├── .gitattributes
├── .gitignore
├── LICENSE
├── README.md
├── Xamarin.Forms
├── XF_Phoneword.sln
└── XF_Phoneword
│ ├── XF_Phoneword.Android
│ ├── Assets
│ │ └── AboutAssets.txt
│ ├── MainActivity.cs
│ ├── MainApplication.cs
│ ├── PhoneDialer.cs
│ ├── Properties
│ │ ├── AndroidManifest.xml
│ │ └── AssemblyInfo.cs
│ ├── Resources
│ │ ├── AboutResources.txt
│ │ ├── Resource.Designer.cs
│ │ ├── drawable-hdpi
│ │ │ └── icon.png
│ │ ├── drawable-xhdpi
│ │ │ └── icon.png
│ │ ├── drawable-xxhdpi
│ │ │ └── icon.png
│ │ ├── drawable
│ │ │ └── icon.png
│ │ ├── layout
│ │ │ ├── Tabbar.axml
│ │ │ └── Toolbar.axml
│ │ └── values
│ │ │ └── styles.xml
│ ├── XF_Phoneword.Android.csproj
│ └── packages.config
│ ├── XF_Phoneword.UWP
│ ├── App.xaml
│ ├── App.xaml.cs
│ ├── Assets
│ │ ├── LockScreenLogo.scale-100.png
│ │ ├── LockScreenLogo.scale-125.png
│ │ ├── LockScreenLogo.scale-150.png
│ │ ├── LockScreenLogo.scale-200.png
│ │ ├── LockScreenLogo.scale-400.png
│ │ ├── SplashScreen.scale-100.png
│ │ ├── SplashScreen.scale-125.png
│ │ ├── SplashScreen.scale-150.png
│ │ ├── SplashScreen.scale-200.png
│ │ ├── SplashScreen.scale-400.png
│ │ ├── Square150x150Logo.scale-100.png
│ │ ├── Square150x150Logo.scale-125.png
│ │ ├── Square150x150Logo.scale-150.png
│ │ ├── Square150x150Logo.scale-200.png
│ │ ├── Square150x150Logo.scale-400.png
│ │ ├── Square44x44Logo.scale-100.png
│ │ ├── Square44x44Logo.scale-125.png
│ │ ├── Square44x44Logo.scale-150.png
│ │ ├── Square44x44Logo.scale-200.png
│ │ ├── Square44x44Logo.scale-400.png
│ │ ├── Square44x44Logo.targetsize-16_altform-unplated.png
│ │ ├── Square44x44Logo.targetsize-24_altform-unplated.png
│ │ ├── Square44x44Logo.targetsize-256_altform-unplated.png
│ │ ├── Square44x44Logo.targetsize-32_altform-unplated.png
│ │ ├── Square44x44Logo.targetsize-48_altform-unplated.png
│ │ ├── StoreLogo.png
│ │ ├── Wide310x150Logo.scale-100.png
│ │ ├── Wide310x150Logo.scale-125.png
│ │ ├── Wide310x150Logo.scale-150.png
│ │ ├── Wide310x150Logo.scale-200.png
│ │ └── Wide310x150Logo.scale-400.png
│ ├── MainPage.xaml
│ ├── MainPage.xaml.cs
│ ├── Package.appxmanifest
│ ├── PhoneDialer.cs
│ ├── Properties
│ │ ├── AssemblyInfo.cs
│ │ └── Default.rd.xml
│ ├── XF_Phoneword.UWP.csproj
│ └── project.json
│ ├── XF_Phoneword.iOS
│ ├── AppDelegate.cs
│ ├── Entitlements.plist
│ ├── Info.plist
│ ├── Main.cs
│ ├── PhoneDialer.cs
│ ├── Properties
│ │ └── AssemblyInfo.cs
│ ├── Resources
│ │ ├── Default-568h@2x.png
│ │ ├── Default-Portrait.png
│ │ ├── Default-Portrait@2x.png
│ │ ├── Default.png
│ │ ├── Default@2x.png
│ │ ├── Icon-60@2x.png
│ │ ├── Icon-60@3x.png
│ │ ├── Icon-76.png
│ │ ├── Icon-76@2x.png
│ │ ├── Icon-Small-40.png
│ │ ├── Icon-Small-40@2x.png
│ │ ├── Icon-Small-40@3x.png
│ │ ├── Icon-Small.png
│ │ ├── Icon-Small@2x.png
│ │ ├── Icon-Small@3x.png
│ │ └── LaunchScreen.storyboard
│ ├── XF_Phoneword.iOS.csproj
│ ├── iTunesArtwork
│ └── iTunesArtwork@2x
│ └── XF_Phoneword
│ ├── App.xaml
│ ├── App.xaml.cs
│ ├── CallHistoryPage.cs
│ ├── IDialer.cs
│ ├── MainPage.xaml
│ ├── MainPage.xaml.cs
│ ├── PhoneTranslator.cs
│ ├── Properties
│ └── AssemblyInfo.cs
│ └── XF_Phoneword.csproj
├── XamarinHandsOn_Phoneword.pdf
├── XamarinHandsOn_Prepare_JXUG.pdf
└── XamarinNative
├── Phoneword.sln
└── Phoneword
├── Phoneword.Android
├── Assets
│ └── AboutAssets.txt
├── CallHistoryActivity.cs
├── MainActivity.cs
├── Phoneword.Android.csproj
├── Properties
│ ├── AndroidManifest.xml
│ └── AssemblyInfo.cs
└── Resources
│ ├── AboutResources.txt
│ ├── Resource.designer.cs
│ ├── drawable-hdpi
│ └── Icon.png
│ ├── drawable-mdpi
│ └── Icon.png
│ ├── drawable-xhdpi
│ └── Icon.png
│ ├── drawable-xxhdpi
│ └── Icon.png
│ ├── drawable-xxxhdpi
│ └── Icon.png
│ ├── layout
│ └── Main.axml
│ └── values
│ └── Strings.xml
├── Phoneword.UWP
├── App.xaml
├── App.xaml.cs
├── Assets
│ ├── LockScreenLogo.scale-200.png
│ ├── SplashScreen.scale-200.png
│ ├── Square150x150Logo.scale-200.png
│ ├── Square44x44Logo.scale-200.png
│ ├── Square44x44Logo.targetsize-24_altform-unplated.png
│ ├── StoreLogo.png
│ └── Wide310x150Logo.scale-200.png
├── MainPage.xaml
├── MainPage.xaml.cs
├── Package.appxmanifest
├── Phoneword.UWP.csproj
├── Properties
│ ├── AssemblyInfo.cs
│ └── Default.rd.xml
└── project.json
├── Phoneword.iOS
├── AppDelegate.cs
├── CallHistoryController.cs
├── CallHistoryController.designer.cs
├── Entitlements.plist
├── Info.plist
├── Main.cs
├── Main.storyboard
├── Phoneword.iOS.csproj
├── Resources
│ ├── ITunesArtwork
│ ├── ITunesArtwork@2x
│ ├── Icon-60.png
│ ├── Images.xcassets
│ │ └── AppIcons.appiconset
│ │ │ ├── Contents.json
│ │ │ ├── Icon-60@2x.png
│ │ │ ├── Icon-60@3x.png
│ │ │ ├── Icon-76.png
│ │ │ ├── Icon-76@2x.png
│ │ │ ├── Icon-83.5@2x.png
│ │ │ ├── Icon-Small-40.png
│ │ │ ├── Icon-Small-40@2x.png
│ │ │ ├── Icon-Small-40@3x.png
│ │ │ ├── Icon-Small.png
│ │ │ ├── Icon-Small@2x.png
│ │ │ └── Icon-Small@3x.png
│ └── LaunchScreen.storyboard
├── ViewController.cs
└── ViewController.designer.cs
└── Phoneword
├── PhoneTranslator.cs
├── Phoneword.csproj
└── Properties
└── AssemblyInfo.cs
/.gitattributes:
--------------------------------------------------------------------------------
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60 | #*.pdf diff=astextplain
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64 |
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/.gitignore:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | The MIT License (MIT)
2 |
3 | Copyright (c) 2016 Yoshito Tabuchi
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Xamarin Hands On Lab
2 |
3 | Xamarin で最初に行うべきハンズオンです。
4 | 公式のドキュメントである以下の3つを日本語訳して纏めたドキュメントです。
5 |
6 | - [Hello, Android - Xamarin](https://developer.xamarin.com/guides/android/getting_started/hello,android/)
7 | - [Hello, iOS - Xamarin](https://developer.xamarin.com/guides/ios/getting_started/hello,_iOS/)
8 | - [Hello, Xamarin.Forms - Xamarin](https://developer.xamarin.com/guides/xamarin-forms/getting-started/hello-xamarin-forms/)
9 |
10 | Xamarin の概要については [こちらの PDF](https://github.com/ytabuchi/XamarinHOL/blob/master/XamarinHandsOn_Overvew.pdf) をご覧ください。
11 |
12 | ハンズオンの手順は [Wiki](https://github.com/ytabuchi/XamarinHOL/wiki) をご参照ください。
13 |
14 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
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246 | {6F1FC83B-492C-4271-8875-9F62556F7B6D}.Release|Any CPU.ActiveCfg = Release|iPhone
247 | {6F1FC83B-492C-4271-8875-9F62556F7B6D}.Release|ARM.ActiveCfg = Release|iPhone
248 | {6F1FC83B-492C-4271-8875-9F62556F7B6D}.Release|iPhone.ActiveCfg = Release|iPhone
249 | {6F1FC83B-492C-4271-8875-9F62556F7B6D}.Release|iPhone.Build.0 = Release|iPhone
250 | {6F1FC83B-492C-4271-8875-9F62556F7B6D}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
251 | {6F1FC83B-492C-4271-8875-9F62556F7B6D}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
252 | {6F1FC83B-492C-4271-8875-9F62556F7B6D}.Release|x64.ActiveCfg = Release|iPhone
253 | {6F1FC83B-492C-4271-8875-9F62556F7B6D}.Release|x86.ActiveCfg = Release|iPhone
254 | EndGlobalSection
255 | GlobalSection(SolutionProperties) = preSolution
256 | HideSolutionNode = FALSE
257 | EndGlobalSection
258 | EndGlobal
259 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.Android/Assets/AboutAssets.txt:
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1 | Any raw assets you want to be deployed with your application can be placed in
2 | this directory (and child directories) and given a Build Action of "AndroidAsset".
3 |
4 | These files will be deployed with you package and will be accessible using Android's
5 | AssetManager, like this:
6 |
7 | public class ReadAsset : Activity
8 | {
9 | protected override void OnCreate (Bundle bundle)
10 | {
11 | base.OnCreate (bundle);
12 |
13 | InputStream input = Assets.Open ("my_asset.txt");
14 | }
15 | }
16 |
17 | Additionally, some Android functions will automatically load asset files:
18 |
19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
20 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.Android/MainActivity.cs:
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1 | using System;
2 |
3 | using Android.App;
4 | using Android.Content.PM;
5 | using Android.Runtime;
6 | using Android.Views;
7 | using Android.Widget;
8 | using Android.OS;
9 |
10 | namespace XF_Phoneword.Droid
11 | {
12 | [Activity(Label = "XF_Phoneword", Icon = "@drawable/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)]
13 | public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity
14 | {
15 | protected override void OnCreate(Bundle bundle)
16 | {
17 | TabLayoutResource = Resource.Layout.Tabbar;
18 | ToolbarResource = Resource.Layout.Toolbar;
19 |
20 | base.OnCreate(bundle);
21 |
22 | global::Xamarin.Forms.Forms.Init(this, bundle);
23 | LoadApplication(new App());
24 | }
25 |
26 | public override void OnRequestPermissionsResult(int requestCode, string[] permissions, Permission[] grantResults)
27 | {
28 | Plugin.Permissions.PermissionsImplementation.Current.OnRequestPermissionsResult(requestCode, permissions, grantResults);
29 | }
30 | }
31 | }
32 |
33 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.Android/MainApplication.cs:
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1 | using System;
2 |
3 | using Android.App;
4 | using Android.OS;
5 | using Android.Runtime;
6 | using Plugin.CurrentActivity;
7 |
8 | namespace XF_Phoneword.Droid
9 | {
10 | //You can specify additional application information in this attribute
11 | [Application]
12 | public class MainApplication : Application, Application.IActivityLifecycleCallbacks
13 | {
14 | public MainApplication(IntPtr handle, JniHandleOwnership transer)
15 | :base(handle, transer)
16 | {
17 | }
18 |
19 | public override void OnCreate()
20 | {
21 | base.OnCreate();
22 | RegisterActivityLifecycleCallbacks(this);
23 | //A great place to initialize Xamarin.Insights and Dependency Services!
24 | }
25 |
26 | public override void OnTerminate()
27 | {
28 | base.OnTerminate();
29 | UnregisterActivityLifecycleCallbacks(this);
30 | }
31 |
32 | public void OnActivityCreated(Activity activity, Bundle savedInstanceState)
33 | {
34 | CrossCurrentActivity.Current.Activity = activity;
35 | }
36 |
37 | public void OnActivityDestroyed(Activity activity)
38 | {
39 | }
40 |
41 | public void OnActivityPaused(Activity activity)
42 | {
43 | }
44 |
45 | public void OnActivityResumed(Activity activity)
46 | {
47 | CrossCurrentActivity.Current.Activity = activity;
48 | }
49 |
50 | public void OnActivitySaveInstanceState(Activity activity, Bundle outState)
51 | {
52 | }
53 |
54 | public void OnActivityStarted(Activity activity)
55 | {
56 | CrossCurrentActivity.Current.Activity = activity;
57 | }
58 |
59 | public void OnActivityStopped(Activity activity)
60 | {
61 | }
62 | }
63 | }
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.Android/PhoneDialer.cs:
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1 | using Android.Content;
2 | using Android.Telephony;
3 | using XF_Phoneword.Droid;
4 | using System.Linq;
5 | using Xamarin.Forms;
6 |
7 | using Uri = Android.Net.Uri;
8 |
9 | [assembly: Dependency(typeof(PhoneDialer))]
10 |
11 | namespace XF_Phoneword.Droid
12 | {
13 | public class PhoneDialer : IDialer
14 | {
15 | public bool Dial(string number)
16 | {
17 | var context = Forms.Context;
18 | if (context == null)
19 | return false;
20 |
21 | var intent = new Intent(Intent.ActionCall);
22 | intent.SetData(Uri.Parse("tel:" + number));
23 |
24 | if (IsIntentAvailable(context, intent))
25 | {
26 | context.StartActivity(intent);
27 | return true;
28 | }
29 |
30 | return false;
31 | }
32 |
33 | public static bool IsIntentAvailable(Context context, Intent intent)
34 | {
35 | var packageManager = context.PackageManager;
36 |
37 | var list = packageManager.QueryIntentServices(intent, 0)
38 | .Union(packageManager.QueryIntentActivities(intent, 0));
39 |
40 | if (list.Any())
41 | return true;
42 |
43 | var manager = TelephonyManager.FromContext(context);
44 | return manager.PhoneType != PhoneType.None;
45 | }
46 | }
47 | }
48 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.Android/Properties/AndroidManifest.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.Android/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 | using Android.App;
5 |
6 | // General Information about an assembly is controlled through the following
7 | // set of attributes. Change these attribute values to modify the information
8 | // associated with an assembly.
9 | [assembly: AssemblyTitle("XF_Phoneword.Android")]
10 | [assembly: AssemblyDescription("")]
11 | [assembly: AssemblyConfiguration("")]
12 | [assembly: AssemblyCompany("")]
13 | [assembly: AssemblyProduct("XF_Phoneword.Android")]
14 | [assembly: AssemblyCopyright("Copyright © 2014")]
15 | [assembly: AssemblyTrademark("")]
16 | [assembly: AssemblyCulture("")]
17 | [assembly: ComVisible(false)]
18 |
19 | // Version information for an assembly consists of the following four values:
20 | //
21 | // Major Version
22 | // Minor Version
23 | // Build Number
24 | // Revision
25 | //
26 | // You can specify all the values or you can default the Build and Revision Numbers
27 | // by using the '*' as shown below:
28 | // [assembly: AssemblyVersion("1.0.*")]
29 | [assembly: AssemblyVersion("1.0.0.0")]
30 | [assembly: AssemblyFileVersion("1.0.0.0")]
31 |
32 | // Add some common permissions, these can be removed if not needed
33 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)]
34 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)]
35 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.Android/Resources/AboutResources.txt:
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1 | Images, layout descriptions, binary blobs and string dictionaries can be included
2 | in your application as resource files. Various Android APIs are designed to
3 | operate on the resource IDs instead of dealing with images, strings or binary blobs
4 | directly.
5 |
6 | For example, a sample Android app that contains a user interface layout (main.xml),
7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
8 | would keep its resources in the "Resources" directory of the application:
9 |
10 | Resources/
11 | drawable-hdpi/
12 | icon.png
13 |
14 | drawable-ldpi/
15 | icon.png
16 |
17 | drawable-mdpi/
18 | icon.png
19 |
20 | layout/
21 | main.xml
22 |
23 | values/
24 | strings.xml
25 |
26 | In order to get the build system to recognize Android resources, set the build action to
27 | "AndroidResource". The native Android APIs do not operate directly with filenames, but
28 | instead operate on resource IDs. When you compile an Android application that uses resources,
29 | the build system will package the resources for distribution and generate a class called
30 | "Resource" that contains the tokens for each one of the resources included. For example,
31 | for the above Resources layout, this is what the Resource class would expose:
32 |
33 | public class Resource {
34 | public class drawable {
35 | public const int icon = 0x123;
36 | }
37 |
38 | public class layout {
39 | public const int main = 0x456;
40 | }
41 |
42 | public class strings {
43 | public const int first_string = 0xabc;
44 | public const int second_string = 0xbcd;
45 | }
46 | }
47 |
48 | You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
49 | to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
50 | string in the dictionary file values/strings.xml.
51 |
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1 |
2 |
12 |
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1 |
9 |
10 |
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7 |
26 |
27 |
30 |
31 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.Android/packages.config:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.UWP/App.xaml:
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1 |
7 |
8 |
9 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.UWP/App.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.ApplicationModel;
7 | using Windows.ApplicationModel.Activation;
8 | using Windows.Foundation;
9 | using Windows.Foundation.Collections;
10 | using Windows.UI.Xaml;
11 | using Windows.UI.Xaml.Controls;
12 | using Windows.UI.Xaml.Controls.Primitives;
13 | using Windows.UI.Xaml.Data;
14 | using Windows.UI.Xaml.Input;
15 | using Windows.UI.Xaml.Media;
16 | using Windows.UI.Xaml.Navigation;
17 |
18 | namespace XF_Phoneword.UWP
19 | {
20 | ///
21 | /// Provides application-specific behavior to supplement the default Application class.
22 | ///
23 | sealed partial class App : Application
24 | {
25 | ///
26 | /// Initializes the singleton application object. This is the first line of authored code
27 | /// executed, and as such is the logical equivalent of main() or WinMain().
28 | ///
29 | public App()
30 | {
31 | this.InitializeComponent();
32 | this.Suspending += OnSuspending;
33 | }
34 |
35 | ///
36 | /// Invoked when the application is launched normally by the end user. Other entry points
37 | /// will be used such as when the application is launched to open a specific file.
38 | ///
39 | /// Details about the launch request and process.
40 | protected override void OnLaunched(LaunchActivatedEventArgs e)
41 | {
42 |
43 | #if DEBUG
44 | if (System.Diagnostics.Debugger.IsAttached)
45 | {
46 | this.DebugSettings.EnableFrameRateCounter = true;
47 | }
48 | #endif
49 |
50 | Frame rootFrame = Window.Current.Content as Frame;
51 |
52 | // Do not repeat app initialization when the Window already has content,
53 | // just ensure that the window is active
54 | if (rootFrame == null)
55 | {
56 | // Create a Frame to act as the navigation context and navigate to the first page
57 | rootFrame = new Frame();
58 |
59 | rootFrame.NavigationFailed += OnNavigationFailed;
60 |
61 | Xamarin.Forms.Forms.Init(e);
62 |
63 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
64 | {
65 | //TODO: Load state from previously suspended application
66 | }
67 |
68 | // Place the frame in the current Window
69 | Window.Current.Content = rootFrame;
70 | }
71 |
72 | if (rootFrame.Content == null)
73 | {
74 | // When the navigation stack isn't restored navigate to the first page,
75 | // configuring the new page by passing required information as a navigation
76 | // parameter
77 | rootFrame.Navigate(typeof(MainPage), e.Arguments);
78 | }
79 | // Ensure the current window is active
80 | Window.Current.Activate();
81 | }
82 |
83 | ///
84 | /// Invoked when Navigation to a certain page fails
85 | ///
86 | /// The Frame which failed navigation
87 | /// Details about the navigation failure
88 | void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
89 | {
90 | throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
91 | }
92 |
93 | ///
94 | /// Invoked when application execution is being suspended. Application state is saved
95 | /// without knowing whether the application will be terminated or resumed with the contents
96 | /// of memory still intact.
97 | ///
98 | /// The source of the suspend request.
99 | /// Details about the suspend request.
100 | private void OnSuspending(object sender, SuspendingEventArgs e)
101 | {
102 | var deferral = e.SuspendingOperation.GetDeferral();
103 | //TODO: Save application state and stop any background activity
104 | deferral.Complete();
105 | }
106 | }
107 | }
108 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.UWP/MainPage.xaml:
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1 |
11 |
12 |
13 |
14 |
15 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.UWP/MainPage.xaml.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.IO;
4 | using System.Linq;
5 | using System.Runtime.InteropServices.WindowsRuntime;
6 | using Windows.Foundation;
7 | using Windows.Foundation.Collections;
8 | using Windows.UI.Xaml;
9 | using Windows.UI.Xaml.Controls;
10 | using Windows.UI.Xaml.Controls.Primitives;
11 | using Windows.UI.Xaml.Data;
12 | using Windows.UI.Xaml.Input;
13 | using Windows.UI.Xaml.Media;
14 | using Windows.UI.Xaml.Navigation;
15 |
16 | namespace XF_Phoneword.UWP
17 | {
18 | public sealed partial class MainPage
19 | {
20 | public MainPage()
21 | {
22 | this.InitializeComponent();
23 |
24 | LoadApplication(new XF_Phoneword.App());
25 | }
26 | }
27 | }
28 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.UWP/Package.appxmanifest:
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1 |
2 |
3 |
8 |
9 |
13 |
14 |
15 |
16 |
17 | XF_Phoneword.UWP
18 | ytabuchi
19 | Assets\StoreLogo.png
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
34 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.UWP/PhoneDialer.cs:
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1 | using Windows.ApplicationModel.Calls;
2 | using XF_Phoneword.UWP;
3 | using Xamarin.Forms;
4 |
5 | [assembly: Dependency(typeof(PhoneDialer))]
6 |
7 | namespace XF_Phoneword.UWP
8 | {
9 | public class PhoneDialer : IDialer
10 | {
11 | public bool Dial(string number)
12 | {
13 | PhoneCallManager.ShowPhoneCallUI(number, "Phoneword");
14 | return true;
15 | }
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword.UWP/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("XF_Phoneword.UWP")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("XF_Phoneword.UWP")]
13 | [assembly: AssemblyCopyright("Copyright © 2015")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Version information for an assembly consists of the following four values:
18 | //
19 | // Major Version
20 | // Minor Version
21 | // Build Number
22 | // Revision
23 | //
24 | // You can specify all the values or you can default the Build and Revision Numbers
25 | // by using the '*' as shown below:
26 | // [assembly: AssemblyVersion("1.0.*")]
27 | [assembly: AssemblyVersion("1.0.0.0")]
28 | [assembly: AssemblyFileVersion("1.0.0.0")]
29 | [assembly: ComVisible(false)]
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.UWP/Properties/Default.rd.xml:
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1 |
17 |
18 |
19 |
20 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.UWP/XF_Phoneword.UWP.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | x86
7 | {1A9D44CF-B546-4A1A-8D6F-8FE511D8AF27}
8 | AppContainerExe
9 | Properties
10 | XF_Phoneword.UWP
11 | XF_Phoneword.UWP
12 | en-US
13 | UAP
14 | 10.0.15063.0
15 | 10.0.10586.0
16 | 14
17 | true
18 | 512
19 | {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
20 | XF_Phoneword.UWP_TemporaryKey.pfx
21 |
22 |
23 | true
24 | bin\ARM\Debug\
25 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
26 | ;2008
27 | full
28 | ARM
29 | false
30 | prompt
31 | true
32 |
33 |
34 | bin\ARM\Release\
35 | TRACE;NETFX_CORE;WINDOWS_UWP
36 | true
37 | ;2008
38 | pdbonly
39 | ARM
40 | false
41 | prompt
42 | true
43 | true
44 |
45 |
46 | true
47 | bin\x64\Debug\
48 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
49 | ;2008
50 | full
51 | x64
52 | false
53 | prompt
54 | true
55 |
56 |
57 | bin\x64\Release\
58 | TRACE;NETFX_CORE;WINDOWS_UWP
59 | true
60 | ;2008
61 | pdbonly
62 | x64
63 | false
64 | prompt
65 | true
66 | true
67 |
68 |
69 | true
70 | bin\x86\Debug\
71 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP
72 | ;2008
73 | full
74 | x86
75 | false
76 | prompt
77 | true
78 |
79 |
80 | bin\x86\Release\
81 | TRACE;NETFX_CORE;WINDOWS_UWP
82 | true
83 | ;2008
84 | pdbonly
85 | x86
86 | false
87 | prompt
88 | true
89 | true
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 | App.xaml
98 |
99 |
100 | MainPage.xaml
101 |
102 |
103 |
104 |
105 |
106 |
107 | Designer
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 |
117 |
118 |
119 |
120 |
121 |
122 |
123 |
124 |
125 |
126 |
127 |
128 |
129 |
130 |
131 |
132 |
133 |
134 |
135 |
136 |
137 |
138 |
139 |
140 |
141 |
142 |
143 |
144 |
145 |
146 |
147 | MSBuild:Compile
148 | Designer
149 |
150 |
151 | MSBuild:Compile
152 | Designer
153 |
154 |
155 |
156 |
157 | {7e2d15d9-5939-4e1b-b167-d36918717127}
158 | XF_Phoneword
159 |
160 |
161 |
162 |
163 | Windows Mobile Extensions for the UWP
164 |
165 |
166 |
167 | 14.0
168 |
169 |
170 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword.UWP/project.json:
--------------------------------------------------------------------------------
1 | {
2 | "dependencies": {
3 | "Microsoft.NETCore.UniversalWindowsPlatform": "5.2.2",
4 | "Plugin.Permissions": "2.0.1",
5 | "Xamarin.Forms": "2.3.4.247"
6 | },
7 | "frameworks": {
8 | "uap10.0": {}
9 | },
10 | "runtimes": {
11 | "win10-arm": {},
12 | "win10-arm-aot": {},
13 | "win10-x86": {},
14 | "win10-x86-aot": {},
15 | "win10-x64": {},
16 | "win10-x64-aot": {}
17 | }
18 | }
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword.iOS/AppDelegate.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | using Foundation;
6 | using UIKit;
7 |
8 | namespace XF_Phoneword.iOS
9 | {
10 | // The UIApplicationDelegate for the application. This class is responsible for launching the
11 | // User Interface of the application, as well as listening (and optionally responding) to
12 | // application events from iOS.
13 | [Register("AppDelegate")]
14 | public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
15 | {
16 | //
17 | // This method is invoked when the application has loaded and is ready to run. In this
18 | // method you should instantiate the window, load the UI into it and then make the window
19 | // visible.
20 | //
21 | // You have 17 seconds to return from this method, or iOS will terminate your application.
22 | //
23 | public override bool FinishedLaunching(UIApplication app, NSDictionary options)
24 | {
25 | global::Xamarin.Forms.Forms.Init();
26 | LoadApplication(new App());
27 |
28 | return base.FinishedLaunching(app, options);
29 | }
30 | }
31 | }
32 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword.iOS/Entitlements.plist:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.iOS/Info.plist:
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1 |
2 |
3 |
4 |
5 | UIDeviceFamily
6 |
7 | 1
8 | 2
9 |
10 | UISupportedInterfaceOrientations
11 |
12 | UIInterfaceOrientationPortrait
13 | UIInterfaceOrientationLandscapeLeft
14 | UIInterfaceOrientationLandscapeRight
15 |
16 | UISupportedInterfaceOrientations~ipad
17 |
18 | UIInterfaceOrientationPortrait
19 | UIInterfaceOrientationPortraitUpsideDown
20 | UIInterfaceOrientationLandscapeLeft
21 | UIInterfaceOrientationLandscapeRight
22 |
23 | MinimumOSVersion
24 | 8.0
25 | CFBundleDisplayName
26 | XF_Phoneword
27 | CFBundleIdentifier
28 | com.yourcompany.XF_Phoneword
29 | CFBundleVersion
30 | 1.0
31 | CFBundleIconFiles
32 |
33 | Icon-60@2x
34 | Icon-60@3x
35 | Icon-76
36 | Icon-76@2x
37 | Default
38 | Default@2x
39 | Default-568h@2x
40 | Default-Portrait
41 | Default-Portrait@2x
42 | Icon-Small-40
43 | Icon-Small-40@2x
44 | Icon-Small-40@3x
45 | Icon-Small
46 | Icon-Small@2x
47 | Icon-Small@3x
48 |
49 | UILaunchStoryboardName
50 | LaunchScreen
51 |
52 |
53 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword.iOS/Main.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | using Foundation;
6 | using UIKit;
7 |
8 | namespace XF_Phoneword.iOS
9 | {
10 | public class Application
11 | {
12 | // This is the main entry point of the application.
13 | static void Main(string[] args)
14 | {
15 | // if you want to use a different Application Delegate class from "AppDelegate"
16 | // you can specify it here.
17 | UIApplication.Main(args, null, "AppDelegate");
18 | }
19 | }
20 | }
21 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword.iOS/PhoneDialer.cs:
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1 | using Foundation;
2 | using XF_Phoneword.iOS;
3 | using UIKit;
4 | using Xamarin.Forms;
5 |
6 | [assembly: Dependency(typeof(PhoneDialer))]
7 |
8 | namespace XF_Phoneword.iOS
9 | {
10 | public class PhoneDialer : IDialer
11 | {
12 | public bool Dial(string number)
13 | {
14 | return UIApplication.SharedApplication.OpenUrl(
15 | new NSUrl("tel:" + number));
16 | }
17 | }
18 | }
19 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword.iOS/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("XF_Phoneword.iOS")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("XF_Phoneword.iOS")]
13 | [assembly: AssemblyCopyright("Copyright © 2014")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.iOS/Resources/LaunchScreen.storyboard:
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1 |
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40 |
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword.iOS/XF_Phoneword.iOS.csproj:
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1 |
2 |
3 |
4 | Debug
5 | iPhoneSimulator
6 | 8.0.30703
7 | 2.0
8 | {6F1FC83B-492C-4271-8875-9F62556F7B6D}
9 | {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
10 | Exe
11 | XF_Phoneword.iOS
12 | Resources
13 | XF_Phoneword.iOS
14 |
15 |
16 |
17 |
18 | true
19 | full
20 | false
21 | bin\iPhoneSimulator\Debug
22 | DEBUG
23 | prompt
24 | 4
25 | false
26 | i386, x86_64
27 | None
28 | true
29 |
30 |
31 | none
32 | true
33 | bin\iPhoneSimulator\Release
34 | prompt
35 | 4
36 | None
37 | i386, x86_64
38 | false
39 |
40 |
41 | true
42 | full
43 | false
44 | bin\iPhone\Debug
45 | DEBUG
46 | prompt
47 | 4
48 | false
49 | ARMv7, ARM64
50 | iPhone Developer
51 | true
52 | Entitlements.plist
53 |
54 |
55 | none
56 | true
57 | bin\iPhone\Release
58 | prompt
59 | 4
60 | ARMv7, ARM64
61 | false
62 | iPhone Developer
63 | Entitlements.plist
64 |
65 |
66 | none
67 | True
68 | bin\iPhone\Ad-Hoc
69 | prompt
70 | 4
71 | False
72 | ARMv7, ARM64
73 | True
74 | Automatic:AdHoc
75 | iPhone Distribution
76 | Entitlements.plist
77 |
78 |
79 | none
80 | True
81 | bin\iPhone\AppStore
82 | prompt
83 | 4
84 | False
85 | ARMv7, ARM64
86 | Automatic:AppStore
87 | iPhone Distribution
88 | Entitlements.plist
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
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124 |
125 |
126 | {7e2d15d9-5939-4e1b-b167-d36918717127}
127 | XF_Phoneword
128 |
129 |
130 |
131 |
132 | 2.0.1
133 |
134 |
135 | 2.3.4.247
136 |
137 |
138 |
139 |
--------------------------------------------------------------------------------
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/Xamarin.Forms/XF_Phoneword/XF_Phoneword/App.xaml:
--------------------------------------------------------------------------------
1 |
2 |
5 |
6 |
7 |
8 |
9 |
10 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | using Xamarin.Forms;
7 |
8 | namespace XF_Phoneword
9 | {
10 | public partial class App : Application
11 | {
12 | public static List PhoneNumbers { get; set; }
13 |
14 | public App()
15 | {
16 | InitializeComponent();
17 | PhoneNumbers = new List();
18 | MainPage = new NavigationPage(new MainPage());
19 | }
20 |
21 |
22 | protected override void OnStart()
23 | {
24 | // Handle when your app starts
25 | }
26 |
27 | protected override void OnSleep()
28 | {
29 | // Handle when your app sleeps
30 | }
31 |
32 | protected override void OnResume()
33 | {
34 | // Handle when your app resumes
35 | }
36 | }
37 | }
38 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword/CallHistoryPage.cs:
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1 | using System;
2 | using Xamarin.Forms;
3 |
4 | namespace XF_Phoneword
5 | {
6 | public class CallHistoryPage : ContentPage
7 | {
8 | public CallHistoryPage()
9 | {
10 | Title = "Recent Call";
11 | Content = new StackLayout
12 | {
13 | VerticalOptions = LayoutOptions.FillAndExpand,
14 | Orientation = StackOrientation.Vertical,
15 | Children = {
16 | new ListView
17 | {
18 | ItemsSource = App.PhoneNumbers,
19 | }
20 | }
21 | };
22 | }
23 | }
24 | }
25 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword/IDialer.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace XF_Phoneword
4 | {
5 | public interface IDialer
6 | {
7 | bool Dial(string number);
8 | }
9 | }
10 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword/MainPage.xaml:
--------------------------------------------------------------------------------
1 |
2 |
6 |
7 |
11 |
12 |
13 |
14 |
15 |
16 |
19 |
23 |
27 |
28 |
29 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword/MainPage.xaml.cs:
--------------------------------------------------------------------------------
1 | using Plugin.Permissions;
2 | using Plugin.Permissions.Abstractions;
3 | using System;
4 | using Xamarin.Forms;
5 |
6 | namespace XF_Phoneword
7 | {
8 | public partial class MainPage : ContentPage
9 | {
10 | string translatedNumber;
11 |
12 | public MainPage()
13 | {
14 | InitializeComponent();
15 | }
16 |
17 | void OnTranslate(object sender, EventArgs e)
18 | {
19 | translatedNumber = Core.PhonewordTranslator.ToNumber(phoneNumberText.Text);
20 | if (!string.IsNullOrWhiteSpace(translatedNumber))
21 | {
22 | callButton.IsEnabled = true;
23 | callButton.Text = "Call " + translatedNumber;
24 | }
25 | else
26 | {
27 | callButton.IsEnabled = false;
28 | callButton.Text = "Call";
29 | }
30 | }
31 |
32 | async void OnCall(object sender, EventArgs e)
33 | {
34 | // Alertの選択をboolで取得します。
35 | var call = await DisplayAlert(
36 | "Dial a Number",
37 | "Would you like to call " + translatedNumber + "?",
38 | "Yes",
39 | "No");
40 | if (call)
41 | {
42 | try
43 | {
44 | // PermissionPluginを使用してPhoneのPermissionのStatusを取得します。
45 | var status = await CrossPermissions.Current.CheckPermissionStatusAsync(Permission.Phone);
46 |
47 | // Permission未設定の場合は確認ダイアログを表示しPermissionの取得を確認します。
48 | if (status != PermissionStatus.Granted)
49 | {
50 | if (await CrossPermissions.Current.ShouldShowRequestPermissionRationaleAsync(Permission.Phone))
51 | {
52 | await DisplayAlert("Need Permission", "It will get permission of phonecall", "OK");
53 | }
54 |
55 | var results = await CrossPermissions.Current.RequestPermissionsAsync(new[] { Permission.Phone });
56 | status = results[Permission.Phone];
57 | }
58 |
59 | // Permissionが許可されていれば電話を掛けます。
60 | if (status == PermissionStatus.Granted)
61 | {
62 | var dialer = DependencyService.Get();
63 | if (dialer != null)
64 | {
65 | App.PhoneNumbers.Add(translatedNumber);
66 | callHistoryButton.IsEnabled = true;
67 | dialer.Dial(translatedNumber);
68 | }
69 | }
70 | else if (status != PermissionStatus.Unknown)
71 | {
72 | await DisplayAlert("Permission Denied", "Can not continue, try again.", "OK");
73 | }
74 | }
75 | catch (Exception ex)
76 | {
77 | System.Diagnostics.Debug.WriteLine(ex.InnerException);
78 | }
79 | }
80 |
81 | }
82 | }
83 | }
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword/PhoneTranslator.cs:
--------------------------------------------------------------------------------
1 | using System.Text;
2 |
3 | namespace Core
4 | {
5 | public static class PhonewordTranslator
6 | {
7 | public static string ToNumber(string raw)
8 | {
9 | if (string.IsNullOrWhiteSpace(raw))
10 | return null;
11 |
12 | raw = raw.ToUpperInvariant();
13 |
14 | var newNumber = new StringBuilder();
15 | foreach (var c in raw)
16 | {
17 | if (" -0123456789".Contains(c))
18 | newNumber.Append(c);
19 | else
20 | {
21 | var result = TranslateToNumber(c);
22 | if (result != null)
23 | newNumber.Append(result);
24 | // Bad character?
25 | else
26 | return null;
27 | }
28 | }
29 | return newNumber.ToString();
30 | }
31 |
32 | static bool Contains(this string keyString, char c)
33 | {
34 | return keyString.IndexOf(c) >= 0;
35 | }
36 |
37 | static readonly string[] digits = {
38 | "ABC", "DEF", "GHI", "JKL", "MNO", "PQRS", "TUV", "WXYZ"
39 | };
40 |
41 | static int? TranslateToNumber(char c)
42 | {
43 | for (int i = 0; i < digits.Length; i++)
44 | {
45 | if (digits[i].Contains(c))
46 | return 2 + i;
47 | }
48 | return null;
49 | }
50 | }
51 | }
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Resources;
2 | using System.Reflection;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 |
6 | // General Information about an assembly is controlled through the following
7 | // set of attributes. Change these attribute values to modify the information
8 | // associated with an assembly.
9 | [assembly: AssemblyTitle("XF_Phoneword")]
10 | [assembly: AssemblyDescription("")]
11 | [assembly: AssemblyConfiguration("")]
12 | [assembly: AssemblyCompany("")]
13 | [assembly: AssemblyProduct("XF_Phoneword")]
14 | [assembly: AssemblyCopyright("Copyright © 2014")]
15 | [assembly: AssemblyTrademark("")]
16 | [assembly: AssemblyCulture("")]
17 | [assembly: NeutralResourcesLanguage("en")]
18 |
19 | // Version information for an assembly consists of the following four values:
20 | //
21 | // Major Version
22 | // Minor Version
23 | // Build Number
24 | // Revision
25 | //
26 | // You can specify all the values or you can default the Build and Revision Numbers
27 | // by using the '*' as shown below:
28 | // [assembly: AssemblyVersion("1.0.*")]
29 | [assembly: AssemblyVersion("1.0.0.0")]
30 | [assembly: AssemblyFileVersion("1.0.0.0")]
31 |
--------------------------------------------------------------------------------
/Xamarin.Forms/XF_Phoneword/XF_Phoneword/XF_Phoneword.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | 11.0
6 | Debug
7 | AnyCPU
8 | {3A0ED07F-88DE-447C-9F96-19675E2FDF76}
9 | Library
10 | Properties
11 | XF_Phoneword
12 | XF_Phoneword
13 | 512
14 | v4.5
15 | Profile259
16 | {786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
17 |
18 |
19 |
20 |
21 | true
22 | full
23 | false
24 | bin\Debug\
25 | DEBUG;TRACE
26 | prompt
27 | 4
28 |
29 |
30 | pdbonly
31 | true
32 | bin\Release\
33 | TRACE
34 | prompt
35 | 4
36 |
37 |
38 |
39 | App.xaml
40 |
41 |
42 |
43 |
44 | MainPage.xaml
45 |
46 |
47 |
48 |
49 |
50 |
51 | Designer
52 | MSBuild:UpdateDesignTimeXaml
53 |
54 |
55 | Designer
56 | MSBuild:UpdateDesignTimeXaml
57 |
58 |
59 |
60 |
61 | 2.0.1
62 |
63 |
64 | 2.3.4.247
65 |
66 |
67 |
68 |
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 15
4 | VisualStudioVersion = 15.0.26430.13
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Phoneword.Android", "Phoneword\Phoneword.Android\Phoneword.Android.csproj", "{E56210ED-3DD9-4131-A5CA-564A59F8F72A}"
7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Phoneword.iOS", "Phoneword\Phoneword.iOS\Phoneword.iOS.csproj", "{A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}"
9 | EndProject
10 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Phoneword.UWP", "Phoneword\Phoneword.UWP\Phoneword.UWP.csproj", "{C859D5A9-C949-4248-B1F9-689F3BC7192B}"
11 | EndProject
12 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Phoneword", "Phoneword\Phoneword\Phoneword.csproj", "{2559C67E-CA59-47FF-9C5C-FBC9945789B0}"
13 | EndProject
14 | Global
15 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
16 | Debug|Any CPU = Debug|Any CPU
17 | Debug|ARM = Debug|ARM
18 | Debug|iPhone = Debug|iPhone
19 | Debug|iPhoneSimulator = Debug|iPhoneSimulator
20 | Debug|x64 = Debug|x64
21 | Debug|x86 = Debug|x86
22 | Release|Any CPU = Release|Any CPU
23 | Release|ARM = Release|ARM
24 | Release|iPhone = Release|iPhone
25 | Release|iPhoneSimulator = Release|iPhoneSimulator
26 | Release|x64 = Release|x64
27 | Release|x86 = Release|x86
28 | EndGlobalSection
29 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
30 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
31 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|Any CPU.Build.0 = Debug|Any CPU
32 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
33 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|ARM.ActiveCfg = Debug|Any CPU
34 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|ARM.Build.0 = Debug|Any CPU
35 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|ARM.Deploy.0 = Debug|Any CPU
36 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|iPhone.ActiveCfg = Debug|Any CPU
37 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|iPhone.Build.0 = Debug|Any CPU
38 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|iPhone.Deploy.0 = Debug|Any CPU
39 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
40 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
41 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|iPhoneSimulator.Deploy.0 = Debug|Any CPU
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43 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|x64.Build.0 = Debug|Any CPU
44 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|x64.Deploy.0 = Debug|Any CPU
45 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|x86.ActiveCfg = Debug|Any CPU
46 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|x86.Build.0 = Debug|Any CPU
47 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Debug|x86.Deploy.0 = Debug|Any CPU
48 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|Any CPU.ActiveCfg = Release|Any CPU
49 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|Any CPU.Build.0 = Release|Any CPU
50 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|Any CPU.Deploy.0 = Release|Any CPU
51 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|ARM.ActiveCfg = Release|Any CPU
52 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|ARM.Build.0 = Release|Any CPU
53 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|ARM.Deploy.0 = Release|Any CPU
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55 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|iPhone.Build.0 = Release|Any CPU
56 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|iPhone.Deploy.0 = Release|Any CPU
57 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
58 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
59 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|iPhoneSimulator.Deploy.0 = Release|Any CPU
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61 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|x64.Build.0 = Release|Any CPU
62 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|x64.Deploy.0 = Release|Any CPU
63 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|x86.ActiveCfg = Release|Any CPU
64 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|x86.Build.0 = Release|Any CPU
65 | {E56210ED-3DD9-4131-A5CA-564A59F8F72A}.Release|x86.Deploy.0 = Release|Any CPU
66 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Debug|Any CPU.ActiveCfg = Debug|iPhone
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68 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Debug|iPhone.ActiveCfg = Debug|iPhone
69 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Debug|iPhone.Build.0 = Debug|iPhone
70 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
71 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
72 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Debug|x64.ActiveCfg = Debug|iPhone
73 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Debug|x86.ActiveCfg = Debug|iPhone
74 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Release|Any CPU.ActiveCfg = Release|iPhone
75 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Release|ARM.ActiveCfg = Release|iPhone
76 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Release|iPhone.ActiveCfg = Release|iPhone
77 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Release|iPhone.Build.0 = Release|iPhone
78 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
79 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
80 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Release|x64.ActiveCfg = Release|iPhone
81 | {A5F165FC-6DCF-4294-9D3A-A67CEA014A1E}.Release|x86.ActiveCfg = Release|iPhone
82 | {C859D5A9-C949-4248-B1F9-689F3BC7192B}.Debug|Any CPU.ActiveCfg = Debug|x86
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84 | {C859D5A9-C949-4248-B1F9-689F3BC7192B}.Debug|ARM.Build.0 = Debug|ARM
85 | {C859D5A9-C949-4248-B1F9-689F3BC7192B}.Debug|ARM.Deploy.0 = Debug|ARM
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88 | {C859D5A9-C949-4248-B1F9-689F3BC7192B}.Debug|x64.ActiveCfg = Debug|x64
89 | {C859D5A9-C949-4248-B1F9-689F3BC7192B}.Debug|x64.Build.0 = Debug|x64
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93 | {C859D5A9-C949-4248-B1F9-689F3BC7192B}.Debug|x86.Deploy.0 = Debug|x86
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100 | {C859D5A9-C949-4248-B1F9-689F3BC7192B}.Release|x64.ActiveCfg = Release|x64
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111 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Debug|iPhone.Build.0 = Debug|Any CPU
112 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
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117 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Debug|x86.Build.0 = Debug|Any CPU
118 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|Any CPU.ActiveCfg = Release|Any CPU
119 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|Any CPU.Build.0 = Release|Any CPU
120 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|ARM.ActiveCfg = Release|Any CPU
121 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|ARM.Build.0 = Release|Any CPU
122 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|iPhone.ActiveCfg = Release|Any CPU
123 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|iPhone.Build.0 = Release|Any CPU
124 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
125 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
126 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|x64.ActiveCfg = Release|Any CPU
127 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|x64.Build.0 = Release|Any CPU
128 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|x86.ActiveCfg = Release|Any CPU
129 | {2559C67E-CA59-47FF-9C5C-FBC9945789B0}.Release|x86.Build.0 = Release|Any CPU
130 | EndGlobalSection
131 | GlobalSection(SolutionProperties) = preSolution
132 | HideSolutionNode = FALSE
133 | EndGlobalSection
134 | EndGlobal
135 |
--------------------------------------------------------------------------------
/XamarinNative/Phoneword/Phoneword.Android/Assets/AboutAssets.txt:
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1 | Any raw assets you want to be deployed with your application can be placed in
2 | this directory (and child directories) and given a Build Action of "AndroidAsset".
3 |
4 | These files will be deployed with your package and will be accessible using Android's
5 | AssetManager, like this:
6 |
7 | public class ReadAsset : Activity
8 | {
9 | protected override void OnCreate (Bundle bundle)
10 | {
11 | base.OnCreate (bundle);
12 |
13 | InputStream input = Assets.Open ("my_asset.txt");
14 | }
15 | }
16 |
17 | Additionally, some Android functions will automatically load asset files:
18 |
19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
20 |
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/XamarinNative/Phoneword/Phoneword.Android/CallHistoryActivity.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using Android.App;
4 | using Android.OS;
5 | using Android.Widget;
6 |
7 | namespace Phoneword.Droid
8 | {
9 | [Activity(Label = "@string/callHistory")]
10 | public class CallHistoryActivity : ListActivity
11 | {
12 | protected override void OnCreate(Bundle bundle)
13 | {
14 | base.OnCreate(bundle);
15 | // Create your application here
16 | var phoneNumbers = Intent.Extras.GetStringArrayList("phone_numbers") ?? new string[0];
17 | this.ListAdapter = new ArrayAdapter(this, Android.Resource.Layout.SimpleListItem1, phoneNumbers);
18 | }
19 | }
20 | }
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/XamarinNative/Phoneword/Phoneword.Android/MainActivity.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 |
4 | using Android.App;
5 | using Android.Content;
6 | using Android.Runtime;
7 | using Android.Views;
8 | using Android.Widget;
9 | using Android.OS;
10 |
11 | namespace Phoneword.Droid
12 | {
13 | [Activity(Label = "Phoneword", MainLauncher = true, Icon = "@drawable/icon")]
14 | public class MainActivity : Activity
15 | {
16 | static readonly List phoneNumbers = new List();
17 | Button callHistoryButton;
18 | const int DIALOG_ID_CALL = 1;
19 | string translatedNumber = string.Empty;
20 |
21 | protected override void OnCreate(Bundle bundle)
22 | {
23 | base.OnCreate(bundle);
24 |
25 | // Set our view from the "main" layout resource
26 | SetContentView(Resource.Layout.Main);
27 |
28 | var phoneNumberText = FindViewById(Resource.Id.PhoneNumberText);
29 | var translateButton = FindViewById