├── .gitignore ├── LICENSE ├── README.md ├── assets ├── docs │ ├── BimAnimation.gif │ ├── CameraEditor.gif │ ├── DissolveEffect.gif │ ├── DistortHighMap.gif │ └── PathTracing.png ├── hdrs │ ├── daytime.hdr │ ├── kiara_5_noon_2k.hdr │ └── noon_grass_2k.hdr ├── models │ ├── collision-world.glb │ ├── dragon.glb │ ├── floors.glb │ ├── projeto_estrutural_-_edificio_patio.glb │ └── soldier.glb └── textures │ ├── 8081_earthbump4k.jpg │ ├── 8081_earthmap4k.jpg │ ├── fire.jpg │ └── noise.png ├── examples ├── buildingAnimation.html ├── buildingAnimation.js ├── cameraEditor.html ├── cameraEditor.js ├── dissolveEffect.html ├── dissolveEffect.js ├── distortHighMap.html ├── distortHighMap.js ├── pathTracing.html └── pathTracing.js ├── extend ├── path-tracing │ ├── Constants.js │ ├── PathTracer.js │ ├── SceneGenerator.js │ ├── materials │ │ ├── CopyMaterial.js │ │ ├── MaterialBase.js │ │ ├── OutputMaterial.js │ │ └── PathTracingMaterial.js │ └── shaders │ │ ├── brdf.glsl.js │ │ ├── common.glsl.js │ │ 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