├── README.md └── ReleaseNotes.md /README.md: -------------------------------------------------------------------------------- 1 | # Velodyne Lidar Viewer 2 | Velodyne Lidar Viewer For Unity. 3 | For viewing live data from the connected device, or playing pcap recordings. 4 | 5 | You can use this github repository to [report issues](https://github.com/unitycoder/VelodyneLidarViewer/issues) for the viewer and [view documentation](https://github.com/unitycoder/VelodyneLidarViewer/wiki) 6 | 7 | ## Links 8 | - Asset Store : https://assetstore.unity.com/packages/tools/integration/velodyne-lidar-viewer-158846?aid=1101lGti 9 | - Unity Forum Thread : https://forum.unity.com/threads/velodyne-lidar-viewer.833557/ 10 | - Website : https://unitycoder.com/blog/2020/04/03/velodyne-lidar-viewer-for-unity/ 11 | - Release Notes : https://github.com/unitycoder/VelodyneLidarViewer/blob/master/ReleaseNotes.md 12 | - Support : (see readme inside the Documentation folder) 13 | 14 | ## Documentation 15 | - https://github.com/unitycoder/VelodyneLidarViewer/wiki 16 | 17 | ## Screenshot 18 | ![unity-velodyne-viewer-opt](https://user-images.githubusercontent.com/5438317/73758376-2ffad400-4773-11ea-8a57-98cef0562c0c.gif) 19 | 20 | ## Video 21 | pcap playback in editor : https://www.youtube.com/watch?v=nuz5y1o3hn8 22 | 23 | ### Disclaimer 24 | VELODYNE is a trademark of Velodyne LiDAR, Inc. (not affiliated with this plugin) 25 | -------------------------------------------------------------------------------- /ReleaseNotes.md: -------------------------------------------------------------------------------- 1 | ## v1.2 (18.05.2023) 2 | 3 | ### Whats New: 4 | - Add support for HDL-32e device model (model id 33) *No "DUAL return" support 5 | - Added support HDRP VFX Graph *check "Velodyne Viewer HDRP.pdf" inside Documentation folder 6 | - Added support HDRP Custom Pass Rendering *check "Velodyne Viewer HDRP.pdf" inside Documentation folder 7 | - Added support for Mac Metal (experimental shaders added) 8 | - Fixed: Mesh intensity shader was missing _Granularity property 9 | 10 | ### Known issues 11 | - View/report issues on github : https://github.com/unitycoder/VelodyneLidarViewer/issues 12 | 13 | ------------------------------------------------------------------------------------------------------------------------------------------------ 14 | 15 | ## v1.1.1 (24.03.2022) 16 | 17 | ### Whats New: 18 | - Unity version upgrade to 2019.4.19f1 19 | - Added example scene for feeding your own point data into viewer ("Example-Feed-Custom-Data") 20 | - Added humanreadable count debug logs (for point count and file sizes: 1000000 > 1M) 21 | - Added public methods info: https://github.com/unitycoder/VelodyneLidarViewer/wiki/API 22 | - Added HDRP setup instructions: https://github.com/unitycoder/VelodyneLidarViewer/issues/5 23 | 24 | ------------------------------------------------------------------------------------------------------------------------------------------------ 25 | 26 | ## v1.1 (24.06.2020) 27 | 28 | ## Added: 29 | - DX11 Uber shader: RainbowMode now has Intensity mode (draws point original intensity color only) 30 | 31 | ------------------------------------------------------------------------------------------------------------------------------------------------ 32 | 33 | ## Velodyne Lidar Viewer For Unity v1.0 (1.3.2020) 34 | 35 | First version! 36 | 37 | ### Initial Features 38 | - Supported devices: UltraPuck (VLP32C), Puck (VLP16) 39 | - Large pcap file streaming (stream from disk, required for +2gb pcap files, but can be used with smaller files to instantly start playback) 40 | - UDP live listener (receive data from live device connected using LAN cable) 41 | - PCAP loader (load whole file for playback) 42 | - Playback controls: Pause,Play,Rewind,Forward (not available for live stream, except pause) 43 | - DX11, CommandBuffer and Mesh - rendering modes 44 | - Special shaders with customizable options (Gradients, Rotation, Filter, Point size, View angle filter, Distance filter..) 45 | - Using Unity 2018.4.8f1 (but works on later versions also) 46 | - Supports VR (tested on Vive, Rift S, Cosmos, Quest*) *Quest only supports PCAP playback with mesh rendering. 47 | 48 | ### Limitations 49 | - HDRP/URP renderpipelines are not supported! 50 | 51 | ------------------------------------------------------------------------------------------------------------------------------------------------ 52 | 53 | ### Known issues 54 | - View/report issues on github : https://github.com/unitycoder/VelodyneLidarViewer/issues 55 | 56 | ### Disclaimer: 57 | VELODYNE is a trademark of Velodyne LiDAR, Inc. (not affiliated with this plugin) 58 | --------------------------------------------------------------------------------