├── .github
└── workflows
│ └── main.yml
├── .gitignore
├── .npmignore
├── LICENSE
├── README.md
├── contour-tracing.js
├── package-lock.json
├── package.json
├── src
├── contour-tracing.ts
├── index.ts
├── utils.ts
└── vectorize-pixelart.ts
├── test
├── composer.test.ts
└── tracing.test.ts
├── tsconfig.json
└── utils.js
/.github/workflows/main.yml:
--------------------------------------------------------------------------------
1 | name: CI
2 |
3 | on:
4 | push:
5 | branches: [ master ]
6 | pull_request:
7 | branches: [ master ]
8 |
9 | # Allows you to run this workflow manually from the Actions tab
10 | workflow_dispatch:
11 |
12 | jobs:
13 | build-test:
14 | runs-on: ubuntu-latest
15 |
16 | steps:
17 | - uses: actions/checkout@v3
18 | - uses: actions/setup-node@v3
19 | with:
20 | node-version: '16'
21 |
22 | - run: npm install
23 | - run: npm run lint
24 | - run: npm run build
25 | - run: npm run test
26 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | # Logs
2 | logs
3 | *.log
4 | npm-debug.log*
5 | yarn-debug.log*
6 | yarn-error.log*
7 |
8 | # Runtime data
9 | pids
10 | *.pid
11 | *.seed
12 | *.pid.lock
13 |
14 | # Directory for instrumented libs generated by jscoverage/JSCover
15 | lib-cov
16 |
17 | # Coverage directory used by tools like istanbul
18 | coverage
19 |
20 | # nyc test coverage
21 | .nyc_output
22 |
23 | # Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
24 | .grunt
25 |
26 | # Bower dependency directory (https://bower.io/)
27 | bower_components
28 |
29 | # node-waf configuration
30 | .lock-wscript
31 |
32 | # Compiled binary addons (https://nodejs.org/api/addons.html)
33 | build/Release
34 |
35 | # Dependency directories
36 | node_modules/
37 | jspm_packages/
38 |
39 | # TypeScript v1 declaration files
40 | typings/
41 |
42 | # Optional npm cache directory
43 | .npm
44 |
45 | # Optional eslint cache
46 | .eslintcache
47 |
48 | # Optional REPL history
49 | .node_repl_history
50 |
51 | # Output of 'npm pack'
52 | *.tgz
53 |
54 | # Yarn Integrity file
55 | .yarn-integrity
56 |
57 | # dotenv environment variables file
58 | .env
59 |
60 | # next.js build output
61 | .next
62 |
63 | # Ignore test files
64 | out.*
65 |
66 | lib/
67 | /*.png
--------------------------------------------------------------------------------
/.npmignore:
--------------------------------------------------------------------------------
1 | *.png
2 | *.svg
3 | *.eps
4 | browser.js
5 | bundle.js*
6 | *.tgz
7 | vectorize-pixelart-bundle.js
8 | .travis.yml
9 | src
10 | tsconfig.json
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | [](https://github.com/und3f/vectorize-pixelart/actions/workflows/main.yml)
2 |
3 | vectorize-pixelart
4 | ==================
5 |
6 | Convert raster pixel art graphics to vector.
7 |
8 | # Installation
9 |
10 | $ npm install vectorize-pixelart
11 |
12 | # CLI usage
13 |
14 | You may vectorize PNG image to SVG using next command:
15 |
16 | $ vectorize-pixelart input.png output.svg
17 |
18 | Also EPS output is supported:
19 |
20 | $ vectorize-pixelart input.png output.eps
21 |
22 | # Online web usage
23 |
24 | The package has been build with a [Browserify](browserify.org) version and
25 | available online:
26 |
27 | http://zasenko.name/vectorize-pixelart.html
28 |
29 | Main limitation of the web version is that browser has issues when processing
30 | large SVG files. As there are no control over image displaying some resulting
31 | SVG might cause browser hang.
32 |
33 | # API
34 |
35 | Please check [vectorize-pixelart.js](src/vectorize-pixelart.ts) code.
36 |
37 | So, basic usage is next:
38 |
39 | 1. Read raster image.
40 | 2. Trace image
41 |
42 | ```js
43 | var fs = require('fs'),
44 | PNG = require('pngjs').PNG,
45 | ContourTracing = require('vectorize-pixelart/contour-tracing'),
46 | paUtils = require('vectorize-pixelart/utils');
47 |
48 | // PNGImageData provides transparent pixel retrieving/comparasion interface
49 | let image = new paUtils.PNGImageData(PNG.sync.read(fs.readFileSync('in.png')));
50 |
51 | // Vector composer
52 | let composer = new paUtils.SVG(image.height, image.width);
53 |
54 | process.stdout.write(composer.header());
55 |
56 | let tracer = new ContourTracing(image);
57 | tracer.traceContours((contour, pixel) => {
58 | // Output next traced contour
59 | process.stdout.write(composer.path(contour, pixel));
60 | })
61 |
62 | process.stdout.write(composer.footer());
63 | ```
64 |
65 | ## Class: ContourTracing
66 |
67 | Trace contours of a given `image`.
68 |
69 | ### new ContourTracing(image)
70 |
71 | Object image should contain `height` and `width` information. Also it should
72 | provide `function comparePixels(y1, x1, y2, x2) { }` and `function getPixel(y1,
73 | x1)`. See `PNGImageData`.
74 |
75 | ### ContourTracing.traceContours(callback)
76 | Traces contours of a given image and return next contour to callback. The
77 | callback gets one argument `(contour)` that contains array of contour points
78 | `[y, x]`.
79 |
80 | # Copyright
81 |
82 | Copyright (C) 2019-2022 Sergii Zasenko
83 |
84 | This program is free software: you can redistribute it and/or modify
85 | it under the terms of the GNU General Public License as published by
86 | the Free Software Foundation, either version 3 of the License, or
87 | (at your option) any later version.
88 |
89 | This program is distributed in the hope that it will be useful,
90 | but WITHOUT ANY WARRANTY; without even the implied warranty of
91 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
92 | GNU General Public License for more details.
93 |
94 | You should have received a copy of the GNU General Public License
95 | along with this program. If not, see .
96 |
--------------------------------------------------------------------------------
/contour-tracing.js:
--------------------------------------------------------------------------------
1 | // Left for backward compatability, please do not rely on it
2 | const { ContourTracing } = require('./lib')
3 | module.exports = ContourTracing
4 |
--------------------------------------------------------------------------------
/package.json:
--------------------------------------------------------------------------------
1 | {
2 | "name": "vectorize-pixelart",
3 | "version": "0.2.0",
4 | "description": "Convert raster pixel art graphics to vector",
5 | "main": "lib/index.js",
6 | "types": "lib/index.d.ts",
7 | "scripts": {
8 | "build": "tsc",
9 | "test": "ts-node node_modules/.bin/tape ./test/**",
10 | "lint": "ts-standard src/",
11 | "format": "ts-standard --fix src/"
12 | },
13 | "directories": {
14 | "lib": "./lib",
15 | "test": "./test"
16 | },
17 | "author": "Serhii Zasenko",
18 | "license": "GPL-3.0-or-later",
19 | "dependencies": {
20 | "pngjs": "^7.0.0"
21 | },
22 | "devDependencies": {
23 | "@types/node": "^20.2.5",
24 | "@types/pngjs": "^6.0.1",
25 | "@types/tape": "^5.6.0",
26 | "eslint": "^8.42.0",
27 | "standard": "^17.1.0",
28 | "tape": "^5.6.3",
29 | "ts-node": "^10.9.1",
30 | "ts-standard": "^12.0.2",
31 | "typescript": "^5.1.3"
32 | },
33 | "repository": {
34 | "type": "git",
35 | "url": "git+https://github.com/und3f/vectorize-pixelart.git"
36 | },
37 | "bin": {
38 | "vectorize-pixelart": "lib/vectorize-pixelart.js"
39 | },
40 | "keywords": [
41 | "vector",
42 | "svg",
43 | "convert"
44 | ],
45 | "bugs": {
46 | "url": "https://github.com/und3f/vectorize-pixelart/issues"
47 | },
48 | "homepage": "https://github.com/und3f/vectorize-pixelart#readme"
49 | }
50 |
--------------------------------------------------------------------------------
/src/contour-tracing.ts:
--------------------------------------------------------------------------------
1 | import { Coord, Path, Pixel, PNGImageData } from './utils'
2 |
3 | type Direction = Coord
4 | type ContourFoundCb = (contour: Path, pixel: Pixel) => void
5 |
6 | const DIRECTIONS: Direction[] = [
7 | [1, 0],
8 | [0, -1],
9 | [-1, 0],
10 | [0, 1]
11 | ]
12 |
13 | const DIRECTION_VERTEX: Direction[] = [
14 | [1, 0],
15 | [0, 0],
16 | [0, 1],
17 | [1, 1]
18 | ]
19 |
20 | const D_MOD = DIRECTIONS.length
21 |
22 | export class ContourTracing {
23 | private readonly image: PNGImageData
24 | private readonly visitedPixels: boolean[]
25 |
26 | constructor (image: PNGImageData) {
27 | this.image = image
28 | this.visitedPixels = new Array(image.width * image.height)
29 | this.visitedPixels.fill(false)
30 | }
31 |
32 | findNeighborbood (y: number, x: number): number | undefined {
33 | // // console.log("findNeighborbood", y, x);
34 |
35 | for (let d = 0; d < DIRECTIONS.length; d++) {
36 | const y1 = y + DIRECTIONS[d][0]
37 | const x1 = x + DIRECTIONS[d][1]
38 |
39 | // console.log("\t", y1, x1);
40 | if (this.image.comparePixels(y, x, y1, x1)) {
41 | // Do not return visited pixels
42 | if (!this.visitedPixels[y1 * this.image.width + x1]) {
43 | return d
44 | }
45 | }
46 | }
47 | }
48 |
49 | addMoveVertexes (contour: Path, y: number, x: number, directionMove: number, directionPrevious: number): void {
50 | // console.log("addMoveVertexes: ", y, x, directionMove, directionPrevious);
51 |
52 | for (let direction = directionPrevious; direction !== directionMove; direction = (direction + 1) % D_MOD) {
53 | const v = DIRECTION_VERTEX[direction]
54 | contour.push([y + v[0], x + v[1]])
55 | // console.log("\t", contour[contour.length-1]);
56 | }
57 |
58 | // Optimeze path by removing vertexes on straight lines
59 | if (directionMove === directionPrevious) { contour.pop() }
60 |
61 | const v = DIRECTION_VERTEX[directionMove]
62 | contour.push([y + v[0], x + v[1]])
63 | // console.log("\t", contour[contour.length-1]);
64 | }
65 |
66 | addRotationVertexes (contour: Path, y: number, x: number, currentDirection: number, targetDirection: number): void {
67 | // console.log("addRotationVertexes: ", y, x, currentDirection, targetDirection);
68 |
69 | for (let direction = currentDirection; direction !== targetDirection; direction = (direction + 1) % D_MOD) {
70 | const v = DIRECTION_VERTEX[direction]
71 | contour.push([y + v[0], x + v[1]])
72 | // console.log("\t", contour[contour.length-1]);
73 | }
74 | }
75 |
76 | addContour (contour: Path, y: number, x: number, startDirection: number, endDirection: number): void {
77 | // console.log("addContour: ", y, x, startDirection, endDirection);
78 |
79 | if (startDirection === endDirection) { return }
80 |
81 | for (let direction = (startDirection + D_MOD - 1) % D_MOD, firstRun = true; firstRun || direction !== endDirection; direction = (direction + 1) % D_MOD, firstRun = false) {
82 | const v = DIRECTION_VERTEX[direction]
83 | contour.push([y + v[0], x + v[1]])
84 | // console.log("\t", contour[contour.length-1]);
85 | }
86 | }
87 |
88 | traceContour (y0: number, x0: number): Path {
89 | const image = this.image
90 | const width = this.image.width
91 | const height = this.image.height
92 |
93 | const contour: Path = []
94 | // console.log("traceContour: ", y0, x0);
95 |
96 | // Find neighborhood
97 | const neighborhoodDirection = this.findNeighborbood(y0, x0)
98 |
99 | if (neighborhoodDirection === undefined) {
100 | this.visitedPixels[y0 * width + x0] = true
101 | this.addMoveVertexes(contour, y0, x0, D_MOD - 1, 0)
102 | return contour
103 | }
104 |
105 | this.addContour(contour, y0, x0, 0, neighborhoodDirection)
106 |
107 | let lastDirection = neighborhoodDirection
108 | let ylast = y0 + DIRECTIONS[neighborhoodDirection][0]
109 | let xlast = x0 + DIRECTIONS[neighborhoodDirection][1]
110 |
111 | const trace = [y0 * width + x0, ylast * width + xlast]
112 |
113 | do {
114 | const oppositeDirection = (lastDirection + D_MOD / 2) % D_MOD
115 | const startDirection = (oppositeDirection + 1) % D_MOD
116 | for (let newDirection = startDirection; ; newDirection = (newDirection + 1) % D_MOD) {
117 | const y = ylast + DIRECTIONS[newDirection][0]
118 | const x = xlast + DIRECTIONS[newDirection][1]
119 |
120 | if (y < 0 || y >= height || x < 0 || x >= width) { continue }
121 |
122 | if (image.comparePixels(ylast, xlast, y, x)) {
123 | // console.log("Similar: ", ylast, xlast, y, x);
124 | // Do not visit visited points
125 | if (!this.visitedPixels[y * width + x]) {
126 | // Mark Pixel as visited
127 | trace.push(y * width + x)
128 |
129 | this.addContour(contour, ylast, xlast, lastDirection, newDirection)
130 | ylast = y
131 | xlast = x
132 | lastDirection = newDirection
133 | break
134 | }
135 | }
136 | // console.log(ylast, xlast);
137 | }
138 | } while (!(ylast === y0 && xlast === x0))
139 |
140 | this.addContour(contour, y0, x0, lastDirection, neighborhoodDirection)
141 |
142 | for (const pos of trace) {
143 | this.visitedPixels[pos] = true
144 | }
145 |
146 | return contour
147 | }
148 |
149 | traceContours (cb: ContourFoundCb): void {
150 | for (let i = 0; i < this.visitedPixels.length; i++) {
151 | if (this.visitedPixels[i]) { continue }
152 |
153 | const y0 = (i / this.image.width) | 0
154 | const x0 = i % this.image.width
155 | // console.log("Tracing", y0, x0);
156 | const contour = this.traceContour(y0, x0)
157 | // console.log("Found contour", contour);
158 | if (contour !== undefined) { cb(contour, this.image.getPixel(y0, x0)) }
159 | }
160 |
161 | /*
162 | let y0 = 0;
163 | let x0 = 2;
164 | console.log("Tracing", y0, x0);
165 | let contour = this.traceContour(y0, x0);
166 | console.log("Found contour", contour);
167 | if (contour !== undefined)
168 | cb(contour, this.image.getPixel(y0, x0));
169 | */
170 | }
171 | }
172 |
--------------------------------------------------------------------------------
/src/index.ts:
--------------------------------------------------------------------------------
1 | export * from './utils'
2 | export * from './contour-tracing'
3 |
--------------------------------------------------------------------------------
/src/utils.ts:
--------------------------------------------------------------------------------
1 | 'use strict'
2 |
3 | import type { PNG } from 'pngjs'
4 |
5 | const DEFAULT_MULTIPLIER = 1
6 |
7 | export type Pixel = [number, number, number, number]
8 | export type Coord = [number, number]
9 | export type Path = Coord[]
10 |
11 | abstract class Image {
12 | protected readonly height: number
13 | protected readonly width: number
14 | protected readonly multiplier: number
15 |
16 | constructor (height: number, width: number, _multiplier = DEFAULT_MULTIPLIER) {
17 | this.height = height
18 | this.width = width
19 | this.multiplier = _multiplier == null ? 1 : _multiplier
20 | }
21 |
22 | abstract header (): string
23 | abstract footer (): string
24 | // abstract pixel(y: number, x: number, pixel: Pixel): string | undefined
25 | abstract path (contour: Path, pixel: Pixel): string
26 | }
27 |
28 | export class SVG extends Image {
29 | header (): string {
30 | return `\
31 |
32 | \n'
38 | }
39 |
40 | pixel (y: number, x: number, pixel: Pixel): string {
41 | if (pixel[3] < 255) {
42 | return ''
43 | }
44 |
45 | const rgba = pixel.join(', ')
46 | return `\
47 | \n`
50 | }
51 |
52 | path (contour: Path, pixel: Pixel): string {
53 | const m = this.multiplier
54 | const rgba = pixel.join(', ')
55 |
56 | const move = contour[0]
57 | let path = ` \n`
62 |
63 | return path
64 | }
65 | }
66 |
67 | export class EPS extends Image {
68 | header (): string {
69 | return `\
70 | %!PS-Adobe-3.0 EPSF-3.0
71 | %%Creator: vectorize-pixelart (https://github.com/und3f/vectorize-pixelart)
72 | %%BoundingBox: 0 0 ${this.width * this.multiplier} ${this.height * this.multiplier}
73 | %%Pages: 1
74 | %%EndComments
75 | %%BeginProlog
76 | /m { moveto } bind def
77 | /l { lineto } bind def
78 | /z { closepath } bind def
79 | /f { fill } bind def
80 | /rg { setrgbcolor } bind def
81 | %%EndProlog
82 | %%Page: 1 1
83 | %%BeginPageSetup
84 | %%PageBoundingBox: 0 0 ${this.width * this.multiplier} ${this.height * this.multiplier}
85 | %%EndPageSetup
86 | `
87 | }
88 |
89 | footer (): string {
90 | return `\
91 | showpage
92 | %%Trailer
93 | %%EOF
94 | `
95 | }
96 |
97 | path (contour: Path, pixel: Pixel): string {
98 | const m = this.multiplier
99 | const height = this.height
100 |
101 | let path = ''
102 | for (let i = 0; i < 3; i++) {
103 | path += (pixel[i] / 255).toFixed(3) + ' '
104 | }
105 | path += ' rg\n'
106 |
107 | const move = contour[0]
108 | path += `${(move[1]) * m} ${(height - move[0]) * m} m`
109 | for (let i = 1; i < contour.length; i++) {
110 | path += ` ${contour[i][1] * m} ${(height - contour[i][0]) * m} l`
111 | }
112 | path += ' z\nf\n'
113 |
114 | return path
115 | }
116 | }
117 |
118 | const BYTES_PER_PIXEL = 4
119 |
120 | export class PNGImageData {
121 | private readonly png: PNG
122 | private readonly data: Buffer
123 |
124 | readonly width: number
125 | readonly height: number
126 |
127 | constructor (png: PNG) {
128 | this.png = png
129 | this.width = this.png.width
130 | this.height = this.png.height
131 | this.data = png.data
132 | }
133 |
134 | comparePixels (y1: number, x1: number, y2: number, x2: number): boolean {
135 | const pixels = this.data
136 | const offset1 = (y1 * this.width + x1) * BYTES_PER_PIXEL
137 | const offset2 = (y2 * this.width + x2) * BYTES_PER_PIXEL
138 |
139 | for (let i = 0; i < BYTES_PER_PIXEL; i++) {
140 | if (pixels[offset1 + i] !== pixels[offset2 + i]) { return false }
141 | }
142 |
143 | return true
144 | }
145 |
146 | getPixel (y: number, x: number): Pixel {
147 | const offset = (y * this.width + x) * BYTES_PER_PIXEL
148 | return Array.prototype.slice.call(this.data, offset, offset + BYTES_PER_PIXEL) as Pixel
149 | }
150 | }
151 |
--------------------------------------------------------------------------------
/src/vectorize-pixelart.ts:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env node
2 |
3 | import { createReadStream, createWriteStream } from 'fs'
4 | import { PNG } from 'pngjs'
5 | import { SVG, EPS, PNGImageData, Path, Pixel } from './utils'
6 | import * as Process from 'process'
7 | import { ContourTracing } from './contour-tracing'
8 |
9 | const OutputFileFormats: { [_: string]: any } = {
10 | svg: SVG,
11 | eps: EPS
12 | }
13 |
14 | const targetSize = 2 ** 23
15 | const inputFileName = Process.argv[2]
16 | const outputFileName: string = Process.argv[3]
17 |
18 | if (Process.argv.length < 4) {
19 | Process.stdout.write(
20 | `usage: ${Process.argv[1]}