├── .gitignore ├── .prettierignore ├── .prettierrc.json ├── CODE_OF_CONDUCT.md ├── CONTRIBUTING.md ├── LICENSE ├── README.md ├── dist ├── ARnftThreejs.js └── ARnftThreejs.module.js ├── package.json ├── src ├── SceneRendererTJS.ts ├── index.ts ├── markermedia │ └── NFTaddTJS.ts └── utils │ └── Utils.ts ├── tsconfig.json ├── types ├── SceneRendererTJS.d.ts ├── filters │ ├── ARnftFilter.d.ts │ ├── DelayableSignalFilter.d.ts │ └── OneEuroFilter.d.ts ├── index.d.ts ├── markermedia │ └── NFTaddTJS.d.ts └── utils │ └── Utils.d.ts ├── webpack.config.js └── yarn.lock /.gitignore: -------------------------------------------------------------------------------- 1 | node_modules 2 | docs 3 | -------------------------------------------------------------------------------- /.prettierignore: -------------------------------------------------------------------------------- 1 | # Ignore artifacts: 2 | dist 3 | docs 4 | node_modules 5 | types 6 | *.json 7 | *.js 8 | *.lock 9 | *.md 10 | -------------------------------------------------------------------------------- /.prettierrc.json: -------------------------------------------------------------------------------- 1 | { 2 | "trailingComma": "es5", 3 | "tabWidth": 4, 4 | "printWidth": 120, 5 | "semi": true, 6 | "singleQuote": false 7 | } 8 | -------------------------------------------------------------------------------- /CODE_OF_CONDUCT.md: -------------------------------------------------------------------------------- 1 | # Contributor Covenant Code of Conduct 2 | 3 | ## Our Pledge 4 | 5 | We as members, contributors, and leaders pledge to make participation in our 6 | community a harassment-free experience for everyone, regardless of age, body 7 | size, visible or invisible disability, ethnicity, sex characteristics, gender 8 | identity and expression, level of experience, education, socio-economic status, 9 | nationality, personal appearance, race, religion, or sexual identity 10 | and orientation. 11 | 12 | We pledge to act and interact in ways that contribute to an open, welcoming, 13 | diverse, inclusive, and healthy community. 14 | 15 | ## Our Standards 16 | 17 | Examples of behavior that contributes to a positive environment for our 18 | community include: 19 | 20 | * Demonstrating empathy and kindness toward other people 21 | * Being respectful of differing opinions, viewpoints, and experiences 22 | * Giving and gracefully accepting constructive feedback 23 | * Accepting responsibility and apologizing to those affected by our mistakes, 24 | and learning from the experience 25 | * Focusing on what is best not just for us as individuals, but for the 26 | overall community 27 | 28 | Examples of unacceptable behavior include: 29 | 30 | * The use of sexualized language or imagery, and sexual attention or 31 | advances of any kind 32 | * Trolling, insulting or derogatory comments, and personal or political attacks 33 | * Public or private harassment 34 | * Publishing others' private information, such as a physical or email 35 | address, without their explicit permission 36 | * Other conduct which could reasonably be considered inappropriate in a 37 | professional setting 38 | 39 | ## Enforcement Responsibilities 40 | 41 | Community leaders are responsible for clarifying and enforcing our standards of 42 | acceptable behavior and will take appropriate and fair corrective action in 43 | response to any behavior that they deem inappropriate, threatening, offensive, 44 | or harmful. 45 | 46 | Community leaders have the right and responsibility to remove, edit, or reject 47 | comments, commits, code, wiki edits, issues, and other contributions that are 48 | not aligned to this Code of Conduct, and will communicate reasons for moderation 49 | decisions when appropriate. 50 | 51 | ## Scope 52 | 53 | This Code of Conduct applies within all community spaces, and also applies when 54 | an individual is officially representing the community in public spaces. 55 | Examples of representing our community include using an official e-mail address, 56 | posting via an official social media account, or acting as an appointed 57 | representative at an online or offline event. 58 | 59 | ## Enforcement 60 | 61 | Instances of abusive, harassing, or otherwise unacceptable behavior may be 62 | reported to the community leaders responsible for enforcement at 63 | contact@webarkit.org. 64 | All complaints will be reviewed and investigated promptly and fairly. 65 | 66 | All community leaders are obligated to respect the privacy and security of the 67 | reporter of any incident. 68 | 69 | ## Enforcement Guidelines 70 | 71 | Community leaders will follow these Community Impact Guidelines in determining 72 | the consequences for any action they deem in violation of this Code of Conduct: 73 | 74 | ### 1. Correction 75 | 76 | **Community Impact**: Use of inappropriate language or other behavior deemed 77 | unprofessional or unwelcome in the community. 78 | 79 | **Consequence**: A private, written warning from community leaders, providing 80 | clarity around the nature of the violation and an explanation of why the 81 | behavior was inappropriate. A public apology may be requested. 82 | 83 | ### 2. Warning 84 | 85 | **Community Impact**: A violation through a single incident or series 86 | of actions. 87 | 88 | **Consequence**: A warning with consequences for continued behavior. No 89 | interaction with the people involved, including unsolicited interaction with 90 | those enforcing the Code of Conduct, for a specified period of time. This 91 | includes avoiding interactions in community spaces as well as external channels 92 | like social media. Violating these terms may lead to a temporary or 93 | permanent ban. 94 | 95 | ### 3. Temporary Ban 96 | 97 | **Community Impact**: A serious violation of community standards, including 98 | sustained inappropriate behavior. 99 | 100 | **Consequence**: A temporary ban from any sort of interaction or public 101 | communication with the community for a specified period of time. No public or 102 | private interaction with the people involved, including unsolicited interaction 103 | with those enforcing the Code of Conduct, is allowed during this period. 104 | Violating these terms may lead to a permanent ban. 105 | 106 | ### 4. Permanent Ban 107 | 108 | **Community Impact**: Demonstrating a pattern of violation of community 109 | standards, including sustained inappropriate behavior, harassment of an 110 | individual, or aggression toward or disparagement of classes of individuals. 111 | 112 | **Consequence**: A permanent ban from any sort of public interaction within 113 | the community. 114 | 115 | ## Attribution 116 | 117 | This Code of Conduct is adapted from the [Contributor Covenant][homepage], 118 | version 2.0, available at 119 | https://www.contributor-covenant.org/version/2/0/code_of_conduct.html. 120 | 121 | Community Impact Guidelines were inspired by [Mozilla's code of conduct 122 | enforcement ladder](https://github.com/mozilla/diversity). 123 | 124 | [homepage]: https://www.contributor-covenant.org 125 | 126 | For answers to common questions about this code of conduct, see the FAQ at 127 | https://www.contributor-covenant.org/faq. Translations are available at 128 | https://www.contributor-covenant.org/translations. 129 | -------------------------------------------------------------------------------- /CONTRIBUTING.md: -------------------------------------------------------------------------------- 1 | # Welcome to ARnft contributing guide 2 | 3 | Thank you for investing your time in contributing to our project! Any contribution you make will be reflected on [ARnft-threejs](https://github.com/webarkit/ARnft-threejs) :sparkles:. 4 | 5 | Read our [Code of Conduct](./CODE_OF_CONDUCT.md) to keep our community approachable and respectable. 6 | 7 | In this guide you will get an overview of the contribution workflow from opening an issue, creating a PR, reviewing, and merging the PR. 8 | 9 | Use the table of contents icon (TOC) on the top left corner of the this document to get to a specific section of this guide quickly. 10 | 11 | ## New contributor guide 12 | 13 | To get an overview of the project, read the [README](README.md). Here are some resources to help you get started with open source contributions: 14 | 15 | - [Finding ways to contribute to open source on GitHub](https://docs.github.com/en/get-started/exploring-projects-on-github/finding-ways-to-contribute-to-open-source-on-github) 16 | - [Set up Git](https://docs.github.com/en/get-started/quickstart/set-up-git) 17 | - [GitHub flow](https://docs.github.com/en/get-started/quickstart/github-flow) 18 | - [Collaborating with pull requests](https://docs.github.com/en/github/collaborating-with-pull-requests) 19 | 20 | ### Issues 21 | 22 | #### Create a new issue 23 | 24 | If you spot a problem with the ARnft-threejs library, [search if an issue already exists](https://docs.github.com/en/github/searching-for-information-on-github/searching-on-github/searching-issues-and-pull-requests#search-by-the-title-body-or-comments). If a related issue doesn't exist, you can open a new issue. 25 | 26 | #### Solve an issue 27 | 28 | Scan through our [existing issues](https://github.com/webarkit/ARnft-threejs/issues) to find one that interests you. You can narrow down the search using `labels` as filters. 29 | 30 | ### Make Changes 31 | 32 | #### Make changes locally 33 | 34 | 2. Fork the repository. 35 | 36 | - Using GitHub Desktop: 37 | 38 | - [Getting started with GitHub Desktop](https://docs.github.com/en/desktop/installing-and-configuring-github-desktop/getting-started-with-github-desktop) will guide you through setting up Desktop. 39 | - Once Desktop is set up, you can use it to [fork the repo](https://docs.github.com/en/desktop/contributing-and-collaborating-using-github-desktop/cloning-and-forking-repositories-from-github-desktop)! 40 | 41 | - Using the command line: 42 | 43 | - [Fork the repo](https://docs.github.com/en/github/getting-started-with-github/fork-a-repo#fork-an-example-repository) so that you can make your changes without affecting the original project until you're ready to merge them. 44 | 45 | - GitHub Codespaces: 46 | - [Fork, edit, and preview](https://docs.github.com/en/free-pro-team@latest/github/developing-online-with-codespaces/creating-a-codespace) using [GitHub Codespaces](https://github.com/features/codespaces) without having to install and run the project locally. 47 | 48 | 3. Install or update to **Node.js v14**. 49 | 50 | 4. Create a working branch from the dev branch and start with your changes! 51 | 52 | ### Commit your update 53 | 54 | Commit the changes once you are happy with them. See [Atom's contributing guide](https://github.com/atom/atom/blob/master/CONTRIBUTING.md#git-commit-messages) to know how to use emoji for commit messages. 55 | 56 | Once your changes are ready, don't forget to self-review to speed up the review process:zap:. 57 | 58 | ### Pull Request 59 | 60 | When you're finished with the changes, create a pull request, also known as a PR. 61 | 62 | - Don't forget to link PR to issue if you are solving one. 63 | - Send a PR always to the dev branch, the dev branch is the development branch where we test things. 64 | - Enable the checkbox to [allow maintainer edits](https://docs.github.com/en/github/collaborating-with-issues-and-pull-requests/allowing-changes-to-a-pull-request-branch-created-from-a-fork) so the branch can be updated for a merge. 65 | Once you submit your PR, a Docs team member will review your proposal. We may ask questions or request for additional information. 66 | - We may ask for changes to be made before a PR can be merged, either using suggested changes or pull request comments. You can apply suggested changes directly through the UI. You can make any other changes in your fork, then commit them to your branch. 67 | - As you update your PR and apply changes, mark each conversation as resolved. 68 | - If you run into any merge issues, checkout this [git tutorial](https://lab.github.com/githubtraining/managing-merge-conflicts) to help you resolve merge conflicts and other issues. 69 | 70 | ### Your PR is merged! 71 | 72 | Congratulations :tada::tada: The ARnft-threejs and WebARKit teams thanks you :sparkles:. 73 | 74 | Once your PR is merged, your contributions will be publicly visible on the [ARnft-threejs contributors](https://github.com/webarkit/ARnft-threejs/graphs/contributors). 75 | 76 | Thanks for contributing! 77 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Patents. 472 | 473 | A "contributor" is a copyright holder who authorizes use under this 474 | License of the Program or a work on which the Program is based. The 475 | work thus licensed is called the contributor's "contributor version". 476 | 477 | A contributor's "essential patent claims" are all patent claims 478 | owned or controlled by the contributor, whether already acquired or 479 | hereafter acquired, that would be infringed by some manner, permitted 480 | by this License, of making, using, or selling its contributor version, 481 | but do not include claims that would be infringed only as a 482 | consequence of further modification of the contributor version. For 483 | purposes of this definition, "control" includes the right to grant 484 | patent sublicenses in a manner consistent with the requirements of 485 | this License. 486 | 487 | Each contributor grants you a non-exclusive, worldwide, royalty-free 488 | patent license under the contributor's essential patent claims, to 489 | make, use, sell, offer for sale, import and otherwise run, modify and 490 | propagate the contents of its contributor version. 491 | 492 | In the following three paragraphs, a "patent license" is any express 493 | agreement or commitment, however denominated, not to enforce a patent 494 | (such as an express permission to practice a patent or covenant not to 495 | sue for patent infringement). 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"Knowingly relying" means you have 508 | actual knowledge that, but for the patent license, your conveying the 509 | covered work in a country, or your recipient's use of the covered work 510 | in a country, would infringe one or more identifiable patents in that 511 | country that you have reason to believe are valid. 512 | 513 | If, pursuant to or in connection with a single transaction or 514 | arrangement, you convey, or propagate by procuring conveyance of, a 515 | covered work, and grant a patent license to some of the parties 516 | receiving the covered work authorizing them to use, propagate, modify 517 | or convey a specific copy of the covered work, then the patent license 518 | you grant is automatically extended to all recipients of the covered 519 | work and works based on it. 520 | 521 | A patent license is "discriminatory" if it does not include within 522 | the scope of its coverage, prohibits the exercise of, or is 523 | conditioned on the non-exercise of one or more of the rights that are 524 | specifically granted under this License. You may not convey a covered 525 | work if you are a party to an arrangement with a third party that is 526 | in the business of distributing software, under which you make payment 527 | to the third party based on the extent of your activity of conveying 528 | the work, and under which the third party grants, to any of the 529 | parties who would receive the covered work from you, a discriminatory 530 | patent license (a) in connection with copies of the covered work 531 | conveyed by you (or copies made from those copies), or (b) primarily 532 | for and in connection with specific products or compilations that 533 | contain the covered work, unless you entered into that arrangement, 534 | or that patent license was granted, prior to 28 March 2007. 535 | 536 | Nothing in this License shall be construed as excluding or limiting 537 | any implied license or other defenses to infringement that may 538 | otherwise be available to you under applicable patent law. 539 | 540 | 12. No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # ARnft-threejs 2 | **ARnft-threejs** is the new rendering engine for [ARnft](https://github.com/webarkit/ARnft). 3 | It is based on [Three.js](https://github.com/mrdoob/three.js) !! 4 | 5 | ## Use the library 6 | 7 | You can clone with git: 8 | 9 | `git clone https://github.com/webarkit/ARnft-threejs` 10 | 11 | and then get the library in the dist folder: 12 | ```html 13 | 14 | ``` 15 | or load with raw.githack: 16 | 17 | ```html 18 | 19 | ``` 20 | 21 | or you can install from npm: 22 | 23 | ``` 24 | npm install @webarkit/arnft-threejs 25 | ``` 26 | 27 | or yarn: 28 | 29 | ``` 30 | yarn add @webarkit/arnft-threejs 31 | ``` 32 | 33 | and use it as a module: 34 | 35 | ```javascript 36 | import ARnftThreejs from '@webarkit/arnft-threejs' 37 | ``` 38 | 39 | ## Features 40 | The library has **ES6** and typescript support. Type definitions are in the types folder. 41 | 42 | ## Build the docs 43 | If you want to read the API doc run in the console: 44 | 45 | ``` 46 | yarn docs 47 | ``` 48 | and then access the generated html pages with a localhost server. 49 | 50 | ## Build the project 51 | If you make changes to the project to the source code , then you need to build it again: 52 | 53 | ``` 54 | yarn dev-ts // for a development build 55 | 56 | yarn build-ts // for a production build 57 | ``` 58 | ## Contributing to the project 59 | 60 | Contributions are very welcome! if you want to contribute read our [CONTRIBUTING](https://github.com/webarkit/ARnft-threejs/blob/main/CONTRIBUTING.md) page. -------------------------------------------------------------------------------- /dist/ARnftThreejs.js: -------------------------------------------------------------------------------- 1 | !function(e,t){"object"==typeof exports&&"object"==typeof module?module.exports=t(require("three")):"function"==typeof define&&define.amd?define(["three"],t):"object"==typeof exports?exports.ARnftThreejs=t(require("three")):e.ARnftThreejs=t(e.THREE)}(this,(e=>(()=>{"use strict";var t={381:t=>{t.exports=e}},s={};function n(e){var r=s[e];if(void 0!==r)return r.exports;var i=s[e]={exports:{}};return t[e](i,i.exports,n),i.exports}n.d=(e,t)=>{for(var s in t)n.o(t,s)&&!n.o(e,s)&&Object.defineProperty(e,s,{enumerable:!0,get:t[s]})},n.g=function(){if("object"==typeof globalThis)return globalThis;try{return this||new Function("return this")()}catch(e){if("object"==typeof window)return window}}(),n.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t);var r={};return(()=>{function e(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}function t(e){return t="function"==typeof Symbol&&"symbol"==typeof Symbol.iterator?function(e){return typeof e}:function(e){return e&&"function"==typeof Symbol&&e.constructor===Symbol&&e!==Symbol.prototype?"symbol":typeof e},t(e)}function s(e){var s=function(e,s){if("object"!==t(e)||null===e)return e;var n=e[Symbol.toPrimitive];if(void 0!==n){var r=n.call(e,"string");if("object"!==t(r))return r;throw new TypeError("@@toPrimitive must return a primitive value.")}return String(e)}(e);return"symbol"===t(s)?s:String(s)}function i(e,t){for(var n=0;nie});var c=n(381),l=function(){function t(){e(this,t)}return o(t,null,[{key:"interpolate",value:function(e){for(var t=0;t<16;t++)this.trackedMatrix.delta[t]=e[t]-this.trackedMatrix.interpolated[t],this.trackedMatrix.interpolated[t]=this.trackedMatrix.interpolated[t]+this.trackedMatrix.delta[t]/24;return this.trackedMatrix.interpolated}},{key:"isMobile",value:function(){return/Android|mobile|iPad|iPhone/i.test(navigator.userAgent)}},{key:"setMatrix",value:function(e,t){var s=[];for(var n in t)s[n]=t[n];"function"==typeof e.elements.set?e.elements.set(s):e.elements=[].slice.call(s)}}]),t}();a(l,"trackedMatrix",{delta:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],interpolated:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]});var u=function(){function t(s,r,i,o){e(this,t),a(this,"canvas_draw",void 0),a(this,"camera",void 0),a(this,"configData",void 0),a(this,"renderer",void 0),a(this,"uuid",void 0),a(this,"root",void 0),a(this,"target",void 0),a(this,"scene",void 0),a(this,"version",void 0),this.configData=s,this.uuid=i,this.target=window||n.g,this.renderer=new c.WebGLRenderer({canvas:r,context:s.renderer.context,alpha:s.renderer.alpha,premultipliedAlpha:s.renderer.premultipliedAlpha,antialias:s.renderer.antialias,stencil:s.renderer.stencil,precision:s.renderer.precision,depth:s.renderer.depth,logarithmicDepthBuffer:s.renderer.logarithmicDepthBuffer}),this.renderer.setPixelRatio(window.devicePixelRatio),this.scene=new c.Scene,t.globalScene=this.scene,this.camera=!0===o?new c.PerspectiveCamera(s.camera.fov,s.camera.ratio,s.camera.near,s.camera.far):new c.PerspectiveCamera,this.version="0.5.1",console.log("ARnftThreejs version: ",this.version)}return o(t,[{key:"initRenderer",value:function(){var e=this;this.camera.matrixAutoUpdate=!1,this.target.addEventListener("getProjectionMatrix",(function(t){l.setMatrix(e.camera.projectionMatrix,t.detail.proj)})),this.scene.add(this.camera);var t=new c.AmbientLight(16777215);this.scene.add(t),this.target.addEventListener("getWindowSize",(function(t){e.renderer.setSize(t.detail.sw,t.detail.sh)}));var s=new CustomEvent("onInitThreejsRendering",{detail:{renderer:this.renderer,scene:this.scene,camera:this.camera}});this.target.dispatchEvent(s)}},{key:"draw",value:function(){this.renderer.render(this.scene,this.camera)}},{key:"getRenderer",value:function(){return this.renderer}},{key:"getScene",value:function(){return this.scene}},{key:"getCamera",value:function(){return this.camera}},{key:"setRenderer",value:function(e){this.renderer=e}},{key:"setScene",value:function(e){this.scene=e}},{key:"setCamera",value:function(e){this.camera=e}}],[{key:"getGlobalScene",value:function(){return t.globalScene}}]),t}();function h(e,t){if(t===c.TrianglesDrawMode)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),e;if(t===c.TriangleFanDrawMode||t===c.TriangleStripDrawMode){let s=e.getIndex();if(null===s){const t=[],n=e.getAttribute("position");if(void 0===n)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),e;for(let e=0;e=2.0 are supported.")));const c=new se(r,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});c.fileLoader.setRequestHeader(this.requestHeader);for(let e=0;e=0&&void 0===o[t]&&console.warn('THREE.GLTFLoader: Unknown extension "'+t+'".')}}c.setExtensions(i),c.setPlugins(o),c.parse(s,n)}parseAsync(e,t){const s=this;return new Promise((function(n,r){s.parse(e,t,n,r)}))}}function p(){let e={};return{get:function(t){return e[t]},add:function(t,s){e[t]=s},remove:function(t){delete e[t]},removeAll:function(){e={}}}}const m={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class f{constructor(e){this.parser=e,this.name=m.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const e=this.parser,t=this.parser.json.nodes||[];for(let s=0,n=t.length;s=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,r.source,i)}}class b{constructor(e){this.parser=e,this.name=m.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(e){const t=this.name,s=this.parser,n=s.json,r=n.textures[e];if(!r.extensions||!r.extensions[t])return null;const i=r.extensions[t],o=n.images[i.source];let a=s.textureLoader;if(o.uri){const e=s.options.manager.getHandler(o.uri);null!==e&&(a=e)}return this.detectSupport().then((function(r){if(r)return s.loadTextureImage(e,i.source,a);if(n.extensionsRequired&&n.extensionsRequired.indexOf(t)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return s.loadTexture(e)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(e){const t=new Image;t.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported}}class I{constructor(e){this.parser=e,this.name=m.EXT_TEXTURE_AVIF,this.isSupported=null}loadTexture(e){const t=this.name,s=this.parser,n=s.json,r=n.textures[e];if(!r.extensions||!r.extensions[t])return null;const i=r.extensions[t],o=n.images[i.source];let a=s.textureLoader;if(o.uri){const e=s.options.manager.getHandler(o.uri);null!==e&&(a=e)}return this.detectSupport().then((function(r){if(r)return s.loadTextureImage(e,i.source,a);if(n.extensionsRequired&&n.extensionsRequired.indexOf(t)>=0)throw new Error("THREE.GLTFLoader: AVIF required by asset but unsupported.");return s.loadTexture(e)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(e){const t=new Image;t.src="data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported}}class C{constructor(e){this.name=m.EXT_MESHOPT_COMPRESSION,this.parser=e}loadBufferView(e){const t=this.parser.json,s=t.bufferViews[e];if(s.extensions&&s.extensions[this.name]){const e=s.extensions[this.name],n=this.parser.getDependency("buffer",e.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(t.extensionsRequired&&t.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return n.then((function(t){const s=e.byteOffset||0,n=e.byteLength||0,i=e.count,o=e.byteStride,a=new Uint8Array(t,s,n);return r.decodeGltfBufferAsync?r.decodeGltfBufferAsync(i,o,a,e.mode,e.filter).then((function(e){return e.buffer})):r.ready.then((function(){const t=new ArrayBuffer(i*o);return r.decodeGltfBuffer(new Uint8Array(t),i,o,a,e.mode,e.filter),t}))}))}return null}}class N{constructor(e){this.name=m.EXT_MESH_GPU_INSTANCING,this.parser=e}createNodeMesh(e){const t=this.parser.json,s=t.nodes[e];if(!s.extensions||!s.extensions[this.name]||void 0===s.mesh)return null;const n=t.meshes[s.mesh];for(const e of n.primitives)if(e.mode!==U.TRIANGLES&&e.mode!==U.TRIANGLE_STRIP&&e.mode!==U.TRIANGLE_FAN&&void 0!==e.mode)return null;const r=s.extensions[this.name].attributes,i=[],o={};for(const e in r)i.push(this.parser.getDependency("accessor",r[e]).then((t=>(o[e]=t,o[e]))));return i.length<1?null:(i.push(this.parser.createNodeMesh(e)),Promise.all(i).then((e=>{const t=e.pop(),s=t.isGroup?t.children:[t],n=e[0].count,r=[];for(const e of s){const t=new c.Matrix4,s=new c.Vector3,i=new c.Quaternion,a=new c.Vector3(1,1,1),l=new c.InstancedMesh(e.geometry,e.material,n);for(let e=0;e-1,i=r?e.match(/Firefox\/([0-9]+)\./)[1]:-1}"undefined"==typeof createImageBitmap||s&&n<17||r&&i<98?this.textureLoader=new c.TextureLoader(this.options.manager):this.textureLoader=new c.ImageBitmapLoader(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new c.FileLoader(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(e){this.extensions=e}setPlugins(e){this.plugins=e}parse(e,t){const s=this,n=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll((function(e){return e._markDefs&&e._markDefs()})),Promise.all(this._invokeAll((function(e){return e.beforeRoot&&e.beforeRoot()}))).then((function(){return Promise.all([s.getDependencies("scene"),s.getDependencies("animation"),s.getDependencies("camera")])})).then((function(t){const i={scene:t[0][n.scene||0],scenes:t[0],animations:t[1],cameras:t[2],asset:n.asset,parser:s,userData:{}};return Q(r,i,n),Y(i,n),Promise.all(s._invokeAll((function(e){return e.afterRoot&&e.afterRoot(i)}))).then((function(){for(const e of i.scenes)e.updateMatrixWorld();e(i)}))})).catch(t)}_markDefs(){const e=this.json.nodes||[],t=this.json.skins||[],s=this.json.meshes||[];for(let s=0,n=t.length;s{const s=this.associations.get(e);null!=s&&this.associations.set(t,s);for(const[s,n]of e.children.entries())r(n,t.children[s])};return r(s,n),n.name+="_instance_"+e.uses[t]++,n}_invokeOne(e){const t=Object.values(this.plugins);t.push(this);for(let s=0;s=2&&m.setY(t,h[e*i+1]),i>=3&&m.setZ(t,h[e*i+2]),i>=4&&m.setW(t,h[e*i+3]),i>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}m.normalized=d}return m}))}loadTexture(e){const t=this.json,s=this.options,n=t.textures[e].source,r=t.images[n];let i=this.textureLoader;if(r.uri){const e=s.manager.getHandler(r.uri);null!==e&&(i=e)}return this.loadTextureImage(e,n,i)}loadTextureImage(e,t,s){const n=this,r=this.json,i=r.textures[e],o=r.images[t],a=(o.uri||o.bufferView)+":"+i.sampler;if(this.textureCache[a])return this.textureCache[a];const l=this.loadImageSource(t,s).then((function(t){t.flipY=!1,t.name=i.name||o.name||"",""===t.name&&"string"==typeof o.uri&&!1===o.uri.startsWith("data:image/")&&(t.name=o.uri);const s=(r.samplers||{})[i.sampler]||{};return t.magFilter=K[s.magFilter]||c.LinearFilter,t.minFilter=K[s.minFilter]||c.LinearMipmapLinearFilter,t.wrapS=V[s.wrapS]||c.RepeatWrapping,t.wrapT=V[s.wrapT]||c.RepeatWrapping,n.associations.set(t,{textures:e}),t})).catch((function(){return null}));return this.textureCache[a]=l,l}loadImageSource(e,t){const s=this.json,n=this.options;if(void 0!==this.sourceCache[e])return this.sourceCache[e].then((e=>e.clone()));const r=s.images[e],i=self.URL||self.webkitURL;let o=r.uri||"",a=!1;if(void 0!==r.bufferView)o=this.getDependency("bufferView",r.bufferView).then((function(e){a=!0;const t=new Blob([e],{type:r.mimeType});return o=i.createObjectURL(t),o}));else if(void 0===r.uri)throw new Error("THREE.GLTFLoader: Image "+e+" is missing URI and bufferView");const l=Promise.resolve(o).then((function(e){return new Promise((function(s,r){let i=s;!0===t.isImageBitmapLoader&&(i=function(e){const t=new c.Texture(e);t.needsUpdate=!0,s(t)}),t.load(c.LoaderUtils.resolveURL(e,n.path),i,void 0,r)}))})).then((function(e){var t;return!0===a&&i.revokeObjectURL(o),Y(e,r),e.userData.mimeType=r.mimeType||((t=r.uri).search(/\.jpe?g($|\?)/i)>0||0===t.search(/^data\:image\/jpeg/)?"image/jpeg":t.search(/\.webp($|\?)/i)>0||0===t.search(/^data\:image\/webp/)?"image/webp":"image/png"),e})).catch((function(e){throw console.error("THREE.GLTFLoader: Couldn't load texture",o),e}));return this.sourceCache[e]=l,l}assignTexture(e,t,s,n){const r=this;return this.getDependency("texture",s.index).then((function(i){if(!i)return null;if(void 0!==s.texCoord&&s.texCoord>0&&((i=i.clone()).channel=s.texCoord),r.extensions[m.KHR_TEXTURE_TRANSFORM]){const e=void 0!==s.extensions?s.extensions[m.KHR_TEXTURE_TRANSFORM]:void 0;if(e){const t=r.associations.get(i);i=r.extensions[m.KHR_TEXTURE_TRANSFORM].extendTexture(i,e),r.associations.set(i,t)}}return void 0!==n&&(i.colorSpace=n),e[t]=i,i}))}assignFinalMaterial(e){const t=e.geometry;let s=e.material;const n=void 0===t.attributes.tangent,r=void 0!==t.attributes.color,i=void 0===t.attributes.normal;if(e.isPoints){const e="PointsMaterial:"+s.uuid;let t=this.cache.get(e);t||(t=new c.PointsMaterial,c.Material.prototype.copy.call(t,s),t.color.copy(s.color),t.map=s.map,t.sizeAttenuation=!1,this.cache.add(e,t)),s=t}else if(e.isLine){const e="LineBasicMaterial:"+s.uuid;let t=this.cache.get(e);t||(t=new c.LineBasicMaterial,c.Material.prototype.copy.call(t,s),t.color.copy(s.color),t.map=s.map,this.cache.add(e,t)),s=t}if(n||r||i){let e="ClonedMaterial:"+s.uuid+":";n&&(e+="derivative-tangents:"),r&&(e+="vertex-colors:"),i&&(e+="flat-shading:");let t=this.cache.get(e);t||(t=s.clone(),r&&(t.vertexColors=!0),i&&(t.flatShading=!0),n&&(t.normalScale&&(t.normalScale.y*=-1),t.clearcoatNormalScale&&(t.clearcoatNormalScale.y*=-1)),this.cache.add(e,t),this.associations.set(t,this.associations.get(s))),s=t}e.material=s}getMaterialType(){return c.MeshStandardMaterial}loadMaterial(e){const t=this,s=this.json,n=this.extensions,r=s.materials[e];let i;const o={},a=[];if((r.extensions||{})[m.KHR_MATERIALS_UNLIT]){const e=n[m.KHR_MATERIALS_UNLIT];i=e.getMaterialType(),a.push(e.extendParams(o,r,t))}else{const s=r.pbrMetallicRoughness||{};if(o.color=new c.Color(1,1,1),o.opacity=1,Array.isArray(s.baseColorFactor)){const e=s.baseColorFactor;o.color.setRGB(e[0],e[1],e[2],c.LinearSRGBColorSpace),o.opacity=e[3]}void 0!==s.baseColorTexture&&a.push(t.assignTexture(o,"map",s.baseColorTexture,c.SRGBColorSpace)),o.metalness=void 0!==s.metallicFactor?s.metallicFactor:1,o.roughness=void 0!==s.roughnessFactor?s.roughnessFactor:1,void 0!==s.metallicRoughnessTexture&&(a.push(t.assignTexture(o,"metalnessMap",s.metallicRoughnessTexture)),a.push(t.assignTexture(o,"roughnessMap",s.metallicRoughnessTexture))),i=this._invokeOne((function(t){return t.getMaterialType&&t.getMaterialType(e)})),a.push(Promise.all(this._invokeAll((function(t){return t.extendMaterialParams&&t.extendMaterialParams(e,o)}))))}!0===r.doubleSided&&(o.side=c.DoubleSide);const l=r.alphaMode||"OPAQUE";if("BLEND"===l?(o.transparent=!0,o.depthWrite=!1):(o.transparent=!1,"MASK"===l&&(o.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&i!==c.MeshBasicMaterial&&(a.push(t.assignTexture(o,"normalMap",r.normalTexture)),o.normalScale=new c.Vector2(1,1),void 0!==r.normalTexture.scale)){const e=r.normalTexture.scale;o.normalScale.set(e,e)}if(void 0!==r.occlusionTexture&&i!==c.MeshBasicMaterial&&(a.push(t.assignTexture(o,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(o.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&i!==c.MeshBasicMaterial){const e=r.emissiveFactor;o.emissive=(new c.Color).setRGB(e[0],e[1],e[2],c.LinearSRGBColorSpace)}return void 0!==r.emissiveTexture&&i!==c.MeshBasicMaterial&&a.push(t.assignTexture(o,"emissiveMap",r.emissiveTexture,c.SRGBColorSpace)),Promise.all(a).then((function(){const s=new i(o);return r.name&&(s.name=r.name),Y(s,r),t.associations.set(s,{materials:e}),r.extensions&&Q(n,s,r),s}))}createUniqueName(e){const t=c.PropertyBinding.sanitizeNodeName(e||"");return t in this.nodeNamesUsed?t+"_"+ ++this.nodeNamesUsed[t]:(this.nodeNamesUsed[t]=0,t)}loadGeometries(e){const t=this,s=this.extensions,n=this.primitiveCache;function r(e){return s[m.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,t).then((function(s){return ne(s,e,t)}))}const i=[];for(let s=0,o=e.length;s0&&Z(p,r),p.name=t.createUniqueName(r.name||"mesh_"+e),Y(p,r),d.extensions&&Q(n,p,d),t.assignFinalMaterial(p),l.push(p)}for(let s=0,n=l.length;s1?new c.Group:1===t.length?t[0]:new c.Object3D,o!==t[0])for(let e=0,s=t.length;e{const t=new Map;for(const[e,s]of n.associations)(e instanceof c.Material||e instanceof c.Texture)&&t.set(e,s);return e.traverse((e=>{const s=n.associations.get(e);null!=s&&t.set(e,s)})),t})(r),r}))}_createAnimationTracks(e,t,s,n,r){const i=[],o=e.name?e.name:e.uuid,a=[];let l;switch(z[r.path]===z.weights?e.traverse((function(e){e.morphTargetInfluences&&a.push(e.name?e.name:e.uuid)})):a.push(o),z[r.path]){case z.weights:l=c.NumberKeyframeTrack;break;case z.rotation:l=c.QuaternionKeyframeTrack;break;case z.position:case z.scale:l=c.VectorKeyframeTrack;break;default:l=1===s.itemSize?c.NumberKeyframeTrack:c.VectorKeyframeTrack}const u=void 0!==n.interpolation?W[n.interpolation]:c.InterpolateLinear,h=this._getArrayFromAccessor(s);for(let e=0,s=a.length;e{for(var r in n)t.o(n,r)&&!t.o(e,r)&&Object.defineProperty(e,r,{enumerable:!0,get:n[r]})}};t.g=function(){if("object"==typeof globalThis)return globalThis;try{return this||new Function("return this")()}catch(e){if("object"==typeof window)return window}}(),t.o=(e,t)=>Object.prototype.hasOwnProperty.call(e,t);var n={};function r(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}function s(e){return s="function"==typeof Symbol&&"symbol"==typeof Symbol.iterator?function(e){return typeof e}:function(e){return e&&"function"==typeof Symbol&&e.constructor===Symbol&&e!==Symbol.prototype?"symbol":typeof e},s(e)}function i(e){var t=function(e,t){if("object"!==s(e)||null===e)return e;var n=e[Symbol.toPrimitive];if(void 0!==n){var r=n.call(e,"string");if("object"!==s(r))return r;throw new TypeError("@@toPrimitive must return a primitive value.")}return String(e)}(e);return"symbol"===s(t)?t:String(t)}function o(e,t){for(var n=0;nce});const l=(u={AmbientLight:()=>e.AmbientLight,AnimationClip:()=>e.AnimationClip,Bone:()=>e.Bone,Box3:()=>e.Box3,BufferAttribute:()=>e.BufferAttribute,BufferGeometry:()=>e.BufferGeometry,ClampToEdgeWrapping:()=>e.ClampToEdgeWrapping,Color:()=>e.Color,ColorManagement:()=>e.ColorManagement,DirectionalLight:()=>e.DirectionalLight,DoubleSide:()=>e.DoubleSide,FileLoader:()=>e.FileLoader,FrontSide:()=>e.FrontSide,Group:()=>e.Group,ImageBitmapLoader:()=>e.ImageBitmapLoader,InstancedBufferAttribute:()=>e.InstancedBufferAttribute,InstancedMesh:()=>e.InstancedMesh,InterleavedBuffer:()=>e.InterleavedBuffer,InterleavedBufferAttribute:()=>e.InterleavedBufferAttribute,Interpolant:()=>e.Interpolant,InterpolateDiscrete:()=>e.InterpolateDiscrete,InterpolateLinear:()=>e.InterpolateLinear,Line:()=>e.Line,LineBasicMaterial:()=>e.LineBasicMaterial,LineLoop:()=>e.LineLoop,LineSegments:()=>e.LineSegments,LinearFilter:()=>e.LinearFilter,LinearMipmapLinearFilter:()=>e.LinearMipmapLinearFilter,LinearMipmapNearestFilter:()=>e.LinearMipmapNearestFilter,LinearSRGBColorSpace:()=>e.LinearSRGBColorSpace,Loader:()=>e.Loader,LoaderUtils:()=>e.LoaderUtils,Material:()=>e.Material,MathUtils:()=>e.MathUtils,Matrix4:()=>e.Matrix4,Mesh:()=>e.Mesh,MeshBasicMaterial:()=>e.MeshBasicMaterial,MeshPhysicalMaterial:()=>e.MeshPhysicalMaterial,MeshStandardMaterial:()=>e.MeshStandardMaterial,MirroredRepeatWrapping:()=>e.MirroredRepeatWrapping,NearestFilter:()=>e.NearestFilter,NearestMipmapLinearFilter:()=>e.NearestMipmapLinearFilter,NearestMipmapNearestFilter:()=>e.NearestMipmapNearestFilter,NumberKeyframeTrack:()=>e.NumberKeyframeTrack,Object3D:()=>e.Object3D,OrthographicCamera:()=>e.OrthographicCamera,PerspectiveCamera:()=>e.PerspectiveCamera,PlaneGeometry:()=>e.PlaneGeometry,PointLight:()=>e.PointLight,Points:()=>e.Points,PointsMaterial:()=>e.PointsMaterial,PropertyBinding:()=>e.PropertyBinding,Quaternion:()=>e.Quaternion,QuaternionKeyframeTrack:()=>e.QuaternionKeyframeTrack,RepeatWrapping:()=>e.RepeatWrapping,SRGBColorSpace:()=>e.SRGBColorSpace,Scene:()=>e.Scene,Skeleton:()=>e.Skeleton,SkinnedMesh:()=>e.SkinnedMesh,Sphere:()=>e.Sphere,SpotLight:()=>e.SpotLight,Texture:()=>e.Texture,TextureLoader:()=>e.TextureLoader,TriangleFanDrawMode:()=>e.TriangleFanDrawMode,TriangleStripDrawMode:()=>e.TriangleStripDrawMode,TrianglesDrawMode:()=>e.TrianglesDrawMode,Vector2:()=>e.Vector2,Vector3:()=>e.Vector3,VectorKeyframeTrack:()=>e.VectorKeyframeTrack,VideoTexture:()=>e.VideoTexture,WebGLRenderer:()=>e.WebGLRenderer},h={},t.d(h,u),h);var u,h,d=function(){function e(){r(this,e)}return a(e,null,[{key:"interpolate",value:function(e){for(var t=0;t<16;t++)this.trackedMatrix.delta[t]=e[t]-this.trackedMatrix.interpolated[t],this.trackedMatrix.interpolated[t]=this.trackedMatrix.interpolated[t]+this.trackedMatrix.delta[t]/24;return this.trackedMatrix.interpolated}},{key:"isMobile",value:function(){return/Android|mobile|iPad|iPhone/i.test(navigator.userAgent)}},{key:"setMatrix",value:function(e,t){var n=[];for(var r in t)n[r]=t[r];"function"==typeof e.elements.set?e.elements.set(n):e.elements=[].slice.call(n)}}]),e}();c(d,"trackedMatrix",{delta:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],interpolated:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]});var p=function(){function e(n,s,i,o){r(this,e),c(this,"canvas_draw",void 0),c(this,"camera",void 0),c(this,"configData",void 0),c(this,"renderer",void 0),c(this,"uuid",void 0),c(this,"root",void 0),c(this,"target",void 0),c(this,"scene",void 0),c(this,"version",void 0),this.configData=n,this.uuid=i,this.target=window||t.g,this.renderer=new l.WebGLRenderer({canvas:s,context:n.renderer.context,alpha:n.renderer.alpha,premultipliedAlpha:n.renderer.premultipliedAlpha,antialias:n.renderer.antialias,stencil:n.renderer.stencil,precision:n.renderer.precision,depth:n.renderer.depth,logarithmicDepthBuffer:n.renderer.logarithmicDepthBuffer}),this.renderer.setPixelRatio(window.devicePixelRatio),this.scene=new l.Scene,e.globalScene=this.scene,this.camera=!0===o?new l.PerspectiveCamera(n.camera.fov,n.camera.ratio,n.camera.near,n.camera.far):new l.PerspectiveCamera,this.version="0.5.1",console.log("ARnftThreejs version: ",this.version)}return a(e,[{key:"initRenderer",value:function(){var e=this;this.camera.matrixAutoUpdate=!1,this.target.addEventListener("getProjectionMatrix",(function(t){d.setMatrix(e.camera.projectionMatrix,t.detail.proj)})),this.scene.add(this.camera);var t=new l.AmbientLight(16777215);this.scene.add(t),this.target.addEventListener("getWindowSize",(function(t){e.renderer.setSize(t.detail.sw,t.detail.sh)}));var n=new CustomEvent("onInitThreejsRendering",{detail:{renderer:this.renderer,scene:this.scene,camera:this.camera}});this.target.dispatchEvent(n)}},{key:"draw",value:function(){this.renderer.render(this.scene,this.camera)}},{key:"getRenderer",value:function(){return this.renderer}},{key:"getScene",value:function(){return this.scene}},{key:"getCamera",value:function(){return this.camera}},{key:"setRenderer",value:function(e){this.renderer=e}},{key:"setScene",value:function(e){this.scene=e}},{key:"setCamera",value:function(e){this.camera=e}}],[{key:"getGlobalScene",value:function(){return e.globalScene}}]),e}();function m(e,t){if(t===l.TrianglesDrawMode)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),e;if(t===l.TriangleFanDrawMode||t===l.TriangleStripDrawMode){let n=e.getIndex();if(null===n){const t=[],r=e.getAttribute("position");if(void 0===r)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),e;for(let e=0;e=2.0 are supported.")));const c=new ie(s,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});c.fileLoader.setRequestHeader(this.requestHeader);for(let e=0;e=0&&void 0===o[t]&&console.warn('THREE.GLTFLoader: Unknown extension "'+t+'".')}}c.setExtensions(i),c.setPlugins(o),c.parse(n,r)}parseAsync(e,t){const n=this;return new Promise((function(r,s){n.parse(e,t,r,s)}))}}function g(){let e={};return{get:function(t){return e[t]},add:function(t,n){e[t]=n},remove:function(t){delete e[t]},removeAll:function(){e={}}}}const A={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class T{constructor(e){this.parser=e,this.name=A.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const e=this.parser,t=this.parser.json.nodes||[];for(let n=0,r=t.length;n=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,s.source,i)}}class N{constructor(e){this.parser=e,this.name=A.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(e){const t=this.name,n=this.parser,r=n.json,s=r.textures[e];if(!s.extensions||!s.extensions[t])return null;const i=s.extensions[t],o=r.images[i.source];let a=n.textureLoader;if(o.uri){const e=n.options.manager.getHandler(o.uri);null!==e&&(a=e)}return this.detectSupport().then((function(s){if(s)return n.loadTextureImage(e,i.source,a);if(r.extensionsRequired&&r.extensionsRequired.indexOf(t)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return n.loadTexture(e)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(e){const t=new Image;t.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported}}class P{constructor(e){this.parser=e,this.name=A.EXT_TEXTURE_AVIF,this.isSupported=null}loadTexture(e){const t=this.name,n=this.parser,r=n.json,s=r.textures[e];if(!s.extensions||!s.extensions[t])return null;const i=s.extensions[t],o=r.images[i.source];let a=n.textureLoader;if(o.uri){const e=n.options.manager.getHandler(o.uri);null!==e&&(a=e)}return this.detectSupport().then((function(s){if(s)return n.loadTextureImage(e,i.source,a);if(r.extensionsRequired&&r.extensionsRequired.indexOf(t)>=0)throw new Error("THREE.GLTFLoader: AVIF required by asset but unsupported.");return n.loadTexture(e)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(e){const t=new Image;t.src="data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported}}class O{constructor(e){this.name=A.EXT_MESHOPT_COMPRESSION,this.parser=e}loadBufferView(e){const t=this.parser.json,n=t.bufferViews[e];if(n.extensions&&n.extensions[this.name]){const e=n.extensions[this.name],r=this.parser.getDependency("buffer",e.buffer),s=this.parser.options.meshoptDecoder;if(!s||!s.supported){if(t.extensionsRequired&&t.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return r.then((function(t){const n=e.byteOffset||0,r=e.byteLength||0,i=e.count,o=e.byteStride,a=new Uint8Array(t,n,r);return s.decodeGltfBufferAsync?s.decodeGltfBufferAsync(i,o,a,e.mode,e.filter).then((function(e){return e.buffer})):s.ready.then((function(){const t=new ArrayBuffer(i*o);return s.decodeGltfBuffer(new Uint8Array(t),i,o,a,e.mode,e.filter),t}))}))}return null}}class k{constructor(e){this.name=A.EXT_MESH_GPU_INSTANCING,this.parser=e}createNodeMesh(e){const t=this.parser.json,n=t.nodes[e];if(!n.extensions||!n.extensions[this.name]||void 0===n.mesh)return null;const r=t.meshes[n.mesh];for(const e of r.primitives)if(e.mode!==V.TRIANGLES&&e.mode!==V.TRIANGLE_STRIP&&e.mode!==V.TRIANGLE_FAN&&void 0!==e.mode)return null;const s=n.extensions[this.name].attributes,i=[],o={};for(const e in s)i.push(this.parser.getDependency("accessor",s[e]).then((t=>(o[e]=t,o[e]))));return i.length<1?null:(i.push(this.parser.createNodeMesh(e)),Promise.all(i).then((e=>{const t=e.pop(),n=t.isGroup?t.children:[t],r=e[0].count,s=[];for(const e of n){const t=new l.Matrix4,n=new l.Vector3,i=new l.Quaternion,a=new l.Vector3(1,1,1),c=new l.InstancedMesh(e.geometry,e.material,r);for(let e=0;e-1,i=s?e.match(/Firefox\/([0-9]+)\./)[1]:-1}"undefined"==typeof createImageBitmap||n&&r<17||s&&i<98?this.textureLoader=new l.TextureLoader(this.options.manager):this.textureLoader=new l.ImageBitmapLoader(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new l.FileLoader(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(e){this.extensions=e}setPlugins(e){this.plugins=e}parse(e,t){const n=this,r=this.json,s=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll((function(e){return e._markDefs&&e._markDefs()})),Promise.all(this._invokeAll((function(e){return e.beforeRoot&&e.beforeRoot()}))).then((function(){return Promise.all([n.getDependencies("scene"),n.getDependencies("animation"),n.getDependencies("camera")])})).then((function(t){const i={scene:t[0][r.scene||0],scenes:t[0],animations:t[1],cameras:t[2],asset:r.asset,parser:n,userData:{}};return J(s,i,r),$(i,r),Promise.all(n._invokeAll((function(e){return e.afterRoot&&e.afterRoot(i)}))).then((function(){for(const e of i.scenes)e.updateMatrixWorld();e(i)}))})).catch(t)}_markDefs(){const e=this.json.nodes||[],t=this.json.skins||[],n=this.json.meshes||[];for(let n=0,r=t.length;n{const n=this.associations.get(e);null!=n&&this.associations.set(t,n);for(const[n,r]of e.children.entries())s(r,t.children[n])};return s(n,r),r.name+="_instance_"+e.uses[t]++,r}_invokeOne(e){const t=Object.values(this.plugins);t.push(this);for(let n=0;n=2&&m.setY(t,h[e*i+1]),i>=3&&m.setZ(t,h[e*i+2]),i>=4&&m.setW(t,h[e*i+3]),i>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}m.normalized=d}return m}))}loadTexture(e){const t=this.json,n=this.options,r=t.textures[e].source,s=t.images[r];let i=this.textureLoader;if(s.uri){const e=n.manager.getHandler(s.uri);null!==e&&(i=e)}return this.loadTextureImage(e,r,i)}loadTextureImage(e,t,n){const r=this,s=this.json,i=s.textures[e],o=s.images[t],a=(o.uri||o.bufferView)+":"+i.sampler;if(this.textureCache[a])return this.textureCache[a];const c=this.loadImageSource(t,n).then((function(t){t.flipY=!1,t.name=i.name||o.name||"",""===t.name&&"string"==typeof o.uri&&!1===o.uri.startsWith("data:image/")&&(t.name=o.uri);const n=(s.samplers||{})[i.sampler]||{};return t.magFilter=W[n.magFilter]||l.LinearFilter,t.minFilter=W[n.minFilter]||l.LinearMipmapLinearFilter,t.wrapS=z[n.wrapS]||l.RepeatWrapping,t.wrapT=z[n.wrapT]||l.RepeatWrapping,r.associations.set(t,{textures:e}),t})).catch((function(){return null}));return this.textureCache[a]=c,c}loadImageSource(e,t){const n=this.json,r=this.options;if(void 0!==this.sourceCache[e])return this.sourceCache[e].then((e=>e.clone()));const s=n.images[e],i=self.URL||self.webkitURL;let o=s.uri||"",a=!1;if(void 0!==s.bufferView)o=this.getDependency("bufferView",s.bufferView).then((function(e){a=!0;const t=new Blob([e],{type:s.mimeType});return o=i.createObjectURL(t),o}));else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+e+" is missing URI and bufferView");const c=Promise.resolve(o).then((function(e){return new Promise((function(n,s){let i=n;!0===t.isImageBitmapLoader&&(i=function(e){const t=new l.Texture(e);t.needsUpdate=!0,n(t)}),t.load(l.LoaderUtils.resolveURL(e,r.path),i,void 0,s)}))})).then((function(e){var t;return!0===a&&i.revokeObjectURL(o),$(e,s),e.userData.mimeType=s.mimeType||((t=s.uri).search(/\.jpe?g($|\?)/i)>0||0===t.search(/^data\:image\/jpeg/)?"image/jpeg":t.search(/\.webp($|\?)/i)>0||0===t.search(/^data\:image\/webp/)?"image/webp":"image/png"),e})).catch((function(e){throw console.error("THREE.GLTFLoader: Couldn't load texture",o),e}));return this.sourceCache[e]=c,c}assignTexture(e,t,n,r){const s=this;return this.getDependency("texture",n.index).then((function(i){if(!i)return null;if(void 0!==n.texCoord&&n.texCoord>0&&((i=i.clone()).channel=n.texCoord),s.extensions[A.KHR_TEXTURE_TRANSFORM]){const e=void 0!==n.extensions?n.extensions[A.KHR_TEXTURE_TRANSFORM]:void 0;if(e){const t=s.associations.get(i);i=s.extensions[A.KHR_TEXTURE_TRANSFORM].extendTexture(i,e),s.associations.set(i,t)}}return void 0!==r&&(i.colorSpace=r),e[t]=i,i}))}assignFinalMaterial(e){const t=e.geometry;let n=e.material;const r=void 0===t.attributes.tangent,s=void 0!==t.attributes.color,i=void 0===t.attributes.normal;if(e.isPoints){const e="PointsMaterial:"+n.uuid;let t=this.cache.get(e);t||(t=new l.PointsMaterial,l.Material.prototype.copy.call(t,n),t.color.copy(n.color),t.map=n.map,t.sizeAttenuation=!1,this.cache.add(e,t)),n=t}else if(e.isLine){const e="LineBasicMaterial:"+n.uuid;let t=this.cache.get(e);t||(t=new l.LineBasicMaterial,l.Material.prototype.copy.call(t,n),t.color.copy(n.color),t.map=n.map,this.cache.add(e,t)),n=t}if(r||s||i){let e="ClonedMaterial:"+n.uuid+":";r&&(e+="derivative-tangents:"),s&&(e+="vertex-colors:"),i&&(e+="flat-shading:");let t=this.cache.get(e);t||(t=n.clone(),s&&(t.vertexColors=!0),i&&(t.flatShading=!0),r&&(t.normalScale&&(t.normalScale.y*=-1),t.clearcoatNormalScale&&(t.clearcoatNormalScale.y*=-1)),this.cache.add(e,t),this.associations.set(t,this.associations.get(n))),n=t}e.material=n}getMaterialType(){return l.MeshStandardMaterial}loadMaterial(e){const t=this,n=this.json,r=this.extensions,s=n.materials[e];let i;const o={},a=[];if((s.extensions||{})[A.KHR_MATERIALS_UNLIT]){const e=r[A.KHR_MATERIALS_UNLIT];i=e.getMaterialType(),a.push(e.extendParams(o,s,t))}else{const n=s.pbrMetallicRoughness||{};if(o.color=new l.Color(1,1,1),o.opacity=1,Array.isArray(n.baseColorFactor)){const e=n.baseColorFactor;o.color.setRGB(e[0],e[1],e[2],l.LinearSRGBColorSpace),o.opacity=e[3]}void 0!==n.baseColorTexture&&a.push(t.assignTexture(o,"map",n.baseColorTexture,l.SRGBColorSpace)),o.metalness=void 0!==n.metallicFactor?n.metallicFactor:1,o.roughness=void 0!==n.roughnessFactor?n.roughnessFactor:1,void 0!==n.metallicRoughnessTexture&&(a.push(t.assignTexture(o,"metalnessMap",n.metallicRoughnessTexture)),a.push(t.assignTexture(o,"roughnessMap",n.metallicRoughnessTexture))),i=this._invokeOne((function(t){return t.getMaterialType&&t.getMaterialType(e)})),a.push(Promise.all(this._invokeAll((function(t){return t.extendMaterialParams&&t.extendMaterialParams(e,o)}))))}!0===s.doubleSided&&(o.side=l.DoubleSide);const c=s.alphaMode||"OPAQUE";if("BLEND"===c?(o.transparent=!0,o.depthWrite=!1):(o.transparent=!1,"MASK"===c&&(o.alphaTest=void 0!==s.alphaCutoff?s.alphaCutoff:.5)),void 0!==s.normalTexture&&i!==l.MeshBasicMaterial&&(a.push(t.assignTexture(o,"normalMap",s.normalTexture)),o.normalScale=new l.Vector2(1,1),void 0!==s.normalTexture.scale)){const e=s.normalTexture.scale;o.normalScale.set(e,e)}if(void 0!==s.occlusionTexture&&i!==l.MeshBasicMaterial&&(a.push(t.assignTexture(o,"aoMap",s.occlusionTexture)),void 0!==s.occlusionTexture.strength&&(o.aoMapIntensity=s.occlusionTexture.strength)),void 0!==s.emissiveFactor&&i!==l.MeshBasicMaterial){const e=s.emissiveFactor;o.emissive=(new l.Color).setRGB(e[0],e[1],e[2],l.LinearSRGBColorSpace)}return void 0!==s.emissiveTexture&&i!==l.MeshBasicMaterial&&a.push(t.assignTexture(o,"emissiveMap",s.emissiveTexture,l.SRGBColorSpace)),Promise.all(a).then((function(){const n=new i(o);return s.name&&(n.name=s.name),$(n,s),t.associations.set(n,{materials:e}),s.extensions&&J(r,n,s),n}))}createUniqueName(e){const t=l.PropertyBinding.sanitizeNodeName(e||"");return t in this.nodeNamesUsed?t+"_"+ ++this.nodeNamesUsed[t]:(this.nodeNamesUsed[t]=0,t)}loadGeometries(e){const t=this,n=this.extensions,r=this.primitiveCache;function s(e){return n[A.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,t).then((function(n){return oe(n,e,t)}))}const i=[];for(let n=0,o=e.length;n0&&ee(d,s),d.name=t.createUniqueName(s.name||"mesh_"+e),$(d,s),h.extensions&&J(r,d,h),t.assignFinalMaterial(d),c.push(d)}for(let n=0,r=c.length;n1?new l.Group:1===t.length?t[0]:new l.Object3D,o!==t[0])for(let e=0,n=t.length;e{const t=new Map;for(const[e,n]of r.associations)(e instanceof l.Material||e instanceof l.Texture)&&t.set(e,n);return e.traverse((e=>{const n=r.associations.get(e);null!=n&&t.set(e,n)})),t})(s),s}))}_createAnimationTracks(e,t,n,r,s){const i=[],o=e.name?e.name:e.uuid,a=[];let c;switch(Y[s.path]===Y.weights?e.traverse((function(e){e.morphTargetInfluences&&a.push(e.name?e.name:e.uuid)})):a.push(o),Y[s.path]){case Y.weights:c=l.NumberKeyframeTrack;break;case Y.rotation:c=l.QuaternionKeyframeTrack;break;case Y.position:case Y.scale:c=l.VectorKeyframeTrack;break;default:c=1===n.itemSize?l.NumberKeyframeTrack:l.VectorKeyframeTrack}const u=void 0!==r.interpolation?Z[r.interpolation]:l.InterpolateLinear,h=this._getArrayFromAccessor(n);for(let e=0,n=a.length;e void; 31 | setPixelRatio: (pixelRatio: number) => void; 32 | setSize: (w: number, h: number) => void; 33 | } 34 | 35 | interface Camera extends THREE.Camera { 36 | matrixAutoUpdate: boolean; 37 | } 38 | 39 | interface Scene extends THREE.Scene { 40 | add: (node: THREE.Object3D) => this; 41 | } 42 | 43 | export default class SceneRendererTJS { 44 | public canvas_draw: HTMLCanvasElement; 45 | private camera: Camera; 46 | private configData: ConfigData; 47 | public renderer: Renderer; 48 | private uuid: string; 49 | private root: Root; 50 | private target: EventTarget; 51 | private scene: Scene; 52 | private static globalScene: Scene; 53 | private version: string; 54 | 55 | constructor(configData: ConfigData, canvasDraw: HTMLCanvasElement, uuid: string, cameraBool: boolean) { 56 | this.configData = configData; 57 | this.uuid = uuid; 58 | this.target = window || global; 59 | this.renderer = new THREE.WebGLRenderer({ 60 | canvas: canvasDraw, 61 | context: configData.renderer.context, 62 | alpha: configData.renderer.alpha, 63 | premultipliedAlpha: configData.renderer.premultipliedAlpha, 64 | antialias: configData.renderer.antialias, 65 | stencil: configData.renderer.stencil, 66 | precision: configData.renderer.precision, 67 | depth: configData.renderer.depth, 68 | logarithmicDepthBuffer: configData.renderer.logarithmicDepthBuffer, 69 | }); 70 | this.renderer.setPixelRatio(window.devicePixelRatio); 71 | this.scene = new THREE.Scene(); 72 | SceneRendererTJS.globalScene = this.scene; 73 | if (cameraBool === true) { 74 | this.camera = new THREE.PerspectiveCamera( 75 | configData.camera.fov, 76 | configData.camera.ratio, 77 | configData.camera.near, 78 | configData.camera.far 79 | ); 80 | } else { 81 | this.camera = new THREE.PerspectiveCamera(); 82 | } 83 | this.version = "0.5.1"; 84 | console.log("ARnftThreejs version: ", this.version); 85 | } 86 | 87 | initRenderer() { 88 | this.camera.matrixAutoUpdate = false; 89 | this.target.addEventListener("getProjectionMatrix", (ev: any) => { 90 | Utils.setMatrix(this.camera.projectionMatrix, ev.detail.proj); 91 | }); 92 | this.scene.add(this.camera); 93 | 94 | const light = new THREE.AmbientLight(0xffffff); 95 | this.scene.add(light); 96 | 97 | this.target.addEventListener("getWindowSize", (_ev: any) => { 98 | this.renderer.setSize(_ev.detail.sw, _ev.detail.sh); 99 | }); 100 | 101 | const setInitRendererEvent = new CustomEvent("onInitThreejsRendering", { 102 | detail: { 103 | renderer: this.renderer, 104 | scene: this.scene, 105 | camera: this.camera, 106 | }, 107 | }); 108 | this.target.dispatchEvent(setInitRendererEvent); 109 | } 110 | 111 | draw() { 112 | this.renderer.render(this.scene, this.camera); 113 | } 114 | 115 | // getters 116 | 117 | getRenderer(): Renderer { 118 | return this.renderer; 119 | } 120 | 121 | getScene(): Scene { 122 | return this.scene; 123 | } 124 | 125 | getCamera(): Camera { 126 | return this.camera; 127 | } 128 | 129 | static getGlobalScene(): Scene { 130 | return SceneRendererTJS.globalScene; 131 | } 132 | 133 | // setters 134 | 135 | setRenderer(renderer: Renderer) { 136 | this.renderer = renderer; 137 | } 138 | 139 | setScene(scene: Scene) { 140 | this.scene = scene; 141 | } 142 | 143 | setCamera(camera: Camera) { 144 | this.camera = camera; 145 | } 146 | 147 | // tick to be implemented 148 | /* tick () { 149 | this.draw() 150 | window.requestAnimationFrame(this.tick) 151 | }*/ 152 | } 153 | -------------------------------------------------------------------------------- /src/index.ts: -------------------------------------------------------------------------------- 1 | import SceneRendererTJS from "./SceneRendererTJS"; 2 | import NFTaddTJS from "./markermedia/NFTaddTJS"; 3 | 4 | export default { SceneRendererTJS, NFTaddTJS }; 5 | -------------------------------------------------------------------------------- /src/markermedia/NFTaddTJS.ts: -------------------------------------------------------------------------------- 1 | import { Object3D, PlaneGeometry, Scene, TextureLoader, VideoTexture, Mesh, MeshStandardMaterial } from "three"; 2 | import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader"; 3 | import { Utils } from "../utils/Utils"; 4 | import SceneRendererTJS from "../SceneRendererTJS"; 5 | 6 | /** 7 | * Interface to define the ARVideo object used in addVideo. 8 | * @param play play a video. 9 | */ 10 | interface ARvideo { 11 | play: () => void; 12 | } 13 | 14 | /** 15 | * Interface to define an Entity. 16 | * @param name the name of the Entity 17 | */ 18 | interface Entity { 19 | name: string; 20 | } 21 | 22 | /** 23 | * Interface to define the PlaneGeometry used in the addImage and addVideo functions. 24 | * @param w width of the PlaneGeometry. 25 | * @param h height of the PlaneGeometry. 26 | * @param ws width number of segments of the PlaneGeometry. 27 | * @param hs height number of segments of the PlaneGeometry. 28 | */ 29 | interface IPlaneConfig { 30 | w: number; 31 | h: number; 32 | ws: number; 33 | hs: number; 34 | } 35 | 36 | /** 37 | * This class is responsable to attach Threejs object to the rendering root and pass matrix data to it. 38 | */ 39 | export default class NFTaddTJS { 40 | private entities: Entity[] = []; 41 | private names: Array; 42 | private scene: Scene; 43 | private target: EventTarget; 44 | private uuid: string; 45 | 46 | /** 47 | * The NFTaddTJS constuctor, you need to pass the uuid from the ARnft instance. 48 | * @param uuid the uuid. 49 | */ 50 | constructor(uuid: string) { 51 | this.scene = SceneRendererTJS.getGlobalScene(); 52 | this.target = window || global; 53 | this.uuid = uuid; 54 | this.names = []; 55 | } 56 | 57 | /** 58 | * The add function will add a mesh to the Renderer root. You need to associate a name of the Entity. 59 | * @param mesh The mesh to add 60 | * @param name the name of the Entity associated. 61 | * @param objVisibility set true or false if the mesh wll stay visible or not after tracking. 62 | */ 63 | public add(mesh: Object3D, name: string, objVisibility: boolean) { 64 | this.target.addEventListener("getNFTData-" + this.uuid + "-" + name, (ev: any) => { 65 | var msg = ev.detail; 66 | mesh.position.y = ((msg.height / msg.dpi) * 2.54 * 10) / 2.0; 67 | mesh.position.x = ((msg.width / msg.dpi) * 2.54 * 10) / 2.0; 68 | }); 69 | const root = new Object3D(); 70 | root.name = "root-" + name; 71 | this.scene.add(root); 72 | root.add(mesh); 73 | this.target.addEventListener("getMatrixGL_RH-" + this.uuid + "-" + name, (ev: any) => { 74 | root.visible = true; 75 | mesh.visible = true; 76 | root.matrixAutoUpdate = false; 77 | Utils.setMatrix(root.matrix, ev.detail.matrixGL_RH); 78 | }); 79 | this.target.addEventListener("nftTrackingLost-" + this.uuid + "-" + name, (ev: any) => { 80 | root.visible = objVisibility; 81 | mesh.visible = objVisibility; 82 | }); 83 | this.names.push(name); 84 | this.entities.push({ name }); 85 | } 86 | 87 | /** 88 | * The addModel function will add a model to the Renderer root. You need to associate a name of the Entity. 89 | * @param url url of the model. 90 | * @param name the name of the Entity associated. 91 | * @param scale scale of the model. 92 | * @param objVisibility set true or false if the mesh wll stay visible or not after tracking. 93 | */ 94 | public addModel(url: string, name: string, scale: number, objVisibility: boolean) { 95 | const root = new Object3D(); 96 | root.name = "root-" + name; 97 | this.scene.add(root); 98 | let model: any; 99 | /* Load Model */ 100 | const threeGLTFLoader = new GLTFLoader(); 101 | threeGLTFLoader.load(url, (gltf: { scene: Object3D }) => { 102 | model = gltf.scene; 103 | model.scale.set(scale, scale, scale); 104 | model.rotation.x = Math.PI / 2; 105 | this.target.addEventListener("getNFTData-" + this.uuid + "-" + name, (ev: any) => { 106 | var msg = ev.detail; 107 | model.position.y = ((msg.height / msg.dpi) * 2.54 * 10) / 2.0; 108 | model.position.x = ((msg.width / msg.dpi) * 2.54 * 10) / 2.0; 109 | }); 110 | root.add(model); 111 | }); 112 | this.target.addEventListener("getMatrixGL_RH-" + this.uuid + "-" + name, (ev: any) => { 113 | root.visible = true; 114 | model.visible = true; 115 | root.matrixAutoUpdate = false; 116 | Utils.setMatrix(root.matrix, ev.detail.matrixGL_RH); 117 | }); 118 | this.target.addEventListener("nftTrackingLost-" + this.uuid + "-" + name, (ev: any) => { 119 | root.visible = objVisibility; 120 | model.visible = objVisibility; 121 | }); 122 | this.names.push(name); 123 | } 124 | 125 | /** 126 | * The addModelWithCallback function will add a model to the Renderer root. You need to associate a name of the Entity. 127 | * You can modify the model rotation, scale and other properties with the callback. 128 | * @param url url of the model. 129 | * @param name the name of the Entity associated. 130 | * @param callback modify the model in the callback. 131 | * @param objVisibility set true or false if the mesh wll stay visible or not after tracking. 132 | */ 133 | public addModelWithCallback(url: string, name: string, callback: (gltf: any) => {}, objVisibility: boolean) { 134 | const root = new Object3D(); 135 | root.name = "root-" + name; 136 | this.scene.add(root); 137 | let model: any; 138 | /* Load Model */ 139 | const threeGLTFLoader = new GLTFLoader(); 140 | threeGLTFLoader.load(url, (gltf: { scene: Object3D }) => { 141 | model = gltf.scene; 142 | this.target.addEventListener("getNFTData-" + this.uuid + "-" + name, (ev: any) => { 143 | var msg = ev.detail; 144 | model.position.y = ((msg.height / msg.dpi) * 2.54 * 10) / 2.0; 145 | model.position.x = ((msg.width / msg.dpi) * 2.54 * 10) / 2.0; 146 | }); 147 | callback(gltf); 148 | root.add(model); 149 | }); 150 | this.target.addEventListener("getMatrixGL_RH-" + this.uuid + "-" + name, (ev: any) => { 151 | root.visible = true; 152 | model.visible = true; 153 | root.matrixAutoUpdate = false; 154 | Utils.setMatrix(root.matrix, ev.detail.matrixGL_RH); 155 | }); 156 | this.target.addEventListener("nftTrackingLost-" + this.uuid + "-" + name, (ev: any) => { 157 | root.visible = objVisibility; 158 | model.visible = objVisibility; 159 | }); 160 | this.names.push(name); 161 | } 162 | 163 | /** 164 | * The addImage function will add an image to the Renderer root. You need to associate a name of the Entity. 165 | * @param imageUrl url of the image. 166 | * @param name the name of the Entity associated. 167 | * @param color color of the background plane. 168 | * @param scale scale of the plane. 169 | * @param configs see IPlaneConfig. 170 | * @param objVisibility set true or false if the mesh wll stay visible or not after tracking. 171 | */ 172 | public addImage( 173 | imageUrl: string, 174 | name: string, 175 | color: string, 176 | scale: number, 177 | configs: IPlaneConfig, 178 | objVisibility: boolean 179 | ) { 180 | const root = new Object3D(); 181 | root.name = "root-" + name; 182 | this.scene.add(root); 183 | const planeGeom = new PlaneGeometry(configs.w, configs.h, configs.ws, configs.hs); 184 | const texture = new TextureLoader().load(imageUrl); 185 | const material = new MeshStandardMaterial({ color: color, map: texture }); 186 | const plane = new Mesh(planeGeom, material); 187 | plane.scale.set(scale, scale, scale); 188 | this.target.addEventListener("getNFTData-" + this.uuid + "-" + name, (ev: any) => { 189 | var msg = ev.detail; 190 | plane.position.y = ((msg.height / msg.dpi) * 2.54 * 10) / 2.0; 191 | plane.position.x = ((msg.width / msg.dpi) * 2.54 * 10) / 2.0; 192 | }); 193 | root.add(plane); 194 | this.target.addEventListener("getMatrixGL_RH-" + this.uuid + "-" + name, (ev: any) => { 195 | root.visible = true; 196 | plane.visible = true; 197 | root.matrixAutoUpdate = false; 198 | Utils.setMatrix(root.matrix, ev.detail.matrixGL_RH); 199 | }); 200 | this.target.addEventListener("nftTrackingLost-" + this.uuid + "-" + name, (ev: any) => { 201 | root.visible = objVisibility; 202 | plane.visible = objVisibility; 203 | }); 204 | this.names.push(name); 205 | } 206 | 207 | /** 208 | * The addVideo function will add a video to the Renderer root. You need to associate a name of the Entity. 209 | * @param id the id of the html video element. 210 | * @param name the name of the Entity associated. 211 | * @param scale scale of the plane. 212 | * @param configs see IPlaneConfig. 213 | * @param objVisibility set true or false if the mesh wll stay visible or not after tracking. 214 | */ 215 | public addVideo(id: string, name: string, scale: number, configs: IPlaneConfig, objVisibility: boolean) { 216 | const root = new Object3D(); 217 | root.name = "root-" + name; 218 | this.scene.add(root); 219 | const ARVideo: HTMLVideoElement = document.getElementById(id) as HTMLVideoElement; 220 | const texture = new VideoTexture(ARVideo as HTMLVideoElement); 221 | const mat = new MeshStandardMaterial({ color: 0xbbbbff, map: texture }); 222 | const planeGeom = new PlaneGeometry(configs.w, configs.h, configs.ws, configs.hs); 223 | const plane = new Mesh(planeGeom, mat); 224 | plane.scale.set(scale, scale, scale); 225 | this.target.addEventListener("getNFTData-" + this.uuid + "-" + name, (ev: any) => { 226 | var msg = ev.detail; 227 | plane.position.y = ((msg.height / msg.dpi) * 2.54 * 10) / 2.0; 228 | plane.position.x = ((msg.width / msg.dpi) * 2.54 * 10) / 2.0; 229 | }); 230 | root.add(plane); 231 | this.target.addEventListener("getMatrixGL_RH-" + this.uuid + "-" + name, (ev: any) => { 232 | setTimeout(() => { 233 | ARVideo.play(); 234 | root.visible = true; 235 | plane.visible = true; 236 | root.matrixAutoUpdate = false; 237 | }, 100); 238 | Utils.setMatrix(root.matrix, ev.detail.matrixGL_RH); 239 | }); 240 | this.target.addEventListener("nftTrackingLost-" + this.uuid + "-" + name, (ev: any) => { 241 | root.visible = objVisibility; 242 | plane.visible = objVisibility; 243 | ARVideo.pause(); 244 | }); 245 | this.names.push(name); 246 | } 247 | 248 | /** 249 | * You can get the names of the entities used in your project. 250 | * @returns the names of the entities 251 | */ 252 | public getNames() { 253 | return this.names; 254 | } 255 | } 256 | -------------------------------------------------------------------------------- /src/utils/Utils.ts: -------------------------------------------------------------------------------- 1 | export function getTime(): number { 2 | return Math.floor(Date.now() / 1000); 3 | } 4 | export class Utils { 5 | private static trackedMatrix: any = { 6 | // for interpolation 7 | delta: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], 8 | interpolated: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], 9 | }; 10 | //private static interpolationFactor: number = 24 11 | static interpolate(world: any) { 12 | const interpolationFactor = 24; 13 | 14 | // interpolate matrix 15 | for (let i = 0; i < 16; i++) { 16 | this.trackedMatrix.delta[i] = world[i] - this.trackedMatrix.interpolated[i]; 17 | this.trackedMatrix.interpolated[i] = 18 | this.trackedMatrix.interpolated[i] + this.trackedMatrix.delta[i] / interpolationFactor; 19 | } 20 | return this.trackedMatrix.interpolated; 21 | } 22 | 23 | static isMobile() { 24 | return /Android|mobile|iPad|iPhone/i.test(navigator.userAgent); 25 | } 26 | 27 | static setMatrix(matrix: any, value: any) { 28 | const array: any = []; 29 | for (const key in value) { 30 | array[key] = value[key]; 31 | } 32 | if (typeof matrix.elements.set === "function") { 33 | matrix.elements.set(array); 34 | } else { 35 | matrix.elements = [].slice.call(array); 36 | } 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /tsconfig.json: -------------------------------------------------------------------------------- 1 | { 2 | "compilerOptions": { 3 | "target": "ESnext", /* Specify ECMAScript target version: 'ES3' (default), 'ES5', 'ES2015', 'ES2016', 'ES2017', 'ES2018', 'ES2019', 'ES2020', or 'ESNEXT'. */ 4 | "module": "ESnext", /* Specify module code generation: 'none', 'commonjs', 'amd', 'system', 'umd', 'es2015', 'es2020', or 'ESNext'. */ 5 | "allowJs": true, /* Allow javascript files to be compiled. */ 6 | "allowSyntheticDefaultImports": true, 7 | "sourceMap": true, 8 | "removeComments": true, 9 | "downlevelIteration": true, 10 | "declaration": true, /* Generates corresponding '.d.ts' file. */ 11 | "declarationDir": "./types", 12 | "outDir": "dist", /* Redirect output structure to the directory. */ 13 | "strictNullChecks": false, 14 | 15 | /* Strict Type-Checking Options */ 16 | "strict": true, /* Enable all strict type-checking options. */ 17 | "noImplicitAny": true, /* Raise error on expressions and declarations with an implied 'any' type. */ 18 | 19 | /* Module Resolution Options */ 20 | "moduleResolution": "node", /* Specify module resolution strategy: 'node' (Node.js) or 'classic' (TypeScript pre-1.6). */ 21 | "baseUrl": ".", 22 | "esModuleInterop": true, /* Enables emit interoperability between CommonJS and ES Modules via creation of namespace objects for all imports. Implies 'allowSyntheticDefaultImports'. */ 23 | 24 | /* Advanced Options */ 25 | "resolveJsonModule": true, /* Include modules imported with '.json' extension */ 26 | // "skipLibCheck": true, /* Skip type checking of declaration files. */ 27 | "forceConsistentCasingInFileNames": true, /* Disallow inconsistently-cased references to the same file. */ 28 | "paths": { 29 | "*": [ 30 | "../node_modules/*" 31 | ] 32 | } 33 | }, 34 | "lib": [ 35 | "esNext", 36 | "dom", 37 | "es5" 38 | ], 39 | "typedocOptions": { 40 | "entryPoints": [ 41 | "src/index.ts", 42 | "src/SceneRendererTJS.ts", 43 | "src/utils/Utils.ts", 44 | "src/markermedia/NFTaddTJS.ts", 45 | ], 46 | "out": "docs" 47 | }, 48 | "include": [ 49 | "src/**/*" 50 | ] 51 | } 52 | -------------------------------------------------------------------------------- /types/SceneRendererTJS.d.ts: -------------------------------------------------------------------------------- 1 | import * as THREE from "three"; 2 | interface ConfigData { 3 | camera: { 4 | far: number; 5 | fov: number; 6 | matrixAutoUpdate: boolean; 7 | near: number; 8 | ratio: number; 9 | }; 10 | renderer: { 11 | alpha: boolean; 12 | antialias: boolean; 13 | context: any; 14 | depth: boolean; 15 | logarithmicDepthBuffer: boolean; 16 | precision: string; 17 | stencil: boolean; 18 | premultipliedAlpha: boolean; 19 | objVisibility: boolean; 20 | }; 21 | } 22 | interface Renderer { 23 | render: (scene: THREE.Scene, camera: THREE.Camera) => void; 24 | setPixelRatio: (pixelRatio: number) => void; 25 | setSize: (w: number, h: number) => void; 26 | } 27 | interface Camera extends THREE.Camera { 28 | matrixAutoUpdate: boolean; 29 | } 30 | interface Scene extends THREE.Scene { 31 | add: (node: THREE.Object3D) => this; 32 | } 33 | export default class SceneRendererTJS { 34 | canvas_draw: HTMLCanvasElement; 35 | private camera; 36 | private configData; 37 | renderer: Renderer; 38 | private uuid; 39 | private root; 40 | private target; 41 | private scene; 42 | private static globalScene; 43 | private version; 44 | constructor(configData: ConfigData, canvasDraw: HTMLCanvasElement, uuid: string, cameraBool: boolean); 45 | initRenderer(): void; 46 | draw(): void; 47 | getRenderer(): Renderer; 48 | getScene(): Scene; 49 | getCamera(): Camera; 50 | static getGlobalScene(): Scene; 51 | setRenderer(renderer: Renderer): void; 52 | setScene(scene: Scene): void; 53 | setCamera(camera: Camera): void; 54 | } 55 | export {}; 56 | -------------------------------------------------------------------------------- /types/filters/ARnftFilter.d.ts: -------------------------------------------------------------------------------- 1 | import { Vector3 } from "three"; 2 | export declare class ARnftFilter { 3 | private delayExitCheck; 4 | private delayEnterCheck; 5 | private _hasFound; 6 | private _lastTranslation; 7 | private _frameDrops; 8 | private _deltaAccuracy; 9 | private _positionFilter; 10 | private _rotationFilter; 11 | filterFrequency: number; 12 | filterMinCutoff: number; 13 | filterBeta: number; 14 | filterDcutoff: number; 15 | constructor(); 16 | update(world: any): Vector3[]; 17 | protected getArrayMatrix(value: any): any; 18 | } 19 | -------------------------------------------------------------------------------- /types/filters/DelayableSignalFilter.d.ts: -------------------------------------------------------------------------------- 1 | export declare class DelayableSignalFilter { 2 | private _inDelay; 3 | private _totalTime; 4 | private _prevTime; 5 | private _timeOut; 6 | constructor(timeOut: number); 7 | Update(tick: boolean): boolean; 8 | } 9 | -------------------------------------------------------------------------------- /types/filters/OneEuroFilter.d.ts: -------------------------------------------------------------------------------- 1 | import { Vector3 } from "three"; 2 | declare class LowPassFilter { 3 | y: number | null; 4 | s: number | null; 5 | alpha: number; 6 | constructor(alpha: number); 7 | setAlpha(alpha: number): void; 8 | filter(value: number, timestamp: number, alpha: number): number; 9 | lastValue(): number; 10 | } 11 | export default class OneEuroFilter { 12 | freq: number; 13 | minCutOff: number; 14 | beta: number; 15 | dCutOff: number; 16 | x: LowPassFilter; 17 | dx: LowPassFilter; 18 | lasttime: number | null; 19 | currValue: number; 20 | prevValue: number; 21 | constructor(freq: number, minCutOff?: number, beta?: number, dCutOff?: number); 22 | alpha(cutOff: number): number; 23 | UpdateParams(_freq: number, _mincutoff?: number, _beta?: number, _dcutoff?: number): void; 24 | Filter(x: number, timestamp?: number | null): number; 25 | } 26 | export declare class OneEuroFilterVector3 { 27 | private oneEuroFilters; 28 | private _freq; 29 | get freq(): number; 30 | private _beta; 31 | get beta(): number; 32 | private _dcutoff; 33 | get dcutoff(): number; 34 | private _mincutoff; 35 | get mincutoff_1(): number; 36 | private currValue; 37 | private prevValue; 38 | constructor(_freq: number, _mincutoff?: number, _beta?: number, _dcutoff?: number); 39 | UpdateParams(_freq: number, _mincutoff?: number, _beta?: number, _dcutoff?: number): void; 40 | Filter(_value: Vector3, timestamp?: number): Vector3; 41 | } 42 | export {}; 43 | -------------------------------------------------------------------------------- /types/index.d.ts: -------------------------------------------------------------------------------- 1 | import SceneRendererTJS from "./SceneRendererTJS"; 2 | import NFTaddTJS from "./markermedia/NFTaddTJS"; 3 | declare const _default: { 4 | SceneRendererTJS: typeof SceneRendererTJS; 5 | NFTaddTJS: typeof NFTaddTJS; 6 | }; 7 | export default _default; 8 | -------------------------------------------------------------------------------- /types/markermedia/NFTaddTJS.d.ts: -------------------------------------------------------------------------------- 1 | import { Object3D } from "three"; 2 | interface IPlaneConfig { 3 | w: number; 4 | h: number; 5 | ws: number; 6 | hs: number; 7 | } 8 | export default class NFTaddTJS { 9 | private entities; 10 | private names; 11 | private scene; 12 | private target; 13 | private uuid; 14 | constructor(uuid: string); 15 | add(mesh: Object3D, name: string, objVisibility: boolean): void; 16 | addModel(url: string, name: string, scale: number, objVisibility: boolean): void; 17 | addModelWithCallback(url: string, name: string, callback: (gltf: any) => {}, objVisibility: boolean): void; 18 | addImage(imageUrl: string, name: string, color: string, scale: number, configs: IPlaneConfig, objVisibility: boolean): void; 19 | addVideo(id: string, name: string, scale: number, configs: IPlaneConfig, objVisibility: boolean): void; 20 | getNames(): string[]; 21 | } 22 | export {}; 23 | -------------------------------------------------------------------------------- /types/utils/Utils.d.ts: -------------------------------------------------------------------------------- 1 | export declare function getTime(): number; 2 | export declare class Utils { 3 | private static trackedMatrix; 4 | static interpolate(world: any): any; 5 | static isMobile(): boolean; 6 | static setMatrix(matrix: any, value: any): void; 7 | } 8 | -------------------------------------------------------------------------------- /webpack.config.js: -------------------------------------------------------------------------------- 1 | const path = require('path'); 2 | 3 | module.exports = (env, argv) => { 4 | let devtool = false; 5 | if (argv.mode === 'development') { 6 | devtool = 'inline-source-map'; 7 | } 8 | console.log(`${argv.mode} build`); 9 | const module = { 10 | rules: [ 11 | { 12 | test: /\.(j|t)sx?$/, 13 | exclude: /node_modules/, 14 | use: [{ 15 | loader: 'babel-loader', 16 | options: { 17 | presets: ['@babel/preset-env'], 18 | plugins: [ 19 | // @see https://github.com/babel/babel/issues/9849 20 | ['@babel/transform-runtime'] 21 | ] 22 | } 23 | }, 24 | { 25 | loader: 'ts-loader', 26 | } 27 | ] 28 | }, 29 | ], 30 | }; 31 | return [{ 32 | name: 'ARnftThreejs', 33 | entry: './src/index.ts', 34 | devtool, 35 | output: { 36 | path: path.resolve(__dirname, 'dist'), 37 | filename: 'ARnftThreejs.js', 38 | library: 'ARnftThreejs', 39 | libraryTarget: 'umd', 40 | // @see: https://github.com/webpack/webpack/issues/3929 41 | libraryExport: 'default', 42 | // @see: https://github.com/webpack/webpack/issues/6522 43 | globalObject: 'this', 44 | }, 45 | externals: { 46 | three: { 47 | commonjs: 'three', 48 | commonjs2: 'three', 49 | amd: 'three', 50 | root: 'THREE' // indicates global variable 51 | } 52 | }, 53 | module, 54 | resolve: { 55 | extensions: ['.tsx', '.ts', '.js'], 56 | } 57 | }, 58 | { 59 | name: 'ARnft-threej.module', 60 | entry: './src/index.ts', 61 | experiments: { 62 | outputModule: true, 63 | }, 64 | output: { 65 | library: { 66 | type: 'module', 67 | }, 68 | path: path.resolve(__dirname, 'dist'), 69 | filename: 'ARnftThreejs.module.js', 70 | //library: 'ARnftThreejs', 71 | //libraryTarget: 'umd', 72 | // @see: https://github.com/webpack/webpack/issues/3929 73 | //libraryExport: 'default', 74 | // @see: https://github.com/webpack/webpack/issues/6522 75 | //globalObject: 'this', 76 | }, 77 | externalsType: 'module', 78 | externals: { 79 | three: 'three', 80 | }, 81 | module, 82 | resolve: { 83 | extensions: ['.tsx', '.ts', '.js'], 84 | } 85 | }]; 86 | }; 87 | --------------------------------------------------------------------------------