├── .gitattributes ├── .gitignore ├── README.md ├── Screenshot from 2020-03-09 16-36-29.png ├── SharpShot.sln └── SharpShot ├── App.config ├── GDI32.cs ├── Program.cs ├── Properties └── AssemblyInfo.cs ├── SharpShot.csproj └── User32.cs /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Build results 17 | [Dd]ebug/ 18 | [Dd]ebugPublic/ 19 | [Rr]elease/ 20 | [Rr]eleases/ 21 | x64/ 22 | x86/ 23 | [Aa][Rr][Mm]/ 24 | [Aa][Rr][Mm]64/ 25 | bld/ 26 | [Bb]in/ 27 | [Oo]bj/ 28 | [Ll]og/ 29 | 30 | # Visual Studio 2015/2017 cache/options directory 31 | .vs/ 32 | # Uncomment if you have tasks that create the project's static files in wwwroot 33 | #wwwroot/ 34 | 35 | # Visual Studio 2017 auto generated files 36 | Generated\ Files/ 37 | 38 | # MSTest test Results 39 | [Tt]est[Rr]esult*/ 40 | [Bb]uild[Ll]og.* 41 | 42 | # NUNIT 43 | *.VisualState.xml 44 | TestResult.xml 45 | 46 | # Build Results of an ATL Project 47 | [Dd]ebugPS/ 48 | [Rr]eleasePS/ 49 | dlldata.c 50 | 51 | # Benchmark Results 52 | BenchmarkDotNet.Artifacts/ 53 | 54 | # .NET Core 55 | project.lock.json 56 | project.fragment.lock.json 57 | artifacts/ 58 | 59 | # StyleCop 60 | StyleCopReport.xml 61 | 62 | # Files built by Visual Studio 63 | *_i.c 64 | *_p.c 65 | *_h.h 66 | *.ilk 67 | *.meta 68 | *.obj 69 | *.iobj 70 | *.pch 71 | *.pdb 72 | *.ipdb 73 | *.pgc 74 | *.pgd 75 | *.rsp 76 | *.sbr 77 | *.tlb 78 | *.tli 79 | *.tlh 80 | *.tmp 81 | *.tmp_proj 82 | *_wpftmp.csproj 83 | *.log 84 | *.vspscc 85 | *.vssscc 86 | .builds 87 | *.pidb 88 | *.svclog 89 | *.scc 90 | 91 | # Chutzpah Test files 92 | _Chutzpah* 93 | 94 | # Visual C++ cache files 95 | ipch/ 96 | *.aps 97 | *.ncb 98 | *.opendb 99 | *.opensdf 100 | *.sdf 101 | *.cachefile 102 | *.VC.db 103 | *.VC.VC.opendb 104 | 105 | # Visual Studio profiler 106 | *.psess 107 | *.vsp 108 | *.vspx 109 | *.sap 110 | 111 | # Visual Studio Trace Files 112 | *.e2e 113 | 114 | # TFS 2012 Local Workspace 115 | $tf/ 116 | 117 | # Guidance Automation Toolkit 118 | *.gpState 119 | 120 | # ReSharper is a .NET coding add-in 121 | _ReSharper*/ 122 | *.[Rr]e[Ss]harper 123 | *.DotSettings.user 124 | 125 | # JustCode is a .NET coding add-in 126 | .JustCode 127 | 128 | # TeamCity is a build add-in 129 | _TeamCity* 130 | 131 | # DotCover is a Code Coverage Tool 132 | *.dotCover 133 | 134 | # AxoCover is a Code Coverage Tool 135 | .axoCover/* 136 | !.axoCover/settings.json 137 | 138 | # Visual Studio code coverage results 139 | *.coverage 140 | *.coveragexml 141 | 142 | # NCrunch 143 | _NCrunch_* 144 | .*crunch*.local.xml 145 | nCrunchTemp_* 146 | 147 | # MightyMoose 148 | *.mm.* 149 | AutoTest.Net/ 150 | 151 | # Web workbench (sass) 152 | .sass-cache/ 153 | 154 | # Installshield output folder 155 | [Ee]xpress/ 156 | 157 | # DocProject is a documentation generator add-in 158 | DocProject/buildhelp/ 159 | DocProject/Help/*.HxT 160 | DocProject/Help/*.HxC 161 | DocProject/Help/*.hhc 162 | DocProject/Help/*.hhk 163 | DocProject/Help/*.hhp 164 | DocProject/Help/Html2 165 | DocProject/Help/html 166 | 167 | # Click-Once directory 168 | publish/ 169 | 170 | # Publish Web Output 171 | *.[Pp]ublish.xml 172 | *.azurePubxml 173 | # Note: Comment the next line if you want to checkin your web deploy settings, 174 | # but database connection strings (with potential passwords) will be unencrypted 175 | *.pubxml 176 | *.publishproj 177 | 178 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 179 | # checkin your Azure Web App publish settings, but sensitive information contained 180 | # in these scripts will be unencrypted 181 | PublishScripts/ 182 | 183 | # NuGet Packages 184 | *.nupkg 185 | # The packages folder can be ignored because of Package Restore 186 | **/[Pp]ackages/* 187 | # except build/, which is used as an MSBuild target. 188 | !**/[Pp]ackages/build/ 189 | # Uncomment if necessary however generally it will be regenerated when needed 190 | #!**/[Pp]ackages/repositories.config 191 | # NuGet v3's project.json files produces more ignorable files 192 | *.nuget.props 193 | *.nuget.targets 194 | 195 | # Microsoft Azure Build Output 196 | csx/ 197 | *.build.csdef 198 | 199 | # Microsoft Azure Emulator 200 | ecf/ 201 | rcf/ 202 | 203 | # Windows Store app package directories and files 204 | AppPackages/ 205 | BundleArtifacts/ 206 | Package.StoreAssociation.xml 207 | _pkginfo.txt 208 | *.appx 209 | 210 | # Visual Studio cache files 211 | # files ending in .cache can be ignored 212 | *.[Cc]ache 213 | # but keep track of directories ending in .cache 214 | !?*.[Cc]ache/ 215 | 216 | # Others 217 | ClientBin/ 218 | ~$* 219 | *~ 220 | *.dbmdl 221 | *.dbproj.schemaview 222 | *.jfm 223 | *.pfx 224 | *.publishsettings 225 | orleans.codegen.cs 226 | 227 | # Including strong name files can present a security risk 228 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 229 | #*.snk 230 | 231 | # Since there are multiple workflows, uncomment next line to ignore bower_components 232 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 233 | #bower_components/ 234 | 235 | # RIA/Silverlight projects 236 | Generated_Code/ 237 | 238 | # Backup & report files from converting an old project file 239 | # to a newer Visual Studio version. Backup files are not needed, 240 | # because we have git ;-) 241 | _UpgradeReport_Files/ 242 | Backup*/ 243 | UpgradeLog*.XML 244 | UpgradeLog*.htm 245 | ServiceFabricBackup/ 246 | *.rptproj.bak 247 | 248 | # SQL Server files 249 | *.mdf 250 | *.ldf 251 | *.ndf 252 | 253 | # Business Intelligence projects 254 | *.rdl.data 255 | *.bim.layout 256 | *.bim_*.settings 257 | *.rptproj.rsuser 258 | *- Backup*.rdl 259 | 260 | # Microsoft Fakes 261 | FakesAssemblies/ 262 | 263 | # GhostDoc plugin setting file 264 | *.GhostDoc.xml 265 | 266 | # Node.js Tools for Visual Studio 267 | .ntvs_analysis.dat 268 | node_modules/ 269 | 270 | # Visual Studio 6 build log 271 | *.plg 272 | 273 | # Visual Studio 6 workspace options file 274 | *.opt 275 | 276 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 277 | *.vbw 278 | 279 | # Visual Studio LightSwitch build output 280 | **/*.HTMLClient/GeneratedArtifacts 281 | **/*.DesktopClient/GeneratedArtifacts 282 | **/*.DesktopClient/ModelManifest.xml 283 | **/*.Server/GeneratedArtifacts 284 | **/*.Server/ModelManifest.xml 285 | _Pvt_Extensions 286 | 287 | # Paket dependency manager 288 | .paket/paket.exe 289 | paket-files/ 290 | 291 | # FAKE - F# Make 292 | .fake/ 293 | 294 | # JetBrains Rider 295 | .idea/ 296 | *.sln.iml 297 | 298 | # CodeRush personal settings 299 | .cr/personal 300 | 301 | # Python Tools for Visual Studio (PTVS) 302 | __pycache__/ 303 | *.pyc 304 | 305 | # Cake - Uncomment if you are using it 306 | # tools/** 307 | # !tools/packages.config 308 | 309 | # Tabs Studio 310 | *.tss 311 | 312 | # Telerik's JustMock configuration file 313 | *.jmconfig 314 | 315 | # BizTalk build output 316 | *.btp.cs 317 | *.btm.cs 318 | *.odx.cs 319 | *.xsd.cs 320 | 321 | # OpenCover UI analysis results 322 | OpenCover/ 323 | 324 | # Azure Stream Analytics local run output 325 | ASALocalRun/ 326 | 327 | # MSBuild Binary and Structured Log 328 | *.binlog 329 | 330 | # NVidia Nsight GPU debugger configuration file 331 | *.nvuser 332 | 333 | # MFractors (Xamarin productivity tool) working folder 334 | .mfractor/ 335 | 336 | # Local History for Visual Studio 337 | .localhistory/ 338 | 339 | # BeatPulse healthcheck temp database 340 | healthchecksdb -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # SharpShot 2 | Capture screenshots from .NET, using either native Windows APIs or .NET methods. 3 | Screenshots can be saved to disk using a randomly generated file name, or output to the console in base64 encoded form (does not touch disk). 4 | 5 | Can be execued using beacons execute-assembly. 6 | 7 | 8 | ## Usage 9 | 10 | See the usage instructions: 11 | ``` 12 | SharpShot.exe /help 13 | ``` 14 | 15 | Capture a full window screenshot using the Windows API and save to disk: 16 | ``` 17 | SharpShot.exe /outfolder:c:\windows\temp /outformat:img /native 18 | ``` 19 | 20 | Capture a full window screenshot using .NET methods and save to disk: 21 | ``` 22 | SharpShot.exe /outfolder:c:\windows\temp /outformat:img 23 | ``` 24 | 25 | Capture a full window screenshot using the Windows API and output to the console as Base64: 26 | ``` 27 | SharpShot.exe /outformat:base64 /native 28 | ``` 29 | 30 | Capture a full window screenshot using .NET methods and output to the console as Base64: 31 | ``` 32 | SharpShot.exe /outformat:base64 33 | ``` 34 | ## Screenshot 35 | 36 | ![screenshot](https://github.com/two06/SharpShot/blob/master/Screenshot%20from%202020-03-09%2016-36-29.png) 37 | -------------------------------------------------------------------------------- /Screenshot from 2020-03-09 16-36-29.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/two06/SharpShot/37f5cb43a1cebb4b2de23b8ce95ad542e28a50df/Screenshot from 2020-03-09 16-36-29.png -------------------------------------------------------------------------------- /SharpShot.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.29613.14 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SharpShot", "SharpShot\SharpShot.csproj", "{FA7E6914-8070-438F-9856-4A671202DDCC}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {FA7E6914-8070-438F-9856-4A671202DDCC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {FA7E6914-8070-438F-9856-4A671202DDCC}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {FA7E6914-8070-438F-9856-4A671202DDCC}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {FA7E6914-8070-438F-9856-4A671202DDCC}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {F8052E10-658C-4CDF-9679-29ACE4C4A794} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /SharpShot/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /SharpShot/GDI32.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Runtime.InteropServices; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace SharpShot 9 | { 10 | public static class GDI32 11 | { 12 | public const int SRCCOPY = 0x00CC0020; // BitBlt dwRop parameter 13 | [DllImport("gdi32.dll")] 14 | public static extern bool BitBlt(IntPtr hObject, int nXDest, int nYDest, 15 | int nWidth, int nHeight, IntPtr hObjectSource, 16 | int nXSrc, int nYSrc, int dwRop); 17 | [DllImport("gdi32.dll")] 18 | public static extern IntPtr CreateCompatibleBitmap(IntPtr hDC, int nWidth, 19 | int nHeight); 20 | [DllImport("gdi32.dll")] 21 | public static extern IntPtr CreateCompatibleDC(IntPtr hDC); 22 | [DllImport("gdi32.dll")] 23 | public static extern bool DeleteDC(IntPtr hDC); 24 | [DllImport("gdi32.dll")] 25 | public static extern bool DeleteObject(IntPtr hObject); 26 | [DllImport("gdi32.dll")] 27 | public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject); 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /SharpShot/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | using System.Drawing; 4 | using System.Windows.Forms; 5 | using System.Collections.Generic; 6 | using System.IO; 7 | 8 | namespace SharpShot 9 | { 10 | class Program 11 | { 12 | static void Main(string[] args) 13 | { 14 | printHeader(); 15 | //parse the args into commands. 16 | var arguments = new Dictionary(); 17 | foreach(var argument in args) 18 | { 19 | var idx = argument.IndexOf(':'); 20 | if(idx > 0) 21 | { 22 | arguments[argument.Substring(0, idx).Remove(0,1)] = argument.Substring(idx + 1); 23 | } 24 | else 25 | { 26 | arguments[argument.Remove(0,1)] = string.Empty; 27 | } 28 | } 29 | 30 | if (arguments.ContainsKey("help")) 31 | { 32 | printUsage(); 33 | return; 34 | } 35 | // 36 | if (arguments["outformat"] == "img") 37 | { 38 | if (!arguments.ContainsKey("outfolder")) 39 | { 40 | Console.WriteLine("[*] /outfolder is required when outputting as an image!"); 41 | return; 42 | } 43 | 44 | try 45 | { 46 | var fileName = Path.GetRandomFileName(); 47 | var filePath = arguments["outfolder"] + "\\" + fileName; 48 | if (arguments.ContainsKey("native")) 49 | { 50 | Console.WriteLine("[*] Taking Screenshot using Windows API..."); 51 | var image = CaptureWindow(User32.GetDesktopWindow()); 52 | image.Save(filePath, System.Drawing.Imaging.ImageFormat.Png); 53 | } 54 | else 55 | { 56 | Console.WriteLine("[*] Taking screenshot using .NET..."); 57 | var image = CaptureWindowCLR(); 58 | image.Save(filePath, System.Drawing.Imaging.ImageFormat.Png); 59 | } 60 | Console.WriteLine("[*] Screenshot saved to " + filePath); 61 | } 62 | catch (Exception) 63 | { 64 | Console.WriteLine("[*] Exception when taking screenshot!"); 65 | } 66 | 67 | return; 68 | } 69 | else if (arguments["outformat"] == "base64") 70 | { 71 | Console.WriteLine("[*] Base64 selected..."); 72 | try 73 | { 74 | if (arguments.ContainsKey("native")) 75 | { 76 | Console.WriteLine("[*] Taking screenshot using Windows API..."); 77 | var image = CaptureWindow(User32.GetDesktopWindow()); 78 | var base64 = GetCompressedImage(image); 79 | Console.WriteLine(base64); 80 | } 81 | else 82 | { 83 | Console.WriteLine("[*] Taking screenshot using .NET..."); 84 | var bitmap = CaptureWindowCLR(); 85 | var base64 = GetCompressedImage(bitmap); 86 | Console.WriteLine(base64); 87 | } 88 | } 89 | catch (Exception) 90 | { 91 | Console.WriteLine("[*] Exception when taking screenshot!"); 92 | } 93 | Console.WriteLine("[*] Decode to recover image."); 94 | return; 95 | } 96 | else 97 | { 98 | printUsage(); 99 | return; 100 | } 101 | 102 | } 103 | 104 | private static string GetCompressedImage(Image image) 105 | { 106 | using (var stream = new MemoryStream()) 107 | { 108 | image.Save(stream, System.Drawing.Imaging.ImageFormat.Png); 109 | var bytes = stream.ToArray(); 110 | var base64 = Convert.ToBase64String(bytes); 111 | return base64; 112 | } 113 | } 114 | 115 | private static Bitmap CaptureWindowCLR() 116 | { 117 | var bmp = new Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height); 118 | using (Graphics g = Graphics.FromImage(bmp)) 119 | { 120 | g.CopyFromScreen(0, 0, 0, 0, Screen.PrimaryScreen.Bounds.Size); 121 | return bmp; 122 | } 123 | } 124 | 125 | 126 | 127 | 128 | private static Image CaptureWindow(IntPtr handle) 129 | { 130 | //get the hDC of the target window 131 | IntPtr hdcSrc = User32.GetWindowDC(handle); 132 | //calculate the size 133 | User32.RECT windowRECT = new User32.RECT(); 134 | User32.GetWindowRect(handle, ref windowRECT); 135 | int width = windowRECT.right - windowRECT.left; 136 | int height = windowRECT.bottom - windowRECT.top; 137 | 138 | //create the device context 139 | IntPtr hdcDest = GDI32.CreateCompatibleDC(hdcSrc); 140 | //create a bitmap 141 | IntPtr hBitmap = GDI32.CreateCompatibleBitmap(hdcSrc, width, height); 142 | IntPtr hOld = GDI32.SelectObject(hdcDest, hBitmap); 143 | GDI32.BitBlt(hdcDest, 0, 0, width, height, hdcSrc, 0, 0, GDI32.SRCCOPY); 144 | 145 | GDI32.SelectObject(hdcDest, hOld); 146 | 147 | //Create a .NET bitmap we can use elsehwere 148 | var img = Image.FromHbitmap(hBitmap); 149 | 150 | //clean up 151 | GDI32.DeleteDC(hdcDest); 152 | User32.ReleaseDC(handle, hdcSrc); 153 | GDI32.DeleteObject(hBitmap); 154 | 155 | return img; 156 | } 157 | 158 | private static void printHeader() 159 | { 160 | Console.WriteLine(@" _____ _ _____ _ _ "); 161 | Console.WriteLine(@"/ ___| | / ___| | | | "); 162 | Console.WriteLine(@"\ `--.| |__ __ _ _ __ _ __ \ `--.| |__ ___ | |_ "); 163 | Console.WriteLine(@" `--. \ '_ \ / _` | '__| '_ \ `--. \ '_ \ / _ \| __|"); 164 | Console.WriteLine(@"/\__/ / | | | (_| | | | |_) /\__/ / | | | (_) | |_ "); 165 | Console.WriteLine(@"\____/|_| |_|\__,_|_| | .__/\____/|_| |_|\___/ \__|"); 166 | Console.WriteLine(@" | | "); 167 | Console.WriteLine(@" |_| "); 168 | Console.WriteLine(""); 169 | Console.WriteLine("By @two06"); 170 | Console.WriteLine(""); 171 | Console.WriteLine("run SharpShot.exe /help for usage instructions"); 172 | } 173 | 174 | private static void printUsage() 175 | { 176 | Console.WriteLine("Capture a full window screenshot using the Windows API and save to disk:"); 177 | Console.WriteLine(@" SharpShot.exe /outfolder:c:\windows\temp /outformat:img /native"); 178 | Console.WriteLine(""); 179 | Console.WriteLine("Capture a full window screenshot using .NET methods and save to disk:"); 180 | Console.WriteLine(@" SharpShot.exe /outfolder:c:\windows\temp /outformat:img"); 181 | Console.WriteLine(""); 182 | Console.WriteLine("Capture a full window screenshot using the Windows API and write to the console as base64:"); 183 | Console.WriteLine(@" SharpShot.exe /outformat:base64 /native"); 184 | Console.WriteLine(""); 185 | Console.WriteLine("Capture a full window screenshot using .NET methods and write to the console as base64:"); 186 | Console.WriteLine(@" SharpShot.exe /outformat:base64"); 187 | } 188 | } 189 | } 190 | -------------------------------------------------------------------------------- /SharpShot/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("SharpShot")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("SharpShot")] 13 | [assembly: AssemblyCopyright("Copyright © 2020")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("fa7e6914-8070-438f-9856-4a671202ddcc")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /SharpShot/SharpShot.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {FA7E6914-8070-438F-9856-4A671202DDCC} 8 | Exe 9 | SharpShot 10 | SharpShot 11 | v4.6.1 12 | 512 13 | true 14 | true 15 | 16 | 17 | AnyCPU 18 | true 19 | full 20 | false 21 | bin\Debug\ 22 | DEBUG;TRACE 23 | prompt 24 | 4 25 | 26 | 27 | AnyCPU 28 | pdbonly 29 | true 30 | bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | -------------------------------------------------------------------------------- /SharpShot/User32.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Runtime.InteropServices; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace SharpShot 9 | { 10 | public static class User32 11 | { 12 | [StructLayout(LayoutKind.Sequential)] 13 | public struct RECT 14 | { 15 | public int left; 16 | public int top; 17 | public int right; 18 | public int bottom; 19 | } 20 | [DllImport("user32.dll")] 21 | public static extern IntPtr GetDesktopWindow(); 22 | [DllImport("user32.dll")] 23 | public static extern IntPtr GetWindowDC(IntPtr hWnd); 24 | [DllImport("user32.dll")] 25 | public static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDC); 26 | [DllImport("user32.dll")] 27 | public static extern IntPtr GetWindowRect(IntPtr hWnd, ref RECT rect); 28 | } 29 | } 30 | --------------------------------------------------------------------------------