98 | # ReSharper is a .NET coding add-in
99 | _ReSharper*/
100 | *.[Rr]e[Ss]harper
101 | *.DotSettings.user
102 |
103 | # JustCode is a .NET coding add-in
104 | .JustCode
105 |
106 | # TeamCity is a build add-in
107 | _TeamCity*
108 |
109 | # DotCover is a Code Coverage Tool
110 | *.dotCover
111 |
112 | # NCrunch
113 | _NCrunch_*
114 | .*crunch*.local.xml
115 | nCrunchTemp_*
116 |
117 | # MightyMoose
118 | *.mm.*
119 | AutoTest.Net/
120 |
121 | # Web workbench (sass)
122 | .sass-cache/
123 |
124 | # Installshield output folder
125 | [Ee]xpress/
126 |
127 | # DocProject is a documentation generator add-in
128 | DocProject/buildhelp/
129 | DocProject/Help/*.HxT
130 | DocProject/Help/*.HxC
131 | DocProject/Help/*.hhc
132 | DocProject/Help/*.hhk
133 | DocProject/Help/*.hhp
134 | DocProject/Help/Html2
135 | DocProject/Help/html
136 |
137 | # Click-Once directory
138 | publish/
139 |
140 | # Publish Web Output
141 | *.[Pp]ublish.xml
142 | *.azurePubxml
143 | # TODO: Comment the next line if you want to checkin your web deploy settings
144 | # but database connection strings (with potential passwords) will be unencrypted
145 | *.pubxml
146 | *.publishproj
147 |
148 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
149 | # checkin your Azure Web App publish settings, but sensitive information contained
150 | # in these scripts will be unencrypted
151 | PublishScripts/
152 |
153 | # NuGet Packages
154 | *.nupkg
155 | # The packages folder can be ignored because of Package Restore
156 | **/packages/*
157 | # except build/, which is used as an MSBuild target.
158 | !**/packages/build/
159 | # Uncomment if necessary however generally it will be regenerated when needed
160 | #!**/packages/repositories.config
161 | # NuGet v3's project.json files produces more ignoreable files
162 | *.nuget.props
163 | *.nuget.targets
164 |
165 | # Microsoft Azure Build Output
166 | csx/
167 | *.build.csdef
168 |
169 | # Microsoft Azure Emulator
170 | ecf/
171 | rcf/
172 |
173 | # Windows Store app package directories and files
174 | AppPackages/
175 | BundleArtifacts/
176 | Package.StoreAssociation.xml
177 | _pkginfo.txt
178 |
179 | # Visual Studio cache files
180 | # files ending in .cache can be ignored
181 | *.[Cc]ache
182 | # but keep track of directories ending in .cache
183 | !*.[Cc]ache/
184 |
185 | # Others
186 | ClientBin/
187 | ~$*
188 | *~
189 | *.dbmdl
190 | *.dbproj.schemaview
191 | *.pfx
192 | *.publishsettings
193 | node_modules/
194 | orleans.codegen.cs
195 |
196 | # Since there are multiple workflows, uncomment next line to ignore bower_components
197 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
198 | #bower_components/
199 |
200 | # RIA/Silverlight projects
201 | Generated_Code/
202 |
203 | # Backup & report files from converting an old project file
204 | # to a newer Visual Studio version. Backup files are not needed,
205 | # because we have git ;-)
206 | _UpgradeReport_Files/
207 | Backup*/
208 | UpgradeLog*.XML
209 | UpgradeLog*.htm
210 |
211 | # SQL Server files
212 | *.mdf
213 | *.ldf
214 |
215 | # Business Intelligence projects
216 | *.rdl.data
217 | *.bim.layout
218 | *.bim_*.settings
219 |
220 | # Microsoft Fakes
221 | FakesAssemblies/
222 |
223 | # GhostDoc plugin setting file
224 | *.GhostDoc.xml
225 |
226 | # Node.js Tools for Visual Studio
227 | .ntvs_analysis.dat
228 |
229 | # Visual Studio 6 build log
230 | *.plg
231 |
232 | # Visual Studio 6 workspace options file
233 | *.opt
234 |
235 | # Visual Studio LightSwitch build output
236 | **/*.HTMLClient/GeneratedArtifacts
237 | **/*.DesktopClient/GeneratedArtifacts
238 | **/*.DesktopClient/ModelManifest.xml
239 | **/*.Server/GeneratedArtifacts
240 | **/*.Server/ModelManifest.xml
241 | _Pvt_Extensions
242 |
243 | # Paket dependency manager
244 | .paket/paket.exe
245 | paket-files/
246 |
247 | # FAKE - F# Make
248 | .fake/
249 |
250 | # JetBrains Rider
251 | .idea/
252 | *.sln.iml
253 |
--------------------------------------------------------------------------------
/AsyncAwait/AsyncAwait/AsyncAwait.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | 11.0
5 | Debug
6 | AnyCPU
7 | {D7D12CCA-AAA3-45CA-BEC4-6F86091E08D1}
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16 |
17 |
18 |
19 | true
20 | full
21 | false
22 | bin\Debug\
23 | DEBUG;TRACE
24 | prompt
25 | 4
26 |
27 |
28 | pdbonly
29 | true
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31 | TRACE
32 | prompt
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34 |
35 |
36 |
37 | App.xaml
38 |
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43 | MainPageTabbedPage.xaml
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57 | MSBuild:UpdateDesignTimeXaml
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63 |
64 |
65 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+Xamarin.iOS10+xamarinmac20\Xamarin.Forms.Platform.dll
66 |
67 |
68 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+Xamarin.iOS10+xamarinmac20\Xamarin.Forms.Xaml.dll
69 |
70 |
71 | ..\..\packages\Microsoft.Net.Http.2.2.29\lib\portable-net40+sl4+win8+wp71+wpa81\System.Net.Http.dll
72 |
73 |
74 | ..\..\packages\Microsoft.Net.Http.2.2.29\lib\portable-net40+sl4+win8+wp71+wpa81\System.Net.Http.Extensions.dll
75 |
76 |
77 | ..\..\packages\Microsoft.Net.Http.2.2.29\lib\portable-net40+sl4+win8+wp71+wpa81\System.Net.Http.Primitives.dll
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 | MSBuild:UpdateDesignTimeXaml
87 | Designer
88 |
89 |
90 |
91 |
92 | MSBuild:UpdateDesignTimeXaml
93 | Designer
94 |
95 |
96 |
97 |
98 | MSBuild:UpdateDesignTimeXaml
99 | Designer
100 |
101 |
102 |
103 |
104 |
105 |
106 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
107 |
108 |
109 |
110 |
--------------------------------------------------------------------------------
/AsyncAwait/AsyncAwait.iOS/AsyncAwait.iOS.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | iPhoneSimulator
6 | 8.0.30703
7 | 2.0
8 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}
9 | {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
10 | Exe
11 | AsyncAwait.iOS
12 | Resources
13 | AsyncAwait.iOS
14 |
15 |
16 |
17 |
18 | true
19 | full
20 | false
21 | bin\iPhoneSimulator\Debug
22 | DEBUG
23 | prompt
24 | 4
25 | false
26 | i386, x86_64
27 | None
28 | true
29 |
30 |
31 | none
32 | true
33 | bin\iPhoneSimulator\Release
34 | prompt
35 | 4
36 | None
37 | i386, x86_64
38 | false
39 |
40 |
41 | true
42 | full
43 | false
44 | bin\iPhone\Debug
45 | DEBUG
46 | prompt
47 | 4
48 | false
49 | ARMv7, ARM64
50 | iPhone Developer
51 | true
52 | Entitlements.plist
53 |
54 |
55 | none
56 | true
57 | bin\iPhone\Release
58 | prompt
59 | 4
60 | ARMv7, ARM64
61 | false
62 | iPhone Developer
63 | Entitlements.plist
64 |
65 |
66 | none
67 | True
68 | bin\iPhone\Ad-Hoc
69 | prompt
70 | 4
71 | False
72 | ARMv7, ARM64
73 | True
74 | Automatic:AdHoc
75 | iPhone Distribution
76 | Entitlements.plist
77 |
78 |
79 | none
80 | True
81 | bin\iPhone\AppStore
82 | prompt
83 | 4
84 | False
85 | ARMv7, ARM64
86 | Automatic:AppStore
87 | iPhone Distribution
88 | Entitlements.plist
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
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110 |
111 |
112 |
113 |
114 |
115 |
116 |
117 |
118 |
119 |
120 |
121 |
122 |
123 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\Xamarin.iOS10\Xamarin.Forms.Core.dll
124 |
125 |
126 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\Xamarin.iOS10\Xamarin.Forms.Platform.dll
127 |
128 |
129 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\Xamarin.iOS10\Xamarin.Forms.Platform.iOS.dll
130 |
131 |
132 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\Xamarin.iOS10\Xamarin.Forms.Xaml.dll
133 |
134 |
135 |
136 |
137 |
138 | {fd39588d-92bd-4b6d-b097-32cad8bd8362}
139 | AsyncAwait
140 |
141 |
142 |
143 |
144 |
145 |
146 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
147 |
148 |
149 |
150 |
--------------------------------------------------------------------------------
/AsyncAwait/AsyncAwait.UWP/AsyncAwait.UWP.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | x86
7 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}
8 | AppContainerExe
9 | Properties
10 | AsyncAwait.UWP
11 | AsyncAwait.UWP
12 | en-US
13 | UAP
14 | 10.0.14393.0
15 | 10.0.14393.0
16 | 14
17 | true
18 | 512
19 | {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
20 | Windows_TemporaryKey.pfx
21 |
22 |
23 | true
24 | bin\ARM\Debug\
25 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
26 | ;2008
27 | full
28 | ARM
29 | false
30 | prompt
31 | true
32 |
33 |
34 | bin\ARM\Release\
35 | TRACE;NETFX_CORE;WINDOWS_UWP
36 | true
37 | ;2008
38 | pdbonly
39 | ARM
40 | false
41 | prompt
42 | true
43 | true
44 |
45 |
46 | true
47 | bin\x64\Debug\
48 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
49 | ;2008
50 | full
51 | x64
52 | false
53 | prompt
54 | true
55 |
56 |
57 | bin\x64\Release\
58 | TRACE;NETFX_CORE;WINDOWS_UWP
59 | true
60 | ;2008
61 | pdbonly
62 | x64
63 | false
64 | prompt
65 | true
66 | true
67 |
68 |
69 | true
70 | bin\x86\Debug\
71 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
72 | ;2008
73 | full
74 | x86
75 | false
76 | prompt
77 | true
78 |
79 |
80 | bin\x86\Release\
81 | TRACE;NETFX_CORE;WINDOWS_UWP
82 | true
83 | ;2008
84 | pdbonly
85 | x86
86 | false
87 | prompt
88 | true
89 | true
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 | App.xaml
98 |
99 |
100 | MainPage.xaml
101 |
102 |
103 |
104 |
105 |
106 | Designer
107 |
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 |
117 |
118 |
119 |
120 |
121 |
122 |
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131 |
132 |
133 |
134 |
135 |
136 |
137 |
138 |
139 |
140 |
141 |
142 |
143 |
144 |
145 |
146 | MSBuild:Compile
147 | Designer
148 |
149 |
150 | MSBuild:Compile
151 | Designer
152 |
153 |
154 |
155 |
156 | {fd39588d-92bd-4b6d-b097-32cad8bd8362}
157 | AsyncAwait
158 |
159 |
160 |
161 | 14.0
162 |
163 |
164 |
--------------------------------------------------------------------------------
/AsyncAwait/AsyncAwait.Droid/AsyncAwait.Droid.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | AnyCPU
6 | 8.0.30703
7 | 2.0
8 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}
9 | {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
10 | Library
11 | Properties
12 | AsyncAwait.Droid
13 | AsyncAwait.Droid
14 | 512
15 | true
16 | Resources\Resource.Designer.cs
17 | Off
18 | Properties\AndroidManifest.xml
19 | true
20 | v7.1
21 | armeabi,armeabi-v7a,x86
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 | true
31 | full
32 | false
33 | bin\Debug\
34 | DEBUG;TRACE
35 | prompt
36 | 4
37 | True
38 | None
39 |
40 |
41 | pdbonly
42 | true
43 | bin\Release\
44 | TRACE
45 | prompt
46 | 4
47 | False
48 | SdkOnly
49 |
50 |
51 |
52 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\FormsViewGroup.dll
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 | ..\..\packages\Xamarin.Android.Support.Animated.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Animated.Vector.Drawable.dll
63 |
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66 |
67 |
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69 |
70 |
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72 |
73 |
74 | ..\..\packages\Xamarin.Android.Support.v7.CardView.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.CardView.dll
75 |
76 |
77 | ..\..\packages\Xamarin.Android.Support.v7.MediaRouter.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.MediaRouter.dll
78 |
79 |
80 | ..\..\packages\Xamarin.Android.Support.v7.RecyclerView.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.RecyclerView.dll
81 |
82 |
83 | ..\..\packages\Xamarin.Android.Support.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Vector.Drawable.dll
84 |
85 |
86 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Core.dll
87 |
88 |
89 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Platform.dll
90 |
91 |
92 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Platform.Android.dll
93 |
94 |
95 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Xaml.dll
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 |
117 |
118 |
119 |
120 |
121 |
122 |
123 |
124 | {fd39588d-92bd-4b6d-b097-32cad8bd8362}
125 | AsyncAwait
126 |
127 |
128 |
129 |
130 |
131 |
132 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
133 |
134 |
135 |
136 |
137 |
138 |
--------------------------------------------------------------------------------
/AsyncAwait.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 15
4 | VisualStudioVersion = 15.0.26127.3
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncAwait.Droid", "AsyncAwait\AsyncAwait.Droid\AsyncAwait.Droid.csproj", "{EBF99E11-6DB9-441D-816E-95E99596AC7E}"
7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncAwait", "AsyncAwait\AsyncAwait\AsyncAwait.csproj", "{D7D12CCA-AAA3-45CA-BEC4-6F86091E08D1}"
9 | EndProject
10 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncAwait.UWP", "AsyncAwait\AsyncAwait.UWP\AsyncAwait.UWP.csproj", "{69FBC32C-B075-4800-9D2E-8CDB971C15AC}"
11 | EndProject
12 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncAwait.iOS", "AsyncAwait\AsyncAwait.iOS\AsyncAwait.iOS.csproj", "{04D73B6D-86C3-482B-88B2-AEB37C30E038}"
13 | EndProject
14 | Global
15 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
16 | Ad-Hoc|Any CPU = Ad-Hoc|Any CPU
17 | Ad-Hoc|ARM = Ad-Hoc|ARM
18 | Ad-Hoc|iPhone = Ad-Hoc|iPhone
19 | Ad-Hoc|iPhoneSimulator = Ad-Hoc|iPhoneSimulator
20 | Ad-Hoc|x64 = Ad-Hoc|x64
21 | Ad-Hoc|x86 = Ad-Hoc|x86
22 | AppStore|Any CPU = AppStore|Any CPU
23 | AppStore|ARM = AppStore|ARM
24 | AppStore|iPhone = AppStore|iPhone
25 | AppStore|iPhoneSimulator = AppStore|iPhoneSimulator
26 | AppStore|x64 = AppStore|x64
27 | AppStore|x86 = AppStore|x86
28 | Debug|Any CPU = Debug|Any CPU
29 | Debug|ARM = Debug|ARM
30 | Debug|iPhone = Debug|iPhone
31 | Debug|iPhoneSimulator = Debug|iPhoneSimulator
32 | Debug|x64 = Debug|x64
33 | Debug|x86 = Debug|x86
34 | Release|Any CPU = Release|Any CPU
35 | Release|ARM = Release|ARM
36 | Release|iPhone = Release|iPhone
37 | Release|iPhoneSimulator = Release|iPhoneSimulator
38 | Release|x64 = Release|x64
39 | Release|x86 = Release|x86
40 | EndGlobalSection
41 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
42 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU
43 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU
44 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|Any CPU.Deploy.0 = Release|Any CPU
45 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU
46 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|ARM.Build.0 = Release|Any CPU
47 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|ARM.Deploy.0 = Release|Any CPU
48 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU
49 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU
50 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|iPhone.Deploy.0 = Release|Any CPU
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235 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.AppStore|iPhone.Build.0 = AppStore|iPhone
236 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.AppStore|iPhoneSimulator.ActiveCfg = AppStore|iPhoneSimulator
237 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.AppStore|iPhoneSimulator.Build.0 = AppStore|iPhoneSimulator
238 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.AppStore|x64.ActiveCfg = AppStore|iPhone
239 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.AppStore|x86.ActiveCfg = AppStore|iPhone
240 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|Any CPU.ActiveCfg = Debug|iPhone
241 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|ARM.ActiveCfg = Debug|iPhone
242 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|iPhone.ActiveCfg = Debug|iPhone
243 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|iPhone.Build.0 = Debug|iPhone
244 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
245 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
246 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|x64.ActiveCfg = Debug|iPhone
247 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|x86.ActiveCfg = Debug|iPhone
248 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|Any CPU.ActiveCfg = Release|iPhone
249 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|ARM.ActiveCfg = Release|iPhone
250 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|iPhone.ActiveCfg = Release|iPhone
251 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|iPhone.Build.0 = Release|iPhone
252 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
253 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
254 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|x64.ActiveCfg = Release|iPhone
255 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|x86.ActiveCfg = Release|iPhone
256 | EndGlobalSection
257 | GlobalSection(SolutionProperties) = preSolution
258 | HideSolutionNode = FALSE
259 | EndGlobalSection
260 | EndGlobal
261 |
--------------------------------------------------------------------------------