├── .gitignore ├── Assets ├── LevelDesignToolkit.meta └── LevelDesignToolkit │ ├── Editor.meta │ ├── Editor │ ├── LevelDesignToolkit.cs │ └── LevelDesignToolkit.cs.meta │ ├── PrefabStamper.meta │ └── PrefabStamper │ ├── Editor.meta │ ├── Editor │ ├── Classes.meta │ ├── Classes │ │ ├── StampChild.cs │ │ ├── StampChild.cs.meta │ │ ├── StampData.cs │ │ └── StampData.cs.meta │ ├── PrefabStamper.cs │ └── PrefabStamper.cs.meta │ ├── Prefabs.meta │ ├── Prefabs │ ├── SamplePrefab.prefab │ └── SamplePrefab.prefab.meta │ ├── Scenes.meta │ ├── Scenes │ ├── Example-PrefabStamper.unity │ └── Example-PrefabStamper.unity.meta │ ├── Text.meta │ └── Text │ ├── Stamps.meta │ └── Stamps │ ├── SampleStamp.JSON │ └── SampleStamp.JSON.meta ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset └── README.md /.gitignore: -------------------------------------------------------------------------------- 1 | /[Ll]ibrary/ 2 | /[Tt]emp/ 3 | /[Oo]bj/ 4 | /[Bb]uild/ 5 | /[Bb]uilds/ 6 | /Assets/AssetStoreTools* 7 | 8 | # Visual Studio 2015 cache directory 9 | /.vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | *.csproj 15 | *.unityproj 16 | *.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | 26 | # Unity3D generated meta files 27 | *.pidb.meta 28 | 29 | # Unity3D Generated File On Crash Reports 30 | sysinfo.txt 31 | 32 | # Builds 33 | *.apk 34 | *.unitypackage 35 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0c7cebf9f4c9b1c4da94ac7c47b18e39 3 | folderAsset: yes 4 | timeCreated: 1505637769 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e3341b4e8fd24c0439d67e0c8d7e9a48 3 | folderAsset: yes 4 | timeCreated: 1505638885 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/Editor/LevelDesignToolkit.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor; 5 | 6 | namespace UnityCommunity 7 | { 8 | public class LevelDesignToolkit : EditorWindow 9 | { 10 | 11 | static LevelDesignToolkit instance; 12 | static bool isEnabled = true; 13 | 14 | 15 | [MenuItem("Tools/LevelDesignToolkit/Level Design Toolkit", false, 0)] 16 | public static void Init() 17 | { 18 | var window = (LevelDesignToolkit)GetWindow(typeof(LevelDesignToolkit)); 19 | window.Show(); 20 | window.titleContent.text = "LevelEditTools"; 21 | window.minSize = new Vector2(248, 28); 22 | //window.maxSize = new Vector2(250, 190); 23 | instance = window; 24 | } 25 | 26 | void OnEnable() 27 | { 28 | SceneView.onSceneGUIDelegate += OnSceneGUI; 29 | } 30 | void OnDisable() 31 | { 32 | SceneView.onSceneGUIDelegate -= OnSceneGUI; 33 | } 34 | 35 | void OnGUI() 36 | { 37 | isEnabled = EditorGUILayout.Toggle("Enabled", isEnabled); 38 | EditorGUILayout.LabelField("Press O-key to move object under mouse cursor"); 39 | 40 | // TODO: activate scene view if not active when trying to place objects 41 | // if (focusedWindow != SceneView.currentDrawingSceneView) 42 | // { 43 | // } 44 | } 45 | 46 | // main loop 47 | static void OnSceneGUI(SceneView sceneview) 48 | { 49 | // poll keyboards 50 | if (isEnabled == false) return; 51 | 52 | Event e = Event.current; 53 | 54 | if (e.alt == true) // alt key is down 55 | { 56 | return; 57 | } 58 | 59 | if (e.type == EventType.keyDown) 60 | { 61 | switch (e.character) 62 | { 63 | case 'o': 64 | if (Selection.activeGameObject != null) 65 | { 66 | // TODO: move multiple 67 | Ray ray = HandleUtility.GUIPointToWorldRay(e.mousePosition); 68 | RaycastHit hit; 69 | if (Physics.Raycast(ray, out hit, Mathf.Infinity)) 70 | { 71 | Selection.activeGameObject.transform.position = hit.point; 72 | } 73 | } 74 | break; 75 | default: 76 | break; 77 | } 78 | } 79 | 80 | /* 81 | // stops selecting other objects 82 | if (Event.current.type == EventType.Layout) 83 | { 84 | HandleUtility.AddDefaultControl(0); 85 | }*/ 86 | 87 | } 88 | } 89 | } 90 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/Editor/LevelDesignToolkit.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 214684dd2db4a8044937c59f8e1288b1 3 | timeCreated: 1505638807 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a761d9e8ccc166940901fa7aa25fa9ba 3 | folderAsset: yes 4 | timeCreated: 1505637773 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1af77be6738dccf4c99737eda71a0d5e 3 | folderAsset: yes 4 | timeCreated: 1504776613 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Editor/Classes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c2879aa4717790c41a46b6ba0aa597d9 3 | folderAsset: yes 4 | timeCreated: 1505305231 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Editor/Classes/StampChild.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | [System.Serializable] 4 | class StampChild 5 | { 6 | public string PrefabPath; 7 | public Vector3 position = Vector3.zero; 8 | public Vector3 eulerAngles = Vector3.zero; 9 | public Vector3 scale = Vector3.one; 10 | } -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Editor/Classes/StampChild.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 357dff2d6a37487479bacb89544bef07 3 | timeCreated: 1505305239 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Editor/Classes/StampData.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEngine; 3 | 4 | [System.Serializable] 5 | class StampData 6 | { 7 | public Vector3 center = Vector3.zero; 8 | public Bounds bounds = new Bounds(); 9 | public List prefabs = new List(); 10 | } -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Editor/Classes/StampData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8a438b8e20052f840bfdb56cde3e669d 3 | timeCreated: 1505305239 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Editor/PrefabStamper.cs: -------------------------------------------------------------------------------- 1 | // PrefabStamper by http://www.eastshade.com/ 2 | // modified by unitycoder.com 3 | 4 | using UnityEngine; 5 | using UnityEditor; 6 | using System.Collections.Generic; 7 | using System.IO; 8 | 9 | namespace EastshadeStudio 10 | { 11 | public class PrefabStamper : EditorWindow 12 | { 13 | static LayerMask targetLayer = 0 << 8; 14 | 15 | const string stampDataFolder = "/LevelDesignToolkit/PrefabStamper/Text/Stamps/"; 16 | 17 | StampData Stamp; 18 | List stampedTransforms = new List(); 19 | 20 | Vector3 lastHitPoint; 21 | Vector3 lastHitNormal; 22 | bool alignToNormal = true; 23 | bool randomYRot = true; 24 | bool sizeVariation = true; 25 | float smallest = .85f; 26 | float largest = 1.15f; 27 | static PrefabStamper instance; 28 | 29 | static int undoGroupIncrementer = 0; 30 | private float radius; 31 | static bool isEnabled = true; 32 | static string currentStampName = ""; 33 | 34 | [MenuItem("Assets/Stamp")] 35 | static void StartStamping() 36 | { 37 | Init(); 38 | Object obj = Selection.activeObject; 39 | if (obj.GetType() == typeof(TextAsset)) 40 | { 41 | // instance.Stamp = Serializer.Deserialize((Selection.activeObject as TextAsset).text); // EasyJson plugin 42 | instance.Stamp = JsonUtility.FromJson((Selection.activeObject as TextAsset).text); 43 | } else 44 | { // we will generate a stamp from this single prefab 45 | StampData singleStamp = new StampData(); 46 | StampChild singleChild = new StampChild(); 47 | singleChild.PrefabPath = AssetDatabase.GetAssetPath(obj); 48 | singleStamp.prefabs.Add(singleChild); 49 | instance.Stamp = singleStamp; 50 | } 51 | currentStampName = Selection.activeObject.name; 52 | } 53 | 54 | // check if menu can be enabled for this selection or not 55 | [MenuItem("Assets/Stamp", true)] 56 | static bool StampCheck() 57 | { 58 | Object candidate = Selection.activeObject; 59 | 60 | if (candidate == null) 61 | { 62 | return false; 63 | } 64 | 65 | if (Selection.activeObject.GetType() == typeof(GameObject)) 66 | { 67 | return true; 68 | } 69 | 70 | if (Selection.activeObject.GetType() == typeof(TextAsset)) 71 | { 72 | try 73 | { 74 | // if (Serializer.Deserialize((candidate as TextAsset).text) == null) // EasyJson plugin 75 | if (JsonUtility.FromJson((candidate as TextAsset).text, typeof(StampData)) == null) 76 | { 77 | return false; 78 | } 79 | } 80 | catch 81 | { 82 | return false; 83 | } 84 | 85 | return true; 86 | } 87 | 88 | return false; 89 | } 90 | 91 | [MenuItem("Tools/LevelEditTools/Prefab Stamper/Prefab Stamper Window", false, 0)] 92 | public static void Init() 93 | { 94 | if (LayerMask.GetMask("Terrain") > 0) 95 | { 96 | targetLayer = LayerMask.NameToLayer("Terrain"); 97 | } 98 | 99 | // Get existing open window or if none, make a new one: 100 | PrefabStamper window = (PrefabStamper)GetWindow(typeof(PrefabStamper)); 101 | window.Show(); 102 | window.titleContent.text = "PrefabStamper"; 103 | window.minSize = new Vector2(248, 198); 104 | window.maxSize = new Vector2(250, 200); 105 | instance = window; 106 | } 107 | 108 | void OnEnable() 109 | { 110 | SceneView.onSceneGUIDelegate += OnScene; 111 | } 112 | void OnDisable() 113 | { 114 | SceneView.onSceneGUIDelegate -= OnScene; 115 | } 116 | 117 | // editor gui window 118 | void OnGUI() 119 | { 120 | if (instance == null) 121 | { 122 | instance = (PrefabStamper)GetWindow(typeof(PrefabStamper)); 123 | } 124 | 125 | isEnabled = EditorGUILayout.Toggle("Stamper Enabled", isEnabled); 126 | 127 | EditorGUILayout.LabelField("Current stamp", currentStampName); 128 | 129 | targetLayer = EditorGUILayout.LayerField("Target layer", targetLayer); 130 | 131 | alignToNormal = EditorGUILayout.Toggle("Align to Normal", alignToNormal); 132 | randomYRot = EditorGUILayout.Toggle("Randomize Y Rotation", randomYRot); 133 | 134 | sizeVariation = EditorGUILayout.Toggle("Randomize Scale", sizeVariation); 135 | 136 | GUI.enabled = sizeVariation; 137 | Rect r = EditorGUILayout.BeginHorizontal(); 138 | GUILayout.Label("Min " + smallest.ToString()); 139 | GUILayout.FlexibleSpace(); 140 | GUILayout.Label(largest.ToString() + " Max"); 141 | EditorGUILayout.EndHorizontal(); 142 | 143 | EditorGUILayout.MinMaxSlider(ref smallest, ref largest, 0.25f, 2.0f); 144 | 145 | GUI.enabled = true; 146 | 147 | if (GUILayout.Button("Drop Selected To Terrain")) 148 | { 149 | DropSelectedToTerrain(); 150 | } 151 | 152 | 153 | if (GUILayout.Button("Close")) 154 | { 155 | instance.Close(); 156 | } 157 | } 158 | 159 | // main loop 160 | static void OnScene(SceneView sceneview) 161 | { 162 | if (isEnabled == false) return; 163 | 164 | if (Event.current.alt) // alt key is down 165 | { 166 | return; 167 | } 168 | 169 | if (instance == null) 170 | { 171 | instance = (PrefabStamper)GetWindow(typeof(PrefabStamper)); 172 | } 173 | 174 | if (instance.Stamp == null) return; 175 | 176 | // get raycast hit for preview circle 177 | Ray ray = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition); 178 | RaycastHit hit; 179 | if (Physics.Raycast(ray, out hit, Mathf.Infinity, 1 << targetLayer)) 180 | { 181 | Handles.color = Color.blue; 182 | // FIXME not accurate radius/area 183 | Handles.DrawWireDisc(hit.point, hit.normal, instance.Stamp.bounds.extents.magnitude * 0.5f); 184 | //Handles.DrawWireCube(hit.point, instance.Stamp.bounds.size); 185 | HandleUtility.Repaint(); 186 | } 187 | 188 | // left mouse button is down 189 | if (Event.current.type == EventType.MouseDown && Event.current.button == 0) 190 | { 191 | PaintStamp(); 192 | Event.current.Use(); 193 | } 194 | 195 | if (Event.current.type == EventType.MouseUp) 196 | { 197 | instance.stampedTransforms.Clear(); 198 | } 199 | 200 | // move stamp with mouse 201 | if (instance.stampedTransforms.Count > 0) 202 | { 203 | PreviewStamp(); 204 | } 205 | 206 | // stops selecting other objects 207 | if (Event.current.type == EventType.Layout) 208 | { 209 | HandleUtility.AddDefaultControl(0); 210 | } 211 | } 212 | 213 | static void PreviewStamp() 214 | { 215 | // rotate with scrollwheel 216 | float scroll = (Event.current.type == EventType.scrollWheel) ? Event.current.delta.y * 4f : 0f; 217 | if (Event.current.type == EventType.scrollWheel) 218 | { 219 | Event.current.Use(); 220 | } 221 | foreach (Transform t in instance.stampedTransforms) 222 | { 223 | t.RotateAround(instance.lastHitPoint, instance.lastHitNormal, scroll); 224 | } 225 | 226 | Ray ray = HandleUtility.GUIPointToWorldRay(Event.current.mousePosition); 227 | RaycastHit hit; 228 | if (Physics.Raycast(ray, out hit, Mathf.Infinity, 1 << targetLayer)) 229 | { 230 | { 231 | foreach (Transform t in instance.stampedTransforms) 232 | { 233 | t.position += hit.point - instance.lastHitPoint; 234 | } 235 | 236 | instance.lastHitPoint = hit.point; 237 | instance.lastHitNormal = hit.normal; 238 | } 239 | DropToTerrain(instance.stampedTransforms.ToArray()); 240 | } 241 | } 242 | 243 | static void PaintStamp() 244 | { 245 | Undo.IncrementCurrentGroup(); 246 | 247 | GameObject newStampsGroup = GameObject.Find("new stamps"); 248 | if (newStampsGroup == null || newStampsGroup.transform.root != newStampsGroup.transform) 249 | { 250 | newStampsGroup = new GameObject("new stamps"); 251 | } 252 | 253 | Vector2 guiPosition = Event.current.mousePosition; 254 | Ray ray = HandleUtility.GUIPointToWorldRay(guiPosition); 255 | 256 | RaycastHit hit; 257 | if (Physics.Raycast(ray, out hit, Mathf.Infinity, 1 << targetLayer) == true) 258 | { 259 | instance.lastHitPoint = hit.point; 260 | instance.lastHitNormal = hit.normal; 261 | instance.stampedTransforms.Clear(); 262 | 263 | foreach (StampChild child in instance.Stamp.prefabs) 264 | { 265 | var obj = AssetDatabase.LoadAssetAtPath(child.PrefabPath, typeof(GameObject)); 266 | GameObject newGo = PrefabUtility.InstantiatePrefab(obj) as GameObject; 267 | //newGo.name = newGo.name.Split('(')[0]; 268 | newGo.transform.parent = newStampsGroup.transform; 269 | newGo.transform.position = (child.position - instance.Stamp.center) + hit.point; 270 | newGo.transform.eulerAngles = child.eulerAngles; 271 | newGo.transform.localScale = child.scale; 272 | 273 | if (instance.sizeVariation == true) 274 | { 275 | newGo.transform.localScale *= Random.Range(instance.smallest, instance.largest); 276 | } 277 | 278 | instance.stampedTransforms.Add(newGo.transform); 279 | Undo.RegisterCreatedObjectUndo(newGo, "lay stamp" + undoGroupIncrementer.ToString()); 280 | } 281 | 282 | undoGroupIncrementer++; 283 | } 284 | } 285 | 286 | [MenuItem("Tools/LevelEditTools/Drop Selection to Terrain", false, 2)] 287 | static void DropSelectedToTerrain() 288 | { 289 | Undo.RecordObjects(Selection.transforms, "Drop to Terrain"); 290 | DropToTerrain(Selection.transforms); 291 | } 292 | 293 | static void DropToTerrain(Transform[] toDrop) 294 | { 295 | foreach (Transform t in toDrop) 296 | { 297 | RaycastHit hit; 298 | if (Physics.Raycast(t.position + (Vector3.up * 999), Vector3.down, out hit, Mathf.Infinity, 1 << targetLayer)) 299 | { 300 | t.position = hit.point; 301 | 302 | if (t.tag != "Trees") 303 | { 304 | // align to normal 305 | Vector3 left = Vector3.Cross(t.forward, hit.normal); 306 | Vector3 newForward = Vector3.Cross(hit.normal, left); 307 | Quaternion newRotation = Quaternion.LookRotation(newForward, hit.normal); 308 | t.rotation = newRotation; 309 | } 310 | } 311 | } 312 | } 313 | 314 | [MenuItem("Tools/LevelEditTools/Prefab Stamper/Create Stamp from Selection", false, 0)] 315 | static void CreateStamp() 316 | { 317 | if (Selection.gameObjects.Length == 0) 318 | { 319 | return; 320 | } 321 | 322 | 323 | // extra check: selected objects must be in scene 324 | if (Selection.activeGameObject.activeInHierarchy == true) 325 | { 326 | // In Hierarchy, ok 327 | } else 328 | { 329 | // In Project View, cannot use 330 | Debug.LogError("Select prefabbed objects from scene/hierarcy, not from the project folder.."); 331 | return; 332 | } 333 | 334 | foreach (GameObject go in Selection.gameObjects) 335 | { 336 | if (!go.activeInHierarchy) continue; 337 | 338 | GameObject parentPrefab = PrefabUtility.GetPrefabParent(go) as GameObject; 339 | 340 | if (parentPrefab == null || string.IsNullOrEmpty(AssetDatabase.GetAssetPath(parentPrefab))) 341 | { 342 | Debug.LogError("All selected GameObjects must be prefabs to make a stamp."); 343 | return; 344 | } 345 | } 346 | 347 | StampData stampData = new StampData(); 348 | Vector3 center = Vector3.zero; 349 | Bounds bounds = new Bounds(); 350 | 351 | foreach (GameObject go in Selection.gameObjects) 352 | { 353 | if (!go.activeInHierarchy) continue; 354 | StampChild sc = new StampChild(); 355 | sc.PrefabPath = AssetDatabase.GetAssetPath(PrefabUtility.GetPrefabParent(go)); 356 | sc.position = go.transform.position; 357 | sc.eulerAngles = go.transform.eulerAngles; 358 | sc.scale = go.transform.localScale; 359 | center += sc.position; 360 | // get bounds from all children 361 | foreach (Transform child in go.transform) 362 | { 363 | var mf = child.GetComponent(); 364 | bounds.Encapsulate(mf.sharedMesh.bounds); 365 | } 366 | stampData.prefabs.Add(sc); 367 | } 368 | 369 | stampData.center = center / stampData.prefabs.Count; 370 | stampData.bounds = bounds; 371 | 372 | // string jsonString = Serializer.Serialize(stampData, true); // EasyJSON plugin 373 | string jsonString = JsonUtility.ToJson(stampData, true); 374 | 375 | string assetPath = stampDataFolder + "new stamp.JSON"; 376 | string fullPath = Application.dataPath + assetPath; 377 | 378 | if (Directory.Exists(Path.GetDirectoryName(fullPath)) == true) 379 | { 380 | StreamWriter stream = File.CreateText(fullPath); 381 | stream.WriteLine(jsonString); 382 | stream.Close(); 383 | 384 | Debug.Log("Created new stamp at " + fullPath); 385 | 386 | AssetDatabase.Refresh(); 387 | } else 388 | { 389 | Debug.LogError("Missing stamp data folder: " + fullPath); 390 | } 391 | } 392 | 393 | } 394 | } 395 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Editor/PrefabStamper.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1443dae338b9ea040acdee9929c19847 3 | timeCreated: 1504776615 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a3cde331629429e47a5bbac3dffd5aee 3 | folderAsset: yes 4 | timeCreated: 1504778793 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Prefabs/SamplePrefab.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1001 &100100000 4 | Prefab: 5 | m_ObjectHideFlags: 1 6 | serializedVersion: 2 7 | m_Modification: 8 | m_TransformParent: {fileID: 0} 9 | m_Modifications: [] 10 | m_RemovedComponents: [] 11 | m_ParentPrefab: {fileID: 0} 12 | m_RootGameObject: {fileID: 1043032718146536} 13 | m_IsPrefabParent: 1 14 | --- !u!1 &1043032718146536 15 | GameObject: 16 | m_ObjectHideFlags: 0 17 | m_PrefabParentObject: {fileID: 0} 18 | m_PrefabInternal: {fileID: 100100000} 19 | serializedVersion: 5 20 | m_Component: 21 | - component: {fileID: 4221593825918178} 22 | m_Layer: 0 23 | m_Name: SamplePrefab 24 | m_TagString: Untagged 25 | m_Icon: {fileID: 0} 26 | m_NavMeshLayer: 0 27 | m_StaticEditorFlags: 0 28 | m_IsActive: 1 29 | --- !u!1 &1496415893296132 30 | GameObject: 31 | m_ObjectHideFlags: 0 32 | m_PrefabParentObject: {fileID: 0} 33 | m_PrefabInternal: {fileID: 100100000} 34 | serializedVersion: 5 35 | m_Component: 36 | - component: {fileID: 4041961196722164} 37 | - component: {fileID: 33166172150082118} 38 | - component: {fileID: 135561552484766018} 39 | - component: {fileID: 23638076316614454} 40 | m_Layer: 0 41 | m_Name: Sphere 42 | m_TagString: Untagged 43 | m_Icon: {fileID: 0} 44 | m_NavMeshLayer: 0 45 | m_StaticEditorFlags: 0 46 | m_IsActive: 1 47 | --- !u!1 &1742522596973462 48 | GameObject: 49 | m_ObjectHideFlags: 0 50 | m_PrefabParentObject: {fileID: 0} 51 | m_PrefabInternal: {fileID: 100100000} 52 | serializedVersion: 5 53 | m_Component: 54 | - component: {fileID: 4814107132682510} 55 | - component: {fileID: 33060275317054382} 56 | - component: {fileID: 65651539319265594} 57 | - component: {fileID: 23797749439830546} 58 | m_Layer: 0 59 | m_Name: Cube 60 | m_TagString: Untagged 61 | m_Icon: {fileID: 0} 62 | m_NavMeshLayer: 0 63 | m_StaticEditorFlags: 0 64 | m_IsActive: 1 65 | --- !u!1 &1990158196005286 66 | GameObject: 67 | m_ObjectHideFlags: 0 68 | m_PrefabParentObject: {fileID: 0} 69 | m_PrefabInternal: {fileID: 100100000} 70 | serializedVersion: 5 71 | m_Component: 72 | - component: {fileID: 4016503958808698} 73 | - component: {fileID: 33722723075034342} 74 | - component: {fileID: 136755365084305260} 75 | - component: {fileID: 23854379748328300} 76 | m_Layer: 0 77 | m_Name: Capsule 78 | m_TagString: Untagged 79 | m_Icon: {fileID: 0} 80 | m_NavMeshLayer: 0 81 | m_StaticEditorFlags: 0 82 | m_IsActive: 1 83 | --- !u!4 &4016503958808698 84 | Transform: 85 | m_ObjectHideFlags: 1 86 | m_PrefabParentObject: {fileID: 0} 87 | m_PrefabInternal: {fileID: 100100000} 88 | m_GameObject: {fileID: 1990158196005286} 89 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 90 | m_LocalPosition: {x: -0.592, y: 0, z: 0.17} 91 | m_LocalScale: {x: 0.2954808, y: 0.2954808, z: 0.2954808} 92 | m_Children: [] 93 | m_Father: {fileID: 4221593825918178} 94 | m_RootOrder: 2 95 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 96 | --- !u!4 &4041961196722164 97 | Transform: 98 | m_ObjectHideFlags: 1 99 | m_PrefabParentObject: {fileID: 0} 100 | m_PrefabInternal: {fileID: 100100000} 101 | m_GameObject: {fileID: 1496415893296132} 102 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 103 | m_LocalPosition: {x: 0, y: 0, z: 0} 104 | m_LocalScale: {x: 0.55340266, y: 0.5534026, z: 0.5534026} 105 | m_Children: [] 106 | m_Father: {fileID: 4221593825918178} 107 | m_RootOrder: 0 108 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 109 | --- !u!4 &4221593825918178 110 | Transform: 111 | m_ObjectHideFlags: 1 112 | m_PrefabParentObject: {fileID: 0} 113 | m_PrefabInternal: {fileID: 100100000} 114 | m_GameObject: {fileID: 1043032718146536} 115 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 116 | m_LocalPosition: {x: 0, y: 0, z: 0} 117 | m_LocalScale: {x: 1, y: 1, z: 1} 118 | m_Children: 119 | - {fileID: 4041961196722164} 120 | - {fileID: 4814107132682510} 121 | - {fileID: 4016503958808698} 122 | m_Father: {fileID: 0} 123 | m_RootOrder: 0 124 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 125 | --- !u!4 &4814107132682510 126 | Transform: 127 | m_ObjectHideFlags: 1 128 | m_PrefabParentObject: {fileID: 0} 129 | m_PrefabInternal: {fileID: 100100000} 130 | m_GameObject: {fileID: 1742522596973462} 131 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 132 | m_LocalPosition: {x: 0, y: 0, z: 0.627} 133 | m_LocalScale: {x: 0.39432806, y: 0.39432806, z: 0.39432806} 134 | m_Children: [] 135 | m_Father: {fileID: 4221593825918178} 136 | m_RootOrder: 1 137 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 138 | --- !u!23 &23638076316614454 139 | MeshRenderer: 140 | m_ObjectHideFlags: 1 141 | m_PrefabParentObject: {fileID: 0} 142 | m_PrefabInternal: {fileID: 100100000} 143 | m_GameObject: {fileID: 1496415893296132} 144 | m_Enabled: 1 145 | m_CastShadows: 1 146 | m_ReceiveShadows: 1 147 | m_MotionVectors: 1 148 | m_LightProbeUsage: 1 149 | m_ReflectionProbeUsage: 1 150 | m_Materials: 151 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 152 | m_StaticBatchInfo: 153 | firstSubMesh: 0 154 | subMeshCount: 0 155 | m_StaticBatchRoot: {fileID: 0} 156 | m_ProbeAnchor: {fileID: 0} 157 | m_LightProbeVolumeOverride: {fileID: 0} 158 | m_ScaleInLightmap: 1 159 | m_PreserveUVs: 1 160 | m_IgnoreNormalsForChartDetection: 0 161 | m_ImportantGI: 0 162 | m_SelectedEditorRenderState: 3 163 | m_MinimumChartSize: 4 164 | m_AutoUVMaxDistance: 0.5 165 | m_AutoUVMaxAngle: 89 166 | m_LightmapParameters: {fileID: 0} 167 | m_SortingLayerID: 0 168 | m_SortingLayer: 0 169 | m_SortingOrder: 0 170 | --- !u!23 &23797749439830546 171 | MeshRenderer: 172 | m_ObjectHideFlags: 1 173 | m_PrefabParentObject: {fileID: 0} 174 | m_PrefabInternal: {fileID: 100100000} 175 | m_GameObject: {fileID: 1742522596973462} 176 | m_Enabled: 1 177 | m_CastShadows: 1 178 | m_ReceiveShadows: 1 179 | m_MotionVectors: 1 180 | m_LightProbeUsage: 1 181 | m_ReflectionProbeUsage: 1 182 | m_Materials: 183 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 184 | m_StaticBatchInfo: 185 | firstSubMesh: 0 186 | subMeshCount: 0 187 | m_StaticBatchRoot: {fileID: 0} 188 | m_ProbeAnchor: {fileID: 0} 189 | m_LightProbeVolumeOverride: {fileID: 0} 190 | m_ScaleInLightmap: 1 191 | m_PreserveUVs: 1 192 | m_IgnoreNormalsForChartDetection: 0 193 | m_ImportantGI: 0 194 | m_SelectedEditorRenderState: 3 195 | m_MinimumChartSize: 4 196 | m_AutoUVMaxDistance: 0.5 197 | m_AutoUVMaxAngle: 89 198 | m_LightmapParameters: {fileID: 0} 199 | m_SortingLayerID: 0 200 | m_SortingLayer: 0 201 | m_SortingOrder: 0 202 | --- !u!23 &23854379748328300 203 | MeshRenderer: 204 | m_ObjectHideFlags: 1 205 | m_PrefabParentObject: {fileID: 0} 206 | m_PrefabInternal: {fileID: 100100000} 207 | m_GameObject: {fileID: 1990158196005286} 208 | m_Enabled: 1 209 | m_CastShadows: 1 210 | m_ReceiveShadows: 1 211 | m_MotionVectors: 1 212 | m_LightProbeUsage: 1 213 | m_ReflectionProbeUsage: 1 214 | m_Materials: 215 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 216 | m_StaticBatchInfo: 217 | firstSubMesh: 0 218 | subMeshCount: 0 219 | m_StaticBatchRoot: {fileID: 0} 220 | m_ProbeAnchor: {fileID: 0} 221 | m_LightProbeVolumeOverride: {fileID: 0} 222 | m_ScaleInLightmap: 1 223 | m_PreserveUVs: 1 224 | m_IgnoreNormalsForChartDetection: 0 225 | m_ImportantGI: 0 226 | m_SelectedEditorRenderState: 3 227 | m_MinimumChartSize: 4 228 | m_AutoUVMaxDistance: 0.5 229 | m_AutoUVMaxAngle: 89 230 | m_LightmapParameters: {fileID: 0} 231 | m_SortingLayerID: 0 232 | m_SortingLayer: 0 233 | m_SortingOrder: 0 234 | --- !u!33 &33060275317054382 235 | MeshFilter: 236 | m_ObjectHideFlags: 1 237 | m_PrefabParentObject: {fileID: 0} 238 | m_PrefabInternal: {fileID: 100100000} 239 | m_GameObject: {fileID: 1742522596973462} 240 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 241 | --- !u!33 &33166172150082118 242 | MeshFilter: 243 | m_ObjectHideFlags: 1 244 | m_PrefabParentObject: {fileID: 0} 245 | m_PrefabInternal: {fileID: 100100000} 246 | m_GameObject: {fileID: 1496415893296132} 247 | m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} 248 | --- !u!33 &33722723075034342 249 | MeshFilter: 250 | m_ObjectHideFlags: 1 251 | m_PrefabParentObject: {fileID: 0} 252 | m_PrefabInternal: {fileID: 100100000} 253 | m_GameObject: {fileID: 1990158196005286} 254 | m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} 255 | --- !u!65 &65651539319265594 256 | BoxCollider: 257 | m_ObjectHideFlags: 1 258 | m_PrefabParentObject: {fileID: 0} 259 | m_PrefabInternal: {fileID: 100100000} 260 | m_GameObject: {fileID: 1742522596973462} 261 | m_Material: {fileID: 0} 262 | m_IsTrigger: 0 263 | m_Enabled: 1 264 | serializedVersion: 2 265 | m_Size: {x: 1, y: 1, z: 1} 266 | m_Center: {x: 0, y: 0, z: 0} 267 | --- !u!135 &135561552484766018 268 | SphereCollider: 269 | m_ObjectHideFlags: 1 270 | m_PrefabParentObject: {fileID: 0} 271 | m_PrefabInternal: {fileID: 100100000} 272 | m_GameObject: {fileID: 1496415893296132} 273 | m_Material: {fileID: 0} 274 | m_IsTrigger: 0 275 | m_Enabled: 1 276 | serializedVersion: 2 277 | m_Radius: 0.5 278 | m_Center: {x: 0, y: 0, z: 0} 279 | --- !u!136 &136755365084305260 280 | CapsuleCollider: 281 | m_ObjectHideFlags: 1 282 | m_PrefabParentObject: {fileID: 0} 283 | m_PrefabInternal: {fileID: 100100000} 284 | m_GameObject: {fileID: 1990158196005286} 285 | m_Material: {fileID: 0} 286 | m_IsTrigger: 0 287 | m_Enabled: 1 288 | m_Radius: 0.5 289 | m_Height: 2 290 | m_Direction: 1 291 | m_Center: {x: 0, y: 0, z: 0} 292 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Prefabs/SamplePrefab.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d84f2d4076551294d82e5fa03cbe0dca 3 | timeCreated: 1504778796 4 | licenseType: Free 5 | NativeFormatImporter: 6 | mainObjectFileID: 100100000 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f44b4e16f8aa9f54ca26e2ad0f1361f6 3 | folderAsset: yes 4 | timeCreated: 1504778746 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Scenes/Example-PrefabStamper.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 8 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} 42 | --- !u!157 &3 43 | LightmapSettings: 44 | m_ObjectHideFlags: 0 45 | serializedVersion: 11 46 | m_GIWorkflowMode: 1 47 | m_GISettings: 48 | serializedVersion: 2 49 | m_BounceScale: 1 50 | m_IndirectOutputScale: 1 51 | m_AlbedoBoost: 1 52 | m_TemporalCoherenceThreshold: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 0 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 9 58 | m_Resolution: 2 59 | m_BakeResolution: 40 60 | m_TextureWidth: 1024 61 | m_TextureHeight: 1024 62 | m_AO: 0 63 | m_AOMaxDistance: 1 64 | m_CompAOExponent: 1 65 | m_CompAOExponentDirect: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 0 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 500 79 | m_PVRBounces: 2 80 | m_PVRFiltering: 0 81 | m_PVRFilteringMode: 1 82 | m_PVRCulling: 1 83 | m_PVRFilteringGaussRadiusDirect: 1 84 | m_PVRFilteringGaussRadiusIndirect: 5 85 | m_PVRFilteringGaussRadiusAO: 2 86 | m_PVRFilteringAtrousColorSigma: 1 87 | m_PVRFilteringAtrousNormalSigma: 1 88 | m_PVRFilteringAtrousPositionSigma: 1 89 | m_LightingDataAsset: {fileID: 0} 90 | m_UseShadowmask: 1 91 | --- !u!196 &4 92 | NavMeshSettings: 93 | serializedVersion: 2 94 | m_ObjectHideFlags: 0 95 | m_BuildSettings: 96 | serializedVersion: 2 97 | agentTypeID: 0 98 | agentRadius: 0.5 99 | agentHeight: 2 100 | agentSlope: 45 101 | agentClimb: 0.4 102 | ledgeDropHeight: 0 103 | maxJumpAcrossDistance: 0 104 | minRegionArea: 2 105 | manualCellSize: 0 106 | cellSize: 0.16666667 107 | manualTileSize: 0 108 | tileSize: 256 109 | accuratePlacement: 0 110 | m_NavMeshData: {fileID: 0} 111 | --- !u!1 &62590758 112 | GameObject: 113 | m_ObjectHideFlags: 0 114 | m_PrefabParentObject: {fileID: 0} 115 | m_PrefabInternal: {fileID: 0} 116 | serializedVersion: 5 117 | m_Component: 118 | - component: {fileID: 62590763} 119 | - component: {fileID: 62590762} 120 | - component: {fileID: 62590761} 121 | - component: {fileID: 62590760} 122 | - component: {fileID: 62590759} 123 | m_Layer: 0 124 | m_Name: Main Camera 125 | m_TagString: MainCamera 126 | m_Icon: {fileID: 0} 127 | m_NavMeshLayer: 0 128 | m_StaticEditorFlags: 0 129 | m_IsActive: 1 130 | --- !u!81 &62590759 131 | AudioListener: 132 | m_ObjectHideFlags: 0 133 | m_PrefabParentObject: {fileID: 0} 134 | m_PrefabInternal: {fileID: 0} 135 | m_GameObject: {fileID: 62590758} 136 | m_Enabled: 1 137 | --- !u!124 &62590760 138 | Behaviour: 139 | m_ObjectHideFlags: 0 140 | m_PrefabParentObject: {fileID: 0} 141 | m_PrefabInternal: {fileID: 0} 142 | m_GameObject: {fileID: 62590758} 143 | m_Enabled: 1 144 | --- !u!92 &62590761 145 | Behaviour: 146 | m_ObjectHideFlags: 0 147 | m_PrefabParentObject: {fileID: 0} 148 | m_PrefabInternal: {fileID: 0} 149 | m_GameObject: {fileID: 62590758} 150 | m_Enabled: 1 151 | --- !u!20 &62590762 152 | Camera: 153 | m_ObjectHideFlags: 0 154 | m_PrefabParentObject: {fileID: 0} 155 | m_PrefabInternal: {fileID: 0} 156 | m_GameObject: {fileID: 62590758} 157 | m_Enabled: 1 158 | serializedVersion: 2 159 | m_ClearFlags: 1 160 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 161 | m_NormalizedViewPortRect: 162 | serializedVersion: 2 163 | x: 0 164 | y: 0 165 | width: 1 166 | height: 1 167 | near clip plane: 0.3 168 | far clip plane: 1000 169 | field of view: 60 170 | orthographic: 0 171 | orthographic size: 5 172 | m_Depth: -1 173 | m_CullingMask: 174 | serializedVersion: 2 175 | m_Bits: 4294967295 176 | m_RenderingPath: -1 177 | m_TargetTexture: {fileID: 0} 178 | m_TargetDisplay: 0 179 | m_TargetEye: 3 180 | m_HDR: 1 181 | m_AllowMSAA: 1 182 | m_ForceIntoRT: 0 183 | m_OcclusionCulling: 1 184 | m_StereoConvergence: 10 185 | m_StereoSeparation: 0.022 186 | m_StereoMirrorMode: 0 187 | --- !u!4 &62590763 188 | Transform: 189 | m_ObjectHideFlags: 0 190 | m_PrefabParentObject: {fileID: 0} 191 | m_PrefabInternal: {fileID: 0} 192 | m_GameObject: {fileID: 62590758} 193 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 194 | m_LocalPosition: {x: 0, y: 1, z: -10} 195 | m_LocalScale: {x: 1, y: 1, z: 1} 196 | m_Children: [] 197 | m_Father: {fileID: 0} 198 | m_RootOrder: 0 199 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 200 | --- !u!1001 &766837123 201 | Prefab: 202 | m_ObjectHideFlags: 0 203 | serializedVersion: 2 204 | m_Modification: 205 | m_TransformParent: {fileID: 1180049060} 206 | m_Modifications: 207 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 208 | propertyPath: m_LocalPosition.x 209 | value: -3.8251646 210 | objectReference: {fileID: 0} 211 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 212 | propertyPath: m_LocalPosition.y 213 | value: 7.378688e-17 214 | objectReference: {fileID: 0} 215 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 216 | propertyPath: m_LocalPosition.z 217 | value: -3.3230655 218 | objectReference: {fileID: 0} 219 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 220 | propertyPath: m_LocalRotation.x 221 | value: 1.1102232e-17 222 | objectReference: {fileID: 0} 223 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 224 | propertyPath: m_LocalRotation.y 225 | value: -0 226 | objectReference: {fileID: 0} 227 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 228 | propertyPath: m_LocalRotation.z 229 | value: -0 230 | objectReference: {fileID: 0} 231 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 232 | propertyPath: m_LocalRotation.w 233 | value: 1 234 | objectReference: {fileID: 0} 235 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 236 | propertyPath: m_RootOrder 237 | value: 1 238 | objectReference: {fileID: 0} 239 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 240 | propertyPath: m_LocalScale.x 241 | value: 1.109008 242 | objectReference: {fileID: 0} 243 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 244 | propertyPath: m_LocalScale.y 245 | value: 1.109008 246 | objectReference: {fileID: 0} 247 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 248 | propertyPath: m_LocalScale.z 249 | value: 1.109008 250 | objectReference: {fileID: 0} 251 | m_RemovedComponents: [] 252 | m_ParentPrefab: {fileID: 100100000, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 253 | m_IsPrefabParent: 0 254 | --- !u!4 &766837124 stripped 255 | Transform: 256 | m_PrefabParentObject: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, 257 | type: 2} 258 | m_PrefabInternal: {fileID: 766837123} 259 | --- !u!1 &942626081 260 | GameObject: 261 | m_ObjectHideFlags: 0 262 | m_PrefabParentObject: {fileID: 0} 263 | m_PrefabInternal: {fileID: 0} 264 | serializedVersion: 5 265 | m_Component: 266 | - component: {fileID: 942626083} 267 | - component: {fileID: 942626082} 268 | m_Layer: 0 269 | m_Name: Directional Light 270 | m_TagString: Untagged 271 | m_Icon: {fileID: 0} 272 | m_NavMeshLayer: 0 273 | m_StaticEditorFlags: 0 274 | m_IsActive: 1 275 | --- !u!108 &942626082 276 | Light: 277 | m_ObjectHideFlags: 0 278 | m_PrefabParentObject: {fileID: 0} 279 | m_PrefabInternal: {fileID: 0} 280 | m_GameObject: {fileID: 942626081} 281 | m_Enabled: 1 282 | serializedVersion: 8 283 | m_Type: 1 284 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 285 | m_Intensity: 1 286 | m_Range: 10 287 | m_SpotAngle: 30 288 | m_CookieSize: 10 289 | m_Shadows: 290 | m_Type: 2 291 | m_Resolution: -1 292 | m_CustomResolution: -1 293 | m_Strength: 1 294 | m_Bias: 0.05 295 | m_NormalBias: 0.4 296 | m_NearPlane: 0.2 297 | m_Cookie: {fileID: 0} 298 | m_DrawHalo: 0 299 | m_Flare: {fileID: 0} 300 | m_RenderMode: 0 301 | m_CullingMask: 302 | serializedVersion: 2 303 | m_Bits: 4294967295 304 | m_Lightmapping: 4 305 | m_AreaSize: {x: 1, y: 1} 306 | m_BounceIntensity: 1 307 | m_ColorTemperature: 6570 308 | m_UseColorTemperature: 0 309 | m_ShadowRadius: 0 310 | m_ShadowAngle: 0 311 | --- !u!4 &942626083 312 | Transform: 313 | m_ObjectHideFlags: 0 314 | m_PrefabParentObject: {fileID: 0} 315 | m_PrefabInternal: {fileID: 0} 316 | m_GameObject: {fileID: 942626081} 317 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 318 | m_LocalPosition: {x: 0, y: 3, z: 0} 319 | m_LocalScale: {x: 1, y: 1, z: 1} 320 | m_Children: [] 321 | m_Father: {fileID: 0} 322 | m_RootOrder: 2 323 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 324 | --- !u!1 &1180049059 325 | GameObject: 326 | m_ObjectHideFlags: 0 327 | m_PrefabParentObject: {fileID: 0} 328 | m_PrefabInternal: {fileID: 0} 329 | serializedVersion: 5 330 | m_Component: 331 | - component: {fileID: 1180049060} 332 | m_Layer: 0 333 | m_Name: new stamps 334 | m_TagString: Untagged 335 | m_Icon: {fileID: 0} 336 | m_NavMeshLayer: 0 337 | m_StaticEditorFlags: 0 338 | m_IsActive: 1 339 | --- !u!4 &1180049060 340 | Transform: 341 | m_ObjectHideFlags: 0 342 | m_PrefabParentObject: {fileID: 0} 343 | m_PrefabInternal: {fileID: 0} 344 | m_GameObject: {fileID: 1180049059} 345 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 346 | m_LocalPosition: {x: 0, y: 0, z: 0} 347 | m_LocalScale: {x: 1, y: 1, z: 1} 348 | m_Children: 349 | - {fileID: 1615225625} 350 | - {fileID: 766837124} 351 | - {fileID: 1551044744} 352 | m_Father: {fileID: 0} 353 | m_RootOrder: 4 354 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 355 | --- !u!1001 &1459556871 356 | Prefab: 357 | m_ObjectHideFlags: 0 358 | serializedVersion: 2 359 | m_Modification: 360 | m_TransformParent: {fileID: 0} 361 | m_Modifications: 362 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 363 | propertyPath: m_LocalPosition.x 364 | value: 2.7743971 365 | objectReference: {fileID: 0} 366 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 367 | propertyPath: m_LocalPosition.y 368 | value: -8.811436e-17 369 | objectReference: {fileID: 0} 370 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 371 | propertyPath: m_LocalPosition.z 372 | value: 3.968318 373 | objectReference: {fileID: 0} 374 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 375 | propertyPath: m_LocalRotation.x 376 | value: 0 377 | objectReference: {fileID: 0} 378 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 379 | propertyPath: m_LocalRotation.y 380 | value: 0 381 | objectReference: {fileID: 0} 382 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 383 | propertyPath: m_LocalRotation.z 384 | value: 0 385 | objectReference: {fileID: 0} 386 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 387 | propertyPath: m_LocalRotation.w 388 | value: 1 389 | objectReference: {fileID: 0} 390 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 391 | propertyPath: m_RootOrder 392 | value: 1 393 | objectReference: {fileID: 0} 394 | m_RemovedComponents: [] 395 | m_ParentPrefab: {fileID: 100100000, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 396 | m_IsPrefabParent: 0 397 | --- !u!1001 &1551044743 398 | Prefab: 399 | m_ObjectHideFlags: 0 400 | serializedVersion: 2 401 | m_Modification: 402 | m_TransformParent: {fileID: 1180049060} 403 | m_Modifications: 404 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 405 | propertyPath: m_LocalPosition.x 406 | value: 3.8823795 407 | objectReference: {fileID: 0} 408 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 409 | propertyPath: m_LocalPosition.y 410 | value: -3.953908e-17 411 | objectReference: {fileID: 0} 412 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 413 | propertyPath: m_LocalPosition.z 414 | value: 1.7806818 415 | objectReference: {fileID: 0} 416 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 417 | propertyPath: m_LocalRotation.x 418 | value: 5.551121e-18 419 | objectReference: {fileID: 0} 420 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 421 | propertyPath: m_LocalRotation.y 422 | value: -0.8660251 423 | objectReference: {fileID: 0} 424 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 425 | propertyPath: m_LocalRotation.z 426 | value: -9.61481e-18 427 | objectReference: {fileID: 0} 428 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 429 | propertyPath: m_LocalRotation.w 430 | value: 0.50000054 431 | objectReference: {fileID: 0} 432 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 433 | propertyPath: m_RootOrder 434 | value: 2 435 | objectReference: {fileID: 0} 436 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 437 | propertyPath: m_LocalScale.x 438 | value: 0.881209 439 | objectReference: {fileID: 0} 440 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 441 | propertyPath: m_LocalScale.y 442 | value: 0.881209 443 | objectReference: {fileID: 0} 444 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 445 | propertyPath: m_LocalScale.z 446 | value: 0.881209 447 | objectReference: {fileID: 0} 448 | m_RemovedComponents: [] 449 | m_ParentPrefab: {fileID: 100100000, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 450 | m_IsPrefabParent: 0 451 | --- !u!4 &1551044744 stripped 452 | Transform: 453 | m_PrefabParentObject: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, 454 | type: 2} 455 | m_PrefabInternal: {fileID: 1551044743} 456 | --- !u!1001 &1615225624 457 | Prefab: 458 | m_ObjectHideFlags: 0 459 | serializedVersion: 2 460 | m_Modification: 461 | m_TransformParent: {fileID: 1180049060} 462 | m_Modifications: 463 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 464 | propertyPath: m_LocalPosition.x 465 | value: 2.8677738 466 | objectReference: {fileID: 0} 467 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 468 | propertyPath: m_LocalPosition.y 469 | value: -5.1467366e-17 470 | objectReference: {fileID: 0} 471 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 472 | propertyPath: m_LocalPosition.z 473 | value: 2.317884 474 | objectReference: {fileID: 0} 475 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 476 | propertyPath: m_LocalRotation.x 477 | value: 1.1102231e-17 478 | objectReference: {fileID: 0} 479 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 480 | propertyPath: m_LocalRotation.y 481 | value: -0 482 | objectReference: {fileID: 0} 483 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 484 | propertyPath: m_LocalRotation.z 485 | value: -0 486 | objectReference: {fileID: 0} 487 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 488 | propertyPath: m_LocalRotation.w 489 | value: 1 490 | objectReference: {fileID: 0} 491 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 492 | propertyPath: m_RootOrder 493 | value: 0 494 | objectReference: {fileID: 0} 495 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 496 | propertyPath: m_LocalScale.x 497 | value: 1.1281084 498 | objectReference: {fileID: 0} 499 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 500 | propertyPath: m_LocalScale.y 501 | value: 1.1281084 502 | objectReference: {fileID: 0} 503 | - target: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 504 | propertyPath: m_LocalScale.z 505 | value: 1.1281084 506 | objectReference: {fileID: 0} 507 | m_RemovedComponents: [] 508 | m_ParentPrefab: {fileID: 100100000, guid: d84f2d4076551294d82e5fa03cbe0dca, type: 2} 509 | m_IsPrefabParent: 0 510 | --- !u!4 &1615225625 stripped 511 | Transform: 512 | m_PrefabParentObject: {fileID: 4221593825918178, guid: d84f2d4076551294d82e5fa03cbe0dca, 513 | type: 2} 514 | m_PrefabInternal: {fileID: 1615225624} 515 | --- !u!1 &1854870898 516 | GameObject: 517 | m_ObjectHideFlags: 0 518 | m_PrefabParentObject: {fileID: 0} 519 | m_PrefabInternal: {fileID: 0} 520 | serializedVersion: 5 521 | m_Component: 522 | - component: {fileID: 1854870902} 523 | - component: {fileID: 1854870901} 524 | - component: {fileID: 1854870900} 525 | - component: {fileID: 1854870899} 526 | m_Layer: 8 527 | m_Name: Plane-TerrainLayer 528 | m_TagString: Untagged 529 | m_Icon: {fileID: 0} 530 | m_NavMeshLayer: 0 531 | m_StaticEditorFlags: 0 532 | m_IsActive: 1 533 | --- !u!23 &1854870899 534 | MeshRenderer: 535 | m_ObjectHideFlags: 0 536 | m_PrefabParentObject: {fileID: 0} 537 | m_PrefabInternal: {fileID: 0} 538 | m_GameObject: {fileID: 1854870898} 539 | m_Enabled: 1 540 | m_CastShadows: 1 541 | m_ReceiveShadows: 1 542 | m_MotionVectors: 1 543 | m_LightProbeUsage: 1 544 | m_ReflectionProbeUsage: 1 545 | m_Materials: 546 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 547 | m_StaticBatchInfo: 548 | firstSubMesh: 0 549 | subMeshCount: 0 550 | m_StaticBatchRoot: {fileID: 0} 551 | m_ProbeAnchor: {fileID: 0} 552 | m_LightProbeVolumeOverride: {fileID: 0} 553 | m_ScaleInLightmap: 1 554 | m_PreserveUVs: 1 555 | m_IgnoreNormalsForChartDetection: 0 556 | m_ImportantGI: 0 557 | m_SelectedEditorRenderState: 3 558 | m_MinimumChartSize: 4 559 | m_AutoUVMaxDistance: 0.5 560 | m_AutoUVMaxAngle: 89 561 | m_LightmapParameters: {fileID: 0} 562 | m_SortingLayerID: 0 563 | m_SortingLayer: 0 564 | m_SortingOrder: 0 565 | --- !u!64 &1854870900 566 | MeshCollider: 567 | m_ObjectHideFlags: 0 568 | m_PrefabParentObject: {fileID: 0} 569 | m_PrefabInternal: {fileID: 0} 570 | m_GameObject: {fileID: 1854870898} 571 | m_Material: {fileID: 0} 572 | m_IsTrigger: 0 573 | m_Enabled: 1 574 | serializedVersion: 2 575 | m_Convex: 0 576 | m_InflateMesh: 0 577 | m_SkinWidth: 0.01 578 | m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 579 | --- !u!33 &1854870901 580 | MeshFilter: 581 | m_ObjectHideFlags: 0 582 | m_PrefabParentObject: {fileID: 0} 583 | m_PrefabInternal: {fileID: 0} 584 | m_GameObject: {fileID: 1854870898} 585 | m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 586 | --- !u!4 &1854870902 587 | Transform: 588 | m_ObjectHideFlags: 0 589 | m_PrefabParentObject: {fileID: 0} 590 | m_PrefabInternal: {fileID: 0} 591 | m_GameObject: {fileID: 1854870898} 592 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 593 | m_LocalPosition: {x: 0, y: 0, z: 0} 594 | m_LocalScale: {x: 1, y: 1, z: 1} 595 | m_Children: [] 596 | m_Father: {fileID: 0} 597 | m_RootOrder: 3 598 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 599 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Scenes/Example-PrefabStamper.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fce25e8042c38104da725998023bd614 3 | timeCreated: 1504778746 4 | licenseType: Free 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Text.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7975429ac8e88404fabb6452f8aff5ad 3 | folderAsset: yes 4 | timeCreated: 1504777382 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Text/Stamps.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d01ef414520e6ec44a7b2a6e18f79cc3 3 | folderAsset: yes 4 | timeCreated: 1504777382 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Text/Stamps/SampleStamp.JSON: -------------------------------------------------------------------------------- 1 | { 2 | "center": { 3 | "x": 2.774397134780884, 4 | "y": -8.81143625784721e-17, 5 | "z": 3.968317985534668 6 | }, 7 | "bounds": { 8 | "m_Center": { 9 | "x": 0.0, 10 | "y": 0.0, 11 | "z": 0.0 12 | }, 13 | "m_Extent": { 14 | "x": 0.5, 15 | "y": 1.0, 16 | "z": 0.5 17 | } 18 | }, 19 | "prefabs": [ 20 | { 21 | "PrefabPath": "Assets/LevelDesignToolkit/PrefabStamper/Prefabs/SamplePrefab.prefab", 22 | "position": { 23 | "x": 2.774397134780884, 24 | "y": -8.81143625784721e-17, 25 | "z": 3.968317985534668 26 | }, 27 | "eulerAngles": { 28 | "x": 0.0, 29 | "y": 0.0, 30 | "z": 0.0 31 | }, 32 | "scale": { 33 | "x": 1.0, 34 | "y": 1.0, 35 | "z": 1.0 36 | } 37 | } 38 | ] 39 | } 40 | -------------------------------------------------------------------------------- /Assets/LevelDesignToolkit/PrefabStamper/Text/Stamps/SampleStamp.JSON.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a4c82f5196bc9c8409d59a8d0f660f82 3 | timeCreated: 1505638291 4 | licenseType: Pro 5 | TextScriptImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2017 mika 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 0 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_EnablePCM: 1 18 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 19 | m_AutoSimulation: 1 20 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_DefaultBehaviorMode: 0 10 | m_SpritePackerMode: 0 11 | m_SpritePackerPaddingPower: 1 12 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd 13 | m_ProjectGenerationRootNamespace: 14 | m_UserGeneratedProjectSuffix: 15 | m_CollabEditorSettings: 16 | inProgressEnabled: 1 17 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 12 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | m_PreloadedShaders: [] 39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 40 | type: 0} 41 | m_CustomRenderPipeline: {fileID: 0} 42 | m_TransparencySortMode: 0 43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 44 | m_DefaultRenderingPath: 1 45 | m_DefaultMobileRenderingPath: 1 46 | m_TierSettings: [] 47 | m_LightmapStripping: 0 48 | m_FogStripping: 0 49 | m_InstancingStripping: 0 50 | m_LightmapKeepPlain: 1 51 | m_LightmapKeepDirCombined: 1 52 | m_LightmapKeepDynamicPlain: 1 53 | m_LightmapKeepDynamicDirCombined: 1 54 | m_LightmapKeepShadowMask: 1 55 | m_LightmapKeepSubtractive: 1 56 | m_FogKeepLinear: 1 57 | m_FogKeepExp: 1 58 | m_FogKeepExp2: 1 59 | m_AlbedoSwatchInfos: [] 60 | m_LightsUseLinearIntensity: 0 61 | m_LightsUseColorTemperature: 0 62 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | m_SettingNames: 89 | - Humanoid 90 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_AutoSimulation: 1 23 | m_QueriesHitTriggers: 1 24 | m_QueriesStartInColliders: 1 25 | m_ChangeStopsCallbacks: 0 26 | m_CallbacksOnDisable: 1 27 | m_AlwaysShowColliders: 0 28 | m_ShowColliderSleep: 1 29 | m_ShowColliderContacts: 0 30 | m_ShowColliderAABB: 0 31 | m_ContactArrowScale: 0.2 32 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 33 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 34 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 35 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 36 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 37 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 12 7 | productGUID: 7240ad293c8e4104893b1cb6d30e2871 8 | AndroidProfiler: 0 9 | defaultScreenOrientation: 4 10 | targetDevice: 2 11 | useOnDemandResources: 0 12 | accelerometerFrequency: 60 13 | companyName: UnityCoder.com 14 | productName: UnityLevelDesignToolkit 15 | defaultCursor: {fileID: 0} 16 | cursorHotspot: {x: 0, y: 0} 17 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} 18 | m_ShowUnitySplashScreen: 1 19 | m_ShowUnitySplashLogo: 1 20 | m_SplashScreenOverlayOpacity: 1 21 | m_SplashScreenAnimation: 1 22 | m_SplashScreenLogoStyle: 1 23 | m_SplashScreenDrawMode: 0 24 | m_SplashScreenBackgroundAnimationZoom: 1 25 | m_SplashScreenLogoAnimationZoom: 1 26 | m_SplashScreenBackgroundLandscapeAspect: 1 27 | m_SplashScreenBackgroundPortraitAspect: 1 28 | m_SplashScreenBackgroundLandscapeUvs: 29 | serializedVersion: 2 30 | x: 0 31 | y: 0 32 | width: 1 33 | height: 1 34 | m_SplashScreenBackgroundPortraitUvs: 35 | serializedVersion: 2 36 | x: 0 37 | y: 0 38 | width: 1 39 | height: 1 40 | m_SplashScreenLogos: [] 41 | m_SplashScreenBackgroundLandscape: {fileID: 0} 42 | m_SplashScreenBackgroundPortrait: {fileID: 0} 43 | m_VirtualRealitySplashScreen: {fileID: 0} 44 | m_HolographicTrackingLossScreen: {fileID: 0} 45 | defaultScreenWidth: 1024 46 | defaultScreenHeight: 768 47 | defaultScreenWidthWeb: 960 48 | defaultScreenHeightWeb: 600 49 | m_StereoRenderingPath: 0 50 | m_ActiveColorSpace: 0 51 | m_MTRendering: 1 52 | m_MobileMTRendering: 0 53 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000 54 | iosShowActivityIndicatorOnLoading: -1 55 | androidShowActivityIndicatorOnLoading: -1 56 | tizenShowActivityIndicatorOnLoading: -1 57 | iosAppInBackgroundBehavior: 0 58 | displayResolutionDialog: 1 59 | iosAllowHTTPDownload: 1 60 | allowedAutorotateToPortrait: 1 61 | allowedAutorotateToPortraitUpsideDown: 1 62 | allowedAutorotateToLandscapeRight: 1 63 | allowedAutorotateToLandscapeLeft: 1 64 | useOSAutorotation: 1 65 | use32BitDisplayBuffer: 1 66 | disableDepthAndStencilBuffers: 0 67 | defaultIsFullScreen: 1 68 | defaultIsNativeResolution: 1 69 | runInBackground: 0 70 | captureSingleScreen: 0 71 | muteOtherAudioSources: 0 72 | Prepare IOS For Recording: 0 73 | Force IOS Speakers When Recording: 0 74 | submitAnalytics: 1 75 | usePlayerLog: 1 76 | bakeCollisionMeshes: 0 77 | forceSingleInstance: 0 78 | resizableWindow: 0 79 | useMacAppStoreValidation: 0 80 | macAppStoreCategory: public.app-category.games 81 | gpuSkinning: 0 82 | graphicsJobs: 0 83 | xboxPIXTextureCapture: 0 84 | xboxEnableAvatar: 0 85 | xboxEnableKinect: 0 86 | xboxEnableKinectAutoTracking: 0 87 | xboxEnableFitness: 0 88 | visibleInBackground: 1 89 | allowFullscreenSwitch: 1 90 | graphicsJobMode: 0 91 | macFullscreenMode: 2 92 | d3d9FullscreenMode: 1 93 | d3d11FullscreenMode: 1 94 | xboxSpeechDB: 0 95 | xboxEnableHeadOrientation: 0 96 | xboxEnableGuest: 0 97 | xboxEnablePIXSampling: 0 98 | n3dsDisableStereoscopicView: 0 99 | n3dsEnableSharedListOpt: 1 100 | n3dsEnableVSync: 0 101 | ignoreAlphaClear: 0 102 | xboxOneResolution: 0 103 | xboxOneMonoLoggingLevel: 0 104 | xboxOneLoggingLevel: 1 105 | xboxOneDisableEsram: 0 106 | videoMemoryForVertexBuffers: 0 107 | psp2PowerMode: 0 108 | psp2AcquireBGM: 1 109 | wiiUTVResolution: 0 110 | wiiUGamePadMSAA: 1 111 | wiiUSupportsNunchuk: 0 112 | wiiUSupportsClassicController: 0 113 | wiiUSupportsBalanceBoard: 0 114 | wiiUSupportsMotionPlus: 0 115 | wiiUSupportsProController: 0 116 | wiiUAllowScreenCapture: 1 117 | wiiUControllerCount: 0 118 | m_SupportedAspectRatios: 119 | 4:3: 1 120 | 5:4: 1 121 | 16:10: 1 122 | 16:9: 1 123 | Others: 1 124 | bundleVersion: 1.0 125 | preloadedAssets: [] 126 | metroInputSource: 0 127 | m_HolographicPauseOnTrackingLoss: 1 128 | xboxOneDisableKinectGpuReservation: 0 129 | xboxOneEnable7thCore: 0 130 | vrSettings: 131 | cardboard: 132 | depthFormat: 0 133 | enableTransitionView: 0 134 | daydream: 135 | depthFormat: 0 136 | useSustainedPerformanceMode: 0 137 | hololens: 138 | depthFormat: 1 139 | protectGraphicsMemory: 0 140 | useHDRDisplay: 0 141 | targetPixelDensity: 0 142 | resolutionScalingMode: 0 143 | applicationIdentifier: {} 144 | buildNumber: {} 145 | AndroidBundleVersionCode: 1 146 | AndroidMinSdkVersion: 16 147 | AndroidTargetSdkVersion: 0 148 | AndroidPreferredInstallLocation: 1 149 | aotOptions: 150 | stripEngineCode: 1 151 | iPhoneStrippingLevel: 0 152 | iPhoneScriptCallOptimization: 0 153 | ForceInternetPermission: 0 154 | ForceSDCardPermission: 0 155 | CreateWallpaper: 0 156 | APKExpansionFiles: 0 157 | keepLoadedShadersAlive: 0 158 | StripUnusedMeshComponents: 0 159 | VertexChannelCompressionMask: 160 | serializedVersion: 2 161 | m_Bits: 238 162 | iPhoneSdkVersion: 988 163 | iOSTargetOSVersionString: 164 | tvOSSdkVersion: 0 165 | tvOSRequireExtendedGameController: 0 166 | tvOSTargetOSVersionString: 167 | uIPrerenderedIcon: 0 168 | uIRequiresPersistentWiFi: 0 169 | uIRequiresFullScreen: 1 170 | uIStatusBarHidden: 1 171 | uIExitOnSuspend: 0 172 | uIStatusBarStyle: 0 173 | iPhoneSplashScreen: {fileID: 0} 174 | iPhoneHighResSplashScreen: {fileID: 0} 175 | iPhoneTallHighResSplashScreen: {fileID: 0} 176 | iPhone47inSplashScreen: {fileID: 0} 177 | iPhone55inPortraitSplashScreen: {fileID: 0} 178 | iPhone55inLandscapeSplashScreen: {fileID: 0} 179 | iPadPortraitSplashScreen: {fileID: 0} 180 | iPadHighResPortraitSplashScreen: {fileID: 0} 181 | iPadLandscapeSplashScreen: {fileID: 0} 182 | iPadHighResLandscapeSplashScreen: {fileID: 0} 183 | appleTVSplashScreen: {fileID: 0} 184 | tvOSSmallIconLayers: [] 185 | tvOSLargeIconLayers: [] 186 | tvOSTopShelfImageLayers: [] 187 | tvOSTopShelfImageWideLayers: [] 188 | iOSLaunchScreenType: 0 189 | iOSLaunchScreenPortrait: {fileID: 0} 190 | iOSLaunchScreenLandscape: {fileID: 0} 191 | iOSLaunchScreenBackgroundColor: 192 | serializedVersion: 2 193 | rgba: 0 194 | iOSLaunchScreenFillPct: 100 195 | iOSLaunchScreenSize: 100 196 | iOSLaunchScreenCustomXibPath: 197 | iOSLaunchScreeniPadType: 0 198 | iOSLaunchScreeniPadImage: {fileID: 0} 199 | iOSLaunchScreeniPadBackgroundColor: 200 | serializedVersion: 2 201 | rgba: 0 202 | iOSLaunchScreeniPadFillPct: 100 203 | iOSLaunchScreeniPadSize: 100 204 | iOSLaunchScreeniPadCustomXibPath: 205 | iOSDeviceRequirements: [] 206 | iOSURLSchemes: [] 207 | iOSBackgroundModes: 0 208 | iOSMetalForceHardShadows: 0 209 | metalEditorSupport: 1 210 | metalAPIValidation: 1 211 | iOSRenderExtraFrameOnPause: 0 212 | appleDeveloperTeamID: 213 | iOSManualSigningProvisioningProfileID: 214 | tvOSManualSigningProvisioningProfileID: 215 | appleEnableAutomaticSigning: 0 216 | AndroidTargetDevice: 0 217 | AndroidSplashScreenScale: 0 218 | androidSplashScreen: {fileID: 0} 219 | AndroidKeystoreName: 220 | AndroidKeyaliasName: 221 | AndroidTVCompatibility: 1 222 | AndroidIsGame: 1 223 | androidEnableBanner: 1 224 | m_AndroidBanners: 225 | - width: 320 226 | height: 180 227 | banner: {fileID: 0} 228 | androidGamepadSupportLevel: 0 229 | resolutionDialogBanner: {fileID: 0} 230 | m_BuildTargetIcons: [] 231 | m_BuildTargetBatching: [] 232 | m_BuildTargetGraphicsAPIs: [] 233 | m_BuildTargetVRSettings: [] 234 | openGLRequireES31: 0 235 | openGLRequireES31AEP: 0 236 | webPlayerTemplate: APPLICATION:Default 237 | m_TemplateCustomTags: {} 238 | wiiUTitleID: 0005000011000000 239 | wiiUGroupID: 00010000 240 | wiiUCommonSaveSize: 4096 241 | wiiUAccountSaveSize: 2048 242 | wiiUOlvAccessKey: 0 243 | wiiUTinCode: 0 244 | wiiUJoinGameId: 0 245 | wiiUJoinGameModeMask: 0000000000000000 246 | wiiUCommonBossSize: 0 247 | wiiUAccountBossSize: 0 248 | wiiUAddOnUniqueIDs: [] 249 | wiiUMainThreadStackSize: 3072 250 | wiiULoaderThreadStackSize: 1024 251 | wiiUSystemHeapSize: 128 252 | wiiUTVStartupScreen: {fileID: 0} 253 | wiiUGamePadStartupScreen: {fileID: 0} 254 | wiiUDrcBufferDisabled: 0 255 | wiiUProfilerLibPath: 256 | playModeTestRunnerEnabled: 0 257 | actionOnDotNetUnhandledException: 1 258 | enableInternalProfiler: 0 259 | logObjCUncaughtExceptions: 1 260 | enableCrashReportAPI: 0 261 | cameraUsageDescription: 262 | locationUsageDescription: 263 | microphoneUsageDescription: 264 | switchNetLibKey: 265 | switchSocketMemoryPoolSize: 6144 266 | switchSocketAllocatorPoolSize: 128 267 | switchSocketConcurrencyLimit: 14 268 | switchScreenResolutionBehavior: 2 269 | switchUseCPUProfiler: 0 270 | switchApplicationID: 0x01004b9000490000 271 | switchNSODependencies: 272 | switchTitleNames_0: 273 | switchTitleNames_1: 274 | switchTitleNames_2: 275 | switchTitleNames_3: 276 | switchTitleNames_4: 277 | switchTitleNames_5: 278 | switchTitleNames_6: 279 | switchTitleNames_7: 280 | switchTitleNames_8: 281 | switchTitleNames_9: 282 | switchTitleNames_10: 283 | switchTitleNames_11: 284 | switchPublisherNames_0: 285 | switchPublisherNames_1: 286 | switchPublisherNames_2: 287 | switchPublisherNames_3: 288 | switchPublisherNames_4: 289 | switchPublisherNames_5: 290 | switchPublisherNames_6: 291 | switchPublisherNames_7: 292 | switchPublisherNames_8: 293 | switchPublisherNames_9: 294 | switchPublisherNames_10: 295 | switchPublisherNames_11: 296 | switchIcons_0: {fileID: 0} 297 | switchIcons_1: {fileID: 0} 298 | switchIcons_2: {fileID: 0} 299 | switchIcons_3: {fileID: 0} 300 | switchIcons_4: {fileID: 0} 301 | switchIcons_5: {fileID: 0} 302 | switchIcons_6: {fileID: 0} 303 | switchIcons_7: {fileID: 0} 304 | switchIcons_8: {fileID: 0} 305 | switchIcons_9: {fileID: 0} 306 | switchIcons_10: {fileID: 0} 307 | switchIcons_11: {fileID: 0} 308 | switchSmallIcons_0: {fileID: 0} 309 | switchSmallIcons_1: {fileID: 0} 310 | switchSmallIcons_2: {fileID: 0} 311 | switchSmallIcons_3: {fileID: 0} 312 | switchSmallIcons_4: {fileID: 0} 313 | switchSmallIcons_5: {fileID: 0} 314 | switchSmallIcons_6: {fileID: 0} 315 | switchSmallIcons_7: {fileID: 0} 316 | switchSmallIcons_8: {fileID: 0} 317 | switchSmallIcons_9: {fileID: 0} 318 | switchSmallIcons_10: {fileID: 0} 319 | switchSmallIcons_11: {fileID: 0} 320 | switchManualHTML: 321 | switchAccessibleURLs: 322 | switchLegalInformation: 323 | switchMainThreadStackSize: 1048576 324 | switchPresenceGroupId: 325 | switchLogoHandling: 0 326 | switchReleaseVersion: 0 327 | switchDisplayVersion: 1.0.0 328 | switchStartupUserAccount: 0 329 | switchTouchScreenUsage: 0 330 | switchSupportedLanguagesMask: 0 331 | switchLogoType: 0 332 | switchApplicationErrorCodeCategory: 333 | switchUserAccountSaveDataSize: 0 334 | switchUserAccountSaveDataJournalSize: 0 335 | switchApplicationAttribute: 0 336 | switchCardSpecSize: -1 337 | switchCardSpecClock: -1 338 | switchRatingsMask: 0 339 | switchRatingsInt_0: 0 340 | switchRatingsInt_1: 0 341 | switchRatingsInt_2: 0 342 | switchRatingsInt_3: 0 343 | switchRatingsInt_4: 0 344 | switchRatingsInt_5: 0 345 | switchRatingsInt_6: 0 346 | switchRatingsInt_7: 0 347 | switchRatingsInt_8: 0 348 | switchRatingsInt_9: 0 349 | switchRatingsInt_10: 0 350 | switchRatingsInt_11: 0 351 | switchLocalCommunicationIds_0: 352 | switchLocalCommunicationIds_1: 353 | switchLocalCommunicationIds_2: 354 | switchLocalCommunicationIds_3: 355 | switchLocalCommunicationIds_4: 356 | switchLocalCommunicationIds_5: 357 | switchLocalCommunicationIds_6: 358 | switchLocalCommunicationIds_7: 359 | switchParentalControl: 0 360 | switchAllowsScreenshot: 1 361 | switchDataLossConfirmation: 0 362 | switchSupportedNpadStyles: 3 363 | switchSocketConfigEnabled: 0 364 | switchTcpInitialSendBufferSize: 32 365 | switchTcpInitialReceiveBufferSize: 64 366 | switchTcpAutoSendBufferSizeMax: 256 367 | switchTcpAutoReceiveBufferSizeMax: 256 368 | switchUdpSendBufferSize: 9 369 | switchUdpReceiveBufferSize: 42 370 | switchSocketBufferEfficiency: 4 371 | switchSocketInitializeEnabled: 1 372 | switchNetworkInterfaceManagerInitializeEnabled: 1 373 | switchPlayerConnectionEnabled: 1 374 | ps4NPAgeRating: 12 375 | ps4NPTitleSecret: 376 | ps4NPTrophyPackPath: 377 | ps4ParentalLevel: 11 378 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000 379 | ps4Category: 0 380 | ps4MasterVersion: 01.00 381 | ps4AppVersion: 01.00 382 | ps4AppType: 0 383 | ps4ParamSfxPath: 384 | ps4VideoOutPixelFormat: 0 385 | ps4VideoOutInitialWidth: 1920 386 | ps4VideoOutBaseModeInitialWidth: 1920 387 | ps4VideoOutReprojectionRate: 120 388 | ps4PronunciationXMLPath: 389 | ps4PronunciationSIGPath: 390 | ps4BackgroundImagePath: 391 | ps4StartupImagePath: 392 | ps4SaveDataImagePath: 393 | ps4SdkOverride: 394 | ps4BGMPath: 395 | ps4ShareFilePath: 396 | ps4ShareOverlayImagePath: 397 | ps4PrivacyGuardImagePath: 398 | ps4NPtitleDatPath: 399 | ps4RemotePlayKeyAssignment: -1 400 | ps4RemotePlayKeyMappingDir: 401 | ps4PlayTogetherPlayerCount: 0 402 | ps4EnterButtonAssignment: 1 403 | ps4ApplicationParam1: 0 404 | ps4ApplicationParam2: 0 405 | ps4ApplicationParam3: 0 406 | ps4ApplicationParam4: 0 407 | ps4DownloadDataSize: 0 408 | ps4GarlicHeapSize: 2048 409 | ps4ProGarlicHeapSize: 2560 410 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ 411 | ps4pnSessions: 1 412 | ps4pnPresence: 1 413 | ps4pnFriends: 1 414 | ps4pnGameCustomData: 1 415 | playerPrefsSupport: 0 416 | restrictedAudioUsageRights: 0 417 | ps4UseResolutionFallback: 0 418 | ps4ReprojectionSupport: 0 419 | ps4UseAudio3dBackend: 0 420 | ps4SocialScreenEnabled: 0 421 | ps4ScriptOptimizationLevel: 0 422 | ps4Audio3dVirtualSpeakerCount: 14 423 | ps4attribCpuUsage: 0 424 | ps4PatchPkgPath: 425 | ps4PatchLatestPkgPath: 426 | ps4PatchChangeinfoPath: 427 | ps4PatchDayOne: 0 428 | ps4attribUserManagement: 0 429 | ps4attribMoveSupport: 0 430 | ps4attrib3DSupport: 0 431 | ps4attribShareSupport: 0 432 | ps4attribExclusiveVR: 0 433 | ps4disableAutoHideSplash: 0 434 | ps4videoRecordingFeaturesUsed: 0 435 | ps4contentSearchFeaturesUsed: 0 436 | ps4attribEyeToEyeDistanceSettingVR: 0 437 | ps4IncludedModules: [] 438 | monoEnv: 439 | psp2Splashimage: {fileID: 0} 440 | psp2NPTrophyPackPath: 441 | psp2NPSupportGBMorGJP: 0 442 | psp2NPAgeRating: 12 443 | psp2NPTitleDatPath: 444 | psp2NPCommsID: 445 | psp2NPCommunicationsID: 446 | psp2NPCommsPassphrase: 447 | psp2NPCommsSig: 448 | psp2ParamSfxPath: 449 | psp2ManualPath: 450 | psp2LiveAreaGatePath: 451 | psp2LiveAreaBackroundPath: 452 | psp2LiveAreaPath: 453 | psp2LiveAreaTrialPath: 454 | psp2PatchChangeInfoPath: 455 | psp2PatchOriginalPackage: 456 | psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui 457 | psp2KeystoneFile: 458 | psp2MemoryExpansionMode: 0 459 | psp2DRMType: 0 460 | psp2StorageType: 0 461 | psp2MediaCapacity: 0 462 | psp2DLCConfigPath: 463 | psp2ThumbnailPath: 464 | psp2BackgroundPath: 465 | psp2SoundPath: 466 | psp2TrophyCommId: 467 | psp2TrophyPackagePath: 468 | psp2PackagedResourcesPath: 469 | psp2SaveDataQuota: 10240 470 | psp2ParentalLevel: 1 471 | psp2ShortTitle: Not Set 472 | psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF 473 | psp2Category: 0 474 | psp2MasterVersion: 01.00 475 | psp2AppVersion: 01.00 476 | psp2TVBootMode: 0 477 | psp2EnterButtonAssignment: 2 478 | psp2TVDisableEmu: 0 479 | psp2AllowTwitterDialog: 1 480 | psp2Upgradable: 0 481 | psp2HealthWarning: 0 482 | psp2UseLibLocation: 0 483 | psp2InfoBarOnStartup: 0 484 | psp2InfoBarColor: 0 485 | psp2ScriptOptimizationLevel: 0 486 | psmSplashimage: {fileID: 0} 487 | splashScreenBackgroundSourceLandscape: {fileID: 0} 488 | splashScreenBackgroundSourcePortrait: {fileID: 0} 489 | spritePackerPolicy: 490 | webGLMemorySize: 256 491 | webGLExceptionSupport: 1 492 | webGLNameFilesAsHashes: 0 493 | webGLDataCaching: 0 494 | webGLDebugSymbols: 0 495 | webGLEmscriptenArgs: 496 | webGLModulesDirectory: 497 | webGLTemplate: APPLICATION:Default 498 | webGLAnalyzeBuildSize: 0 499 | webGLUseEmbeddedResources: 0 500 | webGLUseWasm: 0 501 | webGLCompressionFormat: 1 502 | scriptingDefineSymbols: {} 503 | platformArchitecture: {} 504 | scriptingBackend: {} 505 | incrementalIl2cppBuild: {} 506 | additionalIl2CppArgs: 507 | scriptingRuntimeVersion: 0 508 | apiCompatibilityLevelPerPlatform: {} 509 | m_RenderingPath: 1 510 | m_MobileRenderingPath: 1 511 | metroPackageName: UnityLevelDesignToolkit 512 | metroPackageVersion: 513 | metroCertificatePath: 514 | metroCertificatePassword: 515 | metroCertificateSubject: 516 | metroCertificateIssuer: 517 | metroCertificateNotAfter: 0000000000000000 518 | metroApplicationDescription: UnityLevelDesignToolkit 519 | wsaImages: {} 520 | metroTileShortName: 521 | metroCommandLineArgsFile: 522 | metroTileShowName: 0 523 | metroMediumTileShowName: 0 524 | metroLargeTileShowName: 0 525 | metroWideTileShowName: 0 526 | metroDefaultTileSize: 1 527 | metroTileForegroundText: 2 528 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} 529 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, 530 | a: 1} 531 | metroSplashScreenUseBackgroundColor: 0 532 | platformCapabilities: {} 533 | metroFTAName: 534 | metroFTAFileTypes: [] 535 | metroProtocolName: 536 | metroCompilationOverrides: 1 537 | tizenProductDescription: 538 | tizenProductURL: 539 | tizenSigningProfileName: 540 | tizenGPSPermissions: 0 541 | tizenMicrophonePermissions: 0 542 | tizenDeploymentTarget: 543 | tizenDeploymentTargetType: -1 544 | tizenMinOSVersion: 1 545 | n3dsUseExtSaveData: 0 546 | n3dsCompressStaticMem: 1 547 | n3dsExtSaveDataNumber: 0x12345 548 | n3dsStackSize: 131072 549 | n3dsTargetPlatform: 2 550 | n3dsRegion: 7 551 | n3dsMediaSize: 0 552 | n3dsLogoStyle: 3 553 | n3dsTitle: GameName 554 | n3dsProductCode: 555 | n3dsApplicationId: 0xFF3FF 556 | stvDeviceAddress: 557 | stvProductDescription: 558 | stvProductAuthor: 559 | stvProductAuthorEmail: 560 | stvProductLink: 561 | stvProductCategory: 0 562 | XboxOneProductId: 563 | XboxOneUpdateKey: 564 | XboxOneSandboxId: 565 | XboxOneContentId: 566 | XboxOneTitleId: 567 | XboxOneSCId: 568 | XboxOneGameOsOverridePath: 569 | XboxOnePackagingOverridePath: 570 | XboxOneAppManifestOverridePath: 571 | XboxOnePackageEncryption: 0 572 | XboxOnePackageUpdateGranularity: 2 573 | XboxOneDescription: 574 | XboxOneLanguage: 575 | - enus 576 | XboxOneCapability: [] 577 | XboxOneGameRating: {} 578 | XboxOneIsContentPackage: 0 579 | XboxOneEnableGPUVariability: 0 580 | XboxOneSockets: {} 581 | XboxOneSplashScreen: {fileID: 0} 582 | XboxOneAllowedProductIds: [] 583 | XboxOnePersistentLocalStorageSize: 0 584 | xboxOneScriptCompiler: 0 585 | vrEditorSettings: 586 | daydream: 587 | daydreamIconForeground: {fileID: 0} 588 | daydreamIconBackground: {fileID: 0} 589 | cloudServicesEnabled: {} 590 | facebookSdkVersion: 7.9.4 591 | apiCompatibilityLevel: 2 592 | cloudProjectId: 593 | projectName: 594 | organizationId: 595 | cloudEnabled: 0 596 | enableNativePlatformBackendsForNewInputSystem: 0 597 | disableOldInputManagerSupport: 0 598 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2017.1.1f1 2 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 5 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Very Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | blendWeights: 1 22 | textureQuality: 1 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.3 31 | maximumLODLevel: 0 32 | particleRaycastBudget: 4 33 | asyncUploadTimeSlice: 2 34 | asyncUploadBufferSize: 4 35 | resolutionScalingFixedDPIFactor: 1 36 | excludedTargetPlatforms: [] 37 | - serializedVersion: 2 38 | name: Low 39 | pixelLightCount: 0 40 | shadows: 0 41 | shadowResolution: 0 42 | shadowProjection: 1 43 | shadowCascades: 1 44 | shadowDistance: 20 45 | shadowNearPlaneOffset: 3 46 | shadowCascade2Split: 0.33333334 47 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 48 | shadowmaskMode: 0 49 | blendWeights: 2 50 | textureQuality: 0 51 | anisotropicTextures: 0 52 | antiAliasing: 0 53 | softParticles: 0 54 | softVegetation: 0 55 | realtimeReflectionProbes: 0 56 | billboardsFaceCameraPosition: 0 57 | vSyncCount: 0 58 | lodBias: 0.4 59 | maximumLODLevel: 0 60 | particleRaycastBudget: 16 61 | asyncUploadTimeSlice: 2 62 | asyncUploadBufferSize: 4 63 | resolutionScalingFixedDPIFactor: 1 64 | excludedTargetPlatforms: [] 65 | - serializedVersion: 2 66 | name: Medium 67 | pixelLightCount: 1 68 | shadows: 1 69 | shadowResolution: 0 70 | shadowProjection: 1 71 | shadowCascades: 1 72 | shadowDistance: 20 73 | shadowNearPlaneOffset: 3 74 | shadowCascade2Split: 0.33333334 75 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 76 | shadowmaskMode: 0 77 | blendWeights: 2 78 | textureQuality: 0 79 | anisotropicTextures: 1 80 | antiAliasing: 0 81 | softParticles: 0 82 | softVegetation: 0 83 | realtimeReflectionProbes: 0 84 | billboardsFaceCameraPosition: 0 85 | vSyncCount: 1 86 | lodBias: 0.7 87 | maximumLODLevel: 0 88 | particleRaycastBudget: 64 89 | asyncUploadTimeSlice: 2 90 | asyncUploadBufferSize: 4 91 | resolutionScalingFixedDPIFactor: 1 92 | excludedTargetPlatforms: [] 93 | - serializedVersion: 2 94 | name: High 95 | pixelLightCount: 2 96 | shadows: 2 97 | shadowResolution: 1 98 | shadowProjection: 1 99 | shadowCascades: 2 100 | shadowDistance: 40 101 | shadowNearPlaneOffset: 3 102 | shadowCascade2Split: 0.33333334 103 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 104 | shadowmaskMode: 1 105 | blendWeights: 2 106 | textureQuality: 0 107 | anisotropicTextures: 1 108 | antiAliasing: 0 109 | softParticles: 0 110 | softVegetation: 1 111 | realtimeReflectionProbes: 1 112 | billboardsFaceCameraPosition: 1 113 | vSyncCount: 1 114 | lodBias: 1 115 | maximumLODLevel: 0 116 | particleRaycastBudget: 256 117 | asyncUploadTimeSlice: 2 118 | asyncUploadBufferSize: 4 119 | resolutionScalingFixedDPIFactor: 1 120 | excludedTargetPlatforms: [] 121 | - serializedVersion: 2 122 | name: Very High 123 | pixelLightCount: 3 124 | shadows: 2 125 | shadowResolution: 2 126 | shadowProjection: 1 127 | shadowCascades: 2 128 | shadowDistance: 70 129 | shadowNearPlaneOffset: 3 130 | shadowCascade2Split: 0.33333334 131 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 132 | shadowmaskMode: 1 133 | blendWeights: 4 134 | textureQuality: 0 135 | anisotropicTextures: 2 136 | antiAliasing: 2 137 | softParticles: 1 138 | softVegetation: 1 139 | realtimeReflectionProbes: 1 140 | billboardsFaceCameraPosition: 1 141 | vSyncCount: 1 142 | lodBias: 1.5 143 | maximumLODLevel: 0 144 | particleRaycastBudget: 1024 145 | asyncUploadTimeSlice: 2 146 | asyncUploadBufferSize: 4 147 | resolutionScalingFixedDPIFactor: 1 148 | excludedTargetPlatforms: [] 149 | - serializedVersion: 2 150 | name: Ultra 151 | pixelLightCount: 4 152 | shadows: 2 153 | shadowResolution: 2 154 | shadowProjection: 1 155 | shadowCascades: 4 156 | shadowDistance: 150 157 | shadowNearPlaneOffset: 3 158 | shadowCascade2Split: 0.33333334 159 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 160 | shadowmaskMode: 1 161 | blendWeights: 4 162 | textureQuality: 0 163 | anisotropicTextures: 2 164 | antiAliasing: 2 165 | softParticles: 1 166 | softVegetation: 1 167 | realtimeReflectionProbes: 1 168 | billboardsFaceCameraPosition: 1 169 | vSyncCount: 1 170 | lodBias: 2 171 | maximumLODLevel: 0 172 | particleRaycastBudget: 4096 173 | asyncUploadTimeSlice: 2 174 | asyncUploadBufferSize: 4 175 | resolutionScalingFixedDPIFactor: 1 176 | excludedTargetPlatforms: [] 177 | m_PerPlatformDefaultQuality: 178 | Android: 2 179 | Nintendo 3DS: 5 180 | Nintendo Switch: 5 181 | PS4: 5 182 | PSM: 5 183 | PSP2: 2 184 | Samsung TV: 2 185 | Standalone: 5 186 | Tizen: 2 187 | Web: 5 188 | WebGL: 3 189 | WiiU: 5 190 | Windows Store Apps: 5 191 | XboxOne: 5 192 | iPhone: 2 193 | tvOS: 2 194 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - Terrain 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | m_Enabled: 0 7 | m_TestMode: 0 8 | m_TestEventUrl: 9 | m_TestConfigUrl: 10 | m_TestInitMode: 0 11 | CrashReportingSettings: 12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes 13 | m_Enabled: 0 14 | m_CaptureEditorExceptions: 1 15 | UnityPurchasingSettings: 16 | m_Enabled: 0 17 | m_TestMode: 0 18 | UnityAnalyticsSettings: 19 | m_Enabled: 0 20 | m_InitializeOnStartup: 1 21 | m_TestMode: 0 22 | m_TestEventUrl: 23 | m_TestConfigUrl: 24 | UnityAdsSettings: 25 | m_Enabled: 0 26 | m_InitializeOnStartup: 1 27 | m_TestMode: 0 28 | m_EnabledPlatforms: 4294967295 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # UnityLevelDesignToolkit 2 | 3 | Level Design Tools inspired from https://www.twitch.tv/eastshadestudios/ workflows 4 | 5 | # Tools 6 | 7 | ## Prefab Stamper 8 | 9 | Paint prefabs into terrain (or on meshes) 10 | *This tool was originally made by EastShadeStudios, modified here to add new features 11 | 12 | ## Drop To Terrain 13 | 14 | Drops selected objects to terrain 15 | *This tool was originally made by EastShadeStudios 16 | 17 | ## Move Selected Object to Mouse Position 18 | 19 | Easily move objects outside of view into current mouse raycast hit position 20 | 21 | 22 | # Planned Tools 23 | 24 | ... 25 | --------------------------------------------------------------------------------