├── .gitignore ├── LICENSE ├── README.md ├── osgExport ├── BundleAnimation.cs ├── BundleBoxCollider.cs ├── BundleCamera.cs ├── BundleComponent.cs ├── BundleGameObject.cs ├── BundleLight.cs ├── BundleLightmap.cs ├── BundleMaterial.cs ├── BundleMesh.cs ├── BundleMeshCollider.cs ├── BundleMeshRenderer.cs ├── BundleObject.cs ├── BundleParticleSystem.cs ├── BundleResource.cs ├── BundleRigidBody.cs ├── BundleScene.cs ├── BundleShader.cs ├── BundleSkinnedMeshRenderer.cs ├── BundleTerrain.cs ├── BundleTexture.cs ├── BundleTimeOfDay.cs ├── BundleTransform.cs ├── ExportMesh.cs ├── ExportMeterial.cs ├── ExportParticle.cs ├── ExportParticle.cs.meta ├── ExportTerrain.cs ├── SceneDataClasses.cs ├── SceneError.cs └── SceneExporter.cs ├── osgExportHelpers ├── AnimationHelper.cs └── TimeOfDay.cs └── viewer ├── CMakeLists.txt ├── Default.frag ├── Default.vert ├── Legacy_Shaders └── Bumped_Diffuse.frag ├── Particle.cpp ├── Particle.h ├── Terrain.frag ├── Terrain.vert ├── builtin_shaders-5.4.0f3.zip ├── particle_data.cpp ├── shader_data.cpp ├── spark ├── Core │ ├── SPK_ArrayBuffer.h │ ├── SPK_Buffer.h │ ├── SPK_BufferHandler.cpp │ ├── SPK_BufferHandler.h │ ├── SPK_DEF.cpp │ ├── SPK_DEF.h │ ├── SPK_Emitter.cpp │ ├── SPK_Emitter.h │ ├── SPK_Factory.cpp │ ├── SPK_Factory.h │ ├── SPK_Group.cpp │ ├── SPK_Group.h │ ├── SPK_Interpolator.cpp │ ├── SPK_Interpolator.h │ ├── SPK_Model.cpp │ ├── SPK_Model.h │ ├── SPK_Modifier.cpp │ ├── SPK_Modifier.h │ ├── SPK_Particle.cpp │ ├── SPK_Particle.h │ ├── SPK_Pool.h │ ├── SPK_RegWrapper.h │ ├── SPK_Registerable.cpp │ ├── SPK_Registerable.h │ ├── SPK_Renderer.cpp │ ├── SPK_Renderer.h │ ├── SPK_System.cpp │ ├── SPK_System.h │ ├── SPK_Transformable.cpp │ ├── SPK_Transformable.h │ ├── SPK_Vector3D.cpp │ ├── SPK_Vector3D.h │ ├── SPK_Zone.cpp │ └── SPK_Zone.h ├── Extensions │ ├── Emitters │ │ ├── SPK_NormalEmitter.cpp │ │ ├── SPK_NormalEmitter.h │ │ ├── SPK_RandomEmitter.cpp │ │ ├── SPK_RandomEmitter.h │ │ ├── SPK_SphericEmitter.cpp │ │ ├── SPK_SphericEmitter.h │ │ ├── SPK_StaticEmitter.h │ │ ├── SPK_StraightEmitter.cpp │ │ └── SPK_StraightEmitter.h │ ├── Modifiers │ │ ├── SPK_Collision.cpp │ │ ├── SPK_Collision.h │ │ ├── SPK_Destroyer.cpp │ │ ├── SPK_Destroyer.h │ │ ├── SPK_LinearForce.cpp │ │ ├── SPK_LinearForce.h │ │ ├── SPK_ModifierGroup.cpp │ │ ├── SPK_ModifierGroup.h │ │ ├── SPK_Obstacle.cpp │ │ ├── SPK_Obstacle.h │ │ ├── SPK_PointMass.cpp │ │ ├── SPK_PointMass.h │ │ ├── SPK_Rotator.h │ │ ├── SPK_Vortex.cpp │ │ └── SPK_Vortex.h │ ├── Renderers │ │ ├── SPK_LineRendererInterface.h │ │ ├── SPK_Oriented2DRendererInterface.h │ │ ├── SPK_Oriented3DRendererInterface.cpp │ │ ├── SPK_Oriented3DRendererInterface.h │ │ ├── SPK_PointRendererInterface.h │ │ ├── SPK_QuadRendererInterface.cpp │ │ └── SPK_QuadRendererInterface.h │ └── Zones │ │ ├── SPK_AABox.cpp │ │ ├── SPK_AABox.h │ │ ├── SPK_Cylinder.cpp │ │ ├── SPK_Cylinder.h │ │ ├── SPK_Line.cpp │ │ ├── SPK_Line.h │ │ ├── SPK_Plane.cpp │ │ ├── SPK_Plane.h │ │ ├── SPK_Point.cpp │ │ ├── SPK_Point.h │ │ ├── SPK_Ring.cpp │ │ ├── SPK_Ring.h │ │ ├── SPK_Sphere.cpp │ │ ├── SPK_Sphere.h │ │ ├── SPK_ZoneIntersection.cpp │ │ ├── SPK_ZoneIntersection.h │ │ ├── SPK_ZoneUnion.cpp │ │ └── SPK_ZoneUnion.h ├── RenderingAPIs │ └── OpenGL │ │ ├── SPK_GLExtHandler.cpp │ │ ├── SPK_GLExtHandler.h │ │ ├── SPK_GLLineRenderer.cpp │ │ ├── SPK_GLLineRenderer.h │ │ ├── SPK_GLLineTrailRenderer.cpp │ │ ├── SPK_GLLineTrailRenderer.h │ │ ├── SPK_GLPointRenderer.cpp │ │ ├── SPK_GLPointRenderer.h │ │ ├── SPK_GLQuadRenderer.cpp │ │ ├── SPK_GLQuadRenderer.h │ │ ├── SPK_GLRenderer.cpp │ │ ├── SPK_GLRenderer.h │ │ └── SPK_GL_DEF.h ├── SPK.h ├── SPK_All.cpp ├── SPK_GL.h └── SPK_GL_All.cpp ├── stb_image.h ├── terrain_data.cpp ├── user_data_classes.h ├── utilities.cpp └── viewer.cpp /.gitignore: -------------------------------------------------------------------------------- 1 | /build 2 | -------------------------------------------------------------------------------- /LICENSE: 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