├── .gitignore ├── LICENSE ├── default_env.tres ├── export_presets.cfg ├── game_env.tres ├── godot_modules └── dungeonmap │ ├── SCsub │ ├── config.py │ ├── dungeon_map.cpp │ ├── dungeon_map.h │ ├── dungeon_map_builder.cpp │ ├── dungeon_map_builder.h │ ├── dungeon_map_debug_renderer.cpp │ ├── dungeon_map_debug_renderer.h │ ├── dungeon_map_mesh_builder.cpp │ ├── dungeon_map_mesh_builder.h │ ├── register_types.cpp │ └── register_types.h ├── icon.png ├── icon.png.import ├── prefabs ├── EnemyNPC.scn └── base_projectile.tscn ├── project.godot ├── readme.md ├── scenes └── world.tscn ├── screenshots ├── dungeon_wave_1.png └── dungeon_wave_2.png └── scripts ├── EnemyNPC.gd ├── EnemySpawner.gd ├── FPSLabel.gd ├── FloorMesh.gd ├── LevelGenMapUI.gd ├── Navigation.gd ├── Player.gd ├── base_projectile.gd └── main.gd /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/victorholt/dungeonwave/HEAD/.gitignore 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