├── .gitignore ├── LICENSE ├── README.md ├── pom.xml ├── resources ├── delaunator.example.png └── delaunator.voronoi.example.png └── src └── main └── java └── org └── waveware └── delaunator ├── DEdge.java ├── DPoint.java ├── DTriangle.java └── Delaunator.java /.gitignore: -------------------------------------------------------------------------------- 1 | /bin/ 2 | /target/ 3 | .classpath 4 | .project 5 | /.settings/ -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Apache License 2 | Version 2.0, January 2004 3 | http://www.apache.org/licenses/ 4 | 5 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 6 | 7 | 1. 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We also recommend that a 185 | file or class name and description of purpose be included on the 186 | same "printed page" as the copyright notice for easier 187 | identification within third-party archives. 188 | 189 | Copyright [yyyy] [name of copyright owner] 190 | 191 | Licensed under the Apache License, Version 2.0 (the "License"); 192 | you may not use this file except in compliance with the License. 193 | You may obtain a copy of the License at 194 | 195 | http://www.apache.org/licenses/LICENSE-2.0 196 | 197 | Unless required by applicable law or agreed to in writing, software 198 | distributed under the License is distributed on an "AS IS" BASIS, 199 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 200 | See the License for the specific language governing permissions and 201 | limitations under the License. 202 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | [![](https://jitpack.io/v/waveware4ai/delaunator-java.svg)](https://jitpack.io/#waveware4ai/delaunator-java) 2 | 3 | 4 | # delaunator-java 5 | 6 | This library is Java port of [*Delaunator*](https://github.com/mapbox/delaunator), an incredibly fast and robust JavaScript library for Delaunay triangulation of 2D points. 7 | 8 | The port was produced by referring to the c++ and c# versions of *Delaunator*. 9 |

10 | delaunay example 11 | delaunay example

12 |

13 | 14 | ## Example 15 | 16 | ``` 17 | List list = new ArrayList<>(); 18 | for (int i = 0; i < 10000; i++) { 19 | double x = Math.random() * 1000; 20 | double y = Math.random() * 1000; 21 | DPoint p = new DPoint((int) x, (int) y); 22 | list.add(p); 23 | } 24 | 25 | Delaunator del = new Delaunator(list); 26 | for (DTriangle t : del.getTriangles()) { 27 | DEdge edgeA = t.ab; // edge A of Tri 28 | DEdge edgeB = t.bc; // edge B of Tri 29 | DEdge edgeC = t.ca; // edge C of Tri 30 | DTriangle[] wingA = edgeA.getWing(); // wing A0, A1 of edge A 31 | DTriangle[] wingB = edgeB.getWing(); // wing B0, B1 of edge B 32 | DTriangle[] wingC = edgeC.getWing(); // wing C0, C1 of edge C 33 | } 34 | ``` 35 | ## Ports to other languages 36 | 37 | - [delaunator-rs](https://github.com/mourner/delaunator-rs) (Rust) 38 | - [fogleman/delaunay](https://github.com/fogleman/delaunay) (Go) 39 | - [delaunator-cpp](https://github.com/abellgithub/delaunator-cpp) (C++) 40 | - [delaunator-sharp](https://github.com/nol1fe/delaunator-sharp) (C#) 41 | - [delaunator-ruby](https://github.com/hendrixfan/delaunator-ruby) (Ruby) 42 | - [Delaunator-Python](https://github.com/HakanSeven12/Delaunator-Python) (Python) 43 | - [hx-delaunator](https://github.com/dmitryhryppa/hx-delaunator) (Haxe) 44 | - [ricardomatias/delaunator](https://github.com/ricardomatias/delaunator) (Kotlin) 45 | -------------------------------------------------------------------------------- /pom.xml: -------------------------------------------------------------------------------- 1 | 4 | 4.0.0 5 | org.waveware 6 | delaunator 7 | 0.0.1-SNAPSHOT 8 | delaunator-java 9 | A Java port of Delaunator 10 | 11 | 12 | 13 | 14 | org.apache.maven.plugins 15 | maven-compiler-plugin 16 | 3.8.1 17 | 18 | 8 19 | 8 20 | UTF-8 21 | 22 | 23 | 24 | 25 | -------------------------------------------------------------------------------- /resources/delaunator.example.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/waveware4ai/delaunator-java/78b776f435af1cd4d98d64f7abbab6dacc1ca406/resources/delaunator.example.png -------------------------------------------------------------------------------- /resources/delaunator.voronoi.example.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/waveware4ai/delaunator-java/78b776f435af1cd4d98d64f7abbab6dacc1ca406/resources/delaunator.voronoi.example.png -------------------------------------------------------------------------------- /src/main/java/org/waveware/delaunator/DEdge.java: -------------------------------------------------------------------------------- 1 | package org.waveware.delaunator; 2 | 3 | public class DEdge { 4 | 5 | public DPoint a; 6 | public DPoint b; 7 | 8 | public DEdge(DPoint a, DPoint b) { 9 | boolean swap = 0 < a.compareTo(b); 10 | this.a = swap ? b : a; 11 | this.b = swap ? a : b; 12 | } 13 | 14 | public DTriangle A; 15 | public DTriangle B; 16 | 17 | public DTriangle[] getWing() { 18 | if (A != null && B != null) { 19 | return new DTriangle[] { A, B }; 20 | } 21 | 22 | return new DTriangle[] { A }; 23 | } 24 | 25 | public void wing(DTriangle t) { 26 | if (false) { 27 | } else if (this.A == null) { 28 | this.A = t; 29 | } else if (this.B == null) { 30 | this.B = t; 31 | } else { 32 | System.err.println("[ERR] error state in edge's wing triangle ..."); 33 | } 34 | } 35 | 36 | @Override 37 | public String toString() { 38 | return "e[" + a + " - " + b + "]"; 39 | } 40 | 41 | Integer hash = null; 42 | 43 | @Override 44 | public int hashCode() { 45 | if (hash != null) { 46 | return hash; 47 | } 48 | return hash = hash(a, b); 49 | } 50 | 51 | public static int hash(DPoint a, DPoint b) { 52 | int ahash = a.hashCode(); 53 | int bhash = b.hashCode(); 54 | return ahash * 31 + bhash; 55 | } 56 | 57 | public boolean equals(DPoint a, DPoint b) { 58 | if (this.a.equals(a) && this.b.equals(b)) { 59 | return true; 60 | } 61 | if (this.a.equals(b) && this.b.equals(a)) { 62 | return true; 63 | } 64 | return false; 65 | } 66 | 67 | @Override 68 | public boolean equals(Object obj) { 69 | if (this == obj) { 70 | return true; 71 | } 72 | if (obj == null) { 73 | return false; 74 | } 75 | if (getClass() != obj.getClass()) { 76 | return false; 77 | } 78 | DEdge A = this; 79 | DEdge B = (DEdge) obj; 80 | 81 | return (A.a.equals(B.a) && A.b.equals(B.b)) || (A.a.equals(B.b) && A.b.equals(B.a)); 82 | } 83 | } -------------------------------------------------------------------------------- /src/main/java/org/waveware/delaunator/DPoint.java: -------------------------------------------------------------------------------- 1 | package org.waveware.delaunator; 2 | 3 | public class DPoint implements Comparable { 4 | 5 | public double x; 6 | public double y; 7 | private Integer hash = null; 8 | 9 | public DPoint(double x, double y) { 10 | this.x = x; 11 | this.y = y; 12 | } 13 | 14 | public double x() { 15 | return x; 16 | } 17 | 18 | public double y() { 19 | return y; 20 | } 21 | 22 | @Override 23 | public int compareTo(DPoint p) { 24 | return this.x != p.x ? Double.compare(this.x, p.x) : Double.compare(this.y, p.y); 25 | } 26 | 27 | @Override 28 | public String toString() { 29 | return "p[" + x + ", " + y + "]"; 30 | } 31 | 32 | @Override 33 | public int hashCode() { 34 | if (hash != null) { 35 | return hash; 36 | } 37 | return hash = hash(x, y); 38 | } 39 | 40 | public static int hash(double x, double y) { 41 | final int prime = 31; 42 | int result = 1; 43 | long temp; 44 | temp = Double.doubleToLongBits(x); 45 | result = prime * result + (int) (temp ^ (temp >>> 32)); 46 | temp = Double.doubleToLongBits(y); 47 | return prime * result + (int) (temp ^ (temp >>> 32)); 48 | } 49 | 50 | @Override 51 | public boolean equals(Object obj) { 52 | if (this == obj) { 53 | return true; 54 | } 55 | if (obj == null) { 56 | return false; 57 | } 58 | if (getClass() != obj.getClass()) { 59 | return false; 60 | } 61 | 62 | DPoint a = this; 63 | DPoint b = (DPoint) obj; 64 | if (a.x != b.x || a.y != b.y) { 65 | return false; 66 | } 67 | return true; 68 | } 69 | } -------------------------------------------------------------------------------- /src/main/java/org/waveware/delaunator/DTriangle.java: -------------------------------------------------------------------------------- 1 | package org.waveware.delaunator; 2 | 3 | import java.util.Arrays; 4 | 5 | public class DTriangle { 6 | 7 | public DPoint a; 8 | public DPoint b; 9 | public DPoint c; 10 | 11 | public DEdge ab; 12 | public DEdge bc; 13 | public DEdge ca; 14 | 15 | private Integer hash = null; 16 | 17 | public DTriangle(DPoint a, DPoint b, DPoint c) { 18 | DPoint[] tmp = { a, b, c }; 19 | Arrays.sort(tmp); 20 | a = tmp[0]; 21 | b = tmp[1]; 22 | c = tmp[2]; 23 | 24 | this.a = a; 25 | this.b = b; 26 | this.c = c; 27 | } 28 | 29 | public void edges(DEdge ab, DEdge bc, DEdge ca) { 30 | this.ab = ab.equals(a, b) ? ab : bc.equals(a, b) ? bc : ca; 31 | this.bc = ab.equals(b, c) ? ab : bc.equals(b, c) ? bc : ca; 32 | this.ca = ab.equals(c, a) ? ab : bc.equals(c, a) ? bc : ca; 33 | } 34 | 35 | @Override 36 | public String toString() { 37 | return "t[" + a + " - " + b + " - " + c + "]"; 38 | } 39 | 40 | @Override 41 | public int hashCode() { 42 | if (hash != null) { 43 | return hash; 44 | } 45 | return hash = hash(a, b, c); 46 | } 47 | 48 | public static int hash(DPoint a, DPoint b, DPoint c) { 49 | final int prime = 31; 50 | int hash = 1; 51 | hash = prime * hash + a.hashCode(); 52 | hash = prime * hash + b.hashCode(); 53 | hash = prime * hash + c.hashCode(); 54 | return hash; 55 | } 56 | 57 | @Override 58 | public boolean equals(Object obj) { 59 | if (this == obj) { 60 | return true; 61 | } 62 | if (obj == null) { 63 | return false; 64 | } 65 | if (getClass() != obj.getClass()) { 66 | return false; 67 | } 68 | DTriangle A = this; 69 | DTriangle B = (DTriangle) obj; 70 | 71 | if (A.a.equals(B.a)) { 72 | return (A.b.equals(B.b) && A.c.equals(B.c)) || (A.b.equals(B.c) && A.c.equals(B.b)); 73 | } else if (A.a.equals(B.b)) { 74 | return (A.b.equals(B.a) && A.c.equals(B.c)) || (A.b.equals(B.c) && A.c.equals(B.a)); 75 | } else if (A.a.equals(B.c)) { 76 | return (A.b.equals(B.a) && A.c.equals(B.b)) || (A.b.equals(B.b) && A.c.equals(B.a)); 77 | } 78 | 79 | return false; 80 | } 81 | } -------------------------------------------------------------------------------- /src/main/java/org/waveware/delaunator/Delaunator.java: -------------------------------------------------------------------------------- 1 | package org.waveware.delaunator; 2 | 3 | import java.awt.geom.Point2D; 4 | import java.util.ArrayList; 5 | import java.util.Arrays; 6 | import java.util.HashMap; 7 | import java.util.LinkedHashSet; 8 | import java.util.List; 9 | import java.util.Map; 10 | import java.util.Set; 11 | 12 | /** 13 | * This code is java port of delaunator. Delaunator triangulation algorithm is 14 | * incredibly fast and robust library for point of 2D clouds. For more 15 | * information, go to the original site https://github.com/mapbox/delaunator. 16 | * 17 | * @author 14mhz@hanmail.net 18 | * @author zookim@waveware.co.kr 19 | * 20 | */ 21 | public class Delaunator { 22 | 23 | private static final double EPSILON = Math.pow(2, -52); 24 | private int[] EDGE_STACK = new int[512]; 25 | 26 | public int[] triangles; 27 | public int[] halfedges; 28 | public DPoint[] points; 29 | 30 | private int hashSize; 31 | private int[] hullPrev; 32 | private int[] hullNext; 33 | private int[] hullTria; 34 | private int[] hullHash; 35 | 36 | private double cx; 37 | private double cy; 38 | 39 | private int trianglesLen; 40 | private double[] coords; 41 | private int hullStart; 42 | private int hullSize; 43 | public int[] hull; 44 | 45 | public Delaunator(List points) { 46 | this(unique(points)); 47 | } 48 | 49 | public Delaunator(DPoint[] points) { 50 | if (points.length < 3) { 51 | System.err.println("Need at least 3 points"); 52 | return; 53 | } 54 | 55 | points = unique(Arrays.asList(points)); 56 | 57 | this.points = points; 58 | this.coords = new double[points.length * 2]; 59 | 60 | for (int i = 0; i < points.length; i++) { 61 | DPoint p = points[i]; 62 | coords[2 * i] = p.x; 63 | coords[2 * i + 1] = p.y; 64 | } 65 | 66 | int n = coords.length >> 1; 67 | int maxTriangles = 2 * n - 5; 68 | 69 | triangles = new int[maxTriangles * 3]; 70 | 71 | halfedges = new int[maxTriangles * 3]; 72 | hashSize = (int) Math.ceil(Math.sqrt(n)); 73 | 74 | hullPrev = new int[n]; 75 | hullNext = new int[n]; 76 | hullTria = new int[n]; 77 | hullHash = new int[hashSize]; 78 | 79 | int[] ids = new int[n]; 80 | 81 | double minX = Double.MAX_VALUE; 82 | double minY = Double.MAX_VALUE; 83 | double maxX = Double.MIN_VALUE; 84 | double maxY = Double.MIN_VALUE; 85 | 86 | for (int i = 0; i < n; i++) { 87 | double x = coords[2 * i]; 88 | double y = coords[2 * i + 1]; 89 | if (x < minX) { 90 | minX = x; 91 | } 92 | if (y < minY) { 93 | minY = y; 94 | } 95 | if (x > maxX) { 96 | maxX = x; 97 | } 98 | if (y > maxY) { 99 | maxY = y; 100 | } 101 | ids[i] = i; 102 | } 103 | 104 | double cx = (minX + maxX) / 2; 105 | double cy = (minY + maxY) / 2; 106 | 107 | double minDist = Double.MAX_VALUE; 108 | int i0 = 0; 109 | int i1 = 0; 110 | int i2 = 0; 111 | 112 | for (int i = 0; i < n; i++) {// pick a seed point close to the center 113 | double d = dist(cx, cy, coords[2 * i], coords[2 * i + 1]); 114 | if (d < minDist) { 115 | i0 = i; 116 | minDist = d; 117 | } 118 | } 119 | double i0x = coords[2 * i0]; 120 | double i0y = coords[2 * i0 + 1]; 121 | 122 | minDist = Double.MAX_VALUE; 123 | 124 | for (int i = 0; i < n; i++) {// find the point closest to the seed 125 | if (i == i0) { 126 | continue; 127 | } 128 | double d = dist(i0x, i0y, coords[2 * i], coords[2 * i + 1]); 129 | if (d < minDist && d > 0) { 130 | i1 = i; 131 | minDist = d; 132 | } 133 | } 134 | 135 | double i1x = coords[2 * i1]; 136 | double i1y = coords[2 * i1 + 1]; 137 | double minRadius = Double.MAX_VALUE; 138 | 139 | for (int i = 0; i < n; i++) {// find the third point which forms the smallest circumcircle with the first two 140 | if (i == i0 || i == i1) { 141 | continue; 142 | } 143 | double r = circumradius(i0x, i0y, i1x, i1y, coords[2 * i], coords[2 * i + 1]); 144 | if (r < minRadius) { 145 | i2 = i; 146 | minRadius = r; 147 | } 148 | } 149 | double i2x = coords[2 * i2]; 150 | double i2y = coords[2 * i2 + 1]; 151 | 152 | if (minRadius == Double.MAX_VALUE) { 153 | System.err.println("No Delaunay triangulation exists for this input."); 154 | return; 155 | } 156 | 157 | if (orient(i0x, i0y, i1x, i1y, i2x, i2y)) { 158 | int i = i1; 159 | double x = i1x; 160 | double y = i1y; 161 | i1 = i2; 162 | i1x = i2x; 163 | i1y = i2y; 164 | i2 = i; 165 | i2x = x; 166 | i2y = y; 167 | } 168 | 169 | DPoint center = circumcenter(i0x, i0y, i1x, i1y, i2x, i2y); 170 | this.cx = center.x; 171 | this.cy = center.y; 172 | 173 | double[] dists = new double[n]; 174 | for (int i = 0; i < n; i++) { 175 | dists[i] = dist(coords[2 * i], coords[2 * i + 1], center.x, center.y); 176 | } 177 | 178 | {// sort the points by distance from the seed triangle circumcenter 179 | quicksort(ids, dists, 0, n - 1); 180 | } 181 | 182 | // set up the seed triangle as the starting hull 183 | hullStart = i0; 184 | hullSize = 3; 185 | 186 | hullNext[i0] = hullPrev[i2] = i1; 187 | hullNext[i1] = hullPrev[i0] = i2; 188 | hullNext[i2] = hullPrev[i1] = i0; 189 | 190 | hullTria[i0] = 0; 191 | hullTria[i1] = 1; 192 | hullTria[i2] = 2; 193 | 194 | hullHash[hashKey(i0x, i0y)] = i0; 195 | hullHash[hashKey(i1x, i1y)] = i1; 196 | hullHash[hashKey(i2x, i2y)] = i2; 197 | 198 | trianglesLen = 0; 199 | addTriangle(i0, i1, i2, -1, -1, -1); 200 | 201 | double xp = 0; 202 | double yp = 0; 203 | 204 | for (int k = 0; k < ids.length; k++) { 205 | int i = ids[k]; 206 | double x = coords[2 * i]; 207 | double y = coords[2 * i + 1]; 208 | 209 | // skip near-duplicate points 210 | if (k > 0 && Math.abs(x - xp) <= EPSILON && Math.abs(y - yp) <= EPSILON) { 211 | continue; 212 | } 213 | xp = x; 214 | yp = y; 215 | 216 | // skip seed triangle points 217 | if (i == i0 || i == i1 || i == i2) { 218 | continue; 219 | } 220 | 221 | // find a visible edge on the convex hull using edge hash 222 | int start = 0; 223 | for (int j = 0; j < hashSize; j++) { 224 | int key = hashKey(x, y); 225 | start = hullHash[(key + j) % hashSize]; 226 | if (start != -1 && start != hullNext[start]) { 227 | break; 228 | } 229 | } 230 | 231 | start = hullPrev[start]; 232 | int e = start; 233 | int q = hullNext[e]; 234 | 235 | while (!orient(x, y, coords[2 * e], coords[2 * e + 1], coords[2 * q], coords[2 * q + 1])) { 236 | e = q; 237 | if (e == start) { 238 | e = Integer.MAX_VALUE; 239 | break; 240 | } 241 | 242 | q = hullNext[e]; 243 | } 244 | 245 | if (e == Integer.MAX_VALUE) { 246 | continue; // likely a near-duplicate point; skip it 247 | } 248 | 249 | // add the first triangle from the point 250 | int t = addTriangle(e, i, hullNext[e], -1, -1, hullTria[e]); 251 | 252 | // recursively flip triangles from the point until they satisfy the Delaunay 253 | // condition 254 | hullTria[i] = legalize(t + 2); 255 | hullTria[e] = t; // keep track of boundary triangles on the hull 256 | hullSize++; 257 | 258 | // walk forward through the hull, adding more triangles and flipping recursively 259 | int next = hullNext[e]; 260 | q = hullNext[next]; 261 | 262 | while (orient(x, y, coords[2 * next], coords[2 * next + 1], coords[2 * q], coords[2 * q + 1])) { 263 | t = addTriangle(next, i, q, hullTria[i], -1, hullTria[next]); 264 | hullTria[i] = legalize(t + 2); 265 | hullNext[next] = next; // mark as removed 266 | hullSize--; 267 | next = q; 268 | 269 | q = hullNext[next]; 270 | } 271 | 272 | if (e == start) {// walk backward from the other side, adding more triangles and flipping 273 | q = hullPrev[e]; 274 | 275 | while (orient(x, y, coords[2 * q], coords[2 * q + 1], coords[2 * e], coords[2 * e + 1])) { 276 | t = addTriangle(q, i, e, -1, hullTria[e], hullTria[q]); 277 | legalize(t + 2); 278 | hullTria[q] = t; 279 | hullNext[e] = e; // mark as removed 280 | hullSize--; 281 | e = q; 282 | q = hullPrev[e]; 283 | } 284 | } 285 | 286 | // update the hull indices 287 | hullStart = hullPrev[i] = e; 288 | hullNext[e] = hullPrev[next] = i; 289 | hullNext[i] = next; 290 | 291 | // save the two new edges in the hash table 292 | hullHash[hashKey(x, y)] = i; 293 | hullHash[hashKey(coords[2 * e], coords[2 * e + 1])] = e; 294 | } 295 | 296 | hull = new int[hullSize]; 297 | int s = hullStart; 298 | for (int i = 0; i < hullSize; i++) { 299 | hull[i] = s; 300 | s = hullNext[s]; 301 | } 302 | 303 | hullPrev = hullNext = hullTria = null; // get rid of temporary arrays 304 | 305 | // trim typed triangle mesh arrays 306 | int[] tempTriangles = new int[trianglesLen]; 307 | System.arraycopy(triangles, 0, tempTriangles, 0, trianglesLen); 308 | triangles = tempTriangles; 309 | 310 | int[] tempHalfedges = new int[trianglesLen]; 311 | System.arraycopy(halfedges, 0, tempHalfedges, 0, trianglesLen); 312 | halfedges = tempHalfedges; 313 | 314 | generate(); 315 | } 316 | 317 | private List trias = null; 318 | private List edges = null; 319 | private List poinz = null; 320 | private List hulls = null; 321 | private List voron = null; 322 | private List vhull = null; 323 | 324 | public List getTriangles() { 325 | return trias; 326 | } 327 | 328 | public List getEdges() { 329 | return edges; 330 | } 331 | 332 | public List getPoints() { 333 | return poinz; 334 | } 335 | 336 | public List getHullEdges() { 337 | return hulls; 338 | } 339 | 340 | public List getVoronoiEdges() { 341 | return voron; 342 | } 343 | 344 | public List getVoronoiHullEdges() { 345 | return vhull; 346 | } 347 | 348 | public static List convert(List points) { 349 | List lst = new ArrayList<>(); 350 | points.forEach(p -> lst.add(new DPoint(p.getX(), p.getY()))); 351 | return lst; 352 | } 353 | 354 | public static DPoint[] unique(List points) { 355 | Set unq = new LinkedHashSet<>(); 356 | for (int i = 0; i < points.size(); i++) { 357 | DPoint v = points.get(i); 358 | if (unq.contains(v)) { 359 | while (unq.contains(v) == false) { 360 | System.err.printf("[INF] found duplicated point (%f, %f), fix it will be plus +1e-6... \n", (float) v.x, (float) v.y); 361 | v = new DPoint(v.x() + 1e-6, v.y() + 1e-6); 362 | } 363 | } 364 | unq.add(v); 365 | } 366 | 367 | return unq.toArray(new DPoint[] {}); 368 | } 369 | 370 | private void generate() { 371 | Map unq_edges = new HashMap<>(); 372 | Map unq_trias = new HashMap<>(); 373 | 374 | for (int n = 0; triangles != null && n < triangles.length / 3; n++) { 375 | int i = triangles[3 * n + 0]; 376 | int j = triangles[3 * n + 1]; 377 | int k = triangles[3 * n + 2]; 378 | DPoint a = points[i]; 379 | DPoint b = points[j]; 380 | DPoint c = points[k]; 381 | 382 | DPoint[] tmp = { a, b, c }; 383 | Arrays.sort(tmp); 384 | a = tmp[0]; 385 | b = tmp[1]; 386 | c = tmp[2]; 387 | 388 | DEdge ab = new DEdge(a, b); 389 | DEdge bc = new DEdge(b, c); 390 | DEdge ca = new DEdge(c, a); 391 | 392 | if (unq_edges.containsKey(ab)) { 393 | ab = unq_edges.get(ab); 394 | } else { 395 | unq_edges.put(ab, ab); 396 | } 397 | 398 | if (unq_edges.containsKey(bc)) { 399 | bc = unq_edges.get(bc); 400 | } else { 401 | unq_edges.put(bc, bc); 402 | } 403 | 404 | if (unq_edges.containsKey(ca)) { 405 | ca = unq_edges.get(ca); 406 | } else { 407 | unq_edges.put(ca, ca); 408 | } 409 | 410 | DTriangle t = new DTriangle(a, b, c); 411 | if (unq_trias.containsKey(t)) { 412 | System.err.println("[ERR] duplicated triangle " + t + " vs " + unq_trias.get(t)); 413 | t = unq_trias.get(t); 414 | } else { 415 | unq_trias.put(t, t); 416 | } 417 | 418 | t.edges(ab, bc, ca); 419 | ab.wing(t); 420 | bc.wing(t); 421 | ca.wing(t); 422 | } 423 | 424 | //// 425 | 426 | List hulledges = new ArrayList<>(); 427 | for (int i = 0; i < hull.length; i++) { 428 | DPoint a = points[hull[i]]; 429 | DPoint b = points[hull[(i + 1) % hull.length]]; 430 | DEdge e = new DEdge(a, b); 431 | 432 | if (unq_edges.containsKey(e)) { 433 | e = unq_edges.get(e); 434 | } else { 435 | System.err.println("[ERR] cannot found valid edge " + e); 436 | } 437 | hulledges.add(e); 438 | } 439 | 440 | //// 441 | 442 | List voronoiedges = new ArrayList<>(); 443 | List voronoihulledges = new ArrayList<>(); 444 | Set tmp = new LinkedHashSet(); 445 | for (int i = 0; i < triangles.length; i++) { 446 | int id = triangles[nextHalfEdge(i)]; 447 | if (!tmp.contains(id)) { 448 | tmp.add(id); 449 | List edges = edgesAroundPoint(i); 450 | List point = new ArrayList<>(); 451 | 452 | for (int j = 0; j < edges.size(); j++) { 453 | DPoint[] pnt = getTrianglePoints(triangleOfEdge(edges.get(j))); 454 | DPoint cen = getCentroid(pnt); 455 | if (cen == null) { 456 | continue; 457 | } 458 | point.add(cen); 459 | } 460 | 461 | for (int j = 0; j < point.size(); j++) { 462 | DPoint a = point.get(j); 463 | DPoint b = point.get((j + 1) % point.size()); 464 | DEdge e = new DEdge(a, b); 465 | 466 | voronoiedges.add(e); 467 | } 468 | } 469 | } 470 | 471 | this.trias = new ArrayList(unq_trias.values()); 472 | this.edges = new ArrayList(unq_edges.values()); 473 | this.poinz = Arrays.asList(points); 474 | this.hulls = hulledges; 475 | this.voron = voronoiedges; 476 | this.vhull = hulledges; // voronoihulledges; //it must be implement !!! 477 | } 478 | 479 | /////////////////////////////////////////////////////////////////////////// 480 | 481 | private int legalize(int a) { 482 | int i = 0; 483 | int ar; 484 | 485 | // recursion eliminated with a fixed-size stack 486 | while (true) { 487 | int b = halfedges[a]; 488 | 489 | /* 490 | * if the pair of triangles doesn't satisfy the Delaunay condition (p1 is inside 491 | * the circumcircle of [p0, pl, pr]), flip them, then do the same check/flip 492 | * recursively for the new pair of triangles 493 | * 494 | * pl pl /||\ / \ al/ || \bl al/ \a / || \ / \ / a||b \ flip /___ar___\ p0\ || 495 | * /p1 => p0\---bl---/p1 \ || / \ / ar\ || /br b\ /br \||/ \ / pr pr 496 | */ 497 | int a0 = a - a % 3; 498 | ar = a0 + (a + 2) % 3; 499 | 500 | if (b == -1) { // convex hull edge 501 | if (i == 0) { 502 | break; 503 | } 504 | a = EDGE_STACK[--i]; 505 | continue; 506 | } 507 | 508 | int b0 = b - b % 3; 509 | int al = a0 + (a + 1) % 3; 510 | int bl = b0 + (b + 2) % 3; 511 | 512 | int p0 = triangles[ar]; 513 | int pr = triangles[a]; 514 | int pl = triangles[al]; 515 | int p1 = triangles[bl]; 516 | 517 | boolean illegal = inCircle(coords[2 * p0], coords[2 * p0 + 1], coords[2 * pr], coords[2 * pr + 1], coords[2 * pl], 518 | coords[2 * pl + 1], coords[2 * p1], coords[2 * p1 + 1]); 519 | 520 | if (illegal) { 521 | triangles[a] = p1; 522 | triangles[b] = p0; 523 | 524 | int hbl = halfedges[bl]; 525 | 526 | // edge swapped on the other side of the hull (rare); fix the halfedge reference 527 | if (hbl == -1) { 528 | int e = hullStart; 529 | do { 530 | if (hullTria[e] == bl) { 531 | hullTria[e] = a; 532 | break; 533 | } 534 | e = hullPrev[e]; 535 | } while (e != hullStart); 536 | } 537 | link(a, hbl); 538 | link(b, halfedges[ar]); 539 | link(ar, bl); 540 | 541 | int br = b0 + (b + 1) % 3; 542 | 543 | // don't worry about hitting the cap: it can only happen on extremely degenerate 544 | // input 545 | if (i < EDGE_STACK.length) { 546 | EDGE_STACK[i++] = br; 547 | } 548 | } else { 549 | if (i == 0) { 550 | break; 551 | } 552 | a = EDGE_STACK[--i]; 553 | } 554 | } 555 | 556 | return ar; 557 | } 558 | 559 | private int addTriangle(int i0, int i1, int i2, int a, int b, int c) { 560 | int t = trianglesLen; 561 | 562 | triangles[t] = i0; 563 | triangles[t + 1] = i1; 564 | triangles[t + 2] = i2; 565 | 566 | link(t, a); 567 | link(t + 1, b); 568 | link(t + 2, c); 569 | 570 | trianglesLen += 3; 571 | return t; 572 | } 573 | 574 | private void link(int a, int b) { 575 | halfedges[a] = b; 576 | if (b != -1) { 577 | halfedges[b] = a; 578 | } 579 | } 580 | 581 | private int hashKey(double x, double y) { 582 | return (int) (Math.floor(pseudoAngle(x - cx, y - cy) * hashSize) % hashSize); 583 | } 584 | 585 | private static boolean inCircle(double ax, double ay, double bx, double by, double cx, double cy, double px, double py) { 586 | double dx = ax - px; 587 | double dy = ay - py; 588 | double ex = bx - px; 589 | double ey = by - py; 590 | double fx = cx - px; 591 | double fy = cy - py; 592 | 593 | double ap = dx * dx + dy * dy; 594 | double bp = ex * ex + ey * ey; 595 | double cp = fx * fx + fy * fy; 596 | 597 | return dx * (ey * cp - bp * fy) - dy * (ex * cp - bp * fx) + ap * (ex * fy - ey * fx) < 0; 598 | } 599 | 600 | private static double pseudoAngle(double dx, double dy) { 601 | double p = dx / (Math.abs(dx) + Math.abs(dy)); 602 | return (dy > 0 ? 3 - p : 1 + p) / 4; // [0..1] 603 | } 604 | 605 | private static void quicksort(int[] ids, double[] dists, int left, int right) { 606 | if (right - left <= 20) { 607 | for (int i = left + 1; i <= right; i++) { 608 | int temp = ids[i]; 609 | double tempDist = dists[temp]; 610 | int j = i - 1; 611 | while (j >= left && dists[ids[j]] > tempDist) { 612 | ids[j + 1] = ids[j--]; 613 | } 614 | ids[j + 1] = temp; 615 | } 616 | } else { 617 | int median = (left + right) >> 1; 618 | int i = left + 1; 619 | int j = right; 620 | swap(ids, median, i); 621 | if (dists[ids[left]] > dists[ids[right]]) { 622 | swap(ids, left, right); 623 | } 624 | if (dists[ids[i]] > dists[ids[right]]) { 625 | swap(ids, i, right); 626 | } 627 | if (dists[ids[left]] > dists[ids[i]]) { 628 | swap(ids, left, i); 629 | } 630 | 631 | int temp = ids[i]; 632 | double tempDist = dists[temp]; 633 | while (true) { 634 | do { 635 | i++; 636 | } while (dists[ids[i]] < tempDist); 637 | do { 638 | j--; 639 | } while (dists[ids[j]] > tempDist); 640 | if (j < i) { 641 | break; 642 | } 643 | swap(ids, i, j); 644 | } 645 | ids[left + 1] = ids[j]; 646 | ids[j] = temp; 647 | 648 | if (right - i + 1 >= j - left) { 649 | quicksort(ids, dists, i, right); 650 | quicksort(ids, dists, left, j - 1); 651 | } else { 652 | quicksort(ids, dists, left, j - 1); 653 | quicksort(ids, dists, i, right); 654 | } 655 | } 656 | } 657 | 658 | private static void swap(int[] arr, int i, int j) { 659 | int tmp = arr[i]; 660 | arr[i] = arr[j]; 661 | arr[j] = tmp; 662 | } 663 | 664 | private static boolean orient(double px, double py, double qx, double qy, double rx, double ry) { 665 | return (qy - py) * (rx - qx) - (qx - px) * (ry - qy) < 0; 666 | } 667 | 668 | private static double circumradius(double ax, double ay, double bx, double by, double cx, double cy) { 669 | double dx = bx - ax; 670 | double dy = by - ay; 671 | double ex = cx - ax; 672 | double ey = cy - ay; 673 | double bl = dx * dx + dy * dy; 674 | double cl = ex * ex + ey * ey; 675 | double d = 0.5 / (dx * ey - dy * ex); 676 | double x = (ey * bl - dy * cl) * d; 677 | double y = (dx * cl - ex * bl) * d; 678 | return x * x + y * y; 679 | } 680 | 681 | protected static DPoint circumcenter(double ax, double ay, double bx, double by, double cx, double cy) { 682 | double dx = bx - ax; 683 | double dy = by - ay; 684 | double ex = cx - ax; 685 | double ey = cy - ay; 686 | double bl = dx * dx + dy * dy; 687 | double cl = ex * ex + ey * ey; 688 | double d = 0.5 / (dx * ey - dy * ex); 689 | double x = ax + (ey * bl - dy * cl) * d; 690 | double y = ay + (dx * cl - ex * bl) * d; 691 | 692 | return new DPoint(x, y); 693 | } 694 | 695 | private static double dist(double ax, double ay, double bx, double by) { 696 | double dx = ax - bx; 697 | double dy = ay - by; 698 | return dx * dx + dy * dy; 699 | } 700 | 701 | /////////////////////////////////////////////////////////////////////////// 702 | 703 | public int[] edgesOfTriangle(int t) { 704 | return new int[] { 3 * t, 3 * t + 1, 3 * t + 2 }; 705 | } 706 | 707 | public int triangleOfEdge(int e) { 708 | return (int) Math.floor(e / 3); 709 | } 710 | 711 | public int nextHalfEdge(int e) { 712 | return (e % 3 == 2) ? e - 2 : e + 1; 713 | } 714 | 715 | public int prevHalfEdge(int e) { 716 | return (e % 3 == 0) ? e + 2 : e - 1; 717 | } 718 | 719 | public int[] pointsOfTriangle(int t) { 720 | int[] e = edgesOfTriangle(t); 721 | int a = triangles[e[0]]; 722 | int b = triangles[e[1]]; 723 | int c = triangles[e[2]]; 724 | return new int[] { a, b, c }; 725 | } 726 | 727 | public DPoint[] getTrianglePoints(int t) { 728 | int[] p = pointsOfTriangle(t); 729 | DPoint a = points[p[0]]; 730 | DPoint b = points[p[1]]; 731 | DPoint c = points[p[2]]; 732 | 733 | return new DPoint[] { a, b, c }; 734 | } 735 | 736 | public DPoint[] getEdgesOfTriangle(int t) { 737 | int[] e = edgesOfTriangle(t); 738 | DPoint a = points[e[0]]; 739 | DPoint b = points[e[1]]; 740 | DPoint c = points[e[2]]; 741 | return new DPoint[] { a, b, c }; 742 | } 743 | 744 | public DPoint[] GetHullPoints() { 745 | DPoint[] hullpoint = new DPoint[hull.length]; 746 | for (int i = 0; i < hull.length; i++) { 747 | hullpoint[i] = points[hull[i]]; 748 | } 749 | return hullpoint; 750 | } 751 | 752 | public DPoint getTriangleCircumcenter(int t) { 753 | DPoint[] vertices = getTrianglePoints(t); 754 | return getCircumcenter(vertices[0], vertices[1], vertices[2]); 755 | } 756 | 757 | public DPoint getCentroid(int t) { 758 | DPoint[] vertices = getTrianglePoints(t); 759 | return getCentroid(vertices); 760 | } 761 | 762 | public DPoint getCircumcenter(DPoint a, DPoint b, DPoint c) { 763 | return circumcenter(a.x, a.y, b.x, b.y, c.x, c.y); 764 | } 765 | 766 | public DPoint getCentroid(DPoint[] points) { 767 | double accumulatedArea = 0.0f; 768 | double centerX = 0.0f; 769 | double centerY = 0.0f; 770 | 771 | for (int i = 0, j = points.length - 1; i < points.length; j = i++) { 772 | double temp = points[i].x * points[j].y - points[j].x * points[i].y; 773 | accumulatedArea += temp; 774 | centerX += (points[i].x + points[j].x) * temp; 775 | centerY += (points[i].y + points[j].y) * temp; 776 | } 777 | 778 | if (Math.abs(accumulatedArea) < 1E-7f) { 779 | return null; // new DPoint(0, 0); // ??? 780 | } 781 | 782 | accumulatedArea *= 3f; 783 | return new DPoint(centerX / accumulatedArea, centerY / accumulatedArea); 784 | } 785 | 786 | public List edgesAroundPoint(int start) { 787 | List lst = new ArrayList<>(); 788 | int incoming = start; 789 | do { 790 | lst.add(incoming); 791 | int outgoing = nextHalfEdge(incoming); 792 | incoming = halfedges[outgoing]; 793 | } while (incoming != -1 && incoming != start); 794 | 795 | return lst; 796 | } 797 | 798 | public List trianglesAdjacentToTriangle(int t) { 799 | List adjacentTriangles = new ArrayList<>(); 800 | int[] triangleEdges = edgesOfTriangle(t); 801 | 802 | for (int i = 0; i < triangleEdges.length; i++) { 803 | int e = triangleEdges[i]; 804 | int opposite = halfedges[e]; 805 | if (opposite >= 0) { 806 | adjacentTriangles.add(triangleOfEdge(opposite)); 807 | } 808 | } 809 | return adjacentTriangles; 810 | } 811 | } 812 | --------------------------------------------------------------------------------