├── AsyncAwait ├── AsyncAwait.iOS │ ├── iTunesArtwork │ ├── iTunesArtwork@2x │ ├── Resources │ │ ├── Default.png │ │ ├── Icon-76.png │ │ ├── Default@2x.png │ │ ├── Icon-60@2x.png │ │ ├── Icon-60@3x.png │ │ ├── Icon-76@2x.png │ │ ├── Icon-Small.png │ │ ├── Icon-Small-40.png │ │ ├── Icon-Small@2x.png │ │ ├── Icon-Small@3x.png │ │ ├── Default-568h@2x.png │ │ ├── Default-Portrait.png │ │ ├── Icon-Small-40@2x.png │ │ ├── Icon-Small-40@3x.png │ │ ├── Default-Portrait@2x.png │ │ └── LaunchScreen.storyboard │ ├── packages.config │ ├── Entitlements.plist │ ├── Main.cs │ ├── AppDelegate.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── Info.plist │ └── AsyncAwait.iOS.csproj ├── AsyncAwait.UWP │ ├── Assets │ │ ├── StoreLogo.png │ │ ├── SplashScreen.scale-100.png │ │ ├── SplashScreen.scale-125.png │ │ ├── SplashScreen.scale-150.png │ │ ├── SplashScreen.scale-200.png │ │ ├── SplashScreen.scale-400.png │ │ ├── LockScreenLogo.scale-100.png │ │ ├── LockScreenLogo.scale-125.png │ │ ├── LockScreenLogo.scale-150.png │ │ ├── LockScreenLogo.scale-200.png │ │ ├── LockScreenLogo.scale-400.png │ │ ├── Square44x44Logo.scale-100.png │ │ ├── Square44x44Logo.scale-125.png │ │ ├── Square44x44Logo.scale-150.png │ │ ├── Square44x44Logo.scale-200.png │ │ ├── Square44x44Logo.scale-400.png │ │ ├── Wide310x150Logo.scale-100.png │ │ ├── Wide310x150Logo.scale-125.png │ │ ├── Wide310x150Logo.scale-150.png │ │ ├── Wide310x150Logo.scale-200.png │ │ ├── Wide310x150Logo.scale-400.png │ │ ├── Square150x150Logo.scale-100.png │ │ ├── Square150x150Logo.scale-125.png │ │ ├── Square150x150Logo.scale-150.png │ │ ├── Square150x150Logo.scale-200.png │ │ ├── Square150x150Logo.scale-400.png │ │ ├── Square44x44Logo.targetsize-16_altform-unplated.png │ │ ├── Square44x44Logo.targetsize-24_altform-unplated.png │ │ ├── Square44x44Logo.targetsize-32_altform-unplated.png │ │ ├── Square44x44Logo.targetsize-48_altform-unplated.png │ │ └── Square44x44Logo.targetsize-256_altform-unplated.png │ ├── App.xaml │ ├── project.json │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── Properties │ │ ├── AssemblyInfo.cs │ │ └── Default.rd.xml │ ├── Package.appxmanifest │ ├── App.xaml.cs │ └── AsyncAwait.UWP.csproj ├── AsyncAwait.Droid │ ├── Resources │ │ ├── drawable │ │ │ └── icon.png │ │ ├── drawable-hdpi │ │ │ └── icon.png │ │ ├── drawable-xhdpi │ │ │ └── icon.png │ │ ├── drawable-xxhdpi │ │ │ └── icon.png │ │ ├── layout │ │ │ ├── Toolbar.axml │ │ │ └── Tabbar.axml │ │ ├── values │ │ │ └── styles.xml │ │ └── AboutResources.txt │ ├── Properties │ │ ├── AndroidManifest.xml │ │ └── AssemblyInfo.cs │ ├── Assets │ │ └── AboutAssets.txt │ ├── MainActivity.cs │ ├── packages.config │ └── AsyncAwait.Droid.csproj └── AsyncAwait │ ├── App.xaml │ ├── packages.config │ ├── MainPageTabbedPage.xaml.cs │ ├── MainPageTabbedPage.xaml │ ├── AdvancedPage.xaml │ ├── App.xaml.cs │ ├── BasicPage.xaml │ ├── ParallelPage.xaml │ ├── UltraComplexLibrary.cs │ ├── Properties │ └── AssemblyInfo.cs │ ├── AdvancedPage.xaml.cs │ ├── BasicPage.xaml.cs │ ├── ParallelPage.xaml.cs │ └── AsyncAwait.csproj ├── LICENSE ├── .gitignore └── AsyncAwait.sln /AsyncAwait/AsyncAwait.iOS/iTunesArtwork: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/thatcsharpguy/AsyncAwait/master/AsyncAwait/AsyncAwait.iOS/iTunesArtwork -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.iOS/iTunesArtwork@2x: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/thatcsharpguy/AsyncAwait/master/AsyncAwait/AsyncAwait.iOS/iTunesArtwork@2x -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.UWP/Assets/StoreLogo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/thatcsharpguy/AsyncAwait/master/AsyncAwait/AsyncAwait.UWP/Assets/StoreLogo.png 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/AsyncAwait/AsyncAwait.UWP/App.xaml: -------------------------------------------------------------------------------- 1 | 7 | 8 | 9 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/App.xaml: -------------------------------------------------------------------------------- 1 | 2 | 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.UWP/project.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "Microsoft.NETCore.UniversalWindowsPlatform": "5.1.0", 4 | "Xamarin.Forms": "2.3.3.180" 5 | }, 6 | "frameworks": { 7 | "uap10.0": {} 8 | }, 9 | "runtimes": { 10 | "win10-arm": {}, 11 | "win10-arm-aot": {}, 12 | "win10-x86": {}, 13 | "win10-x86-aot": {}, 14 | "win10-x64": {}, 15 | "win10-x64-aot": {} 16 | } 17 | } -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.Droid/Resources/layout/Toolbar.axml: -------------------------------------------------------------------------------- 1 | 9 | 10 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/MainPageTabbedPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | using Xamarin.Forms; 8 | using Xamarin.Forms.Xaml; 9 | 10 | 11 | namespace AsyncAwait 12 | { 13 | [XamlCompilation(XamlCompilationOptions.Compile)] 14 | public partial class MainPageTabbedPage : TabbedPage 15 | { 16 | public MainPageTabbedPage() 17 | { 18 | InitializeComponent(); 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/MainPageTabbedPage.xaml: -------------------------------------------------------------------------------- 1 | 2 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.iOS/Main.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | 5 | using Foundation; 6 | using UIKit; 7 | 8 | namespace AsyncAwait.iOS 9 | { 10 | public class Application 11 | { 12 | // This is the main entry point of the application. 13 | static void Main(string[] args) 14 | { 15 | // if you want to use a different Application Delegate class from "AppDelegate" 16 | // you can specify it here. 17 | UIApplication.Main(args, null, "AppDelegate"); 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.Droid/Resources/layout/Tabbar.axml: -------------------------------------------------------------------------------- 1 | 2 | 12 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.UWP/MainPage.xaml: -------------------------------------------------------------------------------- 1 | 11 | 12 | 13 | 14 | 15 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/AdvancedPage.xaml: -------------------------------------------------------------------------------- 1 | 2 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.Droid/Assets/AboutAssets.txt: -------------------------------------------------------------------------------- 1 | Any raw assets you want to be deployed with your application can be placed in 2 | this directory (and child directories) and given a Build Action of "AndroidAsset". 3 | 4 | These files will be deployed with you package and will be accessible using Android's 5 | AssetManager, like this: 6 | 7 | public class ReadAsset : Activity 8 | { 9 | protected override void OnCreate (Bundle bundle) 10 | { 11 | base.OnCreate (bundle); 12 | 13 | InputStream input = Assets.Open ("my_asset.txt"); 14 | } 15 | } 16 | 17 | Additionally, some Android functions will automatically load asset files: 18 | 19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf"); 20 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.UWP/MainPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.InteropServices.WindowsRuntime; 6 | using Windows.Foundation; 7 | using Windows.Foundation.Collections; 8 | using Windows.UI.Xaml; 9 | using Windows.UI.Xaml.Controls; 10 | using Windows.UI.Xaml.Controls.Primitives; 11 | using Windows.UI.Xaml.Data; 12 | using Windows.UI.Xaml.Input; 13 | using Windows.UI.Xaml.Media; 14 | using Windows.UI.Xaml.Navigation; 15 | 16 | namespace AsyncAwait.UWP 17 | { 18 | public sealed partial class MainPage 19 | { 20 | public MainPage() 21 | { 22 | this.InitializeComponent(); 23 | 24 | LoadApplication(new AsyncAwait.App()); 25 | } 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | 6 | using Xamarin.Forms; 7 | 8 | namespace AsyncAwait 9 | { 10 | public partial class App : Application 11 | { 12 | public App() 13 | { 14 | InitializeComponent(); 15 | 16 | MainPage = new NavigationPage(new AsyncAwait.MainPageTabbedPage()); 17 | } 18 | 19 | protected override void OnStart() 20 | { 21 | // Handle when your app starts 22 | } 23 | 24 | protected override void OnSleep() 25 | { 26 | // Handle when your app sleeps 27 | } 28 | 29 | protected override void OnResume() 30 | { 31 | // Handle when your app resumes 32 | } 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.Droid/MainActivity.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | using Android.App; 4 | using Android.Content.PM; 5 | using Android.Runtime; 6 | using Android.Views; 7 | using Android.Widget; 8 | using Android.OS; 9 | 10 | namespace AsyncAwait.Droid 11 | { 12 | [Activity(Label = "AsyncAwait", Icon = "@drawable/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)] 13 | public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity 14 | { 15 | protected override void OnCreate(Bundle bundle) 16 | { 17 | TabLayoutResource = Resource.Layout.Tabbar; 18 | ToolbarResource = Resource.Layout.Toolbar; 19 | 20 | base.OnCreate(bundle); 21 | 22 | global::Xamarin.Forms.Forms.Init(this, bundle); 23 | LoadApplication(new App()); 24 | } 25 | } 26 | } 27 | 28 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/BasicPage.xaml: -------------------------------------------------------------------------------- 1 | 2 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/ParallelPage.xaml: -------------------------------------------------------------------------------- 1 | 2 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.Droid/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/UltraComplexLibrary.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading; 3 | using System.Threading.Tasks; 4 | 5 | namespace AsyncAwait 6 | { 7 | public class UltraComplexLibrary 8 | { 9 | public static async Task SlowTask(IProgress progress, CancellationToken token) 10 | { 11 | while (true) 12 | { 13 | for (int i = 0; i < 100; i++) 14 | { 15 | await Task.Delay(10); 16 | if (token.IsCancellationRequested) 17 | return; 18 | progress.Report(i / 100d); 19 | } 20 | for (int i = 100; i > 0; i--) 21 | { 22 | await Task.Delay(10); 23 | token.ThrowIfCancellationRequested(); 24 | progress.Report(i / 100d); 25 | } 26 | } 27 | } 28 | 29 | 30 | public static async Task SlowTask(IProgress progress) 31 | { 32 | while (true) 33 | { 34 | for (int i = 0; i < 100; i++) 35 | { 36 | await Task.Delay(10); 37 | progress.Report(i / 100d); 38 | } 39 | for (int i = 100; i > 0; i--) 40 | { 41 | await Task.Delay(10); 42 | progress.Report(i / 100d); 43 | } 44 | } 45 | } 46 | } 47 | } 48 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2017 That C# Guy 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.UWP/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("AsyncAwait.UWP")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("AsyncAwait.UWP")] 13 | [assembly: AssemblyCopyright("Copyright © 2015")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Version information for an assembly consists of the following four values: 18 | // 19 | // Major Version 20 | // Minor Version 21 | // Build Number 22 | // Revision 23 | // 24 | // You can specify all the values or you can default the Build and Revision Numbers 25 | // by using the '*' as shown below: 26 | // [assembly: AssemblyVersion("1.0.*")] 27 | [assembly: AssemblyVersion("1.0.0.0")] 28 | [assembly: AssemblyFileVersion("1.0.0.0")] 29 | [assembly: ComVisible(false)] -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Resources; 2 | using System.Reflection; 3 | using System.Runtime.CompilerServices; 4 | using System.Runtime.InteropServices; 5 | 6 | // General Information about an assembly is controlled through the following 7 | // set of attributes. Change these attribute values to modify the information 8 | // associated with an assembly. 9 | [assembly: AssemblyTitle("AsyncAwait")] 10 | [assembly: AssemblyDescription("")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("")] 13 | [assembly: AssemblyProduct("AsyncAwait")] 14 | [assembly: AssemblyCopyright("Copyright © 2014")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | [assembly: NeutralResourcesLanguage("en")] 18 | 19 | // Version information for an assembly consists of the following four values: 20 | // 21 | // Major Version 22 | // Minor Version 23 | // Build Number 24 | // Revision 25 | // 26 | // You can specify all the values or you can default the Build and Revision Numbers 27 | // by using the '*' as shown below: 28 | // [assembly: AssemblyVersion("1.0.*")] 29 | [assembly: AssemblyVersion("1.0.0.0")] 30 | [assembly: AssemblyFileVersion("1.0.0.0")] 31 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.iOS/AppDelegate.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | 5 | using Foundation; 6 | using UIKit; 7 | 8 | namespace AsyncAwait.iOS 9 | { 10 | // The UIApplicationDelegate for the application. This class is responsible for launching the 11 | // User Interface of the application, as well as listening (and optionally responding) to 12 | // application events from iOS. 13 | [Register("AppDelegate")] 14 | public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate 15 | { 16 | // 17 | // This method is invoked when the application has loaded and is ready to run. In this 18 | // method you should instantiate the window, load the UI into it and then make the window 19 | // visible. 20 | // 21 | // You have 17 seconds to return from this method, or iOS will terminate your application. 22 | // 23 | public override bool FinishedLaunching(UIApplication app, NSDictionary options) 24 | { 25 | global::Xamarin.Forms.Forms.Init(); 26 | LoadApplication(new App()); 27 | 28 | return base.FinishedLaunching(app, options); 29 | } 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.UWP/Properties/Default.rd.xml: -------------------------------------------------------------------------------- 1 | 17 | 18 | 19 | 20 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.Droid/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | using Android.App; 5 | 6 | // General Information about an assembly is controlled through the following 7 | // set of attributes. Change these attribute values to modify the information 8 | // associated with an assembly. 9 | [assembly: AssemblyTitle("AsyncAwait.Droid")] 10 | [assembly: AssemblyDescription("")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("")] 13 | [assembly: AssemblyProduct("AsyncAwait.Droid")] 14 | [assembly: AssemblyCopyright("Copyright © 2014")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | [assembly: ComVisible(false)] 18 | 19 | // Version information for an assembly consists of the following four values: 20 | // 21 | // Major Version 22 | // Minor Version 23 | // Build Number 24 | // Revision 25 | // 26 | // You can specify all the values or you can default the Build and Revision Numbers 27 | // by using the '*' as shown below: 28 | // [assembly: AssemblyVersion("1.0.*")] 29 | [assembly: AssemblyVersion("1.0.0.0")] 30 | [assembly: AssemblyFileVersion("1.0.0.0")] 31 | 32 | // Add some common permissions, these can be removed if not needed 33 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)] 34 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)] 35 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.Droid/Resources/values/styles.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 6 | 7 | 26 | 27 | 30 | 31 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.iOS/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("AsyncAwait.iOS")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("AsyncAwait.iOS")] 13 | [assembly: AssemblyCopyright("Copyright © 2014")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/AdvancedPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Net.Http; 5 | using System.Text; 6 | using System.Threading; 7 | using System.Threading.Tasks; 8 | 9 | using Xamarin.Forms; 10 | 11 | namespace AsyncAwait 12 | { 13 | public partial class AdvancedPage : ContentPage, IProgress 14 | { 15 | public AdvancedPage() 16 | { 17 | InitializeComponent(); 18 | 19 | 20 | } 21 | 22 | public void Report(double value) 23 | { 24 | Device.BeginInvokeOnMainThread(() => 25 | { 26 | ProgressBar.Progress = value; 27 | IntegerReport.Text = (value * 100).ToString(); 28 | }); 29 | } 30 | 31 | CancellationTokenSource CancellationTokenSource; 32 | 33 | async void StartTaskClicked(object sender, System.EventArgs e) 34 | { 35 | CancellationTokenSource = new CancellationTokenSource(); 36 | var task = UltraComplexLibrary.SlowTask(this, CancellationTokenSource.Token); 37 | try 38 | { 39 | await task; 40 | } 41 | catch (OperationCanceledException op) 42 | { 43 | 44 | } 45 | finally 46 | { 47 | IntegerReport.Text = task.Status.ToString(); 48 | } 49 | } 50 | 51 | 52 | async void StartTimedTaskClicked(object sender, System.EventArgs e) 53 | { 54 | CancellationTokenSource = new CancellationTokenSource(); 55 | CancellationTokenSource.CancelAfter(3000); 56 | var task = UltraComplexLibrary.SlowTask(this, CancellationTokenSource.Token); 57 | await task; 58 | if (task.Exception != null) 59 | { 60 | IntegerReport.Text = "Excepción"; 61 | } 62 | } 63 | 64 | void StopTaskClicked(object sender, System.EventArgs e) 65 | { 66 | CancellationTokenSource.Cancel(); 67 | } 68 | 69 | } 70 | } 71 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.UWP/Package.appxmanifest: -------------------------------------------------------------------------------- 1 | 2 | 3 | 8 | 9 | 13 | 14 | 15 | 16 | 17 | AsyncAwait.UWP 18 | anton 19 | Assets\StoreLogo.png 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 34 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.Droid/Resources/AboutResources.txt: -------------------------------------------------------------------------------- 1 | Images, layout descriptions, binary blobs and string dictionaries can be included 2 | in your application as resource files. Various Android APIs are designed to 3 | operate on the resource IDs instead of dealing with images, strings or binary blobs 4 | directly. 5 | 6 | For example, a sample Android app that contains a user interface layout (main.xml), 7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png) 8 | would keep its resources in the "Resources" directory of the application: 9 | 10 | Resources/ 11 | drawable-hdpi/ 12 | icon.png 13 | 14 | drawable-ldpi/ 15 | icon.png 16 | 17 | drawable-mdpi/ 18 | icon.png 19 | 20 | layout/ 21 | main.xml 22 | 23 | values/ 24 | strings.xml 25 | 26 | In order to get the build system to recognize Android resources, set the build action to 27 | "AndroidResource". The native Android APIs do not operate directly with filenames, but 28 | instead operate on resource IDs. When you compile an Android application that uses resources, 29 | the build system will package the resources for distribution and generate a class called 30 | "Resource" that contains the tokens for each one of the resources included. For example, 31 | for the above Resources layout, this is what the Resource class would expose: 32 | 33 | public class Resource { 34 | public class drawable { 35 | public const int icon = 0x123; 36 | } 37 | 38 | public class layout { 39 | public const int main = 0x456; 40 | } 41 | 42 | public class strings { 43 | public const int first_string = 0xabc; 44 | public const int second_string = 0xbcd; 45 | } 46 | } 47 | 48 | You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main 49 | to reference the layout/main.xml file, or Resource.strings.first_string to reference the first 50 | string in the dictionary file values/strings.xml. 51 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.iOS/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | UIDeviceFamily 6 | 7 | 1 8 | 2 9 | 10 | UISupportedInterfaceOrientations 11 | 12 | UIInterfaceOrientationPortrait 13 | UIInterfaceOrientationLandscapeLeft 14 | UIInterfaceOrientationLandscapeRight 15 | 16 | UISupportedInterfaceOrientations~ipad 17 | 18 | UIInterfaceOrientationPortrait 19 | UIInterfaceOrientationPortraitUpsideDown 20 | UIInterfaceOrientationLandscapeLeft 21 | UIInterfaceOrientationLandscapeRight 22 | 23 | MinimumOSVersion 24 | 6.0 25 | CFBundleDisplayName 26 | AsyncAwait 27 | CFBundleIdentifier 28 | com.yourcompany.AsyncAwait 29 | CFBundleVersion 30 | 1.0 31 | CFBundleIconFiles 32 | 33 | Icon-60@2x 34 | Icon-60@3x 35 | Icon-76 36 | Icon-76@2x 37 | Default 38 | Default@2x 39 | Default-568h@2x 40 | Default-Portrait 41 | Default-Portrait@2x 42 | Icon-Small-40 43 | Icon-Small-40@2x 44 | Icon-Small-40@3x 45 | Icon-Small 46 | Icon-Small@2x 47 | Icon-Small@3x 48 | 49 | UILaunchStoryboardName 50 | LaunchScreen 51 | 52 | 53 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/BasicPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | using Xamarin.Forms; 8 | 9 | namespace AsyncAwait 10 | { 11 | public partial class BasicPage : ContentPage 12 | { 13 | public BasicPage() 14 | { 15 | InitializeComponent(); 16 | } 17 | 18 | int clicks; 19 | 20 | private void ButtonClicked(object sender, EventArgs e) 21 | { 22 | CountButton.Text = "Clicks: " + (++clicks); 23 | } 24 | 25 | private void BlockingClicked(object sender, EventArgs e) 26 | { 27 | TaskStatusLabel.Text = "Tarea bloqueante iniciada"; 28 | EjecutaTarea(); 29 | TaskStatusLabel.Text = "Tarea bloqueante terminada"; 30 | } 31 | 32 | void EjecutaTarea() 33 | { 34 | CountLabel.Text = "0"; 35 | ProgressBar.Progress = 0; 36 | for (int i = 0; i < 100; i++) 37 | { 38 | Task.Delay(100).Wait(); // Retardo 39 | CountLabel.Text = (i + 1).ToString(); 40 | ProgressBar.Progress = ((double)i + 1) / 100; 41 | } 42 | } 43 | 44 | private void FireAndForgetClicked(object sender, EventArgs e) 45 | { 46 | TaskStatusLabel.Text = "Tarea f-a-f iniciada"; 47 | EjecutaTareaAsincrona(); 48 | TaskStatusLabel.Text = "Tarea f-a-f terminada"; 49 | } 50 | 51 | void EjecutaTareaAsincrona() 52 | { 53 | CountLabel.Text = "0"; 54 | ProgressBar.Progress = 0; 55 | Task.Run(() => 56 | { 57 | for (int i = 0; i < 100; i++) 58 | { 59 | Task.Delay(100).Wait(); // Retardo 60 | Device.BeginInvokeOnMainThread(() => 61 | { 62 | CountLabel.Text = (i + 1).ToString(); 63 | ProgressBar.Progress = ((double)i + 1) / 100; 64 | }); 65 | } 66 | }); 67 | } 68 | 69 | private async void AsyncClicked(object sender, EventArgs e) 70 | { 71 | TaskStatusLabel.Text = "Tarea asíncrona iniciada"; 72 | await EjecutaTareaAsync(); 73 | TaskStatusLabel.Text = "Tarea asíncrona terminada"; 74 | } 75 | 76 | async Task EjecutaTareaAsync() 77 | { 78 | CountLabel.Text = "0"; 79 | ProgressBar.Progress = 0; 80 | await Task.Run(() => 81 | { 82 | for (int i = 0; i < 100; i++) 83 | { 84 | Task.Delay(100).Wait(); // Retardo 85 | Device.BeginInvokeOnMainThread(() => 86 | { 87 | CountLabel.Text = (i + 1).ToString(); 88 | ProgressBar.Progress = ((double)i + 1) / 100; 89 | }); 90 | } 91 | }); 92 | } 93 | } 94 | } 95 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/ParallelPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | using Xamarin.Forms; 8 | 9 | namespace AsyncAwait 10 | { 11 | public partial class ParallelPage : ContentPage 12 | { 13 | public ParallelPage() 14 | { 15 | InitializeComponent(); 16 | } 17 | 18 | private async void ParallelOneClicked(object sender, EventArgs e) 19 | { 20 | TaskStatusLabel.Text = "Tarea iniciada"; 21 | ProgressBar1.Progress = 0; 22 | ProgressBar2.Progress = 0; 23 | var t1 = EjecutaTareaAsincrona1(); 24 | var t2 = EjecutaTareaAsincrona2(); 25 | await Task.WhenAny(t1, t2); 26 | TaskStatusLabel.Text = "Tarea terminada"; 27 | } 28 | 29 | private void BlockingParallelClicked(object sender, EventArgs e) 30 | { 31 | TaskStatusLabel.Text = "Tarea iniciada"; 32 | ProgressBar1.Progress = 0; 33 | ProgressBar2.Progress = 0; 34 | var t1 = EjecutaTareaAsincrona1(); 35 | var t2 = EjecutaTareaAsincrona2(); 36 | Task.WaitAll(t1, t2); 37 | TaskStatusLabel.Text = "Tarea terminada"; 38 | } 39 | 40 | private async void ParallelClicked(object sender, EventArgs e) 41 | { 42 | TaskStatusLabel.Text = "Tarea iniciada"; 43 | ProgressBar1.Progress = 0; 44 | ProgressBar2.Progress = 0; 45 | var t1 = EjecutaTareaAsincrona1(); 46 | var t2 = EjecutaTareaAsincrona2(); 47 | await Task.WhenAll(t1, t2); 48 | TaskStatusLabel.Text = "Tarea terminada"; 49 | } 50 | 51 | private async void SequentialClicked(object sender, EventArgs e) 52 | { 53 | ProgressBar1.Progress = 0; 54 | ProgressBar2.Progress = 0; 55 | TaskStatusLabel.Text = "Tarea iniciada"; 56 | await EjecutaTareaAsincrona1(); 57 | await EjecutaTareaAsincrona2(); 58 | TaskStatusLabel.Text = "Tarea terminada"; 59 | } 60 | 61 | async Task EjecutaTareaAsincrona1() 62 | { 63 | await Task.Factory.StartNew(() => 64 | { 65 | for (int i = 0; i < 100; i++) 66 | { 67 | Task.Delay(40).Wait(); 68 | Device.BeginInvokeOnMainThread(() => 69 | { 70 | ProgressBar1.Progress = ((double)i + 1) / 100; 71 | }); 72 | } 73 | }); 74 | } 75 | 76 | async Task EjecutaTareaAsincrona2() 77 | { 78 | await Task.Factory.StartNew(() => 79 | { 80 | for (int i = 0; i < 100; i++) 81 | { 82 | Task.Delay(100).Wait(); 83 | Device.BeginInvokeOnMainThread(() => 84 | { 85 | ProgressBar2.Progress = ((double)i + 1) / 100; 86 | }); 87 | } 88 | }); 89 | } 90 | } 91 | } 92 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.iOS/Resources/LaunchScreen.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.UWP/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.InteropServices.WindowsRuntime; 6 | using Windows.ApplicationModel; 7 | using Windows.ApplicationModel.Activation; 8 | using Windows.Foundation; 9 | using Windows.Foundation.Collections; 10 | using Windows.UI.Xaml; 11 | using Windows.UI.Xaml.Controls; 12 | using Windows.UI.Xaml.Controls.Primitives; 13 | using Windows.UI.Xaml.Data; 14 | using Windows.UI.Xaml.Input; 15 | using Windows.UI.Xaml.Media; 16 | using Windows.UI.Xaml.Navigation; 17 | 18 | namespace AsyncAwait.UWP 19 | { 20 | /// 21 | /// Provides application-specific behavior to supplement the default Application class. 22 | /// 23 | sealed partial class App : Application 24 | { 25 | /// 26 | /// Initializes the singleton application object. This is the first line of authored code 27 | /// executed, and as such is the logical equivalent of main() or WinMain(). 28 | /// 29 | public App() 30 | { 31 | this.InitializeComponent(); 32 | this.Suspending += OnSuspending; 33 | } 34 | 35 | /// 36 | /// Invoked when the application is launched normally by the end user. Other entry points 37 | /// will be used such as when the application is launched to open a specific file. 38 | /// 39 | /// Details about the launch request and process. 40 | protected override void OnLaunched(LaunchActivatedEventArgs e) 41 | { 42 | 43 | 44 | Frame rootFrame = Window.Current.Content as Frame; 45 | 46 | // Do not repeat app initialization when the Window already has content, 47 | // just ensure that the window is active 48 | if (rootFrame == null) 49 | { 50 | // Create a Frame to act as the navigation context and navigate to the first page 51 | rootFrame = new Frame(); 52 | 53 | rootFrame.NavigationFailed += OnNavigationFailed; 54 | 55 | Xamarin.Forms.Forms.Init(e); 56 | 57 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) 58 | { 59 | //TODO: Load state from previously suspended application 60 | } 61 | 62 | // Place the frame in the current Window 63 | Window.Current.Content = rootFrame; 64 | } 65 | 66 | if (rootFrame.Content == null) 67 | { 68 | // When the navigation stack isn't restored navigate to the first page, 69 | // configuring the new page by passing required information as a navigation 70 | // parameter 71 | rootFrame.Navigate(typeof(MainPage), e.Arguments); 72 | } 73 | // Ensure the current window is active 74 | Window.Current.Activate(); 75 | } 76 | 77 | /// 78 | /// Invoked when Navigation to a certain page fails 79 | /// 80 | /// The Frame which failed navigation 81 | /// Details about the navigation failure 82 | void OnNavigationFailed(object sender, NavigationFailedEventArgs e) 83 | { 84 | throw new Exception("Failed to load Page " + e.SourcePageType.FullName); 85 | } 86 | 87 | /// 88 | /// Invoked when application execution is being suspended. Application state is saved 89 | /// without knowing whether the application will be terminated or resumed with the contents 90 | /// of memory still intact. 91 | /// 92 | /// The source of the suspend request. 93 | /// Details about the suspend request. 94 | private void OnSuspending(object sender, SuspendingEventArgs e) 95 | { 96 | var deferral = e.SuspendingOperation.GetDeferral(); 97 | //TODO: Save application state and stop any background activity 98 | deferral.Complete(); 99 | } 100 | } 101 | } 102 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | *.suo 6 | *.user 7 | *.userosscache 8 | *.sln.docstates 9 | 10 | # User-specific files (MonoDevelop/Xamarin Studio) 11 | *.userprefs 12 | 13 | # Build results 14 | [Dd]ebug/ 15 | [Dd]ebugPublic/ 16 | [Rr]elease/ 17 | [Rr]eleases/ 18 | x64/ 19 | x86/ 20 | bld/ 21 | [Bb]in/ 22 | [Oo]bj/ 23 | [Ll]og/ 24 | 25 | # Visual Studio 2015 cache/options directory 26 | .vs/ 27 | # Uncomment if you have tasks that create the project's static files in wwwroot 28 | #wwwroot/ 29 | 30 | # MSTest test Results 31 | [Tt]est[Rr]esult*/ 32 | [Bb]uild[Ll]og.* 33 | 34 | # NUNIT 35 | *.VisualState.xml 36 | TestResult.xml 37 | 38 | # Build Results of an ATL Project 39 | [Dd]ebugPS/ 40 | [Rr]eleasePS/ 41 | dlldata.c 42 | 43 | # DNX 44 | project.lock.json 45 | artifacts/ 46 | 47 | *_i.c 48 | *_p.c 49 | *_i.h 50 | *.ilk 51 | *.meta 52 | *.obj 53 | *.pch 54 | *.pdb 55 | *.pgc 56 | *.pgd 57 | *.rsp 58 | *.sbr 59 | *.tlb 60 | *.tli 61 | *.tlh 62 | *.tmp 63 | *.tmp_proj 64 | *.log 65 | *.vspscc 66 | *.vssscc 67 | .builds 68 | *.pidb 69 | *.svclog 70 | *.scc 71 | 72 | # Chutzpah Test files 73 | _Chutzpah* 74 | 75 | # Visual C++ cache files 76 | ipch/ 77 | *.aps 78 | *.ncb 79 | *.opendb 80 | *.opensdf 81 | *.sdf 82 | *.cachefile 83 | *.VC.db 84 | *.VC.VC.opendb 85 | 86 | # Visual Studio profiler 87 | *.psess 88 | *.vsp 89 | *.vspx 90 | *.sap 91 | 92 | # TFS 2012 Local Workspace 93 | $tf/ 94 | 95 | # Guidance Automation Toolkit 96 | *.gpState 97 | 98 | # ReSharper is a .NET coding add-in 99 | _ReSharper*/ 100 | *.[Rr]e[Ss]harper 101 | *.DotSettings.user 102 | 103 | # JustCode is a .NET coding add-in 104 | .JustCode 105 | 106 | # TeamCity is a build add-in 107 | _TeamCity* 108 | 109 | # DotCover is a Code Coverage Tool 110 | *.dotCover 111 | 112 | # NCrunch 113 | _NCrunch_* 114 | .*crunch*.local.xml 115 | nCrunchTemp_* 116 | 117 | # MightyMoose 118 | *.mm.* 119 | AutoTest.Net/ 120 | 121 | # Web workbench (sass) 122 | .sass-cache/ 123 | 124 | # Installshield output folder 125 | [Ee]xpress/ 126 | 127 | # DocProject is a documentation generator add-in 128 | DocProject/buildhelp/ 129 | DocProject/Help/*.HxT 130 | DocProject/Help/*.HxC 131 | DocProject/Help/*.hhc 132 | DocProject/Help/*.hhk 133 | DocProject/Help/*.hhp 134 | DocProject/Help/Html2 135 | DocProject/Help/html 136 | 137 | # Click-Once directory 138 | publish/ 139 | 140 | # Publish Web Output 141 | *.[Pp]ublish.xml 142 | *.azurePubxml 143 | # TODO: Comment the next line if you want to checkin your web deploy settings 144 | # but database connection strings (with potential passwords) will be unencrypted 145 | *.pubxml 146 | *.publishproj 147 | 148 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 149 | # checkin your Azure Web App publish settings, but sensitive information contained 150 | # in these scripts will be unencrypted 151 | PublishScripts/ 152 | 153 | # NuGet Packages 154 | *.nupkg 155 | # The packages folder can be ignored because of Package Restore 156 | **/packages/* 157 | # except build/, which is used as an MSBuild target. 158 | !**/packages/build/ 159 | # Uncomment if necessary however generally it will be regenerated when needed 160 | #!**/packages/repositories.config 161 | # NuGet v3's project.json files produces more ignoreable files 162 | *.nuget.props 163 | *.nuget.targets 164 | 165 | # Microsoft Azure Build Output 166 | csx/ 167 | *.build.csdef 168 | 169 | # Microsoft Azure Emulator 170 | ecf/ 171 | rcf/ 172 | 173 | # Windows Store app package directories and files 174 | AppPackages/ 175 | BundleArtifacts/ 176 | Package.StoreAssociation.xml 177 | _pkginfo.txt 178 | 179 | # Visual Studio cache files 180 | # files ending in .cache can be ignored 181 | *.[Cc]ache 182 | # but keep track of directories ending in .cache 183 | !*.[Cc]ache/ 184 | 185 | # Others 186 | ClientBin/ 187 | ~$* 188 | *~ 189 | *.dbmdl 190 | *.dbproj.schemaview 191 | *.pfx 192 | *.publishsettings 193 | node_modules/ 194 | orleans.codegen.cs 195 | 196 | # Since there are multiple workflows, uncomment next line to ignore bower_components 197 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 198 | #bower_components/ 199 | 200 | # RIA/Silverlight projects 201 | Generated_Code/ 202 | 203 | # Backup & report files from converting an old project file 204 | # to a newer Visual Studio version. Backup files are not needed, 205 | # because we have git ;-) 206 | _UpgradeReport_Files/ 207 | Backup*/ 208 | UpgradeLog*.XML 209 | UpgradeLog*.htm 210 | 211 | # SQL Server files 212 | *.mdf 213 | *.ldf 214 | 215 | # Business Intelligence projects 216 | *.rdl.data 217 | *.bim.layout 218 | *.bim_*.settings 219 | 220 | # Microsoft Fakes 221 | FakesAssemblies/ 222 | 223 | # GhostDoc plugin setting file 224 | *.GhostDoc.xml 225 | 226 | # Node.js Tools for Visual Studio 227 | .ntvs_analysis.dat 228 | 229 | # Visual Studio 6 build log 230 | *.plg 231 | 232 | # Visual Studio 6 workspace options file 233 | *.opt 234 | 235 | # Visual Studio LightSwitch build output 236 | **/*.HTMLClient/GeneratedArtifacts 237 | **/*.DesktopClient/GeneratedArtifacts 238 | **/*.DesktopClient/ModelManifest.xml 239 | **/*.Server/GeneratedArtifacts 240 | **/*.Server/ModelManifest.xml 241 | _Pvt_Extensions 242 | 243 | # Paket dependency manager 244 | .paket/paket.exe 245 | paket-files/ 246 | 247 | # FAKE - F# Make 248 | .fake/ 249 | 250 | # JetBrains Rider 251 | .idea/ 252 | *.sln.iml 253 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait/AsyncAwait.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 11.0 5 | Debug 6 | AnyCPU 7 | {D7D12CCA-AAA3-45CA-BEC4-6F86091E08D1} 8 | Library 9 | Properties 10 | AsyncAwait 11 | AsyncAwait 12 | 512 13 | v4.5 14 | Profile259 15 | {786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 16 | 17 | 18 | 19 | true 20 | full 21 | false 22 | bin\Debug\ 23 | DEBUG;TRACE 24 | prompt 25 | 4 26 | 27 | 28 | pdbonly 29 | true 30 | bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 35 | 36 | 37 | App.xaml 38 | 39 | 40 | BasicPage.xaml 41 | 42 | 43 | MainPageTabbedPage.xaml 44 | 45 | 46 | ParallelPage.xaml 47 | 48 | 49 | 50 | 51 | 52 | 53 | Designer 54 | MSBuild:UpdateDesignTimeXaml 55 | 56 | 57 | MSBuild:UpdateDesignTimeXaml 58 | 59 | 60 | 61 | 62 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+Xamarin.iOS10+xamarinmac20\Xamarin.Forms.Core.dll 63 | 64 | 65 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+Xamarin.iOS10+xamarinmac20\Xamarin.Forms.Platform.dll 66 | 67 | 68 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+Xamarin.iOS10+xamarinmac20\Xamarin.Forms.Xaml.dll 69 | 70 | 71 | ..\..\packages\Microsoft.Net.Http.2.2.29\lib\portable-net40+sl4+win8+wp71+wpa81\System.Net.Http.dll 72 | 73 | 74 | ..\..\packages\Microsoft.Net.Http.2.2.29\lib\portable-net40+sl4+win8+wp71+wpa81\System.Net.Http.Extensions.dll 75 | 76 | 77 | ..\..\packages\Microsoft.Net.Http.2.2.29\lib\portable-net40+sl4+win8+wp71+wpa81\System.Net.Http.Primitives.dll 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | MSBuild:UpdateDesignTimeXaml 87 | Designer 88 | 89 | 90 | 91 | 92 | MSBuild:UpdateDesignTimeXaml 93 | Designer 94 | 95 | 96 | 97 | 98 | MSBuild:UpdateDesignTimeXaml 99 | Designer 100 | 101 | 102 | 103 | 104 | 105 | 106 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}. 107 | 108 | 109 | 110 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.iOS/AsyncAwait.iOS.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | iPhoneSimulator 6 | 8.0.30703 7 | 2.0 8 | {04D73B6D-86C3-482B-88B2-AEB37C30E038} 9 | {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 10 | Exe 11 | AsyncAwait.iOS 12 | Resources 13 | AsyncAwait.iOS 14 | 15 | 16 | 17 | 18 | true 19 | full 20 | false 21 | bin\iPhoneSimulator\Debug 22 | DEBUG 23 | prompt 24 | 4 25 | false 26 | i386, x86_64 27 | None 28 | true 29 | 30 | 31 | none 32 | true 33 | bin\iPhoneSimulator\Release 34 | prompt 35 | 4 36 | None 37 | i386, x86_64 38 | false 39 | 40 | 41 | true 42 | full 43 | false 44 | bin\iPhone\Debug 45 | DEBUG 46 | prompt 47 | 4 48 | false 49 | ARMv7, ARM64 50 | iPhone Developer 51 | true 52 | Entitlements.plist 53 | 54 | 55 | none 56 | true 57 | bin\iPhone\Release 58 | prompt 59 | 4 60 | ARMv7, ARM64 61 | false 62 | iPhone Developer 63 | Entitlements.plist 64 | 65 | 66 | none 67 | True 68 | bin\iPhone\Ad-Hoc 69 | prompt 70 | 4 71 | False 72 | ARMv7, ARM64 73 | True 74 | Automatic:AdHoc 75 | iPhone Distribution 76 | Entitlements.plist 77 | 78 | 79 | none 80 | True 81 | bin\iPhone\AppStore 82 | prompt 83 | 4 84 | False 85 | ARMv7, ARM64 86 | Automatic:AppStore 87 | iPhone Distribution 88 | Entitlements.plist 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\Xamarin.iOS10\Xamarin.Forms.Core.dll 124 | 125 | 126 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\Xamarin.iOS10\Xamarin.Forms.Platform.dll 127 | 128 | 129 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\Xamarin.iOS10\Xamarin.Forms.Platform.iOS.dll 130 | 131 | 132 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\Xamarin.iOS10\Xamarin.Forms.Xaml.dll 133 | 134 | 135 | 136 | 137 | 138 | {fd39588d-92bd-4b6d-b097-32cad8bd8362} 139 | AsyncAwait 140 | 141 | 142 | 143 | 144 | 145 | 146 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}. 147 | 148 | 149 | 150 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.UWP/AsyncAwait.UWP.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | x86 7 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC} 8 | AppContainerExe 9 | Properties 10 | AsyncAwait.UWP 11 | AsyncAwait.UWP 12 | en-US 13 | UAP 14 | 10.0.14393.0 15 | 10.0.14393.0 16 | 14 17 | true 18 | 512 19 | {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 20 | Windows_TemporaryKey.pfx 21 | 22 | 23 | true 24 | bin\ARM\Debug\ 25 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 26 | ;2008 27 | full 28 | ARM 29 | false 30 | prompt 31 | true 32 | 33 | 34 | bin\ARM\Release\ 35 | TRACE;NETFX_CORE;WINDOWS_UWP 36 | true 37 | ;2008 38 | pdbonly 39 | ARM 40 | false 41 | prompt 42 | true 43 | true 44 | 45 | 46 | true 47 | bin\x64\Debug\ 48 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 49 | ;2008 50 | full 51 | x64 52 | false 53 | prompt 54 | true 55 | 56 | 57 | bin\x64\Release\ 58 | TRACE;NETFX_CORE;WINDOWS_UWP 59 | true 60 | ;2008 61 | pdbonly 62 | x64 63 | false 64 | prompt 65 | true 66 | true 67 | 68 | 69 | true 70 | bin\x86\Debug\ 71 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 72 | ;2008 73 | full 74 | x86 75 | false 76 | prompt 77 | true 78 | 79 | 80 | bin\x86\Release\ 81 | TRACE;NETFX_CORE;WINDOWS_UWP 82 | true 83 | ;2008 84 | pdbonly 85 | x86 86 | false 87 | prompt 88 | true 89 | true 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | App.xaml 98 | 99 | 100 | MainPage.xaml 101 | 102 | 103 | 104 | 105 | 106 | Designer 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | MSBuild:Compile 147 | Designer 148 | 149 | 150 | MSBuild:Compile 151 | Designer 152 | 153 | 154 | 155 | 156 | {fd39588d-92bd-4b6d-b097-32cad8bd8362} 157 | AsyncAwait 158 | 159 | 160 | 161 | 14.0 162 | 163 | 164 | -------------------------------------------------------------------------------- /AsyncAwait/AsyncAwait.Droid/AsyncAwait.Droid.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 8.0.30703 7 | 2.0 8 | {EBF99E11-6DB9-441D-816E-95E99596AC7E} 9 | {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 10 | Library 11 | Properties 12 | AsyncAwait.Droid 13 | AsyncAwait.Droid 14 | 512 15 | true 16 | Resources\Resource.Designer.cs 17 | Off 18 | Properties\AndroidManifest.xml 19 | true 20 | v7.1 21 | armeabi,armeabi-v7a,x86 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | true 31 | full 32 | false 33 | bin\Debug\ 34 | DEBUG;TRACE 35 | prompt 36 | 4 37 | True 38 | None 39 | 40 | 41 | pdbonly 42 | true 43 | bin\Release\ 44 | TRACE 45 | prompt 46 | 4 47 | False 48 | SdkOnly 49 | 50 | 51 | 52 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\FormsViewGroup.dll 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | ..\..\packages\Xamarin.Android.Support.Animated.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Animated.Vector.Drawable.dll 63 | 64 | 65 | ..\..\packages\Xamarin.Android.Support.Design.23.3.0\lib\MonoAndroid43\Xamarin.Android.Support.Design.dll 66 | 67 | 68 | ..\..\packages\Xamarin.Android.Support.v4.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v4.dll 69 | 70 | 71 | ..\..\packages\Xamarin.Android.Support.v7.AppCompat.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.AppCompat.dll 72 | 73 | 74 | ..\..\packages\Xamarin.Android.Support.v7.CardView.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.CardView.dll 75 | 76 | 77 | ..\..\packages\Xamarin.Android.Support.v7.MediaRouter.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.MediaRouter.dll 78 | 79 | 80 | ..\..\packages\Xamarin.Android.Support.v7.RecyclerView.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.v7.RecyclerView.dll 81 | 82 | 83 | ..\..\packages\Xamarin.Android.Support.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Vector.Drawable.dll 84 | 85 | 86 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Core.dll 87 | 88 | 89 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Platform.dll 90 | 91 | 92 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Platform.Android.dll 93 | 94 | 95 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Xaml.dll 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | {fd39588d-92bd-4b6d-b097-32cad8bd8362} 125 | AsyncAwait 126 | 127 | 128 | 129 | 130 | 131 | 132 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}. 133 | 134 | 135 | 136 | 137 | 138 | -------------------------------------------------------------------------------- /AsyncAwait.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | VisualStudioVersion = 15.0.26127.3 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncAwait.Droid", "AsyncAwait\AsyncAwait.Droid\AsyncAwait.Droid.csproj", "{EBF99E11-6DB9-441D-816E-95E99596AC7E}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncAwait", "AsyncAwait\AsyncAwait\AsyncAwait.csproj", "{D7D12CCA-AAA3-45CA-BEC4-6F86091E08D1}" 9 | EndProject 10 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncAwait.UWP", "AsyncAwait\AsyncAwait.UWP\AsyncAwait.UWP.csproj", "{69FBC32C-B075-4800-9D2E-8CDB971C15AC}" 11 | EndProject 12 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AsyncAwait.iOS", "AsyncAwait\AsyncAwait.iOS\AsyncAwait.iOS.csproj", "{04D73B6D-86C3-482B-88B2-AEB37C30E038}" 13 | EndProject 14 | Global 15 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 16 | Ad-Hoc|Any CPU = Ad-Hoc|Any CPU 17 | Ad-Hoc|ARM = Ad-Hoc|ARM 18 | Ad-Hoc|iPhone = Ad-Hoc|iPhone 19 | Ad-Hoc|iPhoneSimulator = Ad-Hoc|iPhoneSimulator 20 | Ad-Hoc|x64 = Ad-Hoc|x64 21 | Ad-Hoc|x86 = Ad-Hoc|x86 22 | AppStore|Any CPU = AppStore|Any CPU 23 | AppStore|ARM = AppStore|ARM 24 | AppStore|iPhone = AppStore|iPhone 25 | AppStore|iPhoneSimulator = AppStore|iPhoneSimulator 26 | AppStore|x64 = AppStore|x64 27 | AppStore|x86 = AppStore|x86 28 | Debug|Any CPU = Debug|Any CPU 29 | Debug|ARM = Debug|ARM 30 | Debug|iPhone = Debug|iPhone 31 | Debug|iPhoneSimulator = Debug|iPhoneSimulator 32 | Debug|x64 = Debug|x64 33 | Debug|x86 = Debug|x86 34 | Release|Any CPU = Release|Any CPU 35 | Release|ARM = Release|ARM 36 | Release|iPhone = Release|iPhone 37 | Release|iPhoneSimulator = Release|iPhoneSimulator 38 | Release|x64 = Release|x64 39 | Release|x86 = Release|x86 40 | EndGlobalSection 41 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 42 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|Any CPU.ActiveCfg = Release|Any CPU 43 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|Any CPU.Build.0 = Release|Any CPU 44 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|Any CPU.Deploy.0 = Release|Any CPU 45 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|ARM.ActiveCfg = Release|Any CPU 46 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|ARM.Build.0 = Release|Any CPU 47 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|ARM.Deploy.0 = Release|Any CPU 48 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|iPhone.ActiveCfg = Release|Any CPU 49 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|iPhone.Build.0 = Release|Any CPU 50 | {EBF99E11-6DB9-441D-816E-95E99596AC7E}.Ad-Hoc|iPhone.Deploy.0 = Release|Any CPU 51 | 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201 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|ARM.ActiveCfg = Debug|ARM 202 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|ARM.Build.0 = Debug|ARM 203 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|ARM.Deploy.0 = Debug|ARM 204 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|iPhone.ActiveCfg = Debug|x86 205 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|iPhoneSimulator.ActiveCfg = Debug|x86 206 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|x64.ActiveCfg = Debug|x64 207 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|x64.Build.0 = Debug|x64 208 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|x64.Deploy.0 = Debug|x64 209 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|x86.ActiveCfg = Debug|x86 210 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|x86.Build.0 = Debug|x86 211 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Debug|x86.Deploy.0 = Debug|x86 212 | {69FBC32C-B075-4800-9D2E-8CDB971C15AC}.Release|Any CPU.ActiveCfg = Release|x86 213 | 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{04D73B6D-86C3-482B-88B2-AEB37C30E038}.AppStore|iPhoneSimulator.ActiveCfg = AppStore|iPhoneSimulator 237 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.AppStore|iPhoneSimulator.Build.0 = AppStore|iPhoneSimulator 238 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.AppStore|x64.ActiveCfg = AppStore|iPhone 239 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.AppStore|x86.ActiveCfg = AppStore|iPhone 240 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|Any CPU.ActiveCfg = Debug|iPhone 241 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|ARM.ActiveCfg = Debug|iPhone 242 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|iPhone.ActiveCfg = Debug|iPhone 243 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|iPhone.Build.0 = Debug|iPhone 244 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator 245 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator 246 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|x64.ActiveCfg = Debug|iPhone 247 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Debug|x86.ActiveCfg = Debug|iPhone 248 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|Any CPU.ActiveCfg = Release|iPhone 249 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|ARM.ActiveCfg = Release|iPhone 250 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|iPhone.ActiveCfg = Release|iPhone 251 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|iPhone.Build.0 = Release|iPhone 252 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator 253 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator 254 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|x64.ActiveCfg = Release|iPhone 255 | {04D73B6D-86C3-482B-88B2-AEB37C30E038}.Release|x86.ActiveCfg = Release|iPhone 256 | EndGlobalSection 257 | GlobalSection(SolutionProperties) = preSolution 258 | HideSolutionNode = FALSE 259 | EndGlobalSection 260 | EndGlobal 261 | 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