├── Assets ├── Epitome │ ├── Epitome.UIFrame │ │ ├── Readme.docx │ │ ├── 更新说明.txt │ │ ├── Readme.docx.meta │ │ ├── 更新说明.txt.meta │ │ ├── UIModule │ │ │ ├── MVC │ │ │ │ ├── BaseModel.cs │ │ │ │ ├── BaseController.cs │ │ │ │ ├── BaseModel.cs.meta │ │ │ │ ├── BaseView.cs.meta │ │ │ │ ├── BaseController.cs.meta │ │ │ │ └── BaseView.cs │ │ │ └── MVC.meta │ │ ├── Defines.meta │ │ ├── Manager.meta │ │ ├── UIBase.meta │ │ ├── UIModule.meta │ │ ├── UIBase │ │ │ ├── PanelBase.meta │ │ │ ├── UIBase.cs.meta │ │ │ └── PanelBase │ │ │ │ ├── PanelBase.cs.meta │ │ │ │ ├── PopUpPanelBase.cs.meta │ │ │ │ ├── PanelBase.cs │ │ │ │ └── PopUpPanelBase.cs │ │ ├── UIControl.cs.meta │ │ ├── Defines │ │ │ └── Defines.cs.meta │ │ └── Manager │ │ │ ├── UIManager.cs.meta │ │ │ └── UIMaskManager.cs.meta │ ├── Plugins │ │ ├── LitJson.dll │ │ ├── Newtonsoft.Json.dll │ │ ├── zxing │ │ │ ├── zxing.unity.dll │ │ │ ├── zxing.unity.pdb │ │ │ ├── zxing.unity.dll.mdb │ │ │ ├── zxing.unity.pdb.meta │ │ │ ├── zxing.unity.dll.mdb.meta │ │ │ ├── zxing.unity.xml.meta │ │ │ └── zxing.unity.dll.meta │ │ ├── System.Web │ │ │ └── HttpUtility.cs.meta │ │ ├── System.Web.Util │ │ │ ├── Helpers.cs.meta │ │ │ ├── HttpEncoder.cs.meta │ │ │ └── Helpers.cs │ │ ├── zxing.meta │ │ ├── System.Web.meta │ │ ├── System.Web.Util.meta │ │ ├── LitJson.dll.meta │ │ └── Newtonsoft.Json.dll.meta │ ├── Common │ │ ├── Singleton │ │ │ ├── Singleton.dll │ │ │ ├── Singleton.xml.meta │ │ │ └── Singleton.dll.meta │ │ ├── Message.meta │ │ ├── Module.meta │ │ ├── Singleton.meta │ │ ├── Defines.cs.meta │ │ ├── Message │ │ │ ├── Message.cs.meta │ │ │ └── MessageCenter.cs.meta │ │ ├── Module │ │ │ ├── ModuleBase.cs.meta │ │ │ └── ModuleManager.cs.meta │ │ └── Defines.cs │ ├── Epitome.Utility │ │ ├── ProjectPath.cs │ │ ├── Epitome.Utility.Cursors │ │ │ ├── Cursors.cs │ │ │ ├── Icon │ │ │ │ ├── Original │ │ │ │ │ ├── No.png │ │ │ │ │ ├── Hand.png │ │ │ │ │ ├── Help.png │ │ │ │ │ ├── Wait.png │ │ │ │ │ ├── Arrow.png │ │ │ │ │ ├── Cross.png │ │ │ │ │ ├── Ibeam.png │ │ │ │ │ ├── SizeAll.png │ │ │ │ │ ├── Sizens.png │ │ │ │ │ ├── Sizewe.png │ │ │ │ │ ├── UpArrow.png │ │ │ │ │ ├── SizeNESW.png │ │ │ │ │ ├── SizeNWSE.png │ │ │ │ │ └── Appstarting.png │ │ │ │ ├── Custom │ │ │ │ │ ├── Custom_Hand01.png │ │ │ │ │ └── Custom_Hand02.png │ │ │ │ ├── Original.meta │ │ │ │ └── Custom.meta │ │ │ ├── Icon.meta │ │ │ ├── Resources.meta │ │ │ ├── Resources │ │ │ │ ├── CursorAsset.asset.meta │ │ │ │ └── CursorAsset.asset │ │ │ ├── CursorAsset.cs.meta │ │ │ ├── Cursors.cs.meta │ │ │ └── CursorAsset.cs │ │ ├── Epitome.Utility.Excel │ │ │ ├── Plugins │ │ │ │ ├── Excel.dll │ │ │ │ ├── EPPlus │ │ │ │ │ ├── EPPlus.dll │ │ │ │ │ ├── EPPlus.XML.meta │ │ │ │ │ ├── readme.txt.meta │ │ │ │ │ └── EPPlus.dll.meta │ │ │ │ ├── Excel │ │ │ │ │ ├── System.Data.dll │ │ │ │ │ ├── ExcelDataReader.dll │ │ │ │ │ ├── ExcelDataReader.DataSet.dll │ │ │ │ │ ├── ICSharpCode.SharpZipLib.dll │ │ │ │ │ ├── System.Data.dll.meta │ │ │ │ │ ├── ExcelDataReader.dll.meta │ │ │ │ │ ├── ExcelDataReader.DataSet.dll.meta │ │ │ │ │ └── ICSharpCode.SharpZipLib.dll.meta │ │ │ │ ├── Excel.meta │ │ │ │ ├── EPPlus.meta │ │ │ │ └── Excel.dll.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── ExcelTools.cs.meta │ │ │ │ └── ExcelUtility.cs.meta │ │ │ ├── Plugins.meta │ │ │ ├── ActionExcel.cs.meta │ │ │ ├── ReaderExcel.cs.meta │ │ │ ├── WriterExcel.cs.meta │ │ │ ├── ReaderExcel.cs │ │ │ └── ActionExcel.cs │ │ ├── Epitome.Utility.Audio │ │ │ ├── Plugins │ │ │ │ ├── NAudio │ │ │ │ │ ├── NAudio.dll │ │ │ │ │ ├── NAudio.xml.meta │ │ │ │ │ └── NAudio.dll.meta │ │ │ │ └── NAudio.meta │ │ │ ├── HelpTool.meta │ │ │ ├── Plugins.meta │ │ │ ├── AudioLoad.cs.meta │ │ │ ├── AudioClips.cs.meta │ │ │ ├── AudioConverter.cs.meta │ │ │ ├── AudioMixer.cs.meta │ │ │ ├── AudioRecord.cs.meta │ │ │ ├── HelpTool │ │ │ │ └── AudioHelpTool.cs.meta │ │ │ ├── AudioMixer.cs │ │ │ └── AudioLoad.cs │ │ ├── Epitome.Utility.Cursors.meta │ │ ├── Epitome.Utility.Load.meta │ │ ├── Epitome.Utility.UI.meta │ │ ├── Epitome.Utility.Audio.meta │ │ ├── Epitome.Utility.Data.meta │ │ ├── Epitome.Utility.Excel.meta │ │ ├── Epitome.Utility.Hardware.meta │ │ ├── Epitome.Utility.Network.meta │ │ ├── Epitome.Utility.Project.meta │ │ ├── Epitome.Utility.ColorUtilities.meta │ │ ├── Epitome.Utility.LyricsSubtitle.meta │ │ ├── Epitome.Utility.LyricsSubtitle │ │ │ ├── Scripts.meta │ │ │ ├── ParsingLyrics.meta │ │ │ ├── Scripts │ │ │ │ ├── Global.meta │ │ │ │ ├── Singleton.meta │ │ │ │ ├── KSC.cs.meta │ │ │ │ ├── LyricEffect.cs.meta │ │ │ │ ├── Global │ │ │ │ │ ├── Global.cs.meta │ │ │ │ │ └── Global.cs │ │ │ │ ├── KaraokeMusicPlay.cs.meta │ │ │ │ ├── LayricPanelEffect.cs.meta │ │ │ │ ├── Singleton │ │ │ │ │ ├── Singleton.cs.meta │ │ │ │ │ └── Singleton.cs │ │ │ │ └── LyricEffect.cs │ │ │ ├── ParsingSubtitle.meta │ │ │ ├── LyricsSubtitle.prefab.meta │ │ │ ├── LyricsSubtitle1.prefab.meta │ │ │ ├── Lyric.cs.meta │ │ │ ├── LyricView.cs.meta │ │ │ ├── LyricsSubtitleEffect.cs.meta │ │ │ ├── ParsingLyrics │ │ │ │ └── ParsingLyricsLRC.cs.meta │ │ │ └── ParsingSubtitle │ │ │ │ └── ParsingSubtitleKSC.cs.meta │ │ ├── Loom.cs.meta │ │ ├── ReadFile.cs.meta │ │ ├── ImageFitterText.cs.meta │ │ ├── ProjectPath.cs.meta │ │ ├── SearchHelper.cs.meta │ │ ├── EpitomeBehaviour.cs.meta │ │ ├── Video.cs.meta │ │ ├── CallUser32.cs.meta │ │ ├── NetWork.cs.meta │ │ ├── Picture.cs.meta │ │ ├── UIEventListener.cs.meta │ │ ├── Epitome.Utility.Data │ │ │ ├── Code.cs.meta │ │ │ ├── Data.cs.meta │ │ │ └── Encryption.cs.meta │ │ ├── Epitome.Utility.Hardware │ │ │ ├── Mike.cs.meta │ │ │ ├── Device.cs.meta │ │ │ ├── Webcam.cs.meta │ │ │ ├── Mike.cs │ │ │ └── Webcam.cs │ │ ├── Epitome.Utility.Load │ │ │ ├── Loading.cs.meta │ │ │ ├── AsyncLoading.cs.meta │ │ │ └── AsyncLoading.cs │ │ ├── Epitome.Utility.UI │ │ │ ├── UIDetection.cs.meta │ │ │ └── UIDetection.cs │ │ ├── Epitome.Utility.Network │ │ │ ├── ChatServer.cs.meta │ │ │ ├── NewHTTP.cs.meta │ │ │ ├── NewSocket.cs.meta │ │ │ └── ChatServer.cs │ │ ├── Epitome.Utility.Project │ │ │ ├── External.cs.meta │ │ │ ├── Features.cs.meta │ │ │ ├── Hierarchy.cs.meta │ │ │ ├── HotUpdate.cs.meta │ │ │ ├── Packaged.cs.meta │ │ │ ├── Project.cs.meta │ │ │ ├── Window.cs.meta │ │ │ └── External.cs │ │ ├── Epitome.Utility.ColorUtilities │ │ │ ├── ColorUtilities.cs.meta │ │ │ └── ColorUtilities.cs │ │ ├── ReadFile.cs │ │ └── EpitomeBehaviour.cs │ ├── Extensions │ │ ├── MethodExtension.cs │ │ ├── MethodExtension.cs.meta │ │ ├── GameObjectExtensions.cs.meta │ │ ├── TextureExtension.cs.meta │ │ ├── TransformExtensions.cs.meta │ │ ├── DataProcessing.cs.meta │ │ ├── EditorExtension.cs.meta │ │ ├── AudioClipExtension.cs.meta │ │ ├── EditorExtension.cs │ │ ├── AudioClipExtension.cs │ │ └── TextureExtension.cs │ ├── Epitome.LogSystem │ │ ├── Icon │ │ │ ├── COUNT.png │ │ │ ├── LogLevel │ │ │ │ ├── INFO.png │ │ │ │ ├── WARN.png │ │ │ │ ├── DEBUG.png │ │ │ │ ├── ERROR.png │ │ │ │ ├── FATAL.png │ │ │ │ └── TRACE.png │ │ │ └── LogLevel.meta │ │ ├── LogExtension.cs │ │ ├── Appender.meta │ │ ├── Appender │ │ │ ├── WindowAppender.cs │ │ │ ├── BufferingForwardingAppender.cs │ │ │ ├── UdpAppender.cs │ │ │ ├── FileAppender.cs.meta │ │ │ ├── GUIAppender.cs.meta │ │ │ ├── WindowAppender.cs.meta │ │ │ ├── ConsoleAppender.cs.meta │ │ │ ├── UdpAppender.cs.meta │ │ │ ├── MobileGUIAppender.cs.meta │ │ │ ├── RollingFileAppender.cs.meta │ │ │ ├── BufferingForwardingAppender.cs.meta │ │ │ └── ConsoleAppender.cs │ │ ├── Icon.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── LogSystemAsset.asset.meta │ │ │ └── LogSystemAsset.asset │ │ ├── Log.cs.meta │ │ ├── Logging.cs.meta │ │ ├── LogExtension.cs.meta │ │ ├── LogSystemAsset.cs.meta │ │ ├── LogConfig.cs.meta │ │ ├── OnGUIScaler.cs.meta │ │ ├── LogConfig.cs │ │ └── LogSystemAsset.cs │ ├── Common.meta │ ├── Extensions.meta │ ├── Epitome.LogSystem.meta │ ├── Epitome.ToolsMenu.meta │ ├── Epitome.UIFrame.meta │ ├── Editor.meta │ ├── Plugins.meta │ ├── Epitome.Manager.meta │ ├── Epitome.Utility.meta │ ├── Epitome.RealEffect.meta │ ├── Epitome.RealEffect │ │ ├── WaterEffects.meta │ │ └── WaterEffects │ │ │ └── WaterSurface.shader.meta │ ├── Epitome.Manager │ │ ├── Epitome.Manager.Window.meta │ │ ├── ResManager.cs.meta │ │ ├── PoolManager.cs.meta │ │ ├── TaskManager.cs.meta │ │ ├── TimerManager.cs.meta │ │ ├── EventEnum.cs.meta │ │ ├── EventManager.cs.meta │ │ ├── Epitome.Manager.Window │ │ │ ├── View.cs.meta │ │ │ ├── Window.cs.meta │ │ │ ├── Presenter.cs.meta │ │ │ ├── WindowManager.cs.meta │ │ │ ├── View.cs │ │ │ └── Presenter.cs │ │ └── EventEnum.cs │ ├── Epitome.ToolsMenu │ │ ├── CreateFile.cs.meta │ │ ├── CreateDirectory.cs.meta │ │ └── CreateDirectory.cs │ └── Editor │ │ ├── Packaged.cs.meta │ │ ├── ScriptBuilder.cs.meta │ │ ├── ScenarioTemplate.cs.meta │ │ └── ScriptBuilder.cs ├── AgedFilm │ ├── DOTween │ │ ├── DOTween.dll │ │ ├── DOTween43.dll │ │ ├── DOTween46.dll │ │ ├── DOTween50.dll │ │ ├── Editor │ │ │ ├── DOTweenEditor.dll │ │ │ └── DOTweenEditor.dll.meta │ │ ├── Editor.meta │ │ ├── DOTween.dll.meta │ │ ├── DOTween43.dll.meta │ │ ├── DOTween46.dll.meta │ │ └── DOTween50.dll.meta │ └── DOTween.meta ├── Examples │ ├── Epitome.Audio │ │ ├── Atlas │ │ │ ├── 原唱.png │ │ │ ├── 完成.png │ │ │ ├── 录音.png │ │ │ ├── 暂停.png │ │ │ ├── 调音.png │ │ │ ├── 重唱.png │ │ │ ├── Icon.png │ │ │ ├── biaot.png │ │ │ ├── yuan.png │ │ │ ├── Screenshot_20200602_140434_com.tencent.karaoke.jpg │ │ │ ├── Screenshot_20200602_140524_com.tencent.karaoke.jpg │ │ │ ├── Screenshot_20200602_140532_com.tencent.karaoke.jpg │ │ │ ├── Screenshot_20200602_140544_com.tencent.karaoke.jpg │ │ │ ├── Screenshot_20200602_140603_com.tencent.karaoke.jpg │ │ │ ├── Screenshot_20200602_140610_com.tencent.karaoke.jpg │ │ │ ├── Screenshot_20200602_142334_com.tencent.karaoke.jpg │ │ │ ├── Screenshot_20200602_142342_com.tencent.karaoke.jpg │ │ │ └── Screenshot_20200602_142350_com.tencent.karaoke.jpg │ │ ├── Scenes │ │ │ ├── AudioRecord.unity.meta │ │ │ └── ChooseSong.unity.meta │ │ ├── Atlas.meta │ │ ├── Scenes.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── MusicItem.cs.meta │ │ │ ├── MusicJson.cs.meta │ │ │ ├── MusicManager.cs.meta │ │ │ ├── MusicManager.cs │ │ │ ├── SuperAudioRecorder.cs.meta │ │ │ ├── AudioDirectoryDisplay.cs.meta │ │ │ ├── MusicJson.cs │ │ │ └── MusicItem.cs │ ├── Epitome.UIFrame │ │ ├── Atlas │ │ │ ├── 01 Card Synthesis │ │ │ │ ├── 加号.png │ │ │ │ ├── 星星.png │ │ │ │ ├── 信息底.png │ │ │ │ ├── 刷新按钮.png │ │ │ │ ├── 取消按钮.png │ │ │ │ ├── 图标底框.png │ │ │ │ ├── 外框_A.png │ │ │ │ ├── 外框_B.png │ │ │ │ ├── 外框_C.png │ │ │ │ ├── 外框_S.png │ │ │ │ ├── 大卡牌.png │ │ │ │ ├── 头像1.png │ │ │ │ ├── 头像2.png │ │ │ │ ├── 头像3.png │ │ │ │ ├── 头像4.png │ │ │ │ ├── 头像底1.png │ │ │ │ ├── 头像底2.png │ │ │ │ ├── 弹窗底.png │ │ │ │ ├── 技能图标1.png │ │ │ │ ├── 技能图标2.png │ │ │ │ ├── 技能图标3.png │ │ │ │ ├── 标题顶栏.png │ │ │ │ ├── 种族图标.png │ │ │ │ ├── 等级小图标.png │ │ │ │ ├── 紫色光效.png │ │ │ │ ├── 返回按钮.png │ │ │ │ ├── 选中光.png │ │ │ │ ├── 通用底板.png │ │ │ │ ├── 通用按钮.png │ │ │ │ ├── 通用边框.png │ │ │ │ ├── 页签_常规.png │ │ │ │ ├── 页签_选中.png │ │ │ │ ├── 属性背景花纹.png │ │ │ │ ├── 示意图 │ │ │ │ │ ├── 卡牌属性.png │ │ │ │ │ ├── 卡牌技能.png │ │ │ │ │ ├── 合成新卡牌.png │ │ │ │ │ └── 界面示意图.png │ │ │ │ └── 示意图.meta │ │ │ └── 01 Card Synthesis.meta │ │ ├── Scripts │ │ │ ├── Panel.meta │ │ │ ├── UIPanelType.cs │ │ │ ├── FunctionModule.meta │ │ │ ├── Panel │ │ │ │ ├── CardShow.meta │ │ │ │ ├── CardDetails.meta │ │ │ │ ├── CardSynthesis.meta │ │ │ │ ├── CardSynthesis │ │ │ │ │ ├── CardSynthesisPanel.cs │ │ │ │ │ ├── CardSynthesisPanel.cs.meta │ │ │ │ │ └── CardSynthesisView.cs.meta │ │ │ │ ├── CardShow │ │ │ │ │ ├── CardFlyIntoPanel.cs.meta │ │ │ │ │ ├── CardShowPanel.cs.meta │ │ │ │ │ ├── CardShowView.cs.meta │ │ │ │ │ ├── CardShowView.cs │ │ │ │ │ └── CardShowPanel.cs │ │ │ │ └── CardDetails │ │ │ │ │ ├── CardDetailsPanel.cs.meta │ │ │ │ │ ├── CardDetailsView.cs.meta │ │ │ │ │ └── CardDetailsPanel.cs │ │ │ ├── FunctionModule │ │ │ │ ├── CaraSynthesis.meta │ │ │ │ └── CaraSynthesis │ │ │ │ │ ├── CardData.cs.meta │ │ │ │ │ ├── CardFollow.cs.meta │ │ │ │ │ ├── CardSlot.cs.meta │ │ │ │ │ ├── CardUnit.cs.meta │ │ │ │ │ ├── ICardUnit.cs.meta │ │ │ │ │ └── SynthesisCardSlot.cs.meta │ │ │ ├── UIPanelType.cs.meta │ │ │ ├── CardDataManage.cs.meta │ │ │ └── CardSynthesisManage.cs.meta │ │ ├── Scenes │ │ │ └── 01 Card Synthesis.unity.meta │ │ ├── Atlas.meta │ │ ├── Scenes.meta │ │ ├── Scripts.meta │ │ ├── Resources.meta │ │ └── Resources │ │ │ ├── Anims.meta │ │ │ ├── Atlas.meta │ │ │ ├── Audios.meta │ │ │ ├── Effects.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Scenes.meta │ │ │ ├── Scripts.meta │ │ │ ├── Materials.meta │ │ │ └── Prefabs │ │ │ ├── UIPanel.meta │ │ │ └── UIPanel │ │ │ ├── CardDetailsPanel.prefab.meta │ │ │ ├── CardFlyIntoPanel.prefab.meta │ │ │ ├── CardShowPanel.prefab.meta │ │ │ └── CardSynthesisPanel.prefab.meta │ ├── Epitome.Audio.meta │ ├── Epitome.RealEffect │ │ ├── Scenes │ │ │ └── WaterSurface.unity.meta │ │ ├── Resources.meta │ │ ├── Scenes.meta │ │ ├── Scripts.meta │ │ ├── Resources │ │ │ ├── Anims.meta │ │ │ ├── Atlas.meta │ │ │ ├── Audios.meta │ │ │ ├── Effects.meta │ │ │ ├── Materials.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Scenes.meta │ │ │ ├── Scripts.meta │ │ │ └── Materials │ │ │ │ └── WaterSurface.mat.meta │ │ └── Scripts │ │ │ └── WaterSurface.meta │ ├── Epitome.RealEffect.meta │ └── Epitome.UIFrame.meta ├── AgedFilm.meta ├── Epitome.meta └── Examples.meta ├── ProjectSettings ├── ProjectVersion.txt ├── ClusterInputManager.asset ├── EditorBuildSettings.asset ├── NetworkManager.asset ├── TimeManager.asset ├── AudioManager.asset ├── TagManager.asset ├── EditorSettings.asset ├── UnityConnectSettings.asset ├── DynamicsManager.asset ├── Physics2DSettings.asset └── NavMeshAreas.asset ├── README.md ├── .gitignore └── LICENSE /Assets/Epitome/Epitome.UIFrame/Readme.docx: -------------------------------------------------------------------------------- 1 | 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timeCreated: 1498803892 4 | licenseType: Free 5 | TextScriptImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/AgedFilm/DOTween.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 050fb0483367110498a8397e9bd76990 3 | folderAsset: yes 4 | timeCreated: 1638785969 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.LogSystem/Appender/WindowAppender.cs: -------------------------------------------------------------------------------- 1 | namespace Epitome.LogSystem 2 | { 3 | /// 窗口输出 4 | public class WindowAppender : ILogAppender 5 | { 6 | public void Log(LogData data) { } 7 | } 8 | } 9 | 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{instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Manager/EventEnum.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cf89321d160cd1c4abe29962ab99b19c 3 | timeCreated: 1510275485 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.UIFrame/UIBase/PanelBase/PopUpPanelBase.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c85a987c6fc42c94b8f5c1f0a614b71e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | 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defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Picture.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a8bfe95effcd6004cacfd615e009b858 3 | timeCreated: 1507772965 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Extensions/DataProcessing.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4e30f1d3043c998489114b5c1ce3f877 3 | timeCreated: 1569480697 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Extensions/EditorExtension.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1b0e397b71b359a4c9e18234ef28e7f1 3 | timeCreated: 1590558504 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.LogSystem/OnGUIScaler.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4d1edfe6b7363e446bf57467ae6dbb74 3 | timeCreated: 1593400058 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Manager/EventManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: df5d4c672c4f9a6428461ea6223cb6a2 3 | timeCreated: 1484187074 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/UIEventListener.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 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-------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3a4d28d0686ffad45976eb79b28b96ea 3 | timeCreated: 1591066712 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.Audio/Scripts/MusicJson.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: efff93c46ee9e1441b3e4898f4a12758 3 | timeCreated: 1591065504 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.Audio/Scripts/MusicManager.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 329fddb40ae53584697808c7a1c6db32 3 | timeCreated: 1591069993 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.UIFrame/Scripts/UIPanelType.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1652919260563aa41a72c5929cfaca7a 3 | timeCreated: 1635503725 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.LogSystem/Appender/UdpAppender.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3dcc79b1c7c7a8343acc50343610b2c5 3 | timeCreated: 1592385967 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.UIFrame/UIModule/MVC/BaseModel.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 72ea7f70912f633479d36f0137e034b8 3 | timeCreated: 1619665214 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.UIFrame/UIModule/MVC/BaseView.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7a7723b9f93f70d439d935deec82203e 3 | timeCreated: 1619665207 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Data/Code.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bf78050f7ede897419e2385dd69ce518 3 | timeCreated: 1498804360 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Data/Data.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 64ca13e929303d249977de1d591fb996 3 | timeCreated: 1492573825 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.Audio/Scripts/MusicManager.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using Epitome; 5 | 6 | public class MusicManager : MonoSingleton 7 | { 8 | public MusicDataItem accompanyData; 9 | 10 | private void Start() 11 | { 12 | DontDestroyOnLoad(); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.Audio/Scripts/SuperAudioRecorder.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: aeb6d652386eadb48bdbadd4fc191e0b 3 | timeCreated: 1593310295 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.UIFrame/Scripts/CardDataManage.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1d465f5859430e740b661efe038ea209 3 | timeCreated: 1635586565 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.UIFrame/Scripts/Panel/CardSynthesis/CardSynthesisPanel.cs: -------------------------------------------------------------------------------- 1 | using Epitome.UIFrame; 2 | using System; 3 | using UnityEngine; 4 | 5 | 6 | /// 卡牌合成 7 | public class CardSynthesisPanel : PanelBase 8 | { 9 | public override string GetUIType() 10 | { 11 | return UIPanelType.CardSynthesisPanel.ToString(); 12 | } 13 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.LogSystem/Appender/MobileGUIAppender.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 35c3b7369ea760842907d2b4c87499fe 3 | timeCreated: 1593316132 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.LogSystem/Appender/RollingFileAppender.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0881e0583b2eae342bba1011a6cfef46 3 | timeCreated: 1592385924 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Manager/Epitome.Manager.Window/View.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9b92306181afc674bbcf833567797e9a 3 | timeCreated: 1510557867 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Manager/Epitome.Manager.Window/Window.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 90aa1baad8988584fad0e6af1b512a25 3 | timeCreated: 1510555712 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.UIFrame/UIModule/MVC/BaseController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c0ddafb259f944a46a66e53d87a70764 3 | timeCreated: 1619665218 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Audio/AudioLoad.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 37ab6716d5cf0f442b4e5ed7ff6a816f 3 | timeCreated: 1590569975 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | 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10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.UI/UIDetection.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 44c70ff6196dcd14088a66a77ba5b84b 3 | timeCreated: 1588234298 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.Audio/Scripts/AudioDirectoryDisplay.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c7bf5531c6ba66644a43b985d0459471 3 | timeCreated: 1591065062 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | 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icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Epitome 2 | Epitome帮助工具类 3 | 4 | Epitome.Hardware 硬件设备调用 5 | Mike麦克风 6 | Webcam摄像头 7 | Device 设备 8 | 9 | Epitome.Network 网络 10 | NewSocket 创建套接字操作 11 | NewHTTP 超文本传输协议 12 | 13 | Epitome.Utility 实用工具类 14 | Audio音频 15 | HelpTool工具类 16 | Load加载 17 | NetWork网络 18 | Picture图片 19 | UIEventListener点击事件 20 | Video视频 21 | 22 | Epitome.Utility.Data 数据操作 23 | Code二维码 24 | Data数据(添加包头,解析等) 25 | Encryption加密 26 | 27 | Epitome.Utility.Project 项目操作 28 | External外部调用 29 | Features功能集合 30 | GetPath获取路径 31 | Hierarchy层级 32 | HotUpdate热更新 33 | Packaged自动打包 34 | Project项目(资源操作) 35 | Window窗口 36 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.Audio/Scripts/MusicJson.cs: -------------------------------------------------------------------------------- 1 | using LitJson; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using System.IO; 5 | using UnityEngine; 6 | 7 | public class MusicDataItem 8 | { 9 | public string ID; 10 | /// 11 | /// 音乐名称 12 | /// 13 | public string MusicName; 14 | /// 15 | /// 时长 16 | /// 17 | public string Duration; 18 | /// 19 | /// 路径 20 | /// 21 | public string Path; 22 | } 23 | 24 | public class MusicData 25 | { 26 | public List MusicDataItems { get; set; } 27 | } 28 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | [Uu]nityPackageManager/ 7 | Assets/AssetStoreTools* 8 | 9 | # Visual Studio cache directory 10 | .vs/ 11 | 12 | # Autogenerated VS/MD/Consulo solution and project files 13 | ExportedObj/ 14 | .consulo/ 15 | *.csproj 16 | *.unityproj 17 | *.sln 18 | *.suo 19 | *.tmp 20 | *.user 21 | *.userprefs 22 | *.pidb 23 | *.booproj 24 | *.svd 25 | *.pdb 26 | *.opendb 27 | 28 | # Unity3D generated meta files 29 | *.pidb.meta 30 | *.pdb.meta 31 | 32 | # Unity3D Generated File On Crash Reports 33 | sysinfo.txt 34 | 35 | # Builds 36 | *.apk 37 | *.unitypackage 38 | -------------------------------------------------------------------------------- /Assets/Epitome/Plugins/zxing/zxing.unity.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c687a1b4984807a479d96240d80a0ae0 3 | timeCreated: 1498803892 4 | licenseType: Free 5 | PluginImporter: 6 | serializedVersion: 1 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | Any: 13 | enabled: 1 14 | settings: {} 15 | Editor: 16 | enabled: 0 17 | settings: 18 | DefaultValueInitialized: true 19 | WindowsStoreApps: 20 | enabled: 0 21 | settings: 22 | CPU: AnyCPU 23 | userData: 24 | assetBundleName: 25 | assetBundleVariant: 26 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.UIFrame/UIModule/MVC/BaseView.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using Epitome; 3 | 4 | /// 基础视图 5 | public abstract class BaseView : MonoBehaviour 6 | { 7 | protected abstract void Awake(); 8 | 9 | protected abstract void OnDestroy(); 10 | 11 | protected Message message; 12 | 13 | public virtual void initialize() { } 14 | 15 | /// 接收消息 16 | public virtual void ReceiveMessage(object varObj) 17 | { 18 | // 根据消息显示视图 19 | } 20 | 21 | /// 发送消息 22 | public virtual void SendMessage() 23 | { 24 | // 根据消息显示视图 25 | } 26 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.UIFrame/UIBase/PanelBase/PanelBase.cs: -------------------------------------------------------------------------------- 1 | namespace Epitome.UIFrame 2 | { 3 | public abstract class PanelBase : UIBase 4 | { 5 | public override void Display() 6 | { 7 | gameObject.SetActive(true); 8 | 9 | base.Display(); 10 | } 11 | 12 | public override void Freeze() 13 | { 14 | base.Freeze(); 15 | } 16 | 17 | public override void Redisplay() 18 | { 19 | base.Redisplay(); 20 | } 21 | 22 | public override void Hiding() 23 | { 24 | gameObject.SetActive(false); 25 | 26 | base.Hiding(); 27 | } 28 | } 29 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.LyricsSubtitle/Scripts/Global/Global.cs: -------------------------------------------------------------------------------- 1 | /************************************************************************* 2 | *****开发人员 : #朝阳# 3 | *****修改日期 : #DATE# 4 | *****描述信息 : 5 | *************************************************************************/ 6 | 7 | using System.Collections; 8 | using System.Collections.Generic; 9 | using UnityEngine; 10 | using UnityEngine.Video; 11 | using System; 12 | 13 | [Serializable] 14 | public class Config { 15 | 16 | public AudioClip audioClip; 17 | public VideoClip videoClip; 18 | 19 | public float yanchi; 20 | public string panelView; 21 | public string MisicName; 22 | } 23 | -------------------------------------------------------------------------------- /Assets/Epitome/Plugins/LitJson.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a4845f512db0c1a4fbde58a0bed423a7 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | isPreloaded: 0 9 | isOverridable: 0 10 | platformData: 11 | - first: 12 | Any: 13 | second: 14 | enabled: 1 15 | settings: {} 16 | - first: 17 | Editor: Editor 18 | second: 19 | enabled: 0 20 | settings: 21 | DefaultValueInitialized: true 22 | - first: 23 | Windows Store Apps: WindowsStoreApps 24 | second: 25 | enabled: 0 26 | settings: 27 | CPU: AnyCPU 28 | userData: 29 | assetBundleName: 30 | assetBundleVariant: 31 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_ExternalVersionControlSupport: Hidden Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 2 10 | m_DefaultBehaviorMode: 0 11 | m_SpritePackerMode: 0 12 | m_SpritePackerPaddingPower: 1 13 | m_EtcTextureCompressorBehavior: 1 14 | m_EtcTextureFastCompressor: 1 15 | m_EtcTextureNormalCompressor: 2 16 | m_EtcTextureBestCompressor: 4 17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp 18 | m_ProjectGenerationRootNamespace: 19 | m_UserGeneratedProjectSuffix: 20 | m_CollabEditorSettings: 21 | inProgressEnabled: 1 22 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Manager/EventEnum.cs: -------------------------------------------------------------------------------- 1 | /*---------------------------------------------------------------- 2 | * 文件名:EventEnum 3 | * 文件功能描述:事件枚举 4 | ----------------------------------------------------------------*/ 5 | 6 | namespace Epitome.Manager 7 | { 8 | /// 9 | /// 事件枚举 10 | /// 11 | public enum EventEnum 12 | { 13 | /// 14 | /// 鼠标按钮事件 主要用于多鼠标按钮识别 15 | /// 16 | MouseButtonEvent, 17 | 18 | //++++++++++++++++++++ 连接服务器 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 19 | /// 20 | /// 下载进度 21 | /// 22 | DownloadProgress, 23 | 24 | } 25 | } 26 | 27 | 28 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Hardware/Mike.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Epitome.Hardware 4 | { 5 | public static class Mike 6 | { 7 | public static void OpenMicrophone(AudioSource audioSource,string deviceName = null, int duration = 60, bool loop = false, int frequency= 44100) 8 | { 9 | string[] tempDevices = Microphone.devices; 10 | 11 | CloseMicrophone(); 12 | 13 | if (tempDevices.Length != 0) { audioSource.clip = Microphone.Start(deviceName, loop, duration, frequency); } 14 | else { Debug.Log("没有找到录音设备"); } 15 | } 16 | 17 | public static void CloseMicrophone() 18 | { 19 | Microphone.End(null); 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Excel/Plugins/Excel.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0e92150c770803a499321465c8cc8e44 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | isPreloaded: 0 9 | isOverridable: 0 10 | platformData: 11 | - first: 12 | Any: 13 | second: 14 | enabled: 0 15 | settings: {} 16 | - first: 17 | Editor: Editor 18 | second: 19 | enabled: 1 20 | settings: 21 | DefaultValueInitialized: true 22 | - first: 23 | Windows Store Apps: WindowsStoreApps 24 | second: 25 | enabled: 0 26 | settings: 27 | CPU: AnyCPU 28 | userData: 29 | assetBundleName: 30 | assetBundleVariant: 31 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.UIFrame/Scripts/Panel/CardDetails/CardDetailsPanel.cs: -------------------------------------------------------------------------------- 1 | using Epitome; 2 | using Epitome.UIFrame; 3 | using System; 4 | using UnityEngine; 5 | 6 | 7 | /// 卡牌详情 8 | public class CardDetailsPanel : PopUpPanelBase 9 | { 10 | public override string GetUIType() 11 | { 12 | return UIPanelType.CardSynthesisPanel.ToString(); 13 | } 14 | 15 | private Message message; 16 | 17 | protected override void OnAwake() 18 | { 19 | UIMaskType = UIMaskType.Translucence; 20 | 21 | message = new Message("CardDetailsPanelOpen",this); 22 | 23 | base.OnAwake(); 24 | } 25 | 26 | public override void Display() 27 | { 28 | base.Display(); 29 | 30 | message.Send(); 31 | } 32 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.LogSystem/LogConfig.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using Epitome; 3 | using Epitome.LogSystem; 4 | 5 | public class LogConfig : MonoSingleton 6 | { 7 | private void Awake() 8 | { 9 | DontDestroyOnLoad(); 10 | 11 | // 启用日志 12 | Log.EnableLog(true); 13 | 14 | // 设置日志级别 15 | Log.LogLevel(LogLevel.ALL); 16 | 17 | // 设置日志输出 18 | Log.LoadAppenders(AppenderType.MobileGUI); 19 | 20 | Log.Trace("开启日志系统"); 21 | 22 | // 注册Unity日志的监听 23 | Log.RegisterLogMessage(); 24 | 25 | Debug.Log("注册Unity日志的监听"); 26 | } 27 | 28 | protected override void OnDestroy() 29 | { 30 | // 注销Unity日志的监听 31 | Log.UnRegisterLogMessage(); 32 | base.OnDestroy(); 33 | } 34 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.LyricsSubtitle/Scripts/LyricEffect.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using DG.Tweening; 5 | 6 | /// 7 | /// 用于显示歌词过渡动画的类( 可实现多种动画效果 , 这里设置 ) 8 | /// 9 | public class LyricEffect : MonoBehaviour 10 | { 11 | 12 | public static bool isStartEffect = false; 13 | 14 | /// 15 | /// 歌词效果实现过渡 16 | /// 1. 歌词开始的时候 17 | /// 2. 判断歌词播放过程中是否关闭或者推出了歌曲 18 | /// 19 | public static void StartLyricEffect (RectTransform rectFrontPanel, RectTransform rectBackPanel, int row) 20 | { 21 | KSC.KscWord kscword; 22 | KSC.Instance.Add.TryGetValue (row, out kscword); 23 | // rectBackPanel.DOSizeDelta (endValue, duration, snaping).SetEase (Ease.Linear); 24 | } 25 | 26 | 27 | } 28 | -------------------------------------------------------------------------------- /Assets/Epitome/Common/Singleton/Singleton.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 547b7226bfcc06649b35aeeb36dcea46 3 | timeCreated: 1587979430 4 | licenseType: Pro 5 | PluginImporter: 6 | serializedVersion: 2 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | data: 13 | first: 14 | Any: 15 | second: 16 | enabled: 1 17 | settings: {} 18 | data: 19 | first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | data: 26 | first: 27 | Windows Store Apps: WindowsStoreApps 28 | second: 29 | enabled: 0 30 | settings: 31 | CPU: AnyCPU 32 | userData: 33 | assetBundleName: 34 | assetBundleVariant: 35 | -------------------------------------------------------------------------------- /Assets/Epitome/Plugins/Newtonsoft.Json.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4e55d147798ee0449ba0dfb8598b67da 3 | timeCreated: 1562844982 4 | licenseType: Pro 5 | PluginImporter: 6 | serializedVersion: 2 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | data: 13 | first: 14 | Any: 15 | second: 16 | enabled: 1 17 | settings: {} 18 | data: 19 | first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | data: 26 | first: 27 | Windows Store Apps: WindowsStoreApps 28 | second: 29 | enabled: 0 30 | settings: 31 | CPU: AnyCPU 32 | userData: 33 | assetBundleName: 34 | assetBundleVariant: 35 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Audio/Plugins/NAudio/NAudio.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cc5788f61baa67e46ad3b5f2e5a0109a 3 | timeCreated: 1590566686 4 | licenseType: Pro 5 | PluginImporter: 6 | serializedVersion: 2 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | data: 13 | first: 14 | Any: 15 | second: 16 | enabled: 1 17 | settings: {} 18 | data: 19 | first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | data: 26 | first: 27 | Windows Store Apps: WindowsStoreApps 28 | second: 29 | enabled: 0 30 | settings: 31 | CPU: AnyCPU 32 | userData: 33 | assetBundleName: 34 | assetBundleVariant: 35 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Excel/Plugins/EPPlus/EPPlus.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 779effc783b37445b91de0d6b70078e3 3 | timeCreated: 1448966026 4 | licenseType: Pro 5 | PluginImporter: 6 | serializedVersion: 2 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | data: 13 | first: 14 | Any: 15 | second: 16 | enabled: 1 17 | settings: {} 18 | data: 19 | first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | data: 26 | first: 27 | Windows Store Apps: WindowsStoreApps 28 | second: 29 | enabled: 0 30 | settings: 31 | CPU: AnyCPU 32 | userData: 33 | assetBundleName: 34 | assetBundleVariant: 35 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/ReadFile.cs: -------------------------------------------------------------------------------- 1 | using System.IO; 2 | using UnityEngine; 3 | 4 | namespace Epitome.Utility 5 | { 6 | public static class ReadFile 7 | { 8 | public static byte[] ReadFileStream(string path) 9 | { 10 | if (Project.FileExists(path)) 11 | { 12 | FileStream fileStream = new FileStream(path, FileMode.Open, FileAccess.Read); 13 | 14 | fileStream.Seek(0, SeekOrigin.Begin); 15 | 16 | byte[] bytes = new byte[fileStream.Length]; 17 | 18 | fileStream.Read(bytes, 0, (int)bytes.Length); 19 | 20 | fileStream.Close(); 21 | fileStream.Dispose(); 22 | fileStream = null; 23 | 24 | return bytes; 25 | } 26 | return null; 27 | } 28 | } 29 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Excel/Plugins/Excel/System.Data.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 654cf312343e6ca4f8dfda35b41910fe 3 | timeCreated: 1564470776 4 | licenseType: Pro 5 | PluginImporter: 6 | serializedVersion: 2 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | data: 13 | first: 14 | Any: 15 | second: 16 | enabled: 1 17 | settings: {} 18 | data: 19 | first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | data: 26 | first: 27 | Windows Store Apps: WindowsStoreApps 28 | second: 29 | enabled: 0 30 | settings: 31 | CPU: AnyCPU 32 | userData: 33 | assetBundleName: 34 | assetBundleVariant: 35 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Excel/Plugins/Excel/ExcelDataReader.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 87df2e602fc088f43bb0c111d40c127d 3 | timeCreated: 1564470712 4 | licenseType: Pro 5 | PluginImporter: 6 | serializedVersion: 2 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | data: 13 | first: 14 | Any: 15 | second: 16 | enabled: 1 17 | settings: {} 18 | data: 19 | first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | data: 26 | first: 27 | Windows Store Apps: WindowsStoreApps 28 | second: 29 | enabled: 0 30 | settings: 31 | CPU: AnyCPU 32 | userData: 33 | assetBundleName: 34 | assetBundleVariant: 35 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Excel/Plugins/Excel/ExcelDataReader.DataSet.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8bc7f0a5be235a1428216e7304693241 3 | timeCreated: 1564470713 4 | licenseType: Pro 5 | PluginImporter: 6 | serializedVersion: 2 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | data: 13 | first: 14 | Any: 15 | second: 16 | enabled: 1 17 | settings: {} 18 | data: 19 | first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | data: 26 | first: 27 | Windows Store Apps: WindowsStoreApps 28 | second: 29 | enabled: 0 30 | settings: 31 | CPU: AnyCPU 32 | userData: 33 | assetBundleName: 34 | assetBundleVariant: 35 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Excel/Plugins/Excel/ICSharpCode.SharpZipLib.dll.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7e66b57da267d2141958ce9aa04301f1 3 | timeCreated: 1564470711 4 | licenseType: Pro 5 | PluginImporter: 6 | serializedVersion: 2 7 | iconMap: {} 8 | executionOrder: {} 9 | isPreloaded: 0 10 | isOverridable: 0 11 | platformData: 12 | data: 13 | first: 14 | Any: 15 | second: 16 | enabled: 1 17 | settings: {} 18 | data: 19 | first: 20 | Editor: Editor 21 | second: 22 | enabled: 0 23 | settings: 24 | DefaultValueInitialized: true 25 | data: 26 | first: 27 | Windows Store Apps: WindowsStoreApps 28 | second: 29 | enabled: 0 30 | settings: 31 | CPU: AnyCPU 32 | userData: 33 | assetBundleName: 34 | assetBundleVariant: 35 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.UIFrame/Scripts/Panel/CardShow/CardShowView.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using System.Text.RegularExpressions; 4 | using UnityEngine; 5 | using UnityEngine.UI; 6 | using System; 7 | using Epitome; 8 | 9 | /// 卡牌显示视图 10 | public class CardShowView : BaseView 11 | { 12 | /// 放入卡包 13 | public Button placeBut; 14 | 15 | protected override void Awake() 16 | { 17 | placeBut.onClick.AddListener(PlaceCardPackage); 18 | } 19 | 20 | protected override void OnDestroy() 21 | { 22 | 23 | } 24 | 25 | /// 放入卡包 26 | private void PlaceCardPackage() 27 | { 28 | // 关闭面板 29 | UIControl.CloseUI(UIPanelType.CardShowPanel); 30 | 31 | // 打开飞入特效面板 32 | UIControl.OpenUI(UIPanelType.CardFlyIntoPanel); 33 | } 34 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.UIFrame/UIBase/PanelBase/PopUpPanelBase.cs: -------------------------------------------------------------------------------- 1 | namespace Epitome.UIFrame 2 | { 3 | public abstract class PopUpPanelBase : PanelBase 4 | { 5 | protected UIMaskType UIMaskType = UIMaskType.Lucency; 6 | 7 | public override void Display() 8 | { 9 | UIMaskManager.Instance.SetMaskWindow(this.gameObject, UIMaskType); 10 | base.Display(); 11 | } 12 | 13 | public override void Freeze() 14 | { 15 | base.Freeze(); 16 | } 17 | 18 | public override void Redisplay() 19 | { 20 | UIMaskManager.Instance.SetMaskWindow(this.gameObject, UIMaskType); 21 | base.Redisplay(); 22 | } 23 | 24 | public override void Hiding() 25 | { 26 | UIMaskManager.Instance.CancelMaskWindow(); 27 | base.Hiding(); 28 | } 29 | } 30 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Project/External.cs: -------------------------------------------------------------------------------- 1 | /*---------------------------------------------------------------- 2 | * 文件名:External 3 | * 文件功能描述:外部 4 | ----------------------------------------------------------------*/ 5 | using System.Collections; 6 | using System.Collections.Generic; 7 | using UnityEngine; 8 | 9 | namespace Epitome.Utility 10 | { 11 | public class External 12 | { 13 | static External mInstance; 14 | 15 | public static External GetSingleton() { if (mInstance == null) { mInstance = new External(); } return mInstance; } 16 | 17 | 18 | //================= ====================== 19 | 20 | /// 21 | /// 启动外部软件 22 | /// 23 | public void StartExternalSoftware(string varURL) 24 | { 25 | Application.OpenURL(varURL); 26 | } 27 | } 28 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.LogSystem/LogSystemAsset.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_EDITOR 2 | using UnityEditor; 3 | #endif 4 | using UnityEngine; 5 | 6 | namespace Epitome 7 | { 8 | public class LogSystemAsset : ScriptableObject 9 | { 10 | [SerializeField] 11 | public Texture2D[] WindowIcons; 12 | 13 | [SerializeField] 14 | public Texture2D[] LogLevelIcons; 15 | 16 | [SerializeField] 17 | public Texture2D LogCountIcon; 18 | 19 | #if UNITY_EDITOR 20 | [MenuItem("Epitome/Create/LogSystemAsset")] 21 | static void CreateAsset() 22 | { 23 | var exampleAsset = CreateInstance(); 24 | AssetDatabase.CreateAsset(exampleAsset, string.Format("{0}/{1}", ProjectPath.FileDirectory(ProjectPath.RelativePath(typeof(LogSystemAsset))), "LogSystemAsset.asset")); 25 | AssetDatabase.Refresh(); 26 | } 27 | #endif 28 | } 29 | } -------------------------------------------------------------------------------- /Assets/Epitome/Extensions/EditorExtension.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | #if UNITY_EDITOR 6 | using UnityEditor; 7 | #endif 8 | 9 | namespace Epitome 10 | { 11 | public static class EditorExtension 12 | { 13 | #if UNITY_EDITOR 14 | /// 15 | /// 获取Project面板选择路径 16 | /// 17 | public static List GetSelectionPath() 18 | { 19 | Object[] obj = Selection.GetFiltered(typeof(Object), SelectionMode.Assets); 20 | 21 | List selectPath = new List(); 22 | 23 | string path = Application.dataPath; 24 | 25 | for (int i = 0; i < obj.Length; i++) 26 | { 27 | selectPath.Add(AssetDatabase.GetAssetPath(obj[i])); 28 | } 29 | 30 | return selectPath; 31 | } 32 | #endif 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Manager/Epitome.Manager.Window/View.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace Epitome.Manager.Window 6 | { 7 | public enum UnityLayer 8 | { 9 | ShowUILayer = 5, 10 | HideUILayer = 8, 11 | } 12 | 13 | public abstract class View : IView 14 | { 15 | protected GameObject mView = null; 16 | 17 | public virtual void Init(GameObject varView) { this.mView = varView; } 18 | 19 | /// 20 | /// 显示 21 | /// 22 | public void Show() { mView.layer = GetLayer(UnityLayer.ShowUILayer); } 23 | 24 | /// 25 | /// 隐藏 26 | /// 27 | public void Hide() { mView.layer = GetLayer(UnityLayer.HideUILayer); } 28 | 29 | int GetLayer(UnityLayer varUnityLayer) { return (int)varUnityLayer; } 30 | } 31 | } -------------------------------------------------------------------------------- /Assets/Epitome/Extensions/AudioClipExtension.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using UnityEngine; 5 | 6 | namespace Epitome 7 | { 8 | public static class AudioClipExtension 9 | { 10 | public static byte[] GetData(this AudioClip varClip) 11 | { 12 | float[] tempData = new float[varClip.samples * varClip.channels]; 13 | 14 | varClip.GetData(tempData, 0); 15 | 16 | byte[] bytes = new byte[tempData.Length * 4]; 17 | Buffer.BlockCopy(tempData, 0, bytes, 0, bytes.Length); 18 | 19 | return bytes; 20 | } 21 | 22 | public static void SetData(this AudioClip varClip, byte[] varBytes) 23 | { 24 | float[] data = new float[varBytes.Length / 4]; 25 | Buffer.BlockCopy(varBytes, 0, data, 0, varBytes.Length); 26 | 27 | varClip.SetData(data, 0); 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | m_Enabled: 0 7 | m_TestMode: 0 8 | m_TestEventUrl: 9 | m_TestConfigUrl: 10 | m_TestInitMode: 0 11 | CrashReportingSettings: 12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes 13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate 14 | m_Enabled: 0 15 | m_CaptureEditorExceptions: 1 16 | UnityPurchasingSettings: 17 | m_Enabled: 0 18 | m_TestMode: 0 19 | UnityAnalyticsSettings: 20 | m_Enabled: 0 21 | m_InitializeOnStartup: 1 22 | m_TestMode: 0 23 | m_TestEventUrl: 24 | m_TestConfigUrl: 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Manager/Epitome.Manager.Window/Presenter.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | namespace Epitome.Manager.Window 6 | { 7 | public abstract class Presenter : IPresenter where T : IView 8 | { 9 | //protected FSM _fsm = null; 10 | protected IIntent _intent = null; 11 | protected T mView = default(T); 12 | public void SetIntent(IIntent intent) { this._intent = intent; } 13 | 14 | //每次压栈都会调用 15 | public abstract void OnEnter(); 16 | 17 | //每次退栈都会调用 18 | public abstract void OnLeave(); 19 | 20 | //在mono start和时调用 21 | public virtual void OnStart() { } 22 | public virtual void OnStop() { } 23 | public virtual void OnDestroy() { } 24 | 25 | public void BindView(GameObject view) 26 | { 27 | mView = System.Activator.CreateInstance(); 28 | mView.Init(view); 29 | } 30 | } 31 | } -------------------------------------------------------------------------------- /Assets/Examples/Epitome.Audio/Scripts/MusicItem.cs: -------------------------------------------------------------------------------- 1 | using Epitome.Utility; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using UnityEngine; 5 | using UnityEngine.UI; 6 | 7 | public class MusicItem : MonoBehaviour 8 | { 9 | MusicDataItem musicData; 10 | 11 | Text Number; 12 | Text MusicName; 13 | Text Duration; 14 | 15 | private void Awake() 16 | { 17 | Number = transform.Find("Number").GetComponent(); 18 | MusicName = transform.Find("MusicInfo/MusicName").GetComponent(); 19 | Duration = transform.Find("MusicInfo/Duration").GetComponent(); 20 | } 21 | 22 | public void SetMusicDataItem(MusicDataItem data) 23 | { 24 | musicData = data; 25 | 26 | Number.text = musicData.ID; 27 | MusicName.text = musicData.MusicName; 28 | Duration.text = musicData.Duration; 29 | } 30 | 31 | public void JumpRecording() 32 | { 33 | MusicManager.Instance.accompanyData = musicData; 34 | Project.LoadScene("AudioRecord"); 35 | } 36 | } 37 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.LogSystem/Appender/ConsoleAppender.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Epitome.LogSystem 4 | { 5 | public class ConsoleAppender : ILogAppender 6 | { 7 | public void Log(LogData data) 8 | { 9 | string str = String.Format("{0}\n[{1,-5}] {2}\n", data.logMessage, data.logLevel, data.logBasicData); 10 | 11 | switch (data.logLevel) 12 | { 13 | case LogLevel.TRACE: 14 | case LogLevel.DEBUG: 15 | case LogLevel.INFO: 16 | UnityEngine.Debug.Log(str); 17 | break; 18 | case LogLevel.WARN: 19 | UnityEngine.Debug.LogWarning(str); 20 | break; 21 | case LogLevel.ERROR: 22 | UnityEngine.Debug.LogError(str); 23 | break; 24 | case LogLevel.FATAL: 25 | UnityEngine.Debug.LogError(str); 26 | break; 27 | } 28 | } 29 | } 30 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Audio/AudioMixer.cs: -------------------------------------------------------------------------------- 1 | using NAudio.Wave; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using System.IO; 5 | using UnityEngine; 6 | using NAudio.Mixer; 7 | using NAudio.Wave.SampleProviders; 8 | 9 | namespace Epitome.Utility.Audio 10 | { 11 | public static class AudioMixer 12 | { 13 | /// 14 | /// 音频混合(混音) 15 | /// 音频必须具有相同的波形格式,并且必须是相同的 16 | /// 17 | /// 音频文件路径 18 | /// 音频文件路径 19 | /// 混合音频输出路径 20 | public static void AudioMixing(string filePath1, string filePath2,string mixedPath) 21 | { 22 | using (var reader1 = new AudioFileReader(filePath1)) 23 | using (var reader2 = new AudioFileReader(filePath2)) 24 | { 25 | var mixer = new MixingSampleProvider(new[] { reader1, reader2 }); 26 | WaveFileWriter.CreateWaveFile16(mixedPath, mixer); 27 | } 28 | } 29 | } 30 | } -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2018 yangjiqiu 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Cursors/CursorAsset.cs: -------------------------------------------------------------------------------- 1 | #if UNITY_EDITOR 2 | using UnityEditor; 3 | #endif 4 | using UnityEngine; 5 | 6 | namespace Epitome 7 | { 8 | public class CursorAsset : ScriptableObject 9 | { 10 | [SerializeField] 11 | public Texture2D[] Original; 12 | [SerializeField] 13 | public Texture2D[] Custom; 14 | #if UNITY_EDITOR 15 | [MenuItem("Epitome/Create/CursorAsset")] 16 | static void CreateAsset() 17 | { 18 | var exampleAsset = CreateInstance(); 19 | AssetDatabase.CreateAsset(exampleAsset, string.Format("{0}/{1}", ProjectPath.FileDirectory(ProjectPath.RelativePath(typeof(CursorAsset))), "CursorAsset.asset")); 20 | AssetDatabase.Refresh(); 21 | } 22 | 23 | [MenuItem("Epitome/Load CursorAsset")] 24 | static void LoadExampleAsset() 25 | { 26 | //var exampleAsset = 27 | //AssetDatabase.LoadAssetAtPath(string.Format("{0}/{1}", ProjectPath.RelativePath(typeof(CursorAsset)), "CursorAsset.asset")); 28 | } 29 | #endif 30 | } 31 | } -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 1 23 | m_ClothInterCollisionSettingsToggle: 0 24 | m_ContactPairsMode: 0 25 | m_BroadphaseType: 0 26 | m_WorldBounds: 27 | m_Center: {x: 0, y: 0, z: 0} 28 | m_Extent: {x: 250, y: 250, z: 250} 29 | m_WorldSubdivisions: 8 30 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.LogSystem/Resources/LogSystemAsset.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_PrefabParentObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_GameObject: {fileID: 0} 9 | m_Enabled: 1 10 | m_EditorHideFlags: 0 11 | m_Script: {fileID: 11500000, guid: 9cded01a4d6d79443b1b39e85f80a012, type: 3} 12 | m_Name: LogSystemAsset 13 | m_EditorClassIdentifier: 14 | WindowIcons: 15 | - {fileID: 2800000, guid: 7fa4ec0f12ea0b449b16f7fd3a5eac36, type: 3} 16 | - {fileID: 2800000, guid: e00a035b18e3a4a48af6d0ea32c81494, type: 3} 17 | - {fileID: 2800000, guid: 259366aa2ce7f054b81fef24ff4448b6, type: 3} 18 | LogLevelIcons: 19 | - {fileID: 2800000, guid: d676d24ef1718a3449f177c0228c7cae, type: 3} 20 | - {fileID: 2800000, guid: 7fa4ec0f12ea0b449b16f7fd3a5eac36, type: 3} 21 | - {fileID: 2800000, guid: 2b073a7ba6fce3d4a8eda85c8c44cc24, type: 3} 22 | - {fileID: 2800000, guid: 60856b58d941410449613a1f47e4ca84, type: 3} 23 | - {fileID: 2800000, guid: e00a035b18e3a4a48af6d0ea32c81494, type: 3} 24 | - {fileID: 2800000, guid: 259366aa2ce7f054b81fef24ff4448b6, type: 3} 25 | LogCountIcon: {fileID: 2800000, guid: 35118313edab3e44c807173743664a3a, type: 3} 26 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.ToolsMenu/CreateDirectory.cs: -------------------------------------------------------------------------------- 1 | using Epitome.Utility; 2 | using System.Collections.Generic; 3 | 4 | #if UNITY_EDITOR 5 | using UnityEditor; 6 | #endif 7 | 8 | namespace Epitome.ToolsMenu 9 | { 10 | /// 创建目录 11 | public class CreateDirectory 12 | { 13 | private static string[] subfile = new string[] { "Anims", "Atlas", "Audios", "Effects", "Materials", "Prefabs", "Scenes", "Scripts" }; 14 | 15 | #if UNITY_EDITOR 16 | /// 创建Resources资源目录,包括子资源目录 17 | [MenuItem("Epitome/Create/Directory/Resources")] 18 | [MenuItem("Assets/Epitome/Create/Directory/Resources")] 19 | private static void CreateResourcesDirectory() 20 | { 21 | List paths = EditorExtension.GetSelectionPath(); 22 | for (int i = 0; i < paths.Count; i++) 23 | { 24 | CreateResourcesDirectory(paths[i]); 25 | } 26 | } 27 | 28 | private static void CreateResourcesDirectory(string dataPath) 29 | { 30 | string path = dataPath + "/Resources"; 31 | Project.CreateDirectory(path); 32 | Project.CreateMultipleDirectories(path, subfile); 33 | 34 | AssetDatabase.Refresh(); 35 | } 36 | #endif 37 | } 38 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.UI/UIDetection.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using Epitome; 5 | using UnityEngine.EventSystems; 6 | using UnityEngine.UI; 7 | 8 | namespace Epitome.Utility.UI 9 | { 10 | /// 11 | /// UI检测 12 | /// 13 | public class UIDetection : Singleton 14 | { 15 | private UIDetection() { } 16 | 17 | /// 18 | /// 检测GUI射线检测对象 19 | /// 20 | /// Canvas中的GraphicRaycaster组件 21 | /// 22 | public bool CheckGuiRaycastObjects(GraphicRaycaster graphicRaycaster) 23 | { 24 | EventSystem eventSystem = EventSystem.current; 25 | if (eventSystem == null || graphicRaycaster == null) return false; 26 | PointerEventData eventData = new PointerEventData(eventSystem); 27 | eventData.pressPosition = Input.mousePosition; 28 | eventData.position = Input.mousePosition; 29 | 30 | List resultList = new List(); 31 | graphicRaycaster.Raycast(eventData, resultList); 32 | return resultList.Count > 0; 33 | } 34 | } 35 | } 36 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Excel/ReaderExcel.cs: -------------------------------------------------------------------------------- 1 | using OfficeOpenXml; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using System.IO; 5 | using UnityEngine; 6 | 7 | namespace Epitome 8 | { 9 | public static class ReaderExcel 10 | { 11 | public static void Reader(string filePath) 12 | { 13 | using (ExcelPackage package = new ExcelPackage(new FileStream(filePath, FileMode.Open))) 14 | { 15 | for (int i = 1; i <= package.Workbook.Worksheets.Count; ++i) 16 | { 17 | ExcelWorksheet sheet = package.Workbook.Worksheets[i]; 18 | for (int j = sheet.Dimension.Start.Column, k = sheet.Dimension.End.Column; j <= k; j++) 19 | { 20 | for (int m = sheet.Dimension.Start.Row, n = sheet.Dimension.End.Row; m <= n; m++) 21 | { 22 | string str = sheet.GetValue(m, j).ToString(); 23 | if (str != null) 24 | { 25 | // do something 26 | Debug.Log(str); 27 | } 28 | } 29 | } 30 | } 31 | } 32 | } 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Excel/ActionExcel.cs: -------------------------------------------------------------------------------- 1 | using OfficeOpenXml; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using System.IO; 5 | using UnityEngine; 6 | 7 | #if UNITY_EDITOR 8 | using UnityEditor; 9 | # endif 10 | 11 | namespace Epitome 12 | { 13 | public static class ActionExcel 14 | { 15 | public static ExcelPackage OpenExcel(string filePath) 16 | { 17 | return new ExcelPackage(new FileStream(filePath, FileMode.Open)); 18 | } 19 | 20 | public static List SheetNames(ExcelPackage package) 21 | { 22 | List sheetNames = new List(); 23 | 24 | ExcelWorkbook Wworkbook = package.Workbook; 25 | 26 | foreach (var worksheet in Wworkbook.Worksheets) 27 | { 28 | sheetNames.Add(worksheet.Name); 29 | } 30 | return sheetNames; 31 | } 32 | 33 | 34 | public static StreamWriter Create(string outPutPath) 35 | { 36 | StreamWriter stream = null; 37 | 38 | if (!File.Exists(outPutPath)) 39 | { 40 | stream = File.CreateText(outPutPath); 41 | #if UNITY_EDITOR 42 | AssetDatabase.Refresh(); 43 | # endif 44 | } 45 | return stream; 46 | } 47 | 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /Assets/Examples/Epitome.UIFrame/Scripts/Panel/CardShow/CardShowPanel.cs: -------------------------------------------------------------------------------- 1 | using Epitome.UIFrame; 2 | using System; 3 | using UnityEngine; 4 | using Epitome; 5 | using System.Collections; 6 | 7 | /// 卡牌显示 8 | public class CardShowPanel : PopUpPanelBase 9 | { 10 | public Transform card; 11 | public GameObject but; 12 | 13 | public override string GetUIType() 14 | { 15 | return UIPanelType.CardShowPanel.ToString(); 16 | } 17 | 18 | Task task; 19 | 20 | private float time; 21 | private float speedTime = 1; 22 | protected override void OnAwake() 23 | { 24 | UIMaskType = UIMaskType.ImPenetrable; 25 | 26 | task = new Task(DisplayAnimation()); 27 | task.Pause(); 28 | 29 | base.OnAwake(); 30 | } 31 | 32 | public override void Display() 33 | { 34 | base.Display(); 35 | 36 | but.SetActive(false); 37 | 38 | // 显示动画播放 39 | 40 | time = 0; 41 | task.UnPause(); 42 | } 43 | 44 | private IEnumerator DisplayAnimation() 45 | { 46 | while (true) 47 | { 48 | yield return null; 49 | 50 | time += Time.deltaTime; 51 | card.localScale = Vector3.Lerp(Vector3.zero, Vector3.one, time / speedTime); 52 | 53 | if (time / speedTime >= 1) 54 | { 55 | but.SetActive(true); 56 | task.Pause(); 57 | } 58 | } 59 | } 60 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Load/AsyncLoading.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using System.Net; 4 | using UnityEngine; 5 | 6 | 7 | namespace Epitome 8 | { 9 | public static class AsyncLoading 10 | { 11 | /// 12 | /// 下载文件 13 | /// 14 | /// 要下载的文件的网络路径 15 | /// 保存路径 16 | 17 | public static void BeginDownloadSmallPackage(string url, string savePath) 18 | { 19 | using (WebClient client = new WebClient()) 20 | { 21 | client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(ResPackageDownloadProgress); 22 | 23 | client.DownloadFileAsync(new System.Uri(url), savePath); 24 | } 25 | } 26 | 27 | private static void ResPackageDownloadProgress(object sender, DownloadProgressChangedEventArgs e) 28 | { 29 | // 异步操作放到Unity主线程上运行 30 | Loom.QueueOnMainThread((param) => 31 | { 32 | if (e.ProgressPercentage >= 100 && e.BytesReceived == e.TotalBytesToReceive) 33 | { 34 | Debug.Log("下载增量包成功"); 35 | } 36 | else 37 | { 38 | Debug.Log("进度条代码放在这里"); 39 | } 40 | }); 41 | } 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /Assets/Epitome/Editor/ScriptBuilder.cs: -------------------------------------------------------------------------------- 1 | using System.Text; 2 | 3 | public class ScriptBuilder 4 | { 5 | private const string NEW_LINE = "\r\n"; 6 | public ScriptBuilder() 7 | { 8 | builder = new StringBuilder(); 9 | } 10 | 11 | private StringBuilder builder; 12 | public int Indent { get; set; } 13 | 14 | private int currentCharIndex; 15 | 16 | public void Write(string val, bool noAutoIndent = false) 17 | { 18 | if (!noAutoIndent) 19 | val = GetIndents() + val; 20 | if (currentCharIndex == builder.Length) 21 | builder.Append(val); 22 | else 23 | builder.Insert(currentCharIndex, val); 24 | currentCharIndex += val.Length; 25 | } 26 | 27 | public void WriteLine(string val, bool noAutoIndent = false) 28 | { 29 | Write(val + NEW_LINE); 30 | } 31 | 32 | public void WriteCurlyBrackets() 33 | { 34 | var openBracket = GetIndents() + "{" + NEW_LINE; 35 | var closeBracket = GetIndents() + "}" + NEW_LINE; 36 | Write(openBracket + closeBracket, true); 37 | currentCharIndex -= closeBracket.Length; 38 | } 39 | 40 | public string GetIndents() 41 | { 42 | var str = ""; 43 | for (var i = 0; i < Indent; i++) 44 | str += " "; 45 | return str; 46 | } 47 | 48 | public override string ToString() 49 | { 50 | return builder.ToString(); 51 | } 52 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Audio/AudioLoad.cs: -------------------------------------------------------------------------------- 1 | using NAudio.Wave; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using System.IO; 5 | using UnityEngine; 6 | 7 | namespace Epitome.Utility.Audio 8 | { 9 | public delegate void AudioLoadFinish(AudioClip clip); 10 | public delegate void AudiosLoadFinish(List clipa, List audioPaths); 11 | 12 | public static class AudioLoad 13 | { 14 | public static IEnumerator Load(string url, AudioLoadFinish finish) 15 | { 16 | WWW www = new WWW(@"file:///" + url); 17 | yield return www; 18 | finish(www.GetAudioClip()); 19 | } 20 | 21 | public static IEnumerator Load(string[] urls, AudiosLoadFinish finish) 22 | { 23 | int amount = 0; 24 | List clips = new List(); 25 | List audioPaths = new List(); 26 | 27 | while (urls.Length > amount) 28 | { 29 | WWW www = new WWW("file://" + urls[amount]); 30 | yield return www; 31 | 32 | AudioClip clip = www.GetAudioClip(); 33 | www.Dispose(); 34 | if (clip != null) 35 | { 36 | clips.Add(clip); 37 | audioPaths.Add(urls[amount]); 38 | } 39 | amount += 1; 40 | } 41 | finish(clips, audioPaths); 42 | } 43 | } 44 | } -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_AutoSimulation: 1 23 | m_QueriesHitTriggers: 1 24 | m_QueriesStartInColliders: 1 25 | m_ChangeStopsCallbacks: 0 26 | m_CallbacksOnDisable: 1 27 | m_AutoSyncTransforms: 1 28 | m_AlwaysShowColliders: 0 29 | m_ShowColliderSleep: 1 30 | m_ShowColliderContacts: 0 31 | m_ShowColliderAABB: 0 32 | m_ContactArrowScale: 0.2 33 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 34 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 35 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 36 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 37 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 38 | -------------------------------------------------------------------------------- /Assets/Epitome/Plugins/System.Web.Util/Helpers.cs: -------------------------------------------------------------------------------- 1 | // 2 | // System.Web.Util.Helpers 3 | // 4 | // Authors: 5 | // Marek Habersack (mhabersack@novell.com) 6 | // 7 | // (C) 2009 Novell, Inc (http://novell.com) 8 | 9 | // 10 | // Permission is hereby granted, free of charge, to any person obtaining 11 | // a copy of this software and associated documentation files (the 12 | // "Software"), to deal in the Software without restriction, including 13 | // without limitation the rights to use, copy, modify, merge, publish, 14 | // distribute, sublicense, and/or sell copies of the Software, and to 15 | // permit persons to whom the Software is furnished to do so, subject to 16 | // the following conditions: 17 | // 18 | // The above copyright notice and this permission notice shall be 19 | // included in all copies or substantial portions of the Software. 20 | // 21 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 22 | // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 23 | // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 24 | // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 25 | // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 26 | // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 27 | // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 28 | // 29 | using System; 30 | using System.Globalization; 31 | 32 | namespace System.Web.Util 33 | { 34 | class Helpers 35 | { 36 | public static readonly CultureInfo InvariantCulture = CultureInfo.InvariantCulture; 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /Assets/Epitome/Extensions/TextureExtension.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace Epitome 4 | { 5 | public static class TextureExtension 6 | { 7 | public static void SetColor(this Texture2D self, float rgb, float a = 255) 8 | { 9 | self.SetColor(new Color(rgb / 255f, rgb / 255f, rgb / 255f, a / 255f)); 10 | } 11 | 12 | public static void SetColor(this Texture2D self, float r, float g,float b, float a = 255) 13 | { 14 | self.SetColor(new Color(r / 255f, g / 255f, b / 255f, a / 255f)); 15 | } 16 | 17 | public static void SetColor(this Texture2D self,Color color) 18 | { 19 | for (var x = 0; x < self.width; x++) 20 | { 21 | for (var y = 0; y < self.height; y++) 22 | { 23 | self.SetPixel(x, y, color); 24 | } 25 | } 26 | self.Apply(false); 27 | } 28 | 29 | public static void SetColor(this Texture2D self, Color[] colors) 30 | { 31 | var mipCount = Mathf.Min(colors.Length, self.mipmapCount); 32 | 33 | for (var mip = 0; mip < mipCount; ++mip) 34 | { 35 | var cols = self.GetPixels(mip); 36 | 37 | for (var i = 0; i < cols.Length; ++i) 38 | { 39 | cols[i] = Color.Lerp(cols[i], colors[mip], 0.33f); 40 | } 41 | self.SetPixels(cols, mip); 42 | } 43 | self.Apply(false); 44 | } 45 | } 46 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.ColorUtilities/ColorUtilities.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using System.Collections.Generic; 4 | using UnityEngine; 5 | 6 | namespace Epitome.Utility.ColorUtilities 7 | { 8 | public static class ColorUtilities 9 | { 10 | public static Color ToColor(this string self) 11 | { 12 | Color color; 13 | if (!ColorUtility.TryParseHtmlString(self, out color)) 14 | { 15 | throw new Exception(self + ": is not an actual hexadecimal colors!"); 16 | } 17 | 18 | return color; 19 | } 20 | public static string ToStringRGB(this Color self) 21 | { 22 | return ColorUtility.ToHtmlStringRGB(self); 23 | } 24 | public static string ToStringRGBA(this Color self) 25 | { 26 | return ColorUtility.ToHtmlStringRGBA(self); 27 | } 28 | 29 | public static Color ColorBlend(Color color1, Color color2,Vector2 specificValue) 30 | { 31 | if (specificValue.x == 0) 32 | { 33 | return color2; 34 | } 35 | if (specificValue.y == 0) 36 | { 37 | return color1; 38 | } 39 | 40 | if (specificValue.x < specificValue.y) 41 | { 42 | return ColorBlend(color2,color1, specificValue.x / specificValue.y); 43 | } 44 | else 45 | { 46 | return ColorBlend(color1, color2, specificValue.y / specificValue.x); 47 | } 48 | } 49 | 50 | public static Color ColorBlend(Color color1, Color color2, float difference) 51 | { 52 | return Color.Lerp(color1, color2, difference); 53 | } 54 | } 55 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Network/ChatServer.cs: -------------------------------------------------------------------------------- 1 | /*---------------------------------------------------------------- 2 | * 文件名:ChatServer 3 | * 文件功能描述:聊天服务器 4 | ----------------------------------------------------------------*/ 5 | using System.Collections; 6 | using System.Collections.Generic; 7 | using UnityEngine; 8 | 9 | namespace Epitome.Utility.Network 10 | { 11 | public class ChatServer 12 | { 13 | static ChatServer mInstance; 14 | 15 | public static ChatServer GetSingleton() { if (mInstance == null) { mInstance = new ChatServer(); } return mInstance; } 16 | 17 | ChatServer() 18 | { 19 | mNewSocket = new NewSocket("119.29.39.186",123,System.Net.Sockets.ProtocolType.Udp); 20 | } 21 | 22 | NewSocket mNewSocket; 23 | 24 | //++++++++++++++++++++ 聊天 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 25 | 26 | /// 27 | /// 世界喊话 28 | /// 29 | public void Shouting(string varID,byte[] varData) 30 | { 31 | //玩家ID 聊天信息 32 | byte[] tempID = Data.StringTurnBytes(varID); 33 | byte[] tempData = Data.MergeBytes(tempID, varData); 34 | mNewSocket.UDP_SendTo(Data.AddHeader(tempData)); 35 | } 36 | 37 | /// 38 | /// 频道 39 | /// 40 | public void Channel() 41 | { 42 | //玩家ID 频道ID 聊天信息 43 | } 44 | 45 | /// 46 | /// 私聊 47 | /// 48 | public void Whisper() 49 | { 50 | //玩家ID 聊天对象ID 聊天信息 51 | } 52 | } 53 | } 54 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Cursors/Resources/CursorAsset.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_PrefabParentObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_GameObject: {fileID: 0} 9 | m_Enabled: 1 10 | m_EditorHideFlags: 0 11 | m_Script: {fileID: 11500000, guid: 65ef7182cfffb5b4abc8d369883bdf9f, type: 3} 12 | m_Name: CursorAsset 13 | m_EditorClassIdentifier: 14 | Original: 15 | - {fileID: 2800000, guid: 39749faaee15a4643bbbcaa2eb2c87ef, type: 3} 16 | - {fileID: 2800000, guid: 7bae965f231a7eb44a53de4e2d3edadc, type: 3} 17 | - {fileID: 2800000, guid: e45c57040d0a8c143906753417077495, type: 3} 18 | - {fileID: 2800000, guid: 82cf1ea66e87a4b4d801cae56306067f, type: 3} 19 | - {fileID: 2800000, guid: a89552fa9c26af04f804b9d114d3f496, type: 3} 20 | - {fileID: 2800000, guid: 6a34690aba60e8b4eae6c106e458d8b5, type: 3} 21 | - {fileID: 2800000, guid: 2913c35852681ad4499652401d35f679, type: 3} 22 | - {fileID: 2800000, guid: eca9d0e4eecbef741b9cb50c682513a3, type: 3} 23 | - {fileID: 2800000, guid: ad31a578dde4afb4581855e236938285, type: 3} 24 | - {fileID: 2800000, guid: a54f89eb17f0d8c468c6a0c4053618e7, type: 3} 25 | - {fileID: 2800000, guid: d279143eafb4efe46915612b6fd477a6, type: 3} 26 | - {fileID: 2800000, guid: c3b0b930722903b4faf98dc82d84d8e2, type: 3} 27 | - {fileID: 2800000, guid: 1dfe786f3dee21e4abc03b9648cb5f74, type: 3} 28 | - {fileID: 2800000, guid: bcb3f8569080f744eb5e68ccc98ed35a, type: 3} 29 | Custom: 30 | - {fileID: 2800000, guid: ba456c0fd384eff4baa01de5b85ff42a, type: 3} 31 | - {fileID: 2800000, guid: 051d4278c827a2249bd3fb72f7f40f47, type: 3} 32 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/EpitomeBehaviour.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using UnityEngine; 4 | 5 | namespace Epitome 6 | { 7 | public class EpitomeBehaviour : MonoBehaviour 8 | { 9 | public void Invoke(Action action, float time) 10 | { 11 | Invoke(action.Method.Name, time); 12 | } 13 | 14 | public void InvokeRepeating(Action action, float time, float repeatRate) 15 | { 16 | InvokeRepeating(action.Method.Name, time, repeatRate); 17 | } 18 | 19 | public Task InvokeTask(Action action,float time) 20 | { 21 | return new Task(Invokelmpl(action, time)); 22 | } 23 | 24 | private IEnumerator Invokelmpl(Action action, float time) 25 | { 26 | yield return new WaitForSeconds(time); 27 | action(); 28 | } 29 | 30 | public string RelativePath() 31 | { 32 | return ProjectPath.RelativePath(this); 33 | } 34 | 35 | private void Awake() 36 | { 37 | OnAwake(); 38 | } 39 | 40 | private void Start() 41 | { 42 | OnStart(); 43 | } 44 | 45 | private void Update() 46 | { 47 | OnUpdate(); 48 | } 49 | 50 | protected virtual void OnAwake() { } 51 | protected virtual void OnStart() { } 52 | protected virtual void OnUpdate() { } 53 | 54 | protected void AddMessageListener(string messageName) 55 | { 56 | MessageCenter.Instance.AddListener(this, messageName, UpdateMessage); 57 | } 58 | 59 | protected virtual void UpdateMessage(Message message) { } 60 | } 61 | } -------------------------------------------------------------------------------- /Assets/Epitome/Epitome.Utility/Epitome.Utility.Hardware/Webcam.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using UnityEngine; 3 | 4 | namespace Epitome.Hardware 5 | { 6 | /// 7 | /// 摄像头 8 | /// 9 | public static class Webcam 10 | { 11 | static WebCamTexture _WebCam; 12 | 13 | #if NGUI 14 | /// 15 | /// 打开摄像头. 16 | /// 17 | public IEnumerator OpenWebcam(UITexture varTexture) 18 | { 19 | ShutDownWebcam(); 20 | 21 | yield return Application.RequestUserAuthorization(UserAuthorization.WebCam); 22 | if (Application.HasUserAuthorization(UserAuthorization.WebCam)) 23 | { 24 | WebCamDevice[] tempDevices = WebCamTexture.devices; 25 | string tempDeviceName = tempDevices[0].name; 26 | mWebCam = new WebCamTexture(tempDeviceName, Screen.width, Screen.height); 27 | varTexture.mainTexture = mWebCam; 28 | mWebCam.Play(); 29 | } 30 | } 31 | #endif 32 | public static IEnumerator OpenWebcam(Renderer renderer) 33 | { 34 | CloseWebcam(); 35 | 36 | yield return Application.RequestUserAuthorization(UserAuthorization.WebCam); 37 | if (Application.HasUserAuthorization(UserAuthorization.WebCam)) 38 | { 39 | WebCamDevice[] devices = WebCamTexture.devices; 40 | string deviceName = devices[0].name; 41 | _WebCam = new WebCamTexture(deviceName, Screen.width, Screen.height); 42 | renderer.material.mainTexture = _WebCam; 43 | _WebCam.Play(); 44 | } 45 | } 46 | 47 | public static void CloseWebcam() { if (_WebCam != null) _WebCam.Stop(); } 48 | } 49 | } 50 | --------------------------------------------------------------------------------