├── .gitattributes ├── .yo-rc-global.json ├── LICENSE ├── code-of-conduct.md ├── contributing.md └── readme.md /.gitattributes: -------------------------------------------------------------------------------- 1 | * text=auto 2 | readme.md merge=union 3 | -------------------------------------------------------------------------------- /.yo-rc-global.json: -------------------------------------------------------------------------------- 1 | { 2 | "generator-awesome-list:2.0.2": { 3 | "promptValues": { 4 | "email": "alex@slab.org" 5 | } 6 | } 7 | } 8 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Attribution-ShareAlike 4.0 International 2 | 3 | ======================================================================= 4 | 5 | Creative Commons Corporation ("Creative Commons") is not a law firm and 6 | does not provide legal services or legal advice. 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For 424 | the avoidance of doubt, this paragraph does not form part of the 425 | public licenses. 426 | 427 | Creative Commons may be contacted at creativecommons.org. 428 | 429 | -------------------------------------------------------------------------------- /code-of-conduct.md: -------------------------------------------------------------------------------- 1 | # Contributor Covenant Code of Conduct 2 | 3 | ## Our Pledge 4 | 5 | In the interest of fostering an open and welcoming environment, we as 6 | contributors and maintainers pledge to making participation in our project and 7 | our community a harassment-free experience for everyone, regardless of age, body 8 | size, disability, ethnicity, gender identity and expression, level of experience, 9 | nationality, personal appearance, race, religion, or sexual identity and 10 | orientation. 11 | 12 | ## Our Standards 13 | 14 | Examples of behavior that contributes to creating a positive environment 15 | include: 16 | 17 | * Using welcoming and inclusive language 18 | * Being respectful of differing viewpoints and experiences 19 | * Gracefully accepting constructive criticism 20 | * Focusing on what is best for the community 21 | * Showing empathy towards other community members 22 | 23 | Examples of unacceptable behavior by participants include: 24 | 25 | * The use of sexualized language or imagery and unwelcome sexual attention or 26 | advances 27 | * Trolling, insulting/derogatory comments, and personal or political attacks 28 | * Public or private harassment 29 | * Publishing others' private information, such as a physical or electronic 30 | address, without explicit permission 31 | * Other conduct which could reasonably be considered inappropriate in a 32 | professional setting 33 | 34 | ## Our Responsibilities 35 | 36 | Project maintainers are responsible for clarifying the standards of acceptable 37 | behavior and are expected to take appropriate and fair corrective action in 38 | response to any instances of unacceptable behavior. 39 | 40 | Project maintainers have the right and responsibility to remove, edit, or 41 | reject comments, commits, code, wiki edits, issues, and other contributions 42 | that are not aligned to this Code of Conduct, or to ban temporarily or 43 | permanently any contributor for other behaviors that they deem inappropriate, 44 | threatening, offensive, or harmful. 45 | 46 | ## Scope 47 | 48 | This Code of Conduct applies both within project spaces and in public spaces 49 | when an individual is representing the project or its community. Examples of 50 | representing a project or community include using an official project e-mail 51 | address, posting via an official social media account, or acting as an appointed 52 | representative at an online or offline event. Representation of a project may be 53 | further defined and clarified by project maintainers. 54 | 55 | ## Enforcement 56 | 57 | Instances of abusive, harassing, or otherwise unacceptable behavior may be 58 | reported by contacting the project team at alex@slab.org. All 59 | complaints will be reviewed and investigated and will result in a response that 60 | is deemed necessary and appropriate to the circumstances. The project team is 61 | obligated to maintain confidentiality with regard to the reporter of an incident. 62 | Further details of specific enforcement policies may be posted separately. 63 | 64 | Project maintainers who do not follow or enforce the Code of Conduct in good 65 | faith may face temporary or permanent repercussions as determined by other 66 | members of the project's leadership. 67 | 68 | ## Attribution 69 | 70 | This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4, 71 | available at [http://contributor-covenant.org/version/1/4][version] 72 | 73 | [homepage]: http://contributor-covenant.org 74 | [version]: http://contributor-covenant.org/version/1/4/ 75 | -------------------------------------------------------------------------------- /contributing.md: -------------------------------------------------------------------------------- 1 | # Contribution Guidelines 2 | 3 | Please note that this project is released with a 4 | [Contributor Code of Conduct](code-of-conduct.md). By participating in this 5 | project you agree to abide by its terms. 6 | 7 | --- 8 | 9 | Ensure your pull request adheres to the following guidelines: 10 | 11 | - Make sure you take care of this 12 | - And this as well 13 | - And don't forget to check this 14 | 15 | Thank you for your suggestions! 16 | 17 | 18 | ## Updating your PR 19 | 20 | A lot of times, making a PR adhere to the standards above can be difficult. 21 | If the maintainers notice anything that we'd like changed, we'll ask you to 22 | edit your PR before we merge it. There's no need to open a new PR, just edit 23 | the existing one. If you're not sure how to do that, 24 | [here is a guide](https://github.com/RichardLitt/knowledge/blob/master/github/amending-a-commit-guide.md) 25 | on the different ways you can update your PR so that we can merge it. 26 | -------------------------------------------------------------------------------- /readme.md: -------------------------------------------------------------------------------- 1 | # Awesome TidalCycles [![Awesome](https://awesome.re/badge.svg)](https://awesome.re) 2 | 3 | > An awesome list about the pattern-based live coding system TidalCycles (or just 'Tidal' for short) and its close relatives 4 | 5 | 6 | ## Contents 7 | 8 | - [Documentation](#documentation) 9 | - [Community](#community) 10 | - [Software](#software) 11 | - [Samples](#samples) 12 | - [Videos](#videos) 13 | - [Related lists](#related-lists) 14 | - [Contribute](#contribute) 15 | 16 | ## Documentation 17 | 18 | - [TidalCycles.org](https://tidalcycles.org) - the 'official' documentation, still a work-in-progress, [please contribute](https://github.com/tidalcycles/tidal-doc/) if you can! 19 | 20 | ## Community 21 | 22 | Community links, including online and potentially in-person meets 23 | 24 | ### Online 25 | 26 | Forums, chat systems and other online communities 27 | 28 | - [Tidal Club forum](https://club.tidalcycles.org/) - web forum, all questions welcome! 29 | - [Tidal discord](https://discord.com/invite/CqWhZEfNbq) - chat server, lots of channels for discussion, collaboration and help 30 | 31 | ## Software 32 | 33 | Software, apps and scripts for expanding the capabilities of [TidalCycles](https://tidalcycles.org). 34 | 35 | ### Sound exploration 36 | 37 | - [Shabda](https://shabda.ndre.gr/) - a tool for assembling and sharing packs of found audio samples, for use with tools like TidalCycles and Estuary. 38 | - [Tidal sound explorer](https://github.com/ShaiRosenblit/tidal-sound-explorer) - a tool for analyzing and exploring a libarary of audio samples on a 2D plane 39 | 40 | ### Sound synthesis 41 | 42 | - [SuperDirt](https://github.com/musikinformatik/superdirt) - the 'default' way to make sound with TidalCycles 43 | - [Dirt](https://github.com/tidalcycles/dirt) - the original Tidal sampler, still works well, especially on older/lower-powered computers 44 | 45 | ### SuperDirt extensions 46 | - [SuperDirtMixer](https://github.com/thgrund/SuperDirtMixer) - a mixer ui that helps to realize tonal depth, clean frequency separation and a stereo panorama in SuperDirt. 47 | - [Tidal looper](https://github.com/thgrund/tidal-looper) - live sampling in superdirt/tidalcycles 48 | - [TidalVST](https://github.com/thgrund/TidalVST) - Using Supercolliders [VSTPluginController](https://git.iem.at/pd/vstplugin/-/releases) to control VST plugins (synths only) with TidalCycles. 49 | 50 | 51 | ### Visualisation 52 | 53 | - 54 | 55 | ### Tidal ports and friends 56 | 57 | [TidalCycles](https://tidalcycles.org) is the original flavour, implemented in Haskell. There is also: 58 | 59 | - [Estuary](https://estuary.mcmaster.ca/) - web-based network music system, includes-'mini tidal' 60 | - [Kidal](https://gitlab.com/ndr_brt/kidal) - Tidal port to Kotlin 61 | - [Piratidal](https://github.com/diegovdc/piratidal) - Tidal port to Clojure 62 | - [Strudel](https://strudel.cc) - Tidal port to Javascript, with growing web audio and UI ecosysystem 63 | - [Jaffle](https://roipoussiere.frama.io/jaffle/) - Strudel via YAML 64 | - [Tranquility](https://github.com/XiNNiW/tranquility) - Tidal port to Lua 65 | - [Vortex](https://github.com/tidalcycles/vortex/) - Tidal port to Python 66 | 67 | ## Samples 68 | 69 | Sample packs ready to be used with TidalCycles 70 | 71 | - [Dirt-Samples](https://github.com/tidalcycles/Dirt-Samples) - the default SuperDirt samples 72 | - [Clean-Samples](https://github.com/tidalcycles/Clean-Samples) - samples with clear provenance and license info (generally a permissive creative commons licence) managed by the community 73 | - [tidal-drum-machines](https://github.com/geikha/tidal-drum-machines) - A huge collection of drum machines for SuperDirt 74 | 75 | ## Videos 76 | 77 | Video archives and key videos related to TidalCycles 78 | 79 | ### Performance events 80 | 81 | - [Tidal Club Longest Night Marathon](https://youtube.com/playlist?list=PLMBIpibV-wQIrjhBgxrwXTnoFpw-PWzNp) 82 | 83 | ## Related lists 84 | 85 | - [Awesome Livecoding](https://github.com/toplap/awesome-livecoding) - The looong list of live coding stuff 86 | - [Awesome Creative Coding](https://github.com/terkelg/awesome-creative-coding) - Creative Coding, Generative Art, Interaction Design, Resources. 87 | - [Awesome Audio visualization](https://github.com/willianjusten/awesome-audio-visualization) - A curated list about Audio Visualization. 88 | - [Awesome Music](https://github.com/ciconia/awesome-music) - A categorized collection of awesome music libraries, tools, frameworks and software. 89 | - [Awesome Live Coding Music](https://github.com/pjagielski/awesome-live-coding-music) - A curated list of awesome Music Live Coding Music environments, libraries and talks. 90 | - [Programming Languages Used for Music](http://www.nosuch.com/plum/cgi/showlist.cgi?sort=name&concise=yes) - An historical list of languages to produce music. 91 | - [awesome-musicdsp](https://github.com/olilarkin/awesome-musicdsp) - A curated list of Oli Larkin's favourite music DSP and audio plug-in frameworks. 92 | - [Awesome SuperCollider](https://github.com/madskjeldgaard/awesome-supercollider) - A curated list of SuperCollider stuff. 93 | 94 | ## Contribute 95 | 96 | Contributions welcome! Read the [contribution guidelines](contributing.md) first. 97 | --------------------------------------------------------------------------------