├── .gitignore ├── .idea └── .idea.UnityToolsAndTemplates │ └── .idea │ ├── .gitignore │ ├── encodings.xml │ ├── indexLayout.xml │ └── vcs.xml ├── Assets ├── DefaultVolumeProfile.asset ├── DefaultVolumeProfile.asset.meta ├── NuGet.config ├── NuGet.config.meta ├── Packages.meta ├── Packages │ ├── Microsoft.Bcl.AsyncInterfaces.6.0.0.meta │ ├── Microsoft.Bcl.AsyncInterfaces.6.0.0 │ │ ├── .signature.p7s │ │ ├── Icon.png │ │ ├── Icon.png.meta │ │ ├── LICENSE.TXT │ │ ├── LICENSE.TXT.meta │ │ ├── Microsoft.Bcl.AsyncInterfaces.nuspec │ │ ├── Microsoft.Bcl.AsyncInterfaces.nuspec.meta │ │ ├── THIRD-PARTY-NOTICES.TXT │ │ ├── THIRD-PARTY-NOTICES.TXT.meta │ │ ├── lib.meta │ │ ├── lib │ │ │ ├── netstandard2.1.meta │ │ │ └── netstandard2.1 │ │ │ │ ├── Microsoft.Bcl.AsyncInterfaces.dll │ │ │ │ ├── Microsoft.Bcl.AsyncInterfaces.dll.meta │ │ │ │ ├── Microsoft.Bcl.AsyncInterfaces.xml │ │ │ │ └── Microsoft.Bcl.AsyncInterfaces.xml.meta │ │ ├── useSharedDesignerContext.txt │ │ └── useSharedDesignerContext.txt.meta │ ├── Microsoft.Bcl.TimeProvider.8.0.0.meta │ ├── Microsoft.Bcl.TimeProvider.8.0.0 │ │ ├── .signature.p7s │ │ ├── Icon.png │ │ ├── Icon.png.meta │ │ ├── LICENSE.TXT │ │ ├── LICENSE.TXT.meta │ │ ├── Microsoft.Bcl.TimeProvider.nuspec │ │ ├── Microsoft.Bcl.TimeProvider.nuspec.meta │ │ ├── PACKAGE.md │ │ ├── PACKAGE.md.meta │ │ ├── THIRD-PARTY-NOTICES.TXT │ │ ├── THIRD-PARTY-NOTICES.TXT.meta │ │ ├── buildTransitive.meta │ │ ├── buildTransitive │ │ │ ├── net461.meta │ │ │ ├── net461 │ │ │ │ ├── Microsoft.Bcl.TimeProvider.targets │ │ │ │ └── Microsoft.Bcl.TimeProvider.targets.meta │ │ │ ├── net462.meta │ │ │ ├── net462 │ │ │ │ ├── _._ │ │ │ │ └── _._.meta │ │ │ ├── net6.0.meta │ │ │ ├── net6.0 │ │ │ │ ├── _._ │ │ │ │ └── _._.meta │ │ │ ├── netcoreapp2.0.meta │ │ │ └── netcoreapp2.0 │ │ │ │ ├── Microsoft.Bcl.TimeProvider.targets │ │ │ │ └── Microsoft.Bcl.TimeProvider.targets.meta │ │ ├── lib.meta │ │ ├── lib │ │ │ ├── netstandard2.0.meta │ │ │ └── netstandard2.0 │ │ │ │ ├── Microsoft.Bcl.TimeProvider.dll │ │ │ │ ├── Microsoft.Bcl.TimeProvider.dll.meta │ │ │ │ ├── Microsoft.Bcl.TimeProvider.xml │ │ │ │ └── Microsoft.Bcl.TimeProvider.xml.meta │ │ ├── useSharedDesignerContext.txt │ │ └── useSharedDesignerContext.txt.meta │ ├── Newtonsoft.Json.13.0.3.meta │ ├── Newtonsoft.Json.13.0.3 │ │ ├── .signature.p7s │ │ ├── LICENSE.md │ │ ├── LICENSE.md.meta │ │ ├── Newtonsoft.Json.nuspec │ │ ├── Newtonsoft.Json.nuspec.meta │ │ ├── README.md │ │ ├── README.md.meta │ │ ├── lib.meta │ │ ├── lib │ │ │ ├── netstandard2.0.meta │ │ │ └── netstandard2.0 │ │ │ │ ├── Newtonsoft.Json.dll │ │ │ │ ├── Newtonsoft.Json.dll.meta │ │ │ │ ├── Newtonsoft.Json.xml │ │ │ │ └── Newtonsoft.Json.xml.meta │ │ ├── packageIcon.png │ │ └── packageIcon.png.meta │ ├── ObservableCollections.3.3.3.meta │ ├── ObservableCollections.3.3.3 │ │ ├── .signature.p7s │ │ ├── Icon.png │ │ ├── Icon.png.meta │ │ ├── ObservableCollections.nuspec │ │ ├── ObservableCollections.nuspec.meta │ │ ├── lib.meta │ │ └── lib │ │ │ ├── netstandard2.1.meta │ │ │ └── netstandard2.1 │ │ │ ├── ObservableCollections.dll │ │ │ ├── ObservableCollections.dll.meta │ │ │ ├── ObservableCollections.xml │ │ │ └── ObservableCollections.xml.meta │ ├── ObservableCollections.R3.3.3.3.meta │ ├── ObservableCollections.R3.3.3.3 │ │ ├── .signature.p7s │ │ ├── Icon.png │ │ ├── Icon.png.meta │ │ ├── ObservableCollections.R3.nuspec │ │ ├── ObservableCollections.R3.nuspec.meta │ │ ├── lib.meta │ │ └── lib │ │ │ ├── netstandard2.1.meta │ │ │ └── netstandard2.1 │ │ │ ├── ObservableCollections.R3.dll │ │ │ ├── ObservableCollections.R3.dll.meta │ │ │ ├── ObservableCollections.R3.xml │ │ │ └── ObservableCollections.R3.xml.meta │ ├── R3.1.2.9.meta │ ├── R3.1.2.9 │ │ ├── .signature.p7s │ │ ├── Icon.png │ │ ├── Icon.png.meta │ │ ├── R3.nuspec │ │ ├── R3.nuspec.meta │ │ ├── lib.meta │ │ └── lib │ │ │ ├── netstandard2.1.meta │ │ │ └── netstandard2.1 │ │ │ ├── R3.dll │ │ │ ├── R3.dll.meta │ │ │ ├── R3.xml │ │ │ └── R3.xml.meta │ ├── System.ComponentModel.Annotations.5.0.0.meta │ ├── System.ComponentModel.Annotations.5.0.0 │ │ ├── .signature.p7s │ │ ├── Icon.png │ │ ├── Icon.png.meta │ │ ├── LICENSE.TXT │ │ ├── LICENSE.TXT.meta │ │ ├── System.ComponentModel.Annotations.nuspec │ │ ├── System.ComponentModel.Annotations.nuspec.meta │ │ ├── THIRD-PARTY-NOTICES.TXT │ │ ├── THIRD-PARTY-NOTICES.TXT.meta │ │ ├── lib.meta │ │ ├── lib │ │ │ ├── netstandard2.1.meta │ │ │ └── netstandard2.1 │ │ │ │ ├── System.ComponentModel.Annotations.dll │ │ │ │ ├── System.ComponentModel.Annotations.dll.meta │ │ │ │ ├── System.ComponentModel.Annotations.xml │ │ │ │ └── System.ComponentModel.Annotations.xml.meta │ │ ├── useSharedDesignerContext.txt │ │ ├── useSharedDesignerContext.txt.meta │ │ ├── version.txt │ │ └── version.txt.meta │ ├── System.Runtime.CompilerServices.Unsafe.6.0.0.meta │ ├── System.Runtime.CompilerServices.Unsafe.6.0.0 │ │ ├── .signature.p7s │ │ ├── Icon.png │ │ ├── Icon.png.meta │ │ ├── LICENSE.TXT │ │ ├── LICENSE.TXT.meta │ │ ├── System.Runtime.CompilerServices.Unsafe.nuspec │ │ ├── System.Runtime.CompilerServices.Unsafe.nuspec.meta │ │ ├── THIRD-PARTY-NOTICES.TXT │ │ ├── THIRD-PARTY-NOTICES.TXT.meta │ │ ├── buildTransitive.meta │ │ ├── buildTransitive │ │ │ ├── netcoreapp2.0.meta │ │ │ ├── netcoreapp2.0 │ │ │ │ ├── System.Runtime.CompilerServices.Unsafe.targets │ │ │ │ └── System.Runtime.CompilerServices.Unsafe.targets.meta │ │ │ ├── netcoreapp3.1.meta │ │ │ └── netcoreapp3.1 │ │ │ │ ├── _._ │ │ │ │ └── _._.meta │ │ ├── lib.meta │ │ ├── lib │ │ │ ├── netstandard2.0.meta │ │ │ └── netstandard2.0 │ │ │ │ ├── System.Runtime.CompilerServices.Unsafe.dll │ │ │ │ ├── System.Runtime.CompilerServices.Unsafe.dll.meta │ │ │ │ ├── System.Runtime.CompilerServices.Unsafe.xml │ │ │ │ └── System.Runtime.CompilerServices.Unsafe.xml.meta │ │ ├── useSharedDesignerContext.txt │ │ └── useSharedDesignerContext.txt.meta │ ├── System.Threading.Channels.8.0.0.meta │ └── System.Threading.Channels.8.0.0 │ │ ├── .signature.p7s │ │ ├── Icon.png │ │ ├── Icon.png.meta │ │ ├── LICENSE.TXT │ │ ├── LICENSE.TXT.meta │ │ ├── PACKAGE.md │ │ ├── PACKAGE.md.meta │ │ ├── System.Threading.Channels.nuspec │ │ ├── System.Threading.Channels.nuspec.meta │ │ ├── THIRD-PARTY-NOTICES.TXT │ │ ├── THIRD-PARTY-NOTICES.TXT.meta │ │ ├── buildTransitive.meta │ │ ├── buildTransitive │ │ ├── net461.meta │ │ ├── net461 │ │ │ ├── System.Threading.Channels.targets │ │ │ └── System.Threading.Channels.targets.meta │ │ ├── net462.meta │ │ ├── net462 │ │ │ ├── _._ │ │ │ └── _._.meta │ │ ├── net6.0.meta │ │ ├── net6.0 │ │ │ ├── _._ │ │ │ └── _._.meta │ │ ├── netcoreapp2.0.meta │ │ └── netcoreapp2.0 │ │ │ ├── System.Threading.Channels.targets │ │ │ └── System.Threading.Channels.targets.meta │ │ ├── lib.meta │ │ ├── lib │ │ ├── netstandard2.1.meta │ │ └── netstandard2.1 │ │ │ ├── System.Threading.Channels.dll │ │ │ ├── System.Threading.Channels.dll.meta │ │ │ ├── System.Threading.Channels.xml │ │ │ └── System.Threading.Channels.xml.meta │ │ ├── useSharedDesignerContext.txt │ │ └── useSharedDesignerContext.txt.meta ├── Readme.asset ├── Readme.asset.meta ├── Settings.meta ├── Settings │ ├── SampleSceneProfile.asset │ ├── SampleSceneProfile.asset.meta │ ├── URP-Balanced-Renderer.asset │ ├── URP-Balanced-Renderer.asset.meta │ ├── URP-Balanced.asset │ ├── URP-Balanced.asset.meta │ ├── URP-HighFidelity-Renderer.asset │ ├── URP-HighFidelity-Renderer.asset.meta │ ├── URP-HighFidelity.asset │ ├── URP-HighFidelity.asset.meta │ ├── URP-Performant-Renderer.asset │ ├── URP-Performant-Renderer.asset.meta │ ├── URP-Performant.asset │ └── URP-Performant.asset.meta ├── SmoothCameraRTS.meta ├── SmoothCameraRTS │ ├── Materials.meta │ ├── Materials │ │ ├── Cell.png │ │ ├── Cell.png.meta │ │ ├── CellMat.mat │ │ └── CellMat.mat.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── RTSCameraExample.unity │ │ └── RTSCameraExample.unity.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── CameraInput.meta │ │ ├── CameraInput │ │ │ ├── CameraMovementInput.cs │ │ │ ├── CameraMovementInput.cs.meta │ │ │ ├── CameraMovementInputBase.cs │ │ │ ├── CameraMovementInputBase.cs.meta │ │ │ ├── CustomCameraMovementInput.cs │ │ │ └── CustomCameraMovementInput.cs.meta │ │ ├── CameraMovementProperties.cs │ │ ├── CameraMovementProperties.cs.meta │ │ ├── Handlers.meta │ │ └── Handlers │ │ │ ├── ICameraMovementHandler.cs │ │ │ ├── ICameraMovementHandler.cs.meta │ │ │ ├── SmoothCameraMovementHandler.cs │ │ │ └── SmoothCameraMovementHandler.cs.meta │ ├── SmoothCameraRTS.unitypackage │ └── SmoothCameraRTS.unitypackage.meta ├── SmoothCameraZoom.meta ├── SmoothCameraZoom │ ├── Scenes.meta │ ├── Scenes │ │ ├── CameraZoomExample.unity │ │ └── CameraZoomExample.unity.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── Handlers.meta │ │ ├── Handlers │ │ │ ├── IZoomHandler.cs │ │ │ ├── IZoomHandler.cs.meta │ │ │ ├── OrthographicCameraZoomHandler.cs │ │ │ ├── OrthographicCameraZoomHandler.cs.meta │ │ │ ├── PerspectiveCameraZoomHandler.cs │ │ │ └── PerspectiveCameraZoomHandler.cs.meta │ │ ├── InputControllers.meta │ │ ├── InputControllers │ │ │ ├── CameraZoomController.cs │ │ │ ├── CameraZoomController.cs.meta │ │ │ ├── CustomCameraZoomController.cs │ │ │ ├── CustomCameraZoomController.cs.meta │ │ │ ├── ScrollWheelCameraZoomController.cs │ │ │ └── ScrollWheelCameraZoomController.cs.meta │ │ ├── ZoomProperties.cs │ │ └── ZoomProperties.cs.meta │ ├── SmoothCameraZoomTemplate.unitypackage │ └── SmoothCameraZoomTemplate.unitypackage.meta ├── ThickTick.meta ├── ThickTick │ ├── Example.meta │ ├── Example │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── ThickTickExample.unity │ │ │ └── ThickTickExample.unity.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── ExampleCombinedTicker.cs │ │ │ └── ExampleCombinedTicker.cs.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── CombinedTicker.cs │ │ ├── CombinedTicker.cs.meta │ │ ├── FrameTicker.cs │ │ ├── FrameTicker.cs.meta │ │ ├── SecondsTicker.cs │ │ └── SecondsTicker.cs.meta │ ├── ThickTick.unitypackage │ └── ThickTick.unitypackage.meta ├── TutorialInfo.meta ├── TutorialInfo │ ├── Icons.meta │ ├── Icons │ │ ├── URP.png │ │ └── URP.png.meta │ ├── Layout.wlt │ ├── Layout.wlt.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Editor.meta │ │ ├── Editor │ │ ├── ReadmeEditor.cs │ │ └── ReadmeEditor.cs.meta │ │ ├── Readme.cs │ │ └── Readme.cs.meta ├── UniversalRenderPipelineGlobalSettings.asset ├── UniversalRenderPipelineGlobalSettings.asset.meta ├── Vavilichev.meta ├── Vavilichev │ ├── GameResources.meta │ └── GameResources │ │ ├── Example.meta │ │ ├── Example │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── GameResourcesExample.unity │ │ │ └── GameResourcesExample.unity.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── GameResourcesExample.cs │ │ │ └── GameResourcesExample.cs.meta │ │ ├── GameResoruces v.1.0.unitypackage │ │ ├── Scripts.meta │ │ └── Scripts │ │ ├── Data.meta │ │ ├── Data │ │ ├── ResourceDataBigInt.cs │ │ ├── ResourceDataBigInt.cs.meta │ │ ├── ResourceDataInt.cs │ │ ├── ResourceDataInt.cs.meta │ │ ├── ResourceType.cs │ │ ├── ResourceType.cs.meta │ │ ├── ResourcesBigIntChangedArgs.cs │ │ ├── ResourcesBigIntChangedArgs.cs.meta │ │ ├── ResourcesData.cs │ │ ├── ResourcesData.cs.meta │ │ ├── ResourcesDataBigInt.cs │ │ ├── ResourcesDataBigInt.cs.meta │ │ ├── ResourcesDataInt.cs │ │ ├── ResourcesDataInt.cs.meta │ │ ├── ResourcesIntChangedArgs.cs │ │ └── ResourcesIntChangedArgs.cs.meta │ │ ├── Services.meta │ │ ├── Services │ │ ├── ResourcesBigIntService.cs │ │ ├── ResourcesBigIntService.cs.meta │ │ ├── ResourcesIntService.cs │ │ ├── ResourcesIntService.cs.meta │ │ ├── ResourcesService.cs │ │ └── ResourcesService.cs.meta │ │ ├── Utils.meta │ │ └── Utils │ │ ├── BigIntegerConverter.cs │ │ ├── BigIntegerConverter.cs.meta │ │ ├── BigIntegerNewtonsoftSetup.cs │ │ └── BigIntegerNewtonsoftSetup.cs.meta ├── packages.config └── packages.config.meta ├── LICENSE ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── BurstAotSettings_StandaloneWindows.json ├── ClusterInputManager.asset ├── CommonBurstAotSettings.json ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── MultiplayerManager.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── ShaderGraphSettings.asset ├── TagManager.asset ├── TimeManager.asset ├── URPProjectSettings.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset └── XRSettings.asset └── README.md /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Uu]ser[Ss]ettings/ 12 | 13 | # MemoryCaptures can get excessive in size. 14 | # They also could contain extremely sensitive data 15 | /[Mm]emoryCaptures/ 16 | 17 | # Recordings can get excessive in size 18 | /[Rr]ecordings/ 19 | 20 | # Uncomment this line if you wish to ignore the asset store tools plugin 21 | # /[Aa]ssets/AssetStoreTools* 22 | 23 | # Autogenerated Jetbrains Rider plugin 24 | /[Aa]ssets/Plugins/Editor/JetBrains* 25 | 26 | # Visual Studio cache directory 27 | .vs/ 28 | 29 | # Gradle cache directory 30 | .gradle/ 31 | 32 | # Autogenerated VS/MD/Consulo solution and project files 33 | ExportedObj/ 34 | .consulo/ 35 | *.csproj 36 | *.unityproj 37 | *.sln 38 | *.suo 39 | *.tmp 40 | *.user 41 | *.userprefs 42 | *.pidb 43 | *.booproj 44 | *.svd 45 | *.pdb 46 | *.mdb 47 | *.opendb 48 | *.VC.db 49 | 50 | # Unity3D generated meta files 51 | *.pidb.meta 52 | *.pdb.meta 53 | *.mdb.meta 54 | 55 | # Unity3D generated file on crash reports 56 | sysinfo.txt 57 | 58 | # Builds 59 | *.apk 60 | *.aab 61 | *.app 62 | 63 | # Crashlytics generated file 64 | crashlytics-build.properties 65 | 66 | # Packed Addressables 67 | /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* 68 | 69 | # Temporary auto-generated Android Assets 70 | /[Aa]ssets/[Ss]treamingAssets/aa.meta 71 | /[Aa]ssets/[Ss]treamingAssets/aa/* 72 | 73 | .idea/ 74 | -------------------------------------------------------------------------------- /.idea/.idea.UnityToolsAndTemplates/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /modules.xml 6 | /projectSettingsUpdater.xml 7 | /.idea.UnityToolsAndTemplates.iml 8 | /contentModel.xml 9 | # Editor-based HTTP Client requests 10 | /httpRequests/ 11 | # Datasource local storage ignored files 12 | /dataSources/ 13 | /dataSources.local.xml 14 | -------------------------------------------------------------------------------- /.idea/.idea.UnityToolsAndTemplates/.idea/encodings.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /.idea/.idea.UnityToolsAndTemplates/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /.idea/.idea.UnityToolsAndTemplates/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /Assets/DefaultVolumeProfile.asset: 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userData: 27 | assetBundleName: 28 | assetBundleVariant: 29 | -------------------------------------------------------------------------------- /Assets/Packages.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ce070b82cae7a8741b342bd40fa4a553 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8a270b523f6a49f46adcc06dc0c64b98 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/.signature.p7s: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/vavilichev/UnityToolsAndTemplates/6061870bb13a153fe5932865f7e7f163ab2451d8/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/.signature.p7s -------------------------------------------------------------------------------- /Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/Icon.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/vavilichev/UnityToolsAndTemplates/6061870bb13a153fe5932865f7e7f163ab2451d8/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/Icon.png -------------------------------------------------------------------------------- /Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/LICENSE.TXT: -------------------------------------------------------------------------------- 1 | The MIT License (MIT) 2 | 3 | Copyright (c) .NET Foundation and Contributors 4 | 5 | All rights reserved. 6 | 7 | Permission is hereby granted, free of charge, to any person obtaining a copy 8 | of this software and associated documentation files (the "Software"), to deal 9 | in the Software without restriction, including without limitation the rights 10 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 11 | copies of the Software, and to permit persons to whom the Software is 12 | furnished to do so, subject to the following conditions: 13 | 14 | The above copyright notice and this permission notice shall be included in all 15 | copies or substantial portions of the Software. 16 | 17 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 20 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 | SOFTWARE. 24 | -------------------------------------------------------------------------------- /Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/LICENSE.TXT.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6b600f2fc97d12e4894d96c03e7ea793 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/Microsoft.Bcl.AsyncInterfaces.6.0.0/Microsoft.Bcl.AsyncInterfaces.nuspec: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Microsoft.Bcl.AsyncInterfaces 5 | 6.0.0 6 | Microsoft 7 | MIT 8 | https://licenses.nuget.org/MIT 9 | Icon.png 10 | https://dot.net/ 11 | Provides the IAsyncEnumerable<T> and IAsyncDisposable interfaces and helper types for .NET Standard 2.0. This package is not required starting with .NET Standard 2.1 and .NET Core 3.0. 12 | 13 | Commonly Used Types: 14 | System.IAsyncDisposable 15 | System.Collections.Generic.IAsyncEnumerable 16 | System.Collections.Generic.IAsyncEnumerator 17 | https://go.microsoft.com/fwlink/?LinkID=799421 18 | © Microsoft Corporation. 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IN NO EVENT SHALL THE 20 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 | SOFTWARE. 24 | -------------------------------------------------------------------------------- /Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/LICENSE.TXT.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d9e1bc34696bcfb4da96859892da6f93 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/Microsoft.Bcl.TimeProvider.nuspec: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Microsoft.Bcl.TimeProvider 5 | 8.0.0 6 | Microsoft 7 | MIT 8 | https://licenses.nuget.org/MIT 9 | Icon.png 10 | PACKAGE.md 11 | https://dot.net/ 12 | Provides support for system time abstraction primitives for .NET Framework and .NET Standard. 13 | 14 | Commonly Used Types: 15 | System.TimeProvider 16 | System.ITimer 17 | https://go.microsoft.com/fwlink/?LinkID=799421 18 | © Microsoft Corporation. All rights reserved. 19 | true 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | -------------------------------------------------------------------------------- /Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/Microsoft.Bcl.TimeProvider.nuspec.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 629490a0f506a9d4c8e3e36435b879f8 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/PACKAGE.md: -------------------------------------------------------------------------------- 1 | ## About 2 | 3 | Microsoft.Bcl.TimeProvider provides time abstraction support for apps targeting .NET 7 and earlier, as well as those intended for the .NET Framework. For apps targeting .NET 8 and newer versions, referencing this package is unnecessary, as the types it contains are already included in the .NET 8 and higher platform versions. 4 | 5 | ## Key Features 6 | 7 | * Provides a common abstraction for time-related operations. 8 | 9 | ## How to Use 10 | 11 | ```csharp 12 | using System; 13 | 14 | // A class that uses TimeProvider to get the current time in Utc coordinates 15 | public class UtcClock 16 | { 17 | private readonly TimeProvider _timeProvider; 18 | 19 | // Constructor that takes a TimeProvider as a dependency 20 | public Clock(TimeProvider timeProvider) 21 | { 22 | _timeProvider = timeProvider; 23 | } 24 | 25 | // A method that returns the current time as a string 26 | public string GetTime() 27 | { 28 | return _timeProvider.GetLocalNow().ToString("HH:mm:ss"); 29 | } 30 | } 31 | 32 | // A class that inherits from TimeProvider and overrides the GetLocalNow method 33 | public class UtcTimeProvider : TimeProvider 34 | { 35 | // Override the GetLocalNow method to always return UTC time 36 | public override DateTimeOffset GetLocalNow() 37 | { 38 | return TimeProvider.System.GetUtcNow(); 39 | } 40 | } 41 | 42 | ``` 43 | 44 | ## Main Types 45 | 46 | The main types provided by this library are: 47 | 48 | * `TimeProvider` 49 | * `TimeProviderTaskExtensions` 50 | 51 | ## Additional Documentation 52 | 53 | * [API documentation](https://learn.microsoft.com/dotnet/api/system.timeprovider) 54 | 55 | ## Feedback & Contributing 56 | 57 | Microsoft.Bcl.TimeProvider is released as open source under the [MIT license](https://licenses.nuget.org/MIT). 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d1117b49ecb2ac846a62cf740f7cc418 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/Newtonsoft.Json.13.0.3.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 31a987db1f5a99f42840cafe24b865d0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Packages/Newtonsoft.Json.13.0.3/.signature.p7s: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/vavilichev/UnityToolsAndTemplates/6061870bb13a153fe5932865f7e7f163ab2451d8/Assets/Packages/Newtonsoft.Json.13.0.3/.signature.p7s -------------------------------------------------------------------------------- /Assets/Packages/Newtonsoft.Json.13.0.3/LICENSE.md: -------------------------------------------------------------------------------- 1 | The MIT License (MIT) 2 | 3 | Copyright (c) 2007 James Newton-King 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy of 6 | this software and associated documentation files (the "Software"), to deal in 7 | the Software without restriction, including without limitation the rights to 8 | use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of 9 | the Software, and to permit persons to whom the Software is furnished to do so, 10 | subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS 17 | FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR 18 | COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER 19 | IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 20 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 21 | -------------------------------------------------------------------------------- /Assets/Packages/Newtonsoft.Json.13.0.3/LICENSE.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 83b064565a61cec4b9fd4b9ed6ec134c 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/Newtonsoft.Json.13.0.3/Newtonsoft.Json.nuspec: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Newtonsoft.Json 5 | 13.0.3 6 | Json.NET 7 | James Newton-King 8 | MIT 9 | https://licenses.nuget.org/MIT 10 | packageIcon.png 11 | README.md 12 | https://www.newtonsoft.com/json 13 | https://www.newtonsoft.com/content/images/nugeticon.png 14 | Json.NET is a popular high-performance JSON framework for .NET 15 | Copyright © James Newton-King 2008 16 | json 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | -------------------------------------------------------------------------------- /Assets/Packages/Newtonsoft.Json.13.0.3/Newtonsoft.Json.nuspec.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d94a0449e96a0a84fb24330f2102f2c2 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/Newtonsoft.Json.13.0.3/README.md: -------------------------------------------------------------------------------- 1 | # ![Logo](https://raw.githubusercontent.com/JamesNK/Newtonsoft.Json/master/Doc/icons/logo.jpg) Json.NET 2 | 3 | [![NuGet version (Newtonsoft.Json)](https://img.shields.io/nuget/v/Newtonsoft.Json.svg?style=flat-square)](https://www.nuget.org/packages/Newtonsoft.Json/) 4 | [![Build status](https://dev.azure.com/jamesnk/Public/_apis/build/status/JamesNK.Newtonsoft.Json?branchName=master)](https://dev.azure.com/jamesnk/Public/_build/latest?definitionId=8) 5 | 6 | Json.NET is a popular high-performance JSON framework for .NET 7 | 8 | ## Serialize JSON 9 | 10 | ```csharp 11 | Product product = new Product(); 12 | product.Name = "Apple"; 13 | product.Expiry = new DateTime(2008, 12, 28); 14 | product.Sizes = new string[] { "Small" }; 15 | 16 | string json = JsonConvert.SerializeObject(product); 17 | // { 18 | // "Name": "Apple", 19 | // "Expiry": "2008-12-28T00:00:00", 20 | // "Sizes": [ 21 | // "Small" 22 | // ] 23 | // } 24 | ``` 25 | 26 | ## Deserialize JSON 27 | 28 | ```csharp 29 | string json = @"{ 30 | 'Name': 'Bad Boys', 31 | 'ReleaseDate': '1995-4-7T00:00:00', 32 | 'Genres': [ 33 | 'Action', 34 | 'Comedy' 35 | ] 36 | }"; 37 | 38 | Movie m = JsonConvert.DeserializeObject(json); 39 | 40 | string name = m.Name; 41 | // Bad Boys 42 | ``` 43 | 44 | ## LINQ to JSON 45 | 46 | ```csharp 47 | JArray array = new JArray(); 48 | array.Add("Manual text"); 49 | array.Add(new DateTime(2000, 5, 23)); 50 | 51 | JObject o = new JObject(); 52 | o["MyArray"] = array; 53 | 54 | string json = o.ToString(); 55 | // { 56 | // "MyArray": [ 57 | // "Manual text", 58 | // "2000-05-23T00:00:00" 59 | // ] 60 | // } 61 | ``` 62 | 63 | ## Links 64 | 65 | - [Homepage](https://www.newtonsoft.com/json) 66 | - [Documentation](https://www.newtonsoft.com/json/help) 67 | - [NuGet Package](https://www.nuget.org/packages/Newtonsoft.Json) 68 | - [Release Notes](https://github.com/JamesNK/Newtonsoft.Json/releases) 69 | - [Contributing Guidelines](https://github.com/JamesNK/Newtonsoft.Json/blob/master/CONTRIBUTING.md) 70 | - [License](https://github.com/JamesNK/Newtonsoft.Json/blob/master/LICENSE.md) 71 | - [Stack Overflow](https://stackoverflow.com/questions/tagged/json.net) 72 | -------------------------------------------------------------------------------- /Assets/Packages/Newtonsoft.Json.13.0.3/README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 034be10c9401c7d41bf41cfccc197417 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/Newtonsoft.Json.13.0.3/lib.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 38b4b98ed99a82744a18dc23a2a57612 3 | folderAsset: yes 4 | DefaultImporter: 5 | 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copyright notice and this permission notice shall be included in all 15 | copies or substantial portions of the Software. 16 | 17 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 20 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 | SOFTWARE. 24 | -------------------------------------------------------------------------------- /Assets/Packages/System.ComponentModel.Annotations.5.0.0/LICENSE.TXT.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 97a120aa4e2ddb4458621a0c8e7f8258 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/System.ComponentModel.Annotations.5.0.0/System.ComponentModel.Annotations.nuspec: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | System.ComponentModel.Annotations 5 | 5.0.0 6 | System.ComponentModel.Annotations 7 | Microsoft 8 | microsoft,dotnetframework 9 | false 10 | MIT 11 | https://licenses.nuget.org/MIT 12 | Icon.png 13 | https://github.com/dotnet/runtime 14 | http://go.microsoft.com/fwlink/?LinkID=288859 15 | Provides attributes that are used to define metadata for objects used as data sources. 16 | 17 | Commonly Used Types: 18 | System.ComponentModel.DataAnnotations.ValidationResult 19 | System.ComponentModel.DataAnnotations.IValidatableObject 20 | System.ComponentModel.DataAnnotations.ValidationAttribute 21 | System.ComponentModel.DataAnnotations.RequiredAttribute 22 | System.ComponentModel.DataAnnotations.StringLengthAttribute 23 | System.ComponentModel.DataAnnotations.DisplayAttribute 24 | System.ComponentModel.DataAnnotations.RegularExpressionAttribute 25 | System.ComponentModel.DataAnnotations.DataTypeAttribute 26 | System.ComponentModel.DataAnnotations.RangeAttribute 27 | System.ComponentModel.DataAnnotations.KeyAttribute 28 | 29 | When using NuGet 3.x this package requires at least version 3.4. 30 | https://go.microsoft.com/fwlink/?LinkID=799421 31 | © Microsoft Corporation. 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and this permission notice shall be included in all 15 | copies or substantial portions of the Software. 16 | 17 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 20 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 | SOFTWARE. 24 | -------------------------------------------------------------------------------- /Assets/Packages/System.Threading.Channels.8.0.0/LICENSE.TXT.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6a1c75ff885de154cba57cf2374bd5d0 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/System.Threading.Channels.8.0.0/PACKAGE.md: -------------------------------------------------------------------------------- 1 | ## About 2 | 3 | 4 | 5 | The `System.Threading.Channels` library provides types for passing data asynchronously between producers and consumers. 6 | 7 | ## Key Features 8 | 9 | 10 | 11 | * Abstractions representing channels for one or more producers to publish data to one or more consumers 12 | * APIs focused on asynchronous production and consumption of data 13 | * Factory methods for producing multiple kinds of channels 14 | 15 | ## How to Use 16 | 17 | 18 | 19 | ```C# 20 | using System; 21 | using System.Threading.Channels; 22 | using System.Threading.Tasks; 23 | 24 | Channel channel = Channel.CreateUnbounded(); 25 | 26 | Task producer = Task.Run(async () => 27 | { 28 | int i = 0; 29 | while (true) 30 | { 31 | channel.Writer.TryWrite(i++); 32 | await Task.Delay(TimeSpan.FromSeconds(1)); 33 | } 34 | }); 35 | 36 | Task consumer = Task.Run(async () => 37 | { 38 | await foreach (int value in channel.Reader.ReadAllAsync()) 39 | { 40 | Console.WriteLine(value); 41 | } 42 | }); 43 | 44 | await Task.WhenAll(producer, consumer); 45 | ``` 46 | 47 | ## Main Types 48 | 49 | 50 | 51 | The main types provided by this library are: 52 | 53 | * `System.Threading.Channel` 54 | * `System.Threading.Channel` 55 | 56 | ## Additional Documentation 57 | 58 | 59 | 60 | * [Overview](https://devblogs.microsoft.com/dotnet/an-introduction-to-system-threading-channels/) 61 | * [API documentation](https://learn.microsoft.com/dotnet/api/system.threading.channels) 62 | 63 | ## Related Packages 64 | 65 | 66 | 67 | https://www.nuget.org/packages/System.Threading.Tasks.Dataflow/ 68 | 69 | ## Feedback & Contributing 70 | 71 | 72 | 73 | System.Threading.Channels is released as open source under the [MIT license](https://licenses.nuget.org/MIT). 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yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/CameraInput.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bac58835f7bd6964eb450df8f5514220 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/CameraInput/CameraMovementInput.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Vavilichev.UTAT.CameraMovement 4 | { 5 | [RequireComponent(typeof(Camera))] 6 | public class CameraMovementInput : CameraMovementInputBase 7 | { 8 | [SerializeField] private LayerMask _raycastMask; 9 | 10 | private Camera _camera; 11 | private bool _dragEnabled; 12 | 13 | protected override void Awake() 14 | { 15 | base.Awake(); 16 | 17 | _camera = GetComponent(); 18 | } 19 | 20 | protected override ICameraMovementHandler CreateMovementHandler() 21 | { 22 | return new SmoothCameraMovementHandler(_properties); 23 | } 24 | 25 | protected override Vector3 ReadInputDelta() 26 | { 27 | if (Input.GetMouseButtonDown(0)) 28 | { 29 | if (IsClickedOnGround()) 30 | { 31 | _dragEnabled = true; 32 | } 33 | return Vector3.zero; 34 | } 35 | 36 | if (Input.GetMouseButtonUp(0)) 37 | { 38 | _dragEnabled = false; 39 | return Vector3.zero; 40 | } 41 | 42 | if (_dragEnabled && Input.GetMouseButton(0)) 43 | { 44 | return Input.mousePositionDelta; 45 | } 46 | 47 | return Vector3.zero; 48 | } 49 | 50 | private bool IsClickedOnGround() 51 | { 52 | var pointerScreenPosition = Input.mousePosition; 53 | var ray = _camera.ScreenPointToRay(pointerScreenPosition); 54 | var result = Physics.Raycast(ray, out var hit, float.MaxValue, _raycastMask.value); 55 | 56 | if (!result) 57 | { 58 | return false; 59 | } 60 | 61 | if (IsLayerInMask(hit.collider.gameObject.layer, _raycastMask)) 62 | { 63 | return true; 64 | } 65 | 66 | return false; 67 | } 68 | 69 | private bool IsLayerInMask(int layer, LayerMask mask) 70 | { 71 | return (mask.value & (1 << layer)) != 0; 72 | } 73 | } 74 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/CameraInput/CameraMovementInput.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 083f184436d046c459205119314dbc58 -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/CameraInput/CameraMovementInputBase.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Vavilichev.UTAT.CameraMovement 4 | { 5 | public abstract class CameraMovementInputBase : MonoBehaviour 6 | { 7 | [SerializeField] protected CameraMovementProperties _properties; 8 | 9 | private ICameraMovementHandler _cameraMovementHandler; 10 | 11 | protected virtual void Awake() 12 | { 13 | _cameraMovementHandler = CreateMovementHandler(); 14 | } 15 | 16 | private void Update() 17 | { 18 | var inputDelta = ReadInputDelta(); 19 | _cameraMovementHandler.Move(inputDelta); 20 | } 21 | 22 | protected abstract ICameraMovementHandler CreateMovementHandler(); 23 | protected abstract Vector3 ReadInputDelta(); 24 | } 25 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/CameraInput/CameraMovementInputBase.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7a6a80afee7293345aea37e429eb3377 -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/CameraInput/CustomCameraMovementInput.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Vavilichev.UTAT.CameraMovement 4 | { 5 | [RequireComponent(typeof(Camera))] 6 | public class CustomCameraMovementInput: CameraMovementInputBase 7 | { 8 | [SerializeField] private LayerMask _raycastMask; 9 | [SerializeField] private LayerMask _groundMask; 10 | [SerializeField] private float _mouseSensitive = 1; 11 | [SerializeField] private float _keyboardSensitive = 1; 12 | 13 | private Camera _camera; 14 | private bool _dragEnabled; 15 | 16 | protected override void Awake() 17 | { 18 | base.Awake(); 19 | 20 | _camera = GetComponent(); 21 | } 22 | 23 | protected override ICameraMovementHandler CreateMovementHandler() 24 | { 25 | return new SmoothCameraMovementHandler(_properties); 26 | } 27 | 28 | protected override Vector3 ReadInputDelta() 29 | { 30 | var mouseInputDelta = ReadMouseInputDelta(); 31 | var keyboardInputDelta = ReadKeyboardInputDelta(); 32 | 33 | return (mouseInputDelta + keyboardInputDelta) * _camera.fieldOfView; 34 | } 35 | 36 | private Vector3 ReadMouseInputDelta() 37 | { 38 | if (Input.GetMouseButtonDown(0)) 39 | { 40 | if (IsClickedOnGround()) 41 | { 42 | _dragEnabled = true; 43 | } 44 | return Vector3.zero; 45 | } 46 | 47 | if (Input.GetMouseButtonUp(0)) 48 | { 49 | _dragEnabled = false; 50 | return Vector3.zero; 51 | } 52 | 53 | if (_dragEnabled && Input.GetMouseButton(0)) 54 | { 55 | return Input.mousePositionDelta * _mouseSensitive; 56 | } 57 | 58 | return Vector3.zero; 59 | } 60 | 61 | private Vector3 ReadKeyboardInputDelta() 62 | { 63 | var vertical = Input.GetAxis("Vertical"); 64 | var horizontal = Input.GetAxis("Horizontal"); 65 | 66 | return new Vector3(-horizontal, -vertical, 0) * _keyboardSensitive; 67 | } 68 | 69 | private bool IsClickedOnGround() 70 | { 71 | var pointerScreenPosition = Input.mousePosition; 72 | var ray = _camera.ScreenPointToRay(pointerScreenPosition); 73 | var result = Physics.Raycast(ray, out var hit, float.MaxValue, _raycastMask.value); 74 | 75 | if (!result) 76 | { 77 | return false; 78 | } 79 | 80 | if (IsLayerInMask(hit.collider.gameObject.layer, _groundMask)) 81 | { 82 | return true; 83 | } 84 | 85 | return false; 86 | } 87 | 88 | private bool IsLayerInMask(int layer, LayerMask mask) 89 | { 90 | return (mask.value & (1 << layer)) != 0; 91 | } 92 | } 93 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/CameraInput/CustomCameraMovementInput.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 49c9e263bc19c3249bddcfd39fb29ca9 -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/CameraMovementProperties.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Vavilichev.UTAT.CameraMovement 5 | { 6 | [Serializable] 7 | public class CameraMovementProperties 8 | { 9 | public Transform Pivot; 10 | public float Speed = 4; 11 | public float Smoothness = 0.2f; 12 | } 13 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/CameraMovementProperties.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 73186a6e8ae79714f92d02ec7ebe926e -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/Handlers.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: df7b96156959afd4ca4d6b7f657158e6 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/Handlers/ICameraMovementHandler.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Vavilichev.UTAT.CameraMovement 4 | { 5 | public interface ICameraMovementHandler 6 | { 7 | void Move(Vector3 inputDelta); 8 | } 9 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/Handlers/ICameraMovementHandler.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c63142a2100685942b10b67961812aef -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/Handlers/SmoothCameraMovementHandler.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Vavilichev.UTAT.CameraMovement 4 | { 5 | public class SmoothCameraMovementHandler : ICameraMovementHandler 6 | { 7 | private readonly CameraMovementProperties _properties; 8 | private Vector3 _cachedCameraPosition; 9 | 10 | public SmoothCameraMovementHandler(CameraMovementProperties properties) 11 | { 12 | _properties = properties; 13 | _cachedCameraPosition = properties.Pivot.position; 14 | } 15 | 16 | public void Move(Vector3 inputDelta) 17 | { 18 | _cachedCameraPosition -= new Vector3(inputDelta.x, 0, inputDelta.y) * _properties.Speed; 19 | 20 | _properties.Pivot.position = Vector3.Lerp(_properties.Pivot.position, _cachedCameraPosition, Time.deltaTime / _properties.Smoothness); 21 | } 22 | } 23 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraRTS/Scripts/Handlers/SmoothCameraMovementHandler.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 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1 | fileFormatVersion: 2 2 | guid: a2e88953e729f9e4a96f9b2454b091be 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 939662ecc7934f24ebb957a9a8b1547d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scenes/CameraZoomExample.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 99c9720ab356a0642a771bea13969a05 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 973ace9ec147a45478cfd15159832954 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/Handlers.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 52fb93dc6994c1d488c06d3d8785b11a 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/Handlers/IZoomHandler.cs: -------------------------------------------------------------------------------- 1 | namespace Vavilichev.UTAT.CameraZoom 2 | { 3 | public interface IZoomHandler 4 | { 5 | void Zoom(float inputDelta); 6 | } 7 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/Handlers/IZoomHandler.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: adefe577a30ff514a8efb83f7bc8c492 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/Handlers/OrthographicCameraZoomHandler.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Vavilichev.UTAT.CameraZoom 4 | { 5 | public class OrthographicCameraZoomHandler : IZoomHandler 6 | { 7 | private readonly Camera _camera; 8 | private readonly ZoomProperties _properties; 9 | private float _orthoSize; 10 | private float _velocity; 11 | 12 | public OrthographicCameraZoomHandler(Camera camera, ZoomProperties properties) 13 | { 14 | _camera = camera; 15 | _properties = properties; 16 | _orthoSize = _camera.orthographicSize; 17 | } 18 | 19 | public void Zoom(float inputDelta) 20 | { 21 | var inputDeltaWithSpeed = inputDelta * _properties.ZoomSpeed; 22 | 23 | _orthoSize = Mathf.Clamp(_orthoSize - inputDeltaWithSpeed, _properties.ZoomMin, _properties.ZoomMax); 24 | 25 | var newOrthoSize = Mathf.SmoothDamp( 26 | _camera.orthographicSize, 27 | _orthoSize, 28 | ref _velocity, 29 | _properties.Smoothness); 30 | 31 | _camera.orthographicSize = newOrthoSize; 32 | } 33 | } 34 | 35 | } 36 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/Handlers/OrthographicCameraZoomHandler.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 318439a96d892ee4886792d9535549fb 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/Handlers/PerspectiveCameraZoomHandler.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Vavilichev.UTAT.CameraZoom 4 | { 5 | public class PerspectiveCameraZoomHandler : IZoomHandler 6 | { 7 | private readonly Camera _camera; 8 | private readonly ZoomProperties _properties; 9 | private float _fov; 10 | private float _velocity; 11 | 12 | public PerspectiveCameraZoomHandler(Camera camera, ZoomProperties properties) 13 | { 14 | _camera = camera; 15 | _properties = properties; 16 | _fov = _camera.fieldOfView; 17 | } 18 | 19 | public void Zoom(float inputDelta) 20 | { 21 | var inputDeltaWithSpeed = inputDelta * _properties.ZoomSpeed; 22 | 23 | _fov = Mathf.Clamp(_fov - inputDeltaWithSpeed, _properties.ZoomMin, _properties.ZoomMax); 24 | 25 | var newFov = Mathf.SmoothDamp( 26 | _camera.fieldOfView, 27 | _fov, 28 | ref _velocity, 29 | _properties.Smoothness); 30 | 31 | _camera.fieldOfView = newFov; 32 | } 33 | } 34 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/Handlers/PerspectiveCameraZoomHandler.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 717e19a08c8bbd548aa320c6f6b0e401 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/InputControllers.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 32b0bfb5e2e530b4e9c9444cd3b021d1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/InputControllers/CameraZoomController.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Vavilichev.UTAT.CameraZoom 4 | { 5 | public abstract class CameraZoomController : MonoBehaviour 6 | { 7 | [SerializeField] private Camera _camera; 8 | [SerializeField] private ZoomProperties _zoomProperties; 9 | 10 | private IZoomHandler _zoomHandler; 11 | 12 | private void Awake() 13 | { 14 | _zoomHandler = _camera.orthographic 15 | ? new OrthographicCameraZoomHandler(_camera, _zoomProperties) 16 | : new PerspectiveCameraZoomHandler(_camera, _zoomProperties); 17 | } 18 | 19 | private void LateUpdate() 20 | { 21 | var inputDelta = ReadInputDelta(); 22 | 23 | _zoomHandler.Zoom(inputDelta); 24 | } 25 | 26 | protected abstract float ReadInputDelta(); 27 | } 28 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/InputControllers/CameraZoomController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f7316e8d6b714a04ca0d405594af70de 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/InputControllers/CustomCameraZoomController.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Vavilichev.UTAT.CameraZoom 4 | { 5 | public class CustomCameraZoomController : CameraZoomController 6 | { 7 | [SerializeField] private float _verticalMultiplayer = 0.01f; 8 | 9 | protected override float ReadInputDelta() 10 | { 11 | return Input.GetAxis("Mouse ScrollWheel") + Input.GetAxis("Vertical") * _verticalMultiplayer; 12 | } 13 | } 14 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/InputControllers/CustomCameraZoomController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4073b59ea8b918345987151b61121fe1 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/InputControllers/ScrollWheelCameraZoomController.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Vavilichev.UTAT.CameraZoom 4 | { 5 | public class ScrollWheelCameraZoomController : CameraZoomController 6 | { 7 | protected override float ReadInputDelta() 8 | { 9 | return Input.GetAxis("Mouse ScrollWheel"); 10 | } 11 | } 12 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/InputControllers/ScrollWheelCameraZoomController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5eda43f16510f884c9f7f5456ea316de 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/ZoomProperties.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Vavilichev.UTAT.CameraZoom 4 | { 5 | [Serializable] 6 | public class ZoomProperties 7 | { 8 | public float ZoomSpeed = 1; 9 | public float Smoothness = 1; 10 | public float ZoomMin = 3; 11 | public float ZoomMax = 10; 12 | } 13 | } -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/Scripts/ZoomProperties.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 083d0c7b79f82bc41a5a8cf0f33a0693 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/SmoothCameraZoomTemplate.unitypackage: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/vavilichev/UnityToolsAndTemplates/6061870bb13a153fe5932865f7e7f163ab2451d8/Assets/SmoothCameraZoom/SmoothCameraZoomTemplate.unitypackage -------------------------------------------------------------------------------- /Assets/SmoothCameraZoom/SmoothCameraZoomTemplate.unitypackage.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7ac60ca4348adaa419df213de1614cd1 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/ThickTick.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4d92aa7a9799467e9682f289dbde8f15 3 | timeCreated: 1734555598 -------------------------------------------------------------------------------- /Assets/ThickTick/Example.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5a1baddbdad48d2439af871a24c00830 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ThickTick/Example/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 016db8d1151b81d45bae90c0f20157d4 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ThickTick/Example/Scenes/ThickTickExample.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e4c67f4f08ea26841a70d3ca461b3cc3 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/ThickTick/Example/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9453d1c593c4f6e43919b2df91cf715c 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ThickTick/Example/Scripts/ExampleCombinedTicker.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using Vavilichev.UTAT.ThickTick; 3 | 4 | namespace ThickTick.Example.Scripts 5 | { 6 | public class ExampleCombinedTicker : MonoBehaviour 7 | { 8 | [SerializeField] private bool _isUnscaled; 9 | 10 | private CombinedTicker _ticker; 11 | 12 | private void Start() 13 | { 14 | _ticker = CombinedTicker.Create(_isUnscaled); 15 | Debug.Log($"Combined ticker is created. Is unscaled: {_isUnscaled}..."); 16 | 17 | _ticker.OnFrameTick += OnFrameTick; 18 | _ticker.OnSecondTick += OnSecondTick; 19 | } 20 | 21 | private void OnDestroy() 22 | { 23 | _ticker.OnFrameTick -= OnFrameTick; 24 | _ticker.OnSecondTick -= OnSecondTick; 25 | } 26 | 27 | private void OnFrameTick(float deltaTime) 28 | { 29 | Debug.Log($"Combined Ticker: On Frame Tick. DeltaTime = {deltaTime}"); 30 | } 31 | 32 | private void OnSecondTick() 33 | { 34 | Debug.Log($"Combined Ticker: On Second Tick."); 35 | } 36 | } 37 | } -------------------------------------------------------------------------------- /Assets/ThickTick/Example/Scripts/ExampleCombinedTicker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 28b54a89bd9d10549a3fd162e46898b0 -------------------------------------------------------------------------------- /Assets/ThickTick/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 076d8babbb327f54991f409c552a4080 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ThickTick/Scripts/CombinedTicker.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Vavilichev.UTAT.ThickTick 5 | { 6 | public class CombinedTicker : MonoBehaviour 7 | { 8 | public event Action OnFrameTick; 9 | public event Action OnSecondTick; 10 | 11 | private bool _isUnscaledTime; 12 | private float _localSecondTimer; 13 | 14 | public static CombinedTicker Create(bool isUnscaledTime = false) 15 | { 16 | var mono = new GameObject("[TICKER]"); 17 | var ticker = mono.AddComponent(); 18 | ticker._isUnscaledTime = isUnscaledTime; 19 | 20 | return ticker; 21 | } 22 | 23 | private void Update() 24 | { 25 | var dt = _isUnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime; 26 | OnFrameTick?.Invoke(dt); 27 | 28 | _localSecondTimer += dt; 29 | if (_localSecondTimer > 1) 30 | { 31 | _localSecondTimer -= 1; 32 | OnSecondTick?.Invoke(); 33 | } 34 | } 35 | } 36 | } -------------------------------------------------------------------------------- /Assets/ThickTick/Scripts/CombinedTicker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8e5b18be83b321e44984661924a7bdb6 -------------------------------------------------------------------------------- /Assets/ThickTick/Scripts/FrameTicker.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Vavilichev.UTAT.ThickTick 5 | { 6 | public class FrameTicker : MonoBehaviour 7 | { 8 | public event Action OnTick; 9 | 10 | private bool _isUnscaledTime; 11 | 12 | public static FrameTicker Create(bool isUnscaledTime = false) 13 | { 14 | var mono = new GameObject("[TICKER]"); 15 | var ticker = mono.AddComponent(); 16 | ticker._isUnscaledTime = isUnscaledTime; 17 | 18 | return ticker; 19 | } 20 | 21 | private void Update() 22 | { 23 | var dt = _isUnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime; 24 | OnTick?.Invoke(dt); 25 | } 26 | } 27 | } -------------------------------------------------------------------------------- /Assets/ThickTick/Scripts/FrameTicker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0369aae1dc1598a4588e6fb23f779846 -------------------------------------------------------------------------------- /Assets/ThickTick/Scripts/SecondsTicker.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Vavilichev.UTAT.ThickTick 5 | { 6 | public class SecondsTicker : MonoBehaviour 7 | { 8 | public event Action OnTick; 9 | 10 | private bool _isUnscaledTime; 11 | private float _localSecondTimer; 12 | 13 | public static SecondsTicker Create(bool isUnscaledTime = false) 14 | { 15 | var mono = new GameObject("[TICKER]"); 16 | var ticker = mono.AddComponent(); 17 | ticker._isUnscaledTime = isUnscaledTime; 18 | 19 | return ticker; 20 | } 21 | 22 | private void Update() 23 | { 24 | var dt = _isUnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime; 25 | 26 | _localSecondTimer += dt; 27 | if (_localSecondTimer > 1) 28 | { 29 | _localSecondTimer -= 1; 30 | OnTick?.Invoke(); 31 | } 32 | } 33 | } 34 | } -------------------------------------------------------------------------------- /Assets/ThickTick/Scripts/SecondsTicker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b58087a9fb332094eb568816b9fcd635 -------------------------------------------------------------------------------- /Assets/ThickTick/ThickTick.unitypackage: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/vavilichev/UnityToolsAndTemplates/6061870bb13a153fe5932865f7e7f163ab2451d8/Assets/ThickTick/ThickTick.unitypackage -------------------------------------------------------------------------------- /Assets/ThickTick/ThickTick.unitypackage.meta: 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/Assets/TutorialInfo/Scripts/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3ad9b87dffba344c89909c6d1b1c17e1 3 | folderAsset: yes 4 | timeCreated: 1475593892 5 | licenseType: Store 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 476cc7d7cd9874016adc216baab94a0a 3 | timeCreated: 1484146680 4 | licenseType: Store 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/TutorialInfo/Scripts/Readme.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | public class Readme : ScriptableObject 5 | { 6 | public Texture2D icon; 7 | public string title; 8 | public Section[] sections; 9 | public bool loadedLayout; 10 | 11 | [Serializable] 12 | public class Section 13 | { 14 | public string heading, text, linkText, url; 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assets/TutorialInfo/Scripts/Readme.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fcf7219bab7fe46a1ad266029b2fee19 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: 7 | - icon: {instanceID: 0} 8 | executionOrder: 0 9 | icon: {fileID: 2800000, guid: a186f8a87ca4f4d3aa864638ad5dfb65, type: 3} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | 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-------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 065b034460364779b5f22486f0c32a14 3 | timeCreated: 1745532154 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/GameResoruces v.1.0.unitypackage: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/vavilichev/UnityToolsAndTemplates/6061870bb13a153fe5932865f7e7f163ab2451d8/Assets/Vavilichev/GameResources/GameResoruces v.1.0.unitypackage -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 505f2bdcc957170479fdf22814adb640 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4320eea205844d4f9c2729de3520c70f 3 | timeCreated: 1745451673 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourceDataBigInt.cs: -------------------------------------------------------------------------------- 1 | using System.Numerics; 2 | 3 | namespace Vavilichev.GameResources 4 | { 5 | public class ResourceDataBigInt 6 | { 7 | public ResourceType ResourceType { get; set; } 8 | public BigInteger Amount { get; set; } 9 | } 10 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourceDataBigInt.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 709149e3696c40bd8dd0ddebb4fde151 3 | timeCreated: 1745446243 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourceDataInt.cs: -------------------------------------------------------------------------------- 1 | namespace Vavilichev.GameResources 2 | { 3 | public class ResourceDataInt 4 | { 5 | public ResourceType ResourceType { get; set; } 6 | public int Amount { get; set; } 7 | } 8 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourceDataInt.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a7aeb91de41f4674aaecbcf026bc12f2 3 | timeCreated: 1745446118 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourceType.cs: -------------------------------------------------------------------------------- 1 | namespace Vavilichev.GameResources 2 | { 3 | public enum ResourceType 4 | { 5 | SoftCurrency, 6 | HardCurrency, 7 | Souls 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourceType.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b6f28eb4538dc364ab91659c628383c0 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourcesBigIntChangedArgs.cs: -------------------------------------------------------------------------------- 1 | using System.Numerics; 2 | 3 | namespace Vavilichev.GameResources 4 | { 5 | public struct ResourcesBigIntChangedArgs 6 | { 7 | public readonly ResourceType ResourceType; 8 | public readonly BigInteger OldAmount; 9 | public readonly BigInteger NewAmount; 10 | 11 | public ResourcesBigIntChangedArgs(ResourceType resourceType, BigInteger oldAmount, BigInteger newAmount) 12 | { 13 | ResourceType = resourceType; 14 | OldAmount = oldAmount; 15 | NewAmount = newAmount; 16 | } 17 | } 18 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourcesBigIntChangedArgs.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9e6279c7d8e44be48bb42b286a23c381 3 | timeCreated: 1745448900 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourcesData.cs: -------------------------------------------------------------------------------- 1 | namespace Vavilichev.GameResources 2 | { 3 | public class ResourcesData 4 | { 5 | public ResourcesDataInt ResourcesInt { get; set; } 6 | public ResourcesDataBigInt ResourcesBigInt { get; set; } 7 | } 8 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourcesData.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 424b35eced6e4a2890cca8963a576be2 3 | timeCreated: 1745533337 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourcesDataBigInt.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | namespace Vavilichev.GameResources 5 | { 6 | [Serializable] 7 | public class ResourcesDataBigInt 8 | { 9 | public List Resources { get; set; } 10 | } 11 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourcesDataBigInt.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b184078d4f884a7f99ed47566951cb89 3 | timeCreated: 1745446772 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourcesDataInt.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | namespace Vavilichev.GameResources 5 | { 6 | [Serializable] 7 | public class ResourcesDataInt 8 | { 9 | public List Resources { get; set; } 10 | } 11 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourcesDataInt.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d79dcc3dbf854f109ef72c15266de8ff 3 | timeCreated: 1745446703 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourcesIntChangedArgs.cs: -------------------------------------------------------------------------------- 1 | namespace Vavilichev.GameResources 2 | { 3 | public struct ResourcesIntChangedArgs 4 | { 5 | public readonly ResourceType ResourceType; 6 | public readonly int OldAmount; 7 | public readonly int NewAmount; 8 | 9 | public ResourcesIntChangedArgs(ResourceType resourceType, int oldAmount, int newAmount) 10 | { 11 | ResourceType = resourceType; 12 | OldAmount = oldAmount; 13 | NewAmount = newAmount; 14 | } 15 | } 16 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Data/ResourcesIntChangedArgs.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 60eba20991464a63ab29f19fdff0baf3 3 | timeCreated: 1745448820 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Services.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bfdabe431d064a53b0c12c9c6e2b79ff 3 | timeCreated: 1745450723 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Services/ResourcesBigIntService.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Numerics; 4 | using R3; 5 | using UnityEngine; 6 | 7 | namespace Vavilichev.GameResources 8 | { 9 | public class ResourcesBigIntService 10 | { 11 | private readonly Dictionary _resourcesBigIntMap = new(); 12 | private readonly Dictionary> _resourcesBigIntChangedSubjectMap = new(); 13 | 14 | public ResourcesBigIntService(ResourcesDataBigInt resourcesBigInt) 15 | { 16 | foreach (var resource in resourcesBigInt.Resources) 17 | { 18 | _resourcesBigIntMap[resource.ResourceType] = resource; 19 | var defaultValueParams = new ResourcesBigIntChangedArgs(resource.ResourceType, 0, resource.Amount); 20 | var createdSubject = new BehaviorSubject(defaultValueParams); 21 | _resourcesBigIntChangedSubjectMap[resource.ResourceType] = createdSubject; 22 | } 23 | } 24 | 25 | public bool AddResource(ResourceType resourceType, BigInteger amount) 26 | { 27 | if (amount <= 0) 28 | { 29 | throw new Exception("Amount must be greater than 0"); 30 | } 31 | 32 | if (!_resourcesBigIntMap.ContainsKey(resourceType)) 33 | { 34 | Debug.LogWarning($"ResourceType {resourceType} is not registered, creating a new one."); 35 | var createdResource = new ResourceDataBigInt() { ResourceType = resourceType }; 36 | _resourcesBigIntMap.Add(resourceType, createdResource); 37 | 38 | var createdSubject = new BehaviorSubject(new ResourcesBigIntChangedArgs(resourceType, 0, amount)); 39 | _resourcesBigIntChangedSubjectMap[resourceType] = createdSubject; 40 | } 41 | 42 | var resource = _resourcesBigIntMap[resourceType]; 43 | var oldAmount = resource.Amount; 44 | resource.Amount += amount; 45 | 46 | var subject = _resourcesBigIntChangedSubjectMap[resourceType]; 47 | subject.OnNext(new ResourcesBigIntChangedArgs(resourceType, oldAmount, resource.Amount)); 48 | return true; 49 | } 50 | 51 | public bool SpendResource(ResourceType resourceType, BigInteger amount) 52 | { 53 | if (!IsEnoughResources(resourceType, amount)) 54 | { 55 | return false; 56 | } 57 | 58 | var resource = _resourcesBigIntMap[resourceType]; 59 | var oldAmount = resource.Amount; 60 | resource.Amount -= amount; 61 | 62 | var subject = _resourcesBigIntChangedSubjectMap[resourceType]; 63 | subject.OnNext(new ResourcesBigIntChangedArgs(resourceType, oldAmount, resource.Amount)); 64 | return true; 65 | } 66 | 67 | public bool IsEnoughResources(ResourceType resourceType, BigInteger amount) 68 | { 69 | if (!_resourcesBigIntMap.ContainsKey(resourceType)) 70 | { 71 | throw new Exception($"ResourceType is not registered: {resourceType}"); 72 | } 73 | 74 | var resource = _resourcesBigIntMap[resourceType]; 75 | 76 | return resource.Amount >= amount; 77 | } 78 | 79 | public Observable ObserveResourcesBigInt(ResourceType resourceType) 80 | { 81 | return _resourcesBigIntChangedSubjectMap[resourceType]; 82 | } 83 | } 84 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Services/ResourcesBigIntService.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1810ec7852ae4a2d96b92fe1abcf8d0e 3 | timeCreated: 1745450762 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Services/ResourcesIntService.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using R3; 4 | using UnityEngine; 5 | 6 | namespace Vavilichev.GameResources 7 | { 8 | public class ResourcesIntService 9 | { 10 | private readonly Dictionary _resourcesIntMap = new(); 11 | private readonly Dictionary> _resourcesIntChangedSubjectMap = new(); 12 | 13 | public ResourcesIntService(ResourcesDataInt resourcesInt) 14 | { 15 | foreach (var resource in resourcesInt.Resources) 16 | { 17 | _resourcesIntMap[resource.ResourceType] = resource; 18 | var defaultValueParams = new ResourcesIntChangedArgs(resource.ResourceType, 0, resource.Amount); 19 | var createdSubject = new BehaviorSubject(defaultValueParams); 20 | _resourcesIntChangedSubjectMap[resource.ResourceType] = createdSubject; 21 | } 22 | } 23 | 24 | public bool AddResource(ResourceType resourceType, int amount) 25 | { 26 | if (amount <= 0) 27 | { 28 | throw new Exception("Amount must be greater than 0"); 29 | } 30 | 31 | if (!_resourcesIntMap.ContainsKey(resourceType)) 32 | { 33 | Debug.LogWarning($"ResourceType {resourceType} is not registered, creating a new one."); 34 | var createdResource = new ResourceDataInt { ResourceType = resourceType }; 35 | _resourcesIntMap.Add(resourceType, createdResource); 36 | 37 | var createdSubject = new BehaviorSubject(new ResourcesIntChangedArgs(resourceType, 0, amount)); 38 | _resourcesIntChangedSubjectMap[resourceType] = createdSubject; 39 | } 40 | 41 | var resource = _resourcesIntMap[resourceType]; 42 | var oldAmount = resource.Amount; 43 | resource.Amount += amount; 44 | 45 | var subject = _resourcesIntChangedSubjectMap[resourceType]; 46 | subject.OnNext(new ResourcesIntChangedArgs(resourceType, oldAmount, resource.Amount)); 47 | return true; 48 | } 49 | 50 | public bool SpendResource(ResourceType resourceType, int amount) 51 | { 52 | if (!IsEnoughResources(resourceType, amount)) 53 | { 54 | return false; 55 | } 56 | 57 | var resource = _resourcesIntMap[resourceType]; 58 | var oldAmount = resource.Amount; 59 | resource.Amount -= amount; 60 | 61 | var subject = _resourcesIntChangedSubjectMap[resourceType]; 62 | subject.OnNext(new ResourcesIntChangedArgs(resourceType, oldAmount, resource.Amount)); 63 | return true; 64 | } 65 | 66 | public bool IsEnoughResources(ResourceType resourceType, int amount) 67 | { 68 | if (!_resourcesIntMap.ContainsKey(resourceType)) 69 | { 70 | throw new Exception($"ResourceType is not registered: {resourceType}"); 71 | } 72 | 73 | var resource = _resourcesIntMap[resourceType]; 74 | 75 | return resource.Amount >= amount; 76 | } 77 | 78 | public Observable ObserveResourceInt(ResourceType resourceType) 79 | { 80 | return _resourcesIntChangedSubjectMap[resourceType]; 81 | } 82 | } 83 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Services/ResourcesIntService.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cb7de0d1846245a3b9a7acfff910b8fd 3 | timeCreated: 1745450749 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Services/ResourcesService.cs: -------------------------------------------------------------------------------- 1 | using System.Numerics; 2 | using R3; 3 | 4 | namespace Vavilichev.GameResources 5 | { 6 | public class ResourcesService 7 | { 8 | private readonly ResourcesIntService _resourcesIntService; 9 | private readonly ResourcesBigIntService _resourcesBigIntService; 10 | 11 | public ResourcesService(ResourcesDataInt resourcesInt, ResourcesDataBigInt resourcesBigInt = null) 12 | { 13 | _resourcesIntService = new ResourcesIntService(resourcesInt); 14 | 15 | if (resourcesBigInt != null) 16 | { 17 | _resourcesBigIntService = new ResourcesBigIntService(resourcesBigInt); 18 | } 19 | } 20 | 21 | public bool AddResource(ResourceType resourceType, int amount) 22 | { 23 | return _resourcesIntService.AddResource(resourceType, amount); 24 | } 25 | 26 | public bool SpendResource(ResourceType resourceType, int amount) 27 | { 28 | return _resourcesIntService.SpendResource(resourceType, amount); 29 | } 30 | 31 | public bool IsEnoughResources(ResourceType resourceType, int amount) 32 | { 33 | return _resourcesIntService.IsEnoughResources(resourceType, amount); 34 | } 35 | 36 | public bool AddResource(ResourceType resourceType, BigInteger amount) 37 | { 38 | return _resourcesBigIntService.AddResource(resourceType, amount); 39 | } 40 | 41 | public bool SpendResource(ResourceType resourceType, BigInteger amount) 42 | { 43 | return _resourcesBigIntService.SpendResource(resourceType, amount); 44 | } 45 | 46 | public bool IsEnoughResources(ResourceType resourceType, BigInteger amount) 47 | { 48 | return _resourcesBigIntService.IsEnoughResources(resourceType, amount); 49 | } 50 | 51 | public Observable ObserveResourceInt(ResourceType resourceType) 52 | { 53 | return _resourcesIntService.ObserveResourceInt(resourceType); 54 | } 55 | 56 | public Observable ObserveResourcesBigInt(ResourceType resourceType) 57 | { 58 | return _resourcesBigIntService.ObserveResourcesBigInt(resourceType); 59 | } 60 | } 61 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Services/ResourcesService.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 81705d518ad24f729a8eaefc56a58851 3 | timeCreated: 1745446817 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Utils.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 76461aade7474adbaac244efe1c9ae7d 3 | timeCreated: 1745447370 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Utils/BigIntegerConverter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Numerics; 3 | using Newtonsoft.Json; 4 | 5 | namespace Vavilichev.GameResources.Utils 6 | { 7 | public class BigIntegerConverter : JsonConverter 8 | { 9 | public override void WriteJson( 10 | JsonWriter writer, 11 | BigInteger value, 12 | JsonSerializer serializer) 13 | { 14 | writer.WriteValue(value.ToString()); 15 | } 16 | 17 | public override BigInteger ReadJson( 18 | JsonReader reader, 19 | Type objectType, 20 | BigInteger existingValue, 21 | bool hasExistingValue, 22 | JsonSerializer serializer) 23 | { 24 | var value = (string)reader.Value; 25 | return BigInteger.Parse(value); 26 | } 27 | } 28 | } -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Utils/BigIntegerConverter.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 17f899d58fec475c92221e545062dd93 3 | timeCreated: 1745447382 -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Utils/BigIntegerNewtonsoftSetup.cs: -------------------------------------------------------------------------------- 1 | using System.Linq; 2 | using Newtonsoft.Json; 3 | using UnityEngine; 4 | 5 | namespace Vavilichev.GameResources.Utils 6 | { 7 | public static class BigIntegerNewtonsoftSetup 8 | { 9 | [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] 10 | static void InitNewtonsoftBigIntegerConverter() 11 | { 12 | var serializationSettings = JsonConvert.DefaultSettings != null 13 | ? JsonConvert.DefaultSettings() : new JsonSerializerSettings(); 14 | 15 | if (serializationSettings.Converters.All(c => c.GetType() != typeof(BigIntegerConverter))) 16 | { 17 | serializationSettings.Converters.Add(new BigIntegerConverter()); 18 | 19 | JsonConvert.DefaultSettings = () => serializationSettings; 20 | } 21 | } 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /Assets/Vavilichev/GameResources/Scripts/Utils/BigIntegerNewtonsoftSetup.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 310c5a4376254a8bb1677dbbdbaf512b 3 | timeCreated: 1745447811 -------------------------------------------------------------------------------- /Assets/packages.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /Assets/packages.config.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7efaf67f610f2fa4ea4f060f5dab9dc3 3 | labels: 4 | - NuGetForUnity 5 | PluginImporter: 6 | externalObjects: {} 7 | serializedVersion: 3 8 | iconMap: {} 9 | executionOrder: {} 10 | defineConstraints: [] 11 | isPreloaded: 0 12 | isOverridable: 0 13 | isExplicitlyReferenced: 0 14 | validateReferences: 1 15 | platformData: 16 | Any: 17 | enabled: 0 18 | settings: {} 19 | Editor: 20 | enabled: 0 21 | settings: 22 | DefaultValueInitialized: true 23 | WindowsStoreApps: 24 | enabled: 0 25 | settings: {} 26 | userData: 27 | assetBundleName: 28 | assetBundleVariant: 29 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2024 vavilichev 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.github-glitchenzo.nugetforunity": "https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity", 4 | "com.unity.collab-proxy": "2.7.1", 5 | "com.unity.ide.rider": "3.0.34", 6 | "com.unity.ide.visualstudio": "2.0.22", 7 | "com.unity.multiplayer.center": "1.0.0", 8 | "com.unity.render-pipelines.universal": "17.0.4", 9 | "com.unity.test-framework": "1.5.1", 10 | "com.unity.timeline": "1.8.7", 11 | "com.unity.ugui": "2.0.0", 12 | "com.unity.visualscripting": "1.9.6", 13 | 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m_MaxDeltaTime: 0.05 13 | -------------------------------------------------------------------------------- /ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # UnityToolsAndTemplates 2 | Just a storage of all my tools and templates 3 | 4 | - [Smooth Camera Zoom](#smooth-camera-zoom) 5 | - [Smooth Camera Movement (RTS)](#smooth-camera-movement-rts) 6 | 7 | - [ThickTick](#thicktick---simple-second-and-frame-ticker) 8 | - [Game Resources Template](#gameresources---simple-reactive-in-game-resources-feature) 9 | 10 | # Smooth Camera Zoom 11 | [Download unityPackage file (smooth camera zoom)](https://github.com/vavilichev/UnityToolsAndTemplates/raw/refs/heads/main/Assets/SmoothCameraZoom/SmoothCameraZoomTemplate.unitypackage) 12 | 13 | ![ZoomOrtho](https://github.com/user-attachments/assets/84e01848-9def-443e-8751-c9a3851f53ec) 14 | ![ZoomFOV](https://github.com/user-attachments/assets/70c274f3-8a89-4ed5-93c7-0c5af8a83529) 15 | 16 | # Smooth Camera Movement (RTS) 17 | [Download unityPackage file (smooth camera movement RTS)](https://github.com/vavilichev/UnityToolsAndTemplates/raw/refs/heads/main/Assets/SmoothCameraRTS/SmoothCameraRTS.unitypackage) 18 | 19 | ![CameraMovementRTS](https://github.com/user-attachments/assets/f0a03a88-bacf-47fa-a30c-a2e56c029335) 20 | 21 | # ThickTick - simple second and frame ticker 22 | Template to create an unified ticker. Anybody can subscribe on frame tick, second tick, or both using different tickers: FrameTicker, SecondTicker, CombinedTicker
23 | 24 | [Download unityPackage file (ThickTick)](https://github.com/vavilichev/UnityToolsAndTemplates/raw/refs/heads/main/Assets/ThickTick/ThickTick.unitypackage) 25 | 26 | 27 | # GameResources - simple reactive in game resources feature 28 | This template for the fast integrating Game Resources feature in your project. Suits for new projects in general. 29 | 30 | ![image](https://github.com/user-attachments/assets/bc7e7c1d-6dce-4c94-afcc-3cc708be9eb0) 31 | 32 | **Advantages:** 33 | - Supports int values resources as well as BigInt values 34 | - Serialization with Newtonsoft.Json, converter for BigInt values already included in template code base 35 | - Reactivity with R3 library 36 | - All the data changes happens with ResourcesService. With ResourcesService you can also subscribe on any resources type changes you wish 37 | 38 | ![image](https://github.com/user-attachments/assets/83d1a53d-cf27-4a98-9cfe-ad43fa082d71) 39 | 40 | **To start using this template your project must have:** 41 | - [NuGetForUnity](https://github.com/GlitchEnzo/NuGetForUnity) 42 | - Newtonsoft.Json installed through NuGetForUnity 43 | - R3 installed through NuGetForUnity 44 | 45 | [Download unityPackage file (GameResources Template)](https://github.com/vavilichev/UnityToolsAndTemplates/raw/refs/heads/main/Assets/Vavilichev/GameResources/GameResoruces%20v.1.0.unitypackage) 46 | 47 | --------------------------------------------------------------------------------