├── Dialogs
├── Dialogs.iOS
│ ├── iTunesArtwork
│ ├── iTunesArtwork@2x
│ ├── Resources
│ │ ├── Default.png
│ │ ├── Icon-76.png
│ │ ├── Default@2x.png
│ │ ├── Icon-60@2x.png
│ │ ├── Icon-60@3x.png
│ │ ├── Icon-76@2x.png
│ │ ├── Icon-Small.png
│ │ ├── Default-568h@2x.png
│ │ ├── Icon-Small-40.png
│ │ ├── Icon-Small@2x.png
│ │ ├── Icon-Small@3x.png
│ │ ├── Default-Portrait.png
│ │ ├── Icon-Small-40@2x.png
│ │ ├── Icon-Small-40@3x.png
│ │ ├── Default-Portrait@2x.png
│ │ └── LaunchScreen.storyboard
│ ├── Entitlements.plist
│ ├── packages.config
│ ├── Main.cs
│ ├── AppDelegate.cs
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ ├── Info.plist
│ └── Dialogs.iOS.csproj
├── Dialogs.UWP
│ ├── Assets
│ │ ├── StoreLogo.png
│ │ ├── SplashScreen.scale-200.png
│ │ ├── LockScreenLogo.scale-200.png
│ │ ├── Square44x44Logo.scale-200.png
│ │ ├── Wide310x150Logo.scale-200.png
│ │ ├── Square150x150Logo.scale-200.png
│ │ └── Square44x44Logo.targetsize-24_altform-unplated.png
│ ├── App.xaml
│ ├── project.json
│ ├── MainPage.xaml
│ ├── MainPage.xaml.cs
│ ├── Properties
│ │ ├── AssemblyInfo.cs
│ │ └── Default.rd.xml
│ ├── Package.appxmanifest
│ ├── App.xaml.cs
│ └── Dialogs.UWP.csproj
├── Dialogs.Droid
│ ├── Resources
│ │ ├── drawable
│ │ │ └── icon.png
│ │ ├── drawable-hdpi
│ │ │ └── icon.png
│ │ ├── drawable-xhdpi
│ │ │ └── icon.png
│ │ ├── drawable-xxhdpi
│ │ │ └── icon.png
│ │ ├── layout
│ │ │ ├── Toolbar.axml
│ │ │ └── Tabbar.axml
│ │ ├── values
│ │ │ └── styles.xml
│ │ └── AboutResources.txt
│ ├── Properties
│ │ ├── AndroidManifest.xml
│ │ └── AssemblyInfo.cs
│ ├── Assets
│ │ └── AboutAssets.txt
│ ├── MainActivity.cs
│ ├── packages.config
│ └── Dialogs.Droid.csproj
└── Dialogs
│ ├── GettingStarted.Xamarin
│ ├── packages.config
│ ├── App.cs
│ ├── Properties
│ └── AssemblyInfo.cs
│ ├── DialogsPage.cs
│ ├── Dialogs.csproj
│ └── PromptsPage.cs
├── .gitignore
├── LICENSE
└── Dialogs.sln
/Dialogs/Dialogs.iOS/iTunesArtwork:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/iTunesArtwork
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/Dialogs/Dialogs.iOS/iTunesArtwork@2x:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/iTunesArtwork@2x
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/Dialogs/Dialogs.UWP/Assets/StoreLogo.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.UWP/Assets/StoreLogo.png
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/Dialogs/Dialogs.iOS/Resources/Default.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Default.png
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/Dialogs/Dialogs.iOS/Resources/Icon-76.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Icon-76.png
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/Dialogs/Dialogs.iOS/Resources/Default@2x.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Default@2x.png
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/Dialogs/Dialogs.iOS/Resources/Icon-60@2x.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Icon-60@2x.png
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/Dialogs/Dialogs.iOS/Resources/Icon-60@3x.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Icon-60@3x.png
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/Dialogs/Dialogs.iOS/Resources/Icon-76@2x.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Icon-76@2x.png
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/Dialogs/Dialogs.iOS/Resources/Icon-Small.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Icon-Small.png
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/Dialogs/Dialogs.Droid/Resources/drawable/icon.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.Droid/Resources/drawable/icon.png
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/Dialogs/Dialogs.iOS/Resources/Default-568h@2x.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Default-568h@2x.png
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/Dialogs/Dialogs.iOS/Resources/Icon-Small-40.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Icon-Small-40.png
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/Dialogs/Dialogs.iOS/Resources/Icon-Small@2x.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Icon-Small@2x.png
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/Dialogs/Dialogs.iOS/Resources/Icon-Small@3x.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Icon-Small@3x.png
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/Dialogs/Dialogs.iOS/Resources/Default-Portrait.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Default-Portrait.png
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/Dialogs/Dialogs.iOS/Resources/Icon-Small-40@2x.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Icon-Small-40@2x.png
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/Dialogs/Dialogs.iOS/Resources/Icon-Small-40@3x.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Icon-Small-40@3x.png
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/Dialogs/Dialogs.Droid/Resources/drawable-hdpi/icon.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.Droid/Resources/drawable-hdpi/icon.png
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/Dialogs/Dialogs.UWP/Assets/SplashScreen.scale-200.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.UWP/Assets/SplashScreen.scale-200.png
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/Dialogs/Dialogs.iOS/Resources/Default-Portrait@2x.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.iOS/Resources/Default-Portrait@2x.png
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/Dialogs/Dialogs.Droid/Resources/drawable-xhdpi/icon.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.Droid/Resources/drawable-xhdpi/icon.png
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/Dialogs/Dialogs.Droid/Resources/drawable-xxhdpi/icon.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.Droid/Resources/drawable-xxhdpi/icon.png
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/Dialogs/Dialogs.UWP/Assets/LockScreenLogo.scale-200.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.UWP/Assets/LockScreenLogo.scale-200.png
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/Dialogs/Dialogs.UWP/Assets/Square44x44Logo.scale-200.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.UWP/Assets/Square44x44Logo.scale-200.png
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/Dialogs/Dialogs.UWP/Assets/Wide310x150Logo.scale-200.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.UWP/Assets/Wide310x150Logo.scale-200.png
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/Dialogs/Dialogs.UWP/Assets/Square150x150Logo.scale-200.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.UWP/Assets/Square150x150Logo.scale-200.png
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/Dialogs/Dialogs/GettingStarted.Xamarin:
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1 |
2 | GS\XF\CS\App\GettingStarted.html
3 | false
4 |
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/Dialogs/Dialogs.UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png:
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https://raw.githubusercontent.com/thatcsharpguy/UserDialogs-Sample/master/Dialogs/Dialogs.UWP/Assets/Square44x44Logo.targetsize-24_altform-unplated.png
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/Dialogs/Dialogs.iOS/Entitlements.plist:
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8 |
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/Dialogs/Dialogs.Droid/Properties/AndroidManifest.xml:
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3 |
4 |
5 |
6 |
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/Dialogs/Dialogs.UWP/App.xaml:
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7 |
8 |
9 |
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/Dialogs/Dialogs/packages.config:
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6 |
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/Dialogs/Dialogs.iOS/packages.config:
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/Dialogs/Dialogs.UWP/project.json:
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1 | {
2 | "dependencies": {
3 | "Acr.UserDialogs": "6.3.5",
4 | "Microsoft.NETCore.UniversalWindowsPlatform": "5.0.0",
5 | "Xamarin.Forms": "2.3.3.180"
6 | },
7 | "frameworks": {
8 | "uap10.0": {}
9 | },
10 | "runtimes": {
11 | "win10-arm": {},
12 | "win10-arm-aot": {},
13 | "win10-x86": {},
14 | "win10-x86-aot": {},
15 | "win10-x64": {},
16 | "win10-x64-aot": {}
17 | }
18 | }
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/Dialogs/Dialogs.Droid/Resources/layout/Toolbar.axml:
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1 |
9 |
10 |
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/Dialogs/Dialogs.iOS/Main.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | using Foundation;
6 | using UIKit;
7 |
8 | namespace Dialogs.iOS
9 | {
10 | public class Application
11 | {
12 | // This is the main entry point of the application.
13 | static void Main(string[] args)
14 | {
15 | // if you want to use a different Application Delegate class from "AppDelegate"
16 | // you can specify it here.
17 | UIApplication.Main(args, null, "AppDelegate");
18 | }
19 | }
20 | }
21 |
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/Dialogs/Dialogs.Droid/Resources/layout/Tabbar.axml:
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1 |
2 |
12 |
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/Dialogs/Dialogs.UWP/MainPage.xaml:
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1 |
11 |
12 |
13 |
14 |
15 |
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/Dialogs/Dialogs.Droid/Assets/AboutAssets.txt:
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1 | Any raw assets you want to be deployed with your application can be placed in
2 | this directory (and child directories) and given a Build Action of "AndroidAsset".
3 |
4 | These files will be deployed with you package and will be accessible using Android's
5 | AssetManager, like this:
6 |
7 | public class ReadAsset : Activity
8 | {
9 | protected override void OnCreate (Bundle bundle)
10 | {
11 | base.OnCreate (bundle);
12 |
13 | InputStream input = Assets.Open ("my_asset.txt");
14 | }
15 | }
16 |
17 | Additionally, some Android functions will automatically load asset files:
18 |
19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
20 |
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/Dialogs/Dialogs.UWP/MainPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.Foundation;
7 | using Windows.Foundation.Collections;
8 | using Windows.UI.Xaml;
9 | using Windows.UI.Xaml.Controls;
10 | using Windows.UI.Xaml.Controls.Primitives;
11 | using Windows.UI.Xaml.Data;
12 | using Windows.UI.Xaml.Input;
13 | using Windows.UI.Xaml.Media;
14 | using Windows.UI.Xaml.Navigation;
15 |
16 | namespace Dialogs.UWP
17 | {
18 | public sealed partial class MainPage
19 | {
20 | public MainPage()
21 | {
22 | this.InitializeComponent();
23 |
24 | LoadApplication(new Dialogs.App());
25 | }
26 | }
27 | }
28 |
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/Dialogs/Dialogs.Droid/MainActivity.cs:
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1 | using System;
2 |
3 | using Android.App;
4 | using Android.Content.PM;
5 | using Android.Runtime;
6 | using Android.Views;
7 | using Android.Widget;
8 | using Android.OS;
9 | using Acr.UserDialogs;
10 |
11 | namespace Dialogs.Droid
12 | {
13 | [Activity(Label = "Dialogs", Icon = "@drawable/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)]
14 | public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity
15 | {
16 | protected override void OnCreate(Bundle bundle)
17 | {
18 | TabLayoutResource = Resource.Layout.Tabbar;
19 | ToolbarResource = Resource.Layout.Toolbar;
20 |
21 | base.OnCreate(bundle);
22 |
23 | UserDialogs.Init(this);
24 | global::Xamarin.Forms.Forms.Init(this, bundle);
25 | LoadApplication(new App());
26 | }
27 | }
28 | }
29 |
30 |
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/Dialogs/Dialogs/App.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | using Xamarin.Forms;
7 |
8 | namespace Dialogs
9 | {
10 | public class App : Application
11 | {
12 | public App()
13 | {
14 | var page = new TabbedPage();
15 | page.Children.Add(new DialogsPage() { Title = "Dialogs" });
16 | page.Children.Add(new PromptsPage() { Title = "Prompts" });
17 | page.Title = page.CurrentPage.Title;
18 | page.CurrentPageChanged += (sender, e) => { page.Title = page.CurrentPage.Title; };
19 |
20 | MainPage = new NavigationPage(page);
21 |
22 | }
23 |
24 | protected override void OnStart()
25 | {
26 | // Handle when your app starts
27 | }
28 |
29 | protected override void OnSleep()
30 | {
31 | // Handle when your app sleeps
32 | }
33 |
34 | protected override void OnResume()
35 | {
36 | // Handle when your app resumes
37 | }
38 | }
39 | }
40 |
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/Dialogs/Dialogs.UWP/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("Dialogs.UWP")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("Dialogs.UWP")]
13 | [assembly: AssemblyCopyright("Copyright © 2015")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Version information for an assembly consists of the following four values:
18 | //
19 | // Major Version
20 | // Minor Version
21 | // Build Number
22 | // Revision
23 | //
24 | // You can specify all the values or you can default the Build and Revision Numbers
25 | // by using the '*' as shown below:
26 | // [assembly: AssemblyVersion("1.0.*")]
27 | [assembly: AssemblyVersion("1.0.0.0")]
28 | [assembly: AssemblyFileVersion("1.0.0.0")]
29 | [assembly: ComVisible(false)]
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/Dialogs/Dialogs/Properties/AssemblyInfo.cs:
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1 | using System.Resources;
2 | using System.Reflection;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 |
6 | // General Information about an assembly is controlled through the following
7 | // set of attributes. Change these attribute values to modify the information
8 | // associated with an assembly.
9 | [assembly: AssemblyTitle("Dialogs")]
10 | [assembly: AssemblyDescription("")]
11 | [assembly: AssemblyConfiguration("")]
12 | [assembly: AssemblyCompany("")]
13 | [assembly: AssemblyProduct("Dialogs")]
14 | [assembly: AssemblyCopyright("Copyright © 2014")]
15 | [assembly: AssemblyTrademark("")]
16 | [assembly: AssemblyCulture("")]
17 | [assembly: NeutralResourcesLanguage("en")]
18 |
19 | // Version information for an assembly consists of the following four values:
20 | //
21 | // Major Version
22 | // Minor Version
23 | // Build Number
24 | // Revision
25 | //
26 | // You can specify all the values or you can default the Build and Revision Numbers
27 | // by using the '*' as shown below:
28 | // [assembly: AssemblyVersion("1.0.*")]
29 | [assembly: AssemblyVersion("1.0.0.0")]
30 | [assembly: AssemblyFileVersion("1.0.0.0")]
31 |
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/Dialogs/Dialogs.iOS/AppDelegate.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | using Foundation;
6 | using UIKit;
7 |
8 | namespace Dialogs.iOS
9 | {
10 | // The UIApplicationDelegate for the application. This class is responsible for launching the
11 | // User Interface of the application, as well as listening (and optionally responding) to
12 | // application events from iOS.
13 | [Register("AppDelegate")]
14 | public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
15 | {
16 | //
17 | // This method is invoked when the application has loaded and is ready to run. In this
18 | // method you should instantiate the window, load the UI into it and then make the window
19 | // visible.
20 | //
21 | // You have 17 seconds to return from this method, or iOS will terminate your application.
22 | //
23 | public override bool FinishedLaunching(UIApplication app, NSDictionary options)
24 | {
25 | global::Xamarin.Forms.Forms.Init();
26 | LoadApplication(new App());
27 |
28 | return base.FinishedLaunching(app, options);
29 | }
30 | }
31 | }
32 |
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/Dialogs/Dialogs.Droid/packages.config:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
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/Dialogs/Dialogs.UWP/Properties/Default.rd.xml:
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26 |
27 |
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30 |
31 |
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/Dialogs/Dialogs.Droid/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 | using Android.App;
5 |
6 | // General Information about an assembly is controlled through the following
7 | // set of attributes. Change these attribute values to modify the information
8 | // associated with an assembly.
9 | [assembly: AssemblyTitle("Dialogs.Droid")]
10 | [assembly: AssemblyDescription("")]
11 | [assembly: AssemblyConfiguration("")]
12 | [assembly: AssemblyCompany("")]
13 | [assembly: AssemblyProduct("Dialogs.Droid")]
14 | [assembly: AssemblyCopyright("Copyright © 2014")]
15 | [assembly: AssemblyTrademark("")]
16 | [assembly: AssemblyCulture("")]
17 | [assembly: ComVisible(false)]
18 |
19 | // Version information for an assembly consists of the following four values:
20 | //
21 | // Major Version
22 | // Minor Version
23 | // Build Number
24 | // Revision
25 | //
26 | // You can specify all the values or you can default the Build and Revision Numbers
27 | // by using the '*' as shown below:
28 | // [assembly: AssemblyVersion("1.0.*")]
29 | [assembly: AssemblyVersion("1.0.0.0")]
30 | [assembly: AssemblyFileVersion("1.0.0.0")]
31 |
32 | // Add some common permissions, these can be removed if not needed
33 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)]
34 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)]
35 |
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/Dialogs/Dialogs.Droid/Resources/values/styles.xml:
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2 |
3 |
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31 |
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/Dialogs/Dialogs.iOS/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("Dialogs.iOS")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("Dialogs.iOS")]
13 | [assembly: AssemblyCopyright("Copyright © 2014")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
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/Dialogs/Dialogs.UWP/Package.appxmanifest:
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1 |
2 |
3 |
8 |
9 |
13 |
14 |
15 |
16 |
17 | Dialogs.UWP
18 | anton
19 | Assets\StoreLogo.png
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
34 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
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/Dialogs/Dialogs.Droid/Resources/AboutResources.txt:
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1 | Images, layout descriptions, binary blobs and string dictionaries can be included
2 | in your application as resource files. Various Android APIs are designed to
3 | operate on the resource IDs instead of dealing with images, strings or binary blobs
4 | directly.
5 |
6 | For example, a sample Android app that contains a user interface layout (main.xml),
7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
8 | would keep its resources in the "Resources" directory of the application:
9 |
10 | Resources/
11 | drawable-hdpi/
12 | icon.png
13 |
14 | drawable-ldpi/
15 | icon.png
16 |
17 | drawable-mdpi/
18 | icon.png
19 |
20 | layout/
21 | main.xml
22 |
23 | values/
24 | strings.xml
25 |
26 | In order to get the build system to recognize Android resources, set the build action to
27 | "AndroidResource". The native Android APIs do not operate directly with filenames, but
28 | instead operate on resource IDs. When you compile an Android application that uses resources,
29 | the build system will package the resources for distribution and generate a class called
30 | "Resource" that contains the tokens for each one of the resources included. For example,
31 | for the above Resources layout, this is what the Resource class would expose:
32 |
33 | public class Resource {
34 | public class drawable {
35 | public const int icon = 0x123;
36 | }
37 |
38 | public class layout {
39 | public const int main = 0x456;
40 | }
41 |
42 | public class strings {
43 | public const int first_string = 0xabc;
44 | public const int second_string = 0xbcd;
45 | }
46 | }
47 |
48 | You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
49 | to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
50 | string in the dictionary file values/strings.xml.
51 |
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/Dialogs/Dialogs.iOS/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | UIDeviceFamily
6 |
7 | 1
8 | 2
9 |
10 | UISupportedInterfaceOrientations
11 |
12 | UIInterfaceOrientationPortrait
13 | UIInterfaceOrientationLandscapeLeft
14 | UIInterfaceOrientationLandscapeRight
15 |
16 | UISupportedInterfaceOrientations~ipad
17 |
18 | UIInterfaceOrientationPortrait
19 | UIInterfaceOrientationPortraitUpsideDown
20 | UIInterfaceOrientationLandscapeLeft
21 | UIInterfaceOrientationLandscapeRight
22 |
23 | MinimumOSVersion
24 | 6.0
25 | CFBundleDisplayName
26 | Dialogs
27 | CFBundleIdentifier
28 | com.yourcompany.Dialogs
29 | CFBundleVersion
30 | 1.0
31 | CFBundleIconFiles
32 |
33 | Icon-60@2x
34 | Icon-60@3x
35 | Icon-76
36 | Icon-76@2x
37 | Default
38 | Default@2x
39 | Default-568h@2x
40 | Default-Portrait
41 | Default-Portrait@2x
42 | Icon-Small-40
43 | Icon-Small-40@2x
44 | Icon-Small-40@3x
45 | Icon-Small
46 | Icon-Small@2x
47 | Icon-Small@3x
48 |
49 | UILaunchStoryboardName
50 | LaunchScreen
51 |
52 |
53 |
--------------------------------------------------------------------------------
/Dialogs/Dialogs.iOS/Resources/LaunchScreen.storyboard:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
--------------------------------------------------------------------------------
/Dialogs/Dialogs/DialogsPage.cs:
--------------------------------------------------------------------------------
1 | using Acr.UserDialogs;
2 | using System;
3 | using System.Collections.Generic;
4 | using System.Linq;
5 | using System.Reflection.Emit;
6 | using System.Text;
7 |
8 | using Xamarin.Forms;
9 |
10 | namespace Dialogs
11 | {
12 | public class DialogsPage : ContentPage
13 | {
14 | Button ShowTraditionalAlertButton;
15 | Button ShowAlertButton;
16 | Button ShowToastButton;
17 | Button ShowErrorButton;
18 | Button ShowSuccessButton;
19 | Button ShowProgressButton;
20 | Entry MillisecondsEntry;
21 |
22 | public DialogsPage()
23 | {
24 | ShowTraditionalAlertButton = new Button { Text = "Show traditional alert" };
25 | ShowTraditionalAlertButton.Clicked += ShowTraditionalAlertClicked;
26 |
27 | MillisecondsEntry = new Entry { Placeholder = "Millseconds" };
28 |
29 | ShowAlertButton = new Button { Text = "Show alert" };
30 | ShowAlertButton.Clicked += ShowAlertButtonClicked;
31 |
32 | ShowToastButton = new Button { Text = "Show toast" };
33 | ShowToastButton.Clicked += ShowToastButtonClicked;
34 |
35 | ShowErrorButton = new Button { Text = "Show error" };
36 | ShowErrorButton.Clicked += ShowErrorButtonClicked;
37 |
38 | ShowSuccessButton = new Button { Text = "Show success" };
39 | ShowSuccessButton.Clicked += ShowSuccessButtonClicked;
40 |
41 | //ShowProgressButton = new Button { Text = "Show progress" };
42 | //ShowProgressButton.Clicked += ShowProgressButtonClicked;
43 |
44 | Content = new StackLayout
45 | {
46 | Children = {
47 | ShowTraditionalAlertButton,
48 | MillisecondsEntry,
49 | ShowToastButton,
50 | ShowAlertButton,
51 | ShowErrorButton,
52 | ShowSuccessButton,
53 | //ShowProgressButton
54 | }
55 | };
56 |
57 | }
58 |
59 | async void ShowTraditionalAlertClicked(object sender, EventArgs e)
60 | {
61 | await DisplayAlert("Traditional alert", "Traditional message", "It's not so cool");
62 | }
63 |
64 | private void ShowToastButtonClicked(object sender, EventArgs e)
65 | {
66 | int millis ;
67 | if (!Int32.TryParse(MillisecondsEntry.Text, out millis))
68 | {
69 | millis = 1000;
70 | }
71 | UserDialogs.Instance.Toast("Toast message: <3", TimeSpan.FromMilliseconds(millis));
72 | }
73 |
74 | private async void ShowAlertButtonClicked(object sender, EventArgs e)
75 | {
76 | await UserDialogs.Instance.AlertAsync(
77 | "This is the body of an alert message",
78 | "Alert title",
79 | "It's cool");
80 | }
81 |
82 | private void ShowErrorButtonClicked(object sender, EventArgs e)
83 | {
84 | int millis;
85 | if (!Int32.TryParse(MillisecondsEntry.Text, out millis))
86 | {
87 | millis = 1000;
88 | }
89 | UserDialogs.Instance.ShowError("¡Error!", millis);
90 | }
91 |
92 | private void ShowSuccessButtonClicked(object sender, EventArgs e)
93 | {
94 | int millis;
95 | if (!Int32.TryParse(MillisecondsEntry.Text, out millis))
96 | {
97 | millis = 1000;
98 | }
99 | UserDialogs.Instance.ShowSuccess("¡Éxito!", millis);
100 | }
101 |
102 | //private void ShowProgressButtonClicked(object sender, EventArgs e)
103 | //{
104 | // var progressDialog = UserDialogs.Instance.Progress("¡Éxito!",() =>
105 | // {
106 | // UserDialogs.Instance.ShowError(":(");
107 | // });
108 |
109 | // progressDialog.Show();
110 | //}
111 | }
112 | }
113 |
--------------------------------------------------------------------------------
/Dialogs/Dialogs.UWP/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.ApplicationModel;
7 | using Windows.ApplicationModel.Activation;
8 | using Windows.Foundation;
9 | using Windows.Foundation.Collections;
10 | using Windows.UI.Xaml;
11 | using Windows.UI.Xaml.Controls;
12 | using Windows.UI.Xaml.Controls.Primitives;
13 | using Windows.UI.Xaml.Data;
14 | using Windows.UI.Xaml.Input;
15 | using Windows.UI.Xaml.Media;
16 | using Windows.UI.Xaml.Navigation;
17 |
18 | namespace Dialogs.UWP
19 | {
20 | ///
21 | /// Provides application-specific behavior to supplement the default Application class.
22 | ///
23 | sealed partial class App : Application
24 | {
25 | ///
26 | /// Initializes the singleton application object. This is the first line of authored code
27 | /// executed, and as such is the logical equivalent of main() or WinMain().
28 | ///
29 | public App()
30 | {
31 | this.InitializeComponent();
32 | this.Suspending += OnSuspending;
33 | }
34 |
35 | ///
36 | /// Invoked when the application is launched normally by the end user. Other entry points
37 | /// will be used such as when the application is launched to open a specific file.
38 | ///
39 | /// Details about the launch request and process.
40 | protected override void OnLaunched(LaunchActivatedEventArgs e)
41 | {
42 | Frame rootFrame = Window.Current.Content as Frame;
43 |
44 | // Do not repeat app initialization when the Window already has content,
45 | // just ensure that the window is active
46 | if (rootFrame == null)
47 | {
48 | // Create a Frame to act as the navigation context and navigate to the first page
49 | rootFrame = new Frame();
50 |
51 | rootFrame.NavigationFailed += OnNavigationFailed;
52 |
53 | Xamarin.Forms.Forms.Init(e);
54 |
55 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
56 | {
57 | //TODO: Load state from previously suspended application
58 | }
59 |
60 | // Place the frame in the current Window
61 | Window.Current.Content = rootFrame;
62 | }
63 |
64 | if (rootFrame.Content == null)
65 | {
66 | // When the navigation stack isn't restored navigate to the first page,
67 | // configuring the new page by passing required information as a navigation
68 | // parameter
69 | rootFrame.Navigate(typeof(MainPage), e.Arguments);
70 | }
71 | // Ensure the current window is active
72 | Window.Current.Activate();
73 | }
74 |
75 | ///
76 | /// Invoked when Navigation to a certain page fails
77 | ///
78 | /// The Frame which failed navigation
79 | /// Details about the navigation failure
80 | void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
81 | {
82 | throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
83 | }
84 |
85 | ///
86 | /// Invoked when application execution is being suspended. Application state is saved
87 | /// without knowing whether the application will be terminated or resumed with the contents
88 | /// of memory still intact.
89 | ///
90 | /// The source of the suspend request.
91 | /// Details about the suspend request.
92 | private void OnSuspending(object sender, SuspendingEventArgs e)
93 | {
94 | var deferral = e.SuspendingOperation.GetDeferral();
95 | //TODO: Save application state and stop any background activity
96 | deferral.Complete();
97 | }
98 | }
99 | }
100 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.userosscache
8 | *.sln.docstates
9 |
10 | # User-specific files (MonoDevelop/Xamarin Studio)
11 | *.userprefs
12 |
13 | # Build results
14 | [Dd]ebug/
15 | [Dd]ebugPublic/
16 | [Rr]elease/
17 | [Rr]eleases/
18 | x64/
19 | x86/
20 | bld/
21 | [Bb]in/
22 | [Oo]bj/
23 | [Ll]og/
24 |
25 | # Visual Studio 2015 cache/options directory
26 | .vs/
27 | # Uncomment if you have tasks that create the project's static files in wwwroot
28 | #wwwroot/
29 |
30 | # MSTest test Results
31 | [Tt]est[Rr]esult*/
32 | [Bb]uild[Ll]og.*
33 |
34 | # NUNIT
35 | *.VisualState.xml
36 | TestResult.xml
37 |
38 | # Build Results of an ATL Project
39 | [Dd]ebugPS/
40 | [Rr]eleasePS/
41 | dlldata.c
42 |
43 | # DNX
44 | project.lock.json
45 | artifacts/
46 |
47 | *_i.c
48 | *_p.c
49 | *_i.h
50 | *.ilk
51 | *.meta
52 | *.obj
53 | *.pch
54 | *.pdb
55 | *.pgc
56 | *.pgd
57 | *.rsp
58 | *.sbr
59 | *.tlb
60 | *.tli
61 | *.tlh
62 | *.tmp
63 | *.tmp_proj
64 | *.log
65 | *.vspscc
66 | *.vssscc
67 | .builds
68 | *.pidb
69 | *.svclog
70 | *.scc
71 |
72 | # Chutzpah Test files
73 | _Chutzpah*
74 |
75 | # Visual C++ cache files
76 | ipch/
77 | *.aps
78 | *.ncb
79 | *.opendb
80 | *.opensdf
81 | *.sdf
82 | *.cachefile
83 | *.VC.db
84 | *.VC.VC.opendb
85 |
86 | # Visual Studio profiler
87 | *.psess
88 | *.vsp
89 | *.vspx
90 | *.sap
91 |
92 | # TFS 2012 Local Workspace
93 | $tf/
94 |
95 | # Guidance Automation Toolkit
96 | *.gpState
97 |
98 | # ReSharper is a .NET coding add-in
99 | _ReSharper*/
100 | *.[Rr]e[Ss]harper
101 | *.DotSettings.user
102 |
103 | # JustCode is a .NET coding add-in
104 | .JustCode
105 |
106 | # TeamCity is a build add-in
107 | _TeamCity*
108 |
109 | # DotCover is a Code Coverage Tool
110 | *.dotCover
111 |
112 | # NCrunch
113 | _NCrunch_*
114 | .*crunch*.local.xml
115 | nCrunchTemp_*
116 |
117 | # MightyMoose
118 | *.mm.*
119 | AutoTest.Net/
120 |
121 | # Web workbench (sass)
122 | .sass-cache/
123 |
124 | # Installshield output folder
125 | [Ee]xpress/
126 |
127 | # DocProject is a documentation generator add-in
128 | DocProject/buildhelp/
129 | DocProject/Help/*.HxT
130 | DocProject/Help/*.HxC
131 | DocProject/Help/*.hhc
132 | DocProject/Help/*.hhk
133 | DocProject/Help/*.hhp
134 | DocProject/Help/Html2
135 | DocProject/Help/html
136 |
137 | # Click-Once directory
138 | publish/
139 |
140 | # Publish Web Output
141 | *.[Pp]ublish.xml
142 | *.azurePubxml
143 | # TODO: Comment the next line if you want to checkin your web deploy settings
144 | # but database connection strings (with potential passwords) will be unencrypted
145 | *.pubxml
146 | *.publishproj
147 |
148 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
149 | # checkin your Azure Web App publish settings, but sensitive information contained
150 | # in these scripts will be unencrypted
151 | PublishScripts/
152 |
153 | # NuGet Packages
154 | *.nupkg
155 | # The packages folder can be ignored because of Package Restore
156 | **/packages/*
157 | # except build/, which is used as an MSBuild target.
158 | !**/packages/build/
159 | # Uncomment if necessary however generally it will be regenerated when needed
160 | #!**/packages/repositories.config
161 | # NuGet v3's project.json files produces more ignoreable files
162 | *.nuget.props
163 | *.nuget.targets
164 |
165 | # Microsoft Azure Build Output
166 | csx/
167 | *.build.csdef
168 |
169 | # Microsoft Azure Emulator
170 | ecf/
171 | rcf/
172 |
173 | # Windows Store app package directories and files
174 | AppPackages/
175 | BundleArtifacts/
176 | Package.StoreAssociation.xml
177 | _pkginfo.txt
178 |
179 | # Visual Studio cache files
180 | # files ending in .cache can be ignored
181 | *.[Cc]ache
182 | # but keep track of directories ending in .cache
183 | !*.[Cc]ache/
184 |
185 | # Others
186 | ClientBin/
187 | ~$*
188 | *~
189 | *.dbmdl
190 | *.dbproj.schemaview
191 | *.pfx
192 | *.publishsettings
193 | node_modules/
194 | orleans.codegen.cs
195 |
196 | # Since there are multiple workflows, uncomment next line to ignore bower_components
197 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
198 | #bower_components/
199 |
200 | # RIA/Silverlight projects
201 | Generated_Code/
202 |
203 | # Backup & report files from converting an old project file
204 | # to a newer Visual Studio version. Backup files are not needed,
205 | # because we have git ;-)
206 | _UpgradeReport_Files/
207 | Backup*/
208 | UpgradeLog*.XML
209 | UpgradeLog*.htm
210 |
211 | # SQL Server files
212 | *.mdf
213 | *.ldf
214 |
215 | # Business Intelligence projects
216 | *.rdl.data
217 | *.bim.layout
218 | *.bim_*.settings
219 |
220 | # Microsoft Fakes
221 | FakesAssemblies/
222 |
223 | # GhostDoc plugin setting file
224 | *.GhostDoc.xml
225 |
226 | # Node.js Tools for Visual Studio
227 | .ntvs_analysis.dat
228 |
229 | # Visual Studio 6 build log
230 | *.plg
231 |
232 | # Visual Studio 6 workspace options file
233 | *.opt
234 |
235 | # Visual Studio LightSwitch build output
236 | **/*.HTMLClient/GeneratedArtifacts
237 | **/*.DesktopClient/GeneratedArtifacts
238 | **/*.DesktopClient/ModelManifest.xml
239 | **/*.Server/GeneratedArtifacts
240 | **/*.Server/ModelManifest.xml
241 | _Pvt_Extensions
242 |
243 | # Paket dependency manager
244 | .paket/paket.exe
245 | paket-files/
246 |
247 | # FAKE - F# Make
248 | .fake/
249 |
250 | # JetBrains Rider
251 | .idea/
252 | *.sln.iml
253 |
--------------------------------------------------------------------------------
/Dialogs/Dialogs/Dialogs.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | 11.0
6 | Debug
7 | AnyCPU
8 | {A075A84A-E923-46EA-9277-CE230443A74A}
9 | Library
10 | Properties
11 | Dialogs
12 | Dialogs
13 | 512
14 | v4.5
15 | Profile259
16 | {786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
17 |
18 |
19 |
20 |
21 | true
22 | full
23 | false
24 | bin\Debug\
25 | DEBUG;TRACE
26 | prompt
27 | 4
28 |
29 |
30 | pdbonly
31 | true
32 | bin\Release\
33 | TRACE
34 | prompt
35 | 4
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 | ..\..\packages\Acr.UserDialogs.6.3.5\lib\portable-win+net45+wp8+win8+wpa81\Acr.UserDialogs.dll
46 | True
47 |
48 |
49 | ..\..\packages\Acr.UserDialogs.6.3.5\lib\portable-win+net45+wp8+win8+wpa81\Acr.UserDialogs.Interface.dll
50 | True
51 |
52 |
53 | ..\..\packages\Splat.1.6.2\lib\Portable-net45+win+wpa81+wp80\Splat.dll
54 | True
55 |
56 |
57 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+Xamarin.iOS10+xamarinmac20\Xamarin.Forms.Core.dll
58 | True
59 |
60 |
61 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+Xamarin.iOS10+xamarinmac20\Xamarin.Forms.Platform.dll
62 | True
63 |
64 |
65 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\portable-win+net45+wp80+win81+wpa81+MonoAndroid10+Xamarin.iOS10+xamarinmac20\Xamarin.Forms.Xaml.dll
66 | True
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
78 |
79 |
80 |
81 |
--------------------------------------------------------------------------------
/Dialogs/Dialogs/PromptsPage.cs:
--------------------------------------------------------------------------------
1 | using Acr.UserDialogs;
2 | using System;
3 | using System.Collections.Generic;
4 | using System.Linq;
5 | using System.Reflection.Emit;
6 | using System.Text;
7 |
8 | using Xamarin.Forms;
9 |
10 | namespace Dialogs
11 | {
12 | public class PromptsPage : ContentPage
13 | {
14 | Button ShowTraditionalPromptButton;
15 | Button PromptDateButton;
16 | Button PromptTimeButton;
17 | Button PromptLoginButton;
18 | Button PromptButton;
19 | Label TraditionalPromptLabel;
20 | Label SelectedDateLabel;
21 | Label SelectedTimeLabel;
22 | Label PromptedTextLabel;
23 | Label PromptedLoginLabel;
24 |
25 | public PromptsPage()
26 | {
27 | ShowTraditionalPromptButton = new Button { Text = "Show traditional prompt" };
28 | ShowTraditionalPromptButton.Clicked += ShowTraditionalPromptClicked;
29 |
30 | PromptDateButton = new Button { Text = "Select date" };
31 | PromptDateButton.Clicked += PromptDateButtonClicked;
32 |
33 | PromptTimeButton = new Button { Text = "Select time" };
34 | PromptTimeButton.Clicked += PromptTimeButtonClicked;
35 |
36 | PromptButton = new Button { Text = "Prompt" };
37 | PromptButton.Clicked += PromptButtonClicked; ;
38 |
39 | PromptLoginButton = new Button { Text = "Show login prompt" };
40 | PromptLoginButton.Clicked += PromptLoginButtonClicked;
41 |
42 | SelectedDateLabel = new Label
43 | {
44 | FontSize = Device.GetNamedSize(NamedSize.Large, typeof(Label)),
45 | HorizontalTextAlignment = TextAlignment.Center
46 | };
47 | SelectedDateLabel.Text = "No date";
48 |
49 | SelectedTimeLabel = new Label
50 | {
51 | FontSize = Device.GetNamedSize(NamedSize.Large, typeof(Label)),
52 | HorizontalTextAlignment = TextAlignment.Center
53 | };
54 | SelectedTimeLabel.Text = "No time";
55 |
56 | PromptedTextLabel = new Label
57 | {
58 | FontSize = Device.GetNamedSize(NamedSize.Large, typeof(Label)),
59 | HorizontalTextAlignment = TextAlignment.Center
60 | };
61 | PromptedTextLabel.Text = "--";
62 |
63 | PromptedLoginLabel = new Label
64 | {
65 | FontSize = Device.GetNamedSize(NamedSize.Large, typeof(Label)),
66 | HorizontalTextAlignment = TextAlignment.Center
67 | };
68 | PromptedLoginLabel.Text = "--";
69 |
70 | TraditionalPromptLabel= new Label
71 | {
72 | FontSize = Device.GetNamedSize(NamedSize.Large, typeof(Label)),
73 | HorizontalTextAlignment = TextAlignment.Center
74 | };
75 | TraditionalPromptLabel.Text = "--";
76 |
77 | Content = new StackLayout
78 | {
79 | Children = {
80 | ShowTraditionalPromptButton,
81 | TraditionalPromptLabel,
82 | PromptButton,
83 | PromptedTextLabel,
84 | PromptDateButton,
85 | SelectedDateLabel,
86 | PromptTimeButton,
87 | SelectedTimeLabel,
88 | PromptLoginButton,
89 | PromptedLoginLabel
90 | }
91 | };
92 |
93 | }
94 |
95 | async void ShowTraditionalPromptClicked(object sender, EventArgs e)
96 | {
97 | var result = await DisplayAlert("Traditional alert", "Traditional message?", "OK", "Cancel");
98 | TraditionalPromptLabel.Text = string.Format("Result {0}", result);
99 | }
100 |
101 | private async void PromptButtonClicked(object sender, EventArgs e)
102 | {
103 | var promptConfig = new PromptConfig();
104 | promptConfig.InputType = InputType.Name;
105 | promptConfig.IsCancellable = true;
106 | promptConfig.Message = "Write your name";
107 | var result = await UserDialogs.Instance.PromptAsync(promptConfig);
108 | if (result.Ok)
109 | {
110 | PromptedTextLabel.Text = result.Text;
111 | }
112 | else
113 | {
114 | PromptedTextLabel.Text = ":(";
115 | }
116 | }
117 |
118 | private async void PromptDateButtonClicked(object sender, EventArgs e)
119 | {
120 | var result = await UserDialogs.Instance.DatePromptAsync(
121 | "Select date",
122 | DateTime.Now);
123 | if (result.Ok)
124 | SelectedDateLabel.Text = String.Format("{0:dd MMMM yyyy}", result.SelectedDate);
125 | else
126 | SelectedDateLabel.Text = "No date";
127 | }
128 |
129 | private async void PromptTimeButtonClicked(object sender, EventArgs e)
130 | {
131 | var result = await UserDialogs.Instance.TimePromptAsync(
132 | "Select time",
133 | DateTime.Now.TimeOfDay);
134 | if (result.Ok)
135 | SelectedTimeLabel.Text = String.Format("{0:hh-mm}", new DateTime(result.SelectedTime.Ticks));
136 | else
137 | SelectedTimeLabel.Text = "No date";
138 | }
139 |
140 | async void PromptLoginButtonClicked(object sender, EventArgs e)
141 | {
142 | var loginResult = await UserDialogs.Instance.LoginAsync("Login", "Please sign in");
143 | if (loginResult.Ok)
144 | {
145 | PromptedLoginLabel.Text = String.Format("{0}:{1}", loginResult.Value.UserName, loginResult.Value.Password);
146 | }
147 | else
148 | {
149 | PromptedLoginLabel.Text = "No login";
150 | }
151 | }
152 | }
153 | }
154 |
--------------------------------------------------------------------------------
/Dialogs/Dialogs.UWP/Dialogs.UWP.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | x86
7 | {50E0E37A-8ED2-4F44-BD49-AB96B1BF5746}
8 | AppContainerExe
9 | Properties
10 | Dialogs.UWP
11 | Dialogs.UWP
12 | en-US
13 | UAP
14 | 10.0.14393.0
15 | 10.0.14393.0
16 | 14
17 | true
18 | 512
19 | {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
20 | Windows_TemporaryKey.pfx
21 |
22 |
23 | true
24 | bin\ARM\Debug\
25 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
26 | ;2008
27 | full
28 | ARM
29 | false
30 | prompt
31 | true
32 |
33 |
34 | bin\ARM\Release\
35 | TRACE;NETFX_CORE;WINDOWS_UWP
36 | true
37 | ;2008
38 | pdbonly
39 | ARM
40 | false
41 | prompt
42 | true
43 | true
44 |
45 |
46 | true
47 | bin\x64\Debug\
48 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
49 | ;2008
50 | full
51 | x64
52 | false
53 | prompt
54 | true
55 |
56 |
57 | bin\x64\Release\
58 | TRACE;NETFX_CORE;WINDOWS_UWP
59 | true
60 | ;2008
61 | pdbonly
62 | x64
63 | false
64 | prompt
65 | true
66 | true
67 |
68 |
69 | true
70 | bin\x86\Debug\
71 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
72 | ;2008
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131 |
132 | {a075a84a-e923-46ea-9277-ce230443a74a}
133 | Dialogs
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/Dialogs/Dialogs.iOS/Dialogs.iOS.csproj:
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127 |
128 | ..\..\packages\Acr.UserDialogs.6.3.5\lib\Xamarin.iOS10\Acr.UserDialogs.Interface.dll
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131 |
132 | ..\..\packages\Splat.1.6.2\lib\Xamarin.iOS10\Splat.dll
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135 |
136 |
137 |
138 |
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142 |
143 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\Xamarin.iOS10\Xamarin.Forms.Platform.dll
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146 |
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150 |
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156 |
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158 | {a075a84a-e923-46ea-9277-ce230443a74a}
159 | Dialogs
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161 |
162 |
163 |
164 |
165 |
166 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
167 |
168 |
169 |
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/Dialogs/Dialogs.Droid/Dialogs.Droid.csproj:
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83 | ..\..\packages\Xamarin.Android.Support.Animated.Vector.Drawable.23.3.0\lib\MonoAndroid403\Xamarin.Android.Support.Animated.Vector.Drawable.dll
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86 |
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115 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Core.dll
116 | True
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119 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Platform.dll
120 | True
121 |
122 |
123 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Platform.Android.dll
124 | True
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126 |
127 | ..\..\packages\Xamarin.Forms.2.3.3.180\lib\MonoAndroid10\Xamarin.Forms.Xaml.dll
128 | True
129 |
130 |
131 |
132 |
133 |
134 |
135 |
136 |
137 |
138 |
139 |
140 |
141 |
142 |
143 |
144 |
145 |
146 |
147 |
148 |
149 |
150 |
151 |
152 |
153 |
154 |
155 |
156 |
157 | {a075a84a-e923-46ea-9277-ce230443a74a}
158 | Dialogs
159 |
160 |
161 |
162 |
163 |
164 | This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.
165 |
166 |
167 |
168 |
169 |
170 |
171 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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7 | EndProject
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9 | EndProject
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11 | EndProject
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20 | Ad-Hoc|x64 = Ad-Hoc|x64
21 | Ad-Hoc|x86 = Ad-Hoc|x86
22 | AppStore|Any CPU = AppStore|Any CPU
23 | AppStore|ARM = AppStore|ARM
24 | AppStore|iPhone = AppStore|iPhone
25 | AppStore|iPhoneSimulator = AppStore|iPhoneSimulator
26 | AppStore|x64 = AppStore|x64
27 | AppStore|x86 = AppStore|x86
28 | Debug|Any CPU = Debug|Any CPU
29 | Debug|ARM = Debug|ARM
30 | Debug|iPhone = Debug|iPhone
31 | Debug|iPhoneSimulator = Debug|iPhoneSimulator
32 | Debug|x64 = Debug|x64
33 | Debug|x86 = Debug|x86
34 | Release|Any CPU = Release|Any CPU
35 | Release|ARM = Release|ARM
36 | Release|iPhone = Release|iPhone
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50 | {A075A84A-E923-46EA-9277-CE230443A74A}.Ad-Hoc|x64.ActiveCfg = Release|Any CPU
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55 | {A075A84A-E923-46EA-9277-CE230443A74A}.AppStore|Any CPU.Build.0 = Release|Any CPU
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57 | {A075A84A-E923-46EA-9277-CE230443A74A}.AppStore|ARM.Build.0 = Release|Any CPU
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59 | {A075A84A-E923-46EA-9277-CE230443A74A}.AppStore|iPhone.Build.0 = Release|Any CPU
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61 | {A075A84A-E923-46EA-9277-CE230443A74A}.AppStore|iPhoneSimulator.Build.0 = Release|Any CPU
62 | {A075A84A-E923-46EA-9277-CE230443A74A}.AppStore|x64.ActiveCfg = Release|Any CPU
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259 | EndGlobalSection
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