├── .gitignore
├── .metadata
├── .pubignore
├── .vscode
└── settings.json
├── CHANGELOG.md
├── LICENSE
├── README.md
├── analysis_options.yaml
├── android
├── .gitignore
├── build.gradle
├── settings.gradle
└── src
│ └── main
│ ├── AndroidManifest.xml
│ └── kotlin
│ └── com
│ └── futouapp
│ └── flutter_webgpu
│ └── flutter_webgpu
│ └── FlutterWebgpuPlugin.kt
├── config.yaml
├── example
├── .gitignore
├── .metadata
├── README.md
├── analysis_options.yaml
├── android
│ ├── .gitignore
│ ├── app
│ │ ├── build.gradle
│ │ └── src
│ │ │ ├── debug
│ │ │ └── AndroidManifest.xml
│ │ │ ├── main
│ │ │ ├── AndroidManifest.xml
│ │ │ ├── kotlin
│ │ │ │ └── com
│ │ │ │ │ └── futouapp
│ │ │ │ │ └── flutter_webgpu
│ │ │ │ │ ├── flutter_webgpu_example
│ │ │ │ │ └── MainActivity.kt
│ │ │ │ │ └── macos
│ │ │ │ │ └── flutter_webgpu_example
│ │ │ │ │ └── MainActivity.kt
│ │ │ └── res
│ │ │ │ ├── drawable-v21
│ │ │ │ └── launch_background.xml
│ │ │ │ ├── drawable
│ │ │ │ └── launch_background.xml
│ │ │ │ ├── mipmap-hdpi
│ │ │ │ └── ic_launcher.png
│ │ │ │ ├── mipmap-mdpi
│ │ │ │ └── ic_launcher.png
│ │ │ │ ├── mipmap-xhdpi
│ │ │ │ └── ic_launcher.png
│ │ │ │ ├── mipmap-xxhdpi
│ │ │ │ └── ic_launcher.png
│ │ │ │ ├── mipmap-xxxhdpi
│ │ │ │ └── ic_launcher.png
│ │ │ │ ├── values-night
│ │ │ │ └── styles.xml
│ │ │ │ └── values
│ │ │ │ └── styles.xml
│ │ │ └── profile
│ │ │ └── AndroidManifest.xml
│ ├── build.gradle
│ ├── gradle.properties
│ ├── gradle
│ │ └── wrapper
│ │ │ └── gradle-wrapper.properties
│ └── settings.gradle
├── ios
│ ├── .gitignore
│ ├── Flutter
│ │ ├── AppFrameworkInfo.plist
│ │ ├── Debug.xcconfig
│ │ └── Release.xcconfig
│ ├── Podfile
│ ├── Podfile.lock
│ ├── Runner.xcodeproj
│ │ ├── project.pbxproj
│ │ ├── project.xcworkspace
│ │ │ ├── contents.xcworkspacedata
│ │ │ └── xcshareddata
│ │ │ │ ├── IDEWorkspaceChecks.plist
│ │ │ │ └── WorkspaceSettings.xcsettings
│ │ └── xcshareddata
│ │ │ └── xcschemes
│ │ │ └── Runner.xcscheme
│ ├── Runner.xcworkspace
│ │ ├── contents.xcworkspacedata
│ │ └── xcshareddata
│ │ │ ├── IDEWorkspaceChecks.plist
│ │ │ └── WorkspaceSettings.xcsettings
│ └── Runner
│ │ ├── AppDelegate.swift
│ │ ├── Assets.xcassets
│ │ ├── AppIcon.appiconset
│ │ │ ├── Contents.json
│ │ │ ├── Icon-App-1024x1024@1x.png
│ │ │ ├── Icon-App-20x20@1x.png
│ │ │ ├── Icon-App-20x20@2x.png
│ │ │ ├── Icon-App-20x20@3x.png
│ │ │ ├── Icon-App-29x29@1x.png
│ │ │ ├── Icon-App-29x29@2x.png
│ │ │ ├── Icon-App-29x29@3x.png
│ │ │ ├── Icon-App-40x40@1x.png
│ │ │ ├── Icon-App-40x40@2x.png
│ │ │ ├── Icon-App-40x40@3x.png
│ │ │ ├── Icon-App-60x60@2x.png
│ │ │ ├── Icon-App-60x60@3x.png
│ │ │ ├── Icon-App-76x76@1x.png
│ │ │ ├── Icon-App-76x76@2x.png
│ │ │ └── Icon-App-83.5x83.5@2x.png
│ │ └── LaunchImage.imageset
│ │ │ ├── Contents.json
│ │ │ ├── LaunchImage.png
│ │ │ ├── LaunchImage@2x.png
│ │ │ ├── LaunchImage@3x.png
│ │ │ └── README.md
│ │ ├── Base.lproj
│ │ ├── LaunchScreen.storyboard
│ │ └── Main.storyboard
│ │ ├── Info.plist
│ │ └── Runner-Bridging-Header.h
├── lib
│ ├── Example.dart
│ ├── ExampleCapture.dart
│ ├── ExampleCompute.dart
│ ├── ExampleTriangle.dart
│ ├── TextureCube.dart
│ ├── boids.dart
│ ├── helloTriangle.dart
│ ├── helloTriangle2.dart
│ ├── helloTriangleMSAA.dart
│ ├── main.dart
│ └── rotateCube.dart
├── macos
│ ├── .gitignore
│ ├── Flutter
│ │ ├── Flutter-Debug.xcconfig
│ │ ├── Flutter-Release.xcconfig
│ │ └── GeneratedPluginRegistrant.swift
│ ├── Podfile
│ ├── Podfile.lock
│ ├── Runner.xcodeproj
│ │ ├── project.pbxproj
│ │ ├── project.xcworkspace
│ │ │ └── xcshareddata
│ │ │ │ └── IDEWorkspaceChecks.plist
│ │ └── xcshareddata
│ │ │ └── xcschemes
│ │ │ └── Runner.xcscheme
│ ├── Runner.xcworkspace
│ │ ├── contents.xcworkspacedata
│ │ └── xcshareddata
│ │ │ └── IDEWorkspaceChecks.plist
│ └── Runner
│ │ ├── AppDelegate.swift
│ │ ├── Assets.xcassets
│ │ └── AppIcon.appiconset
│ │ │ ├── Contents.json
│ │ │ ├── app_icon_1024.png
│ │ │ ├── app_icon_128.png
│ │ │ ├── app_icon_16.png
│ │ │ ├── app_icon_256.png
│ │ │ ├── app_icon_32.png
│ │ │ ├── app_icon_512.png
│ │ │ └── app_icon_64.png
│ │ ├── Base.lproj
│ │ └── MainMenu.xib
│ │ ├── Configs
│ │ ├── AppInfo.xcconfig
│ │ ├── Debug.xcconfig
│ │ ├── Release.xcconfig
│ │ └── Warnings.xcconfig
│ │ ├── DebugProfile.entitlements
│ │ ├── Info.plist
│ │ ├── MainFlutterWindow.swift
│ │ └── Release.entitlements
├── pubspec.lock
├── pubspec.yaml
└── test
│ └── widget_test.dart
├── ios
├── .gitignore
├── Assets
│ └── .gitkeep
├── Classes
│ ├── FlutterWebgpuPlugin.h
│ ├── FlutterWebgpuPlugin.m
│ ├── SwiftFlutterWebgpuPlugin.swift
│ ├── ffi
│ │ ├── webgpu-headers
│ │ │ ├── LICENSE
│ │ │ ├── README.md
│ │ │ └── webgpu.h
│ │ └── wgpu.h
│ └── flutter_webgpu-Bridging-Header.h
└── flutter_webgpu.podspec
├── lib
├── WebGPU_Binding.dart
├── flutter_webgpu.dart
├── shader_helper.dart
└── webgpu
│ ├── GPUAdapter.dart
│ ├── GPUBindGroup.dart
│ ├── GPUBindGroupLayout.dart
│ ├── GPUBindGroupLayoutEntry.dart
│ ├── GPUBlendComponent.dart
│ ├── GPUBuffer.dart
│ ├── GPUColor.dart
│ ├── GPUCommandBuffer.dart
│ ├── GPUCommandEncoder.dart
│ ├── GPUComputePassEncoder.dart
│ ├── GPUComputePipeline.dart
│ ├── GPUDevice.dart
│ ├── GPUExtent3D.dart
│ ├── GPUImageCopyBuffer.dart
│ ├── GPUImageCopyTexture.dart
│ ├── GPUObjectBase.dart
│ ├── GPUOrigin3D.dart
│ ├── GPUPipelineBase.dart
│ ├── GPUPipelineDescriptorBase.dart
│ ├── GPUPipelineLayout.dart
│ ├── GPUProgrammablePassEncoder.dart
│ ├── GPUQueue.dart
│ ├── GPURenderEncoderBase.dart
│ ├── GPURenderPassDescriptor.dart
│ ├── GPURenderPassEncoder.dart
│ ├── GPURenderPipeline.dart
│ ├── GPUSampler.dart
│ ├── GPUShaderModule.dart
│ ├── GPUState.dart
│ ├── GPUTexture.dart
│ ├── GPUTextureView.dart
│ ├── GPUVertexBufferLayout.dart
│ ├── constant.dart
│ ├── gpu.dart
│ ├── index.dart
│ └── wgpu.dart
├── macos
├── Classes
│ ├── FlutterWebgpuPlugin.swift
│ ├── ffi
│ └── flutter_webgpu-Bridging-Header.h
├── flutter_webgpu.podspec
├── libwgpu_native.a
└── libwgpu_native.dylib
├── pubspec.yaml
└── test
└── flutter_webgpu_test.dart
/.gitignore:
--------------------------------------------------------------------------------
1 | # Miscellaneous
2 | *.class
3 | *.log
4 | *.pyc
5 | *.swp
6 | .DS_Store
7 | .atom/
8 | .buildlog/
9 | .history
10 | .svn/
11 |
12 | # IntelliJ related
13 | *.iml
14 | *.ipr
15 | *.iws
16 | .idea/
17 |
18 | # The .vscode folder contains launch configuration and tasks you configure in
19 | # VS Code which you may wish to be included in version control, so this line
20 | # is commented out by default.
21 | #.vscode/
22 |
23 | # Flutter/Dart/Pub related
24 | # Libraries should not include pubspec.lock, per https://dart.dev/guides/libraries/private-files#pubspeclock.
25 | /pubspec.lock
26 | **/doc/api/
27 | .dart_tool/
28 | .packages
29 | build/
30 | .history
--------------------------------------------------------------------------------
/.metadata:
--------------------------------------------------------------------------------
1 | # This file tracks properties of this Flutter project.
2 | # Used by Flutter tool to assess capabilities and perform upgrades etc.
3 | #
4 | # This file should be version controlled and should not be manually edited.
5 |
6 | version:
7 | revision: 77d935af4db863f6abd0b9c31c7e6df2a13de57b
8 | channel: stable
9 |
10 | project_type: plugin
11 |
--------------------------------------------------------------------------------
/.pubignore:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/wasabia/flutter_webgpu/687c08960e8c1ddc7a32d7886682bd4657015e2b/.pubignore
--------------------------------------------------------------------------------
/.vscode/settings.json:
--------------------------------------------------------------------------------
1 | {
2 | "files.associations": {
3 | "*.cjson": "jsonc",
4 | "*.wxss": "css",
5 | "*.wxs": "javascript",
6 | "*.html.erb": "erb",
7 | "webgpu.h": "c"
8 | }
9 | }
--------------------------------------------------------------------------------
/CHANGELOG.md:
--------------------------------------------------------------------------------
1 | ## 0.0.1
2 |
3 | * TODO: Describe initial release.
4 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | TODO: Add your license here.
2 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # flutter_webgpu
2 | cross-platform call WebGPU API by Dart through dart:ffi. 3D programming in the cross-platform. Provides WebGPU with Texture Widget on Flutter.
3 |
4 | webgpu in flutter, base on [gfx-rs/wgpu](https://github.com/gfx-rs/wgpu)
5 |
6 | in progress...
7 |
8 |
9 | will be used by [three_dart](https://github.com/wasabia/three_dart)
10 |
11 |
12 | # Contributing
13 |
14 | Pull Request please!
15 |
16 |
17 | ### Development
18 |
19 | update webgpu-headers submodule
20 | directory: ./native/wgpu-native/ffi/webgpu-headers
21 |
22 | ```
23 | git submodule update --init
24 | ```
25 |
26 |
27 | generate header binding
28 | will update code flutter_webgpu/lib/WebGPU_Binding.dart
29 | directory: ./
30 |
31 | ```
32 | // flutter_webgpu
33 | dart run ffigen --config config.yaml
34 | ```
35 |
36 |
37 | generate the wgpu static library
38 | directory: ./native/wgpu-native
39 |
40 | ```
41 | make lib-native
42 | ```
43 |
44 |
45 |
46 |
--------------------------------------------------------------------------------
/analysis_options.yaml:
--------------------------------------------------------------------------------
1 | include: package:flutter_lints/flutter.yaml
2 |
3 | # Additional information about this file can be found at
4 | # https://dart.dev/guides/language/analysis-options
5 |
--------------------------------------------------------------------------------
/android/.gitignore:
--------------------------------------------------------------------------------
1 | *.iml
2 | .gradle
3 | /local.properties
4 | /.idea/workspace.xml
5 | /.idea/libraries
6 | .DS_Store
7 | /build
8 | /captures
9 |
--------------------------------------------------------------------------------
/android/build.gradle:
--------------------------------------------------------------------------------
1 | group 'com.futouapp.flutter_webgpu.flutter_webgpu'
2 | version '1.0-SNAPSHOT'
3 |
4 | buildscript {
5 | ext.kotlin_version = '1.3.50'
6 | repositories {
7 | google()
8 | mavenCentral()
9 | }
10 |
11 | dependencies {
12 | classpath 'com.android.tools.build:gradle:4.1.0'
13 | classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
14 | }
15 | }
16 |
17 | rootProject.allprojects {
18 | repositories {
19 | google()
20 | mavenCentral()
21 | }
22 | }
23 |
24 | apply plugin: 'com.android.library'
25 | apply plugin: 'kotlin-android'
26 |
27 | android {
28 | compileSdkVersion 30
29 |
30 | compileOptions {
31 | sourceCompatibility JavaVersion.VERSION_1_8
32 | targetCompatibility JavaVersion.VERSION_1_8
33 | }
34 |
35 | kotlinOptions {
36 | jvmTarget = '1.8'
37 | }
38 |
39 | sourceSets {
40 | main.java.srcDirs += 'src/main/kotlin'
41 | }
42 |
43 | defaultConfig {
44 | minSdkVersion 16
45 | }
46 | }
47 |
48 | dependencies {
49 | implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
50 | }
51 |
--------------------------------------------------------------------------------
/android/settings.gradle:
--------------------------------------------------------------------------------
1 | rootProject.name = 'flutter_webgpu'
2 |
--------------------------------------------------------------------------------
/android/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
3 |
4 |
--------------------------------------------------------------------------------
/android/src/main/kotlin/com/futouapp/flutter_webgpu/flutter_webgpu/FlutterWebgpuPlugin.kt:
--------------------------------------------------------------------------------
1 | package com.futouapp.flutter_webgpu.flutter_webgpu
2 |
3 | import androidx.annotation.NonNull
4 |
5 | import io.flutter.embedding.engine.plugins.FlutterPlugin
6 | import io.flutter.plugin.common.MethodCall
7 | import io.flutter.plugin.common.MethodChannel
8 | import io.flutter.plugin.common.MethodChannel.MethodCallHandler
9 | import io.flutter.plugin.common.MethodChannel.Result
10 |
11 | /** FlutterWebgpuPlugin */
12 | class FlutterWebgpuPlugin: FlutterPlugin, MethodCallHandler {
13 | /// The MethodChannel that will the communication between Flutter and native Android
14 | ///
15 | /// This local reference serves to register the plugin with the Flutter Engine and unregister it
16 | /// when the Flutter Engine is detached from the Activity
17 | private lateinit var channel : MethodChannel
18 |
19 | override fun onAttachedToEngine(@NonNull flutterPluginBinding: FlutterPlugin.FlutterPluginBinding) {
20 | channel = MethodChannel(flutterPluginBinding.binaryMessenger, "flutter_webgpu")
21 | channel.setMethodCallHandler(this)
22 | }
23 |
24 | override fun onMethodCall(@NonNull call: MethodCall, @NonNull result: Result) {
25 | if (call.method == "getPlatformVersion") {
26 | result.success("Android ${android.os.Build.VERSION.RELEASE}")
27 | } else {
28 | result.notImplemented()
29 | }
30 | }
31 |
32 | override fun onDetachedFromEngine(@NonNull binding: FlutterPlugin.FlutterPluginBinding) {
33 | channel.setMethodCallHandler(null)
34 | }
35 | }
36 |
--------------------------------------------------------------------------------
/config.yaml:
--------------------------------------------------------------------------------
1 | name: 'WebGPUBinding'
2 | description: 'Bindings to WebGPU'
3 | output: 'lib/WebGPU_Binding.dart'
4 | compiler-opts:
5 | - '-I/usr/lib/llvm-9/include/'
6 | compiler-opts-automatic:
7 | macos:
8 | include-c-standard-library: true
9 | headers:
10 | entry-points:
11 | - 'native/wgpu-native/ffi/**.h'
12 | - 'native/wgpu-native/ffi/webgpu-headers/webgpu.h'
13 | # include-directives:
14 | # - 'native/wgpu-native/ffi/webgpu-headers/webgpu.h'
15 |
--------------------------------------------------------------------------------
/example/.gitignore:
--------------------------------------------------------------------------------
1 | # Miscellaneous
2 | *.class
3 | *.log
4 | *.pyc
5 | *.swp
6 | .DS_Store
7 | .atom/
8 | .buildlog/
9 | .history
10 | .svn/
11 |
12 | # IntelliJ related
13 | *.iml
14 | *.ipr
15 | *.iws
16 | .idea/
17 |
18 | # The .vscode folder contains launch configuration and tasks you configure in
19 | # VS Code which you may wish to be included in version control, so this line
20 | # is commented out by default.
21 | #.vscode/
22 |
23 | # Flutter/Dart/Pub related
24 | **/doc/api/
25 | **/ios/Flutter/.last_build_id
26 | .dart_tool/
27 | .flutter-plugins
28 | .flutter-plugins-dependencies
29 | .packages
30 | .pub-cache/
31 | .pub/
32 | /build/
33 |
34 | # Web related
35 | lib/generated_plugin_registrant.dart
36 |
37 | # Symbolication related
38 | app.*.symbols
39 |
40 | # Obfuscation related
41 | app.*.map.json
42 |
43 | # Android Studio will place build artifacts here
44 | /android/app/debug
45 | /android/app/profile
46 | /android/app/release
47 |
--------------------------------------------------------------------------------
/example/.metadata:
--------------------------------------------------------------------------------
1 | # This file tracks properties of this Flutter project.
2 | # Used by Flutter tool to assess capabilities and perform upgrades etc.
3 | #
4 | # This file should be version controlled and should not be manually edited.
5 |
6 | version:
7 | revision: 77d935af4db863f6abd0b9c31c7e6df2a13de57b
8 | channel: stable
9 |
10 | project_type: app
11 |
--------------------------------------------------------------------------------
/example/README.md:
--------------------------------------------------------------------------------
1 | # flutter_webgpu_example
2 |
3 | Demonstrates how to use the flutter_webgpu plugin.
4 |
5 | ## Getting Started
6 |
7 | This project is a starting point for a Flutter application.
8 |
9 | A few resources to get you started if this is your first Flutter project:
10 |
11 | - [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
12 | - [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)
13 |
14 | For help getting started with Flutter, view our
15 | [online documentation](https://flutter.dev/docs), which offers tutorials,
16 | samples, guidance on mobile development, and a full API reference.
17 |
--------------------------------------------------------------------------------
/example/analysis_options.yaml:
--------------------------------------------------------------------------------
1 | # This file configures the analyzer, which statically analyzes Dart code to
2 | # check for errors, warnings, and lints.
3 | #
4 | # The issues identified by the analyzer are surfaced in the UI of Dart-enabled
5 | # IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
6 | # invoked from the command line by running `flutter analyze`.
7 |
8 | # The following line activates a set of recommended lints for Flutter apps,
9 | # packages, and plugins designed to encourage good coding practices.
10 | include: package:flutter_lints/flutter.yaml
11 |
12 | linter:
13 | # The lint rules applied to this project can be customized in the
14 | # section below to disable rules from the `package:flutter_lints/flutter.yaml`
15 | # included above or to enable additional rules. A list of all available lints
16 | # and their documentation is published at
17 | # https://dart-lang.github.io/linter/lints/index.html.
18 | #
19 | # Instead of disabling a lint rule for the entire project in the
20 | # section below, it can also be suppressed for a single line of code
21 | # or a specific dart file by using the `// ignore: name_of_lint` and
22 | # `// ignore_for_file: name_of_lint` syntax on the line or in the file
23 | # producing the lint.
24 | rules:
25 | # avoid_print: false # Uncomment to disable the `avoid_print` rule
26 | # prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
27 |
28 | # Additional information about this file can be found at
29 | # https://dart.dev/guides/language/analysis-options
30 |
--------------------------------------------------------------------------------
/example/android/.gitignore:
--------------------------------------------------------------------------------
1 | gradle-wrapper.jar
2 | /.gradle
3 | /captures/
4 | /gradlew
5 | /gradlew.bat
6 | /local.properties
7 | GeneratedPluginRegistrant.java
8 |
9 | # Remember to never publicly share your keystore.
10 | # See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
11 | key.properties
12 | **/*.keystore
13 | **/*.jks
14 |
--------------------------------------------------------------------------------
/example/android/app/build.gradle:
--------------------------------------------------------------------------------
1 | def localProperties = new Properties()
2 | def localPropertiesFile = rootProject.file('local.properties')
3 | if (localPropertiesFile.exists()) {
4 | localPropertiesFile.withReader('UTF-8') { reader ->
5 | localProperties.load(reader)
6 | }
7 | }
8 |
9 | def flutterRoot = localProperties.getProperty('flutter.sdk')
10 | if (flutterRoot == null) {
11 | throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
12 | }
13 |
14 | def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
15 | if (flutterVersionCode == null) {
16 | flutterVersionCode = '1'
17 | }
18 |
19 | def flutterVersionName = localProperties.getProperty('flutter.versionName')
20 | if (flutterVersionName == null) {
21 | flutterVersionName = '1.0'
22 | }
23 |
24 | apply plugin: 'com.android.application'
25 | apply plugin: 'kotlin-android'
26 | apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
27 |
28 | android {
29 | compileSdkVersion flutter.compileSdkVersion
30 |
31 | compileOptions {
32 | sourceCompatibility JavaVersion.VERSION_1_8
33 | targetCompatibility JavaVersion.VERSION_1_8
34 | }
35 |
36 | kotlinOptions {
37 | jvmTarget = '1.8'
38 | }
39 |
40 | sourceSets {
41 | main.java.srcDirs += 'src/main/kotlin'
42 | }
43 |
44 | defaultConfig {
45 | // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
46 | applicationId "com.futouapp.flutter_webgpu.flutter_webgpu_example"
47 | minSdkVersion flutter.minSdkVersion
48 | targetSdkVersion flutter.targetSdkVersion
49 | versionCode flutterVersionCode.toInteger()
50 | versionName flutterVersionName
51 | }
52 |
53 | buildTypes {
54 | release {
55 | // TODO: Add your own signing config for the release build.
56 | // Signing with the debug keys for now, so `flutter run --release` works.
57 | signingConfig signingConfigs.debug
58 | }
59 | }
60 | }
61 |
62 | flutter {
63 | source '../..'
64 | }
65 |
66 | dependencies {
67 | implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
68 | }
69 |
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/example/android/app/src/debug/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
3 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/example/android/app/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
3 |
7 |
15 |
19 |
23 |
24 |
25 |
26 |
27 |
28 |
30 |
33 |
34 |
35 |
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/example/android/app/src/main/kotlin/com/futouapp/flutter_webgpu/flutter_webgpu_example/MainActivity.kt:
--------------------------------------------------------------------------------
1 | package com.futouapp.flutter_webgpu.flutter_webgpu_example
2 |
3 | import io.flutter.embedding.android.FlutterActivity
4 |
5 | class MainActivity: FlutterActivity() {
6 | }
7 |
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/example/android/app/src/main/kotlin/com/futouapp/flutter_webgpu/macos/flutter_webgpu_example/MainActivity.kt:
--------------------------------------------------------------------------------
1 | package com.futouapp.flutter_webgpu.macos.flutter_webgpu_example
2 |
3 | import io.flutter.embedding.android.FlutterActivity
4 |
5 | class MainActivity: FlutterActivity() {
6 | }
7 |
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/example/android/app/src/main/res/drawable-v21/launch_background.xml:
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/example/android/app/src/main/res/drawable/launch_background.xml:
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/example/android/app/src/main/res/mipmap-hdpi/ic_launcher.png:
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/example/android/app/src/main/res/mipmap-mdpi/ic_launcher.png:
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/example/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png:
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/example/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png:
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/example/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png:
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/example/android/app/src/main/res/values-night/styles.xml:
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/example/android/app/src/main/res/values/styles.xml:
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/example/android/app/src/profile/AndroidManifest.xml:
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1 |
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7 |
8 |
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/example/android/build.gradle:
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1 | buildscript {
2 | ext.kotlin_version = '1.3.50'
3 | repositories {
4 | google()
5 | mavenCentral()
6 | }
7 |
8 | dependencies {
9 | classpath 'com.android.tools.build:gradle:4.1.0'
10 | classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
11 | }
12 | }
13 |
14 | allprojects {
15 | repositories {
16 | google()
17 | mavenCentral()
18 | }
19 | }
20 |
21 | rootProject.buildDir = '../build'
22 | subprojects {
23 | project.buildDir = "${rootProject.buildDir}/${project.name}"
24 | }
25 | subprojects {
26 | project.evaluationDependsOn(':app')
27 | }
28 |
29 | task clean(type: Delete) {
30 | delete rootProject.buildDir
31 | }
32 |
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/example/android/gradle.properties:
--------------------------------------------------------------------------------
1 | org.gradle.jvmargs=-Xmx1536M
2 | android.useAndroidX=true
3 | android.enableJetifier=true
4 |
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/example/android/gradle/wrapper/gradle-wrapper.properties:
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1 | #Fri Jun 23 08:50:38 CEST 2017
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 | distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip
7 |
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/example/android/settings.gradle:
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1 | include ':app'
2 |
3 | def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
4 | def properties = new Properties()
5 |
6 | assert localPropertiesFile.exists()
7 | localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
8 |
9 | def flutterSdkPath = properties.getProperty("flutter.sdk")
10 | assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
11 | apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"
12 |
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/example/ios/.gitignore:
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1 | **/dgph
2 | *.mode1v3
3 | *.mode2v3
4 | *.moved-aside
5 | *.pbxuser
6 | *.perspectivev3
7 | **/*sync/
8 | .sconsign.dblite
9 | .tags*
10 | **/.vagrant/
11 | **/DerivedData/
12 | Icon?
13 | **/Pods/
14 | **/.symlinks/
15 | profile
16 | xcuserdata
17 | **/.generated/
18 | Flutter/App.framework
19 | Flutter/Flutter.framework
20 | Flutter/Flutter.podspec
21 | Flutter/Generated.xcconfig
22 | Flutter/ephemeral/
23 | Flutter/app.flx
24 | Flutter/app.zip
25 | Flutter/flutter_assets/
26 | Flutter/flutter_export_environment.sh
27 | ServiceDefinitions.json
28 | Runner/GeneratedPluginRegistrant.*
29 |
30 | # Exceptions to above rules.
31 | !default.mode1v3
32 | !default.mode2v3
33 | !default.pbxuser
34 | !default.perspectivev3
35 |
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/example/ios/Flutter/AppFrameworkInfo.plist:
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1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | App
9 | CFBundleIdentifier
10 | io.flutter.flutter.app
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | App
15 | CFBundlePackageType
16 | FMWK
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1.0
23 | MinimumOSVersion
24 | 9.0
25 |
26 |
27 |
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/example/ios/Flutter/Debug.xcconfig:
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1 | #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
2 | #include "Generated.xcconfig"
3 |
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/example/ios/Flutter/Release.xcconfig:
--------------------------------------------------------------------------------
1 | #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
2 | #include "Generated.xcconfig"
3 |
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/example/ios/Podfile:
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1 | # Uncomment this line to define a global platform for your project
2 | # platform :ios, '9.0'
3 |
4 | # CocoaPods analytics sends network stats synchronously affecting flutter build latency.
5 | ENV['COCOAPODS_DISABLE_STATS'] = 'true'
6 |
7 | project 'Runner', {
8 | 'Debug' => :debug,
9 | 'Profile' => :release,
10 | 'Release' => :release,
11 | }
12 |
13 | def flutter_root
14 | generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
15 | unless File.exist?(generated_xcode_build_settings_path)
16 | raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
17 | end
18 |
19 | File.foreach(generated_xcode_build_settings_path) do |line|
20 | matches = line.match(/FLUTTER_ROOT\=(.*)/)
21 | return matches[1].strip if matches
22 | end
23 | raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
24 | end
25 |
26 | require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
27 |
28 | flutter_ios_podfile_setup
29 |
30 | target 'Runner' do
31 | use_frameworks!
32 | use_modular_headers!
33 |
34 | flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
35 | end
36 |
37 | post_install do |installer|
38 | installer.pods_project.targets.each do |target|
39 | flutter_additional_ios_build_settings(target)
40 | end
41 | end
42 |
--------------------------------------------------------------------------------
/example/ios/Podfile.lock:
--------------------------------------------------------------------------------
1 | PODS:
2 | - Flutter (1.0.0)
3 | - flutter_webgpu (0.0.1):
4 | - Flutter
5 |
6 | DEPENDENCIES:
7 | - Flutter (from `Flutter`)
8 | - flutter_webgpu (from `.symlinks/plugins/flutter_webgpu/ios`)
9 |
10 | EXTERNAL SOURCES:
11 | Flutter:
12 | :path: Flutter
13 | flutter_webgpu:
14 | :path: ".symlinks/plugins/flutter_webgpu/ios"
15 |
16 | SPEC CHECKSUMS:
17 | Flutter: 50d75fe2f02b26cc09d224853bb45737f8b3214a
18 | flutter_webgpu: 61bb3dfdca36237e3b6e4b6dc1b769bfa9ba5429
19 |
20 | PODFILE CHECKSUM: aafe91acc616949ddb318b77800a7f51bffa2a4c
21 |
22 | COCOAPODS: 1.11.2
23 |
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/example/ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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1 |
2 |
4 |
6 |
7 |
8 |
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/example/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist:
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1 |
2 |
3 |
4 |
5 | IDEDidComputeMac32BitWarning
6 |
7 |
8 |
9 |
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/example/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings:
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1 |
2 |
3 |
4 |
5 | PreviewsEnabled
6 |
7 |
8 |
9 |
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/example/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme:
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/example/ios/Runner.xcworkspace/contents.xcworkspacedata:
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11 |
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/example/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist:
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1 |
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3 |
4 |
5 | IDEDidComputeMac32BitWarning
6 |
7 |
8 |
9 |
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/example/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings:
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1 |
2 |
3 |
4 |
5 | PreviewsEnabled
6 |
7 |
8 |
9 |
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/example/ios/Runner/AppDelegate.swift:
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1 | import UIKit
2 | import Flutter
3 |
4 | @UIApplicationMain
5 | @objc class AppDelegate: FlutterAppDelegate {
6 | override func application(
7 | _ application: UIApplication,
8 | didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
9 | ) -> Bool {
10 | GeneratedPluginRegistrant.register(with: self)
11 | return super.application(application, didFinishLaunchingWithOptions: launchOptions)
12 | }
13 | }
14 |
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/example/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images" : [
3 | {
4 | "size" : "20x20",
5 | "idiom" : "iphone",
6 | "filename" : "Icon-App-20x20@2x.png",
7 | "scale" : "2x"
8 | },
9 | {
10 | "size" : "20x20",
11 | "idiom" : "iphone",
12 | "filename" : "Icon-App-20x20@3x.png",
13 | "scale" : "3x"
14 | },
15 | {
16 | "size" : "29x29",
17 | "idiom" : "iphone",
18 | "filename" : "Icon-App-29x29@1x.png",
19 | "scale" : "1x"
20 | },
21 | {
22 | "size" : "29x29",
23 | "idiom" : "iphone",
24 | "filename" : "Icon-App-29x29@2x.png",
25 | "scale" : "2x"
26 | },
27 | {
28 | "size" : "29x29",
29 | "idiom" : "iphone",
30 | "filename" : "Icon-App-29x29@3x.png",
31 | "scale" : "3x"
32 | },
33 | {
34 | "size" : "40x40",
35 | "idiom" : "iphone",
36 | "filename" : "Icon-App-40x40@2x.png",
37 | "scale" : "2x"
38 | },
39 | {
40 | "size" : "40x40",
41 | "idiom" : "iphone",
42 | "filename" : "Icon-App-40x40@3x.png",
43 | "scale" : "3x"
44 | },
45 | {
46 | "size" : "60x60",
47 | "idiom" : "iphone",
48 | "filename" : "Icon-App-60x60@2x.png",
49 | "scale" : "2x"
50 | },
51 | {
52 | "size" : "60x60",
53 | "idiom" : "iphone",
54 | "filename" : "Icon-App-60x60@3x.png",
55 | "scale" : "3x"
56 | },
57 | {
58 | "size" : "20x20",
59 | "idiom" : "ipad",
60 | "filename" : "Icon-App-20x20@1x.png",
61 | "scale" : "1x"
62 | },
63 | {
64 | "size" : "20x20",
65 | "idiom" : "ipad",
66 | "filename" : "Icon-App-20x20@2x.png",
67 | "scale" : "2x"
68 | },
69 | {
70 | "size" : "29x29",
71 | "idiom" : "ipad",
72 | "filename" : "Icon-App-29x29@1x.png",
73 | "scale" : "1x"
74 | },
75 | {
76 | "size" : "29x29",
77 | "idiom" : "ipad",
78 | "filename" : "Icon-App-29x29@2x.png",
79 | "scale" : "2x"
80 | },
81 | {
82 | "size" : "40x40",
83 | "idiom" : "ipad",
84 | "filename" : "Icon-App-40x40@1x.png",
85 | "scale" : "1x"
86 | },
87 | {
88 | "size" : "40x40",
89 | "idiom" : "ipad",
90 | "filename" : "Icon-App-40x40@2x.png",
91 | "scale" : "2x"
92 | },
93 | {
94 | "size" : "76x76",
95 | "idiom" : "ipad",
96 | "filename" : "Icon-App-76x76@1x.png",
97 | "scale" : "1x"
98 | },
99 | {
100 | "size" : "76x76",
101 | "idiom" : "ipad",
102 | "filename" : "Icon-App-76x76@2x.png",
103 | "scale" : "2x"
104 | },
105 | {
106 | "size" : "83.5x83.5",
107 | "idiom" : "ipad",
108 | "filename" : "Icon-App-83.5x83.5@2x.png",
109 | "scale" : "2x"
110 | },
111 | {
112 | "size" : "1024x1024",
113 | "idiom" : "ios-marketing",
114 | "filename" : "Icon-App-1024x1024@1x.png",
115 | "scale" : "1x"
116 | }
117 | ],
118 | "info" : {
119 | "version" : 1,
120 | "author" : "xcode"
121 | }
122 | }
123 |
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/example/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json:
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1 | {
2 | "images" : [
3 | {
4 | "idiom" : "universal",
5 | "filename" : "LaunchImage.png",
6 | "scale" : "1x"
7 | },
8 | {
9 | "idiom" : "universal",
10 | "filename" : "LaunchImage@2x.png",
11 | "scale" : "2x"
12 | },
13 | {
14 | "idiom" : "universal",
15 | "filename" : "LaunchImage@3x.png",
16 | "scale" : "3x"
17 | }
18 | ],
19 | "info" : {
20 | "version" : 1,
21 | "author" : "xcode"
22 | }
23 | }
24 |
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/example/ios/Runner/Assets.xcassets/LaunchImage.imageset/LaunchImage.png:
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/example/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md:
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1 | # Launch Screen Assets
2 |
3 | You can customize the launch screen with your own desired assets by replacing the image files in this directory.
4 |
5 | You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
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/example/ios/Runner/Base.lproj/LaunchScreen.storyboard:
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/example/ios/Runner/Base.lproj/Main.storyboard:
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8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
--------------------------------------------------------------------------------
/example/ios/Runner/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | $(DEVELOPMENT_LANGUAGE)
7 | CFBundleDisplayName
8 | Flutter Webgpu
9 | CFBundleExecutable
10 | $(EXECUTABLE_NAME)
11 | CFBundleIdentifier
12 | $(PRODUCT_BUNDLE_IDENTIFIER)
13 | CFBundleInfoDictionaryVersion
14 | 6.0
15 | CFBundleName
16 | flutter_webgpu_example
17 | CFBundlePackageType
18 | APPL
19 | CFBundleShortVersionString
20 | $(FLUTTER_BUILD_NAME)
21 | CFBundleSignature
22 | ????
23 | CFBundleVersion
24 | $(FLUTTER_BUILD_NUMBER)
25 | LSRequiresIPhoneOS
26 |
27 | UILaunchStoryboardName
28 | LaunchScreen
29 | UIMainStoryboardFile
30 | Main
31 | UISupportedInterfaceOrientations
32 |
33 | UIInterfaceOrientationPortrait
34 | UIInterfaceOrientationLandscapeLeft
35 | UIInterfaceOrientationLandscapeRight
36 |
37 | UISupportedInterfaceOrientations~ipad
38 |
39 | UIInterfaceOrientationPortrait
40 | UIInterfaceOrientationPortraitUpsideDown
41 | UIInterfaceOrientationLandscapeLeft
42 | UIInterfaceOrientationLandscapeRight
43 |
44 | UIViewControllerBasedStatusBarAppearance
45 |
46 |
47 |
48 |
--------------------------------------------------------------------------------
/example/ios/Runner/Runner-Bridging-Header.h:
--------------------------------------------------------------------------------
1 | #import "GeneratedPluginRegistrant.h"
2 |
--------------------------------------------------------------------------------
/example/lib/Example.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ffi';
2 | import 'dart:io';
3 | import 'dart:typed_data';
4 |
5 | import 'package:ffi/ffi.dart' as ffi;
6 | import 'package:flutter_webgpu/flutter_webgpu.dart';
7 |
8 | void wgpuRequestAdapterCallback(int status, WGPUAdapter received,
9 | Pointer message, Pointer userdata) {
10 | print(
11 | "wgpuRequestAdapterCallback status: ${status} received: ${received} message: ${message} userdata: ${userdata} ");
12 |
13 | Pointer _adapter = userdata.cast();
14 | _adapter.value = received;
15 |
16 | print("wgpuRequestAdapterCallback userdata: ${userdata} ");
17 | }
18 |
19 | typedef WgpuRequestAdapterCallback = Void Function(
20 | Int32, WGPUAdapter, Pointer, Pointer);
21 |
22 | void wgpuRequestDeviceCallback(int status, WGPUDevice received,
23 | Pointer message, Pointer userdata) {
24 | print(
25 | "wgpuRequestDeviceCallback status: ${status} received: ${received} message: ${message} userdata: ${userdata} ");
26 | Pointer _device = userdata.cast();
27 | _device.value = received;
28 | print("wgpuRequestDeviceCallback userdata: ${userdata} ");
29 | }
30 |
31 | typedef WgpuRequestDeviceCallback = Void Function(
32 | Int32, WGPUDevice, Pointer, Pointer);
33 |
34 | void readBufferMap(int status, Pointer userdata) {
35 | print(" readBufferMap callback ....... ");
36 | }
37 |
38 | typedef ReadBufferMap = Void Function(Int32, Pointer);
39 |
40 | class Example {
41 | static render(int width, int height) {
42 | var _webGPU = Wgpu.binding;
43 |
44 | Pointer options =
45 | ffi.calloc();
46 | WGPURequestAdapterOptions wrao = options.ref;
47 | wrao.nextInChain = nullptr;
48 | wrao.compatibleSurface = nullptr;
49 |
50 | Pointer adapter = ffi.calloc();
51 |
52 | var adapterCallback = Pointer.fromFunction(
53 | wgpuRequestAdapterCallback);
54 |
55 | _webGPU.wgpuInstanceRequestAdapter(
56 | nullptr, options, adapterCallback, adapter.cast());
57 |
58 | Pointer chain = ffi.calloc();
59 | WGPUChainedStruct _chain = chain.ref;
60 | _chain.next = nullptr;
61 | _chain.sType = WGPUNativeSType.WGPUSType_DeviceExtras;
62 |
63 | Pointer requiredLimits =
64 | ffi.calloc();
65 | WGPURequiredLimits _requiredLimits = requiredLimits.ref;
66 | _requiredLimits.nextInChain = nullptr;
67 |
68 | Pointer limits = ffi.calloc();
69 | WGPULimits _limits = limits.ref;
70 | _limits.maxBindGroups = 1;
71 |
72 | _requiredLimits.limits = _limits;
73 |
74 | Pointer deviceExtras = ffi.calloc();
75 | WGPUDeviceExtras _deviceExtras = deviceExtras.ref;
76 | _deviceExtras.chain = _chain;
77 | _deviceExtras.tracePath = nullptr;
78 |
79 | Pointer descriptor =
80 | ffi.calloc();
81 | WGPUDeviceDescriptor _descriptor = descriptor.ref;
82 | _descriptor.nextInChain = deviceExtras.cast();
83 | _descriptor.label = "WGPUDeviceDescriptor".toNativeUtf8().cast();
84 | _descriptor.requiredLimits = requiredLimits;
85 |
86 | var deviceCallback = Pointer.fromFunction(
87 | wgpuRequestDeviceCallback);
88 |
89 | Pointer device = ffi.calloc();
90 |
91 | print("adapter.value: ${adapter.value} adapter: ${adapter} ");
92 |
93 | _webGPU.wgpuAdapterRequestDevice(
94 | adapter.value, descriptor, deviceCallback, device.cast());
95 |
96 | int bytes_per_pixel = Uint32List.bytesPerElement;
97 | int unpadded_bytes_per_row = width * bytes_per_pixel;
98 | int align = 256;
99 | int padded_bytes_per_row_padding =
100 | (align - unpadded_bytes_per_row % align) % align;
101 | int padded_bytes_per_row =
102 | unpadded_bytes_per_row + padded_bytes_per_row_padding;
103 |
104 | int bufferSize = padded_bytes_per_row * height;
105 |
106 | print("bufferSize: ${bufferSize} ");
107 |
108 | Pointer desc = ffi.calloc();
109 | WGPUBufferDescriptor _desc = desc.ref;
110 | _desc.nextInChain = nullptr;
111 | _desc.label = "Output Buffer".toNativeUtf8().cast();
112 | _desc.usage = WGPUBufferUsage.WGPUBufferUsage_MapRead |
113 | WGPUBufferUsage.WGPUBufferUsage_CopyDst;
114 | _desc.size = bufferSize;
115 | _desc.mappedAtCreation = false;
116 |
117 | WGPUBuffer outputBuffer =
118 | _webGPU.wgpuDeviceCreateBuffer(device.value, desc);
119 |
120 | Pointer _textureExtent = ffi.calloc();
121 | WGPUExtent3D textureExtent = _textureExtent.ref;
122 | textureExtent.width = width;
123 | textureExtent.height = height;
124 | textureExtent.depthOrArrayLayers = 1;
125 |
126 | Pointer desc2 = ffi.calloc();
127 | WGPUTextureDescriptor _desc2 = desc2.ref;
128 | _desc2.nextInChain = nullptr;
129 | _desc2.label = "WGPUTextureDescriptor".toNativeUtf8().cast();
130 | _desc2.size = textureExtent;
131 | _desc2.mipLevelCount = 1;
132 | _desc2.sampleCount = 1;
133 | _desc2.dimension = WGPUTextureDimension.WGPUTextureDimension_2D;
134 | _desc2.format = WGPUTextureFormat.WGPUTextureFormat_RGBA8UnormSrgb;
135 | _desc2.usage = WGPUTextureUsage.WGPUTextureUsage_RenderAttachment |
136 | WGPUTextureUsage.WGPUTextureUsage_CopySrc;
137 |
138 | WGPUTexture texture = _webGPU.wgpuDeviceCreateTexture(device.value, desc2);
139 |
140 | Pointer desc3 =
141 | ffi.calloc();
142 | WGPUCommandEncoderDescriptor _desc3 = desc3.ref;
143 | _desc3.label = nullptr;
144 | WGPUCommandEncoder encoder =
145 | _webGPU.wgpuDeviceCreateCommandEncoder(device.value, desc3);
146 |
147 | Pointer desc4 =
148 | ffi.calloc();
149 | WGPUTextureViewDescriptor _desc4 = desc4.ref;
150 | _desc4.nextInChain = nullptr;
151 | _desc4.label = nullptr;
152 | _desc4.format = WGPUTextureFormat.WGPUTextureFormat_Undefined;
153 | _desc4.dimension =
154 | WGPUTextureViewDimension.WGPUTextureViewDimension_Undefined;
155 | _desc4.aspect = WGPUTextureAspect.WGPUTextureAspect_All;
156 | _desc4.arrayLayerCount = 0;
157 | _desc4.baseArrayLayer = 0;
158 | _desc4.baseMipLevel = 0;
159 | _desc4.mipLevelCount = 0;
160 |
161 | WGPUTextureView outputAttachment =
162 | _webGPU.wgpuTextureCreateView(texture, desc4);
163 |
164 | Pointer color = ffi.calloc();
165 | WGPUColor _color = color.ref;
166 | _color.r = 1.0;
167 | _color.g = 0.0;
168 | _color.b = 0.0;
169 | _color.a = 1.0;
170 |
171 | Pointer attach =
172 | ffi.calloc();
173 | WGPURenderPassColorAttachment _attach = attach.ref;
174 | _attach.view = outputAttachment;
175 | _attach.resolveTarget = nullptr;
176 | _attach.loadOp = WGPULoadOp.WGPULoadOp_Clear;
177 | _attach.storeOp = WGPUStoreOp.WGPUStoreOp_Store;
178 | _attach.clearValue = _color;
179 |
180 | Pointer desc5 =
181 | ffi.calloc();
182 | WGPURenderPassDescriptor _desc5 = desc5.ref;
183 | _desc5.colorAttachments = attach;
184 | _desc5.colorAttachmentCount = 1;
185 | _desc5.depthStencilAttachment = nullptr;
186 |
187 | WGPURenderPassEncoder renderPass =
188 | _webGPU.wgpuCommandEncoderBeginRenderPass(encoder, desc5);
189 | _webGPU.wgpuRenderPassEncoderEnd(renderPass);
190 |
191 | Pointer origin = ffi.calloc();
192 | WGPUOrigin3D _origin = origin.ref;
193 | _origin.x = 0;
194 | _origin.y = 0;
195 | _origin.z = 0;
196 |
197 | Pointer copyTexture =
198 | ffi.calloc();
199 | WGPUImageCopyTexture _copyTexture = copyTexture.ref;
200 | _copyTexture.texture = texture;
201 | _copyTexture.mipLevel = 0;
202 | _copyTexture.origin = _origin;
203 |
204 | Pointer layout = ffi.calloc();
205 | WGPUTextureDataLayout _layout = layout.ref;
206 | _layout.offset = 0;
207 | _layout.bytesPerRow = padded_bytes_per_row;
208 | _layout.rowsPerImage = 0;
209 |
210 | Pointer copyBuffer = ffi.calloc();
211 | WGPUImageCopyBuffer _copyBuffer = copyBuffer.ref;
212 | _copyBuffer.buffer = outputBuffer;
213 | _copyBuffer.layout = _layout;
214 |
215 | _webGPU.wgpuCommandEncoderCopyTextureToBuffer(
216 | encoder, copyTexture, copyBuffer, _textureExtent);
217 |
218 | WGPUQueue queue = _webGPU.wgpuDeviceGetQueue(device.value);
219 |
220 | Pointer desc6 =
221 | ffi.calloc();
222 | WGPUCommandBufferDescriptor _desc6 = desc6.ref;
223 | _desc6.label = nullptr;
224 |
225 | WGPUCommandBuffer cmdBuffer =
226 | _webGPU.wgpuCommandEncoderFinish(encoder, desc6);
227 | Pointer cmdBufferPointer =
228 | ffi.calloc();
229 | cmdBufferPointer.value = cmdBuffer;
230 | _webGPU.wgpuQueueSubmit(queue, 1, cmdBufferPointer);
231 |
232 | var readBufferMapCallback =
233 | Pointer.fromFunction(readBufferMap);
234 |
235 | _webGPU.wgpuBufferMapAsync(outputBuffer, WGPUMapMode.WGPUMapMode_Read, 0,
236 | bufferSize, readBufferMapCallback, nullptr);
237 |
238 | _webGPU.wgpuDevicePoll(device.value, true, nullptr);
239 |
240 | print(" wgpuBufferGetMappedRange ");
241 | var data = _webGPU.wgpuBufferGetMappedRange(outputBuffer, 0, bufferSize);
242 | print(" data ${data} ");
243 | print(data);
244 |
245 | Pointer pixles = data.cast();
246 |
247 | _webGPU.wgpuBufferUnmap(outputBuffer);
248 |
249 | return pixles.asTypedList(width * height * 4);
250 | }
251 | }
252 |
--------------------------------------------------------------------------------
/example/lib/ExampleCapture.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ffi';
2 | import 'dart:io';
3 | import 'dart:typed_data';
4 |
5 | import 'package:ffi/ffi.dart' as ffi;
6 | import 'package:flutter_webgpu/flutter_webgpu.dart';
7 |
8 | class ExampleCapture {
9 | static render(int width, int height) {
10 | var adapter = requestAdapter(GPURequestAdapterOptions());
11 | var device = adapter.requestDevice(GPUDeviceDescriptor());
12 |
13 | int bytes_per_pixel = Uint32List.bytesPerElement;
14 | int unpadded_bytes_per_row = width * bytes_per_pixel;
15 | int align = 256;
16 | int padded_bytes_per_row_padding =
17 | (align - unpadded_bytes_per_row % align) % align;
18 | int padded_bytes_per_row =
19 | unpadded_bytes_per_row + padded_bytes_per_row_padding;
20 |
21 | int bufferSize = padded_bytes_per_row * height;
22 |
23 | var bufferDesc = GPUBufferDescriptor(
24 | size: bufferSize,
25 | usage: GPUBufferUsage.MapRead | GPUBufferUsage.CopyDst);
26 | var outputBuffer = device.createBuffer(bufferDesc);
27 |
28 | var textureExtent = GPUExtent3D(width: width, height: height);
29 |
30 | var textureDesc = GPUTextureDescriptor(
31 | size: textureExtent,
32 | format: GPUTextureFormat.RGBA8UnormSrgb,
33 | usage: GPUTextureUsage.RenderAttachment |
34 | GPUTextureUsage.CopyDst |
35 | GPUTextureUsage.CopySrc);
36 | var texture = device.createTexture(textureDesc);
37 |
38 | var encoder = device.createCommandEncoder(GPUCommandEncoderDescriptor());
39 |
40 | var outputAttachment = texture.createView(
41 | GPUTextureViewDescriptor(format: GPUTextureFormat.Undefined));
42 |
43 | var color = GPUColor(r: 1.0, g: 0.0, b: 0.0, a: 1.0);
44 |
45 | var attach = GPURenderPassColorAttachment(
46 | view: outputAttachment,
47 | clearColor: color,
48 | loadOp: GPULoadOp.Clear,
49 | storeOp: GPUStoreOp.Store);
50 |
51 | var renderPass = encoder
52 | .beginRenderPass(GPURenderPassDescriptor(colorAttachments: attach));
53 | renderPass.end();
54 |
55 | print(" end pass .... ");
56 |
57 | var copyTexture =
58 | GPUImageCopyTexture(texture: texture, origin: GPUOrigin3D());
59 | var copyBuffer = GPUImageCopyBuffer(
60 | buffer: outputBuffer, bytesPerRow: padded_bytes_per_row);
61 |
62 | encoder.copyTextureToBuffer(copyTexture, copyBuffer, textureExtent);
63 |
64 | var queue = device.queue;
65 |
66 | var commandBuffer = encoder.finish(GPUCommandBufferDescriptor());
67 |
68 | queue.submit(commandBuffer);
69 |
70 | outputBuffer.mapAsync(mode: WGPUMapMode_Read, size: bufferSize);
71 |
72 | device.poll(true);
73 |
74 | var data = outputBuffer.getMappedRange(offset: 0, size: bufferSize);
75 | outputBuffer.unmap();
76 |
77 | print(" data ${data} ");
78 |
79 | Pointer pixles = data.cast();
80 |
81 | return pixles.asTypedList(width * height * 4);
82 | }
83 | }
84 |
--------------------------------------------------------------------------------
/example/lib/ExampleCompute.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ffi';
2 | import 'dart:io';
3 | import 'dart:typed_data';
4 |
5 | import 'package:ffi/ffi.dart' as ffi;
6 | import 'package:flutter_webgpu/flutter_webgpu.dart';
7 |
8 | class ExampleCompute {
9 | static render(int width, int height) {
10 | Uint32List numbers = Uint32List.fromList([1, 2, 3, 4]);
11 | int numbersSize = numbers.length * Uint32List.bytesPerElement;
12 | int numbersLength = numbersSize ~/ Uint32List.bytesPerElement;
13 |
14 | var adapter = requestAdapter(GPURequestAdapterOptions());
15 | var device = adapter.requestDevice(GPUDeviceDescriptor());
16 |
17 | device.setUncapturedErrorCallback();
18 |
19 | print("device.value: ${device.device.value} device: ${device.device} ");
20 | print(
21 | "adapter.value: ${adapter.adapter.value} adapter: ${adapter.adapter} ");
22 |
23 | String shaderStr = """
24 | @group(0)
25 | @binding(0)
26 | var v_indices: array; // this is used as both input and output for convenience
27 |
28 | // The Collatz Conjecture states that for any integer n:
29 | // If n is even, n = n/2
30 | // If n is odd, n = 3n+1
31 | // And repeat this process for each new n, you will always eventually reach 1.
32 | // Though the conjecture has not been proven, no counterexample has ever been found.
33 | // This function returns how many times this recurrence needs to be applied to reach 1.
34 | fn collatz_iterations(n_base: u32) -> u32{
35 | var n: u32 = n_base;
36 | var i: u32 = 0u;
37 | loop {
38 | if (n <= 1u) {
39 | break;
40 | }
41 | if (n % 2u == 0u) {
42 | n = n / 2u;
43 | }
44 | else {
45 | // Overflow? (i.e. 3*n + 1 > 0xffffffffu?)
46 | if (n >= 1431655765u) { // 0x55555555u
47 | return 4294967295u; // 0xffffffffu
48 | }
49 |
50 | n = 3u * n + 1u;
51 | }
52 | i = i + 1u;
53 | }
54 | return i;
55 | }
56 |
57 | @compute
58 | @workgroup_size(1)
59 | fn main(@builtin(global_invocation_id) global_id: vec3) {
60 | v_indices[global_id.x] = collatz_iterations(v_indices[global_id.x]);
61 | }
62 | """;
63 |
64 | GPUShaderModuleDescriptor shaderSource =
65 | GPUShaderModuleDescriptor(code: shaderStr);
66 | var shader = device.createShaderModule(shaderSource);
67 |
68 | var bufferDesc0 = GPUBufferDescriptor(
69 | size: numbersSize,
70 | usage: GPUBufferUsage.MapRead | GPUBufferUsage.CopyDst);
71 | var stagingBuffer = device.createBuffer(bufferDesc0);
72 |
73 | print("numbersSize: ${numbersSize} ");
74 |
75 | var bufferDesc1 = GPUBufferDescriptor(
76 | size: numbersSize,
77 | label: 'StorageBuffer',
78 | usage: GPUBufferUsage.Storage |
79 | GPUBufferUsage.CopyDst |
80 | GPUBufferUsage.CopySrc);
81 | var storageBuffer = device.createBuffer(bufferDesc1);
82 |
83 |
84 | var _bindGroupLayoutDesc = GPUBindGroupLayoutDescriptor(entries: [
85 | GPUBindGroupLayoutEntry(
86 | binding: 0,
87 | visibility: GPUShaderStage.Compute,
88 | buffer: GPUBufferBindingLayout(type: GPUBufferBindingType.Storage))
89 | ]);
90 |
91 | var bindGroupLayout = device.createBindGroupLayout(_bindGroupLayoutDesc);
92 | var pipelineLayout = device.createPipelineLayout(
93 | GPUPipelineLayoutDescriptor(
94 | bindGroupLayouts: bindGroupLayout, bindGroupLayoutCount: 1));
95 |
96 | var computePipeline = device.createComputePipeline(
97 | GPUComputePipelineDescriptor(
98 | layout: pipelineLayout,
99 | compute: GPUProgrammableStage(module: shader, entryPoint: 'main')));
100 |
101 | var encoder = device.createCommandEncoder(GPUCommandEncoderDescriptor());
102 |
103 | var computePass = encoder.beginComputePass(GPUComputePassDescriptor());
104 |
105 | computePass.setPipeline(computePipeline);
106 |
107 | var bindGroup = device.createBindGroup(GPUBindGroupDescriptor(
108 | label: "Bind Group",
109 | layout: bindGroupLayout,
110 | entries: [GPUBindGroupEntry(binding: 0, buffer: storageBuffer, size: numbersSize)],
111 | entryCount: 1));
112 |
113 | computePass.setBindGroup(0, bindGroup, 0, null);
114 | // computePass.dispatch(numbersLength, 1, 1);
115 | computePass.end();
116 |
117 | encoder.copyBufferToBuffer(storageBuffer, 0, stagingBuffer, 0, numbersSize);
118 |
119 | var queue = device.queue;
120 |
121 | var commandBuffer = encoder.finish(GPUCommandBufferDescriptor());
122 |
123 | queue.writeBuffer(storageBuffer, 0, numbers, numbersSize);
124 | queue.submit(commandBuffer);
125 |
126 | stagingBuffer.mapAsync(mode: WGPUMapMode_Read, size: numbersSize);
127 |
128 | device.poll(true);
129 |
130 | print(" wgpuBufferGetMappedRange ");
131 | var data = stagingBuffer.getMappedRange(offset: 0, size: numbersSize);
132 | print(" data ${data} ");
133 |
134 | Pointer pixles = data.cast();
135 |
136 | print(" compute result: ");
137 | print(pixles.asTypedList(numbers.length));
138 |
139 | stagingBuffer.unmap();
140 |
141 | return null;
142 | }
143 | }
144 |
--------------------------------------------------------------------------------
/example/lib/ExampleTriangle.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ffi';
2 | import 'dart:io';
3 | import 'dart:typed_data';
4 |
5 | import 'package:ffi/ffi.dart' as ffi;
6 | import 'package:flutter_webgpu/flutter_webgpu.dart';
7 |
8 | class ExampleTriangle {
9 | static render(int width, int height) {
10 | Uint32List numbers = Uint32List.fromList([1, 2, 3, 4]);
11 | int numbersSize = numbers.length * Uint8List.bytesPerElement;
12 | int numbersLength = numbersSize ~/ Uint8List.bytesPerElement;
13 |
14 | int bytes_per_pixel = Uint32List.bytesPerElement;
15 | int unpadded_bytes_per_row = width * bytes_per_pixel;
16 | int align = 256;
17 | int padded_bytes_per_row_padding =
18 | (align - unpadded_bytes_per_row % align) % align;
19 | int padded_bytes_per_row =
20 | unpadded_bytes_per_row + padded_bytes_per_row_padding;
21 |
22 | int bufferSize = padded_bytes_per_row * height;
23 |
24 | var adapter = requestAdapter(GPURequestAdapterOptions());
25 | var device = adapter.requestDevice(GPUDeviceDescriptor());
26 |
27 | device.setUncapturedErrorCallback();
28 |
29 | print("device.value: ${device.device.value} device: ${device.device} ");
30 | print(
31 | "adapter.value: ${adapter.adapter.value} adapter: ${adapter.adapter} ");
32 |
33 | String shaderStr = """
34 | @vertex
35 | fn vs_main(@builtin(vertex_index) in_vertex_index: u32) -> @builtin(position) vec4 {
36 | let x = f32(i32(in_vertex_index) - 1);
37 | let y = f32(i32(in_vertex_index & 1u) * 2 - 1);
38 | return vec4(x, y, 0.0, 1.0);
39 | }
40 |
41 | @fragment
42 | fn fs_main() -> @location(0) vec4 {
43 | return vec4(1.0, 0.0, 0.0, 1.0);
44 | }
45 |
46 | """;
47 |
48 | GPUShaderModuleDescriptor shaderSource =
49 | GPUShaderModuleDescriptor(code: shaderStr);
50 | var shader = device.createShaderModule(shaderSource);
51 |
52 | var pipelineLayout = device.createPipelineLayout(
53 | GPUPipelineLayoutDescriptor(
54 | bindGroupLayouts: null, bindGroupLayoutCount: 0));
55 |
56 | var _fragment = GPUFragmentState(
57 | module: shader,
58 | targets: GPUColorTargetState(
59 | format: GPUTextureFormat.RGBA8Unorm,
60 | writeMask: WGPUColorWriteMask_All,
61 | blend: GPUBlendState(
62 | color: GPUBlendComponent(
63 | srcFactor: WGPUBlendFactor_One,
64 | dstFactor: WGPUBlendFactor_Zero,
65 | operation: WGPUBlendOperation_Add),
66 | alpha: GPUBlendComponent(
67 | srcFactor: WGPUBlendFactor_One,
68 | dstFactor: WGPUBlendFactor_Zero,
69 | operation: WGPUBlendOperation_Add),
70 | )),
71 | entryPoint: 'fs_main');
72 |
73 | var _depthStencilState = GPUDepthStencilState(
74 | format: GPUTextureFormat.RGBA8Unorm,
75 | depthWriteEnabled: false,
76 | depthCompare: GPUCompareFunction.Never,
77 | stencilFront: GPUStencilFaceState(compare: GPUCompareFunction.Always),
78 | stencilBack: GPUStencilFaceState(compare: GPUCompareFunction.Always),
79 | );
80 |
81 | var pipeline = device.createRenderPipeline(GPURenderPipelineDescriptor(
82 | layout: pipelineLayout,
83 | vertex: GPUVertexState(module: shader, entryPoint: "vs_main"),
84 | primitive: GPUPrimitiveState(),
85 | multisample: GPUMultisampleState(),
86 | // depthStencil: _depthStencilState,
87 | fragment: _fragment));
88 |
89 | var _textureExtent = GPUExtent3D(width: width, height: height);
90 | var textureDesc = GPUTextureDescriptor(
91 | format: GPUTextureFormat.RGBA8Unorm,
92 | size: _textureExtent,
93 | usage: GPUTextureUsage.RenderAttachment | GPUTextureUsage.CopySrc);
94 |
95 | var texture = device.createTexture(textureDesc);
96 | GPUTextureView nextTexture = texture.createView(GPUTextureViewDescriptor(
97 | format: GPUTextureFormat.Undefined, mipLevelCount: 0, baseMipLevel: 0));
98 | var encoder = device.createCommandEncoder(GPUCommandEncoderDescriptor());
99 |
100 | var color = GPUColor(r: 1.0, g: 0.5, b: 0.3, a: 0.9);
101 | var attach = GPURenderPassColorAttachment(
102 | view: nextTexture,
103 | clearColor: color,
104 | loadOp: GPULoadOp.Clear,
105 | storeOp: GPUStoreOp.Store);
106 |
107 | var renderPass = encoder.beginRenderPass(GPURenderPassDescriptor(
108 | colorAttachments: attach,
109 | // depthStencilAttachment: GPURenderPassDepthStencilAttachment(
110 | // view: nextTexture,
111 | // )
112 | ));
113 |
114 | renderPass.setPipeline(pipeline);
115 |
116 | renderPass.draw(3, 1, 0, 0);
117 |
118 | renderPass.end();
119 |
120 | var copyTexture =
121 | GPUImageCopyTexture(texture: texture, origin: GPUOrigin3D());
122 |
123 | var bufferDesc = GPUBufferDescriptor(
124 | size: bufferSize,
125 | usage: GPUBufferUsage.MapRead | GPUBufferUsage.CopyDst);
126 | var outputBuffer = device.createBuffer(bufferDesc);
127 | var copyBuffer = GPUImageCopyBuffer(
128 | buffer: outputBuffer, bytesPerRow: padded_bytes_per_row);
129 |
130 | encoder.copyTextureToBuffer(copyTexture, copyBuffer, _textureExtent);
131 |
132 | var queue = device.queue;
133 |
134 | var commandBuffer = encoder.finish(GPUCommandBufferDescriptor());
135 | queue.submit(commandBuffer);
136 |
137 | outputBuffer.mapAsync(mode: WGPUMapMode_Read, size: bufferSize);
138 |
139 | device.poll(true);
140 |
141 | print(" wgpuBufferGetMappedRange bufferSize ${bufferSize} ");
142 | var data = outputBuffer.getMappedRange(offset: 0, size: bufferSize);
143 | print(" data ${data} ");
144 | print(data);
145 |
146 | Pointer pixles = data.cast();
147 |
148 | outputBuffer.unmap();
149 |
150 | return pixles.asTypedList(bufferSize);
151 | }
152 | }
153 |
--------------------------------------------------------------------------------
/example/lib/TextureCube.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ffi' as ffi;
2 | import 'dart:io';
3 | import 'dart:typed_data';
4 |
5 | import 'package:ffi/ffi.dart';
6 | import 'package:flutter/material.dart';
7 | import 'package:flutter_webgpu/flutter_webgpu.dart';
8 |
9 | class TextureCube {
10 | static render(int width, int height) {
11 | int bytes_per_pixel = Uint32List.bytesPerElement;
12 | int unpadded_bytes_per_row = width * bytes_per_pixel;
13 | int align = 256;
14 | int padded_bytes_per_row_padding =
15 | (align - unpadded_bytes_per_row % align) % align;
16 | int padded_bytes_per_row =
17 | unpadded_bytes_per_row + padded_bytes_per_row_padding;
18 |
19 | int bufferSize = padded_bytes_per_row * height;
20 |
21 | var adapter = requestAdapter(GPURequestAdapterOptions());
22 | var device = adapter.requestDevice(GPUDeviceDescriptor());
23 |
24 | device.setUncapturedErrorCallback();
25 |
26 | print("device.value: ${device.device.value} device: ${device.device} ");
27 | print(
28 | "adapter.value: ${adapter.adapter.value} adapter: ${adapter.adapter} ");
29 |
30 | // prettier-ignore
31 | var cubeVertexArray = Float32List.fromList([
32 | // float4 position, float4 color, float2 uv,
33 | 1, -1, 1, 1, 1, 0, 1, 1, 1, 1,
34 | -1, -1, 1, 1, 0, 0, 1, 1, 0, 1,
35 | -1, -1, -1, 1, 0, 0, 0, 1, 0, 0,
36 | 1, -1, -1, 1, 1, 0, 0, 1, 1, 0,
37 | 1, -1, 1, 1, 1, 0, 1, 1, 1, 1,
38 | -1, -1, -1, 1, 0, 0, 0, 1, 0, 0,
39 |
40 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
41 | 1, -1, 1, 1, 1, 0, 1, 1, 0, 1,
42 | 1, -1, -1, 1, 1, 0, 0, 1, 0, 0,
43 | 1, 1, -1, 1, 1, 1, 0, 1, 1, 0,
44 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
45 | 1, -1, -1, 1, 1, 0, 0, 1, 0, 0,
46 |
47 | -1, 1, 1, 1, 0, 1, 1, 1, 1, 1,
48 | 1, 1, 1, 1, 1, 1, 1, 1, 0, 1,
49 | 1, 1, -1, 1, 1, 1, 0, 1, 0, 0,
50 | -1, 1, -1, 1, 0, 1, 0, 1, 1, 0,
51 | -1, 1, 1, 1, 0, 1, 1, 1, 1, 1,
52 | 1, 1, -1, 1, 1, 1, 0, 1, 0, 0,
53 |
54 | -1, -1, 1, 1, 0, 0, 1, 1, 1, 1,
55 | -1, 1, 1, 1, 0, 1, 1, 1, 0, 1,
56 | -1, 1, -1, 1, 0, 1, 0, 1, 0, 0,
57 | -1, -1, -1, 1, 0, 0, 0, 1, 1, 0,
58 | -1, -1, 1, 1, 0, 0, 1, 1, 1, 1,
59 | -1, 1, -1, 1, 0, 1, 0, 1, 0, 0,
60 |
61 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
62 | -1, 1, 1, 1, 0, 1, 1, 1, 0, 1,
63 | -1, -1, 1, 1, 0, 0, 1, 1, 0, 0,
64 | -1, -1, 1, 1, 0, 0, 1, 1, 0, 0,
65 | 1, -1, 1, 1, 1, 0, 1, 1, 1, 0,
66 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
67 |
68 | 1, -1, -1, 1, 1, 0, 0, 1, 1, 1,
69 | -1, -1, -1, 1, 0, 0, 0, 1, 0, 1,
70 | -1, 1, -1, 1, 0, 1, 0, 1, 0, 0,
71 | 1, 1, -1, 1, 1, 1, 0, 1, 1, 0,
72 | 1, -1, -1, 1, 1, 0, 0, 1, 1, 1,
73 | -1, 1, -1, 1, 0, 1, 0, 1, 0, 0,
74 | ]);
75 |
76 | // Create a vertex buffer from the cube data.
77 | var verticesBuffer = device.createBuffer(GPUBufferDescriptor(
78 | size: cubeVertexArray.lengthInBytes,
79 | usage: GPUBufferUsage.Vertex,
80 | mappedAtCreation: true,
81 | ));
82 |
83 | var pointer =
84 | verticesBuffer.getMappedRange(size: cubeVertexArray.lengthInBytes);
85 | Float32List _list =
86 | (pointer.cast()).asTypedList(cubeVertexArray.length);
87 | _list.setAll(0, cubeVertexArray);
88 | verticesBuffer.unmap();
89 |
90 | String vert1 = """
91 | struct Uniforms {
92 | modelViewProjectionMatrix : mat4x4,
93 | };
94 | @binding(0) @group(0) var uniforms : Uniforms;
95 |
96 | struct VertexOutput {
97 | @builtin(position) Position : vec4,
98 | @location(0) fragUV : vec2,
99 | @location(1) fragPosition: vec4,
100 | };
101 |
102 | @vertex
103 | fn main(@location(0) position : vec4,
104 | @location(1) uv : vec2) -> VertexOutput {
105 | var output : VertexOutput;
106 | output.Position = uniforms.modelViewProjectionMatrix * position;
107 | output.fragUV = uv;
108 | output.fragPosition = 0.5 * (position + vec4(1.0, 1.0, 1.0, 1.0));
109 | return output;
110 | }
111 | """;
112 |
113 | String frag1 = """
114 | @binding(1) @group(0) var mySampler: sampler;
115 | @binding(2) @group(0) var myTexture: texture_2d;
116 |
117 | @fragment
118 | fn main(@location(0) fragUV: vec2,
119 | @location(1) fragPosition: vec4) -> @location(0) vec4 {
120 | return textureSample(myTexture, mySampler, fragUV) * fragPosition;
121 | }
122 | """;
123 |
124 | int cubeVertexSize = 4 * 10; // Byte size of one cube vertex.
125 | int cubePositionOffset = 0;
126 | int cubeColorOffset = 4 * 4; // Byte offset of cube vertex color attribute.
127 | int cubeUVOffset = 4 * 8;
128 | int cubeVertexCount = 36;
129 |
130 | var vertModule = device.createShaderModule(GPUShaderModuleDescriptor(
131 | code: vert1,
132 | ));
133 |
134 | var fragModule = device.createShaderModule(GPUShaderModuleDescriptor(
135 | code: frag1,
136 | ));
137 |
138 | var vertex3 =
139 | GPUVertexState(module: vertModule, entryPoint: 'main', buffers: [
140 | GPUVertexBufferLayout(arrayStride: cubeVertexSize, attributes: [
141 | GPUVertexAttribute(
142 | format: GPUVertexFormat.Float32x4,
143 | offset: cubePositionOffset,
144 | shaderLocation: 0),
145 | GPUVertexAttribute(
146 | format: GPUVertexFormat.Float32x2,
147 | offset: cubeUVOffset,
148 | shaderLocation: 1)
149 | ])
150 | ]);
151 |
152 | var uniformGroupLayout =
153 | device.createBindGroupLayout(GPUBindGroupLayoutDescriptor(entries: [
154 | GPUBindGroupLayoutEntry(
155 | binding: 0,
156 | visibility: GPUShaderStage.Vertex,
157 | buffer: GPUBufferBindingLayout(type: GPUBufferBindingType.Uniform)),
158 | GPUBindGroupLayoutEntry(
159 | binding: 1,
160 | visibility: GPUShaderStage.Fragment,
161 | buffer: GPUBufferBindingLayout(type: GPUBufferBindingType.Storage)),
162 | GPUBindGroupLayoutEntry(
163 | binding: 2,
164 | visibility: GPUShaderStage.Fragment,
165 | buffer: GPUBufferBindingLayout(type: GPUBufferBindingType.Uniform))
166 | ]));
167 |
168 | var layout = device.createPipelineLayout(GPUPipelineLayoutDescriptor(
169 | bindGroupLayouts: uniformGroupLayout, bindGroupLayoutCount: 1));
170 |
171 | var desc = GPURenderPipelineDescriptor(
172 | // layout: layout,
173 | vertex: vertex3,
174 | fragment: GPUFragmentState(
175 | module: fragModule,
176 | entryPoint: 'main',
177 | targets: GPUColorTargetState(
178 | format: GPUTextureFormat.RGBA8Unorm,
179 | ),
180 | ),
181 | primitive: GPUPrimitiveState(
182 | cullMode: GPUCullMode.Back, frontFace: GPUFrontFace.CCW),
183 | multisample: GPUMultisampleState(),
184 | // depthStencil: GPUDepthStencilState(
185 | // depthWriteEnabled: true,
186 | // depthCompare: GPUCompareFunction.Greater,
187 | // format: GPUTextureFormat.Depth24Plus,
188 | // stencilFront:
189 | // GPUStencilFaceState(compare: GPUCompareFunction.Always),
190 | // stencilBack:
191 | // GPUStencilFaceState(compare: GPUCompareFunction.Always),
192 | // depthBias: 2,
193 | // depthBiasSlopeScale: 2.0,
194 | // depthBiasClamp: 0.0)
195 | );
196 |
197 | var pipeline = device.createRenderPipeline(desc);
198 |
199 | var presentationSize = GPUExtent3D(width: width, height: height);
200 |
201 | var depthTexture = device.createTexture(GPUTextureDescriptor(
202 | size: presentationSize,
203 | format: GPUTextureFormat.Depth24Plus,
204 | usage: GPUTextureUsage.RenderAttachment));
205 |
206 | var uniformBufferSize = 4 * 16; // 4x4 matrix
207 | var uniformBuffer = device.createBuffer(GPUBufferDescriptor(
208 | size: uniformBufferSize,
209 | usage: GPUBufferUsage.Uniform | GPUBufferUsage.CopyDst,
210 | ));
211 |
212 | GPUTexture cubeTexture = device.createTexture(GPUTextureDescriptor(
213 | size: presentationSize,
214 | format: GPUTextureFormat.RGBA8Unorm,
215 | usage: GPUTextureUsage.TextureBinding |
216 | GPUTextureUsage.CopyDst |
217 | GPUTextureUsage.RenderAttachment));
218 |
219 | var pixels = Uint8List(width * height * 4);
220 |
221 | for(int i = 0; i < pixels.length; i ++ ) {
222 | pixels[i] = 255;
223 | }
224 |
225 |
226 | device.queue.writeTexture(
227 | GPUImageCopyTexture(texture: cubeTexture),
228 | pixels,
229 | GPUTextureDataLayout(bytesPerRow: width * 4, offset: 0),
230 | presentationSize);
231 |
232 | var sampler = device.createSampler(GPUSamplerDescriptor(
233 | magFilter: GPUFilterMode.Linear, minFilter: GPUFilterMode.Linear));
234 |
235 | var bindGroupLayout = pipeline.getBindGroupLayout(0);
236 |
237 | var uniformBindGroup = device.createBindGroup(GPUBindGroupDescriptor(
238 | layout: bindGroupLayout,
239 | entries: [
240 | GPUBindGroupEntry(
241 | binding: 0,
242 | buffer: uniformBuffer,
243 | ),
244 | GPUBindGroupEntry(
245 | binding: 1,
246 | sampler: sampler,
247 | ),
248 | GPUBindGroupEntry(
249 | binding: 2,
250 | textureView: cubeTexture.createView(),
251 | ),
252 | ],
253 | ));
254 |
255 | Float32List transformationMatrix = Float32List.fromList(
256 | [1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0, 0, 1, 0, 0, 0, 0, 1]);
257 |
258 | Matrix4 _mat = Matrix4.rotationX(0.36);
259 | _mat.rotateY(0.2);
260 | _mat.scale(0.5, 0.5, 0.5);
261 |
262 | transformationMatrix = Float32List.fromList(_mat.storage);
263 |
264 | // var mp = calloc(transformationMatrix.length);
265 | // Float32List _list2 = (mp as Pointer).asTypedList(transformationMatrix.length);
266 | // _list2.setAll(0, transformationMatrix);
267 |
268 | device.queue.writeBuffer(uniformBuffer, 0, transformationMatrix,
269 | transformationMatrix.lengthInBytes);
270 |
271 | var commandEncoder = device.createCommandEncoder();
272 |
273 | var _textureExtent = GPUExtent3D(width: width, height: height);
274 | var textureDesc = GPUTextureDescriptor(
275 | format: GPUTextureFormat.RGBA8Unorm,
276 | size: _textureExtent,
277 | usage: GPUTextureUsage.RenderAttachment | GPUTextureUsage.CopySrc);
278 |
279 | var texture = device.createTexture(textureDesc);
280 | GPUTextureView textureView = texture.createView(GPUTextureViewDescriptor());
281 |
282 | var texture0 = device.createTexture(GPUTextureDescriptor(
283 | format: GPUTextureFormat.RGBA8Unorm,
284 | size: _textureExtent,
285 | usage: GPUTextureUsage.RenderAttachment | GPUTextureUsage.CopySrc,
286 | sampleCount: 1));
287 | GPUTextureView textureView0 =
288 | texture0.createView(GPUTextureViewDescriptor());
289 |
290 | var renderPassDescriptor = GPURenderPassDescriptor(
291 | colorAttachments: GPURenderPassColorAttachment(
292 | // view: textureView0,
293 | // resolveTarget: textureView,
294 | view: textureView,
295 | clearColor: GPUColor(r: 0.5, g: 0.5, b: 0.0, a: 0.5),
296 | storeOp: GPUStoreOp.Store,
297 | loadOp: GPULoadOp.Clear),
298 | // depthStencilAttachment: GPURenderPassDepthStencilAttachment(
299 | // view: depthTexture.createView(GPUTextureViewDescriptor()),
300 | // // depthLoadOp: GPULoadOp.Clear,
301 | // // depthStoreOp: GPUStoreOp.Store,
302 | // // depthClearValue: 0.0,
303 | // // stencilLoadOp: GPULoadOp.Clear,
304 | // // stencilStoreOp: GPUStoreOp.Store,
305 | // // stencilClearValue: 0,
306 | // ),
307 | );
308 |
309 | var passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
310 | passEncoder.setPipeline(pipeline);
311 | passEncoder.setBindGroup(0, uniformBindGroup);
312 | passEncoder.setVertexBuffer(0, verticesBuffer);
313 | passEncoder.draw(cubeVertexCount, 1, 0, 0);
314 | passEncoder.end();
315 |
316 | var copyTexture =
317 | GPUImageCopyTexture(texture: texture, origin: GPUOrigin3D());
318 |
319 | var bufferDesc = GPUBufferDescriptor(
320 | size: bufferSize,
321 | usage: GPUBufferUsage.MapRead | GPUBufferUsage.CopyDst);
322 | var outputBuffer = device.createBuffer(bufferDesc);
323 | var copyBuffer = GPUImageCopyBuffer(
324 | buffer: outputBuffer, bytesPerRow: padded_bytes_per_row);
325 |
326 | commandEncoder.copyTextureToBuffer(copyTexture, copyBuffer, _textureExtent);
327 |
328 | var commandBuffer = commandEncoder.finish(GPUCommandBufferDescriptor());
329 | device.queue.submit(commandBuffer);
330 |
331 | outputBuffer.mapAsync(mode: WGPUMapMode_Read, size: bufferSize);
332 |
333 | device.poll(true);
334 |
335 | var data = outputBuffer.getMappedRange(offset: 0);
336 | ffi.Pointer pixles = data.cast();
337 | outputBuffer.unmap();
338 |
339 | return pixles.asTypedList(bufferSize);
340 | }
341 | }
342 |
--------------------------------------------------------------------------------
/example/lib/helloTriangle.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ffi';
2 | import 'dart:io';
3 | import 'dart:typed_data';
4 |
5 | import 'package:ffi/ffi.dart' as ffi;
6 | import 'package:flutter_webgpu/flutter_webgpu.dart';
7 |
8 | class HelloTriangle {
9 | static render(int width, int height) {
10 | int bytes_per_pixel = Uint32List.bytesPerElement;
11 | int unpadded_bytes_per_row = width * bytes_per_pixel;
12 | int align = 256;
13 | int padded_bytes_per_row_padding =
14 | (align - unpadded_bytes_per_row % align) % align;
15 | int padded_bytes_per_row =
16 | unpadded_bytes_per_row + padded_bytes_per_row_padding;
17 |
18 | int bufferSize = padded_bytes_per_row * height;
19 |
20 | var adapter = requestAdapter(GPURequestAdapterOptions());
21 | var device = adapter.requestDevice(GPUDeviceDescriptor());
22 |
23 | device.setUncapturedErrorCallback();
24 |
25 | print("device.value: ${device.device.value} device: ${device.device} ");
26 | print(
27 | "adapter.value: ${adapter.adapter.value} adapter: ${adapter.adapter} ");
28 |
29 | var pipeline = device.createRenderPipeline(GPURenderPipelineDescriptor(
30 | layout: device.createPipelineLayout(GPUPipelineLayoutDescriptor(
31 | bindGroupLayouts: null, bindGroupLayoutCount: 0)),
32 | vertex: GPUVertexState(
33 | module: device.createShaderModule(GPUShaderModuleDescriptor(
34 | code: """
35 | @vertex
36 | fn main(@builtin(vertex_index) VertexIndex : u32)
37 | -> @builtin(position) vec4 {
38 | var pos = array, 3>(
39 | vec2(0.0, 0.5),
40 | vec2(-0.5, -0.5),
41 | vec2(0.5, -0.5));
42 |
43 | return vec4(pos[VertexIndex], 0.0, 1.0);
44 | }
45 | """,
46 | )),
47 | entryPoint: 'main',
48 | ),
49 | fragment: GPUFragmentState(
50 | module: device.createShaderModule(GPUShaderModuleDescriptor(
51 | code: """
52 | @fragment
53 | fn main() -> @location(0) vec4 {
54 | return vec4(1.0, 0.0, 0.0, 1.0);
55 | }
56 | """,
57 | )),
58 | entryPoint: 'main',
59 | targets: GPUColorTargetState(
60 | format: GPUTextureFormat.RGBA8Unorm,
61 | ),
62 | ),
63 | primitive: GPUPrimitiveState(),
64 | multisample: GPUMultisampleState(),
65 | ));
66 |
67 | print(" HelloTriangle pipeline: ${pipeline.pipeline} ");
68 |
69 | var commandEncoder = device.createCommandEncoder();
70 |
71 | var _textureExtent = GPUExtent3D(width: width, height: height);
72 | var textureDesc = GPUTextureDescriptor(
73 | format: GPUTextureFormat.RGBA8Unorm,
74 | size: _textureExtent,
75 | usage: GPUTextureUsage.RenderAttachment | GPUTextureUsage.CopySrc);
76 |
77 | var texture = device.createTexture(textureDesc);
78 | GPUTextureView textureView = texture.createView(GPUTextureViewDescriptor());
79 |
80 | var renderPassDescriptor = GPURenderPassDescriptor(
81 | colorAttachments: GPURenderPassColorAttachment(
82 | view: textureView,
83 | clearColor: GPUColor(r: 0.0, g: 0.0, b: 0.0, a: 1.0),
84 | loadOp: GPULoadOp.Clear,
85 | storeOp: GPUStoreOp.Store));
86 |
87 | var passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
88 | passEncoder.setPipeline(pipeline);
89 | passEncoder.draw(3, 1, 0, 0);
90 | passEncoder.end();
91 |
92 | var copyTexture =
93 | GPUImageCopyTexture(texture: texture, origin: GPUOrigin3D());
94 |
95 | var bufferDesc = GPUBufferDescriptor(
96 | size: bufferSize,
97 | usage: GPUBufferUsage.MapRead | GPUBufferUsage.CopyDst);
98 | var outputBuffer = device.createBuffer(bufferDesc);
99 | var copyBuffer = GPUImageCopyBuffer(
100 | buffer: outputBuffer, bytesPerRow: padded_bytes_per_row);
101 |
102 | commandEncoder.copyTextureToBuffer(copyTexture, copyBuffer, _textureExtent);
103 |
104 | var commandBuffer = commandEncoder.finish(GPUCommandBufferDescriptor());
105 | device.queue.submit(commandBuffer);
106 |
107 | outputBuffer.mapAsync(mode: WGPUMapMode_Read, size: bufferSize);
108 |
109 | device.poll(true);
110 |
111 | var data = outputBuffer.getMappedRange(offset: 0, size: bufferSize);
112 | Pointer pixles = data.cast();
113 | outputBuffer.unmap();
114 |
115 | return pixles.asTypedList(bufferSize);
116 | }
117 | }
118 |
--------------------------------------------------------------------------------
/example/lib/helloTriangle2.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ffi';
2 | import 'dart:io';
3 | import 'dart:typed_data';
4 |
5 | import 'package:ffi/ffi.dart' as ffi;
6 | import 'package:flutter_webgpu/flutter_webgpu.dart';
7 |
8 | class HelloTriangle2 {
9 | static render(int width, int height) {
10 | int bytes_per_pixel = Uint32List.bytesPerElement;
11 | int unpadded_bytes_per_row = width * bytes_per_pixel;
12 | int align = 256;
13 | int padded_bytes_per_row_padding =
14 | (align - unpadded_bytes_per_row % align) % align;
15 | int padded_bytes_per_row =
16 | unpadded_bytes_per_row + padded_bytes_per_row_padding;
17 |
18 | int bufferSize = padded_bytes_per_row * height;
19 |
20 | var adapter = requestAdapter(GPURequestAdapterOptions());
21 | var device = adapter.requestDevice(GPUDeviceDescriptor());
22 |
23 | device.setUncapturedErrorCallback();
24 |
25 | print("device.value: ${device.device.value} device: ${device.device} ");
26 | print(
27 | "adapter.value: ${adapter.adapter.value} adapter: ${adapter.adapter} ");
28 |
29 |
30 | String vert = """
31 | struct PositionColorInput {
32 | @location(0) in_position_2d: vec2,
33 | @location(1) in_color_rgba: vec4,
34 | };
35 |
36 | struct PositionColorOutput {
37 | @builtin(position) coords_output: vec4,
38 | @location(0) color_output: vec4,
39 | };
40 |
41 |
42 | struct Uniforms {
43 | uniform_color2: vec4,
44 | uniform_color: vec4,
45 | };
46 |
47 | @binding(0) @group(0) var uniforms: Uniforms;
48 | @binding(1) @group(0) var uniforms2: Uniforms;
49 |
50 | @vertex
51 | fn main_vs(input: PositionColorInput)
52 | -> PositionColorOutput {
53 | var output: PositionColorOutput;
54 | output.color_output = input.in_color_rgba;
55 | output.coords_output = vec4(input.in_position_2d, 0.0, 1.0);
56 | return output;
57 | }
58 |
59 | @fragment
60 | fn main_fs(output: PositionColorOutput) -> @location(0) vec4 {
61 | // return output.color_output;
62 | return uniforms2.uniform_color2;
63 | }
64 | """;
65 |
66 |
67 | var vbodata = new Float32List.fromList([
68 | // 坐标 xy // 颜色 RGBA
69 | 0.0, 0.5, 1.0, 0.0, 0.0, 1.0, // ← 顶点 1
70 | -0.5, -0.5, 0.0, 1.0, 0.0, 1.0, // ← 顶点 2
71 | 0.5, -0.5, 0.0, 0.0, 1.0, 1.0 // ← 顶点 3
72 | ]);
73 | var verticesBuffer = device.createBuffer(GPUBufferDescriptor(
74 | size: vbodata.lengthInBytes,
75 | usage: GPUBufferUsage.Vertex,
76 | mappedAtCreation: true,
77 | ));
78 |
79 | var pointer =
80 | verticesBuffer.getMappedRange(size: vbodata.lengthInBytes);
81 | Float32List _list =
82 | (pointer.cast()).asTypedList(vbodata.length);
83 | _list.setAll(0, vbodata);
84 | verticesBuffer.unmap();
85 |
86 |
87 | var shaderModule = device.createShaderModule(GPUShaderModuleDescriptor(
88 | code: vert,
89 | ));
90 |
91 |
92 | var bindGroupLayout = device.createBindGroupLayout(
93 | GPUBindGroupLayoutDescriptor(
94 | entries: [
95 | GPUBindGroupLayoutEntry(
96 | binding: 0,
97 | visibility: GPUShaderStage.Fragment,
98 | buffer: GPUBufferBindingLayout(
99 | type: GPUBufferBindingType.Uniform
100 | )
101 | ),
102 | GPUBindGroupLayoutEntry(
103 | binding: 1,
104 | visibility: GPUShaderStage.Fragment,
105 | buffer: GPUBufferBindingLayout(
106 | type: GPUBufferBindingType.Uniform
107 | )
108 | )
109 | ]
110 | )
111 | );
112 |
113 |
114 |
115 |
116 | var pipelineLayout = device.createPipelineLayout(GPUPipelineLayoutDescriptor(
117 | bindGroupLayouts: bindGroupLayout, bindGroupLayoutCount: 1));
118 |
119 |
120 |
121 | var pipeline = device.createRenderPipeline(GPURenderPipelineDescriptor(
122 | layout: pipelineLayout,
123 | vertex: GPUVertexState(
124 | module: shaderModule,
125 | entryPoint: 'main_vs',
126 | buffers: [
127 | GPUVertexBufferLayout(arrayStride: (2 + 4) * Float32List.bytesPerElement, attributes: [
128 | GPUVertexAttribute(
129 | format: GPUVertexFormat.Float32x2,
130 | offset: 0,
131 | shaderLocation: 0),
132 | GPUVertexAttribute(
133 | format: GPUVertexFormat.Float32x4,
134 | offset: 2 * Float32List.bytesPerElement,
135 | shaderLocation: 1)
136 | ])
137 | ]
138 | ),
139 | fragment: GPUFragmentState(
140 | module: shaderModule,
141 | entryPoint: 'main_fs',
142 | targets: GPUColorTargetState(
143 | format: GPUTextureFormat.RGBA8Unorm,
144 | ),
145 | ),
146 | primitive: GPUPrimitiveState(),
147 | multisample: GPUMultisampleState(),
148 | ));
149 |
150 |
151 | Float32List uniforms = Float32List.fromList([
152 | 1.0, 1.0, 0.0, 1.0,
153 | 0.5, 0.5, 0.0, 1.0
154 | ]);
155 | var uniformsBuffer = device.createBuffer(GPUBufferDescriptor(
156 | size: uniforms.lengthInBytes,
157 | usage: GPUBufferUsage.Uniform,
158 | mappedAtCreation: true,
159 | ));
160 |
161 | var pointer2 =
162 | uniformsBuffer.getMappedRange(size: uniforms.lengthInBytes);
163 | (pointer2.cast()).asTypedList(uniforms.length).setAll(0, uniforms);
164 |
165 | uniformsBuffer.unmap();
166 |
167 |
168 | Float32List uniforms2 = Float32List.fromList([
169 | 0.0, 1.0, 1.0, 1.0,
170 | 0.0, 0.5, 0.5, 1.0
171 | ]);
172 | var uniformsBuffer2 = device.createBuffer(GPUBufferDescriptor(
173 | size: uniforms2.lengthInBytes,
174 | usage: GPUBufferUsage.Uniform,
175 | mappedAtCreation: true,
176 | ));
177 |
178 | var pointer22 =
179 | uniformsBuffer2.getMappedRange(size: uniforms2.lengthInBytes);
180 | (pointer22.cast()).asTypedList(uniforms2.length).setAll(0, uniforms2);
181 |
182 | uniformsBuffer2.unmap();
183 |
184 |
185 |
186 |
187 | var bindGroup = device.createBindGroup(
188 | GPUBindGroupDescriptor(
189 | layout: bindGroupLayout,
190 | entries: [
191 | GPUBindGroupEntry(binding: 0, buffer: uniformsBuffer),
192 | GPUBindGroupEntry(binding: 1, buffer: uniformsBuffer2)
193 | ],
194 | entryCount: 2
195 | )
196 | );
197 |
198 |
199 |
200 | var commandEncoder = device.createCommandEncoder();
201 |
202 | var _textureExtent = GPUExtent3D(width: width, height: height);
203 | var textureDesc = GPUTextureDescriptor(
204 | format: GPUTextureFormat.RGBA8Unorm,
205 | size: _textureExtent,
206 | usage: GPUTextureUsage.RenderAttachment | GPUTextureUsage.CopySrc);
207 |
208 | var texture = device.createTexture(textureDesc);
209 | GPUTextureView textureView = texture.createView(GPUTextureViewDescriptor());
210 |
211 | var renderPassDescriptor = GPURenderPassDescriptor(
212 | colorAttachments: GPURenderPassColorAttachment(
213 | view: textureView,
214 | clearColor: GPUColor(r: 0.0, g: 0.0, b: 0.0, a: 1.0),
215 | loadOp: GPULoadOp.Clear,
216 | storeOp: GPUStoreOp.Store));
217 |
218 |
219 |
220 | var passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
221 | passEncoder.setPipeline(pipeline);
222 | passEncoder.setBindGroup(0, bindGroup);
223 | passEncoder.setVertexBuffer(0, verticesBuffer);
224 | passEncoder.draw(3, 1, 0, 0);
225 | passEncoder.end();
226 |
227 |
228 | var commandBuffer = commandEncoder.finish(GPUCommandBufferDescriptor());
229 | device.queue.submit(commandBuffer);
230 |
231 | // device.poll(true);
232 |
233 |
234 | var commandEncoder2 = device.createCommandEncoder();
235 | var copyTexture =
236 | GPUImageCopyTexture(texture: texture, origin: GPUOrigin3D());
237 |
238 | var bufferDesc = GPUBufferDescriptor(
239 | size: bufferSize,
240 | usage: GPUBufferUsage.MapRead | GPUBufferUsage.CopyDst);
241 | var outputBuffer = device.createBuffer(bufferDesc);
242 | var copyBuffer = GPUImageCopyBuffer(
243 | buffer: outputBuffer, bytesPerRow: padded_bytes_per_row);
244 |
245 | commandEncoder2.copyTextureToBuffer(copyTexture, copyBuffer, _textureExtent);
246 |
247 |
248 |
249 | var commandBuffer2 = commandEncoder2.finish(GPUCommandBufferDescriptor());
250 | device.queue.submit(commandBuffer2);
251 |
252 | outputBuffer.mapAsync(mode: WGPUMapMode_Read, size: bufferSize);
253 |
254 | device.poll(true);
255 |
256 | var data = outputBuffer.getMappedRange(offset: 0, size: bufferSize);
257 | Pointer pixles = data.cast();
258 | outputBuffer.unmap();
259 |
260 | return pixles.asTypedList(bufferSize);
261 | }
262 | }
263 |
--------------------------------------------------------------------------------
/example/lib/helloTriangleMSAA.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ffi';
2 | import 'dart:io';
3 | import 'dart:typed_data';
4 |
5 | import 'package:ffi/ffi.dart' as ffi;
6 | import 'package:flutter_webgpu/flutter_webgpu.dart';
7 |
8 | class HelloTriangleMSAA {
9 | static render(int width, int height) {
10 | int bytes_per_pixel = Uint32List.bytesPerElement;
11 | int unpadded_bytes_per_row = width * bytes_per_pixel;
12 | int align = 256;
13 | int padded_bytes_per_row_padding =
14 | (align - unpadded_bytes_per_row % align) % align;
15 | int padded_bytes_per_row =
16 | unpadded_bytes_per_row + padded_bytes_per_row_padding;
17 |
18 | int bufferSize = padded_bytes_per_row * height;
19 |
20 | var adapter = requestAdapter(GPURequestAdapterOptions());
21 | var device = adapter.requestDevice(GPUDeviceDescriptor());
22 |
23 | device.setUncapturedErrorCallback();
24 |
25 | print("device.value: ${device.device.value} device: ${device.device} ");
26 | print(
27 | "adapter.value: ${adapter.adapter.value} adapter: ${adapter.adapter} ");
28 |
29 | var pipeline = device.createRenderPipeline(GPURenderPipelineDescriptor(
30 | layout: device.createPipelineLayout(GPUPipelineLayoutDescriptor(
31 | bindGroupLayouts: null, bindGroupLayoutCount: 0)),
32 | vertex: GPUVertexState(
33 | module: device.createShaderModule(GPUShaderModuleDescriptor(
34 | code: """
35 | @vertex
36 | fn main(@builtin(vertex_index) VertexIndex : u32)
37 | -> @builtin(position) vec4 {
38 | var pos = array, 3>(
39 | vec2(0.0, 0.5),
40 | vec2(-0.5, -0.5),
41 | vec2(0.5, -0.5));
42 |
43 | return vec4(pos[VertexIndex], 0.0, 1.0);
44 | }
45 | """,
46 | )),
47 | entryPoint: 'main',
48 | ),
49 | fragment: GPUFragmentState(
50 | module: device.createShaderModule(GPUShaderModuleDescriptor(
51 | code: """
52 | @fragment
53 | fn main() -> @location(0) vec4 {
54 | return vec4(1.0, 0.0, 0.0, 1.0);
55 | }
56 | """,
57 | )),
58 | entryPoint: 'main',
59 | targets: GPUColorTargetState(
60 | format: GPUTextureFormat.RGBA8Unorm,
61 | ),
62 | ),
63 | primitive: GPUPrimitiveState(),
64 | multisample: GPUMultisampleState(count: 4),
65 | ));
66 |
67 | print(" HelloTriangle pipeline: ${pipeline.pipeline} ");
68 |
69 | var commandEncoder = device.createCommandEncoder();
70 |
71 | var _textureExtent = GPUExtent3D(width: width, height: height);
72 | var textureDesc = GPUTextureDescriptor(
73 | format: GPUTextureFormat.RGBA8Unorm,
74 | size: _textureExtent,
75 | usage: GPUTextureUsage.RenderAttachment | GPUTextureUsage.CopySrc);
76 |
77 | var texture = device.createTexture(textureDesc);
78 | GPUTextureView textureView = texture.createView(GPUTextureViewDescriptor());
79 |
80 | var texture0 = device.createTexture(GPUTextureDescriptor(
81 | format: GPUTextureFormat.RGBA8Unorm,
82 | size: _textureExtent,
83 | usage: GPUTextureUsage.RenderAttachment | GPUTextureUsage.CopySrc,
84 | sampleCount: 4));
85 | GPUTextureView textureView0 =
86 | texture0.createView(GPUTextureViewDescriptor());
87 |
88 | var renderPassDescriptor = GPURenderPassDescriptor(
89 | colorAttachments: GPURenderPassColorAttachment(
90 | view: textureView0,
91 | resolveTarget: textureView,
92 | clearColor: GPUColor(r: 0.0, g: 0.0, b: 0.0, a: 1.0),
93 | loadOp: GPULoadOp.Load,
94 | storeOp: GPUStoreOp.Store));
95 |
96 | var passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
97 | passEncoder.setPipeline(pipeline);
98 | passEncoder.draw(3, 1, 0, 0);
99 | passEncoder.end();
100 |
101 | var copyTexture =
102 | GPUImageCopyTexture(texture: texture, origin: GPUOrigin3D());
103 |
104 | var bufferDesc = GPUBufferDescriptor(
105 | size: bufferSize,
106 | usage: GPUBufferUsage.MapRead | GPUBufferUsage.CopyDst);
107 | var outputBuffer = device.createBuffer(bufferDesc);
108 | var copyBuffer = GPUImageCopyBuffer(
109 | buffer: outputBuffer, bytesPerRow: padded_bytes_per_row);
110 |
111 | commandEncoder.copyTextureToBuffer(copyTexture, copyBuffer, _textureExtent);
112 |
113 | var commandBuffer = commandEncoder.finish(GPUCommandBufferDescriptor());
114 | device.queue.submit(commandBuffer);
115 |
116 | outputBuffer.mapAsync(mode: WGPUMapMode_Read, size: bufferSize);
117 |
118 | device.poll(true);
119 |
120 | var data = outputBuffer.getMappedRange(offset: 0, size: bufferSize);
121 | Pointer pixles = data.cast();
122 | outputBuffer.unmap();
123 |
124 | return pixles.asTypedList(bufferSize);
125 | }
126 | }
127 |
--------------------------------------------------------------------------------
/example/lib/main.dart:
--------------------------------------------------------------------------------
1 | import 'dart:typed_data';
2 | import 'dart:ui' as ui;
3 |
4 | import 'package:flutter/material.dart';
5 | import 'dart:async';
6 |
7 | import 'package:flutter/services.dart';
8 | import 'package:flutter_webgpu/flutter_webgpu.dart';
9 | import 'package:flutter_webgpu_example/Example.dart';
10 | import 'package:flutter_webgpu_example/ExampleCapture.dart';
11 | import 'package:flutter_webgpu_example/ExampleCompute.dart';
12 | import 'package:flutter_webgpu_example/ExampleTriangle.dart';
13 | import 'package:flutter_webgpu_example/rotateCube.dart';
14 | import 'package:flutter_webgpu_example/TextureCube.dart';
15 |
16 | import 'helloTriangle2.dart';
17 | import 'boids.dart';
18 | import 'helloTriangle.dart';
19 | import 'helloTriangleMSAA.dart';
20 |
21 | void main() {
22 | runApp(const MyApp());
23 | }
24 |
25 | class MyApp extends StatefulWidget {
26 | const MyApp({Key? key}) : super(key: key);
27 |
28 | @override
29 | State createState() => _MyAppState();
30 | }
31 |
32 | class _MyAppState extends State {
33 | String _platformVersion = 'Unknown';
34 |
35 | Uint8List? pixels;
36 | ui.Image? img;
37 |
38 | int width = 512;
39 | int height = 512;
40 |
41 | @override
42 | void initState() {
43 | super.initState();
44 | initPlatformState();
45 |
46 | init();
47 | }
48 |
49 | init() {
50 | // pixels = Example.render(width, height);
51 | // pixels = ExampleCapture.render(width, height);
52 | // pixels = ExampleCompute.render(width, height);
53 | // pixels = ExampleTriangle.render(width, height);
54 | // pixels = HelloTriangle.render(width, height);
55 | // pixels = HelloTriangleMSAA.render(width, height);
56 | // pixels = RotateCube.render(width, height);
57 |
58 | // pixels = HelloTriangle2.render(width, height);
59 |
60 | // crash TODO
61 | // pixels = TextureCube.render(width, height);
62 | pixels = Boids.render(width, height);
63 |
64 | if (pixels != null) {
65 | ui.decodeImageFromPixels(pixels!, width, height, ui.PixelFormat.rgba8888,
66 | (image) {
67 | setState(() {
68 | img = image;
69 | });
70 | });
71 | }
72 | }
73 |
74 | // Platform messages are asynchronous, so we initialize in an async method.
75 | Future initPlatformState() async {
76 | String platformVersion;
77 | // Platform messages may fail, so we use a try/catch PlatformException.
78 | // We also handle the message potentially returning null.
79 | try {
80 | platformVersion =
81 | await FlutterWebgpu.platformVersion ?? 'Unknown platform version';
82 | } on PlatformException {
83 | platformVersion = 'Failed to get platform version.';
84 | }
85 |
86 | // If the widget was removed from the tree while the asynchronous platform
87 | // message was in flight, we want to discard the reply rather than calling
88 | // setState to update our non-existent appearance.
89 | if (!mounted) return;
90 |
91 | setState(() {
92 | _platformVersion = platformVersion;
93 | });
94 | }
95 |
96 | @override
97 | Widget build(BuildContext context) {
98 | return MaterialApp(
99 | home: Scaffold(
100 | floatingActionButton: FloatingActionButton(
101 | child: Text("render"),
102 | onPressed: () {
103 | init();
104 | },
105 | ),
106 | appBar: AppBar(
107 | title: const Text('Plugin example app'),
108 | ),
109 | body: Column(
110 | children: [
111 | Container(
112 | child: Text('Running on: $_platformVersion\n'),
113 | ),
114 | Container(
115 | color: Colors.black,
116 | width: width.toDouble(),
117 | height: height.toDouble(),
118 | child: RawImage(image: img),
119 | )
120 | ],
121 | ),
122 | ),
123 | );
124 | }
125 | }
126 |
--------------------------------------------------------------------------------
/example/lib/rotateCube.dart:
--------------------------------------------------------------------------------
1 | import 'dart:ffi';
2 | import 'dart:io';
3 | import 'dart:typed_data';
4 |
5 | import 'package:ffi/ffi.dart' as ffi;
6 | import 'package:ffi/ffi.dart';
7 | import 'package:flutter/material.dart';
8 | import 'package:flutter_webgpu/flutter_webgpu.dart';
9 |
10 | class RotateCube {
11 | static render(int width, int height) {
12 | int bytes_per_pixel = Uint32List.bytesPerElement;
13 | int unpadded_bytes_per_row = width * bytes_per_pixel;
14 | int align = 256;
15 | int padded_bytes_per_row_padding =
16 | (align - unpadded_bytes_per_row % align) % align;
17 | int padded_bytes_per_row =
18 | unpadded_bytes_per_row + padded_bytes_per_row_padding;
19 |
20 | int bufferSize = padded_bytes_per_row * height;
21 |
22 | var adapter = requestAdapter(GPURequestAdapterOptions());
23 | var device = adapter.requestDevice(GPUDeviceDescriptor());
24 |
25 | device.setUncapturedErrorCallback();
26 |
27 | print("device.value: ${device.device.value} device: ${device.device} ");
28 | print(
29 | "adapter.value: ${adapter.adapter.value} adapter: ${adapter.adapter} ");
30 |
31 | // prettier-ignore
32 | var cubeVertexArray = Float32List.fromList([
33 | // float4 position, float4 color, float2 uv,
34 | 1, -1, 1, 1, 1, 0, 1, 1, 1, 1,
35 | -1, -1, 1, 1, 0, 0, 1, 1, 0, 1,
36 | -1, -1, -1, 1, 0, 0, 0, 1, 0, 0,
37 | 1, -1, -1, 1, 1, 0, 0, 1, 1, 0,
38 | 1, -1, 1, 1, 1, 0, 1, 1, 1, 1,
39 | -1, -1, -1, 1, 0, 0, 0, 1, 0, 0,
40 |
41 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
42 | 1, -1, 1, 1, 1, 0, 1, 1, 0, 1,
43 | 1, -1, -1, 1, 1, 0, 0, 1, 0, 0,
44 | 1, 1, -1, 1, 1, 1, 0, 1, 1, 0,
45 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
46 | 1, -1, -1, 1, 1, 0, 0, 1, 0, 0,
47 |
48 | -1, 1, 1, 1, 0, 1, 1, 1, 1, 1,
49 | 1, 1, 1, 1, 1, 1, 1, 1, 0, 1,
50 | 1, 1, -1, 1, 1, 1, 0, 1, 0, 0,
51 | -1, 1, -1, 1, 0, 1, 0, 1, 1, 0,
52 | -1, 1, 1, 1, 0, 1, 1, 1, 1, 1,
53 | 1, 1, -1, 1, 1, 1, 0, 1, 0, 0,
54 |
55 | -1, -1, 1, 1, 0, 0, 1, 1, 1, 1,
56 | -1, 1, 1, 1, 0, 1, 1, 1, 0, 1,
57 | -1, 1, -1, 1, 0, 1, 0, 1, 0, 0,
58 | -1, -1, -1, 1, 0, 0, 0, 1, 1, 0,
59 | -1, -1, 1, 1, 0, 0, 1, 1, 1, 1,
60 | -1, 1, -1, 1, 0, 1, 0, 1, 0, 0,
61 |
62 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
63 | -1, 1, 1, 1, 0, 1, 1, 1, 0, 1,
64 | -1, -1, 1, 1, 0, 0, 1, 1, 0, 0,
65 | -1, -1, 1, 1, 0, 0, 1, 1, 0, 0,
66 | 1, -1, 1, 1, 1, 0, 1, 1, 1, 0,
67 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
68 |
69 | 1, -1, -1, 1, 1, 0, 0, 1, 1, 1,
70 | -1, -1, -1, 1, 0, 0, 0, 1, 0, 1,
71 | -1, 1, -1, 1, 0, 1, 0, 1, 0, 0,
72 | 1, 1, -1, 1, 1, 1, 0, 1, 1, 0,
73 | 1, -1, -1, 1, 1, 0, 0, 1, 1, 1,
74 | -1, 1, -1, 1, 0, 1, 0, 1, 0, 0,
75 | ]);
76 |
77 | // Create a vertex buffer from the cube data.
78 | var verticesBuffer = device.createBuffer(GPUBufferDescriptor(
79 | size: cubeVertexArray.lengthInBytes,
80 | usage: GPUBufferUsage.Vertex,
81 | mappedAtCreation: true,
82 | ));
83 |
84 | var pointer =
85 | verticesBuffer.getMappedRange(size: cubeVertexArray.lengthInBytes);
86 | Float32List _list =
87 | (pointer.cast()).asTypedList(cubeVertexArray.length);
88 | _list.setAll(0, cubeVertexArray);
89 | verticesBuffer.unmap();
90 |
91 | String vert0 = """
92 | struct Uniforms {
93 | modelViewProjectionMatrix : mat4x4,
94 | }
95 | @binding(0) @group(0) var uniforms : Uniforms;
96 |
97 | struct VertexOutput {
98 | @builtin(position) Position : vec4,
99 | @location(0) fragUV : vec2,
100 | @location(1) fragPosition: vec4,
101 | }
102 |
103 | @vertex
104 | fn vs_main(
105 | @location(0) position : vec4,
106 | @location(1) uv : vec2
107 | ) -> VertexOutput {
108 | var output : VertexOutput;
109 | output.Position = uniforms.modelViewProjectionMatrix * position;
110 | output.fragUV = uv;
111 | output.fragPosition = 0.5 * (position + vec4(1.0, 1.0, 1.0, 1.0));
112 | return output;
113 | }
114 |
115 |
116 |
117 | @fragment
118 | fn fs_main(
119 | @location(0) fragUV: vec2,
120 | @location(1) fragPosition: vec4
121 | ) -> @location(0) vec4 {
122 | return fragPosition;
123 | }
124 | """;
125 |
126 |
127 |
128 | int cubeVertexSize = 4 * 10; // Byte size of one cube vertex.
129 | int cubePositionOffset = 0;
130 | int cubeColorOffset = 4 * 4; // Byte offset of cube vertex color attribute.
131 | int cubeUVOffset = 4 * 8;
132 | int cubeVertexCount = 36;
133 |
134 | var uniformGroupLayout =
135 | device.createBindGroupLayout(GPUBindGroupLayoutDescriptor(entries: [
136 | GPUBindGroupLayoutEntry(
137 | binding: 0,
138 | visibility: GPUShaderStage.Vertex,
139 | buffer: GPUBufferBindingLayout(type: GPUBufferBindingType.Uniform))
140 | ]));
141 |
142 |
143 | var vertModule = device.createShaderModule(GPUShaderModuleDescriptor(
144 | code: vert0,
145 | ));
146 |
147 | var vertex3 =
148 | GPUVertexState(module: vertModule, entryPoint: 'vs_main', buffers: [
149 | GPUVertexBufferLayout(arrayStride: cubeVertexSize, attributes: [
150 | GPUVertexAttribute(
151 | format: GPUVertexFormat.Float32x4,
152 | offset: cubePositionOffset,
153 | shaderLocation: 0),
154 | GPUVertexAttribute(
155 | format: GPUVertexFormat.Float32x2,
156 | offset: cubeUVOffset,
157 | shaderLocation: 1)
158 | ])
159 | ]);
160 |
161 | var layout = device.createPipelineLayout(GPUPipelineLayoutDescriptor(
162 | bindGroupLayouts: uniformGroupLayout, bindGroupLayoutCount: 1));
163 |
164 | var desc = GPURenderPipelineDescriptor(
165 | // layout: layout,
166 | vertex: vertex3,
167 | fragment: GPUFragmentState(
168 | module: vertModule,
169 | entryPoint: 'fs_main',
170 | targets: GPUColorTargetState(
171 | format: GPUTextureFormat.RGBA8Unorm,
172 | ),
173 | ),
174 | primitive: GPUPrimitiveState(),
175 | multisample: GPUMultisampleState(count: 1),
176 | // depthStencil: GPUDepthStencilState(
177 | // depthWriteEnabled: true,
178 | // depthCompare: GPUCompareFunction.Greater,
179 | // format: GPUTextureFormat.Depth32Float,
180 | // stencilFront: GPUStencilFaceState(
181 | // compare: GPUCompareFunction.Always
182 | // ),
183 | // stencilBack: GPUStencilFaceState(compare: GPUCompareFunction.Always),
184 | // // depthBias: 2,
185 | // // depthBiasSlopeScale: 2.0,
186 | // // depthBiasClamp: 0.0
187 | // )
188 | );
189 |
190 |
191 |
192 | var pipeline = device.createRenderPipeline(desc);
193 |
194 | var _layout = pipeline.getBindGroupLayout(0);
195 |
196 | var presentationSize = GPUExtent3D(width: width, height: height);
197 |
198 | var depthTexture = device.createTexture(GPUTextureDescriptor(
199 | size: presentationSize,
200 | format: GPUTextureFormat.Depth32Float,
201 | usage: GPUTextureUsage.RenderAttachment));
202 |
203 | var uniformBufferSize = 4 * 16; // 4x4 matrix
204 | var uniformBuffer = device.createBuffer(GPUBufferDescriptor(
205 | size: uniformBufferSize,
206 | usage: GPUBufferUsage.Uniform | GPUBufferUsage.CopyDst,
207 | ));
208 |
209 | var uniformBindGroup = device.createBindGroup(GPUBindGroupDescriptor(
210 | layout: _layout,
211 | entries: [
212 | GPUBindGroupEntry(
213 | binding: 0,
214 | buffer: uniformBuffer,
215 | ),
216 | ],
217 | ));
218 |
219 | Float32List transformationMatrix = Float32List.fromList(
220 | [1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0, 0, 1, 0, 0, 0, 0, 1]);
221 |
222 | Matrix4 _mat = Matrix4.rotationX(0.36);
223 | _mat.rotateY(0.2);
224 | _mat.scale(0.5, 0.5, 0.5);
225 |
226 | transformationMatrix = Float32List.fromList(_mat.storage);
227 |
228 | // var mp = calloc(transformationMatrix.length);
229 | // Float32List _list2 = (mp as Pointer).asTypedList(transformationMatrix.length);
230 | // _list2.setAll(0, transformationMatrix);
231 |
232 | device.queue.writeBuffer(uniformBuffer, 0, transformationMatrix,
233 | transformationMatrix.lengthInBytes);
234 |
235 | var commandEncoder = device.createCommandEncoder();
236 |
237 | var _textureExtent = GPUExtent3D(width: width, height: height);
238 | var textureDesc = GPUTextureDescriptor(
239 | format: GPUTextureFormat.RGBA8Unorm,
240 | size: _textureExtent,
241 | usage: GPUTextureUsage.RenderAttachment | GPUTextureUsage.CopySrc);
242 |
243 | var texture = device.createTexture(textureDesc);
244 | GPUTextureView textureView = texture.createView(GPUTextureViewDescriptor());
245 |
246 | var texture0 = device.createTexture(GPUTextureDescriptor(
247 | format: GPUTextureFormat.RGBA8Unorm,
248 | size: _textureExtent,
249 | usage: GPUTextureUsage.RenderAttachment | GPUTextureUsage.CopySrc,
250 | sampleCount: 1));
251 | GPUTextureView textureView0 =
252 | texture0.createView(GPUTextureViewDescriptor());
253 |
254 | var renderPassDescriptor = GPURenderPassDescriptor(
255 | colorAttachments: GPURenderPassColorAttachment(
256 | // view: textureView0,
257 | // resolveTarget: textureView,
258 | view: textureView,
259 | clearColor: GPUColor(r: 0.5, g: 0.5, b: 0.0, a: 0.5),
260 | storeOp: GPUStoreOp.Store,
261 | loadOp: GPULoadOp.Clear),
262 | // depthStencilAttachment: GPURenderPassDepthStencilAttachment(
263 | // view: depthTexture.createView(GPUTextureViewDescriptor()),
264 | // depthLoadOp: GPULoadOp.Clear,
265 | // depthStoreOp: GPUStoreOp.Store,
266 | // depthClearValue: 0.0,
267 | // stencilLoadOp: GPULoadOp.Clear,
268 | // stencilStoreOp: GPUStoreOp.Store,
269 | // stencilClearValue: 0,
270 | // ),
271 | );
272 |
273 |
274 |
275 | var passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
276 | passEncoder.setPipeline(pipeline);
277 | passEncoder.setBindGroup(0, uniformBindGroup);
278 | passEncoder.setVertexBuffer(0, verticesBuffer);
279 | passEncoder.draw(cubeVertexCount, 1, 0, 0);
280 |
281 |
282 | passEncoder.end();
283 |
284 | var copyTexture =
285 | GPUImageCopyTexture(texture: texture, origin: GPUOrigin3D());
286 |
287 | var bufferDesc = GPUBufferDescriptor(
288 | size: bufferSize,
289 | usage: GPUBufferUsage.MapRead | GPUBufferUsage.CopyDst);
290 | var outputBuffer = device.createBuffer(bufferDesc);
291 | var copyBuffer = GPUImageCopyBuffer(
292 | buffer: outputBuffer, bytesPerRow: padded_bytes_per_row);
293 |
294 | commandEncoder.copyTextureToBuffer(copyTexture, copyBuffer, _textureExtent);
295 |
296 | var commandBuffer = commandEncoder.finish(GPUCommandBufferDescriptor());
297 | device.queue.submit(commandBuffer);
298 |
299 | outputBuffer.mapAsync(mode: WGPUMapMode_Read, size: bufferSize);
300 |
301 | device.poll(true);
302 |
303 | var data = outputBuffer.getMappedRange(offset: 0);
304 | Pointer pixles = data.cast();
305 | outputBuffer.unmap();
306 |
307 | return pixles.asTypedList(bufferSize);
308 | }
309 | }
310 |
--------------------------------------------------------------------------------
/example/macos/.gitignore:
--------------------------------------------------------------------------------
1 | # Flutter-related
2 | **/Flutter/ephemeral/
3 | **/Pods/
4 |
5 | # Xcode-related
6 | **/dgph
7 | **/xcuserdata/
8 |
--------------------------------------------------------------------------------
/example/macos/Flutter/Flutter-Debug.xcconfig:
--------------------------------------------------------------------------------
1 | #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
2 | #include "ephemeral/Flutter-Generated.xcconfig"
3 |
--------------------------------------------------------------------------------
/example/macos/Flutter/Flutter-Release.xcconfig:
--------------------------------------------------------------------------------
1 | #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
2 | #include "ephemeral/Flutter-Generated.xcconfig"
3 |
--------------------------------------------------------------------------------
/example/macos/Flutter/GeneratedPluginRegistrant.swift:
--------------------------------------------------------------------------------
1 | //
2 | // Generated file. Do not edit.
3 | //
4 |
5 | import FlutterMacOS
6 | import Foundation
7 |
8 | import flutter_webgpu
9 |
10 | func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
11 | FlutterWebgpuPlugin.register(with: registry.registrar(forPlugin: "FlutterWebgpuPlugin"))
12 | }
13 |
--------------------------------------------------------------------------------
/example/macos/Podfile:
--------------------------------------------------------------------------------
1 | platform :osx, '10.11'
2 |
3 | # CocoaPods analytics sends network stats synchronously affecting flutter build latency.
4 | ENV['COCOAPODS_DISABLE_STATS'] = 'true'
5 |
6 | project 'Runner', {
7 | 'Debug' => :debug,
8 | 'Profile' => :release,
9 | 'Release' => :release,
10 | }
11 |
12 | def flutter_root
13 | generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'ephemeral', 'Flutter-Generated.xcconfig'), __FILE__)
14 | unless File.exist?(generated_xcode_build_settings_path)
15 | raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure \"flutter pub get\" is executed first"
16 | end
17 |
18 | File.foreach(generated_xcode_build_settings_path) do |line|
19 | matches = line.match(/FLUTTER_ROOT\=(.*)/)
20 | return matches[1].strip if matches
21 | end
22 | raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Flutter-Generated.xcconfig, then run \"flutter pub get\""
23 | end
24 |
25 | require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
26 |
27 | flutter_macos_podfile_setup
28 |
29 | target 'Runner' do
30 | use_frameworks!
31 | use_modular_headers!
32 |
33 | flutter_install_all_macos_pods File.dirname(File.realpath(__FILE__))
34 | end
35 |
36 | post_install do |installer|
37 | installer.pods_project.targets.each do |target|
38 | flutter_additional_macos_build_settings(target)
39 | end
40 | end
41 |
--------------------------------------------------------------------------------
/example/macos/Podfile.lock:
--------------------------------------------------------------------------------
1 | PODS:
2 | - flutter_webgpu (0.0.1):
3 | - FlutterMacOS
4 | - FlutterMacOS (1.0.0)
5 |
6 | DEPENDENCIES:
7 | - flutter_webgpu (from `Flutter/ephemeral/.symlinks/plugins/flutter_webgpu/macos`)
8 | - FlutterMacOS (from `Flutter/ephemeral`)
9 |
10 | EXTERNAL SOURCES:
11 | flutter_webgpu:
12 | :path: Flutter/ephemeral/.symlinks/plugins/flutter_webgpu/macos
13 | FlutterMacOS:
14 | :path: Flutter/ephemeral
15 |
16 | SPEC CHECKSUMS:
17 | flutter_webgpu: aad4ca5e7dded292a49e75f2755c5b72a2922214
18 | FlutterMacOS: ae6af50a8ea7d6103d888583d46bd8328a7e9811
19 |
20 | PODFILE CHECKSUM: 6eac6b3292e5142cfc23bdeb71848a40ec51c14c
21 |
22 | COCOAPODS: 1.11.3
23 |
--------------------------------------------------------------------------------
/example/macos/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | IDEDidComputeMac32BitWarning
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/example/macos/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme:
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1 |
2 |
5 |
8 |
9 |
15 |
21 |
22 |
23 |
24 |
25 |
30 |
31 |
37 |
38 |
39 |
40 |
41 |
42 |
52 |
54 |
60 |
61 |
62 |
63 |
69 |
71 |
77 |
78 |
79 |
80 |
82 |
83 |
86 |
87 |
88 |
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/example/macos/Runner.xcworkspace/contents.xcworkspacedata:
--------------------------------------------------------------------------------
1 |
2 |
4 |
6 |
7 |
9 |
10 |
11 |
--------------------------------------------------------------------------------
/example/macos/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | IDEDidComputeMac32BitWarning
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/example/macos/Runner/AppDelegate.swift:
--------------------------------------------------------------------------------
1 | import Cocoa
2 | import FlutterMacOS
3 |
4 | @NSApplicationMain
5 | class AppDelegate: FlutterAppDelegate {
6 | override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
7 | return true
8 | }
9 | }
10 |
--------------------------------------------------------------------------------
/example/macos/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images" : [
3 | {
4 | "size" : "16x16",
5 | "idiom" : "mac",
6 | "filename" : "app_icon_16.png",
7 | "scale" : "1x"
8 | },
9 | {
10 | "size" : "16x16",
11 | "idiom" : "mac",
12 | "filename" : "app_icon_32.png",
13 | "scale" : "2x"
14 | },
15 | {
16 | "size" : "32x32",
17 | "idiom" : "mac",
18 | "filename" : "app_icon_32.png",
19 | "scale" : "1x"
20 | },
21 | {
22 | "size" : "32x32",
23 | "idiom" : "mac",
24 | "filename" : "app_icon_64.png",
25 | "scale" : "2x"
26 | },
27 | {
28 | "size" : "128x128",
29 | "idiom" : "mac",
30 | "filename" : "app_icon_128.png",
31 | "scale" : "1x"
32 | },
33 | {
34 | "size" : "128x128",
35 | "idiom" : "mac",
36 | "filename" : "app_icon_256.png",
37 | "scale" : "2x"
38 | },
39 | {
40 | "size" : "256x256",
41 | "idiom" : "mac",
42 | "filename" : "app_icon_256.png",
43 | "scale" : "1x"
44 | },
45 | {
46 | "size" : "256x256",
47 | "idiom" : "mac",
48 | "filename" : "app_icon_512.png",
49 | "scale" : "2x"
50 | },
51 | {
52 | "size" : "512x512",
53 | "idiom" : "mac",
54 | "filename" : "app_icon_512.png",
55 | "scale" : "1x"
56 | },
57 | {
58 | "size" : "512x512",
59 | "idiom" : "mac",
60 | "filename" : "app_icon_1024.png",
61 | "scale" : "2x"
62 | }
63 | ],
64 | "info" : {
65 | "version" : 1,
66 | "author" : "xcode"
67 | }
68 | }
69 |
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/example/macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_1024.png:
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/example/macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_128.png:
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/example/macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_16.png:
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/example/macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_256.png:
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/example/macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_32.png:
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/example/macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_512.png:
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/example/macos/Runner/Assets.xcassets/AppIcon.appiconset/app_icon_64.png:
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/example/macos/Runner/Configs/AppInfo.xcconfig:
--------------------------------------------------------------------------------
1 | // Application-level settings for the Runner target.
2 | //
3 | // This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the
4 | // future. If not, the values below would default to using the project name when this becomes a
5 | // 'flutter create' template.
6 |
7 | // The application's name. By default this is also the title of the Flutter window.
8 | PRODUCT_NAME = example
9 |
10 | // The application's bundle identifier
11 | PRODUCT_BUNDLE_IDENTIFIER = com.futouapp.flutterwebgpu.macos.example
12 |
13 | // The copyright displayed in application information
14 | PRODUCT_COPYRIGHT = Copyright © 2022 com.futouapp.flutterwebgpu.macos. All rights reserved.
15 |
--------------------------------------------------------------------------------
/example/macos/Runner/Configs/Debug.xcconfig:
--------------------------------------------------------------------------------
1 | #include "../../Flutter/Flutter-Debug.xcconfig"
2 | #include "Warnings.xcconfig"
3 |
--------------------------------------------------------------------------------
/example/macos/Runner/Configs/Release.xcconfig:
--------------------------------------------------------------------------------
1 | #include "../../Flutter/Flutter-Release.xcconfig"
2 | #include "Warnings.xcconfig"
3 |
--------------------------------------------------------------------------------
/example/macos/Runner/Configs/Warnings.xcconfig:
--------------------------------------------------------------------------------
1 | WARNING_CFLAGS = -Wall -Wconditional-uninitialized -Wnullable-to-nonnull-conversion -Wmissing-method-return-type -Woverlength-strings
2 | GCC_WARN_UNDECLARED_SELECTOR = YES
3 | CLANG_UNDEFINED_BEHAVIOR_SANITIZER_NULLABILITY = YES
4 | CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE
5 | CLANG_WARN__DUPLICATE_METHOD_MATCH = YES
6 | CLANG_WARN_PRAGMA_PACK = YES
7 | CLANG_WARN_STRICT_PROTOTYPES = YES
8 | CLANG_WARN_COMMA = YES
9 | GCC_WARN_STRICT_SELECTOR_MATCH = YES
10 | CLANG_WARN_OBJC_REPEATED_USE_OF_WEAK = YES
11 | CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES
12 | GCC_WARN_SHADOW = YES
13 | CLANG_WARN_UNREACHABLE_CODE = YES
14 |
--------------------------------------------------------------------------------
/example/macos/Runner/DebugProfile.entitlements:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | com.apple.security.app-sandbox
6 |
7 | com.apple.security.cs.allow-jit
8 |
9 | com.apple.security.network.server
10 |
11 |
12 |
13 |
--------------------------------------------------------------------------------
/example/macos/Runner/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | $(DEVELOPMENT_LANGUAGE)
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIconFile
10 |
11 | CFBundleIdentifier
12 | $(PRODUCT_BUNDLE_IDENTIFIER)
13 | CFBundleInfoDictionaryVersion
14 | 6.0
15 | CFBundleName
16 | $(PRODUCT_NAME)
17 | CFBundlePackageType
18 | APPL
19 | CFBundleShortVersionString
20 | $(FLUTTER_BUILD_NAME)
21 | CFBundleVersion
22 | $(FLUTTER_BUILD_NUMBER)
23 | LSMinimumSystemVersion
24 | $(MACOSX_DEPLOYMENT_TARGET)
25 | NSHumanReadableCopyright
26 | $(PRODUCT_COPYRIGHT)
27 | NSMainNibFile
28 | MainMenu
29 | NSPrincipalClass
30 | NSApplication
31 |
32 |
33 |
--------------------------------------------------------------------------------
/example/macos/Runner/MainFlutterWindow.swift:
--------------------------------------------------------------------------------
1 | import Cocoa
2 | import FlutterMacOS
3 |
4 | class MainFlutterWindow: NSWindow {
5 | override func awakeFromNib() {
6 | let flutterViewController = FlutterViewController.init()
7 | let windowFrame = self.frame
8 | self.contentViewController = flutterViewController
9 | self.setFrame(windowFrame, display: true)
10 |
11 | RegisterGeneratedPlugins(registry: flutterViewController)
12 |
13 | super.awakeFromNib()
14 | }
15 | }
16 |
--------------------------------------------------------------------------------
/example/macos/Runner/Release.entitlements:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | com.apple.security.app-sandbox
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/example/pubspec.lock:
--------------------------------------------------------------------------------
1 | # Generated by pub
2 | # See https://dart.dev/tools/pub/glossary#lockfile
3 | packages:
4 | args:
5 | dependency: transitive
6 | description:
7 | name: args
8 | url: "https://pub.dartlang.org"
9 | source: hosted
10 | version: "2.3.1"
11 | async:
12 | dependency: transitive
13 | description:
14 | name: async
15 | url: "https://pub.dartlang.org"
16 | source: hosted
17 | version: "2.9.0"
18 | boolean_selector:
19 | dependency: transitive
20 | description:
21 | name: boolean_selector
22 | url: "https://pub.dartlang.org"
23 | source: hosted
24 | version: "2.1.0"
25 | characters:
26 | dependency: transitive
27 | description:
28 | name: characters
29 | url: "https://pub.dartlang.org"
30 | source: hosted
31 | version: "1.2.1"
32 | cli_util:
33 | dependency: transitive
34 | description:
35 | name: cli_util
36 | url: "https://pub.dartlang.org"
37 | source: hosted
38 | version: "0.3.5"
39 | clock:
40 | dependency: transitive
41 | description:
42 | name: clock
43 | url: "https://pub.dartlang.org"
44 | source: hosted
45 | version: "1.1.1"
46 | collection:
47 | dependency: transitive
48 | description:
49 | name: collection
50 | url: "https://pub.dartlang.org"
51 | source: hosted
52 | version: "1.16.0"
53 | cupertino_icons:
54 | dependency: "direct main"
55 | description:
56 | name: cupertino_icons
57 | url: "https://pub.dartlang.org"
58 | source: hosted
59 | version: "1.0.5"
60 | fake_async:
61 | dependency: transitive
62 | description:
63 | name: fake_async
64 | url: "https://pub.dartlang.org"
65 | source: hosted
66 | version: "1.3.1"
67 | ffi:
68 | dependency: "direct main"
69 | description:
70 | name: ffi
71 | url: "https://pub.dartlang.org"
72 | source: hosted
73 | version: "2.0.1"
74 | ffigen:
75 | dependency: transitive
76 | description:
77 | name: ffigen
78 | url: "https://pub.dartlang.org"
79 | source: hosted
80 | version: "6.1.2"
81 | file:
82 | dependency: transitive
83 | description:
84 | name: file
85 | url: "https://pub.dartlang.org"
86 | source: hosted
87 | version: "6.1.4"
88 | flutter:
89 | dependency: "direct main"
90 | description: flutter
91 | source: sdk
92 | version: "0.0.0"
93 | flutter_lints:
94 | dependency: "direct dev"
95 | description:
96 | name: flutter_lints
97 | url: "https://pub.dartlang.org"
98 | source: hosted
99 | version: "1.0.4"
100 | flutter_test:
101 | dependency: "direct dev"
102 | description: flutter
103 | source: sdk
104 | version: "0.0.0"
105 | flutter_webgpu:
106 | dependency: "direct main"
107 | description:
108 | path: ".."
109 | relative: true
110 | source: path
111 | version: "0.0.1"
112 | glob:
113 | dependency: transitive
114 | description:
115 | name: glob
116 | url: "https://pub.dartlang.org"
117 | source: hosted
118 | version: "2.1.0"
119 | lints:
120 | dependency: transitive
121 | description:
122 | name: lints
123 | url: "https://pub.dartlang.org"
124 | source: hosted
125 | version: "1.0.1"
126 | logging:
127 | dependency: transitive
128 | description:
129 | name: logging
130 | url: "https://pub.dartlang.org"
131 | source: hosted
132 | version: "1.1.0"
133 | matcher:
134 | dependency: transitive
135 | description:
136 | name: matcher
137 | url: "https://pub.dartlang.org"
138 | source: hosted
139 | version: "0.12.12"
140 | material_color_utilities:
141 | dependency: transitive
142 | description:
143 | name: material_color_utilities
144 | url: "https://pub.dartlang.org"
145 | source: hosted
146 | version: "0.1.5"
147 | meta:
148 | dependency: transitive
149 | description:
150 | name: meta
151 | url: "https://pub.dartlang.org"
152 | source: hosted
153 | version: "1.8.0"
154 | path:
155 | dependency: transitive
156 | description:
157 | name: path
158 | url: "https://pub.dartlang.org"
159 | source: hosted
160 | version: "1.8.2"
161 | quiver:
162 | dependency: transitive
163 | description:
164 | name: quiver
165 | url: "https://pub.dartlang.org"
166 | source: hosted
167 | version: "3.1.0"
168 | sky_engine:
169 | dependency: transitive
170 | description: flutter
171 | source: sdk
172 | version: "0.0.99"
173 | source_span:
174 | dependency: transitive
175 | description:
176 | name: source_span
177 | url: "https://pub.dartlang.org"
178 | source: hosted
179 | version: "1.9.0"
180 | stack_trace:
181 | dependency: transitive
182 | description:
183 | name: stack_trace
184 | url: "https://pub.dartlang.org"
185 | source: hosted
186 | version: "1.10.0"
187 | stream_channel:
188 | dependency: transitive
189 | description:
190 | name: stream_channel
191 | url: "https://pub.dartlang.org"
192 | source: hosted
193 | version: "2.1.0"
194 | string_scanner:
195 | dependency: transitive
196 | description:
197 | name: string_scanner
198 | url: "https://pub.dartlang.org"
199 | source: hosted
200 | version: "1.1.1"
201 | term_glyph:
202 | dependency: transitive
203 | description:
204 | name: term_glyph
205 | url: "https://pub.dartlang.org"
206 | source: hosted
207 | version: "1.2.1"
208 | test_api:
209 | dependency: transitive
210 | description:
211 | name: test_api
212 | url: "https://pub.dartlang.org"
213 | source: hosted
214 | version: "0.4.12"
215 | vector_math:
216 | dependency: transitive
217 | description:
218 | name: vector_math
219 | url: "https://pub.dartlang.org"
220 | source: hosted
221 | version: "2.1.2"
222 | yaml:
223 | dependency: transitive
224 | description:
225 | name: yaml
226 | url: "https://pub.dartlang.org"
227 | source: hosted
228 | version: "3.1.1"
229 | sdks:
230 | dart: ">=2.17.0 <3.0.0"
231 | flutter: ">=2.5.0"
232 |
--------------------------------------------------------------------------------
/example/pubspec.yaml:
--------------------------------------------------------------------------------
1 | name: flutter_webgpu_example
2 | description: Demonstrates how to use the flutter_webgpu plugin.
3 |
4 | # The following line prevents the package from being accidentally published to
5 | # pub.dev using `flutter pub publish`. This is preferred for private packages.
6 | publish_to: 'none' # Remove this line if you wish to publish to pub.dev
7 |
8 | environment:
9 | sdk: ">=2.15.1 <3.0.0"
10 |
11 | # Dependencies specify other packages that your package needs in order to work.
12 | # To automatically upgrade your package dependencies to the latest versions
13 | # consider running `flutter pub upgrade --major-versions`. Alternatively,
14 | # dependencies can be manually updated by changing the version numbers below to
15 | # the latest version available on pub.dev. To see which dependencies have newer
16 | # versions available, run `flutter pub outdated`.
17 | dependencies:
18 | flutter:
19 | sdk: flutter
20 |
21 | flutter_webgpu:
22 | # When depending on this package from a real application you should use:
23 | # flutter_webgpu: ^x.y.z
24 | # See https://dart.dev/tools/pub/dependencies#version-constraints
25 | # The example app is bundled with the plugin so we use a path dependency on
26 | # the parent directory to use the current plugin's version.
27 | path: ../
28 |
29 | # The following adds the Cupertino Icons font to your application.
30 | # Use with the CupertinoIcons class for iOS style icons.
31 | cupertino_icons: ^1.0.2
32 | ffi:
33 |
34 | dev_dependencies:
35 | flutter_test:
36 | sdk: flutter
37 |
38 | # The "flutter_lints" package below contains a set of recommended lints to
39 | # encourage good coding practices. The lint set provided by the package is
40 | # activated in the `analysis_options.yaml` file located at the root of your
41 | # package. See that file for information about deactivating specific lint
42 | # rules and activating additional ones.
43 | flutter_lints: ^1.0.0
44 |
45 | # For information on the generic Dart part of this file, see the
46 | # following page: https://dart.dev/tools/pub/pubspec
47 |
48 | # The following section is specific to Flutter.
49 | flutter:
50 |
51 | # The following line ensures that the Material Icons font is
52 | # included with your application, so that you can use the icons in
53 | # the material Icons class.
54 | uses-material-design: true
55 |
56 | # To add assets to your application, add an assets section, like this:
57 | # assets:
58 | # - images/a_dot_burr.jpeg
59 | # - images/a_dot_ham.jpeg
60 |
61 | # An image asset can refer to one or more resolution-specific "variants", see
62 | # https://flutter.dev/assets-and-images/#resolution-aware.
63 |
64 | # For details regarding adding assets from package dependencies, see
65 | # https://flutter.dev/assets-and-images/#from-packages
66 |
67 | # To add custom fonts to your application, add a fonts section here,
68 | # in this "flutter" section. Each entry in this list should have a
69 | # "family" key with the font family name, and a "fonts" key with a
70 | # list giving the asset and other descriptors for the font. For
71 | # example:
72 | # fonts:
73 | # - family: Schyler
74 | # fonts:
75 | # - asset: fonts/Schyler-Regular.ttf
76 | # - asset: fonts/Schyler-Italic.ttf
77 | # style: italic
78 | # - family: Trajan Pro
79 | # fonts:
80 | # - asset: fonts/TrajanPro.ttf
81 | # - asset: fonts/TrajanPro_Bold.ttf
82 | # weight: 700
83 | #
84 | # For details regarding fonts from package dependencies,
85 | # see https://flutter.dev/custom-fonts/#from-packages
86 |
--------------------------------------------------------------------------------
/example/test/widget_test.dart:
--------------------------------------------------------------------------------
1 | // This is a basic Flutter widget test.
2 | //
3 | // To perform an interaction with a widget in your test, use the WidgetTester
4 | // utility that Flutter provides. For example, you can send tap and scroll
5 | // gestures. You can also use WidgetTester to find child widgets in the widget
6 | // tree, read text, and verify that the values of widget properties are correct.
7 |
8 | import 'package:flutter/material.dart';
9 | import 'package:flutter_test/flutter_test.dart';
10 |
11 | import 'package:flutter_webgpu_example/main.dart';
12 |
13 | void main() {
14 | testWidgets('Verify Platform version', (WidgetTester tester) async {
15 | // Build our app and trigger a frame.
16 | await tester.pumpWidget(const MyApp());
17 |
18 | // Verify that platform version is retrieved.
19 | expect(
20 | find.byWidgetPredicate(
21 | (Widget widget) =>
22 | widget is Text && widget.data!.startsWith('Running on:'),
23 | ),
24 | findsOneWidget,
25 | );
26 | });
27 | }
28 |
--------------------------------------------------------------------------------
/ios/.gitignore:
--------------------------------------------------------------------------------
1 | .idea/
2 | .vagrant/
3 | .sconsign.dblite
4 | .svn/
5 |
6 | .DS_Store
7 | *.swp
8 | profile
9 |
10 | DerivedData/
11 | build/
12 | GeneratedPluginRegistrant.h
13 | GeneratedPluginRegistrant.m
14 |
15 | .generated/
16 |
17 | *.pbxuser
18 | *.mode1v3
19 | *.mode2v3
20 | *.perspectivev3
21 |
22 | !default.pbxuser
23 | !default.mode1v3
24 | !default.mode2v3
25 | !default.perspectivev3
26 |
27 | xcuserdata
28 |
29 | *.moved-aside
30 |
31 | *.pyc
32 | *sync/
33 | Icon?
34 | .tags*
35 |
36 | /Flutter/Generated.xcconfig
37 | /Flutter/ephemeral/
38 | /Flutter/flutter_export_environment.sh
--------------------------------------------------------------------------------
/ios/Assets/.gitkeep:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/wasabia/flutter_webgpu/687c08960e8c1ddc7a32d7886682bd4657015e2b/ios/Assets/.gitkeep
--------------------------------------------------------------------------------
/ios/Classes/FlutterWebgpuPlugin.h:
--------------------------------------------------------------------------------
1 | #import
2 |
3 | //#import "ffi/wgpu.h"
4 |
5 | @interface FlutterWebgpuPlugin : NSObject
6 | @end
7 |
8 |
9 |
10 |
--------------------------------------------------------------------------------
/ios/Classes/FlutterWebgpuPlugin.m:
--------------------------------------------------------------------------------
1 | #import "FlutterWebgpuPlugin.h"
2 | #if __has_include()
3 | #import
4 | #else
5 | // Support project import fallback if the generated compatibility header
6 | // is not copied when this plugin is created as a library.
7 | // https://forums.swift.org/t/swift-static-libraries-dont-copy-generated-objective-c-header/19816
8 | #import "flutter_webgpu-Swift.h"
9 | #endif
10 |
11 | @implementation FlutterWebgpuPlugin
12 | + (void)registerWithRegistrar:(NSObject*)registrar {
13 | [SwiftFlutterWebgpuPlugin registerWithRegistrar:registrar];
14 | }
15 | @end
16 |
--------------------------------------------------------------------------------
/ios/Classes/SwiftFlutterWebgpuPlugin.swift:
--------------------------------------------------------------------------------
1 | import Flutter
2 | import UIKit
3 |
4 | public class SwiftFlutterWebgpuPlugin: NSObject, FlutterPlugin {
5 | public static func register(with registrar: FlutterPluginRegistrar) {
6 | let channel = FlutterMethodChannel(name: "flutter_webgpu", binaryMessenger: registrar.messenger())
7 | let instance = SwiftFlutterWebgpuPlugin()
8 | registrar.addMethodCallDelegate(instance, channel: channel)
9 | }
10 |
11 | public func handle(_ call: FlutterMethodCall, result: @escaping FlutterResult) {
12 | result("iOS " + UIDevice.current.systemVersion)
13 | }
14 |
15 | // https://medium.com/flutter-community/using-ffi-on-flutter-plugins-to-run-native-rust-code-d64c0f14f9c2
16 | // Note: XCode will not bundle the library unless it detects explicit usage within the workspace. Since our Dart code calling it is out of the scope of XCode, we need to write a dummy Swift function that makes some fake usage.
17 | public func dummyMethodToEnforceBundling() {
18 | // This will never be executed
19 | wgpuGetVersion();
20 | }
21 |
22 | }
23 |
--------------------------------------------------------------------------------
/ios/Classes/ffi/webgpu-headers/LICENSE:
--------------------------------------------------------------------------------
1 | BSD 3-Clause License
2 |
3 | Copyright (c) 2019, "WebGPU native" developers
4 | All rights reserved.
5 |
6 | Redistribution and use in source and binary forms, with or without
7 | modification, are permitted provided that the following conditions are met:
8 |
9 | 1. Redistributions of source code must retain the above copyright notice, this
10 | list of conditions and the following disclaimer.
11 |
12 | 2. Redistributions in binary form must reproduce the above copyright notice,
13 | this list of conditions and the following disclaimer in the documentation
14 | and/or other materials provided with the distribution.
15 |
16 | 3. Neither the name of the copyright holder nor the names of its
17 | contributors may be used to endorse or promote products derived from
18 | this software without specific prior written permission.
19 |
20 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
21 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
23 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
24 | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
26 | SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
27 | CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
28 | OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 |
--------------------------------------------------------------------------------
/ios/Classes/ffi/webgpu-headers/README.md:
--------------------------------------------------------------------------------
1 | # webgpu-headers
--------------------------------------------------------------------------------
/ios/Classes/ffi/wgpu.h:
--------------------------------------------------------------------------------
1 | #ifndef WGPU_H_
2 | #define WGPU_H_
3 |
4 | #include "webgpu.h"
5 |
6 | typedef enum WGPUNativeSType {
7 | // Start at 6 to prevent collisions with webgpu STypes
8 | WGPUSType_DeviceExtras = 0x60000001,
9 | WGPUSType_AdapterExtras = 0x60000002,
10 | WGPUNativeSType_Force32 = 0x7FFFFFFF
11 | } WGPUNativeSType;
12 |
13 | typedef enum WGPUNativeFeature {
14 | WGPUNativeFeature_TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES = 0x10000000
15 | } WGPUNativeFeature;
16 |
17 | typedef enum WGPULogLevel {
18 | WGPULogLevel_Off = 0x00000000,
19 | WGPULogLevel_Error = 0x00000001,
20 | WGPULogLevel_Warn = 0x00000002,
21 | WGPULogLevel_Info = 0x00000003,
22 | WGPULogLevel_Debug = 0x00000004,
23 | WGPULogLevel_Trace = 0x00000005,
24 | WGPULogLevel_Force32 = 0x7FFFFFFF
25 | } WGPULogLevel;
26 |
27 | typedef struct WGPUAdapterExtras {
28 | WGPUChainedStruct chain;
29 | WGPUBackendType backend;
30 | } WGPUAdapterExtras;
31 |
32 | typedef struct WGPUDeviceExtras {
33 | WGPUChainedStruct chain;
34 | WGPUNativeFeature nativeFeatures;
35 | const char* label;
36 | const char* tracePath;
37 | } WGPUDeviceExtras;
38 |
39 | typedef void (*WGPULogCallback)(WGPULogLevel level, const char *msg);
40 |
41 | #ifdef __cplusplus
42 | extern "C" {
43 | #endif
44 |
45 | void wgpuDevicePoll(WGPUDevice device, bool force_wait);
46 |
47 | void wgpuSetLogCallback(WGPULogCallback callback);
48 |
49 | void wgpuSetLogLevel(WGPULogLevel level);
50 |
51 | uint32_t wgpuGetVersion(void);
52 |
53 | void wgpuRenderPassEncoderSetPushConstants(WGPURenderPassEncoder encoder, WGPUShaderStageFlags stages, uint32_t offset, uint32_t sizeBytes, void* const data);
54 |
55 | void wgpuBufferDrop(WGPUBuffer buffer);
56 | void wgpuCommandEncoderDrop(WGPUCommandEncoder commandEncoder);
57 | void wgpuDeviceDrop(WGPUDevice device);
58 | void wgpuQuerySetDrop(WGPUQuerySet querySet);
59 | void wgpuRenderPipelineDrop(WGPURenderPipeline renderPipeline);
60 | void wgpuTextureDrop(WGPUTexture texture);
61 | void wgpuTextureViewDrop(WGPUTextureView textureView);
62 | void wgpuSamplerDrop(WGPUSampler sampler);
63 | void wgpuBindGroupLayoutDrop(WGPUBindGroupLayout bindGroupLayout);
64 | void wgpuPipelineLayoutDrop(WGPUPipelineLayout pipelineLayout);
65 | void wgpuBindGroupDrop(WGPUBindGroup bindGroup);
66 | void wgpuShaderModuleDrop(WGPUShaderModule shaderModule);
67 | void wgpuCommandBufferDrop(WGPUCommandBuffer commandBuffer);
68 | void wgpuRenderBundleDrop(WGPURenderBundle renderBundle);
69 | void wgpuComputePipelineDrop(WGPUComputePipeline computePipeline);
70 |
71 | #ifdef __cplusplus
72 | } // extern "C"
73 | #endif
74 |
75 | #endif
76 |
--------------------------------------------------------------------------------
/ios/Classes/flutter_webgpu-Bridging-Header.h:
--------------------------------------------------------------------------------
1 | //
2 | // flutter_webgpu-Bridging-Header.h
3 | // flutter_webgpu
4 | //
5 | // Created by 赵磊 on 2022/2/3.
6 | //
7 |
8 | #ifndef flutter_webgpu_Bridging_Header_h
9 | #define flutter_webgpu_Bridging_Header_h
10 |
11 | #include "webgpu.h"
12 |
13 | #endif /* flutter_webgpu_Bridging_Header_h */
14 |
--------------------------------------------------------------------------------
/ios/flutter_webgpu.podspec:
--------------------------------------------------------------------------------
1 | #
2 | # To learn more about a Podspec see http://guides.cocoapods.org/syntax/podspec.html.
3 | # Run `pod lib lint flutter_webgpu.podspec` to validate before publishing.
4 | #
5 | Pod::Spec.new do |s|
6 | s.name = 'flutter_webgpu'
7 | s.version = '0.0.1'
8 | s.summary = 'A new flutter plugin project.'
9 | s.description = <<-DESC
10 | A new flutter plugin project.
11 | DESC
12 | s.homepage = 'http://example.com'
13 | s.license = { :file => '../LICENSE' }
14 | s.author = { 'Your Company' => 'email@example.com' }
15 | s.source = { :path => '.' }
16 | s.source_files = 'Classes/**/*'
17 | s.dependency 'Flutter'
18 | s.platform = :ios, '9.0'
19 |
20 | # Flutter.framework does not contain a i386 slice.
21 | s.pod_target_xcconfig = { 'DEFINES_MODULE' => 'YES', 'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'i386' }
22 | s.swift_version = '5.0'
23 |
24 |
25 | # s.public_header_files = 'Classes/ffi/**/*.h'
26 | s.static_framework = true
27 | s.vendored_libraries = "**/*.a"
28 |
29 | end
30 |
--------------------------------------------------------------------------------
/lib/flutter_webgpu.dart:
--------------------------------------------------------------------------------
1 | import 'dart:async';
2 | import 'package:flutter/services.dart';
3 |
4 | export './WebGPU_Binding.dart';
5 | export 'package:flutter_webgpu/webgpu/index.dart';
6 |
7 | class FlutterWebgpu {
8 | static const MethodChannel _channel = MethodChannel('flutter_webgpu');
9 |
10 | static Future get platformVersion async {
11 | final String? version = await _channel.invokeMethod('getPlatformVersion');
12 | return version;
13 | }
14 | }
15 |
--------------------------------------------------------------------------------
/lib/shader_helper.dart:
--------------------------------------------------------------------------------
1 | class ShaderHelper {
2 | static loadWgsl(String shader) {
3 | // WGPUShaderModuleWGSLDescriptor *wgslDescriptor =
4 | // malloc(sizeof(WGPUShaderModuleWGSLDescriptor));
5 | // wgslDescriptor->chain.next = NULL;
6 | // wgslDescriptor->chain.sType = WGPUSType_ShaderModuleWGSLDescriptor;
7 | // wgslDescriptor->code = (const char *)bytes;
8 | // return (WGPUShaderModuleDescriptor){
9 | // .nextInChain = (const WGPUChainedStruct *)wgslDescriptor,
10 | // .label = name,
11 | // };
12 | }
13 | }
14 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUAdapter.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | void wgpuRequestDeviceCallback(int status, WGPUDevice received,
4 | Pointer message, Pointer userdata) {
5 | print(
6 | "wgpuRequestDeviceCallback status: ${status} received: ${received} message: ${message} userdata: ${userdata} ");
7 | Pointer _device = userdata.cast();
8 | _device.value = received;
9 | print("wgpuRequestDeviceCallback userdata: ${userdata} ");
10 | }
11 |
12 | typedef WgpuRequestDeviceCallback = Void Function(
13 | Int32, WGPUDevice, Pointer, Pointer);
14 |
15 | class GPUAdapter {
16 | late Pointer adapter;
17 | GPUAdapter(this.adapter) {}
18 |
19 | GPUDevice requestDevice(GPUDeviceDescriptor descriptor) {
20 | var deviceCallback = Pointer.fromFunction(
21 | wgpuRequestDeviceCallback);
22 |
23 | Pointer device = ffi.calloc();
24 |
25 | Wgpu.binding.wgpuAdapterRequestDevice(
26 | adapter.value, descriptor.pointer, deviceCallback, device.cast());
27 |
28 | return GPUDevice(device);
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUBindGroup.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUBindGroup extends GPUObjectBase {
4 | late WGPUBindGroup bindGroup;
5 |
6 | GPUBindGroup(this.bindGroup) {}
7 | }
8 |
9 | class GPUBindGroupDescriptor {
10 | late Pointer pointer;
11 |
12 | GPUBindGroupDescriptor(
13 | {String? label,
14 | required GPUBindGroupLayout layout,
15 | List? entries,
16 | int entryCount = 0}) {
17 | pointer = ffi.calloc();
18 | var ref = pointer.ref;
19 | ref.nextInChain = nullptr;
20 | ref.label = (label ?? "GPUBindGroupDescriptor").toNativeUtf8().cast();
21 |
22 | ref.layout = layout.bindGroupLayout;
23 |
24 | if (entries == null) {
25 | ref.entries = nullptr;
26 | ref.entryCount = 0;
27 | } else {
28 | print(" entries entryCount: ${entries.length} ");
29 |
30 | var entryPointers = ffi.calloc(entries.length);
31 | entries.asMap().forEach((index, entry) {
32 | var pointer = entryPointers[index];
33 | pointer.binding = entry.pointer.ref.binding;
34 | pointer.offset = entry.pointer.ref.offset;
35 | pointer.buffer = entry.pointer.ref.buffer;
36 | pointer.size = entry.pointer.ref.size;
37 | pointer.sampler = entry.pointer.ref.sampler;
38 | pointer.textureView = entry.pointer.ref.textureView;
39 | });
40 |
41 | ref.entries = entryPointers;
42 | ref.entryCount = entries.length;
43 | }
44 | }
45 | }
46 |
47 | class GPUBindGroupEntry {
48 | late Pointer pointer;
49 |
50 | GPUBindGroupEntry(
51 | {GPUBuffer? buffer,
52 | int? size,
53 | required int binding,
54 | GPUSampler? sampler,
55 | GPUTextureView? textureView,
56 | int offset = 0}) {
57 | pointer = ffi.calloc();
58 | var state = pointer.ref;
59 |
60 | state.nextInChain = nullptr;
61 | state.binding = binding;
62 | if (buffer != null) state.buffer = buffer.buffer;
63 | state.offset = offset;
64 | state.size = size ?? 0;
65 | if (sampler != null) state.sampler = sampler.sampler;
66 | if (textureView != null) state.textureView = textureView.textureView;
67 | }
68 | }
69 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUBindGroupLayout.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUBindGroupLayout extends GPUObjectBase {
4 | late Pointer pointer;
5 | late WGPUBindGroupLayout bindGroupLayout;
6 |
7 | GPUBindGroupLayout(this.bindGroupLayout) {
8 | pointer = ffi.calloc(1);
9 | pointer[0] = bindGroupLayout;
10 | }
11 |
12 | GPUBindGroupLayout.pointer(this.pointer) {}
13 | }
14 |
15 | class GPUBindGroupLayoutDescriptor extends GPUObjectDescriptorBase {
16 | late Pointer pointer;
17 |
18 | GPUBindGroupLayoutDescriptor(
19 | {List? entries}) {
20 | pointer = ffi.calloc();
21 | var state = pointer.ref;
22 | state.label = "Bind Group Layout".toNativeUtf8().cast();
23 |
24 | if (entries == null) {
25 | state.entries = nullptr;
26 | } else {
27 | // state.entries = entries[0].pointer;
28 | var entryPointers = ffi.calloc(entries.length);
29 | entries.asMap().forEach((index, entry) {
30 | var pointer = entryPointers[index];
31 | pointer.binding = entry.pointer.ref.binding;
32 | pointer.visibility = entry.pointer.ref.visibility;
33 | pointer.buffer = entry.pointer.ref.buffer;
34 | pointer.sampler = entry.pointer.ref.sampler;
35 | pointer.texture = entry.pointer.ref.texture;
36 | pointer.storageTexture = entry.pointer.ref.storageTexture;
37 | });
38 |
39 | state.entries = entryPointers;
40 | state.entryCount = entries.length;
41 | }
42 | }
43 | }
44 |
45 | class GPUBufferBindingLayout {
46 | late Pointer pointer;
47 |
48 | GPUBufferBindingLayout({required int type, bool hasDynamicOffset = false, int? minBindingSize}) {
49 | pointer = ffi.calloc();
50 | var state = pointer.ref;
51 | state.type = type;
52 | state.hasDynamicOffset = hasDynamicOffset;
53 | state.minBindingSize = minBindingSize ?? 0;
54 | }
55 | }
56 |
57 | class GPUSamplerBindingLayout {
58 | late Pointer pointer;
59 |
60 | GPUSamplerBindingLayout({required int type}) {
61 | pointer = ffi.calloc();
62 | var state = pointer.ref;
63 | state.type = type;
64 | }
65 | }
66 |
67 | class GPUTextureBindingLayout {
68 | late Pointer pointer;
69 |
70 | GPUTextureBindingLayout({required int sampleType}) {
71 | pointer = ffi.calloc();
72 | var state = pointer.ref;
73 | state.sampleType = sampleType;
74 | }
75 | }
76 |
77 | class GPUStorageTextureBindingLayout {
78 | late Pointer pointer;
79 |
80 | GPUStorageTextureBindingLayout({required int access}) {
81 | pointer = ffi.calloc();
82 | var state = pointer.ref;
83 | state.access = access;
84 | }
85 | }
86 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUBindGroupLayoutEntry.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUBindGroupLayoutEntry {
4 | late Pointer pointer;
5 |
6 | GPUBindGroupLayoutEntry(
7 | {required int binding,
8 | required int visibility,
9 | required GPUBufferBindingLayout buffer}) {
10 | pointer = ffi.calloc();
11 | var state = pointer.ref;
12 |
13 | state.nextInChain = nullptr;
14 | state.binding = binding;
15 | state.visibility = visibility;
16 | state.buffer = buffer.pointer.ref;
17 | state.sampler =
18 | GPUSamplerBindingLayout(type: WGPUSamplerBindingType_Undefined)
19 | .pointer
20 | .ref;
21 | state.texture =
22 | GPUTextureBindingLayout(sampleType: WGPUTextureSampleType_Undefined)
23 | .pointer
24 | .ref;
25 | state.storageTexture = GPUStorageTextureBindingLayout(
26 | access: WGPUStorageTextureAccess_Undefined)
27 | .pointer
28 | .ref;
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUBlendComponent.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUBlendComponent {
4 | late Pointer pointer;
5 |
6 | GPUBlendComponent({int? srcFactor, int? dstFactor, int? operation}) {
7 | pointer = ffi.calloc();
8 | var state = pointer.ref;
9 | state.srcFactor = srcFactor ?? GPUBlendFactor.One;
10 | state.dstFactor = dstFactor ?? GPUBlendFactor.Zero;
11 | state.operation = operation ?? GPUBlendOperation.Add;
12 | }
13 | }
14 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUBuffer.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | void readBufferMap(int status, Pointer userdata) {
4 | print(" readBufferMap callback status: ${status} userdata: ${userdata}....... ");
5 |
6 | }
7 |
8 | typedef ReadBufferMap = Void Function(Int32, Pointer);
9 |
10 | class GPUBuffer extends GPUObjectBase {
11 | late WGPUBuffer buffer;
12 | late Pointer pointer;
13 |
14 | GPUBuffer(this.buffer) {
15 | pointer = ffi.calloc();
16 | pointer.value = buffer;
17 | }
18 |
19 | mapAsync({required int mode, int offset = 0, required int size}) {
20 | var readBufferMapCallback =
21 | Pointer.fromFunction(readBufferMap);
22 | Wgpu.binding.wgpuBufferMapAsync(buffer, WGPUMapMode.WGPUMapMode_Read,
23 | offset, size, readBufferMapCallback, nullptr);
24 | }
25 |
26 | Pointer getMappedRange({int offset = 0, int? size}) {
27 | return Wgpu.binding.wgpuBufferGetMappedRange(buffer, offset, size ?? 0);
28 | }
29 |
30 | unmap() {
31 | Wgpu.binding.wgpuBufferUnmap(buffer);
32 | }
33 | }
34 |
35 | class GPUBufferDescriptor extends GPUObjectDescriptorBase {
36 | late Pointer pointer;
37 |
38 | GPUBufferDescriptor(
39 | {required int size, required int usage, String? label, bool mappedAtCreation = false}) {
40 | pointer = ffi.calloc();
41 | WGPUBufferDescriptor _descriptor = pointer.ref;
42 | _descriptor.nextInChain = nullptr;
43 | if(label != null) _descriptor.label = label.toNativeUtf8().cast();
44 | _descriptor.usage = usage;
45 | _descriptor.size = size;
46 | _descriptor.mappedAtCreation = mappedAtCreation;
47 | }
48 | }
49 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUColor.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUColor {
4 | late Pointer pointer;
5 |
6 | GPUColor(
7 | {required double r,
8 | required double g,
9 | required double b,
10 | required double a}) {
11 | pointer = ffi.calloc();
12 | WGPUColor _color = pointer.ref;
13 | _color.r = r;
14 | _color.g = g;
15 | _color.b = b;
16 | _color.a = a;
17 | }
18 | }
19 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUCommandBuffer.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUCommandBuffer extends GPUObjectBase {
4 | late Pointer pointer;
5 | late WGPUCommandBuffer buffer;
6 |
7 | GPUCommandBuffer(this.buffer) {
8 | pointer = ffi.calloc();
9 | pointer.value = buffer;
10 | }
11 | }
12 |
13 | class GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
14 | late Pointer pointer;
15 |
16 | GPUCommandBufferDescriptor() {
17 | pointer = ffi.calloc();
18 | WGPUCommandBufferDescriptor descriptor = pointer.ref;
19 | descriptor.label = nullptr;
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUCommandEncoder.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUCommandEncoder extends GPUObjectBase {
4 | late WGPUCommandEncoder encoder;
5 |
6 | GPUCommandEncoder(this.encoder) {}
7 |
8 | GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor) {
9 | WGPURenderPassEncoder renderPass = Wgpu.binding
10 | .wgpuCommandEncoderBeginRenderPass(encoder, descriptor.pointer);
11 |
12 | return GPURenderPassEncoder(renderPass);
13 | }
14 |
15 | GPUComputePassEncoder beginComputePass(
16 | [GPUComputePassDescriptor? descriptor]) {
17 | WGPUComputePassEncoder computePass = Wgpu.binding
18 | .wgpuCommandEncoderBeginComputePass(
19 | encoder, descriptor?.pointer ?? nullptr);
20 |
21 | return GPUComputePassEncoder(computePass);
22 | }
23 |
24 | void copyTextureToBuffer(GPUImageCopyTexture source,
25 | GPUImageCopyBuffer destination, GPUExtent3D copySize) {
26 | Wgpu.binding.wgpuCommandEncoderCopyTextureToBuffer(
27 | encoder, source.pointer, destination.pointer, copySize.pointer);
28 | }
29 |
30 | void copyBufferToBuffer(GPUBuffer source, int sourceOffset,
31 | GPUBuffer destination, int destinationOffset, int size) {
32 | Wgpu.binding.wgpuCommandEncoderCopyBufferToBuffer(encoder, source.buffer,
33 | sourceOffset, destination.buffer, destinationOffset, size);
34 | }
35 |
36 | GPUCommandBuffer finish([GPUCommandBufferDescriptor? descriptor]) {
37 | WGPUCommandBuffer buffer = Wgpu.binding
38 | .wgpuCommandEncoderFinish(encoder, descriptor?.pointer ?? nullptr);
39 |
40 | return GPUCommandBuffer(buffer);
41 | }
42 | }
43 |
44 | class GPUCommandEncoderDescriptor extends GPUObjectDescriptorBase {
45 | late Pointer pointer;
46 |
47 | GPUCommandEncoderDescriptor() {
48 | pointer = ffi.calloc();
49 | WGPUCommandEncoderDescriptor descriptor = pointer.ref;
50 | descriptor.label = nullptr;
51 | }
52 | }
53 |
54 | class GPURenderPassColorAttachment {
55 | late Pointer pointer;
56 |
57 | GPURenderPassColorAttachment.pointer(
58 | Pointer pointer) {
59 | this.pointer = pointer;
60 | }
61 |
62 | // view 本应该是required的但是为了配合three.js的后赋值 暂时改为optional
63 | GPURenderPassColorAttachment(
64 | {GPUTextureView? view,
65 | GPUTextureView? resolveTarget,
66 | GPUColor? clearColor,
67 | required int loadOp,
68 | required int storeOp}) {
69 | pointer = ffi.calloc();
70 | WGPURenderPassColorAttachment _attach = pointer.ref;
71 | if (view != null) _attach.view = view.textureView;
72 | _attach.resolveTarget = resolveTarget?.textureView ?? nullptr;
73 | _attach.loadOp = loadOp;
74 | _attach.storeOp = storeOp;
75 | if (clearColor != null) {
76 | _attach.clearValue = clearColor.pointer.ref;
77 | }
78 | }
79 |
80 | set view(GPUTextureView value) {
81 | var ref = pointer.ref;
82 | ref.view = value.textureView;
83 | }
84 |
85 | set clearColor(GPUColor color) {
86 | pointer.ref.clearValue = color.pointer.ref;
87 | }
88 |
89 | set resolveTarget(GPUTextureView? view) {
90 | pointer.ref.resolveTarget = view?.textureView ?? nullptr;
91 | }
92 | }
93 |
94 | class GPURenderPassDepthStencilAttachment {
95 | late Pointer pointer;
96 |
97 | WGPURenderPassDepthStencilAttachment get ref => pointer.ref;
98 |
99 | GPURenderPassDepthStencilAttachment.pointer(this.pointer) {}
100 |
101 | GPURenderPassDepthStencilAttachment(
102 | {GPUTextureView? view,
103 | double? depthClearValue,
104 | int? depthLoadOp,
105 | int? depthStoreOp,
106 | int? stencilStoreOp,
107 | int? stencilLoadOp,
108 | int? stencilClearValue}) {
109 | pointer = ffi.calloc();
110 |
111 | ref.depthReadOnly = false;
112 | ref.stencilReadOnly = false;
113 |
114 | if (view != null) ref.view = view.textureView;
115 | if (depthStoreOp != null) ref.depthStoreOp = depthStoreOp;
116 | if (stencilStoreOp != null) ref.stencilStoreOp = stencilStoreOp;
117 | if (depthLoadOp != null) ref.depthLoadOp = depthLoadOp;
118 | if (stencilLoadOp != null) ref.stencilLoadOp = stencilLoadOp;
119 | if (depthClearValue != null) ref.depthClearValue = depthClearValue;
120 | if (stencilClearValue != null) ref.stencilClearValue = stencilClearValue;
121 | }
122 |
123 | set view(GPUTextureView value) {
124 | print("depthStencilAttachment view TODO ");
125 | ref.view = value.textureView;
126 | }
127 |
128 | set depthLoadValue(int value) {
129 | ref.depthLoadOp = value;
130 | }
131 |
132 | set stencilLoadValue(int value) {
133 | ref.stencilLoadOp = value;
134 | }
135 |
136 | set clearDepth(double value) {
137 | ref.depthClearValue = value;
138 | }
139 |
140 | set clearStencil(int value) {
141 | ref.stencilClearValue = value;
142 | }
143 | }
144 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUComputePassEncoder.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUComputePassEncoder extends GPUObjectBase
4 | implements GPUProgrammablePassEncoder {
5 | late WGPUComputePassEncoder computePass;
6 |
7 | GPUComputePassEncoder(this.computePass) {}
8 |
9 | void setPipeline(GPUComputePipeline pipeline) {
10 | Wgpu.binding.wgpuComputePassEncoderSetPipeline(
11 | computePass, pipeline.computePipeline);
12 | }
13 |
14 | @override
15 | void setBindGroup(int v0, GPUBindGroup bindGroup, [int v1 = 0, v2]) {
16 | Wgpu.binding.wgpuComputePassEncoderSetBindGroup(
17 | computePass, v0, bindGroup.bindGroup, v1, v2 ?? nullptr);
18 | }
19 |
20 | // TODO
21 | void dispatchWorkgroups(int workgroupCountX,
22 | [int workgroupCountY = 1, int workgroupCountZ = 1]) {
23 | Wgpu.binding.wgpuComputePassEncoderDispatch(
24 | computePass, workgroupCountX, workgroupCountY, workgroupCountZ);
25 | }
26 |
27 | void end() {
28 | Wgpu.binding.wgpuComputePassEncoderEnd(computePass);
29 | }
30 |
31 | }
32 |
33 | class GPUComputePassDescriptor extends GPUObjectDescriptorBase {
34 | late Pointer pointer;
35 |
36 | GPUComputePassDescriptor() {
37 | pointer = ffi.calloc();
38 | var ref = pointer.ref;
39 |
40 | ref.label = "Compute Pass".toNativeUtf8().cast();
41 | }
42 | }
43 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUComputePipeline.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUComputePipeline extends GPUObjectBase implements GPUPipelineBase {
4 | late WGPUComputePipeline computePipeline;
5 |
6 | GPUComputePipeline(this.computePipeline) {}
7 |
8 | @override
9 | GPUBindGroupLayout getBindGroupLayout(int index) {
10 | WGPUBindGroupLayout layout = Wgpu.binding
11 | .wgpuComputePipelineGetBindGroupLayout(computePipeline, index);
12 | return GPUBindGroupLayout(layout);
13 | }
14 | }
15 |
16 | class GPUComputePipelineDescriptor extends GPUPipelineDescriptorBase {
17 | late Pointer pointer;
18 |
19 | GPUComputePipelineDescriptor(
20 | {required GPUProgrammableStage compute, GPUPipelineLayout? layout}) {
21 | pointer = ffi.calloc();
22 | var ref = pointer.ref;
23 | ref.label = "GPUComputePipelineDescriptor".toNativeUtf8().cast();
24 | ref.nextInChain = nullptr;
25 | ref.layout = layout?.pipelineLayout ?? nullptr;
26 | ref.compute = compute.pointer.ref;
27 | }
28 | }
29 |
30 | class GPUProgrammableStage {
31 | late Pointer pointer;
32 |
33 | GPUProgrammableStage(
34 | {required GPUShaderModule module, required String entryPoint}) {
35 | pointer = ffi.calloc();
36 | var ref = pointer.ref;
37 | ref.nextInChain = nullptr;
38 | ref.module = module.shader;
39 | ref.entryPoint = entryPoint.toNativeUtf8().cast();
40 | ref.constantCount = 0;
41 | ref.constants = nullptr;
42 | }
43 | }
44 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUDevice.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUDevice extends GPUObjectBase {
4 | late Pointer device;
5 |
6 | get webGPU => Wgpu.binding;
7 |
8 | GPUQueue? _queue;
9 |
10 | GPUQueue get queue {
11 | _queue ??= GPUQueue(webGPU.wgpuDeviceGetQueue(device.value));
12 |
13 | return _queue!;
14 | }
15 |
16 | GPUDevice(this.device) {}
17 |
18 | GPUCommandEncoder createCommandEncoder(
19 | [GPUCommandEncoderDescriptor? descriptor]) {
20 | WGPUCommandEncoder encoder = webGPU.wgpuDeviceCreateCommandEncoder(
21 | device.value, (descriptor ?? GPUCommandEncoderDescriptor()).pointer);
22 |
23 | return GPUCommandEncoder(encoder);
24 | }
25 |
26 | GPUBuffer createBuffer(GPUBufferDescriptor descriptor) {
27 | WGPUBuffer outputBuffer =
28 | webGPU.wgpuDeviceCreateBuffer(device.value, descriptor.pointer);
29 |
30 | return GPUBuffer(outputBuffer);
31 | }
32 |
33 | GPUTexture createTexture(GPUTextureDescriptor descriptor) {
34 | WGPUTexture texture =
35 | webGPU.wgpuDeviceCreateTexture(device.value, descriptor.pointer);
36 |
37 | return GPUTexture(texture);
38 | }
39 |
40 | GPUSampler createSampler([GPUSamplerDescriptor? descriptor]) {
41 | WGPUSampler sampler = webGPU.wgpuDeviceCreateSampler(
42 | device.value, descriptor?.pointer ?? nullptr);
43 | return GPUSampler(sampler);
44 | }
45 |
46 | GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor) {
47 | WGPUShaderModule shader =
48 | webGPU.wgpuDeviceCreateShaderModule(device.value, descriptor.pointer);
49 | return GPUShaderModule(shader);
50 | }
51 |
52 | GPUPipelineLayout createPipelineLayout(
53 | GPUPipelineLayoutDescriptor descriptor) {
54 | WGPUPipelineLayout pipelineLayout =
55 | webGPU.wgpuDeviceCreatePipelineLayout(device.value, descriptor.pointer);
56 |
57 | return GPUPipelineLayout(pipelineLayout);
58 | }
59 |
60 | GPURenderPipeline createRenderPipeline(
61 | GPURenderPipelineDescriptor descriptor) {
62 | WGPURenderPipeline pipeline =
63 | webGPU.wgpuDeviceCreateRenderPipeline(device.value, descriptor.pointer);
64 |
65 | return GPURenderPipeline(pipeline);
66 | }
67 |
68 | GPUComputePipeline createComputePipeline(
69 | GPUComputePipelineDescriptor descriptor) {
70 | WGPUComputePipeline computePipeline = webGPU
71 | .wgpuDeviceCreateComputePipeline(device.value, descriptor.pointer);
72 | return GPUComputePipeline(computePipeline);
73 | }
74 |
75 | GPUBindGroupLayout createBindGroupLayout(
76 | GPUBindGroupLayoutDescriptor descriptor) {
77 | WGPUBindGroupLayout bindGroupLayout = webGPU
78 | .wgpuDeviceCreateBindGroupLayout(device.value, descriptor.pointer);
79 | return GPUBindGroupLayout(bindGroupLayout);
80 | }
81 |
82 | GPUBindGroup createBindGroup(GPUBindGroupDescriptor descriptor) {
83 | WGPUBindGroup bindGroup =
84 | webGPU.wgpuDeviceCreateBindGroup(device.value, descriptor.pointer);
85 |
86 | return GPUBindGroup(bindGroup);
87 | }
88 |
89 | void poll([bool forceWait = true]) {
90 | webGPU.wgpuDevicePoll(device.value, forceWait, nullptr);
91 | }
92 |
93 | void setUncapturedErrorCallback() {
94 | var _callback = Pointer.fromFunction(
95 | handleUncapturedError);
96 | webGPU.wgpuDeviceSetUncapturedErrorCallback(
97 | device.value, _callback, nullptr);
98 | }
99 |
100 | void setDeviceLostCallback() {
101 | var _callback =
102 | Pointer.fromFunction(handleDeviceLost);
103 | webGPU.wgpuDeviceSetDeviceLostCallback(device.value, _callback, nullptr);
104 | }
105 | }
106 |
107 | void handleDeviceLost(
108 | int reason, Pointer message, Pointer userdata) {
109 | print("---------------- handleDeviceLost reason: ${reason} ");
110 | print(userdata);
111 | print(message.cast().toDartString());
112 | }
113 |
114 | void handleUncapturedError(
115 | int type, Pointer message, Pointer userdata) {
116 | print("----------------- ErrorCallback type: ${type} ");
117 | print(userdata);
118 | print(message.cast().toDartString());
119 | }
120 |
121 | typedef HandleDeviceLostNative = Void Function(
122 | Int32, Pointer, Pointer);
123 | typedef HandleUncapturedErrorNative = Void Function(
124 | Int32, Pointer, Pointer);
125 |
126 | class GPUDeviceDescriptor {
127 | late Pointer pointer;
128 | GPUDeviceDescriptor({int maxBindGroups = 1}) {
129 | pointer = ffi.calloc();
130 | var ref = pointer.ref;
131 |
132 | Pointer chain = ffi.calloc();
133 | WGPUChainedStruct _chain = chain.ref;
134 | _chain.next = nullptr;
135 | _chain.sType = WGPUNativeSType.WGPUSType_DeviceExtras;
136 |
137 | Pointer requiredLimits =
138 | ffi.calloc();
139 | WGPURequiredLimits _requiredLimits = requiredLimits.ref;
140 | _requiredLimits.nextInChain = nullptr;
141 |
142 | Pointer limits = ffi.calloc();
143 | WGPULimits _limits = limits.ref;
144 | _limits.maxBindGroups = maxBindGroups;
145 |
146 | _requiredLimits.limits = _limits;
147 |
148 | Pointer deviceExtras = ffi.calloc();
149 | WGPUDeviceExtras _deviceExtras = deviceExtras.ref;
150 | _deviceExtras.chain = _chain;
151 | _deviceExtras.tracePath = nullptr;
152 |
153 | ref.nextInChain = deviceExtras.cast();
154 | ref.label = "WGPUDeviceDescriptor".toNativeUtf8().cast();
155 | ref.requiredLimits = requiredLimits;
156 | }
157 | }
158 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUExtent3D.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUExtent3D {
4 | late Pointer pointer;
5 |
6 | late int width;
7 | late int height;
8 |
9 | GPUExtent3D({this.width = 1, this.height = 1, int depthOrArrayLayers = 1}) {
10 | pointer = ffi.calloc();
11 | WGPUExtent3D _extent = pointer.ref;
12 | _extent.width = width;
13 | _extent.height = height;
14 | _extent.depthOrArrayLayers = depthOrArrayLayers;
15 | }
16 | }
17 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUImageCopyBuffer.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUImageCopyBuffer {
4 | @override
5 | late Pointer pointer;
6 |
7 | GPUImageCopyBuffer({required GPUBuffer buffer, required int bytesPerRow}) {
8 | pointer = ffi.calloc();
9 | WGPUImageCopyBuffer _copyBuffer = pointer.ref;
10 | _copyBuffer.buffer = buffer.buffer;
11 |
12 | Pointer layout = ffi.calloc();
13 | WGPUTextureDataLayout _layout = layout.ref;
14 | _layout.offset = 0;
15 | _layout.bytesPerRow = bytesPerRow;
16 | _layout.rowsPerImage = 0;
17 | _copyBuffer.layout = _layout;
18 | }
19 | }
20 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUImageCopyTexture.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUImageCopyTexture {
4 | late Pointer pointer;
5 |
6 | GPUImageCopyTexture(
7 | {required GPUTexture texture,
8 | int mipLevel = 0,
9 | GPUOrigin3D? origin,
10 | int aspect = GPUTextureAspect.All}) {
11 | pointer = ffi.calloc();
12 | WGPUImageCopyTexture _copyTexture = pointer.ref;
13 | _copyTexture.texture = texture.texture;
14 | _copyTexture.mipLevel = mipLevel;
15 | _copyTexture.origin = (origin ?? GPUOrigin3D()).pointer.ref;
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUObjectBase.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUObjectBase {
4 | String? label;
5 | }
6 |
7 | class GPUObjectDescriptorBase {
8 | String? label;
9 | }
10 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUOrigin3D.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUOrigin3D {
4 | late Pointer pointer;
5 |
6 | GPUOrigin3D({int x = 0, int y = 0, int z = 0}) {
7 | pointer = ffi.calloc();
8 | WGPUOrigin3D _origin = pointer.ref;
9 | _origin.x = x;
10 | _origin.y = y;
11 | _origin.z = z;
12 | }
13 | }
14 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUPipelineBase.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | abstract class GPUPipelineBase {
4 | GPUBindGroupLayout getBindGroupLayout(int index);
5 | }
6 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUPipelineDescriptorBase.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUPipelineDescriptorBase extends GPUObjectDescriptorBase {
4 | late GPUPipelineLayout layout;
5 | }
6 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUPipelineLayout.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUPipelineLayout extends GPUObjectBase {
4 | late WGPUPipelineLayout pipelineLayout;
5 |
6 | GPUPipelineLayout(this.pipelineLayout) {}
7 | }
8 |
9 | class GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
10 | late Pointer pointer;
11 |
12 | GPUPipelineLayoutDescriptor(
13 | {GPUBindGroupLayout? bindGroupLayouts, int bindGroupLayoutCount = 0}) {
14 | pointer = ffi.calloc();
15 | var descriptor = pointer.ref;
16 |
17 | descriptor.bindGroupLayouts =
18 | bindGroupLayouts == null ? nullptr : bindGroupLayouts.pointer;
19 | descriptor.bindGroupLayoutCount = bindGroupLayoutCount;
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUProgrammablePassEncoder.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | abstract class GPUProgrammablePassEncoder {
4 | void setBindGroup(int v0, GPUBindGroup bindGroup, [int v1 = 0, v2]) {}
5 | }
6 |
--------------------------------------------------------------------------------
/lib/webgpu/GPUQueue.dart:
--------------------------------------------------------------------------------
1 | part of webgpu;
2 |
3 | class GPUQueue extends GPUObjectBase {
4 | late WGPUQueue queue;
5 |
6 | GPUQueue(this.queue) {}
7 |
8 | // TODO
9 | // commandBuffers can be sequence
10 | // https://gpuweb.github.io/gpuweb/#dom-gpuqueue-submit
11 | void submit(GPUCommandBuffer commandBuffers) {
12 | Wgpu.binding.wgpuQueueSubmit(queue, 1, commandBuffers.pointer);
13 | }
14 |
15 | void writeBuffer(
16 | GPUBuffer buffer,
17 | int bufferOffset,
18 | data,
19 | int size,
20 | ) {
21 | // TODO 对应类型转对应类型的指针
22 | // print("GPUQueue writeBuffer confirm convert to right pointer ${data.runtimeType} ..... ");
23 | // print(data);
24 |
25 | var ptr;
26 |
27 | if (data is Uint32List) {
28 | ptr = ffi.calloc(data.length);
29 | (ptr as Pointer)
30 | .asTypedList(data.length)
31 | .setAll(0, List.from(data.map((e) => e.toInt())));
32 | } else if (data is Float32List) {
33 | ptr = ffi.calloc(data.length);
34 | (ptr as Pointer