├── Assets ├── Scripts.meta ├── Scripts │ ├── GameController.cs.meta │ ├── MessageViewer.cs.meta │ ├── MessageViewer.cs │ └── GameController.cs ├── PlayDeck │ ├── Runtime │ │ ├── Constants.cs.meta │ │ ├── PlayDeckBridge.cs.meta │ │ ├── Constants.cs │ │ └── PlayDeckBridge.cs │ ├── Plugins.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── PlayDeckBridge.prefab.meta │ │ └── PlayDeckBridge.prefab │ ├── Runtime.meta │ └── Plugins │ │ ├── WebGL.meta │ │ └── WebGL │ │ ├── PlayDeckBridge.jslib.meta │ │ └── PlayDeckBridge.jslib ├── WebGLTemplates │ ├── CustomTemplate │ │ ├── index.html.meta │ │ ├── playDeckBridge.js.meta │ │ ├── index.html │ │ └── playDeckBridge.js │ └── CustomTemplate.meta ├── Scenes.meta ├── Scenes │ └── SampleScene.unity.meta ├── PlayDeck.meta └── WebGLTemplates.meta ├── ProjectSettings ├── ProjectVersion.txt ├── CommonBurstAotSettings.json ├── ClusterInputManager.asset ├── PresetManager.asset ├── NetworkManager.asset ├── XRSettings.asset ├── VersionControlSettings.asset ├── TimeManager.asset ├── EditorBuildSettings.asset ├── VFXManager.asset ├── BurstAotSettings_WebGL.json ├── AudioManager.asset ├── BurstAotSettings_StandaloneWindows.json ├── TagManager.asset ├── UnityConnectSettings.asset ├── PackageManagerSettings.asset ├── MemorySettings.asset ├── EditorSettings.asset ├── DynamicsManager.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── GraphicsSettings.asset ├── SceneTemplateSettings.json ├── QualitySettings.asset ├── InputManager.asset └── ProjectSettings.asset ├── .gitignore ├── Packages ├── manifest.json └── packages-lock.json └── README.md /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f4e3243a82384a9cba7031957e5b3ea0 3 | timeCreated: 1701741807 -------------------------------------------------------------------------------- /Assets/Scripts/GameController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 232d9f65fbc848e98fb8ad6a57ac11a6 3 | timeCreated: 1701741812 -------------------------------------------------------------------------------- /Assets/Scripts/MessageViewer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5bbb95df68954fd7bafabac93a2046ee 3 | timeCreated: 1722060524 -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2022.3.10f1 2 | m_EditorVersionWithRevision: 2022.3.10f1 (ff3792e53c62) 3 | -------------------------------------------------------------------------------- /Assets/PlayDeck/Runtime/Constants.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3894e4a7376643d4bade1def12299345 3 | timeCreated: 1701738428 -------------------------------------------------------------------------------- /Assets/WebGLTemplates/CustomTemplate/index.html.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7d1b1f564d954ae6b92b46883bff3afd 3 | timeCreated: 1701738806 -------------------------------------------------------------------------------- /ProjectSettings/CommonBurstAotSettings.json: -------------------------------------------------------------------------------- 1 | { 2 | "MonoBehaviour": { 3 | "Version": 4, 4 | "DisabledWarnings": "" 5 | } 6 | } 7 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_DefaultPresets: {} 8 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 16d3cdf7d4ce55f45aa488af5a35d442 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/SampleScene.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2cda990e2423bbf4892e6590ba056729 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /Assets/PlayDeck.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3e7a1079d5872c046bf2ae06b887ea0a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/PlayDeck/Plugins.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2812c6b1063b21245839a0b32eb85404 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/PlayDeck/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f49475efb47317943a19f6489caf0387 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/PlayDeck/Prefabs/PlayDeckBridge.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d3569ab0d17380b45ada9518bc68d5b9 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/PlayDeck/Runtime.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3c1abd1cb76c7464aaffb16965411d97 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 649c653cb1faf814cb3120550650eafe 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/PlayDeck/Plugins/WebGL.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 60f4f34be94fe7e42a598a09be116eea 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Assets/WebGLTemplates/CustomTemplate/playDeckBridge.js.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a0dd4a365f5647c7added70d5b16b20e 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates/CustomTemplate.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5a4af1cc337e4e14099aae073be40a4b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /Assets/PlayDeck/Runtime/PlayDeckBridge.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bf5e373ff335f244387320cd55fe05c4 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 1 9 | path: Assets/Scenes/SampleScene.unity 10 | guid: 2cda990e2423bbf4892e6590ba056729 11 | m_configObjects: {} 12 | -------------------------------------------------------------------------------- /Assets/PlayDeck/Runtime/Constants.cs: -------------------------------------------------------------------------------- 1 | namespace PlayDeck 2 | { 3 | public class Constants 4 | { 5 | public const string GET_USER_PROFILE = "getUserProfile"; 6 | public const string GET_USER_LOCALE = "getUserLocale"; 7 | 8 | public const string GET_DATA = "getData"; 9 | public const string SET_DATA = "setData"; 10 | 11 | public const string SET_AD = "setAd"; 12 | } 13 | } -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_StripUpdateShader: {fileID: 0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | m_CompiledVersion: 0 14 | m_RuntimeVersion: 0 15 | -------------------------------------------------------------------------------- /Assets/Scripts/MessageViewer.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.UI; 3 | 4 | public class MessageViewer : MonoBehaviour 5 | { 6 | [SerializeField] private Text _text; 7 | 8 | public void Show(string text) 9 | { 10 | _text.text = text; 11 | 12 | gameObject.SetActive(true); 13 | } 14 | 15 | public void Hide() 16 | { 17 | gameObject.SetActive(false); 18 | } 19 | } -------------------------------------------------------------------------------- /ProjectSettings/BurstAotSettings_WebGL.json: -------------------------------------------------------------------------------- 1 | { 2 | "MonoBehaviour": { 3 | "Version": 4, 4 | "EnableBurstCompilation": true, 5 | "EnableOptimisations": true, 6 | "EnableSafetyChecks": false, 7 | "EnableDebugInAllBuilds": false, 8 | "DebugDataKind": 1, 9 | "EnableArmv9SecurityFeatures": false, 10 | "CpuMinTargetX32": 0, 11 | "CpuMaxTargetX32": 0, 12 | "CpuMinTargetX64": 0, 13 | "CpuMaxTargetX64": 0, 14 | "OptimizeFor": 0 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 0 20 | -------------------------------------------------------------------------------- /ProjectSettings/BurstAotSettings_StandaloneWindows.json: -------------------------------------------------------------------------------- 1 | { 2 | "MonoBehaviour": { 3 | "Version": 4, 4 | "EnableBurstCompilation": true, 5 | "EnableOptimisations": true, 6 | "EnableSafetyChecks": false, 7 | "EnableDebugInAllBuilds": false, 8 | "DebugDataKind": 1, 9 | "EnableArmv9SecurityFeatures": false, 10 | "CpuMinTargetX32": 0, 11 | "CpuMaxTargetX32": 0, 12 | "CpuMinTargetX64": 0, 13 | "CpuMaxTargetX64": 0, 14 | "CpuTargetsX32": 6, 15 | "CpuTargetsX64": 72, 16 | "OptimizeFor": 0 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /Assets/PlayDeck/Plugins/WebGL/PlayDeckBridge.jslib.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2057aa264af64ad4ab0e17d37a9a9848 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | defineConstraints: [] 9 | isPreloaded: 0 10 | isOverridable: 0 11 | isExplicitlyReferenced: 0 12 | validateReferences: 1 13 | platformData: 14 | - first: 15 | Any: 16 | second: 17 | enabled: 0 18 | settings: {} 19 | - first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | - first: 26 | WebGL: WebGL 27 | second: 28 | enabled: 1 29 | settings: {} 30 | userData: 31 | assetBundleName: 32 | assetBundleVariant: 33 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_DashboardUrl: https://dashboard.unity3d.com 13 | m_TestInitMode: 0 14 | CrashReportingSettings: 15 | m_EventUrl: https://perf-events.cloud.unity3d.com 16 | m_Enabled: 0 17 | m_LogBufferSize: 10 18 | m_CaptureEditorExceptions: 1 19 | UnityPurchasingSettings: 20 | m_Enabled: 0 21 | m_TestMode: 0 22 | UnityAnalyticsSettings: 23 | m_Enabled: 0 24 | m_TestMode: 0 25 | m_InitializeOnStartup: 1 26 | m_PackageRequiringCoreStatsPresent: 0 27 | UnityAdsSettings: 28 | m_Enabled: 0 29 | m_InitializeOnStartup: 1 30 | m_TestMode: 0 31 | m_IosGameId: 32 | m_AndroidGameId: 33 | m_GameIds: {} 34 | m_GameId: 35 | PerformanceReportingSettings: 36 | m_Enabled: 0 37 | -------------------------------------------------------------------------------- /ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreReleasePackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | m_SeeAllPackageVersions: 0 20 | oneTimeWarningShown: 0 21 | m_Registries: 22 | - m_Id: main 23 | m_Name: 24 | m_Url: https://packages.unity.com 25 | m_Scopes: [] 26 | m_IsDefault: 1 27 | m_Capabilities: 7 28 | m_UserSelectedRegistryName: 29 | m_UserAddingNewScopedRegistry: 0 30 | m_RegistryInfoDraft: 31 | m_ErrorMessage: 32 | m_Original: 33 | m_Id: 34 | m_Name: 35 | m_Url: 36 | m_Scopes: [] 37 | m_IsDefault: 0 38 | m_Capabilities: 0 39 | m_Modified: 0 40 | m_Name: 41 | m_Url: 42 | m_Scopes: 43 | - 44 | m_SelectedScopeIndex: 0 45 | -------------------------------------------------------------------------------- /ProjectSettings/MemorySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!387306366 &1 4 | MemorySettings: 5 | m_ObjectHideFlags: 0 6 | m_EditorMemorySettings: 7 | m_MainAllocatorBlockSize: -1 8 | m_ThreadAllocatorBlockSize: -1 9 | m_MainGfxBlockSize: -1 10 | m_ThreadGfxBlockSize: -1 11 | m_CacheBlockSize: -1 12 | m_TypetreeBlockSize: -1 13 | m_ProfilerBlockSize: -1 14 | m_ProfilerEditorBlockSize: -1 15 | m_BucketAllocatorGranularity: -1 16 | m_BucketAllocatorBucketsCount: -1 17 | m_BucketAllocatorBlockSize: -1 18 | m_BucketAllocatorBlockCount: -1 19 | m_ProfilerBucketAllocatorGranularity: -1 20 | m_ProfilerBucketAllocatorBucketsCount: -1 21 | m_ProfilerBucketAllocatorBlockSize: -1 22 | m_ProfilerBucketAllocatorBlockCount: -1 23 | m_TempAllocatorSizeMain: -1 24 | m_JobTempAllocatorBlockSize: -1 25 | m_BackgroundJobTempAllocatorBlockSize: -1 26 | m_JobTempAllocatorReducedBlockSize: -1 27 | m_TempAllocatorSizeGIBakingWorker: -1 28 | m_TempAllocatorSizeNavMeshWorker: -1 29 | m_TempAllocatorSizeAudioWorker: -1 30 | m_TempAllocatorSizeCloudWorker: -1 31 | m_TempAllocatorSizeGfx: -1 32 | m_TempAllocatorSizeJobWorker: -1 33 | m_TempAllocatorSizeBackgroundWorker: -1 34 | m_TempAllocatorSizePreloadManager: -1 35 | m_PlatformMemorySettings: {} 36 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Unity .gitignore - Deml v2021.2.0 2 | # Source https://github.com/JohannesDeml/UnityTemplate/ 3 | 4 | ## Unity generated 5 | /.gradle/** 6 | /Temp/** 7 | /Library/** 8 | /obj/** 9 | /Packages/*/** 10 | /Packages/*.meta 11 | /Logs/** 12 | /UserSettings/** 13 | 14 | # Visual Studio / Rider / MonoDevelop generated 15 | /ExportedObj/** 16 | /obj 17 | /.vs/** 18 | *.svd 19 | *.userprefs 20 | *.csproj 21 | *.csproj.meta 22 | *.pidb 23 | *.suo 24 | *.sln 25 | *.user 26 | *.unityproj 27 | *.booproj 28 | 29 | *.csproj 30 | *.cache 31 | *Resharper* 32 | *ReSharper* 33 | *.orig 34 | *.orig.* 35 | *sln* 36 | .idea/** 37 | /Assets/Plugins/Editor/Jetbrains/* 38 | /Assets/Plugins/Editor/Jetbrains.meta 39 | 40 | *.blend1 41 | 42 | # OS generated 43 | .DS_Store 44 | .DS_Store? 45 | ._* 46 | .Spotlight-V100 47 | .Trashes 48 | ehthumbs.db 49 | Thumbs.db 50 | report.xml 51 | 52 | # WebGL Publisher 53 | /WebGL Builds/** 54 | connectwebgl.zip 55 | # Optional, but I don't like having my build folder added to this public repo 56 | ProjectSettings/Packages/com.unity.connect.share/Settings.json 57 | 58 | # Custom 59 | /Builds/** 60 | /Data/** 61 | /Recordings/** 62 | /Assets/_Project/Preferences/Editor/Credentials/** 63 | /Assets/_Project/Preferences/Editor/Credentials.meta 64 | /Assets/Temp/** 65 | /Assets/Temp.meta 66 | /.sonarqube 67 | ProjectSettings/RiderScriptEditorPersistedState.asset 68 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! 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14 | 55 | 56 | 57 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_VideoShadersIncludeMode: 2 32 | m_AlwaysIncludedShaders: 33 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 38 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 39 | - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} 40 | m_PreloadedShaders: [] 41 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} 42 | m_CustomRenderPipeline: {fileID: 0} 43 | m_TransparencySortMode: 0 44 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 45 | m_DefaultRenderingPath: 1 46 | m_DefaultMobileRenderingPath: 1 47 | m_TierSettings: [] 48 | m_LightmapStripping: 0 49 | m_FogStripping: 0 50 | m_InstancingStripping: 0 51 | m_LightmapKeepPlain: 1 52 | m_LightmapKeepDirCombined: 1 53 | m_LightmapKeepDynamicPlain: 1 54 | m_LightmapKeepDynamicDirCombined: 1 55 | m_LightmapKeepShadowMask: 1 56 | m_LightmapKeepSubtractive: 1 57 | m_FogKeepLinear: 1 58 | m_FogKeepExp: 1 59 | m_FogKeepExp2: 1 60 | m_AlbedoSwatchInfos: [] 61 | m_LightsUseLinearIntensity: 0 62 | m_LightsUseColorTemperature: 0 63 | m_DefaultRenderingLayerMask: 1 64 | m_LogWhenShaderIsCompiled: 0 65 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Unity PlayDeck Bridge 2 | 3 | ## Introduction 4 | This guide provides step-by-step instructions for integrating PlayDeck into your Unity project. By following these steps, you'll be able to seamlessly set up and use PlayDeck in your project. 5 | 6 | ## Setup Guide 7 | 8 | ### Step 1: Download source code 9 | 10 | ### Step 2: Setup the PlayDeck Bridge 11 | 1. Begin by copying the "Assets/PlayDeck" folder into your Unity project "Assets" directory. 12 | 2. Open your start scene in Unity. 13 | 3. Drag and drop prefab "PlayDeckBridge" from the "Assets/PlayDeck/Prefabs" to the first scene in your project. 14 | 4. Integrate PlayDeck with your game using public methods from the "PlayDeckBridge". 15 | 16 | ### Step 3: Setting Up Your WebGL Template 17 | - If you're using the provided custom WebGL template: 18 | - Simply copy and paste "WebGLTemplate" folder into your "Assets". And that's all, skip next steps. 19 | - If you are using your own custom WebGL template: 20 | - Copy the [`playDeckBridge.js`](https://github.com/ton-play/playdeck-unity-integration/blob/master/Assets/WebGLTemplates/CustomTemplate/playDeckBridge.js) file to the same directory as your `index.html` file. 21 | 22 | ### (Additional) Step 4: Modifying index.html of custom WebGL template 23 | 1. **Adding the PlayDeck Script:** 24 | - Open your `index.html` file. 25 | - Inside the `` tags, add the following line: 26 | ```html 27 | 28 | ``` 29 | 2. **Updating Unity Loading Code:** 30 | - Find the section in your `index.html` where Unity is loading (creating the Unity instance). 31 | - Update it using the following code example: 32 | ```javascript 33 | const playdeckBridgeInstance = playDeckBridge(); 34 | createUnityInstance(canvas, config, (progress) => { 35 | playdeckBridgeInstance?.setLoadingProgress(progress * 100) 36 | }).then(unityInstance => { 37 | playdeckBridgeInstance?.init(unityInstance); 38 | }); 39 | ``` 40 | 41 | ### Step 5: Testing 42 | - After making these changes, save your `index.html` file. 43 | - Return to Unity, make and deploy build, test your project to ensure that PlayDeck is integrated and functioning correctly. 44 | 45 | ## Additional Notes 46 | - This guide assumes a basic familiarity with Unity and web development. 47 | - **You can find extensive description for all supported methods** [in the main Wiki page](https://github.com/ton-play/playdeck-integration-guide/wiki/Available-methods) 48 | - If you encounter any difficulties, you may contact us for additional help. 49 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates/CustomTemplate/playDeckBridge.js: -------------------------------------------------------------------------------- 1 | var playDeckBridge = (function() { 2 | const _wrapper = window.parent.window; 3 | var _unityInstance = null; 4 | 5 | const handleReceiveMessage = (message) => { 6 | const playdeck = message?.data?.playdeck; 7 | 8 | if (!playdeck) return; 9 | 10 | console.log(playdeck); 11 | 12 | if (playdeck.method === "getUserProfile") { 13 | _unityInstance?.SendMessage("PlayDeckBridge", "GetUserHandler", JSON.stringify(playdeck.value)) 14 | } 15 | else if (playdeck.method === "getData") { 16 | let data = playdeck?.value?.data?.toString(); 17 | console.log("playdeck data: " + data); 18 | if (!data) data = ""; 19 | _unityInstance.SendMessage("PlayDeckBridge", "GetDataHandler", data); 20 | } 21 | else if (playdeck.method === "requestPayment") { 22 | console.log(playdeck.value); 23 | _unityInstance?.SendMessage("PlayDeckBridge", "RequestPaymentHandler", JSON.stringify(playdeck.value)) 24 | } 25 | else if (playdeck.method === "getPaymentInfo") { 26 | console.log(playdeck.value); 27 | _unityInstance?.SendMessage("PlayDeckBridge", "GetPaymentInfoHandler", JSON.stringify(playdeck.value)) 28 | } 29 | else if (playdeck.method === 'invoiceClosed') { 30 | console.log(playdeck.value); 31 | _unityInstance?.SendMessage("PlayDeckBridge", "InvoiceClosedHandler", JSON.stringify(playdeck.value)); 32 | } 33 | else if (playdeck.method === "getShareLink") { 34 | console.log(playdeck.value); 35 | _unityInstance?.SendMessage("PlayDeckBridge", "GetShareLinkHandler", playdeck.value); 36 | } 37 | else if (playdeck.method === "getPlaydeckState") { 38 | console.log(playdeck.value); 39 | _unityInstance?.SendMessage("PlayDeckBridge", "GetPlaydeckStateHandler", playdeck.value ? 1 : 0 ); 40 | } 41 | else if (playdeck.method === "rewardedAd") { 42 | console.log(playdeck.value); 43 | _unityInstance?.SendMessage("PlayDeckBridge", "RewardedAdHandler", JSON.stringify(playdeck.value) ); 44 | } 45 | else if (playdeck.method === "errAd") { 46 | console.log(playdeck.value); 47 | _unityInstance?.SendMessage("PlayDeckBridge", "ErrAdHandler", JSON.stringify(playdeck.value) ); 48 | } 49 | else if (playdeck.method === "skipAd") { 50 | console.log(playdeck.value); 51 | _unityInstance?.SendMessage("PlayDeckBridge", "SkipAdHandler", JSON.stringify(playdeck.value) ); 52 | } 53 | else if (playdeck.method === "notFoundAd") { 54 | console.log(playdeck.value); 55 | _unityInstance?.SendMessage("PlayDeckBridge", "NotFoundAdHandler", JSON.stringify(playdeck.value) ); 56 | } 57 | else if (playdeck.method === "startAd") { 58 | console.log(playdeck.value); 59 | _unityInstance?.SendMessage("PlayDeckBridge", "StartAdHandler", JSON.stringify(playdeck.value) ); 60 | } 61 | } 62 | 63 | return { 64 | init: function(unityInstance){ 65 | _unityInstance = unityInstance; 66 | window.addEventListener("message", handleReceiveMessage); 67 | }, 68 | 69 | setLoadingProgress: function (progressValue) { 70 | _wrapper.postMessage({ playdeck: { method: "loading", value: progressValue } }, "*") 71 | } 72 | }; 73 | }); 74 | -------------------------------------------------------------------------------- /ProjectSettings/SceneTemplateSettings.json: -------------------------------------------------------------------------------- 1 | { 2 | "templatePinStates": [], 3 | "dependencyTypeInfos": [ 4 | { 5 | "userAdded": false, 6 | "type": "UnityEngine.AnimationClip", 7 | "defaultInstantiationMode": 0 8 | }, 9 | { 10 | "userAdded": false, 11 | "type": "UnityEditor.Animations.AnimatorController", 12 | "defaultInstantiationMode": 0 13 | }, 14 | { 15 | "userAdded": false, 16 | "type": "UnityEngine.AnimatorOverrideController", 17 | "defaultInstantiationMode": 0 18 | }, 19 | { 20 | "userAdded": false, 21 | "type": "UnityEditor.Audio.AudioMixerController", 22 | "defaultInstantiationMode": 0 23 | }, 24 | { 25 | "userAdded": false, 26 | "type": "UnityEngine.ComputeShader", 27 | "defaultInstantiationMode": 1 28 | }, 29 | { 30 | "userAdded": false, 31 | "type": "UnityEngine.Cubemap", 32 | "defaultInstantiationMode": 0 33 | }, 34 | { 35 | "userAdded": false, 36 | "type": "UnityEngine.GameObject", 37 | "defaultInstantiationMode": 0 38 | }, 39 | { 40 | "userAdded": false, 41 | "type": "UnityEditor.LightingDataAsset", 42 | "defaultInstantiationMode": 0 43 | }, 44 | { 45 | "userAdded": false, 46 | "type": "UnityEngine.LightingSettings", 47 | "defaultInstantiationMode": 0 48 | }, 49 | { 50 | "userAdded": false, 51 | "type": "UnityEngine.Material", 52 | "defaultInstantiationMode": 0 53 | }, 54 | { 55 | "userAdded": false, 56 | "type": "UnityEditor.MonoScript", 57 | "defaultInstantiationMode": 1 58 | }, 59 | { 60 | "userAdded": false, 61 | "type": "UnityEngine.PhysicMaterial", 62 | "defaultInstantiationMode": 0 63 | }, 64 | { 65 | "userAdded": false, 66 | "type": "UnityEngine.PhysicsMaterial2D", 67 | "defaultInstantiationMode": 0 68 | }, 69 | { 70 | "userAdded": false, 71 | "type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile", 72 | "defaultInstantiationMode": 0 73 | }, 74 | { 75 | "userAdded": false, 76 | "type": "UnityEngine.Rendering.PostProcessing.PostProcessResources", 77 | "defaultInstantiationMode": 0 78 | }, 79 | { 80 | "userAdded": false, 81 | "type": "UnityEngine.Rendering.VolumeProfile", 82 | "defaultInstantiationMode": 0 83 | }, 84 | { 85 | "userAdded": false, 86 | "type": "UnityEditor.SceneAsset", 87 | "defaultInstantiationMode": 1 88 | }, 89 | { 90 | "userAdded": false, 91 | "type": "UnityEngine.Shader", 92 | "defaultInstantiationMode": 1 93 | }, 94 | { 95 | "userAdded": false, 96 | "type": "UnityEngine.ShaderVariantCollection", 97 | "defaultInstantiationMode": 1 98 | }, 99 | { 100 | "userAdded": false, 101 | "type": "UnityEngine.Texture", 102 | "defaultInstantiationMode": 0 103 | }, 104 | { 105 | "userAdded": false, 106 | "type": "UnityEngine.Texture2D", 107 | "defaultInstantiationMode": 0 108 | }, 109 | { 110 | "userAdded": false, 111 | "type": "UnityEngine.Timeline.TimelineAsset", 112 | "defaultInstantiationMode": 0 113 | } 114 | ], 115 | "defaultDependencyTypeInfo": { 116 | "userAdded": false, 117 | "type": "", 118 | "defaultInstantiationMode": 1 119 | }, 120 | "newSceneOverride": 0 121 | } -------------------------------------------------------------------------------- /Assets/PlayDeck/Plugins/WebGL/PlayDeckBridge.jslib: -------------------------------------------------------------------------------- 1 | mergeInto(LibraryManager.library, { 2 | PlayDeckBridge_PostMessage: function (method) { 3 | const parent = window.parent.window; 4 | parent.postMessage( 5 | { playdeck: { method: UTF8ToString(method) } }, 6 | "*" 7 | ); 8 | }, 9 | 10 | PlayDeckBridge_PostMessage_IntValue: function (method, value) { 11 | const parent = window.parent.window; 12 | parent.postMessage( 13 | { playdeck: { method: UTF8ToString(method), value: value } }, 14 | "*" 15 | ); 16 | }, 17 | 18 | PlayDeckBridge_PostMessage_StringValue: function (method, value) { 19 | const parent = window.parent.window; 20 | parent.postMessage( 21 | { playdeck: { method: UTF8ToString(method), value: UTF8ToString(value) } }, 22 | "*" 23 | ); 24 | }, 25 | 26 | PlayDeckBridge_PostMessage_SetData: function (key, value) { 27 | const parent = window.parent.window; 28 | parent.postMessage( 29 | { playdeck: { method: "setData", key: UTF8ToString(key), value: UTF8ToString(value) } }, 30 | "*" 31 | ); 32 | }, 33 | 34 | PlayDeckBridge_PostMessage_GetData: function (key) { 35 | const parent = window.parent.window; 36 | parent.postMessage( 37 | { playdeck: { method: "getData", key: UTF8ToString(key) } }, 38 | "*" 39 | ); 40 | }, 41 | 42 | PlayDeckBridge_PostMessage_RequestPayment: function(data) { 43 | const parent = window.parent.window; 44 | const jsonData = JSON.parse(UTF8ToString(data)); 45 | console.log(jsonData); 46 | parent.postMessage( 47 | { playdeck: { method: "requestPayment", value: jsonData } }, 48 | "*" 49 | ); 50 | }, 51 | 52 | PlayDeckBridge_PostMessage_GetPaymentInfo: function(data) { 53 | const parent = window.parent.window; 54 | const jsonData = JSON.parse(UTF8ToString(data)); 55 | console.log(jsonData); 56 | parent.postMessage( 57 | { playdeck: { method: "getPaymentInfo", value: jsonData } }, 58 | "*" 59 | ); 60 | }, 61 | 62 | PlayDeckBridge_PostMessage_CustomShare: function(data) { 63 | const parent = window.parent.window; 64 | const jsonData = JSON.parse(UTF8ToString(data)); 65 | console.log(jsonData); 66 | parent.postMessage( 67 | { playdeck: { method: "customShare", value: jsonData } }, 68 | "*" 69 | ); 70 | }, 71 | 72 | PlayDeckBridge_PostMessage_GetShareLink: function(data) { 73 | const parent = window.parent.window; 74 | const jsonData = JSON.parse(UTF8ToString(data)); 75 | console.log(jsonData); 76 | parent.postMessage( 77 | { playdeck: { method: "getShareLink", value: jsonData } }, 78 | "*" 79 | ); 80 | }, 81 | 82 | PlayDeckBridge_PostMessage_OpenTelegramLink: function(data) { 83 | const parent = window.parent.window; 84 | const link = UTF8ToString(data); 85 | console.log(link); 86 | parent.postMessage( 87 | { playdeck: { method: "openTelegramLink", value: link } }, 88 | "*" 89 | ); 90 | }, 91 | 92 | PlayDeckBridge_PostMessage_GetPlaydeckState: function() { 93 | const parent = window.parent.window; 94 | parent.postMessage( 95 | { playdeck: { method: "getPlaydeckState" } }, 96 | "*" 97 | ); 98 | }, 99 | 100 | PlayDeckBridge_PostMessage_GameEnd: function() { 101 | const parent = window.parent.window; 102 | parent.postMessage( 103 | { playdeck: { method: "gameEnd" } }, 104 | "*" 105 | ); 106 | }, 107 | 108 | PlayDeckBridge_PostMessage_SendGameProgress: function(data) { 109 | const parent = window.parent.window; 110 | const jsonData = JSON.parse(UTF8ToString(data)); 111 | console.log(jsonData); 112 | parent.postMessage( 113 | { playdeck: { method: "sendGameProgress", value: jsonData } }, 114 | "*" 115 | ); 116 | }, 117 | 118 | PlayDeckBridge_PostMessage_SendAnalyticsNewSession: function() { 119 | const parent = window.parent.window; 120 | parent.postMessage( 121 | { playdeck: { method: "sendAnalyticsNewSession" } }, 122 | "*" 123 | ); 124 | }, 125 | 126 | PlayDeckBridge_PostMessage_SendAnalytics: function(data) { 127 | const parent = window.parent.window; 128 | const jsonData = JSON.parse(UTF8ToString(data)); 129 | console.log(jsonData); 130 | parent.postMessage( 131 | { playdeck: { method: "sendAnalytics", value: jsonData } }, 132 | "*" 133 | ); 134 | }, 135 | 136 | PlayDeckBridge_PostMessage_ShowAd: function() { 137 | const parent = window.parent.window; 138 | parent.postMessage( 139 | { playdeck: { method: "showAd" } }, 140 | "*" 141 | ); 142 | } 143 | }); 144 | -------------------------------------------------------------------------------- /Assets/Scripts/GameController.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using PlayDeck; 4 | using UnityEngine; 5 | using UnityEngine.UI; 6 | 7 | public class GameController : MonoBehaviour 8 | { 9 | [SerializeField] private PlayDeckBridge _playDeckBridge; 10 | [SerializeField] private MessageViewer _messageViewer; 11 | 12 | [Header("Set Data")] 13 | [SerializeField] private InputField _setDataKeyInput; 14 | [SerializeField] private InputField _setDataValueInput; 15 | 16 | [Header("Get Data")] 17 | [SerializeField] private InputField _getDataKeyInput; 18 | 19 | [Header("Custom Share")] 20 | [SerializeField] private InputField _customShareKey; 21 | [SerializeField] private InputField _customShareValue; 22 | 23 | [Header("Get Share Link")] 24 | [SerializeField] private InputField _getShareLinkKey; 25 | [SerializeField] private InputField _getShareLinkValue; 26 | 27 | [Header("Open Telegram Link")] 28 | [SerializeField] private InputField _openTelegramLink; 29 | 30 | [Header("Payment Request")] 31 | [SerializeField] private InputField _paymentRequestAmount; 32 | [SerializeField] private InputField _paymentRequestDescription; 33 | [SerializeField] private InputField _paymentRequestExternalId; 34 | [SerializeField] private InputField _paymentRequestPhotoUrl; 35 | 36 | [Header("Get Payment Info")] 37 | [SerializeField] private InputField _getPaymentInfoExternalId; 38 | 39 | private string _setDataKeyValue; 40 | private string _setDataValueValue; 41 | 42 | private string _getDataKeyValue; 43 | 44 | private string _paymentRequestAmountValue; 45 | private string _paymentRequestDescriptionValue; 46 | private string _paymentRequestExternalIdValue; 47 | private string _paymentRequestPhotoUrlValue; 48 | 49 | private string _getPaymentInfoExternalIdValue; 50 | private string _customShareKeyValue; 51 | private string _customShareValueValue; 52 | 53 | private string _getShareLinkKeyValue; 54 | private string _getShareLinkValueValue; 55 | private string _openTelegramLinkValue; 56 | 57 | public void Start() 58 | { 59 | _paymentRequestAmount.onValueChanged.AddListener(val => _paymentRequestAmountValue = val); 60 | _paymentRequestDescription.onValueChanged.AddListener(val => _paymentRequestDescriptionValue = val); 61 | _paymentRequestExternalId.onValueChanged.AddListener(val => _paymentRequestExternalIdValue = val); 62 | _paymentRequestPhotoUrl.onValueChanged.AddListener(val => _paymentRequestPhotoUrlValue = val); 63 | _getPaymentInfoExternalId.onValueChanged.AddListener(val => _getPaymentInfoExternalIdValue = val); 64 | 65 | _customShareKey.onValueChanged.AddListener(val => _customShareKeyValue = val); 66 | _customShareValue.onValueChanged.AddListener(val => _customShareValueValue = val); 67 | 68 | _getShareLinkKey.onValueChanged.AddListener(val => _getShareLinkKeyValue = val); 69 | _getShareLinkValue.onValueChanged.AddListener(val => _getShareLinkValueValue = val); 70 | 71 | _getDataKeyInput.onValueChanged.AddListener(val => _getDataKeyValue = val); 72 | 73 | _setDataKeyInput.onValueChanged.AddListener(val => _setDataKeyValue = val); 74 | _setDataValueInput.onValueChanged.AddListener(val => _setDataValueValue = val); 75 | 76 | _openTelegramLink.onValueChanged.AddListener(val => _openTelegramLinkValue = val); 77 | 78 | TrackInvoiceClosed(); 79 | } 80 | 81 | public void GetData() 82 | { 83 | _playDeckBridge.GetData(_getDataKeyValue, (data) => 84 | { 85 | Debug.Log($"Data from PlayDeckBridge: [key: {_getDataKeyValue}][value: {data}]"); 86 | 87 | _messageViewer.Show($"Data from PlayDeckBridge: [key: {_getDataKeyValue}][value: {data}]"); 88 | }); 89 | } 90 | 91 | public void GetUserProfile() 92 | { 93 | _playDeckBridge.GetUserProfile((userData) => 94 | { 95 | Debug.Log($"UserData from PlayDeckBridge: {JsonUtility.ToJson(userData)}"); 96 | 97 | _messageViewer.Show($"UserData from PlayDeckBridge: {JsonUtility.ToJson(userData)}"); 98 | }); 99 | } 100 | 101 | public void SetData() 102 | { 103 | _playDeckBridge.SetData(_setDataKeyValue, _setDataValueValue); 104 | } 105 | 106 | public void RequestPayment() 107 | { 108 | _playDeckBridge.RequestPayment(new PlayDeckBridge.PaymentRequestData() 109 | { 110 | amount = Convert.ToInt32(_paymentRequestAmountValue), 111 | description = _paymentRequestDescriptionValue, 112 | externalId = _paymentRequestExternalIdValue, 113 | photoUrl = _paymentRequestPhotoUrlValue 114 | }, responseData => 115 | { 116 | Debug.Log("[Unity] Request payment response: " + JsonUtility.ToJson(responseData)); 117 | 118 | _messageViewer.Show($"Request payment response: " + JsonUtility.ToJson(responseData)); 119 | 120 | _playDeckBridge.OpenTelegramLink(responseData.url); 121 | }); 122 | } 123 | 124 | public void TrackInvoiceClosed() 125 | { 126 | _playDeckBridge.TrackInvoiceClosed(status => 127 | { 128 | Debug.Log("[Unity] Invoice closed status: " + status); 129 | 130 | _messageViewer.Show($"Invoice closed status: " + status); 131 | }); 132 | } 133 | 134 | public void GetPaymentInfo() 135 | { 136 | _playDeckBridge.GetPaymentInfo(new PlayDeckBridge.GetPaymentInfoRequestData() 137 | { 138 | externalId = _getPaymentInfoExternalIdValue, 139 | }, responseData => 140 | { 141 | Debug.Log("[Unity] Get payment response: " + JsonUtility.ToJson(responseData)); 142 | 143 | _messageViewer.Show($"Get payment response: " + JsonUtility.ToJson(responseData)); 144 | }); 145 | } 146 | 147 | public void CustomShare() 148 | { 149 | var @params = new Dictionary { { _customShareKeyValue, _customShareValueValue } }; 150 | 151 | Debug.Log($"{_customShareKeyValue}:{_customShareValueValue}"); 152 | 153 | _playDeckBridge.CustomShare(@params); 154 | } 155 | 156 | public void GetShareLink() 157 | { 158 | var @params = new Dictionary { { _getShareLinkKeyValue, _getShareLinkValueValue } }; 159 | 160 | Debug.Log($"{_getShareLinkKeyValue}:{_getShareLinkValueValue}"); 161 | 162 | _playDeckBridge.GetShareLink(@params, link => 163 | { 164 | Debug.Log($"[Unity] Share Link: {link}"); 165 | 166 | _messageViewer.Show($"Share Link: {link}"); 167 | }); 168 | } 169 | 170 | public void OpenTelegramLink() 171 | { 172 | _playDeckBridge.OpenTelegramLink(_openTelegramLinkValue); 173 | } 174 | 175 | public void GetPlaydeckState() 176 | { 177 | _playDeckBridge.GetPlaydeckState(state => 178 | { 179 | Debug.Log($"[Unity] Get Playdeck State: {state}"); 180 | 181 | _messageViewer.Show($"Get Playdeck State: {state}"); 182 | }); 183 | } 184 | 185 | public void GameEnd() 186 | { 187 | _playDeckBridge.GameEnd(); 188 | } 189 | 190 | public void SendGameProgress() 191 | { 192 | _playDeckBridge.SendGameProgress(new PlayDeckBridge.AnalyticsGameProgress() 193 | { 194 | achievements = new List() 195 | { 196 | new PlayDeckBridge.AnalyticsAchievement() 197 | { 198 | name = "test", 199 | description = "test_description", 200 | points = 5, 201 | value = 6, 202 | additional_data = new Dictionary() 203 | { 204 | ["somekey"] = "somevalue" 205 | } 206 | } 207 | }, 208 | progress = new PlayDeckBridge.AnalyticsProgress() 209 | { 210 | level = 1, 211 | xp = 3 212 | } 213 | }); 214 | } 215 | 216 | public void SendAnalyticsNewSession() 217 | { 218 | _playDeckBridge.SendAnalyticsNewSession(); 219 | } 220 | 221 | public void SendAnalytics() 222 | { 223 | _playDeckBridge.SendAnalytics(new PlayDeckBridge.AnalyticsEvent() 224 | { 225 | name = "test_event", 226 | type = "click", 227 | event_properties = new Dictionary() 228 | { 229 | ["some_event_property"] = "some_event_property_value" 230 | }, 231 | user_properties = new Dictionary() 232 | { 233 | ["some_user_property"] = "some_user_property_value" 234 | } 235 | }); 236 | } 237 | 238 | public void ShowAd() 239 | { 240 | _playDeckBridge.ShowAd( 241 | OnRewardedAd, 242 | OnErrAd, 243 | OnSkipAd, 244 | OnNotFoundAd, 245 | OnStartAd); 246 | } 247 | 248 | private void OnRewardedAd(string data) 249 | { 250 | Debug.Log($"[Unity] OnRewardedAd: {data}"); 251 | _messageViewer.Show($"OnRewardedAd: {data}"); 252 | } 253 | 254 | private void OnErrAd(string data) 255 | { 256 | Debug.Log($"[Unity] OnErrAd: {data}"); 257 | _messageViewer.Show($"OnErrAd: {data}"); 258 | } 259 | 260 | private void OnSkipAd(string data) 261 | { 262 | Debug.Log($"[Unity] OnSkipAd: {data}"); 263 | _messageViewer.Show($"OnSkipAd: {data}"); 264 | } 265 | 266 | private void OnNotFoundAd(string data) 267 | { 268 | Debug.Log($"[Unity] OnNotFoundAd: {data}"); 269 | _messageViewer.Show($"OnNotFoundAd: {data}"); 270 | } 271 | 272 | private void OnStartAd(string data) 273 | { 274 | Debug.Log($"[Unity] OnStartAd: {data}"); 275 | _messageViewer.Show($"OnStartAd: {data}"); 276 | } 277 | } -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 5 8 | m_QualitySettings: 9 | - serializedVersion: 3 10 | name: Very Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | 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-------------------------------------------------------------------------------- /Assets/PlayDeck/Runtime/PlayDeckBridge.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using System.Runtime.InteropServices; 5 | using Newtonsoft.Json; 6 | using UnityEngine; 7 | using UnityEngine.Serialization; 8 | using UnityEngine.UI; 9 | 10 | namespace PlayDeck 11 | { 12 | public class PlayDeckBridge : MonoBehaviour 13 | { 14 | [DllImport("__Internal")] 15 | private static extern void PlayDeckBridge_PostMessage(string method); 16 | 17 | [DllImport("__Internal")] 18 | private static extern void PlayDeckBridge_PostMessage_IntValue(string method, int value); 19 | 20 | [DllImport("__Internal")] 21 | private static extern void PlayDeckBridge_PostMessage_StringValue(string method, string value); 22 | 23 | [DllImport("__Internal")] 24 | private static extern void PlayDeckBridge_PostMessage_SetData(string key, string value); 25 | 26 | [DllImport("__Internal")] 27 | private static extern void PlayDeckBridge_PostMessage_GetData(string key); 28 | 29 | [DllImport("__Internal")] 30 | private static extern void PlayDeckBridge_PostMessage_RequestPayment(string data); 31 | 32 | [DllImport("__Internal")] 33 | private static extern void PlayDeckBridge_PostMessage_GetPaymentInfo(string data); 34 | 35 | [DllImport("__Internal")] 36 | private static extern void PlayDeckBridge_PostMessage_CustomShare(string data); 37 | 38 | [DllImport("__Internal")] 39 | private static extern void PlayDeckBridge_PostMessage_GetShareLink(string data); 40 | 41 | [DllImport("__Internal")] 42 | private static extern void PlayDeckBridge_PostMessage_OpenTelegramLink(string data); 43 | 44 | [DllImport("__Internal")] 45 | private static extern void PlayDeckBridge_PostMessage_GetPlaydeckState(); 46 | 47 | [DllImport("__Internal")] 48 | private static extern void PlayDeckBridge_PostMessage_GameEnd(); 49 | 50 | [DllImport("__Internal")] 51 | private static extern void PlayDeckBridge_PostMessage_SendGameProgress(string data); 52 | 53 | [DllImport("__Internal")] 54 | private static extern void PlayDeckBridge_PostMessage_SendAnalytics(string data); 55 | 56 | [DllImport("__Internal")] 57 | private static extern void PlayDeckBridge_PostMessage_SendAnalyticsNewSession(); 58 | 59 | [DllImport("__Internal")] 60 | private static extern void PlayDeckBridge_PostMessage_ShowAd(); 61 | 62 | [SerializeField] private long _debugTelegramId; 63 | [SerializeField] private string _debugUsername; 64 | [SerializeField] private string _debugReferralId; 65 | [SerializeField] private PaymentResponseData _debugPaymentResponse; 66 | [SerializeField] private GetPaymentInfoResponseData _debugGetPaymentInfoResponse; 67 | [SerializeField] private bool _debugPlaydeckState; 68 | 69 | private UserData _userData; 70 | private string _dataJson; 71 | private PaymentResponseData _paymentResponseJson; 72 | private GetPaymentInfoResponseData _getPaymentInfoResponseJson; 73 | 74 | private Action _getUserCallback; 75 | private Action _getDataCallback; 76 | private Action _paymentRequestCallback; 77 | private Action _getPaymentInfoRequestCallback; 78 | private Action _invoiceClosedCallback; 79 | private Action _getShareLinkCallback; 80 | private Action _getPlaydeckStateCallback; 81 | 82 | private Action _rewardedAdCallback; 83 | private Action _errAdCallback; 84 | private Action _skipAdCallback; 85 | private Action _notFoundAdCallback; 86 | private Action _startAdCallback; 87 | 88 | public UserData User => _userData; 89 | 90 | private void Start() 91 | { 92 | DontDestroyOnLoad(gameObject); 93 | } 94 | 95 | public void GetData(string key, Action callback) 96 | { 97 | #if UNITY_EDITOR 98 | Debug.Log($"[PlayDeckBridge]: Fake GetData[{key}]"); 99 | #else 100 | _getDataCallback = callback; 101 | 102 | Debug.Log($"[PlayDeckBridge]: GetData {key}"); 103 | 104 | PlayDeckBridge_PostMessage_GetData(key); 105 | #endif 106 | } 107 | 108 | public void SetData(string key, string data) 109 | { 110 | #if UNITY_EDITOR 111 | Debug.Log($"[PlayDeckBridge]: Fake SetData[{key}]: {data}"); 112 | #else 113 | Debug.Log($"[PlayDeckBridge]: SetData [{key}]: {data}"); 114 | 115 | PlayDeckBridge_PostMessage_SetData(key, data); 116 | #endif 117 | } 118 | 119 | public void GetUserProfile(Action callback) 120 | { 121 | #if UNITY_EDITOR 122 | Debug.Log($"[PlayDeckBridge]: Fake GetUserProfile"); 123 | 124 | _userData = new UserData() 125 | { 126 | telegramId = _debugTelegramId, 127 | username = _debugUsername 128 | }; 129 | 130 | Debug.Log(JsonConvert.SerializeObject(_userData)); 131 | 132 | callback?.Invoke(_userData); 133 | #else 134 | _getUserCallback = callback; 135 | 136 | PlayDeckBridge_PostMessage(Constants.GET_USER_PROFILE); 137 | #endif 138 | } 139 | 140 | public void RequestPayment(PaymentRequestData requestData, Action callback) 141 | { 142 | #if UNITY_EDITOR 143 | Debug.Log($"[PlayDeckBridge]: Fake RequestPayment"); 144 | 145 | callback?.Invoke(_debugPaymentResponse); 146 | #else 147 | _paymentRequestCallback = callback; 148 | 149 | var json = JsonConvert.SerializeObject(requestData); 150 | 151 | Debug.Log($"[PlayDeckBridge]: RequestPayment {json}"); 152 | PlayDeckBridge_PostMessage_RequestPayment(json); 153 | #endif 154 | } 155 | 156 | public void TrackInvoiceClosed(Action callback) 157 | { 158 | #if UNITY_EDITOR 159 | Debug.Log($"[PlayDeckBridge]: Fake TrackInvoiceClosed"); 160 | #else 161 | _invoiceClosedCallback = callback; 162 | 163 | Debug.Log($"[PlayDeckBridge]: TrackInvoiceClosed"); 164 | #endif 165 | } 166 | 167 | public void GetPaymentInfo(GetPaymentInfoRequestData requestData, Action callback) 168 | { 169 | #if UNITY_EDITOR 170 | Debug.Log($"[PlayDeckBridge]: Fake GetPaymentInfo"); 171 | 172 | callback?.Invoke(_debugGetPaymentInfoResponse); 173 | #else 174 | _getPaymentInfoRequestCallback = callback; 175 | 176 | var json = JsonConvert.SerializeObject(requestData); 177 | 178 | Debug.Log($"[PlayDeckBridge]: GetPaymentInfo {json}"); 179 | PlayDeckBridge_PostMessage_GetPaymentInfo(json); 180 | #endif 181 | } 182 | 183 | public void CustomShare(Dictionary @params) 184 | { 185 | #if UNITY_EDITOR 186 | Debug.Log($"[PlayDeckBridge]: Fake CustomShare"); 187 | #else 188 | var json = JsonConvert.SerializeObject(@params); 189 | 190 | Debug.Log($"[PlayDeckBridge]: CustomShare {json}"); 191 | PlayDeckBridge_PostMessage_CustomShare(json); 192 | #endif 193 | } 194 | 195 | public void GetShareLink(Dictionary @params, Action callback) 196 | { 197 | #if UNITY_EDITOR 198 | Debug.Log($"[PlayDeckBridge]: Fake GetShareLink"); 199 | 200 | callback?.Invoke("some_query"); 201 | #else 202 | var json = JsonConvert.SerializeObject(@params); 203 | 204 | Debug.Log($"[PlayDeckBridge]: GetShareLink {json}"); 205 | PlayDeckBridge_PostMessage_GetShareLink(json); 206 | 207 | _getShareLinkCallback = callback; 208 | #endif 209 | } 210 | 211 | public void OpenTelegramLink(string link) 212 | { 213 | #if UNITY_EDITOR 214 | Debug.Log($"[PlayDeckBridge]: Fake OpenTelegramLink"); 215 | #else 216 | Debug.Log($"[PlayDeckBridge]: OpenTelegramLink {link}"); 217 | PlayDeckBridge_PostMessage_OpenTelegramLink(link); 218 | #endif 219 | } 220 | 221 | public void GetPlaydeckState(Action callback) 222 | { 223 | #if UNITY_EDITOR 224 | Debug.Log($"[PlayDeckBridge]: Fake GetPlaydeckState"); 225 | 226 | callback?.Invoke(_debugPlaydeckState); 227 | #else 228 | Debug.Log($"[PlayDeckBridge]: GetPlaydeckState"); 229 | PlayDeckBridge_PostMessage_GetPlaydeckState(); 230 | 231 | _getPlaydeckStateCallback = callback; 232 | #endif 233 | } 234 | 235 | public void GameEnd() 236 | { 237 | #if UNITY_EDITOR 238 | Debug.Log($"[PlayDeckBridge]: Fake GameEnd"); 239 | #else 240 | Debug.Log($"[PlayDeckBridge]: GameEnd"); 241 | PlayDeckBridge_PostMessage_GameEnd(); 242 | #endif 243 | } 244 | 245 | public void SendGameProgress(AnalyticsGameProgress analyticsGameProgress) 246 | { 247 | 248 | var json = JsonConvert.SerializeObject(analyticsGameProgress); 249 | #if UNITY_EDITOR 250 | Debug.Log($"[PlayDeckBridge]: Fake SendGameProgress {json}"); 251 | #else 252 | Debug.Log($"[PlayDeckBridge]: SendGameProgress {json}"); 253 | PlayDeckBridge_PostMessage_SendGameProgress(json); 254 | #endif 255 | } 256 | 257 | public void SendAnalyticsNewSession() 258 | { 259 | #if UNITY_EDITOR 260 | Debug.Log($"[PlayDeckBridge]: Fake SendAnalyticsNewSession"); 261 | #else 262 | Debug.Log($"[PlayDeckBridge]: SendAnalyticsNewSession"); 263 | PlayDeckBridge_PostMessage_SendAnalyticsNewSession(); 264 | #endif 265 | } 266 | 267 | public void SendAnalytics(AnalyticsEvent analyticsEvent) 268 | { 269 | var json = JsonConvert.SerializeObject(analyticsEvent); 270 | #if UNITY_EDITOR 271 | Debug.Log($"[PlayDeckBridge]: Fake SendAnalytics {json}"); 272 | #else 273 | Debug.Log($"[PlayDeckBridge]: SendAnalytics {json}"); 274 | PlayDeckBridge_PostMessage_SendAnalytics(json); 275 | #endif 276 | } 277 | 278 | public void ShowAd( 279 | Action rewardedAdCallback, 280 | Action errAdCallback, 281 | Action skipAdCallback, 282 | Action notFoundAdCallback, 283 | Action startAdCallback) 284 | { 285 | #if UNITY_EDITOR 286 | Debug.Log($"[PlayDeckBridge]: Fake ShowAd"); 287 | 288 | rewardedAdCallback?.Invoke(""); 289 | #else 290 | Debug.Log($"[PlayDeckBridge]: ShowAd"); 291 | 292 | _rewardedAdCallback = rewardedAdCallback; 293 | _errAdCallback = errAdCallback; 294 | _skipAdCallback = skipAdCallback; 295 | _notFoundAdCallback = notFoundAdCallback; 296 | _startAdCallback = startAdCallback; 297 | 298 | PlayDeckBridge_PostMessage_ShowAd(); 299 | #endif 300 | } 301 | 302 | private void GetUserHandler(string userJson) 303 | { 304 | var converted = JsonConvert.DeserializeObject(userJson); 305 | _userData = converted; 306 | _getUserCallback?.Invoke(converted); 307 | } 308 | 309 | private void GetDataHandler(string dataJson) 310 | { 311 | _dataJson = dataJson; 312 | _getDataCallback?.Invoke(_dataJson); 313 | } 314 | 315 | private void RequestPaymentHandler(string paymentRequestJson) 316 | { 317 | var converted = JsonConvert.DeserializeObject(paymentRequestJson); 318 | _paymentResponseJson = converted; 319 | _paymentRequestCallback?.Invoke(converted); 320 | } 321 | 322 | private void GetPaymentInfoHandler(string getPaymentInfoJson) 323 | { 324 | var settings = new JsonSerializerSettings {NullValueHandling = NullValueHandling.Ignore}; 325 | var converted = JsonConvert.DeserializeObject(getPaymentInfoJson, settings); 326 | _getPaymentInfoResponseJson = converted; 327 | _getPaymentInfoRequestCallback?.Invoke(converted); 328 | } 329 | 330 | private void InvoiceClosedHandler(string status) 331 | { 332 | _invoiceClosedCallback?.Invoke(status); 333 | } 334 | 335 | private void GetShareLinkHandler(string shareLink) 336 | { 337 | _getShareLinkCallback?.Invoke(shareLink); 338 | } 339 | 340 | private void GetPlaydeckStateHandler(int state) 341 | { 342 | _getPlaydeckStateCallback?.Invoke(state != 0); 343 | } 344 | 345 | private void RewardedAdHandler(string data) 346 | { 347 | _rewardedAdCallback?.Invoke(data); 348 | } 349 | 350 | private void ErrAdHandler(string data) 351 | { 352 | _errAdCallback?.Invoke(data); 353 | } 354 | 355 | private void SkipAdHandler(string data) 356 | { 357 | _skipAdCallback?.Invoke(data); 358 | } 359 | 360 | private void NotFoundAdHandler(string data) 361 | { 362 | _notFoundAdCallback?.Invoke(data); 363 | } 364 | 365 | private void StartAdHandler(string data) 366 | { 367 | _startAdCallback?.Invoke(data); 368 | } 369 | 370 | [Serializable] 371 | public class UserData 372 | { 373 | public string avatar; 374 | public string username; 375 | public string firstName; 376 | public string lastName; 377 | public long telegramId; 378 | public string locale; 379 | public string token; 380 | public string sessionId; 381 | public ulong currentGameStarted; 382 | 383 | public Dictionary @params; 384 | } 385 | 386 | public class GetScoreData 387 | { 388 | public long position; 389 | public int score; 390 | } 391 | 392 | public class Wallet 393 | { 394 | public string type; 395 | public float balance; 396 | } 397 | 398 | [Serializable] 399 | public class PaymentRequestData 400 | { 401 | /// 402 | /// The amount is represented as an integer. 403 | /// 404 | public int amount; 405 | 406 | /// 407 | /// The description of the payment order. 408 | /// 409 | public string description; 410 | 411 | /// 412 | /// A unique order identifier in your system, which you can use to check in postback that payment was successful. 413 | /// 414 | public string externalId; 415 | 416 | /// 417 | /// The photo URL is an optional field. 418 | /// 419 | public string photoUrl; 420 | } 421 | 422 | /// 423 | /// Represents the response data for a payment request. 424 | /// 425 | [Serializable] 426 | public class PaymentResponseData 427 | { 428 | /// 429 | /// The URL for the purchase via Telegram. 430 | /// 431 | public string url; 432 | } 433 | 434 | [Serializable] 435 | public class GetPaymentInfoRequestData 436 | { 437 | /// 438 | /// A unique order identifier in your system, which you can use to check in postback that payment was successful. 439 | /// 440 | public string externalId; 441 | } 442 | 443 | /// 444 | /// Represents the response data for concrete payment. 445 | /// 446 | [Serializable] 447 | public class GetPaymentInfoResponseData 448 | { 449 | /// 450 | /// The URL for the purchase via Telegram. 451 | /// 452 | public bool paid; 453 | 454 | public long telegramId; 455 | 456 | public long dateTime; 457 | } 458 | 459 | /// 460 | /// Represents an achievement to be sent in the game progress analytics event. 461 | /// 462 | [Serializable] 463 | public class AnalyticsAchievement 464 | { 465 | /// 466 | /// The name of the achievement. 467 | /// 468 | public string name; 469 | 470 | /// 471 | /// The description of the achievement. 472 | /// 473 | public string description; 474 | 475 | /// 476 | /// The points awarded for achieving the achievement. 477 | /// 478 | public int points; 479 | 480 | /// 481 | /// The value associated with the achievement. 482 | /// 483 | public int value; 484 | 485 | /// 486 | /// Additional data related to the achievement. 487 | /// 488 | public Dictionary additional_data; 489 | } 490 | 491 | /// 492 | /// Represents the player's progress to be sent in the game progress analytics event. 493 | /// 494 | [Serializable] 495 | public class AnalyticsProgress 496 | { 497 | /// 498 | /// The current level of the player's progress. 499 | /// 500 | public int level; 501 | 502 | /// 503 | /// The current experience points of the player's progress. 504 | /// 505 | public int xp; 506 | } 507 | 508 | /// 509 | /// Represents the overall game progress data to be sent in the analytics event. 510 | /// 511 | [Serializable] 512 | public class AnalyticsGameProgress 513 | { 514 | /// 515 | /// A list of achievements to be included in the game progress analytics event. 516 | /// 517 | public List achievements; 518 | 519 | /// 520 | /// The player's progress data to be included in the game progress analytics event. 521 | /// 522 | public AnalyticsProgress progress; 523 | } 524 | 525 | /// 526 | /// Represents an analytics event. 527 | /// 528 | [Serializable] 529 | public class AnalyticsEvent 530 | { 531 | /// 532 | /// The name of the event. 533 | /// 534 | public string name; 535 | 536 | /// 537 | /// The type of the event. 538 | /// 539 | public string type; 540 | 541 | /// 542 | /// A dictionary of user properties associated with the event. 543 | /// 544 | public Dictionary user_properties; 545 | 546 | /// 547 | /// A dictionary of event properties associated with the event. 548 | /// 549 | public Dictionary event_properties; 550 | } 551 | } 552 | } -------------------------------------------------------------------------------- /ProjectSettings/ProjectSettings.asset: 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