├── .gitignore
├── LICENSE
├── README.md
├── Xunkong.SimpleLauncher.sln
└── Xunkong.SimpleLauncher
├── Config.txt
├── Icon.ico
├── Icon.png
├── Program.cs
└── Xunkong.SimpleLauncher.csproj
/.gitignore:
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--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2022 寻空
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 |
2 |
3 | # 原神 简单启动器
4 |
5 | > 寻空的右键快速启动在 Win11 上不能用了
6 |
7 | 正如其名,这是一个简单启动器,直接运行时会打开原神游戏本体,以管理员权限运行时会打开原神启动器。
8 |
9 | 如果设置了米游社Cookie,启动成功后自动检查洞天宝钱和参量质变仪的状态,可收取或可用则会发送系统通知,否则无事发生。
10 |
11 | 压缩包内有一个设置文件 `Config.txt`,以下设置均**可不填写**:
12 |
13 | | 名称 | 可填内容 | 备注 |
14 | | --- | --- | --- |
15 | | GenshinGamePath | `string` | 原神本体位置,不要有引号 |
16 | | GenshinLauncherPath | `string` | 原神启动器位置,不要有引号 |
17 | | IsPopupWindow | `bool` | 是否以无边框窗口启动 |
18 | | IsFullScreen | `bool` | 是否以全屏模式启动 |
19 | | Width | `uint` | 启动时窗口宽,以全屏模式启动时忽略此项 |
20 | | Height |`uint` | 启动时窗口高,以全屏模式启动时忽略此项 |
21 | | Cookie | `string` | 米游社Cookie,不要换行 |
22 | | HomeCoinNotifyRatio | `double` | 洞天宝钱提醒阈值,0到1之间 |
23 |
24 | > 顶级语句非常适合写面向过程
--------------------------------------------------------------------------------
/Xunkong.SimpleLauncher.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.2.32602.215
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Xunkong.SimpleLauncher", "Xunkong.SimpleLauncher\Xunkong.SimpleLauncher.csproj", "{A4E12812-AA3E-4482-8B81-39E89CF86C1A}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {A4E12812-AA3E-4482-8B81-39E89CF86C1A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {A4E12812-AA3E-4482-8B81-39E89CF86C1A}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {A4E12812-AA3E-4482-8B81-39E89CF86C1A}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {A4E12812-AA3E-4482-8B81-39E89CF86C1A}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {C9D8302D-C890-4C01-A064-8CDD65BCB140}
24 | EndGlobalSection
25 | EndGlobal
26 |
--------------------------------------------------------------------------------
/Xunkong.SimpleLauncher/Config.txt:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/xunkong/SimpleLauncher/156be9acfae80084c718fee1e39007995bb7fb9f/Xunkong.SimpleLauncher/Config.txt
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/Xunkong.SimpleLauncher/Icon.ico:
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https://raw.githubusercontent.com/xunkong/SimpleLauncher/156be9acfae80084c718fee1e39007995bb7fb9f/Xunkong.SimpleLauncher/Icon.ico
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/Xunkong.SimpleLauncher/Icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/xunkong/SimpleLauncher/156be9acfae80084c718fee1e39007995bb7fb9f/Xunkong.SimpleLauncher/Icon.png
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/Xunkong.SimpleLauncher/Program.cs:
--------------------------------------------------------------------------------
1 | using Microsoft.Win32;
2 | using System.ComponentModel;
3 | using System.Diagnostics;
4 | using System.Security.Principal;
5 | using System.Text;
6 | using System.Text.RegularExpressions;
7 | using Windows.Data.Xml.Dom;
8 | using Windows.UI.Notifications;
9 | using Xunkong.Hoyolab;
10 |
11 |
12 |
13 |
14 | string? genshinGamePath = null;
15 | string? genshinLauncherPath = null;
16 | bool? popupWindow = null;
17 | bool? fullScreen = null;
18 | uint? width = null;
19 | uint? height = null;
20 | string? cookie = null;
21 | double homeCoinNotifyRatio = 0.8;
22 |
23 | const string REG_PATH = @"HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\原神\";
24 | const string REG_KEY = "InstallPath";
25 |
26 |
27 |
28 |
29 | AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
30 | var timer = new System.Timers.Timer(30000);
31 | timer.Elapsed += Timer_Elapsed;
32 |
33 | var ps = Process.GetProcessesByName("YuanShen").Concat(Process.GetProcessesByName("GenshinImpact"));
34 | if (ps.Any())
35 | {
36 | await SendNotificationAsync("出错了", "已有游戏进程在运行");
37 | return;
38 | }
39 |
40 |
41 |
42 | // 加载配置
43 | var baseDir = AppContext.BaseDirectory;
44 | var configPath = Path.Combine(baseDir, "Config.txt");
45 | if (File.Exists(configPath))
46 | {
47 | var configLines = await File.ReadAllLinesAsync(configPath);
48 | foreach (var configLine in configLines)
49 | {
50 | if (configLine.StartsWith("#"))
51 | {
52 | continue;
53 | }
54 | var key = configLine.Split("=").FirstOrDefault();
55 | var value = configLine.Replace($"{key}=", "");
56 | switch (key)
57 | {
58 | case "GenshinGamePath":
59 | genshinGamePath = value;
60 | break;
61 | case "GenshinLauncherPath":
62 | genshinLauncherPath = value;
63 | break;
64 | case "IsPopupWindow":
65 | if (bool.TryParse(value, out var result1))
66 | {
67 | popupWindow = result1;
68 | }
69 | break;
70 | case "IsFullScreen":
71 | if (bool.TryParse(value, out var result2))
72 | {
73 | fullScreen = result2;
74 | }
75 | break;
76 | case "Width":
77 | if (uint.TryParse(value, out var result3))
78 | {
79 | width = result3;
80 | }
81 | break;
82 | case "Height":
83 | if (uint.TryParse(value, out var result4))
84 | {
85 | height = result4;
86 | }
87 | break;
88 | case "Cookie":
89 | cookie = value;
90 | break;
91 | case "HomeCoinNotifyRatio":
92 | if (double.TryParse(value, out var result5))
93 | {
94 | homeCoinNotifyRatio = result5;
95 | }
96 | break;
97 | default:
98 | break;
99 | }
100 | }
101 | }
102 |
103 |
104 |
105 | if (IsAdministrator())
106 | {
107 | // 运行原神启动器
108 | if (!File.Exists(genshinLauncherPath))
109 | {
110 | genshinLauncherPath = Registry.GetValue(REG_PATH, REG_KEY, null) as string;
111 | }
112 | if (File.Exists(genshinLauncherPath))
113 | {
114 | Process.Start(new ProcessStartInfo
115 | {
116 | FileName = genshinLauncherPath,
117 | UseShellExecute = true,
118 | Verb = "runas",
119 | });
120 | }
121 | else
122 | {
123 | await SendNotificationAsync("出错了", "无法找到原神启动器文件");
124 | return;
125 | }
126 | }
127 | else
128 | {
129 | // 运行原神游戏
130 | if (!File.Exists(genshinGamePath))
131 | {
132 | genshinLauncherPath = Registry.GetValue(REG_PATH, REG_KEY, null) as string;
133 | if (!string.IsNullOrWhiteSpace(genshinLauncherPath))
134 | {
135 | var genshinConfigPath = Path.Combine(genshinLauncherPath, "config.ini");
136 | if (File.Exists(configPath))
137 | {
138 | var str = await File.ReadAllTextAsync(genshinConfigPath);
139 | var gamePath = Regex.Match(str, @"game_install_path=(.+)").Groups[1].Value.Trim();
140 | if (!string.IsNullOrWhiteSpace(gamePath))
141 | {
142 | genshinGamePath = Path.Combine(gamePath, "YuanShen.exe");
143 | }
144 | }
145 | }
146 | }
147 | if (File.Exists(genshinGamePath))
148 | {
149 | var sb = new StringBuilder();
150 | if (fullScreen ?? false)
151 | {
152 | sb.Append("-screen-fullscreen ");
153 | }
154 | else if (popupWindow ?? false)
155 | {
156 | sb.Append("-popupwindow ");
157 | if (width is not null && height is not null && width * height > 0)
158 | {
159 | sb.Append($"-screen-width {width} -screen-height {height}");
160 | }
161 | }
162 | Process.Start(new ProcessStartInfo
163 | {
164 | FileName = genshinGamePath,
165 | UseShellExecute = true,
166 | Arguments = sb.ToString(),
167 | Verb = "runas",
168 | });
169 | }
170 | else
171 | {
172 | await SendNotificationAsync("出错了", "无法找到原神游戏文件");
173 | return;
174 | }
175 | }
176 |
177 |
178 | if (!string.IsNullOrWhiteSpace(cookie))
179 | {
180 | var client = new HoyolabClient();
181 | var roles = await client.GetGenshinRoleInfosAsync(cookie);
182 | bool showNotification = false;
183 | var sb = new StringBuilder();
184 | foreach (var role in roles)
185 | {
186 | bool homeCoin = false, transformer = false;
187 | var dailyNote = await client.GetDailyNoteAsync(role);
188 | if (dailyNote.CurrentHomeCoin > dailyNote.MaxHomeCoin * homeCoinNotifyRatio)
189 | {
190 | homeCoin = true;
191 | }
192 | if (dailyNote.Transformer?.RecoveryTime?.Reached ?? false)
193 | {
194 | transformer = true;
195 | }
196 | if (homeCoin || transformer)
197 | {
198 | showNotification = true;
199 | sb.AppendLine($"{role.Nickname}:{(homeCoin ? "洞天宝钱 " : "")}{(transformer ? "参量质变仪" : "")}");
200 | }
201 | }
202 | if (showNotification)
203 | {
204 | await SendNotificationAsync("注意了", sb.ToString());
205 | }
206 | }
207 |
208 |
209 |
210 |
211 |
212 |
213 |
214 |
215 | async void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
216 | {
217 | if (e.ExceptionObject is Win32Exception win32Ex)
218 | {
219 | if (win32Ex.NativeErrorCode == 1223)
220 | {
221 | return;
222 | }
223 | }
224 | if (e.ExceptionObject is Exception ex)
225 | {
226 | await SendNotificationAsync("出错了", $"{ex.GetType().Name}\n{ex.Message}");
227 | }
228 | else
229 | {
230 | await SendNotificationAsync("出错了", "不知道什么错误");
231 | }
232 | }
233 |
234 |
235 | async void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
236 | {
237 | await SendNotificationAsync("出错了", "执行超时");
238 | Environment.Exit(1);
239 | }
240 |
241 |
242 |
243 |
244 |
245 |
246 | static bool IsAdministrator()
247 | {
248 | WindowsIdentity identity = WindowsIdentity.GetCurrent();
249 | WindowsPrincipal principal = new WindowsPrincipal(identity);
250 | return principal.IsInRole(WindowsBuiltInRole.Administrator);
251 | }
252 |
253 |
254 |
255 |
256 | static async Task SendNotificationAsync(string title, string? message = null)
257 | {
258 | try
259 | {
260 | var icon = Path.Combine(AppContext.BaseDirectory, "Icon.png");
261 | const string key = @"HKEY_CURRENT_USER\Software\Classes\AppUserModelId\Xunkong.SimpleLauncher";
262 | Registry.SetValue(key, "DisplayName", "简单启动器", RegistryValueKind.String);
263 | Registry.SetValue(key, "IconBackgroundColor", "FFDDDDDD", RegistryValueKind.String);
264 | Registry.SetValue(key, "IconUri", icon, RegistryValueKind.String);
265 | var toastContent = $"""
266 |
267 |
268 |
269 | {title}
270 | {message}
271 |
272 |
273 |
274 | """;
275 | var doc = new XmlDocument();
276 | doc.LoadXml(toastContent);
277 | var noti = new ToastNotification(doc);
278 | ToastNotificationManager.CreateToastNotifier("Xunkong.SimpleLauncher").Show(noti);
279 | }
280 | finally
281 | {
282 | // 等通知发出去
283 | await Task.Delay(1000);
284 | }
285 | }
286 |
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/Xunkong.SimpleLauncher/Xunkong.SimpleLauncher.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | WinExe
5 | net6.0-windows10.0.22000.0
6 | 10.0.17763.0
7 | enable
8 | enable
9 | preview
10 | Icon.ico
11 | SimpleLauncher
12 | Scighost
13 | 0.1.0
14 |
15 |
16 |
17 | true
18 | true
19 | true
20 | win-x64
21 | true
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 | PreserveNewest
35 |
36 |
37 | Always
38 |
39 |
40 |
41 |
42 |
43 |
--------------------------------------------------------------------------------