├── app
├── .gitignore
├── src
│ ├── main
│ │ ├── res
│ │ │ ├── values
│ │ │ │ ├── strings.xml
│ │ │ │ ├── colors.xml
│ │ │ │ └── styles.xml
│ │ │ ├── mipmap-xhdpi
│ │ │ │ ├── bye.png
│ │ │ │ ├── go_on.png
│ │ │ │ ├── thank_you.png
│ │ │ │ ├── ic_launcher.png
│ │ │ │ └── ic_launcher_round.png
│ │ │ ├── mipmap-hdpi
│ │ │ │ ├── ic_launcher.png
│ │ │ │ └── ic_launcher_round.png
│ │ │ ├── mipmap-mdpi
│ │ │ │ ├── ic_launcher.png
│ │ │ │ └── ic_launcher_round.png
│ │ │ ├── mipmap-xxhdpi
│ │ │ │ ├── ic_launcher.png
│ │ │ │ ├── iv_100x100.png
│ │ │ │ └── ic_launcher_round.png
│ │ │ ├── mipmap-xxxhdpi
│ │ │ │ ├── ic_launcher.png
│ │ │ │ └── ic_launcher_round.png
│ │ │ ├── mipmap-anydpi-v26
│ │ │ │ ├── ic_launcher.xml
│ │ │ │ └── ic_launcher_round.xml
│ │ │ ├── layout
│ │ │ │ └── activity_main.xml
│ │ │ ├── drawable-v24
│ │ │ │ └── ic_launcher_foreground.xml
│ │ │ └── drawable
│ │ │ │ └── ic_launcher_background.xml
│ │ ├── java
│ │ │ └── com
│ │ │ │ └── toly1994
│ │ │ │ └── splitebitmap
│ │ │ │ ├── MainActivity.java
│ │ │ │ ├── Ball.java
│ │ │ │ ├── BitmapTXTSplitView.java
│ │ │ │ └── BitmapSplitView.java
│ │ └── AndroidManifest.xml
│ ├── test
│ │ └── java
│ │ │ └── com
│ │ │ └── toly1994
│ │ │ └── splitebitmap
│ │ │ └── ExampleUnitTest.java
│ └── androidTest
│ │ └── java
│ │ └── com
│ │ └── toly1994
│ │ └── splitebitmap
│ │ └── ExampleInstrumentedTest.java
├── proguard-rules.pro
└── build.gradle
├── settings.gradle
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── .idea
├── encodings.xml
├── vcs.xml
├── runConfigurations.xml
├── gradle.xml
├── codeStyles
│ └── Project.xml
└── misc.xml
├── .gitignore
├── gradle.properties
├── gradlew.bat
├── gradlew
└── README.md
/app/.gitignore:
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1 | /build
2 |
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/settings.gradle:
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1 | include ':app'
2 |
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/app/src/main/res/values/strings.xml:
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1 |
2 | SpliteBitmap
3 |
4 |
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/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/gradle/wrapper/gradle-wrapper.jar
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/app/src/main/res/mipmap-xhdpi/bye.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-xhdpi/bye.png
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/app/src/main/res/mipmap-xhdpi/go_on.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-xhdpi/go_on.png
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/app/src/main/res/mipmap-hdpi/ic_launcher.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-hdpi/ic_launcher.png
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/app/src/main/res/mipmap-mdpi/ic_launcher.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-mdpi/ic_launcher.png
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/app/src/main/res/mipmap-xhdpi/thank_you.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-xhdpi/thank_you.png
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/app/src/main/res/mipmap-xhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-xhdpi/ic_launcher.png
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/app/src/main/res/mipmap-xxhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
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/app/src/main/res/mipmap-xxhdpi/iv_100x100.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-xxhdpi/iv_100x100.png
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/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
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/app/src/main/res/mipmap-hdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-hdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-mdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-mdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/toly1994328/SpliteBitmap/HEAD/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png
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/.idea/encodings.xml:
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/.idea/vcs.xml:
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/.gitignore:
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1 | *.iml
2 | .gradle
3 | /local.properties
4 | /.idea/caches/build_file_checksums.ser
5 | /.idea/libraries
6 | /.idea/modules.xml
7 | /.idea/workspace.xml
8 | .DS_Store
9 | /build
10 | /captures
11 | .externalNativeBuild
12 |
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/gradle/wrapper/gradle-wrapper.properties:
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1 | distributionBase=GRADLE_USER_HOME
2 | distributionPath=wrapper/dists
3 | distributionUrl=https\://services.gradle.org/distributions/gradle-4.6-all.zip
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 |
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/app/src/main/res/values/colors.xml:
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1 |
2 |
3 | #008577
4 | #00574B
5 | #D81B60
6 |
7 |
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/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml:
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/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml:
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/app/src/main/java/com/toly1994/splitebitmap/MainActivity.java:
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1 | package com.toly1994.splitebitmap;
2 |
3 | import android.support.v7.app.AppCompatActivity;
4 | import android.os.Bundle;
5 |
6 | public class MainActivity extends AppCompatActivity {
7 |
8 | @Override
9 | protected void onCreate(Bundle savedInstanceState) {
10 | super.onCreate(savedInstanceState);
11 | setContentView(R.layout.activity_main);
12 | }
13 | }
14 |
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/app/src/test/java/com/toly1994/splitebitmap/ExampleUnitTest.java:
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1 | package com.toly1994.splitebitmap;
2 |
3 | import org.junit.Test;
4 |
5 | import static org.junit.Assert.*;
6 |
7 | /**
8 | * Example local unit test, which will execute on the development machine (host).
9 | *
10 | * @see Testing documentation
11 | */
12 | public class ExampleUnitTest {
13 | @Test
14 | public void addition_isCorrect() {
15 | assertEquals(4, 2 + 2);
16 | }
17 | }
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/.idea/runConfigurations.xml:
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/gradle.properties:
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1 | # Project-wide Gradle settings.
2 | # IDE (e.g. Android Studio) users:
3 | # Gradle settings configured through the IDE *will override*
4 | # any settings specified in this file.
5 | # For more details on how to configure your build environment visit
6 | # http://www.gradle.org/docs/current/userguide/build_environment.html
7 | # Specifies the JVM arguments used for the daemon process.
8 | # The setting is particularly useful for tweaking memory settings.
9 | org.gradle.jvmargs=-Xmx1536m
10 | # When configured, Gradle will run in incubating parallel mode.
11 | # This option should only be used with decoupled projects. More details, visit
12 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
13 | # org.gradle.parallel=true
14 |
15 |
16 |
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/app/src/main/java/com/toly1994/splitebitmap/Ball.java:
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1 | package com.toly1994.splitebitmap;
2 |
3 | /**
4 | * 作者:张风捷特烈
5 | * 时间:2018/11/16 0016:21:51
6 | * 邮箱:1981462002@qq.com
7 | * 说明:粒子对象
8 | */
9 | public class Ball implements Cloneable {
10 | public float aX;//加速度
11 | public float aY;//加速度Y
12 | public float vX;//速度X
13 | public float vY;//速度Y
14 | public float x;//点位X
15 | public float y;//点位Y
16 | public int color;//颜色
17 | public float r;//半径
18 | public long born;//诞生时间
19 |
20 | public Ball clone() {
21 | Ball clone = null;
22 | try {
23 | clone = (Ball) super.clone();
24 | } catch (CloneNotSupportedException e) {
25 | e.printStackTrace();
26 | }
27 | return clone;
28 | }
29 | }
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/app/proguard-rules.pro:
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1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
22 |
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/app/src/main/AndroidManifest.xml:
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/app/src/androidTest/java/com/toly1994/splitebitmap/ExampleInstrumentedTest.java:
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1 | package com.toly1994.splitebitmap;
2 |
3 | import android.content.Context;
4 | import android.support.test.InstrumentationRegistry;
5 | import android.support.test.runner.AndroidJUnit4;
6 |
7 | import org.junit.Test;
8 | import org.junit.runner.RunWith;
9 |
10 | import static org.junit.Assert.*;
11 |
12 | /**
13 | * Instrumented test, which will execute on an Android device.
14 | *
15 | * @see Testing documentation
16 | */
17 | @RunWith(AndroidJUnit4.class)
18 | public class ExampleInstrumentedTest {
19 | @Test
20 | public void useAppContext() {
21 | // Context of the app under test.
22 | Context appContext = InstrumentationRegistry.getTargetContext();
23 |
24 | assertEquals("com.toly1994.splitebitmap", appContext.getPackageName());
25 | }
26 | }
27 |
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/app/build.gradle:
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1 | apply plugin: 'com.android.application'
2 |
3 | android {
4 | compileSdkVersion 27
5 | defaultConfig {
6 | applicationId "com.toly1994.splitebitmap"
7 | minSdkVersion 21
8 | targetSdkVersion 27
9 | versionCode 1
10 | versionName "1.0"
11 | testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
12 | }
13 | buildTypes {
14 | release {
15 | minifyEnabled false
16 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
17 | }
18 | }
19 | compileOptions {
20 | sourceCompatibility = '1.8'
21 | targetCompatibility = '1.8'
22 | }
23 | }
24 |
25 | dependencies {
26 | implementation fileTree(dir: 'libs', include: ['*.jar'])
27 | implementation 'com.android.support:appcompat-v7:27.1.1'
28 | implementation 'com.android.support.constraint:constraint-layout:1.1.3'
29 | testImplementation 'junit:junit:4.12'
30 | androidTestImplementation 'com.android.support.test:runner:1.0.2'
31 | androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2'
32 | }
33 |
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/gradlew.bat:
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1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | set DIRNAME=%~dp0
12 | if "%DIRNAME%" == "" set DIRNAME=.
13 | set APP_BASE_NAME=%~n0
14 | set APP_HOME=%DIRNAME%
15 |
16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
17 | set DEFAULT_JVM_OPTS=
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windows variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 |
53 | :win9xME_args
54 | @rem Slurp the command line arguments.
55 | set CMD_LINE_ARGS=
56 | set _SKIP=2
57 |
58 | :win9xME_args_slurp
59 | if "x%~1" == "x" goto execute
60 |
61 | set CMD_LINE_ARGS=%*
62 |
63 | :execute
64 | @rem Setup the command line
65 |
66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
67 |
68 | @rem Execute Gradle
69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
70 |
71 | :end
72 | @rem End local scope for the variables with windows NT shell
73 | if "%ERRORLEVEL%"=="0" goto mainEnd
74 |
75 | :fail
76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
77 | rem the _cmd.exe /c_ return code!
78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
79 | exit /b 1
80 |
81 | :mainEnd
82 | if "%OS%"=="Windows_NT" endlocal
83 |
84 | :omega
85 |
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/gradlew:
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1 | #!/usr/bin/env sh
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Attempt to set APP_HOME
10 | # Resolve links: $0 may be a link
11 | PRG="$0"
12 | # Need this for relative symlinks.
13 | while [ -h "$PRG" ] ; do
14 | ls=`ls -ld "$PRG"`
15 | link=`expr "$ls" : '.*-> \(.*\)$'`
16 | if expr "$link" : '/.*' > /dev/null; then
17 | PRG="$link"
18 | else
19 | PRG=`dirname "$PRG"`"/$link"
20 | fi
21 | done
22 | SAVED="`pwd`"
23 | cd "`dirname \"$PRG\"`/" >/dev/null
24 | APP_HOME="`pwd -P`"
25 | cd "$SAVED" >/dev/null
26 |
27 | APP_NAME="Gradle"
28 | APP_BASE_NAME=`basename "$0"`
29 |
30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
31 | DEFAULT_JVM_OPTS=""
32 |
33 | # Use the maximum available, or set MAX_FD != -1 to use that value.
34 | MAX_FD="maximum"
35 |
36 | warn () {
37 | echo "$*"
38 | }
39 |
40 | die () {
41 | echo
42 | echo "$*"
43 | echo
44 | exit 1
45 | }
46 |
47 | # OS specific support (must be 'true' or 'false').
48 | cygwin=false
49 | msys=false
50 | darwin=false
51 | nonstop=false
52 | case "`uname`" in
53 | CYGWIN* )
54 | cygwin=true
55 | ;;
56 | Darwin* )
57 | darwin=true
58 | ;;
59 | MINGW* )
60 | msys=true
61 | ;;
62 | NONSTOP* )
63 | nonstop=true
64 | ;;
65 | esac
66 |
67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
68 |
69 | # Determine the Java command to use to start the JVM.
70 | if [ -n "$JAVA_HOME" ] ; then
71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
72 | # IBM's JDK on AIX uses strange locations for the executables
73 | JAVACMD="$JAVA_HOME/jre/sh/java"
74 | else
75 | JAVACMD="$JAVA_HOME/bin/java"
76 | fi
77 | if [ ! -x "$JAVACMD" ] ; then
78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
79 |
80 | Please set the JAVA_HOME variable in your environment to match the
81 | location of your Java installation."
82 | fi
83 | else
84 | JAVACMD="java"
85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
86 |
87 | Please set the JAVA_HOME variable in your environment to match the
88 | location of your Java installation."
89 | fi
90 |
91 | # Increase the maximum file descriptors if we can.
92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
93 | MAX_FD_LIMIT=`ulimit -H -n`
94 | if [ $? -eq 0 ] ; then
95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
96 | MAX_FD="$MAX_FD_LIMIT"
97 | fi
98 | ulimit -n $MAX_FD
99 | if [ $? -ne 0 ] ; then
100 | warn "Could not set maximum file descriptor limit: $MAX_FD"
101 | fi
102 | else
103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
104 | fi
105 | fi
106 |
107 | # For Darwin, add options to specify how the application appears in the dock
108 | if $darwin; then
109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
110 | fi
111 |
112 | # For Cygwin, switch paths to Windows format before running java
113 | if $cygwin ; then
114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
116 | JAVACMD=`cygpath --unix "$JAVACMD"`
117 |
118 | # We build the pattern for arguments to be converted via cygpath
119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
120 | SEP=""
121 | for dir in $ROOTDIRSRAW ; do
122 | ROOTDIRS="$ROOTDIRS$SEP$dir"
123 | SEP="|"
124 | done
125 | OURCYGPATTERN="(^($ROOTDIRS))"
126 | # Add a user-defined pattern to the cygpath arguments
127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
129 | fi
130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
131 | i=0
132 | for arg in "$@" ; do
133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
135 |
136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
138 | else
139 | eval `echo args$i`="\"$arg\""
140 | fi
141 | i=$((i+1))
142 | done
143 | case $i in
144 | (0) set -- ;;
145 | (1) set -- "$args0" ;;
146 | (2) set -- "$args0" "$args1" ;;
147 | (3) set -- "$args0" "$args1" "$args2" ;;
148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
154 | esac
155 | fi
156 |
157 | # Escape application args
158 | save () {
159 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
160 | echo " "
161 | }
162 | APP_ARGS=$(save "$@")
163 |
164 | # Collect all arguments for the java command, following the shell quoting and substitution rules
165 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
166 |
167 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
168 | if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
169 | cd "$(dirname "$0")"
170 | fi
171 |
172 | exec "$JAVACMD" "$@"
173 |
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/app/src/main/res/drawable/ic_launcher_background.xml:
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/app/src/main/java/com/toly1994/splitebitmap/BitmapTXTSplitView.java:
--------------------------------------------------------------------------------
1 | package com.toly1994.splitebitmap;
2 |
3 | import android.animation.ValueAnimator;
4 | import android.content.Context;
5 | import android.graphics.Bitmap;
6 | import android.graphics.BitmapFactory;
7 | import android.graphics.Canvas;
8 | import android.graphics.Color;
9 | import android.graphics.Paint;
10 | import android.graphics.Path;
11 | import android.graphics.Picture;
12 | import android.graphics.Point;
13 | import android.support.annotation.Nullable;
14 | import android.util.AttributeSet;
15 | import android.view.MotionEvent;
16 | import android.view.View;
17 | import android.view.animation.LinearInterpolator;
18 |
19 |
20 | import java.util.ArrayList;
21 | import java.util.List;
22 |
23 |
24 | /**
25 | * 作者:张风捷特烈
26 | * 时间:2018/11/16 0016:17:07
27 | * 邮箱:1981462002@qq.com
28 | * 说明:
29 | */
30 | public class BitmapTXTSplitView extends View {
31 | private Point mCoo = new Point(600, 300);//坐标系
32 | private Picture mCooPicture;//坐标系canvas元件
33 | private Picture mGridPicture;//网格canvas元件
34 | private Paint mHelpPint;//辅助画笔
35 |
36 |
37 | private Paint mPaint;//主画笔
38 | private Path mPath;//主路径
39 | private Bitmap mBitmap;
40 | private int[][] mColArr;
41 |
42 |
43 |
44 | private List mBalls = new ArrayList<>();//粒子集合
45 | private ValueAnimator mAnimator;//时间流
46 | private long mRunTime;//粒子运动时刻
47 | private boolean isOK;//结束的flag
48 | private int curBitmapIndex = 0;//当前图片索引
49 | private Bitmap[] mBitmaps;//图片数组
50 |
51 | public BitmapTXTSplitView(Context context) {
52 | this(context, null);
53 | }
54 |
55 | public BitmapTXTSplitView(Context context, @Nullable AttributeSet attrs) {
56 | super(context, attrs);
57 | init();//初始化
58 | }
59 |
60 | private void init() {
61 | //初始化主画笔
62 | mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
63 | mPaint.setColor(Color.BLUE);
64 | mPaint.setStrokeWidth(5);
65 | //初始化主路径
66 | mPath = new Path();
67 |
68 |
69 |
70 | //初始化时间流ValueAnimator
71 | mAnimator = ValueAnimator.ofFloat(0, 1);
72 | mAnimator.setRepeatCount(-1);
73 | mAnimator.setDuration(2000);
74 | mAnimator.setInterpolator(new LinearInterpolator());
75 | mAnimator.addUpdateListener(animation -> {
76 | updateBall();//更新小球位置
77 | invalidate();
78 | });
79 |
80 |
81 | //加载图片数组
82 | mBitmaps = new Bitmap[]{
83 | BitmapFactory.decodeResource(getResources(), R.mipmap.thank_you),
84 | BitmapFactory.decodeResource(getResources(), R.mipmap.bye),
85 | BitmapFactory.decodeResource(getResources(), R.mipmap.go_on)
86 | };
87 |
88 | bitmap2Ball(mBitmaps[curBitmapIndex]);
89 |
90 | // int color_0_0 = bitmap.getPixel(0, 0);
91 | // mPaint.setColor(color_0_0);
92 |
93 | // mColArr = new int[bitmap.getWidth()][bitmap.getHeight()];
94 |
95 | // mBalls = initBall(bitmap.getWidth(), bitmap.getHeight());
96 |
97 |
98 | // Bitmap newBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig());
99 |
100 |
101 | // //将newBitmap加入画板
102 | // Canvas canvas = new Canvas(newBitmap);
103 | // //准备画笔
104 | // Paint paint = new Paint();
105 | // //将按照原作图片绘制在新图
106 | // canvas.drawBitmap(bitmap, 0, 0, paint);
107 |
108 |
109 | }
110 |
111 | @Override
112 | protected void onDraw(Canvas canvas) {
113 | super.onDraw(canvas);
114 | canvas.save();
115 | canvas.translate(mCoo.x, mCoo.y);
116 | for (Ball ball : mBalls) {
117 | mPaint.setColor(ball.color);
118 | canvas.drawCircle(ball.x, ball.y, 2, mPaint);
119 | }
120 |
121 | //TODO ----drawSomething
122 | canvas.restore();
123 | // HelpDraw.draw(canvas, mGridPicture, mCooPicture);
124 | }
125 |
126 | @Override
127 | public boolean onTouchEvent(MotionEvent event) {
128 | switch (event.getAction()) {
129 | case MotionEvent.ACTION_DOWN:
130 | mRunTime = System.currentTimeMillis();//记录点击时间
131 | mAnimator.start();
132 | break;
133 | case MotionEvent.ACTION_UP:
134 | // mAnimator.pause();
135 | break;
136 | }
137 | return true;
138 | }
139 |
140 |
141 | /**
142 | * 更新小球
143 | */
144 | private void updateBall() {
145 | for (int i = 0; i < mBalls.size(); i++) {
146 | Ball ball = mBalls.get(i);
147 | if (System.currentTimeMillis() - mRunTime > 2000) {
148 | mBalls.remove(i);
149 | }
150 |
151 | if (mBalls.isEmpty()) {//表示本张已结束
152 | if (curBitmapIndex == 2) {
153 | mAnimator.end();
154 | return;
155 | }
156 | curBitmapIndex++;
157 | bitmap2Ball(mBitmaps[curBitmapIndex]);
158 |
159 | isOK = true;
160 |
161 | invalidate();
162 | mRunTime = System.currentTimeMillis();
163 | mAnimator.pause();
164 | }
165 |
166 | if (isOK) {//如果本张结束---返回掉
167 | isOK = false;
168 | return;
169 | }
170 |
171 | ball.x += ball.vX;
172 | ball.y += ball.vY;
173 | ball.vY += ball.aY;
174 | ball.vX += ball.aX;
175 | }
176 | }
177 |
178 |
179 | private List initBall(int w, int h) {
180 | for (int i = 0; i < w; i++) {
181 | for (int j = 0; j < h; j++) {
182 | Ball ball = new Ball();
183 | ball.vX = (float) (Math.pow(-1, Math.ceil(Math.random() * 1000)) * 20 * Math.random());
184 | ball.vY = rangeInt(-15, 35);
185 | ball.aY = 0.98f;
186 | ball.x = i * 4;
187 | ball.y = j * 4;
188 | ball.color = mColArr[i][j];
189 | mBalls.add(ball);
190 | }
191 | }
192 | return mBalls;
193 | }
194 |
195 | /**
196 | * 获取范围随机整数:如 rangeInt(1,9)
197 | *
198 | * @param s 前数(包括)
199 | * @param e 后数(包括)
200 | * @return 范围随机整数
201 | */
202 | public static int rangeInt(int s, int e) {
203 | int max = Math.max(s, e);
204 | int min = Math.min(s, e) - 1;
205 | return (int) (min + Math.ceil(Math.random() * (max - min)));
206 | }
207 |
208 | /**
209 | * 将一个图片粒子化
210 | * @param bitmap
211 | */
212 | public void bitmap2Ball(Bitmap bitmap) {
213 | for (int i = 0; i < bitmap.getWidth(); i++) {
214 | for (int j = 0; j < bitmap.getHeight(); j++) {
215 | int pixel = bitmap.getPixel(i, j);
216 | if (pixel < 0) {//此处过滤掉其他颜色,避免全部产生粒子
217 | Ball ball = new Ball();//产生粒子---每个粒子拥有随机的一些属性信息
218 | ball.vX = (float) (Math.pow(-1, Math.ceil(Math.random() * 1000)) * 20 * Math.random());
219 | ball.vY = rangeInt(-15, 35);
220 | ball.aY = 0.98f;
221 | ball.x = i * 4;
222 | ball.y = j * 4;
223 | ball.color = pixel;
224 | ball.born = System.currentTimeMillis();
225 | mBalls.add(ball);
226 | }
227 | }
228 | }
229 | }
230 | }
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | #### 零、前言
2 | >1.第一次接触粒子是在html5的canvas,说是html的canvas,倒不如说是JavaScript的canvas,毕竟核心都在js。
3 | 2.经过长久的酝酿,感觉Java实现粒子运动好像也不是什么难事,今天将用Android作为视口,带你领略粒子的炫酷。
4 | 3.关于性能方面,我想只要合理控制粒子的消失,还是可以接受的。只要不是无限级别,和游戏比起来,这点性能九牛一毛啦。
5 | 4.粒子效果的核心有三个点:收集粒子、更改粒子、显示粒子
6 | 5.为了纯粹,本文只实现下图的粒子效果:
7 |
8 | 
9 |
10 | #### 一、文字的粒子化思路
11 |
12 | ##### 1.资源准备
13 |
14 | >经过我的思索,既然可以用二维数组实现数字的粒子化:[见:Android原生绘图之炫酷倒计时](https://www.jianshu.com/p/dd8e325b2ae3),
15 | 那么一个Bitmap不是天然包含一个二维的像素数组吗?二话不说,将图片调成黑字无底,遍历添加。
16 |
17 | 
18 |
19 | ---
20 |
21 | ##### 2.粒子对象
22 |
23 | ```
24 | /**
25 | * 作者:张风捷特烈
26 | * 时间:2018/11/16 0016:21:51
27 | * 邮箱:1981462002@qq.com
28 | * 说明:粒子对象
29 | */
30 | public class Ball implements Cloneable {
31 | public float aX;//加速度
32 | public float aY;//加速度Y
33 | public float vX;//速度X
34 | public float vY;//速度Y
35 | public float x;//点位X
36 | public float y;//点位Y
37 | public int color;//颜色
38 | public float r;//半径
39 | public long born;//诞生时间
40 |
41 | public Ball clone() {
42 | Ball clone = null;
43 | try {
44 | clone = (Ball) super.clone();
45 | } catch (CloneNotSupportedException e) {
46 | e.printStackTrace();
47 | }
48 | return clone;
49 | }
50 | }
51 | ```
52 |
53 | ---
54 |
55 | ##### 3.对粒子的收集
56 |
57 | >这里遍历一下bitmap将所有的黑色像素收集到粒子集合中:
58 |
59 |
60 | ```
61 | //成员变量:
62 | private List mBalls = new ArrayList<>();//粒子集合
63 | //加载图片
64 | Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.mipmap.thank_you);
65 | for (int i = 0; i < bitmap.getWidth(); i++) {
66 | for (int j = 0; j < bitmap.getHeight(); j++) {
67 | int pixel = bitmap.getPixel(i, j);
68 | if (pixel < 0) {//此处过滤掉其他颜色,避免全部产生粒子
69 | Ball ball = new Ball();//产生粒子---每个粒子拥有随机的一些属性信息
70 | ball.vX = (float) (Math.pow(-1, Math.ceil(Math.random()
71 | ball.vY = rangeInt(-15, 35);
72 | ball.aY = 0.98f;
73 | ball.x = i * 4;
74 | ball.y = j * 4;
75 | ball.color = pixel;
76 | ball.born = System.currentTimeMillis();
77 | mBalls.add(ball);
78 | }
79 | mColArr[i][j] = bitmap.getPixel(i, j);
80 | }
81 | }
82 | ```
83 |
84 | ---
85 |
86 | ##### 4.粒子的显示
87 | >也就是将粒子集合中的每个粒子绘制出来,非常简单
88 | 但这时它已经不是文字或图片了,而是可操纵的粒子,是不是很兴奋
89 |
90 |
91 | ```
92 | @Override
93 | protected void onDraw(Canvas canvas) {
94 | super.onDraw(canvas);
95 | canvas.save();
96 | canvas.translate(mCoo.x, mCoo.y);
97 | for (Ball ball : mBalls) {//绘制小球集合
98 | mPaint.setColor(ball.color);
99 | canvas.drawCircle(ball.x, ball.y, 2, mPaint);
100 | }
101 | canvas.restore();
102 | }
103 | ```
104 |
105 | ---
106 | #### 二、粒子的运动思路
107 |
108 | >结核运动学的一点知识,让小球拥有位移,速度,加速度的模拟,来实现运动,这里不过多赘述
109 | [我的这篇文章讲得非常细致](https://juejin.im/post/5bee10376fb9a04a0e2cc4c2)。
110 |
111 |
112 | 
113 |
114 | ##### 1.粒子的状态更新:
115 | >其实也不复杂,就是在恒定时间流下对位移和速度进行运动学的累加
116 |
117 | ```
118 | /**
119 | * 更新小球
120 | */
121 | private void updateBall() {
122 | for (int i = 0; i < mBalls.size(); i++) {
123 | Ball ball = mBalls.get(i);
124 | ball.x += ball.vX;
125 | ball.y += ball.vY;
126 | ball.vY += ball.aY;
127 | ball.vX += ball.aX;
128 | }
129 | }
130 | ```
131 |
132 | ##### 2.粒子的湮灭
133 | >昨天在思考怎么能够更好控制粒子的湮灭呢?
134 | 粒子的湮灭说起来就是在一定的条件下将粒子从集合中移除,今早突然灵光一闪,可以用时间啊!
135 |
136 | ```
137 | /**
138 | * 更新小球
139 | */
140 | private void updateBall() {
141 | for (int i = 0; i < mBalls.size(); i++) {
142 | Ball ball = mBalls.get(i);
143 | if (System.currentTimeMillis() - mClickTime > 3000)
144 | mBalls.remove(i);
145 | }
146 | ball.x += ball.vX;
147 | ball.y += ball.vY;
148 | ball.vY += ball.aY;
149 | ball.vX += ball.aX;
150 | }
151 | }
152 | ```
153 |
154 | ##### 3.时间数字流:
155 |
156 | ```
157 | //初始化时间流ValueAnimator
158 | mAnimator = ValueAnimator.ofFloat(0, 1);
159 | mAnimator.setRepeatCount(-1);
160 | mAnimator.setDuration(2000);
161 | mAnimator.addUpdateListener(animation -> {
162 | updateBall();//更新小球位置
163 | invalidate();
164 | });
165 | ```
166 |
167 | ##### 4.点击事件
168 |
169 | ```
170 | @Override
171 | public boolean onTouchEvent(MotionEvent event) {
172 | switch (event.getAction()) {
173 | case MotionEvent.ACTION_DOWN:
174 | mClickTime = System.currentTimeMillis();//记录点击时间
175 | mAnimator.start();
176 | break;
177 | }
178 | return true;
179 | }
180 | ```
181 |
182 | >这样粒子运动的效果就实现了,当然你也可以用任意的图片来进行粒子运动
183 | 关于Bitmap的粒子运动会新写一篇来详细的论述,敬请期待。
184 | ---
185 | #### 三、粒子动画结束监听:
186 | >现在到了粒子全部湮灭的监听了,在一张图片的所有粒子湮灭后进入下一个图片:
187 | 很容易想到在移除粒子是监听粒子集合是否为空
188 |
189 | ##### 1.成员变量准备
190 |
191 | ```
192 | private List mBalls = new ArrayList<>();//粒子集合
193 | private ValueAnimator mAnimator;//时间流
194 | private long mRunTime;//粒子运动时刻
195 | private boolean isOK;//结束的flag
196 | private int curBitmapIndex = 0;//当前图片索引
197 | private Bitmap[] mBitmaps;//图片数组
198 | ```
199 |
200 | ##### 2.图片粒子化方法方法封装
201 |
202 | ```
203 | /**
204 | * 将一个图片粒子化
205 | * @param bitmap
206 | */
207 | public void bitmap2Ball(Bitmap bitmap) {
208 | for (int i = 0; i < bitmap.getWidth(); i++) {
209 | for (int j = 0; j < bitmap.getHeight(); j++) {
210 | int pixel = bitmap.getPixel(i, j);
211 | if (pixel < 0) {//此处过滤掉其他颜色,避免全部产生粒子
212 | Ball ball = new Ball();//产生粒子---每个粒子拥有随机的一些属性信息
213 | ball.vX = (float) (Math.pow(-1, Math.ceil(Math.random() * 1000)) * 20 * Math.random());
214 | ball.vY = rangeInt(-15, 35);
215 | ball.aY = 0.98f;
216 | ball.x = i * 4;
217 | ball.y = j * 4;
218 | ball.color = pixel;
219 | ball.born = System.currentTimeMillis();
220 | mBalls.add(ball);
221 | }
222 | }
223 | }
224 | }
225 | ```
226 |
227 |
228 | ##### 3.准备一个图片数组:
229 |
230 | ```
231 | //加载图片数组
232 | mBitmaps = new Bitmap[]{
233 | BitmapFactory.decodeResource(getResources(), R.mipmap.thank_you),
234 | BitmapFactory.decodeResource(getResources(), R.mipmap.bye),
235 | BitmapFactory.decodeResource(getResources(), R.mipmap.go_on)
236 | };
237 | bitmap2Ball(mBitmaps[curBitmapIndex]);//初始化第一张图
238 | ```
239 |
240 | ##### 4.监听图片碎裂未完成,进行下一张
241 | >isOK这个flag让我头疼了几分钟,总算找到了何时的位置
242 |
243 | ```
244 | /**
245 | * 更新小球
246 | */
247 | private void updateBall() {
248 | for (int i = 0; i < mBalls.size(); i++) {
249 | Ball ball = mBalls.get(i);
250 | if (System.currentTimeMillis() - mRunTime > 2000) {
251 | mBalls.remove(i);
252 | }
253 | if (mBalls.isEmpty()) {//表示本张已结束
254 | if (curBitmapIndex == 2) {
255 | mAnimator.end();
256 | return;
257 | }
258 | curBitmapIndex++;
259 | bitmap2Ball(mBitmaps[curBitmapIndex]);
260 | isOK = true;
261 | invalidate();
262 | mRunTime = System.currentTimeMillis();
263 | mAnimator.pause();
264 | }
265 | if (isOK) {//如果本张结束---返回掉
266 | isOK = false;
267 | return;
268 | }
269 |
270 | ball.x += ball.vX;
271 | ball.y += ball.vY;
272 | ball.vY += ball.aY;
273 | ball.vX += ball.aX;
274 | }
275 | }
276 | ```
277 |
278 | 
279 |
280 |
281 | >至此,本文的效果就已经实现了,是不是没有想象中的那么复杂,相信你也可以做到
282 |
283 |
284 | ---
285 |
286 | #### 四、后记:
287 |
288 | >这些天感谢柚子茶的帮助,无以为报,以文记之,祝掘金越来越好,帮助更多的技术开发者。
289 | 本文`捷文规范`,不会再做任何修改。项目源码见[→_→ ~ GitHub ~ ←_←](https://note.youdao.com/)
290 | ----------------------------2018.11.17--捷特 &安徽
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/app/src/main/java/com/toly1994/splitebitmap/BitmapSplitView.java:
--------------------------------------------------------------------------------
1 | package com.toly1994.splitebitmap;
2 |
3 |
4 | import android.animation.ValueAnimator;
5 | import android.content.Context;
6 | import android.graphics.Bitmap;
7 | import android.graphics.BitmapFactory;
8 | import android.graphics.Canvas;
9 | import android.graphics.Color;
10 | import android.graphics.Paint;
11 | import android.graphics.Path;
12 | import android.graphics.Picture;
13 | import android.graphics.Point;
14 | import android.support.annotation.Nullable;
15 | import android.util.AttributeSet;
16 | import android.view.MotionEvent;
17 | import android.view.View;
18 | import android.view.animation.LinearInterpolator;
19 |
20 |
21 | import java.io.File;
22 | import java.io.FileOutputStream;
23 | import java.io.IOException;
24 | import java.util.ArrayList;
25 | import java.util.List;
26 |
27 | /**
28 | * 作者:张风捷特烈
29 | * 时间:2018/11/16 0016:17:07
30 | * 邮箱:1981462002@qq.com
31 | * 说明:
32 | */
33 | public class BitmapSplitView extends View {
34 | private Point mCoo = new Point(800, 400);//坐标系
35 | private Picture mCooPicture;//坐标系canvas元件
36 | private Picture mGridPicture;//网格canvas元件
37 | private Paint mHelpPint;//辅助画笔
38 |
39 |
40 | private Paint mPaint;//主画笔
41 | private Path mPath;//主路径
42 | private Bitmap mBitmap;
43 | private int[][] mColArr;
44 |
45 | private int d = 3;//复刻的像素边长
46 | private List mBalls = new ArrayList<>();//粒子集合
47 | private ValueAnimator mAnimator;//时间流
48 | private long mRunTime;//粒子运动时刻
49 | private boolean isOK;//结束的flag
50 | private int curBitmapIndex = 0;//当前图片索引
51 | private Bitmap[] mBitmaps;//图片数组
52 |
53 | public BitmapSplitView(Context context) {
54 | this(context, null);
55 | }
56 |
57 | public BitmapSplitView(Context context, @Nullable AttributeSet attrs) {
58 | super(context, attrs);
59 | init();//初始化
60 | }
61 |
62 | private void init() {
63 | //初始化主画笔
64 | mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
65 | mPaint.setColor(Color.BLUE);
66 | mPaint.setStrokeWidth(5);
67 | //初始化主路径
68 | mPath = new Path();
69 |
70 |
71 | //初始化时间流ValueAnimator
72 | mAnimator = ValueAnimator.ofFloat(0, 1);
73 | mAnimator.setRepeatCount(-1);
74 | mAnimator.setDuration(2000);
75 | mAnimator.setInterpolator(new LinearInterpolator());
76 | mAnimator.addUpdateListener(animation -> {
77 | updateBall();//更新小球位置
78 | invalidate();
79 | });
80 |
81 |
82 | //加载图片数组
83 | mBitmap = BitmapFactory.decodeResource(getResources(), R.mipmap.iv_100x100);
84 | //
85 | //
86 | // int color_0_0 = mBitmap.getPixel(0, 0);
87 | // L.d(color_0_0 + L.l());
88 | // mPaint.setColor(color_0_0);
89 |
90 |
91 | Bitmap bitmap = Bitmap.createBitmap(2, 2, Bitmap.Config.ARGB_8888);
92 | bitmap.setPixel(0, 0, Color.BLACK);
93 | bitmap.setPixel(1, 0, Color.RED);
94 | bitmap.setPixel(0, 1, Color.WHITE);
95 | bitmap.setPixel(1, 1, Color.BLUE);
96 |
97 | // saveBitmap(Environment.getExternalStorageDirectory() + "/testC/toly/px_2x2.png", bitmap);
98 |
99 | int pixel_0_0 = bitmap.getPixel(0, 0);
100 | int pixel_1_0 = bitmap.getPixel(1, 0);
101 | int pixel_0_1 = bitmap.getPixel(0, 1);
102 | int pixel_1_1 = bitmap.getPixel(1, 1);
103 |
104 | // L.d("pixel_0_0:" + pixel_0_0 + L.l());
105 | // L.d("pixel_1_0:" + pixel_1_0 + L.l());
106 | // L.d("pixel_0_1:" + pixel_0_1 + L.l());
107 | // L.d("pixel_1_1:" + pixel_1_1 + L.l());
108 |
109 | printColor("pixel_0_0", pixel_0_0);//黑:a:255, r:0, g:0, b:0
110 | printColor("pixel_1_0", pixel_1_0);//红:a:255, r:255, g:0, b:0
111 | printColor("pixel_0_1", pixel_0_1);//白:a:255, r:255, g:255, b:255
112 | printColor("pixel_1_1", pixel_1_1);//蓝:a:255, r:0, g:0, b:255
113 |
114 |
115 | // pixel = -65536;
116 | // int a = Color.alpha(pixel);
117 | // int r = Color.red(pixel);
118 | // int g = Color.green(pixel);
119 | // int b = Color.blue(pixel);
120 |
121 |
122 | // mColArr = new int[bitmap.getWidth()][bitmap.getHeight()];
123 |
124 | // mBalls = initBall(bitmap.getWidth(), bitmap.getHeight());
125 |
126 |
127 | // Bitmap newBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig());
128 |
129 |
130 | // //将newBitmap加入画板
131 | // Canvas canvas = new Canvas(newBitmap);
132 | // //准备画笔
133 | // Paint paint = new Paint();
134 | // //将按照原作图片绘制在新图
135 | // canvas.drawBitmap(bitmap, 0, 0, paint);
136 |
137 | initBall(mBitmap);
138 | }
139 |
140 | /**
141 | * 将颜色从int 拆分成argb,并打印出来
142 | *
143 | * @param msg
144 | * @param color
145 | */
146 | private void printColor(String msg, int color) {
147 | int a = Color.alpha(color);
148 | int r = Color.red(color);
149 | int g = Color.green(color);
150 | int b = Color.blue(color);
151 | // L.d(msg + "----a:" + a + ", r:" + r + ", g:" + g + ", b:" + b + L.l());
152 | }
153 |
154 |
155 | @Override
156 | protected void onDraw(Canvas canvas) {
157 | super.onDraw(canvas);
158 | canvas.save();
159 | canvas.translate(mCoo.x, mCoo.y);
160 | // drawBitmapWithStar(canvas);
161 |
162 | for (Ball ball : mBalls) {
163 | mPaint.setColor(ball.color);
164 | // canvas.drawRect(
165 | // ball.x - d / 2, ball.y - d / 2, ball.x + d / 2, ball.y + d / 2, mPaint);
166 |
167 | canvas.drawCircle(ball.x, ball.y, d/2, mPaint);
168 | }
169 | canvas.restore();
170 | // HelpDraw.draw(canvas, mGridPicture, mCooPicture);
171 | }
172 |
173 | private void drawBitmapWithStar(Canvas canvas) {
174 | for (int i = 0; i < mBalls.size(); i++) {
175 | canvas.save();
176 | int line = i % mBitmap.getHeight();
177 | int row = i / mBitmap.getWidth();
178 | canvas.translate(row * 2 * d, line * 2 * d);
179 | mPaint.setColor(mBalls.get(i).color);
180 | // canvas.drawPath(CommonPath.nStarPath(5, d, d / 2), mPaint);
181 | canvas.restore();
182 |
183 | }
184 | }
185 |
186 | @Override
187 | public boolean onTouchEvent(MotionEvent event) {
188 | switch (event.getAction()) {
189 | case MotionEvent.ACTION_DOWN:
190 | mRunTime = System.currentTimeMillis();//记录点击时间
191 | mAnimator.start();
192 | break;
193 | case MotionEvent.ACTION_UP:
194 | // mAnimator.pause();
195 | break;
196 | }
197 | return true;
198 | }
199 |
200 |
201 | /**
202 | * 更新小球
203 | */
204 | private void updateBall() {
205 | for (int i = 0; i < mBalls.size(); i++) {
206 | Ball ball = mBalls.get(i);
207 | if (System.currentTimeMillis() - mRunTime > 2000) {
208 | mBalls.remove(i);
209 | }
210 | ball.x += ball.vX;
211 | ball.y += ball.vY;
212 | ball.vY += ball.aY;
213 | ball.vX += ball.aX;
214 | }
215 | }
216 |
217 | /**
218 | * 根像素初始化粒子
219 | *
220 | * @param bitmap
221 | * @return
222 | */
223 | private void initBall(Bitmap bitmap) {
224 | for (int i = 0; i < bitmap.getHeight(); i++) {
225 | for (int j = 0; j < bitmap.getWidth(); j++) {
226 | Ball ball = new Ball();//产生粒子---每个粒子拥有随机的一些属性信息
227 | ball.x = i * d + d / 2;
228 | ball.y = j * d + d / 2;
229 | ball.vX = (float) (Math.pow(-1, Math.ceil(Math.random() * 1001)) * 40 * Math.random());
230 | ball.vY = 0;
231 | ball.aX = 0.98f;
232 | ball.color = bitmap.getPixel(i, j);
233 | ball.born = System.currentTimeMillis();
234 | mBalls.add(ball);
235 | }
236 | }
237 | }
238 |
239 | /**
240 | * 配凑黑白颜色
241 | *
242 | * @param a
243 | * @param r
244 | * @param g
245 | * @param b
246 | * @return
247 | */
248 | private int blackAndWhite(int a, int r, int g, int b) {
249 | //拼凑出新的颜色
250 | int grey = (int) (r * 0.3 + g * 0.59 + b * 0.11);
251 | if (grey > 255 / 2) {
252 | grey = 255;
253 | } else {
254 | grey = 0;
255 | }
256 | return Color.argb(a, grey, grey, grey);
257 | }
258 |
259 | /**
260 | * 配凑灰颜色
261 | *
262 | * @param a
263 | * @param r
264 | * @param g
265 | * @param b
266 | * @return
267 | */
268 | private int grey(int a, int r, int g, int b) {
269 | //拼凑出新的颜色
270 | int grey = (int) (r * 0.3 + g * 0.59 + b * 0.11);
271 | return Color.argb(a, grey, grey, grey);
272 | }
273 |
274 | //
275 | private int reverse(int a, int r, int g, int b) {
276 | //拼凑出新的颜色
277 | return Color.argb(a, 255 - r, 255 - g, 255 - b);
278 | }
279 |
280 | /**
281 | * 获取范围随机整数:如 rangeInt(1,9)
282 | *
283 | * @param s 前数(包括)
284 | * @param e 后数(包括)
285 | * @return 范围随机整数
286 | */
287 | public static int rangeInt(int s, int e) {
288 | int max = Math.max(s, e);
289 | int min = Math.min(s, e) - 1;
290 | return (int) (min + Math.ceil(Math.random() * (max - min)));
291 | }
292 |
293 | /**
294 | * 将一个图片粒子化
295 | *
296 | * @param bitmap
297 | */
298 | public void bitmap2Ball(Bitmap bitmap) {
299 | for (int i = 0; i < bitmap.getWidth(); i++) {
300 | for (int j = 0; j < bitmap.getHeight(); j++) {
301 | int pixel = bitmap.getPixel(i, j);
302 | if (pixel < 0) {//此处过滤掉其他颜色,避免全部产生粒子
303 | Ball ball = new Ball();//产生粒子---每个粒子拥有随机的一些属性信息
304 | ball.vX = (float) (Math.pow(-1, Math.ceil(Math.random() * 1000)) * 20 * Math.random());
305 | ball.vY = rangeInt(-15, 35);
306 | ball.aY = 0.98f;
307 | ball.x = i * 4;
308 | ball.y = j * 4;
309 | ball.color = pixel;
310 | ball.born = System.currentTimeMillis();
311 | mBalls.add(ball);
312 | }
313 | }
314 | }
315 | }
316 |
317 | /**
318 | * 保存bitmap到本地
319 | *
320 | * @param path 路径
321 | * @param mBitmap 图片
322 | * @return 路径
323 | */
324 | public static String saveBitmap(String path, Bitmap mBitmap) {
325 |
326 | File file = new File(path);
327 | if (file.isDirectory()) {
328 | return null;
329 | }
330 |
331 | if (!file.exists()) {
332 | file.getParentFile().mkdirs();
333 | try {
334 | file.createNewFile();
335 | } catch (IOException e) {
336 | e.printStackTrace();
337 | }
338 | }
339 | try {
340 | FileOutputStream fos = new FileOutputStream(file);
341 | mBitmap.compress(Bitmap.CompressFormat.PNG, 100, fos);
342 | fos.flush();
343 | fos.close();
344 | } catch (IOException e) {
345 | e.printStackTrace();
346 | return null;
347 | }
348 | return file.getAbsolutePath();
349 | }
350 | }
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