├── Screenshots ├── screen00.png ├── screen01.png └── screen02.png ├── FSInteractiveMap.xcodeproj ├── project.xcworkspace │ ├── contents.xcworkspacedata │ └── xcshareddata │ │ └── IDEWorkspaceChecks.plist └── project.pbxproj ├── Package.swift ├── FSInteractiveMapDemo ├── AppDelegate.h ├── main.m ├── DetailViewController.h ├── MasterViewController.h ├── Images.xcassets │ └── AppIcon.appiconset │ │ └── Contents.json ├── Info.plist ├── MasterViewController.m ├── AppDelegate.m ├── Base.lproj │ ├── LaunchScreen.xib │ └── Main.storyboard ├── DetailViewController.m └── FSInteractiveMap │ └── Data │ ├── austria-low.svg │ ├── beef-cuts.svg │ ├── usa-low.svg │ └── france-low.svg ├── Sources └── FSInteractiveMap │ ├── FSSVGUtils.h │ ├── FSSVG.h │ ├── FSSVGPathElement.h │ ├── include │ └── FSInteractiveMapView.h │ ├── FSSVG.m │ ├── FSSVGUtils.m │ ├── FSInteractiveMapView.m │ └── FSSVGPathElement.m ├── .gitignore ├── FSInteractiveMap.podspec ├── README.md ├── Tests └── FSInteractiveMapTests │ └── FSSVGParsingTests.m └── LICENSE /Screenshots/screen00.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/wordpress-mobile/FSInteractiveMap/trunk/Screenshots/screen00.png -------------------------------------------------------------------------------- /Screenshots/screen01.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/wordpress-mobile/FSInteractiveMap/trunk/Screenshots/screen01.png -------------------------------------------------------------------------------- /Screenshots/screen02.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/wordpress-mobile/FSInteractiveMap/trunk/Screenshots/screen02.png -------------------------------------------------------------------------------- /FSInteractiveMap.xcodeproj/project.xcworkspace/contents.xcworkspacedata: -------------------------------------------------------------------------------- 1 | 2 | 4 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /FSInteractiveMap.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | IDEDidComputeMac32BitWarning 6 | 7 | 8 | 9 | -------------------------------------------------------------------------------- /Package.swift: -------------------------------------------------------------------------------- 1 | // swift-tools-version:5.10 2 | 3 | import Foundation 4 | import PackageDescription 5 | 6 | let package = Package( 7 | name: "FSInteractiveMap", 8 | platforms: [.iOS(.v14)], 9 | products: [ 10 | .library(name: "FSInteractiveMap", targets: ["FSInteractiveMap"]) 11 | ], 12 | targets: [ 13 | .target(name: "FSInteractiveMap") 14 | ] 15 | ) 16 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/AppDelegate.h: -------------------------------------------------------------------------------- 1 | // 2 | // AppDelegate.h 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 28/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | @interface AppDelegate : UIResponder 12 | 13 | @property (strong, nonatomic) UIWindow *window; 14 | 15 | 16 | @end 17 | 18 | -------------------------------------------------------------------------------- /Sources/FSInteractiveMap/FSSVGUtils.h: -------------------------------------------------------------------------------- 1 | // 2 | // FSSVGUtils.h 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 24/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | @interface FSSVGUtils : NSObject 12 | 13 | + (NSArray*)parsePoints:(const char *)str; 14 | + (CGAffineTransform)parseTransform:(NSString*)str; 15 | 16 | @end 17 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/main.m: -------------------------------------------------------------------------------- 1 | // 2 | // main.m 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 28/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "AppDelegate.h" 11 | 12 | int main(int argc, char * argv[]) { 13 | @autoreleasepool { 14 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/DetailViewController.h: -------------------------------------------------------------------------------- 1 | // 2 | // DetailViewController.h 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 28/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | @interface DetailViewController : UIViewController 12 | 13 | @property (strong, nonatomic) id detailItem; 14 | @property (weak, nonatomic) IBOutlet UILabel *detailDescriptionLabel; 15 | 16 | @end 17 | 18 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/MasterViewController.h: -------------------------------------------------------------------------------- 1 | // 2 | // MasterViewController.h 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 28/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | @class DetailViewController; 12 | 13 | @interface MasterViewController : UITableViewController 14 | 15 | @property (strong, nonatomic) DetailViewController *detailViewController; 16 | 17 | 18 | @end 19 | 20 | -------------------------------------------------------------------------------- /Sources/FSInteractiveMap/FSSVG.h: -------------------------------------------------------------------------------- 1 | // 2 | // FSSVG.h 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 22/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import 10 | #import 11 | #import "FSSVGUtils.h" 12 | #import "FSSVGPathElement.h" 13 | 14 | @interface FSSVG : NSObject 15 | 16 | @property (nonatomic, strong) NSMutableArray* paths; 17 | @property (nonatomic) CGRect bounds; 18 | 19 | + (instancetype)svgWithFile:(NSString*)filePath; 20 | 21 | @end 22 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Xcode 2 | # 3 | build/ 4 | *.pbxuser 5 | !default.pbxuser 6 | *.mode1v3 7 | !default.mode1v3 8 | *.mode2v3 9 | !default.mode2v3 10 | *.perspectivev3 11 | !default.perspectivev3 12 | xcuserdata 13 | *.xccheckout 14 | *.moved-aside 15 | DerivedData 16 | *.hmap 17 | *.ipa 18 | *.xcuserstate 19 | 20 | # CocoaPods 21 | # 22 | # We recommend against adding the Pods directory to your .gitignore. However 23 | # you should judge for yourself, the pros and cons are mentioned at: 24 | # http://guides.cocoapods.org/using/using-cocoapods.html#should-i-ignore-the-pods-directory-in-source-control 25 | # 26 | # Pods/ 27 | 28 | # SPM 29 | .swiftpm 30 | -------------------------------------------------------------------------------- /Sources/FSInteractiveMap/FSSVGPathElement.h: -------------------------------------------------------------------------------- 1 | // 2 | // FSSVGPathElement.h 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 22/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import 10 | #import 11 | 12 | @interface FSSVGPathElement : NSObject 13 | 14 | @property (nonatomic, strong) NSString* title; 15 | @property (nonatomic, strong) NSString* identifier; 16 | @property (nonatomic, strong) NSString* className; 17 | @property (nonatomic, strong) NSString* tranform; 18 | @property (nonatomic, strong) UIBezierPath* path; 19 | @property (nonatomic) BOOL fill; 20 | 21 | - (instancetype)initWithAttributes:(NSDictionary *)attributes; 22 | 23 | @end 24 | -------------------------------------------------------------------------------- /FSInteractiveMap.podspec: -------------------------------------------------------------------------------- 1 | Pod::Spec.new do |s| 2 | s.name = "FSInteractiveMap" 3 | s.version = "0.1.0" 4 | s.summary = "FSInteractiveMap is a charting library to visualize and interact with a vector map on iOS." 5 | s.description = <<-DESC 6 | It's like Geochart but for iOS. It's loading the maps from simple SVG files. It lets you visualize and interact with a vector map on iOS. 7 | DESC 8 | s.homepage = "https://github.com/ArthurGuibert/FSInteractiveMap" 9 | s.screenshots = "https://github.com/ArthurGuibert/FSInteractiveMap/raw/master/Screenshots/screen02.png" 10 | s.author = { "Arthur Guibert" => "birslip@gmail.com" } 11 | s.license = { :type => 'Apache License, Version 2.0', :file => 'LICENSE' } 12 | s.platform = :ios, '7.0' 13 | s.source = { :git => "https://github.com/ArthurGuibert/FSInteractiveMap.git",:tag => "#{s.version}" } 14 | s.source_files = 'Classes', 'FSInteractiveMap/FSInteractiveMap/**/*.{h,m}' 15 | s.requires_arc = true 16 | end 17 | -------------------------------------------------------------------------------- /Sources/FSInteractiveMap/include/FSInteractiveMapView.h: -------------------------------------------------------------------------------- 1 | // 2 | // FSInteractiveMapView.h 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 23/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import 10 | 11 | @interface FSInteractiveMapView : UIView 12 | 13 | // Graphical properties 14 | @property (nonatomic, strong) UIColor* fillColor; 15 | @property (nonatomic, strong) UIColor* strokeColor; 16 | 17 | // Click handler 18 | @property (nonatomic, copy) void (^clickHandler)(NSString* identifier, CAShapeLayer* layer); 19 | 20 | // Loading functions 21 | - (void)loadMap:(NSString*)mapName withColors:(NSDictionary*)colorsDict; 22 | - (void)loadMap:(NSString*)mapName withData:(NSDictionary*)data colorAxis:(NSArray*)colors; 23 | 24 | // Set the colors by element, if you want to make the map dynamic or update the colors 25 | - (void)setColors:(NSDictionary*)colorsDict; 26 | - (void)setData:(NSDictionary*)data colorAxis:(NSArray*)colors; 27 | 28 | // Layers enumeration 29 | - (void)enumerateLayersUsingBlock:(void(^)(NSString* identifier, CAShapeLayer* layer))block; 30 | 31 | @end 32 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/Images.xcassets/AppIcon.appiconset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "iphone", 5 | "size" : "29x29", 6 | "scale" : "2x" 7 | }, 8 | { 9 | "idiom" : "iphone", 10 | "size" : "29x29", 11 | "scale" : "3x" 12 | }, 13 | { 14 | "idiom" : "iphone", 15 | "size" : "40x40", 16 | "scale" : "2x" 17 | }, 18 | { 19 | "idiom" : "iphone", 20 | "size" : "40x40", 21 | "scale" : "3x" 22 | }, 23 | { 24 | "idiom" : "iphone", 25 | "size" : "60x60", 26 | "scale" : "2x" 27 | }, 28 | { 29 | "idiom" : "iphone", 30 | "size" : "60x60", 31 | "scale" : "3x" 32 | }, 33 | { 34 | "idiom" : "ipad", 35 | "size" : "29x29", 36 | "scale" : "1x" 37 | }, 38 | { 39 | "idiom" : "ipad", 40 | "size" : "29x29", 41 | "scale" : "2x" 42 | }, 43 | { 44 | "idiom" : "ipad", 45 | "size" : "40x40", 46 | "scale" : "1x" 47 | }, 48 | { 49 | "idiom" : "ipad", 50 | "size" : "40x40", 51 | "scale" : "2x" 52 | }, 53 | { 54 | "idiom" : "ipad", 55 | "size" : "76x76", 56 | "scale" : "1x" 57 | }, 58 | { 59 | "idiom" : "ipad", 60 | "size" : "76x76", 61 | "scale" : "2x" 62 | } 63 | ], 64 | "info" : { 65 | "version" : 1, 66 | "author" : "xcode" 67 | } 68 | } -------------------------------------------------------------------------------- /FSInteractiveMapDemo/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleExecutable 8 | $(EXECUTABLE_NAME) 9 | CFBundleIdentifier 10 | $(PRODUCT_BUNDLE_IDENTIFIER) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | $(PRODUCT_NAME) 15 | CFBundlePackageType 16 | APPL 17 | CFBundleShortVersionString 18 | 1.0 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | 1 23 | LSRequiresIPhoneOS 24 | 25 | UILaunchStoryboardName 26 | LaunchScreen 27 | UIMainStoryboardFile 28 | Main 29 | UIRequiredDeviceCapabilities 30 | 31 | armv7 32 | 33 | UIStatusBarTintParameters 34 | 35 | UINavigationBar 36 | 37 | Style 38 | UIBarStyleDefault 39 | Translucent 40 | 41 | 42 | 43 | UISupportedInterfaceOrientations 44 | 45 | UIInterfaceOrientationPortrait 46 | UIInterfaceOrientationLandscapeLeft 47 | UIInterfaceOrientationLandscapeRight 48 | 49 | UISupportedInterfaceOrientations~ipad 50 | 51 | UIInterfaceOrientationPortrait 52 | UIInterfaceOrientationPortraitUpsideDown 53 | UIInterfaceOrientationLandscapeLeft 54 | UIInterfaceOrientationLandscapeRight 55 | 56 | 57 | 58 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/MasterViewController.m: -------------------------------------------------------------------------------- 1 | // 2 | // MasterViewController.m 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 28/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import "MasterViewController.h" 10 | #import "DetailViewController.h" 11 | 12 | @interface MasterViewController () 13 | 14 | @property NSArray *examples; 15 | 16 | @end 17 | 18 | @implementation MasterViewController 19 | 20 | - (void)awakeFromNib { 21 | [super awakeFromNib]; 22 | if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad) { 23 | self.clearsSelectionOnViewWillAppear = NO; 24 | self.preferredContentSize = CGSizeMake(320.0, 600.0); 25 | } 26 | } 27 | 28 | - (void)viewDidLoad { 29 | [super viewDidLoad]; 30 | // Do any additional setup after loading the view, typically from a nib. 31 | 32 | _examples = @[@"Example 1", @"Example 2", @"Example 3", @"Example 4"]; 33 | 34 | self.detailViewController = (DetailViewController *)[[self.splitViewController.viewControllers lastObject] topViewController]; 35 | } 36 | 37 | - (void)didReceiveMemoryWarning { 38 | [super didReceiveMemoryWarning]; 39 | // Dispose of any resources that can be recreated. 40 | } 41 | 42 | #pragma mark - Segues 43 | 44 | - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { 45 | if ([[segue identifier] isEqualToString:@"showDetail"]) { 46 | NSIndexPath *indexPath = [self.tableView indexPathForSelectedRow]; 47 | NSDate *object = self.examples[indexPath.row]; 48 | DetailViewController *controller = (DetailViewController *)[[segue destinationViewController] topViewController]; 49 | [controller setDetailItem:object]; 50 | controller.navigationItem.leftBarButtonItem = self.splitViewController.displayModeButtonItem; 51 | controller.navigationItem.leftItemsSupplementBackButton = YES; 52 | } 53 | } 54 | 55 | #pragma mark - Table View 56 | 57 | - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { 58 | return 1; 59 | } 60 | 61 | - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { 62 | return self.examples.count; 63 | } 64 | 65 | - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { 66 | UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"Cell" forIndexPath:indexPath]; 67 | 68 | NSDate *object = self.examples[indexPath.row]; 69 | cell.textLabel.text = [object description]; 70 | return cell; 71 | } 72 | 73 | @end 74 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/AppDelegate.m: -------------------------------------------------------------------------------- 1 | // 2 | // AppDelegate.m 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 28/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import "AppDelegate.h" 10 | #import "DetailViewController.h" 11 | 12 | @interface AppDelegate () 13 | 14 | @end 15 | 16 | @implementation AppDelegate 17 | 18 | 19 | - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { 20 | // Override point for customization after application launch. 21 | UISplitViewController *splitViewController = (UISplitViewController *)self.window.rootViewController; 22 | UINavigationController *navigationController = [splitViewController.viewControllers lastObject]; 23 | navigationController.topViewController.navigationItem.leftBarButtonItem = splitViewController.displayModeButtonItem; 24 | splitViewController.delegate = self; 25 | return YES; 26 | } 27 | 28 | - (void)applicationWillResignActive:(UIApplication *)application { 29 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. 30 | // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. 31 | } 32 | 33 | - (void)applicationDidEnterBackground:(UIApplication *)application { 34 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 35 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. 36 | } 37 | 38 | - (void)applicationWillEnterForeground:(UIApplication *)application { 39 | // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background. 40 | } 41 | 42 | - (void)applicationDidBecomeActive:(UIApplication *)application { 43 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. 44 | } 45 | 46 | - (void)applicationWillTerminate:(UIApplication *)application { 47 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. 48 | } 49 | 50 | #pragma mark - Split view 51 | 52 | - (BOOL)splitViewController:(UISplitViewController *)splitViewController collapseSecondaryViewController:(UIViewController *)secondaryViewController ontoPrimaryViewController:(UIViewController *)primaryViewController { 53 | if ([secondaryViewController isKindOfClass:[UINavigationController class]] && [[(UINavigationController *)secondaryViewController topViewController] isKindOfClass:[DetailViewController class]] && ([(DetailViewController *)[(UINavigationController *)secondaryViewController topViewController] detailItem] == nil)) { 54 | // Return YES to indicate that we have handled the collapse by doing nothing; the secondary controller will be discarded. 55 | return YES; 56 | } else { 57 | return NO; 58 | } 59 | } 60 | 61 | @end 62 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | FSInteractiveMap 2 | ================ 3 | 4 | This fork is used by [WordPress iOS](https://github.com/wordpress-mobile/WordPress-iOS). It required some bugfixes and unfortunately the original project doesn’t appear to be maintained. 5 | 6 | --- 7 | 8 | A charting library to visualize data on a map. It's like geochart but for iOS! 9 | 10 | The idea behind this library is to load a SVG file of a map and display it simply in a view. On top of that you can know when a specific area is clicked. 11 | 12 | Please note that the SVG loading is quite simple and doesn't support all the features of the SVG file format. It's just good enough to display most of the maps I found in SVG! 13 | 14 | Screenshots 15 | --- 16 |    17 | 18 | Installing FSInteractiveMap 19 | --- 20 | Add the contents of the FSInteractiveMap project to your directory or simply add the following line to your Podfile: 21 | 22 | pod "FSInteractiveMap" 23 | 24 | 25 | How to use 26 | --- 27 | FSInteractiveMap is a subclass of UIView so it can be added as regular view. It's basically loading a map from a SVG file. I bundled a few svg maps in the example but you can add any SVG to your project and load it. 28 | 29 | ```objc 30 | NSDictionary* data = @{ @"asia" : @12, 31 | @"australia" : @2, 32 | @"north_america" : @5, 33 | @"south_america" : @14, 34 | @"africa" : @5, 35 | @"europe" : @20 36 | }; 37 | 38 | FSInteractiveMapView* map = [[FSInteractiveMapView alloc] initWithFrame:self.view.frame]; 39 | 40 | [map loadMap:@"world-continents-low" withData:data colorAxis:@[[UIColor lightGrayColor], [UIColor darkGrayColor]]]; 41 | 42 | [map setClickHandler:^(NSString* identifier, CAShapeLayer* layer) { 43 | self.detailDescriptionLabel.text = [NSString stringWithFormat:@"Continent clicked: %@", identifier]; 44 | }]; 45 | ``` 46 | 47 | An example of a "clickable" map: 48 | 49 | ```objc 50 | FSInteractiveMapView* map = [[FSInteractiveMapView alloc] initWithFrame:CGRectMake(16, 96, self.view.frame.size.width - 32, 500)]; 51 | [map loadMap:@"usa-low" withColors:nil]; 52 | 53 | [map setClickHandler:^(NSString* identifier, CAShapeLayer* layer) { 54 | if(_oldClickedLayer) { 55 | _oldClickedLayer.zPosition = 0; 56 | _oldClickedLayer.shadowOpacity = 0; 57 | } 58 | 59 | _oldClickedLayer = layer; 60 | 61 | // We set a simple effect on the layer clicked to highlight it 62 | layer.zPosition = 10; 63 | layer.shadowOpacity = 0.5; 64 | layer.shadowColor = [UIColor blackColor].CGColor; 65 | layer.shadowRadius = 5; 66 | layer.shadowOffset = CGSizeMake(0, 0); 67 | }]; 68 | ``` 69 | 70 | How to find SVG maps 71 | --- 72 | There are a few places where you can find svg files that are suitable for FSInteractiveMap. Here is a short list: 73 | - http://www.amcharts.com/svg-maps/ 74 | - http://www.highcharts.com/maps/demo#custom/world-continents 75 | - Wikipedia 76 | 77 | Contact & Issues 78 | --- 79 | If you have any issues please let me know in the issue part of this project. 80 | For any other things you can reach me on twitter or by email. 81 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/Base.lproj/LaunchScreen.xib: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 20 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | -------------------------------------------------------------------------------- /Sources/FSInteractiveMap/FSSVG.m: -------------------------------------------------------------------------------- 1 | // 2 | // FSSVG.m 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 22/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import "FSSVG.h" 10 | 11 | @interface FSSVG() 12 | @property (nonatomic, strong) NSMutableArray* transforms; 13 | @property (nonatomic) CGAffineTransform currentTransform; 14 | @end 15 | 16 | @implementation FSSVG 17 | 18 | + (instancetype)svgWithFile:(NSString*)filePath 19 | { 20 | return [[FSSVG alloc] initWithFile:filePath]; 21 | } 22 | 23 | - (id)initWithFile:(NSString*)filename 24 | { 25 | self = [super init]; 26 | 27 | if(self) { 28 | _paths = [NSMutableArray array]; 29 | _transforms = [NSMutableArray array]; 30 | _currentTransform = CGAffineTransformIdentity; 31 | 32 | NSData *data = [NSData dataWithContentsOfFile:[[NSBundle mainBundle] pathForResource:filename ofType:@"svg"]]; 33 | NSXMLParser *parser = [[NSXMLParser alloc] initWithData:data]; 34 | parser.delegate = self; 35 | [parser parse]; 36 | [self computeBounds]; 37 | } 38 | 39 | return self; 40 | } 41 | 42 | #pragma mark - Xml Parsing 43 | 44 | - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict { 45 | 46 | if([elementName isEqualToString:@"path"]) 47 | { 48 | FSSVGPathElement* element = [[FSSVGPathElement alloc] initWithAttributes:attributeDict]; 49 | if(element.path) { 50 | [_paths addObject:element]; 51 | } 52 | 53 | CGAffineTransform t = _currentTransform; 54 | 55 | if([attributeDict objectForKey:@"transform"]) { 56 | CGAffineTransform pathTransform = [FSSVGUtils parseTransform:[attributeDict objectForKey:@"transform"]]; 57 | t = CGAffineTransformConcat(pathTransform, _currentTransform); 58 | } 59 | 60 | [element.path applyTransform:t]; 61 | } 62 | else if([elementName isEqualToString:@"g"]) 63 | { 64 | // Push 65 | CGAffineTransform t = CGAffineTransformIdentity; 66 | 67 | if([attributeDict objectForKey:@"transform"]) { 68 | t = [FSSVGUtils parseTransform:[attributeDict objectForKey:@"transform"]]; 69 | } 70 | 71 | _currentTransform = CGAffineTransformConcat(t, _currentTransform); 72 | [_transforms addObject:NSStringFromCGAffineTransform(_currentTransform)]; 73 | } 74 | } 75 | 76 | - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { 77 | if([elementName isEqualToString:@"g"]) 78 | { 79 | // Pop 80 | [_transforms removeLastObject]; 81 | 82 | if([_transforms count] > 0 ) { 83 | _currentTransform = CGAffineTransformFromString([_transforms lastObject]); 84 | } else { 85 | _currentTransform = CGAffineTransformIdentity; 86 | } 87 | } 88 | } 89 | 90 | #pragma mark - Bounds 91 | 92 | - (void)computeBounds 93 | { 94 | _bounds.origin.x = MAXFLOAT; 95 | _bounds.origin.y = MAXFLOAT; 96 | float maxx = -MAXFLOAT; 97 | float maxy = -MAXFLOAT; 98 | 99 | for (FSSVGPathElement* path in _paths) { 100 | CGRect b = CGPathGetPathBoundingBox(path.path.CGPath); 101 | 102 | if(b.origin.x < _bounds.origin.x) 103 | _bounds.origin.x = b.origin.x; 104 | 105 | if(b.origin.y < _bounds.origin.y) 106 | _bounds.origin.y = b.origin.y; 107 | 108 | if(b.origin.x + b.size.width > maxx) 109 | maxx = b.origin.x + b.size.width; 110 | 111 | if(b.origin.y + b.size.height > maxy) 112 | maxy = b.origin.y + b.size.height; 113 | } 114 | 115 | _bounds.size.width = maxx - _bounds.origin.x; 116 | _bounds.size.height = maxy - _bounds.origin.y; 117 | } 118 | 119 | @end 120 | -------------------------------------------------------------------------------- /Sources/FSInteractiveMap/FSSVGUtils.m: -------------------------------------------------------------------------------- 1 | // 2 | // FSSVGUtils.m 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 24/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "FSSVGUtils.h" 11 | 12 | @implementation FSSVGUtils 13 | 14 | + (NSArray*)parsePoints:(const char *)str 15 | { 16 | NSScanner *scanner = [NSScanner scannerWithString:[NSString stringWithUTF8String:str]]; 17 | [scanner setCharactersToBeSkipped:[NSCharacterSet characterSetWithCharactersInString:@"\n, "]]; 18 | 19 | NSMutableArray* array = [NSMutableArray array]; 20 | 21 | float value = 0; 22 | while([scanner scanFloat:&value]) { 23 | NSNumber* number = [NSNumber numberWithFloat:value]; 24 | [array addObject:number]; 25 | } 26 | 27 | return array; 28 | } 29 | 30 | + (CGAffineTransform)parseTransform:(NSString*)str 31 | { 32 | CGAffineTransform tranform = CGAffineTransformIdentity; 33 | 34 | if([str length] > 0) { 35 | tranform = CGAffineTransformConcat(tranform, [self parseMatrix:str]); 36 | tranform = CGAffineTransformConcat(tranform, [self parseTranslate:str]); 37 | } 38 | 39 | return tranform; 40 | } 41 | 42 | + (CGAffineTransform)parseMatrix:(NSString*)str 43 | { 44 | CGAffineTransform tranform = CGAffineTransformIdentity; 45 | NSRange range = NSMakeRange(0, [str length]); 46 | NSString* patternMatrix = @"matrix\\((.*)\\)"; 47 | NSError* regexError = nil; 48 | 49 | NSRegularExpression* regexMatrix = [NSRegularExpression regularExpressionWithPattern:patternMatrix 50 | options:NSRegularExpressionCaseInsensitive 51 | error:®exError]; 52 | 53 | if(!regexError) { 54 | NSArray* matches = [regexMatrix matchesInString:str 55 | options:NSMatchingWithoutAnchoringBounds 56 | range:range]; 57 | if([matches count] > 0) { 58 | // We have a match, lets parse the points 59 | NSTextCheckingResult *entry = matches[0]; 60 | NSString *parameters = [str substringWithRange:[entry rangeAtIndex:1]]; 61 | NSArray* coordinates = [FSSVGUtils parsePoints:[parameters UTF8String]]; 62 | 63 | if([coordinates count] == 6) { 64 | // We need a 3x3 matrix 65 | tranform = CGAffineTransformMake([coordinates[0] floatValue], [coordinates[1] floatValue], [coordinates[2] floatValue], [coordinates[3] floatValue], [coordinates[4] floatValue], [coordinates[5] floatValue]); 66 | } 67 | } 68 | } 69 | 70 | return tranform; 71 | } 72 | 73 | + (CGAffineTransform)parseTranslate:(NSString*)str 74 | { 75 | CGAffineTransform tranform = CGAffineTransformIdentity; 76 | NSRange range = NSMakeRange(0, [str length]); 77 | NSString* patternTranslate = @"translate\\((.*)\\)"; 78 | NSError* regexError = nil; 79 | 80 | NSRegularExpression* regexTranslate = [NSRegularExpression regularExpressionWithPattern:patternTranslate 81 | options:NSRegularExpressionCaseInsensitive 82 | error:®exError]; 83 | 84 | if(!regexError) { 85 | NSArray* matches = [regexTranslate matchesInString:str 86 | options:NSMatchingWithoutAnchoringBounds 87 | range:range]; 88 | if([matches count] > 0) { 89 | // We have a match, lets parse the points 90 | NSTextCheckingResult *entry = matches[0]; 91 | NSString *parameters = [str substringWithRange:[entry rangeAtIndex:1]]; 92 | NSArray* coordinates = [FSSVGUtils parsePoints:[parameters UTF8String]]; 93 | 94 | if([coordinates count] == 2) { 95 | tranform = CGAffineTransformMakeTranslation([coordinates[0] floatValue], [coordinates[1] floatValue]); 96 | } 97 | } 98 | } 99 | 100 | return tranform; 101 | } 102 | 103 | @end 104 | -------------------------------------------------------------------------------- /Tests/FSInteractiveMapTests/FSSVGParsingTests.m: -------------------------------------------------------------------------------- 1 | // 2 | // FSSVGParsingTests.m 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 23/01/2016. 6 | // Copyright © 2016 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import 10 | #import "FSSVGUtils.h" 11 | #import "FSSVGPathElement.h" 12 | 13 | static const float FSSVGAccuryForTest = 0.001f; 14 | 15 | @interface FSSVGParsingTests : XCTestCase 16 | 17 | @end 18 | 19 | @implementation FSSVGParsingTests 20 | 21 | - (void)setUp { 22 | [super setUp]; 23 | } 24 | 25 | - (void)tearDown { 26 | // Put teardown code here. This method is called after the invocation of each test method in the class. 27 | [super tearDown]; 28 | } 29 | 30 | #pragma mark - Testing the parsePoints method 31 | 32 | - (void)testEmptyPointsListParsing { 33 | NSArray* points = [FSSVGUtils parsePoints:""]; 34 | XCTAssertEqual([points count], 0); 35 | } 36 | 37 | - (void)testSinglePointParsing { 38 | NSArray* points = [FSSVGUtils parsePoints:"1.2345"]; 39 | XCTAssertEqual([points count], 1); 40 | XCTAssertEqualWithAccuracy([points[0] floatValue], 1.2345f, FSSVGAccuryForTest); 41 | } 42 | 43 | - (void)testMultiplePointsParsing { 44 | NSArray* points = [FSSVGUtils parsePoints:"1.2345, 2.345, 8,\n 0.001"]; 45 | XCTAssertEqual([points count], 4); 46 | XCTAssertEqualWithAccuracy([points[0] floatValue], 1.2345f, FSSVGAccuryForTest); 47 | XCTAssertEqualWithAccuracy([points[1] floatValue], 2.345f, FSSVGAccuryForTest); 48 | XCTAssertEqualWithAccuracy([points[2] floatValue], 8, FSSVGAccuryForTest); 49 | XCTAssertEqualWithAccuracy([points[3] floatValue], 0.001, FSSVGAccuryForTest); 50 | } 51 | 52 | - (void)testWrongFormat { 53 | NSArray* points = [FSSVGUtils parsePoints:"abcd"]; 54 | XCTAssertEqual([points count], 0); 55 | } 56 | 57 | #pragma mark - Testing the transfor parsing method 58 | 59 | - (void)testEmptyTransform { 60 | CGAffineTransform transform = [FSSVGUtils parseTransform:@""]; 61 | 62 | XCTAssertEqual(transform.tx, 0); 63 | XCTAssertEqual(transform.ty, 0); 64 | XCTAssertEqual(transform.a, 1); 65 | XCTAssertEqual(transform.b, 0); 66 | XCTAssertEqual(transform.c, 0); 67 | XCTAssertEqual(transform.d, 1); 68 | } 69 | 70 | - (void)testTranslateTransform { 71 | CGAffineTransform transform = [FSSVGUtils parseTransform:@"translate(1, 2)"]; 72 | 73 | XCTAssertEqual(transform.tx, 1); 74 | XCTAssertEqual(transform.ty, 2); 75 | XCTAssertEqual(transform.a, 1); 76 | XCTAssertEqual(transform.b, 0); 77 | XCTAssertEqual(transform.c, 0); 78 | XCTAssertEqual(transform.d, 1); 79 | } 80 | 81 | - (void)testMatrixTransform { 82 | CGAffineTransform transform = [FSSVGUtils parseTransform:@"matrix(1, 2, 3, 4, 5, 6)"]; 83 | 84 | XCTAssertEqual(transform.a, 1); 85 | XCTAssertEqual(transform.b, 2); 86 | XCTAssertEqual(transform.c, 3); 87 | XCTAssertEqual(transform.d, 4); 88 | XCTAssertEqual(transform.tx, 5); 89 | XCTAssertEqual(transform.ty, 6); 90 | } 91 | 92 | #pragma mark - SVGPathElement testing 93 | 94 | - (void)testSvgPathElementInit { 95 | NSDictionary* dict = @{ 96 | @"title" : @"title__01", 97 | @"id" : @"part_1", 98 | @"class" : @"land", 99 | @"d" : @"M302.37,434.36l-0.06,-1.12l1.61,-0.37l0.59,0.1l-0.11,2.11l-2.34,0.31l-0.5,-0.25L302.37,434.36zM309.41,631.56l-2.38,-1.12l-3.36,2.7l1.4,2.05l2.38,-2.05l1.26,1.59l3.79,-1.36l0.84,-1.58l-2.24,-2.01L309.41,631.56zM377.41,482.2l-0.95,-3.57l-1.02,-0.88l-2.4,-0.11l-2.16,-0.81l-3.58,-3.13l-4.15,-2.31l-4.19,0.11l-5.46,-1.47l-3.26,0.86l0.46,-1.54l-1.37,-1.63l-4.66,-1.7l-3.53,-1l-2.13,1.83l-0.1,-2.79l-4.96,-0.44l-0.87,-0.84l2.11,-2.29l-0.08,-1.92l-1.5,-0.46l-1.57,-4.88l-0.69,-1.54l-0.96,0.13l-0.46,-1.14l-2.97,-2.36l-2.06,-0.66l-0.95,-0.31l-3.01,-0.75l-2.27,0.2l-0.3,0.5l-3.36,-0.56l-1.11,-0.98l-1.5,-1.37l-1.06,-0.07l-0.08,-1.45l-1.73,-1.83L307.7,440l-1.1,-0.66l-1.46,0.06l-0.45,-2.26l-2.13,-1.39l-2.24,-0.21l-0.96,-1.34l2.38,-0.84l-3.36,0.04l-3.47,0.17l-0.03,0.71l-1.57,0.88l-2.14,-0.35l-1.61,-1.27l-3,0.29l-2.52,-0.02l-0.11,-0.94l-1.82,-1.58l-1.97,-0.05l-1.01,-2l-0.98,0.9l0.39,1.34l-3.49,1.15l0.14,2.15l0.87,1l-0.63,2.04l-1.21,0.18l-1.06,-2.24l1.24,-1.64l0.03,-1.48l-0.91,-1.29l1.65,-0.33l0.08,-0.67l0.54,-0.96l-0.74,-0.75l-0" 100 | }; 101 | 102 | FSSVGPathElement* element = [[FSSVGPathElement alloc] initWithAttributes:dict]; 103 | 104 | XCTAssertNotNil(element); 105 | XCTAssertEqual(element.title, @"title__01"); 106 | XCTAssertEqual(element.identifier, @"part_1"); 107 | XCTAssertEqual(element.className, @"land"); 108 | XCTAssertNotNil(element.path); 109 | } 110 | 111 | @end 112 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/DetailViewController.m: -------------------------------------------------------------------------------- 1 | // 2 | // DetailViewController.m 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 28/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import "DetailViewController.h" 10 | #import "FSInteractiveMapView.h" 11 | 12 | @interface DetailViewController () 13 | 14 | @property (nonatomic, weak) CAShapeLayer* oldClickedLayer; 15 | @property (nonatomic, strong) FSInteractiveMapView *map; 16 | @property (nonatomic, strong) NSDictionary *data; 17 | @property (nonatomic, strong) NSArray *colors; 18 | 19 | @end 20 | 21 | @implementation DetailViewController 22 | 23 | #pragma mark - Managing the detail item 24 | 25 | - (void)setDetailItem:(id)newDetailItem 26 | { 27 | if (_detailItem != newDetailItem) { 28 | _detailItem = newDetailItem; 29 | 30 | // Update the view. 31 | [self configureView]; 32 | } 33 | } 34 | 35 | - (void)configureView 36 | { 37 | // Update the user interface for the detail item. 38 | if (self.detailItem) { 39 | self.title = self.detailItem; 40 | self.detailDescriptionLabel.text = @""; 41 | } 42 | 43 | if (@available(iOS 13.0, *)) { 44 | self.view.backgroundColor = [UIColor systemBackgroundColor]; 45 | } 46 | } 47 | 48 | - (void)viewDidLoad 49 | { 50 | [super viewDidLoad]; 51 | // Do any additional setup after loading the view, typically from a nib. 52 | [self configureView]; 53 | 54 | if([self.detailItem isEqualToString:@"Example 1"]) { 55 | [self initExample1]; 56 | } else if([self.detailItem isEqualToString:@"Example 2"]) { 57 | [self initExample2]; 58 | } else if([self.detailItem isEqualToString:@"Example 3"]) { 59 | [self initExample3]; 60 | } else if([self.detailItem isEqualToString:@"Example 4"]) { 61 | [self initExample4]; 62 | } 63 | } 64 | 65 | - (void)viewDidAppear:(BOOL)animated 66 | { 67 | } 68 | 69 | - (void)didReceiveMemoryWarning { 70 | [super didReceiveMemoryWarning]; 71 | // Dispose of any resources that can be recreated. 72 | } 73 | 74 | #pragma mark - Examples 75 | 76 | - (void)initExample1 77 | { 78 | _data = @{ @"asia" : @12, 79 | @"australia" : @2, 80 | @"north_america" : @5, 81 | @"south_america" : @14, 82 | @"africa" : @5, 83 | @"europe" : @20 }; 84 | 85 | _map = [[FSInteractiveMapView alloc] initWithFrame:CGRectMake(16, 96, self.view.frame.size.width - 32, self.view.frame.size.height)]; 86 | 87 | [_map loadMap:@"world-continents-low" withData:_data colorAxis:@[[UIColor lightGrayColor], [UIColor darkGrayColor]]]; 88 | 89 | __weak typeof(self) weakSelf = self; 90 | [_map setClickHandler:^(NSString* identifier, CAShapeLayer* layer) { 91 | weakSelf.detailDescriptionLabel.text = [NSString stringWithFormat:@"Continent clicked: %@", identifier]; 92 | }]; 93 | 94 | [self.view addSubview:_map]; 95 | } 96 | 97 | - (void)initExample2 98 | { 99 | _data = @{ @"fr" : @12, 100 | @"it" : @2, 101 | @"de" : @9, 102 | @"pl" : @24, 103 | @"uk" : @17 }; 104 | _colors = @[[UIColor blueColor], [UIColor greenColor], [UIColor yellowColor], [UIColor redColor]]; 105 | 106 | _map = [[FSInteractiveMapView alloc] initWithFrame:CGRectMake(-1, 64, self.view.frame.size.width + 2, 500)]; 107 | [self example2BasicColors]; 108 | [_map loadMap:@"europe" withData:_data colorAxis:_colors]; 109 | 110 | [self.view addSubview:_map]; 111 | } 112 | 113 | - (void)initExample3 114 | { 115 | _map = [[FSInteractiveMapView alloc] initWithFrame:CGRectMake(16, 96, self.view.frame.size.width - 32, 500)]; 116 | [_map loadMap:@"usa-low" withColors:nil]; 117 | 118 | __weak typeof(self) weakSelf = self; 119 | [_map setClickHandler:^(NSString* identifier, CAShapeLayer* layer) { 120 | __strong typeof(weakSelf) strongSelf = weakSelf; 121 | if(strongSelf.oldClickedLayer) { 122 | strongSelf.oldClickedLayer.zPosition = 0; 123 | strongSelf.oldClickedLayer.shadowOpacity = 0; 124 | } 125 | 126 | strongSelf.oldClickedLayer = layer; 127 | 128 | // We set a simple effect on the layer clicked to highlight it 129 | layer.zPosition = 10; 130 | layer.shadowOpacity = 0.5; 131 | layer.shadowColor = [UIColor blackColor].CGColor; 132 | layer.shadowRadius = 5; 133 | layer.shadowOffset = CGSizeMake(0, 0); 134 | }]; 135 | 136 | [self.view addSubview:_map]; 137 | } 138 | 139 | - (void)initExample4 140 | { 141 | _data = @{ @"fr" : @12 }; 142 | 143 | _map = [[FSInteractiveMapView alloc] initWithFrame:CGRectMake(-1, 64, self.view.frame.size.width + 2, 500)]; 144 | [_map loadMap:@"europe" withData:_data colorAxis:@[[UIColor blueColor], [UIColor greenColor], [UIColor yellowColor], [UIColor redColor]]]; 145 | 146 | [self.view addSubview:_map]; 147 | } 148 | 149 | - (void)example2BasicColors 150 | { 151 | if (@available(iOS 13.0, *)) { 152 | self.map.fillColor = [UIColor systemGray5Color]; 153 | self.map.strokeColor = [UIColor systemBackgroundColor]; 154 | self.map.backgroundColor = self.map.strokeColor; 155 | } 156 | } 157 | 158 | - (void)traitCollectionDidChange:(UITraitCollection *)previousTraitCollection 159 | { 160 | [super traitCollectionDidChange:previousTraitCollection]; 161 | 162 | if([self.detailItem isEqualToString:@"Example 2"]) { 163 | if (@available(iOS 13.0, *)) { 164 | [self example2BasicColors]; 165 | [_map setData:_data colorAxis:_colors]; 166 | } 167 | } 168 | } 169 | 170 | @end 171 | -------------------------------------------------------------------------------- /Sources/FSInteractiveMap/FSInteractiveMapView.m: -------------------------------------------------------------------------------- 1 | // 2 | // FSInteractiveMapView.m 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 23/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import "FSInteractiveMapView.h" 10 | #import "FSSVG.h" 11 | #include 12 | 13 | @interface FSInteractiveMapView () 14 | 15 | @property (nonatomic, strong) FSSVG* svg; 16 | @property (nonatomic, strong) NSMutableArray* scaledPaths; 17 | 18 | @end 19 | 20 | @implementation FSInteractiveMapView 21 | 22 | - (id)initWithFrame:(CGRect)frame 23 | { 24 | self = [super initWithFrame:frame]; 25 | 26 | if(self) { 27 | _scaledPaths = [NSMutableArray array]; 28 | [self setDefaultParameters]; 29 | } 30 | 31 | return self; 32 | } 33 | 34 | - (void)setDefaultParameters 35 | { 36 | self.fillColor = [UIColor colorWithWhite:0.85 alpha:1]; 37 | self.strokeColor = [UIColor colorWithWhite:0.6 alpha:1]; 38 | } 39 | 40 | #pragma mark - SVG map loading 41 | 42 | - (void)loadMap:(NSString*)mapName withColors:(NSDictionary*)colorsDict 43 | { 44 | _svg = [FSSVG svgWithFile:mapName]; 45 | 46 | for (FSSVGPathElement* path in _svg.paths) { 47 | // Make the map fits inside the frame 48 | float scaleHorizontal = self.frame.size.width / _svg.bounds.size.width; 49 | float scaleVertical = self.frame.size.height / _svg.bounds.size.height; 50 | float scale = MIN(scaleHorizontal, scaleVertical); 51 | 52 | CGAffineTransform scaleTransform = CGAffineTransformIdentity; 53 | scaleTransform = CGAffineTransformMakeScale(scale, scale); 54 | scaleTransform = CGAffineTransformTranslate(scaleTransform,-_svg.bounds.origin.x, -_svg.bounds.origin.y); 55 | 56 | UIBezierPath* scaled = [path.path copy]; 57 | [scaled applyTransform:scaleTransform]; 58 | 59 | CAShapeLayer *shapeLayer = [CAShapeLayer layer]; 60 | shapeLayer.path = scaled.CGPath; 61 | 62 | // Setting CAShapeLayer properties 63 | shapeLayer.strokeColor = self.strokeColor.CGColor; 64 | shapeLayer.lineWidth = 0.5; 65 | 66 | if(path.fill) { 67 | if(colorsDict && [colorsDict objectForKey:path.identifier]) { 68 | UIColor* color = [colorsDict objectForKey:path.identifier]; 69 | shapeLayer.fillColor = color.CGColor; 70 | } else { 71 | shapeLayer.fillColor = self.fillColor.CGColor; 72 | } 73 | 74 | } else { 75 | shapeLayer.fillColor = [[UIColor clearColor] CGColor]; 76 | } 77 | 78 | [self.layer addSublayer:shapeLayer]; 79 | 80 | [_scaledPaths addObject:scaled]; 81 | } 82 | } 83 | 84 | - (void)loadMap:(NSString*)mapName withData:(NSDictionary*)data colorAxis:(NSArray*)colors 85 | { 86 | [self loadMap:mapName withColors:[self getColorsForData:data colorAxis:colors]]; 87 | } 88 | 89 | - (NSDictionary*)getColorsForData:(NSDictionary*)data colorAxis:(NSArray*)colors 90 | { 91 | NSMutableDictionary* dict = [NSMutableDictionary dictionaryWithCapacity:[data count]]; 92 | 93 | float min = MAXFLOAT; 94 | float max = -MAXFLOAT; 95 | 96 | for (id key in data) { 97 | NSNumber* value = [data objectForKey:key]; 98 | 99 | if([value floatValue] > max) 100 | max = [value floatValue]; 101 | 102 | if([value floatValue] < min) 103 | min = [value floatValue]; 104 | } 105 | 106 | for (id key in data) { 107 | NSNumber* value = [data objectForKey:key]; 108 | float s = ([value floatValue] - min) / (max - min); 109 | s = isnan(s) ? 0 : s; 110 | float segmentLength = 1.0 / ([colors count] - 1); 111 | segmentLength = isnan(segmentLength) ? 0 : segmentLength; 112 | int minColorIndex = MAX(floorf(s / segmentLength),0); 113 | int maxColorIndex = MIN(ceilf(s / segmentLength), [colors count] - 1); 114 | 115 | UIColor* minColor = colors[minColorIndex]; 116 | UIColor* maxColor = colors[maxColorIndex]; 117 | 118 | s -= segmentLength * minColorIndex; 119 | 120 | CGFloat maxColorRed = 0; 121 | CGFloat maxColorGreen = 0; 122 | CGFloat maxColorBlue = 0; 123 | CGFloat minColorRed = 0; 124 | CGFloat minColorGreen = 0; 125 | CGFloat minColorBlue = 0; 126 | 127 | [maxColor getRed:&maxColorRed green:&maxColorGreen blue:&maxColorBlue alpha:nil]; 128 | [minColor getRed:&minColorRed green:&minColorGreen blue:&minColorBlue alpha:nil]; 129 | 130 | UIColor* color = [UIColor colorWithRed:minColorRed * (1.0 - s) + maxColorRed * s 131 | green:minColorGreen * (1.0 - s) + maxColorGreen * s 132 | blue:minColorBlue * (1.0 - s) + maxColorBlue * s 133 | alpha:1]; 134 | 135 | [dict setObject:color forKey:key]; 136 | } 137 | 138 | return dict; 139 | } 140 | 141 | #pragma mark - Updating the colors and/or the data 142 | 143 | - (void)setColors:(NSDictionary*)colorsDict 144 | { 145 | for(int i=0;i<[_scaledPaths count];i++) { 146 | FSSVGPathElement* element = _svg.paths[i]; 147 | 148 | if([self.layer.sublayers[i] isKindOfClass:CAShapeLayer.class] && element.fill) { 149 | CAShapeLayer* l = (CAShapeLayer*)self.layer.sublayers[i]; 150 | l.strokeColor = self.strokeColor.CGColor; 151 | 152 | if(element.fill) { 153 | if(colorsDict && [colorsDict objectForKey:element.identifier]) { 154 | UIColor* color = [colorsDict objectForKey:element.identifier]; 155 | l.fillColor = color.CGColor; 156 | } else { 157 | l.fillColor = self.fillColor.CGColor; 158 | } 159 | } else { 160 | l.fillColor = [[UIColor clearColor] CGColor]; 161 | } 162 | } 163 | } 164 | } 165 | 166 | - (void)setData:(NSDictionary*)data colorAxis:(NSArray*)colors 167 | { 168 | [self setColors:[self getColorsForData:data colorAxis:colors]]; 169 | } 170 | 171 | #pragma mark - Layers enumeration 172 | 173 | - (void)enumerateLayersUsingBlock:(void (^)(NSString *, CAShapeLayer *))block 174 | { 175 | for(int i=0;i<[_scaledPaths count];i++) { 176 | FSSVGPathElement* element = _svg.paths[i]; 177 | 178 | if([self.layer.sublayers[i] isKindOfClass:CAShapeLayer.class] && element.fill) { 179 | CAShapeLayer* l = (CAShapeLayer*)self.layer.sublayers[i]; 180 | block(element.identifier, l); 181 | } 182 | } 183 | } 184 | 185 | #pragma mark - Touch handling 186 | 187 | - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event 188 | { 189 | UITouch *touch = [touches anyObject]; 190 | CGPoint touchPoint = [touch locationInView:self]; 191 | 192 | for(int i=0;i<[_scaledPaths count];i++) { 193 | UIBezierPath* path = _scaledPaths[i]; 194 | if ([path containsPoint:touchPoint]) 195 | { 196 | FSSVGPathElement* element = _svg.paths[i]; 197 | 198 | if([self.layer.sublayers[i] isKindOfClass:CAShapeLayer.class] && element.fill) { 199 | CAShapeLayer* l = (CAShapeLayer*)self.layer.sublayers[i]; 200 | 201 | if(_clickHandler) { 202 | _clickHandler(element.identifier, l); 203 | } 204 | } 205 | } 206 | } 207 | } 208 | 209 | @end 210 | -------------------------------------------------------------------------------- /Sources/FSInteractiveMap/FSSVGPathElement.m: -------------------------------------------------------------------------------- 1 | // 2 | // FSSVGPathElement.m 3 | // FSInteractiveMap 4 | // 5 | // Created by Arthur GUIBERT on 22/12/2014. 6 | // Copyright (c) 2014 Arthur GUIBERT. All rights reserved. 7 | // 8 | 9 | #import "FSSVGPathElement.h" 10 | #import "FSSVGUtils.h" 11 | 12 | @interface FSSVGPathElement() 13 | @property (nonatomic) CGPoint lastPoint; 14 | @end 15 | 16 | @implementation FSSVGPathElement 17 | 18 | - (instancetype)initWithAttributes:(NSDictionary *)attributes 19 | { 20 | self = [super init]; 21 | if (!self) 22 | { 23 | return nil; 24 | } 25 | 26 | _lastPoint.x = _lastPoint.y = 0; 27 | self.fill = NO; 28 | self.title = [attributes objectForKey:@"title"]; 29 | self.identifier = [attributes objectForKey:@"id"]; 30 | self.className = [attributes objectForKey:@"class"]; 31 | self.tranform = [attributes objectForKey:@"transform"]; 32 | self.path = nil; 33 | [self parsePathData:[attributes objectForKey:@"d"]]; 34 | [FSSVGUtils parseTransform:self.tranform]; 35 | 36 | // Check the fill attribute 37 | if([attributes objectForKey:@"fill"] && [[attributes objectForKey:@"fill"] isEqualToString:@"none"]) { 38 | self.fill = NO; 39 | } 40 | 41 | return self; 42 | } 43 | 44 | - (void)parsePathData:(NSString*)pathData 45 | { 46 | if(!pathData || [pathData length] == 0) 47 | return; 48 | 49 | self.path = [UIBezierPath bezierPath]; 50 | 51 | // Old-schoold C parsing as it's simpler and has a lower overhead 52 | unsigned long dataLength = [pathData length]; 53 | const char* p = [[pathData dataUsingEncoding:NSASCIIStringEncoding] bytes]; 54 | 55 | // The value can't be longer than the path data 56 | char* value = malloc(dataLength * sizeof(char)); 57 | unsigned int valueIndex = 0; 58 | 59 | char currentCommand = 0; 60 | 61 | for(int i=0;i 0) 67 | [self executeCommand:currentCommand forValue:value]; 68 | valueIndex = 0; 69 | currentCommand = p[i]; 70 | continue; 71 | } 72 | 73 | value[valueIndex++] = p[i]; 74 | } 75 | 76 | value[valueIndex] = '\0'; 77 | [self executeCommand:currentCommand forValue:value]; 78 | 79 | free(value); 80 | } 81 | 82 | - (void)executeCommand:(char)command forValue:(const char*)value 83 | { 84 | NSArray* coordinates = [FSSVGUtils parsePoints:value]; 85 | 86 | if([coordinates count] == 0 && command != 'z' && command != 'Z') 87 | return; 88 | 89 | switch (command) { 90 | case 'M': 91 | [self executeMoveTo:coordinates absolute:YES]; 92 | break; 93 | case 'm': 94 | [self executeMoveTo:coordinates absolute:NO]; 95 | break; 96 | 97 | case 'L': 98 | [self executeLineTo:coordinates absolute:YES]; 99 | break; 100 | 101 | case 'l': 102 | [self executeLineTo:coordinates absolute:NO]; 103 | break; 104 | 105 | case 'H': 106 | [self executeHorizontalLineTo:coordinates absolute:YES]; 107 | break; 108 | 109 | case 'h': 110 | [self executeHorizontalLineTo:coordinates absolute:NO]; 111 | break; 112 | 113 | case 'V': 114 | [self executeVerticalLineTo:coordinates absolute:YES]; 115 | break; 116 | 117 | case 'v': 118 | [self executeVerticalLineTo:coordinates absolute:NO]; 119 | break; 120 | 121 | case 'c': 122 | [self executeCurveTo:coordinates absolute:NO]; 123 | break; 124 | 125 | case 'C': 126 | [self executeCurveTo:coordinates absolute:YES]; 127 | break; 128 | 129 | case 'Z': 130 | case 'z': 131 | [_path closePath]; 132 | self.fill = YES; 133 | break; 134 | 135 | default: 136 | NSLog(@"Warning: Unknown command %c",command); 137 | break; 138 | } 139 | 140 | } 141 | 142 | - (void)executeMoveTo:(NSArray*)coordinates absolute:(BOOL)isAbsolute 143 | { 144 | for(int i=0;i<[coordinates count] / 2;i++) { 145 | CGPoint p; 146 | 147 | // Bounds checking 148 | if(i * 2 + 2 > [coordinates count]) 149 | return; 150 | 151 | p.x = [coordinates[i * 2] floatValue]; 152 | p.y = [coordinates[i * 2 + 1] floatValue]; 153 | 154 | if(isAbsolute) 155 | _lastPoint = p; 156 | else 157 | _lastPoint = CGPointMake(p.x + _lastPoint.x, p.y + _lastPoint.y); 158 | 159 | [_path moveToPoint:_lastPoint]; 160 | } 161 | } 162 | 163 | - (void)executeLineTo:(NSArray*)coordinates absolute:(BOOL)isAbsolute 164 | { 165 | for(int i=0;i<[coordinates count] / 2;i++) { 166 | CGPoint p; 167 | 168 | // Bounds checking 169 | if(i * 2 + 2 > [coordinates count]) 170 | return; 171 | 172 | p.x = [coordinates[i * 2] floatValue]; 173 | p.y = [coordinates[i * 2 + 1] floatValue]; 174 | 175 | if(isAbsolute) 176 | _lastPoint = p; 177 | else 178 | _lastPoint = CGPointMake(p.x + _lastPoint.x, p.y + _lastPoint.y); 179 | 180 | [_path addLineToPoint:_lastPoint]; 181 | } 182 | } 183 | 184 | - (void)executeHorizontalLineTo:(NSArray*)coordinates absolute:(BOOL)isAbsolute 185 | { 186 | for(int i=0;i<[coordinates count];i++) { 187 | 188 | // Bounds checking 189 | if(i + 1 > [coordinates count]) 190 | return; 191 | 192 | float value = [coordinates[i * 2] floatValue]; 193 | 194 | if(isAbsolute) 195 | _lastPoint.x = value; 196 | else 197 | _lastPoint = CGPointMake(value + _lastPoint.x, _lastPoint.y); 198 | 199 | 200 | [_path addLineToPoint:_lastPoint]; 201 | } 202 | } 203 | 204 | - (void)executeVerticalLineTo:(NSArray*)coordinates absolute:(BOOL)isAbsolute 205 | { 206 | for(int i=0;i<[coordinates count];i++) { 207 | 208 | // Bounds checking 209 | if(i + 1 > [coordinates count]) 210 | return; 211 | 212 | float value = [coordinates[i * 2] floatValue]; 213 | 214 | if(isAbsolute) 215 | _lastPoint.y = value; 216 | else 217 | _lastPoint = CGPointMake(_lastPoint.x, value + _lastPoint.y); 218 | 219 | 220 | [_path addLineToPoint:_lastPoint]; 221 | } 222 | } 223 | 224 | - (void)executeCurveTo:(NSArray*)coordinates absolute:(BOOL)isAbsolute 225 | { 226 | for(int i=0;i<[coordinates count] / 6;i++) { 227 | CGPoint c1,c2,p; 228 | 229 | // Bounds checking 230 | if(i * 6 + 6 > [coordinates count]) 231 | return; 232 | 233 | c1.x = [coordinates[i * 6] floatValue]; 234 | c1.y = [coordinates[i * 6 + 1] floatValue]; 235 | 236 | c2.x = [coordinates[i * 6 + 2] floatValue]; 237 | c2.y = [coordinates[i * 6 + 3] floatValue]; 238 | 239 | p.x = [coordinates[i * 6 + 4] floatValue]; 240 | p.y = [coordinates[i * 6 + 5] floatValue]; 241 | 242 | if(isAbsolute) { 243 | _lastPoint = CGPointMake(p.x, p.y); 244 | [_path addCurveToPoint:_lastPoint 245 | controlPoint1:CGPointMake(c1.x, c1.y) 246 | controlPoint2:CGPointMake(c2.x, c2.y)]; 247 | } else { 248 | [_path addCurveToPoint:CGPointMake(_lastPoint.x + p.x, _lastPoint.y + p.y) 249 | controlPoint1:CGPointMake(_lastPoint.x + c1.x, _lastPoint.y + c1.y) 250 | controlPoint2:CGPointMake(_lastPoint.x + c2.x, _lastPoint.y + c2.y)]; 251 | 252 | _lastPoint = CGPointMake(_lastPoint.x + p.x, _lastPoint.y + p.y); 253 | } 254 | 255 | } 256 | } 257 | 258 | @end 259 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/FSInteractiveMap/Data/austria-low.svg: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | -------------------------------------------------------------------------------- /FSInteractiveMapDemo/Base.lproj/Main.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Apache License 2 | Version 2.0, January 2004 3 | http://www.apache.org/licenses/ 4 | 5 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 6 | 7 | 1. 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