├── .gitignore ├── GameLauncher.sln ├── GameLauncher ├── App.xaml ├── App.xaml.cs ├── AssemblyInfo.cs ├── GameLauncher.csproj ├── MainWindow.xaml ├── MainWindow.xaml.cs └── images │ ├── Icon.ico │ └── LauncherBackground.png ├── Licence.txt └── README.md /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Ww][Ii][Nn]32/ 27 | [Aa][Rr][Mm]/ 28 | [Aa][Rr][Mm]64/ 29 | bld/ 30 | [Bb]in/ 31 | [Oo]bj/ 32 | [Ll]og/ 33 | [Ll]ogs/ 34 | 35 | # Visual Studio 2015/2017 cache/options directory 36 | .vs/ 37 | # Uncomment if you have tasks that create the project's static files in wwwroot 38 | #wwwroot/ 39 | 40 | # Visual Studio 2017 auto generated files 41 | Generated\ Files/ 42 | 43 | # MSTest test Results 44 | [Tt]est[Rr]esult*/ 45 | [Bb]uild[Ll]og.* 46 | 47 | # NUnit 48 | *.VisualState.xml 49 | TestResult.xml 50 | nunit-*.xml 51 | 52 | # Build Results of an ATL Project 53 | [Dd]ebugPS/ 54 | [Rr]eleasePS/ 55 | dlldata.c 56 | 57 | # Benchmark Results 58 | BenchmarkDotNet.Artifacts/ 59 | 60 | # .NET Core 61 | project.lock.json 62 | project.fragment.lock.json 63 | artifacts/ 64 | 65 | # ASP.NET Scaffolding 66 | ScaffoldingReadMe.txt 67 | 68 | # StyleCop 69 | StyleCopReport.xml 70 | 71 | # Files built by Visual Studio 72 | *_i.c 73 | *_p.c 74 | *_h.h 75 | *.ilk 76 | *.meta 77 | *.obj 78 | *.iobj 79 | *.pch 80 | *.pdb 81 | *.ipdb 82 | *.pgc 83 | *.pgd 84 | *.rsp 85 | *.sbr 86 | *.tlb 87 | *.tli 88 | *.tlh 89 | *.tmp 90 | *.tmp_proj 91 | *_wpftmp.csproj 92 | *.log 93 | *.vspscc 94 | *.vssscc 95 | .builds 96 | *.pidb 97 | *.svclog 98 | *.scc 99 | 100 | # Chutzpah Test files 101 | _Chutzpah* 102 | 103 | # Visual C++ cache files 104 | ipch/ 105 | *.aps 106 | *.ncb 107 | *.opendb 108 | *.opensdf 109 | *.sdf 110 | *.cachefile 111 | *.VC.db 112 | *.VC.VC.opendb 113 | 114 | # Visual Studio profiler 115 | *.psess 116 | *.vsp 117 | *.vspx 118 | *.sap 119 | 120 | # Visual Studio Trace Files 121 | *.e2e 122 | 123 | # TFS 2012 Local Workspace 124 | $tf/ 125 | 126 | # Guidance Automation Toolkit 127 | *.gpState 128 | 129 | # ReSharper is a .NET coding add-in 130 | _ReSharper*/ 131 | *.[Rr]e[Ss]harper 132 | *.DotSettings.user 133 | 134 | # TeamCity is a build add-in 135 | _TeamCity* 136 | 137 | # DotCover is a Code Coverage Tool 138 | *.dotCover 139 | 140 | # AxoCover is a Code Coverage Tool 141 | .axoCover/* 142 | !.axoCover/settings.json 143 | 144 | # Coverlet is a free, cross platform Code Coverage Tool 145 | coverage*[.json, .xml, .info] 146 | 147 | # Visual Studio code coverage results 148 | *.coverage 149 | *.coveragexml 150 | 151 | # NCrunch 152 | _NCrunch_* 153 | .*crunch*.local.xml 154 | nCrunchTemp_* 155 | 156 | # MightyMoose 157 | *.mm.* 158 | AutoTest.Net/ 159 | 160 | # Web workbench (sass) 161 | .sass-cache/ 162 | 163 | # Installshield output folder 164 | [Ee]xpress/ 165 | 166 | # DocProject is a documentation generator add-in 167 | DocProject/buildhelp/ 168 | DocProject/Help/*.HxT 169 | DocProject/Help/*.HxC 170 | DocProject/Help/*.hhc 171 | DocProject/Help/*.hhk 172 | DocProject/Help/*.hhp 173 | DocProject/Help/Html2 174 | DocProject/Help/html 175 | 176 | # Click-Once directory 177 | publish/ 178 | 179 | # Publish Web Output 180 | *.[Pp]ublish.xml 181 | *.azurePubxml 182 | # Note: Comment the next line if you want to checkin your web deploy settings, 183 | # but database connection strings (with potential passwords) will be unencrypted 184 | *.pubxml 185 | *.publishproj 186 | 187 | # Microsoft Azure Web App publish settings. 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2 | using System.Collections.Generic; 3 | using System.Configuration; 4 | using System.Data; 5 | using System.Linq; 6 | using System.Threading.Tasks; 7 | using System.Windows; 8 | 9 | namespace GameLauncher 10 | { 11 | /// 12 | /// Interaction logic for App.xaml 13 | /// 14 | public partial class App : Application 15 | { 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /GameLauncher/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Windows; 2 | 3 | [assembly: ThemeInfo( 4 | ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located 5 | //(used if a resource is not found in the page, 6 | // or application resource dictionaries) 7 | ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located 8 | //(used if a resource is not found in the page, 9 | // app, or any theme specific resource dictionaries) 10 | )] 11 | -------------------------------------------------------------------------------- /GameLauncher/GameLauncher.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | WinExe 5 | netcoreapp3.1 6 | true 7 | images\Icon.ico 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | -------------------------------------------------------------------------------- /GameLauncher/MainWindow.xaml: -------------------------------------------------------------------------------- 1 |  11 | 12 | 13 | 14 |