├── .circleci └── config.yml ├── .gitattributes ├── .github ├── dependabot.yml └── workflows │ └── maven.yml ├── .gitignore ├── .travis.yml ├── LICENSE ├── README.md ├── pom.xml └── src └── main ├── java └── cn │ └── wode490390 │ └── nukkit │ └── vipop │ ├── ClassicVillagePlugin.java │ ├── block │ ├── BlockTypes.java │ └── state │ │ ├── BlockState.java │ │ ├── Direction.java │ │ ├── FacingDirection.java │ │ ├── TorchFacingDirection.java │ │ ├── UpperBlockBit.java │ │ └── WeirdoDirection.java │ ├── loot │ ├── RandomizableContainer.java │ ├── VillageBlacksmithChest.java │ └── VillageTwoRoomHouseChest.java │ ├── math │ ├── BoundingBox.java │ ├── Mth.java │ └── Rotation.java │ ├── populator │ └── PopulatorVillage.java │ ├── scheduler │ ├── ActorSpawnTask.java │ ├── BlockActorSpawnTask.java │ ├── CallbackableChunkGenerationTask.java │ └── ChunkPopulationTask.java │ ├── structure │ ├── StructurePiece.java │ ├── StructureStart.java │ └── VillagePieces.java │ └── util │ └── MetricsLite.java └── resources └── plugin.yml /.circleci/config.yml: -------------------------------------------------------------------------------- 1 | version: 2 2 | 3 | jobs: 4 | build: 5 | docker: 6 | - image: circleci/openjdk:8-jdk-stretch 7 | 8 | steps: 9 | - checkout 10 | 11 | - restore_cache: 12 | keys: 13 | - v1-dependencies-{{ checksum "pom.xml" }} 14 | 15 | - run: 16 | command: | 17 | mvn dependency:go-offline 18 | mvn clean package 19 | mkdir artifact 20 | cp target/*.jar artifact 21 | - save_cache: 22 | paths: 23 | - ~/.m2 24 | key: v1-dependencies-{{ checksum "pom.xml" }} 25 | 26 | - store_artifacts: 27 | path: artifact 28 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | *.java text=auto eol=lf 3 | -------------------------------------------------------------------------------- /.github/dependabot.yml: -------------------------------------------------------------------------------- 1 | version: 2 2 | updates: 3 | - package-ecosystem: "maven" 4 | directory: "/" 5 | schedule: 6 | interval: "daily" 7 | -------------------------------------------------------------------------------- /.github/workflows/maven.yml: -------------------------------------------------------------------------------- 1 | name: Java CI 2 | 3 | on: [push, pull_request] 4 | 5 | jobs: 6 | build: 7 | runs-on: ubuntu-latest 8 | 9 | steps: 10 | - uses: actions/checkout@v1 11 | 12 | - name: Set up JDK 1.8 13 | uses: actions/setup-java@v1 14 | with: 15 | java-version: 1.8 16 | 17 | - name: Cache dependencies 18 | uses: actions/cache@v1 19 | with: 20 | path: ~/.m2/repository 21 | key: ${{ runner.os }}-maven-${{ hashFiles('**/pom.xml') }} 22 | restore-keys: | 23 | ${{ runner.os }}-maven- 24 | - name: Build with Maven 25 | run: mvn clean package 26 | 27 | - name: Copy artifacts 28 | run: | 29 | mkdir artifact 30 | cp target/*.jar artifact 31 | - name: Archive artifacts 32 | uses: actions/upload-artifact@v1 33 | with: 34 | name: artifacts 35 | path: artifact 36 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Created by https://www.gitignore.io/api/java,maven,eclipse,netbeans,intellij+all 2 | # Edit at https://www.gitignore.io/?templates=java,maven,eclipse,netbeans,intellij+all 3 | 4 | ### Eclipse ### 5 | .metadata 6 | bin/ 7 | tmp/ 8 | *.tmp 9 | *.bak 10 | *.swp 11 | *~.nib 12 | local.properties 13 | .settings/ 14 | .loadpath 15 | .recommenders 16 | 17 | # External tool builders 18 | .externalToolBuilders/ 19 | 20 | # Locally stored "Eclipse launch configurations" 21 | *.launch 22 | 23 | # PyDev specific (Python IDE for Eclipse) 24 | *.pydevproject 25 | 26 | # CDT-specific (C/C++ Development Tooling) 27 | .cproject 28 | 29 | # CDT- autotools 30 | .autotools 31 | 32 | # Java annotation processor (APT) 33 | .factorypath 34 | 35 | # PDT-specific (PHP Development Tools) 36 | .buildpath 37 | 38 | # sbteclipse plugin 39 | .target 40 | 41 | # Tern plugin 42 | .tern-project 43 | 44 | # TeXlipse plugin 45 | .texlipse 46 | 47 | # STS (Spring Tool Suite) 48 | .springBeans 49 | 50 | # Code Recommenders 51 | .recommenders/ 52 | 53 | # Annotation Processing 54 | .apt_generated/ 55 | 56 | # Scala IDE specific (Scala & Java development for Eclipse) 57 | .cache-main 58 | .scala_dependencies 59 | .worksheet 60 | 61 | ### Eclipse Patch ### 62 | # Eclipse Core 63 | .project 64 | 65 | # JDT-specific (Eclipse Java Development Tools) 66 | .classpath 67 | 68 | # Annotation Processing 69 | .apt_generated 70 | 71 | .sts4-cache/ 72 | 73 | ### Intellij+all ### 74 | # Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm 75 | # Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839 76 | 77 | # User-specific stuff 78 | .idea/**/workspace.xml 79 | .idea/**/tasks.xml 80 | .idea/**/usage.statistics.xml 81 | .idea/**/dictionaries 82 | .idea/**/shelf 83 | 84 | # Generated files 85 | .idea/**/contentModel.xml 86 | 87 | # Sensitive or high-churn files 88 | .idea/**/dataSources/ 89 | .idea/**/dataSources.ids 90 | .idea/**/dataSources.local.xml 91 | .idea/**/sqlDataSources.xml 92 | .idea/**/dynamic.xml 93 | .idea/**/uiDesigner.xml 94 | .idea/**/dbnavigator.xml 95 | 96 | # Gradle 97 | .idea/**/gradle.xml 98 | .idea/**/libraries 99 | 100 | # Gradle and Maven with auto-import 101 | # When using Gradle or Maven with auto-import, you should exclude module files, 102 | # since they will be recreated, and may cause churn. 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If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Classic Village Populator 2 | [![Nukkit](https://img.shields.io/badge/Nukkit-1.0-green)](https://github.com/NukkitX/Nukkit) 3 | [![Build](https://img.shields.io/circleci/build/github/wode490390/ClassicVillagePopulator/master)](https://circleci.com/gh/wode490390/ClassicVillagePopulator/tree/master) 4 | [![Release](https://img.shields.io/github/v/release/wode490390/ClassicVillagePopulator)](https://github.com/wode490390/ClassicVillagePopulator/releases) 5 | [![Release date](https://img.shields.io/github/release-date/wode490390/ClassicVillagePopulator)](https://github.com/wode490390/ClassicVillagePopulator/releases) 6 | 9 | 10 | This is a plugin that implements the old [village](https://minecraft.gamepedia.com/Village) feature for Nukkit servers. 11 | 12 | ![](https://i.loli.net/2020/06/09/plitBwWkxPEv7MA.png) 13 | 14 | If you found any bugs or have any suggestions, please open an issue on [GitHub Issues](https://github.com/wode490390/ClassicVillagePopulator/issues). 15 | 16 | If you like this plugin, please star it on [GitHub](https://github.com/wode490390/ClassicVillagePopulator). 17 | 18 | ## Download 19 | - [Releases](https://github.com/wode490390/ClassicVillagePopulator/releases) 20 | - [Snapshots](https://circleci.com/gh/wode490390/ClassicVillagePopulator) 21 | 22 | ## Compiling 23 | 1. Install [Maven](https://maven.apache.org/). 24 | 2. Run `mvn clean package`. The compiled JAR can be found in the `target/` directory. 25 | 26 | ## Metrics Collection 27 | 28 | This plugin uses [bStats](https://github.com/wode490390/bStats-Nukkit). You can opt out using the global bStats config; see the [official website](https://bstats.org/getting-started) for more details. 29 | 30 | 31 | 32 | ###### If I have any grammar and/or term errors, please correct them :) 33 | -------------------------------------------------------------------------------- /pom.xml: -------------------------------------------------------------------------------- 1 | 2 | 5 | 4.0.0 6 | 7 | cn.wode490390.nukkit 8 | vipop 9 | jar 10 | 1.0.2 11 | Classic Village Populator 12 | This is a plugin that implements the old village feature for Nukkit servers 13 | http://wode490390.cn/ 14 | 2018 15 | 16 | 17 | 18 | GNU General Public License, Version 3.0 19 | http://www.gnu.org/licenses/gpl.html 20 | repo 21 | 22 | 23 | 24 | 25 | GitHub 26 | https://github.com/wode490390/ClassicVillagePopulator/issues 27 | 28 | 29 | 30 | CircleCI 31 | https://circleci.com/gh/wode490390/ClassicVillagePopulator 32 | 33 | 34 | 35 | scm:git:https://github.com/wode490390/ClassicVillagePopulator.git 36 | scm:git:git@github.com:wode490390/ClassicVillagePopulator.git 37 | https://github.com/wode490390/ClassicVillagePopulator 38 | 39 | 40 | 41 | 42 | github 43 | github-releases 44 | https://maven.pkg.github.com/wode490390/ClassicVillagePopulator 45 | 46 | 47 | 48 | 49 | 1.8 50 | 1.8 51 | UTF-8 52 | 53 | 54 | 55 | 56 | nukkitx-repo 57 | https://repo.nukkitx.com/main/ 58 | 59 | 60 | 61 | 62 | 63 | cn.nukkit 64 | nukkit 65 | 1.0-SNAPSHOT 66 | provided 67 | 68 | 69 | com.google.code.findbugs 70 | jsr305 71 | 3.0.2 72 | provided 73 | 74 | 75 | 76 | 77 | clean package 78 | wodeClassicVillagePopulator-${project.version} 79 | 80 | 81 | . 82 | true 83 | ${basedir}/src/main/resources 84 | 85 | *.yml 86 | 87 | 88 | 89 | 90 | 91 | pl.project13.maven 92 | git-commit-id-plugin 93 | 4.0.3 94 | 95 | 96 | get-the-git-infos 97 | 98 | revision 99 | 100 | 101 | 102 | 103 | ${project.basedir}/.git 104 | git 105 | yyyy.MM.dd '@' HH:mm:ss z 106 | ${user.timezone} 107 | true 108 | true 109 | ${project.build.outputDirectory}/git.properties 110 | properties 111 | true 112 | false 113 | false 114 | false 115 | false 116 | true 117 | 118 | git.user.* 119 | 120 | 121 | false 122 | 7 123 | flat 124 | 125 | false 126 | false 127 | 7 128 | -dirty 129 | * 130 | false 131 | false 132 | 133 | 134 | 135 | 136 | 137 | 138 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/ClassicVillagePlugin.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop; 2 | 3 | import cn.nukkit.event.EventHandler; 4 | import cn.nukkit.event.Listener; 5 | import cn.nukkit.event.level.ChunkPopulateEvent; 6 | import cn.nukkit.event.level.LevelLoadEvent; 7 | import cn.nukkit.event.level.LevelUnloadEvent; 8 | import cn.nukkit.level.Level; 9 | import cn.nukkit.level.generator.Generator; 10 | import cn.nukkit.level.generator.Normal; 11 | import cn.nukkit.level.generator.populator.type.Populator; 12 | import cn.nukkit.plugin.PluginBase; 13 | import cn.wode490390.nukkit.vipop.populator.PopulatorVillage; 14 | import cn.wode490390.nukkit.vipop.scheduler.ChunkPopulationTask; 15 | import cn.wode490390.nukkit.vipop.structure.VillagePieces; 16 | import cn.wode490390.nukkit.vipop.util.MetricsLite; 17 | import com.google.common.collect.Lists; 18 | import com.google.common.collect.Maps; 19 | 20 | import java.util.List; 21 | import java.util.Map; 22 | import java.util.StringJoiner; 23 | 24 | public class ClassicVillagePlugin extends PluginBase implements Listener { 25 | 26 | public static final boolean DEBUG = false; 27 | 28 | private static ClassicVillagePlugin INSTANCE; 29 | 30 | private final Map> populators = Maps.newHashMap(); 31 | 32 | @Override 33 | public void onLoad() { 34 | INSTANCE = this; 35 | } 36 | 37 | @Override 38 | public void onEnable() { 39 | try { 40 | new MetricsLite(this, 7753); 41 | } catch (Throwable ignore) { 42 | 43 | } 44 | 45 | VillagePieces.init(); 46 | 47 | this.getServer().getPluginManager().registerEvents(this, this); 48 | } 49 | 50 | @EventHandler 51 | public void onLevelLoad(LevelLoadEvent event) { 52 | List populators = Lists.newArrayList(); 53 | Level level = event.getLevel(); 54 | Generator generator = level.getGenerator(); 55 | if (generator.getId() != Generator.TYPE_FLAT && generator.getDimension() == Level.DIMENSION_OVERWORLD) { 56 | populators.add(new PopulatorVillage(generator.getClass() == Normal.class)); 57 | } 58 | this.populators.put(level, populators); 59 | } 60 | 61 | @EventHandler 62 | public void onChunkPopulate(ChunkPopulateEvent event) { 63 | Level level = event.getLevel(); 64 | List populators = this.populators.get(level); 65 | if (populators != null) { 66 | this.getServer().getScheduler().scheduleAsyncTask(this, new ChunkPopulationTask(level, event.getChunk(), populators)); 67 | } 68 | } 69 | 70 | @EventHandler 71 | public void onLevelUnload(LevelUnloadEvent event) { 72 | this.populators.remove(event.getLevel()); 73 | } 74 | 75 | public static ClassicVillagePlugin getInstance() { 76 | return INSTANCE; 77 | } 78 | 79 | public static void debug(Object... objs) { 80 | if (DEBUG) { 81 | try { 82 | StringJoiner joiner = new StringJoiner(" "); 83 | for (Object obj : objs) { 84 | joiner.add(String.valueOf(obj)); 85 | } 86 | INSTANCE.getLogger().warning(joiner.toString()); 87 | } catch (Throwable ignore) { 88 | 89 | } 90 | } 91 | } 92 | } 93 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/block/BlockTypes.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.block; 2 | 3 | import cn.nukkit.block.Block; 4 | 5 | public final class BlockTypes { 6 | 7 | public static boolean isLiquid(int id) { 8 | return id == Block.WATER || id == Block.STILL_WATER || id == Block.LAVA || id == Block.STILL_LAVA; 9 | } 10 | 11 | private BlockTypes() { 12 | 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/block/state/BlockState.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.block.state; 2 | 3 | import cn.nukkit.block.Block; 4 | import cn.nukkit.level.GlobalBlockPalette; 5 | import cn.wode490390.nukkit.vipop.math.Rotation; 6 | 7 | public class BlockState { 8 | 9 | public static final BlockState AIR = new BlockState(0); 10 | 11 | private final int id; 12 | private final int meta; 13 | 14 | public BlockState(int id) { 15 | this(id, 0); 16 | } 17 | 18 | public BlockState(int id, int meta) { 19 | this.id = id; 20 | this.meta = meta; 21 | } 22 | 23 | public int getId() { 24 | return this.id; 25 | } 26 | 27 | public int getMeta() { 28 | return this.meta; 29 | } 30 | 31 | public int getFullId() { 32 | return (this.id << 4) | (this.meta & 0xf); 33 | } 34 | 35 | public int getRuntimeId() { 36 | return GlobalBlockPalette.getOrCreateRuntimeId(this.id, this.meta); 37 | } 38 | 39 | public Block getBlock() { 40 | return Block.get(this.id, this.meta); 41 | } 42 | 43 | public BlockState rotate(Rotation rot) { 44 | switch (rot) { 45 | case CLOCKWISE_90: 46 | return new BlockState(this.id, Rotation.clockwise90(this.id, this.meta)); 47 | case CLOCKWISE_180: 48 | return new BlockState(this.id, Rotation.clockwise180(this.id, this.meta)); 49 | case COUNTERCLOCKWISE_90: 50 | return new BlockState(this.id, Rotation.counterclockwise90(this.id, this.meta)); 51 | case NONE: 52 | default: 53 | return this; 54 | } 55 | } 56 | 57 | @Override 58 | public boolean equals(Object obj) { 59 | if (this == obj) { 60 | return true; 61 | } 62 | if (obj instanceof BlockState) { 63 | BlockState o = (BlockState) obj; 64 | return this.id == o.id && this.meta == o.meta; 65 | } 66 | return false; 67 | } 68 | 69 | @Override 70 | public int hashCode() { 71 | return this.id << 6 | this.meta; 72 | } 73 | 74 | @Override 75 | public String toString() { 76 | return String.format("BlockState(id=%s, meta=%s)", this.id, this.meta); 77 | } 78 | 79 | public static BlockState fromFullId(int fullId) { 80 | return new BlockState(fullId >> 4, fullId & 0xf); 81 | } 82 | 83 | public static BlockState fromHash(int hash) { 84 | return new BlockState(hash >> 6, hash & 0x3f); 85 | } 86 | } 87 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/block/state/Direction.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.block.state; 2 | 3 | //\\ VanillaStates::Direction 4 | public final class Direction { 5 | 6 | public static final int SOUTH = 0b00; 7 | public static final int WEST = 0b01; 8 | public static final int NORTH = 0b10; 9 | public static final int EAST = 0b11; 10 | 11 | private Direction() { 12 | 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/block/state/FacingDirection.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.block.state; 2 | 3 | //\\ VanillaStates::FacingDirection 4 | public final class FacingDirection { 5 | 6 | public static final int DOWN = 0b000; 7 | public static final int UP = 0b001; 8 | public static final int NORTH = 0b010; 9 | public static final int SOUTH = 0b011; 10 | public static final int WEST = 0b100; 11 | public static final int EAST = 0b101; 12 | 13 | private FacingDirection() { 14 | 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/block/state/TorchFacingDirection.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.block.state; 2 | 3 | //\\ VanillaStates::TorchFacingDirection 4 | public final class TorchFacingDirection { 5 | 6 | public static final int UNKNOWN = 0b000; 7 | public static final int EAST = 0b001; //attached to a block to its WEST 8 | public static final int WEST = 0b010; //attached to a block to its EAST 9 | public static final int SOUTH = 0b011; //attached to a block to its NORTH 10 | public static final int NORTH = 0b100; //attached to a block to its SOUTH 11 | public static final int TOP = 0b101; 12 | 13 | private TorchFacingDirection() { 14 | 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/block/state/UpperBlockBit.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.block.state; 2 | 3 | //\\ VanillaStates::UpperBlockBit 4 | public final class UpperBlockBit { 5 | 6 | public static final int LOWER = 0b0000; 7 | public static final int UPPER = 0b1000; 8 | 9 | private UpperBlockBit() { 10 | 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/block/state/WeirdoDirection.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.block.state; 2 | 3 | //\\ VanillaStates::WeirdoDirection 4 | public final class WeirdoDirection { 5 | 6 | public static final int EAST = 0b00; 7 | public static final int WEST = 0b01; 8 | public static final int SOUTH = 0b10; 9 | public static final int NORTH = 0b11; 10 | 11 | private WeirdoDirection() { 12 | 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/loot/RandomizableContainer.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.loot; 2 | 3 | import cn.nukkit.item.Item; 4 | import cn.nukkit.math.NukkitRandom; 5 | import cn.nukkit.nbt.NBTIO; 6 | import cn.nukkit.nbt.tag.CompoundTag; 7 | import cn.nukkit.nbt.tag.ListTag; 8 | import com.google.common.base.Preconditions; 9 | import com.google.common.collect.Lists; 10 | 11 | import java.util.List; 12 | import java.util.Map; 13 | 14 | public class RandomizableContainer { 15 | 16 | protected final Map, RollEntry> pools; 17 | protected final int size; 18 | 19 | public RandomizableContainer(Map, RollEntry> pools, int size) { 20 | Preconditions.checkNotNull(pools); 21 | this.pools = pools; 22 | this.size = size; 23 | } 24 | 25 | public void create(ListTag list, NukkitRandom random) { 26 | CompoundTag[] tags = new CompoundTag[this.size]; 27 | 28 | this.pools.forEach((pool, roll) -> { 29 | for (int i = roll.getMin() == -1 ? roll.getMax() : random.nextRange(roll.getMin(), roll.getMax()); i > 0; --i) { 30 | int result = random.nextBoundedInt(roll.getTotalWeight()); 31 | for (ItemEntry entry : pool) { 32 | result -= entry.getWeight(); 33 | if (result < 0) { 34 | int index = random.nextBoundedInt(tags.length); 35 | tags[index] = NBTIO.putItemHelper(Item.get(entry.getId(), entry.getMeta(), random.nextRange(entry.getMinCount(), entry.getMaxCount())), index); 36 | break; 37 | } 38 | } 39 | } 40 | }); 41 | 42 | for (int i = 0; i < tags.length; i++) { 43 | if (tags[i] == null) { 44 | list.add(i, NBTIO.putItemHelper(Item.get(Item.AIR), i)); 45 | } else { 46 | list.add(i, tags[i]); 47 | } 48 | } 49 | } 50 | 51 | protected static class RollEntry { 52 | 53 | private final int max; 54 | private final int min; 55 | private final int totalWeight; 56 | 57 | public RollEntry(int max, int totalWeight) { 58 | this(max, -1, totalWeight); 59 | } 60 | 61 | public RollEntry(int max, int min, int totalWeight) { 62 | this.max = max; 63 | this.min = min; 64 | this.totalWeight = totalWeight; 65 | } 66 | 67 | public int getMax() { 68 | return this.max; 69 | } 70 | 71 | public int getMin() { 72 | return this.min; 73 | } 74 | 75 | public int getTotalWeight() { 76 | return this.totalWeight; 77 | } 78 | } 79 | 80 | protected static class ItemEntry { 81 | 82 | private final int id; 83 | private final int meta; 84 | private final int maxCount; 85 | private final int minCount; 86 | private final int weight; 87 | 88 | public ItemEntry(int id, int weight) { 89 | this(id, 0, weight); 90 | } 91 | 92 | public ItemEntry(int id, int meta, int weight) { 93 | this(id, meta, 1, weight); 94 | } 95 | 96 | public ItemEntry(int id, int meta, int maxCount, int weight) { 97 | this(id, meta, maxCount, 1, weight); 98 | } 99 | 100 | public ItemEntry(int id, int meta, int maxCount, int minCount, int weight) { 101 | this.id = id; 102 | this.meta = meta; 103 | this.maxCount = maxCount; 104 | this.minCount = minCount; 105 | this.weight = weight; 106 | } 107 | 108 | public int getId() { 109 | return this.id; 110 | } 111 | 112 | public int getMeta() { 113 | return this.meta; 114 | } 115 | 116 | public int getMaxCount() { 117 | return this.maxCount; 118 | } 119 | 120 | public int getMinCount() { 121 | return this.minCount; 122 | } 123 | 124 | public int getWeight() { 125 | return this.weight; 126 | } 127 | } 128 | 129 | protected static class PoolBuilder { 130 | 131 | private final List pool = Lists.newArrayList(); 132 | private int totalWeight = 0; 133 | 134 | public PoolBuilder register(ItemEntry entry) { 135 | this.pool.add(entry); 136 | this.totalWeight += entry.getWeight(); 137 | return this; 138 | } 139 | 140 | public List build() { 141 | return this.pool; 142 | } 143 | 144 | public int getTotalWeight() { 145 | return this.totalWeight; 146 | } 147 | } 148 | } 149 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/loot/VillageBlacksmithChest.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.loot; 2 | 3 | import cn.nukkit.inventory.InventoryType; 4 | import cn.nukkit.item.Item; 5 | import com.google.common.collect.Maps; 6 | 7 | //\\ ./data/behavior_packs/vanilla/loot_tables/chests/village_blacksmith.json (1.9.0.15) 8 | public class VillageBlacksmithChest extends RandomizableContainer { 9 | 10 | private static final VillageBlacksmithChest INSTANCE = new VillageBlacksmithChest(); 11 | 12 | public static VillageBlacksmithChest get() { 13 | return INSTANCE; 14 | } 15 | 16 | private VillageBlacksmithChest() { 17 | super(Maps.newHashMap(), InventoryType.CHEST.getDefaultSize()); 18 | 19 | PoolBuilder pool1 = new PoolBuilder() 20 | .register(new ItemEntry(Item.DIAMOND, 0, 3, 3)) 21 | .register(new ItemEntry(Item.IRON_INGOT, 0, 5, 10)) 22 | .register(new ItemEntry(Item.GOLD_INGOT, 0, 3, 5)) 23 | .register(new ItemEntry(Item.BREAD, 0, 3, 15)) 24 | .register(new ItemEntry(Item.APPLE, 0, 3, 15)) 25 | .register(new ItemEntry(Item.IRON_PICKAXE, 5)) 26 | .register(new ItemEntry(Item.IRON_SWORD, 5)) 27 | .register(new ItemEntry(Item.IRON_CHESTPLATE, 5)) 28 | .register(new ItemEntry(Item.IRON_HELMET, 5)) 29 | .register(new ItemEntry(Item.IRON_LEGGINGS, 5)) 30 | .register(new ItemEntry(Item.IRON_BOOTS, 5)) 31 | .register(new ItemEntry(Item.OBSIDIAN, 0, 7, 3, 5)) 32 | .register(new ItemEntry(Item.SAPLING, 0, 7, 3, 5)) 33 | .register(new ItemEntry(Item.SADDLE, 3)) 34 | .register(new ItemEntry(Item.IRON_HORSE_ARMOR, 1)) 35 | .register(new ItemEntry(Item.GOLD_HORSE_ARMOR, 1)) 36 | .register(new ItemEntry(Item.DIAMOND_HORSE_ARMOR, 1)); 37 | this.pools.put(pool1.build(), new RollEntry(8, 3, pool1.getTotalWeight())); 38 | } 39 | } 40 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/loot/VillageTwoRoomHouseChest.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.loot; 2 | 3 | import cn.nukkit.inventory.InventoryType; 4 | import cn.nukkit.item.Item; 5 | import com.google.common.collect.Maps; 6 | 7 | //\\ ./data/behavior_packs/vanilla/loot_tables/chests/village_two_room_house.json (1.9.0.15) 8 | public class VillageTwoRoomHouseChest extends RandomizableContainer { 9 | 10 | private static final VillageTwoRoomHouseChest INSTANCE = new VillageTwoRoomHouseChest(); 11 | 12 | public static VillageTwoRoomHouseChest get() { 13 | return INSTANCE; 14 | } 15 | 16 | private VillageTwoRoomHouseChest() { 17 | super(Maps.newHashMap(), InventoryType.CHEST.getDefaultSize()); 18 | 19 | PoolBuilder pool1 = new PoolBuilder() 20 | .register(new ItemEntry(Item.POTATO, 0, 8, 5, 10)) 21 | .register(new ItemEntry(Item.CARROT, 0, 8, 4, 10)) 22 | .register(new ItemEntry(Item.WHEAT, 0, 12, 8, 15)) 23 | .register(new ItemEntry(Item.WHEAT_SEEDS, 0, 4, 2, 5)) 24 | .register(new ItemEntry(Item.BEETROOT, 0, 8, 5, 5)) 25 | .register(new ItemEntry(Item.WOODEN_HOE, 1)); 26 | this.pools.put(pool1.build(), new RollEntry(8, 6, pool1.getTotalWeight())); 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/math/BoundingBox.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.math; 2 | 3 | import cn.nukkit.math.BlockFace; 4 | import cn.nukkit.math.BlockVector3; 5 | import cn.nukkit.nbt.tag.IntArrayTag; 6 | import com.google.common.base.MoreObjects; 7 | 8 | public class BoundingBox { 9 | 10 | public int x0; 11 | public int y0; 12 | public int z0; 13 | public int x1; 14 | public int y1; 15 | public int z1; 16 | 17 | public BoundingBox() { 18 | 19 | } 20 | 21 | public BoundingBox(int[] array) { 22 | if (array.length == 6) { 23 | this.x0 = array[0]; 24 | this.y0 = array[1]; 25 | this.z0 = array[2]; 26 | this.x1 = array[3]; 27 | this.y1 = array[4]; 28 | this.z1 = array[5]; 29 | } 30 | } 31 | 32 | public BoundingBox(BoundingBox boundingBox) { 33 | this.x0 = boundingBox.x0; 34 | this.y0 = boundingBox.y0; 35 | this.z0 = boundingBox.z0; 36 | this.x1 = boundingBox.x1; 37 | this.y1 = boundingBox.y1; 38 | this.z1 = boundingBox.z1; 39 | } 40 | 41 | public BoundingBox(int x0, int y0, int z0, int x1, int y1, int z1) { 42 | this.x0 = x0; 43 | this.y0 = y0; 44 | this.z0 = z0; 45 | this.x1 = x1; 46 | this.y1 = y1; 47 | this.z1 = z1; 48 | } 49 | 50 | public BoundingBox(BlockVector3 vec0, BlockVector3 vec1) { 51 | this.x0 = Math.min(vec0.getX(), vec1.getX()); 52 | this.y0 = Math.min(vec0.getY(), vec1.getY()); 53 | this.z0 = Math.min(vec0.getZ(), vec1.getZ()); 54 | this.x1 = Math.max(vec0.getX(), vec1.getX()); 55 | this.y1 = Math.max(vec0.getY(), vec1.getY()); 56 | this.z1 = Math.max(vec0.getZ(), vec1.getZ()); 57 | } 58 | 59 | public BoundingBox(int x0, int z0, int x1, int z1) { 60 | this.x0 = x0; 61 | this.z0 = z0; 62 | this.x1 = x1; 63 | this.z1 = z1; 64 | this.y0 = 1; 65 | this.y1 = 512; 66 | } 67 | 68 | public static BoundingBox getUnknownBox() { 69 | return new BoundingBox(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE); 70 | } 71 | 72 | public static BoundingBox orientBox(int x, int y, int z, int xOffset, int yOffset, int zOffset, int xLength, int yLength, int zLength, BlockFace orientation) { 73 | switch (orientation) { 74 | case NORTH: 75 | return new BoundingBox(x + xOffset, y + yOffset, z - zLength + 1 + zOffset, x + xLength - 1 + xOffset, y + yLength - 1 + yOffset, z + zOffset); 76 | case WEST: 77 | return new BoundingBox(x - zLength + 1 + zOffset, y + yOffset, z + xOffset, x + zOffset, y + yLength - 1 + yOffset, z + xLength - 1 + xOffset); 78 | case EAST: 79 | return new BoundingBox(x + zOffset, y + yOffset, z + xOffset, x + zLength - 1 + zOffset, y + yLength - 1 + yOffset, z + xLength - 1 + xOffset); 80 | case SOUTH: 81 | default: 82 | return new BoundingBox(x + xOffset, y + yOffset, z + zOffset, x + xLength - 1 + xOffset, y + yLength - 1 + yOffset, z + zLength - 1 + zOffset); 83 | } 84 | } 85 | 86 | public static BoundingBox createProper(int x0, int y0, int z0, int x1, int y1, int z1) { 87 | return new BoundingBox(Math.min(x0, x1), Math.min(y0, y1), Math.min(z0, z1), Math.max(x0, x1), Math.max(y0, y1), Math.max(z0, z1)); 88 | } 89 | 90 | public boolean intersects(BoundingBox boundingBox) { 91 | return this.x1 >= boundingBox.x0 && this.x0 <= boundingBox.x1 && this.z1 >= boundingBox.z0 && this.z0 <= boundingBox.z1 && this.y1 >= boundingBox.y0 && this.y0 <= boundingBox.y1; 92 | } 93 | 94 | public boolean intersects(int x0, int z0, int x1, int z1) { 95 | return this.x1 >= x0 && this.x0 <= x1 && this.z1 >= z0 && this.z0 <= z1; 96 | } 97 | 98 | public void expand(BoundingBox boundingBox) { 99 | this.x0 = Math.min(this.x0, boundingBox.x0); 100 | this.y0 = Math.min(this.y0, boundingBox.y0); 101 | this.z0 = Math.min(this.z0, boundingBox.z0); 102 | this.x1 = Math.max(this.x1, boundingBox.x1); 103 | this.y1 = Math.max(this.y1, boundingBox.y1); 104 | this.z1 = Math.max(this.z1, boundingBox.z1); 105 | } 106 | 107 | public void move(int x, int y, int z) { 108 | this.x0 += x; 109 | this.y0 += y; 110 | this.z0 += z; 111 | this.x1 += x; 112 | this.y1 += y; 113 | this.z1 += z; 114 | } 115 | 116 | public BoundingBox moved(int x, int y, int z) { 117 | return new BoundingBox(this.x0 + x, this.y0 + y, this.z0 + z, this.x1 + x, this.y1 + y, this.z1 + z); 118 | } 119 | 120 | public boolean isInside(BlockVector3 vec) { 121 | return vec.getX() >= this.x0 && vec.getX() <= this.x1 && vec.getZ() >= this.z0 && vec.getZ() <= this.z1 && vec.getY() >= this.y0 && vec.getY() <= this.y1; 122 | } 123 | 124 | public BlockVector3 getLength() { 125 | return new BlockVector3(this.x1 - this.x0, this.y1 - this.y0, this.z1 - this.z0); 126 | } 127 | 128 | public int getXSpan() { 129 | return this.x1 - this.x0 + 1; 130 | } 131 | 132 | public int getYSpan() { 133 | return this.y1 - this.y0 + 1; 134 | } 135 | 136 | public int getZSpan() { 137 | return this.z1 - this.z0 + 1; 138 | } 139 | 140 | public IntArrayTag createTag() { 141 | return new IntArrayTag("", new int[]{this.x0, this.y0, this.z0, this.x1, this.y1, this.z1}); 142 | } 143 | 144 | @Override 145 | public String toString() { 146 | return MoreObjects.toStringHelper(this) 147 | .add("x0", this.x0) 148 | .add("y0", this.y0) 149 | .add("z0", this.z0) 150 | .add("x1", this.x1) 151 | .add("y1", this.y1) 152 | .add("z1", this.z1) 153 | .toString(); 154 | } 155 | } 156 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/math/Mth.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.math; 2 | 3 | import cn.nukkit.math.NukkitRandom; 4 | 5 | public final class Mth { 6 | 7 | public static int nextInt(NukkitRandom random, int origin, int bound) { 8 | return origin >= bound ? origin : random.nextBoundedInt(bound - origin + 1) + origin; 9 | } 10 | 11 | private Mth() { 12 | 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/math/Rotation.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.math; 2 | 3 | import cn.nukkit.block.BlockID; 4 | 5 | public enum Rotation { 6 | NONE, 7 | CLOCKWISE_90, 8 | CLOCKWISE_180, 9 | COUNTERCLOCKWISE_90; 10 | 11 | /** 12 | * Rotate a block's data value 90 degrees (north->east->south->west->north); 13 | * 14 | * @param id the ID of the bock 15 | * @param meta the meta of the block 16 | * @return the new meta 17 | */ 18 | public static int clockwise90(int id, int meta) { 19 | switch (id) { 20 | case BlockID.TORCH: 21 | case BlockID.UNLIT_REDSTONE_TORCH: 22 | case BlockID.REDSTONE_TORCH: 23 | switch (meta) { 24 | case 1: 25 | return 3; 26 | case 2: 27 | return 4; 28 | case 3: 29 | return 2; 30 | case 4: 31 | return 1; 32 | // 5 is vertical 33 | } 34 | break; 35 | 36 | case BlockID.RAIL: 37 | switch (meta) { 38 | case 6: 39 | return 7; 40 | case 7: 41 | return 8; 42 | case 8: 43 | return 9; 44 | case 9: 45 | return 6; 46 | } 47 | /* FALL-THROUGH */ 48 | 49 | case BlockID.POWERED_RAIL: 50 | case BlockID.DETECTOR_RAIL: 51 | case BlockID.ACTIVATOR_RAIL: 52 | switch (meta & 0x7) { 53 | case 0: 54 | return 1 | (meta & ~0x7); 55 | case 1: 56 | return 0 | (meta & ~0x7); 57 | case 2: 58 | return 5 | (meta & ~0x7); 59 | case 3: 60 | return 4 | (meta & ~0x7); 61 | case 4: 62 | return 2 | (meta & ~0x7); 63 | case 5: 64 | return 3 | (meta & ~0x7); 65 | } 66 | break; 67 | 68 | case BlockID.RED_SANDSTONE_STAIRS: 69 | case BlockID.OAK_WOOD_STAIRS: 70 | case BlockID.COBBLESTONE_STAIRS: 71 | case BlockID.BRICK_STAIRS: 72 | case BlockID.STONE_BRICK_STAIRS: 73 | case BlockID.NETHER_BRICKS_STAIRS: 74 | case BlockID.SANDSTONE_STAIRS: 75 | case BlockID.SPRUCE_WOOD_STAIRS: 76 | case BlockID.BIRCH_WOOD_STAIRS: 77 | case BlockID.JUNGLE_WOOD_STAIRS: 78 | case BlockID.QUARTZ_STAIRS: 79 | case BlockID.ACACIA_WOODEN_STAIRS: 80 | case BlockID.DARK_OAK_WOODEN_STAIRS: 81 | case BlockID.PURPUR_STAIRS: 82 | switch (meta) { 83 | case 0: 84 | return 2; 85 | case 1: 86 | return 3; 87 | case 2: 88 | return 1; 89 | case 3: 90 | return 0; 91 | case 4: 92 | return 6; 93 | case 5: 94 | return 7; 95 | case 6: 96 | return 5; 97 | case 7: 98 | return 4; 99 | } 100 | break; 101 | 102 | case BlockID.STONE_BUTTON: 103 | case BlockID.WOODEN_BUTTON: { 104 | int thrown = meta & 0x8; 105 | switch (meta & ~0x8) { 106 | case 2: 107 | return 5 | thrown; 108 | case 3: 109 | return 4 | thrown; 110 | case 4: 111 | return 2 | thrown; 112 | case 5: 113 | return 3 | thrown; 114 | // 0 and 1 are vertical 115 | } 116 | break; 117 | } 118 | 119 | case BlockID.LEVER: { 120 | int thrown = meta & 0x8; 121 | switch (meta & ~0x8) { 122 | case 1: 123 | return 3 | thrown; 124 | case 2: 125 | return 4 | thrown; 126 | case 3: 127 | return 2 | thrown; 128 | case 4: 129 | return 1 | thrown; 130 | case 5: 131 | return 6 | thrown; 132 | case 6: 133 | return 5 | thrown; 134 | case 7: 135 | return 0 | thrown; 136 | case 0: 137 | return 7 | thrown; 138 | } 139 | break; 140 | } 141 | 142 | case BlockID.WOODEN_DOOR_BLOCK: 143 | case BlockID.IRON_DOOR_BLOCK: 144 | case BlockID.SPRUCE_DOOR_BLOCK: 145 | case BlockID.BIRCH_DOOR_BLOCK: 146 | case BlockID.JUNGLE_DOOR_BLOCK: 147 | case BlockID.ACACIA_DOOR_BLOCK: 148 | case BlockID.DARK_OAK_DOOR_BLOCK: 149 | if ((meta & 0x8) != 0) { 150 | // door top halves contain no orientation information 151 | break; 152 | } 153 | 154 | /* FALL-THROUGH */ 155 | 156 | case BlockID.END_PORTAL_FRAME: 157 | case BlockID.COCOA_BLOCK: 158 | case BlockID.TRIPWIRE_HOOK: { 159 | int extra = meta & ~0x3; 160 | int withoutFlags = meta & 0x3; 161 | switch (withoutFlags) { 162 | case 0: 163 | return 1 | extra; 164 | case 1: 165 | return 2 | extra; 166 | case 2: 167 | return 3 | extra; 168 | case 3: 169 | return 0 | extra; 170 | } 171 | break; 172 | } 173 | case BlockID.SIGN_POST: 174 | case BlockID.STANDING_BANNER: 175 | return (meta + 4) % 16; 176 | 177 | case BlockID.LADDER: 178 | case BlockID.WALL_SIGN: 179 | case BlockID.WALL_BANNER: 180 | case BlockID.CHEST: 181 | case BlockID.FURNACE: 182 | case BlockID.BURNING_FURNACE: 183 | case BlockID.ENDER_CHEST: 184 | case BlockID.TRAPPED_CHEST: 185 | case BlockID.HOPPER_BLOCK: { 186 | int extra = meta & 0x8; 187 | int withoutFlags = meta & ~0x8; 188 | switch (withoutFlags) { 189 | case 2: 190 | return 5 | extra; 191 | case 3: 192 | return 4 | extra; 193 | case 4: 194 | return 2 | extra; 195 | case 5: 196 | return 3 | extra; 197 | } 198 | break; 199 | } 200 | case BlockID.DISPENSER: 201 | case BlockID.DROPPER: 202 | case BlockID.END_ROD: 203 | int dispPower = meta & 0x8; 204 | switch (meta & ~0x8) { 205 | case 2: 206 | return 5 | dispPower; 207 | case 3: 208 | return 4 | dispPower; 209 | case 4: 210 | return 2 | dispPower; 211 | case 5: 212 | return 3 | dispPower; 213 | } 214 | break; 215 | 216 | case BlockID.PUMPKIN: 217 | case BlockID.JACK_O_LANTERN: 218 | switch (meta) { 219 | case 0: 220 | return 1; 221 | case 1: 222 | return 2; 223 | case 2: 224 | return 3; 225 | case 3: 226 | return 0; 227 | } 228 | break; 229 | 230 | case BlockID.HAY_BALE: 231 | case BlockID.LOG: 232 | case BlockID.LOG2: 233 | case BlockID.QUARTZ_BLOCK: 234 | case BlockID.PURPUR_BLOCK: 235 | case BlockID.BONE_BLOCK: 236 | if (meta >= 4 && meta <= 11) meta ^= 0xc; 237 | break; 238 | 239 | case BlockID.UNPOWERED_COMPARATOR: 240 | case BlockID.POWERED_COMPARATOR: 241 | case BlockID.UNPOWERED_REPEATER: 242 | case BlockID.POWERED_REPEATER: 243 | int dir = meta & 0x03; 244 | int delay = meta - dir; 245 | switch (dir) { 246 | case 0: 247 | return 1 | delay; 248 | case 1: 249 | return 2 | delay; 250 | case 2: 251 | return 3 | delay; 252 | case 3: 253 | return 0 | delay; 254 | } 255 | break; 256 | 257 | case BlockID.TRAPDOOR: 258 | case BlockID.IRON_TRAPDOOR: 259 | int withoutOrientation = meta & ~0x3; 260 | int orientation = meta & 0x3; 261 | switch (orientation) { 262 | case 0: 263 | return 3 | withoutOrientation; 264 | case 1: 265 | return 2 | withoutOrientation; 266 | case 2: 267 | return 0 | withoutOrientation; 268 | case 3: 269 | return 1 | withoutOrientation; 270 | } 271 | break; 272 | 273 | case BlockID.PISTON: 274 | case BlockID.STICKY_PISTON: 275 | case BlockID.PISTON_HEAD: 276 | case 137: //BlockID.COMMAND_BLOCK 277 | case 188: //BlockID.REPEATING_COMMAND_BLOCK 278 | case 189: //BlockID.CHAIN_COMMAND_BLOCK 279 | final int rest = meta & ~0x7; 280 | switch (meta & 0x7) { 281 | case 2: 282 | return 5 | rest; 283 | case 3: 284 | return 4 | rest; 285 | case 4: 286 | return 2 | rest; 287 | case 5: 288 | return 3 | rest; 289 | } 290 | break; 291 | 292 | case BlockID.BROWN_MUSHROOM_BLOCK: 293 | case BlockID.RED_MUSHROOM_BLOCK: 294 | if (meta >= 10) return meta; 295 | return (meta * 3) % 10; 296 | 297 | case BlockID.VINE: 298 | return ((meta << 1) | (meta >> 3)) & 0xf; 299 | 300 | case BlockID.FENCE_GATE: 301 | case BlockID.FENCE_GATE_SPRUCE: 302 | case BlockID.FENCE_GATE_BIRCH: 303 | case BlockID.FENCE_GATE_JUNGLE: 304 | case BlockID.FENCE_GATE_DARK_OAK: 305 | case BlockID.FENCE_GATE_ACACIA: 306 | return ((meta + 1) & 0x3) | (meta & ~0x3); 307 | 308 | case BlockID.ANVIL: 309 | int damage = meta & ~0x3; 310 | switch (meta & 0x3) { 311 | case 0: 312 | return 3 | damage; 313 | case 2: 314 | return 1 | damage; 315 | case 1: 316 | return 0 | damage; 317 | case 3: 318 | return 2 | damage; 319 | } 320 | break; 321 | 322 | case BlockID.BED_BLOCK: 323 | return meta & ~0x3 | (meta + 1) & 0x3; 324 | 325 | case BlockID.SKULL_BLOCK: 326 | case BlockID.PURPLE_GLAZED_TERRACOTTA: 327 | case BlockID.WHITE_GLAZED_TERRACOTTA: 328 | case BlockID.ORANGE_GLAZED_TERRACOTTA: 329 | case BlockID.MAGENTA_GLAZED_TERRACOTTA: 330 | case BlockID.LIGHT_BLUE_GLAZED_TERRACOTTA: 331 | case BlockID.YELLOW_GLAZED_TERRACOTTA: 332 | case BlockID.LIME_GLAZED_TERRACOTTA: 333 | case BlockID.PINK_GLAZED_TERRACOTTA: 334 | case BlockID.GRAY_GLAZED_TERRACOTTA: 335 | case BlockID.SILVER_GLAZED_TERRACOTTA: 336 | case BlockID.CYAN_GLAZED_TERRACOTTA: 337 | case BlockID.BLUE_GLAZED_TERRACOTTA: 338 | case BlockID.BROWN_GLAZED_TERRACOTTA: 339 | case BlockID.GREEN_GLAZED_TERRACOTTA: 340 | case BlockID.RED_GLAZED_TERRACOTTA: 341 | case BlockID.BLACK_GLAZED_TERRACOTTA: 342 | case BlockID.OBSERVER: 343 | switch (meta) { 344 | case 2: 345 | return 5; 346 | case 3: 347 | return 4; 348 | case 4: 349 | return 2; 350 | case 5: 351 | return 3; 352 | } 353 | break; 354 | 355 | case BlockID.NETHER_PORTAL: 356 | return (meta + 1) & 0x1; 357 | 358 | case BlockID.ITEM_FRAME_BLOCK: 359 | switch (meta) { 360 | case 0: 361 | return 2; 362 | case 1: 363 | return 3; 364 | case 2: 365 | return 1; 366 | case 3: 367 | return 0; 368 | } 369 | break; 370 | 371 | } 372 | 373 | return meta; 374 | } 375 | 376 | /** 377 | * Rotate a block's data value -90 degrees (north<-east<-south<-west<-north); 378 | * 379 | * @param id the ID of the bock 380 | * @param meta the meta of the block 381 | * @return the new meta 382 | */ 383 | public static int counterclockwise90(int id, int meta) { 384 | switch (id) { 385 | case BlockID.TORCH: 386 | case BlockID.UNLIT_REDSTONE_TORCH: 387 | case BlockID.REDSTONE_TORCH: 388 | switch (meta) { 389 | case 3: 390 | return 1; 391 | case 4: 392 | return 2; 393 | case 2: 394 | return 3; 395 | case 1: 396 | return 4; 397 | // 5 is vertical 398 | } 399 | break; 400 | 401 | case BlockID.RAIL: 402 | switch (meta) { 403 | case 7: 404 | return 6; 405 | case 8: 406 | return 7; 407 | case 9: 408 | return 8; 409 | case 6: 410 | return 9; 411 | } 412 | /* FALL-THROUGH */ 413 | 414 | case BlockID.POWERED_RAIL: 415 | case BlockID.DETECTOR_RAIL: 416 | case BlockID.ACTIVATOR_RAIL: 417 | int power = meta & ~0x7; 418 | switch (meta & 0x7) { 419 | case 1: 420 | return 0 | power; 421 | case 0: 422 | return 1 | power; 423 | case 5: 424 | return 2 | power; 425 | case 4: 426 | return 3 | power; 427 | case 2: 428 | return 4 | power; 429 | case 3: 430 | return 5 | power; 431 | } 432 | break; 433 | 434 | case BlockID.RED_SANDSTONE_STAIRS: 435 | case BlockID.OAK_WOOD_STAIRS: 436 | case BlockID.COBBLESTONE_STAIRS: 437 | case BlockID.BRICK_STAIRS: 438 | case BlockID.STONE_BRICK_STAIRS: 439 | case BlockID.NETHER_BRICKS_STAIRS: 440 | case BlockID.SANDSTONE_STAIRS: 441 | case BlockID.SPRUCE_WOOD_STAIRS: 442 | case BlockID.BIRCH_WOOD_STAIRS: 443 | case BlockID.JUNGLE_WOOD_STAIRS: 444 | case BlockID.QUARTZ_STAIRS: 445 | case BlockID.ACACIA_WOODEN_STAIRS: 446 | case BlockID.DARK_OAK_WOODEN_STAIRS: 447 | case BlockID.PURPUR_STAIRS: 448 | switch (meta) { 449 | case 2: 450 | return 0; 451 | case 3: 452 | return 1; 453 | case 1: 454 | return 2; 455 | case 0: 456 | return 3; 457 | case 6: 458 | return 4; 459 | case 7: 460 | return 5; 461 | case 5: 462 | return 6; 463 | case 4: 464 | return 7; 465 | } 466 | break; 467 | 468 | case BlockID.STONE_BUTTON: 469 | case BlockID.WOODEN_BUTTON: { 470 | int thrown = meta & 0x8; 471 | switch (meta & ~0x8) { 472 | case 4: 473 | return 3 | thrown; 474 | case 5: 475 | return 2 | thrown; 476 | case 3: 477 | return 5 | thrown; 478 | case 2: 479 | return 4 | thrown; 480 | // 0 and 1 are vertical 481 | } 482 | break; 483 | } 484 | 485 | case BlockID.LEVER: { 486 | int thrown = meta & 0x8; 487 | switch (meta & ~0x8) { 488 | case 3: 489 | return 1 | thrown; 490 | case 4: 491 | return 2 | thrown; 492 | case 2: 493 | return 3 | thrown; 494 | case 1: 495 | return 4 | thrown; 496 | case 6: 497 | return 5 | thrown; 498 | case 5: 499 | return 6 | thrown; 500 | case 0: 501 | return 7 | thrown; 502 | case 7: 503 | return 0 | thrown; 504 | } 505 | break; 506 | } 507 | 508 | case BlockID.WOODEN_DOOR_BLOCK: 509 | case BlockID.IRON_DOOR_BLOCK: 510 | case BlockID.SPRUCE_DOOR_BLOCK: 511 | case BlockID.BIRCH_DOOR_BLOCK: 512 | case BlockID.JUNGLE_DOOR_BLOCK: 513 | case BlockID.ACACIA_DOOR_BLOCK: 514 | case BlockID.DARK_OAK_DOOR_BLOCK: 515 | if ((meta & 0x8) != 0) { 516 | // door top halves contain no orientation information 517 | break; 518 | } 519 | 520 | /* FALL-THROUGH */ 521 | 522 | case BlockID.END_PORTAL_FRAME: 523 | case BlockID.COCOA_BLOCK: 524 | case BlockID.TRIPWIRE_HOOK: { 525 | int extra = meta & ~0x3; 526 | int withoutFlags = meta & 0x3; 527 | switch (withoutFlags) { 528 | case 1: 529 | return 0 | extra; 530 | case 2: 531 | return 1 | extra; 532 | case 3: 533 | return 2 | extra; 534 | case 0: 535 | return 3 | extra; 536 | } 537 | break; 538 | } 539 | case BlockID.SIGN_POST: 540 | case BlockID.STANDING_BANNER: 541 | return (meta + 12) % 16; 542 | 543 | case BlockID.LADDER: 544 | case BlockID.WALL_SIGN: 545 | case BlockID.WALL_BANNER: 546 | case BlockID.CHEST: 547 | case BlockID.FURNACE: 548 | case BlockID.BURNING_FURNACE: 549 | case BlockID.ENDER_CHEST: 550 | case BlockID.TRAPPED_CHEST: 551 | case BlockID.HOPPER_BLOCK: { 552 | int extra = meta & 0x8; 553 | int withoutFlags = meta & ~0x8; 554 | switch (withoutFlags) { 555 | case 5: 556 | return 2 | extra; 557 | case 4: 558 | return 3 | extra; 559 | case 2: 560 | return 4 | extra; 561 | case 3: 562 | return 5 | extra; 563 | } 564 | break; 565 | } 566 | case BlockID.DISPENSER: 567 | case BlockID.DROPPER: 568 | case BlockID.END_ROD: 569 | int dispPower = meta & 0x8; 570 | switch (meta & ~0x8) { 571 | case 5: 572 | return 2 | dispPower; 573 | case 4: 574 | return 3 | dispPower; 575 | case 2: 576 | return 4 | dispPower; 577 | case 3: 578 | return 5 | dispPower; 579 | } 580 | break; 581 | case BlockID.PUMPKIN: 582 | case BlockID.JACK_O_LANTERN: 583 | switch (meta) { 584 | case 1: 585 | return 0; 586 | case 2: 587 | return 1; 588 | case 3: 589 | return 2; 590 | case 0: 591 | return 3; 592 | } 593 | break; 594 | case BlockID.HAY_BALE: 595 | case BlockID.LOG: 596 | case BlockID.LOG2: 597 | case BlockID.QUARTZ_BLOCK: 598 | case BlockID.PURPUR_BLOCK: 599 | case BlockID.BONE_BLOCK: 600 | if (meta >= 4 && meta <= 11) meta ^= 0xc; 601 | break; 602 | 603 | case BlockID.UNPOWERED_COMPARATOR: 604 | case BlockID.POWERED_COMPARATOR: 605 | case BlockID.UNPOWERED_REPEATER: 606 | case BlockID.POWERED_REPEATER: 607 | int dir = meta & 0x03; 608 | int delay = meta - dir; 609 | switch (dir) { 610 | case 1: 611 | return 0 | delay; 612 | case 2: 613 | return 1 | delay; 614 | case 3: 615 | return 2 | delay; 616 | case 0: 617 | return 3 | delay; 618 | } 619 | break; 620 | 621 | case BlockID.TRAPDOOR: 622 | case BlockID.IRON_TRAPDOOR: 623 | int withoutOrientation = meta & ~0x3; 624 | int orientation = meta & 0x3; 625 | switch (orientation) { 626 | case 3: 627 | return 0 | withoutOrientation; 628 | case 2: 629 | return 1 | withoutOrientation; 630 | case 0: 631 | return 2 | withoutOrientation; 632 | case 1: 633 | return 3 | withoutOrientation; 634 | } 635 | 636 | case BlockID.PISTON: 637 | case BlockID.STICKY_PISTON: 638 | case BlockID.PISTON_HEAD: 639 | case 137: //BlockID.COMMAND_BLOCK 640 | case 188: //BlockID.REPEATING_COMMAND_BLOCK 641 | case 189: //BlockID.CHAIN_COMMAND_BLOCK 642 | final int rest = meta & ~0x7; 643 | switch (meta & 0x7) { 644 | case 5: 645 | return 2 | rest; 646 | case 4: 647 | return 3 | rest; 648 | case 2: 649 | return 4 | rest; 650 | case 3: 651 | return 5 | rest; 652 | } 653 | break; 654 | 655 | case BlockID.BROWN_MUSHROOM_BLOCK: 656 | case BlockID.RED_MUSHROOM_BLOCK: 657 | if (meta >= 10) return meta; 658 | return (meta * 7) % 10; 659 | 660 | case BlockID.VINE: 661 | return ((meta >> 1) | (meta << 3)) & 0xf; 662 | 663 | case BlockID.FENCE_GATE: 664 | case BlockID.FENCE_GATE_SPRUCE: 665 | case BlockID.FENCE_GATE_BIRCH: 666 | case BlockID.FENCE_GATE_JUNGLE: 667 | case BlockID.FENCE_GATE_DARK_OAK: 668 | case BlockID.FENCE_GATE_ACACIA: 669 | return ((meta + 3) & 0x3) | (meta & ~0x3); 670 | 671 | case BlockID.ANVIL: 672 | int damage = meta & ~0x3; 673 | switch (meta & 0x3) { 674 | case 0: 675 | return 1 | damage; 676 | case 2: 677 | return 3 | damage; 678 | case 1: 679 | return 2 | damage; 680 | case 3: 681 | return 0 | damage; 682 | } 683 | break; 684 | 685 | case BlockID.BED_BLOCK: 686 | return meta & ~0x3 | (meta - 1) & 0x3; 687 | 688 | case BlockID.SKULL_BLOCK: 689 | case BlockID.PURPLE_GLAZED_TERRACOTTA: 690 | case BlockID.WHITE_GLAZED_TERRACOTTA: 691 | case BlockID.ORANGE_GLAZED_TERRACOTTA: 692 | case BlockID.MAGENTA_GLAZED_TERRACOTTA: 693 | case BlockID.LIGHT_BLUE_GLAZED_TERRACOTTA: 694 | case BlockID.YELLOW_GLAZED_TERRACOTTA: 695 | case BlockID.LIME_GLAZED_TERRACOTTA: 696 | case BlockID.PINK_GLAZED_TERRACOTTA: 697 | case BlockID.GRAY_GLAZED_TERRACOTTA: 698 | case BlockID.SILVER_GLAZED_TERRACOTTA: 699 | case BlockID.CYAN_GLAZED_TERRACOTTA: 700 | case BlockID.BLUE_GLAZED_TERRACOTTA: 701 | case BlockID.BROWN_GLAZED_TERRACOTTA: 702 | case BlockID.GREEN_GLAZED_TERRACOTTA: 703 | case BlockID.RED_GLAZED_TERRACOTTA: 704 | case BlockID.BLACK_GLAZED_TERRACOTTA: 705 | case BlockID.OBSERVER: 706 | switch (meta) { 707 | case 2: 708 | return 4; 709 | case 3: 710 | return 5; 711 | case 4: 712 | return 3; 713 | case 5: 714 | return 2; 715 | } 716 | break; 717 | 718 | case BlockID.NETHER_PORTAL: 719 | return (meta + 1) & 0x1; 720 | 721 | case BlockID.ITEM_FRAME_BLOCK: 722 | switch (meta) { 723 | case 0: 724 | return 3; 725 | case 1: 726 | return 2; 727 | case 2: 728 | return 0; 729 | case 3: 730 | return 1; 731 | } 732 | break; 733 | 734 | } 735 | 736 | return meta; 737 | } 738 | 739 | /** 740 | * Flip a block's data value. 741 | * 742 | * @param id the ID of the bock 743 | * @param meta the meta of the block 744 | * @return the new meta 745 | */ 746 | public static int clockwise180(int id, int meta) { 747 | switch (id) { 748 | case BlockID.TORCH: 749 | case BlockID.UNLIT_REDSTONE_TORCH: 750 | case BlockID.REDSTONE_TORCH: 751 | switch (meta) { 752 | case 1: 753 | return 2; 754 | case 2: 755 | return 1; 756 | case 3: 757 | return 4; 758 | case 4: 759 | return 3; 760 | // 5 is vertical 761 | } 762 | break; 763 | 764 | case BlockID.RAIL: 765 | switch (meta) { 766 | case 6: 767 | return 8; 768 | case 7: 769 | return 9; 770 | case 8: 771 | return 6; 772 | case 9: 773 | return 7; 774 | } 775 | /* FALL-THROUGH */ 776 | 777 | case BlockID.POWERED_RAIL: 778 | case BlockID.DETECTOR_RAIL: 779 | case BlockID.ACTIVATOR_RAIL: 780 | switch (meta & 0x7) { 781 | case 0: 782 | return 0 | (meta & ~0x7); 783 | case 1: 784 | return 1 | (meta & ~0x7); 785 | case 2: 786 | return 3 | (meta & ~0x7); 787 | case 3: 788 | return 2 | (meta & ~0x7); 789 | case 4: 790 | return 5 | (meta & ~0x7); 791 | case 5: 792 | return 4 | (meta & ~0x7); 793 | } 794 | break; 795 | 796 | case BlockID.RED_SANDSTONE_STAIRS: 797 | case BlockID.OAK_WOOD_STAIRS: 798 | case BlockID.COBBLESTONE_STAIRS: 799 | case BlockID.BRICK_STAIRS: 800 | case BlockID.STONE_BRICK_STAIRS: 801 | case BlockID.NETHER_BRICKS_STAIRS: 802 | case BlockID.SANDSTONE_STAIRS: 803 | case BlockID.SPRUCE_WOOD_STAIRS: 804 | case BlockID.BIRCH_WOOD_STAIRS: 805 | case BlockID.JUNGLE_WOOD_STAIRS: 806 | case BlockID.QUARTZ_STAIRS: 807 | case BlockID.ACACIA_WOODEN_STAIRS: 808 | case BlockID.DARK_OAK_WOODEN_STAIRS: 809 | case BlockID.PURPUR_STAIRS: 810 | switch (meta) { 811 | case 0: 812 | return 1; 813 | case 1: 814 | return 0; 815 | case 2: 816 | return 3; 817 | case 3: 818 | return 2; 819 | case 4: 820 | return 5; 821 | case 5: 822 | return 4; 823 | case 6: 824 | return 7; 825 | case 7: 826 | return 6; 827 | } 828 | break; 829 | 830 | case BlockID.STONE_BUTTON: 831 | case BlockID.WOODEN_BUTTON: { 832 | int thrown = meta & 0x8; 833 | switch (meta & ~0x8) { 834 | case 2: 835 | return 3 | thrown; 836 | case 3: 837 | return 2 | thrown; 838 | case 4: 839 | return 5 | thrown; 840 | case 5: 841 | return 4 | thrown; 842 | // 0 and 1 are vertical 843 | } 844 | break; 845 | } 846 | 847 | case BlockID.LEVER: { 848 | int thrown = meta & 0x8; 849 | switch (meta & ~0x8) { 850 | case 1: 851 | return 2 | thrown; 852 | case 2: 853 | return 1 | thrown; 854 | case 3: 855 | return 4 | thrown; 856 | case 4: 857 | return 3 | thrown; 858 | case 5: 859 | return 5 | thrown; 860 | case 6: 861 | return 6 | thrown; 862 | case 7: 863 | return 7 | thrown; 864 | case 0: 865 | return 0 | thrown; 866 | } 867 | break; 868 | } 869 | 870 | case BlockID.WOODEN_DOOR_BLOCK: 871 | case BlockID.IRON_DOOR_BLOCK: 872 | case BlockID.SPRUCE_DOOR_BLOCK: 873 | case BlockID.BIRCH_DOOR_BLOCK: 874 | case BlockID.JUNGLE_DOOR_BLOCK: 875 | case BlockID.ACACIA_DOOR_BLOCK: 876 | case BlockID.DARK_OAK_DOOR_BLOCK: 877 | if ((meta & 0x8) != 0) { 878 | // door top halves contain no orientation information 879 | break; 880 | } 881 | 882 | /* FALL-THROUGH */ 883 | 884 | case BlockID.END_PORTAL_FRAME: 885 | case BlockID.COCOA_BLOCK: 886 | case BlockID.TRIPWIRE_HOOK: { 887 | int extra = meta & ~0x3; 888 | int withoutFlags = meta & 0x3; 889 | switch (withoutFlags) { 890 | case 0: 891 | return 2 | extra; 892 | case 1: 893 | return 3 | extra; 894 | case 2: 895 | return 0 | extra; 896 | case 3: 897 | return 1 | extra; 898 | } 899 | break; 900 | } 901 | case BlockID.SIGN_POST: 902 | case BlockID.STANDING_BANNER: 903 | return (meta + 8) % 16; 904 | 905 | case BlockID.LADDER: 906 | case BlockID.WALL_SIGN: 907 | case BlockID.WALL_BANNER: 908 | case BlockID.CHEST: 909 | case BlockID.FURNACE: 910 | case BlockID.BURNING_FURNACE: 911 | case BlockID.ENDER_CHEST: 912 | case BlockID.TRAPPED_CHEST: 913 | case BlockID.HOPPER_BLOCK: { 914 | int extra = meta & 0x8; 915 | int withoutFlags = meta & ~0x8; 916 | switch (withoutFlags) { 917 | case 2: 918 | return 3 | extra; 919 | case 3: 920 | return 2 | extra; 921 | case 4: 922 | return 5 | extra; 923 | case 5: 924 | return 4 | extra; 925 | } 926 | break; 927 | } 928 | case BlockID.DISPENSER: 929 | case BlockID.DROPPER: 930 | case BlockID.END_ROD: 931 | int dispPower = meta & 0x8; 932 | switch (meta & ~0x8) { 933 | case 2: 934 | return 3 | dispPower; 935 | case 3: 936 | return 2 | dispPower; 937 | case 4: 938 | return 5 | dispPower; 939 | case 5: 940 | return 4 | dispPower; 941 | } 942 | break; 943 | 944 | case BlockID.PUMPKIN: 945 | case BlockID.JACK_O_LANTERN: 946 | switch (meta) { 947 | case 0: 948 | return 2; 949 | case 1: 950 | return 3; 951 | case 2: 952 | return 0; 953 | case 3: 954 | return 1; 955 | } 956 | break; 957 | 958 | case BlockID.HAY_BALE: 959 | case BlockID.LOG: 960 | case BlockID.LOG2: 961 | case BlockID.QUARTZ_BLOCK: 962 | case BlockID.PURPUR_BLOCK: 963 | case BlockID.BONE_BLOCK: 964 | break; 965 | 966 | case BlockID.UNPOWERED_COMPARATOR: 967 | case BlockID.POWERED_COMPARATOR: 968 | case BlockID.UNPOWERED_REPEATER: 969 | case BlockID.POWERED_REPEATER: 970 | int dir = meta & 0x03; 971 | int delay = meta - dir; 972 | switch (dir) { 973 | case 0: 974 | return 2 | delay; 975 | case 1: 976 | return 3 | delay; 977 | case 2: 978 | return 0 | delay; 979 | case 3: 980 | return 1 | delay; 981 | } 982 | break; 983 | 984 | case BlockID.TRAPDOOR: 985 | case BlockID.IRON_TRAPDOOR: 986 | int withoutOrientation = meta & ~0x3; 987 | int orientation = meta & 0x3; 988 | switch (orientation) { 989 | case 0: 990 | return 1 | withoutOrientation; 991 | case 1: 992 | return 0 | withoutOrientation; 993 | case 2: 994 | return 3 | withoutOrientation; 995 | case 3: 996 | return 2 | withoutOrientation; 997 | } 998 | break; 999 | 1000 | case BlockID.PISTON: 1001 | case BlockID.STICKY_PISTON: 1002 | case BlockID.PISTON_HEAD: 1003 | case 137: //BlockID.COMMAND_BLOCK 1004 | case 188: //BlockID.REPEATING_COMMAND_BLOCK 1005 | case 189: //BlockID.CHAIN_COMMAND_BLOCK 1006 | final int rest = meta & ~0x7; 1007 | switch (meta & 0x7) { 1008 | case 2: 1009 | return 3 | rest; 1010 | case 3: 1011 | return 2 | rest; 1012 | case 4: 1013 | return 5 | rest; 1014 | case 5: 1015 | return 4 | rest; 1016 | } 1017 | break; 1018 | 1019 | case BlockID.BROWN_MUSHROOM_BLOCK: 1020 | case BlockID.RED_MUSHROOM_BLOCK: 1021 | if (meta >= 10) return meta; 1022 | return (meta * 9) % 10; 1023 | 1024 | case BlockID.VINE: 1025 | return ((meta << 2) | (meta >> 2)) & 0xf; 1026 | 1027 | case BlockID.FENCE_GATE: 1028 | case BlockID.FENCE_GATE_SPRUCE: 1029 | case BlockID.FENCE_GATE_BIRCH: 1030 | case BlockID.FENCE_GATE_JUNGLE: 1031 | case BlockID.FENCE_GATE_DARK_OAK: 1032 | case BlockID.FENCE_GATE_ACACIA: 1033 | return ((meta + 2) & 0x3) | (meta & ~0x3); 1034 | 1035 | case BlockID.ANVIL: 1036 | int damage = meta & ~0x3; 1037 | switch (meta & 0x3) { 1038 | case 0: 1039 | return 2 | damage; 1040 | case 2: 1041 | return 0 | damage; 1042 | case 1: 1043 | return 3 | damage; 1044 | case 3: 1045 | return 1 | damage; 1046 | } 1047 | break; 1048 | 1049 | case BlockID.BED_BLOCK: 1050 | return meta & ~0x3 | (meta + 2) & 0x3; 1051 | 1052 | case BlockID.SKULL_BLOCK: 1053 | case BlockID.PURPLE_GLAZED_TERRACOTTA: 1054 | case BlockID.WHITE_GLAZED_TERRACOTTA: 1055 | case BlockID.ORANGE_GLAZED_TERRACOTTA: 1056 | case BlockID.MAGENTA_GLAZED_TERRACOTTA: 1057 | case BlockID.LIGHT_BLUE_GLAZED_TERRACOTTA: 1058 | case BlockID.YELLOW_GLAZED_TERRACOTTA: 1059 | case BlockID.LIME_GLAZED_TERRACOTTA: 1060 | case BlockID.PINK_GLAZED_TERRACOTTA: 1061 | case BlockID.GRAY_GLAZED_TERRACOTTA: 1062 | case BlockID.SILVER_GLAZED_TERRACOTTA: 1063 | case BlockID.CYAN_GLAZED_TERRACOTTA: 1064 | case BlockID.BLUE_GLAZED_TERRACOTTA: 1065 | case BlockID.BROWN_GLAZED_TERRACOTTA: 1066 | case BlockID.GREEN_GLAZED_TERRACOTTA: 1067 | case BlockID.RED_GLAZED_TERRACOTTA: 1068 | case BlockID.BLACK_GLAZED_TERRACOTTA: 1069 | case BlockID.OBSERVER: 1070 | switch (meta) { 1071 | case 2: 1072 | return 3; 1073 | case 3: 1074 | return 2; 1075 | case 4: 1076 | return 5; 1077 | case 5: 1078 | return 4; 1079 | } 1080 | break; 1081 | 1082 | case BlockID.NETHER_PORTAL: 1083 | break; 1084 | 1085 | case BlockID.ITEM_FRAME_BLOCK: 1086 | switch (meta) { 1087 | case 0: 1088 | return 1; 1089 | case 1: 1090 | return 0; 1091 | case 2: 1092 | return 3; 1093 | case 3: 1094 | return 2; 1095 | } 1096 | break; 1097 | 1098 | } 1099 | 1100 | return meta; 1101 | } 1102 | } 1103 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/populator/PopulatorVillage.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.populator; 2 | 3 | import cn.nukkit.Server; 4 | import cn.nukkit.level.ChunkManager; 5 | import cn.nukkit.level.biome.EnumBiome; 6 | import cn.nukkit.level.format.FullChunk; 7 | import cn.nukkit.level.format.generic.BaseFullChunk; 8 | import cn.nukkit.level.generator.populator.type.Populator; 9 | import cn.nukkit.math.NukkitRandom; 10 | import cn.wode490390.nukkit.vipop.ClassicVillagePlugin; 11 | import cn.wode490390.nukkit.vipop.math.BoundingBox; 12 | import cn.wode490390.nukkit.vipop.scheduler.CallbackableChunkGenerationTask; 13 | import cn.wode490390.nukkit.vipop.structure.StructurePiece; 14 | import cn.wode490390.nukkit.vipop.structure.StructureStart; 15 | import cn.wode490390.nukkit.vipop.structure.VillagePieces; 16 | 17 | import java.util.List; 18 | 19 | public class PopulatorVillage extends Populator { 20 | 21 | protected static final int SIZE = 0; 22 | protected static final int SPACING = 32; 23 | protected static final int SEPARATION = 8; 24 | 25 | protected final boolean isNukkitGenerator; 26 | 27 | public PopulatorVillage(boolean isNukkitGenerator) { 28 | this.isNukkitGenerator = isNukkitGenerator; 29 | } 30 | 31 | @Override 32 | public void populate(ChunkManager level, int chunkX, int chunkZ, NukkitRandom random, FullChunk chunk) { 33 | //\\ VillageFeature::isFeatureChunk(BiomeSource const &,Random &,ChunkPos const &,uint) 34 | int biome = chunk.getBiomeId(7, 7); 35 | if (biome == EnumBiome.PLAINS.id || biome == EnumBiome.DESERT.id || biome == EnumBiome.SAVANNA.id || biome == EnumBiome.TAIGA.id 36 | || biome == EnumBiome.COLD_TAIGA.id || biome == EnumBiome.ICE_PLAINS.id) { 37 | long seed = level.getSeed(); 38 | int cX = (chunkX < 0 ? chunkX - (SPACING - 1) : chunkX) / SPACING; 39 | int cZ = (chunkZ < 0 ? chunkZ - (SPACING - 1) : chunkZ) / SPACING; 40 | random.setSeed(cX * 0x4f9939f508L + cZ * 0x1ef1565bd5L + seed + 0x9e7f70); 41 | 42 | if (chunkX == cX * SPACING + random.nextBoundedInt(SPACING - SEPARATION) && chunkZ == cZ * SPACING + random.nextBoundedInt(SPACING - SEPARATION)) { 43 | //\\ VillageFeature::createStructureStart(Dimension &,Random &,ChunkPos const &) 44 | VillageStart start = new VillageStart(level, chunkX, chunkZ, this.isNukkitGenerator); 45 | start.generatePieces(level, chunkX, chunkZ); 46 | 47 | if (start.isValid()) { //TODO: serialize nbt 48 | random.setSeed(seed); 49 | int r1 = random.nextInt(); 50 | int r2 = random.nextInt(); 51 | 52 | BoundingBox boundingBox = start.getBoundingBox(); 53 | for (int cx = boundingBox.x0 >> 4; cx <= boundingBox.x1 >> 4; cx++) { 54 | for (int cz = boundingBox.z0 >> 4; cz <= boundingBox.z1 >> 4; cz++) { 55 | NukkitRandom rand = new NukkitRandom(cx * r1 ^ cz * r2 ^ seed); 56 | int x = cx << 4; 57 | int z = cz << 4; 58 | BaseFullChunk ck = level.getChunk(cx, cz); 59 | if (ck == null) { 60 | ck = chunk.getProvider().getChunk(cx, cz, true); 61 | } 62 | 63 | if (ck.isGenerated()) { 64 | start.postProcess(level, rand, new BoundingBox(x, z, x + 15, z + 15), cx, cz); 65 | } else { 66 | int f_cx = cx; 67 | int f_cz = cz; 68 | Server.getInstance().getScheduler().scheduleAsyncTask(null, new CallbackableChunkGenerationTask<>( 69 | chunk.getProvider().getLevel(), ck, start, 70 | structure -> structure.postProcess(level, rand, new BoundingBox(x, z, x + 15, z + 15), f_cx, f_cz))); 71 | } 72 | } 73 | } 74 | 75 | ClassicVillagePlugin.debug(this.getClass().getSimpleName(), chunkX << 4, chunkZ << 4); 76 | } 77 | } 78 | } 79 | } 80 | 81 | public enum Type { 82 | PLAINS, 83 | DESERT, 84 | SAVANNA, 85 | TAIGA, 86 | COLD; //BE 87 | 88 | public static Type byId(int id) { 89 | Type[] values = values(); 90 | if (id < 0 || id >= values.length) { 91 | return Type.PLAINS; 92 | } 93 | return values[id]; 94 | } 95 | } 96 | 97 | public static class VillageStart extends StructureStart { 98 | 99 | private boolean valid; 100 | private final boolean isNukkitGenerator; 101 | 102 | public VillageStart(ChunkManager level, int chunkX, int chunkZ, boolean isNukkitGenerator) { 103 | super(level, chunkX, chunkZ); 104 | this.isNukkitGenerator = isNukkitGenerator; 105 | } 106 | 107 | @Override 108 | public void generatePieces(ChunkManager level, int chunkX, int chunkZ) { 109 | VillagePieces.StartPiece start = new VillagePieces.StartPiece(level, 0, this.random, (chunkX << 4) + 2, (chunkZ << 4) + 2, VillagePieces.getStructureVillageWeightedPieceList(this.random, SIZE), SIZE, isNukkitGenerator); 110 | this.pieces.add(start); 111 | start.addChildren(start, this.pieces, this.random); 112 | 113 | List pendingRoads = start.pendingRoads; 114 | List pendingHouses = start.pendingHouses; 115 | while (!pendingRoads.isEmpty() || !pendingHouses.isEmpty()) { 116 | if (pendingRoads.isEmpty()) { 117 | pendingHouses.remove(this.random.nextBoundedInt(pendingHouses.size())) 118 | .addChildren(start, this.pieces, this.random); 119 | } else { 120 | pendingRoads.remove(this.random.nextBoundedInt(pendingRoads.size())) 121 | .addChildren(start, this.pieces, this.random); 122 | } 123 | } 124 | 125 | this.calculateBoundingBox(); 126 | 127 | int houseCount = 0; 128 | for (StructurePiece piece : this.pieces) { 129 | if (!(piece instanceof VillagePieces.Road)) { 130 | ++houseCount; 131 | } 132 | } 133 | this.valid = houseCount > 2; 134 | } 135 | 136 | @Override 137 | public boolean isValid() { 138 | return this.valid; 139 | } 140 | 141 | @Override 142 | public String getType() { 143 | return "Village"; 144 | } 145 | } 146 | } 147 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/scheduler/ActorSpawnTask.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.scheduler; 2 | 3 | import cn.nukkit.entity.Entity; 4 | import cn.nukkit.level.Level; 5 | import cn.nukkit.nbt.tag.CompoundTag; 6 | import cn.nukkit.nbt.tag.DoubleTag; 7 | import cn.nukkit.nbt.tag.ListTag; 8 | import cn.nukkit.plugin.Plugin; 9 | import cn.nukkit.scheduler.PluginTask; 10 | import cn.wode490390.nukkit.vipop.ClassicVillagePlugin; 11 | 12 | public class ActorSpawnTask extends PluginTask { 13 | 14 | private final Level level; 15 | private final CompoundTag nbt; 16 | 17 | public ActorSpawnTask(Level level, CompoundTag nbt) { 18 | super(ClassicVillagePlugin.getInstance()); 19 | this.level = level; 20 | this.nbt = nbt; 21 | } 22 | 23 | @Override 24 | public void onRun(int currentTick) { 25 | ListTag pos = this.nbt.getList("Pos", DoubleTag.class); 26 | Entity entity = Entity.createEntity(this.nbt.getString("id"), 27 | this.level.getChunk((int) pos.get(0).data >> 4, (int) pos.get(2).data >> 4), this.nbt); 28 | if (entity != null) { 29 | entity.spawnToAll(); 30 | } 31 | } 32 | } 33 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/scheduler/BlockActorSpawnTask.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.scheduler; 2 | 3 | import cn.nukkit.blockentity.BlockEntity; 4 | import cn.nukkit.level.Level; 5 | import cn.nukkit.nbt.tag.CompoundTag; 6 | import cn.nukkit.plugin.Plugin; 7 | import cn.nukkit.scheduler.PluginTask; 8 | import cn.wode490390.nukkit.vipop.ClassicVillagePlugin; 9 | 10 | public class BlockActorSpawnTask extends PluginTask { 11 | 12 | private final Level level; 13 | private final CompoundTag nbt; 14 | 15 | public BlockActorSpawnTask(Level level, CompoundTag nbt) { 16 | super(ClassicVillagePlugin.getInstance()); 17 | this.level = level; 18 | this.nbt = nbt; 19 | } 20 | 21 | @Override 22 | public void onRun(int currentTick) { 23 | BlockEntity.createBlockEntity(this.nbt.getString("id"), 24 | this.level.getChunk(this.nbt.getInt("x") >> 4, this.nbt.getInt("z") >> 4), this.nbt); 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/scheduler/CallbackableChunkGenerationTask.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.scheduler; 2 | 3 | import cn.nukkit.level.Level; 4 | import cn.nukkit.level.format.generic.BaseFullChunk; 5 | import cn.nukkit.level.generator.Generator; 6 | import cn.nukkit.level.generator.SimpleChunkManager; 7 | import cn.nukkit.scheduler.AsyncTask; 8 | import cn.wode490390.nukkit.vipop.structure.StructureStart; 9 | 10 | import java.util.function.Consumer; 11 | 12 | public class CallbackableChunkGenerationTask extends AsyncTask { 13 | 14 | public boolean state = true; 15 | 16 | private final Level level; 17 | private BaseFullChunk chunk; 18 | private final T structure; 19 | private final Consumer callback; 20 | 21 | public CallbackableChunkGenerationTask(Level level, BaseFullChunk chunk, T structure, Consumer callback) { 22 | this.chunk = chunk; 23 | this.level = level; 24 | this.structure = structure; 25 | this.callback = callback; 26 | } 27 | 28 | @Override 29 | public void onRun() { 30 | this.state = false; 31 | 32 | Generator generator = this.level.getGenerator(); 33 | if (generator != null) { 34 | SimpleChunkManager manager = (SimpleChunkManager) generator.getChunkManager(); 35 | if (manager != null) { 36 | manager.cleanChunks(this.level.getSeed()); 37 | synchronized (manager) { 38 | try { 39 | BaseFullChunk chunk = this.chunk; 40 | if (chunk != null) { 41 | synchronized (chunk) { 42 | if (!chunk.isGenerated()) { 43 | manager.setChunk(chunk.getX(), chunk.getZ(), chunk); 44 | generator.generateChunk(chunk.getX(), chunk.getZ()); 45 | chunk = manager.getChunk(chunk.getX(), chunk.getZ()); 46 | chunk.setGenerated(); 47 | } 48 | } 49 | this.chunk = chunk; 50 | this.state = true; 51 | } 52 | } finally { 53 | manager.cleanChunks(this.level.getSeed()); 54 | } 55 | } 56 | } 57 | } 58 | 59 | if (this.state && this.chunk != null) { 60 | this.callback.accept(this.structure); 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/scheduler/ChunkPopulationTask.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.scheduler; 2 | 3 | import cn.nukkit.level.ChunkManager; 4 | import cn.nukkit.level.format.FullChunk; 5 | import cn.nukkit.level.generator.populator.type.Populator; 6 | import cn.nukkit.math.NukkitRandom; 7 | import cn.nukkit.scheduler.AsyncTask; 8 | 9 | import java.util.Collection; 10 | 11 | public class ChunkPopulationTask extends AsyncTask { 12 | 13 | private final ChunkManager level; 14 | private final FullChunk chunk; 15 | private final Collection populators; 16 | 17 | public ChunkPopulationTask(ChunkManager level, FullChunk chunk, Collection populators) { 18 | this.level = level; 19 | this.chunk = chunk; 20 | this.populators = populators; 21 | } 22 | 23 | @Override 24 | public void onRun() { 25 | int chunkX = this.chunk.getX(); 26 | int chunkZ = this.chunk.getZ(); 27 | NukkitRandom random = new NukkitRandom(0xdeadbeef ^ (chunkX << 8) ^ chunkZ ^ this.level.getSeed()); 28 | this.populators.forEach(populator -> populator.populate(this.level, chunkX, chunkZ, random, this.chunk)); 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/structure/StructurePiece.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.structure; 2 | 3 | import cn.nukkit.block.Block; 4 | import cn.nukkit.level.ChunkManager; 5 | import cn.nukkit.level.format.generic.BaseFullChunk; 6 | import cn.nukkit.math.BlockFace; 7 | import cn.nukkit.math.BlockVector3; 8 | import cn.nukkit.math.NukkitRandom; 9 | import cn.nukkit.nbt.tag.CompoundTag; 10 | import cn.wode490390.nukkit.vipop.block.BlockTypes; 11 | import cn.wode490390.nukkit.vipop.block.state.BlockState; 12 | import cn.wode490390.nukkit.vipop.block.state.Direction; 13 | import cn.wode490390.nukkit.vipop.block.state.FacingDirection; 14 | import cn.wode490390.nukkit.vipop.block.state.TorchFacingDirection; 15 | import cn.wode490390.nukkit.vipop.block.state.UpperBlockBit; 16 | import cn.wode490390.nukkit.vipop.block.state.WeirdoDirection; 17 | import cn.wode490390.nukkit.vipop.math.BoundingBox; 18 | import cn.wode490390.nukkit.vipop.math.Rotation; 19 | 20 | import javax.annotation.Nullable; 21 | import java.util.Iterator; 22 | import java.util.List; 23 | 24 | public abstract class StructurePiece { 25 | 26 | protected ChunkManager level; 27 | protected BoundingBox boundingBox; 28 | @Nullable 29 | private BlockFace orientation; 30 | private Rotation rotation = Rotation.NONE; 31 | protected int genDepth; 32 | 33 | protected StructurePiece(int genDepth) { 34 | this.genDepth = genDepth; 35 | } 36 | 37 | public StructurePiece(CompoundTag tag) { 38 | this(tag.getInt("GD")); 39 | if (tag.contains("BB")) { 40 | this.boundingBox = new BoundingBox(tag.getIntArray("BB")); 41 | } 42 | int orientation = tag.getInt("O"); 43 | this.setOrientation(orientation == -1 ? null : BlockFace.fromHorizontalIndex(orientation)); 44 | } 45 | 46 | public final CompoundTag createTag() { 47 | CompoundTag tag = new CompoundTag(); 48 | tag.putString("id", this.getType()); 49 | tag.put("BB", this.boundingBox.createTag()); 50 | BlockFace orientation = this.getOrientation(); 51 | tag.putInt("O", orientation == null ? -1 : orientation.getHorizontalIndex()); 52 | tag.putInt("GD", this.genDepth); 53 | this.addAdditionalSaveData(tag); 54 | return tag; 55 | } 56 | 57 | protected abstract void addAdditionalSaveData(CompoundTag tag); 58 | 59 | public void addChildren(StructurePiece piece, List pieces, NukkitRandom random) { 60 | //NOOP 61 | } 62 | 63 | public abstract boolean postProcess(ChunkManager level, NukkitRandom random, BoundingBox boundingBox, int chunkX, int chunkZ); 64 | 65 | public BoundingBox getBoundingBox() { 66 | return this.boundingBox; 67 | } 68 | 69 | public int getGenDepth() { 70 | return this.genDepth; 71 | } 72 | 73 | public static StructurePiece findCollisionPiece(List pieces, BoundingBox boundingBox) { 74 | Iterator iterator = pieces.iterator(); 75 | 76 | StructurePiece piece; 77 | do { 78 | if (!iterator.hasNext()) { 79 | return null; 80 | } 81 | 82 | piece = iterator.next(); 83 | } while (piece.getBoundingBox() == null || !piece.getBoundingBox().intersects(boundingBox)); 84 | 85 | return piece; 86 | } 87 | 88 | protected boolean edgesLiquid(ChunkManager level, final BoundingBox boundingBox) { 89 | int x0 = Math.max(this.boundingBox.x0 - 1, boundingBox.x0); 90 | int y0 = Math.max(this.boundingBox.y0 - 1, boundingBox.y0); 91 | int z0 = Math.max(this.boundingBox.z0 - 1, boundingBox.z0); 92 | int x1 = Math.min(this.boundingBox.x1 + 1, boundingBox.x1); 93 | int y1 = Math.min(this.boundingBox.y1 + 1, boundingBox.y1); 94 | int z1 = Math.min(this.boundingBox.z1 + 1, boundingBox.z1); 95 | 96 | for (int x = x0; x <= x1; ++x) { 97 | for (int z = z0; z <= z1; ++z) { 98 | if (BlockTypes.isLiquid(level.getBlockIdAt(x, y0, z)) || BlockTypes.isLiquid(level.getBlockIdAt(x, y1, z))) { 99 | return true; 100 | } 101 | } 102 | } 103 | for (int x = x0; x <= x1; ++x) { 104 | for (int y = y0; y <= y1; ++y) { 105 | if (BlockTypes.isLiquid(level.getBlockIdAt(x, y, z0)) || BlockTypes.isLiquid(level.getBlockIdAt(x, y, z1))) { 106 | return true; 107 | } 108 | } 109 | } 110 | for (int z = z0; z <= z1; ++z) { 111 | for (int y = y0; y <= y1; ++y) { 112 | if (BlockTypes.isLiquid(level.getBlockIdAt(x0, y, z)) || BlockTypes.isLiquid(level.getBlockIdAt(x1, y, z))) { 113 | return true; 114 | } 115 | } 116 | } 117 | 118 | return false; 119 | } 120 | 121 | protected int getWorldX(int x, int z) { 122 | BlockFace orientation = this.getOrientation(); 123 | if (orientation == null) { 124 | return x; 125 | } else { 126 | switch (orientation) { 127 | case NORTH: 128 | case SOUTH: 129 | return this.boundingBox.x0 + x; 130 | case WEST: 131 | return this.boundingBox.x1 - z; 132 | case EAST: 133 | return this.boundingBox.x0 + z; 134 | default: 135 | return x; 136 | } 137 | } 138 | } 139 | 140 | protected int getWorldY(int y) { 141 | return this.getOrientation() == null ? y : y + this.boundingBox.y0; 142 | } 143 | 144 | protected int getWorldZ(int x, int z) { 145 | BlockFace orientation = this.getOrientation(); 146 | if (orientation == null) { 147 | return z; 148 | } else { 149 | switch (orientation) { 150 | case NORTH: 151 | return this.boundingBox.z1 - z; 152 | case SOUTH: 153 | return this.boundingBox.z0 + z; 154 | case WEST: 155 | case EAST: 156 | return this.boundingBox.z0 + x; 157 | default: 158 | return z; 159 | } 160 | } 161 | } 162 | 163 | protected void placeBlock(ChunkManager level, BlockState block, int x, int y, int z, BoundingBox boundingBox) { 164 | BlockVector3 vec = new BlockVector3(this.getWorldX(x, z), this.getWorldY(y), this.getWorldZ(x, z)); 165 | if (boundingBox.isInside(vec)) { 166 | if (this.rotation != Rotation.NONE) { 167 | switch (block.getId()) { 168 | case Block.TORCH: 169 | if (this.rotation == Rotation.CLOCKWISE_90) { 170 | block = block.rotate(this.rotation); 171 | } else if (this.rotation == Rotation.CLOCKWISE_180) { 172 | switch (block.getMeta()) { 173 | case TorchFacingDirection.EAST: 174 | case TorchFacingDirection.WEST: 175 | break; 176 | case TorchFacingDirection.SOUTH: 177 | case TorchFacingDirection.NORTH: 178 | block = block.rotate(this.rotation); 179 | break; 180 | } 181 | } else if (this.rotation == Rotation.COUNTERCLOCKWISE_90) { 182 | switch (block.getMeta()) { 183 | case TorchFacingDirection.EAST: 184 | case TorchFacingDirection.WEST: 185 | block = block.rotate(Rotation.CLOCKWISE_90); 186 | break; 187 | case TorchFacingDirection.SOUTH: 188 | case TorchFacingDirection.NORTH: 189 | block = block.rotate(this.rotation); 190 | break; 191 | } 192 | } 193 | break; 194 | case Block.LADDER: 195 | if (this.rotation == Rotation.CLOCKWISE_90) { 196 | block = block.rotate(this.rotation); 197 | } else if (this.rotation == Rotation.CLOCKWISE_180) { 198 | switch (block.getMeta()) { 199 | case FacingDirection.EAST: 200 | case FacingDirection.WEST: 201 | break; 202 | case FacingDirection.SOUTH: 203 | case FacingDirection.NORTH: 204 | block = block.rotate(this.rotation); 205 | break; 206 | } 207 | } else if (this.rotation == Rotation.COUNTERCLOCKWISE_90) { 208 | switch (block.getMeta()) { 209 | case FacingDirection.EAST: 210 | case FacingDirection.WEST: 211 | block = block.rotate(Rotation.CLOCKWISE_90); 212 | break; 213 | case FacingDirection.SOUTH: 214 | case FacingDirection.NORTH: 215 | block = block.rotate(this.rotation); 216 | break; 217 | } 218 | } 219 | break; 220 | case Block.WOOD_STAIRS: 221 | case Block.SPRUCE_WOOD_STAIRS: 222 | case Block.ACACIA_WOOD_STAIRS: 223 | case Block.COBBLESTONE_STAIRS: 224 | case Block.SANDSTONE_STAIRS: 225 | if (this.rotation == Rotation.CLOCKWISE_90) { 226 | block = block.rotate(this.rotation); 227 | } else if (this.rotation == Rotation.CLOCKWISE_180) { 228 | switch (block.getMeta()) { 229 | case WeirdoDirection.EAST: 230 | case WeirdoDirection.WEST: 231 | break; 232 | case WeirdoDirection.SOUTH: 233 | case WeirdoDirection.NORTH: 234 | block = block.rotate(this.rotation); 235 | break; 236 | } 237 | } else if (this.rotation == Rotation.COUNTERCLOCKWISE_90) { 238 | switch (block.getMeta()) { 239 | case WeirdoDirection.EAST: 240 | case WeirdoDirection.WEST: 241 | block = block.rotate(Rotation.CLOCKWISE_90); 242 | break; 243 | case WeirdoDirection.SOUTH: 244 | case WeirdoDirection.NORTH: 245 | block = block.rotate(this.rotation); 246 | break; 247 | } 248 | } 249 | break; 250 | default: 251 | block = block.rotate(this.rotation); 252 | break; 253 | } 254 | } 255 | 256 | level.setBlockAt(vec.x, vec.y, vec.z, block.getId(), block.getMeta()); 257 | } 258 | } 259 | 260 | protected BlockState getBlock(ChunkManager level, int x, int y, int z, BoundingBox boundingBox) { 261 | BlockVector3 vec = new BlockVector3(this.getWorldX(x, z), this.getWorldY(y), this.getWorldZ(x, z)); 262 | return !boundingBox.isInside(vec) ? BlockState.AIR : new BlockState(level.getBlockIdAt(vec.x, vec.y, vec.z), level.getBlockDataAt(vec.x, vec.y, vec.z)); 263 | } 264 | 265 | protected boolean isInterior(ChunkManager level, int x, int y, int z, BoundingBox boundingBox) { 266 | int worldX = this.getWorldX(x, z); 267 | int worldY = this.getWorldY(y + 1); 268 | int worldZ = this.getWorldZ(x, z); 269 | if (!boundingBox.isInside(new BlockVector3(worldX, worldY, worldZ))) { 270 | return false; 271 | } else { 272 | BaseFullChunk chunk = level.getChunk(worldX >> 4, worldZ >> 4); 273 | if (chunk == null) { 274 | return false; 275 | } 276 | return worldY < chunk.getHighestBlockAt(worldX & 0xf, worldZ & 0xf); 277 | } 278 | } 279 | 280 | protected void generateAirBox(ChunkManager level, BoundingBox boundingBox, int x1, int y1, int z1, int x2, int y2, int z2) { 281 | for (int y = y1; y <= y2; ++y) { 282 | for (int x = x1; x <= x2; ++x) { 283 | for (int z = z1; z <= z2; ++z) { 284 | this.placeBlock(level, BlockState.AIR, x, y, z, boundingBox); 285 | } 286 | } 287 | } 288 | } 289 | 290 | protected void generateBox(ChunkManager level, BoundingBox boundingBox, int x1, int y1, int z1, int x2, int y2, int z2, BlockState outsideBlock, BlockState insideBlock, boolean skipAir) { 291 | for (int y = y1; y <= y2; ++y) { 292 | for (int x = x1; x <= x2; ++x) { 293 | for (int z = z1; z <= z2; ++z) { 294 | if (!skipAir || !this.getBlock(level, x, y, z, boundingBox).equals(BlockState.AIR)) { 295 | if (y != y1 && y != y2 && x != x1 && x != x2 && z != z1 && z != z2) { 296 | this.placeBlock(level, insideBlock, x, y, z, boundingBox); 297 | } else { 298 | this.placeBlock(level, outsideBlock, x, y, z, boundingBox); 299 | } 300 | } 301 | } 302 | } 303 | } 304 | } 305 | 306 | protected void generateBox(ChunkManager level, BoundingBox boundingBox, int x1, int y1, int z1, int x2, int y2, int z2, boolean skipAir, NukkitRandom random, StructurePiece.BlockSelector selector) { 307 | for (int y = y1; y <= y2; ++y) { 308 | for (int x = x1; x <= x2; ++x) { 309 | for (int z = z1; z <= z2; ++z) { 310 | if (!skipAir || !this.getBlock(level, x, y, z, boundingBox).equals(BlockState.AIR)) { 311 | selector.next(random, x, y, z, y == y1 || y == y2 || x == x1 || x == x2 || z == z1 || z == z2); 312 | this.placeBlock(level, selector.getNext(), x, y, z, boundingBox); 313 | } 314 | } 315 | } 316 | } 317 | } 318 | 319 | protected void generateMaybeBox(ChunkManager level, BoundingBox boundingBox, NukkitRandom random, int prob, int x1, int y1, int z1, int x2, int y2, int z2, BlockState outsideBlock, BlockState insideBlock, boolean skipAir, boolean checkInterior) { 320 | for (int y = y1; y <= y2; ++y) { 321 | for (int x = x1; x <= x2; ++x) { 322 | for (int z = z1; z <= z2; ++z) { 323 | if (random.nextBoundedInt(100) <= prob && (!skipAir || !this.getBlock(level, x, y, z, boundingBox).equals(BlockState.AIR)) && (!checkInterior || this.isInterior(level, x, y, z, boundingBox))) { 324 | if (y != y1 && y != y2 && x != x1 && x != x2 && z != z1 && z != z2) { 325 | this.placeBlock(level, insideBlock, x, y, z, boundingBox); 326 | } else { 327 | this.placeBlock(level, outsideBlock, x, y, z, boundingBox); 328 | } 329 | } 330 | } 331 | } 332 | } 333 | } 334 | 335 | protected void maybeGenerateBlock(ChunkManager level, BoundingBox boundingBox, NukkitRandom random, int prob, int x, int y, int z, BlockState block) { 336 | if (random.nextBoundedInt(100) < prob) { 337 | this.placeBlock(level, block, x, y, z, boundingBox); 338 | } 339 | } 340 | 341 | protected void generateUpperHalfSphere(ChunkManager level, BoundingBox boundingBox, int x1, int y1, int z1, int x2, int y2, int z2, BlockState block, boolean skipAir) { 342 | float xLen = x2 - x1 + 1; 343 | float yLen = y2 - y1 + 1; 344 | float zLen = z2 - z1 + 1; 345 | float xHalf = x1 + xLen / 2f; 346 | float zHalf = z1 + zLen / 2f; 347 | 348 | for (int y = y1; y <= y2; ++y) { 349 | float dy = (float) (y - y1) / yLen; 350 | for (int x = x1; x <= x2; ++x) { 351 | float dx = ((float) x - xHalf) / (xLen * .5f); 352 | for (int z = z1; z <= z2; ++z) { 353 | float dz = ((float) z - zHalf) / (zLen * .5f); 354 | if (!skipAir || !this.getBlock(level, x, y, z, boundingBox).equals(BlockState.AIR)) { 355 | float d = dx * dx + dy * dy + dz * dz; 356 | if (d <= 1.05f) { 357 | this.placeBlock(level, block, x, y, z, boundingBox); 358 | } 359 | } 360 | } 361 | } 362 | } 363 | } 364 | 365 | protected void fillAirColumnUp(ChunkManager level, int x, int y, int z, BoundingBox boundingBox) { 366 | BlockVector3 vec = new BlockVector3(this.getWorldX(x, z), this.getWorldY(y), this.getWorldZ(x, z)); 367 | if (boundingBox.isInside(vec)) { 368 | while (level.getBlockIdAt(vec.x, vec.y, vec.z) != Block.AIR && vec.getY() < 255) { 369 | level.setBlockAt(vec.x, vec.y, vec.z, Block.AIR); 370 | vec = vec.up(); 371 | } 372 | } 373 | } 374 | 375 | protected void fillColumnDown(ChunkManager level, BlockState block, int x, int y, int z, BoundingBox boundingBox) { 376 | int worldX = this.getWorldX(x, z); 377 | int worldY = this.getWorldY(y); 378 | int worldZ = this.getWorldZ(x, z); 379 | if (boundingBox.isInside(new BlockVector3(worldX, worldY, worldZ))) { 380 | BaseFullChunk chunk = level.getChunk(worldX >> 4, worldZ >> 4); 381 | int cx = worldX & 0xf; 382 | int cz = worldZ & 0xf; 383 | int blockId = chunk.getBlockId(cx, worldY, cz); 384 | while ((blockId == Block.AIR || blockId == Block.WATER || blockId == Block.STILL_WATER || blockId == Block.LAVA || blockId == Block.STILL_LAVA) && worldY > 1) { 385 | chunk.setBlock(cx, worldY, cz, block.getId(), block.getMeta()); 386 | blockId = chunk.getBlockId(cx, --worldY, cz); 387 | } 388 | } 389 | } 390 | 391 | protected void generateDoor(ChunkManager level, BoundingBox boundingBox, NukkitRandom random, int x, int y, int z, BlockFace orientation, BlockState door) { 392 | switch (orientation) { 393 | case NORTH: 394 | default: 395 | this.placeBlock(level, new BlockState(door.getId(), Direction.NORTH), x, y, z, boundingBox); 396 | case SOUTH: 397 | this.placeBlock(level, new BlockState(door.getId(), Direction.SOUTH), x, y, z, boundingBox); 398 | case EAST: 399 | this.placeBlock(level, new BlockState(door.getId(), Direction.EAST), x, y, z, boundingBox); 400 | case WEST: 401 | this.placeBlock(level, new BlockState(door.getId(), Direction.WEST), x, y, z, boundingBox); 402 | } 403 | this.placeBlock(level, new BlockState(door.getId(), UpperBlockBit.UPPER), x, y + 1, z, boundingBox); 404 | } 405 | 406 | public void move(int x, int y, int z) { 407 | this.boundingBox.move(x, y, z); 408 | } 409 | 410 | @Nullable 411 | public BlockFace getOrientation() { 412 | return this.orientation; 413 | } 414 | 415 | public void setOrientation(@Nullable BlockFace orientation) { 416 | this.orientation = orientation; 417 | if (orientation == null) { 418 | this.rotation = Rotation.NONE; 419 | } else { 420 | switch (orientation) { 421 | case SOUTH: 422 | this.rotation = Rotation.CLOCKWISE_180; 423 | break; 424 | case WEST: 425 | this.rotation = Rotation.COUNTERCLOCKWISE_90; 426 | break; 427 | case EAST: 428 | this.rotation = Rotation.CLOCKWISE_90; 429 | break; 430 | case NORTH: 431 | default: 432 | this.rotation = Rotation.NONE; 433 | } 434 | } 435 | } 436 | 437 | public Rotation getRotation() { 438 | return this.rotation; 439 | } 440 | 441 | public abstract String getType(); 442 | 443 | public abstract static class BlockSelector { 444 | 445 | protected BlockState next; 446 | 447 | protected BlockSelector() { 448 | this.next = BlockState.AIR; 449 | } 450 | 451 | public abstract void next(NukkitRandom random, int x, int y, int z, boolean hasNext); 452 | 453 | public BlockState getNext() { 454 | return this.next; 455 | } 456 | } 457 | } 458 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/structure/StructureStart.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.structure; 2 | 3 | import cn.nukkit.level.ChunkManager; 4 | import cn.nukkit.math.NukkitRandom; 5 | import cn.nukkit.nbt.tag.CompoundTag; 6 | import cn.nukkit.nbt.tag.ListTag; 7 | import cn.wode490390.nukkit.vipop.math.BoundingBox; 8 | import com.google.common.collect.Lists; 9 | 10 | import java.util.List; 11 | 12 | public abstract class StructureStart { 13 | 14 | protected final ChunkManager level; 15 | protected final List pieces = Lists.newArrayList(); 16 | protected BoundingBox boundingBox; 17 | private final int chunkX; 18 | private final int chunkZ; 19 | protected final NukkitRandom random; 20 | 21 | public StructureStart(ChunkManager level, int chunkX, int chunkZ) { 22 | this.level = level; 23 | this.chunkX = chunkX; 24 | this.chunkZ = chunkZ; 25 | this.random = new NukkitRandom(level.getSeed()); 26 | this.random.setSeed(chunkX * this.random.nextInt() ^ chunkZ * this.random.nextInt() ^ level.getSeed()); 27 | this.boundingBox = BoundingBox.getUnknownBox(); 28 | } 29 | 30 | public abstract void generatePieces(ChunkManager level, int chunkX, int chunkZ); 31 | 32 | public BoundingBox getBoundingBox() { 33 | return this.boundingBox; 34 | } 35 | 36 | public List getPieces() { 37 | return this.pieces; 38 | } 39 | 40 | public void postProcess(ChunkManager level, NukkitRandom random, BoundingBox boundingBox, int chunkX, int chunkZ) { 41 | synchronized (this.pieces) { 42 | this.pieces.removeIf(piece -> piece.getBoundingBox().intersects(boundingBox) && !piece.postProcess(level, random, boundingBox, chunkX, chunkZ)); 43 | this.calculateBoundingBox(); 44 | } 45 | } 46 | 47 | protected void calculateBoundingBox() { 48 | this.boundingBox = BoundingBox.getUnknownBox(); 49 | for (StructurePiece piece : this.pieces) { 50 | this.boundingBox.expand(piece.getBoundingBox()); 51 | } 52 | } 53 | 54 | public final CompoundTag createTag() { 55 | CompoundTag tag = new CompoundTag() 56 | .putString("id", this.getType()) 57 | .putInt("ChunkX", this.chunkX) 58 | .putInt("ChunkZ", this.chunkZ) 59 | .put("BB", this.boundingBox.createTag()); 60 | 61 | ListTag children = new ListTag<>("Children"); 62 | for (StructurePiece piece : this.pieces) { 63 | children.add(piece.createTag()); 64 | } 65 | tag.putList(children); 66 | 67 | return tag; 68 | } 69 | 70 | protected void moveBelowSeaLevel(int max, NukkitRandom random, int min) { 71 | int range = max - min; 72 | int y = this.boundingBox.getYSpan() + 1; 73 | if (y < range) { 74 | y += random.nextBoundedInt(range - y); 75 | } 76 | 77 | int offset = y - this.boundingBox.y1; 78 | this.boundingBox.move(0, offset, 0); 79 | 80 | for (StructurePiece piece : this.pieces) { 81 | piece.move(0, offset, 0); 82 | } 83 | } 84 | 85 | protected void moveInsideHeights(NukkitRandom random, int min, int max) { 86 | int range = max - min + 1 - this.boundingBox.getYSpan(); 87 | int y; 88 | if (range > 1) { 89 | y = min + random.nextBoundedInt(range); 90 | } else { 91 | y = min; 92 | } 93 | 94 | int offset = y - this.boundingBox.y0; 95 | this.boundingBox.move(0, offset, 0); 96 | 97 | for (StructurePiece piece : this.pieces) { 98 | piece.move(0, offset, 0); 99 | } 100 | } 101 | 102 | public boolean isValid() { 103 | return !this.pieces.isEmpty(); 104 | } 105 | 106 | public int getChunkX() { 107 | return this.chunkX; 108 | } 109 | 110 | public int getChunkZ() { 111 | return this.chunkZ; 112 | } 113 | 114 | public abstract String getType(); 115 | } 116 | -------------------------------------------------------------------------------- /src/main/java/cn/wode490390/nukkit/vipop/util/MetricsLite.java: -------------------------------------------------------------------------------- 1 | package cn.wode490390.nukkit.vipop.util; 2 | 3 | import cn.nukkit.Server; 4 | import cn.nukkit.plugin.Plugin; 5 | import cn.nukkit.plugin.service.NKServiceManager; 6 | import cn.nukkit.plugin.service.RegisteredServiceProvider; 7 | import cn.nukkit.plugin.service.ServicePriority; 8 | import cn.nukkit.utils.Config; 9 | import com.google.common.base.Preconditions; 10 | import com.google.gson.JsonArray; 11 | import com.google.gson.JsonElement; 12 | import com.google.gson.JsonObject; 13 | 14 | import javax.net.ssl.HttpsURLConnection; 15 | import java.io.BufferedReader; 16 | import java.io.ByteArrayOutputStream; 17 | import java.io.DataOutputStream; 18 | import java.io.File; 19 | import java.io.IOException; 20 | import java.io.InputStreamReader; 21 | import java.lang.reflect.Field; 22 | import java.lang.reflect.InvocationTargetException; 23 | import java.lang.reflect.Modifier; 24 | import java.net.URL; 25 | import java.nio.charset.StandardCharsets; 26 | import java.util.LinkedHashMap; 27 | import java.util.List; 28 | import java.util.Map; 29 | import java.util.Timer; 30 | import java.util.TimerTask; 31 | import java.util.UUID; 32 | import java.util.zip.GZIPOutputStream; 33 | 34 | /** 35 | * bStats collects some data for plugin authors. 36 | *

37 | * Check out https://bStats.org/ to learn more about bStats! 38 | */ 39 | @SuppressWarnings({"WeakerAccess", "unused"}) 40 | public class MetricsLite { 41 | 42 | static { 43 | // You can use the property to disable the check in your test environment 44 | if (System.getProperty("bstats.relocatecheck") == null || !System.getProperty("bstats.relocatecheck").equals("false")) { 45 | // Maven's Relocate is clever and changes strings, too. So we have to use this little "trick" ... :D 46 | final String defaultPackage = new String(new byte[]{'o', 'r', 'g', '.', 'b', 's', 't', 'a', 't', 's', '.', 'n', 'u', 'k', 'k', 'i', 't'}); 47 | final String examplePackage = new String(new byte[]{'y', 'o', 'u', 'r', '.', 'p', 'a', 'c', 'k', 'a', 'g', 'e'}); 48 | // We want to make sure nobody just copy & pastes the example and use the wrong package names 49 | if (MetricsLite.class.getPackage().getName().equals(defaultPackage) || MetricsLite.class.getPackage().getName().equals(examplePackage)) { 50 | throw new IllegalStateException("bStats Metrics class has not been relocated correctly!"); 51 | } 52 | } 53 | } 54 | 55 | // The version of this bStats class 56 | public static final int B_STATS_VERSION = 1; 57 | 58 | // The url to which the data is sent 59 | private static final String URL = "https://bStats.org/submitData/bukkit"; 60 | 61 | // Is bStats enabled on this server? 62 | private boolean enabled; 63 | 64 | // Should failed requests be logged? 65 | private static boolean logFailedRequests; 66 | 67 | // Should the sent data be logged? 68 | private static boolean logSentData; 69 | 70 | // Should the response text be logged? 71 | private static boolean logResponseStatusText; 72 | 73 | // The uuid of the server 74 | private static String serverUUID; 75 | 76 | // The plugin 77 | private final Plugin plugin; 78 | 79 | // The plugin id 80 | private final int pluginId; 81 | 82 | /** 83 | * Class constructor. 84 | * 85 | * @param plugin The plugin which stats should be submitted. 86 | * @param pluginId The id of the plugin. 87 | * It can be found at What is my plugin id? 88 | */ 89 | public MetricsLite(Plugin plugin, int pluginId) { 90 | Preconditions.checkNotNull(plugin); 91 | this.plugin = plugin; 92 | this.pluginId = pluginId; 93 | 94 | // Get the config file 95 | File bStatsFolder = new File(plugin.getDataFolder().getParentFile(), "bStats"); 96 | File configFile = new File(bStatsFolder, "config.yml"); 97 | Config config = new Config(configFile); 98 | 99 | // Check the config 100 | LinkedHashMap map = (LinkedHashMap) config.getAll(); 101 | // Every server gets it's unique random id. 102 | if (!config.isString("serverUuid")) { 103 | map.put("serverUuid", UUID.randomUUID().toString()); 104 | } else { 105 | try { 106 | // Check the UUID 107 | UUID.fromString(config.getString("serverUuid")); 108 | } catch (Exception ignored){ 109 | map.put("serverUuid", UUID.randomUUID().toString()); 110 | } 111 | } 112 | // Add default values 113 | if (!config.isBoolean("enabled")) { 114 | map.put("enabled", true); 115 | } 116 | // Should failed request be logged? 117 | if (!config.isBoolean("logFailedRequests")) { 118 | map.put("logFailedRequests", false); 119 | } 120 | // Should the sent data be logged? 121 | if (!config.isBoolean("logSentData")) { 122 | map.put("logSentData", false); 123 | } 124 | // Should the response text be logged? 125 | if (!config.isBoolean("logResponseStatusText")) { 126 | map.put("logResponseStatusText", false); 127 | } 128 | config.setAll(map); 129 | config.save(); 130 | 131 | // Load the data 132 | enabled = config.getBoolean("enabled", true); 133 | serverUUID = config.getString("serverUuid"); 134 | logFailedRequests = config.getBoolean("logFailedRequests", false); 135 | logSentData = config.getBoolean("logSentData", false); 136 | logResponseStatusText = config.getBoolean("logResponseStatusText", false); 137 | 138 | if (enabled) { 139 | boolean found = false; 140 | // Search for all other bStats Metrics classes to see if we are the first one 141 | for (Class service : Server.getInstance().getServiceManager().getKnownService()) { 142 | try { 143 | service.getField("B_STATS_VERSION"); // Our identifier :) 144 | found = true; // We aren't the first 145 | break; 146 | } catch (NoSuchFieldException ignored) { } 147 | } 148 | // Register our service 149 | Server.getInstance().getServiceManager().register(MetricsLite.class, this, plugin, ServicePriority.NORMAL); 150 | if (!found) { 151 | // We are the first! 152 | startSubmitting(); 153 | } 154 | } 155 | } 156 | 157 | /** 158 | * Checks if bStats is enabled. 159 | * 160 | * @return Whether bStats is enabled or not. 161 | */ 162 | public boolean isEnabled() { 163 | return enabled; 164 | } 165 | 166 | /** 167 | * Starts the Scheduler which submits our data every 30 minutes. 168 | */ 169 | private void startSubmitting() { 170 | final Timer timer = new Timer(true); // We use a timer cause want to be independent from the server tps 171 | timer.scheduleAtFixedRate(new TimerTask() { 172 | @Override 173 | public void run() { 174 | if (!plugin.isEnabled()) { // Plugin was disabled 175 | timer.cancel(); 176 | return; 177 | } 178 | // Nevertheless we want our code to run in the Nukkit main thread, so we have to use the Nukkit scheduler 179 | // Don't be afraid! The connection to the bStats server is still async, only the stats collection is sync ;) 180 | Server.getInstance().getScheduler().scheduleTask(plugin, () -> submitData()); 181 | } 182 | }, 1000 * 60 * 5, 1000 * 60 * 30); 183 | // Submit the data every 30 minutes, first time after 5 minutes to give other plugins enough time to start 184 | // WARNING: Changing the frequency has no effect but your plugin WILL be blocked/deleted! 185 | // WARNING: Just don't do it! 186 | } 187 | 188 | /** 189 | * Gets the plugin specific data. 190 | * This method is called using Reflection. 191 | * 192 | * @return The plugin specific data. 193 | */ 194 | public JsonObject getPluginData() { 195 | JsonObject data = new JsonObject(); 196 | 197 | String pluginName = plugin.getName(); 198 | String pluginVersion = plugin.getDescription().getVersion(); 199 | 200 | data.addProperty("pluginName", pluginName); // Append the name of the plugin 201 | data.addProperty("id", pluginId); // Append the id of the plugin 202 | data.addProperty("pluginVersion", pluginVersion); // Append the version of the plugin 203 | 204 | JsonArray customCharts = new JsonArray(); 205 | data.add("customCharts", customCharts); 206 | 207 | return data; 208 | } 209 | 210 | /** 211 | * Gets the server specific data. 212 | * 213 | * @return The server specific data. 214 | */ 215 | private JsonObject getServerData() { 216 | // Minecraft specific data 217 | int playerAmount = Server.getInstance().getOnlinePlayers().size(); 218 | int onlineMode = Server.getInstance().getPropertyBoolean("xbox-auth", false) ? 1 : 0; 219 | String minecraftVersion = Server.getInstance().getVersion(); 220 | String softwareName = Server.getInstance().getName(); 221 | 222 | // OS/Java specific data 223 | String javaVersion = System.getProperty("java.version"); 224 | String osName = System.getProperty("os.name"); 225 | String osArch = System.getProperty("os.arch"); 226 | String osVersion = System.getProperty("os.version"); 227 | int coreCount = Runtime.getRuntime().availableProcessors(); 228 | 229 | JsonObject data = new JsonObject(); 230 | 231 | data.addProperty("serverUUID", serverUUID); 232 | 233 | data.addProperty("playerAmount", playerAmount); 234 | data.addProperty("onlineMode", onlineMode); 235 | data.addProperty("bukkitVersion", minecraftVersion); 236 | data.addProperty("bukkitName", softwareName); 237 | 238 | data.addProperty("javaVersion", javaVersion); 239 | data.addProperty("osName", osName); 240 | data.addProperty("osArch", osArch); 241 | data.addProperty("osVersion", osVersion); 242 | data.addProperty("coreCount", coreCount); 243 | 244 | return data; 245 | } 246 | 247 | /** 248 | * Collects the data and sends it afterwards. 249 | */ 250 | @SuppressWarnings("unchecked") 251 | private void submitData() { 252 | final JsonObject data = getServerData(); 253 | 254 | JsonArray pluginData = new JsonArray(); 255 | // Search for all other bStats Metrics classes to get their plugin data 256 | Server.getInstance().getServiceManager().getKnownService().forEach((service) -> { 257 | try { 258 | service.getField("B_STATS_VERSION"); // Our identifier :) 259 | 260 | List> providers = null; 261 | try { 262 | Field field = Field.class.getDeclaredField("modifiers"); 263 | field.setAccessible(true); 264 | Field handle = NKServiceManager.class.getDeclaredField("handle"); 265 | field.setInt(handle, handle.getModifiers() & ~Modifier.FINAL); 266 | handle.setAccessible(true); 267 | providers = ((Map, List>>) handle.get((NKServiceManager) (Server.getInstance().getServiceManager()))).get(service); 268 | } catch(IllegalAccessException | IllegalArgumentException | SecurityException e) { 269 | // Something went wrong! :( 270 | if (logFailedRequests) { 271 | plugin.getLogger().warning("Failed to link to metrics class " + service.getName(), e); 272 | } 273 | } 274 | 275 | if (providers != null) { 276 | for (RegisteredServiceProvider provider : providers) { 277 | try { 278 | Object plugin = provider.getService().getMethod("getPluginData").invoke(provider.getProvider()); 279 | if (plugin instanceof JsonObject) { 280 | pluginData.add((JsonElement) plugin); 281 | } 282 | } catch (SecurityException | NoSuchMethodException | IllegalAccessException | IllegalArgumentException | InvocationTargetException ignored) { } 283 | } 284 | } 285 | } catch (NoSuchFieldException ignored) { } 286 | }); 287 | 288 | data.add("plugins", pluginData); 289 | 290 | // Create a new thread for the connection to the bStats server 291 | new Thread(() -> { 292 | try { 293 | // Send the data 294 | sendData(plugin, data); 295 | } catch (Exception e) { 296 | // Something went wrong! :( 297 | if (logFailedRequests) { 298 | plugin.getLogger().warning("Could not submit plugin stats of " + plugin.getName(), e); 299 | } 300 | } 301 | }).start(); 302 | } 303 | 304 | /** 305 | * Sends the data to the bStats server. 306 | * 307 | * @param plugin Any plugin. It's just used to get a logger instance. 308 | * @param data The data to send. 309 | * @throws Exception If the request failed. 310 | */ 311 | private static void sendData(Plugin plugin, JsonObject data) throws Exception { 312 | Preconditions.checkNotNull(data); 313 | if (Server.getInstance().isPrimaryThread()) { 314 | throw new IllegalAccessException("This method must not be called from the main thread!"); 315 | } 316 | if (logSentData) { 317 | plugin.getLogger().info("Sending data to bStats: " + data); 318 | } 319 | HttpsURLConnection connection = (HttpsURLConnection) new URL(URL).openConnection(); 320 | 321 | // Compress the data to save bandwidth 322 | byte[] compressedData = compress(data.toString()); 323 | 324 | // Add headers 325 | connection.setRequestMethod("POST"); 326 | connection.addRequestProperty("Accept", "application/json"); 327 | connection.addRequestProperty("Connection", "close"); 328 | connection.addRequestProperty("Content-Encoding", "gzip"); // We gzip our request 329 | connection.addRequestProperty("Content-Length", String.valueOf(compressedData.length)); 330 | connection.setRequestProperty("Content-Type", "application/json"); // We send our data in JSON format 331 | connection.setRequestProperty("User-Agent", "MC-Server/" + B_STATS_VERSION); 332 | 333 | // Send data 334 | connection.setDoOutput(true); 335 | try (DataOutputStream outputStream = new DataOutputStream(connection.getOutputStream())) { 336 | outputStream.write(compressedData); 337 | } 338 | 339 | StringBuilder builder = new StringBuilder(); 340 | try (BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(connection.getInputStream()))) { 341 | String line; 342 | while ((line = bufferedReader.readLine()) != null) { 343 | builder.append(line); 344 | } 345 | } 346 | 347 | if (logResponseStatusText) { 348 | plugin.getLogger().info("Sent data to bStats and received response: " + builder); 349 | } 350 | } 351 | 352 | /** 353 | * Gzips the given String. 354 | * 355 | * @param str The string to gzip. 356 | * @return The gzipped String. 357 | * @throws IOException If the compression failed. 358 | */ 359 | private static byte[] compress(final String str) throws IOException { 360 | if (str == null) { 361 | return null; 362 | } 363 | ByteArrayOutputStream outputStream = new ByteArrayOutputStream(); 364 | try (GZIPOutputStream gzip = new GZIPOutputStream(outputStream)) { 365 | gzip.write(str.getBytes(StandardCharsets.UTF_8)); 366 | } 367 | return outputStream.toByteArray(); 368 | } 369 | 370 | } 371 | -------------------------------------------------------------------------------- /src/main/resources/plugin.yml: -------------------------------------------------------------------------------- 1 | main: cn.wode490390.nukkit.vipop.ClassicVillagePlugin 2 | name: "ClassicVillagePopulator" 3 | description: "This is a plugin that implements the old village feature for Nukkit servers" 4 | author: "wode490390" 5 | website: "http://wode490390.cn/" 6 | version: "${pom.version}" 7 | api: ["1.0.0"] 8 | load: STARTUP 9 | softdepend: ["MobPlugin"] 10 | --------------------------------------------------------------------------------