├── LICENSE
├── MyApplication
├── .gitignore
├── .idea
│ ├── .name
│ ├── compiler.xml
│ ├── copyright
│ │ └── profiles_settings.xml
│ ├── encodings.xml
│ ├── gradle.xml
│ ├── misc.xml
│ ├── modules.xml
│ └── runConfigurations.xml
├── app
│ ├── .gitignore
│ ├── build.gradle
│ ├── proguard-rules.pro
│ └── src
│ │ ├── .tags
│ │ ├── androidTest
│ │ └── java
│ │ │ └── com
│ │ │ └── example
│ │ │ └── yt
│ │ │ └── myapplication
│ │ │ └── ApplicationTest.java
│ │ ├── main
│ │ ├── AndroidManifest.xml
│ │ ├── java
│ │ │ └── com
│ │ │ │ └── example
│ │ │ │ └── yt
│ │ │ │ └── myapplication
│ │ │ │ └── MainActivity.java
│ │ ├── jni
│ │ │ ├── Android.mk
│ │ │ ├── jniexports.c
│ │ │ ├── nk-gl.c
│ │ │ ├── nk-gl.h
│ │ │ └── nuklear.h
│ │ ├── libs
│ │ │ ├── arm64-v8a
│ │ │ │ └── libnk-gl.so
│ │ │ ├── armeabi-v7a
│ │ │ │ └── libnk-gl.so
│ │ │ ├── armeabi
│ │ │ │ └── libnk-gl.so
│ │ │ ├── mips
│ │ │ │ └── libnk-gl.so
│ │ │ ├── mips64
│ │ │ │ └── libnk-gl.so
│ │ │ ├── x86
│ │ │ │ └── libnk-gl.so
│ │ │ └── x86_64
│ │ │ │ └── libnk-gl.so
│ │ ├── obj
│ │ │ └── local
│ │ │ │ ├── arm64-v8a
│ │ │ │ ├── libnk-gl.so
│ │ │ │ └── objs
│ │ │ │ │ └── nk-gl
│ │ │ │ │ ├── jniexports.o
│ │ │ │ │ └── jniexports.o.d
│ │ │ │ ├── armeabi-v7a
│ │ │ │ ├── libnk-gl.so
│ │ │ │ └── objs
│ │ │ │ │ └── nk-gl
│ │ │ │ │ ├── jniexports.o
│ │ │ │ │ └── jniexports.o.d
│ │ │ │ ├── armeabi
│ │ │ │ ├── libnk-gl.so
│ │ │ │ └── objs
│ │ │ │ │ └── nk-gl
│ │ │ │ │ ├── jniexports.o
│ │ │ │ │ └── jniexports.o.d
│ │ │ │ ├── mips
│ │ │ │ ├── libnk-gl.so
│ │ │ │ └── objs
│ │ │ │ │ └── nk-gl
│ │ │ │ │ ├── jniexports.o
│ │ │ │ │ └── jniexports.o.d
│ │ │ │ ├── mips64
│ │ │ │ ├── libnk-gl.so
│ │ │ │ └── objs
│ │ │ │ │ └── nk-gl
│ │ │ │ │ ├── jniexports.o
│ │ │ │ │ └── jniexports.o.d
│ │ │ │ ├── x86
│ │ │ │ ├── libnk-gl.so
│ │ │ │ └── objs
│ │ │ │ │ └── nk-gl
│ │ │ │ │ ├── jniexports.o
│ │ │ │ │ └── jniexports.o.d
│ │ │ │ └── x86_64
│ │ │ │ ├── libnk-gl.so
│ │ │ │ └── objs
│ │ │ │ └── nk-gl
│ │ │ │ ├── jniexports.o
│ │ │ │ └── jniexports.o.d
│ │ └── res
│ │ │ ├── mipmap-hdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-mdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-xhdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-xxhdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── mipmap-xxxhdpi
│ │ │ └── ic_launcher.png
│ │ │ ├── values-w820dp
│ │ │ └── dimens.xml
│ │ │ └── values
│ │ │ ├── dimens.xml
│ │ │ ├── strings.xml
│ │ │ └── styles.xml
│ │ └── test
│ │ └── java
│ │ └── com
│ │ └── example
│ │ └── yt
│ │ └── myapplication
│ │ └── ExampleUnitTest.java
├── build.gradle
├── gradle.properties
├── gradle
│ └── wrapper
│ │ ├── gradle-wrapper.jar
│ │ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
└── settings.gradle
└── README.md
/LICENSE:
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1 | MIT License
2 |
3 | Copyright (c) 2016 Erik Tsarko
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
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/MyApplication/.gitignore:
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1 | *.iml
2 | .gradle
3 | /local.properties
4 | /.idea/workspace.xml
5 | /.idea/libraries
6 | .DS_Store
7 | /build
8 | /captures
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/MyApplication/.idea/.name:
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/MyApplication/app/.gitignore:
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1 | /build
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/MyApplication/app/build.gradle:
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1 | import org.apache.tools.ant.taskdefs.condition.Os
2 |
3 | apply plugin: 'com.android.application'
4 |
5 | android {
6 | compileSdkVersion 18
7 | buildToolsVersion "23.0.1"
8 |
9 | defaultConfig {
10 | applicationId "com.example.yt.myapplication"
11 | minSdkVersion 15
12 | targetSdkVersion 15
13 | versionCode 1
14 | versionName "1.0"
15 | }
16 | buildTypes {
17 | debug {
18 | jniDebuggable = true
19 | }
20 | release {
21 | minifyEnabled false
22 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
23 | }
24 | }
25 |
26 | sourceSets.main.jni.srcDirs = [] // disable automatic ndk-build call, which ignore our Android.mk
27 | sourceSets.main.jniLibs.srcDir 'src/main/libs'
28 |
29 | task ndkBuild(type: Exec) {
30 | workingDir file('src/main')
31 | commandLine getNdkBuildCmd()
32 | }
33 |
34 | tasks.withType(JavaCompile) {
35 | compileTask -> compileTask.dependsOn ndkBuild
36 | }
37 |
38 | task cleanNative(type: Exec) {
39 | workingDir file('src/main')
40 | commandLine getNdkBuildCmd(), 'clean'
41 | }
42 |
43 | clean.dependsOn cleanNative
44 | }
45 |
46 | dependencies {
47 | compile fileTree(dir: 'libs', include: ['*.jar'])
48 | testCompile 'junit:junit:4.12'
49 | compile 'com.android.support:appcompat-v7:18.0.0'
50 | }
51 |
52 | def getNdkDir() {
53 | if (System.env.ANDROID_NDK_ROOT != null)
54 | return System.env.ANDROID_NDK_ROOT
55 |
56 | Properties properties = new Properties()
57 | properties.load(project.rootProject.file('local.properties').newDataInputStream())
58 | def ndkdir = properties.getProperty('ndk.dir', null)
59 | if (ndkdir == null)
60 | throw new GradleException("NDK location not found. Define location with ndk.dir in the local.properties file or with an ANDROID_NDK_ROOT environment variable.")
61 |
62 | return ndkdir
63 | }
64 |
65 | def getNdkBuildCmd() {
66 | def ndkbuild = getNdkDir() + "/ndk-build"
67 | if (Os.isFamily(Os.FAMILY_WINDOWS))
68 | ndkbuild += ".cmd"
69 |
70 | return ndkbuild
71 | }
72 |
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/MyApplication/app/proguard-rules.pro:
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1 | # Add project specific ProGuard rules here.
2 | # By default, the flags in this file are appended to flags specified
3 | # in /opt/bigdata/AndroidSDK/tools/proguard/proguard-android.txt
4 | # You can edit the include path and order by changing the proguardFiles
5 | # directive in build.gradle.
6 | #
7 | # For more details, see
8 | # http://developer.android.com/guide/developing/tools/proguard.html
9 |
10 | # Add any project specific keep options here:
11 |
12 | # If your project uses WebView with JS, uncomment the following
13 | # and specify the fully qualified class name to the JavaScript interface
14 | # class:
15 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
16 | # public *;
17 | #}
18 |
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/MyApplication/app/src/androidTest/java/com/example/yt/myapplication/ApplicationTest.java:
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1 | package com.example.yt.myapplication;
2 |
3 | import android.app.Application;
4 | import android.test.ApplicationTestCase;
5 |
6 | /**
7 | * Testing Fundamentals
8 | */
9 | public class ApplicationTest extends ApplicationTestCase {
10 | public ApplicationTest() {
11 | super(Application.class);
12 | }
13 | }
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/MyApplication/app/src/main/AndroidManifest.xml:
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/MyApplication/app/src/main/java/com/example/yt/myapplication/MainActivity.java:
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1 | package com.example.yt.myapplication;
2 |
3 | import android.app.Application;
4 | import android.content.Context;
5 | import android.opengl.GLSurfaceView;
6 | import android.support.v7.app.ActionBarActivity;
7 | import android.os.Bundle;
8 | import android.view.Window;
9 | import android.view.WindowManager;
10 |
11 | import javax.microedition.khronos.egl.EGLConfig;
12 | import javax.microedition.khronos.opengles.GL10;
13 |
14 | class LibraryClass {
15 | static
16 | {
17 | System.loadLibrary("nk-gl");
18 | }
19 |
20 | public static native void init();
21 | public static native void resize(int width, int height);
22 | public static native void render();
23 | }
24 |
25 | class DemoProjectRenderer implements GLSurfaceView.Renderer {
26 |
27 | @Override
28 | public void onSurfaceCreated(GL10 gl10, EGLConfig eglConfig) {
29 | LibraryClass.init();
30 | }
31 |
32 | @Override
33 | public void onSurfaceChanged(GL10 gl10, int w, int h) {
34 | LibraryClass.resize(w, h);
35 | }
36 |
37 | @Override
38 | public void onDrawFrame(GL10 gl10) {
39 | LibraryClass.render();
40 | }
41 | }
42 |
43 | public class MainActivity extends ActionBarActivity {
44 |
45 | private GLSurfaceView view;
46 |
47 | @Override
48 | protected void onCreate(Bundle savedInstanceState) {
49 | super.onCreate(savedInstanceState);
50 | requestWindowFeature(Window.FEATURE_NO_TITLE);
51 |
52 | view = new GLSurfaceView(getApplicationContext());
53 |
54 | // Tell EGL to use a ES 2.0 Context
55 | view.setEGLContextClientVersion(2);
56 |
57 | // Set the renderer
58 | view.setRenderer(new DemoProjectRenderer());
59 |
60 | setContentView(view);
61 |
62 | getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
63 | WindowManager.LayoutParams.FLAG_FULLSCREEN);
64 | }
65 | }
66 |
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/MyApplication/app/src/main/jni/Android.mk:
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1 | LOCAL_PATH := $(call my-dir)
2 |
3 | include $(CLEAR_VARS)
4 |
5 | LOCAL_CFLAGS := -std=c99 -D_GNU_SOURCE -D_POSIX_C_SOURCE=199309L \
6 | -DNK_INCLUDE_FIXED_TYPES \
7 | -DNK_INCLUDE_DEFAULT_ALLOCATOR \
8 | -DNK_INCLUDE_STANDARD_IO \
9 | -DNK_INCLUDE_VERTEX_BUFFER_OUTPUT \
10 | -DNK_INCLUDE_FONT_BAKING \
11 | -DNK_INCLUDE_DEFAULT_FONT \
12 | -DGLES
13 |
14 | LOCAL_SRC_FILES := jniexports.c
15 |
16 | LOCAL_MODULE := libnk-gl
17 | LOCAL_LDLIBS += -llog -ldl -lEGL -lGLESv2
18 |
19 | include $(BUILD_SHARED_LIBRARY)
20 |
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/MyApplication/app/src/main/jni/jniexports.c:
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1 | #include
2 | #include
3 | #include
4 | #include
5 |
6 | #include
7 | #include
8 | #include
9 |
10 | #define _CHECK_GL_IMPL(line) \
11 | { \
12 | int ret; \
13 | while ((ret = glGetError()) != GL_NO_ERROR) \
14 | { \
15 | __android_log_print(ANDROID_LOG_DEBUG, "[CHECK_GL]", \
16 | "%d: glGetError(): %#x\n", \
17 | (line), ret); \
18 | } \
19 | }
20 |
21 | #define CHECK_GL _CHECK_GL_IMPL(__LINE__)
22 |
23 | static int width;
24 | static int height;
25 |
26 | static GLuint vbo, vao, ebo;
27 | static GLuint prog;
28 | static GLuint vert_shdr;
29 | static GLuint frag_shdr;
30 | static GLint attrib_pos;
31 | static GLint attrib_uv;
32 | static GLint attrib_col;
33 | static GLint uniform_tex;
34 | static GLint uniform_proj;
35 |
36 | typedef void ( *__GLXextFuncPtr)(void);
37 |
38 | #define GL_EXT(name) (pfn##name)gl_ext(#name)
39 |
40 | typedef void (*pfnglGenVertexArrays)(GLsizei, GLuint*);
41 | typedef void (*pfnglBindVertexArray)(GLuint);
42 | typedef void (*pfnglDeleteVertexArrays)(GLsizei, const GLuint*);
43 | typedef void (*pfnglGenVertexArraysOES)(GLsizei, GLuint*);
44 | typedef void (*pfnglBindVertexArrayOES)(GLuint);
45 | typedef void (*pfnglDeleteVertexArraysOES)(GLsizei, const GLuint*);
46 |
47 | static pfnglGenVertexArrays glGenVertexArrays;
48 | static pfnglBindVertexArray glBindVertexArray;
49 | static pfnglDeleteVertexArrays glDeleteVertexArrays;
50 | static pfnglGenVertexArraysOES glGenVertexArraysOES;
51 | static pfnglBindVertexArrayOES glBindVertexArrayOES;
52 | static pfnglDeleteVertexArraysOES glDeleteVertexArraysOES;
53 |
54 | struct vec2 {float x,y;};
55 |
56 | struct vec2
57 | vec2(float x, float y)
58 | {
59 | struct vec2 ret;
60 | ret.x = x; ret.y = y;
61 | return ret;
62 | }
63 |
64 | static
65 | __GLXextFuncPtr gl_ext(const char *name)
66 | {
67 | __GLXextFuncPtr func;
68 | func = eglGetProcAddress(name);
69 | if (!func)
70 | {
71 | __android_log_print(ANDROID_LOG_INFO, "native", "%s:%d: %s %s", __FUNCTION__, __LINE__,
72 | "failed to load extension ", name);
73 | return NULL;
74 | }
75 | return func;
76 | }
77 |
78 | JNIEXPORT void JNICALL Java_com_example_yt_myapplication_LibraryClass_init(JNIEnv *env, jobject thiz)
79 | {
80 | __android_log_print(ANDROID_LOG_INFO, "native", "%s:%d", __FUNCTION__, __LINE__);
81 |
82 | glGenVertexArrays = GL_EXT(glGenVertexArraysOES);
83 | glBindVertexArray = GL_EXT(glBindVertexArrayOES);
84 | glDeleteVertexArrays = GL_EXT(glDeleteVertexArraysOES);
85 |
86 | assert(glGenVertexArrays && glBindVertexArray && glDeleteVertexArrays);
87 |
88 | GLint status;
89 | GLuint vertex_index = 0;
90 |
91 | static const GLchar *vertex_shader =
92 | "uniform mat4 ProjMtx;\n"
93 | "attribute vec2 Position;\n"
94 | "attribute vec2 TexCoord;\n"
95 | "attribute vec4 Color;\n"
96 | "varying vec4 Frag_Color;\n"
97 | "void main() {\n"
98 | " Frag_Color = Color;\n"
99 | " gl_Position = ProjMtx * vec4(Position.xy, 0, 1);\n"
100 | "}\n";
101 | static const GLchar *fragment_shader =
102 | "precision mediump float;\n"
103 | "uniform sampler2D Texture;\n"
104 | "varying vec4 Frag_Color;\n"
105 | "void main() {\n"
106 | " gl_FragColor = Frag_Color;\n"
107 | "}\n";
108 |
109 | prog = glCreateProgram(); CHECK_GL;
110 | vert_shdr = glCreateShader(GL_VERTEX_SHADER);
111 | frag_shdr = glCreateShader(GL_FRAGMENT_SHADER);
112 | glShaderSource(vert_shdr, 1, &vertex_shader, 0);
113 | glShaderSource(frag_shdr, 1, &fragment_shader, 0);
114 | glCompileShader(vert_shdr);
115 | glCompileShader(frag_shdr);
116 | glGetShaderiv(vert_shdr, GL_COMPILE_STATUS, &status);
117 | if (status == GL_FALSE)
118 | {
119 | GLint logSize = 0;
120 | glGetShaderiv(vert_shdr, GL_INFO_LOG_LENGTH, &logSize);
121 | GLchar *log_msg = alloca(logSize);
122 | glGetShaderInfoLog(vert_shdr, logSize, &logSize, &log_msg[0]);
123 |
124 | __android_log_print(ANDROID_LOG_INFO, "native", "failed to compile vertex shader:\n%s\n", log_msg);
125 | return;
126 | }
127 | glGetShaderiv(frag_shdr, GL_COMPILE_STATUS, &status);
128 | if (status == GL_FALSE)
129 | {
130 | GLint logSize = 0;
131 | glGetShaderiv(frag_shdr, GL_INFO_LOG_LENGTH, &logSize);
132 | GLchar *log_msg = alloca(logSize);
133 | glGetShaderInfoLog(frag_shdr, logSize, &logSize, &log_msg[0]);
134 |
135 | __android_log_print(ANDROID_LOG_INFO, "native", "failed to compile fragment shader:\n%s\n", log_msg);
136 | return;
137 | }
138 | glAttachShader(prog, vert_shdr); CHECK_GL;
139 | glAttachShader(prog, frag_shdr); CHECK_GL;
140 |
141 | /* Assign each attribute a name */
142 |
143 | glBindAttribLocation(prog, vertex_index, "Position"); CHECK_GL;
144 | attrib_pos = vertex_index;
145 | vertex_index++;
146 |
147 | glBindAttribLocation(prog, vertex_index, "Color"); CHECK_GL;
148 | attrib_col = vertex_index;
149 | vertex_index++;
150 |
151 | glLinkProgram(prog); CHECK_GL;
152 | glGetProgramiv(prog, GL_LINK_STATUS, &status); CHECK_GL;
153 | assert(status == GL_TRUE);
154 |
155 | uniform_proj = glGetUniformLocation(prog, "ProjMtx"); CHECK_GL;
156 | assert(glGetError() == GL_NO_ERROR);
157 | assert(uniform_proj >= 0);
158 |
159 | {
160 | /* buffer setup */
161 | glGenVertexArrays(1, &vao); CHECK_GL;
162 | glBindVertexArray(vao); CHECK_GL;
163 |
164 | glGenBuffers(1, &vbo); CHECK_GL;
165 | glBindBuffer(GL_ARRAY_BUFFER, vbo); CHECK_GL;
166 |
167 | glGenBuffers(1, &ebo); CHECK_GL;
168 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ebo); CHECK_GL;
169 |
170 | struct my_vertex
171 | {
172 | struct vec2 pos;
173 | unsigned int color;
174 | } vertices[] =
175 | {
176 |
177 | { vec2(30.50f, 30.50f), 0xff2d2d2d, },
178 | { vec2(400.50f, 30.50f), 0xff2d2d2d, },
179 | { vec2(400.50f, 450.50f), 0xff2d2d2d, },
180 | { vec2(30.50f, 450.50f), 0xff2d2d2d, },
181 |
182 | { vec2(130.50f, 130.50f), 0xff0000ff, },
183 | { vec2(230.50f, 130.50f), 0xff0000ff, },
184 | { vec2(230.50f, 230.50f), 0xff0000ff, },
185 | { vec2(130.50f, 230.50f), 0xff0000ff, },
186 | };
187 |
188 | unsigned short indices[] =
189 | {
190 | 0, 1, 2, 0, 2, 3,
191 | 4, 5, 6, 4, 6, 7,
192 | };
193 |
194 | glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices,
195 | GL_STATIC_DRAW); CHECK_GL;
196 |
197 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices,
198 | GL_STATIC_DRAW); CHECK_GL;
199 |
200 | GLsizei vs = sizeof(struct my_vertex);
201 | size_t vp = offsetof(struct my_vertex, pos);
202 | size_t vc = offsetof(struct my_vertex, color);
203 |
204 | glEnableVertexAttribArray((GLuint)attrib_pos); CHECK_GL;
205 | glEnableVertexAttribArray((GLuint)attrib_col); CHECK_GL;
206 |
207 | glVertexAttribPointer((GLuint)attrib_pos, 2, GL_FLOAT, GL_FALSE, vs, (void*)vp); CHECK_GL;
208 | glVertexAttribPointer((GLuint)attrib_col, 4, GL_UNSIGNED_BYTE, GL_TRUE, vs, (void*)vc); CHECK_GL;
209 | }
210 |
211 | glBindVertexArray(0);
212 | glBindTexture(GL_TEXTURE_2D, 0);
213 | glBindBuffer(GL_ARRAY_BUFFER, 0);
214 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
215 | }
216 |
217 | static
218 | void render(int w, int h)
219 | {
220 | GLint last_prog, last_tex;
221 | GLint last_ebo, last_vbo, last_vao;
222 | GLfloat ortho[4][4] =
223 | {
224 | { 2.0f, 0.0f, 0.0f, 0.0f },
225 | { 0.0f, -2.0f, 0.0f, 0.0f },
226 | { 0.0f, 0.0f, -1.0f, 0.0f },
227 | { -1.0f, 1.0f, 0.0f, 1.0f },
228 | };
229 | ortho[0][0] /= (GLfloat)w;
230 | ortho[1][1] /= (GLfloat)h;
231 |
232 | /* save previous opengl state */
233 | glGetIntegerv(GL_CURRENT_PROGRAM, &last_prog);
234 | glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_tex);
235 | glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_vbo);
236 | glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &last_ebo);
237 | #ifndef GLES
238 | glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vao);
239 | #else
240 | glGetIntegerv(GL_VERTEX_ARRAY_BINDING_OES, &last_vao);
241 | #endif
242 |
243 | /* setup global state */
244 | glEnable(GL_BLEND);
245 | glBlendEquation(GL_FUNC_ADD);
246 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); CHECK_GL;
247 | glDisable(GL_CULL_FACE);
248 | glDisable(GL_DEPTH_TEST);
249 | glActiveTexture(GL_TEXTURE0);
250 |
251 | /* setup program */
252 | glUseProgram(prog); CHECK_GL;
253 |
254 | glUniformMatrix4fv(uniform_proj, 1, GL_FALSE, &ortho[0][0]); CHECK_GL;
255 |
256 | glBindVertexArray(vao); CHECK_GL;
257 |
258 | glBindBuffer(GL_ARRAY_BUFFER, vbo); CHECK_GL;
259 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ebo); CHECK_GL;
260 |
261 | /*
262 | * Variant 1
263 | */
264 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, 0); CHECK_GL;
265 | glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, (const GLushort*)(0) + 6); CHECK_GL;
266 |
267 | /*
268 | * Variant 2
269 | */
270 | // glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); CHECK_GL;
271 | // glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, (const GLushort*)(0) + 6); CHECK_GL;
272 |
273 | /*
274 | * Variant 3
275 | */
276 | // glDrawElements(GL_TRIANGLES, 12, GL_UNSIGNED_SHORT, (const GLushort*)(0)); CHECK_GL;
277 |
278 | /* restore old state */
279 | glBindTexture(GL_TEXTURE_2D, (GLuint)last_tex);
280 | glBindBuffer(GL_ARRAY_BUFFER, (GLuint)last_vbo);
281 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, (GLuint)last_ebo);
282 | glBindVertexArray((GLuint)last_vao);
283 | glDisable(GL_SCISSOR_TEST);
284 | }
285 |
286 | JNIEXPORT void JNICALL Java_com_example_yt_myapplication_LibraryClass_resize(JNIEnv *env, jobject thiz, jint w, jint h)
287 | {
288 | width = w;
289 | height = h;
290 |
291 | __android_log_print(ANDROID_LOG_DEBUG, "native", "%s:%d, w:%d, h:%d", __FUNCTION__, __LINE__, width, height);
292 |
293 | glViewport(0, 0, width, height);
294 | }
295 |
296 | JNIEXPORT void JNICALL Java_com_example_yt_myapplication_LibraryClass_render(JNIEnv *env, jobject thiz)
297 | {
298 | glClearColor(1.0f, 0.5f, 0.0784f, 1.0f);
299 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
300 |
301 | render(width, height);
302 | }
303 |
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/MyApplication/app/src/main/jni/nk-gl.c:
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1 | #define USE_FULL_GL 0
2 |
3 | #include
4 | #include
5 | #include
6 | #include
7 | #include
8 | #include
9 | #include
10 | #include
11 | #include
12 | #include
13 |
14 | #include
15 | #include
16 | #include
17 |
18 | #include
19 |
20 |
21 |
22 | static int nk_gl_device_create(struct nk_gl_device *dev);
23 | static void nk_gl_device_destroy(struct nk_gl_device *dev);
24 | static void setup_null_texture(struct nk_gl_device *dev);
25 | static __GLXextFuncPtr nk_gl_ext(const char *name);
26 |
27 | /* GL_ARB_vertex_array_object */
28 |
29 |
30 | int nk_gl_init(struct nk_context *nk_ctx, struct nk_gl **out)
31 | {
32 | assert(nk_ctx);
33 | assert(out);
34 |
35 | *out = 0;
36 |
37 | int retval = 0;
38 | struct nk_gl *nk_gl = 0;
39 | struct nk_gl_device *nk_gl_dev = 0;
40 |
41 | nk_gl = calloc(1, sizeof(*nk_gl));
42 | if (!nk_gl) return ENOMEM;
43 |
44 | nk_gl_dev = calloc(1, sizeof(*nk_gl_dev));
45 | if (!nk_gl_dev)
46 | {
47 | retval = ENOMEM;
48 | goto err;
49 | }
50 |
51 | retval = nk_gl_device_create(nk_gl_dev);
52 | if (retval != 0) goto err;
53 |
54 | nk_gl->ogl = nk_gl_dev;
55 | nk_gl->ctx = nk_ctx;
56 |
57 | *out = nk_gl;
58 |
59 | return 0;
60 |
61 | err:
62 | if (nk_gl_dev) free(nk_gl_dev);
63 | if (nk_gl) free(nk_gl);
64 |
65 | return retval;
66 | }
67 |
68 | void nk_gl_shutdown(struct nk_gl **ctx)
69 | {
70 | assert(ctx);
71 |
72 | nk_gl_device_destroy((*ctx)->ogl);
73 | free(*ctx);
74 |
75 | *ctx = 0;
76 | }
77 |
78 | void nk_gl_render(struct nk_gl *nk_gl, enum nk_anti_aliasing aa,
79 | int w, int h, int max_vertex_buffer, int max_element_buffer)
80 | {
81 | struct nk_gl_device *dev = nk_gl->ogl;
82 | GLint last_prog, last_tex;
83 | GLint last_ebo, last_vbo, last_vao;
84 | GLfloat ortho[4][4] =
85 | {
86 | { 2.0f, 0.0f, 0.0f, 0.0f },
87 | { 0.0f, -2.0f, 0.0f, 0.0f },
88 | { 0.0f, 0.0f, -1.0f, 0.0f },
89 | { -1.0f, 1.0f, 0.0f, 1.0f },
90 | };
91 | ortho[0][0] /= (GLfloat)w;
92 | ortho[1][1] /= (GLfloat)h;
93 |
94 | /* save previous opengl state */
95 | glGetIntegerv(GL_CURRENT_PROGRAM, &last_prog);
96 | glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_tex);
97 | glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_vbo);
98 | glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &last_ebo);
99 | #ifndef GLES
100 | glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vao);
101 | #else
102 | glGetIntegerv(GL_VERTEX_ARRAY_BINDING_OES, &last_vao);
103 | #endif
104 |
105 | /* setup global state */
106 | glEnable(GL_BLEND);
107 | glBlendEquation(GL_FUNC_ADD);
108 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); CHECK_GL;
109 | glDisable(GL_CULL_FACE);
110 | glDisable(GL_DEPTH_TEST);
111 | // glEnable(GL_SCISSOR_TEST);
112 | glActiveTexture(GL_TEXTURE0);
113 |
114 | /* setup program */
115 | glUseProgram(dev->prog); CHECK_GL;
116 |
117 | glUniformMatrix4fv(dev->uniform_proj, 1, GL_FALSE, &ortho[0][0]); CHECK_GL;
118 |
119 | glBindVertexArray(dev->vao); CHECK_GL;
120 |
121 | glBindBuffer(GL_ARRAY_BUFFER, dev->vbo); CHECK_GL;
122 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo); CHECK_GL;
123 |
124 | glBindTexture(GL_TEXTURE_2D, (GLuint)dev->null.texture.id); CHECK_GL;
125 | // glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, 0); CHECK_GL;
126 | // glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT, (const GLushort*)(0) + 6); CHECK_GL;
127 | glDrawElements(GL_TRIANGLES, 12, GL_UNSIGNED_SHORT, (const GLushort*)(0)); CHECK_GL;
128 |
129 | /* restore old state */
130 | glBindTexture(GL_TEXTURE_2D, (GLuint)last_tex);
131 | glBindBuffer(GL_ARRAY_BUFFER, (GLuint)last_vbo);
132 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, (GLuint)last_ebo);
133 | glBindVertexArray((GLuint)last_vao);
134 | glDisable(GL_SCISSOR_TEST);
135 | }
136 |
137 | static GLuint FramebufferName;
138 |
139 | void nk_gl_blit(struct nk_gl *nk_gl, struct nk_color bg, int w, int h,
140 | enum nk_anti_aliasing aa)
141 | {
142 | float background[4];
143 | nk_color_fv(background, bg);
144 |
145 | // glBindFramebuffer(GL_FRAMEBUFFER, FramebufferName); CHECK_GL;
146 |
147 | glViewport(0, 0, w, h); CHECK_GL;
148 | glClearColor(background[0], background[1], background[2], background[3]); CHECK_GL;
149 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); CHECK_GL;
150 | nk_gl_render(nk_gl, aa, w, h, MAX_VERTEX_MEMORY, MAX_ELEMENT_MEMORY);
151 | }
152 |
153 | static
154 | void setup_framebuffer()
155 | {
156 | glGenFramebuffers(1, &FramebufferName); CHECK_GL;
157 | glBindFramebuffer(GL_FRAMEBUFFER, FramebufferName); CHECK_GL;
158 |
159 | GLuint renderedTexture;
160 | glGenTextures(1, &renderedTexture); CHECK_GL;
161 | glBindTexture(GL_TEXTURE_2D, renderedTexture); CHECK_GL;
162 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1280, 720, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); CHECK_GL;
163 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); CHECK_GL;
164 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); CHECK_GL;
165 |
166 | // Set "renderedTexture" as our colour attachement #0
167 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, renderedTexture, 0); CHECK_GL;
168 |
169 | // Set the list of draw buffers.
170 | // GLenum DrawBuffers[1] = {GL_COLOR_ATTACHMENT0};
171 | // glDrawBuffers(1, DrawBuffers); CHECK_GL; // "1" is the size of DrawBuffers
172 |
173 | if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
174 | {
175 | printf("failed to configure frame buffer\n");
176 | }
177 |
178 | glBindFramebuffer(GL_FRAMEBUFFER, 0); CHECK_GL;
179 | }
180 |
181 | static int nk_gl_device_create(struct nk_gl_device *dev)
182 | {
183 | assert(glGenVertexArrays);
184 | assert(glBindVertexArray);
185 | assert(glDeleteVertexArrays);
186 |
187 |
188 | setup_null_texture(dev);
189 |
190 | setup_framebuffer();
191 |
192 | return 0;
193 | }
194 |
195 | static void nk_gl_device_destroy(struct nk_gl_device *dev)
196 | {
197 | glDeleteTextures(1, (GLuint*)&dev->null.texture.id);
198 | glDetachShader(dev->prog, dev->vert_shdr);
199 | glDetachShader(dev->prog, dev->frag_shdr);
200 | glDeleteShader(dev->vert_shdr);
201 | glDeleteShader(dev->frag_shdr);
202 | glDeleteProgram(dev->prog);
203 | glDeleteVertexArrays(1, &dev->vao);
204 | glDeleteBuffers(1, &dev->vbo);
205 | glDeleteBuffers(1, &dev->ebo);
206 | nk_buffer_free(&dev->cmds);
207 | }
208 |
209 | static
210 | void setup_null_texture(struct nk_gl_device *dev)
211 | {
212 | GLuint id;
213 | glGenTextures(1, &id); CHECK_GL;
214 | glBindTexture(GL_TEXTURE_2D, id); CHECK_GL;
215 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); CHECK_GL;
216 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); CHECK_GL;
217 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); CHECK_GL;
218 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); CHECK_GL;
219 |
220 | const size_t width = 4;
221 | const size_t height = 4;
222 | const size_t size = width * height * sizeof(uint32_t);
223 |
224 | uint32_t *null_texture = malloc(size);
225 | assert(null_texture);
226 | // memset(null_texture, 0xff, size);
227 |
228 | for (int y = 0; y < height; y++)
229 | {
230 | for (int x = 0; x < width; x++)
231 | {
232 | uint32_t *pixel = &null_texture[y * width + x];
233 | // *pixel = (0xff << 24) | (0x00 << 16) | (0x00 << 8) | 0x00;
234 | *pixel = 0xffffffff;
235 | }
236 | }
237 |
238 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
239 | width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, null_texture); CHECK_GL;
240 |
241 | dev->null.texture = nk_handle_id(id);
242 | dev->null.uv = nk_vec2(0.5f, 0.5f);
243 | }
244 |
245 | #define NK_IMPLEMENTATION
246 | #include "nuklear.h"
247 |
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/MyApplication/app/src/main/jni/nk-gl.h:
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1 | #ifndef NK_GL_H
2 | #define NK_GL_H
3 |
4 | #pragma once
5 |
6 | #include "nuklear.h"
7 |
8 | struct nk_gl
9 | {
10 | struct nk_gl_device *ogl;
11 | struct nk_context *ctx;
12 | };
13 |
14 | int nk_gl_init(struct nk_context *nk_ctx, struct nk_gl **out);
15 | void nk_gl_shutdown(struct nk_gl **ctx);
16 |
17 | void nk_gl_render(struct nk_gl *nk_gl, enum nk_anti_aliasing aa,
18 | int w, int h, int max_vertex_buffer, int max_element_buffer);
19 |
20 | void nk_gl_blit(struct nk_gl *nk_gl, struct nk_color bg, int w, int h,
21 | enum nk_anti_aliasing aa);
22 |
23 | #endif /* NK_GL_H */
24 |
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/MyApplication/app/src/main/res/mipmap-xxhdpi/ic_launcher.png:
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/MyApplication/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/ytsarko/nuklear-android-ndk-sample/4159ff5d3fca9c36ef647b6da39c24b6b8f1b61d/MyApplication/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
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/MyApplication/app/src/main/res/values-w820dp/dimens.xml:
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1 |
2 |
5 | 64dp
6 |
7 |
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/MyApplication/app/src/main/res/values/dimens.xml:
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1 |
2 |
3 | 16dp
4 | 16dp
5 |
6 |
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/MyApplication/app/src/main/res/values/strings.xml:
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1 |
2 | My Application
3 |
4 |
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/MyApplication/app/src/main/res/values/styles.xml:
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1 |
2 |
3 |
4 |
7 |
8 |
9 |
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/MyApplication/app/src/test/java/com/example/yt/myapplication/ExampleUnitTest.java:
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1 | package com.example.yt.myapplication;
2 |
3 | import org.junit.Test;
4 |
5 | import static org.junit.Assert.*;
6 |
7 | /**
8 | * To work on unit tests, switch the Test Artifact in the Build Variants view.
9 | */
10 | public class ExampleUnitTest {
11 | @Test
12 | public void addition_isCorrect() throws Exception {
13 | assertEquals(4, 2 + 2);
14 | }
15 | }
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/MyApplication/build.gradle:
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1 | // Top-level build file where you can add configuration options common to all sub-projects/modules.
2 |
3 | buildscript {
4 | repositories {
5 | jcenter()
6 | }
7 | dependencies {
8 | classpath 'com.android.tools.build:gradle:2.1.2'
9 |
10 | // NOTE: Do not place your application dependencies here; they belong
11 | // in the individual module build.gradle files
12 | }
13 | }
14 |
15 | allprojects {
16 | repositories {
17 | jcenter()
18 | }
19 | }
20 |
21 | task clean(type: Delete) {
22 | delete rootProject.buildDir
23 | }
24 |
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/MyApplication/gradle.properties:
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1 | # Project-wide Gradle settings.
2 |
3 | # IDE (e.g. Android Studio) users:
4 | # Gradle settings configured through the IDE *will override*
5 | # any settings specified in this file.
6 |
7 | # For more details on how to configure your build environment visit
8 | # http://www.gradle.org/docs/current/userguide/build_environment.html
9 |
10 | # Specifies the JVM arguments used for the daemon process.
11 | # The setting is particularly useful for tweaking memory settings.
12 | # Default value: -Xmx10248m -XX:MaxPermSize=256m
13 | # org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
14 |
15 | # When configured, Gradle will run in incubating parallel mode.
16 | # This option should only be used with decoupled projects. More details, visit
17 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
18 | # org.gradle.parallel=true
19 |
20 | android.useDeprecatedNdk=true
21 |
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/MyApplication/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/ytsarko/nuklear-android-ndk-sample/4159ff5d3fca9c36ef647b6da39c24b6b8f1b61d/MyApplication/gradle/wrapper/gradle-wrapper.jar
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/MyApplication/gradle/wrapper/gradle-wrapper.properties:
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1 | #Tue Jun 14 09:46:43 MSK 2016
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 | distributionUrl=https\://services.gradle.org/distributions/gradle-2.10-all.zip
7 |
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/MyApplication/gradlew:
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1 | #!/usr/bin/env bash
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
10 | DEFAULT_JVM_OPTS=""
11 |
12 | APP_NAME="Gradle"
13 | APP_BASE_NAME=`basename "$0"`
14 |
15 | # Use the maximum available, or set MAX_FD != -1 to use that value.
16 | MAX_FD="maximum"
17 |
18 | warn ( ) {
19 | echo "$*"
20 | }
21 |
22 | die ( ) {
23 | echo
24 | echo "$*"
25 | echo
26 | exit 1
27 | }
28 |
29 | # OS specific support (must be 'true' or 'false').
30 | cygwin=false
31 | msys=false
32 | darwin=false
33 | case "`uname`" in
34 | CYGWIN* )
35 | cygwin=true
36 | ;;
37 | Darwin* )
38 | darwin=true
39 | ;;
40 | MINGW* )
41 | msys=true
42 | ;;
43 | esac
44 |
45 | # Attempt to set APP_HOME
46 | # Resolve links: $0 may be a link
47 | PRG="$0"
48 | # Need this for relative symlinks.
49 | while [ -h "$PRG" ] ; do
50 | ls=`ls -ld "$PRG"`
51 | link=`expr "$ls" : '.*-> \(.*\)$'`
52 | if expr "$link" : '/.*' > /dev/null; then
53 | PRG="$link"
54 | else
55 | PRG=`dirname "$PRG"`"/$link"
56 | fi
57 | done
58 | SAVED="`pwd`"
59 | cd "`dirname \"$PRG\"`/" >/dev/null
60 | APP_HOME="`pwd -P`"
61 | cd "$SAVED" >/dev/null
62 |
63 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
64 |
65 | # Determine the Java command to use to start the JVM.
66 | if [ -n "$JAVA_HOME" ] ; then
67 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
68 | # IBM's JDK on AIX uses strange locations for the executables
69 | JAVACMD="$JAVA_HOME/jre/sh/java"
70 | else
71 | JAVACMD="$JAVA_HOME/bin/java"
72 | fi
73 | if [ ! -x "$JAVACMD" ] ; then
74 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
75 |
76 | Please set the JAVA_HOME variable in your environment to match the
77 | location of your Java installation."
78 | fi
79 | else
80 | JAVACMD="java"
81 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
82 |
83 | Please set the JAVA_HOME variable in your environment to match the
84 | location of your Java installation."
85 | fi
86 |
87 | # Increase the maximum file descriptors if we can.
88 | if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
89 | MAX_FD_LIMIT=`ulimit -H -n`
90 | if [ $? -eq 0 ] ; then
91 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
92 | MAX_FD="$MAX_FD_LIMIT"
93 | fi
94 | ulimit -n $MAX_FD
95 | if [ $? -ne 0 ] ; then
96 | warn "Could not set maximum file descriptor limit: $MAX_FD"
97 | fi
98 | else
99 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
100 | fi
101 | fi
102 |
103 | # For Darwin, add options to specify how the application appears in the dock
104 | if $darwin; then
105 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
106 | fi
107 |
108 | # For Cygwin, switch paths to Windows format before running java
109 | if $cygwin ; then
110 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
111 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
112 | JAVACMD=`cygpath --unix "$JAVACMD"`
113 |
114 | # We build the pattern for arguments to be converted via cygpath
115 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
116 | SEP=""
117 | for dir in $ROOTDIRSRAW ; do
118 | ROOTDIRS="$ROOTDIRS$SEP$dir"
119 | SEP="|"
120 | done
121 | OURCYGPATTERN="(^($ROOTDIRS))"
122 | # Add a user-defined pattern to the cygpath arguments
123 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
124 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
125 | fi
126 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
127 | i=0
128 | for arg in "$@" ; do
129 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
130 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
131 |
132 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
133 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
134 | else
135 | eval `echo args$i`="\"$arg\""
136 | fi
137 | i=$((i+1))
138 | done
139 | case $i in
140 | (0) set -- ;;
141 | (1) set -- "$args0" ;;
142 | (2) set -- "$args0" "$args1" ;;
143 | (3) set -- "$args0" "$args1" "$args2" ;;
144 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
145 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
146 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
147 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
148 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
149 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
150 | esac
151 | fi
152 |
153 | # Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
154 | function splitJvmOpts() {
155 | JVM_OPTS=("$@")
156 | }
157 | eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
158 | JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
159 |
160 | exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
161 |
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/MyApplication/gradlew.bat:
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1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
12 | set DEFAULT_JVM_OPTS=
13 |
14 | set DIRNAME=%~dp0
15 | if "%DIRNAME%" == "" set DIRNAME=.
16 | set APP_BASE_NAME=%~n0
17 | set APP_HOME=%DIRNAME%
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windowz variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 | if "%@eval[2+2]" == "4" goto 4NT_args
53 |
54 | :win9xME_args
55 | @rem Slurp the command line arguments.
56 | set CMD_LINE_ARGS=
57 | set _SKIP=2
58 |
59 | :win9xME_args_slurp
60 | if "x%~1" == "x" goto execute
61 |
62 | set CMD_LINE_ARGS=%*
63 | goto execute
64 |
65 | :4NT_args
66 | @rem Get arguments from the 4NT Shell from JP Software
67 | set CMD_LINE_ARGS=%$
68 |
69 | :execute
70 | @rem Setup the command line
71 |
72 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
73 |
74 | @rem Execute Gradle
75 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
76 |
77 | :end
78 | @rem End local scope for the variables with windows NT shell
79 | if "%ERRORLEVEL%"=="0" goto mainEnd
80 |
81 | :fail
82 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
83 | rem the _cmd.exe /c_ return code!
84 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
85 | exit /b 1
86 |
87 | :mainEnd
88 | if "%OS%"=="Windows_NT" endlocal
89 |
90 | :omega
91 |
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/MyApplication/settings.gradle:
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1 | include ':app'
2 |
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/README.md:
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1 | # nuklear-android-ndk-sample
2 | Simple sample how to use nuklear gui framework on Android using NDK
3 |
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