├── .vscode ├── c_cpp_properties.json ├── launch.json └── tasks.json ├── LICENSE ├── README.md ├── glfw3.dll ├── include ├── GLFW │ ├── glfw3.h │ └── glfw3native.h ├── KHR │ └── khrplatform.h └── glad │ └── glad.h ├── lib └── libglfw3dll.a └── src ├── glad.c └── main.cpp /.vscode/c_cpp_properties.json: -------------------------------------------------------------------------------- 1 | { 2 | "configurations": [ 3 | { 4 | "name": "Win32", 5 | "includePath": [ 6 | "${workspaceFolder}/**" 7 | ], 8 | "defines": [ 9 | "_DEBUG", 10 | "UNICODE", 11 | "_UNICODE" 12 | ], 13 | "compilerPath": "C:\\Program Files (x86)\\mingw-w64\\i686-8.1.0-posix-dwarf-rt_v6-rev0\\mingw32\\bin\\gcc.exe", 14 | "cStandard": "c11", 15 | "cppStandard": "gnu++14", 16 | "intelliSenseMode": "clang-x86" 17 | } 18 | ], 19 | "version": 4 20 | } -------------------------------------------------------------------------------- /.vscode/launch.json: -------------------------------------------------------------------------------- 1 | { 2 | // Use IntelliSense to learn about possible attributes. 3 | // Hover to view descriptions of existing attributes. 4 | // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 5 | "version": "0.2.0", 6 | "configurations": [ 7 | { 8 | "name": "g++.exe - Build and debug active file", 9 | "type": "cppdbg", 10 | "request": "launch", 11 | "program": "${workspaceFolder}/myprogram.exe", 12 | "args": [], 13 | "stopAtEntry": false, 14 | "cwd": "${workspaceFolder}", 15 | "environment": [], 16 | "externalConsole": false, 17 | "MIMode": "gdb", 18 | "miDebuggerPath": "C:\\Program Files (x86)\\mingw-w64\\i686-8.1.0-posix-dwarf-rt_v6-rev0\\mingw32\\bin\\gdb.exe", 19 | "setupCommands": [ 20 | { 21 | "description": "Enable pretty-printing for gdb", 22 | "text": "-enable-pretty-printing", 23 | "ignoreFailures": true 24 | } 25 | ], 26 | "preLaunchTask": "C/C++: g++.exe build active file" 27 | } 28 | ] 29 | } -------------------------------------------------------------------------------- /.vscode/tasks.json: -------------------------------------------------------------------------------- 1 | { 2 | "version": "2.0.0", 3 | "tasks": [ 4 | { 5 | "type": "shell", 6 | "label": "C/C++: g++.exe build active file", 7 | "command": "C:\\Program Files (x86)\\mingw-w64\\i686-8.1.0-posix-dwarf-rt_v6-rev0\\mingw32\\bin\\g++.exe", 8 | "args": [ 9 | "-g", 10 | "-std=c++17", 11 | // ISSUE: problem in some OS regarding "fatal error: glad/glad.h not found." 12 | // SOL.: use the workspace directory path variable here: 13 | "-I${workspaceFolder}/include", 14 | "-L${workspaceFolder}/lib", 15 | "${workspaceFolder}/src/\\*.cpp", 16 | "${workspaceFolder}/src/glad.c", 17 | "-lglfw3dll", 18 | "-o", 19 | "${workspaceFolder}/myprogram.exe" 20 | ], 21 | "options": { 22 | "cwd": "${workspaceFolder}" 23 | }, 24 | "problemMatcher": [ 25 | "$gcc" 26 | ], 27 | "group": { 28 | "kind": "build", 29 | "isDefault": true 30 | } 31 | } 32 | ] 33 | } 34 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # opengl-cpp-template 2 | Opengl c++ template for vscode ide 3 | 4 | This template is source code for this article https://medium.com/@vivekjha92/setup-opengl-with-vs-code-82852c653c43 5 | 6 | Requirements for this template to work 7 | 1. To run this template you should have GCC C++ compiler and the C/C++ extension for VS Code. 8 | To setup both, follow this https://code.visualstudio.com/docs/cpp/config-mingw#_prerequisites 9 | 10 | How to run this project 11 | 12 | 1. Clone this repo 13 | 2. Open this repo as a folder in Visual Studio Code 14 | 3. In VSCode menu under `Run` option select `run without debugging` -------------------------------------------------------------------------------- /glfw3.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/vkphillia/opengl-cpp-template/f0df93ce2cfa7cdbbe3631089374111ff82acc24/glfw3.dll -------------------------------------------------------------------------------- /include/GLFW/glfw3native.h: -------------------------------------------------------------------------------- 1 | /************************************************************************* 2 | * GLFW 3.3 - www.glfw.org 3 | * A library for OpenGL, window and input 4 | *------------------------------------------------------------------------ 5 | * Copyright (c) 2002-2006 Marcus Geelnard 6 | * Copyright (c) 2006-2018 Camilla Löwy 7 | * 8 | * This software is provided 'as-is', without any express or implied 9 | * warranty. In no event will the authors be held liable for any damages 10 | * arising from the use of this software. 11 | * 12 | * Permission is granted to anyone to use this software for any purpose, 13 | * including commercial applications, and to alter it and redistribute it 14 | * freely, subject to the following restrictions: 15 | * 16 | * 1. The origin of this software must not be misrepresented; you must not 17 | * claim that you wrote the original software. If you use this software 18 | * in a product, an acknowledgment in the product documentation would 19 | * be appreciated but is not required. 20 | * 21 | * 2. Altered source versions must be plainly marked as such, and must not 22 | * be misrepresented as being the original software. 23 | * 24 | * 3. This notice may not be removed or altered from any source 25 | * distribution. 26 | * 27 | *************************************************************************/ 28 | 29 | #ifndef _glfw3_native_h_ 30 | #define _glfw3_native_h_ 31 | 32 | #ifdef __cplusplus 33 | extern "C" { 34 | #endif 35 | 36 | 37 | /************************************************************************* 38 | * Doxygen documentation 39 | *************************************************************************/ 40 | 41 | /*! @file glfw3native.h 42 | * @brief The header of the native access functions. 43 | * 44 | * This is the header file of the native access functions. See @ref native for 45 | * more information. 46 | */ 47 | /*! @defgroup native Native access 48 | * @brief Functions related to accessing native handles. 49 | * 50 | * **By using the native access functions you assert that you know what you're 51 | * doing and how to fix problems caused by using them. If you don't, you 52 | * shouldn't be using them.** 53 | * 54 | * Before the inclusion of @ref glfw3native.h, you may define zero or more 55 | * window system API macro and zero or more context creation API macros. 56 | * 57 | * The chosen backends must match those the library was compiled for. Failure 58 | * to do this will cause a link-time error. 59 | * 60 | * The available window API macros are: 61 | * * `GLFW_EXPOSE_NATIVE_WIN32` 62 | * * `GLFW_EXPOSE_NATIVE_COCOA` 63 | * * `GLFW_EXPOSE_NATIVE_X11` 64 | * * `GLFW_EXPOSE_NATIVE_WAYLAND` 65 | * 66 | * The available context API macros are: 67 | * * `GLFW_EXPOSE_NATIVE_WGL` 68 | * * `GLFW_EXPOSE_NATIVE_NSGL` 69 | * * `GLFW_EXPOSE_NATIVE_GLX` 70 | * * `GLFW_EXPOSE_NATIVE_EGL` 71 | * * `GLFW_EXPOSE_NATIVE_OSMESA` 72 | * 73 | * These macros select which of the native access functions that are declared 74 | * and which platform-specific headers to include. It is then up your (by 75 | * definition platform-specific) code to handle which of these should be 76 | * defined. 77 | */ 78 | 79 | 80 | /************************************************************************* 81 | * System headers and types 82 | *************************************************************************/ 83 | 84 | #if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL) 85 | // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for 86 | // example to allow applications to correctly declare a GL_ARB_debug_output 87 | // callback) but windows.h assumes no one will define APIENTRY before it does 88 | #if defined(GLFW_APIENTRY_DEFINED) 89 | #undef APIENTRY 90 | #undef GLFW_APIENTRY_DEFINED 91 | #endif 92 | #include 93 | #elif defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL) 94 | #if defined(__OBJC__) 95 | #import 96 | #else 97 | #include 98 | typedef void* id; 99 | #endif 100 | #elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX) 101 | #include 102 | #include 103 | #elif defined(GLFW_EXPOSE_NATIVE_WAYLAND) 104 | #include 105 | #endif 106 | 107 | #if defined(GLFW_EXPOSE_NATIVE_WGL) 108 | /* WGL is declared by windows.h */ 109 | #endif 110 | #if defined(GLFW_EXPOSE_NATIVE_NSGL) 111 | /* NSGL is declared by Cocoa.h */ 112 | #endif 113 | #if defined(GLFW_EXPOSE_NATIVE_GLX) 114 | #include 115 | #endif 116 | #if defined(GLFW_EXPOSE_NATIVE_EGL) 117 | #include 118 | #endif 119 | #if defined(GLFW_EXPOSE_NATIVE_OSMESA) 120 | #include 121 | #endif 122 | 123 | 124 | /************************************************************************* 125 | * Functions 126 | *************************************************************************/ 127 | 128 | #if defined(GLFW_EXPOSE_NATIVE_WIN32) 129 | /*! @brief Returns the adapter device name of the specified monitor. 130 | * 131 | * @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) 132 | * of the specified monitor, or `NULL` if an [error](@ref error_handling) 133 | * occurred. 134 | * 135 | * @thread_safety This function may be called from any thread. Access is not 136 | * synchronized. 137 | * 138 | * @since Added in version 3.1. 139 | * 140 | * @ingroup native 141 | */ 142 | GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); 143 | 144 | /*! @brief Returns the display device name of the specified monitor. 145 | * 146 | * @return The UTF-8 encoded display device name (for example 147 | * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an 148 | * [error](@ref error_handling) occurred. 149 | * 150 | * @thread_safety This function may be called from any thread. Access is not 151 | * synchronized. 152 | * 153 | * @since Added in version 3.1. 154 | * 155 | * @ingroup native 156 | */ 157 | GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); 158 | 159 | /*! @brief Returns the `HWND` of the specified window. 160 | * 161 | * @return The `HWND` of the specified window, or `NULL` if an 162 | * [error](@ref error_handling) occurred. 163 | * 164 | * @thread_safety This function may be called from any thread. Access is not 165 | * synchronized. 166 | * 167 | * @since Added in version 3.0. 168 | * 169 | * @ingroup native 170 | */ 171 | GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); 172 | #endif 173 | 174 | #if defined(GLFW_EXPOSE_NATIVE_WGL) 175 | /*! @brief Returns the `HGLRC` of the specified window. 176 | * 177 | * @return The `HGLRC` of the specified window, or `NULL` if an 178 | * [error](@ref error_handling) occurred. 179 | * 180 | * @thread_safety This function may be called from any thread. Access is not 181 | * synchronized. 182 | * 183 | * @since Added in version 3.0. 184 | * 185 | * @ingroup native 186 | */ 187 | GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); 188 | #endif 189 | 190 | #if defined(GLFW_EXPOSE_NATIVE_COCOA) 191 | /*! @brief Returns the `CGDirectDisplayID` of the specified monitor. 192 | * 193 | * @return The `CGDirectDisplayID` of the specified monitor, or 194 | * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. 195 | * 196 | * @thread_safety This function may be called from any thread. Access is not 197 | * synchronized. 198 | * 199 | * @since Added in version 3.1. 200 | * 201 | * @ingroup native 202 | */ 203 | GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); 204 | 205 | /*! @brief Returns the `NSWindow` of the specified window. 206 | * 207 | * @return The `NSWindow` of the specified window, or `nil` if an 208 | * [error](@ref error_handling) occurred. 209 | * 210 | * @thread_safety This function may be called from any thread. Access is not 211 | * synchronized. 212 | * 213 | * @since Added in version 3.0. 214 | * 215 | * @ingroup native 216 | */ 217 | GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); 218 | #endif 219 | 220 | #if defined(GLFW_EXPOSE_NATIVE_NSGL) 221 | /*! @brief Returns the `NSOpenGLContext` of the specified window. 222 | * 223 | * @return The `NSOpenGLContext` of the specified window, or `nil` if an 224 | * [error](@ref error_handling) occurred. 225 | * 226 | * @thread_safety This function may be called from any thread. Access is not 227 | * synchronized. 228 | * 229 | * @since Added in version 3.0. 230 | * 231 | * @ingroup native 232 | */ 233 | GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); 234 | #endif 235 | 236 | #if defined(GLFW_EXPOSE_NATIVE_X11) 237 | /*! @brief Returns the `Display` used by GLFW. 238 | * 239 | * @return The `Display` used by GLFW, or `NULL` if an 240 | * [error](@ref error_handling) occurred. 241 | * 242 | * @thread_safety This function may be called from any thread. Access is not 243 | * synchronized. 244 | * 245 | * @since Added in version 3.0. 246 | * 247 | * @ingroup native 248 | */ 249 | GLFWAPI Display* glfwGetX11Display(void); 250 | 251 | /*! @brief Returns the `RRCrtc` of the specified monitor. 252 | * 253 | * @return The `RRCrtc` of the specified monitor, or `None` if an 254 | * [error](@ref error_handling) occurred. 255 | * 256 | * @thread_safety This function may be called from any thread. Access is not 257 | * synchronized. 258 | * 259 | * @since Added in version 3.1. 260 | * 261 | * @ingroup native 262 | */ 263 | GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); 264 | 265 | /*! @brief Returns the `RROutput` of the specified monitor. 266 | * 267 | * @return The `RROutput` of the specified monitor, or `None` if an 268 | * [error](@ref error_handling) occurred. 269 | * 270 | * @thread_safety This function may be called from any thread. Access is not 271 | * synchronized. 272 | * 273 | * @since Added in version 3.1. 274 | * 275 | * @ingroup native 276 | */ 277 | GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); 278 | 279 | /*! @brief Returns the `Window` of the specified window. 280 | * 281 | * @return The `Window` of the specified window, or `None` if an 282 | * [error](@ref error_handling) occurred. 283 | * 284 | * @thread_safety This function may be called from any thread. Access is not 285 | * synchronized. 286 | * 287 | * @since Added in version 3.0. 288 | * 289 | * @ingroup native 290 | */ 291 | GLFWAPI Window glfwGetX11Window(GLFWwindow* window); 292 | 293 | /*! @brief Sets the current primary selection to the specified string. 294 | * 295 | * @param[in] string A UTF-8 encoded string. 296 | * 297 | * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref 298 | * GLFW_PLATFORM_ERROR. 299 | * 300 | * @pointer_lifetime The specified string is copied before this function 301 | * returns. 302 | * 303 | * @thread_safety This function must only be called from the main thread. 304 | * 305 | * @sa @ref clipboard 306 | * @sa glfwGetX11SelectionString 307 | * @sa glfwSetClipboardString 308 | * 309 | * @since Added in version 3.3. 310 | * 311 | * @ingroup native 312 | */ 313 | GLFWAPI void glfwSetX11SelectionString(const char* string); 314 | 315 | /*! @brief Returns the contents of the current primary selection as a string. 316 | * 317 | * If the selection is empty or if its contents cannot be converted, `NULL` 318 | * is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated. 319 | * 320 | * @return The contents of the selection as a UTF-8 encoded string, or `NULL` 321 | * if an [error](@ref error_handling) occurred. 322 | * 323 | * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref 324 | * GLFW_PLATFORM_ERROR. 325 | * 326 | * @pointer_lifetime The returned string is allocated and freed by GLFW. You 327 | * should not free it yourself. It is valid until the next call to @ref 328 | * glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the 329 | * library is terminated. 330 | * 331 | * @thread_safety This function must only be called from the main thread. 332 | * 333 | * @sa @ref clipboard 334 | * @sa glfwSetX11SelectionString 335 | * @sa glfwGetClipboardString 336 | * 337 | * @since Added in version 3.3. 338 | * 339 | * @ingroup native 340 | */ 341 | GLFWAPI const char* glfwGetX11SelectionString(void); 342 | #endif 343 | 344 | #if defined(GLFW_EXPOSE_NATIVE_GLX) 345 | /*! @brief Returns the `GLXContext` of the specified window. 346 | * 347 | * @return The `GLXContext` of the specified window, or `NULL` if an 348 | * [error](@ref error_handling) occurred. 349 | * 350 | * @thread_safety This function may be called from any thread. Access is not 351 | * synchronized. 352 | * 353 | * @since Added in version 3.0. 354 | * 355 | * @ingroup native 356 | */ 357 | GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); 358 | 359 | /*! @brief Returns the `GLXWindow` of the specified window. 360 | * 361 | * @return The `GLXWindow` of the specified window, or `None` if an 362 | * [error](@ref error_handling) occurred. 363 | * 364 | * @thread_safety This function may be called from any thread. Access is not 365 | * synchronized. 366 | * 367 | * @since Added in version 3.2. 368 | * 369 | * @ingroup native 370 | */ 371 | GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window); 372 | #endif 373 | 374 | #if defined(GLFW_EXPOSE_NATIVE_WAYLAND) 375 | /*! @brief Returns the `struct wl_display*` used by GLFW. 376 | * 377 | * @return The `struct wl_display*` used by GLFW, or `NULL` if an 378 | * [error](@ref error_handling) occurred. 379 | * 380 | * @thread_safety This function may be called from any thread. Access is not 381 | * synchronized. 382 | * 383 | * @since Added in version 3.2. 384 | * 385 | * @ingroup native 386 | */ 387 | GLFWAPI struct wl_display* glfwGetWaylandDisplay(void); 388 | 389 | /*! @brief Returns the `struct wl_output*` of the specified monitor. 390 | * 391 | * @return The `struct wl_output*` of the specified monitor, or `NULL` if an 392 | * [error](@ref error_handling) occurred. 393 | * 394 | * @thread_safety This function may be called from any thread. Access is not 395 | * synchronized. 396 | * 397 | * @since Added in version 3.2. 398 | * 399 | * @ingroup native 400 | */ 401 | GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor); 402 | 403 | /*! @brief Returns the main `struct wl_surface*` of the specified window. 404 | * 405 | * @return The main `struct wl_surface*` of the specified window, or `NULL` if 406 | * an [error](@ref error_handling) occurred. 407 | * 408 | * @thread_safety This function may be called from any thread. Access is not 409 | * synchronized. 410 | * 411 | * @since Added in version 3.2. 412 | * 413 | * @ingroup native 414 | */ 415 | GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window); 416 | #endif 417 | 418 | #if defined(GLFW_EXPOSE_NATIVE_EGL) 419 | /*! @brief Returns the `EGLDisplay` used by GLFW. 420 | * 421 | * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an 422 | * [error](@ref error_handling) occurred. 423 | * 424 | * @thread_safety This function may be called from any thread. Access is not 425 | * synchronized. 426 | * 427 | * @since Added in version 3.0. 428 | * 429 | * @ingroup native 430 | */ 431 | GLFWAPI EGLDisplay glfwGetEGLDisplay(void); 432 | 433 | /*! @brief Returns the `EGLContext` of the specified window. 434 | * 435 | * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an 436 | * [error](@ref error_handling) occurred. 437 | * 438 | * @thread_safety This function may be called from any thread. Access is not 439 | * synchronized. 440 | * 441 | * @since Added in version 3.0. 442 | * 443 | * @ingroup native 444 | */ 445 | GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); 446 | 447 | /*! @brief Returns the `EGLSurface` of the specified window. 448 | * 449 | * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an 450 | * [error](@ref error_handling) occurred. 451 | * 452 | * @thread_safety This function may be called from any thread. Access is not 453 | * synchronized. 454 | * 455 | * @since Added in version 3.0. 456 | * 457 | * @ingroup native 458 | */ 459 | GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); 460 | #endif 461 | 462 | #if defined(GLFW_EXPOSE_NATIVE_OSMESA) 463 | /*! @brief Retrieves the color buffer associated with the specified window. 464 | * 465 | * @param[in] window The window whose color buffer to retrieve. 466 | * @param[out] width Where to store the width of the color buffer, or `NULL`. 467 | * @param[out] height Where to store the height of the color buffer, or `NULL`. 468 | * @param[out] format Where to store the OSMesa pixel format of the color 469 | * buffer, or `NULL`. 470 | * @param[out] buffer Where to store the address of the color buffer, or 471 | * `NULL`. 472 | * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an 473 | * [error](@ref error_handling) occurred. 474 | * 475 | * @thread_safety This function may be called from any thread. Access is not 476 | * synchronized. 477 | * 478 | * @since Added in version 3.3. 479 | * 480 | * @ingroup native 481 | */ 482 | GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer); 483 | 484 | /*! @brief Retrieves the depth buffer associated with the specified window. 485 | * 486 | * @param[in] window The window whose depth buffer to retrieve. 487 | * @param[out] width Where to store the width of the depth buffer, or `NULL`. 488 | * @param[out] height Where to store the height of the depth buffer, or `NULL`. 489 | * @param[out] bytesPerValue Where to store the number of bytes per depth 490 | * buffer element, or `NULL`. 491 | * @param[out] buffer Where to store the address of the depth buffer, or 492 | * `NULL`. 493 | * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an 494 | * [error](@ref error_handling) occurred. 495 | * 496 | * @thread_safety This function may be called from any thread. Access is not 497 | * synchronized. 498 | * 499 | * @since Added in version 3.3. 500 | * 501 | * @ingroup native 502 | */ 503 | GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer); 504 | 505 | /*! @brief Returns the `OSMesaContext` of the specified window. 506 | * 507 | * @return The `OSMesaContext` of the specified window, or `NULL` if an 508 | * [error](@ref error_handling) occurred. 509 | * 510 | * @thread_safety This function may be called from any thread. Access is not 511 | * synchronized. 512 | * 513 | * @since Added in version 3.3. 514 | * 515 | * @ingroup native 516 | */ 517 | GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window); 518 | #endif 519 | 520 | #ifdef __cplusplus 521 | } 522 | #endif 523 | 524 | #endif /* _glfw3_native_h_ */ 525 | 526 | -------------------------------------------------------------------------------- /include/KHR/khrplatform.h: -------------------------------------------------------------------------------- 1 | #ifndef __khrplatform_h_ 2 | #define __khrplatform_h_ 3 | 4 | /* 5 | ** Copyright (c) 2008-2018 The Khronos Group Inc. 6 | ** 7 | ** Permission is hereby granted, free of charge, to any person obtaining a 8 | ** copy of this software and/or associated documentation files (the 9 | ** "Materials"), to deal in the Materials without restriction, including 10 | ** without limitation the rights to use, copy, modify, merge, publish, 11 | ** distribute, sublicense, and/or sell copies of the Materials, and to 12 | ** permit persons to whom the Materials are furnished to do so, subject to 13 | ** the following conditions: 14 | ** 15 | ** The above copyright notice and this permission notice shall be included 16 | ** in all copies or substantial portions of the Materials. 17 | ** 18 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 21 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 22 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 25 | */ 26 | 27 | /* Khronos platform-specific types and definitions. 28 | * 29 | * The master copy of khrplatform.h is maintained in the Khronos EGL 30 | * Registry repository at https://github.com/KhronosGroup/EGL-Registry 31 | * The last semantic modification to khrplatform.h was at commit ID: 32 | * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 33 | * 34 | * Adopters may modify this file to suit their platform. Adopters are 35 | * encouraged to submit platform specific modifications to the Khronos 36 | * group so that they can be included in future versions of this file. 37 | * Please submit changes by filing pull requests or issues on 38 | * the EGL Registry repository linked above. 39 | * 40 | * 41 | * See the Implementer's Guidelines for information about where this file 42 | * should be located on your system and for more details of its use: 43 | * http://www.khronos.org/registry/implementers_guide.pdf 44 | * 45 | * This file should be included as 46 | * #include 47 | * by Khronos client API header files that use its types and defines. 48 | * 49 | * The types in khrplatform.h should only be used to define API-specific types. 50 | * 51 | * Types defined in khrplatform.h: 52 | * khronos_int8_t signed 8 bit 53 | * khronos_uint8_t unsigned 8 bit 54 | * khronos_int16_t signed 16 bit 55 | * khronos_uint16_t unsigned 16 bit 56 | * khronos_int32_t signed 32 bit 57 | * khronos_uint32_t unsigned 32 bit 58 | * khronos_int64_t signed 64 bit 59 | * khronos_uint64_t unsigned 64 bit 60 | * khronos_intptr_t signed same number of bits as a pointer 61 | * khronos_uintptr_t unsigned same number of bits as a pointer 62 | * khronos_ssize_t signed size 63 | * khronos_usize_t unsigned size 64 | * khronos_float_t signed 32 bit floating point 65 | * khronos_time_ns_t unsigned 64 bit time in nanoseconds 66 | * khronos_utime_nanoseconds_t unsigned time interval or absolute time in 67 | * nanoseconds 68 | * khronos_stime_nanoseconds_t signed time interval in nanoseconds 69 | * khronos_boolean_enum_t enumerated boolean type. This should 70 | * only be used as a base type when a client API's boolean type is 71 | * an enum. Client APIs which use an integer or other type for 72 | * booleans cannot use this as the base type for their boolean. 73 | * 74 | * Tokens defined in khrplatform.h: 75 | * 76 | * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. 77 | * 78 | * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. 79 | * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. 80 | * 81 | * Calling convention macros defined in this file: 82 | * KHRONOS_APICALL 83 | * KHRONOS_APIENTRY 84 | * KHRONOS_APIATTRIBUTES 85 | * 86 | * These may be used in function prototypes as: 87 | * 88 | * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( 89 | * int arg1, 90 | * int arg2) KHRONOS_APIATTRIBUTES; 91 | */ 92 | 93 | #if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) 94 | # define KHRONOS_STATIC 1 95 | #endif 96 | 97 | /*------------------------------------------------------------------------- 98 | * Definition of KHRONOS_APICALL 99 | *------------------------------------------------------------------------- 100 | * This precedes the return type of the function in the function prototype. 101 | */ 102 | #if defined(KHRONOS_STATIC) 103 | /* If the preprocessor constant KHRONOS_STATIC is defined, make the 104 | * header compatible with static linking. */ 105 | # define KHRONOS_APICALL 106 | #elif defined(_WIN32) 107 | # define KHRONOS_APICALL __declspec(dllimport) 108 | #elif defined (__SYMBIAN32__) 109 | # define KHRONOS_APICALL IMPORT_C 110 | #elif defined(__ANDROID__) 111 | # define KHRONOS_APICALL __attribute__((visibility("default"))) 112 | #else 113 | # define KHRONOS_APICALL 114 | #endif 115 | 116 | /*------------------------------------------------------------------------- 117 | * Definition of KHRONOS_APIENTRY 118 | *------------------------------------------------------------------------- 119 | * This follows the return type of the function and precedes the function 120 | * name in the function prototype. 121 | */ 122 | #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) 123 | /* Win32 but not WinCE */ 124 | # define KHRONOS_APIENTRY __stdcall 125 | #else 126 | # define KHRONOS_APIENTRY 127 | #endif 128 | 129 | /*------------------------------------------------------------------------- 130 | * Definition of KHRONOS_APIATTRIBUTES 131 | *------------------------------------------------------------------------- 132 | * This follows the closing parenthesis of the function prototype arguments. 133 | */ 134 | #if defined (__ARMCC_2__) 135 | #define KHRONOS_APIATTRIBUTES __softfp 136 | #else 137 | #define KHRONOS_APIATTRIBUTES 138 | #endif 139 | 140 | /*------------------------------------------------------------------------- 141 | * basic type definitions 142 | *-----------------------------------------------------------------------*/ 143 | #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) 144 | 145 | 146 | /* 147 | * Using 148 | */ 149 | #include 150 | typedef int32_t khronos_int32_t; 151 | typedef uint32_t khronos_uint32_t; 152 | typedef int64_t khronos_int64_t; 153 | typedef uint64_t khronos_uint64_t; 154 | #define KHRONOS_SUPPORT_INT64 1 155 | #define KHRONOS_SUPPORT_FLOAT 1 156 | 157 | #elif defined(__VMS ) || defined(__sgi) 158 | 159 | /* 160 | * Using 161 | */ 162 | #include 163 | typedef int32_t khronos_int32_t; 164 | typedef uint32_t khronos_uint32_t; 165 | typedef int64_t khronos_int64_t; 166 | typedef uint64_t khronos_uint64_t; 167 | #define KHRONOS_SUPPORT_INT64 1 168 | #define KHRONOS_SUPPORT_FLOAT 1 169 | 170 | #elif defined(_WIN32) && !defined(__SCITECH_SNAP__) 171 | 172 | /* 173 | * Win32 174 | */ 175 | typedef __int32 khronos_int32_t; 176 | typedef unsigned __int32 khronos_uint32_t; 177 | typedef __int64 khronos_int64_t; 178 | typedef unsigned __int64 khronos_uint64_t; 179 | #define KHRONOS_SUPPORT_INT64 1 180 | #define KHRONOS_SUPPORT_FLOAT 1 181 | 182 | #elif defined(__sun__) || defined(__digital__) 183 | 184 | /* 185 | * Sun or Digital 186 | */ 187 | typedef int khronos_int32_t; 188 | typedef unsigned int khronos_uint32_t; 189 | #if defined(__arch64__) || defined(_LP64) 190 | typedef long int khronos_int64_t; 191 | typedef unsigned long int khronos_uint64_t; 192 | #else 193 | typedef long long int khronos_int64_t; 194 | typedef unsigned long long int khronos_uint64_t; 195 | #endif /* __arch64__ */ 196 | #define KHRONOS_SUPPORT_INT64 1 197 | #define KHRONOS_SUPPORT_FLOAT 1 198 | 199 | #elif 0 200 | 201 | /* 202 | * Hypothetical platform with no float or int64 support 203 | */ 204 | typedef int khronos_int32_t; 205 | typedef unsigned int khronos_uint32_t; 206 | #define KHRONOS_SUPPORT_INT64 0 207 | #define KHRONOS_SUPPORT_FLOAT 0 208 | 209 | #else 210 | 211 | /* 212 | * Generic fallback 213 | */ 214 | #include 215 | typedef int32_t khronos_int32_t; 216 | typedef uint32_t khronos_uint32_t; 217 | typedef int64_t khronos_int64_t; 218 | typedef uint64_t khronos_uint64_t; 219 | #define KHRONOS_SUPPORT_INT64 1 220 | #define KHRONOS_SUPPORT_FLOAT 1 221 | 222 | #endif 223 | 224 | 225 | /* 226 | * Types that are (so far) the same on all platforms 227 | */ 228 | typedef signed char khronos_int8_t; 229 | typedef unsigned char khronos_uint8_t; 230 | typedef signed short int khronos_int16_t; 231 | typedef unsigned short int khronos_uint16_t; 232 | 233 | /* 234 | * Types that differ between LLP64 and LP64 architectures - in LLP64, 235 | * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears 236 | * to be the only LLP64 architecture in current use. 237 | */ 238 | #ifdef _WIN64 239 | typedef signed long long int khronos_intptr_t; 240 | typedef unsigned long long int khronos_uintptr_t; 241 | typedef signed long long int khronos_ssize_t; 242 | typedef unsigned long long int khronos_usize_t; 243 | #else 244 | typedef signed long int khronos_intptr_t; 245 | typedef unsigned long int khronos_uintptr_t; 246 | typedef signed long int khronos_ssize_t; 247 | typedef unsigned long int khronos_usize_t; 248 | #endif 249 | 250 | #if KHRONOS_SUPPORT_FLOAT 251 | /* 252 | * Float type 253 | */ 254 | typedef float khronos_float_t; 255 | #endif 256 | 257 | #if KHRONOS_SUPPORT_INT64 258 | /* Time types 259 | * 260 | * These types can be used to represent a time interval in nanoseconds or 261 | * an absolute Unadjusted System Time. Unadjusted System Time is the number 262 | * of nanoseconds since some arbitrary system event (e.g. since the last 263 | * time the system booted). The Unadjusted System Time is an unsigned 264 | * 64 bit value that wraps back to 0 every 584 years. Time intervals 265 | * may be either signed or unsigned. 266 | */ 267 | typedef khronos_uint64_t khronos_utime_nanoseconds_t; 268 | typedef khronos_int64_t khronos_stime_nanoseconds_t; 269 | #endif 270 | 271 | /* 272 | * Dummy value used to pad enum types to 32 bits. 273 | */ 274 | #ifndef KHRONOS_MAX_ENUM 275 | #define KHRONOS_MAX_ENUM 0x7FFFFFFF 276 | #endif 277 | 278 | /* 279 | * Enumerated boolean type 280 | * 281 | * Values other than zero should be considered to be true. Therefore 282 | * comparisons should not be made against KHRONOS_TRUE. 283 | */ 284 | typedef enum { 285 | KHRONOS_FALSE = 0, 286 | KHRONOS_TRUE = 1, 287 | KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM 288 | } khronos_boolean_enum_t; 289 | 290 | #endif /* __khrplatform_h_ */ 291 | -------------------------------------------------------------------------------- /lib/libglfw3dll.a: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/vkphillia/opengl-cpp-template/f0df93ce2cfa7cdbbe3631089374111ff82acc24/lib/libglfw3dll.a -------------------------------------------------------------------------------- /src/glad.c: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | OpenGL loader generated by glad 0.1.34 on Mon Oct 5 05:15:45 2020. 4 | 5 | Language/Generator: C/C++ 6 | Specification: gl 7 | APIs: gl=3.3 8 | Profile: core 9 | Extensions: 10 | 11 | Loader: True 12 | Local files: False 13 | Omit khrplatform: False 14 | Reproducible: False 15 | 16 | Commandline: 17 | --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions="" 18 | Online: 19 | https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D3.3 20 | */ 21 | 22 | #include 23 | #include 24 | #include 25 | #include 26 | 27 | static void* get_proc(const char *namez); 28 | 29 | #if defined(_WIN32) || defined(__CYGWIN__) 30 | #ifndef _WINDOWS_ 31 | #undef APIENTRY 32 | #endif 33 | #include 34 | static HMODULE libGL; 35 | 36 | typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); 37 | static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 38 | 39 | #ifdef _MSC_VER 40 | #ifdef __has_include 41 | #if __has_include() 42 | #define HAVE_WINAPIFAMILY 1 43 | #endif 44 | #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ 45 | #define HAVE_WINAPIFAMILY 1 46 | #endif 47 | #endif 48 | 49 | #ifdef HAVE_WINAPIFAMILY 50 | #include 51 | #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) 52 | #define IS_UWP 1 53 | #endif 54 | #endif 55 | 56 | static 57 | int open_gl(void) { 58 | #ifndef IS_UWP 59 | libGL = LoadLibraryW(L"opengl32.dll"); 60 | if(libGL != NULL) { 61 | void (* tmp)(void); 62 | tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); 63 | gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; 64 | return gladGetProcAddressPtr != NULL; 65 | } 66 | #endif 67 | 68 | return 0; 69 | } 70 | 71 | static 72 | void close_gl(void) { 73 | if(libGL != NULL) { 74 | FreeLibrary((HMODULE) libGL); 75 | libGL = NULL; 76 | } 77 | } 78 | #else 79 | #include 80 | static void* libGL; 81 | 82 | #if !defined(__APPLE__) && !defined(__HAIKU__) 83 | typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); 84 | static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 85 | #endif 86 | 87 | static 88 | int open_gl(void) { 89 | #ifdef __APPLE__ 90 | static const char *NAMES[] = { 91 | "../Frameworks/OpenGL.framework/OpenGL", 92 | "/Library/Frameworks/OpenGL.framework/OpenGL", 93 | "/System/Library/Frameworks/OpenGL.framework/OpenGL", 94 | "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" 95 | }; 96 | #else 97 | static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; 98 | #endif 99 | 100 | unsigned int index = 0; 101 | for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { 102 | libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); 103 | 104 | if(libGL != NULL) { 105 | #if defined(__APPLE__) || defined(__HAIKU__) 106 | return 1; 107 | #else 108 | gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, 109 | "glXGetProcAddressARB"); 110 | return gladGetProcAddressPtr != NULL; 111 | #endif 112 | } 113 | } 114 | 115 | return 0; 116 | } 117 | 118 | static 119 | void close_gl(void) { 120 | if(libGL != NULL) { 121 | dlclose(libGL); 122 | libGL = NULL; 123 | } 124 | } 125 | #endif 126 | 127 | static 128 | void* get_proc(const char *namez) { 129 | void* result = NULL; 130 | if(libGL == NULL) return NULL; 131 | 132 | #if !defined(__APPLE__) && !defined(__HAIKU__) 133 | if(gladGetProcAddressPtr != NULL) { 134 | result = gladGetProcAddressPtr(namez); 135 | } 136 | #endif 137 | if(result == NULL) { 138 | #if defined(_WIN32) || defined(__CYGWIN__) 139 | result = (void*)GetProcAddress((HMODULE) libGL, namez); 140 | #else 141 | result = dlsym(libGL, namez); 142 | #endif 143 | } 144 | 145 | return result; 146 | } 147 | 148 | int gladLoadGL(void) { 149 | int status = 0; 150 | 151 | if(open_gl()) { 152 | status = gladLoadGLLoader(&get_proc); 153 | close_gl(); 154 | } 155 | 156 | return status; 157 | } 158 | 159 | struct gladGLversionStruct GLVersion = { 0, 0 }; 160 | 161 | #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) 162 | #define _GLAD_IS_SOME_NEW_VERSION 1 163 | #endif 164 | 165 | static int max_loaded_major; 166 | static int max_loaded_minor; 167 | 168 | static const char *exts = NULL; 169 | static int num_exts_i = 0; 170 | static char **exts_i = NULL; 171 | 172 | static int get_exts(void) { 173 | #ifdef _GLAD_IS_SOME_NEW_VERSION 174 | if(max_loaded_major < 3) { 175 | #endif 176 | exts = (const char *)glGetString(GL_EXTENSIONS); 177 | #ifdef _GLAD_IS_SOME_NEW_VERSION 178 | } else { 179 | unsigned int index; 180 | 181 | num_exts_i = 0; 182 | glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); 183 | if (num_exts_i > 0) { 184 | exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); 185 | } 186 | 187 | if (exts_i == NULL) { 188 | return 0; 189 | } 190 | 191 | for(index = 0; index < (unsigned)num_exts_i; index++) { 192 | const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); 193 | size_t len = strlen(gl_str_tmp); 194 | 195 | char *local_str = (char*)malloc((len+1) * sizeof(char)); 196 | if(local_str != NULL) { 197 | memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); 198 | } 199 | exts_i[index] = local_str; 200 | } 201 | } 202 | #endif 203 | return 1; 204 | } 205 | 206 | static void free_exts(void) { 207 | if (exts_i != NULL) { 208 | int index; 209 | for(index = 0; index < num_exts_i; index++) { 210 | free((char *)exts_i[index]); 211 | } 212 | free((void *)exts_i); 213 | exts_i = NULL; 214 | } 215 | } 216 | 217 | static int has_ext(const char *ext) { 218 | #ifdef _GLAD_IS_SOME_NEW_VERSION 219 | if(max_loaded_major < 3) { 220 | #endif 221 | const char *extensions; 222 | const char *loc; 223 | const char *terminator; 224 | extensions = exts; 225 | if(extensions == NULL || ext == NULL) { 226 | return 0; 227 | } 228 | 229 | while(1) { 230 | loc = strstr(extensions, ext); 231 | if(loc == NULL) { 232 | return 0; 233 | } 234 | 235 | terminator = loc + strlen(ext); 236 | if((loc == extensions || *(loc - 1) == ' ') && 237 | (*terminator == ' ' || *terminator == '\0')) { 238 | return 1; 239 | } 240 | extensions = terminator; 241 | } 242 | #ifdef _GLAD_IS_SOME_NEW_VERSION 243 | } else { 244 | int index; 245 | if(exts_i == NULL) return 0; 246 | for(index = 0; index < num_exts_i; index++) { 247 | const char *e = exts_i[index]; 248 | 249 | if(exts_i[index] != NULL && strcmp(e, ext) == 0) { 250 | return 1; 251 | } 252 | } 253 | } 254 | #endif 255 | 256 | return 0; 257 | } 258 | int GLAD_GL_VERSION_1_0 = 0; 259 | int GLAD_GL_VERSION_1_1 = 0; 260 | int GLAD_GL_VERSION_1_2 = 0; 261 | int GLAD_GL_VERSION_1_3 = 0; 262 | int GLAD_GL_VERSION_1_4 = 0; 263 | int GLAD_GL_VERSION_1_5 = 0; 264 | int GLAD_GL_VERSION_2_0 = 0; 265 | int GLAD_GL_VERSION_2_1 = 0; 266 | int GLAD_GL_VERSION_3_0 = 0; 267 | int GLAD_GL_VERSION_3_1 = 0; 268 | int GLAD_GL_VERSION_3_2 = 0; 269 | int GLAD_GL_VERSION_3_3 = 0; 270 | PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; 271 | PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; 272 | PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; 273 | PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; 274 | PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; 275 | PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; 276 | PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; 277 | PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; 278 | PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; 279 | PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; 280 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; 281 | PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; 282 | PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; 283 | PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; 284 | PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; 285 | PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; 286 | PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; 287 | PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; 288 | PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; 289 | PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; 290 | PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; 291 | PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; 292 | PFNGLBUFFERDATAPROC glad_glBufferData = NULL; 293 | PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; 294 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 295 | PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; 296 | PFNGLCLEARPROC glad_glClear = NULL; 297 | PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; 298 | PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; 299 | PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; 300 | PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; 301 | PFNGLCLEARCOLORPROC glad_glClearColor = NULL; 302 | PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; 303 | PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; 304 | PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; 305 | PFNGLCOLORMASKPROC glad_glColorMask = NULL; 306 | PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; 307 | PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; 308 | PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; 309 | PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; 310 | PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; 311 | PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; 312 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; 313 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; 314 | PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; 315 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; 316 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; 317 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; 318 | PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; 319 | PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; 320 | PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; 321 | PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; 322 | PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; 323 | PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; 324 | PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; 325 | PFNGLCREATESHADERPROC glad_glCreateShader = NULL; 326 | PFNGLCULLFACEPROC glad_glCullFace = NULL; 327 | PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; 328 | PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; 329 | PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; 330 | PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; 331 | PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; 332 | PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; 333 | PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; 334 | PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; 335 | PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; 336 | PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; 337 | PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; 338 | PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; 339 | PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; 340 | PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; 341 | PFNGLDISABLEPROC glad_glDisable = NULL; 342 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; 343 | PFNGLDISABLEIPROC glad_glDisablei = NULL; 344 | PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; 345 | PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; 346 | PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; 347 | PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; 348 | PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; 349 | PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; 350 | PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; 351 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; 352 | PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; 353 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; 354 | PFNGLENABLEPROC glad_glEnable = NULL; 355 | PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; 356 | PFNGLENABLEIPROC glad_glEnablei = NULL; 357 | PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; 358 | PFNGLENDQUERYPROC glad_glEndQuery = NULL; 359 | PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; 360 | PFNGLFENCESYNCPROC glad_glFenceSync = NULL; 361 | PFNGLFINISHPROC glad_glFinish = NULL; 362 | PFNGLFLUSHPROC glad_glFlush = NULL; 363 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; 364 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; 365 | PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; 366 | PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; 367 | PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; 368 | PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; 369 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; 370 | PFNGLFRONTFACEPROC glad_glFrontFace = NULL; 371 | PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; 372 | PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; 373 | PFNGLGENQUERIESPROC glad_glGenQueries = NULL; 374 | PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; 375 | PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; 376 | PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; 377 | PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; 378 | PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; 379 | PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; 380 | PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; 381 | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; 382 | PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; 383 | PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; 384 | PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; 385 | PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; 386 | PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; 387 | PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; 388 | PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; 389 | PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; 390 | PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; 391 | PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; 392 | PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; 393 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; 394 | PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; 395 | PFNGLGETERRORPROC glad_glGetError = NULL; 396 | PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; 397 | PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; 398 | PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; 399 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; 400 | PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; 401 | PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; 402 | PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; 403 | PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; 404 | PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; 405 | PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; 406 | PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; 407 | PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; 408 | PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; 409 | PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; 410 | PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; 411 | PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; 412 | PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; 413 | PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; 414 | PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; 415 | PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; 416 | PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; 417 | PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; 418 | PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; 419 | PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; 420 | PFNGLGETSTRINGPROC glad_glGetString = NULL; 421 | PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; 422 | PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; 423 | PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; 424 | PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; 425 | PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; 426 | PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; 427 | PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; 428 | PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; 429 | PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; 430 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; 431 | PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; 432 | PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; 433 | PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; 434 | PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; 435 | PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; 436 | PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; 437 | PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; 438 | PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; 439 | PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; 440 | PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; 441 | PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; 442 | PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; 443 | PFNGLHINTPROC glad_glHint = NULL; 444 | PFNGLISBUFFERPROC glad_glIsBuffer = NULL; 445 | PFNGLISENABLEDPROC glad_glIsEnabled = NULL; 446 | PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; 447 | PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; 448 | PFNGLISPROGRAMPROC glad_glIsProgram = NULL; 449 | PFNGLISQUERYPROC glad_glIsQuery = NULL; 450 | PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; 451 | PFNGLISSAMPLERPROC glad_glIsSampler = NULL; 452 | PFNGLISSHADERPROC glad_glIsShader = NULL; 453 | PFNGLISSYNCPROC glad_glIsSync = NULL; 454 | PFNGLISTEXTUREPROC glad_glIsTexture = NULL; 455 | PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; 456 | PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; 457 | PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; 458 | PFNGLLOGICOPPROC glad_glLogicOp = NULL; 459 | PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; 460 | PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; 461 | PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; 462 | PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; 463 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; 464 | PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; 465 | PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; 466 | PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; 467 | PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; 468 | PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; 469 | PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; 470 | PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; 471 | PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; 472 | PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; 473 | PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; 474 | PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; 475 | PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; 476 | PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; 477 | PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; 478 | PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; 479 | PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; 480 | PFNGLPOINTSIZEPROC glad_glPointSize = NULL; 481 | PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; 482 | PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; 483 | PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; 484 | PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; 485 | PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; 486 | PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; 487 | PFNGLREADPIXELSPROC glad_glReadPixels = NULL; 488 | PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; 489 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; 490 | PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; 491 | PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; 492 | PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; 493 | PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; 494 | PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; 495 | PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; 496 | PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; 497 | PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; 498 | PFNGLSCISSORPROC glad_glScissor = NULL; 499 | PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; 500 | PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; 501 | PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; 502 | PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; 503 | PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; 504 | PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; 505 | PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; 506 | PFNGLSTENCILOPPROC glad_glStencilOp = NULL; 507 | PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; 508 | PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; 509 | PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; 510 | PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; 511 | PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; 512 | PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; 513 | PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; 514 | PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; 515 | PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; 516 | PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; 517 | PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; 518 | PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; 519 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; 520 | PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; 521 | PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; 522 | PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; 523 | PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; 524 | PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; 525 | PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; 526 | PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; 527 | PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; 528 | PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; 529 | PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; 530 | PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; 531 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; 532 | PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; 533 | PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; 534 | PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; 535 | PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; 536 | PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; 537 | PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; 538 | PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; 539 | PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; 540 | PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; 541 | PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; 542 | PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; 543 | PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; 544 | PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; 545 | PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; 546 | PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; 547 | PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; 548 | PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; 549 | PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; 550 | PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; 551 | PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; 552 | PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; 553 | PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; 554 | PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; 555 | PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; 556 | PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; 557 | PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; 558 | PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; 559 | PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; 560 | PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; 561 | PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; 562 | PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; 563 | PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; 564 | PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; 565 | PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; 566 | PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; 567 | PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; 568 | PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; 569 | PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; 570 | PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; 571 | PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; 572 | PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; 573 | PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; 574 | PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; 575 | PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; 576 | PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; 577 | PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; 578 | PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; 579 | PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; 580 | PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; 581 | PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; 582 | PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; 583 | PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; 584 | PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; 585 | PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; 586 | PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; 587 | PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; 588 | PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; 589 | PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; 590 | PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; 591 | PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; 592 | PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; 593 | PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; 594 | PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; 595 | PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; 596 | PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; 597 | PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; 598 | PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; 599 | PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; 600 | PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; 601 | PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; 602 | PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; 603 | PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; 604 | PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; 605 | PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; 606 | PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; 607 | PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; 608 | PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; 609 | PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; 610 | PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; 611 | PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; 612 | PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; 613 | PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; 614 | PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; 615 | PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; 616 | PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; 617 | PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; 618 | PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; 619 | PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; 620 | PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; 621 | PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; 622 | PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; 623 | PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; 624 | PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; 625 | PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; 626 | PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; 627 | PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; 628 | PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; 629 | PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; 630 | PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; 631 | PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; 632 | PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; 633 | PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; 634 | PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; 635 | PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; 636 | PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; 637 | PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; 638 | PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; 639 | PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; 640 | PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; 641 | PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; 642 | PFNGLVIEWPORTPROC glad_glViewport = NULL; 643 | PFNGLWAITSYNCPROC glad_glWaitSync = NULL; 644 | static void load_GL_VERSION_1_0(GLADloadproc load) { 645 | if(!GLAD_GL_VERSION_1_0) return; 646 | glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); 647 | glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); 648 | glad_glHint = (PFNGLHINTPROC)load("glHint"); 649 | glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); 650 | glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); 651 | glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); 652 | glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); 653 | glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); 654 | glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); 655 | glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); 656 | glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); 657 | glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); 658 | glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); 659 | glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); 660 | glad_glClear = (PFNGLCLEARPROC)load("glClear"); 661 | glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); 662 | glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); 663 | glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); 664 | glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); 665 | glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); 666 | glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); 667 | glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); 668 | glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); 669 | glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); 670 | glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); 671 | glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); 672 | glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); 673 | glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); 674 | glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); 675 | glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); 676 | glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); 677 | glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); 678 | glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); 679 | glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); 680 | glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); 681 | glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); 682 | glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); 683 | glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); 684 | glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); 685 | glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 686 | glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); 687 | glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); 688 | glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); 689 | glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); 690 | glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); 691 | glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); 692 | glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); 693 | glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); 694 | } 695 | static void load_GL_VERSION_1_1(GLADloadproc load) { 696 | if(!GLAD_GL_VERSION_1_1) return; 697 | glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); 698 | glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); 699 | glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); 700 | glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); 701 | glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); 702 | glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); 703 | glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); 704 | glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); 705 | glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); 706 | glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); 707 | glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); 708 | glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); 709 | glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); 710 | } 711 | static void load_GL_VERSION_1_2(GLADloadproc load) { 712 | if(!GLAD_GL_VERSION_1_2) return; 713 | glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); 714 | glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); 715 | glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); 716 | glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); 717 | } 718 | static void load_GL_VERSION_1_3(GLADloadproc load) { 719 | if(!GLAD_GL_VERSION_1_3) return; 720 | glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); 721 | glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); 722 | glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); 723 | glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); 724 | glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); 725 | glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); 726 | glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); 727 | glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); 728 | glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); 729 | } 730 | static void load_GL_VERSION_1_4(GLADloadproc load) { 731 | if(!GLAD_GL_VERSION_1_4) return; 732 | glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); 733 | glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); 734 | glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); 735 | glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); 736 | glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); 737 | glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); 738 | glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); 739 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); 740 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); 741 | } 742 | static void load_GL_VERSION_1_5(GLADloadproc load) { 743 | if(!GLAD_GL_VERSION_1_5) return; 744 | glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); 745 | glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); 746 | glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); 747 | glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); 748 | glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); 749 | glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); 750 | glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); 751 | glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); 752 | glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); 753 | glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); 754 | glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); 755 | glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); 756 | glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); 757 | glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); 758 | glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); 759 | glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); 760 | glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); 761 | glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); 762 | glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); 763 | } 764 | static void load_GL_VERSION_2_0(GLADloadproc load) { 765 | if(!GLAD_GL_VERSION_2_0) return; 766 | glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); 767 | glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); 768 | glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); 769 | glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); 770 | glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); 771 | glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); 772 | glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); 773 | glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); 774 | glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); 775 | glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); 776 | glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); 777 | glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); 778 | glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); 779 | glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); 780 | glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); 781 | glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); 782 | glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); 783 | glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); 784 | glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); 785 | glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); 786 | glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); 787 | glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); 788 | glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); 789 | glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); 790 | glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); 791 | glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); 792 | glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); 793 | glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); 794 | glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); 795 | glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); 796 | glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); 797 | glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); 798 | glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); 799 | glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); 800 | glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); 801 | glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); 802 | glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); 803 | glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); 804 | glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); 805 | glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); 806 | glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); 807 | glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); 808 | glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); 809 | glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); 810 | glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); 811 | glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); 812 | glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); 813 | glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); 814 | glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); 815 | glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); 816 | glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); 817 | glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); 818 | glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); 819 | glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); 820 | glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); 821 | glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); 822 | glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); 823 | glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); 824 | glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); 825 | glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); 826 | glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); 827 | glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); 828 | glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); 829 | glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); 830 | glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); 831 | glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); 832 | glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); 833 | glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); 834 | glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); 835 | glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); 836 | glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); 837 | glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); 838 | glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); 839 | glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); 840 | glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); 841 | glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); 842 | glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); 843 | glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); 844 | glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); 845 | glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); 846 | glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); 847 | glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); 848 | glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); 849 | glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); 850 | glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); 851 | glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); 852 | glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); 853 | glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); 854 | glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); 855 | glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); 856 | glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); 857 | glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); 858 | glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); 859 | } 860 | static void load_GL_VERSION_2_1(GLADloadproc load) { 861 | if(!GLAD_GL_VERSION_2_1) return; 862 | glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); 863 | glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); 864 | glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); 865 | glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); 866 | glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); 867 | glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); 868 | } 869 | static void load_GL_VERSION_3_0(GLADloadproc load) { 870 | if(!GLAD_GL_VERSION_3_0) return; 871 | glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); 872 | glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); 873 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 874 | glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); 875 | glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); 876 | glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); 877 | glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); 878 | glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); 879 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 880 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 881 | glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); 882 | glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); 883 | glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); 884 | glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); 885 | glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); 886 | glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); 887 | glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); 888 | glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); 889 | glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); 890 | glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); 891 | glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); 892 | glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); 893 | glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); 894 | glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); 895 | glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); 896 | glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); 897 | glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); 898 | glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); 899 | glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); 900 | glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); 901 | glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); 902 | glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); 903 | glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); 904 | glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); 905 | glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); 906 | glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); 907 | glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); 908 | glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); 909 | glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); 910 | glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); 911 | glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); 912 | glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); 913 | glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); 914 | glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); 915 | glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); 916 | glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); 917 | glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); 918 | glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); 919 | glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); 920 | glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); 921 | glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); 922 | glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); 923 | glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); 924 | glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); 925 | glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); 926 | glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); 927 | glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); 928 | glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); 929 | glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); 930 | glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); 931 | glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); 932 | glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); 933 | glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); 934 | glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); 935 | glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); 936 | glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); 937 | glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); 938 | glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); 939 | glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); 940 | glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); 941 | glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); 942 | glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); 943 | glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); 944 | glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); 945 | glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); 946 | glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); 947 | glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); 948 | glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); 949 | glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); 950 | glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); 951 | glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); 952 | glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); 953 | glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); 954 | glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); 955 | } 956 | static void load_GL_VERSION_3_1(GLADloadproc load) { 957 | if(!GLAD_GL_VERSION_3_1) return; 958 | glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); 959 | glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); 960 | glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); 961 | glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); 962 | glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); 963 | glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); 964 | glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); 965 | glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); 966 | glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); 967 | glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); 968 | glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); 969 | glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); 970 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 971 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 972 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 973 | } 974 | static void load_GL_VERSION_3_2(GLADloadproc load) { 975 | if(!GLAD_GL_VERSION_3_2) return; 976 | glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); 977 | glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); 978 | glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); 979 | glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); 980 | glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); 981 | glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); 982 | glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); 983 | glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); 984 | glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); 985 | glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); 986 | glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); 987 | glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); 988 | glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); 989 | glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); 990 | glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); 991 | glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); 992 | glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); 993 | glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); 994 | glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); 995 | } 996 | static void load_GL_VERSION_3_3(GLADloadproc load) { 997 | if(!GLAD_GL_VERSION_3_3) return; 998 | glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); 999 | glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); 1000 | glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); 1001 | glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); 1002 | glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); 1003 | glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); 1004 | glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); 1005 | glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); 1006 | glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); 1007 | glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); 1008 | glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); 1009 | glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); 1010 | glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); 1011 | glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); 1012 | glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); 1013 | glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); 1014 | glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); 1015 | glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); 1016 | glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); 1017 | glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); 1018 | glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); 1019 | glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); 1020 | glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); 1021 | glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); 1022 | glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); 1023 | glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); 1024 | glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); 1025 | glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); 1026 | glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); 1027 | glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); 1028 | glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); 1029 | glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); 1030 | glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); 1031 | glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); 1032 | glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); 1033 | glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); 1034 | glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); 1035 | glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); 1036 | glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); 1037 | glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); 1038 | glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); 1039 | glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); 1040 | glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); 1041 | glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); 1042 | glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); 1043 | glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); 1044 | glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); 1045 | glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); 1046 | glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); 1047 | glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); 1048 | glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); 1049 | glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); 1050 | glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); 1051 | glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); 1052 | glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); 1053 | glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); 1054 | glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); 1055 | glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); 1056 | } 1057 | static int find_extensionsGL(void) { 1058 | if (!get_exts()) return 0; 1059 | (void)&has_ext; 1060 | free_exts(); 1061 | return 1; 1062 | } 1063 | 1064 | static void find_coreGL(void) { 1065 | 1066 | /* Thank you @elmindreda 1067 | * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 1068 | * https://github.com/glfw/glfw/blob/master/src/context.c#L36 1069 | */ 1070 | int i, major, minor; 1071 | 1072 | const char* version; 1073 | const char* prefixes[] = { 1074 | "OpenGL ES-CM ", 1075 | "OpenGL ES-CL ", 1076 | "OpenGL ES ", 1077 | NULL 1078 | }; 1079 | 1080 | version = (const char*) glGetString(GL_VERSION); 1081 | if (!version) return; 1082 | 1083 | for (i = 0; prefixes[i]; i++) { 1084 | const size_t length = strlen(prefixes[i]); 1085 | if (strncmp(version, prefixes[i], length) == 0) { 1086 | version += length; 1087 | break; 1088 | } 1089 | } 1090 | 1091 | /* PR #18 */ 1092 | #ifdef _MSC_VER 1093 | sscanf_s(version, "%d.%d", &major, &minor); 1094 | #else 1095 | sscanf(version, "%d.%d", &major, &minor); 1096 | #endif 1097 | 1098 | GLVersion.major = major; GLVersion.minor = minor; 1099 | max_loaded_major = major; max_loaded_minor = minor; 1100 | GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; 1101 | GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; 1102 | GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; 1103 | GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; 1104 | GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; 1105 | GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; 1106 | GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; 1107 | GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; 1108 | GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; 1109 | GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; 1110 | GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; 1111 | GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; 1112 | if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) { 1113 | max_loaded_major = 3; 1114 | max_loaded_minor = 3; 1115 | } 1116 | } 1117 | 1118 | int gladLoadGLLoader(GLADloadproc load) { 1119 | GLVersion.major = 0; GLVersion.minor = 0; 1120 | glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 1121 | if(glGetString == NULL) return 0; 1122 | if(glGetString(GL_VERSION) == NULL) return 0; 1123 | find_coreGL(); 1124 | load_GL_VERSION_1_0(load); 1125 | load_GL_VERSION_1_1(load); 1126 | load_GL_VERSION_1_2(load); 1127 | load_GL_VERSION_1_3(load); 1128 | load_GL_VERSION_1_4(load); 1129 | load_GL_VERSION_1_5(load); 1130 | load_GL_VERSION_2_0(load); 1131 | load_GL_VERSION_2_1(load); 1132 | load_GL_VERSION_3_0(load); 1133 | load_GL_VERSION_3_1(load); 1134 | load_GL_VERSION_3_2(load); 1135 | load_GL_VERSION_3_3(load); 1136 | 1137 | if (!find_extensionsGL()) return 0; 1138 | return GLVersion.major != 0 || GLVersion.minor != 0; 1139 | } 1140 | 1141 | -------------------------------------------------------------------------------- /src/main.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | 5 | void framebuffer_size_callback(GLFWwindow *window, int width, int height); 6 | void processInput(GLFWwindow *window); 7 | 8 | // settings 9 | const unsigned int SCR_WIDTH = 800; 10 | const unsigned int SCR_HEIGHT = 600; 11 | int main() 12 | { 13 | // glfw: initialize and configure 14 | // ------------------------------ 15 | glfwInit(); 16 | glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); 17 | glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); 18 | glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); 19 | #ifdef __APPLE__ 20 | glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); //uncomment this statement to fix compilation on OS X 21 | #endif 22 | // glfw window creation 23 | // -------------------- 24 | GLFWwindow *window = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "LearnOpenGL", NULL, NULL); 25 | if (window == NULL) 26 | { 27 | std::cout << "Failed to create GLFW window" << std::endl; 28 | glfwTerminate(); 29 | return -1; 30 | } 31 | glfwMakeContextCurrent(window); 32 | // glad: load all OpenGL function pointers 33 | // --------------------------------------- 34 | if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) 35 | { 36 | std::cout << "Failed to initialize GLAD" << std::endl; 37 | return -1; 38 | } 39 | // render loop 40 | // ----------- 41 | while (!glfwWindowShouldClose(window)) 42 | { 43 | // input 44 | // ----- 45 | processInput(window); 46 | 47 | // render 48 | // ------ 49 | // glClearColor(0.2f, 0.3f, 0.3f, 1.0f); 50 | glClear(GL_COLOR_BUFFER_BIT); 51 | 52 | // glfw: swap buffers and poll IO events (keys pressed/released, mouse moved etc.) 53 | // ------------------------------------------------------------------------------- 54 | glfwSwapBuffers(window); 55 | glfwPollEvents(); 56 | } 57 | // glfw: terminate, clearing all previously allocated GLFWresources. 58 | //--------------------------------------------------------------- 59 | glfwTerminate(); 60 | return 0; 61 | } 62 | 63 | void processInput(GLFWwindow *window) 64 | { 65 | if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) 66 | glfwSetWindowShouldClose(window, true); 67 | } 68 | 69 | // glfw: whenever the window size changed (by OS or user resize) this callback function executes 70 | // --------------------------------------------------------------------------------------------- 71 | void framebuffer_size_callback(GLFWwindow *window, int width, int height) 72 | { 73 | // make sure the viewport matches the new window dimensions; note that width and 74 | // height will be significantly larger than specified on retina displays. 75 | glViewport(0, 0, width, height); 76 | } --------------------------------------------------------------------------------