├── 0 ├── index.html ├── phaser.min.js └── rl.js ├── 1 ├── index.html ├── phaser.min.js └── rl.js ├── 2 ├── index.html ├── phaser.min.js └── rl.js ├── 3 ├── index.html ├── phaser.min.js └── rl.js ├── LICENSE ├── README.md ├── final ├── index.html ├── phaser.min.js └── rl.js ├── haxe ├── bin │ ├── index.html │ ├── phaser.js │ └── phaser.min.js ├── build.hxml ├── lib │ ├── BaseTexture.hx │ ├── BitmapText.hx │ ├── CanvasGraphics.hx │ ├── CanvasRenderer.hx │ ├── CustomRenderable.hx │ ├── DisplayObject.hx │ ├── DisplayObjectConfig.hx │ ├── DisplayObjectContainer.hx │ ├── DisplayObjectContainerConfig.hx │ ├── EventTarget.hx │ ├── Graphics.hx │ ├── HEXtoRGB.hx │ ├── PIXI.hx │ ├── Phaser.hx │ ├── Point.hx │ ├── Rectangle.hx │ ├── RenderTexture.hx │ ├── Sprite.hx │ ├── SpriteConfig.hx │ ├── Stage.hx │ ├── Text.hx │ ├── Texture.hx │ ├── TextureConfig.hx │ ├── TilingSprite.hx │ ├── WebGLBatch.hx │ ├── WebGLRenderer.hx │ ├── _PointInTriangle.hx │ ├── _convex.hx │ ├── phaser │ │ ├── Animation.hx │ │ ├── AnimationManager.hx │ │ ├── AnimationParser.hx │ │ ├── BitmapText.hx │ │ ├── Button.hx │ │ ├── Cache.hx │ │ ├── Camera.hx │ │ ├── Canvas.hx │ │ ├── Circle.hx │ │ ├── Color.hx │ │ ├── Device.hx │ │ ├── Easing.hx │ │ ├── Events.hx │ │ ├── Frame.hx │ │ ├── FrameData.hx │ │ ├── Game.hx │ │ ├── GameObjectFactory.hx │ │ ├── Graphics.hx │ │ ├── Group.hx │ │ ├── Input.hx │ │ ├── InputHandler.hx │ │ ├── Key.hx │ │ ├── Keyboard.hx │ │ ├── LinkedList.hx │ │ ├── Loader.hx │ │ ├── LoaderParser.hx │ │ ├── MSPointer.hx │ │ ├── Math.hx │ │ ├── Mouse.hx │ │ ├── Net.hx │ │ ├── Particles.hx │ │ ├── Physics.hx │ │ ├── Plugin.hx │ │ ├── PluginManager.hx │ │ ├── Point.hx │ │ ├── Pointer.hx │ │ ├── QuadTree.hx │ │ ├── RandomDataGenerator.hx │ │ ├── Rectangle.hx │ │ ├── RenderTexture.hx │ │ ├── RequestAnimationFrame.hx │ │ ├── Signal.hx │ │ ├── SignalBinding.hx │ │ ├── Sound.hx │ │ ├── SoundManager.hx │ │ ├── Sprite.hx │ │ ├── Stage.hx │ │ ├── StageScaleMode.hx │ │ ├── State.hx │ │ ├── StateManager.hx │ │ ├── Text.hx │ │ ├── Tile.hx │ │ ├── Tilemap.hx │ │ ├── Time.hx │ │ ├── Touch.hx │ │ ├── Tween.hx │ │ ├── TweenManager.hx │ │ ├── Utils.hx │ │ ├── World.hx │ │ ├── easing │ │ │ ├── Back.hx │ │ │ ├── Bounce.hx │ │ │ ├── Circular.hx │ │ │ ├── Cubic.hx │ │ │ ├── Elastic.hx │ │ │ ├── Exponential.hx │ │ │ ├── Linear.hx │ │ │ ├── Quadratic.hx │ │ │ ├── Quartic.hx │ │ │ ├── Quintic.hx │ │ │ └── Sinusoidal.hx │ │ ├── particles │ │ │ └── arcade │ │ │ │ └── Emitter.hx │ │ ├── physics │ │ │ ├── Arcade.hx │ │ │ └── arcade │ │ │ │ └── Body.hx │ │ └── utils │ │ │ └── Debug.hx │ └── pixi │ │ └── BaseTextureCache.hx ├── rl.hxproj └── src │ └── RoguelikeTutorial.hx └── init ├── index.html ├── phaser.min.js └── rl.js /0/index.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/tutsplus/first-ascii-roguelike/HEAD/0/index.html -------------------------------------------------------------------------------- /0/phaser.min.js: 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