├── 3D Face Papers.md ├── README.md ├── examples ├── 1_pipeline.py ├── 2_3dmm.py ├── 3_transform.py ├── 4_light.py ├── 5_render.py ├── 6_generate_image_map.py ├── 7_generate_uv_map.py ├── 8_generate_posmap_300WLP.py ├── Data │ ├── BFM │ │ ├── add_tri_mouth.m │ │ ├── generate.m │ │ ├── readme.md │ │ └── show.m │ ├── IBUG_image_008_1_0.jpg │ ├── IBUG_image_008_1_0.mat │ ├── example1.mat │ └── uv_texture_map.jpg └── results │ ├── 3dmm │ ├── 3dmm.gif │ ├── fitted.jpg │ └── generated.jpg │ ├── image_map │ ├── color.jpg │ ├── depth.jpg │ ├── pncc.jpg │ └── uv_coords.jpg │ ├── light │ ├── intensity.gif │ └── position.gif │ ├── posmap_300WLP │ ├── IBUG_image_008_1_0.jpg │ └── IBUG_image_008_1_0_posmap.jpg │ ├── transform │ ├── camera.gif │ └── obj.gif │ └── uv_map │ ├── image.jpg │ ├── uv_position_map.jpg │ └── uv_texture_map.jpg └── face3d ├── __init__.py ├── mesh ├── __init__.py ├── cython │ ├── mesh_core.cpp │ ├── mesh_core.h │ ├── mesh_core_cython.pyx │ └── setup.py ├── io.py ├── light.py 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