├── app
├── .gitignore
├── src
│ └── main
│ │ ├── res
│ │ ├── mipmap-hdpi
│ │ │ └── ic_launcher.png
│ │ ├── mipmap-mdpi
│ │ │ └── ic_launcher.png
│ │ ├── mipmap-xhdpi
│ │ │ └── ic_launcher.png
│ │ ├── mipmap-xxhdpi
│ │ │ └── ic_launcher.png
│ │ ├── values
│ │ │ ├── styles.xml
│ │ │ ├── dimens.xml
│ │ │ └── strings.xml
│ │ ├── values-w820dp
│ │ │ └── dimens.xml
│ │ └── layout
│ │ │ └── activity_main.xml
│ │ ├── java
│ │ └── io
│ │ │ └── kimo
│ │ │ └── konami
│ │ │ └── MainActivity.java
│ │ └── AndroidManifest.xml
├── build.gradle
└── proguard-rules.pro
├── library
├── .gitignore
├── src
│ └── main
│ │ ├── res
│ │ ├── drawable
│ │ │ ├── a_normal.png
│ │ │ ├── a_pressed.png
│ │ │ ├── b_normal.png
│ │ │ ├── b_pressed.png
│ │ │ ├── start_normal.png
│ │ │ ├── start_pressed.png
│ │ │ ├── btn_selector_a.xml
│ │ │ ├── btn_selector_b.xml
│ │ │ └── btn_selector_start.xml
│ │ ├── values
│ │ │ └── strings.xml
│ │ └── layout
│ │ │ └── dialog_buttons.xml
│ │ ├── AndroidManifest.xml
│ │ └── java
│ │ └── io
│ │ └── kimo
│ │ └── konamicode
│ │ ├── KonamiSequenceListener.java
│ │ ├── KonamiCode.java
│ │ └── KonamiCodeLayout.java
├── build.gradle
└── proguard-rules.pro
├── settings.gradle
├── assets
├── assets.sketch
├── konami-code-chart.jpg
└── konami-code-screenshot.png
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── .gitignore
├── gradle.properties
├── gradlew.bat
├── README.md
├── gradlew
└── LICENSE
/app/.gitignore:
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1 | /build
2 |
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/library/.gitignore:
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1 | /build
2 |
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/settings.gradle:
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1 | include ':app', ':library'
2 |
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/assets/assets.sketch:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/assets/assets.sketch
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/assets/konami-code-chart.jpg:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/assets/konami-code-chart.jpg
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/assets/konami-code-screenshot.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/assets/konami-code-screenshot.png
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/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/gradle/wrapper/gradle-wrapper.jar
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/library/src/main/res/drawable/a_normal.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/library/src/main/res/drawable/a_normal.png
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/library/src/main/res/drawable/a_pressed.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/library/src/main/res/drawable/a_pressed.png
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/library/src/main/res/drawable/b_normal.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/library/src/main/res/drawable/b_normal.png
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/library/src/main/res/drawable/b_pressed.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/library/src/main/res/drawable/b_pressed.png
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/app/src/main/res/mipmap-hdpi/ic_launcher.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/app/src/main/res/mipmap-hdpi/ic_launcher.png
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/app/src/main/res/mipmap-mdpi/ic_launcher.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/app/src/main/res/mipmap-mdpi/ic_launcher.png
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/app/src/main/res/mipmap-xhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/app/src/main/res/mipmap-xhdpi/ic_launcher.png
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/app/src/main/res/mipmap-xxhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
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/library/src/main/res/drawable/start_normal.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/library/src/main/res/drawable/start_normal.png
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/library/src/main/res/drawable/start_pressed.png:
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https://raw.githubusercontent.com/thiagokimo/KonamiCode/HEAD/library/src/main/res/drawable/start_pressed.png
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/library/src/main/res/values/strings.xml:
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1 |
2 | KonamiCode
3 | Konami Code!
4 |
5 |
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/app/src/main/res/values/styles.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/app/src/main/res/values/dimens.xml:
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1 |
2 |
3 | 16dp
4 | 16dp
5 |
6 |
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/library/src/main/AndroidManifest.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/gradle/wrapper/gradle-wrapper.properties:
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1 | #Sun Aug 21 22:53:25 CEST 2016
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 | distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-all.zip
7 |
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/library/src/main/res/drawable/btn_selector_a.xml:
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1 |
2 |
3 |
4 |
5 |
--------------------------------------------------------------------------------
/library/src/main/res/drawable/btn_selector_b.xml:
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1 |
2 |
3 |
4 |
5 |
--------------------------------------------------------------------------------
/library/src/main/res/drawable/btn_selector_start.xml:
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1 |
2 |
3 |
4 |
5 |
--------------------------------------------------------------------------------
/app/src/main/res/values/strings.xml:
--------------------------------------------------------------------------------
1 |
2 | Konami Code Easter-Egg
3 |
4 | Swipe into the following directions:\n↑↑↓↓←→←→
5 | Press the buttons in the order:\nB, A and START
6 |
7 |
8 |
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/app/src/main/res/values-w820dp/dimens.xml:
--------------------------------------------------------------------------------
1 |
2 |
5 | 64dp
6 |
7 |
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/.gitignore:
--------------------------------------------------------------------------------
1 | # Built application files
2 | *.apk
3 | *.ap_
4 |
5 | # Files for the Dalvik VM
6 | *.dex
7 |
8 | # Java class files
9 | *.class
10 |
11 | # Generated files
12 | bin/
13 | gen/
14 |
15 | # Gradle files
16 | .gradle/
17 | build/
18 | /*/build/
19 |
20 | # Local configuration file (sdk path, etc)
21 | local.properties
22 |
23 | # Proguard folder generated by Eclipse
24 | proguard/
25 |
26 | # Log Files
27 | *.log
28 |
29 | *.iml
30 | .idea/
31 |
32 | .DS_Store
--------------------------------------------------------------------------------
/library/src/main/java/io/kimo/konamicode/KonamiSequenceListener.java:
--------------------------------------------------------------------------------
1 | package io.kimo.konamicode;
2 |
3 | /**
4 | * KonamiSequenceListener
5 | *
6 | * Listeners of sequenced actions are implemented with this contract.
7 | */
8 | public interface KonamiSequenceListener {
9 |
10 | boolean onSwipeSequenceAchieved();
11 | boolean validSwipeSequence();
12 | void resetSwipeSequence();
13 |
14 | boolean onPressedSequenceAchieved();
15 | boolean validPressedSequence();
16 | void resetPressedSequence();
17 | }
18 |
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/app/src/main/java/io/kimo/konami/MainActivity.java:
--------------------------------------------------------------------------------
1 | package io.kimo.konami;
2 |
3 | import android.os.Bundle;
4 | import android.support.v7.app.AppCompatActivity;
5 |
6 | import io.kimo.konamicode.KonamiCode;
7 |
8 |
9 | public class MainActivity extends AppCompatActivity {
10 |
11 | @Override
12 | protected void onCreate(Bundle savedInstanceState) {
13 | super.onCreate(savedInstanceState);
14 | setContentView(R.layout.activity_main);
15 |
16 | new KonamiCode.Installer(this)
17 | .on(this)
18 | .install();
19 | }
20 | }
21 |
--------------------------------------------------------------------------------
/library/build.gradle:
--------------------------------------------------------------------------------
1 | apply plugin: 'com.android.library'
2 |
3 | android {
4 | compileSdkVersion 24
5 | buildToolsVersion "22.0.1"
6 |
7 | defaultConfig {
8 | minSdkVersion 9
9 | targetSdkVersion 24
10 | versionCode 4
11 | versionName "1.1.6"
12 | }
13 | buildTypes {
14 | release {
15 | minifyEnabled false
16 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
17 | }
18 | }
19 | }
20 |
21 | dependencies {
22 | compile fileTree(include: ['*.jar'], dir: 'libs')
23 | compile 'com.android.support:support-v4:24.2.0'
24 | }
25 |
--------------------------------------------------------------------------------
/app/build.gradle:
--------------------------------------------------------------------------------
1 | apply plugin: 'com.android.application'
2 |
3 | android {
4 | compileSdkVersion 24
5 | buildToolsVersion "22.0.1"
6 |
7 | defaultConfig {
8 | applicationId "io.kimo.konami"
9 | minSdkVersion 14
10 | targetSdkVersion 24
11 | versionCode 2
12 | versionName "1.0.1"
13 | }
14 | buildTypes {
15 | release {
16 | minifyEnabled false
17 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
18 | }
19 | }
20 | }
21 |
22 | dependencies {
23 | compile fileTree(dir: 'libs', include: ['*.jar'])
24 | compile 'com.android.support:appcompat-v7:24.2.0'
25 | compile project(':library')
26 | }
27 |
--------------------------------------------------------------------------------
/app/proguard-rules.pro:
--------------------------------------------------------------------------------
1 | # Add project specific ProGuard rules here.
2 | # By default, the flags in this file are appended to flags specified
3 | # in /Users/Kimo/android-sdk/tools/proguard/proguard-android.txt
4 | # You can edit the include path and order by changing the proguardFiles
5 | # directive in build.gradle.
6 | #
7 | # For more details, see
8 | # http://developer.android.com/guide/developing/tools/proguard.html
9 |
10 | # Add any project specific keep options here:
11 |
12 | # If your project uses WebView with JS, uncomment the following
13 | # and specify the fully qualified class name to the JavaScript interface
14 | # class:
15 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
16 | # public *;
17 | #}
18 |
--------------------------------------------------------------------------------
/app/src/main/res/layout/activity_main.xml:
--------------------------------------------------------------------------------
1 |
6 |
7 |
12 |
13 |
17 |
18 |
19 |
--------------------------------------------------------------------------------
/library/proguard-rules.pro:
--------------------------------------------------------------------------------
1 | # Add project specific ProGuard rules here.
2 | # By default, the flags in this file are appended to flags specified
3 | # in /Users/Kimo/android-sdk/tools/proguard/proguard-android.txt
4 | # You can edit the include path and order by changing the proguardFiles
5 | # directive in build.gradle.
6 | #
7 | # For more details, see
8 | # http://developer.android.com/guide/developing/tools/proguard.html
9 |
10 | # Add any project specific keep options here:
11 |
12 | # If your project uses WebView with JS, uncomment the following
13 | # and specify the fully qualified class name to the JavaScript interface
14 | # class:
15 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
16 | # public *;
17 | #}
18 |
--------------------------------------------------------------------------------
/app/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
2 |
4 |
5 |
10 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
--------------------------------------------------------------------------------
/gradle.properties:
--------------------------------------------------------------------------------
1 | # Project-wide Gradle settings.
2 |
3 | # IDE (e.g. Android Studio) users:
4 | # Gradle settings configured through the IDE *will override*
5 | # any settings specified in this file.
6 |
7 | # For more details on how to configure your build environment visit
8 | # http://www.gradle.org/docs/current/userguide/build_environment.html
9 |
10 | # Specifies the JVM arguments used for the daemon process.
11 | # The setting is particularly useful for tweaking memory settings.
12 | # Default value: -Xmx10248m -XX:MaxPermSize=256m
13 | # org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
14 |
15 | # When configured, Gradle will run in incubating parallel mode.
16 | # This option should only be used with decoupled projects. More details, visit
17 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
18 | # org.gradle.parallel=true
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/library/src/main/res/layout/dialog_buttons.xml:
--------------------------------------------------------------------------------
1 |
2 |
7 |
8 |
13 |
14 |
19 |
20 |
25 |
26 |
27 |
32 |
33 |
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/gradlew.bat:
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1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
12 | set DEFAULT_JVM_OPTS=
13 |
14 | set DIRNAME=%~dp0
15 | if "%DIRNAME%" == "" set DIRNAME=.
16 | set APP_BASE_NAME=%~n0
17 | set APP_HOME=%DIRNAME%
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windowz variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 | if "%@eval[2+2]" == "4" goto 4NT_args
53 |
54 | :win9xME_args
55 | @rem Slurp the command line arguments.
56 | set CMD_LINE_ARGS=
57 | set _SKIP=2
58 |
59 | :win9xME_args_slurp
60 | if "x%~1" == "x" goto execute
61 |
62 | set CMD_LINE_ARGS=%*
63 | goto execute
64 |
65 | :4NT_args
66 | @rem Get arguments from the 4NT Shell from JP Software
67 | set CMD_LINE_ARGS=%$
68 |
69 | :execute
70 | @rem Setup the command line
71 |
72 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
73 |
74 | @rem Execute Gradle
75 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
76 |
77 | :end
78 | @rem End local scope for the variables with windows NT shell
79 | if "%ERRORLEVEL%"=="0" goto mainEnd
80 |
81 | :fail
82 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
83 | rem the _cmd.exe /c_ return code!
84 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
85 | exit /b 1
86 |
87 | :mainEnd
88 | if "%OS%"=="Windows_NT" endlocal
89 |
90 | :omega
91 |
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/README.md:
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1 | # KonamiCode
2 | ---
3 | Easy install of our favorite easter-egg!
4 |
5 | 
6 |
7 | 
8 | [](https://android-arsenal.com/details/1/2202)
9 |
10 | ## Preview
11 | [](https://play.google.com/store/apps/details?id=io.kimo.konami)
12 |
13 | [](https://youtu.be/vIRdoI-V-Pk)
14 |
15 |
16 | ## Inculde in your project
17 | ### Gradle
18 |
19 | Add the JitPack repository to your build file:
20 |
21 | ``` groovy
22 | repositories {
23 | maven {
24 | url "https://jitpack.io"
25 | }
26 | }
27 | ```
28 |
29 | Add the dependency in the form:
30 |
31 | ```groovy
32 | dependencies {
33 | compile 'com.github.thiagokimo:KonamiCode:1.1.6'
34 | }
35 | ```
36 |
37 | ### Maven
38 |
39 | If you use Maven, add this into your build file:
40 |
41 | ``` xml
42 |
43 | jitpack.io
44 | https://jitpack.io
45 |
46 | ```
47 |
48 | And them this into your dependencies
49 | ``` xml
50 |
51 | com.github.thiagokimo
52 | KonamiCode
53 | 1.1.6
54 |
55 | ```
56 | ## How to use
57 |
58 | Add the following code in your Activity:
59 |
60 | ``` java
61 | new KonamiCode.Installer(context)
62 | .on(activity-or-fragment-or-view)
63 | .install();
64 | ```
65 |
66 | The library injects a [KonamiCodeLayout](https://github.com/thiagokimo/KonamiCode/blob/master/library/src/main/java/io/kimo/konamicode/KonamiCodeLayout.java) as the first child of your Activity's view. It listens your swipe events without harming
67 | the touch events of the original view.
68 |
69 | For the first part of the Konami code, swipe into the correct directions. If you do it correctly,
70 | an AlertDialog with the buttons **A**, **B** and **START** will appear. Pressing them correctly will
71 | trigger the final callback.
72 |
73 | By default a callback with a Toast message will appear. You can customize the final callback by yourself:
74 |
75 | ``` java
76 | new KonamiCode.Installer(context)
77 | .on(activity-or-fragment-or-view)
78 | .callback(new KonamiCodeLayout.Callback() {
79 | @Override
80 | public void onFinish() {
81 | //whatever
82 | }
83 | })
84 | .install();
85 | ```
86 |
87 | ### Attention
88 | Make sure you add this **AFTER** your view is set, otherwise it won't listen to your swipes. KonamiCode adds a swipe listener into the root view of your Activity.
89 |
90 | ## Contribuiting
91 |
92 | 1. Fork it
93 | 2. Create your feature/bug-fix branch(`git checkout -b my-new-feature-or-fix`)
94 | 3. Commit your changes (`git commit -am 'Add some feature/fix'`)
95 | 4. Do your pull-request
96 |
97 | ## Developed by
98 |
99 | * Thiago Rocha - http://kimo.io -
100 |
101 | ## License
102 |
103 | Copyright 2011, 2012 Thiago Rocha
104 |
105 | Licensed under the Apache License, Version 2.0 (the "License");
106 | you may not use this file except in compliance with the License.
107 | You may obtain a copy of the License at
108 |
109 | http://www.apache.org/licenses/LICENSE-2.0
110 |
111 | Unless required by applicable law or agreed to in writing, software
112 | distributed under the License is distributed on an "AS IS" BASIS,
113 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
114 | See the License for the specific language governing permissions and
115 | limitations under the License.
116 |
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/library/src/main/java/io/kimo/konamicode/KonamiCode.java:
--------------------------------------------------------------------------------
1 | package io.kimo.konamicode;
2 |
3 | import android.app.Activity;
4 | import android.content.Context;
5 | import android.support.annotation.NonNull;
6 | import android.support.v4.app.Fragment;
7 | import android.view.MotionEvent;
8 | import android.view.View;
9 | import android.view.ViewGroup;
10 | import android.widget.FrameLayout;
11 |
12 | public class KonamiCode {
13 |
14 | private Context mContext;
15 | private ViewGroup mRootView;
16 | private KonamiCodeLayout.Callback mCallback;
17 |
18 | public KonamiCodeLayout.Callback getCallback() {
19 | return mCallback;
20 | }
21 | public Context getContext() {
22 | return mContext;
23 | }
24 | public ViewGroup getRootView() {
25 | return mRootView;
26 | }
27 |
28 | private KonamiCode(@NonNull Installer installer) {
29 | this.mContext = installer.context;
30 | this.mRootView = installer.rootView;
31 | this.mCallback = installer.callback;
32 | }
33 |
34 | public static class Installer {
35 | protected Context context;
36 | protected ViewGroup rootView;
37 | protected KonamiCodeLayout.Callback callback;
38 |
39 | /**
40 | * Konami Code's builder
41 | * @param context
42 | */
43 | public Installer(@NonNull Context context) {
44 | this.context = context;
45 | }
46 |
47 | /**
48 | * on - installs into an activity
49 | * @param activity
50 | */
51 | public Installer on(@NonNull Activity activity) {
52 | rootView = (ViewGroup) activity.findViewById(android.R.id.content);
53 | return this;
54 | }
55 |
56 | /**
57 | * into - installs into a fragment
58 | * @param fragment
59 | */
60 | public Installer on(@NonNull Fragment fragment) {
61 | rootView = (ViewGroup) fragment.getView().getRootView();
62 | return this;
63 | }
64 |
65 | /**
66 | * into - installs into a view
67 | * @param view
68 | */
69 | public Installer on(@NonNull View view) {
70 | rootView = (ViewGroup) view.getRootView();
71 | return this;
72 | }
73 |
74 | /**
75 | * withCallback - interface executed after the whole code is executed
76 | * @param callback
77 | */
78 | public Installer callback(@NonNull KonamiCodeLayout.Callback callback) {
79 | this.callback = callback;
80 | return this;
81 | }
82 |
83 | /**
84 | * install - installs all Konami Code components into the target
85 | */
86 | public KonamiCode install() {
87 |
88 | View currentView = rootView.getChildAt(0);
89 | rootView.removeView(currentView);
90 |
91 | //match parent params
92 | FrameLayout.LayoutParams layoutParams = new FrameLayout.LayoutParams(
93 | ViewGroup.LayoutParams.MATCH_PARENT,
94 | ViewGroup.LayoutParams.MATCH_PARENT
95 | );
96 |
97 | FrameLayout gestureDelegate = new FrameLayout(context);
98 | gestureDelegate.addView(currentView, layoutParams);
99 |
100 | //necessary view that passes all touch events up to the parent viewgroup
101 | gestureDelegate.setOnTouchListener(new View.OnTouchListener() {
102 | @Override
103 | public boolean onTouch(View v, MotionEvent event) {
104 | return true;
105 | }
106 | });
107 |
108 | KonamiCodeLayout konamiCodeLayout = new KonamiCodeLayout(context);
109 | konamiCodeLayout.addView(gestureDelegate);
110 |
111 | rootView.addView(konamiCodeLayout, layoutParams);
112 |
113 | konamiCodeLayout.setCallback(callback);
114 |
115 | return new KonamiCode(this);
116 | }
117 |
118 | }
119 | }
120 |
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/gradlew:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env bash
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
10 | DEFAULT_JVM_OPTS=""
11 |
12 | APP_NAME="Gradle"
13 | APP_BASE_NAME=`basename "$0"`
14 |
15 | # Use the maximum available, or set MAX_FD != -1 to use that value.
16 | MAX_FD="maximum"
17 |
18 | warn ( ) {
19 | echo "$*"
20 | }
21 |
22 | die ( ) {
23 | echo
24 | echo "$*"
25 | echo
26 | exit 1
27 | }
28 |
29 | # OS specific support (must be 'true' or 'false').
30 | cygwin=false
31 | msys=false
32 | darwin=false
33 | case "`uname`" in
34 | CYGWIN* )
35 | cygwin=true
36 | ;;
37 | Darwin* )
38 | darwin=true
39 | ;;
40 | MINGW* )
41 | msys=true
42 | ;;
43 | esac
44 |
45 | # For Cygwin, ensure paths are in UNIX format before anything is touched.
46 | if $cygwin ; then
47 | [ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
48 | fi
49 |
50 | # Attempt to set APP_HOME
51 | # Resolve links: $0 may be a link
52 | PRG="$0"
53 | # Need this for relative symlinks.
54 | while [ -h "$PRG" ] ; do
55 | ls=`ls -ld "$PRG"`
56 | link=`expr "$ls" : '.*-> \(.*\)$'`
57 | if expr "$link" : '/.*' > /dev/null; then
58 | PRG="$link"
59 | else
60 | PRG=`dirname "$PRG"`"/$link"
61 | fi
62 | done
63 | SAVED="`pwd`"
64 | cd "`dirname \"$PRG\"`/" >&-
65 | APP_HOME="`pwd -P`"
66 | cd "$SAVED" >&-
67 |
68 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
69 |
70 | # Determine the Java command to use to start the JVM.
71 | if [ -n "$JAVA_HOME" ] ; then
72 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
73 | # IBM's JDK on AIX uses strange locations for the executables
74 | JAVACMD="$JAVA_HOME/jre/sh/java"
75 | else
76 | JAVACMD="$JAVA_HOME/bin/java"
77 | fi
78 | if [ ! -x "$JAVACMD" ] ; then
79 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
80 |
81 | Please set the JAVA_HOME variable in your environment to match the
82 | location of your Java installation."
83 | fi
84 | else
85 | JAVACMD="java"
86 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
87 |
88 | Please set the JAVA_HOME variable in your environment to match the
89 | location of your Java installation."
90 | fi
91 |
92 | # Increase the maximum file descriptors if we can.
93 | if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
94 | MAX_FD_LIMIT=`ulimit -H -n`
95 | if [ $? -eq 0 ] ; then
96 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
97 | MAX_FD="$MAX_FD_LIMIT"
98 | fi
99 | ulimit -n $MAX_FD
100 | if [ $? -ne 0 ] ; then
101 | warn "Could not set maximum file descriptor limit: $MAX_FD"
102 | fi
103 | else
104 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
105 | fi
106 | fi
107 |
108 | # For Darwin, add options to specify how the application appears in the dock
109 | if $darwin; then
110 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
111 | fi
112 |
113 | # For Cygwin, switch paths to Windows format before running java
114 | if $cygwin ; then
115 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
116 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
117 |
118 | # We build the pattern for arguments to be converted via cygpath
119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
120 | SEP=""
121 | for dir in $ROOTDIRSRAW ; do
122 | ROOTDIRS="$ROOTDIRS$SEP$dir"
123 | SEP="|"
124 | done
125 | OURCYGPATTERN="(^($ROOTDIRS))"
126 | # Add a user-defined pattern to the cygpath arguments
127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
129 | fi
130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
131 | i=0
132 | for arg in "$@" ; do
133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
135 |
136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
138 | else
139 | eval `echo args$i`="\"$arg\""
140 | fi
141 | i=$((i+1))
142 | done
143 | case $i in
144 | (0) set -- ;;
145 | (1) set -- "$args0" ;;
146 | (2) set -- "$args0" "$args1" ;;
147 | (3) set -- "$args0" "$args1" "$args2" ;;
148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
154 | esac
155 | fi
156 |
157 | # Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
158 | function splitJvmOpts() {
159 | JVM_OPTS=("$@")
160 | }
161 | eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
162 | JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
163 |
164 | exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
165 |
--------------------------------------------------------------------------------
/library/src/main/java/io/kimo/konamicode/KonamiCodeLayout.java:
--------------------------------------------------------------------------------
1 | package io.kimo.konamicode;
2 |
3 | import android.app.AlertDialog;
4 | import android.content.Context;
5 | import android.support.annotation.NonNull;
6 | import android.support.v4.view.MotionEventCompat;
7 | import android.util.AttributeSet;
8 | import android.util.Log;
9 | import android.view.LayoutInflater;
10 | import android.view.MotionEvent;
11 | import android.view.View;
12 | import android.view.ViewConfiguration;
13 | import android.widget.FrameLayout;
14 | import android.widget.Toast;
15 |
16 | import java.util.ArrayList;
17 | import java.util.Arrays;
18 | import java.util.List;
19 |
20 | public class KonamiCodeLayout extends FrameLayout implements KonamiSequenceListener {
21 |
22 | /**
23 | * Callback - Interface that's executed when the code finishes
24 | */
25 | public interface Callback {
26 | void onFinish();
27 | }
28 |
29 | /**
30 | * Enumeration of swipe directions
31 | */
32 | public enum Direction {
33 | UP, DOWN, LEFT, RIGHT, NONE
34 | }
35 |
36 | /**
37 | * Enumeration of the buttons
38 | */
39 | public enum Button {
40 | A, B, START, NONE
41 | }
42 |
43 | public static final String TAG = KonamiCodeLayout.class.getSimpleName();
44 |
45 | private Callback mCallback;
46 |
47 | private AlertDialog buttonDialog;
48 | private OnClickListener buttonsClickListener = new OnClickListener() {
49 | @Override
50 | public void onClick(View v) {
51 | int id = v.getId();
52 |
53 | if(id == R.id.konami_button_a) {
54 | mLastPressedButton = Button.A;
55 | } else if(id == R.id.konami_button_b) {
56 | mLastPressedButton = Button.B;
57 | } else if(id == R.id.konami_button_start) {
58 | mLastPressedButton = Button.START;
59 | }
60 |
61 | registerPress();
62 | }
63 | };
64 |
65 | private Direction mLastSwipedDirection = Direction.NONE;
66 | private Button mLastPressedButton = Button.NONE;
67 | private int mSwipeThreshold;
68 |
69 | private float mLastX;
70 | private float mLastY;
71 |
72 | private List mKonamiCodeDirectionsOrder = Arrays.asList(Direction.UP, Direction.UP,
73 | Direction.DOWN, Direction.DOWN,
74 | Direction.LEFT, Direction.RIGHT,
75 | Direction.LEFT, Direction.RIGHT);
76 |
77 |
78 | private List