├── ExpressionMouse.sln
├── ExpressionMouse
├── ExpressionMouse.csproj
├── ExpressionMouseWindow.Designer.cs
├── ExpressionMouseWindow.cs
├── ExpressionMouseWindow.resx
├── MouseControl.cs
├── Program.cs
├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
├── Settings.cs
├── bin
│ └── Debug
│ │ ├── FaceTrackData.dll
│ │ ├── FaceTrackLib.dll
│ │ ├── Microsoft.Kinect.Toolkit.FaceTracking.dll
│ │ ├── Microsoft.Kinect.dll
│ │ ├── Microsoft.Kinect.xml
│ │ ├── init.txt
│ │ └── settings.xml
└── lib
│ ├── FaceTrackData.dll
│ ├── FaceTrackLib.dll
│ ├── Microsoft.Kinect.Toolkit.FaceTracking.dll
│ ├── Microsoft.Kinect.dll
│ └── Microsoft.Kinect.xml
├── LICENSE
├── README.md
├── TestApp
├── Form1.Designer.cs
├── Form1.cs
├── Form1.resx
├── Program.cs
├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
├── TestApp.csproj
└── bin
│ └── Debug
│ ├── FaceTrackData.dll
│ ├── FaceTrackLib.dll
│ ├── Microsoft.Kinect.Toolkit.FaceTracking.dll
│ ├── Microsoft.Kinect.dll
│ ├── Microsoft.Kinect.xml
│ ├── TestApp.exe
│ ├── TestApp.vshost.exe
│ └── TestApp.vshost.exe.manifest
└── executable
├── ExpressionMouse.exe
├── FaceTrackData.dll
├── FaceTrackLib.dll
├── Microsoft.Kinect.Toolkit.FaceTracking.dll
├── Microsoft.Kinect.dll
├── Microsoft.Kinect.xml
├── Microsoft.Speech.dll
├── init.txt
├── mouseLog.txt
└── settings.xml
/ExpressionMouse.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 14
4 | VisualStudioVersion = 14.0.25420.1
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestApp", "TestApp\TestApp.csproj", "{37EE628D-2409-4A0E-99D4-477733E316CF}"
7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ExpressionMouse", "ExpressionMouse\ExpressionMouse.csproj", "{6E7F533D-F149-42C1-B8BC-44F674EACB35}"
9 | EndProject
10 | Global
11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
12 | Debug|x86 = Debug|x86
13 | Release|x86 = Release|x86
14 | EndGlobalSection
15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
16 | {37EE628D-2409-4A0E-99D4-477733E316CF}.Debug|x86.ActiveCfg = Debug|x86
17 | {37EE628D-2409-4A0E-99D4-477733E316CF}.Debug|x86.Build.0 = Debug|x86
18 | {37EE628D-2409-4A0E-99D4-477733E316CF}.Release|x86.ActiveCfg = Release|x86
19 | {37EE628D-2409-4A0E-99D4-477733E316CF}.Release|x86.Build.0 = Release|x86
20 | {6E7F533D-F149-42C1-B8BC-44F674EACB35}.Debug|x86.ActiveCfg = Debug|x86
21 | {6E7F533D-F149-42C1-B8BC-44F674EACB35}.Debug|x86.Build.0 = Debug|x86
22 | {6E7F533D-F149-42C1-B8BC-44F674EACB35}.Release|x86.ActiveCfg = Release|x86
23 | {6E7F533D-F149-42C1-B8BC-44F674EACB35}.Release|x86.Build.0 = Release|x86
24 | EndGlobalSection
25 | GlobalSection(SolutionProperties) = preSolution
26 | HideSolutionNode = FALSE
27 | EndGlobalSection
28 | EndGlobal
29 |
--------------------------------------------------------------------------------
/ExpressionMouse/ExpressionMouse.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {6E7F533D-F149-42C1-B8BC-44F674EACB35}
9 | WinExe
10 | Properties
11 | FaceMouseConfig
12 | FaceMouseConfig
13 | v4.0
14 | Client
15 | 512
16 |
17 |
18 | x86
19 | true
20 | full
21 | false
22 | bin\Debug\
23 | DEBUG;TRACE
24 | prompt
25 | 4
26 |
27 |
28 | x86
29 | pdbonly
30 | true
31 | bin\Release\
32 | TRACE
33 | prompt
34 | 4
35 |
36 |
37 |
38 | False
39 | lib\Microsoft.Kinect.dll
40 |
41 |
42 | False
43 | lib\Microsoft.Kinect.Toolkit.FaceTracking.dll
44 |
45 |
46 | False
47 | lib\Microsoft.Speech.dll
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 | Form
65 |
66 |
67 | ExpressionMouseWindow.cs
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 | ExpressionMouseWindow.cs
76 |
77 |
78 | ResXFileCodeGenerator
79 | Resources.Designer.cs
80 | Designer
81 |
82 |
83 | True
84 | Resources.resx
85 |
86 |
87 | SettingsSingleFileGenerator
88 | Settings.Designer.cs
89 |
90 |
91 | True
92 | Settings.settings
93 | True
94 |
95 |
96 |
97 |
104 |
--------------------------------------------------------------------------------
/ExpressionMouse/ExpressionMouseWindow.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace ExpressionMouse
2 | {
3 | partial class ExpressionMouse
4 | {
5 | ///
6 | /// Erforderliche Designervariable.
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// Verwendete Ressourcen bereinigen.
12 | ///
13 | /// True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Vom Windows Form-Designer generierter Code
24 |
25 | ///
26 | /// Erforderliche Methode für die Designerunterstützung.
27 | /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.components = new System.ComponentModel.Container();
32 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ExpressionMouse));
33 | this.label1 = new System.Windows.Forms.Label();
34 | this.label2 = new System.Windows.Forms.Label();
35 | this.btStart = new System.Windows.Forms.Button();
36 | this.btStop = new System.Windows.Forms.Button();
37 | this.pbLeft = new System.Windows.Forms.PictureBox();
38 | this.pbRight = new System.Windows.Forms.PictureBox();
39 | this.label3 = new System.Windows.Forms.Label();
40 | this.label4 = new System.Windows.Forms.Label();
41 | this.label5 = new System.Windows.Forms.Label();
42 | this.label7 = new System.Windows.Forms.Label();
43 | this.label9 = new System.Windows.Forms.Label();
44 | this.label10 = new System.Windows.Forms.Label();
45 | this.label11 = new System.Windows.Forms.Label();
46 | this.label12 = new System.Windows.Forms.Label();
47 | this.label13 = new System.Windows.Forms.Label();
48 | this.label15 = new System.Windows.Forms.Label();
49 | this.label16 = new System.Windows.Forms.Label();
50 | this.label17 = new System.Windows.Forms.Label();
51 | this.label18 = new System.Windows.Forms.Label();
52 | this.tbSmoothingFilter = new System.Windows.Forms.TextBox();
53 | this.nudConvolutionFilterLength = new System.Windows.Forms.NumericUpDown();
54 | this.nudEyeClosedFilterThreshold = new System.Windows.Forms.NumericUpDown();
55 | this.nudDoubleClickSecondEyeThreshold = new System.Windows.Forms.NumericUpDown();
56 | this.nudPercentageHorizontalEdgePixels = new System.Windows.Forms.NumericUpDown();
57 | this.nudBrowRaiserStartThreshold = new System.Windows.Forms.NumericUpDown();
58 | this.nudHeadToScreenRelationYHeight = new System.Windows.Forms.NumericUpDown();
59 | this.nudMouthOpenStartThreshold = new System.Windows.Forms.NumericUpDown();
60 | this.nudHeadToScreenRelationXWidth = new System.Windows.Forms.NumericUpDown();
61 | this.nudMouthOpenConfirmation = new System.Windows.Forms.NumericUpDown();
62 | this.nudScrollMultiplierDown = new System.Windows.Forms.NumericUpDown();
63 | this.nudScrollMultiplierUp = new System.Windows.Forms.NumericUpDown();
64 | this.nudMouthOpenEndThreshold = new System.Windows.Forms.NumericUpDown();
65 | this.label19 = new System.Windows.Forms.Label();
66 | this.label20 = new System.Windows.Forms.Label();
67 | this.label21 = new System.Windows.Forms.Label();
68 | this.nudBrowLowererStartThreshold = new System.Windows.Forms.NumericUpDown();
69 | this.lbAction = new System.Windows.Forms.ListBox();
70 | this.ttClickDelay = new System.Windows.Forms.ToolTip(this.components);
71 | this.btReset = new System.Windows.Forms.Button();
72 | this.nudClickDelay = new System.Windows.Forms.NumericUpDown();
73 | this.ssInformation = new System.Windows.Forms.StatusStrip();
74 | this.lbStatus = new System.Windows.Forms.ToolStripStatusLabel();
75 | this.tiCheckStatus = new System.Windows.Forms.Timer(this.components);
76 | ((System.ComponentModel.ISupportInitialize)(this.pbLeft)).BeginInit();
77 | ((System.ComponentModel.ISupportInitialize)(this.pbRight)).BeginInit();
78 | ((System.ComponentModel.ISupportInitialize)(this.nudConvolutionFilterLength)).BeginInit();
79 | ((System.ComponentModel.ISupportInitialize)(this.nudEyeClosedFilterThreshold)).BeginInit();
80 | ((System.ComponentModel.ISupportInitialize)(this.nudDoubleClickSecondEyeThreshold)).BeginInit();
81 | ((System.ComponentModel.ISupportInitialize)(this.nudPercentageHorizontalEdgePixels)).BeginInit();
82 | ((System.ComponentModel.ISupportInitialize)(this.nudBrowRaiserStartThreshold)).BeginInit();
83 | ((System.ComponentModel.ISupportInitialize)(this.nudHeadToScreenRelationYHeight)).BeginInit();
84 | ((System.ComponentModel.ISupportInitialize)(this.nudMouthOpenStartThreshold)).BeginInit();
85 | ((System.ComponentModel.ISupportInitialize)(this.nudHeadToScreenRelationXWidth)).BeginInit();
86 | ((System.ComponentModel.ISupportInitialize)(this.nudMouthOpenConfirmation)).BeginInit();
87 | ((System.ComponentModel.ISupportInitialize)(this.nudScrollMultiplierDown)).BeginInit();
88 | ((System.ComponentModel.ISupportInitialize)(this.nudScrollMultiplierUp)).BeginInit();
89 | ((System.ComponentModel.ISupportInitialize)(this.nudMouthOpenEndThreshold)).BeginInit();
90 | ((System.ComponentModel.ISupportInitialize)(this.nudBrowLowererStartThreshold)).BeginInit();
91 | ((System.ComponentModel.ISupportInitialize)(this.nudClickDelay)).BeginInit();
92 | this.ssInformation.SuspendLayout();
93 | this.SuspendLayout();
94 | //
95 | // label1
96 | //
97 | this.label1.AutoSize = true;
98 | this.label1.Location = new System.Drawing.Point(16, 0);
99 | this.label1.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
100 | this.label1.Name = "label1";
101 | this.label1.Size = new System.Drawing.Size(93, 17);
102 | this.label1.TabIndex = 0;
103 | this.label1.Text = "Your left Eye:";
104 | //
105 | // label2
106 | //
107 | this.label2.AutoSize = true;
108 | this.label2.Location = new System.Drawing.Point(157, 0);
109 | this.label2.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
110 | this.label2.Name = "label2";
111 | this.label2.Size = new System.Drawing.Size(102, 17);
112 | this.label2.TabIndex = 1;
113 | this.label2.Text = "Your right Eye:";
114 | //
115 | // btStart
116 | //
117 | this.btStart.Enabled = false;
118 | this.btStart.Location = new System.Drawing.Point(20, 556);
119 | this.btStart.Margin = new System.Windows.Forms.Padding(4);
120 | this.btStart.Name = "btStart";
121 | this.btStart.Size = new System.Drawing.Size(140, 47);
122 | this.btStart.TabIndex = 2;
123 | this.btStart.Text = "Start";
124 | this.btStart.UseVisualStyleBackColor = true;
125 | this.btStart.Click += new System.EventHandler(this.btStart_Click);
126 | //
127 | // btStop
128 | //
129 | this.btStop.Enabled = false;
130 | this.btStop.Location = new System.Drawing.Point(168, 556);
131 | this.btStop.Margin = new System.Windows.Forms.Padding(4);
132 | this.btStop.Name = "btStop";
133 | this.btStop.Size = new System.Drawing.Size(127, 47);
134 | this.btStop.TabIndex = 3;
135 | this.btStop.Text = "Stop";
136 | this.btStop.UseVisualStyleBackColor = true;
137 | this.btStop.Click += new System.EventHandler(this.btStop_Click);
138 | //
139 | // pbLeft
140 | //
141 | this.pbLeft.Location = new System.Drawing.Point(20, 21);
142 | this.pbLeft.Margin = new System.Windows.Forms.Padding(4);
143 | this.pbLeft.Name = "pbLeft";
144 | this.pbLeft.Size = new System.Drawing.Size(89, 59);
145 | this.pbLeft.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
146 | this.pbLeft.TabIndex = 4;
147 | this.pbLeft.TabStop = false;
148 | //
149 | // pbRight
150 | //
151 | this.pbRight.Location = new System.Drawing.Point(166, 21);
152 | this.pbRight.Margin = new System.Windows.Forms.Padding(4);
153 | this.pbRight.Name = "pbRight";
154 | this.pbRight.Size = new System.Drawing.Size(89, 59);
155 | this.pbRight.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
156 | this.pbRight.TabIndex = 5;
157 | this.pbRight.TabStop = false;
158 | //
159 | // label3
160 | //
161 | this.label3.AutoSize = true;
162 | this.label3.Location = new System.Drawing.Point(16, 84);
163 | this.label3.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
164 | this.label3.Name = "label3";
165 | this.label3.Size = new System.Drawing.Size(77, 17);
166 | this.label3.TabIndex = 9;
167 | this.label3.Text = "Click Delay";
168 | this.ttClickDelay.SetToolTip(this.label3, "Timespan in Frames which have to elapse between two mouse actions");
169 | //
170 | // label4
171 | //
172 | this.label4.AutoSize = true;
173 | this.label4.Location = new System.Drawing.Point(16, 111);
174 | this.label4.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
175 | this.label4.Name = "label4";
176 | this.label4.Size = new System.Drawing.Size(243, 17);
177 | this.label4.TabIndex = 10;
178 | this.label4.Text = "Headrotation Smoothing Filter Values";
179 | this.ttClickDelay.SetToolTip(this.label4, "Weights for calculating weighted average of headrotation. Used for smoothing mous" +
180 | "e cursor.");
181 | //
182 | // label5
183 | //
184 | this.label5.AutoSize = true;
185 | this.label5.Location = new System.Drawing.Point(16, 174);
186 | this.label5.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
187 | this.label5.Name = "label5";
188 | this.label5.Size = new System.Drawing.Size(247, 17);
189 | this.label5.TabIndex = 11;
190 | this.label5.Text = "Used Frames for closed eye detection";
191 | this.ttClickDelay.SetToolTip(this.label5, "More frames increases accuracy in closed eye detection, but it also increases the" +
192 | " lag between closing eye and mouseclick.");
193 | //
194 | // label7
195 | //
196 | this.label7.AutoSize = true;
197 | this.label7.Location = new System.Drawing.Point(16, 270);
198 | this.label7.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
199 | this.label7.Name = "label7";
200 | this.label7.Size = new System.Drawing.Size(186, 17);
201 | this.label7.TabIndex = 15;
202 | this.label7.Text = "Brow Raiser Start Threshold";
203 | //
204 | // label9
205 | //
206 | this.label9.AutoSize = true;
207 | this.label9.Location = new System.Drawing.Point(16, 334);
208 | this.label9.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
209 | this.label9.Name = "label9";
210 | this.label9.Size = new System.Drawing.Size(188, 17);
211 | this.label9.TabIndex = 17;
212 | this.label9.Text = "Mouth Open Start Threshold";
213 | //
214 | // label10
215 | //
216 | this.label10.AutoSize = true;
217 | this.label10.Location = new System.Drawing.Point(16, 398);
218 | this.label10.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
219 | this.label10.Name = "label10";
220 | this.label10.Size = new System.Drawing.Size(183, 17);
221 | this.label10.TabIndex = 18;
222 | this.label10.Text = "Mouth Open End Threshold";
223 | //
224 | // label11
225 | //
226 | this.label11.AutoSize = true;
227 | this.label11.Location = new System.Drawing.Point(16, 430);
228 | this.label11.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
229 | this.label11.Name = "label11";
230 | this.label11.Size = new System.Drawing.Size(125, 17);
231 | this.label11.TabIndex = 19;
232 | this.label11.Text = "Scroll Multiplier Up";
233 | //
234 | // label12
235 | //
236 | this.label12.AutoSize = true;
237 | this.label12.Location = new System.Drawing.Point(16, 462);
238 | this.label12.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
239 | this.label12.Name = "label12";
240 | this.label12.Size = new System.Drawing.Size(142, 17);
241 | this.label12.TabIndex = 20;
242 | this.label12.Text = "Scroll Multiplier Down";
243 | //
244 | // label13
245 | //
246 | this.label13.AutoSize = true;
247 | this.label13.Location = new System.Drawing.Point(16, 494);
248 | this.label13.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
249 | this.label13.Name = "label13";
250 | this.label13.Size = new System.Drawing.Size(214, 17);
251 | this.label13.TabIndex = 21;
252 | this.label13.Text = "HeadToScreenRelationX - Width";
253 | //
254 | // label15
255 | //
256 | this.label15.AutoSize = true;
257 | this.label15.Location = new System.Drawing.Point(16, 366);
258 | this.label15.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
259 | this.label15.Name = "label15";
260 | this.label15.Size = new System.Drawing.Size(169, 17);
261 | this.label15.TabIndex = 23;
262 | this.label15.Text = "Mouth Open Confirmation";
263 | //
264 | // label16
265 | //
266 | this.label16.AutoSize = true;
267 | this.label16.Location = new System.Drawing.Point(16, 142);
268 | this.label16.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
269 | this.label16.Name = "label16";
270 | this.label16.Size = new System.Drawing.Size(239, 17);
271 | this.label16.TabIndex = 24;
272 | this.label16.Text = "Percentage of horizontal edge Pixels";
273 | this.ttClickDelay.SetToolTip(this.label16, "Used for closed eye detection. More horizontal edge pixels mean a higher probabil" +
274 | "ity for closed eye.");
275 | //
276 | // label17
277 | //
278 | this.label17.AutoSize = true;
279 | this.label17.Location = new System.Drawing.Point(16, 238);
280 | this.label17.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
281 | this.label17.Name = "label17";
282 | this.label17.Size = new System.Drawing.Size(234, 17);
283 | this.label17.TabIndex = 25;
284 | this.label17.Text = "Double Click Second Eye Threshold";
285 | this.ttClickDelay.SetToolTip(this.label17, "Threshold for second eye closing value. For differentiating between click and dou" +
286 | "ble click.");
287 | //
288 | // label18
289 | //
290 | this.label18.AutoSize = true;
291 | this.label18.Location = new System.Drawing.Point(16, 206);
292 | this.label18.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
293 | this.label18.Name = "label18";
294 | this.label18.Size = new System.Drawing.Size(182, 17);
295 | this.label18.TabIndex = 26;
296 | this.label18.Text = "Eye Closed Filter Threshold";
297 | //
298 | // tbSmoothingFilter
299 | //
300 | this.tbSmoothingFilter.Location = new System.Drawing.Point(269, 107);
301 | this.tbSmoothingFilter.Margin = new System.Windows.Forms.Padding(4);
302 | this.tbSmoothingFilter.Name = "tbSmoothingFilter";
303 | this.tbSmoothingFilter.Size = new System.Drawing.Size(335, 22);
304 | this.tbSmoothingFilter.TabIndex = 28;
305 | this.tbSmoothingFilter.Text = "64, 55, 45, 35, 25, 20, 15, 10, 8, 7, 6, 5, 4, 3, 2, 1";
306 | //
307 | // nudConvolutionFilterLength
308 | //
309 | this.nudConvolutionFilterLength.Location = new System.Drawing.Point(269, 171);
310 | this.nudConvolutionFilterLength.Margin = new System.Windows.Forms.Padding(4);
311 | this.nudConvolutionFilterLength.Name = "nudConvolutionFilterLength";
312 | this.nudConvolutionFilterLength.Size = new System.Drawing.Size(336, 22);
313 | this.nudConvolutionFilterLength.TabIndex = 29;
314 | this.nudConvolutionFilterLength.Value = new decimal(new int[] {
315 | 10,
316 | 0,
317 | 0,
318 | 0});
319 | //
320 | // nudEyeClosedFilterThreshold
321 | //
322 | this.nudEyeClosedFilterThreshold.DecimalPlaces = 2;
323 | this.nudEyeClosedFilterThreshold.Increment = new decimal(new int[] {
324 | 1,
325 | 0,
326 | 0,
327 | 65536});
328 | this.nudEyeClosedFilterThreshold.Location = new System.Drawing.Point(269, 203);
329 | this.nudEyeClosedFilterThreshold.Margin = new System.Windows.Forms.Padding(4);
330 | this.nudEyeClosedFilterThreshold.Maximum = new decimal(new int[] {
331 | 1,
332 | 0,
333 | 0,
334 | 0});
335 | this.nudEyeClosedFilterThreshold.Name = "nudEyeClosedFilterThreshold";
336 | this.nudEyeClosedFilterThreshold.Size = new System.Drawing.Size(336, 22);
337 | this.nudEyeClosedFilterThreshold.TabIndex = 30;
338 | this.nudEyeClosedFilterThreshold.Value = new decimal(new int[] {
339 | 5,
340 | 0,
341 | 0,
342 | 65536});
343 | //
344 | // nudDoubleClickSecondEyeThreshold
345 | //
346 | this.nudDoubleClickSecondEyeThreshold.DecimalPlaces = 2;
347 | this.nudDoubleClickSecondEyeThreshold.Increment = new decimal(new int[] {
348 | 5,
349 | 0,
350 | 0,
351 | 131072});
352 | this.nudDoubleClickSecondEyeThreshold.Location = new System.Drawing.Point(269, 235);
353 | this.nudDoubleClickSecondEyeThreshold.Margin = new System.Windows.Forms.Padding(4);
354 | this.nudDoubleClickSecondEyeThreshold.Maximum = new decimal(new int[] {
355 | 1,
356 | 0,
357 | 0,
358 | 0});
359 | this.nudDoubleClickSecondEyeThreshold.Name = "nudDoubleClickSecondEyeThreshold";
360 | this.nudDoubleClickSecondEyeThreshold.Size = new System.Drawing.Size(336, 22);
361 | this.nudDoubleClickSecondEyeThreshold.TabIndex = 31;
362 | this.nudDoubleClickSecondEyeThreshold.Value = new decimal(new int[] {
363 | 18,
364 | 0,
365 | 0,
366 | 131072});
367 | //
368 | // nudPercentageHorizontalEdgePixels
369 | //
370 | this.nudPercentageHorizontalEdgePixels.Location = new System.Drawing.Point(269, 139);
371 | this.nudPercentageHorizontalEdgePixels.Margin = new System.Windows.Forms.Padding(4);
372 | this.nudPercentageHorizontalEdgePixels.Name = "nudPercentageHorizontalEdgePixels";
373 | this.nudPercentageHorizontalEdgePixels.Size = new System.Drawing.Size(336, 22);
374 | this.nudPercentageHorizontalEdgePixels.TabIndex = 32;
375 | this.nudPercentageHorizontalEdgePixels.Value = new decimal(new int[] {
376 | 68,
377 | 0,
378 | 0,
379 | 0});
380 | //
381 | // nudBrowRaiserStartThreshold
382 | //
383 | this.nudBrowRaiserStartThreshold.DecimalPlaces = 2;
384 | this.nudBrowRaiserStartThreshold.Increment = new decimal(new int[] {
385 | 1,
386 | 0,
387 | 0,
388 | 131072});
389 | this.nudBrowRaiserStartThreshold.Location = new System.Drawing.Point(269, 267);
390 | this.nudBrowRaiserStartThreshold.Margin = new System.Windows.Forms.Padding(4);
391 | this.nudBrowRaiserStartThreshold.Maximum = new decimal(new int[] {
392 | 1,
393 | 0,
394 | 0,
395 | 0});
396 | this.nudBrowRaiserStartThreshold.Name = "nudBrowRaiserStartThreshold";
397 | this.nudBrowRaiserStartThreshold.Size = new System.Drawing.Size(336, 22);
398 | this.nudBrowRaiserStartThreshold.TabIndex = 33;
399 | this.nudBrowRaiserStartThreshold.Value = new decimal(new int[] {
400 | 5,
401 | 0,
402 | 0,
403 | 65536});
404 | //
405 | // nudHeadToScreenRelationYHeight
406 | //
407 | this.nudHeadToScreenRelationYHeight.Location = new System.Drawing.Point(269, 523);
408 | this.nudHeadToScreenRelationYHeight.Margin = new System.Windows.Forms.Padding(4);
409 | this.nudHeadToScreenRelationYHeight.Name = "nudHeadToScreenRelationYHeight";
410 | this.nudHeadToScreenRelationYHeight.Size = new System.Drawing.Size(336, 22);
411 | this.nudHeadToScreenRelationYHeight.TabIndex = 34;
412 | this.nudHeadToScreenRelationYHeight.Value = new decimal(new int[] {
413 | 25,
414 | 0,
415 | 0,
416 | 0});
417 | //
418 | // nudMouthOpenStartThreshold
419 | //
420 | this.nudMouthOpenStartThreshold.DecimalPlaces = 2;
421 | this.nudMouthOpenStartThreshold.Increment = new decimal(new int[] {
422 | 5,
423 | 0,
424 | 0,
425 | 131072});
426 | this.nudMouthOpenStartThreshold.Location = new System.Drawing.Point(269, 331);
427 | this.nudMouthOpenStartThreshold.Margin = new System.Windows.Forms.Padding(4);
428 | this.nudMouthOpenStartThreshold.Maximum = new decimal(new int[] {
429 | 1,
430 | 0,
431 | 0,
432 | 0});
433 | this.nudMouthOpenStartThreshold.Name = "nudMouthOpenStartThreshold";
434 | this.nudMouthOpenStartThreshold.Size = new System.Drawing.Size(336, 22);
435 | this.nudMouthOpenStartThreshold.TabIndex = 35;
436 | this.nudMouthOpenStartThreshold.Value = new decimal(new int[] {
437 | 75,
438 | 0,
439 | 0,
440 | 131072});
441 | //
442 | // nudHeadToScreenRelationXWidth
443 | //
444 | this.nudHeadToScreenRelationXWidth.Location = new System.Drawing.Point(269, 491);
445 | this.nudHeadToScreenRelationXWidth.Margin = new System.Windows.Forms.Padding(4);
446 | this.nudHeadToScreenRelationXWidth.Name = "nudHeadToScreenRelationXWidth";
447 | this.nudHeadToScreenRelationXWidth.Size = new System.Drawing.Size(336, 22);
448 | this.nudHeadToScreenRelationXWidth.TabIndex = 40;
449 | this.nudHeadToScreenRelationXWidth.Value = new decimal(new int[] {
450 | 35,
451 | 0,
452 | 0,
453 | 0});
454 | //
455 | // nudMouthOpenConfirmation
456 | //
457 | this.nudMouthOpenConfirmation.DecimalPlaces = 2;
458 | this.nudMouthOpenConfirmation.Increment = new decimal(new int[] {
459 | 5,
460 | 0,
461 | 0,
462 | 131072});
463 | this.nudMouthOpenConfirmation.Location = new System.Drawing.Point(269, 363);
464 | this.nudMouthOpenConfirmation.Margin = new System.Windows.Forms.Padding(4);
465 | this.nudMouthOpenConfirmation.Maximum = new decimal(new int[] {
466 | 1,
467 | 0,
468 | 0,
469 | 0});
470 | this.nudMouthOpenConfirmation.Name = "nudMouthOpenConfirmation";
471 | this.nudMouthOpenConfirmation.Size = new System.Drawing.Size(336, 22);
472 | this.nudMouthOpenConfirmation.TabIndex = 39;
473 | this.nudMouthOpenConfirmation.Value = new decimal(new int[] {
474 | 5,
475 | 0,
476 | 0,
477 | 65536});
478 | //
479 | // nudScrollMultiplierDown
480 | //
481 | this.nudScrollMultiplierDown.Increment = new decimal(new int[] {
482 | 10,
483 | 0,
484 | 0,
485 | 0});
486 | this.nudScrollMultiplierDown.Location = new System.Drawing.Point(269, 459);
487 | this.nudScrollMultiplierDown.Margin = new System.Windows.Forms.Padding(4);
488 | this.nudScrollMultiplierDown.Maximum = new decimal(new int[] {
489 | 10000,
490 | 0,
491 | 0,
492 | 0});
493 | this.nudScrollMultiplierDown.Name = "nudScrollMultiplierDown";
494 | this.nudScrollMultiplierDown.Size = new System.Drawing.Size(336, 22);
495 | this.nudScrollMultiplierDown.TabIndex = 38;
496 | this.nudScrollMultiplierDown.Value = new decimal(new int[] {
497 | 250,
498 | 0,
499 | 0,
500 | 0});
501 | //
502 | // nudScrollMultiplierUp
503 | //
504 | this.nudScrollMultiplierUp.Increment = new decimal(new int[] {
505 | 10,
506 | 0,
507 | 0,
508 | 0});
509 | this.nudScrollMultiplierUp.Location = new System.Drawing.Point(269, 427);
510 | this.nudScrollMultiplierUp.Margin = new System.Windows.Forms.Padding(4);
511 | this.nudScrollMultiplierUp.Maximum = new decimal(new int[] {
512 | 10000,
513 | 0,
514 | 0,
515 | 0});
516 | this.nudScrollMultiplierUp.Name = "nudScrollMultiplierUp";
517 | this.nudScrollMultiplierUp.Size = new System.Drawing.Size(336, 22);
518 | this.nudScrollMultiplierUp.TabIndex = 37;
519 | this.nudScrollMultiplierUp.Value = new decimal(new int[] {
520 | 150,
521 | 0,
522 | 0,
523 | 0});
524 | //
525 | // nudMouthOpenEndThreshold
526 | //
527 | this.nudMouthOpenEndThreshold.DecimalPlaces = 2;
528 | this.nudMouthOpenEndThreshold.Increment = new decimal(new int[] {
529 | 1,
530 | 0,
531 | 0,
532 | 131072});
533 | this.nudMouthOpenEndThreshold.Location = new System.Drawing.Point(269, 395);
534 | this.nudMouthOpenEndThreshold.Margin = new System.Windows.Forms.Padding(4);
535 | this.nudMouthOpenEndThreshold.Maximum = new decimal(new int[] {
536 | 1,
537 | 0,
538 | 0,
539 | 0});
540 | this.nudMouthOpenEndThreshold.Name = "nudMouthOpenEndThreshold";
541 | this.nudMouthOpenEndThreshold.Size = new System.Drawing.Size(336, 22);
542 | this.nudMouthOpenEndThreshold.TabIndex = 36;
543 | this.nudMouthOpenEndThreshold.Value = new decimal(new int[] {
544 | 25,
545 | 0,
546 | 0,
547 | 131072});
548 | //
549 | // label19
550 | //
551 | this.label19.AutoSize = true;
552 | this.label19.Location = new System.Drawing.Point(635, 55);
553 | this.label19.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
554 | this.label19.Name = "label19";
555 | this.label19.Size = new System.Drawing.Size(107, 17);
556 | this.label19.TabIndex = 43;
557 | this.label19.Text = "Action Protocol:";
558 | //
559 | // label20
560 | //
561 | this.label20.AutoSize = true;
562 | this.label20.Location = new System.Drawing.Point(16, 302);
563 | this.label20.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
564 | this.label20.Name = "label20";
565 | this.label20.Size = new System.Drawing.Size(196, 17);
566 | this.label20.TabIndex = 44;
567 | this.label20.Text = "Brow Lowerer Start Threshold";
568 | //
569 | // label21
570 | //
571 | this.label21.AutoSize = true;
572 | this.label21.Location = new System.Drawing.Point(16, 526);
573 | this.label21.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
574 | this.label21.Name = "label21";
575 | this.label21.Size = new System.Drawing.Size(219, 17);
576 | this.label21.TabIndex = 45;
577 | this.label21.Text = "HeadToScreenRelationY - Height";
578 | //
579 | // nudBrowLowererStartThreshold
580 | //
581 | this.nudBrowLowererStartThreshold.DecimalPlaces = 2;
582 | this.nudBrowLowererStartThreshold.Increment = new decimal(new int[] {
583 | 1,
584 | 0,
585 | 0,
586 | 131072});
587 | this.nudBrowLowererStartThreshold.Location = new System.Drawing.Point(269, 299);
588 | this.nudBrowLowererStartThreshold.Margin = new System.Windows.Forms.Padding(4);
589 | this.nudBrowLowererStartThreshold.Maximum = new decimal(new int[] {
590 | 1,
591 | 0,
592 | 0,
593 | 0});
594 | this.nudBrowLowererStartThreshold.Name = "nudBrowLowererStartThreshold";
595 | this.nudBrowLowererStartThreshold.Size = new System.Drawing.Size(336, 22);
596 | this.nudBrowLowererStartThreshold.TabIndex = 46;
597 | this.nudBrowLowererStartThreshold.Value = new decimal(new int[] {
598 | 16,
599 | 0,
600 | 0,
601 | 131072});
602 | //
603 | // lbAction
604 | //
605 | this.lbAction.FormattingEnabled = true;
606 | this.lbAction.ItemHeight = 16;
607 | this.lbAction.Location = new System.Drawing.Point(639, 79);
608 | this.lbAction.Margin = new System.Windows.Forms.Padding(4);
609 | this.lbAction.Name = "lbAction";
610 | this.lbAction.Size = new System.Drawing.Size(443, 468);
611 | this.lbAction.TabIndex = 47;
612 | //
613 | // ttClickDelay
614 | //
615 | this.ttClickDelay.Popup += new System.Windows.Forms.PopupEventHandler(this.ttClickDelay_Popup);
616 | //
617 | // btReset
618 | //
619 | this.btReset.Location = new System.Drawing.Point(303, 555);
620 | this.btReset.Margin = new System.Windows.Forms.Padding(4);
621 | this.btReset.Name = "btReset";
622 | this.btReset.Size = new System.Drawing.Size(139, 48);
623 | this.btReset.TabIndex = 51;
624 | this.btReset.Text = "Reset values";
625 | this.btReset.UseVisualStyleBackColor = true;
626 | this.btReset.Click += new System.EventHandler(this.btReset_Click);
627 | //
628 | // nudClickDelay
629 | //
630 | this.nudClickDelay.Location = new System.Drawing.Point(269, 79);
631 | this.nudClickDelay.Margin = new System.Windows.Forms.Padding(4);
632 | this.nudClickDelay.Maximum = new decimal(new int[] {
633 | 1000,
634 | 0,
635 | 0,
636 | 0});
637 | this.nudClickDelay.Name = "nudClickDelay";
638 | this.nudClickDelay.Size = new System.Drawing.Size(336, 22);
639 | this.nudClickDelay.TabIndex = 52;
640 | this.nudClickDelay.Value = new decimal(new int[] {
641 | 20,
642 | 0,
643 | 0,
644 | 0});
645 | //
646 | // ssInformation
647 | //
648 | this.ssInformation.ImageScalingSize = new System.Drawing.Size(20, 20);
649 | this.ssInformation.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
650 | this.lbStatus});
651 | this.ssInformation.Location = new System.Drawing.Point(0, 607);
652 | this.ssInformation.Name = "ssInformation";
653 | this.ssInformation.Size = new System.Drawing.Size(1099, 33);
654 | this.ssInformation.TabIndex = 53;
655 | this.ssInformation.Text = "statusStrip1";
656 | //
657 | // lbStatus
658 | //
659 | this.lbStatus.Name = "lbStatus";
660 | this.lbStatus.Size = new System.Drawing.Size(331, 28);
661 | this.lbStatus.Text = "Initializing Kinect... Looking for face...";
662 | //
663 | // tiCheckStatus
664 | //
665 | this.tiCheckStatus.Enabled = true;
666 | this.tiCheckStatus.Interval = 2000;
667 | this.tiCheckStatus.Tick += new System.EventHandler(this.tiCheckStatus_Tick);
668 | //
669 | // ExpressionMouse
670 | //
671 | this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
672 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
673 | this.ClientSize = new System.Drawing.Size(1099, 640);
674 | this.Controls.Add(this.ssInformation);
675 | this.Controls.Add(this.nudClickDelay);
676 | this.Controls.Add(this.btReset);
677 | this.Controls.Add(this.lbAction);
678 | this.Controls.Add(this.nudBrowLowererStartThreshold);
679 | this.Controls.Add(this.label21);
680 | this.Controls.Add(this.label20);
681 | this.Controls.Add(this.label19);
682 | this.Controls.Add(this.nudHeadToScreenRelationXWidth);
683 | this.Controls.Add(this.nudMouthOpenConfirmation);
684 | this.Controls.Add(this.nudScrollMultiplierDown);
685 | this.Controls.Add(this.nudScrollMultiplierUp);
686 | this.Controls.Add(this.nudMouthOpenEndThreshold);
687 | this.Controls.Add(this.nudMouthOpenStartThreshold);
688 | this.Controls.Add(this.nudHeadToScreenRelationYHeight);
689 | this.Controls.Add(this.nudBrowRaiserStartThreshold);
690 | this.Controls.Add(this.nudPercentageHorizontalEdgePixels);
691 | this.Controls.Add(this.nudDoubleClickSecondEyeThreshold);
692 | this.Controls.Add(this.nudEyeClosedFilterThreshold);
693 | this.Controls.Add(this.nudConvolutionFilterLength);
694 | this.Controls.Add(this.tbSmoothingFilter);
695 | this.Controls.Add(this.label18);
696 | this.Controls.Add(this.label17);
697 | this.Controls.Add(this.label16);
698 | this.Controls.Add(this.label15);
699 | this.Controls.Add(this.label13);
700 | this.Controls.Add(this.label12);
701 | this.Controls.Add(this.label11);
702 | this.Controls.Add(this.label10);
703 | this.Controls.Add(this.label9);
704 | this.Controls.Add(this.label7);
705 | this.Controls.Add(this.label5);
706 | this.Controls.Add(this.label4);
707 | this.Controls.Add(this.label3);
708 | this.Controls.Add(this.pbRight);
709 | this.Controls.Add(this.pbLeft);
710 | this.Controls.Add(this.btStop);
711 | this.Controls.Add(this.btStart);
712 | this.Controls.Add(this.label2);
713 | this.Controls.Add(this.label1);
714 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
715 | this.Margin = new System.Windows.Forms.Padding(4);
716 | this.Name = "ExpressionMouse";
717 | this.Text = "Kinect ExpressionMouse";
718 | this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.FaceMouseConfig_FormClosing);
719 | this.Load += new System.EventHandler(this.FaceMouseConfig_Load);
720 | ((System.ComponentModel.ISupportInitialize)(this.pbLeft)).EndInit();
721 | ((System.ComponentModel.ISupportInitialize)(this.pbRight)).EndInit();
722 | ((System.ComponentModel.ISupportInitialize)(this.nudConvolutionFilterLength)).EndInit();
723 | ((System.ComponentModel.ISupportInitialize)(this.nudEyeClosedFilterThreshold)).EndInit();
724 | ((System.ComponentModel.ISupportInitialize)(this.nudDoubleClickSecondEyeThreshold)).EndInit();
725 | ((System.ComponentModel.ISupportInitialize)(this.nudPercentageHorizontalEdgePixels)).EndInit();
726 | ((System.ComponentModel.ISupportInitialize)(this.nudBrowRaiserStartThreshold)).EndInit();
727 | ((System.ComponentModel.ISupportInitialize)(this.nudHeadToScreenRelationYHeight)).EndInit();
728 | ((System.ComponentModel.ISupportInitialize)(this.nudMouthOpenStartThreshold)).EndInit();
729 | ((System.ComponentModel.ISupportInitialize)(this.nudHeadToScreenRelationXWidth)).EndInit();
730 | ((System.ComponentModel.ISupportInitialize)(this.nudMouthOpenConfirmation)).EndInit();
731 | ((System.ComponentModel.ISupportInitialize)(this.nudScrollMultiplierDown)).EndInit();
732 | ((System.ComponentModel.ISupportInitialize)(this.nudScrollMultiplierUp)).EndInit();
733 | ((System.ComponentModel.ISupportInitialize)(this.nudMouthOpenEndThreshold)).EndInit();
734 | ((System.ComponentModel.ISupportInitialize)(this.nudBrowLowererStartThreshold)).EndInit();
735 | ((System.ComponentModel.ISupportInitialize)(this.nudClickDelay)).EndInit();
736 | this.ssInformation.ResumeLayout(false);
737 | this.ssInformation.PerformLayout();
738 | this.ResumeLayout(false);
739 | this.PerformLayout();
740 |
741 | }
742 |
743 | #endregion
744 |
745 | private System.Windows.Forms.Label label1;
746 | private System.Windows.Forms.Label label2;
747 | private System.Windows.Forms.Button btStart;
748 | private System.Windows.Forms.Button btStop;
749 | private System.Windows.Forms.PictureBox pbLeft;
750 | private System.Windows.Forms.PictureBox pbRight;
751 | private System.Windows.Forms.Label label3;
752 | private System.Windows.Forms.Label label4;
753 | private System.Windows.Forms.Label label5;
754 | private System.Windows.Forms.Label label7;
755 | private System.Windows.Forms.Label label9;
756 | private System.Windows.Forms.Label label10;
757 | private System.Windows.Forms.Label label11;
758 | private System.Windows.Forms.Label label12;
759 | private System.Windows.Forms.Label label13;
760 | private System.Windows.Forms.Label label15;
761 | private System.Windows.Forms.Label label16;
762 | private System.Windows.Forms.Label label17;
763 | private System.Windows.Forms.Label label18;
764 | private System.Windows.Forms.TextBox tbSmoothingFilter;
765 | private System.Windows.Forms.NumericUpDown nudConvolutionFilterLength;
766 | private System.Windows.Forms.NumericUpDown nudEyeClosedFilterThreshold;
767 | private System.Windows.Forms.NumericUpDown nudDoubleClickSecondEyeThreshold;
768 | private System.Windows.Forms.NumericUpDown nudPercentageHorizontalEdgePixels;
769 | private System.Windows.Forms.NumericUpDown nudBrowRaiserStartThreshold;
770 | private System.Windows.Forms.NumericUpDown nudHeadToScreenRelationYHeight;
771 | private System.Windows.Forms.NumericUpDown nudMouthOpenStartThreshold;
772 | private System.Windows.Forms.NumericUpDown nudHeadToScreenRelationXWidth;
773 | private System.Windows.Forms.NumericUpDown nudMouthOpenConfirmation;
774 | private System.Windows.Forms.NumericUpDown nudScrollMultiplierDown;
775 | private System.Windows.Forms.NumericUpDown nudScrollMultiplierUp;
776 | private System.Windows.Forms.NumericUpDown nudMouthOpenEndThreshold;
777 | private System.Windows.Forms.Label label19;
778 | private System.Windows.Forms.Label label20;
779 | private System.Windows.Forms.Label label21;
780 | private System.Windows.Forms.NumericUpDown nudBrowLowererStartThreshold;
781 | private System.Windows.Forms.ListBox lbAction;
782 | private System.Windows.Forms.ToolTip ttClickDelay;
783 | private System.Windows.Forms.Button btReset;
784 | private System.Windows.Forms.NumericUpDown nudClickDelay;
785 | private System.Windows.Forms.StatusStrip ssInformation;
786 | private System.Windows.Forms.ToolStripStatusLabel lbStatus;
787 | private System.Windows.Forms.Timer tiCheckStatus;
788 | }
789 | }
790 |
791 |
--------------------------------------------------------------------------------
/ExpressionMouse/ExpressionMouseWindow.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Data;
4 | using System.Drawing;
5 | using System.Linq;
6 | using System.Windows.Forms;
7 | using System.IO;
8 | using System.Threading;
9 | using Microsoft.Kinect;
10 | using Microsoft.Kinect.Toolkit.FaceTracking;
11 | using System.Xml.Serialization;
12 | using System.Xml;
13 | using Microsoft.Speech.Recognition;
14 | using Microsoft.Speech.AudioFormat;
15 |
16 | namespace ExpressionMouse
17 | {
18 | public partial class ExpressionMouse : Form
19 | {
20 | #region Properties
21 |
22 | private Thread Workerthread;
23 | private KinectSensor Kinect = null;
24 | private FaceTracker faceTracker = null;
25 | private bool DragnDropActive = false;
26 | private List mousePositionHistory = new List();
27 | private List mouthOpenHistory = new List();
28 | private List browLowererHistory = new List();
29 | private List browRaiserHistory = new List();
30 | private byte[] colorImage;
31 | private ColorImageFormat colorImageFormat = ColorImageFormat.Undefined;
32 | private short[] depthImage;
33 | List gaussFilter = new List();
34 | private DepthImageFormat depthImageFormat = DepthImageFormat.Undefined;
35 | private SpeechRecognitionEngine speechRecognitionEngine;
36 | public Skeleton[] SkeletonData { get; set; }
37 | private List rightEyeClosedHistory = new List();
38 | private List leftEyeClosedHistory = new List();
39 | private List headRotationHistory = new List();
40 | double gaussFactor = 0;
41 | int clickDelay = 100;
42 | private bool useSpeach = false;
43 | private StatusEnum status = StatusEnum.Initializing;
44 | private DateTime lastFramesReady;
45 | #endregion
46 |
47 | #region
48 | #endregion
49 |
50 | public ExpressionMouse()
51 | {
52 | InitializeComponent();
53 |
54 | //Try to read the file
55 | TextReader textReader = null;
56 | try
57 | {
58 | XmlDocument xmlDoc = new XmlDocument(); //* create an xml document object.
59 | XmlSerializer deserializer = new XmlSerializer(typeof(Settings));
60 | textReader = new StreamReader(@"settings.xml");
61 | Settings setting;
62 | setting = (Settings)deserializer.Deserialize(textReader);
63 | this.nudBrowLowererStartThreshold.Value = setting.BrowLowererStartthreshold;
64 | this.nudBrowRaiserStartThreshold.Value = setting.BrowRaiserStartThreshold;
65 | this.nudClickDelay.Value = setting.ClickDelay;
66 | this.nudConvolutionFilterLength.Value = setting.UsedFramesForClosedEyeDetection;
67 | this.nudDoubleClickSecondEyeThreshold.Value = setting.DoubleClickSecondEyeThreshold;
68 | this.nudEyeClosedFilterThreshold.Value = setting.EyeClosedFilterThreshold;
69 | this.nudHeadToScreenRelationXWidth.Value = setting.HeadToScreenRelationX;
70 | this.nudHeadToScreenRelationYHeight.Value = setting.HeadToScreenRelationY;
71 | this.nudMouthOpenConfirmation.Value = setting.MouthOpenConfirmation;
72 | this.nudMouthOpenEndThreshold.Value = setting.MouthOpenEndThreshold;
73 | this.nudMouthOpenStartThreshold.Value = setting.MouthOpenStartThreshold;
74 | this.nudPercentageHorizontalEdgePixels.Value = setting.PercentageHorizontalEdgePixels;
75 | this.nudScrollMultiplierDown.Value = setting.ScrollMultiplierDown;
76 | this.nudScrollMultiplierUp.Value = setting.ScrollMultiplierUp;
77 | this.tbSmoothingFilter.Text = setting.HeadrotationSmoothingFilterValues;
78 | }
79 | catch (Exception e)
80 | {
81 | }
82 | finally
83 | {
84 | if (textReader != null)
85 | {
86 | textReader.Close();
87 | }
88 | }
89 | }
90 |
91 | private void Init()
92 | {
93 | try
94 | {
95 | string[] splitString = { ", " };
96 | gaussFactor = 0;
97 | gaussFilter.Clear();
98 | string[] filterValues = tbSmoothingFilter.Text.Split(splitString, StringSplitOptions.None);
99 |
100 | foreach (var filterValue in filterValues)
101 | {
102 | int value = Int32.Parse(filterValue);
103 | gaussFilter.Add(value);
104 | gaussFactor += value;
105 | }
106 | Kinect = KinectSensor.KinectSensors.FirstOrDefault(s => s.Status == KinectStatus.Connected); // Get first Kinect Sensor
107 | Kinect.SkeletonStream.Enable(); // Enable skeletal tracking
108 | Kinect.ColorStream.Enable();
109 | Kinect.DepthStream.Enable();
110 | SkeletonData = new Skeleton[Kinect.SkeletonStream.FrameSkeletonArrayLength]; // Allocate ST data
111 | Kinect.Start(); // Start Kinect sensor
112 | faceTracker = new FaceTracker(Kinect);
113 | Kinect.AllFramesReady += this.OnAllFramesReady;
114 |
115 | //Set Near and Seated Mode
116 | //Not available for Xbox Sensor!
117 | Kinect.SkeletonStream.EnableTrackingInNearRange = true;
118 | Kinect.DepthStream.Range = DepthRange.Near;
119 | Kinect.SkeletonStream.TrackingMode = SkeletonTrackingMode.Seated;
120 | File.AppendAllText("init.txt",DateTime.Now+" - Kinect sensor initialized successfully.\n");
121 | useSpeach = InitSpeechRecognition();
122 | }
123 | catch (Exception e)
124 | {
125 | System.Windows.MessageBox.Show("Error during Kinect Initialization. Ensure that Kinect sensor is connected correctly.\n\nError Message:\n" + e.ToString());
126 | File.AppendAllText("init.txt", DateTime.Now + " - Error during Kinect initialization.\n");
127 | }
128 | }
129 |
130 | private bool InitSpeechRecognition()
131 | {
132 | RecognizerInfo ri = GetKinetSpeechRecognizer();
133 |
134 | if (null != ri)
135 | {
136 | this.speechRecognitionEngine = new SpeechRecognitionEngine(ri.Id);
137 |
138 |
139 | var commands = new Choices();
140 | commands.Add(new SemanticResultValue("Mouse Start", "MOUSE START"));
141 | commands.Add(new SemanticResultValue("Mouse Off", "MOUSE OFF"));
142 |
143 | var gb = new GrammarBuilder { Culture = ri.Culture };
144 | gb.Append(commands);
145 | var g = new Grammar(gb);
146 | speechRecognitionEngine.LoadGrammar(g);
147 |
148 | speechRecognitionEngine.SpeechRecognized += SpeechRecognized;
149 | speechRecognitionEngine.SpeechRecognitionRejected += SpeechRejected;
150 |
151 | // For long recognition sessions (a few hours or more), it may be beneficial to turn off adaptation of the acoustic model.
152 | // This will prevent recognition accuracy from degrading over time.
153 | ////speechEngine.UpdateRecognizerSetting("AdaptationOn", 0);
154 |
155 | speechRecognitionEngine.SetInputToAudioStream(
156 | Kinect.AudioSource.Start(), new SpeechAudioFormatInfo(EncodingFormat.Pcm, 16000, 16, 1, 32000, 2, null));
157 | speechRecognitionEngine.RecognizeAsync(RecognizeMode.Multiple);
158 | return true;
159 | }
160 | return false;
161 | }
162 |
163 | private void SpeechRejected(object sender, SpeechRecognitionRejectedEventArgs e)
164 | {
165 | }
166 |
167 | private void SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
168 | {
169 | if (useSpeach)
170 | {
171 | // Speech utterance confidence below which we treat speech as if it hadn't been heard
172 | const double ConfidenceThreshold = 0.3;
173 | if (e.Result.Confidence >= ConfidenceThreshold)
174 | {
175 | switch (e.Result.Semantics.Value.ToString())
176 | {
177 | case "MOUSE START":
178 | StartKinectControl();
179 | break;
180 | case "MOUSE OFF":
181 | StopKinectControl();
182 | break;
183 |
184 | }
185 | }
186 | }
187 | }
188 |
189 | ///
190 | /// Gets the metadata for the speech recognizer (acoustic model) most suitable to
191 | /// process audio from Kinect device.
192 | ///
193 | ///
194 | /// RecognizerInfo if found, null
otherwise.
195 | ///
196 | private static RecognizerInfo GetKinetSpeechRecognizer()
197 | {
198 | foreach (RecognizerInfo recognizer in SpeechRecognitionEngine.InstalledRecognizers())
199 | {
200 | string value;
201 | recognizer.AdditionalInfo.TryGetValue("Kinect", out value);
202 | if ("True".Equals(value, StringComparison.OrdinalIgnoreCase) && "en-US".Equals(recognizer.Culture.Name, StringComparison.OrdinalIgnoreCase))
203 | {
204 | return recognizer;
205 | }
206 | }
207 | return null;
208 | }
209 |
210 | private void SwitchStatus(StatusEnum newStatus)
211 | {
212 | if (newStatus == StatusEnum.ReadyActivated)
213 | {
214 | lbStatus.Text = "Face control ACTIVE. \"MOUSE OFF\" will stop the mouse.";
215 | this.btStart.BeginInvoke((MethodInvoker)(() => this.btStart.Enabled = false));
216 | this.btStop.BeginInvoke((MethodInvoker)(() => this.btStop.Enabled = true));
217 | this.status = newStatus;
218 | }
219 | else if (newStatus == StatusEnum.ReadyDeactivated)
220 | {
221 | lbStatus.Text = "Kinect Ready. Say \"MOUSE START\"";
222 | this.btStart.BeginInvoke((MethodInvoker)(() => this.btStart.Enabled = true));
223 | this.btStop.BeginInvoke((MethodInvoker)(() => this.btStop.Enabled = false));
224 | }
225 | else if (newStatus == StatusEnum.UnreadyDeactivated)
226 | {
227 | lbStatus.Text = "Lost Skeleton or face... Trying to recognize person...";
228 | }
229 | else if (newStatus == StatusEnum.Initializing)
230 | lbStatus.Text = "Initializing. Trying to recognize person...";
231 | this.status = newStatus;
232 | }
233 |
234 | private void btStart_Click(object sender, EventArgs e)
235 | {
236 | StartKinectControl();
237 | }
238 |
239 | private void StartKinectControl()
240 | {
241 | if (this.status == StatusEnum.ReadyDeactivated)
242 | SwitchStatus(StatusEnum.ReadyActivated);
243 | }
244 |
245 | private void InitializeKinect()
246 | {
247 | Workerthread = new Thread(this.Init);
248 | Workerthread.Start();
249 | }
250 |
251 | private void SetPictures(Bitmap leftEye, Bitmap rightEye)
252 | {
253 | pbLeft.Image = rightEye;
254 | pbRight.Image = leftEye;
255 | }
256 |
257 | private void OnAllFramesReady(object sender, AllFramesReadyEventArgs allFramesReadyEventArgs)
258 | {
259 | ColorImageFrame colorImageFrame = null;
260 | DepthImageFrame depthImageFrame = null;
261 | SkeletonFrame skeletonFrame = null;
262 | File.AppendAllText("mouseLog.txt", DateTime.Now + " - All Kinect frames ready.\n");
263 | try
264 | {
265 | colorImageFrame = allFramesReadyEventArgs.OpenColorImageFrame();
266 | depthImageFrame = allFramesReadyEventArgs.OpenDepthImageFrame();
267 | skeletonFrame = allFramesReadyEventArgs.OpenSkeletonFrame();
268 |
269 | if (colorImageFrame == null || depthImageFrame == null || skeletonFrame == null)
270 | {
271 | File.AppendAllText("mouseLog.txt", DateTime.Now + " - Color- depth or Skeletonframe is null. Aborting Frame.\n");
272 | return;
273 | }
274 | else //if (status == StatusEnum.ReadyActivated || status == StatusEnum.Initializing || status == StatusEnum.UnreadyDeactivated)
275 | {
276 | // Check for image format changes. The FaceTracker doesn't
277 | // deal with that so we need to reset.
278 | HandlePossibleImageFormatChanges(colorImageFrame, depthImageFrame);
279 | WriteDataToMembers(colorImageFrame, depthImageFrame, skeletonFrame);
280 | Skeleton activeSkeleton = null;
281 | activeSkeleton = (from skel in this.SkeletonData where skel.TrackingState == SkeletonTrackingState.Tracked select skel).FirstOrDefault();
282 |
283 | if (activeSkeleton != null)
284 | {
285 | File.AppendAllText("mouseLog.txt", DateTime.Now + " - Skeleton is there. Trying to find face.\n");
286 | FaceTrackFrame currentFaceFrame = faceTracker.Track(ColorImageFormat.RgbResolution640x480Fps30, colorImage, depthImageFormat, depthImage, activeSkeleton);
287 | LogFaceDetection(currentFaceFrame);
288 |
289 | //Get relevant Points for blink detection
290 | //Left eye
291 | int minX = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.AboveOneFourthLeftEyelid].X);
292 | int minY = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.AboveOneFourthLeftEyelid].Y);
293 | int maxX = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.BelowThreeFourthLeftEyelid].X);
294 | int maxY = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.BelowThreeFourthLeftEyelid].Y);
295 | Bitmap leftEye = EyeExtract(colorImageFrame, currentFaceFrame, minX, minY, maxX, maxY, false);
296 |
297 | //Right eye
298 | minX = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.AboveThreeFourthRightEyelid].X);
299 | minY = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.AboveThreeFourthRightEyelid].Y);
300 | maxX = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.OneFourthBottomRightEyelid].X);
301 | maxY = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.OneFourthBottomRightEyelid].Y);
302 |
303 | Bitmap rightEye = EyeExtract(colorImageFrame, currentFaceFrame, minX, minY, maxX, maxY, true);
304 | Bitmap leftEye2 = null;
305 | Bitmap rightEye2 = null;
306 | if (leftEye != null)
307 | leftEye2 = new Bitmap(leftEye);
308 | if (rightEye != null)
309 | rightEye2 = new Bitmap(rightEye);
310 |
311 | this.pbLeft.BeginInvoke((MethodInvoker)(() => this.pbLeft.Image = rightEye2));
312 | this.pbLeft.BeginInvoke((MethodInvoker)(() => this.pbRight.Image = leftEye2));
313 |
314 | //Wende Kantenfilter auf die beiden Augen an.
315 | if (rightEye != null && leftEye != null)
316 | {
317 | Dictionary angleCount;
318 | Bitmap edgePicRight = Convolution(ConvertGrey(rightEye), true, out angleCount);
319 | bool rightEyeClosed = IsEyeClosed(angleCount);
320 | Bitmap edgePicLeft = Convolution(ConvertGrey(leftEye), false, out angleCount);
321 | bool leftEyeClosed = IsEyeClosed(angleCount);
322 |
323 | if (rightEyeClosedHistory.Count > 100)
324 | rightEyeClosedHistory.RemoveAt(0);
325 | if (leftEyeClosedHistory.Count > 100)
326 | leftEyeClosedHistory.RemoveAt(0);
327 | leftEyeClosedHistory.Add(leftEyeClosed);
328 | rightEyeClosedHistory.Add(rightEyeClosed);
329 |
330 | //If Face is rotated, move Mouse
331 | MoveMouseAccordingToFaceRotation(currentFaceFrame);
332 | }
333 | else
334 | {
335 | File.AppendAllText("mouseLog.txt", DateTime.Now + " - Face recognized but couldn't find eye in face.\n");
336 | }
337 | clickDelay++;
338 |
339 | headRotationHistory.Add(currentFaceFrame.Rotation);
340 | if (headRotationHistory.Count >= 100)
341 | headRotationHistory.RemoveAt(0);
342 | }
343 | else
344 | {
345 | File.AppendAllText("mouseLog.txt", DateTime.Now + " - Active Skeleton is null. Couldn't analyze frame.\n");
346 | }
347 | }
348 | }
349 | catch (Exception e)
350 | {
351 | File.AppendAllText("mouseLog.txt", DateTime.Now + " - Error during frame analyzation.\n"+e.ToString());
352 | }
353 | finally
354 | {
355 | if (colorImageFrame != null)
356 | colorImageFrame.Dispose();
357 |
358 | if (depthImageFrame != null)
359 | depthImageFrame.Dispose();
360 |
361 | if (skeletonFrame != null)
362 | skeletonFrame.Dispose();
363 | }
364 | }
365 |
366 | private void SetReadyStatus()
367 | {
368 | status = StatusEnum.ReadyDeactivated;
369 | lbStatus.Text = "Kinect ready. Say \"MOUSE START\"";
370 | this.btStart.BeginInvoke((MethodInvoker)(() => this.btStart.Enabled = true));
371 | }
372 |
373 | private static void LogFaceDetection(FaceTrackFrame currentFaceFrame)
374 | {
375 | if (currentFaceFrame.TrackSuccessful)
376 | {
377 | File.AppendAllText("mouseLog.txt", DateTime.Now + " - Recognized face successfully.\n");
378 | }
379 | else
380 | {
381 | File.AppendAllText("mouseLog.txt", DateTime.Now + " - Couldn't find face in frame.\n");
382 | }
383 | }
384 |
385 | private void MoveMouseAccordingToFaceRotation(FaceTrackFrame currentFaceFrame)
386 | {
387 | if (headRotationHistory.Count > gaussFilter.Count - 1 && leftEyeClosedHistory.Count > nudConvolutionFilterLength.Value && currentFaceFrame.TrackSuccessful)
388 | {
389 | lastFramesReady = DateTime.Now;
390 | if (status == StatusEnum.Initializing)
391 | SetReadyStatus();
392 | else
393 | {
394 | if (status == StatusEnum.UnreadyDeactivated)
395 | SwitchStatus(StatusEnum.ReadyActivated);
396 | else if (status == StatusEnum.ReadyActivated)
397 | {
398 | float browRaiserValue = currentFaceFrame.GetAnimationUnitCoefficients()[AnimationUnit.BrowRaiser];
399 | float browLowererValue = currentFaceFrame.GetAnimationUnitCoefficients()[AnimationUnit.BrowLower];
400 | float mouthOpenValue = currentFaceFrame.GetAnimationUnitCoefficients()[AnimationUnit.JawLower];
401 | if (browRaiserHistory.Count >= 100)
402 | {
403 | browRaiserHistory.RemoveAt(0);
404 | browLowererHistory.RemoveAt(0);
405 | mouthOpenHistory.RemoveAt(0);
406 | }
407 | browLowererHistory.Add(browLowererValue);
408 | browRaiserHistory.Add(browRaiserValue);
409 | mouthOpenHistory.Add(mouthOpenValue);
410 |
411 | //Method 1: Without Smoothing
412 | //System.Drawing.Point smoothedXY = ScaleXY(currentFaceFrame.Rotation);
413 |
414 | //Method 2: Gaussian Smoothing
415 | System.Drawing.Point smoothedXY = CalculateGaussianSmoothedXYPosition(currentFaceFrame);
416 |
417 | //Check for right, left or Double Click
418 | //1. Check if there was already a click 20 Frames ago, or if Drag & Drop is active
419 | if (clickDelay > nudClickDelay.Value && !DragnDropActive)
420 | {
421 | //2. If not, calculate mean values of dy's last 16 Frames
422 | if (HandleMouseClickActions())
423 | clickDelay = 0;
424 | else
425 | {
426 | //check for open Mouth
427 | if (mouthOpenValue > (float)nudMouthOpenStartThreshold.Value && mouthOpenHistory[mouthOpenHistory.Count - 2] > (float)nudMouthOpenConfirmation.Value && mouthOpenHistory[mouthOpenHistory.Count - 3] > (float)nudMouthOpenConfirmation.Value && mouthOpenHistory[mouthOpenHistory.Count - 4] > (float)nudMouthOpenConfirmation.Value)
428 | {
429 | MouseControl.Move(mousePositionHistory[mousePositionHistory.Count - 4].X, mousePositionHistory[mousePositionHistory.Count - 4].Y);
430 | this.lbAction.Invoke((MethodInvoker)(() => this.lbAction.Items.Add("Left Mouse Down on X: " + mousePositionHistory[mousePositionHistory.Count - 4].X + " Y: " + mousePositionHistory[mousePositionHistory.Count - 4].Y)));
431 | //lbAction.Items.Add("Left Mouse Down on X: " + mousePositionHistory[mousePositionHistory.Count - 4].X + " Y: " + mousePositionHistory[mousePositionHistory.Count - 4].Y);
432 | MouseControl.MouseDownLeft();
433 | DragnDropActive = true;
434 | clickDelay = 0;
435 | }
436 | }
437 | }
438 | else if (DragnDropActive)
439 | {
440 | if (mouthOpenValue < (float)nudMouthOpenEndThreshold.Value)
441 | {
442 | this.lbAction.Invoke((MethodInvoker)(() => this.lbAction.Items.Add("Left Mouse Up on X: " + smoothedXY.X + " Y: " + smoothedXY.Y)));
443 | MouseControl.MouseUpLeft();
444 | DragnDropActive = false;
445 | clickDelay = 0;
446 | }
447 | }
448 | MouseControl.Move(smoothedXY.X, smoothedXY.Y);
449 | HandleScrolling(browRaiserValue, browLowererValue);
450 | if (mousePositionHistory.Count > 100)
451 | mousePositionHistory.RemoveAt(0);
452 | mousePositionHistory.Add(new Microsoft.Kinect.Toolkit.FaceTracking.Point(smoothedXY.X, smoothedXY.Y));
453 | File.AppendAllText("mouseLog.txt", DateTime.Now + " - Face and eyes successfully tracked.\n");
454 | }
455 | }
456 | }
457 | }
458 |
459 | private System.Drawing.Point CalculateGaussianSmoothedXYPosition(FaceTrackFrame currentFaceFrame)
460 | {
461 | //Method 3: Gauß-Filter: Gewichte die letzten Bilder stärker.
462 | Vector3DF rotationMedium = new Vector3DF();
463 | rotationMedium.X = currentFaceFrame.Rotation.X * gaussFilter[0];
464 | rotationMedium.Y = currentFaceFrame.Rotation.Y * gaussFilter[0];
465 | int i = 0;
466 | while (i < gaussFilter.Count - 1)
467 | {
468 | rotationMedium.X += (headRotationHistory[headRotationHistory.Count - 1 - i].X * gaussFilter[i]);
469 | rotationMedium.Y += (headRotationHistory[headRotationHistory.Count - 1 - i].Y * gaussFilter[i]);
470 | i++;
471 | }
472 | rotationMedium.X = (float)(rotationMedium.X / gaussFactor);
473 | rotationMedium.Y = (float)(rotationMedium.Y / gaussFactor);
474 | return ScaleXY(rotationMedium);
475 | }
476 |
477 | private void HandleScrolling(float browRaiserValue, float browLowererValue)
478 | {
479 | if (browLowererValue > (float)nudBrowLowererStartThreshold.Value)
480 | MouseControl.ScrollDown((int)(-browLowererValue * (int)nudScrollMultiplierDown.Value));
481 | if (browRaiserValue > (float)nudBrowRaiserStartThreshold.Value)
482 | MouseControl.ScrollDown((int)(browRaiserValue * (int)nudScrollMultiplierUp.Value));
483 | }
484 |
485 | private void WriteDataToMembers(ColorImageFrame colorImageFrame, DepthImageFrame depthImageFrame, SkeletonFrame skeletonFrame)
486 | {
487 | // Create any buffers to store copies of the data we work with
488 | if (this.depthImage == null)
489 | {
490 | this.depthImage = new short[depthImageFrame.PixelDataLength];
491 | }
492 |
493 | if (this.colorImage == null)
494 | {
495 | this.colorImage = new byte[colorImageFrame.PixelDataLength];
496 | }
497 |
498 |
499 | // Get the skeleton information
500 | if (this.SkeletonData == null || this.SkeletonData.Length != skeletonFrame.SkeletonArrayLength)
501 | {
502 | this.SkeletonData = new Skeleton[skeletonFrame.SkeletonArrayLength];
503 | }
504 | colorImageFrame.CopyPixelDataTo(this.colorImage);
505 | depthImageFrame.CopyPixelDataTo(this.depthImage);
506 | skeletonFrame.CopySkeletonDataTo(this.SkeletonData);
507 | }
508 |
509 | private void HandlePossibleImageFormatChanges(ColorImageFrame colorImageFrame, DepthImageFrame depthImageFrame)
510 | {
511 | if (this.depthImageFormat != depthImageFrame.Format)
512 | {
513 | this.depthImage = null;
514 | this.depthImageFormat = depthImageFrame.Format;
515 | }
516 |
517 | if (this.colorImageFormat != colorImageFrame.Format)
518 | {
519 | this.colorImage = null;
520 | this.colorImageFormat = colorImageFrame.Format;
521 | }
522 | }
523 |
524 | private Bitmap Convolution(Bitmap original, bool right, out Dictionary angleCount)
525 | {
526 | Bitmap result = new Bitmap(original.Width, original.Height);
527 | angleCount = new Dictionary();
528 | angleCount.Add("-90--75", 0);
529 | angleCount.Add("-75--50", 0);
530 | angleCount.Add("-50--35", 0);
531 | angleCount.Add("-35--20", 0);
532 | angleCount.Add("-20-0", 0);
533 | angleCount.Add("0-20", 0);
534 | angleCount.Add("20-30", 0);
535 | angleCount.Add("30-45", 0);
536 | angleCount.Add("45-60", 0);
537 | angleCount.Add("60-75", 0);
538 | angleCount.Add("75-90", 0);
539 | angleCount.Add("else", 0);
540 | int[,] sobelMatrixX = { { -1, 0, 1 }, { -2, 0, 2 }, { -1, 0, 1 } };
541 | int[,] sobelMatrixY = { { -1, -2, -1 }, { 0, 0, 0 }, { 1, 2, 1 } };
542 | int divisor = 8;
543 | double dxGesamt = 0;
544 | double dyGesamt = 0;
545 | double direction = 0;
546 | for (int i = 1; i < original.Height - 1; i++)
547 | {
548 | for (int j = 1; j < original.Width - 1; j++)
549 | {
550 | double sumX = 0;
551 | double sumY = 0;
552 | for (int k = -1; k <= 1; k++)
553 | {
554 | for (int l = -1; l <= 1; l++)
555 | {
556 | double x = sobelMatrixX[k + 1, l + 1] * original.GetPixel(j + l, i + k).B;
557 | double y = sobelMatrixY[k + 1, l + 1] * original.GetPixel(j + l, i + k).B;
558 | sumX += x;
559 | sumY += y;
560 | }
561 | }
562 | sumX = sumX / divisor;
563 | sumY = sumY / divisor;
564 |
565 | direction = (Math.Atan(sumX / sumY)) * 180 / Math.PI;
566 | if (direction >= -90 && direction <= -75)
567 | angleCount["-90--75"]++;
568 | else if (direction > -75 && direction <= -50)
569 | angleCount["-75--50"]++;
570 | else if (direction > -50 && direction <= -35)
571 | angleCount["-50--35"]++;
572 | else if (direction > -35 && direction <= -20)
573 | angleCount["-35--20"]++;
574 | else if (direction > -20 && direction <= 0)
575 | angleCount["-20-0"]++;
576 | else if (direction > 0 && direction <= 20)
577 | angleCount["0-20"]++;
578 | else if (direction > 20 && direction <= 30)
579 | angleCount["20-30"]++;
580 | else if (direction > 30 && direction <= 45)
581 | angleCount["30-45"]++;
582 | else if (direction > 45 && direction <= 60)
583 | angleCount["45-60"]++;
584 | else if (direction > 60 && direction <= 75)
585 | angleCount["60-75"]++;
586 | else if (direction > 75 && direction <= 90)
587 | angleCount["75-90"]++;
588 | else
589 | angleCount["else"]++;
590 |
591 |
592 | int gesamt = (int)Math.Sqrt(Math.Pow(sumX, 2) + Math.Pow(sumY, 2));
593 | result.SetPixel(j, i, Color.FromArgb(gesamt, gesamt, gesamt));
594 |
595 | dxGesamt += sumX;
596 | dyGesamt += sumY;
597 | }
598 | }
599 | dxGesamt = dxGesamt / (original.Width * original.Height);
600 | dyGesamt = dyGesamt / (original.Width * original.Height);
601 | return result;
602 | }
603 |
604 | private bool IsEyeClosed(Dictionary angleDistribution)
605 | {
606 | //Eye is closed, if 68% of all Conturpixels have a direction between -20° and +20°
607 | int valueSum = 0;
608 | int inAreaSum = 0;
609 | foreach (KeyValuePair kvp in angleDistribution)
610 | {
611 | valueSum += kvp.Value;
612 | if (kvp.Key == "-20-0" || kvp.Key == "0-20")
613 | {
614 | inAreaSum += kvp.Value;
615 | }
616 | }
617 | if (valueSum == 0)
618 | return false;
619 | double result = (100 * inAreaSum) / valueSum;
620 | if (result >= (int)nudPercentageHorizontalEdgePixels.Value)
621 | return true;
622 | else return false;
623 |
624 | }
625 |
626 | private Bitmap ConvertGrey(Bitmap source)
627 | {
628 | Bitmap bm = new Bitmap(source.Width, source.Height);
629 | for (int y = 0; y < bm.Height; y++)
630 | {
631 | for (int x = 0; x < bm.Width; x++)
632 | {
633 | Color c = source.GetPixel(x, y);
634 | int luma = (int)(c.R * 0.3 + c.G * 0.59 + c.B * 0.11);
635 | bm.SetPixel(x, y, Color.FromArgb(luma, luma, luma));
636 | }
637 | }
638 | return bm;
639 | }
640 |
641 | private Bitmap EyeExtract(ColorImageFrame colorImageFrame, FaceTrackFrame currentFaceFrame, int minX, int minY, int maxX, int maxY, bool right)
642 | {
643 | if (maxX < minX)
644 | {
645 | int temp = maxX;
646 | maxX = minX;
647 | minX = temp;
648 | }
649 | if (maxY < minY)
650 | {
651 | int temp = maxY;
652 | maxY = minY;
653 | minY = temp;
654 | }
655 | if (maxY > 480 || maxX > 640)
656 | return null;
657 |
658 | //Try to extract picture from area made by the marked points
659 | if (maxX > minX && maxY > minY && minY > 0 && minX > 0)
660 | {
661 | int minPosOneDim = ConvertXYToOneDimensionalCoordinate((int)minX, (int)minY, colorImageFrame.Width);
662 | int maxPosOneDim = ConvertXYToOneDimensionalCoordinate((int)maxX, (int)maxY, colorImageFrame.Width);
663 |
664 | int xLength = maxX - minX + 1;
665 | int yLength = maxY - minY + 1;
666 | //ARGB
667 | object[, ,] eyePic = new object[xLength, yLength, 4];
668 | for (int xi = minX; xi <= maxX; xi++)
669 | {
670 | for (int yi = minY; yi <= maxY; yi++)
671 | {
672 | int oneDimensional = ConvertXYToOneDimensionalCoordinate(xi, yi, colorImageFrame.Width);
673 | eyePic[xi - minX, yi - minY, 0] = colorImage.GetValue(oneDimensional);
674 | eyePic[xi - minX, yi - minY, 1] = colorImage.GetValue(oneDimensional + 1);
675 | eyePic[xi - minX, yi - minY, 2] = colorImage.GetValue(oneDimensional + 2);
676 | eyePic[xi - minX, yi - minY, 3] = colorImage.GetValue(oneDimensional + 3);
677 | }
678 | }
679 | //Write eyePic to PictureBox
680 | Bitmap eyeBitmap = new Bitmap(xLength, yLength);
681 | for (int i = 0; i < xLength; i++)
682 | {
683 | for (int j = 0; j < yLength; j++)
684 | {
685 | eyeBitmap.SetPixel(i, j, Color.FromArgb(255, Int32.Parse(eyePic[i, j, 0].ToString()), Int32.Parse(eyePic[i, j, 1].ToString()), Int32.Parse(eyePic[i, j, 2].ToString())));
686 | }
687 | }
688 | return eyeBitmap;
689 | }
690 | return null;
691 | }
692 |
693 | private int ConvertXYToOneDimensionalCoordinate(int x, int y, int width)
694 | {
695 | return ((y - 1) * width * 4 + x * 4);
696 | }
697 |
698 | private void FaceMouseConfig_Load(object sender, EventArgs e)
699 | {
700 | InitializeKinect();
701 | }
702 |
703 | public System.Drawing.Point ScaleXY(Vector3DF rotation)
704 | {
705 |
706 | double screenWidth = Screen.PrimaryScreen.Bounds.Width;
707 | double screenHeight = Screen.PrimaryScreen.Bounds.Height;
708 | double y = ((screenHeight / (int)nudHeadToScreenRelationYHeight.Value) * -rotation.X) +
709 | (screenHeight / 2);
710 | double x = ((screenWidth / (int)nudHeadToScreenRelationXWidth.Value) * -rotation.Y) +
711 | (screenWidth / 2);
712 |
713 | if (x < 0)
714 | x = 0;
715 | else if (x > screenWidth - 1)
716 | x = screenWidth - 1;
717 | if (y < 0)
718 | y = 0;
719 | else if (y > screenHeight - 1)
720 | y = screenHeight;
721 | return new System.Drawing.Point((int)x, (int)y);
722 | }
723 |
724 | ///
725 | /// Handle mouse click actions according to eye state
726 | ///
727 | ///
728 | private bool HandleMouseClickActions()
729 | {
730 | float meanRightClosed = 0;
731 | float meanLeftClosed = 0;
732 |
733 | for (int i = leftEyeClosedHistory.Count - 1; i >= leftEyeClosedHistory.Count - 1 - nudConvolutionFilterLength.Value; i--)
734 | {
735 | if (leftEyeClosedHistory[i])
736 | meanLeftClosed++;
737 | if (rightEyeClosedHistory[i])
738 | meanRightClosed++;
739 | }
740 | int divisor = (leftEyeClosedHistory.Count) - (leftEyeClosedHistory.Count - 1 - (int)nudConvolutionFilterLength.Value);
741 | meanRightClosed = meanRightClosed / divisor;
742 | meanLeftClosed = meanLeftClosed / divisor;
743 | if (mousePositionHistory.Count - 1 - nudConvolutionFilterLength.Value <= 0)
744 | return false;
745 | if ((meanLeftClosed > (float)nudEyeClosedFilterThreshold.Value && meanRightClosed > (float)nudDoubleClickSecondEyeThreshold.Value) || (meanLeftClosed > (float)nudDoubleClickSecondEyeThreshold.Value && meanRightClosed > (float)nudEyeClosedFilterThreshold.Value))
746 | {
747 | MouseControl.Move(mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].X, mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].Y);
748 | MouseControl.Click();
749 | MouseControl.Click();
750 | this.lbAction.Invoke((MethodInvoker)(() => this.lbAction.Items.Add("Double Click on X: "+mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].X+" Y: "+mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].Y)));
751 | return true;
752 | }
753 | else if (meanLeftClosed > (float)nudEyeClosedFilterThreshold.Value)
754 | {
755 | MouseControl.Move(mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].X, mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].Y);
756 | MouseControl.Click();
757 | this.lbAction.Invoke((MethodInvoker)(() => this.lbAction.Items.Add("Left Click on X: " + mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].X + " Y: " + mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].Y)));
758 | return true;
759 | }
760 | else if (meanRightClosed > (float)nudEyeClosedFilterThreshold.Value)
761 | {
762 | MouseControl.Move(mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].X, mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].Y);
763 | MouseControl.RightClick();
764 | this.lbAction.Invoke((MethodInvoker)(() => this.lbAction.Items.Add("Right Click on X: " + mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].X + " Y: " + mousePositionHistory[mousePositionHistory.Count - 1 - (int)nudConvolutionFilterLength.Value].Y)));
765 | return true;
766 | }
767 | return false;
768 |
769 | }
770 |
771 | private void btStop_Click(object sender, EventArgs e)
772 | {
773 | StopKinectControl();
774 | }
775 |
776 | private void StopKinectControl()
777 | {
778 | this.btStop.BeginInvoke((MethodInvoker)(() => this.btStop.Enabled = false));
779 | if (this.status == StatusEnum.ReadyActivated)
780 | SwitchStatus(StatusEnum.ReadyDeactivated);
781 | else if (this.status == StatusEnum.UnreadyDeactivated)
782 | SwitchStatus(StatusEnum.Initializing);
783 | }
784 |
785 | private void btReset_Click(object sender, EventArgs e)
786 | {
787 | nudClickDelay.Value = 20;
788 | tbSmoothingFilter.Text = "64, 55, 45, 35, 25, 20, 15, 10, 8, 7, 6, 5, 4, 3, 2, 1";
789 | nudPercentageHorizontalEdgePixels.Value = 68;
790 | nudConvolutionFilterLength.Value = 10;
791 | nudEyeClosedFilterThreshold.Value = 0.5m;
792 | nudDoubleClickSecondEyeThreshold.Value = 0.18m;
793 | nudBrowRaiserStartThreshold.Value = 0.5m;
794 | nudBrowLowererStartThreshold.Value = 0.16m;
795 | nudMouthOpenStartThreshold.Value = 0.75m;
796 | nudMouthOpenConfirmation.Value = 0.5m;
797 | nudMouthOpenEndThreshold.Value = 0.25m;
798 | nudScrollMultiplierUp.Value = 150;
799 | nudScrollMultiplierDown.Value = 250;
800 | nudHeadToScreenRelationXWidth.Value = 35;
801 | nudHeadToScreenRelationYHeight.Value = 25;
802 | }
803 |
804 | private void FaceMouseConfig_FormClosing(object sender, FormClosingEventArgs e)
805 | {
806 | if (Kinect != null)
807 | {
808 | Kinect.AllFramesReady -= this.OnAllFramesReady;
809 | Kinect.DepthStream.Disable();
810 | Kinect.ColorStream.Disable();
811 | Kinect.SkeletonStream.Disable();
812 | btStop.Enabled = false;
813 | btStart.Enabled = true;
814 | Kinect.Stop();
815 | if (useSpeach)
816 | {
817 | Kinect.AudioSource.Stop();
818 | }
819 | Kinect = null;
820 | }
821 |
822 |
823 |
824 | if (useSpeach && null != this.speechRecognitionEngine)
825 | {
826 | this.speechRecognitionEngine.SpeechRecognized -= SpeechRecognized;
827 | this.speechRecognitionEngine.SpeechRecognitionRejected -= SpeechRejected;
828 | this.speechRecognitionEngine.RecognizeAsyncStop();
829 | }
830 | try
831 | {
832 | //Save Values to Settings Object
833 | Settings settingObject = new Settings();
834 | settingObject.BrowLowererStartthreshold = nudBrowLowererStartThreshold.Value;
835 | settingObject.BrowRaiserStartThreshold = nudBrowRaiserStartThreshold.Value;
836 | settingObject.ClickDelay = nudClickDelay.Value;
837 | settingObject.DoubleClickSecondEyeThreshold = nudDoubleClickSecondEyeThreshold.Value;
838 | settingObject.EyeClosedFilterThreshold = nudEyeClosedFilterThreshold.Value;
839 | settingObject.HeadrotationSmoothingFilterValues = tbSmoothingFilter.Text;
840 | settingObject.HeadToScreenRelationX = nudHeadToScreenRelationXWidth.Value;
841 | settingObject.HeadToScreenRelationY = nudHeadToScreenRelationYHeight.Value;
842 | settingObject.MouthOpenConfirmation = nudMouthOpenConfirmation.Value;
843 | settingObject.MouthOpenEndThreshold = nudMouthOpenEndThreshold.Value;
844 | settingObject.MouthOpenStartThreshold = nudMouthOpenStartThreshold.Value;
845 | settingObject.PercentageHorizontalEdgePixels = nudPercentageHorizontalEdgePixels.Value;
846 | settingObject.ScrollMultiplierDown = nudScrollMultiplierDown.Value;
847 | settingObject.ScrollMultiplierUp = nudScrollMultiplierUp.Value; settingObject.UsedFramesForClosedEyeDetection = nudConvolutionFilterLength.Value;
848 |
849 |
850 | //Try to serialize Object
851 | XmlRootAttribute xRoot = new XmlRootAttribute();
852 | xRoot.ElementName = "Settings";
853 | xRoot.IsNullable = true;
854 | XmlSerializer serializer = new XmlSerializer(typeof(Settings));
855 | TextWriter textWriter = new StreamWriter(@"settings.xml");
856 | serializer.Serialize(textWriter, settingObject);
857 | textWriter.Close();
858 | }
859 | catch (Exception)
860 | {
861 | //Do nothing if parameters couldn't be serialized (e.g. due to no File write permission).
862 | }
863 | }
864 |
865 | private void ttClickDelay_Popup(object sender, PopupEventArgs e)
866 | {
867 |
868 | }
869 |
870 | private void tiCheckStatus_Tick(object sender, EventArgs e)
871 | {
872 | if (DateTime.Now - lastFramesReady > TimeSpan.FromSeconds(5))
873 | {
874 | if (status == StatusEnum.ReadyActivated)
875 | this.SwitchStatus(StatusEnum.UnreadyDeactivated);
876 | else if (status == StatusEnum.ReadyDeactivated)
877 | this.SwitchStatus(StatusEnum.Initializing);
878 | }
879 | }
880 | }
881 | }
882 |
--------------------------------------------------------------------------------
/ExpressionMouse/MouseControl.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Text;
4 | using System.Runtime.InteropServices;
5 | using System.Windows.Forms;
6 |
7 | namespace ExpressionMouse
8 | {
9 |
10 | public struct Position
11 | {
12 | public int X;
13 | public int Y;
14 | }
15 |
16 | public class MouseControl
17 | {
18 | [DllImport("user32.dll", EntryPoint = "SendInput", SetLastError = true)]
19 | static extern uint SendInput(uint nInputs, INPUT[] pInputs, int cbSize);
20 |
21 | [DllImport("user32.dll", EntryPoint = "GetMessageExtraInfo", SetLastError = true)]
22 | static extern IntPtr GetMessageExtraInfo();
23 |
24 | private enum InputType
25 | {
26 | INPUT_MOUSE = 0,
27 | INPUT_KEYBOARD = 1,
28 | INPUT_HARDWARE = 2,
29 | }
30 |
31 | [Flags()]
32 | private enum MOUSEEVENTF
33 | {
34 | MOVE = 0x0001, // mouse move
35 | LEFTDOWN = 0x0002, // left button down
36 | LEFTUP = 0x0004, // left button up
37 | RIGHTDOWN = 0x0008, // right button down
38 | RIGHTUP = 0x0010, // right button up
39 | MIDDLEDOWN = 0x0020, // middle button down
40 | MIDDLEUP = 0x0040, // middle button up
41 | XDOWN = 0x0080, // x button down
42 | XUP = 0x0100, // x button down
43 | WHEEL = 0x0800, // wheel button rolled
44 | VIRTUALDESK = 0x4000, // map to entire virtual desktop
45 | ABSOLUTE = 0x8000, // absolute move
46 | }
47 |
48 | [StructLayout(LayoutKind.Sequential)]
49 | private struct MOUSEINPUT
50 | {
51 | public int dx;
52 | public int dy;
53 | public int mouseData;
54 | public MOUSEEVENTF dwFlags;
55 | public int time;
56 | public IntPtr dwExtraInfo;
57 | }
58 |
59 | [StructLayout(LayoutKind.Sequential)]
60 | private struct INPUT
61 | {
62 | public InputType type;
63 | public MOUSEINPUT mi;
64 | }
65 | ///
66 | /// Diese Funktion bewegt den Mauscursor an einen bestimmten Punkt.
67 | ///
68 | /// X Koordinate der Position als absoluter Pixelwert
69 | /// Y Koordinate der Position als absoluter Pixelwert
70 | /// Liefert 1 bei Erfolg und 0, wenn der Eingabestream schon blockiert war zurück.
71 | public static uint Move(int x, int y)
72 | {
73 | // Bildschirm Auflösung
74 | float ScreenWidth = System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width;
75 | float ScreenHeight = System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height;
76 |
77 | INPUT input_move = new INPUT();
78 | input_move.type = InputType.INPUT_MOUSE;
79 |
80 | input_move.mi.dx = (int)Math.Round(x * (65535 / ScreenWidth), 0);
81 | input_move.mi.dy = (int)Math.Round(y * (65535 / ScreenHeight), 0);
82 | input_move.mi.mouseData = 0;
83 | input_move.mi.dwFlags = (MOUSEEVENTF.MOVE | MOUSEEVENTF.ABSOLUTE);
84 | input_move.mi.time = 0;
85 | input_move.mi.dwExtraInfo = GetMessageExtraInfo();
86 |
87 | INPUT[] input = { input_move };
88 | return SendInput(1, input, Marshal.SizeOf(input_move));
89 | }
90 |
91 | public static void SmoothMove(int x, int y)
92 | {
93 | // Bildschirm Auflösung
94 | float ScreenWidth = System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width;
95 | float ScreenHeight = System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height;
96 |
97 | Position target = new Position();
98 | target.X = x;
99 | target.Y = y;
100 | Position currentPos = CurrentMousePos();
101 |
102 | Position stepSize = new Position();
103 | Position stepCount = new Position();
104 | stepCount.Y = Math.Abs(target.Y - currentPos.Y);
105 | stepCount.X = Math.Abs(target.X - currentPos.X);
106 | if (stepCount.X > stepCount.Y)
107 | {
108 | stepSize.Y = 1;
109 | if (stepCount.Y == 0)
110 | stepSize.X = 1;
111 | else
112 | stepSize.X = (stepCount.X / stepCount.Y);
113 | }
114 | else if (stepCount.Y > stepCount.X)
115 | {
116 | stepSize.X = 1;
117 | if (stepCount.X == 0)
118 | stepSize.X = 1;
119 | else
120 | stepSize.Y = (stepCount.Y / stepCount.X);
121 | }
122 | else if (stepCount.X == stepCount.Y)
123 | {
124 | stepSize.X = 1;
125 | stepSize.Y = 1;
126 | }
127 |
128 | while (currentPos.X != target.X && currentPos.Y != target.Y)
129 | {
130 | currentPos.X += stepSize.X;
131 | currentPos.Y += stepSize.Y;
132 |
133 | INPUT input_move = new INPUT();
134 | input_move.type = InputType.INPUT_MOUSE;
135 | input_move.mi.dx = (int)Math.Round(currentPos.X * (65535 / ScreenWidth), 0);
136 | input_move.mi.dy = (int)Math.Round(currentPos.Y * (65535 / ScreenHeight), 0);
137 | input_move.mi.mouseData = 0;
138 | input_move.mi.dwFlags = (MOUSEEVENTF.MOVE | MOUSEEVENTF.ABSOLUTE);
139 | input_move.mi.time = 0;
140 | input_move.mi.dwExtraInfo = GetMessageExtraInfo();
141 | INPUT[] input = { input_move };
142 | SendInput(1, input, Marshal.SizeOf(input_move));
143 | }
144 | }
145 |
146 | ///
147 | /// Diese Funktion simuliert einen einfach Mausklick mit der linken Maustaste an der aktuellen Cursurposition.
148 | ///
149 | /// Liefert 2 zurück, wenn beide Aktionen (Maus down und Maus up) erfolgreich waren. Andernfalls 1 oder 0.
150 | public static uint Click()
151 | {
152 | INPUT input_down = new INPUT();
153 | input_down.type = InputType.INPUT_MOUSE;
154 |
155 | input_down.mi.dx = 0;
156 | input_down.mi.dy = 0;
157 | input_down.mi.mouseData = 0;
158 | input_down.mi.dwFlags = MOUSEEVENTF.LEFTDOWN;
159 | input_down.mi.time = 0;
160 | input_down.mi.dwExtraInfo = GetMessageExtraInfo();
161 |
162 | INPUT input_up = input_down;
163 | input_up.mi.dwFlags = MOUSEEVENTF.LEFTUP;
164 |
165 | INPUT[] input = { input_down, input_up };
166 | return SendInput(2, input, Marshal.SizeOf(input_down));
167 | }
168 |
169 | ///
170 | /// Diese Funktion simuliert einen einfach Mausklick mit der linken Maustaste an der aktuellen Cursurposition.
171 | ///
172 | /// Liefert 2 zurück, wenn beide Aktionen (Maus down und Maus up) erfolgreich waren. Andernfalls 1 oder 0.
173 | public static uint RightClick()
174 | {
175 | INPUT input_down = new INPUT();
176 | input_down.type = InputType.INPUT_MOUSE;
177 |
178 | input_down.mi.dx = 0;
179 | input_down.mi.dy = 0;
180 | input_down.mi.mouseData = 0;
181 | input_down.mi.dwFlags = MOUSEEVENTF.RIGHTDOWN;
182 | input_down.mi.time = 0;
183 | input_down.mi.dwExtraInfo = GetMessageExtraInfo();
184 |
185 | INPUT input_up = input_down;
186 | input_up.mi.dwFlags = MOUSEEVENTF.RIGHTUP;
187 |
188 | INPUT[] input = { input_down, input_up };
189 | return SendInput(2, input, Marshal.SizeOf(input_down));
190 | }
191 |
192 | public static uint MouseDownLeft()
193 | {
194 |
195 | INPUT input_down = new INPUT();
196 | input_down.type = InputType.INPUT_MOUSE;
197 |
198 | input_down.mi.dx = 0;
199 | input_down.mi.dy = 0;
200 | input_down.mi.mouseData = 0;
201 | input_down.mi.dwFlags = MOUSEEVENTF.LEFTDOWN;
202 | input_down.mi.time = 0;
203 | input_down.mi.dwExtraInfo = GetMessageExtraInfo();
204 |
205 | INPUT[] input = { input_down };
206 | return SendInput(1, input, Marshal.SizeOf(input_down));
207 | }
208 |
209 | public static uint ScrollDown(int amount)
210 | {
211 |
212 | INPUT input_down = new INPUT();
213 | input_down.type = InputType.INPUT_MOUSE;
214 |
215 | input_down.mi.dx = 0;
216 | input_down.mi.dy = 0;
217 | input_down.mi.mouseData = amount;
218 | input_down.mi.dwFlags = MOUSEEVENTF.WHEEL;
219 | input_down.mi.time = 0;
220 | input_down.mi.dwExtraInfo = GetMessageExtraInfo();
221 |
222 | INPUT[] input = { input_down };
223 | return SendInput(1, input, Marshal.SizeOf(input_down));
224 | }
225 |
226 | public static uint MouseUpLeft()
227 | {
228 |
229 | INPUT input_down = new INPUT();
230 | input_down.type = InputType.INPUT_MOUSE;
231 |
232 | input_down.mi.dx = 0;
233 | input_down.mi.dy = 0;
234 | input_down.mi.mouseData = 0;
235 | input_down.mi.dwFlags = MOUSEEVENTF.LEFTUP;
236 | input_down.mi.time = 0;
237 | input_down.mi.dwExtraInfo = GetMessageExtraInfo();
238 | INPUT[] input = { input_down };
239 | return SendInput(1, input, Marshal.SizeOf(input_down));
240 | }
241 |
242 |
243 | public static Position CurrentMousePos()
244 | {
245 | int x = System.Windows.Forms.Cursor.Position.X;
246 | int y = System.Windows.Forms.Cursor.Position.Y;
247 | Position result = new Position();
248 | result.X = x;
249 | result.Y = y;
250 | return result;
251 | }
252 |
253 | public static void DeltaMove(int dx, int dy)
254 | {
255 | Move(CurrentMousePos().X + dx, CurrentMousePos().Y + dy);
256 | }
257 |
258 | public static void SmoothDeltaMove(int dx, int dy)
259 | {
260 | SmoothMove(CurrentMousePos().X + dx, CurrentMousePos().Y + dy);
261 | }
262 |
263 | }
264 | }
265 |
--------------------------------------------------------------------------------
/ExpressionMouse/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Windows.Forms;
5 |
6 | namespace ExpressionMouse
7 | {
8 | static class Program
9 | {
10 | ///
11 | /// Der Haupteinstiegspunkt für die Anwendung.
12 | ///
13 | [STAThread]
14 | static void Main()
15 | {
16 | Application.EnableVisualStyles();
17 | Application.SetCompatibleTextRenderingDefault(false);
18 | Application.Run(new ExpressionMouse());
19 | }
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/ExpressionMouse/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // Allgemeine Informationen über eine Assembly werden über die folgenden
6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
7 | // die mit einer Assembly verknüpft sind.
8 | [assembly: AssemblyTitle("FaceMouseConfig")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("FaceMouseConfig")]
13 | [assembly: AssemblyCopyright("Copyright © 2012")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
19 | // COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
20 | [assembly: ComVisible(false)]
21 |
22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
23 | [assembly: Guid("d0e53480-6914-4939-a59d-c2a787c540a8")]
24 |
25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
26 | //
27 | // Hauptversion
28 | // Nebenversion
29 | // Buildnummer
30 | // Revision
31 | //
32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
33 | // übernehmen, indem Sie "*" eingeben:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/ExpressionMouse/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // Dieser Code wurde von einem Tool generiert.
4 | // Laufzeitversion:4.0.30319.296
5 | //
6 | // Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
7 | // der Code neu generiert wird.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace FaceMouseConfig.Properties
12 | {
13 |
14 |
15 | ///
16 | /// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
17 | ///
18 | // Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
19 | // über ein Tool wie ResGen oder Visual Studio automatisch generiert.
20 | // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
21 | // mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources
26 | {
27 |
28 | private static global::System.Resources.ResourceManager resourceMan;
29 |
30 | private static global::System.Globalization.CultureInfo resourceCulture;
31 |
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 | internal Resources()
34 | {
35 | }
36 |
37 | ///
38 | /// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
39 | ///
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 | internal static global::System.Resources.ResourceManager ResourceManager
42 | {
43 | get
44 | {
45 | if ((resourceMan == null))
46 | {
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FaceMouseConfig.Properties.Resources", typeof(Resources).Assembly);
48 | resourceMan = temp;
49 | }
50 | return resourceMan;
51 | }
52 | }
53 |
54 | ///
55 | /// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
56 | /// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
57 | ///
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 | internal static global::System.Globalization.CultureInfo Culture
60 | {
61 | get
62 | {
63 | return resourceCulture;
64 | }
65 | set
66 | {
67 | resourceCulture = value;
68 | }
69 | }
70 | }
71 | }
72 |
--------------------------------------------------------------------------------
/ExpressionMouse/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
--------------------------------------------------------------------------------
/ExpressionMouse/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.296
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace FaceMouseConfig.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/ExpressionMouse/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/ExpressionMouse/Settings.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Xml.Serialization;
6 | using System.IO;
7 |
8 | namespace ExpressionMouse
9 | {
10 | [XmlRoot("Settings"), XmlType("Settings")]
11 | public class Settings
12 | {
13 | public decimal ClickDelay{get; set;}
14 | public string HeadrotationSmoothingFilterValues { get; set; }
15 | public decimal PercentageHorizontalEdgePixels { get; set; }
16 | public decimal UsedFramesForClosedEyeDetection { get; set; }
17 | public decimal EyeClosedFilterThreshold { get; set; }
18 | public decimal DoubleClickSecondEyeThreshold { get; set; }
19 | public decimal BrowRaiserStartThreshold { get; set; }
20 | public decimal BrowLowererStartthreshold { get; set; }
21 | public decimal MouthOpenStartThreshold { get; set; }
22 | public decimal MouthOpenConfirmation { get; set;}
23 | public decimal MouthOpenEndThreshold { get; set; }
24 | public decimal ScrollMultiplierUp { get; set; }
25 | public decimal ScrollMultiplierDown { get; set; }
26 | public decimal HeadToScreenRelationX { get; set; }
27 | public decimal HeadToScreenRelationY { get; set; }
28 | }
29 | }
30 |
--------------------------------------------------------------------------------
/ExpressionMouse/bin/Debug/FaceTrackData.dll:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/ExpressionMouse/bin/Debug/FaceTrackData.dll
--------------------------------------------------------------------------------
/ExpressionMouse/bin/Debug/FaceTrackLib.dll:
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1 | 23.05.2014 14:43:59 - Error during Kinect initialization.
2 | 23.05.2014 14:45:07 - Kinect sensor initialized successfully.
3 | 17.01.2017 22:44:39 - Error during Kinect initialization.
4 | 09.09.2017 11:58:55 - Kinect sensor initialized successfully.
5 | 09.09.2017 12:09:16 - Kinect sensor initialized successfully.
6 | 09.09.2017 12:26:22 - Kinect sensor initialized successfully.
7 | 09.09.2017 12:33:22 - Kinect sensor initialized successfully.
8 | 09.09.2017 12:53:53 - Kinect sensor initialized successfully.
9 | 09.09.2017 12:58:46 - Kinect sensor initialized successfully.
10 | 09.09.2017 12:59:38 - Kinect sensor initialized successfully.
11 | 11.09.2017 22:29:50 - Kinect sensor initialized successfully.
12 | 11.09.2017 22:31:22 - Kinect sensor initialized successfully.
13 | 11.09.2017 22:33:18 - Kinect sensor initialized successfully.
14 | 14.09.2017 21:52:41 - Kinect sensor initialized successfully.
15 | 14.09.2017 22:06:48 - Kinect sensor initialized successfully.
16 | 15.09.2017 14:24:15 - Kinect sensor initialized successfully.
17 | 15.09.2017 14:37:40 - Kinect sensor initialized successfully.
18 | 15.09.2017 14:49:46 - Kinect sensor initialized successfully.
19 | 15.09.2017 17:58:38 - Error during Kinect initialization.
20 |
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1 |
2 |
3 | 16
4 | 64, 55, 45, 35, 25, 20, 15, 10, 8, 7, 6, 5, 4, 3, 2, 1
5 | 68
6 | 10
7 | 0.5
8 | 0.18
9 | 0.5
10 | 0.16
11 | 0.75
12 | 0.5
13 | 0.25
14 | 150
15 | 250
16 | 35
17 | 25
18 |
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505 | patent license for this particular work, or (3) arrange, in a manner
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509 | covered work in a country, or your recipient's use of the covered work
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511 | country that you have reason to believe are valid.
512 |
513 | If, pursuant to or in connection with a single transaction or
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519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
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532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
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558 | License will continue to apply to the part which is the covered work,
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560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
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587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
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605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 | {one line to give the program's name and a brief idea of what it does.}
635 | Copyright (C) {year} {name of author}
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | {project} Copyright (C) {year} {fullname}
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # ExpressionMouse-Kinect
2 | This project utilizes your face as Mouse control via the Kinect for Windows sensor (v1.0). It is written in C# using the Kinect for Windows SDK. Replace your mouse with your face. Control the cursor just by moving your head. Click by winking your eyes, scroll by raising and lowering your eyebrows.
3 |
4 | ## Installation ##
5 |
6 | For usage and development you have to install the Kinect for Windows SDK v1.8 and the Kinect Developer Toolkit v1.8.
7 | Download Kinect SDK: https://www.microsoft.com/en-us/download/details.aspx?id=40278
8 | Download Kinect Toolkit: https://www.microsoft.com/en-us/download/details.aspx?id=40276
9 |
10 | For detailled usage instructions please see my blog:
11 | http://futuretechblog.com?p=71
12 |
13 | Here is a short demo youtube video:
14 | https://www.youtube.com/watch?v=6NFsea7CoxQ
15 |
16 | Unfortunately I have currently no time to maintain this project. So if anybody who is interested to enhance the software (maybe maintain it for newer Kinect versions) is welcome.
17 |
18 | ## Usage ##
19 |
20 | If you want to use ExpressionMouse without Dev environment, just use the exe file within the "executable" folder.
21 |
22 |
23 | Cursor Moving
24 |
25 | It is really easy: Just move your head to control the cursor. Make sure that Kinect can see your face as well as your chest. Sometimes the inital recognition is better when you are waving. It is normal that Kinect needs a few seconds to identify your face correctly. In contrast to KinectMouse, ExpressionMouse Kinect is more precise when you are more close to the sensor (but not too close) as the sensor has a more detailed view on your face this way. One meter should be a sufficient distance.
26 |
27 | Left Click
28 |
29 | Just wink with your right eye about a second. At this point you may ask why you have to use your right eye for a left click and not your left eye. During testing we figured out that the sensor detected our right eyes much more accurate than our left eyes. So we decided to swap left and right. As left clicks are much more frequent than right clicks, we think it is a good idea to use the most sensitive wink for the left click.
30 |
31 | Right Click
32 |
33 | Just wink with your left eye about a second.
34 |
35 | Double Click
36 |
37 | Wink with both of your eyes at the same time. Then a double click will be executed.
38 |
39 | Scrolling
40 |
41 | Raise your eyebrows for scrolling up and lower it for scrolling down.
42 |
43 | Drag & Drop
44 |
45 | Open your mouth for starting drag & drop. Move your head to move the cursor and keep your mouth open. For dropping, just close your mouth.
46 |
47 | Find the correct settings for yourself
48 |
49 | Every face is different. It could be that the preselected settings in ExpressionMouse Kinect are not optimal for you. Just play a bit with the thresholds until you are satisfied.
50 |
51 | ClickDelay: Timespan in frames (Normally Kinect works with 30 fps) which have to elapse between two mouse actions.
52 | Headrotation Smoothing Filter Values: Frameweights for calculating weighted average of your head rotation. Used for smoothing the cursor motion. If you enter the following the cursor will become more precise, but it will also a bit more delayed: “2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1”
53 |
54 | Percentage of horizontal edge Pixels: Used for differentiating between open and closed eye. A higher value means that the closed eye detection is less sensitive. A lower value makes it more sensitive.
55 |
56 | Used frames for closed eye detection: More frames increases accuracy in closed eye detection, but it also increases the timespan between closing the eye and the execution of the mouseclick.
57 |
58 | Eye closed filter threshold: Used for differentiating between open and closed eye. A higher value means that the closed eye detection is less sensitive. A lower value makes it more sensitive.
59 |
60 | Double click second eye threshold: Threshold for differentiating between a normal click and a double click. If doubleclicks are not recognized correctly, you should decrease this value. If normal clicks are recognized as doubleclicks, you should increase this value.
61 | Brow raiser start threshold: Threshold for raising your brow. Decrease value, if raising your brow is not recognized. If your computer is scrolling up, even if you are not raising your brow, increase this value.
62 |
63 | Brow lowerer start threshold: Same as Brow raiser start threshold, but for lowering your brow and scrolling down.
64 |
65 | Mouth open start threshold: Threshold for opening your mouth (executing MouseDown Event). Increase if opening your mouth is not recognized correctly. Decrease if MouseDown is executed, even if your mouth is closed.
66 |
67 | Mouth open confirmation: Decrease this value, if MouseUp is executed, even if your mouth is still open.
68 |
69 | Mouth open end threshold: Threshold for closing your mouth (executing MouseUp Event). Increase if closing your mouth is not recognized correctly. Decrease if MouseUp is executed, even if your mouth is still open.
70 |
71 | Scroll multiplier up: A higher value means that scrolling up is faster.
72 |
73 | Scroll multiplier down: A higher value means that scrolling down is faster.
74 |
75 | Head to Screen relation X – Width: Sensitivity of the mouse cursor in horizontal direction. A higher value means less sensitivity.
76 |
77 | Head to Screen relation Y – Height: Sensitivity of the mouse cursor in vertical direction. A higher value means less sensitivity.
78 |
--------------------------------------------------------------------------------
/TestApp/Form1.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace TestApp
2 | {
3 | partial class DebugForm
4 | {
5 | ///
6 | /// Erforderliche Designervariable.
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// Verwendete Ressourcen bereinigen.
12 | ///
13 | /// True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Vom Windows Form-Designer generierter Code
24 |
25 | ///
26 | /// Erforderliche Methode für die Designerunterstützung.
27 | /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.btStart = new System.Windows.Forms.Button();
32 | this.pbLeftEye = new System.Windows.Forms.PictureBox();
33 | this.pbRightEye = new System.Windows.Forms.PictureBox();
34 | this.cbLeftEyeClosed = new System.Windows.Forms.CheckBox();
35 | this.cbRightEyeClosed = new System.Windows.Forms.CheckBox();
36 | this.label1 = new System.Windows.Forms.Label();
37 | this.label2 = new System.Windows.Forms.Label();
38 | this.tbBrowLowerer = new System.Windows.Forms.TextBox();
39 | this.tbBrowRaiser = new System.Windows.Forms.TextBox();
40 | ((System.ComponentModel.ISupportInitialize)(this.pbLeftEye)).BeginInit();
41 | ((System.ComponentModel.ISupportInitialize)(this.pbRightEye)).BeginInit();
42 | this.SuspendLayout();
43 | //
44 | // btStart
45 | //
46 | this.btStart.Location = new System.Drawing.Point(12, 145);
47 | this.btStart.Name = "btStart";
48 | this.btStart.Size = new System.Drawing.Size(75, 23);
49 | this.btStart.TabIndex = 1;
50 | this.btStart.Text = "Start";
51 | this.btStart.UseVisualStyleBackColor = true;
52 | this.btStart.Click += new System.EventHandler(this.btStart_Click);
53 | //
54 | // pbLeftEye
55 | //
56 | this.pbLeftEye.Location = new System.Drawing.Point(117, 12);
57 | this.pbLeftEye.Name = "pbLeftEye";
58 | this.pbLeftEye.Size = new System.Drawing.Size(83, 64);
59 | this.pbLeftEye.TabIndex = 2;
60 | this.pbLeftEye.TabStop = false;
61 | //
62 | // pbRightEye
63 | //
64 | this.pbRightEye.Location = new System.Drawing.Point(12, 12);
65 | this.pbRightEye.Name = "pbRightEye";
66 | this.pbRightEye.Size = new System.Drawing.Size(75, 64);
67 | this.pbRightEye.TabIndex = 3;
68 | this.pbRightEye.TabStop = false;
69 | //
70 | // cbLeftEyeClosed
71 | //
72 | this.cbLeftEyeClosed.AutoSize = true;
73 | this.cbLeftEyeClosed.Location = new System.Drawing.Point(12, 82);
74 | this.cbLeftEyeClosed.Name = "cbLeftEyeClosed";
75 | this.cbLeftEyeClosed.Size = new System.Drawing.Size(99, 17);
76 | this.cbLeftEyeClosed.TabIndex = 14;
77 | this.cbLeftEyeClosed.Text = "Left Eye closed";
78 | this.cbLeftEyeClosed.UseVisualStyleBackColor = true;
79 | //
80 | // cbRightEyeClosed
81 | //
82 | this.cbRightEyeClosed.AutoSize = true;
83 | this.cbRightEyeClosed.Location = new System.Drawing.Point(117, 82);
84 | this.cbRightEyeClosed.Name = "cbRightEyeClosed";
85 | this.cbRightEyeClosed.Size = new System.Drawing.Size(106, 17);
86 | this.cbRightEyeClosed.TabIndex = 15;
87 | this.cbRightEyeClosed.Text = "Right Eye closed";
88 | this.cbRightEyeClosed.UseVisualStyleBackColor = true;
89 | //
90 | // label1
91 | //
92 | this.label1.AutoSize = true;
93 | this.label1.Location = new System.Drawing.Point(12, 102);
94 | this.label1.Name = "label1";
95 | this.label1.Size = new System.Drawing.Size(105, 13);
96 | this.label1.TabIndex = 16;
97 | this.label1.Text = "Brow Lowerer Value:";
98 | //
99 | // label2
100 | //
101 | this.label2.AutoSize = true;
102 | this.label2.Location = new System.Drawing.Point(117, 102);
103 | this.label2.Name = "label2";
104 | this.label2.Size = new System.Drawing.Size(97, 13);
105 | this.label2.TabIndex = 17;
106 | this.label2.Text = "Brow Raiser Value:";
107 | //
108 | // tbBrowLowerer
109 | //
110 | this.tbBrowLowerer.Location = new System.Drawing.Point(12, 119);
111 | this.tbBrowLowerer.Name = "tbBrowLowerer";
112 | this.tbBrowLowerer.Size = new System.Drawing.Size(100, 20);
113 | this.tbBrowLowerer.TabIndex = 18;
114 | //
115 | // tbBrowRaiser
116 | //
117 | this.tbBrowRaiser.Location = new System.Drawing.Point(118, 118);
118 | this.tbBrowRaiser.Name = "tbBrowRaiser";
119 | this.tbBrowRaiser.Size = new System.Drawing.Size(100, 20);
120 | this.tbBrowRaiser.TabIndex = 19;
121 | //
122 | // DebugForm
123 | //
124 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
125 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
126 | this.ClientSize = new System.Drawing.Size(266, 181);
127 | this.Controls.Add(this.tbBrowRaiser);
128 | this.Controls.Add(this.tbBrowLowerer);
129 | this.Controls.Add(this.label2);
130 | this.Controls.Add(this.label1);
131 | this.Controls.Add(this.cbRightEyeClosed);
132 | this.Controls.Add(this.cbLeftEyeClosed);
133 | this.Controls.Add(this.pbRightEye);
134 | this.Controls.Add(this.pbLeftEye);
135 | this.Controls.Add(this.btStart);
136 | this.Name = "DebugForm";
137 | this.Text = "Face Debug Output";
138 | ((System.ComponentModel.ISupportInitialize)(this.pbLeftEye)).EndInit();
139 | ((System.ComponentModel.ISupportInitialize)(this.pbRightEye)).EndInit();
140 | this.ResumeLayout(false);
141 | this.PerformLayout();
142 |
143 | }
144 |
145 | #endregion
146 |
147 | private System.Windows.Forms.Button btStart;
148 | private System.Windows.Forms.PictureBox pbLeftEye;
149 | private System.Windows.Forms.PictureBox pbRightEye;
150 | private System.Windows.Forms.CheckBox cbLeftEyeClosed;
151 | private System.Windows.Forms.CheckBox cbRightEyeClosed;
152 | private System.Windows.Forms.Label label1;
153 | private System.Windows.Forms.Label label2;
154 | private System.Windows.Forms.TextBox tbBrowLowerer;
155 | private System.Windows.Forms.TextBox tbBrowRaiser;
156 | }
157 | }
158 |
159 |
--------------------------------------------------------------------------------
/TestApp/Form1.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.ComponentModel;
4 | using System.Data;
5 | using System.Drawing;
6 | using System.Linq;
7 | using System.Text;
8 | using System.IO;
9 | using System.Windows;
10 | using System.Windows.Forms;
11 | using Microsoft.Kinect;
12 | using Microsoft.Kinect.Toolkit;
13 | using Microsoft.Kinect.Toolkit.FaceTracking;
14 | using System.Drawing.Imaging;
15 | using System.Runtime.InteropServices;
16 | using ExpressionMouse;
17 |
18 | namespace TestApp
19 | {
20 | public partial class DebugForm : Form
21 | {
22 |
23 | private const double sigma = 4;
24 | private KinectSensor Kinect = null;
25 | private FaceTracker faceTracker = null;
26 | private byte[] colorImage;
27 | private ColorImageFormat colorImageFormat = ColorImageFormat.Undefined;
28 | private short[] depthImage;
29 | private DepthImageFormat depthImageFormat = DepthImageFormat.Undefined;
30 | public Skeleton[] SkeletonData { get; set; }
31 | private List headRotationHistory = new List();
32 | //via Pascalsches Dreieck
33 | //int[] gaussFilter = { 92378, 75582, 50388, 27132, 11628, 3876, 969, 171, 19, 1 };
34 | //int[] gaussFilter = { 155117520, 145422675, 119759850, 86493225, 54627300, 30045015, 14307150, 5852925, 2035800, 593775, 142506, 27405, 4060, 435, 30, 1 };
35 | int[] gaussFilter = { 64, 55, 45, 35, 25, 20, 15, 10, 8, 7, 6, 5, 4, 3, 2, 1 };
36 | List relevantDiffKeys = new List();
37 | private const int filterLength = 16;
38 | double gaussFactor = 0;
39 | int rightCounter = 0;
40 | int leftCounter = 0;
41 |
42 |
43 | public void StartKinectST()
44 | {
45 | foreach (double filterValue in gaussFilter)
46 | gaussFactor += filterValue;
47 |
48 | Kinect = KinectSensor.KinectSensors.FirstOrDefault(s => s.Status == KinectStatus.Connected); // Get first Kinect Sensor
49 | Kinect.SkeletonStream.Enable(); // Enable skeletal tracking
50 | Kinect.ColorStream.Enable();
51 | Kinect.DepthStream.Enable();
52 | SkeletonData = new Skeleton[Kinect.SkeletonStream.FrameSkeletonArrayLength]; // Allocate ST data
53 | Kinect.Start(); // Start Kinect sensor
54 | faceTracker = new FaceTracker(Kinect);
55 | Kinect.AllFramesReady += this.OnAllFramesReady;
56 |
57 | //Set Near and Seated Mode
58 | Kinect.SkeletonStream.EnableTrackingInNearRange = true;
59 | Kinect.DepthStream.Range = DepthRange.Near;
60 | Kinect.SkeletonStream.TrackingMode = SkeletonTrackingMode.Seated;
61 |
62 | }
63 |
64 | private Bitmap ConvertGrey(Bitmap source)
65 | {
66 | Bitmap bm = new Bitmap(source.Width,source.Height);
67 | for(int y=0;y angleCount = new Dictionary();
84 | angleCount.Add("-90--75", 0);
85 | angleCount.Add("-75--50", 0);
86 | angleCount.Add("-50--35", 0);
87 | angleCount.Add("-35--20", 0);
88 | angleCount.Add("-20-0", 0);
89 | angleCount.Add("0-20", 0);
90 | angleCount.Add("20-30", 0);
91 | angleCount.Add("30-45", 0);
92 | angleCount.Add("45-60", 0);
93 | angleCount.Add("60-75", 0);
94 | angleCount.Add("75-90", 0);
95 | angleCount.Add("else", 0);
96 | int[,] sobelMatrixX = {{-1,0,1},{-2,0,2},{-1,0,1}};
97 | int[,] sobelMatrixY = {{-1,-2,-1},{0,0,0},{1,2,1}};
98 | int divisor = 8;
99 | double dxGesamt = 0;
100 | double dyGesamt = 0;
101 | double direction = 0;
102 | for (int i = 1; i < original.Height-1; i++)
103 | {
104 | for (int j = 1; j < original.Width-1; j++)
105 | {
106 | double sumX = 0;
107 | double sumY = 0;
108 | for (int k = -1; k <= 1; k++)
109 | {
110 | for (int l = -1; l <= 1; l++)
111 | {
112 | double x = sobelMatrixX[k+1,l+1] * original.GetPixel(j+l,i+k).B;
113 | double y = sobelMatrixY[k + 1, l + 1] * original.GetPixel(j + l, i + k).B;
114 | sumX+=x;
115 | sumY += y;
116 | }
117 | }
118 | sumX = sumX / divisor;
119 | sumY = sumY / divisor;
120 |
121 | direction = (Math.Atan(sumX / sumY)) * 180 / Math.PI;
122 | if (direction >= -90 && direction <= -75)
123 | angleCount["-90--75"]++;
124 | else if (direction > -75 && direction <= -50)
125 | angleCount["-75--50"]++;
126 | else if (direction > -50 && direction <= -35)
127 | angleCount["-50--35"]++;
128 | else if (direction > -35 && direction <= -20)
129 | angleCount["-35--20"]++;
130 | else if (direction > -20 && direction <= 0)
131 | angleCount["-20-0"]++;
132 | else if (direction > 0 && direction <= 20)
133 | angleCount["0-20"]++;
134 | else if (direction > 20 && direction <= 30)
135 | angleCount["20-30"]++;
136 | else if (direction > 30 && direction <= 45)
137 | angleCount["30-45"]++;
138 | else if (direction > 45 && direction <= 60)
139 | angleCount["45-60"]++;
140 | else if (direction > 60 && direction <= 75)
141 | angleCount["60-75"]++;
142 | else if (direction > 75 && direction <= 90)
143 | angleCount["75-90"]++;
144 | else
145 | angleCount["else"]++;
146 |
147 |
148 | int gesamt = (int)Math.Sqrt(Math.Pow(sumX, 2) + Math.Pow(sumY, 2));
149 | result.SetPixel(j, i, Color.FromArgb(gesamt, gesamt, gesamt));
150 |
151 | dxGesamt += sumX;
152 | dyGesamt += sumY;
153 | }
154 | }
155 | dxGesamt = dxGesamt / (original.Width * original.Height);
156 | dyGesamt = dyGesamt / (original.Width * original.Height);
157 | dx = dxGesamt;
158 | dy = dyGesamt;
159 |
160 | if (IsEyeClosed(angleCount))
161 | {
162 | if (right)
163 | cbLeftEyeClosed.Checked = true;
164 | else
165 | cbRightEyeClosed.Checked = true;
166 | }
167 | else
168 | {
169 | if (right)
170 | cbLeftEyeClosed.Checked = false;
171 | else
172 | cbRightEyeClosed.Checked = false;
173 | }
174 | return result;
175 | }
176 |
177 | private bool IsEyeClosed(Dictionary angleDistribution)
178 | {
179 | //Eye is closed, if 75% of all Pixels have a direction between -35° and +30°
180 | int valueSum = 0;
181 | int inAreaSum = 0;
182 | foreach(KeyValuePair kvp in angleDistribution)
183 | {
184 | valueSum += kvp.Value;
185 | if ( kvp.Key == "-20-0" || kvp.Key == "0-20")
186 | {
187 | inAreaSum += kvp.Value;
188 | }
189 | }
190 | if (valueSum == 0)
191 | return false;
192 | double result = (100 * inAreaSum) / valueSum;
193 | if (result >= 65)
194 | return true;
195 | else return false;
196 |
197 | }
198 |
199 | private void OnAllFramesReady(object sender, Microsoft.Kinect.AllFramesReadyEventArgs allFramesReadyEventArgs)
200 | {
201 | ColorImageFrame colorImageFrame = null;
202 | DepthImageFrame depthImageFrame = null;
203 | SkeletonFrame skeletonFrame = null;
204 |
205 | try
206 | {
207 | colorImageFrame = allFramesReadyEventArgs.OpenColorImageFrame();
208 | depthImageFrame = allFramesReadyEventArgs.OpenDepthImageFrame();
209 | skeletonFrame = allFramesReadyEventArgs.OpenSkeletonFrame();
210 |
211 | if (colorImageFrame == null || depthImageFrame == null || skeletonFrame == null)
212 | {
213 | return;
214 | }
215 |
216 | // Check for image format changes. The FaceTracker doesn't
217 | // deal with that so we need to reset.
218 | if (this.depthImageFormat != depthImageFrame.Format)
219 | {
220 | this.depthImage = null;
221 | this.depthImageFormat = depthImageFrame.Format;
222 | }
223 |
224 | if (this.colorImageFormat != colorImageFrame.Format)
225 | {
226 | this.colorImage = null;
227 | this.colorImageFormat = colorImageFrame.Format;
228 | }
229 |
230 | // Create any buffers to store copies of the data we work with
231 | if (this.depthImage == null)
232 | {
233 | this.depthImage = new short[depthImageFrame.PixelDataLength];
234 | }
235 |
236 | if (this.colorImage == null)
237 | {
238 | this.colorImage = new byte[colorImageFrame.PixelDataLength];
239 | }
240 |
241 | // Get the skeleton information
242 | if (this.SkeletonData == null || this.SkeletonData.Length != skeletonFrame.SkeletonArrayLength)
243 | {
244 | this.SkeletonData = new Skeleton[skeletonFrame.SkeletonArrayLength];
245 | }
246 |
247 | colorImageFrame.CopyPixelDataTo(this.colorImage);
248 | depthImageFrame.CopyPixelDataTo(this.depthImage);
249 | skeletonFrame.CopySkeletonDataTo(this.SkeletonData);
250 | Skeleton activeSkeleton = null;
251 | activeSkeleton = (from skel in this.SkeletonData where skel.TrackingState == SkeletonTrackingState.Tracked select skel).FirstOrDefault();
252 |
253 |
254 | //Idea: Separate Eye-Parts of Color Image
255 | //Use learning Algorithm for right and left eye
256 | //Detect blink on separated parts of color Image
257 |
258 | //colorImage is one dimensional array with 640 x 480 x 4 (RGBA) values
259 |
260 |
261 | if (activeSkeleton != null)
262 | {
263 | FaceTrackFrame currentFaceFrame = faceTracker.Track(ColorImageFormat.RgbResolution640x480Fps30, colorImage, depthImageFormat, depthImage, activeSkeleton);
264 | float browRaiserValue = currentFaceFrame.GetAnimationUnitCoefficients()[AnimationUnit.BrowRaiser];
265 | float browLowererValue = currentFaceFrame.GetAnimationUnitCoefficients()[AnimationUnit.BrowLower];
266 | tbBrowLowerer.Text = browLowererValue.ToString();
267 | tbBrowRaiser.Text = browRaiserValue.ToString();
268 | //Get relevant Points for blink detection
269 | //Left eye
270 | int minX = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.AboveOneFourthLeftEyelid].X);
271 | int minY = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.AboveOneFourthLeftEyelid].Y);
272 | int maxX = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.BelowThreeFourthLeftEyelid].X);
273 | int maxY = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.BelowThreeFourthLeftEyelid].Y);
274 | Bitmap leftEye = EyeExtract(colorImageFrame, currentFaceFrame, minX, minY, maxX, maxY, false);
275 | pbLeftEye.Image = leftEye;
276 |
277 | //Right eye
278 | minX = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.AboveThreeFourthRightEyelid].X);
279 | minY = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.AboveThreeFourthRightEyelid].Y);
280 | maxX = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.OneFourthBottomRightEyelid].X);
281 | maxY = (int)Math.Round(currentFaceFrame.GetProjected3DShape()[FeaturePoint.OneFourthBottomRightEyelid].Y);
282 |
283 | Bitmap rightEye = EyeExtract(colorImageFrame, currentFaceFrame, minX, minY, maxX, maxY, true);
284 | pbRightEye.Image = rightEye;
285 |
286 | //Wende Kantenfilter auf die beiden Augen an.
287 | double dxRight;
288 | double dyRight;
289 | double dxLeft;
290 | double dyLeft;
291 | if (rightEye != null && leftEye != null)
292 | {
293 | Bitmap edgePicRight = Convolution(ConvertGrey(rightEye), true, out dxRight, out dyRight);
294 | Bitmap edgePicLeft = Convolution(ConvertGrey(leftEye), false, out dxLeft, out dyLeft);
295 |
296 |
297 |
298 | //If Face is rotated, move Mouse
299 | if (headRotationHistory.Count > filterLength && currentFaceFrame.TrackSuccessful)
300 | {
301 | int x = 0;
302 | int y = 0;
303 |
304 | //Method 1: Ohne Glättung
305 | //ScaleXY(currentFaceFrame.Rotation, out x, out y);
306 | //MouseControl.Move(x, y);
307 |
308 | ////Method 2: Glättung über die letzten x Bilder:
309 | //int i = 0;
310 | //Vector3DF rotationMedium = new Vector3DF();
311 | //while (i < 10 && headRotationHistory.Count - 1 > i)
312 | //{
313 | // i++;
314 | // rotationMedium.X += headRotationHistory[headRotationHistory.Count - 1 - i].X;
315 | // rotationMedium.Y += headRotationHistory[headRotationHistory.Count - 1 - i].Y;
316 | //}
317 | //rotationMedium.X = rotationMedium.X / i;
318 | //rotationMedium.Y = rotationMedium.Y / i;
319 | //ScaleXY(rotationMedium, out x, out y);
320 | //MouseControl.Move(x, y);
321 |
322 | //Method 3: Gauß-Filter: Gewichte die letzten Bilder stärker.
323 |
324 |
325 |
326 | Vector3DF rotationMedium = new Vector3DF();
327 | rotationMedium.X = currentFaceFrame.Rotation.X * gaussFilter[0];
328 | rotationMedium.Y = currentFaceFrame.Rotation.Y * gaussFilter[0];
329 | int i = 0;
330 | while (i < filterLength - 1)
331 | {
332 | i++;
333 | rotationMedium.X += (headRotationHistory[headRotationHistory.Count - 1 - i].X * gaussFilter[i]);
334 | rotationMedium.Y += (headRotationHistory[headRotationHistory.Count - 1 - i].Y * gaussFilter[i]);
335 | }
336 | rotationMedium.X = (float)(rotationMedium.X / gaussFactor);
337 | rotationMedium.Y = (float)(rotationMedium.Y / gaussFactor);
338 | ScaleXY(rotationMedium, out x, out y);
339 |
340 | MouseControl.Move(x, y);
341 | //Method 4: Quadratische Glättung
342 | //double deltaX = ((-currentFaceFrame.Rotation.Y) - (-headRotationHistory.Last().Y));
343 | //double deltaY = ((-currentFaceFrame.Rotation.X) - (-headRotationHistory.Last().X));
344 | //if (deltaX < 0)
345 | // deltaX = -Math.Pow(deltaX, 2) * 4;
346 | //else
347 | // deltaX = Math.Pow(deltaX, 2) * 4;
348 | //if (deltaY < 0)
349 | // deltaY = -Math.Pow(deltaY, 2) * 5;
350 | //else
351 | // deltaY = Math.Pow(deltaY, 2) * 5;
352 | //MouseControl.DeltaMove((int)Math.Round(deltaX, 0), (int)Math.Round(deltaY));
353 | }
354 |
355 | headRotationHistory.Add(currentFaceFrame.Rotation);
356 | if (headRotationHistory.Count >= 100)
357 | headRotationHistory.RemoveAt(0);
358 | }
359 | }
360 | }
361 | catch (Exception e)
362 | {
363 | }
364 | finally
365 | {
366 | if (colorImageFrame != null)
367 | {
368 | colorImageFrame.Dispose();
369 | }
370 |
371 | if (depthImageFrame != null)
372 | {
373 | depthImageFrame.Dispose();
374 | }
375 |
376 | if (skeletonFrame != null)
377 | {
378 | skeletonFrame.Dispose();
379 | }
380 | }
381 | }
382 |
383 | private Bitmap EyeExtract(ColorImageFrame colorImageFrame, FaceTrackFrame currentFaceFrame, int minX, int minY, int maxX, int maxY, bool right)
384 | {
385 | if (maxX < minX)
386 | {
387 | int temp = maxX;
388 | maxX = minX;
389 | minX = temp;
390 | }
391 | if (maxY < minY)
392 | {
393 | int temp = maxY;
394 | maxY = minY;
395 | minY = temp;
396 | }
397 |
398 | //Try to extract picture from area made by the marked points
399 | if (maxX > minX && maxY > minY && minY > 0 && minX > 0)
400 | {
401 | int minPosOneDim = ConvertXYToOneDimensionalCoordinate((int)minX, (int)minY, colorImageFrame.Width);
402 | int maxPosOneDim = ConvertXYToOneDimensionalCoordinate((int)maxX, (int)maxY, colorImageFrame.Width);
403 |
404 | int xLength = maxX - minX + 1;
405 | int yLength = maxY - minY + 1;
406 | //ARGB
407 | object[, ,] eyePic = new object[xLength, yLength, 4];
408 | for (int xi = minX; xi <= maxX; xi++)
409 | {
410 | for (int yi = minY; yi <= maxY; yi++)
411 | {
412 | int oneDimensional = ConvertXYToOneDimensionalCoordinate(xi, yi, colorImageFrame.Width);
413 | eyePic[xi - minX, yi - minY, 0] = colorImage.GetValue(oneDimensional);
414 | eyePic[xi - minX, yi - minY, 1] = colorImage.GetValue(oneDimensional + 1);
415 | eyePic[xi - minX, yi - minY, 2] = colorImage.GetValue(oneDimensional + 2);
416 | eyePic[xi - minX, yi - minY, 3] = colorImage.GetValue(oneDimensional + 3);
417 | }
418 | }
419 | //Write eyePic to PictureBox
420 | Bitmap eyeBitmap = new Bitmap(xLength, yLength);
421 | for (int i = 0; i < xLength; i++)
422 | {
423 | for (int j = 0; j < yLength; j++)
424 | {
425 | eyeBitmap.SetPixel(i, j, Color.FromArgb(255, Int32.Parse(eyePic[i, j, 0].ToString()), Int32.Parse(eyePic[i, j, 1].ToString()), Int32.Parse(eyePic[i, j, 2].ToString())));
426 | }
427 | }
428 |
429 |
430 | if (rightCounter % 100 == 0)
431 | rightCounter = 0;
432 | if (leftCounter % 100 == 0)
433 | leftCounter = 0;
434 | return eyeBitmap;
435 | }
436 | return null;
437 | }
438 |
439 | public void ScaleXY(Vector3DF rotation, out int xResult, out int yResult)
440 | {
441 |
442 | double screenWidth = SystemParameters.PrimaryScreenWidth;
443 | double y = ((SystemParameters.PrimaryScreenHeight / 30) * -rotation.X) +
444 | (SystemParameters.PrimaryScreenHeight / 2);
445 | double x = ((SystemParameters.PrimaryScreenWidth / 40) * -rotation.Y) +
446 | (SystemParameters.PrimaryScreenWidth / 2);
447 |
448 | if (x < 0)
449 | {
450 | x = 0;
451 | }
452 | else if (x > screenWidth - 1)
453 | {
454 | x = screenWidth - 1;
455 | }
456 |
457 | if (y < 0)
458 | {
459 | y = 0;
460 | }
461 | else if (y > SystemParameters.PrimaryScreenHeight - 1)
462 | y = SystemParameters.PrimaryScreenHeight;
463 | xResult = (int)x;
464 | yResult = (int)y;
465 | }
466 |
467 | private int ConvertXYToOneDimensionalCoordinate(int x, int y, int width)
468 | {
469 | return ((y-1) * width * 4 + x * 4);
470 | }
471 |
472 | private void ConvertOneDimensionalCoordinateToXY(int value, int width, out int x, out int y)
473 | {
474 | x = value % width;
475 | y = value / width;
476 | }
477 |
478 | public DebugForm()
479 | {
480 | InitializeComponent();
481 | }
482 |
483 | private void btStart_Click(object sender, EventArgs e)
484 | {
485 | StartKinectST();
486 | }
487 |
488 | private void label1_Click(object sender, EventArgs e)
489 | {
490 |
491 | }
492 | }
493 | }
494 |
--------------------------------------------------------------------------------
/TestApp/Form1.resx:
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106 |
107 |
108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
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/TestApp/Program.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Windows.Forms;
5 |
6 | namespace TestApp
7 | {
8 | static class Program
9 | {
10 | ///
11 | /// Der Haupteinstiegspunkt für die Anwendung.
12 | ///
13 | [STAThread]
14 | static void Main()
15 | {
16 | Application.EnableVisualStyles();
17 | Application.SetCompatibleTextRenderingDefault(false);
18 | Application.Run(new DebugForm());
19 | }
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/TestApp/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // Allgemeine Informationen über eine Assembly werden über die folgenden
6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
7 | // die mit einer Assembly verknüpft sind.
8 | [assembly: AssemblyTitle("TestApp")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("TestApp")]
13 | [assembly: AssemblyCopyright("Copyright © 2012")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
19 | // COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
20 | [assembly: ComVisible(false)]
21 |
22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
23 | [assembly: Guid("2d8193b3-12c8-4ea1-8be5-42bc4fc60089")]
24 |
25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
26 | //
27 | // Hauptversion
28 | // Nebenversion
29 | // Buildnummer
30 | // Revision
31 | //
32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
33 | // übernehmen, indem Sie "*" eingeben:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
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/TestApp/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // Dieser Code wurde von einem Tool generiert.
4 | // Laufzeitversion:4.0.30319.296
5 | //
6 | // Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
7 | // der Code neu generiert wird.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace TestApp.Properties
12 | {
13 |
14 |
15 | ///
16 | /// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
17 | ///
18 | // Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
19 | // über ein Tool wie ResGen oder Visual Studio automatisch generiert.
20 | // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
21 | // mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources
26 | {
27 |
28 | private static global::System.Resources.ResourceManager resourceMan;
29 |
30 | private static global::System.Globalization.CultureInfo resourceCulture;
31 |
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 | internal Resources()
34 | {
35 | }
36 |
37 | ///
38 | /// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
39 | ///
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 | internal static global::System.Resources.ResourceManager ResourceManager
42 | {
43 | get
44 | {
45 | if ((resourceMan == null))
46 | {
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TestApp.Properties.Resources", typeof(Resources).Assembly);
48 | resourceMan = temp;
49 | }
50 | return resourceMan;
51 | }
52 | }
53 |
54 | ///
55 | /// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
56 | /// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
57 | ///
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 | internal static global::System.Globalization.CultureInfo Culture
60 | {
61 | get
62 | {
63 | return resourceCulture;
64 | }
65 | set
66 | {
67 | resourceCulture = value;
68 | }
69 | }
70 | }
71 | }
72 |
--------------------------------------------------------------------------------
/TestApp/Properties/Resources.resx:
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105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
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/TestApp/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.296
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace TestApp.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
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/TestApp/Properties/Settings.settings:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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/TestApp/TestApp.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {37EE628D-2409-4A0E-99D4-477733E316CF}
9 | WinExe
10 | Properties
11 | TestApp
12 | TestApp
13 | v4.0
14 | Client
15 | 512
16 |
17 |
18 | x86
19 | true
20 | full
21 | false
22 | bin\Debug\
23 | DEBUG;TRACE
24 | prompt
25 | 4
26 |
27 |
28 | x86
29 | pdbonly
30 | true
31 | bin\Release\
32 | TRACE
33 | prompt
34 | 4
35 |
36 |
37 |
38 | ..\FaceMouseConfig\lib\Microsoft.Kinect.dll
39 |
40 |
41 | False
42 | ..\FaceMouseConfig\lib\Microsoft.Kinect.Toolkit.FaceTracking.dll
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 | Form
60 |
61 |
62 | Form1.cs
63 |
64 |
65 |
66 |
67 | Form1.cs
68 | Designer
69 |
70 |
71 | ResXFileCodeGenerator
72 | Resources.Designer.cs
73 | Designer
74 |
75 |
76 | True
77 | Resources.resx
78 |
79 |
80 | SettingsSingleFileGenerator
81 | Settings.Designer.cs
82 |
83 |
84 | True
85 | Settings.settings
86 | True
87 |
88 |
89 |
90 |
91 | {6E7F533D-F149-42C1-B8BC-44F674EACB35}
92 | ExpressionMouse
93 |
94 |
95 |
96 |
103 |
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/TestApp/bin/Debug/FaceTrackData.dll:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/TestApp/bin/Debug/FaceTrackData.dll
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/TestApp/bin/Debug/FaceTrackLib.dll:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/TestApp/bin/Debug/FaceTrackLib.dll
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/TestApp/bin/Debug/Microsoft.Kinect.Toolkit.FaceTracking.dll:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/TestApp/bin/Debug/Microsoft.Kinect.Toolkit.FaceTracking.dll
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/TestApp/bin/Debug/Microsoft.Kinect.dll:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/TestApp/bin/Debug/Microsoft.Kinect.dll
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/TestApp/bin/Debug/TestApp.exe:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/TestApp/bin/Debug/TestApp.exe
--------------------------------------------------------------------------------
/TestApp/bin/Debug/TestApp.vshost.exe:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/TestApp/bin/Debug/TestApp.vshost.exe
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/TestApp/bin/Debug/TestApp.vshost.exe.manifest:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
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/executable/ExpressionMouse.exe:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/executable/ExpressionMouse.exe
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/executable/FaceTrackData.dll:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/executable/FaceTrackData.dll
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/executable/FaceTrackLib.dll:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/executable/FaceTrackLib.dll
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/executable/Microsoft.Kinect.Toolkit.FaceTracking.dll:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/executable/Microsoft.Kinect.Toolkit.FaceTracking.dll
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/executable/Microsoft.Kinect.dll:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/executable/Microsoft.Kinect.dll
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/executable/Microsoft.Speech.dll:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/executable/Microsoft.Speech.dll
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/executable/init.txt:
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1 | 15.09.2017 18:01:05 - Error during Kinect initialization.
2 | 15.09.2017 18:02:13 - Error during Kinect initialization.
3 |
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/executable/mouseLog.txt:
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https://raw.githubusercontent.com/thtemme/ExpressionMouse-Kinect/b0f3c3eda33a09526ca653008bc62a303847c042/executable/mouseLog.txt
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/executable/settings.xml:
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1 |
2 |
3 | 16
4 | 64, 55, 45, 35, 25, 20, 15, 10, 8, 7, 6, 5, 4, 3, 2, 1
5 | 68
6 | 10
7 | 0.5
8 | 0.18
9 | 0.5
10 | 0.16
11 | 0.75
12 | 0.5
13 | 0.25
14 | 150
15 | 250
16 | 35
17 | 25
18 |
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