├── .github
└── workflows
│ └── manual.yml
├── .gitignore
├── .idea
└── navEditor.xml
├── CODEOWNERS
├── LICENSE.txt
├── README.md
├── app
├── .gitignore
├── build.gradle
├── proguard-rules.pro
└── src
│ └── main
│ ├── AndroidManifest.xml
│ ├── java
│ └── com
│ │ └── example
│ │ └── android
│ │ └── navigation
│ │ ├── AboutFragment.kt
│ │ ├── GameFragment.kt
│ │ ├── GameOverFragment.kt
│ │ ├── GameWonFragment.kt
│ │ ├── MainActivity.kt
│ │ ├── RulesFragment.kt
│ │ └── TitleFragment.kt
│ └── res
│ ├── anim
│ ├── fade_in.xml
│ ├── fade_out.xml
│ ├── slide_in_left.xml
│ ├── slide_in_right.xml
│ ├── slide_out_left.xml
│ └── slide_out_right.xml
│ ├── drawable-v24
│ └── ic_launcher_foreground.xml
│ ├── drawable
│ ├── about_android_trivia.xml
│ ├── android.xml
│ ├── android_category_simple.xml
│ ├── android_trivia.xml
│ ├── ic_launcher_background.xml
│ ├── nav_header.xml
│ ├── rules.xml
│ ├── settings.xml
│ ├── share.xml
│ ├── trivia_rules.xml
│ ├── try_again.xml
│ └── you_win.xml
│ ├── layout
│ ├── activity_main.xml
│ ├── fragment_about.xml
│ ├── fragment_game.xml
│ ├── fragment_game_over.xml
│ ├── fragment_game_won.xml
│ ├── fragment_rules.xml
│ ├── fragment_title.xml
│ └── nav_header.xml
│ ├── menu
│ ├── navdrawer_menu.xml
│ ├── overflow_menu.xml
│ └── winner_menu.xml
│ ├── mipmap-anydpi-v26
│ ├── ic_launcher.xml
│ └── ic_launcher_round.xml
│ ├── mipmap-hdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-mdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xxhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xxxhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── navigation
│ └── navigation.xml
│ └── values
│ ├── colors.xml
│ ├── dimens.xml
│ ├── strings.xml
│ └── styles.xml
├── build.gradle
├── gradle.properties
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
├── screenshots
├── screen_1.png
└── screen_2.png
└── settings.gradle
/.github/workflows/manual.yml:
--------------------------------------------------------------------------------
1 | # Workflow to ensure whenever a Github PR is submitted,
2 | # a JIRA ticket gets created automatically.
3 | name: Manual Workflow
4 |
5 | # Controls when the action will run.
6 | on:
7 | # Triggers the workflow on pull request events but only for the master branch
8 | pull_request_target:
9 | types: [opened, reopened]
10 |
11 | # Allows you to run this workflow manually from the Actions tab
12 | workflow_dispatch:
13 |
14 | jobs:
15 | test-transition-issue:
16 | name: Convert Github Issue to Jira Issue
17 | runs-on: ubuntu-latest
18 | steps:
19 | - name: Checkout
20 | uses: actions/checkout@master
21 |
22 | - name: Login
23 | uses: atlassian/gajira-login@master
24 | env:
25 | JIRA_BASE_URL: ${{ secrets.JIRA_BASE_URL }}
26 | JIRA_USER_EMAIL: ${{ secrets.JIRA_USER_EMAIL }}
27 | JIRA_API_TOKEN: ${{ secrets.JIRA_API_TOKEN }}
28 |
29 | - name: Create NEW JIRA ticket
30 | id: create
31 | uses: atlassian/gajira-create@master
32 | with:
33 | project: CONUPDATE
34 | issuetype: Task
35 | summary: |
36 | Github PR nd940 Android Kotlin | Repo: ${{ github.repository }} | PR# ${{github.event.number}}
37 | description: |
38 | Repo link: https://github.com/${{ github.repository }}
39 | PR no. ${{ github.event.pull_request.number }}
40 | PR title: ${{ github.event.pull_request.title }}
41 | PR description: ${{ github.event.pull_request.description }}
42 | In addition, please resolve other issues, if any.
43 | fields: '{"components": [{"name":"nd940 - Android Kotlin Developer"}], "customfield_16449":"https://classroom.udacity.com/", "customfield_16450":"Resolve the PR", "labels": ["github"], "priority":{"id": "4"}}'
44 |
45 | - name: Log created issue
46 | run: echo "Issue ${{ steps.create.outputs.issue }} was created"
47 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | *.iml
2 | .gradle
3 | /local.properties
4 | /.idea/caches
5 | /.idea/codeStyles
6 | /.idea/compiler.xml
7 | /.idea/copyright
8 | /.idea/encodings.xml
9 | /.idea/gradle.xml
10 | /.idea/libraries
11 | /.idea/misc.xml
12 | /.idea/modules.xml
13 | /.idea/workspace.xml
14 | /.idea/runConfigurations.xml
15 | /.idea/vcs.xml
16 | /.idea/workspace.xml
17 | /.idea/assetWizardSettings.xml
18 | .DS_Store
19 | /build
20 | /captures
21 | .externalNativeBuild
22 |
--------------------------------------------------------------------------------
/.idea/navEditor.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
107 |
108 |
--------------------------------------------------------------------------------
/CODEOWNERS:
--------------------------------------------------------------------------------
1 | * @udacity/active-public-content
--------------------------------------------------------------------------------
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500 |
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529 |
530 | Section 6 -- Term and Termination.
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532 | a. This Public License applies for the term of the Copyright and
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/README.md:
--------------------------------------------------------------------------------
1 | # Navigation
2 |
3 | This is the toy app for lesson 3 of the [Android App Development in Kotlin course on Udacity](https://www.udacity.com/course/developing-android-apps-with-kotlin--ud9012).
4 |
5 | ## Android Trivia
6 |
7 | The Android Trivia application is an application that asks the user trivia questions about Android development. It makes use of the Navigation component within Jetpack to move the user between different screens. Each screen is implemented as a Fragment.
8 | The app navigates using buttons, the Action Bar, and the Navigation Drawer.
9 | Since students haven't yet learned about saving data or the Android lifecycle, it tries to eliminate bugs caused by configuration changes.
10 |
11 | ## Screenshots
12 |
13 |  
14 |
15 | ## How to use this repo while taking the course
16 |
17 |
18 | Each code repository in this class has a chain of commits that looks like this:
19 |
20 | 
21 |
22 | These commits show every step you'll take to create the app. Each commit contains instructions for completing the that step.
23 |
24 | Each commit also has a **branch** associated with it of the same name as the commit message, seen below:
25 |
26 | 
28 | Access all branches from this tab
29 |
30 | 
32 |
33 |
34 | 
36 |
37 | The branches are also accessible from the drop-down in the "Code" tab
38 |
39 |
40 | ## Working with the Course Code
41 |
42 | Here are the basic steps for working with and completing exercises in the repo.
43 |
44 | The basic steps are:
45 |
46 | 1. Clone the repo
47 | 2. Checkout the branch corresponding to the step you want to attempt
48 | 3. Find and complete the TODOs
49 | 4. Optionally commit your code changes
50 | 5. Compare your code with the solution
51 | 6. Repeat steps 2-5 until you've gone trough all the steps to complete the toy app
52 |
53 |
54 | **Step 1: Clone the repo**
55 |
56 | As you go through the course, you'll be instructed to clone the different exercise repositories, so you don't need to set these up now. You can clone a repository from github in a folder of your choice with the command:
57 |
58 | ```bash
59 | git clone https://github.com/udacity/REPOSITORY_NAME.git
60 | ```
61 |
62 | **Step 2: Checkout the step branch**
63 |
64 | As you go through different steps in the code, you'll be told which step you're on, as well as a link to the corresponding branch.
65 |
66 | You'll want to check out the branch associated with that step. The command to check out a branch would be:
67 |
68 | ```bash
69 | git checkout BRANCH_NAME
70 | ```
71 |
72 | **Step 3: Find and complete the TODOs**
73 |
74 | Once you've checked out the branch, you'll have the code in the exact state you need. You'll even have TODOs, which are special comments that tell you all the steps you need to complete the exercise. You can easily navigate to all the TODOs using Android Studio's TODO tool. To open the TODO tool, click the button at the bottom of the screen that says TODO. This will display a list of all comments with TODO in the project.
75 |
76 | We've numbered the TODO steps so you can do them in order:
77 | 
79 |
80 | **Step 4: Commit your code changes**
81 |
82 | After You've completed the TODOs, you can optionally commit your changes. This will allow you to see the code you wrote whenever you return to the branch. The following git code will add and save **all** your changes.
83 |
84 | ```bash
85 | git add .
86 | git commit -m "Your commit message"
87 | ```
88 |
89 | **Step 5: Compare with the solution**
90 |
91 | Most exercises will have a list of steps for you to check off in the classroom. Once you've checked these off, you'll see a pop up window with a link to the solution code. Note the **Diff** link:
92 |
93 | 
95 |
96 | The **Diff** link will take you to a Github diff as seen below:
97 | 
99 |
100 | All of the code that was added in the solution is in green, and the removed code (which will usually be the TODO comments) is in red.
101 |
102 | You can also compare your code locally with the branch of the following step.
103 |
104 | ## Report Issues
105 | Notice any issues with a repository? Please file a github issue in the repository.
106 |
107 |
--------------------------------------------------------------------------------
/app/.gitignore:
--------------------------------------------------------------------------------
1 | /build
2 |
--------------------------------------------------------------------------------
/app/build.gradle:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright 2018, The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | apply plugin: 'com.android.application'
18 |
19 | apply plugin: 'kotlin-android'
20 |
21 | apply plugin: 'kotlin-kapt'
22 |
23 | apply plugin: 'androidx.navigation.safeargs'
24 |
25 | android {
26 | compileSdkVersion 30
27 | buildFeatures {
28 | dataBinding true
29 | }
30 | defaultConfig {
31 | applicationId 'com.example.android.navigation'
32 | minSdkVersion 19
33 | targetSdkVersion 30
34 | vectorDrawables.useSupportLibrary = true
35 | versionCode 1
36 | versionName "1.0"
37 | }
38 | buildTypes {
39 | release {
40 | minifyEnabled false
41 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
42 | }
43 | }
44 | productFlavors {
45 | }
46 | }
47 |
48 | dependencies {
49 | implementation fileTree(include: ['*.jar'], dir: 'libs')
50 |
51 | // Kotlin
52 | implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$version_kotlin"
53 |
54 | // Constraint Layout
55 | implementation "androidx.constraintlayout:constraintlayout:$version_constraint_layout"
56 |
57 | // Core
58 | implementation "androidx.core:core:$version_core"
59 |
60 | // Material Design
61 | implementation "com.google.android.material:material:$version_material"
62 |
63 | // Navigation
64 | implementation "android.arch.navigation:navigation-fragment-ktx:$version_navigation"
65 | implementation "android.arch.navigation:navigation-ui-ktx:$version_navigation"
66 | }
67 |
--------------------------------------------------------------------------------
/app/proguard-rules.pro:
--------------------------------------------------------------------------------
1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
22 |
--------------------------------------------------------------------------------
/app/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
2 |
17 |
18 |
20 |
21 |
28 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
--------------------------------------------------------------------------------
/app/src/main/java/com/example/android/navigation/AboutFragment.kt:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright 2018, The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.navigation
18 |
19 | import android.os.Bundle
20 | import androidx.fragment.app.Fragment
21 | import android.view.LayoutInflater
22 | import android.view.View
23 | import android.view.ViewGroup
24 |
25 | class AboutFragment : Fragment() {
26 | override fun onCreateView(inflater: LayoutInflater, container: ViewGroup?,
27 | savedInstanceState: Bundle?): View? {
28 | // Inflate the layout for this fragment
29 | return inflater.inflate(R.layout.fragment_about, container, false)
30 | }
31 | }
32 |
--------------------------------------------------------------------------------
/app/src/main/java/com/example/android/navigation/GameFragment.kt:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright 2018, The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.navigation
18 |
19 | import androidx.databinding.DataBindingUtil
20 | import android.os.Bundle
21 | import androidx.fragment.app.Fragment
22 | import androidx.appcompat.app.AppCompatActivity
23 | import android.view.LayoutInflater
24 | import android.view.View
25 | import android.view.ViewGroup
26 | import androidx.navigation.findNavController
27 | import com.example.android.navigation.databinding.FragmentGameBinding
28 |
29 | class GameFragment : Fragment() {
30 | data class Question(
31 | val text: String,
32 | val answers: List)
33 |
34 | // The first answer is the correct one. We randomize the answers before showing the text.
35 | // All questions must have four answers. We'd want these to contain references to string
36 | // resources so we could internationalize. (or better yet, not define the questions in code...)
37 | private val questions: MutableList = mutableListOf(
38 | Question(text = "What is Android Jetpack?",
39 | answers = listOf("all of these", "tools", "documentation", "libraries")),
40 | Question(text = "Base class for Layout?",
41 | answers = listOf("ViewGroup", "ViewSet", "ViewCollection", "ViewRoot")),
42 | Question(text = "Layout for complex Screens?",
43 | answers = listOf("ConstraintLayout", "GridLayout", "LinearLayout", "FrameLayout")),
44 | Question(text = "Pushing structured data into a Layout?",
45 | answers = listOf("Data Binding", "Data Pushing", "Set Text", "OnClick")),
46 | Question(text = "Inflate layout in fragments?",
47 | answers = listOf("onCreateView", "onViewCreated", "onCreateLayout", "onInflateLayout")),
48 | Question(text = "Build system for Android?",
49 | answers = listOf("Gradle", "Graddle", "Grodle", "Groyle")),
50 | Question(text = "Android vector format?",
51 | answers = listOf("VectorDrawable", "AndroidVectorDrawable", "DrawableVector", "AndroidVector")),
52 | Question(text = "Android Navigation Component?",
53 | answers = listOf("NavController", "NavCentral", "NavMaster", "NavSwitcher")),
54 | Question(text = "Registers app with launcher?",
55 | answers = listOf("intent-filter", "app-registry", "launcher-registry", "app-launcher")),
56 | Question(text = "Mark a layout for Data Binding?",
57 | answers = listOf("", "", "", ""))
58 | )
59 |
60 | lateinit var currentQuestion: Question
61 | lateinit var answers: MutableList
62 | private var questionIndex = 0
63 | private val numQuestions = Math.min((questions.size + 1) / 2, 3)
64 |
65 | override fun onCreateView(inflater: LayoutInflater, container: ViewGroup?,
66 | savedInstanceState: Bundle?): View? {
67 |
68 | // Inflate the layout for this fragment
69 | val binding = DataBindingUtil.inflate(
70 | inflater, R.layout.fragment_game, container, false)
71 |
72 | // Shuffles the questions and sets the question index to the first question.
73 | randomizeQuestions()
74 |
75 | // Bind this fragment class to the layout
76 | binding.game = this
77 |
78 | // Set the onClickListener for the submitButton
79 | binding.submitButton.setOnClickListener { view: View ->
80 | val checkedId = binding.questionRadioGroup.checkedRadioButtonId
81 | // Do nothing if nothing is checked (id == -1)
82 | if (-1 != checkedId) {
83 | var answerIndex = 0
84 | when (checkedId) {
85 | R.id.secondAnswerRadioButton -> answerIndex = 1
86 | R.id.thirdAnswerRadioButton -> answerIndex = 2
87 | R.id.fourthAnswerRadioButton -> answerIndex = 3
88 | }
89 | // The first answer in the original question is always the correct one, so if our
90 | // answer matches, we have the correct answer.
91 | if (answers[answerIndex] == currentQuestion.answers[0]) {
92 | questionIndex++
93 | // Advance to the next question
94 | if (questionIndex < numQuestions) {
95 | currentQuestion = questions[questionIndex]
96 | setQuestion()
97 | binding.invalidateAll()
98 | } else {
99 | // We've won! Navigate to the gameWonFragment.
100 | view.findNavController().navigate(GameFragmentDirections.actionGameFragmentToGameWonFragment(numQuestions,questionIndex))
101 | }
102 | } else {
103 | // Game over! A wrong answer sends us to the gameOverFragment.
104 | view.findNavController().navigate(GameFragmentDirections.actionGameFragmentToGameOverFragment())
105 | }
106 | }
107 | }
108 | return binding.root
109 | }
110 |
111 | // randomize the questions and set the first question
112 | private fun randomizeQuestions() {
113 | questions.shuffle()
114 | questionIndex = 0
115 | setQuestion()
116 | }
117 |
118 | // Sets the question and randomizes the answers. This only changes the data, not the UI.
119 | // Calling invalidateAll on the FragmentGameBinding updates the data.
120 | private fun setQuestion() {
121 | currentQuestion = questions[questionIndex]
122 | // randomize the answers into a copy of the array
123 | answers = currentQuestion.answers.toMutableList()
124 | // and shuffle them
125 | answers.shuffle()
126 | (activity as AppCompatActivity).supportActionBar?.title = getString(R.string.title_android_trivia_question, questionIndex + 1, numQuestions)
127 | }
128 | }
129 |
--------------------------------------------------------------------------------
/app/src/main/java/com/example/android/navigation/GameOverFragment.kt:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright 2018, The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.navigation
18 |
19 | import androidx.databinding.DataBindingUtil
20 | import android.os.Bundle
21 | import androidx.fragment.app.Fragment
22 | import android.view.LayoutInflater
23 | import android.view.View
24 | import android.view.ViewGroup
25 | import androidx.navigation.findNavController
26 | import com.example.android.navigation.databinding.FragmentGameOverBinding
27 |
28 | class GameOverFragment : Fragment() {
29 | override fun onCreateView(inflater: LayoutInflater, container: ViewGroup?,
30 | savedInstanceState: Bundle?): View? {
31 | // Inflate the layout for this fragment
32 | val binding: FragmentGameOverBinding = DataBindingUtil.inflate(
33 | inflater, R.layout.fragment_game_over, container, false)
34 | binding.tryAgainButton.setOnClickListener { view: View ->
35 | view.findNavController().navigate(GameOverFragmentDirections.actionGameOverFragmentToGameFragment())
36 | }
37 | return binding.root
38 | }
39 | }
40 |
--------------------------------------------------------------------------------
/app/src/main/java/com/example/android/navigation/GameWonFragment.kt:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright 2018, The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.navigation
18 |
19 | import android.content.ActivityNotFoundException
20 | import android.content.Intent
21 | import androidx.databinding.DataBindingUtil
22 | import android.os.Bundle
23 | import androidx.fragment.app.Fragment
24 | import androidx.core.app.ShareCompat
25 | import android.view.LayoutInflater
26 | import android.view.Menu
27 | import android.view.MenuInflater
28 | import android.view.MenuItem
29 | import android.view.View
30 | import android.view.ViewGroup
31 | import android.widget.Toast
32 | import androidx.navigation.findNavController
33 | import com.example.android.navigation.databinding.FragmentGameWonBinding
34 | import android.content.pm.ResolveInfo
35 | import android.content.pm.PackageManager
36 |
37 |
38 |
39 | class GameWonFragment : Fragment() {
40 | override fun onCreateView(inflater: LayoutInflater, container: ViewGroup?,
41 | savedInstanceState: Bundle?): View? {
42 | // Inflate the layout for this fragment
43 | val binding: FragmentGameWonBinding = DataBindingUtil.inflate(
44 | inflater, R.layout.fragment_game_won, container, false)
45 | binding.nextMatchButton.setOnClickListener { view: View ->
46 | view.findNavController().navigate(
47 | GameWonFragmentDirections.actionGameWonFragmentToGameFragment())
48 | }
49 | setHasOptionsMenu(true)
50 | return binding.root
51 | }
52 |
53 | private fun getShareIntent() : Intent {
54 | val args = GameWonFragmentArgs.fromBundle(requireArguments())
55 | return ShareCompat.IntentBuilder.from(activity!!)
56 | .setText(getString(R.string.share_success_text, args.numCorrect, args.numQuestions))
57 | .setType("text/plain")
58 | .intent
59 | }
60 |
61 | private fun shareSuccess() {
62 | startActivity(getShareIntent())
63 | }
64 |
65 | override fun onCreateOptionsMenu(menu: Menu, inflater: MenuInflater) {
66 | super.onCreateOptionsMenu(menu, inflater)
67 | inflater.inflate(R.menu.winner_menu, menu)
68 | // check if the activity resolves
69 | if (null == getShareIntent().resolveActivity(requireActivity().packageManager)) {
70 | // hide the menu item if it doesn't resolve
71 | menu.findItem(R.id.share)?.isVisible = false
72 | }
73 | }
74 |
75 | override fun onOptionsItemSelected(item: MenuItem): Boolean {
76 | when (item.itemId) {
77 | R.id.share -> shareSuccess()
78 | }
79 | return super.onOptionsItemSelected(item)
80 | }
81 | }
82 |
--------------------------------------------------------------------------------
/app/src/main/java/com/example/android/navigation/MainActivity.kt:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright 2018, The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.navigation
18 |
19 | import androidx.databinding.DataBindingUtil
20 | import android.os.Bundle
21 | import androidx.appcompat.app.AppCompatActivity
22 | import androidx.drawerlayout.widget.DrawerLayout
23 | import androidx.navigation.NavController
24 | import androidx.navigation.NavDestination
25 | import androidx.navigation.findNavController
26 | import androidx.navigation.ui.AppBarConfiguration
27 | import androidx.navigation.ui.NavigationUI
28 | import com.example.android.navigation.databinding.ActivityMainBinding
29 |
30 | class MainActivity : AppCompatActivity() {
31 | private lateinit var drawerLayout: DrawerLayout
32 | private lateinit var appBarConfiguration : AppBarConfiguration
33 | override fun onCreate(savedInstanceState: Bundle?) {
34 | super.onCreate(savedInstanceState)
35 | val binding = DataBindingUtil.setContentView(this, R.layout.activity_main)
36 | drawerLayout = binding.drawerLayout
37 | val navController = this.findNavController(R.id.myNavHostFragment)
38 | NavigationUI.setupActionBarWithNavController(this, navController, drawerLayout)
39 | appBarConfiguration = AppBarConfiguration(navController.graph, drawerLayout)
40 | // prevent nav gesture if not on start destination
41 | navController.addOnDestinationChangedListener { nc: NavController, nd: NavDestination, bundle: Bundle? ->
42 | if (nd.id == nc.graph.startDestination) {
43 | drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED)
44 | } else {
45 | drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
46 | }
47 | }
48 | NavigationUI.setupWithNavController(binding.navView, navController)
49 | }
50 |
51 | override fun onSupportNavigateUp(): Boolean {
52 | val navController = this.findNavController(R.id.myNavHostFragment)
53 | return NavigationUI.navigateUp(navController, appBarConfiguration)
54 | }
55 | }
56 |
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/app/src/main/java/com/example/android/navigation/RulesFragment.kt:
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1 | /*
2 | * Copyright 2018, The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.navigation
18 |
19 | import android.os.Bundle
20 | import androidx.fragment.app.Fragment
21 | import android.view.LayoutInflater
22 | import android.view.View
23 | import android.view.ViewGroup
24 |
25 | class RulesFragment : Fragment() {
26 | override fun onCreateView(inflater: LayoutInflater, container: ViewGroup?,
27 | savedInstanceState: Bundle?): View? {
28 | // Inflate the layout for this fragment
29 | return inflater.inflate(R.layout.fragment_rules, container, false)
30 | }
31 | }
32 |
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/app/src/main/java/com/example/android/navigation/TitleFragment.kt:
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1 | /*
2 | * Copyright 2018, The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | package com.example.android.navigation
18 |
19 | import android.os.Bundle
20 | import android.view.LayoutInflater
21 | import android.view.Menu
22 | import android.view.MenuInflater
23 | import android.view.MenuItem
24 | import android.view.View
25 | import android.view.ViewGroup
26 | import androidx.databinding.DataBindingUtil
27 | import androidx.fragment.app.Fragment
28 | import androidx.navigation.Navigation
29 | import androidx.navigation.findNavController
30 | import androidx.navigation.ui.NavigationUI
31 | import com.example.android.navigation.databinding.FragmentTitleBinding
32 |
33 | class TitleFragment : Fragment() {
34 | override fun onCreateView(inflater: LayoutInflater, container: ViewGroup?,
35 | savedInstanceState: Bundle?): View? {
36 | val binding: FragmentTitleBinding = DataBindingUtil.inflate(
37 | inflater, R.layout.fragment_title, container, false)
38 | binding.playButton.setOnClickListener { v: View ->
39 | v.findNavController().navigate(TitleFragmentDirections.actionTitleFragmentToGameFragment())
40 | }
41 | setHasOptionsMenu(true)
42 | return binding.root
43 | }
44 |
45 | override fun onCreateOptionsMenu(menu: Menu, inflater: MenuInflater) {
46 | super.onCreateOptionsMenu(menu, inflater)
47 | inflater.inflate(R.menu.overflow_menu, menu)
48 | }
49 |
50 | override fun onOptionsItemSelected(item: MenuItem): Boolean {
51 | return NavigationUI.onNavDestinationSelected(item, requireView().findNavController())
52 | || super.onOptionsItemSelected(item)
53 | }
54 | }
55 |
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/app/src/main/res/anim/fade_in.xml:
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1 |
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50 | />
51 |
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/app/src/main/res/values/colors.xml:
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1 |
2 |
17 |
18 |
19 | #008577
20 | #00574B
21 | #7e53c5
22 | #35A571
23 | #B7F8C9
24 | #f8bbd0
25 |
26 |
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/app/src/main/res/values/dimens.xml:
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1 |
2 |
17 |
18 |
19 | 16dp
20 | 8dp
21 | 16dp
22 | 18sp
23 | 32dp
24 | 8dp
25 | 18sp
26 | 30sp
27 | 192dp
28 | 350dp
29 |
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/app/src/main/res/values/strings.xml:
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1 |
16 |
17 |
18 | Android Trivia
19 | Game Over
20 | Try Again?
21 | Position
22 | Select an Avatar
23 | Android Trivia
24 | Android Trivia will help remind you of important concepts you have learned and will learn in Android development.\n\nConsider modifying the questions and graphics to make this game your own!
25 | Select the answer from the options given. Each time you get an answer correct, you advance to the next question.\n\nIf you get the answer wrong, your game ends! You can return to the title screen using up or back from within the game screen, and this will also end your game.
26 | Rules
27 | About
28 | Trivia Hint
29 | Android Trivia (%1$d/%2$d)
30 | About Trivia
31 | Trivia Rules
32 | I mastered #UdacityAndroidTrivia with %1$d/%2$d correct questions!
33 | Submit
34 | Congratulations!
35 | Share
36 | Sharing Not Available
37 |
38 |
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/app/src/main/res/values/styles.xml:
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/build.gradle:
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1 | /*
2 | * Copyright 2018, The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | // Top-level build file where you can add configuration options common to all sub-projects/modules.
18 | buildscript {
19 | ext {
20 | version_kotlin = "1.3.72"
21 | version_core = "1.3.1"
22 | version_constraint_layout = "2.0.0-rc1"
23 | version_lifecycle_extensions = "2.2.0"
24 | version_material = "1.2.0"
25 | version_navigation = "2.3.0"
26 | }
27 | repositories {
28 | google()
29 | jcenter()
30 | }
31 | dependencies {
32 | classpath 'com.android.tools.build:gradle:4.0.1'
33 | classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$version_kotlin"
34 | classpath "androidx.navigation:navigation-safe-args-gradle-plugin:$version_navigation"
35 |
36 | // NOTE: Do not place your application dependencies here; they belong
37 | // in the individual module build.gradle files
38 | }
39 | }
40 |
41 | allprojects {
42 | repositories {
43 | google()
44 | jcenter()
45 | }
46 | }
47 |
48 | task clean(type: Delete) {
49 | delete rootProject.buildDir
50 | }
51 |
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/gradle.properties:
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1 | #
2 | # Copyright 2018, The Android Open Source Project
3 | #
4 | # Licensed under the Apache License, Version 2.0 (the "License");
5 | # you may not use this file except in compliance with the License.
6 | # You may obtain a copy of the License at
7 | #
8 | # http://www.apache.org/licenses/LICENSE-2.0
9 | #
10 | # Unless required by applicable law or agreed to in writing, software
11 | # distributed under the License is distributed on an "AS IS" BASIS,
12 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | # See the License for the specific language governing permissions and
14 | # limitations under the License.
15 | #
16 |
17 | # Project-wide Gradle settings.
18 | # IDE (e.g. Android Studio) users:
19 | # Gradle settings configured through the IDE *will override*
20 | # any settings specified in this file.
21 | # For more details on how to configure your build environment visit
22 | # http://www.gradle.org/docs/current/userguide/build_environment.html
23 | # Specifies the JVM arguments used for the daemon process.
24 | # The setting is particularly useful for tweaking memory settings.
25 | android.enableJetifier=true
26 | android.useAndroidX=true
27 | org.gradle.jvmargs=-Xmx1536m
28 | # When configured, Gradle will run in incubating parallel mode.
29 | # This option should only be used with decoupled projects. More details, visit
30 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
31 | # org.gradle.parallel=true
32 |
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/gradle/wrapper/gradle-wrapper.jar:
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/gradle/wrapper/gradle-wrapper.properties:
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1 | #
2 | # Copyright 2018, The Android Open Source Project
3 | #
4 | # Licensed under the Apache License, Version 2.0 (the "License");
5 | # you may not use this file except in compliance with the License.
6 | # You may obtain a copy of the License at
7 | #
8 | # http://www.apache.org/licenses/LICENSE-2.0
9 | #
10 | # Unless required by applicable law or agreed to in writing, software
11 | # distributed under the License is distributed on an "AS IS" BASIS,
12 | # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | # See the License for the specific language governing permissions and
14 | # limitations under the License.
15 | #
16 |
17 | #Tue Aug 11 17:39:48 PDT 2020
18 | distributionBase=GRADLE_USER_HOME
19 | distributionPath=wrapper/dists
20 | zipStoreBase=GRADLE_USER_HOME
21 | zipStorePath=wrapper/dists
22 | distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-all.zip
23 | android.databinding.enableV2=true
24 |
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/gradlew:
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1 | #!/usr/bin/env sh
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Attempt to set APP_HOME
10 | # Resolve links: $0 may be a link
11 | PRG="$0"
12 | # Need this for relative symlinks.
13 | while [ -h "$PRG" ] ; do
14 | ls=`ls -ld "$PRG"`
15 | link=`expr "$ls" : '.*-> \(.*\)$'`
16 | if expr "$link" : '/.*' > /dev/null; then
17 | PRG="$link"
18 | else
19 | PRG=`dirname "$PRG"`"/$link"
20 | fi
21 | done
22 | SAVED="`pwd`"
23 | cd "`dirname \"$PRG\"`/" >/dev/null
24 | APP_HOME="`pwd -P`"
25 | cd "$SAVED" >/dev/null
26 |
27 | APP_NAME="Gradle"
28 | APP_BASE_NAME=`basename "$0"`
29 |
30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
31 | DEFAULT_JVM_OPTS=""
32 |
33 | # Use the maximum available, or set MAX_FD != -1 to use that value.
34 | MAX_FD="maximum"
35 |
36 | warn () {
37 | echo "$*"
38 | }
39 |
40 | die () {
41 | echo
42 | echo "$*"
43 | echo
44 | exit 1
45 | }
46 |
47 | # OS specific support (must be 'true' or 'false').
48 | cygwin=false
49 | msys=false
50 | darwin=false
51 | nonstop=false
52 | case "`uname`" in
53 | CYGWIN* )
54 | cygwin=true
55 | ;;
56 | Darwin* )
57 | darwin=true
58 | ;;
59 | MINGW* )
60 | msys=true
61 | ;;
62 | NONSTOP* )
63 | nonstop=true
64 | ;;
65 | esac
66 |
67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
68 |
69 | # Determine the Java command to use to start the JVM.
70 | if [ -n "$JAVA_HOME" ] ; then
71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
72 | # IBM's JDK on AIX uses strange locations for the executables
73 | JAVACMD="$JAVA_HOME/jre/sh/java"
74 | else
75 | JAVACMD="$JAVA_HOME/bin/java"
76 | fi
77 | if [ ! -x "$JAVACMD" ] ; then
78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
79 |
80 | Please set the JAVA_HOME variable in your environment to match the
81 | location of your Java installation."
82 | fi
83 | else
84 | JAVACMD="java"
85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
86 |
87 | Please set the JAVA_HOME variable in your environment to match the
88 | location of your Java installation."
89 | fi
90 |
91 | # Increase the maximum file descriptors if we can.
92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
93 | MAX_FD_LIMIT=`ulimit -H -n`
94 | if [ $? -eq 0 ] ; then
95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
96 | MAX_FD="$MAX_FD_LIMIT"
97 | fi
98 | ulimit -n $MAX_FD
99 | if [ $? -ne 0 ] ; then
100 | warn "Could not set maximum file descriptor limit: $MAX_FD"
101 | fi
102 | else
103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
104 | fi
105 | fi
106 |
107 | # For Darwin, add options to specify how the application appears in the dock
108 | if $darwin; then
109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
110 | fi
111 |
112 | # For Cygwin, switch paths to Windows format before running java
113 | if $cygwin ; then
114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
116 | JAVACMD=`cygpath --unix "$JAVACMD"`
117 |
118 | # We build the pattern for arguments to be converted via cygpath
119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
120 | SEP=""
121 | for dir in $ROOTDIRSRAW ; do
122 | ROOTDIRS="$ROOTDIRS$SEP$dir"
123 | SEP="|"
124 | done
125 | OURCYGPATTERN="(^($ROOTDIRS))"
126 | # Add a user-defined pattern to the cygpath arguments
127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
129 | fi
130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
131 | i=0
132 | for arg in "$@" ; do
133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
135 |
136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
138 | else
139 | eval `echo args$i`="\"$arg\""
140 | fi
141 | i=$((i+1))
142 | done
143 | case $i in
144 | (0) set -- ;;
145 | (1) set -- "$args0" ;;
146 | (2) set -- "$args0" "$args1" ;;
147 | (3) set -- "$args0" "$args1" "$args2" ;;
148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
154 | esac
155 | fi
156 |
157 | # Escape application args
158 | save () {
159 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
160 | echo " "
161 | }
162 | APP_ARGS=$(save "$@")
163 |
164 | # Collect all arguments for the java command, following the shell quoting and substitution rules
165 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
166 |
167 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
168 | if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
169 | cd "$(dirname "$0")"
170 | fi
171 |
172 | exec "$JAVACMD" "$@"
173 |
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/gradlew.bat:
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1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | set DIRNAME=%~dp0
12 | if "%DIRNAME%" == "" set DIRNAME=.
13 | set APP_BASE_NAME=%~n0
14 | set APP_HOME=%DIRNAME%
15 |
16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
17 | set DEFAULT_JVM_OPTS=
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windows variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 |
53 | :win9xME_args
54 | @rem Slurp the command line arguments.
55 | set CMD_LINE_ARGS=
56 | set _SKIP=2
57 |
58 | :win9xME_args_slurp
59 | if "x%~1" == "x" goto execute
60 |
61 | set CMD_LINE_ARGS=%*
62 |
63 | :execute
64 | @rem Setup the command line
65 |
66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
67 |
68 | @rem Execute Gradle
69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
70 |
71 | :end
72 | @rem End local scope for the variables with windows NT shell
73 | if "%ERRORLEVEL%"=="0" goto mainEnd
74 |
75 | :fail
76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
77 | rem the _cmd.exe /c_ return code!
78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
79 | exit /b 1
80 |
81 | :mainEnd
82 | if "%OS%"=="Windows_NT" endlocal
83 |
84 | :omega
85 |
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/screenshots/screen_1.png:
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https://raw.githubusercontent.com/udacity/andfun-kotlin-android-trivia/f0febb1d3005747d4f3ce356c8e1ab47d68faa19/screenshots/screen_1.png
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/screenshots/screen_2.png:
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https://raw.githubusercontent.com/udacity/andfun-kotlin-android-trivia/f0febb1d3005747d4f3ce356c8e1ab47d68faa19/screenshots/screen_2.png
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/settings.gradle:
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1 | /*
2 | * Copyright 2018, The Android Open Source Project
3 | *
4 | * Licensed under the Apache License, Version 2.0 (the "License");
5 | * you may not use this file except in compliance with the License.
6 | * You may obtain a copy of the License at
7 | *
8 | * http://www.apache.org/licenses/LICENSE-2.0
9 | *
10 | * Unless required by applicable law or agreed to in writing, software
11 | * distributed under the License is distributed on an "AS IS" BASIS,
12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | * See the License for the specific language governing permissions and
14 | * limitations under the License.
15 | */
16 |
17 | include ':app'
18 |
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