├── VHCircularLayoutXF ├── VHCircularLayoutXF │ ├── AssemblyInfo.cs │ ├── RadiusChangerPage.xaml.cs │ ├── MoonPhasesPromoPage.xaml.cs │ ├── NonGenericPromoPage.xaml.cs │ ├── PokerCardsPromoPage.xaml.cs │ ├── AnchorPointPromoPage.xaml.cs │ ├── AngleChangerPage.xaml.cs │ ├── ChangeStackingPromoPage.xaml.cs │ ├── InitialStartPositionAnglePromoPage.xaml.cs │ ├── App.xaml │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── VHCircularLayoutXF.csproj │ ├── Converters │ │ └── BoolToStringConverter.cs │ ├── ViewCreatorPage.xaml.cs │ ├── App.xaml.cs │ ├── ViewCreatorPage.xaml │ ├── FlowerPromoPage.xaml.cs │ ├── PokerCardsPromoPage.xaml │ ├── VerticalStack.cs │ ├── RadiusChangerPage.xaml │ ├── InitialStartPositionAnglePromoPage.xaml │ ├── MyPage.xaml.cs │ ├── MoonPhasesPromoPage.xaml │ ├── AngleChangerPage.xaml │ ├── AnchorPointPromoPage.xaml │ ├── ChangeStackingPromoPage.xaml │ ├── FlowerPromoPage.xaml │ ├── MyPage.xaml │ ├── NonGenericPromoPage.xaml │ └── CircularLayout.cs ├── VHCircularLayoutXF.iOS │ ├── Resources │ │ ├── Default.png │ │ ├── Default@2x.png │ │ ├── Default-568h@2x.png │ │ ├── Default-Portrait.png │ │ ├── Default-Portrait@2x.png │ │ └── LaunchScreen.storyboard │ ├── Assets.xcassets │ │ ├── AppIcon.appiconset │ │ │ ├── Icon120.png │ │ │ ├── Icon152.png │ │ │ ├── Icon167.png │ │ │ ├── Icon180.png │ │ │ ├── Icon20.png │ │ │ ├── Icon29.png │ │ │ ├── Icon40.png │ │ │ ├── Icon58.png │ │ │ ├── Icon60.png │ │ │ ├── Icon76.png │ │ │ ├── Icon80.png │ │ │ ├── Icon87.png │ │ │ ├── Icon1024.png │ │ │ └── Contents.json │ │ ├── monkey.imageset │ │ │ ├── monkey@1x.png │ │ │ ├── monkey@2x.png │ │ │ ├── monkey@3x.png │ │ │ └── Contents.json │ │ ├── NewMoon.imageset │ │ │ ├── newmoon@1x.png │ │ │ ├── newmoon@2x.png │ │ │ ├── newmoon@3x.png │ │ │ └── Contents.json │ │ ├── FullMoon.imageset │ │ │ ├── fullmoon@1x.png │ │ │ ├── fullmoon@2x.png │ │ │ ├── fullmoon@3x.png │ │ │ └── Contents.json │ │ ├── Quarter.imageset │ │ │ ├── lastquarter@1x.png │ │ │ ├── lastquarter@2x.png │ │ │ ├── lastquarter@3x.png │ │ │ └── Contents.json │ │ ├── AceOfSpades.imageset │ │ │ ├── AceOfSpades@1x.png │ │ │ ├── AceOfSpades@2x.png │ │ │ └── AceOfSpades@3x.png │ │ ├── TenOfSpades.imageset │ │ │ ├── TenOfSpades@1x.png │ │ │ ├── TenOfSpades@2x.png │ │ │ └── TenOfSpades@3x.png │ │ ├── TwoOfSpades.imageset │ │ │ ├── TwoOfSpades@1x.png │ │ │ ├── TwoOfSpades@2x.png │ │ │ └── TwoOfSpades@3x.png │ │ ├── AceOfDiamonds.imageset │ │ │ ├── AceOfDiamonds@1x.png │ │ │ ├── AceOfDiamonds@2x.png │ │ │ └── AceOfDiamonds@3x.png │ │ ├── WanningGibbous.imageset │ │ │ ├── wanninggibbous@1x.png │ │ │ ├── wanninggibbous@2x.png │ │ │ └── wanninggibbous@3x.png │ │ ├── WaxingCrescent.imageset │ │ │ ├── waxingcrescent@1x.png │ │ │ ├── waxingcrescent@2x.png │ │ │ └── waxingcrescent@3x.png │ │ ├── WaxingGibbous.imageset │ │ │ ├── waxinggibbous@1x.png │ │ │ ├── waxinggibbous@2x.png │ │ │ └── waxinggibbous@3x.png │ │ └── WanningCrescent.imageset │ │ │ ├── wannincrescent@1x.png │ │ │ ├── wannincrescent@2x.png │ │ │ └── wannincrescent@3x.png │ ├── Entitlements.plist │ ├── Main.cs │ ├── AppDelegate.cs │ ├── Info.plist │ ├── Properties │ │ └── AssemblyInfo.cs │ └── VHCircularLayoutXF.iOS.csproj ├── VHCircularLayoutXF.Android │ ├── Resources │ │ ├── drawable │ │ │ ├── monkey.png │ │ │ ├── FullMoon.png │ │ │ ├── NewMoon.png │ │ │ ├── Quarter.png │ │ │ ├── AceOfSpades.png │ │ │ ├── TenOfSpades.png │ │ │ ├── TwoOfSpades.png │ │ │ ├── AceOfDiamonds.png │ │ │ ├── WanningGibbous.png │ │ │ ├── WaxingCrescent.png │ │ │ ├── WaxingGibbous.png │ │ │ └── WanningCrescent.png │ │ ├── mipmap-hdpi │ │ │ ├── icon.png │ │ │ ├── monkey.png │ │ │ ├── AceOfSpades.png │ │ │ ├── TenOfSpades.png │ │ │ ├── TwoOfSpades.png │ │ │ ├── AceOfDiamonds.png │ │ │ └── launcher_foreground.png │ │ ├── mipmap-mdpi │ │ │ ├── icon.png │ │ │ ├── monkey.png │ │ │ ├── AceOfSpades.png │ │ │ ├── TenOfSpades.png │ │ │ ├── TwoOfSpades.png │ │ │ ├── AceOfDiamonds.png │ │ │ └── launcher_foreground.png │ │ ├── mipmap-xhdpi │ │ │ ├── icon.png │ │ │ ├── Quarter.png │ │ │ ├── monkey.png │ │ │ ├── newmoon.png │ │ │ ├── AceOfSpades.png │ │ │ ├── TenOfSpades.png │ │ │ ├── TwoOfSpades.png │ │ │ ├── AceOfDiamonds.png │ │ │ ├── WanningCrescent.png │ │ │ ├── WanningGibbous.png │ │ │ ├── WaxingCrescent.png │ │ │ ├── WaxingGibbous.png │ │ │ └── launcher_foreground.png │ │ ├── mipmap-xxhdpi │ │ │ ├── icon.png │ │ │ ├── monkey.png │ │ │ ├── FullMoon.png │ │ │ ├── Quarter.png │ │ │ ├── newmoon.png │ │ │ ├── AceOfSpades.png │ │ │ ├── TwoOfSpades.png │ │ │ ├── AceOfDiamonds.png │ │ │ ├── WanningGibbous.png │ │ │ ├── WaxingCrescent.png │ │ │ ├── WaxingGibbous.png │ │ │ ├── WanningCrescent.png │ │ │ ├── TenOfSpades_xxdpi.png │ │ │ └── launcher_foreground.png │ │ ├── mipmap-xxxhdpi │ │ │ ├── icon.png │ │ │ ├── FullMoon.png │ │ │ ├── NewMoon.png │ │ │ ├── Quarter.png │ │ │ ├── monkey.png │ │ │ ├── AceOfDiamonds.png │ │ │ ├── AceOfSpades.png │ │ │ ├── TenOfSpades.png │ │ │ ├── TwoOfSpades.png │ │ │ ├── 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-------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.Android/Resources/mipmap-anydpi-v26/icon_round.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/RadiusChangerPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | using Xamarin.Forms; 5 | 6 | namespace VHCircularLayoutXF 7 | { 8 | public partial class RadiusChangerPage : ContentPage 9 | { 10 | public RadiusChangerPage() 11 | { 12 | InitializeComponent(); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/MoonPhasesPromoPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | using Xamarin.Forms; 5 | 6 | namespace VHCircularLayoutXF 7 | { 8 | public partial class MoonPhasesPromoPage : ContentPage 9 | { 10 | public MoonPhasesPromoPage() 11 | { 12 | InitializeComponent(); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/NonGenericPromoPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | using Xamarin.Forms; 5 | 6 | namespace VHCircularLayoutXF 7 | { 8 | public partial class NonGenericPromoPage : ContentPage 9 | { 10 | public NonGenericPromoPage() 11 | { 12 | InitializeComponent(); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/PokerCardsPromoPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | using Xamarin.Forms; 5 | 6 | namespace VHCircularLayoutXF 7 | { 8 | public partial class PokerCardsPromoPage : ContentPage 9 | { 10 | public PokerCardsPromoPage() 11 | { 12 | InitializeComponent(); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/AnchorPointPromoPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | using Xamarin.Forms; 5 | 6 | namespace VHCircularLayoutXF 7 | { 8 | public partial class AnchorPointPromoPage : ContentPage 9 | { 10 | public AnchorPointPromoPage() 11 | { 12 | InitializeComponent(); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/AngleChangerPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | using Xamarin.Forms; 5 | 6 | namespace VHCircularLayoutXF 7 | { 8 | public partial class AngleChangerPage : ContentPage 9 | { 10 | public AngleChangerPage() 11 | { 12 | 13 | InitializeComponent(); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/ChangeStackingPromoPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | using Xamarin.Forms; 5 | 6 | namespace VHCircularLayoutXF 7 | { 8 | public partial class ChangeStackingPromoPage : ContentPage 9 | { 10 | public ChangeStackingPromoPage() 11 | { 12 | InitializeComponent(); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/InitialStartPositionAnglePromoPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | using Xamarin.Forms; 5 | 6 | namespace VHCircularLayoutXF 7 | { 8 | public partial class InitialStartPositionAnglePromoPage : ContentPage 9 | { 10 | public InitialStartPositionAnglePromoPage() 11 | { 12 | InitializeComponent(); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/App.xaml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.Android/Resources/layout/Toolbar.xml: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.Android/Properties/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/MainPage.xaml: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.Android/Resources/layout/Tabbar.xml: -------------------------------------------------------------------------------- 1 | 2 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.iOS/Main.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | 5 | using Foundation; 6 | using UIKit; 7 | 8 | namespace VHCircularLayoutXF.iOS 9 | { 10 | public class Application 11 | { 12 | // This is the main entry point of the application. 13 | static void Main(string[] args) 14 | { 15 | // if you want to use a different Application Delegate class from "AppDelegate" 16 | // you can specify it here. 17 | UIApplication.Main(args, null, "AppDelegate"); 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/MainPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using Xamarin.Forms; 8 | 9 | namespace VHCircularLayoutXF 10 | { 11 | // Learn more about making custom code visible in the Xamarin.Forms previewer 12 | // by visiting https://aka.ms/xamarinforms-previewer 13 | [DesignTimeVisible(false)] 14 | public partial class MainPage : ContentPage 15 | { 16 | public MainPage() 17 | { 18 | InitializeComponent(); 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/VHCircularLayoutXF.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | netstandard2.0 5 | true 6 | 7 | 8 | 9 | portable 10 | true 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.Android/Assets/AboutAssets.txt: -------------------------------------------------------------------------------- 1 | Any raw assets you want to be deployed with your application can be placed in 2 | this directory (and child directories) and given a Build Action of "AndroidAsset". 3 | 4 | These files will be deployed with your package and will be accessible using Android's 5 | AssetManager, like this: 6 | 7 | public class ReadAsset : Activity 8 | { 9 | protected override void OnCreate (Bundle bundle) 10 | { 11 | base.OnCreate (bundle); 12 | 13 | InputStream input = Assets.Open ("my_asset.txt"); 14 | } 15 | } 16 | 17 | Additionally, some Android functions will automatically load asset files: 18 | 19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf"); 20 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/Converters/BoolToStringConverter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Globalization; 3 | using Xamarin.Forms; 4 | 5 | namespace VHCircularLayoutXF.Converters 6 | { 7 | public class BoolToStringConverter : IValueConverter 8 | { 9 | public BoolToStringConverter() 10 | { 11 | } 12 | 13 | public object Convert(object value, Type targetType, object parameter, CultureInfo culture) 14 | { 15 | bool isToggled = (bool)value; 16 | if (isToggled) 17 | { 18 | return "Assemble"; 19 | } 20 | else 21 | { 22 | return ""; 23 | } 24 | } 25 | 26 | public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) 27 | { 28 | throw new NotImplementedException(); 29 | } 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/ViewCreatorPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | using Xamarin.Forms; 5 | 6 | namespace VHCircularLayoutXF 7 | { 8 | public partial class ViewCreatorPage : ContentPage 9 | { 10 | public ViewCreatorPage() 11 | { 12 | InitializeComponent(); 13 | } 14 | 15 | void stepper_ValueChanged(System.Object sender, Xamarin.Forms.ValueChangedEventArgs e) 16 | { 17 | if (e.NewValue > e.OldValue) 18 | { 19 | Frame aFrame = new Frame(); 20 | aFrame.BorderColor = Color.LightGray; 21 | aFrame.BackgroundColor = Brush.Beige.Color; 22 | aFrame.CornerRadius = 40; 23 | aFrame.WidthRequest = 40; 24 | aFrame.HeightRequest = 40; 25 | testLayout.Children.Add(aFrame); 26 | } 27 | else 28 | { 29 | testLayout.Children.RemoveAt(testLayout.Children.Count - 1); 30 | } 31 | 32 | } 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Xamarin.Forms; 3 | using Xamarin.Forms.Xaml; 4 | 5 | namespace VHCircularLayoutXF 6 | { 7 | public partial class App : Application 8 | { 9 | public App() 10 | { 11 | InitializeComponent(); 12 | Device.SetFlags(new string[] { "Brush_Experimental" , "Shapes_Experimental" }); 13 | //MainPage = new MyPage(); 14 | //MainPage = new ViewCreatorPage(); 15 | //MainPage = new RadiusChangerPage(); 16 | //MainPage = new AngleChangerPage(); 17 | //MainPage = new NonGenericPromoPage(); 18 | //MainPage = new ChangeStackingPromoPage(); 19 | //MainPage = new AnchorPointPromoPage(); 20 | //MainPage = new InitialStartPositionAnglePromoPage(); 21 | //MainPage = new MoonPhasesPromoPage(); 22 | //MainPage = new PokerCardsPromoPage(); 23 | MainPage = new FlowerPromoPage(); 24 | } 25 | 26 | protected override void OnStart() 27 | { 28 | } 29 | 30 | protected override void OnSleep() 31 | { 32 | } 33 | 34 | protected override void OnResume() 35 | { 36 | } 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.Android/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | using Android.App; 5 | 6 | // General Information about an assembly is controlled through the following 7 | // set of attributes. Change these attribute values to modify the information 8 | // associated with an assembly. 9 | [assembly: AssemblyTitle("VHCircularLayoutXF.Android")] 10 | [assembly: AssemblyDescription("")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("")] 13 | [assembly: AssemblyProduct("VHCircularLayoutXF.Android")] 14 | [assembly: AssemblyCopyright("Copyright © 2014")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | [assembly: ComVisible(false)] 18 | 19 | // Version information for an assembly consists of the following four values: 20 | // 21 | // Major Version 22 | // Minor Version 23 | // Build Number 24 | // Revision 25 | [assembly: AssemblyVersion("1.0.0.0")] 26 | [assembly: AssemblyFileVersion("1.0.0.0")] 27 | 28 | // Add some common permissions, these can be removed if not needed 29 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)] 30 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)] 31 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.iOS/AppDelegate.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | 5 | using Foundation; 6 | using UIKit; 7 | 8 | namespace VHCircularLayoutXF.iOS 9 | { 10 | // The UIApplicationDelegate for the application. This class is responsible for launching the 11 | // User Interface of the application, as well as listening (and optionally responding) to 12 | // application events from iOS. 13 | [Register("AppDelegate")] 14 | public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate 15 | { 16 | // 17 | // This method is invoked when the application has loaded and is ready to run. In this 18 | // method you should instantiate the window, load the UI into it and then make the window 19 | // visible. 20 | // 21 | // You have 17 seconds to return from this method, or iOS will terminate your application. 22 | // 23 | public override bool FinishedLaunching(UIApplication app, NSDictionary options) 24 | { 25 | Xamarin.Forms.Forms.SetFlags("Brush_Experimental", "Shapes_Experimental"); 26 | //Xamarin.Forms.Forms.SetFlags("Shapes_Experimental"); 27 | 28 | global::Xamarin.Forms.Forms.Init(); 29 | LoadApplication(new App()); 30 | 31 | return base.FinishedLaunching(app, options); 32 | } 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.iOS/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | UIDeviceFamily 6 | 7 | 1 8 | 2 9 | 10 | UISupportedInterfaceOrientations 11 | 12 | UIInterfaceOrientationPortrait 13 | UIInterfaceOrientationLandscapeLeft 14 | UIInterfaceOrientationLandscapeRight 15 | 16 | UISupportedInterfaceOrientations~ipad 17 | 18 | UIInterfaceOrientationPortrait 19 | UIInterfaceOrientationPortraitUpsideDown 20 | UIInterfaceOrientationLandscapeLeft 21 | UIInterfaceOrientationLandscapeRight 22 | 23 | MinimumOSVersion 24 | 10.0 25 | CFBundleDisplayName 26 | VHCircularLayoutXF 27 | CFBundleIdentifier 28 | com.demo.VHCircularLayoutXF 29 | CFBundleVersion 30 | 1.0 31 | UILaunchStoryboardName 32 | LaunchScreen 33 | CFBundleName 34 | VHCircularLayoutXF 35 | XSAppIconAssets 36 | Assets.xcassets/AppIcon.appiconset 37 | 38 | 39 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.Android/Resources/values/styles.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 5 | 6 | 24 | 27 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.Android/MainActivity.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | using Android.App; 4 | using Android.Content.PM; 5 | using Android.Runtime; 6 | using Android.Views; 7 | using Android.Widget; 8 | using Android.OS; 9 | 10 | namespace VHCircularLayoutXF.Droid 11 | { 12 | [Activity(Label = "VHCircularLayoutXF", Icon = "@mipmap/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)] 13 | public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity 14 | { 15 | protected override void OnCreate(Bundle savedInstanceState) 16 | { 17 | TabLayoutResource = Resource.Layout.Tabbar; 18 | ToolbarResource = Resource.Layout.Toolbar; 19 | 20 | Xamarin.Forms.Forms.SetFlags("Brush_Experimental"); 21 | Xamarin.Forms.Forms.SetFlags("Shapes_Experimental"); 22 | 23 | base.OnCreate(savedInstanceState); 24 | 25 | Xamarin.Essentials.Platform.Init(this, savedInstanceState); 26 | global::Xamarin.Forms.Forms.Init(this, savedInstanceState); 27 | LoadApplication(new App()); 28 | } 29 | public override void OnRequestPermissionsResult(int requestCode, string[] permissions, [GeneratedEnum] Android.Content.PM.Permission[] grantResults) 30 | { 31 | Xamarin.Essentials.Platform.OnRequestPermissionsResult(requestCode, permissions, grantResults); 32 | 33 | base.OnRequestPermissionsResult(requestCode, permissions, grantResults); 34 | } 35 | } 36 | } -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.iOS/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("VHCircularLayoutXF.iOS")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("VHCircularLayoutXF.iOS")] 13 | [assembly: AssemblyCopyright("Copyright © 2014")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/ViewCreatorPage.xaml: -------------------------------------------------------------------------------- 1 | 2 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 39 | 40 | 41 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/FlowerPromoPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | using Xamarin.Forms; 5 | 6 | namespace VHCircularLayoutXF 7 | { 8 | public partial class FlowerPromoPage : ContentPage 9 | { 10 | public FlowerPromoPage() 11 | { 12 | InitializeComponent(); 13 | } 14 | 15 | void Button_Clicked(System.Object sender, System.EventArgs e) 16 | { 17 | 18 | Animation outerCircleAnimation = new Animation((x) => 19 | { 20 | OuterCircularLayout.IsVisible = true; 21 | OuterCircularLayout.Angle = x; 22 | }, 0, 22.72, Easing.SinOut, () => 23 | { 24 | 25 | }); 26 | 27 | Animation midCircularAnimation = new Animation((x) => 28 | { 29 | MidCircularLayout.IsVisible = true; 30 | MidCircularLayout.Angle = x; 31 | }, 0, 32.72, Easing.SinOut, () => 32 | { 33 | //outerCircleAnimation.Commit(this, "MidCircularAnimation", 16, 2000, Easing.Linear, null, () => false); 34 | }); 35 | 36 | Animation innerCircleAnimation = new Animation((x) => 37 | { 38 | InnerCircularLayout.IsVisible = true; 39 | InnerCircularLayout.Angle = x; 40 | }, 0, 32.72, Easing.SinOut, () => 41 | { 42 | //midCircularAnimation.Commit(this, "Animation3", 16, 2000, Easing.Linear, null, () => false); 43 | }); 44 | 45 | new Animation 46 | { 47 | { 0,0.3, innerCircleAnimation}, 48 | { 0.3,0.6, midCircularAnimation}, 49 | { 0.6,1.0, outerCircleAnimation}, 50 | }.Commit(this, "FlowerAnimation", 16, 2000, Easing.Linear, null, () => false); 51 | } 52 | } 53 | } 54 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.Android/Resources/AboutResources.txt: -------------------------------------------------------------------------------- 1 | Images, layout descriptions, binary blobs and string dictionaries can be included 2 | in your application as resource files. Various Android APIs are designed to 3 | operate on the resource IDs instead of dealing with images, strings or binary blobs 4 | directly. 5 | 6 | For example, a sample Android app that contains a user interface layout (main.xml), 7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png) 8 | would keep its resources in the "Resources" directory of the application: 9 | 10 | Resources/ 11 | drawable-hdpi/ 12 | icon.png 13 | 14 | drawable-ldpi/ 15 | icon.png 16 | 17 | drawable-mdpi/ 18 | icon.png 19 | 20 | layout/ 21 | main.xml 22 | 23 | values/ 24 | strings.xml 25 | 26 | In order to get the build system to recognize Android resources, set the build action to 27 | "AndroidResource". The native Android APIs do not operate directly with filenames, but 28 | instead operate on resource IDs. When you compile an Android application that uses resources, 29 | the build system will package the resources for distribution and generate a class called 30 | "Resource" that contains the tokens for each one of the resources included. For example, 31 | for the above Resources layout, this is what the Resource class would expose: 32 | 33 | public class Resource { 34 | public class drawable { 35 | public const int icon = 0x123; 36 | } 37 | 38 | public class layout { 39 | public const int main = 0x456; 40 | } 41 | 42 | public class strings { 43 | public const int first_string = 0xabc; 44 | public const int second_string = 0xbcd; 45 | } 46 | } 47 | 48 | You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main 49 | to reference the layout/main.xml file, or Resource.strings.first_string to reference the first 50 | string in the dictionary file values/strings.xml. 51 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.iOS/Resources/LaunchScreen.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF.iOS/Assets.xcassets/AppIcon.appiconset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images": [ 3 | { 4 | "scale": "2x", 5 | "size": "20x20", 6 | "idiom": "iphone", 7 | "filename": "Icon40.png" 8 | }, 9 | { 10 | "scale": "3x", 11 | "size": "20x20", 12 | "idiom": "iphone", 13 | "filename": "Icon60.png" 14 | }, 15 | { 16 | "scale": "2x", 17 | "size": "29x29", 18 | "idiom": "iphone", 19 | "filename": "Icon58.png" 20 | }, 21 | { 22 | "scale": "3x", 23 | "size": "29x29", 24 | "idiom": "iphone", 25 | "filename": "Icon87.png" 26 | }, 27 | { 28 | "scale": "2x", 29 | "size": "40x40", 30 | "idiom": "iphone", 31 | "filename": "Icon80.png" 32 | }, 33 | { 34 | "scale": "3x", 35 | "size": "40x40", 36 | "idiom": "iphone", 37 | "filename": "Icon120.png" 38 | }, 39 | { 40 | "scale": "2x", 41 | "size": "60x60", 42 | "idiom": "iphone", 43 | "filename": "Icon120.png" 44 | }, 45 | { 46 | "scale": "3x", 47 | "size": "60x60", 48 | "idiom": "iphone", 49 | "filename": "Icon180.png" 50 | }, 51 | { 52 | "scale": "1x", 53 | "size": "20x20", 54 | "idiom": "ipad", 55 | "filename": "Icon20.png" 56 | }, 57 | { 58 | "scale": "2x", 59 | "size": "20x20", 60 | "idiom": "ipad", 61 | "filename": "Icon40.png" 62 | }, 63 | { 64 | "scale": "1x", 65 | "size": "29x29", 66 | "idiom": "ipad", 67 | "filename": "Icon29.png" 68 | }, 69 | { 70 | "scale": "2x", 71 | "size": "29x29", 72 | "idiom": "ipad", 73 | "filename": "Icon58.png" 74 | }, 75 | { 76 | "scale": "1x", 77 | "size": "40x40", 78 | "idiom": "ipad", 79 | "filename": "Icon40.png" 80 | }, 81 | { 82 | "scale": "2x", 83 | "size": "40x40", 84 | "idiom": "ipad", 85 | "filename": "Icon80.png" 86 | }, 87 | { 88 | "scale": "1x", 89 | "size": "76x76", 90 | "idiom": "ipad", 91 | "filename": "Icon76.png" 92 | }, 93 | { 94 | "scale": "2x", 95 | "size": "76x76", 96 | "idiom": "ipad", 97 | "filename": "Icon152.png" 98 | }, 99 | { 100 | "scale": "2x", 101 | "size": "83.5x83.5", 102 | "idiom": "ipad", 103 | "filename": "Icon167.png" 104 | }, 105 | { 106 | "scale": "1x", 107 | "size": "1024x1024", 108 | "idiom": "ios-marketing", 109 | "filename": "Icon1024.png" 110 | } 111 | ], 112 | "properties": {}, 113 | "info": { 114 | "version": 1, 115 | "author": "xcode" 116 | } 117 | } -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/PokerCardsPromoPage.xaml: -------------------------------------------------------------------------------- 1 | 2 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 69 | 70 | 71 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/VerticalStack.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.ComponentModel; 3 | using Xamarin.Forms; 4 | 5 | namespace VHCircularLayoutXF 6 | { 7 | [DesignTimeVisible(true)] 8 | public class VerticalStack : Layout 9 | { 10 | public static readonly BindableProperty OrientationProperty = 11 | BindableProperty.Create( 12 | "Index", 13 | typeof(int), 14 | typeof(VerticalStack), 15 | propertyChanged: (bindable, oldValue, newValue) => 16 | { 17 | ((VerticalStack)bindable).InvalidateLayout(); 18 | }); 19 | 20 | 21 | public VerticalStack() 22 | { 23 | } 24 | 25 | protected override SizeRequest OnMeasure(double widthConstraint, double heightConstraint) 26 | { 27 | Size reqSize = new Size(); 28 | Size minSize = new Size(); 29 | 30 | // Enumerate through all the children. 31 | foreach (View child in Children) 32 | { 33 | // Skip the invisible children. 34 | if (!child.IsVisible) 35 | continue; 36 | 37 | // Get the child's requested size. 38 | SizeRequest childSizeRequest = child.Measure(widthConstraint, 39 | Double.PositiveInfinity); 40 | 41 | // Find the maximum width and accumulate the height. 42 | reqSize.Width = Math.Max(reqSize.Width, childSizeRequest.Request.Width); 43 | reqSize.Height += childSizeRequest.Request.Height; 44 | // Do the same for the minimum size request. 45 | minSize.Width = Math.Max(minSize.Width, childSizeRequest.Minimum.Width); 46 | minSize.Height += childSizeRequest.Minimum.Height; 47 | } 48 | return new SizeRequest(reqSize, minSize); 49 | } 50 | 51 | protected override void LayoutChildren(double x, double y, double width, double height) 52 | { 53 | foreach (View child in Children) 54 | { 55 | // Skip the invisible children. 56 | if (!child.IsVisible) 57 | continue; 58 | // Get the child's requested size. 59 | SizeRequest childSizeRequest = child.Measure(width, Double.PositiveInfinity); 60 | // Initialize child position and size. 61 | double xChild = x; 62 | double yChild = y; 63 | double childWidth = childSizeRequest.Request.Width; 64 | double childHeight = childSizeRequest.Request.Height; 65 | // Adjust position and size based on HorizontalOptions. 66 | switch (child.HorizontalOptions.Alignment) 67 | { 68 | case LayoutAlignment.Start: 69 | break; 70 | case LayoutAlignment.Center: 71 | xChild += (width - childWidth) / 2; 72 | break; 73 | case LayoutAlignment.End: 74 | xChild += (width - childWidth); 75 | break; 76 | case LayoutAlignment.Fill: 77 | childWidth = width; 78 | break; 79 | } 80 | // Layout the child. 81 | //child.Layout(new Rectangle(xChild, yChild, childWidth, childHeight)); 82 | LayoutChildIntoBoundingRegion(child, new Rectangle(xChild, yChild, childWidth, childHeight)); 83 | // Get the next child’s vertical position. 84 | y += childHeight; 85 | } 86 | } 87 | } 88 | } 89 | -------------------------------------------------------------------------------- /VHCircularLayoutXF/VHCircularLayoutXF/RadiusChangerPage.xaml: -------------------------------------------------------------------------------- 1 | 2 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 87 | 88 | 89 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Circular Layout Xamarin Forms 2 | 3 | Watch the Video 4 | 5 | [![Watch the video](https://i.imgur.com/FmClglm.png)](https://youtu.be/hRpGkBN2I0w) 6 | 7 | # Bindable properties 8 | 9 | |Bindable Property | Default Value | Remark | 10 | |---|---|---| 11 | | Radius | 100.0 | Allows you to change radius based on your layout. | 12 | | Angle | 30.0 | Allows you to alter the angle between each element, if you need to overlap elements set a lower angle and lower radius | 13 | | ShouldRotateChild | false | Each child is rotated as per their position in the layout.Rotated based on the anchorpoint. | 14 | | InitialStartPositionAngle | -180.0 Or 0 | Use this property to alter the start position of the elements in the circular layout. This property enables you to rotate the elements in circular way.Follows clockwise by default, we can change to anticlockwise by interpolating from negative to positive values.| 15 | | ShouldStackFirstToLast | true | stack it top to bottom or bottom to top. Particularly useful when we want overlapping objects. | 16 | 17 | # How to use? 18 | Nuget ---> coming soon!! 19 | 20 | Meanwhile you can just directly replicate CircularLayout Class in your project. 21 | That class will do everything for you. :) 22 | 23 | # Usage: 24 | # Generic elements --- Bindable Layout 25 | ``` 26 | 30 | 31 | 32 | X 33 | Y 34 | Z 35 | D 36 | A 37 | 38 | 39 | 40 | 41 | 48 |