├── .gitignore ├── CMakeLists.txt ├── LICENSE ├── README.md ├── plug-ins ├── linux-maya2014 │ └── quatExtras.so ├── linux-maya2015 │ └── quatExtras.so ├── linux-maya2016 │ └── quatExtras.so ├── windows-maya2014 │ └── quatExtras.mll ├── windows-maya2015 │ └── quatExtras.mll └── windows-maya2016 │ └── quatExtras.mll └── src ├── axisAngleToQuat.cpp ├── axisAngleToQuat.h ├── nodeUtils.cpp ├── nodeUtils.h ├── pluginMain.cpp ├── quatSlerp.cpp ├── quatSlerp.h ├── quatToAxisAngle.cpp └── quatToAxisAngle.h /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | build.bat 6 | *.suo 7 | *.user 8 | *.userosscache 9 | *.sln.docstates 10 | 11 | # User-specific files (MonoDevelop/Xamarin Studio) 12 | *.userprefs 13 | 14 | # Build results 15 | [Bb]uild/ 16 | [Dd]ebug/ 17 | [Dd]ebugPublic/ 18 | [Rr]elease/ 19 | [Rr]eleases/ 20 | x64/ 21 | x86/ 22 | bld/ 23 | [Bb]in/ 24 | [Oo]bj/ 25 | 26 | # Visual Studio Code directory 27 | .vscode/ 28 | 29 | # Visual Studio 2015 cache/options directory 30 | .vs/ 31 | # Uncomment if you have tasks that create the project's static files in wwwroot 32 | #wwwroot/ 33 | 34 | # MSTest test Results 35 | [Tt]est[Rr]esult*/ 36 | [Bb]uild[Ll]og.* 37 | 38 | # NUNIT 39 | *.VisualState.xml 40 | TestResult.xml 41 | 42 | # Build Results of an ATL Project 43 | [Dd]ebugPS/ 44 | [Rr]eleasePS/ 45 | dlldata.c 46 | 47 | # DNX 48 | project.lock.json 49 | artifacts/ 50 | 51 | *_i.c 52 | *_p.c 53 | *_i.h 54 | *.ilk 55 | *.meta 56 | *.obj 57 | *.pch 58 | *.pdb 59 | *.pgc 60 | *.pgd 61 | *.rsp 62 | *.sbr 63 | *.tlb 64 | *.tli 65 | *.tlh 66 | *.tmp 67 | *.tmp_proj 68 | *.log 69 | *.vspscc 70 | *.vssscc 71 | .builds 72 | *.pidb 73 | *.svclog 74 | *.scc 75 | *.vcxproj 76 | *.vcxproj.filters 77 | 78 | # Chutzpah Test files 79 | _Chutzpah* 80 | 81 | # Visual C++ cache files 82 | ipch/ 83 | *.aps 84 | *.ncb 85 | *.opendb 86 | *.opensdf 87 | *.sdf 88 | *.cachefile 89 | 90 | # Visual Studio profiler 91 | *.psess 92 | *.vsp 93 | *.vspx 94 | *.sap 95 | 96 | # TFS 2012 Local Workspace 97 | $tf/ 98 | 99 | # Guidance Automation Toolkit 100 | *.gpState 101 | 102 | # ReSharper is a .NET coding add-in 103 | _ReSharper*/ 104 | *.[Rr]e[Ss]harper 105 | *.DotSettings.user 106 | 107 | # JustCode is a .NET coding add-in 108 | .JustCode 109 | 110 | # TeamCity is a build add-in 111 | _TeamCity* 112 | 113 | # DotCover is a Code Coverage Tool 114 | *.dotCover 115 | 116 | # NCrunch 117 | _NCrunch_* 118 | .*crunch*.local.xml 119 | nCrunchTemp_* 120 | 121 | # MightyMoose 122 | *.mm.* 123 | AutoTest.Net/ 124 | 125 | # Web workbench (sass) 126 | .sass-cache/ 127 | 128 | # Installshield output folder 129 | [Ee]xpress/ 130 | 131 | # doxygen files 132 | Doxy* 133 | 134 | # DocProject is a documentation generator add-in 135 | DocProject/buildhelp/ 136 | DocProject/Help/*.HxT 137 | DocProject/Help/*.HxC 138 | DocProject/Help/*.hhc 139 | DocProject/Help/*.hhk 140 | DocProject/Help/*.hhp 141 | DocProject/Help/Html2 142 | DocProject/Help/html 143 | 144 | # Click-Once directory 145 | publish/ 146 | 147 | # Publish Web Output 148 | *.[Pp]ublish.xml 149 | *.azurePubxml 150 | # TODO: Comment the next line if you want to checkin your web deploy settings 151 | # but database connection strings (with potential passwords) will be unencrypted 152 | *.pubxml 153 | *.publishproj 154 | 155 | # NuGet Packages 156 | *.nupkg 157 | # The packages folder can be ignored because of Package Restore 158 | **/packages/* 159 | # except build/, which is used as an MSBuild target. 160 | !**/packages/build/ 161 | # Uncomment if necessary however generally it will be regenerated when needed 162 | #!**/packages/repositories.config 163 | # NuGet v3's project.json files produces more ignoreable files 164 | *.nuget.props 165 | *.nuget.targets 166 | 167 | # Microsoft Azure Build Output 168 | csx/ 169 | *.build.csdef 170 | 171 | # Microsoft Azure Emulator 172 | ecf/ 173 | rcf/ 174 | 175 | # Microsoft Azure ApplicationInsights config file 176 | ApplicationInsights.config 177 | 178 | # Windows Store app package directory 179 | AppPackages/ 180 | BundleArtifacts/ 181 | 182 | # Visual Studio cache files 183 | # files ending in .cache can be ignored 184 | *.[Cc]ache 185 | # but keep track of directories ending in .cache 186 | !*.[Cc]ache/ 187 | 188 | # Others 189 | ClientBin/ 190 | ~$* 191 | *~ 192 | *.dbmdl 193 | *.dbproj.schemaview 194 | *.pfx 195 | *.publishsettings 196 | node_modules/ 197 | orleans.codegen.cs 198 | 199 | # RIA/Silverlight projects 200 | Generated_Code/ 201 | 202 | # Backup & report files from converting an old project file 203 | # to a newer Visual Studio version. Backup files are not needed, 204 | # because we have git ;-) 205 | _UpgradeReport_Files/ 206 | Backup*/ 207 | UpgradeLog*.XML 208 | UpgradeLog*.htm 209 | 210 | # SQL Server files 211 | *.mdf 212 | *.ldf 213 | 214 | # Business Intelligence projects 215 | *.rdl.data 216 | *.bim.layout 217 | *.bim_*.settings 218 | 219 | # Microsoft Fakes 220 | FakesAssemblies/ 221 | 222 | # GhostDoc plugin setting file 223 | *.GhostDoc.xml 224 | 225 | # Node.js Tools for Visual Studio 226 | .ntvs_analysis.dat 227 | 228 | # Visual Studio 6 build log 229 | *.plg 230 | 231 | # Visual Studio 6 workspace options file 232 | *.opt 233 | 234 | # Visual Studio LightSwitch build output 235 | **/*.HTMLClient/GeneratedArtifacts 236 | **/*.DesktopClient/GeneratedArtifacts 237 | **/*.DesktopClient/ModelManifest.xml 238 | **/*.Server/GeneratedArtifacts 239 | **/*.Server/ModelManifest.xml 240 | _Pvt_Extensions 241 | 242 | # Paket dependency manager 243 | .paket/paket.exe 244 | 245 | # FAKE - F# Make 246 | .fake/ 247 | -------------------------------------------------------------------------------- /CMakeLists.txt: -------------------------------------------------------------------------------- 1 | cmake_minimum_required(VERSION 2.6) 2 | 3 | # Download Chad Vernon's cgcmake package (https://github.com/chadmv/cgcmake/) 4 | # and make sure your CMAKE_MODULES_PATH environment variable points at it. 5 | 6 | set(CMAKE_MODULE_PATH "$ENV{CMAKE_MODULE_PATH}") 7 | 8 | project(quatExtras) 9 | file(GLOB SOURCE_FILES "src/*.cpp" "src/*.h") 10 | find_package(Maya REQUIRED) 11 | 12 | include_directories(${MAYA_INCLUDE_DIR}) 13 | link_directories(${MAYA_LIBRARY_DIR}) 14 | 15 | add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES}) 16 | target_link_libraries(${PROJECT_NAME} ${MAYA_LIBRARIES}) 17 | 18 | MAYA_PLUGIN(${PROJECT_NAME}) 19 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | The MIT License (MIT) 2 | 3 | Copyright (c) 2016 Ryan Porter 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | #### quatExtras (version 1.0.0) 2 | Quaternion utility nodes that are missing from Autodesk Maya's quatNodes plugin. 3 | 4 | ## Description 5 | See the [Wiki](https://github.com/yantor3d/quatExtras/wiki) for full details. 6 | 7 | ## Plugin Contents 8 | ### Nodes 9 | - axisAngleToQuat 10 | - quatSlerp 11 | - quatToAxisAngle 12 | -------------------------------------------------------------------------------- /plug-ins/linux-maya2014/quatExtras.so: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yantor3d/quatExtras/d258e6f6b018ac6783417ce62b1e2b32ac3e2703/plug-ins/linux-maya2014/quatExtras.so -------------------------------------------------------------------------------- /plug-ins/linux-maya2015/quatExtras.so: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yantor3d/quatExtras/d258e6f6b018ac6783417ce62b1e2b32ac3e2703/plug-ins/linux-maya2015/quatExtras.so -------------------------------------------------------------------------------- /plug-ins/linux-maya2016/quatExtras.so: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yantor3d/quatExtras/d258e6f6b018ac6783417ce62b1e2b32ac3e2703/plug-ins/linux-maya2016/quatExtras.so -------------------------------------------------------------------------------- /plug-ins/windows-maya2014/quatExtras.mll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yantor3d/quatExtras/d258e6f6b018ac6783417ce62b1e2b32ac3e2703/plug-ins/windows-maya2014/quatExtras.mll -------------------------------------------------------------------------------- /plug-ins/windows-maya2015/quatExtras.mll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yantor3d/quatExtras/d258e6f6b018ac6783417ce62b1e2b32ac3e2703/plug-ins/windows-maya2015/quatExtras.mll -------------------------------------------------------------------------------- /plug-ins/windows-maya2016/quatExtras.mll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yantor3d/quatExtras/d258e6f6b018ac6783417ce62b1e2b32ac3e2703/plug-ins/windows-maya2016/quatExtras.mll -------------------------------------------------------------------------------- /src/axisAngleToQuat.cpp: -------------------------------------------------------------------------------- 1 | /** 2 | Copyright (c) 2016 Ryan Porter - arrayNodes 3 | You may use, distribute, or modify this code under the terms of the MIT license. 4 | */ 5 | 6 | /*----------------------------------------------------------------------------- 7 | axisAngleToQuat node 8 | Constructs a quaternion whose rotation is expressed by a rotation about an axis. 9 | 10 | axis (axis) 11 | The axis about which the rotation occurs. 12 | 13 | angle (an) 14 | The angle of rotation about the axis. 15 | 16 | outputQuat (oq) 17 | Quaternion rotation around the axis. 18 | 19 | -----------------------------------------------------------------------------*/ 20 | 21 | #include "axisAngleToQuat.h" 22 | #include "nodeUtils.h" 23 | 24 | #include 25 | #include 26 | #include 27 | #include 28 | #include 29 | #include 30 | #include 31 | #include 32 | #include 33 | #include 34 | 35 | MObject AxisAngleToQuatNode::inputAngle_attr; 36 | MObject AxisAngleToQuatNode::inputAxis_attr; 37 | MObject AxisAngleToQuatNode::inputAxisX_attr; 38 | MObject AxisAngleToQuatNode::inputAxisY_attr; 39 | MObject AxisAngleToQuatNode::inputAxisZ_attr; 40 | 41 | MObject AxisAngleToQuatNode::outputQuat_attr; 42 | MObject AxisAngleToQuatNode::outputQuatX_attr; 43 | MObject AxisAngleToQuatNode::outputQuatY_attr; 44 | MObject AxisAngleToQuatNode::outputQuatZ_attr; 45 | MObject AxisAngleToQuatNode::outputQuatW_attr; 46 | 47 | void* AxisAngleToQuatNode::creator() 48 | { 49 | return new AxisAngleToQuatNode(); 50 | } 51 | 52 | MStatus AxisAngleToQuatNode::initialize() 53 | { 54 | MStatus status; 55 | 56 | MFnCompoundAttribute c; 57 | MFnNumericAttribute n; 58 | MFnUnitAttribute u; 59 | 60 | inputAxisX_attr = n.create("axisX", "asx", MFnNumericData::kDouble, 1.0, &status); 61 | MAKE_INPUT(n); 62 | 63 | inputAxisY_attr = n.create("axisY", "asy", MFnNumericData::kDouble, 1.0, &status); 64 | MAKE_INPUT(n); 65 | 66 | inputAxisZ_attr = n.create("axisZ", "asz", MFnNumericData::kDouble, 1.0, &status); 67 | MAKE_INPUT(n); 68 | 69 | inputAxis_attr = c.create("axis", "as", &status); 70 | c.addChild(inputAxisX_attr); 71 | c.addChild(inputAxisY_attr); 72 | c.addChild(inputAxisZ_attr); 73 | 74 | inputAngle_attr = u.create("angle", "an", MFnUnitAttribute::kAngle, 0.0); 75 | MAKE_INPUT(u); 76 | 77 | outputQuatX_attr = n.create("outputQuatX", "oqx", MFnNumericData::kDouble, 0.0, &status); 78 | MAKE_OUTPUT(n); 79 | 80 | outputQuatY_attr = n.create("outputQuatY", "oqy", MFnNumericData::kDouble, 0.0, &status); 81 | MAKE_OUTPUT(n); 82 | 83 | outputQuatZ_attr = n.create("outputQuatZ", "oqz", MFnNumericData::kDouble, 0.0, &status); 84 | MAKE_OUTPUT(n); 85 | 86 | outputQuatW_attr = n.create("outputQuatW", "oqw", MFnNumericData::kDouble, 1.0, &status); 87 | MAKE_OUTPUT(n); 88 | 89 | outputQuat_attr = c.create("outputQuat", "oq", &status); 90 | c.addChild(outputQuatX_attr); 91 | c.addChild(outputQuatY_attr); 92 | c.addChild(outputQuatZ_attr); 93 | c.addChild(outputQuatW_attr); 94 | 95 | addAttribute(inputAxis_attr); 96 | addAttribute(inputAngle_attr); 97 | addAttribute(outputQuat_attr); 98 | 99 | attributeAffects(inputAxis_attr, outputQuat_attr); 100 | attributeAffects(inputAngle_attr, outputQuat_attr); 101 | 102 | return MStatus::kSuccess; 103 | } 104 | 105 | MStatus AxisAngleToQuatNode::compute(const MPlug& plug, MDataBlock& data) 106 | { 107 | if (plug != outputQuat_attr && plug.parent() != outputQuat_attr) 108 | return MStatus::kUnknownParameter; 109 | 110 | MDataHandle inputAxisHandle = data.inputValue(inputAxis_attr); 111 | double x = inputAxisHandle.child(inputAxisX_attr).asDouble(); 112 | double y = inputAxisHandle.child(inputAxisY_attr).asDouble(); 113 | double z = inputAxisHandle.child(inputAxisZ_attr).asDouble(); 114 | 115 | MAngle angle = data.inputValue(inputAngle_attr).asAngle(); 116 | 117 | MQuaternion outputQuat(angle.asRadians(), MVector(x, y, z)); 118 | 119 | outputQuaternionValue( 120 | data, 121 | outputQuat, 122 | outputQuat_attr, 123 | outputQuatX_attr, 124 | outputQuatY_attr, 125 | outputQuatZ_attr, 126 | outputQuatW_attr 127 | ); 128 | 129 | return MStatus::kSuccess; 130 | } -------------------------------------------------------------------------------- /src/axisAngleToQuat.h: -------------------------------------------------------------------------------- 1 | #ifndef AXIS_ANGLE_TO_QUAT_H 2 | #define AXIS_ANGLE_TO_QUAT_H 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | #include 9 | 10 | class AxisAngleToQuatNode : public MPxNode 11 | { 12 | public: 13 | virtual MStatus compute(const MPlug& plug, MDataBlock& data); 14 | static void* creator(); 15 | static MStatus initialize(); 16 | 17 | public: 18 | static MTypeId NODE_ID; 19 | static MString NODE_NAME; 20 | 21 | static MObject inputAngle_attr; 22 | static MObject inputAxis_attr; 23 | static MObject inputAxisX_attr; 24 | static MObject inputAxisY_attr; 25 | static MObject inputAxisZ_attr; 26 | 27 | static MObject outputQuat_attr; 28 | static MObject outputQuatX_attr; 29 | static MObject outputQuatY_attr; 30 | static MObject outputQuatZ_attr; 31 | static MObject outputQuatW_attr; 32 | }; 33 | 34 | #endif -------------------------------------------------------------------------------- /src/nodeUtils.cpp: -------------------------------------------------------------------------------- 1 | #include "nodeUtils.h" 2 | 3 | #include 4 | #include 5 | #include 6 | #include 7 | 8 | #define MAKE_INPUT(attr) \ 9 | attr.setKeyable(true); \ 10 | attr.setChannelBox(false); \ 11 | attr.setStorable(true); \ 12 | attr.setWritable(true); 13 | 14 | #define MAKE_OUTPUT(attr) \ 15 | attr.setKeyable(false); \ 16 | attr.setChannelBox(false); \ 17 | attr.setStorable(false); \ 18 | attr.setWritable(false); 19 | 20 | MQuaternion inputQuaternionValue(MDataBlock &data, MObject &attr, MObject &attrX, MObject &attrY, MObject &attrZ, MObject &attrW) 21 | { 22 | MDataHandle attrHandle = data.inputValue(attr); 23 | 24 | double x = attrHandle.child(attrX).asDouble(); 25 | double y = attrHandle.child(attrY).asDouble(); 26 | double z = attrHandle.child(attrZ).asDouble(); 27 | double w = attrHandle.child(attrW).asDouble(); 28 | 29 | return MQuaternion(x, y, z, w); 30 | } 31 | 32 | MStatus outputQuaternionValue(MDataBlock &data, MQuaternion &value, MObject &attr, MObject &attrX, MObject &attrY, MObject &attrZ, MObject &attrW) 33 | { 34 | MDataHandle attrHandle = data.outputValue(attr); 35 | 36 | attrHandle.child(attrX).setDouble(value.x); 37 | attrHandle.child(attrY).setDouble(value.y); 38 | attrHandle.child(attrZ).setDouble(value.z); 39 | attrHandle.child(attrW).setDouble(value.w); 40 | 41 | attrHandle.setClean(); 42 | 43 | return MStatus::kSuccess; 44 | } -------------------------------------------------------------------------------- /src/nodeUtils.h: -------------------------------------------------------------------------------- 1 | #ifndef NODE_UTILS_H 2 | #define NODE_UTILS_H 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | 9 | #define MAKE_INPUT(attr) \ 10 | attr.setKeyable(true); \ 11 | attr.setChannelBox(false); \ 12 | attr.setStorable(true); \ 13 | attr.setWritable(true); 14 | 15 | #define MAKE_OUTPUT(attr) \ 16 | attr.setKeyable(false); \ 17 | attr.setChannelBox(false); \ 18 | attr.setStorable(false); \ 19 | attr.setWritable(false); 20 | 21 | MQuaternion inputQuaternionValue(MDataBlock &data, MObject &attr, MObject &attrX, MObject &attrY, MObject &attrZ, MObject &attrW); 22 | MStatus outputQuaternionValue(MDataBlock &data, MQuaternion &value, MObject &attr, MObject &attrX, MObject &attrY, MObject &attrZ, MObject &attrW); 23 | #endif -------------------------------------------------------------------------------- /src/pluginMain.cpp: -------------------------------------------------------------------------------- 1 | /** 2 | Copyright (c) 2016 Ryan Porter 3 | */ 4 | 5 | /* 6 | Permission is hereby granted, free of charge, to any person obtaining a copy 7 | of this software and associated documentation files (the "Software"), to deal 8 | in the Software without restriction, including without limitation the rights 9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10 | copies of the Software, and to permit persons to whom the Software is 11 | furnished to do so, subject to the following conditions: 12 | 13 | The above copyright notice and this permission notice shall be included in all 14 | copies or substantial portions of the Software. 15 | 16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 | SOFTWARE. 23 | */ 24 | 25 | /** 26 | Quat Extra Nodes 27 | 28 | author: Ryan Porter 29 | version: 1.0.0 30 | 31 | https://github.com/yantor3d 32 | 33 | Description 34 | Quaternion utility nodes that are missing from Autodesk Maya's quatNodes plugin. 35 | 36 | Nodes 37 | - axisAngleToQuat 38 | - quatSlerp node 39 | - quatToAxisAngle 40 | 41 | Commands 42 | - n/a 43 | */ 44 | 45 | #include "axisAngleToQuat.h" 46 | #include "quatToAxisAngle.h" 47 | #include "quatSlerp.h" 48 | 49 | #include 50 | #include 51 | #include 52 | 53 | const char* kAUTHOR = "Ryan Porter"; 54 | const char* kVERSION = "1.0.0"; 55 | const char* kREQUIRED_API_VERSION = "Any"; 56 | 57 | MTypeId AxisAngleToQuatNode::NODE_ID(0x00126b3d); 58 | MTypeId QuatToAxisAngleNode::NODE_ID(0x00126b3e); 59 | MTypeId QuatSlerpNode::NODE_ID(0x00126b3f); 60 | 61 | MString AxisAngleToQuatNode::NODE_NAME("axisAngleToQuat"); 62 | MString QuatToAxisAngleNode::NODE_NAME("quatToAxisAngle"); 63 | MString QuatSlerpNode::NODE_NAME("quatSlerp"); 64 | 65 | 66 | #define REGISTER_NODE(NODE) \ 67 | status = fnPlugin.registerNode( \ 68 | NODE::NODE_NAME, \ 69 | NODE::NODE_ID, \ 70 | NODE::creator, \ 71 | NODE::initialize \ 72 | ); \ 73 | CHECK_MSTATUS_AND_RETURN_IT(status); \ 74 | 75 | #define DEREGISTER_NODE(NODE) \ 76 | status = fnPlugin.deregisterNode( \ 77 | NODE::NODE_ID \ 78 | ); \ 79 | CHECK_MSTATUS_AND_RETURN_IT(status); \ 80 | 81 | MStatus initializePlugin(MObject obj) 82 | { 83 | MStatus status; 84 | MFnPlugin fnPlugin(obj, kAUTHOR, kVERSION, kREQUIRED_API_VERSION); 85 | 86 | REGISTER_NODE(AxisAngleToQuatNode); 87 | REGISTER_NODE(QuatToAxisAngleNode); 88 | REGISTER_NODE(QuatSlerpNode); 89 | 90 | return MS::kSuccess; 91 | } 92 | 93 | MStatus uninitializePlugin(MObject obj) 94 | { 95 | MStatus status; 96 | MFnPlugin fnPlugin(obj, kAUTHOR, kVERSION, kREQUIRED_API_VERSION); 97 | 98 | DEREGISTER_NODE(AxisAngleToQuatNode); 99 | DEREGISTER_NODE(QuatToAxisAngleNode); 100 | DEREGISTER_NODE(QuatSlerpNode); 101 | 102 | return MS::kSuccess; 103 | } -------------------------------------------------------------------------------- /src/quatSlerp.cpp: -------------------------------------------------------------------------------- 1 | /** 2 | Copyright (c) 2016 Ryan Porter - arrayNodes 3 | You may use, distribute, or modify this code under the terms of the MIT license. 4 | */ 5 | 6 | /*----------------------------------------------------------------------------- 7 | quatSlerp node 8 | Computes the spherical linear interpolation of two quaternions. 9 | 10 | input1Quat (i1q) 11 | Quaternion to rotate from. 12 | 13 | input2Quat (i2q) 14 | Quaternion to rotate to. 15 | 16 | tween (t) 17 | Percent of the interpolation between the two inputs. 18 | 19 | spin (s) 20 | Number of complete revolutions around the axis. If spin is negative, 21 | the interpolation will take the "long" path on the quaternion sphere. 22 | 23 | outputQuat (oq) 24 | Interpolated quaternion rotation. 25 | 26 | -----------------------------------------------------------------------------*/ 27 | 28 | 29 | #include "quatSlerp.h" 30 | #include "nodeUtils.h" 31 | 32 | #include 33 | #include 34 | #include 35 | #include 36 | #include 37 | #include 38 | #include 39 | 40 | MObject QuatSlerpNode::input1Quat_attr; 41 | MObject QuatSlerpNode::input1QuatX_attr; 42 | MObject QuatSlerpNode::input1QuatY_attr; 43 | MObject QuatSlerpNode::input1QuatZ_attr; 44 | MObject QuatSlerpNode::input1QuatW_attr; 45 | 46 | MObject QuatSlerpNode::input2Quat_attr; 47 | MObject QuatSlerpNode::input2QuatX_attr; 48 | MObject QuatSlerpNode::input2QuatY_attr; 49 | MObject QuatSlerpNode::input2QuatZ_attr; 50 | MObject QuatSlerpNode::input2QuatW_attr; 51 | 52 | MObject QuatSlerpNode::interpolationValue_attr; 53 | MObject QuatSlerpNode::spin_attr; 54 | 55 | MObject QuatSlerpNode::outputQuat_attr; 56 | MObject QuatSlerpNode::outputQuatX_attr; 57 | MObject QuatSlerpNode::outputQuatY_attr; 58 | MObject QuatSlerpNode::outputQuatZ_attr; 59 | MObject QuatSlerpNode::outputQuatW_attr; 60 | 61 | void* QuatSlerpNode::creator() 62 | { 63 | return new QuatSlerpNode(); 64 | } 65 | 66 | 67 | MStatus QuatSlerpNode::initialize() 68 | { 69 | MStatus status; 70 | 71 | MFnCompoundAttribute c; 72 | MFnNumericAttribute n; 73 | 74 | input1QuatX_attr = n.create("input1QuatX", "i1x", MFnNumericData::kDouble, 0.0, &status); 75 | MAKE_INPUT(n) 76 | 77 | input1QuatY_attr = n.create("input1QuatY", "i1y", MFnNumericData::kDouble, 0.0, &status); 78 | MAKE_INPUT(n); 79 | 80 | input1QuatZ_attr = n.create("input1QuatZ", "i1z", MFnNumericData::kDouble, 0.0, &status); 81 | MAKE_INPUT(n); 82 | 83 | input1QuatW_attr = n.create("input1QuatW", "i1w", MFnNumericData::kDouble, 1.0, &status); 84 | MAKE_INPUT(n); 85 | 86 | input1Quat_attr = c.create("input1Quat", "i1q", &status); 87 | c.addChild(input1QuatX_attr); 88 | c.addChild(input1QuatY_attr); 89 | c.addChild(input1QuatZ_attr); 90 | c.addChild(input1QuatW_attr); 91 | 92 | input2QuatX_attr = n.create("input2QuatX", "i2x", MFnNumericData::kDouble, 0.0, &status); 93 | MAKE_INPUT(n); 94 | 95 | input2QuatY_attr = n.create("input2QuatY", "i2y", MFnNumericData::kDouble, 0.0, &status); 96 | MAKE_INPUT(n); 97 | 98 | input2QuatZ_attr = n.create("input2QuatZ", "i2z", MFnNumericData::kDouble, 0.0, &status); 99 | MAKE_INPUT(n); 100 | 101 | input2QuatW_attr = n.create("input2QuatW", "i2w", MFnNumericData::kDouble, 1.0, &status); 102 | MAKE_INPUT(n); 103 | 104 | input2Quat_attr = c.create("input2Quat", "i2q", &status); 105 | c.addChild(input2QuatX_attr); 106 | c.addChild(input2QuatY_attr); 107 | c.addChild(input2QuatZ_attr); 108 | c.addChild(input2QuatW_attr); 109 | 110 | interpolationValue_attr = n.create("tween", "t", MFnNumericData::kDouble, 0.0, &status); 111 | MAKE_INPUT(n); 112 | n.setMin(0.0); 113 | n.setMax(1.0); 114 | 115 | spin_attr = n.create("spin", "s", MFnNumericData::kShort, 0.0, &status); 116 | MAKE_INPUT(n); 117 | 118 | outputQuatX_attr = n.create("outputQuatX", "oqx", MFnNumericData::kDouble, 0.0, &status); 119 | MAKE_OUTPUT(n); 120 | 121 | outputQuatY_attr = n.create("outputQuatY", "oqy", MFnNumericData::kDouble, 0.0, &status); 122 | MAKE_OUTPUT(n); 123 | 124 | outputQuatZ_attr = n.create("outputQuatZ", "oqz", MFnNumericData::kDouble, 0.0, &status); 125 | MAKE_OUTPUT(n); 126 | 127 | outputQuatW_attr = n.create("outputQuatW", "oqw", MFnNumericData::kDouble, 1.0, &status); 128 | MAKE_OUTPUT(n); 129 | 130 | outputQuat_attr = c.create("outputQuat", "oq", &status); 131 | c.addChild(outputQuatX_attr); 132 | c.addChild(outputQuatY_attr); 133 | c.addChild(outputQuatZ_attr); 134 | c.addChild(outputQuatW_attr); 135 | 136 | addAttribute(input1Quat_attr); 137 | addAttribute(input2Quat_attr); 138 | addAttribute(interpolationValue_attr); 139 | addAttribute(spin_attr); 140 | 141 | addAttribute(outputQuat_attr); 142 | 143 | attributeAffects(input1Quat_attr, outputQuat_attr); 144 | attributeAffects(input2Quat_attr, outputQuat_attr); 145 | attributeAffects(interpolationValue_attr, outputQuat_attr); 146 | attributeAffects(spin_attr, outputQuat_attr); 147 | 148 | return MStatus::kSuccess; 149 | } 150 | 151 | 152 | MStatus QuatSlerpNode::compute(const MPlug& plug, MDataBlock& data) 153 | { 154 | if (plug != outputQuat_attr && plug.parent() != outputQuat_attr) 155 | { 156 | return MStatus::kUnknownParameter; 157 | } 158 | 159 | MQuaternion p = inputQuaternionValue( 160 | data, 161 | input1Quat_attr, 162 | input1QuatX_attr, 163 | input1QuatY_attr, 164 | input1QuatZ_attr, 165 | input1QuatW_attr 166 | ); 167 | 168 | MQuaternion q = inputQuaternionValue( 169 | data, 170 | input2Quat_attr, 171 | input2QuatX_attr, 172 | input2QuatY_attr, 173 | input2QuatZ_attr, 174 | input2QuatW_attr 175 | ); 176 | 177 | double t = data.inputValue(interpolationValue_attr).asDouble(); 178 | short s = data.inputValue(spin_attr).asShort(); 179 | 180 | MQuaternion output = slerp(p, q, t, s); 181 | 182 | outputQuaternionValue( 183 | data, 184 | output, 185 | outputQuat_attr, 186 | outputQuatX_attr, 187 | outputQuatY_attr, 188 | outputQuatZ_attr, 189 | outputQuatW_attr 190 | ); 191 | 192 | return MStatus::kSuccess; 193 | } -------------------------------------------------------------------------------- /src/quatSlerp.h: -------------------------------------------------------------------------------- 1 | #ifndef QUAT_SLERP_H 2 | #define QUAT_SLERP_H 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | #include 9 | 10 | class QuatSlerpNode : public MPxNode 11 | { 12 | public: 13 | virtual MStatus compute(const MPlug& plug, MDataBlock& data); 14 | static void* creator(); 15 | static MStatus initialize(); 16 | 17 | public: 18 | static MTypeId NODE_ID; 19 | static MString NODE_NAME; 20 | 21 | static MObject input1Quat_attr; 22 | static MObject input1QuatX_attr; 23 | static MObject input1QuatY_attr; 24 | static MObject input1QuatZ_attr; 25 | static MObject input1QuatW_attr; 26 | 27 | static MObject input2Quat_attr; 28 | static MObject input2QuatX_attr; 29 | static MObject input2QuatY_attr; 30 | static MObject input2QuatZ_attr; 31 | static MObject input2QuatW_attr; 32 | 33 | static MObject interpolationValue_attr; 34 | static MObject spin_attr; 35 | 36 | static MObject outputQuat_attr; 37 | static MObject outputQuatX_attr; 38 | static MObject outputQuatY_attr; 39 | static MObject outputQuatZ_attr; 40 | static MObject outputQuatW_attr; 41 | }; 42 | 43 | #endif -------------------------------------------------------------------------------- /src/quatToAxisAngle.cpp: -------------------------------------------------------------------------------- 1 | /** 2 | Copyright (c) 2016 Ryan Porter - arrayNodes 3 | You may use, distribute, or modify this code under the terms of the MIT license. 4 | */ 5 | 6 | /*----------------------------------------------------------------------------- 7 | quatToAxisAngle node 8 | Converts a quaternion to a pivot vector and a rotation around that vector. 9 | 10 | inputQuat (i1q) 11 | Quaternion to be converted 12 | 13 | axis (axis) 14 | The axis about which the rotation occurs. 15 | 16 | angle (an) 17 | The angle of rotation about the axis. 18 | 19 | -----------------------------------------------------------------------------*/ 20 | 21 | #include "quatToAxisAngle.h" 22 | #include "nodeUtils.h" 23 | 24 | #include 25 | #include 26 | #include 27 | #include 28 | #include 29 | #include 30 | #include 31 | #include 32 | #include 33 | #include 34 | 35 | MObject QuatToAxisAngleNode::inputQuat_attr; 36 | MObject QuatToAxisAngleNode::inputQuatX_attr; 37 | MObject QuatToAxisAngleNode::inputQuatY_attr; 38 | MObject QuatToAxisAngleNode::inputQuatZ_attr; 39 | MObject QuatToAxisAngleNode::inputQuatW_attr; 40 | 41 | MObject QuatToAxisAngleNode::outputAxis_attr; 42 | MObject QuatToAxisAngleNode::outputAxisX_attr; 43 | MObject QuatToAxisAngleNode::outputAxisY_attr; 44 | MObject QuatToAxisAngleNode::outputAxisZ_attr; 45 | 46 | MObject QuatToAxisAngleNode::outputAngle_attr; 47 | 48 | void* QuatToAxisAngleNode::creator() 49 | { 50 | return new QuatToAxisAngleNode(); 51 | } 52 | 53 | 54 | MStatus QuatToAxisAngleNode::initialize() 55 | { 56 | MStatus status; 57 | 58 | MFnCompoundAttribute c; 59 | MFnNumericAttribute n; 60 | MFnUnitAttribute u; 61 | 62 | inputQuatX_attr = n.create("inputQuatX", "iqx", MFnNumericData::kDouble, 0.0, &status); 63 | MAKE_INPUT(n) 64 | 65 | inputQuatY_attr = n.create("inputQuatY", "iqy", MFnNumericData::kDouble, 0.0, &status); 66 | MAKE_INPUT(n); 67 | 68 | inputQuatZ_attr = n.create("inputQuatZ", "iqz", MFnNumericData::kDouble, 0.0, &status); 69 | MAKE_INPUT(n); 70 | 71 | inputQuatW_attr = n.create("inputQuatW", "iw", MFnNumericData::kDouble, 1.0, &status); 72 | MAKE_INPUT(n); 73 | 74 | inputQuat_attr = c.create("inputQuat", "iq", &status); 75 | c.addChild(inputQuatX_attr); 76 | c.addChild(inputQuatY_attr); 77 | c.addChild(inputQuatZ_attr); 78 | c.addChild(inputQuatW_attr); 79 | 80 | outputAxisX_attr = n.create("axisX", "asx", MFnNumericData::kDouble, 1.0, &status); 81 | MAKE_OUTPUT(n); 82 | 83 | outputAxisY_attr = n.create("axisY", "asy", MFnNumericData::kDouble, 1.0, &status); 84 | MAKE_OUTPUT(n); 85 | 86 | outputAxisZ_attr = n.create("axisZ", "asz", MFnNumericData::kDouble, 1.0, &status); 87 | MAKE_OUTPUT(n); 88 | 89 | outputAxis_attr = c.create("axis", "as", &status); 90 | c.addChild(outputAxisX_attr); 91 | c.addChild(outputAxisY_attr); 92 | c.addChild(outputAxisZ_attr); 93 | 94 | outputAngle_attr = u.create("angle", "an", MFnUnitAttribute::kAngle, 0.0); 95 | MAKE_OUTPUT(u); 96 | 97 | addAttribute(inputQuat_attr); 98 | addAttribute(outputAxis_attr); 99 | addAttribute(outputAngle_attr); 100 | 101 | attributeAffects(inputQuat_attr, outputAngle_attr); 102 | attributeAffects(inputQuat_attr, outputAxis_attr); 103 | 104 | return MStatus::kSuccess; 105 | } 106 | 107 | 108 | MStatus QuatToAxisAngleNode::compute(const MPlug& plug, MDataBlock& data) 109 | { 110 | if (plug != outputAxis_attr && plug != outputAngle_attr && plug.parent() != outputAxis_attr) 111 | return MStatus::kUnknownParameter; 112 | 113 | MQuaternion inputQuat = inputQuaternionValue( 114 | data, 115 | inputQuat_attr, 116 | inputQuatX_attr, 117 | inputQuatY_attr, 118 | inputQuatZ_attr, 119 | inputQuatW_attr 120 | ); 121 | 122 | double angle = 0.0; 123 | MVector axis; 124 | 125 | bool nonZero = inputQuat.getAxisAngle(axis, angle); 126 | 127 | MDataHandle axisHandle = data.outputValue(outputAxis_attr); 128 | MDataHandle angleHandle = data.outputValue(outputAngle_attr); 129 | 130 | axisHandle.set(axis.x, axis.y, axis.z); 131 | axisHandle.setClean(); 132 | 133 | angleHandle.setMAngle(MAngle(angle, MAngle::kRadians)); 134 | angleHandle.setClean(); 135 | 136 | return MStatus::kSuccess; 137 | } -------------------------------------------------------------------------------- /src/quatToAxisAngle.h: -------------------------------------------------------------------------------- 1 | #ifndef QUAT_TO_AXIS_ANGLE_H 2 | #define QUAT_TO_AXIS_ANGLE_H 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | #include 9 | 10 | class QuatToAxisAngleNode : public MPxNode 11 | { 12 | public: 13 | virtual MStatus compute(const MPlug& plug, MDataBlock& data); 14 | static void* creator(); 15 | static MStatus initialize(); 16 | 17 | public: 18 | static MTypeId NODE_ID; 19 | static MString NODE_NAME; 20 | 21 | static MObject inputQuat_attr; 22 | static MObject inputQuatX_attr; 23 | static MObject inputQuatY_attr; 24 | static MObject inputQuatZ_attr; 25 | static MObject inputQuatW_attr; 26 | 27 | static MObject outputAngle_attr; 28 | static MObject outputAxis_attr; 29 | static MObject outputAxisX_attr; 30 | static MObject outputAxisY_attr; 31 | static MObject outputAxisZ_attr; 32 | }; 33 | 34 | #endif --------------------------------------------------------------------------------