├── .gitignore ├── .idea ├── gradle.xml ├── misc.xml ├── runConfigurations.xml └── vcs.xml ├── README.md ├── app ├── .gitignore ├── build.gradle ├── proguard-rules.pro └── src │ ├── androidTest │ └── java │ │ └── com │ │ └── example │ │ └── yuvopengldemo │ │ └── ExampleInstrumentedTest.java │ ├── main │ ├── AndroidManifest.xml │ ├── cpp │ │ ├── CMakeLists.txt │ │ └── native-lib.cpp │ ├── java │ │ └── com │ │ │ └── example │ │ │ └── yuvopengldemo │ │ │ ├── MainActivity.java │ │ │ └── YuvPlayer.java │ └── res │ │ ├── drawable-v24 │ │ └── ic_launcher_foreground.xml │ │ ├── drawable │ │ └── ic_launcher_background.xml │ │ ├── layout │ │ └── activity_main.xml │ │ ├── mipmap-anydpi-v26 │ │ ├── ic_launcher.xml │ │ └── ic_launcher_round.xml │ │ ├── mipmap-hdpi │ │ ├── ic_launcher.png │ │ └── ic_launcher_round.png │ │ ├── mipmap-mdpi │ │ ├── ic_launcher.png │ │ └── ic_launcher_round.png │ │ ├── mipmap-xhdpi │ │ ├── ic_launcher.png │ │ └── ic_launcher_round.png │ │ ├── mipmap-xxhdpi │ │ ├── ic_launcher.png │ │ └── ic_launcher_round.png │ │ ├── mipmap-xxxhdpi │ │ ├── ic_launcher.png │ │ └── ic_launcher_round.png │ │ └── values │ │ ├── colors.xml │ │ ├── strings.xml │ │ └── styles.xml │ └── test │ └── java │ └── com │ └── example │ └── yuvopengldemo │ └── ExampleUnitTest.java ├── build.gradle ├── gradle.properties ├── gradle └── wrapper │ ├── gradle-wrapper.jar │ └── gradle-wrapper.properties ├── gradlew ├── gradlew.bat ├── settings.gradle └── video1_640_272.yuv /.gitignore: -------------------------------------------------------------------------------- 1 | *.iml 2 | .gradle 3 | /local.properties 4 | /.idea/caches 5 | /.idea/libraries 6 | /.idea/modules.xml 7 | /.idea/workspace.xml 8 | /.idea/navEditor.xml 9 | /.idea/assetWizardSettings.xml 10 | .DS_Store 11 | /build 12 | /captures 13 | .externalNativeBuild 14 | .cxx 15 | -------------------------------------------------------------------------------- /.idea/gradle.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 15 | 16 | -------------------------------------------------------------------------------- /.idea/misc.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 9 | -------------------------------------------------------------------------------- /.idea/runConfigurations.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 11 | 12 | -------------------------------------------------------------------------------- /.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # YuvVideoPlayerDemo 2 | 一个基于OpenGl的yuv播放demo,用于学习专门。 3 | 详细解析请看我个人博客专栏 [一看就懂的OpenGL es教程](https://juejin.cn/post/7033711811006464030) 4 | -------------------------------------------------------------------------------- /app/.gitignore: -------------------------------------------------------------------------------- 1 | /build 2 | -------------------------------------------------------------------------------- /app/build.gradle: -------------------------------------------------------------------------------- 1 | apply plugin: 'com.android.application' 2 | 3 | android { 4 | compileSdkVersion 28 5 | // buildToolsVersion "28.0.0" 6 | defaultConfig { 7 | applicationId "com.example.yuvopengldemo" 8 | minSdkVersion 19 9 | targetSdkVersion 28 10 | versionCode 1 11 | versionName "1.0" 12 | testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner" 13 | externalNativeBuild { 14 | cmake { 15 | cppFlags "-std=c++11" 16 | } 17 | } 18 | } 19 | buildTypes { 20 | release { 21 | minifyEnabled false 22 | proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro' 23 | } 24 | } 25 | externalNativeBuild { 26 | cmake { 27 | path "src/main/cpp/CMakeLists.txt" 28 | version "3.10.2" 29 | } 30 | } 31 | } 32 | 33 | dependencies { 34 | implementation fileTree(dir: 'libs', include: ['*.jar']) 35 | implementation 'androidx.appcompat:appcompat:1.0.2' 36 | implementation 'androidx.constraintlayout:constraintlayout:1.1.3' 37 | testImplementation 'junit:junit:4.12' 38 | androidTestImplementation 'androidx.test.ext:junit:1.1.1' 39 | androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0' 40 | } 41 | -------------------------------------------------------------------------------- /app/proguard-rules.pro: -------------------------------------------------------------------------------- 1 | # Add project specific ProGuard rules here. 2 | # You can control the set of applied configuration files using the 3 | # proguardFiles setting in build.gradle. 4 | # 5 | # For more details, see 6 | # http://developer.android.com/guide/developing/tools/proguard.html 7 | 8 | # If your project uses WebView with JS, uncomment the following 9 | # and specify the fully qualified class name to the JavaScript interface 10 | # class: 11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview { 12 | # public *; 13 | #} 14 | 15 | # Uncomment this to preserve the line number information for 16 | # debugging stack traces. 17 | #-keepattributes SourceFile,LineNumberTable 18 | 19 | # If you keep the line number information, uncomment this to 20 | # hide the original source file name. 21 | #-renamesourcefileattribute SourceFile 22 | -------------------------------------------------------------------------------- /app/src/androidTest/java/com/example/yuvopengldemo/ExampleInstrumentedTest.java: -------------------------------------------------------------------------------- 1 | package com.example.yuvopengldemo; 2 | 3 | import android.content.Context; 4 | 5 | import androidx.test.platform.app.InstrumentationRegistry; 6 | import androidx.test.ext.junit.runners.AndroidJUnit4; 7 | 8 | import org.junit.Test; 9 | import org.junit.runner.RunWith; 10 | 11 | import static org.junit.Assert.*; 12 | 13 | /** 14 | * Instrumented test, which will execute on an Android device. 15 | * 16 | * @see Testing documentation 17 | */ 18 | @RunWith(AndroidJUnit4.class) 19 | public class ExampleInstrumentedTest { 20 | @Test 21 | public void useAppContext() { 22 | // Context of the app under test. 23 | Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext(); 24 | 25 | assertEquals("com.example.yuvopengldemo", appContext.getPackageName()); 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /app/src/main/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 | 2 | 4 | 5 | 6 | 7 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | -------------------------------------------------------------------------------- /app/src/main/cpp/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | # For more information about using CMake with Android Studio, read the 2 | # documentation: https://d.android.com/studio/projects/add-native-code.html 3 | 4 | # Sets the minimum version of CMake required to build the native library. 5 | cmake_minimum_required(VERSION 3.4.1) 6 | 7 | 8 | #################################### Darren教程 9 | #设置变量 10 | #SET(SRC_LIST native-lib.cpp) 11 | 12 | #给工程取名字 13 | #PROJECT(YUV) 14 | #打印源码路径 15 | #MESSAGE(STATUS "yuvPlayer BINARY DIR" ${PROJECT_SOURCE_DIR}) 16 | 17 | #让SRC_LIST指向当前makeList所在目录的src下的所有源文件 18 | #AUX_SOURCE_DIRECTORY(${PROJECT_SOURCE_DIR}/src SRC_LIST) 19 | #MESSAGE(STATUS "SRC_LIST:" ${SRC_LIST}) 20 | #这条命令会将后面匹配到的所有文件 src/*.cpp 交给 GLOB 子命令,由后者生成一个文件列表, 21 | #并将列表赋给 SOURCES 变量。由于这条命令可以帮助我们自动引用所有的源文件,而 set 命令需要我们一个一个地添加文件,所以这里使用 FILE 更加省事 22 | #FILE(GLOB CPP_LIST "${PROJECT_SOURCE_DIR}/src/*cpp") 23 | #FILE(GLOB C_LIST "${PROJECT_SOURCE_DIR}/src/*c") 24 | 25 | #INCLUDE_DIRECTORIES(${PROJECT_SOURCE_DIR}/include) 26 | #生成动态库.so(SHARED),自动在名字前面加lib 27 | #ADD_LIBRARY(native-lib SHARED ${CPP_LIST} ${C_LIST}) 28 | #指定需要链接的so库的路径 29 | #LINK_DIRECTORIES(${PROJECT_SOURCE_DIR}/lib) 30 | #添加源文件 31 | #ADD_EXECUTABLE(native-lib ${SRC_LIST}) 32 | #将native-lib.so和其他so库进行链接 33 | #TARGET_LINK_LIBRARIES(native-lib GLESv2 EGL) 34 | 35 | ############################################# Darren教程 36 | 37 | 38 | # Creates and names a library, sets it as either STATIC 39 | # or SHARED, and provides the relative paths to its source code. 40 | # You can define multiple libraries, and CMake builds them for you. 41 | # Gradle automatically packages shared libraries with your APK. 42 | add_library( # Sets the name of the library. 43 | native-lib 44 | 45 | # Sets the library as a shared library. 46 | SHARED 47 | 48 | # Provides a relative path to your source file(s). 49 | native-lib.cpp ) 50 | 51 | # Searches for a specified prebuilt library and stores the path as a 52 | # variable. Because CMake includes system libraries in the search path by 53 | # default, you only need to specify the name of the public NDK library 54 | # you want to add. CMake verifies that the library exists before 55 | # completing its build. 56 | 57 | find_library( # Sets the name of the path variable. 58 | log-lib 59 | 60 | # Specifies the name of the NDK library that 61 | # you want CMake to locate. 62 | log ) 63 | 64 | # Specifies libraries CMake should link to your target library. You 65 | # can link multiple libraries, such as libraries you define in this 66 | # build script, prebuilt third-party libraries, or system libraries. 67 | 68 | target_link_libraries( # Specifies the target library. 69 | native-lib 70 | GLESv2 71 | EGL 72 | android 73 | # Links the target library to the log library 74 | # included in the NDK. 75 | ${log-lib} ) -------------------------------------------------------------------------------- /app/src/main/cpp/native-lib.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | #include 6 | #include 7 | #include 8 | 9 | #define LOGD(...) __android_log_print(ANDROID_LOG_WARN,"yuvOpenGlDemo",__VA_ARGS__) 10 | 11 | //顶点着色器,每个顶点执行一次,可以并行执行 12 | #define GET_STR(x) #x 13 | static const char *vertexShader = GET_STR( 14 | attribute 15 | vec4 aPosition;//输入的顶点坐标,会在程序指定将数据输入到该字段 16 | attribute 17 | vec2 aTextCoord;//输入的纹理坐标,会在程序指定将数据输入到该字段 18 | varying 19 | vec2 vTextCoord;//输出的纹理坐标 20 | void main() { 21 | //这里其实是将上下翻转过来(因为安卓图片会自动上下翻转,所以转回来) 22 | vTextCoord = vec2(aTextCoord.x, 1.0 - aTextCoord.y); 23 | //直接把传入的坐标值作为传入渲染管线。gl_Position是OpenGL内置的 24 | gl_Position = aPosition; 25 | } 26 | ); 27 | //图元被光栅化为多少片段,就被调用多少次 28 | static const char *fragYUV420P = GET_STR( 29 | precision 30 | mediump float; 31 | varying 32 | vec2 vTextCoord; 33 | //输入的yuv三个纹理 34 | uniform 35 | sampler2D yTexture;//采样器 36 | uniform 37 | sampler2D uTexture;//采样器 38 | uniform 39 | sampler2D vTexture;//采样器 40 | void main() { 41 | vec3 yuv; 42 | vec3 rgb; 43 | //分别取yuv各个分量的采样纹理(r表示?) 44 | // 45 | yuv.x = texture2D(yTexture, vTextCoord).g; 46 | yuv.y = texture2D(uTexture, vTextCoord).g - 0.5; 47 | yuv.z = texture2D(vTexture, vTextCoord).g - 0.5; 48 | rgb = mat3( 49 | 1.0, 1.0, 1.0, 50 | 0.0, -0.39465, 2.03211, 51 | 1.13983, -0.5806, 0.0 52 | ) * yuv; 53 | //gl_FragColor是OpenGL内置的 54 | gl_FragColor = vec4(rgb, 1.0); 55 | } 56 | ); 57 | 58 | 59 | extern "C" JNIEXPORT jstring JNICALL 60 | Java_com_example_yuvopengldemo_MainActivity_stringFromJNI( 61 | JNIEnv *env, 62 | jobject /* this */) { 63 | std::string hello = "Hello from C++"; 64 | return env->NewStringUTF(hello.c_str()); 65 | } 66 | 67 | GLint initShader(const char *source, int type); 68 | 69 | 70 | GLint initShader(const char *source, GLint type) { 71 | //创建shader 72 | GLint sh = glCreateShader(type); 73 | if (sh == 0) { 74 | LOGD("glCreateShader %d failed", type); 75 | return 0; 76 | } 77 | //加载shader 78 | glShaderSource(sh, 79 | 1,//shader数量 80 | &source, 81 | 0);//代码长度,传0则读到字符串结尾 82 | 83 | //编译shader 84 | glCompileShader(sh); 85 | 86 | GLint status; 87 | glGetShaderiv(sh, GL_COMPILE_STATUS, &status); 88 | if (status == 0) { 89 | LOGD("glCompileShader %d failed", type); 90 | LOGD("source %s", source); 91 | return 0; 92 | } 93 | 94 | LOGD("glCompileShader %d success", type); 95 | return sh; 96 | } 97 | 98 | extern "C" 99 | JNIEXPORT void JNICALL 100 | Java_com_example_yuvopengldemo_YuvPlayer_loadYuv(JNIEnv *env, jobject thiz, jstring jUrl, 101 | jobject surface) { 102 | const char *url = env->GetStringUTFChars(jUrl, 0); 103 | 104 | FILE *fp = fopen(url, "rb"); 105 | if (!fp) { 106 | LOGD("oepn file %s fail", url); 107 | return; 108 | } 109 | LOGD("open ulr is %s", url); 110 | //1.获取原始窗口 111 | //be sure to use ANativeWindow_release() 112 | // * when done with it so that it doesn't leak. 113 | ANativeWindow *nwin = ANativeWindow_fromSurface(env, surface); 114 | //获取Display 115 | EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); 116 | if (display == EGL_NO_DISPLAY) { 117 | LOGD("egl display failed"); 118 | return; 119 | } 120 | //2.初始化egl,后两个参数为主次版本号 121 | if (EGL_TRUE != eglInitialize(display, 0, 0)) { 122 | LOGD("eglInitialize failed"); 123 | return; 124 | } 125 | 126 | //3.1 surface配置,可以理解为窗口 127 | EGLConfig eglConfig; 128 | EGLint configNum; 129 | EGLint configSpec[] = { 130 | EGL_RED_SIZE, 8, 131 | EGL_GREEN_SIZE, 8, 132 | EGL_BLUE_SIZE, 8, 133 | EGL_SURFACE_TYPE, EGL_WINDOW_BIT, 134 | EGL_NONE 135 | }; 136 | 137 | if (EGL_TRUE != eglChooseConfig(display, configSpec, &eglConfig, 1, &configNum)) { 138 | LOGD("eglChooseConfig failed"); 139 | return; 140 | } 141 | 142 | //3.2创建surface(egl和NativeWindow进行关联。最后一个参数为属性信息,0表示默认版本) 143 | EGLSurface winSurface = eglCreateWindowSurface(display, eglConfig, nwin, 0); 144 | if (winSurface == EGL_NO_SURFACE) { 145 | LOGD("eglCreateWindowSurface failed"); 146 | return; 147 | } 148 | 149 | //4 创建关联上下文 150 | const EGLint ctxAttr[] = { 151 | EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE 152 | }; 153 | //EGL_NO_CONTEXT表示不需要多个设备共享上下文 154 | EGLContext context = eglCreateContext(display, eglConfig, EGL_NO_CONTEXT, ctxAttr); 155 | if (context == EGL_NO_CONTEXT) { 156 | LOGD("eglCreateContext failed"); 157 | return; 158 | } 159 | //将egl和opengl关联 160 | //两个surface一个读一个写。第二个一般用来离线渲染? 161 | if (EGL_TRUE != eglMakeCurrent(display, winSurface, winSurface, context)) { 162 | LOGD("eglMakeCurrent failed"); 163 | return; 164 | } 165 | 166 | GLint vsh = initShader(vertexShader, GL_VERTEX_SHADER); 167 | GLint fsh = initShader(fragYUV420P, GL_FRAGMENT_SHADER); 168 | 169 | //创建渲染程序 170 | GLint program = glCreateProgram(); 171 | if (program == 0) { 172 | LOGD("glCreateProgram failed"); 173 | return; 174 | } 175 | 176 | //向渲染程序中加入着色器 177 | glAttachShader(program, vsh); 178 | glAttachShader(program, fsh); 179 | 180 | //链接程序 181 | glLinkProgram(program); 182 | GLint status = 0; 183 | glGetProgramiv(program, GL_LINK_STATUS, &status); 184 | if (status == 0) { 185 | LOGD("glLinkProgram failed"); 186 | return; 187 | } 188 | LOGD("glLinkProgram success"); 189 | //激活渲染程序 190 | glUseProgram(program); 191 | 192 | //加入三维顶点数据 193 | static float ver[] = { 194 | 1.0f, -1.0f, 0.0f, 195 | -1.0f, -1.0f, 0.0f, 196 | 1.0f, 1.0f, 0.0f, 197 | -1.0f, 1.0f, 0.0f 198 | }; 199 | 200 | GLuint apos = static_cast(glGetAttribLocation(program, "aPosition")); 201 | glEnableVertexAttribArray(apos); 202 | glVertexAttribPointer(apos, 3, GL_FLOAT, GL_FALSE, 0, ver); 203 | 204 | //加入纹理坐标数据 205 | static float fragment[] = { 206 | 1.0f, 0.0f, 207 | 0.0f, 0.0f, 208 | 1.0f, 1.0f, 209 | 0.0f, 1.0f 210 | }; 211 | GLuint aTex = static_cast(glGetAttribLocation(program, "aTextCoord")); 212 | glEnableVertexAttribArray(aTex); 213 | glVertexAttribPointer(aTex, 2, GL_FLOAT, GL_FALSE, 0, fragment); 214 | 215 | int width = 640; 216 | int height = 272; 217 | 218 | //纹理初始化 219 | //设置纹理层对应的对应采样器? 220 | 221 | /** 222 | * //获取一致变量的存储位置 223 | GLint textureUniformY = glGetUniformLocation(program, "SamplerY"); 224 | GLint textureUniformU = glGetUniformLocation(program, "SamplerU"); 225 | GLint textureUniformV = glGetUniformLocation(program, "SamplerV"); 226 | //对几个纹理采样器变量进行设置 227 | glUniform1i(textureUniformY, 0); 228 | glUniform1i(textureUniformU, 1); 229 | glUniform1i(textureUniformV, 2); 230 | */ 231 | //对sampler变量,使用函数glUniform1i和glUniform1iv进行设置 232 | glUniform1i(glGetUniformLocation(program, "yTexture"), 0); 233 | glUniform1i(glGetUniformLocation(program, "uTexture"), 1); 234 | glUniform1i(glGetUniformLocation(program, "vTexture"), 2); 235 | //纹理ID 236 | GLuint texts[3] = {0}; 237 | //创建若干个纹理对象,并且得到纹理ID 238 | glGenTextures(3, texts); 239 | 240 | //绑定纹理。后面的的设置和加载全部作用于当前绑定的纹理对象 241 | //GL_TEXTURE0、GL_TEXTURE1、GL_TEXTURE2 的就是纹理单元,GL_TEXTURE_1D、GL_TEXTURE_2D、CUBE_MAP为纹理目标 242 | //通过 glBindTexture 函数将纹理目标和纹理绑定后,对纹理目标所进行的操作都反映到对纹理上 243 | glBindTexture(GL_TEXTURE_2D, texts[0]); 244 | //缩小的过滤器 245 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 246 | //放大的过滤器 247 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 248 | //设置纹理的格式和大小 249 | // 加载纹理到 OpenGL,读入 buffer 定义的位图数据,并把它复制到当前绑定的纹理对象 250 | // 当前绑定的纹理对象就会被附加上纹理图像。 251 | //width,height表示每几个像素公用一个yuv元素?比如width / 2表示横向每两个像素使用一个元素? 252 | glTexImage2D(GL_TEXTURE_2D, 253 | 0,//细节基本 默认0 254 | GL_LUMINANCE,//gpu内部格式 亮度,灰度图(这里就是只取一个亮度的颜色通道的意思) 255 | width,//加载的纹理宽度。最好为2的次幂(这里对y分量数据当做指定尺寸算,但显示尺寸会拉伸到全屏?) 256 | height,//加载的纹理高度。最好为2的次幂 257 | 0,//纹理边框 258 | GL_LUMINANCE,//数据的像素格式 亮度,灰度图 259 | GL_UNSIGNED_BYTE,//像素点存储的数据类型 260 | NULL //纹理的数据(先不传) 261 | ); 262 | 263 | //绑定纹理 264 | glBindTexture(GL_TEXTURE_2D, texts[1]); 265 | //缩小的过滤器 266 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 267 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 268 | //设置纹理的格式和大小 269 | glTexImage2D(GL_TEXTURE_2D, 270 | 0,//细节基本 默认0 271 | GL_LUMINANCE,//gpu内部格式 亮度,灰度图(这里就是只取一个颜色通道的意思) 272 | width / 2,//u数据数量为屏幕的4分之1 273 | height / 2, 274 | 0,//边框 275 | GL_LUMINANCE,//数据的像素格式 亮度,灰度图 276 | GL_UNSIGNED_BYTE,//像素点存储的数据类型 277 | NULL //纹理的数据(先不传) 278 | ); 279 | 280 | //绑定纹理 281 | glBindTexture(GL_TEXTURE_2D, texts[2]); 282 | //缩小的过滤器 283 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 284 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 285 | //设置纹理的格式和大小 286 | glTexImage2D(GL_TEXTURE_2D, 287 | 0,//细节基本 默认0 288 | GL_LUMINANCE,//gpu内部格式 亮度,灰度图(这里就是只取一个颜色通道的意思) 289 | width / 2, 290 | height / 2,//v数据数量为屏幕的4分之1 291 | 0,//边框 292 | GL_LUMINANCE,//数据的像素格式 亮度,灰度图 293 | GL_UNSIGNED_BYTE,//像素点存储的数据类型 294 | NULL //纹理的数据(先不传) 295 | ); 296 | 297 | unsigned char *buf[3] = {0}; 298 | buf[0] = new unsigned char[width * height];//y 299 | buf[1] = new unsigned char[width * height / 4];//u 300 | buf[2] = new unsigned char[width * height / 4];//v 301 | 302 | for (int i = 0; i < 10000; ++i) { 303 | 304 | // memset(buf[0], i, width * height); 305 | // memset(buf[1], i, width * height/4); 306 | // memset(buf[2], i, width * height/4); 307 | 308 | //读一帧yuv420p数据 309 | if (feof(fp) == 0) { 310 | fread(buf[0], 1, width * height, fp); 311 | fread(buf[1], 1, width * height / 4, fp); 312 | fread(buf[2], 1, width * height / 4, fp); 313 | } 314 | 315 | //激活第一层纹理,绑定到创建的纹理 316 | //下面的width,height主要是显示尺寸? 317 | glActiveTexture(GL_TEXTURE0); 318 | //绑定y对应的纹理 319 | glBindTexture(GL_TEXTURE_2D, texts[0]); 320 | //替换纹理,比重新使用glTexImage2D性能高多 321 | glTexSubImage2D(GL_TEXTURE_2D, 0, 322 | 0, 0,//相对原来的纹理的offset 323 | width, height,//加载的纹理宽度、高度。最好为2的次幂 324 | GL_LUMINANCE, GL_UNSIGNED_BYTE, 325 | buf[0]); 326 | 327 | //激活第二层纹理,绑定到创建的纹理 328 | glActiveTexture(GL_TEXTURE1); 329 | //绑定u对应的纹理 330 | glBindTexture(GL_TEXTURE_2D, texts[1]); 331 | //替换纹理,比重新使用glTexImage2D性能高 332 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width / 2, height / 2, GL_LUMINANCE, 333 | GL_UNSIGNED_BYTE, 334 | buf[1]); 335 | 336 | //激活第三层纹理,绑定到创建的纹理 337 | glActiveTexture(GL_TEXTURE2); 338 | //绑定v对应的纹理 339 | glBindTexture(GL_TEXTURE_2D, texts[2]); 340 | //替换纹理,比重新使用glTexImage2D性能高 341 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width / 2, height / 2, GL_LUMINANCE, 342 | GL_UNSIGNED_BYTE, 343 | buf[2]); 344 | 345 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); 346 | //窗口显示,交换双缓冲区 347 | eglSwapBuffers(display, winSurface); 348 | } 349 | 350 | } -------------------------------------------------------------------------------- /app/src/main/java/com/example/yuvopengldemo/MainActivity.java: -------------------------------------------------------------------------------- 1 | package com.example.yuvopengldemo; 2 | 3 | import androidx.appcompat.app.AppCompatActivity; 4 | 5 | import android.os.Bundle; 6 | import android.widget.TextView; 7 | 8 | public class MainActivity extends AppCompatActivity { 9 | 10 | // Used to load the 'native-lib' library on application startup. 11 | static { 12 | System.loadLibrary("native-lib"); 13 | } 14 | 15 | @Override 16 | protected void onCreate(Bundle savedInstanceState) { 17 | super.onCreate(savedInstanceState); 18 | setContentView(R.layout.activity_main); 19 | 20 | // Example of a call to a native method 21 | // TextView tv = findViewById(R.id.sample_text); 22 | // tv.setText(stringFromJNI()); 23 | } 24 | 25 | /** 26 | * A native method that is implemented by the 'native-lib' native library, 27 | * which is packaged with this application. 28 | */ 29 | public native String stringFromJNI(); 30 | } 31 | -------------------------------------------------------------------------------- /app/src/main/java/com/example/yuvopengldemo/YuvPlayer.java: -------------------------------------------------------------------------------- 1 | package com.example.yuvopengldemo; 2 | 3 | import android.content.Context; 4 | import android.opengl.GLSurfaceView; 5 | import android.util.AttributeSet; 6 | import android.view.SurfaceHolder; 7 | 8 | import javax.microedition.khronos.egl.EGLConfig; 9 | import javax.microedition.khronos.opengles.GL10; 10 | 11 | public class YuvPlayer extends GLSurfaceView implements Runnable, SurfaceHolder.Callback, GLSurfaceView.Renderer { 12 | 13 | // private final static String PATH = "/sdcard/sintel_640_360.yuv"; 14 | private final static String PATH = "/sdcard/video1_640_272.yuv"; 15 | 16 | public YuvPlayer(Context context, AttributeSet attrs) { 17 | super(context, attrs); 18 | setRenderer(this); 19 | } 20 | 21 | @Override 22 | public void surfaceCreated(SurfaceHolder holder) { 23 | new Thread(this).start(); 24 | } 25 | 26 | @Override 27 | public void surfaceDestroyed(SurfaceHolder holder) { 28 | 29 | } 30 | 31 | @Override 32 | public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { 33 | 34 | } 35 | 36 | @Override 37 | public void run() { 38 | loadYuv(PATH,getHolder().getSurface()); 39 | } 40 | 41 | public native void loadYuv(String url, Object surface); 42 | 43 | @Override 44 | public void onSurfaceCreated(GL10 gl, EGLConfig config) { 45 | 46 | } 47 | 48 | @Override 49 | public void onSurfaceChanged(GL10 gl, int width, int height) { 50 | 51 | } 52 | 53 | @Override 54 | public void onDrawFrame(GL10 gl) { 55 | 56 | } 57 | } 58 | -------------------------------------------------------------------------------- /app/src/main/res/drawable-v24/ic_launcher_foreground.xml: -------------------------------------------------------------------------------- 1 | 7 | 12 | 13 | 19 | 22 | 25 | 26 | 27 | 28 | 34 | 35 | -------------------------------------------------------------------------------- /app/src/main/res/drawable/ic_launcher_background.xml: -------------------------------------------------------------------------------- 1 | 2 | 7 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | 105 | 110 | 115 | 120 | 125 | 130 | 135 | 140 | 145 | 150 | 155 | 160 | 165 | 170 | 171 | -------------------------------------------------------------------------------- /app/src/main/res/layout/activity_main.xml: -------------------------------------------------------------------------------- 1 | 2 | 8 | 9 | 12 | 13 | -------------------------------------------------------------------------------- /app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /app/src/main/res/mipmap-hdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/app/src/main/res/mipmap-hdpi/ic_launcher.png -------------------------------------------------------------------------------- /app/src/main/res/mipmap-hdpi/ic_launcher_round.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/app/src/main/res/mipmap-hdpi/ic_launcher_round.png -------------------------------------------------------------------------------- /app/src/main/res/mipmap-mdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/app/src/main/res/mipmap-mdpi/ic_launcher.png -------------------------------------------------------------------------------- /app/src/main/res/mipmap-mdpi/ic_launcher_round.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/app/src/main/res/mipmap-mdpi/ic_launcher_round.png -------------------------------------------------------------------------------- /app/src/main/res/mipmap-xhdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/app/src/main/res/mipmap-xhdpi/ic_launcher.png -------------------------------------------------------------------------------- /app/src/main/res/mipmap-xhdpi/ic_launcher_round.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png -------------------------------------------------------------------------------- /app/src/main/res/mipmap-xxhdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/app/src/main/res/mipmap-xxhdpi/ic_launcher.png -------------------------------------------------------------------------------- /app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png -------------------------------------------------------------------------------- /app/src/main/res/mipmap-xxxhdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png -------------------------------------------------------------------------------- /app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png -------------------------------------------------------------------------------- /app/src/main/res/values/colors.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | #008577 4 | #00574B 5 | #D81B60 6 | 7 | -------------------------------------------------------------------------------- /app/src/main/res/values/strings.xml: -------------------------------------------------------------------------------- 1 | 2 | YuvOpenGlDemo 3 | 4 | -------------------------------------------------------------------------------- /app/src/main/res/values/styles.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /app/src/test/java/com/example/yuvopengldemo/ExampleUnitTest.java: -------------------------------------------------------------------------------- 1 | package com.example.yuvopengldemo; 2 | 3 | import org.junit.Test; 4 | 5 | import static org.junit.Assert.*; 6 | 7 | /** 8 | * Example local unit test, which will execute on the development machine (host). 9 | * 10 | * @see Testing documentation 11 | */ 12 | public class ExampleUnitTest { 13 | @Test 14 | public void addition_isCorrect() { 15 | assertEquals(4, 2 + 2); 16 | } 17 | } -------------------------------------------------------------------------------- /build.gradle: -------------------------------------------------------------------------------- 1 | // Top-level build file where you can add configuration options common to all sub-projects/modules. 2 | 3 | buildscript { 4 | repositories { 5 | google() 6 | jcenter() 7 | 8 | } 9 | dependencies { 10 | classpath 'com.android.tools.build:gradle:3.6.0-alpha01' 11 | 12 | // NOTE: Do not place your application dependencies here; they belong 13 | // in the individual module build.gradle files 14 | } 15 | } 16 | 17 | allprojects { 18 | repositories { 19 | google() 20 | jcenter() 21 | 22 | } 23 | } 24 | 25 | task clean(type: Delete) { 26 | delete rootProject.buildDir 27 | } 28 | -------------------------------------------------------------------------------- /gradle.properties: -------------------------------------------------------------------------------- 1 | # Project-wide Gradle settings. 2 | # IDE (e.g. Android Studio) users: 3 | # Gradle settings configured through the IDE *will override* 4 | # any settings specified in this file. 5 | # For more details on how to configure your build environment visit 6 | # http://www.gradle.org/docs/current/userguide/build_environment.html 7 | # Specifies the JVM arguments used for the daemon process. 8 | # The setting is particularly useful for tweaking memory settings. 9 | org.gradle.jvmargs=-Xmx1536m 10 | # When configured, Gradle will run in incubating parallel mode. 11 | # This option should only be used with decoupled projects. More details, visit 12 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects 13 | # org.gradle.parallel=true 14 | # AndroidX package structure to make it clearer which packages are bundled with the 15 | # Android operating system, and which are packaged with your app's APK 16 | # https://developer.android.com/topic/libraries/support-library/androidx-rn 17 | android.useAndroidX=true 18 | # Automatically convert third-party libraries to use AndroidX 19 | android.enableJetifier=true 20 | 21 | -------------------------------------------------------------------------------- /gradle/wrapper/gradle-wrapper.jar: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/gradle/wrapper/gradle-wrapper.jar -------------------------------------------------------------------------------- /gradle/wrapper/gradle-wrapper.properties: -------------------------------------------------------------------------------- 1 | #Sat Jul 27 17:39:22 CST 2019 2 | distributionBase=GRADLE_USER_HOME 3 | distributionPath=wrapper/dists 4 | zipStoreBase=GRADLE_USER_HOME 5 | zipStorePath=wrapper/dists 6 | distributionUrl=https\://services.gradle.org/distributions/gradle-5.4.1-all.zip 7 | -------------------------------------------------------------------------------- /gradlew: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env sh 2 | 3 | ############################################################################## 4 | ## 5 | ## Gradle start up script for UN*X 6 | ## 7 | ############################################################################## 8 | 9 | # Attempt to set APP_HOME 10 | # Resolve links: $0 may be a link 11 | PRG="$0" 12 | # Need this for relative symlinks. 13 | while [ -h "$PRG" ] ; do 14 | ls=`ls -ld "$PRG"` 15 | link=`expr "$ls" : '.*-> \(.*\)$'` 16 | if expr "$link" : '/.*' > /dev/null; then 17 | PRG="$link" 18 | else 19 | PRG=`dirname "$PRG"`"/$link" 20 | fi 21 | done 22 | SAVED="`pwd`" 23 | cd "`dirname \"$PRG\"`/" >/dev/null 24 | APP_HOME="`pwd -P`" 25 | cd "$SAVED" >/dev/null 26 | 27 | APP_NAME="Gradle" 28 | APP_BASE_NAME=`basename "$0"` 29 | 30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. 31 | DEFAULT_JVM_OPTS="" 32 | 33 | # Use the maximum available, or set MAX_FD != -1 to use that value. 34 | MAX_FD="maximum" 35 | 36 | warn () { 37 | echo "$*" 38 | } 39 | 40 | die () { 41 | echo 42 | echo "$*" 43 | echo 44 | exit 1 45 | } 46 | 47 | # OS specific support (must be 'true' or 'false'). 48 | cygwin=false 49 | msys=false 50 | darwin=false 51 | nonstop=false 52 | case "`uname`" in 53 | CYGWIN* ) 54 | cygwin=true 55 | ;; 56 | Darwin* ) 57 | darwin=true 58 | ;; 59 | MINGW* ) 60 | msys=true 61 | ;; 62 | NONSTOP* ) 63 | nonstop=true 64 | ;; 65 | esac 66 | 67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar 68 | 69 | # Determine the Java command to use to start the JVM. 70 | if [ -n "$JAVA_HOME" ] ; then 71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then 72 | # IBM's JDK on AIX uses strange locations for the executables 73 | JAVACMD="$JAVA_HOME/jre/sh/java" 74 | else 75 | JAVACMD="$JAVA_HOME/bin/java" 76 | fi 77 | if [ ! -x "$JAVACMD" ] ; then 78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME 79 | 80 | Please set the JAVA_HOME variable in your environment to match the 81 | location of your Java installation." 82 | fi 83 | else 84 | JAVACMD="java" 85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 86 | 87 | Please set the JAVA_HOME variable in your environment to match the 88 | location of your Java installation." 89 | fi 90 | 91 | # Increase the maximum file descriptors if we can. 92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then 93 | MAX_FD_LIMIT=`ulimit -H -n` 94 | if [ $? -eq 0 ] ; then 95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then 96 | MAX_FD="$MAX_FD_LIMIT" 97 | fi 98 | ulimit -n $MAX_FD 99 | if [ $? -ne 0 ] ; then 100 | warn "Could not set maximum file descriptor limit: $MAX_FD" 101 | fi 102 | else 103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" 104 | fi 105 | fi 106 | 107 | # For Darwin, add options to specify how the application appears in the dock 108 | if $darwin; then 109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" 110 | fi 111 | 112 | # For Cygwin, switch paths to Windows format before running java 113 | if $cygwin ; then 114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"` 115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` 116 | JAVACMD=`cygpath --unix "$JAVACMD"` 117 | 118 | # We build the pattern for arguments to be converted via cygpath 119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` 120 | SEP="" 121 | for dir in $ROOTDIRSRAW ; do 122 | ROOTDIRS="$ROOTDIRS$SEP$dir" 123 | SEP="|" 124 | done 125 | OURCYGPATTERN="(^($ROOTDIRS))" 126 | # Add a user-defined pattern to the cygpath arguments 127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then 128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" 129 | fi 130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh 131 | i=0 132 | for arg in "$@" ; do 133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` 134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option 135 | 136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition 137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` 138 | else 139 | eval `echo args$i`="\"$arg\"" 140 | fi 141 | i=$((i+1)) 142 | done 143 | case $i in 144 | (0) set -- ;; 145 | (1) set -- "$args0" ;; 146 | (2) set -- "$args0" "$args1" ;; 147 | (3) set -- "$args0" "$args1" "$args2" ;; 148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;; 149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; 150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; 151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; 152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; 153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; 154 | esac 155 | fi 156 | 157 | # Escape application args 158 | save () { 159 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done 160 | echo " " 161 | } 162 | APP_ARGS=$(save "$@") 163 | 164 | # Collect all arguments for the java command, following the shell quoting and substitution rules 165 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" 166 | 167 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong 168 | if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then 169 | cd "$(dirname "$0")" 170 | fi 171 | 172 | exec "$JAVACMD" "$@" 173 | -------------------------------------------------------------------------------- /gradlew.bat: -------------------------------------------------------------------------------- 1 | @if "%DEBUG%" == "" @echo off 2 | @rem ########################################################################## 3 | @rem 4 | @rem Gradle startup script for Windows 5 | @rem 6 | @rem ########################################################################## 7 | 8 | @rem Set local scope for the variables with windows NT shell 9 | if "%OS%"=="Windows_NT" setlocal 10 | 11 | set DIRNAME=%~dp0 12 | if "%DIRNAME%" == "" set DIRNAME=. 13 | set APP_BASE_NAME=%~n0 14 | set APP_HOME=%DIRNAME% 15 | 16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. 17 | set DEFAULT_JVM_OPTS= 18 | 19 | @rem Find java.exe 20 | if defined JAVA_HOME goto findJavaFromJavaHome 21 | 22 | set JAVA_EXE=java.exe 23 | %JAVA_EXE% -version >NUL 2>&1 24 | if "%ERRORLEVEL%" == "0" goto init 25 | 26 | echo. 27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 28 | echo. 29 | echo Please set the JAVA_HOME variable in your environment to match the 30 | echo location of your Java installation. 31 | 32 | goto fail 33 | 34 | :findJavaFromJavaHome 35 | set JAVA_HOME=%JAVA_HOME:"=% 36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe 37 | 38 | if exist "%JAVA_EXE%" goto init 39 | 40 | echo. 41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 42 | echo. 43 | echo Please set the JAVA_HOME variable in your environment to match the 44 | echo location of your Java installation. 45 | 46 | goto fail 47 | 48 | :init 49 | @rem Get command-line arguments, handling Windows variants 50 | 51 | if not "%OS%" == "Windows_NT" goto win9xME_args 52 | 53 | :win9xME_args 54 | @rem Slurp the command line arguments. 55 | set CMD_LINE_ARGS= 56 | set _SKIP=2 57 | 58 | :win9xME_args_slurp 59 | if "x%~1" == "x" goto execute 60 | 61 | set CMD_LINE_ARGS=%* 62 | 63 | :execute 64 | @rem Setup the command line 65 | 66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar 67 | 68 | @rem Execute Gradle 69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% 70 | 71 | :end 72 | @rem End local scope for the variables with windows NT shell 73 | if "%ERRORLEVEL%"=="0" goto mainEnd 74 | 75 | :fail 76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of 77 | rem the _cmd.exe /c_ return code! 78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 79 | exit /b 1 80 | 81 | :mainEnd 82 | if "%OS%"=="Windows_NT" endlocal 83 | 84 | :omega 85 | -------------------------------------------------------------------------------- /settings.gradle: -------------------------------------------------------------------------------- 1 | include ':app' 2 | rootProject.name='YuvOpenGlDemo' 3 | -------------------------------------------------------------------------------- /video1_640_272.yuv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yishuinanfeng/YuvVideoPlayerDemo/977e50919a493dee15aab1503651899f06734a0a/video1_640_272.yuv --------------------------------------------------------------------------------