├── .gitignore ├── Content Projects ├── DebugView XNA Content │ ├── DebugView XNA Content.contentproj │ ├── DebugView XNA Content.contentproj.vspscc │ └── Font.spritefont ├── HelloWorld XNA Content │ ├── CircleSprite.png │ ├── Font.spritefont │ ├── GroundSprite.png │ ├── HelloWorld XNA Content.contentproj │ └── HelloWorld XNA Content.contentproj.vspscc ├── New Samples XNA Content │ ├── Common │ │ ├── Buttons.png │ │ ├── Checkmark.png │ │ ├── Cursor.png │ │ ├── Logo.png │ │ └── SamplesLogo.png │ ├── DemoGFX │ │ ├── Car.png │ │ ├── Club.png │ │ ├── Cookie.png │ │ ├── Diamond.png │ │ ├── Goo.png │ │ ├── Heart.png │ │ ├── Link.png │ │ ├── Logo.png │ │ ├── Spade.png │ │ ├── Wheel.png │ │ └── cookie_orig.png │ ├── DemoSFX │ │ └── Click.wav │ ├── Fonts │ │ ├── DetailsFont.spritefont │ │ └── MenuFont.spritefont │ ├── Materials │ │ ├── Square.png │ │ └── Stripe.png │ ├── New Samples XNA Content.contentproj │ ├── New Samples XNA Content.contentproj.vspscc │ └── Pipeline │ │ ├── FarseerBody.svg │ │ ├── FarseerBreakableBody.svg │ │ ├── FarseerPolygon.svg │ │ └── Object.png ├── Samples XNA Content │ ├── Common │ │ ├── arrow.png │ │ ├── buttons.png │ │ ├── cursor.png │ │ ├── gradient.png │ │ ├── logo.png │ │ ├── popup.png │ │ ├── slider.png │ │ ├── socket.png │ │ └── stick.png │ ├── Fonts │ │ ├── detailsFont.spritefont │ │ ├── frameRateCounterFont.spritefont │ │ └── menufont.spritefont │ ├── Materials │ │ ├── blank.png │ │ ├── dots.png │ │ ├── pavement.png │ │ ├── squares.png │ │ └── waves.png │ ├── Samples XNA Content.contentproj │ └── Samples │ │ ├── alphabet.png │ │ ├── car.png │ │ ├── goo.png │ │ ├── link.png │ │ ├── object.png │ │ └── wheel.png └── Testbed XNA Content │ ├── Font.spritefont │ ├── Rock.png │ ├── Terrain.png │ ├── TestBed XNA Content.contentproj │ ├── TestBed XNA Content.contentproj.vspscc │ └── Texture.png ├── DebugViews ├── DebugView Silverlight │ ├── DebugView Silverlight.csproj │ ├── DebugView Silverlight.csproj.vspscc │ ├── DebugViewSilverlight.cs │ └── Properties │ │ └── AssemblyInfo.cs └── DebugView XNA │ ├── Content │ └── Font.xnb │ ├── DebugView MonoGame.csproj │ ├── DebugView WP7.csproj │ ├── DebugView WP7.csproj.vspscc │ ├── DebugView XNA.csproj │ ├── DebugView XNA.csproj.vspscc │ ├── DebugView Xbox360.csproj │ ├── DebugView Xbox360.csproj.vspscc │ ├── DebugViewXNA.cs │ ├── PrimitiveBatch.cs │ └── Properties │ ├── AppManifest.xml │ ├── AssemblyInfo.cs │ └── WMAppManifest.xml ├── Farseer Physics Engine.sln ├── Farseer Physics Engine.vssscc ├── LICENSE ├── Misc └── ContentPipelineExtension │ ├── BodyContainer.cs │ ├── ContentPipelineExtension.csproj │ ├── ContentPipelineExtension.csproj.vspscc │ ├── FarseerBodyContainerWriter.cs │ ├── FarseerBodyProcessor.cs │ ├── FarseerPolygonContainerWriter.cs │ ├── FarseerPolygonProcessor.cs │ ├── FarseerSVGImporter.cs │ ├── FarseerTextureProcessor.cs │ ├── PolygonContainer.cs │ ├── Properties │ └── AssemblyInfo.cs │ ├── RawBodyTemplate.cs │ └── SVGPathParser.cs ├── README.md ├── REVISION ├── Samples ├── HelloWorld XNA.sln ├── HelloWorld XNA.vssscc ├── HelloWorld XNA │ ├── Background.png │ ├── Content │ │ ├── CircleSprite.png │ │ └── GroundSprite.png │ ├── Game.ico │ ├── Game1.cs │ ├── GameThumbnail.png │ ├── HelloWorld WP7.csproj │ ├── HelloWorld WP7.csproj.vspscc │ ├── HelloWorld XNA.csproj │ ├── HelloWorld XNA.csproj.vspscc │ ├── HelloWorld Xbox360.csproj │ ├── HelloWorld Xbox360.csproj.vspscc │ ├── PhoneGameThumb.png │ ├── Program.cs │ └── Properties │ │ ├── AppManifest.xml │ │ ├── AssemblyInfo.cs │ │ └── WMAppManifest.xml ├── New Samples XNA │ ├── Background.png │ ├── Demos │ │ ├── D01_SingleFixture.cs │ │ ├── D02_MultipleFixtures.cs │ │ ├── D03_StaticBodies.cs │ │ ├── D04_StackedBodies.cs │ │ ├── D05_CollisionCategories.cs │ │ ├── D06_Restitution.cs │ │ ├── D07_Friction.cs │ │ ├── D08_DistanceAngleJoint.cs │ │ ├── D09_DynamicJoints.cs │ │ ├── D10_Ragdoll.cs │ │ ├── D11_SoftBody.cs │ │ ├── D12_WebOfGoo.cs │ │ ├── D13_TheoJansenWalker.cs │ │ ├── D14_RacingCar.cs │ │ ├── D15_TextureToShapes.cs │ │ ├── D16_SVGtoPolygon.cs │ │ ├── D17_SVGtoBody.cs │ │ ├── D18_BreakableBody.cs │ │ └── Prefabs │ │ │ ├── Agent.cs │ │ │ ├── Border.cs │ │ │ ├── JumpySpider.cs │ │ │ ├── Objects.cs │ │ │ ├── Pyramid.cs │ │ │ ├── Ragdoll.cs │ │ │ ├── TheoJansenWalker.cs │ │ │ └── WebOfGoo.cs │ ├── FarseerPhysicsSamples.cs │ ├── Game.ico │ ├── GameThumbnail.png │ ├── MediaSystem │ │ ├── ContentWrapper.cs │ │ ├── LineBatch.cs │ │ ├── QuadRenderer.cs │ │ └── Sprite.cs │ ├── New Samples XNA.csproj │ ├── New Samples XNA.csproj.vspscc │ ├── Properties │ │ ├── AppManifest.xml │ │ ├── AssemblyInfo.cs │ │ └── WMAppManifest.xml │ ├── ScreenSystem │ │ ├── BackgroundScreen.cs │ │ ├── Camera2D.cs │ │ ├── DescriptionBoxScreen.cs │ │ ├── FrameRateCounter.cs │ │ ├── GameScreen.cs │ │ ├── InputHelper.cs │ │ ├── LogoScreen.cs │ │ ├── MenuEntry.cs │ │ ├── MenuScreen.cs │ │ ├── MenuSlider.cs │ │ ├── OptionEntry.cs │ │ ├── OptionsScreen.cs │ │ └── PhysicsDemoScreen.cs │ └── app.config ├── Samples MonoGame.sln ├── Samples MonoGame.vssscc ├── Samples Silverlight.sln ├── Samples Silverlight.vssscc ├── Samples Silverlight │ ├── App.xaml │ ├── App.xaml.cs │ ├── Components │ │ └── FramerateCounterComponent.cs │ ├── DemoShare │ │ ├── Agent.cs │ │ ├── Border.cs │ │ ├── Objects.cs │ │ ├── Ragdoll.cs │ │ └── Spider.cs │ ├── DrawableGameComponent.cs │ ├── FarseerPhysicsGame.cs │ ├── Game.cs │ ├── GameTime.cs │ ├── IDemoScreen.cs │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── Properties │ │ ├── AppManifest.xml │ │ └── AssemblyInfo.cs │ ├── Samples Silverlight.csproj │ ├── Samples Silverlight.csproj.vspscc │ ├── Samples │ │ ├── Demo1Screen.cs │ │ ├── Demo2Screen.cs │ │ ├── Demo3Screen.cs │ │ ├── Demo4Screen.cs │ │ ├── Demo5Screen.cs │ │ ├── Demo6Screen.cs │ │ └── Demo7Screen.cs │ └── ScreenSystem │ │ ├── GameScreen.cs │ │ ├── InputState.cs │ │ ├── KeyboardState.cs │ │ ├── MainMenuScreen.cs │ │ ├── MenuItem.cs │ │ ├── MenuScreen.cs │ │ ├── MouseState.cs │ │ ├── PauseScreen.cs │ │ └── ScreenManager.cs ├── Samples WP7.sln ├── Samples WP7.vssscc ├── Samples XNA.sln ├── Samples XNA.vssscc ├── Samples XNA │ ├── Background.png │ ├── Content │ │ ├── Common │ │ │ ├── arrow.png │ │ │ ├── buttons.png │ │ │ ├── cursor.png │ │ │ ├── gradient.png │ │ │ ├── logo.png │ │ │ ├── popup.png │ │ │ ├── slider.png │ │ │ ├── socket.png │ │ │ └── stick.png │ │ ├── Fonts │ │ │ ├── detailsFont.xnb │ │ │ ├── frameRateCounterFont.xnb │ │ │ └── menufont.xnb │ │ ├── Materials │ │ │ ├── blank.png │ │ │ ├── dots.png │ │ │ ├── pavement.png │ │ │ ├── squares.png │ │ │ └── waves.png │ │ └── Samples │ │ │ ├── alphabet.png │ │ │ ├── car.png │ │ │ ├── goo.png │ │ │ ├── link.png │ │ │ ├── object.png │ │ │ └── wheel.png │ ├── Demos │ │ ├── AdvancedDemo1.cs │ │ ├── AdvancedDemo2.cs │ │ ├── AdvancedDemo3.cs │ │ ├── AdvancedDemo4.cs │ │ ├── AdvancedDemo5.cs │ │ ├── GameDemo1.cs │ │ ├── Prefabs │ │ │ ├── Agent.cs │ │ │ ├── Border.cs │ │ │ ├── Objects.cs │ │ │ ├── Pyramid.cs │ │ │ ├── Ragdoll.cs │ │ │ ├── Spider.cs │ │ │ ├── Spiderweb.cs │ │ │ └── TheoJansen.cs │ │ ├── SimpleDemo1.cs │ │ ├── SimpleDemo2.cs │ │ ├── SimpleDemo3.cs │ │ ├── SimpleDemo4.cs │ │ ├── SimpleDemo5.cs │ │ ├── SimpleDemo6.cs │ │ ├── SimpleDemo7.cs │ │ ├── SimpleDemo8.cs │ │ └── SimpleDemo9.cs │ ├── DrawingSystem │ │ ├── AssetCreator.cs │ │ ├── LineBatch.cs │ │ └── Sprite.cs │ ├── FarseerPhysicsGame.cs │ ├── Game.ico │ ├── GameThumbnail.png │ ├── PhoneGameThumb.png │ ├── Program.cs │ ├── Properties │ │ ├── AppManifest.xml │ │ ├── AssemblyInfo.cs │ │ └── WMAppManifest.xml │ ├── Samples MonoGame.csproj │ ├── Samples MonoGame.csproj.vspscc │ ├── Samples WP7.csproj │ ├── Samples WP7.csproj.vspscc │ ├── Samples XNA.csproj │ ├── Samples XNA.csproj.vspscc │ ├── Samples Xbox360.csproj │ ├── Samples Xbox360.csproj.vspscc │ └── ScreenSystem │ │ ├── BackgroundScreen.cs │ │ ├── Camera2D.cs │ │ ├── FramerateCounterComponent.cs │ │ ├── GameScreen.cs │ │ ├── IDemoScreen.cs │ │ ├── InputHelper.cs │ │ ├── LogoScreen.cs │ │ ├── MenuButton.cs │ │ ├── MenuEntry.cs │ │ ├── MenuScreen.cs │ │ ├── MessageBoxScreen.cs │ │ ├── PhysicsGameScreen.cs │ │ ├── ScreenManagerComponent.cs │ │ ├── SpriteFonts.cs │ │ ├── VirtualButton.cs │ │ └── VirtualStick.cs ├── Samples Xbox360.sln ├── Samples Xbox360.vssscc ├── TestBed MonoGame.sln ├── TestBed MonoGame.vssscc ├── TestBed WP7.sln ├── TestBed WP7.vssscc ├── TestBed XNA.sln ├── TestBed XNA.vssscc ├── TestBed Xbox360.sln ├── TestBed Xbox360.vssscc └── Testbed XNA │ ├── Background.png │ ├── Content │ ├── Rock.png │ ├── Terrain.png │ └── Texture.png │ ├── Data │ ├── 2.dat │ ├── bird.dat │ ├── debug.dat │ ├── diamond.dat │ ├── dude.dat │ ├── funny.dat │ ├── kzer-za.dat │ ├── nazca_monkey.dat │ ├── star.dat │ └── strange.dat │ ├── Framework │ ├── GameSettings.cs │ ├── KeyboardManager.cs │ ├── Rand.cs │ ├── Test.cs │ └── TestEntry.cs │ ├── Game.ico │ ├── Game1.cs │ ├── GameThumbnail.png │ ├── Program.cs │ ├── Properties │ ├── AppManifest.xml │ ├── AssemblyInfo.cs │ └── WMAppManifest.xml │ ├── TestBed WP7.csproj │ ├── TestBed WP7.csproj.vspscc │ ├── TestBed XNA.csproj │ ├── TestBed XNA.csproj.vspscc │ ├── TestBed Xbox360.csproj │ ├── TestBed Xbox360.csproj.vspscc │ ├── Testbed MonoGame.csproj │ ├── Testbed MonoGame.csproj.vspscc │ └── Tests │ ├── AddPairTest.cs │ ├── AngleJointTest.cs │ ├── ApplyForceTest.cs │ ├── BodyTypesTest.cs │ ├── BreakableTest.cs │ ├── BridgeTest.cs │ ├── BulletTest.cs │ ├── BuoyancyTest.cs │ ├── CantileverTest.cs │ ├── CarTest.cs │ ├── ChainTest.cs │ ├── CharacterCollisionTest.cs │ ├── CheckPolygonTest.cs │ ├── CircleBenchmarkTest.cs │ ├── CirclePenetrationTest.cs │ ├── CloneTest.cs │ ├── CollisionFilteringTest.cs │ ├── CollisionProcessingTest.cs │ ├── CompoundShapesTest.cs │ ├── ConfinedTest.cs │ ├── ContinuousTest.cs │ ├── ConvexHullTest.cs │ ├── ConvexHullTest2.cs │ ├── ConveyorBeltTest.cs │ ├── CuttingTest.cs │ ├── DeletionTest.cs │ ├── DestructibleTerrainTest.cs │ ├── DistanceTest.cs │ ├── DominosTest.cs │ ├── DynamicTreeTest.cs │ ├── EdgeShapeBenchmarkTest.cs │ ├── EdgeShapesTest.cs │ ├── EdgeTest.cs │ ├── ExplosionTest.cs │ ├── GearsTest.cs │ ├── GravityControllerTest.cs │ ├── LockTest.cs │ ├── MobileBalancedTest.cs │ ├── MobileTest.cs │ ├── MotorJointTest.cs │ ├── OneSidedPlatformTest.cs │ ├── PathTest.cs │ ├── PinballTest.cs │ ├── PolyCollisionTest.cs │ ├── PolyShapesTest.cs │ ├── PrismaticTest.cs │ ├── PulleysTest.cs │ ├── PyramidTest.cs │ ├── RaycastTest.cs │ ├── RevoluteTest.cs │ ├── RopeTest.cs │ ├── RoundedRectangle.cs │ ├── SensorTest.cs │ ├── SerializationTest.cs │ ├── ShapeEditingTest.cs │ ├── SimpleWindForceTest.cs │ ├── SimplificationTest.cs │ ├── SliderCrankTest.cs │ ├── SphereStackTest.cs │ ├── TestEntries.cs │ ├── TextureVerticesTest.cs │ ├── TheoJansenTest.cs │ ├── TilesTest.cs │ ├── TimeOfImpactTest.cs │ ├── TriangulationTest.cs │ ├── TumblerTest.cs │ ├── VaryingFrictionTest.cs │ ├── VaryingRestitutionTest.cs │ ├── VerticalStackTest.cs │ ├── WebTest.cs │ └── YuPengPolygonTest.cs └── SourceFiles ├── Collision ├── Collision.cs ├── Distance.cs ├── DynamicTree.cs ├── DynamicTreeBroadPhase.cs ├── IBroadPhase.cs ├── Shapes │ ├── ChainShape.cs │ ├── CircleShape.cs │ ├── EdgeShape.cs │ ├── PolygonShape.cs │ └── Shape.cs └── TimeOfImpact.cs ├── Common ├── ConvexHull │ ├── ChainHull.cs │ ├── GiftWrap.cs │ └── Melkman.cs ├── Curve.cs ├── CurveKey.cs ├── CurveKeyCollection.cs ├── Decomposition │ ├── BayazitDecomposer.cs │ ├── CDT │ │ ├── Delaunay │ │ │ ├── DelaunayTriangle.cs │ │ │ └── Sweep │ │ │ │ ├── AdvancingFront.cs │ │ │ │ ├── AdvancingFrontNode.cs │ │ │ │ ├── DTSweep.cs │ │ │ │ ├── DTSweepConstraint.cs │ │ │ │ ├── DTSweepContext.cs │ │ │ │ ├── DTSweepPointComparator.cs │ │ │ │ └── PointOnEdgeException.cs │ │ ├── ITriangulatable.cs │ │ ├── Orientation.cs │ │ ├── Polygon │ │ │ ├── Polygon.cs │ │ │ ├── PolygonPoint.cs │ │ │ └── PolygonSet.cs │ │ ├── Sets │ │ │ ├── ConstrainedPointSet.cs │ │ │ └── PointSet.cs │ │ ├── TriangulationConstraint.cs │ │ ├── TriangulationContext.cs │ │ ├── TriangulationMode.cs │ │ ├── TriangulationPoint.cs │ │ ├── TriangulationUtil.cs │ │ └── Util │ │ │ ├── FixedArray3.cs │ │ │ ├── FixedBitArray3.cs │ │ │ ├── PointGenerator.cs │ │ │ └── PolygonGenerator.cs │ ├── CDTDecomposer.cs │ ├── EarclipDecomposer.cs │ ├── FlipcodeDecomposer.cs │ ├── Seidel │ │ ├── Edge.cs │ │ ├── MonotoneMountain.cs │ │ ├── Node.cs │ │ ├── Point.cs │ │ ├── QueryGraph.cs │ │ ├── Sink.cs │ │ ├── Trapezoid.cs │ │ ├── TrapezoidalMap.cs │ │ ├── Triangulator.cs │ │ ├── XNode.cs │ │ └── YNode.cs │ ├── SeidelDecomposer.cs │ └── Triangulate.cs ├── FixedArray.cs ├── HashSet.cs ├── LineTools.cs ├── Math.cs ├── MathHelper.cs ├── Matrix.cs ├── Path.cs ├── PathManager.cs ├── PhysicsLogic │ ├── FilterData.cs │ ├── PhysicsLogic.cs │ ├── RealExplosion.cs │ └── SimpleExplosion.cs ├── PolygonManipulation │ ├── CuttingTools.cs │ ├── SimpleCombiner.cs │ ├── SimplifyTools.cs │ └── YuPengClipper.cs ├── PolygonTools.cs ├── Serialization.cs ├── Stopwatch.cs ├── TextureTools │ ├── MarchingSquares.cs │ ├── Terrain.cs │ └── TextureConverter.cs ├── Vector2.cs ├── Vector3.cs └── Vertices.cs ├── Content ├── BodyContainer.cs ├── FarseerBodyContainerReader.cs ├── FarseerPolygonContainerReader.cs └── PolygonContainer.cs ├── Controllers ├── AbstractForceController.cs ├── BuoyancyController.cs ├── Controller.cs ├── GravityController.cs ├── SimpleWindForce.cs └── VelocityLimitController.cs ├── ConvertUnits.cs ├── DebugViewBase.cs ├── Dynamics ├── Body.cs ├── BreakableBody.cs ├── ContactManager.cs ├── Contacts │ ├── Contact.cs │ └── ContactSolver.cs ├── Fixture.cs ├── Island.cs ├── Joints │ ├── AngleJoint.cs │ ├── DistanceJoint.cs │ ├── FixedMouseJoint.cs │ ├── FrictionJoint.cs │ ├── GearJoint.cs │ ├── Joint.cs │ ├── MotorJoint.cs │ ├── PrismaticJoint.cs │ ├── PulleyJoint.cs │ ├── RevoluteJoint.cs │ ├── RopeJoint.cs │ ├── WeldJoint.cs │ └── WheelJoint.cs ├── TimeStep.cs ├── World.cs └── WorldCallbacks.cs ├── Factories ├── BodyFactory.cs 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