├── .github
└── workflows
│ └── build.yaml
├── .gitignore
├── .vscode
├── launch.json
└── tasks.json
├── LICENSE
├── README.md
├── minecraft-client-csharp.sln
└── src
├── MinecraftClient.Tests
├── MinecraftClient.Tests.csproj
└── TestEncoder.cs
└── MinecraftClient
├── Client.cs
├── MessageEncoder.cs
├── MinecraftClient.csproj
└── Shell.cs
/.github/workflows/build.yaml:
--------------------------------------------------------------------------------
1 | name: build
2 |
3 | on:
4 | push:
5 | branches:
6 | - main
7 | pull_request:
8 |
9 | jobs:
10 | build:
11 | runs-on: ubuntu-latest
12 | steps:
13 | - name: install dotnet
14 | uses: actions/setup-dotnet@v2
15 | with:
16 | dotnet-version: '5.0.x'
17 | - name: check out code
18 | uses: actions/checkout@v3
19 | - name: build code
20 | run: dotnet build
21 | - name: test code
22 | run: dotnet test
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
5 |
6 | # User-specific files
7 | *.rsuser
8 | *.suo
9 | *.user
10 | *.userosscache
11 | *.sln.docstates
12 |
13 | # User-specific files (MonoDevelop/Xamarin Studio)
14 | *.userprefs
15 |
16 | # Mono auto generated files
17 | mono_crash.*
18 |
19 | # Build results
20 | [Dd]ebug/
21 | [Dd]ebugPublic/
22 | [Rr]elease/
23 | [Rr]eleases/
24 | x64/
25 | x86/
26 | [Aa][Rr][Mm]/
27 | [Aa][Rr][Mm]64/
28 | bld/
29 | [Bb]in/
30 | [Oo]bj/
31 | [Ll]og/
32 | [Ll]ogs/
33 |
34 | # Visual Studio 2015/2017 cache/options directory
35 | .vs/
36 | # Uncomment if you have tasks that create the project's static files in wwwroot
37 | #wwwroot/
38 |
39 | # Visual Studio 2017 auto generated files
40 | Generated\ Files/
41 |
42 | # MSTest test Results
43 | [Tt]est[Rr]esult*/
44 | [Bb]uild[Ll]og.*
45 |
46 | # NUnit
47 | *.VisualState.xml
48 | TestResult.xml
49 | nunit-*.xml
50 |
51 | # Build Results of an ATL Project
52 | [Dd]ebugPS/
53 | [Rr]eleasePS/
54 | dlldata.c
55 |
56 | # Benchmark Results
57 | BenchmarkDotNet.Artifacts/
58 |
59 | # .NET Core
60 | project.lock.json
61 | project.fragment.lock.json
62 | artifacts/
63 |
64 | # Tye
65 | .tye/
66 |
67 | # StyleCop
68 | StyleCopReport.xml
69 |
70 | # Files built by Visual Studio
71 | *_i.c
72 | *_p.c
73 | *_h.h
74 | *.ilk
75 | *.meta
76 | *.obj
77 | *.iobj
78 | *.pch
79 | *.pdb
80 | *.ipdb
81 | *.pgc
82 | *.pgd
83 | *.rsp
84 | *.sbr
85 | *.tlb
86 | *.tli
87 | *.tlh
88 | *.tmp
89 | *.tmp_proj
90 | *_wpftmp.csproj
91 | *.log
92 | *.vspscc
93 | *.vssscc
94 | .builds
95 | *.pidb
96 | *.svclog
97 | *.scc
98 |
99 | # Chutzpah Test files
100 | _Chutzpah*
101 |
102 | # Visual C++ cache files
103 | ipch/
104 | *.aps
105 | *.ncb
106 | *.opendb
107 | *.opensdf
108 | *.sdf
109 | *.cachefile
110 | *.VC.db
111 | *.VC.VC.opendb
112 |
113 | # Visual Studio profiler
114 | *.psess
115 | *.vsp
116 | *.vspx
117 | *.sap
118 |
119 | # Visual Studio Trace Files
120 | *.e2e
121 |
122 | # TFS 2012 Local Workspace
123 | $tf/
124 |
125 | # Guidance Automation Toolkit
126 | *.gpState
127 |
128 | # ReSharper is a .NET coding add-in
129 | _ReSharper*/
130 | *.[Rr]e[Ss]harper
131 | *.DotSettings.user
132 |
133 | # TeamCity is a build add-in
134 | _TeamCity*
135 |
136 | # DotCover is a Code Coverage Tool
137 | *.dotCover
138 |
139 | # AxoCover is a Code Coverage Tool
140 | .axoCover/*
141 | !.axoCover/settings.json
142 |
143 | # Coverlet is a free, cross platform Code Coverage Tool
144 | coverage*[.json, .xml, .info]
145 |
146 | # Visual Studio code coverage results
147 | *.coverage
148 | *.coveragexml
149 |
150 | # NCrunch
151 | _NCrunch_*
152 | .*crunch*.local.xml
153 | nCrunchTemp_*
154 |
155 | # MightyMoose
156 | *.mm.*
157 | AutoTest.Net/
158 |
159 | # Web workbench (sass)
160 | .sass-cache/
161 |
162 | # Installshield output folder
163 | [Ee]xpress/
164 |
165 | # DocProject is a documentation generator add-in
166 | DocProject/buildhelp/
167 | DocProject/Help/*.HxT
168 | DocProject/Help/*.HxC
169 | DocProject/Help/*.hhc
170 | DocProject/Help/*.hhk
171 | DocProject/Help/*.hhp
172 | DocProject/Help/Html2
173 | DocProject/Help/html
174 |
175 | # Click-Once directory
176 | publish/
177 |
178 | # Publish Web Output
179 | *.[Pp]ublish.xml
180 | *.azurePubxml
181 | # Note: Comment the next line if you want to checkin your web deploy settings,
182 | # but database connection strings (with potential passwords) will be unencrypted
183 | *.pubxml
184 | *.publishproj
185 |
186 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
187 | # checkin your Azure Web App publish settings, but sensitive information contained
188 | # in these scripts will be unencrypted
189 | PublishScripts/
190 |
191 | # NuGet Packages
192 | *.nupkg
193 | # NuGet Symbol Packages
194 | *.snupkg
195 | # The packages folder can be ignored because of Package Restore
196 | **/[Pp]ackages/*
197 | # except build/, which is used as an MSBuild target.
198 | !**/[Pp]ackages/build/
199 | # Uncomment if necessary however generally it will be regenerated when needed
200 | #!**/[Pp]ackages/repositories.config
201 | # NuGet v3's project.json files produces more ignorable files
202 | *.nuget.props
203 | *.nuget.targets
204 |
205 | # Microsoft Azure Build Output
206 | csx/
207 | *.build.csdef
208 |
209 | # Microsoft Azure Emulator
210 | ecf/
211 | rcf/
212 |
213 | # Windows Store app package directories and files
214 | AppPackages/
215 | BundleArtifacts/
216 | Package.StoreAssociation.xml
217 | _pkginfo.txt
218 | *.appx
219 | *.appxbundle
220 | *.appxupload
221 |
222 | # Visual Studio cache files
223 | # files ending in .cache can be ignored
224 | *.[Cc]ache
225 | # but keep track of directories ending in .cache
226 | !?*.[Cc]ache/
227 |
228 | # Others
229 | ClientBin/
230 | ~$*
231 | *~
232 | *.dbmdl
233 | *.dbproj.schemaview
234 | *.jfm
235 | *.pfx
236 | *.publishsettings
237 | orleans.codegen.cs
238 |
239 | # Including strong name files can present a security risk
240 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
241 | #*.snk
242 |
243 | # Since there are multiple workflows, uncomment next line to ignore bower_components
244 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
245 | #bower_components/
246 |
247 | # RIA/Silverlight projects
248 | Generated_Code/
249 |
250 | # Backup & report files from converting an old project file
251 | # to a newer Visual Studio version. Backup files are not needed,
252 | # because we have git ;-)
253 | _UpgradeReport_Files/
254 | Backup*/
255 | UpgradeLog*.XML
256 | UpgradeLog*.htm
257 | ServiceFabricBackup/
258 | *.rptproj.bak
259 |
260 | # SQL Server files
261 | *.mdf
262 | *.ldf
263 | *.ndf
264 |
265 | # Business Intelligence projects
266 | *.rdl.data
267 | *.bim.layout
268 | *.bim_*.settings
269 | *.rptproj.rsuser
270 | *- [Bb]ackup.rdl
271 | *- [Bb]ackup ([0-9]).rdl
272 | *- [Bb]ackup ([0-9][0-9]).rdl
273 |
274 | # Microsoft Fakes
275 | FakesAssemblies/
276 |
277 | # GhostDoc plugin setting file
278 | *.GhostDoc.xml
279 |
280 | # Node.js Tools for Visual Studio
281 | .ntvs_analysis.dat
282 | node_modules/
283 |
284 | # Visual Studio 6 build log
285 | *.plg
286 |
287 | # Visual Studio 6 workspace options file
288 | *.opt
289 |
290 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
291 | *.vbw
292 |
293 | # Visual Studio LightSwitch build output
294 | **/*.HTMLClient/GeneratedArtifacts
295 | **/*.DesktopClient/GeneratedArtifacts
296 | **/*.DesktopClient/ModelManifest.xml
297 | **/*.Server/GeneratedArtifacts
298 | **/*.Server/ModelManifest.xml
299 | _Pvt_Extensions
300 |
301 | # Paket dependency manager
302 | .paket/paket.exe
303 | paket-files/
304 |
305 | # FAKE - F# Make
306 | .fake/
307 |
308 | # Ionide - VsCode extension for F# Support
309 | .ionide/
310 |
311 | # CodeRush personal settings
312 | .cr/personal
313 |
314 | # Python Tools for Visual Studio (PTVS)
315 | __pycache__/
316 | *.pyc
317 |
318 | # Cake - Uncomment if you are using it
319 | # tools/**
320 | # !tools/packages.config
321 |
322 | # Tabs Studio
323 | *.tss
324 |
325 | # Telerik's JustMock configuration file
326 | *.jmconfig
327 |
328 | # BizTalk build output
329 | *.btp.cs
330 | *.btm.cs
331 | *.odx.cs
332 | *.xsd.cs
333 |
334 | # OpenCover UI analysis results
335 | OpenCover/
336 |
337 | # Azure Stream Analytics local run output
338 | ASALocalRun/
339 |
340 | # MSBuild Binary and Structured Log
341 | *.binlog
342 |
343 | # NVidia Nsight GPU debugger configuration file
344 | *.nvuser
345 |
346 | # MFractors (Xamarin productivity tool) working folder
347 | .mfractor/
348 |
349 | # Local History for Visual Studio
350 | .localhistory/
351 |
352 | # BeatPulse healthcheck temp database
353 | healthchecksdb
354 |
355 | # Backup folder for Package Reference Convert tool in Visual Studio 2017
356 | MigrationBackup/
357 |
358 | # Ionide (cross platform F# VS Code tools) working folder
359 | .ionide/
360 |
361 | ##
362 | ## Visual studio for Mac
363 | ##
364 |
365 |
366 | # globs
367 | Makefile.in
368 | *.userprefs
369 | *.usertasks
370 | config.make
371 | config.status
372 | aclocal.m4
373 | install-sh
374 | autom4te.cache/
375 | *.tar.gz
376 | tarballs/
377 | test-results/
378 |
379 | # Mac bundle stuff
380 | *.dmg
381 | *.app
382 |
383 | # content below from: https://github.com/github/gitignore/blob/master/Global/macOS.gitignore
384 | # General
385 | .DS_Store
386 | .AppleDouble
387 | .LSOverride
388 |
389 | # Icon must end with two \r
390 | Icon
391 |
392 |
393 | # Thumbnails
394 | ._*
395 |
396 | # Files that might appear in the root of a volume
397 | .DocumentRevisions-V100
398 | .fseventsd
399 | .Spotlight-V100
400 | .TemporaryItems
401 | .Trashes
402 | .VolumeIcon.icns
403 | .com.apple.timemachine.donotpresent
404 |
405 | # Directories potentially created on remote AFP share
406 | .AppleDB
407 | .AppleDesktop
408 | Network Trash Folder
409 | Temporary Items
410 | .apdisk
411 |
412 | # content below from: https://github.com/github/gitignore/blob/master/Global/Windows.gitignore
413 | # Windows thumbnail cache files
414 | Thumbs.db
415 | ehthumbs.db
416 | ehthumbs_vista.db
417 |
418 | # Dump file
419 | *.stackdump
420 |
421 | # Folder config file
422 | [Dd]esktop.ini
423 |
424 | # Recycle Bin used on file shares
425 | $RECYCLE.BIN/
426 |
427 | # Windows Installer files
428 | *.cab
429 | *.msi
430 | *.msix
431 | *.msm
432 | *.msp
433 |
434 | # Windows shortcuts
435 | *.lnk
436 |
437 | # JetBrains Rider
438 | .idea/
439 | *.sln.iml
440 |
441 | ##
442 | ## Visual Studio Code
443 | ##
444 | .vscode/*
445 | !.vscode/settings.json
446 | !.vscode/tasks.json
447 | !.vscode/launch.json
448 | !.vscode/extensions.json
449 |
--------------------------------------------------------------------------------
/.vscode/launch.json:
--------------------------------------------------------------------------------
1 | {
2 | "version": "0.2.0",
3 | "configurations": [
4 | {
5 | // Use IntelliSense to find out which attributes exist for C# debugging
6 | // Use hover for the description of the existing attributes
7 | // For further information visit https://github.com/OmniSharp/omnisharp-vscode/blob/master/debugger-launchjson.md
8 | "name": ".NET Core Launch (console)",
9 | "type": "coreclr",
10 | "request": "launch",
11 | "preLaunchTask": "build",
12 | // If you have changed target frameworks, make sure to update the program path.
13 | "program": "${workspaceFolder}/MinecraftClient/bin/Debug/net5.0/MinecraftClient.dll",
14 | "args": [],
15 | "cwd": "${workspaceFolder}/MinecraftClient",
16 | // For more information about the 'console' field, see https://aka.ms/VSCode-CS-LaunchJson-Console
17 | "console": "internalConsole",
18 | "stopAtEntry": false
19 | },
20 | {
21 | "name": ".NET Core Attach",
22 | "type": "coreclr",
23 | "request": "attach",
24 | "processId": "${command:pickProcess}"
25 | }
26 | ]
27 | }
--------------------------------------------------------------------------------
/.vscode/tasks.json:
--------------------------------------------------------------------------------
1 | {
2 | "version": "2.0.0",
3 | "tasks": [
4 | {
5 | "label": "build",
6 | "command": "dotnet",
7 | "type": "process",
8 | "args": [
9 | "build",
10 | "${workspaceFolder}/MinecraftClient/MinecraftClient.csproj",
11 | "/property:GenerateFullPaths=true",
12 | "/consoleloggerparameters:NoSummary"
13 | ],
14 | "problemMatcher": "$msCompile"
15 | },
16 | {
17 | "label": "publish",
18 | "command": "dotnet",
19 | "type": "process",
20 | "args": [
21 | "publish",
22 | "${workspaceFolder}/MinecraftClient/MinecraftClient.csproj",
23 | "/property:GenerateFullPaths=true",
24 | "/consoleloggerparameters:NoSummary"
25 | ],
26 | "problemMatcher": "$msCompile"
27 | },
28 | {
29 | "label": "watch",
30 | "command": "dotnet",
31 | "type": "process",
32 | "args": [
33 | "watch",
34 | "run",
35 | "${workspaceFolder}/MinecraftClient/MinecraftClient.csproj",
36 | "/property:GenerateFullPaths=true",
37 | "/consoleloggerparameters:NoSummary"
38 | ],
39 | "problemMatcher": "$msCompile"
40 | }
41 | ]
42 | }
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
6 | of this license document, but changing it is not allowed.
7 |
8 | Preamble
9 |
10 | The GNU General Public License is a free, copyleft license for
11 | software and other kinds of works.
12 |
13 | The licenses for most software and other practical works are designed
14 | to take away your freedom to share and change the works. By contrast,
15 | the GNU General Public License is intended to guarantee your freedom to
16 | share and change all versions of a program--to make sure it remains free
17 | software for all its users. We, the Free Software Foundation, use the
18 | GNU General Public License for most of our software; it applies also to
19 | any other work released this way by its authors. You can apply it to
20 | your programs, too.
21 |
22 | When we speak of free software, we are referring to freedom, not
23 | price. Our General Public Licenses are designed to make sure that you
24 | have the freedom to distribute copies of free software (and charge for
25 | them if you wish), that you receive source code or can get it if you
26 | want it, that you can change the software or use pieces of it in new
27 | free programs, and that you know you can do these things.
28 |
29 | To protect your rights, we need to prevent others from denying you
30 | these rights or asking you to surrender the rights. Therefore, you have
31 | certain responsibilities if you distribute copies of the software, or if
32 | you modify it: responsibilities to respect the freedom of others.
33 |
34 | For example, if you distribute copies of such a program, whether
35 | gratis or for a fee, you must pass on to the recipients the same
36 | freedoms that you received. You must make sure that they, too, receive
37 | or can get the source code. And you must show them these terms so they
38 | know their rights.
39 |
40 | Developers that use the GNU GPL protect your rights with two steps:
41 | (1) assert copyright on the software, and (2) offer you this License
42 | giving you legal permission to copy, distribute and/or modify it.
43 |
44 | For the developers' and authors' protection, the GPL clearly explains
45 | that there is no warranty for this free software. For both users' and
46 | authors' sake, the GPL requires that modified versions be marked as
47 | changed, so that their problems will not be attributed erroneously to
48 | authors of previous versions.
49 |
50 | Some devices are designed to deny users access to install or run
51 | modified versions of the software inside them, although the manufacturer
52 | can do so. This is fundamentally incompatible with the aim of
53 | protecting users' freedom to change the software. The systematic
54 | pattern of such abuse occurs in the area of products for individuals to
55 | use, which is precisely where it is most unacceptable. Therefore, we
56 | have designed this version of the GPL to prohibit the practice for those
57 | products. If such problems arise substantially in other domains, we
58 | stand ready to extend this provision to those domains in future versions
59 | of the GPL, as needed to protect the freedom of users.
60 |
61 | Finally, every program is threatened constantly by software patents.
62 | States should not allow patents to restrict development and use of
63 | software on general-purpose computers, but in those that do, we wish to
64 | avoid the special danger that patents applied to a free program could
65 | make it effectively proprietary. To prevent this, the GPL assures that
66 | patents cannot be used to render the program non-free.
67 |
68 | The precise terms and conditions for copying, distribution and
69 | modification follow.
70 |
71 | TERMS AND CONDITIONS
72 |
73 | 0. Definitions.
74 |
75 | "This License" refers to version 3 of the GNU General Public License.
76 |
77 | "Copyright" also means copyright-like laws that apply to other kinds of
78 | works, such as semiconductor masks.
79 |
80 | "The Program" refers to any copyrightable work licensed under this
81 | License. Each licensee is addressed as "you". "Licensees" and
82 | "recipients" may be individuals or organizations.
83 |
84 | To "modify" a work means to copy from or adapt all or part of the work
85 | in a fashion requiring copyright permission, other than the making of an
86 | exact copy. The resulting work is called a "modified version" of the
87 | earlier work or a work "based on" the earlier work.
88 |
89 | A "covered work" means either the unmodified Program or a work based
90 | on the Program.
91 |
92 | To "propagate" a work means to do anything with it that, without
93 | permission, would make you directly or secondarily liable for
94 | infringement under applicable copyright law, except executing it on a
95 | computer or modifying a private copy. Propagation includes copying,
96 | distribution (with or without modification), making available to the
97 | public, and in some countries other activities as well.
98 |
99 | To "convey" a work means any kind of propagation that enables other
100 | parties to make or receive copies. Mere interaction with a user through
101 | a computer network, with no transfer of a copy, is not conveying.
102 |
103 | An interactive user interface displays "Appropriate Legal Notices"
104 | to the extent that it includes a convenient and prominently visible
105 | feature that (1) displays an appropriate copyright notice, and (2)
106 | tells the user that there is no warranty for the work (except to the
107 | extent that warranties are provided), that licensees may convey the
108 | work under this License, and how to view a copy of this License. If
109 | the interface presents a list of user commands or options, such as a
110 | menu, a prominent item in the list meets this criterion.
111 |
112 | 1. Source Code.
113 |
114 | The "source code" for a work means the preferred form of the work
115 | for making modifications to it. "Object code" means any non-source
116 | form of a work.
117 |
118 | A "Standard Interface" means an interface that either is an official
119 | standard defined by a recognized standards body, or, in the case of
120 | interfaces specified for a particular programming language, one that
121 | is widely used among developers working in that language.
122 |
123 | The "System Libraries" of an executable work include anything, other
124 | than the work as a whole, that (a) is included in the normal form of
125 | packaging a Major Component, but which is not part of that Major
126 | Component, and (b) serves only to enable use of the work with that
127 | Major Component, or to implement a Standard Interface for which an
128 | implementation is available to the public in source code form. A
129 | "Major Component", in this context, means a major essential component
130 | (kernel, window system, and so on) of the specific operating system
131 | (if any) on which the executable work runs, or a compiler used to
132 | produce the work, or an object code interpreter used to run it.
133 |
134 | The "Corresponding Source" for a work in object code form means all
135 | the source code needed to generate, install, and (for an executable
136 | work) run the object code and to modify the work, including scripts to
137 | control those activities. However, it does not include the work's
138 | System Libraries, or general-purpose tools or generally available free
139 | programs which are used unmodified in performing those activities but
140 | which are not part of the work. For example, Corresponding Source
141 | includes interface definition files associated with source files for
142 | the work, and the source code for shared libraries and dynamically
143 | linked subprograms that the work is specifically designed to require,
144 | such as by intimate data communication or control flow between those
145 | subprograms and other parts of the work.
146 |
147 | The Corresponding Source need not include anything that users
148 | can regenerate automatically from other parts of the Corresponding
149 | Source.
150 |
151 | The Corresponding Source for a work in source code form is that
152 | same work.
153 |
154 | 2. Basic Permissions.
155 |
156 | All rights granted under this License are granted for the term of
157 | copyright on the Program, and are irrevocable provided the stated
158 | conditions are met. This License explicitly affirms your unlimited
159 | permission to run the unmodified Program. The output from running a
160 | covered work is covered by this License only if the output, given its
161 | content, constitutes a covered work. This License acknowledges your
162 | rights of fair use or other equivalent, as provided by copyright law.
163 |
164 | You may make, run and propagate covered works that you do not
165 | convey, without conditions so long as your license otherwise remains
166 | in force. You may convey covered works to others for the sole purpose
167 | of having them make modifications exclusively for you, or provide you
168 | with facilities for running those works, provided that you comply with
169 | the terms of this License in conveying all material for which you do
170 | not control copyright. Those thus making or running the covered works
171 | for you must do so exclusively on your behalf, under your direction
172 | and control, on terms that prohibit them from making any copies of
173 | your copyrighted material outside their relationship with you.
174 |
175 | Conveying under any other circumstances is permitted solely under
176 | the conditions stated below. Sublicensing is not allowed; section 10
177 | makes it unnecessary.
178 |
179 | 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
180 |
181 | No covered work shall be deemed part of an effective technological
182 | measure under any applicable law fulfilling obligations under article
183 | 11 of the WIPO copyright treaty adopted on 20 December 1996, or
184 | similar laws prohibiting or restricting circumvention of such
185 | measures.
186 |
187 | When you convey a covered work, you waive any legal power to forbid
188 | circumvention of technological measures to the extent such circumvention
189 | is effected by exercising rights under this License with respect to
190 | the covered work, and you disclaim any intention to limit operation or
191 | modification of the work as a means of enforcing, against the work's
192 | users, your or third parties' legal rights to forbid circumvention of
193 | technological measures.
194 |
195 | 4. Conveying Verbatim Copies.
196 |
197 | You may convey verbatim copies of the Program's source code as you
198 | receive it, in any medium, provided that you conspicuously and
199 | appropriately publish on each copy an appropriate copyright notice;
200 | keep intact all notices stating that this License and any
201 | non-permissive terms added in accord with section 7 apply to the code;
202 | keep intact all notices of the absence of any warranty; and give all
203 | recipients a copy of this License along with the Program.
204 |
205 | You may charge any price or no price for each copy that you convey,
206 | and you may offer support or warranty protection for a fee.
207 |
208 | 5. Conveying Modified Source Versions.
209 |
210 | You may convey a work based on the Program, or the modifications to
211 | produce it from the Program, in the form of source code under the
212 | terms of section 4, provided that you also meet all of these conditions:
213 |
214 | a) The work must carry prominent notices stating that you modified
215 | it, and giving a relevant date.
216 |
217 | b) The work must carry prominent notices stating that it is
218 | released under this License and any conditions added under section
219 | 7. This requirement modifies the requirement in section 4 to
220 | "keep intact all notices".
221 |
222 | c) You must license the entire work, as a whole, under this
223 | License to anyone who comes into possession of a copy. This
224 | License will therefore apply, along with any applicable section 7
225 | additional terms, to the whole of the work, and all its parts,
226 | regardless of how they are packaged. This License gives no
227 | permission to license the work in any other way, but it does not
228 | invalidate such permission if you have separately received it.
229 |
230 | d) If the work has interactive user interfaces, each must display
231 | Appropriate Legal Notices; however, if the Program has interactive
232 | interfaces that do not display Appropriate Legal Notices, your
233 | work need not make them do so.
234 |
235 | A compilation of a covered work with other separate and independent
236 | works, which are not by their nature extensions of the covered work,
237 | and which are not combined with it such as to form a larger program,
238 | in or on a volume of a storage or distribution medium, is called an
239 | "aggregate" if the compilation and its resulting copyright are not
240 | used to limit the access or legal rights of the compilation's users
241 | beyond what the individual works permit. Inclusion of a covered work
242 | in an aggregate does not cause this License to apply to the other
243 | parts of the aggregate.
244 |
245 | 6. Conveying Non-Source Forms.
246 |
247 | You may convey a covered work in object code form under the terms
248 | of sections 4 and 5, provided that you also convey the
249 | machine-readable Corresponding Source under the terms of this License,
250 | in one of these ways:
251 |
252 | a) Convey the object code in, or embodied in, a physical product
253 | (including a physical distribution medium), accompanied by the
254 | Corresponding Source fixed on a durable physical medium
255 | customarily used for software interchange.
256 |
257 | b) Convey the object code in, or embodied in, a physical product
258 | (including a physical distribution medium), accompanied by a
259 | written offer, valid for at least three years and valid for as
260 | long as you offer spare parts or customer support for that product
261 | model, to give anyone who possesses the object code either (1) a
262 | copy of the Corresponding Source for all the software in the
263 | product that is covered by this License, on a durable physical
264 | medium customarily used for software interchange, for a price no
265 | more than your reasonable cost of physically performing this
266 | conveying of source, or (2) access to copy the
267 | Corresponding Source from a network server at no charge.
268 |
269 | c) Convey individual copies of the object code with a copy of the
270 | written offer to provide the Corresponding Source. This
271 | alternative is allowed only occasionally and noncommercially, and
272 | only if you received the object code with such an offer, in accord
273 | with subsection 6b.
274 |
275 | d) Convey the object code by offering access from a designated
276 | place (gratis or for a charge), and offer equivalent access to the
277 | Corresponding Source in the same way through the same place at no
278 | further charge. You need not require recipients to copy the
279 | Corresponding Source along with the object code. If the place to
280 | copy the object code is a network server, the Corresponding Source
281 | may be on a different server (operated by you or a third party)
282 | that supports equivalent copying facilities, provided you maintain
283 | clear directions next to the object code saying where to find the
284 | Corresponding Source. Regardless of what server hosts the
285 | Corresponding Source, you remain obligated to ensure that it is
286 | available for as long as needed to satisfy these requirements.
287 |
288 | e) Convey the object code using peer-to-peer transmission, provided
289 | you inform other peers where the object code and Corresponding
290 | Source of the work are being offered to the general public at no
291 | charge under subsection 6d.
292 |
293 | A separable portion of the object code, whose source code is excluded
294 | from the Corresponding Source as a System Library, need not be
295 | included in conveying the object code work.
296 |
297 | A "User Product" is either (1) a "consumer product", which means any
298 | tangible personal property which is normally used for personal, family,
299 | or household purposes, or (2) anything designed or sold for incorporation
300 | into a dwelling. In determining whether a product is a consumer product,
301 | doubtful cases shall be resolved in favor of coverage. For a particular
302 | product received by a particular user, "normally used" refers to a
303 | typical or common use of that class of product, regardless of the status
304 | of the particular user or of the way in which the particular user
305 | actually uses, or expects or is expected to use, the product. A product
306 | is a consumer product regardless of whether the product has substantial
307 | commercial, industrial or non-consumer uses, unless such uses represent
308 | the only significant mode of use of the product.
309 |
310 | "Installation Information" for a User Product means any methods,
311 | procedures, authorization keys, or other information required to install
312 | and execute modified versions of a covered work in that User Product from
313 | a modified version of its Corresponding Source. The information must
314 | suffice to ensure that the continued functioning of the modified object
315 | code is in no case prevented or interfered with solely because
316 | modification has been made.
317 |
318 | If you convey an object code work under this section in, or with, or
319 | specifically for use in, a User Product, and the conveying occurs as
320 | part of a transaction in which the right of possession and use of the
321 | User Product is transferred to the recipient in perpetuity or for a
322 | fixed term (regardless of how the transaction is characterized), the
323 | Corresponding Source conveyed under this section must be accompanied
324 | by the Installation Information. But this requirement does not apply
325 | if neither you nor any third party retains the ability to install
326 | modified object code on the User Product (for example, the work has
327 | been installed in ROM).
328 |
329 | The requirement to provide Installation Information does not include a
330 | requirement to continue to provide support service, warranty, or updates
331 | for a work that has been modified or installed by the recipient, or for
332 | the User Product in which it has been modified or installed. Access to a
333 | network may be denied when the modification itself materially and
334 | adversely affects the operation of the network or violates the rules and
335 | protocols for communication across the network.
336 |
337 | Corresponding Source conveyed, and Installation Information provided,
338 | in accord with this section must be in a format that is publicly
339 | documented (and with an implementation available to the public in
340 | source code form), and must require no special password or key for
341 | unpacking, reading or copying.
342 |
343 | 7. Additional Terms.
344 |
345 | "Additional permissions" are terms that supplement the terms of this
346 | License by making exceptions from one or more of its conditions.
347 | Additional permissions that are applicable to the entire Program shall
348 | be treated as though they were included in this License, to the extent
349 | that they are valid under applicable law. If additional permissions
350 | apply only to part of the Program, that part may be used separately
351 | under those permissions, but the entire Program remains governed by
352 | this License without regard to the additional permissions.
353 |
354 | When you convey a copy of a covered work, you may at your option
355 | remove any additional permissions from that copy, or from any part of
356 | it. (Additional permissions may be written to require their own
357 | removal in certain cases when you modify the work.) You may place
358 | additional permissions on material, added by you to a covered work,
359 | for which you have or can give appropriate copyright permission.
360 |
361 | Notwithstanding any other provision of this License, for material you
362 | add to a covered work, you may (if authorized by the copyright holders of
363 | that material) supplement the terms of this License with terms:
364 |
365 | a) Disclaiming warranty or limiting liability differently from the
366 | terms of sections 15 and 16 of this License; or
367 |
368 | b) Requiring preservation of specified reasonable legal notices or
369 | author attributions in that material or in the Appropriate Legal
370 | Notices displayed by works containing it; or
371 |
372 | c) Prohibiting misrepresentation of the origin of that material, or
373 | requiring that modified versions of such material be marked in
374 | reasonable ways as different from the original version; or
375 |
376 | d) Limiting the use for publicity purposes of names of licensors or
377 | authors of the material; or
378 |
379 | e) Declining to grant rights under trademark law for use of some
380 | trade names, trademarks, or service marks; or
381 |
382 | f) Requiring indemnification of licensors and authors of that
383 | material by anyone who conveys the material (or modified versions of
384 | it) with contractual assumptions of liability to the recipient, for
385 | any liability that these contractual assumptions directly impose on
386 | those licensors and authors.
387 |
388 | All other non-permissive additional terms are considered "further
389 | restrictions" within the meaning of section 10. If the Program as you
390 | received it, or any part of it, contains a notice stating that it is
391 | governed by this License along with a term that is a further
392 | restriction, you may remove that term. If a license document contains
393 | a further restriction but permits relicensing or conveying under this
394 | License, you may add to a covered work material governed by the terms
395 | of that license document, provided that the further restriction does
396 | not survive such relicensing or conveying.
397 |
398 | If you add terms to a covered work in accord with this section, you
399 | must place, in the relevant source files, a statement of the
400 | additional terms that apply to those files, or a notice indicating
401 | where to find the applicable terms.
402 |
403 | Additional terms, permissive or non-permissive, may be stated in the
404 | form of a separately written license, or stated as exceptions;
405 | the above requirements apply either way.
406 |
407 | 8. Termination.
408 |
409 | You may not propagate or modify a covered work except as expressly
410 | provided under this License. Any attempt otherwise to propagate or
411 | modify it is void, and will automatically terminate your rights under
412 | this License (including any patent licenses granted under the third
413 | paragraph of section 11).
414 |
415 | However, if you cease all violation of this License, then your
416 | license from a particular copyright holder is reinstated (a)
417 | provisionally, unless and until the copyright holder explicitly and
418 | finally terminates your license, and (b) permanently, if the copyright
419 | holder fails to notify you of the violation by some reasonable means
420 | prior to 60 days after the cessation.
421 |
422 | Moreover, your license from a particular copyright holder is
423 | reinstated permanently if the copyright holder notifies you of the
424 | violation by some reasonable means, this is the first time you have
425 | received notice of violation of this License (for any work) from that
426 | copyright holder, and you cure the violation prior to 30 days after
427 | your receipt of the notice.
428 |
429 | Termination of your rights under this section does not terminate the
430 | licenses of parties who have received copies or rights from you under
431 | this License. If your rights have been terminated and not permanently
432 | reinstated, you do not qualify to receive new licenses for the same
433 | material under section 10.
434 |
435 | 9. Acceptance Not Required for Having Copies.
436 |
437 | You are not required to accept this License in order to receive or
438 | run a copy of the Program. Ancillary propagation of a covered work
439 | occurring solely as a consequence of using peer-to-peer transmission
440 | to receive a copy likewise does not require acceptance. However,
441 | nothing other than this License grants you permission to propagate or
442 | modify any covered work. These actions infringe copyright if you do
443 | not accept this License. Therefore, by modifying or propagating a
444 | covered work, you indicate your acceptance of this License to do so.
445 |
446 | 10. Automatic Licensing of Downstream Recipients.
447 |
448 | Each time you convey a covered work, the recipient automatically
449 | receives a license from the original licensors, to run, modify and
450 | propagate that work, subject to this License. You are not responsible
451 | for enforcing compliance by third parties with this License.
452 |
453 | An "entity transaction" is a transaction transferring control of an
454 | organization, or substantially all assets of one, or subdividing an
455 | organization, or merging organizations. If propagation of a covered
456 | work results from an entity transaction, each party to that
457 | transaction who receives a copy of the work also receives whatever
458 | licenses to the work the party's predecessor in interest had or could
459 | give under the previous paragraph, plus a right to possession of the
460 | Corresponding Source of the work from the predecessor in interest, if
461 | the predecessor has it or can get it with reasonable efforts.
462 |
463 | You may not impose any further restrictions on the exercise of the
464 | rights granted or affirmed under this License. For example, you may
465 | not impose a license fee, royalty, or other charge for exercise of
466 | rights granted under this License, and you may not initiate litigation
467 | (including a cross-claim or counterclaim in a lawsuit) alleging that
468 | any patent claim is infringed by making, using, selling, offering for
469 | sale, or importing the Program or any portion of it.
470 |
471 | 11. Patents.
472 |
473 | A "contributor" is a copyright holder who authorizes use under this
474 | License of the Program or a work on which the Program is based. The
475 | work thus licensed is called the contributor's "contributor version".
476 |
477 | A contributor's "essential patent claims" are all patent claims
478 | owned or controlled by the contributor, whether already acquired or
479 | hereafter acquired, that would be infringed by some manner, permitted
480 | by this License, of making, using, or selling its contributor version,
481 | but do not include claims that would be infringed only as a
482 | consequence of further modification of the contributor version. For
483 | purposes of this definition, "control" includes the right to grant
484 | patent sublicenses in a manner consistent with the requirements of
485 | this License.
486 |
487 | Each contributor grants you a non-exclusive, worldwide, royalty-free
488 | patent license under the contributor's essential patent claims, to
489 | make, use, sell, offer for sale, import and otherwise run, modify and
490 | propagate the contents of its contributor version.
491 |
492 | In the following three paragraphs, a "patent license" is any express
493 | agreement or commitment, however denominated, not to enforce a patent
494 | (such as an express permission to practice a patent or covenant not to
495 | sue for patent infringement). To "grant" such a patent license to a
496 | party means to make such an agreement or commitment not to enforce a
497 | patent against the party.
498 |
499 | If you convey a covered work, knowingly relying on a patent license,
500 | and the Corresponding Source of the work is not available for anyone
501 | to copy, free of charge and under the terms of this License, through a
502 | publicly available network server or other readily accessible means,
503 | then you must either (1) cause the Corresponding Source to be so
504 | available, or (2) arrange to deprive yourself of the benefit of the
505 | patent license for this particular work, or (3) arrange, in a manner
506 | consistent with the requirements of this License, to extend the patent
507 | license to downstream recipients. "Knowingly relying" means you have
508 | actual knowledge that, but for the patent license, your conveying the
509 | covered work in a country, or your recipient's use of the covered work
510 | in a country, would infringe one or more identifiable patents in that
511 | country that you have reason to believe are valid.
512 |
513 | If, pursuant to or in connection with a single transaction or
514 | arrangement, you convey, or propagate by procuring conveyance of, a
515 | covered work, and grant a patent license to some of the parties
516 | receiving the covered work authorizing them to use, propagate, modify
517 | or convey a specific copy of the covered work, then the patent license
518 | you grant is automatically extended to all recipients of the covered
519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
530 | patent license (a) in connection with copies of the covered work
531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # minecraft-client-csharp
2 |
3 | [![License Badge]][License]
4 | [![Build Badge]][Build]
5 |
6 | A client for the Minecraft RCON protocol, written in C# 9.0.
7 |
8 | ## Library Usage
9 |
10 | ```csharp
11 | // Create a new client and connect to the server.
12 | MinecraftClient client = new MinecraftClient("127.0.0.1", 25575);
13 |
14 | // Send some commands.
15 | // Commands use the Try-Parse pattern for error handling instead of throwing Exceptions.
16 | // Pass a Message by reference to get a bool return value indicating success or failure.
17 | // The Sockets library can still raise Exceptions you'd want to catch (e.g. connection failures).
18 | if (!client.Authenticate("password")) { /* handle authentication error */ };
19 | Message resp;
20 | if (!client.SendCommand("seed", out resp)) { /* handle command error */ };
21 | Console.WriteLine(resp.Body); // "Seed: [1871644822592853811]"
22 |
23 | // Cleanly disconnect when finished.
24 | client.Close();
25 | ```
26 |
27 | ## Shell Utility
28 |
29 | If you are looking for a tool rather than a library, try the shell command:
30 |
31 | ```bash
32 | $ cd src/MinecraftClient
33 | $ dotnet run --host 127.0.0.1 --port 25575 --password minecraft
34 | Starting RCON shell. Use 'exit', 'quit', or Ctrl-C to exit.
35 | > list
36 | There are 0 of a max of 20 players online:
37 | > seed
38 | Seed: [1871644822592853811]
39 | ```
40 |
41 | ## Limitations
42 |
43 | Response bodies over 4KB will be truncated.
44 |
45 | ## Starting a server for testing
46 |
47 | ```
48 | $ docker pull itzg/minecraft-server
49 | $ docker run --name=minecraft-server -p 25575:25575 -d -e EULA=TRUE itzg/minecraft-server
50 | ```
51 |
52 | ## Running Tests
53 |
54 | After starting the test server in Docker:
55 |
56 | ```
57 | $ cd src/MinecraftClient.Test
58 | $ dotnet test
59 | ```
60 |
61 | ## Reference
62 |
63 | - https://wiki.vg/Rcon
64 |
65 | [License]: https://www.gnu.org/licenses/gpl-3.0
66 | [License Badge]: https://img.shields.io/badge/License-GPLv3-blue.svg
67 | [Build]: https://github.com/willroberts/minecraft-client-csharp/actions/workflows/build.yaml
68 | [Build Badge]: https://github.com/willroberts/minecraft-client-csharp/actions/workflows/build.yaml/badge.svg
--------------------------------------------------------------------------------
/minecraft-client-csharp.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.6.30114.105
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{94F05BDC-FAE1-4F6B-9A6D-4AB3C21EFB62}"
7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MinecraftClient", "src\MinecraftClient\MinecraftClient.csproj", "{E939F21C-CCFC-4009-BFC3-24C44CF02743}"
9 | EndProject
10 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MinecraftClient.Tests", "src\MinecraftClient.Tests\MinecraftClient.Tests.csproj", "{B002DE50-F8AC-4218-B02D-1678374CA894}"
11 | EndProject
12 | Global
13 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
14 | Debug|Any CPU = Debug|Any CPU
15 | Debug|x64 = Debug|x64
16 | Debug|x86 = Debug|x86
17 | Release|Any CPU = Release|Any CPU
18 | Release|x64 = Release|x64
19 | Release|x86 = Release|x86
20 | EndGlobalSection
21 | GlobalSection(SolutionProperties) = preSolution
22 | HideSolutionNode = FALSE
23 | EndGlobalSection
24 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
25 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
26 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Debug|Any CPU.Build.0 = Debug|Any CPU
27 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Debug|x64.ActiveCfg = Debug|Any CPU
28 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Debug|x64.Build.0 = Debug|Any CPU
29 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Debug|x86.ActiveCfg = Debug|Any CPU
30 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Debug|x86.Build.0 = Debug|Any CPU
31 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Release|Any CPU.ActiveCfg = Release|Any CPU
32 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Release|Any CPU.Build.0 = Release|Any CPU
33 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Release|x64.ActiveCfg = Release|Any CPU
34 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Release|x64.Build.0 = Release|Any CPU
35 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Release|x86.ActiveCfg = Release|Any CPU
36 | {E939F21C-CCFC-4009-BFC3-24C44CF02743}.Release|x86.Build.0 = Release|Any CPU
37 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
38 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Debug|Any CPU.Build.0 = Debug|Any CPU
39 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Debug|x64.ActiveCfg = Debug|Any CPU
40 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Debug|x64.Build.0 = Debug|Any CPU
41 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Debug|x86.ActiveCfg = Debug|Any CPU
42 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Debug|x86.Build.0 = Debug|Any CPU
43 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Release|Any CPU.ActiveCfg = Release|Any CPU
44 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Release|Any CPU.Build.0 = Release|Any CPU
45 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Release|x64.ActiveCfg = Release|Any CPU
46 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Release|x64.Build.0 = Release|Any CPU
47 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Release|x86.ActiveCfg = Release|Any CPU
48 | {B002DE50-F8AC-4218-B02D-1678374CA894}.Release|x86.Build.0 = Release|Any CPU
49 | EndGlobalSection
50 | GlobalSection(NestedProjects) = preSolution
51 | {E939F21C-CCFC-4009-BFC3-24C44CF02743} = {94F05BDC-FAE1-4F6B-9A6D-4AB3C21EFB62}
52 | {B002DE50-F8AC-4218-B02D-1678374CA894} = {94F05BDC-FAE1-4F6B-9A6D-4AB3C21EFB62}
53 | EndGlobalSection
54 | EndGlobal
55 |
--------------------------------------------------------------------------------
/src/MinecraftClient.Tests/MinecraftClient.Tests.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 | Exe
4 | net5.0
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
--------------------------------------------------------------------------------
/src/MinecraftClient.Tests/TestEncoder.cs:
--------------------------------------------------------------------------------
1 | using MinecraftClient;
2 | using NUnit.Framework;
3 | using System.Text;
4 |
5 | namespace MinecraftClient.Tests.Encoder
6 | {
7 | [TestFixture]
8 | public class EncoderTests
9 | {
10 | [Test]
11 | public void EncodeMessageTest()
12 | {
13 | MinecraftClient.Message msg = new MinecraftClient.Message(
14 | 14, // Message length.
15 | 1, // Message ID.
16 | (MinecraftClient.MessageType)2, // Message type.
17 | "seed" // Message body.
18 | );
19 | byte[] bytes = MinecraftClient.Encoder.EncodeMessage(msg);
20 | byte[] expected = new byte[] {
21 | 14, 0, 0, 0, // Message length.
22 | 1, 0, 0, 0, // Message ID.
23 | 2, 0, 0, 0, // Message type.
24 | 115, 101, 101, 100, // Message body.
25 | 0, 0, // Terminator.
26 | };
27 | Assert.AreEqual(bytes, expected);
28 | }
29 |
30 | [Test]
31 | public void DecodeMessageTest()
32 | {
33 | byte[] bytes = new byte[] {
34 | 38, 0, 0, 0, // Message length.
35 | 2, 0, 0, 0, // Message ID.
36 | 0, 0, 0, 0, // Message type.
37 | 83, 101, 101, 100, 58, 32, 91, 45, 50, 52, 55, 52, 49, 50, 53, 53, 55, 52, 56, 57, 48, 54, 57, 50, 51, 48, 56, 93, // Message body.
38 | 0, 0 // Terminator.
39 | };
40 | MinecraftClient.Message msg = MinecraftClient.Encoder.DecodeMessage(bytes);
41 | MinecraftClient.Message expected = new MinecraftClient.Message(
42 | 38, // Message length.
43 | 2, // Message ID.
44 | 0, // Message type.
45 | "Seed: [-2474125574890692308]" // Message body.
46 | );
47 | Assert.AreEqual(msg.Length, expected.Length);
48 | Assert.AreEqual(msg.ID, expected.ID);
49 | Assert.AreEqual(msg.Type, expected.Type);
50 | Assert.AreEqual(msg.Body, expected.Body);
51 | }
52 | }
53 | }
--------------------------------------------------------------------------------
/src/MinecraftClient/Client.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Net.Sockets;
3 | using System.Threading;
4 |
5 | namespace MinecraftClient
6 | {
7 | class MinecraftClient : IDisposable
8 | {
9 | private const int MaxMessageSize = 4110; // 4096 + 14 bytes of header data.
10 |
11 | private TcpClient client;
12 | private NetworkStream conn;
13 | private int lastID = 0;
14 |
15 | public MinecraftClient(string host, int port)
16 | {
17 | client = new TcpClient(host, port);
18 | conn = client.GetStream();
19 | }
20 |
21 | public void Dispose()
22 | {
23 | this.Close();
24 | }
25 |
26 | public void Close()
27 | {
28 | conn.Close();
29 | client.Close();
30 | }
31 |
32 | public bool Authenticate(string password)
33 | {
34 | Message resp;
35 | return sendMessage(new Message(
36 | password.Length + Encoder.HeaderLength,
37 | Interlocked.Increment(ref lastID),
38 | MessageType.Authenticate,
39 | password
40 | ), out resp);
41 | }
42 |
43 | public bool SendCommand(string command, out Message resp)
44 | {
45 | return sendMessage(new Message(
46 | command.Length + Encoder.HeaderLength,
47 | Interlocked.Increment(ref lastID),
48 | MessageType.Command,
49 | command
50 | ), out resp);
51 | }
52 |
53 | private bool sendMessage(Message req, out Message resp)
54 | {
55 | // Send the message.
56 | byte[] encoded = Encoder.EncodeMessage(req);
57 | conn.Write(encoded, 0, encoded.Length);
58 |
59 | // Receive the response.
60 | byte[] respBytes = new byte[MaxMessageSize];
61 | int bytesRead = conn.Read(respBytes, 0, respBytes.Length);
62 | Array.Resize(ref respBytes, bytesRead);
63 |
64 | // Decode the response and check for errors before returning.
65 | resp = Encoder.DecodeMessage(respBytes);
66 | if (req.ID != resp.ID) { return false; };
67 | return true;
68 | }
69 | }
70 | }
71 |
--------------------------------------------------------------------------------
/src/MinecraftClient/MessageEncoder.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Text;
4 |
5 | namespace MinecraftClient
6 | {
7 | public enum MessageType : int
8 | {
9 | Response,
10 | _,
11 | Command,
12 | Authenticate
13 | }
14 |
15 | public readonly struct Message
16 | {
17 | public readonly int Length;
18 | public readonly int ID;
19 | public readonly MessageType Type;
20 | public readonly String Body;
21 |
22 | public Message(int length, int id, MessageType type, String body)
23 | {
24 | Length = length;
25 | ID = id;
26 | Type = type;
27 | Body = body;
28 | }
29 | }
30 |
31 | public class Encoder
32 | {
33 | public const int HeaderLength = 10; // Does not include 4-byte message length.
34 |
35 | public static byte[] EncodeMessage(Message msg)
36 | {
37 | List bytes = new List();
38 |
39 | bytes.AddRange(BitConverter.GetBytes(msg.Length));
40 | bytes.AddRange(BitConverter.GetBytes(msg.ID));
41 | bytes.AddRange(BitConverter.GetBytes((int)msg.Type));
42 | bytes.AddRange(Encoding.ASCII.GetBytes(msg.Body));
43 | bytes.AddRange(new byte[] { 0, 0 });
44 |
45 | return bytes.ToArray();
46 | }
47 |
48 | public static Message DecodeMessage(byte[] bytes)
49 | {
50 | int len = BitConverter.ToInt32(bytes, 0);
51 | int id = BitConverter.ToInt32(bytes, 4);
52 | int type = BitConverter.ToInt32(bytes, 8);
53 |
54 | int bodyLen = bytes.Length - (HeaderLength + 4);
55 | if (bodyLen > 0)
56 | {
57 | byte[] bodyBytes = new byte[bodyLen];
58 | Array.Copy(bytes, 12, bodyBytes, 0, bodyLen);
59 | Array.Resize(ref bodyBytes, bodyLen);
60 | return new Message(len, id, (MessageType)type, Encoding.ASCII.GetString(bodyBytes));
61 | }
62 | else { return new Message(len, id, (MessageType)type, ""); }
63 | }
64 | }
65 | }
66 |
--------------------------------------------------------------------------------
/src/MinecraftClient/MinecraftClient.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Exe
5 | net5.0
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/src/MinecraftClient/Shell.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 |
4 | namespace MinecraftClient
5 | {
6 | class Shell
7 | {
8 | private const string DefaultHost = "127.0.0.1";
9 | private const int DefaultPort = 25575;
10 | private const string DefaultPassword = "minecraft";
11 |
12 | static void Main(string[] args)
13 | {
14 | string host = DefaultHost;
15 | int port = DefaultPort;
16 | string password = DefaultPassword;
17 |
18 | // Parse arguments.
19 | for (int i = 0; i < args.Length; i++)
20 | {
21 | switch (args[i])
22 | {
23 | case "--host":
24 | host = args[i + 1];
25 | break;
26 | case "--port":
27 | port = int.Parse(args[i + 1]);
28 | break;
29 | case "--password":
30 | password = args[i + 1];
31 | break;
32 | default:
33 | break;
34 | }
35 | }
36 |
37 | // Connect and authenticate.
38 | using (MinecraftClient client = new MinecraftClient(host, port))
39 | {
40 | if (!client.Authenticate(password))
41 | {
42 | Console.WriteLine("authentication failure");
43 | return;
44 | }
45 |
46 | // Start RCON shell.
47 | List quitCommands = new List { "exit", "quit" };
48 | Console.WriteLine("Starting RCON shell. Use 'exit', 'quit', or Ctrl-C to exit.");
49 | while (true)
50 | {
51 | Console.Write("> ");
52 | String command = Console.ReadLine();
53 | if (quitCommands.Contains(command)) { break; }
54 |
55 | Message resp;
56 | if (client.SendCommand(command, out resp))
57 | {
58 | Console.WriteLine(resp.Body);
59 | }
60 | else
61 | {
62 | Console.WriteLine("Error sending command.");
63 | break;
64 | }
65 | }
66 | }
67 | }
68 | }
69 | }
70 |
--------------------------------------------------------------------------------