├── .gitignore ├── Builds ├── MacOSX │ ├── Fans.xcodeproj │ │ ├── project.pbxproj │ │ ├── project.xcworkspace │ │ │ ├── contents.xcworkspacedata │ │ │ ├── xcshareddata │ │ │ │ └── IDEWorkspaceChecks.plist │ │ │ └── xcuserdata │ │ │ │ └── yuki.xcuserdatad │ │ │ │ └── UserInterfaceState.xcuserstate │ │ ├── xcshareddata │ │ │ └── xcschemes │ │ │ │ └── Fans - All.xcscheme │ │ └── xcuserdata │ │ │ └── yuki.xcuserdatad │ │ │ └── xcschemes │ │ │ └── xcschememanagement.plist │ ├── Info-AU.plist │ ├── Info-Standalone_Plugin.plist │ ├── Info-VST3.plist │ └── RecentFilesMenuTemplate.nib ├── VisualStudio2019 │ ├── Fans.sln │ ├── Fans_SharedCode.vcxproj │ ├── Fans_SharedCode.vcxproj.filters │ ├── Fans_StandalonePlugin.vcxproj │ ├── Fans_StandalonePlugin.vcxproj.filters │ ├── Fans_VST3.vcxproj │ ├── Fans_VST3.vcxproj.filters │ └── resources.rc └── VisualStudio2022 │ ├── Fans.sln │ ├── Fans_SharedCode.vcxproj │ ├── Fans_SharedCode.vcxproj.filters │ ├── Fans_SharedCode.vcxproj.user │ ├── Fans_StandalonePlugin.vcxproj │ ├── Fans_StandalonePlugin.vcxproj.filters │ ├── Fans_StandalonePlugin.vcxproj.user │ ├── Fans_VST.vcxproj │ ├── Fans_VST.vcxproj.filters │ ├── Fans_VST3.vcxproj │ ├── Fans_VST3.vcxproj.filters │ ├── Fans_VST3.vcxproj.user │ └── resources.rc ├── Fans.jucer ├── JuceLibraryCode ├── JuceHeader.h ├── JucePluginDefines.h ├── ReadMe.txt ├── include_juce_audio_basics.cpp ├── include_juce_audio_basics.mm ├── include_juce_audio_devices.cpp ├── include_juce_audio_devices.mm ├── include_juce_audio_formats.cpp ├── include_juce_audio_formats.mm ├── include_juce_audio_plugin_client_AAX.cpp ├── include_juce_audio_plugin_client_AAX.mm ├── include_juce_audio_plugin_client_ARA.cpp ├── include_juce_audio_plugin_client_AU.r ├── include_juce_audio_plugin_client_AU_1.mm ├── include_juce_audio_plugin_client_AU_2.mm ├── include_juce_audio_plugin_client_AUv3.mm ├── include_juce_audio_plugin_client_LV2.cpp ├── include_juce_audio_plugin_client_LV2.mm ├── include_juce_audio_plugin_client_Standalone.cpp ├── include_juce_audio_plugin_client_Unity.cpp ├── include_juce_audio_plugin_client_VST2.cpp ├── include_juce_audio_plugin_client_VST3.cpp ├── include_juce_audio_plugin_client_VST_utils.mm ├── include_juce_audio_plugin_client_utils.cpp ├── include_juce_audio_processors.cpp ├── include_juce_audio_processors.mm ├── include_juce_audio_processors_ara.cpp ├── include_juce_audio_processors_lv2_libs.cpp ├── include_juce_audio_utils.cpp ├── include_juce_audio_utils.mm ├── include_juce_core.cpp ├── include_juce_core.mm ├── include_juce_data_structures.cpp ├── include_juce_data_structures.mm ├── include_juce_events.cpp ├── include_juce_events.mm ├── include_juce_graphics.cpp ├── include_juce_graphics.mm ├── include_juce_gui_basics.cpp ├── include_juce_gui_basics.mm ├── include_juce_gui_extra.cpp └── include_juce_gui_extra.mm ├── LICENSE ├── README.md ├── Source ├── Bilifans.cpp ├── Bilifans.h ├── PluginEditor.cpp ├── PluginEditor.h ├── PluginProcessor.cpp └── PluginProcessor.h ├── ext_libs ├── libFans.a ├── libcurl.4.dylib ├── libcurl.lib └── zlib.lib └── img ├── au.png ├── setting.png ├── standalone.png └── vst3.png /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Ww][Ii][Nn]32/ 27 | [Aa][Rr][Mm]/ 28 | [Aa][Rr][Mm]64/ 29 | bld/ 30 | [Bb]in/ 31 | [Oo]bj/ 32 | [Ll]og/ 33 | [Ll]ogs/ 34 | 35 | # Visual Studio 2015/2017 cache/options directory 36 | .vs/ 37 | # Uncomment if you have tasks that create the project's static files in wwwroot 38 | #wwwroot/ 39 | 40 | # Visual Studio 2017 auto generated files 41 | Generated\ Files/ 42 | 43 | # MSTest test Results 44 | [Tt]est[Rr]esult*/ 45 | [Bb]uild[Ll]og.* 46 | 47 | # NUnit 48 | *.VisualState.xml 49 | TestResult.xml 50 | nunit-*.xml 51 | 52 | # Build Results of an ATL Project 53 | [Dd]ebugPS/ 54 | [Rr]eleasePS/ 55 | dlldata.c 56 | 57 | # Benchmark Results 58 | BenchmarkDotNet.Artifacts/ 59 | 60 | # .NET Core 61 | project.lock.json 62 | project.fragment.lock.json 63 | artifacts/ 64 | 65 | # ASP.NET Scaffolding 66 | ScaffoldingReadMe.txt 67 | 68 | # StyleCop 69 | StyleCopReport.xml 70 | 71 | # Files built by Visual Studio 72 | *_i.c 73 | *_p.c 74 | *_h.h 75 | *.ilk 76 | *.meta 77 | *.obj 78 | *.iobj 79 | *.pch 80 | *.pdb 81 | *.ipdb 82 | *.pgc 83 | *.pgd 84 | *.rsp 85 | *.sbr 86 | *.tlb 87 | *.tli 88 | *.tlh 89 | *.tmp 90 | *.tmp_proj 91 | *_wpftmp.csproj 92 | *.log 93 | *.tlog 94 | *.vspscc 95 | *.vssscc 96 | .builds 97 | *.pidb 98 | *.svclog 99 | *.scc 100 | 101 | # Chutzpah Test files 102 | _Chutzpah* 103 | 104 | # Visual C++ cache files 105 | ipch/ 106 | *.aps 107 | *.ncb 108 | *.opendb 109 | *.opensdf 110 | *.sdf 111 | *.cachefile 112 | *.VC.db 113 | *.VC.VC.opendb 114 | 115 | # Visual Studio profiler 116 | *.psess 117 | *.vsp 118 | *.vspx 119 | *.sap 120 | 121 | # Visual Studio Trace Files 122 | *.e2e 123 | 124 | # TFS 2012 Local Workspace 125 | $tf/ 126 | 127 | # Guidance Automation Toolkit 128 | *.gpState 129 | 130 | # ReSharper is a .NET coding add-in 131 | _ReSharper*/ 132 | *.[Rr]e[Ss]harper 133 | *.DotSettings.user 134 | 135 | # TeamCity is a build add-in 136 | _TeamCity* 137 | 138 | # DotCover is a Code Coverage Tool 139 | *.dotCover 140 | 141 | # AxoCover is a Code Coverage Tool 142 | .axoCover/* 143 | !.axoCover/settings.json 144 | 145 | # Coverlet is a free, cross platform Code Coverage Tool 146 | coverage*.json 147 | coverage*.xml 148 | coverage*.info 149 | 150 | # Visual Studio code coverage results 151 | *.coverage 152 | *.coveragexml 153 | 154 | # NCrunch 155 | _NCrunch_* 156 | .*crunch*.local.xml 157 | nCrunchTemp_* 158 | 159 | # MightyMoose 160 | *.mm.* 161 | AutoTest.Net/ 162 | 163 | # Web workbench (sass) 164 | .sass-cache/ 165 | 166 | # Installshield output folder 167 | [Ee]xpress/ 168 | 169 | # DocProject is a documentation generator add-in 170 | DocProject/buildhelp/ 171 | DocProject/Help/*.HxT 172 | DocProject/Help/*.HxC 173 | DocProject/Help/*.hhc 174 | DocProject/Help/*.hhk 175 | DocProject/Help/*.hhp 176 | DocProject/Help/Html2 177 | DocProject/Help/html 178 | 179 | # Click-Once directory 180 | publish/ 181 | 182 | # Publish Web Output 183 | *.[Pp]ublish.xml 184 | *.azurePubxml 185 | # Note: Comment the next line if you want to checkin your web deploy settings, 186 | # but database connection strings (with potential passwords) will be unencrypted 187 | *.pubxml 188 | *.publishproj 189 | 190 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 191 | # checkin your Azure Web App publish settings, but sensitive information contained 192 | # in these scripts will be unencrypted 193 | PublishScripts/ 194 | 195 | # NuGet Packages 196 | *.nupkg 197 | # NuGet Symbol Packages 198 | *.snupkg 199 | # The packages folder can be ignored because of Package Restore 200 | **/[Pp]ackages/* 201 | # except build/, which is used as an MSBuild target. 202 | !**/[Pp]ackages/build/ 203 | # Uncomment if necessary however generally it will be regenerated when needed 204 | #!**/[Pp]ackages/repositories.config 205 | # NuGet v3's project.json files produces more ignorable files 206 | *.nuget.props 207 | *.nuget.targets 208 | 209 | # Microsoft Azure Build Output 210 | csx/ 211 | *.build.csdef 212 | 213 | # Microsoft Azure Emulator 214 | ecf/ 215 | rcf/ 216 | 217 | # Windows Store app package directories and files 218 | AppPackages/ 219 | BundleArtifacts/ 220 | Package.StoreAssociation.xml 221 | _pkginfo.txt 222 | *.appx 223 | *.appxbundle 224 | *.appxupload 225 | 226 | # Visual Studio cache files 227 | # files ending in .cache can be ignored 228 | *.[Cc]ache 229 | # but keep track of directories ending in .cache 230 | !?*.[Cc]ache/ 231 | 232 | # Others 233 | ClientBin/ 234 | ~$* 235 | *~ 236 | *.dbmdl 237 | *.dbproj.schemaview 238 | *.jfm 239 | *.pfx 240 | *.publishsettings 241 | orleans.codegen.cs 242 | 243 | # Including strong name files can present a security risk 244 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 245 | #*.snk 246 | 247 | # Since there are multiple workflows, uncomment next line to ignore bower_components 248 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 249 | #bower_components/ 250 | 251 | # RIA/Silverlight projects 252 | Generated_Code/ 253 | 254 | # Backup & report files from converting an old project file 255 | # to a newer Visual Studio version. Backup files are not needed, 256 | # because we have git ;-) 257 | _UpgradeReport_Files/ 258 | Backup*/ 259 | UpgradeLog*.XML 260 | UpgradeLog*.htm 261 | ServiceFabricBackup/ 262 | *.rptproj.bak 263 | 264 | # SQL Server files 265 | *.mdf 266 | *.ldf 267 | *.ndf 268 | 269 | # Business Intelligence projects 270 | *.rdl.data 271 | *.bim.layout 272 | *.bim_*.settings 273 | *.rptproj.rsuser 274 | *- [Bb]ackup.rdl 275 | *- [Bb]ackup ([0-9]).rdl 276 | *- [Bb]ackup ([0-9][0-9]).rdl 277 | 278 | # Microsoft Fakes 279 | FakesAssemblies/ 280 | 281 | # GhostDoc plugin setting file 282 | *.GhostDoc.xml 283 | 284 | # Node.js Tools for Visual Studio 285 | .ntvs_analysis.dat 286 | node_modules/ 287 | 288 | # Visual Studio 6 build log 289 | *.plg 290 | 291 | # Visual Studio 6 workspace options file 292 | *.opt 293 | 294 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 295 | *.vbw 296 | 297 | # Visual Studio 6 auto-generated project file (contains which files were open etc.) 298 | *.vbp 299 | 300 | # Visual Studio 6 workspace and project file (working project files containing files to include in project) 301 | *.dsw 302 | *.dsp 303 | 304 | # Visual Studio 6 technical files 305 | *.ncb 306 | *.aps 307 | 308 | # Visual Studio LightSwitch build output 309 | **/*.HTMLClient/GeneratedArtifacts 310 | **/*.DesktopClient/GeneratedArtifacts 311 | **/*.DesktopClient/ModelManifest.xml 312 | **/*.Server/GeneratedArtifacts 313 | **/*.Server/ModelManifest.xml 314 | _Pvt_Extensions 315 | 316 | # Paket dependency manager 317 | .paket/paket.exe 318 | paket-files/ 319 | 320 | # FAKE - F# Make 321 | .fake/ 322 | 323 | # CodeRush personal settings 324 | .cr/personal 325 | 326 | # Python Tools for Visual Studio (PTVS) 327 | __pycache__/ 328 | *.pyc 329 | 330 | # Cake - Uncomment if you are using it 331 | # tools/** 332 | # !tools/packages.config 333 | 334 | # Tabs Studio 335 | *.tss 336 | 337 | # Telerik's JustMock configuration file 338 | *.jmconfig 339 | 340 | # BizTalk build output 341 | *.btp.cs 342 | *.btm.cs 343 | *.odx.cs 344 | *.xsd.cs 345 | 346 | # OpenCover UI analysis results 347 | OpenCover/ 348 | 349 | # Azure Stream Analytics local run output 350 | ASALocalRun/ 351 | 352 | # MSBuild Binary and Structured Log 353 | *.binlog 354 | 355 | # NVidia Nsight GPU debugger configuration file 356 | *.nvuser 357 | 358 | # MFractors (Xamarin productivity tool) working folder 359 | .mfractor/ 360 | 361 | # Local History for Visual Studio 362 | .localhistory/ 363 | 364 | # Visual Studio History (VSHistory) files 365 | .vshistory/ 366 | 367 | # BeatPulse healthcheck temp database 368 | healthchecksdb 369 | 370 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 371 | MigrationBackup/ 372 | 373 | # Ionide (cross platform F# VS Code tools) working folder 374 | .ionide/ 375 | 376 | # Fody - auto-generated XML schema 377 | FodyWeavers.xsd 378 | 379 | # VS Code files for those working on multiple tools 380 | .vscode/* 381 | !.vscode/settings.json 382 | !.vscode/tasks.json 383 | !.vscode/launch.json 384 | !.vscode/extensions.json 385 | *.code-workspace 386 | 387 | # Local History for Visual Studio Code 388 | .history/ 389 | 390 | # Windows Installer files from build outputs 391 | *.cab 392 | *.msi 393 | *.msix 394 | *.msm 395 | *.msp 396 | 397 | # JetBrains Rider 398 | *.sln.iml 399 | 400 | .DS_Store -------------------------------------------------------------------------------- /Builds/MacOSX/Fans.xcodeproj/project.xcworkspace/contents.xcworkspacedata: -------------------------------------------------------------------------------- 1 | 2 | 4 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Builds/MacOSX/Fans.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | IDEDidComputeMac32BitWarning 6 | 7 | 8 | 9 | -------------------------------------------------------------------------------- /Builds/MacOSX/Fans.xcodeproj/project.xcworkspace/xcuserdata/yuki.xcuserdatad/UserInterfaceState.xcuserstate: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yukinsnow/Fans-vst/2bfe7b93969029bff761042e586616fc6d8819d8/Builds/MacOSX/Fans.xcodeproj/project.xcworkspace/xcuserdata/yuki.xcuserdatad/UserInterfaceState.xcuserstate -------------------------------------------------------------------------------- /Builds/MacOSX/Fans.xcodeproj/xcshareddata/xcschemes/Fans - All.xcscheme: -------------------------------------------------------------------------------- 1 | 2 | 5 | 8 | 9 | 15 | 21 | 22 | 23 | 24 | 25 | 30 | 31 | 32 | 33 | 43 | 44 | 50 | 51 | 57 | 58 | 59 | 60 | 62 | 63 | 66 | 67 | 68 | -------------------------------------------------------------------------------- /Builds/MacOSX/Fans.xcodeproj/xcuserdata/yuki.xcuserdatad/xcschemes/xcschememanagement.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | SchemeUserState 6 | 7 | Fans - AU.xcscheme_^#shared#^_ 8 | 9 | orderHint 10 | 2 11 | 12 | Fans - All.xcscheme_^#shared#^_ 13 | 14 | orderHint 15 | 0 16 | 17 | Fans - Shared Code.xcscheme_^#shared#^_ 18 | 19 | orderHint 20 | 3 21 | 22 | Fans - Standalone Plugin.xcscheme_^#shared#^_ 23 | 24 | orderHint 25 | 1 26 | 27 | Fans - VST3.xcscheme_^#shared#^_ 28 | 29 | orderHint 30 | 4 31 | 32 | 33 | SuppressBuildableAutocreation 34 | 35 | F47015A51E50D6FB049E7C7A 36 | 37 | primary 38 | 39 | 40 | 41 | 42 | 43 | -------------------------------------------------------------------------------- /Builds/MacOSX/Info-AU.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | CFBundleExecutable 7 | ${EXECUTABLE_NAME} 8 | CFBundleIconFile 9 | 10 | CFBundleIdentifier 11 | com.sodatune.fans 12 | CFBundleName 13 | Fans 14 | CFBundleDisplayName 15 | Fans 16 | CFBundlePackageType 17 | BNDL 18 | CFBundleSignature 19 | ???? 20 | CFBundleShortVersionString 21 | 1.0.0 22 | CFBundleVersion 23 | 1.0.0 24 | NSHumanReadableCopyright 25 | 26 | NSHighResolutionCapable 27 | 28 | AudioComponents 29 | 30 | 31 | name 32 | Sodatune: Fans 33 | description 34 | Fans 35 | factoryFunction 36 | FansAUFactory 37 | manufacturer 38 | Manu 39 | type 40 | aufx 41 | subtype 42 | Qusc 43 | version 44 | 65536 45 | resourceUsage 46 | 47 | network.client 48 | 49 | temporary-exception.files.all.read-write 50 | 51 | 52 | 53 | 54 | 55 | 56 | -------------------------------------------------------------------------------- /Builds/MacOSX/Info-Standalone_Plugin.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | CFBundleExecutable 7 | ${EXECUTABLE_NAME} 8 | CFBundleIconFile 9 | 10 | CFBundleIdentifier 11 | com.sodatune.fans 12 | CFBundleName 13 | Fans 14 | CFBundleDisplayName 15 | Fans 16 | CFBundlePackageType 17 | APPL 18 | CFBundleSignature 19 | ???? 20 | CFBundleShortVersionString 21 | 1.0.0 22 | CFBundleVersion 23 | 1.0.0 24 | NSHumanReadableCopyright 25 | 26 | NSHighResolutionCapable 27 | 28 | 29 | 30 | -------------------------------------------------------------------------------- /Builds/MacOSX/Info-VST3.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | CFBundleExecutable 7 | ${EXECUTABLE_NAME} 8 | CFBundleIconFile 9 | 10 | CFBundleIdentifier 11 | com.sodatune.fans 12 | CFBundleName 13 | Fans 14 | CFBundleDisplayName 15 | Fans 16 | CFBundlePackageType 17 | BNDL 18 | CFBundleSignature 19 | ???? 20 | CFBundleShortVersionString 21 | 1.0.0 22 | CFBundleVersion 23 | 1.0.0 24 | NSHumanReadableCopyright 25 | 26 | NSHighResolutionCapable 27 | 28 | 29 | 30 | -------------------------------------------------------------------------------- /Builds/MacOSX/RecentFilesMenuTemplate.nib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yukinsnow/Fans-vst/2bfe7b93969029bff761042e586616fc6d8819d8/Builds/MacOSX/RecentFilesMenuTemplate.nib -------------------------------------------------------------------------------- /Builds/VisualStudio2019/Fans.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 11.00 3 | # Visual Studio Version 16 4 | 5 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fans - Standalone Plugin", "Fans_StandalonePlugin.vcxproj", "{0A24192B-75C9-54DE-F4C9-72309D8E3F72}" 6 | ProjectSection(ProjectDependencies) = postProject 7 | {239FB2C4-1D83-51A7-E1E9-522311D43928} = {239FB2C4-1D83-51A7-E1E9-522311D43928} 8 | EndProjectSection 9 | EndProject 10 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fans - VST3", "Fans_VST3.vcxproj", "{B7E6F87D-B91E-C865-1C0F-0E94D40B09AF}" 11 | ProjectSection(ProjectDependencies) = postProject 12 | {239FB2C4-1D83-51A7-E1E9-522311D43928} = {239FB2C4-1D83-51A7-E1E9-522311D43928} 13 | EndProjectSection 14 | EndProject 15 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fans - Shared Code", "Fans_SharedCode.vcxproj", "{239FB2C4-1D83-51A7-E1E9-522311D43928}" 16 | EndProject 17 | Global 18 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 19 | Debug|x64 = Debug|x64 20 | Release|x64 = Release|x64 21 | EndGlobalSection 22 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 23 | {B7E6F87D-B91E-C865-1C0F-0E94D40B09AF}.Debug|x64.ActiveCfg = Debug|x64 24 | {B7E6F87D-B91E-C865-1C0F-0E94D40B09AF}.Debug|x64.Build.0 = Debug|x64 25 | {B7E6F87D-B91E-C865-1C0F-0E94D40B09AF}.Release|x64.ActiveCfg = Release|x64 26 | {B7E6F87D-B91E-C865-1C0F-0E94D40B09AF}.Release|x64.Build.0 = Release|x64 27 | {0A24192B-75C9-54DE-F4C9-72309D8E3F72}.Debug|x64.ActiveCfg = Debug|x64 28 | {0A24192B-75C9-54DE-F4C9-72309D8E3F72}.Debug|x64.Build.0 = Debug|x64 29 | {0A24192B-75C9-54DE-F4C9-72309D8E3F72}.Release|x64.ActiveCfg = Release|x64 30 | {0A24192B-75C9-54DE-F4C9-72309D8E3F72}.Release|x64.Build.0 = Release|x64 31 | {239FB2C4-1D83-51A7-E1E9-522311D43928}.Debug|x64.ActiveCfg = Debug|x64 32 | {239FB2C4-1D83-51A7-E1E9-522311D43928}.Debug|x64.Build.0 = Debug|x64 33 | {239FB2C4-1D83-51A7-E1E9-522311D43928}.Release|x64.ActiveCfg = Release|x64 34 | {239FB2C4-1D83-51A7-E1E9-522311D43928}.Release|x64.Build.0 = Release|x64 35 | EndGlobalSection 36 | GlobalSection(SolutionProperties) = preSolution 37 | HideSolutionNode = FALSE 38 | EndGlobalSection 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /Builds/VisualStudio2019/Fans_StandalonePlugin.vcxproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 6 | 7 | 8 | Debug 9 | x64 10 | 11 | 12 | Release 13 | x64 14 | 15 | 16 | 17 | {0A24192B-75C9-54DE-F4C9-72309D8E3F72} 18 | 19 | 20 | 22 | Application 23 | false 24 | false 25 | v142 26 | 10.0 27 | 28 | 30 | Application 31 | false 32 | true 33 | v142 34 | 10.0 35 | 36 | 37 | 38 | 39 | 42 | 43 | 44 | <_ProjectFileVersion>10.0.30319.1 45 | .exe 46 | $(SolutionDir)$(Platform)\$(Configuration)\Standalone Plugin\ 47 | $(Platform)\$(Configuration)\Standalone Plugin\ 48 | Fans 49 | true 50 | $(LibraryPath);$(SolutionDir)$(Platform)\$(Configuration)\Shared Code 51 | $(SolutionDir)$(Platform)\$(Configuration)\Standalone Plugin\ 52 | $(Platform)\$(Configuration)\Standalone Plugin\ 53 | Fans 54 | true 55 | $(LibraryPath);$(SolutionDir)$(Platform)\$(Configuration)\Shared Code 56 | 57 | 58 | 59 | _DEBUG;%(PreprocessorDefinitions) 60 | true 61 | true 62 | Win32 63 | 64 | 65 | 66 | Disabled 67 | ProgramDatabase 68 | C:\JUCE\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;C:\JUCE\modules;/opt/homebrew/opt/curl/include/;/opt/homebrew/opt/nlohmann-json/include/;.\ext_libs\curl_x64-windows\include;.\ext_libs\nlohmann-json_x64-windows\include;%(AdditionalIncludeDirectories) 69 | 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-------------------------------------------------------------------------------- /Builds/VisualStudio2019/Fans_StandalonePlugin.vcxproj.filters: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | {725C0EA8-9736-764D-81E6-01695B6B00B3} 7 | 8 | 9 | {BA0A76FA-458F-0B1C-02E9-ECFBF81140EC} 10 | 11 | 12 | {FE955B6B-68AC-AA07-70D8-2413F6DB65C8} 13 | 14 | 15 | {7ED5A90E-41AF-A1EF-659B-37CEEAB9BA61} 16 | 17 | 18 | 19 | 20 | JUCE Modules\juce_audio_plugin_client\Standalone 21 | 22 | 23 | JUCE Modules\juce_audio_plugin_client 24 | 25 | 26 | JUCE Library Code 27 | 28 | 29 | 30 | 31 | JUCE Modules\juce_audio_plugin_client\Standalone 32 | 33 | 34 | 35 | 36 | JUCE Library Code 37 | 38 | 39 | 40 | -------------------------------------------------------------------------------- /Builds/VisualStudio2019/Fans_VST3.vcxproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 6 | 7 | 8 | Debug 9 | x64 10 | 11 | 12 | Release 13 | x64 14 | 15 | 16 | 17 | {B7E6F87D-B91E-C865-1C0F-0E94D40B09AF} 18 | 19 | 20 | 22 | DynamicLibrary 23 | false 24 | false 25 | v142 26 | 10.0 27 | 28 | 30 | DynamicLibrary 31 | false 32 | true 33 | v142 34 | 10.0 35 | 36 | 37 | 38 | 39 | 42 | 43 | 44 | <_ProjectFileVersion>10.0.30319.1 45 | .vst3 46 | $(SolutionDir)$(Platform)\$(Configuration)\VST3\ 47 | $(Platform)\$(Configuration)\VST3\ 48 | Fans 49 | true 50 | $(LibraryPath);$(SolutionDir)$(Platform)\$(Configuration)\Shared Code 51 | $(SolutionDir)$(Platform)\$(Configuration)\VST3\ 52 | $(Platform)\$(Configuration)\VST3\ 53 | Fans 54 | true 55 | $(LibraryPath);$(SolutionDir)$(Platform)\$(Configuration)\Shared Code 56 | 57 | 58 | 59 | _DEBUG;%(PreprocessorDefinitions) 60 | true 61 | true 62 | Win32 63 | 64 | 65 | 66 | Disabled 67 | ProgramDatabase 68 | 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-------------------------------------------------------------------------------- /Builds/VisualStudio2019/Fans_VST3.vcxproj.filters: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | {68760A18-ED41-41C7-2560-F3A65E9AD133} 7 | 8 | 9 | {BA0A76FA-458F-0B1C-02E9-ECFBF81140EC} 10 | 11 | 12 | {FE955B6B-68AC-AA07-70D8-2413F6DB65C8} 13 | 14 | 15 | {7ED5A90E-41AF-A1EF-659B-37CEEAB9BA61} 16 | 17 | 18 | 19 | 20 | JUCE Modules\juce_audio_plugin_client\VST3 21 | 22 | 23 | JUCE Modules\juce_audio_plugin_client 24 | 25 | 26 | JUCE Library Code 27 | 28 | 29 | 30 | 31 | 32 | JUCE Library Code 33 | 34 | 35 | 36 | -------------------------------------------------------------------------------- /Builds/VisualStudio2019/resources.rc: -------------------------------------------------------------------------------- 1 | #pragma code_page(65001) 2 | 3 | #ifdef JUCE_USER_DEFINED_RC_FILE 4 | #include JUCE_USER_DEFINED_RC_FILE 5 | #else 6 | 7 | #undef WIN32_LEAN_AND_MEAN 8 | #define WIN32_LEAN_AND_MEAN 9 | #include 10 | 11 | VS_VERSION_INFO VERSIONINFO 12 | FILEVERSION 1,0,0,0 13 | BEGIN 14 | BLOCK "StringFileInfo" 15 | BEGIN 16 | BLOCK "040904E4" 17 | BEGIN 18 | VALUE "CompanyName", "Sodatune\0" 19 | VALUE "FileDescription", "Fans\0" 20 | VALUE "FileVersion", "1.0.0\0" 21 | VALUE "ProductName", "Fans\0" 22 | VALUE "ProductVersion", "1.0.0\0" 23 | END 24 | END 25 | 26 | BLOCK "VarFileInfo" 27 | BEGIN 28 | VALUE "Translation", 0x409, 1252 29 | END 30 | END 31 | 32 | #endif 33 | -------------------------------------------------------------------------------- /Builds/VisualStudio2022/Fans.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 11.00 3 | # Visual Studio Version 17 4 | 5 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fans - Standalone Plugin", "Fans_StandalonePlugin.vcxproj", "{CE4E3650-1F9C-EB8D-7D04-CAE2ACF56183}" 6 | ProjectSection(ProjectDependencies) = postProject 7 | {EE02191E-B3BD-DFD3-4C5E-A50917E31E32} = {EE02191E-B3BD-DFD3-4C5E-A50917E31E32} 8 | EndProjectSection 9 | EndProject 10 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fans - VST3", "Fans_VST3.vcxproj", "{850B4BDB-1E0A-A288-CFA7-2049159FC1DC}" 11 | ProjectSection(ProjectDependencies) = postProject 12 | {EE02191E-B3BD-DFD3-4C5E-A50917E31E32} = {EE02191E-B3BD-DFD3-4C5E-A50917E31E32} 13 | EndProjectSection 14 | EndProject 15 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fans - Shared Code", "Fans_SharedCode.vcxproj", "{EE02191E-B3BD-DFD3-4C5E-A50917E31E32}" 16 | EndProject 17 | Global 18 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 19 | Debug|x64 = Debug|x64 20 | Release|x64 = Release|x64 21 | EndGlobalSection 22 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 23 | {850B4BDB-1E0A-A288-CFA7-2049159FC1DC}.Debug|x64.ActiveCfg = Debug|x64 24 | {850B4BDB-1E0A-A288-CFA7-2049159FC1DC}.Debug|x64.Build.0 = Debug|x64 25 | {850B4BDB-1E0A-A288-CFA7-2049159FC1DC}.Release|x64.ActiveCfg = Release|x64 26 | {850B4BDB-1E0A-A288-CFA7-2049159FC1DC}.Release|x64.Build.0 = Release|x64 27 | {CE4E3650-1F9C-EB8D-7D04-CAE2ACF56183}.Debug|x64.ActiveCfg = Debug|x64 28 | {CE4E3650-1F9C-EB8D-7D04-CAE2ACF56183}.Debug|x64.Build.0 = Debug|x64 29 | {CE4E3650-1F9C-EB8D-7D04-CAE2ACF56183}.Release|x64.ActiveCfg = Release|x64 30 | {CE4E3650-1F9C-EB8D-7D04-CAE2ACF56183}.Release|x64.Build.0 = Release|x64 31 | {EE02191E-B3BD-DFD3-4C5E-A50917E31E32}.Debug|x64.ActiveCfg = Debug|x64 32 | {EE02191E-B3BD-DFD3-4C5E-A50917E31E32}.Debug|x64.Build.0 = Debug|x64 33 | {EE02191E-B3BD-DFD3-4C5E-A50917E31E32}.Release|x64.ActiveCfg = Release|x64 34 | {EE02191E-B3BD-DFD3-4C5E-A50917E31E32}.Release|x64.Build.0 = Release|x64 35 | EndGlobalSection 36 | GlobalSection(SolutionProperties) = preSolution 37 | HideSolutionNode = FALSE 38 | EndGlobalSection 39 | EndGlobal 40 | -------------------------------------------------------------------------------- /Builds/VisualStudio2022/Fans_SharedCode.vcxproj.user: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | -------------------------------------------------------------------------------- /Builds/VisualStudio2022/Fans_StandalonePlugin.vcxproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | x64 7 | 8 | 9 | Release 10 | x64 11 | 12 | 13 | 14 | {CE4E3650-1F9C-EB8D-7D04-CAE2ACF56183} 15 | 16 | 17 | 18 | Application 19 | false 20 | false 21 | v143 22 | 10.0 23 | 24 | 25 | Application 26 | false 27 | true 28 | v143 29 | 10.0 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | <_ProjectFileVersion>10.0.30319.1 38 | .exe 39 | $(SolutionDir)$(Platform)\$(Configuration)\Standalone Plugin\ 40 | $(Platform)\$(Configuration)\Standalone Plugin\ 41 | Fans 42 | true 43 | $(LibraryPath);$(SolutionDir)$(Platform)\$(Configuration)\Shared Code 44 | $(SolutionDir)$(Platform)\$(Configuration)\Standalone Plugin\ 45 | $(Platform)\$(Configuration)\Standalone Plugin\ 46 | Fans 47 | true 48 | $(LibraryPath);$(SolutionDir)$(Platform)\$(Configuration)\Shared Code 49 | 50 | 51 | true 52 | Release 53 | 54 | 55 | true 56 | 57 | 58 | 59 | _DEBUG;%(PreprocessorDefinitions) 60 | true 61 | true 62 | Win32 63 | 64 | 65 | 66 | Disabled 67 | ProgramDatabase 68 | C:\Users\yukin\Documents\JUCE\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;C:\Users\yukin\Documents\JUCE\modules;%(AdditionalIncludeDirectories) 69 | 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-------------------------------------------------------------------------------- /Builds/VisualStudio2022/Fans_StandalonePlugin.vcxproj.filters: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | {725C0EA8-9736-764D-81E6-01695B6B00B3} 7 | 8 | 9 | {BA0A76FA-458F-0B1C-02E9-ECFBF81140EC} 10 | 11 | 12 | {FE955B6B-68AC-AA07-70D8-2413F6DB65C8} 13 | 14 | 15 | {7ED5A90E-41AF-A1EF-659B-37CEEAB9BA61} 16 | 17 | 18 | 19 | 20 | JUCE Modules\juce_audio_plugin_client\Standalone 21 | 22 | 23 | JUCE Modules\juce_audio_plugin_client 24 | 25 | 26 | JUCE Library Code 27 | 28 | 29 | 30 | 31 | JUCE Modules\juce_audio_plugin_client\Standalone 32 | 33 | 34 | 35 | 36 | JUCE Library Code 37 | 38 | 39 | 40 | -------------------------------------------------------------------------------- /Builds/VisualStudio2022/Fans_StandalonePlugin.vcxproj.user: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | -------------------------------------------------------------------------------- /Builds/VisualStudio2022/Fans_VST.vcxproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 6 | 7 | 8 | Debug 9 | x64 10 | 11 | 12 | Release 13 | x64 14 | 15 | 16 | 17 | {BF001617-0898-274E-1B30-1F964D2279F5} 18 | 19 | 20 | 22 | DynamicLibrary 23 | false 24 | false 25 | v143 26 | 10.0 27 | 28 | 30 | DynamicLibrary 31 | false 32 | true 33 | v143 34 | 10.0 35 | 36 | 37 | 38 | 39 | 42 | 43 | 44 | <_ProjectFileVersion>10.0.30319.1 45 | .dll 46 | $(SolutionDir)$(Platform)\$(Configuration)\VST\ 47 | $(Platform)\$(Configuration)\VST\ 48 | Fans 49 | true 50 | $(LibraryPath);$(SolutionDir)$(Platform)\$(Configuration)\Shared Code 51 | $(SolutionDir)$(Platform)\$(Configuration)\VST\ 52 | $(Platform)\$(Configuration)\VST\ 53 | Fans 54 | true 55 | $(LibraryPath);$(SolutionDir)$(Platform)\$(Configuration)\Shared Code 56 | 57 | 58 | 59 | _DEBUG;%(PreprocessorDefinitions) 60 | 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C:\Users\yukin\Documents\JUCE\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;C:\Users\yukin\Documents\JUCE\modules;%(AdditionalIncludeDirectories) 114 | _CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;NDEBUG;JUCE_DISPLAY_SPLASH_SCREEN=1;JUCE_USE_DARK_SPLASH_SCREEN=0;JUCE_PROJUCER_VERSION=0x70002;JUCE_MODULE_AVAILABLE_juce_audio_basics=1;JUCE_MODULE_AVAILABLE_juce_audio_devices=1;JUCE_MODULE_AVAILABLE_juce_audio_formats=1;JUCE_MODULE_AVAILABLE_juce_audio_plugin_client=1;JUCE_MODULE_AVAILABLE_juce_audio_processors=1;JUCE_MODULE_AVAILABLE_juce_audio_utils=1;JUCE_MODULE_AVAILABLE_juce_core=1;JUCE_MODULE_AVAILABLE_juce_data_structures=1;JUCE_MODULE_AVAILABLE_juce_events=1;JUCE_MODULE_AVAILABLE_juce_graphics=1;JUCE_MODULE_AVAILABLE_juce_gui_basics=1;JUCE_MODULE_AVAILABLE_juce_gui_extra=1;JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1;JUCE_VST3_CAN_REPLACE_VST2=0;JUCE_STRICT_REFCOUNTEDPOINTER=1;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=1;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=0;JucePlugin_Build_Unity=0;JucePlugin_Build_LV2=0;JucePlugin_Enable_IAA=0;JucePlugin_Enable_ARA=0;JucePlugin_Name="Fans";JucePlugin_Desc="Fans";JucePlugin_Manufacturer="Sodatune";JucePlugin_ManufacturerWebsite="sodatune.com";JucePlugin_ManufacturerEmail="yukinsnow@gmail.com";JucePlugin_ManufacturerCode=0x4d616e75;JucePlugin_PluginCode=0x4d6c7163;JucePlugin_IsSynth=0;JucePlugin_WantsMidiInput=0;JucePlugin_ProducesMidiOutput=0;JucePlugin_IsMidiEffect=0;JucePlugin_EditorRequiresKeyboardFocus=0;JucePlugin_Version=1.0.0;JucePlugin_VersionCode=0x10000;JucePlugin_VersionString="1.0.0";JucePlugin_VSTUniqueID=JucePlugin_PluginCode;JucePlugin_VSTCategory=kPlugCategEffect;JucePlugin_Vst3Category="Fx";JucePlugin_AUMainType='aufx';JucePlugin_AUSubType=JucePlugin_PluginCode;JucePlugin_AUExportPrefix=FansAU;JucePlugin_AUExportPrefixQuoted="FansAU";JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_CFBundleIdentifier=com.sodatune.fans;JucePlugin_AAXIdentifier=com.Sodatune.Fans;JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_AAXProductId=JucePlugin_PluginCode;JucePlugin_AAXCategory=0;JucePlugin_AAXDisableBypass=0;JucePlugin_AAXDisableMultiMono=0;JucePlugin_IAAType=0x61757278;JucePlugin_IAASubType=JucePlugin_PluginCode;JucePlugin_IAAName="Sodatune: Fans";JucePlugin_VSTNumMidiInputs=16;JucePlugin_VSTNumMidiOutputs=16;JucePlugin_ARAContentTypes=0;JucePlugin_ARATransformationFlags=0;JucePlugin_ARAFactoryID="com.Sodatune.Fans.factory";JucePlugin_ARADocumentArchiveID="com.Sodatune.Fans.aradocumentarchive.1.0.0";JucePlugin_ARACompatibleArchiveIDs="";JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone;JUCER_VS2022_78A503E=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;%(PreprocessorDefinitions) 115 | MultiThreaded 116 | true 117 | NotUsing 118 | $(IntDir)\ 119 | $(IntDir)\ 120 | $(IntDir)\Fans.pdb 121 | Level4 122 | true 123 | true 124 | stdcpp14 125 | 126 | 127 | C:\Users\yukin\Documents\JUCE\modules\juce_audio_processors\format_types\VST3_SDK;..\..\JuceLibraryCode;C:\Users\yukin\Documents\JUCE\modules;%(AdditionalIncludeDirectories) 128 | _CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;NDEBUG;JUCE_DISPLAY_SPLASH_SCREEN=1;JUCE_USE_DARK_SPLASH_SCREEN=0;JUCE_PROJUCER_VERSION=0x70002;JUCE_MODULE_AVAILABLE_juce_audio_basics=1;JUCE_MODULE_AVAILABLE_juce_audio_devices=1;JUCE_MODULE_AVAILABLE_juce_audio_formats=1;JUCE_MODULE_AVAILABLE_juce_audio_plugin_client=1;JUCE_MODULE_AVAILABLE_juce_audio_processors=1;JUCE_MODULE_AVAILABLE_juce_audio_utils=1;JUCE_MODULE_AVAILABLE_juce_core=1;JUCE_MODULE_AVAILABLE_juce_data_structures=1;JUCE_MODULE_AVAILABLE_juce_events=1;JUCE_MODULE_AVAILABLE_juce_graphics=1;JUCE_MODULE_AVAILABLE_juce_gui_basics=1;JUCE_MODULE_AVAILABLE_juce_gui_extra=1;JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED=1;JUCE_VST3_CAN_REPLACE_VST2=0;JUCE_STRICT_REFCOUNTEDPOINTER=1;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=1;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=0;JucePlugin_Build_Unity=0;JucePlugin_Build_LV2=0;JucePlugin_Enable_IAA=0;JucePlugin_Enable_ARA=0;JucePlugin_Name=\"Fans\";JucePlugin_Desc=\"Fans\";JucePlugin_Manufacturer=\"Sodatune\";JucePlugin_ManufacturerWebsite=\"sodatune.com\";JucePlugin_ManufacturerEmail=\"yukinsnow@gmail.com\";JucePlugin_ManufacturerCode=0x4d616e75;JucePlugin_PluginCode=0x4d6c7163;JucePlugin_IsSynth=0;JucePlugin_WantsMidiInput=0;JucePlugin_ProducesMidiOutput=0;JucePlugin_IsMidiEffect=0;JucePlugin_EditorRequiresKeyboardFocus=0;JucePlugin_Version=1.0.0;JucePlugin_VersionCode=0x10000;JucePlugin_VersionString=\"1.0.0\";JucePlugin_VSTUniqueID=JucePlugin_PluginCode;JucePlugin_VSTCategory=kPlugCategEffect;JucePlugin_Vst3Category=\"Fx\";JucePlugin_AUMainType='aufx';JucePlugin_AUSubType=JucePlugin_PluginCode;JucePlugin_AUExportPrefix=FansAU;JucePlugin_AUExportPrefixQuoted=\"FansAU\";JucePlugin_AUManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_CFBundleIdentifier=com.sodatune.fans;JucePlugin_AAXIdentifier=com.Sodatune.Fans;JucePlugin_AAXManufacturerCode=JucePlugin_ManufacturerCode;JucePlugin_AAXProductId=JucePlugin_PluginCode;JucePlugin_AAXCategory=0;JucePlugin_AAXDisableBypass=0;JucePlugin_AAXDisableMultiMono=0;JucePlugin_IAAType=0x61757278;JucePlugin_IAASubType=JucePlugin_PluginCode;JucePlugin_IAAName=\"Sodatune: Fans\";JucePlugin_VSTNumMidiInputs=16;JucePlugin_VSTNumMidiOutputs=16;JucePlugin_ARAContentTypes=0;JucePlugin_ARATransformationFlags=0;JucePlugin_ARAFactoryID=\"com.Sodatune.Fans.factory\";JucePlugin_ARADocumentArchiveID=\"com.Sodatune.Fans.aradocumentarchive.1.0.0\";JucePlugin_ARACompatibleArchiveIDs=\"\";JUCE_STANDALONE_APPLICATION=JucePlugin_Build_Standalone;JUCER_VS2022_78A503E=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;%(PreprocessorDefinitions) 129 | 130 | 131 | $(OutDir)\Fans.vst3 132 | true 133 | %(IgnoreSpecificDefaultLibraries) 134 | false 135 | $(IntDir)\Fans.pdb 136 | Windows 137 | true 138 | true 139 | true 140 | UseLinkTimeCodeGeneration 141 | Fans.lib;%(AdditionalDependencies) 142 | 143 | 144 | true 145 | $(IntDir)\Fans.bsc 146 | 147 | 148 | Fans.lib;%(AdditionalDependencies) 149 | 150 | 151 | 152 | 153 | true 154 | 155 | 156 | true 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | -------------------------------------------------------------------------------- /Builds/VisualStudio2022/Fans_VST3.vcxproj.filters: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | {68760A18-ED41-41C7-2560-F3A65E9AD133} 7 | 8 | 9 | {BA0A76FA-458F-0B1C-02E9-ECFBF81140EC} 10 | 11 | 12 | {FE955B6B-68AC-AA07-70D8-2413F6DB65C8} 13 | 14 | 15 | {7ED5A90E-41AF-A1EF-659B-37CEEAB9BA61} 16 | 17 | 18 | 19 | 20 | JUCE Modules\juce_audio_plugin_client\VST3 21 | 22 | 23 | JUCE Modules\juce_audio_plugin_client 24 | 25 | 26 | JUCE Library Code 27 | 28 | 29 | 30 | 31 | 32 | JUCE Library Code 33 | 34 | 35 | 36 | -------------------------------------------------------------------------------- /Builds/VisualStudio2022/Fans_VST3.vcxproj.user: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | -------------------------------------------------------------------------------- /Builds/VisualStudio2022/resources.rc: -------------------------------------------------------------------------------- 1 | #pragma code_page(65001) 2 | 3 | #ifdef JUCE_USER_DEFINED_RC_FILE 4 | #include JUCE_USER_DEFINED_RC_FILE 5 | #else 6 | 7 | #undef WIN32_LEAN_AND_MEAN 8 | #define WIN32_LEAN_AND_MEAN 9 | #include 10 | 11 | VS_VERSION_INFO VERSIONINFO 12 | FILEVERSION 1,0,0,0 13 | BEGIN 14 | BLOCK "StringFileInfo" 15 | BEGIN 16 | BLOCK "040904E4" 17 | BEGIN 18 | VALUE "CompanyName", "Sodatune\0" 19 | VALUE "FileDescription", "Fans\0" 20 | VALUE "FileVersion", "1.0.0\0" 21 | VALUE "ProductName", "Fans\0" 22 | VALUE "ProductVersion", "1.0.0\0" 23 | END 24 | END 25 | 26 | BLOCK "VarFileInfo" 27 | BEGIN 28 | VALUE "Translation", 0x409, 1252 29 | END 30 | END 31 | 32 | #endif 33 | -------------------------------------------------------------------------------- /Fans.jucer: -------------------------------------------------------------------------------- 1 | 2 | 3 | 8 | 9 | 10 | 12 | 14 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | -------------------------------------------------------------------------------- /JuceLibraryCode/JuceHeader.h: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | This is the header file that your files should include in order to get all the 7 | JUCE library headers. You should avoid including the JUCE headers directly in 8 | your own source files, because that wouldn't pick up the correct configuration 9 | options for your app. 10 | 11 | */ 12 | 13 | #pragma once 14 | 15 | 16 | #include 17 | #include 18 | #include 19 | #include 20 | #include 21 | #include 22 | #include 23 | #include 24 | #include 25 | #include 26 | #include 27 | #include 28 | 29 | 30 | #if defined (JUCE_PROJUCER_VERSION) && JUCE_PROJUCER_VERSION < JUCE_VERSION 31 | /** If you've hit this error then the version of the Projucer that was used to generate this project is 32 | older than the version of the JUCE modules being included. To fix this error, re-save your project 33 | using the latest version of the Projucer or, if you aren't using the Projucer to manage your project, 34 | remove the JUCE_PROJUCER_VERSION define. 35 | */ 36 | #error "This project was last saved using an outdated version of the Projucer! Re-save this project with the latest version to fix this error." 37 | #endif 38 | 39 | 40 | #if ! JUCE_DONT_DECLARE_PROJECTINFO 41 | namespace ProjectInfo 42 | { 43 | const char* const projectName = "Fans"; 44 | const char* const companyName = "Sodatune"; 45 | const char* const versionString = "1.0.0"; 46 | const int versionNumber = 0x10000; 47 | } 48 | #endif 49 | -------------------------------------------------------------------------------- /JuceLibraryCode/JucePluginDefines.h: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #pragma once 9 | 10 | //============================================================================== 11 | // Audio plugin settings.. 12 | 13 | #ifndef JucePlugin_Build_VST 14 | #define JucePlugin_Build_VST 0 15 | #endif 16 | #ifndef JucePlugin_Build_VST3 17 | #define JucePlugin_Build_VST3 1 18 | #endif 19 | #ifndef JucePlugin_Build_AU 20 | #define JucePlugin_Build_AU 1 21 | #endif 22 | #ifndef JucePlugin_Build_AUv3 23 | #define JucePlugin_Build_AUv3 0 24 | #endif 25 | #ifndef JucePlugin_Build_AAX 26 | #define JucePlugin_Build_AAX 0 27 | #endif 28 | #ifndef JucePlugin_Build_Standalone 29 | #define JucePlugin_Build_Standalone 1 30 | #endif 31 | #ifndef JucePlugin_Build_Unity 32 | #define JucePlugin_Build_Unity 0 33 | #endif 34 | #ifndef JucePlugin_Build_LV2 35 | #define JucePlugin_Build_LV2 0 36 | #endif 37 | #ifndef JucePlugin_Enable_IAA 38 | #define JucePlugin_Enable_IAA 0 39 | #endif 40 | #ifndef JucePlugin_Enable_ARA 41 | #define JucePlugin_Enable_ARA 0 42 | #endif 43 | #ifndef JucePlugin_Name 44 | #define JucePlugin_Name "Fans" 45 | #endif 46 | #ifndef JucePlugin_Desc 47 | #define JucePlugin_Desc "Fans" 48 | #endif 49 | #ifndef JucePlugin_Manufacturer 50 | #define JucePlugin_Manufacturer "Sodatune" 51 | #endif 52 | #ifndef JucePlugin_ManufacturerWebsite 53 | #define JucePlugin_ManufacturerWebsite "sodatune.com" 54 | #endif 55 | #ifndef JucePlugin_ManufacturerEmail 56 | #define JucePlugin_ManufacturerEmail "yukinsnow@gmail.com" 57 | #endif 58 | #ifndef JucePlugin_ManufacturerCode 59 | #define JucePlugin_ManufacturerCode 0x4d616e75 60 | #endif 61 | #ifndef JucePlugin_PluginCode 62 | #define JucePlugin_PluginCode 0x51757363 63 | #endif 64 | #ifndef JucePlugin_IsSynth 65 | #define JucePlugin_IsSynth 0 66 | #endif 67 | #ifndef JucePlugin_WantsMidiInput 68 | #define JucePlugin_WantsMidiInput 0 69 | #endif 70 | #ifndef JucePlugin_ProducesMidiOutput 71 | #define JucePlugin_ProducesMidiOutput 0 72 | #endif 73 | #ifndef JucePlugin_IsMidiEffect 74 | #define JucePlugin_IsMidiEffect 0 75 | #endif 76 | #ifndef JucePlugin_EditorRequiresKeyboardFocus 77 | #define JucePlugin_EditorRequiresKeyboardFocus 0 78 | #endif 79 | #ifndef JucePlugin_Version 80 | #define JucePlugin_Version 1.0.0 81 | #endif 82 | #ifndef JucePlugin_VersionCode 83 | #define JucePlugin_VersionCode 0x10000 84 | #endif 85 | #ifndef JucePlugin_VersionString 86 | #define JucePlugin_VersionString "1.0.0" 87 | #endif 88 | #ifndef JucePlugin_VSTUniqueID 89 | #define JucePlugin_VSTUniqueID JucePlugin_PluginCode 90 | #endif 91 | #ifndef JucePlugin_VSTCategory 92 | #define JucePlugin_VSTCategory kPlugCategEffect 93 | #endif 94 | #ifndef JucePlugin_Vst3Category 95 | #define JucePlugin_Vst3Category "Fx" 96 | #endif 97 | #ifndef JucePlugin_AUMainType 98 | #define JucePlugin_AUMainType 'aufx' 99 | #endif 100 | #ifndef JucePlugin_AUSubType 101 | #define JucePlugin_AUSubType JucePlugin_PluginCode 102 | #endif 103 | #ifndef JucePlugin_AUExportPrefix 104 | #define JucePlugin_AUExportPrefix FansAU 105 | #endif 106 | #ifndef JucePlugin_AUExportPrefixQuoted 107 | #define JucePlugin_AUExportPrefixQuoted "FansAU" 108 | #endif 109 | #ifndef JucePlugin_AUManufacturerCode 110 | #define JucePlugin_AUManufacturerCode JucePlugin_ManufacturerCode 111 | #endif 112 | #ifndef JucePlugin_CFBundleIdentifier 113 | #define JucePlugin_CFBundleIdentifier com.sodatune.fans 114 | #endif 115 | #ifndef JucePlugin_AAXIdentifier 116 | #define JucePlugin_AAXIdentifier com.Sodatune.Fans 117 | #endif 118 | #ifndef JucePlugin_AAXManufacturerCode 119 | #define JucePlugin_AAXManufacturerCode JucePlugin_ManufacturerCode 120 | #endif 121 | #ifndef JucePlugin_AAXProductId 122 | #define JucePlugin_AAXProductId JucePlugin_PluginCode 123 | #endif 124 | #ifndef JucePlugin_AAXCategory 125 | #define JucePlugin_AAXCategory 0 126 | #endif 127 | #ifndef JucePlugin_AAXDisableBypass 128 | #define JucePlugin_AAXDisableBypass 0 129 | #endif 130 | #ifndef JucePlugin_AAXDisableMultiMono 131 | #define JucePlugin_AAXDisableMultiMono 0 132 | #endif 133 | #ifndef JucePlugin_IAAType 134 | #define JucePlugin_IAAType 0x61757278 135 | #endif 136 | #ifndef JucePlugin_IAASubType 137 | #define JucePlugin_IAASubType JucePlugin_PluginCode 138 | #endif 139 | #ifndef JucePlugin_IAAName 140 | #define JucePlugin_IAAName "Sodatune: Fans" 141 | #endif 142 | #ifndef JucePlugin_VSTNumMidiInputs 143 | #define JucePlugin_VSTNumMidiInputs 16 144 | #endif 145 | #ifndef JucePlugin_VSTNumMidiOutputs 146 | #define JucePlugin_VSTNumMidiOutputs 16 147 | #endif 148 | #ifndef JucePlugin_ARAContentTypes 149 | #define JucePlugin_ARAContentTypes 0 150 | #endif 151 | #ifndef JucePlugin_ARATransformationFlags 152 | #define JucePlugin_ARATransformationFlags 0 153 | #endif 154 | #ifndef JucePlugin_ARAFactoryID 155 | #define JucePlugin_ARAFactoryID "com.Sodatune.Fans.factory" 156 | #endif 157 | #ifndef JucePlugin_ARADocumentArchiveID 158 | #define JucePlugin_ARADocumentArchiveID "com.Sodatune.Fans.aradocumentarchive.1.0.0" 159 | #endif 160 | #ifndef JucePlugin_ARACompatibleArchiveIDs 161 | #define JucePlugin_ARACompatibleArchiveIDs "" 162 | #endif 163 | -------------------------------------------------------------------------------- /JuceLibraryCode/ReadMe.txt: -------------------------------------------------------------------------------- 1 | 2 | Important Note!! 3 | ================ 4 | 5 | The purpose of this folder is to contain files that are auto-generated by the Projucer, 6 | and ALL files in this folder will be mercilessly DELETED and completely re-written whenever 7 | the Projucer saves your project. 8 | 9 | Therefore, it's a bad idea to make any manual changes to the files in here, or to 10 | put any of your own files in here if you don't want to lose them. (Of course you may choose 11 | to add the folder's contents to your version-control system so that you can re-merge your own 12 | modifications after the Projucer has saved its changes). 13 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_basics.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_basics.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_devices.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_devices.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_formats.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_formats.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_AAX.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_AAX.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_ARA.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_AU.r: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_AU_1.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_AU_2.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_AUv3.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_LV2.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_LV2.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_Standalone.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_Unity.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_VST2.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_VST3.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_VST_utils.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_plugin_client_utils.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_processors.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_processors.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_processors_ara.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_processors_lv2_libs.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_utils.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_audio_utils.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_core.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_core.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_data_structures.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_data_structures.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_events.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_events.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_graphics.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_graphics.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_gui_basics.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_gui_basics.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_gui_extra.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /JuceLibraryCode/include_juce_gui_extra.mm: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | IMPORTANT! This file is auto-generated each time you save your 4 | project - if you alter its contents, your changes may be overwritten! 5 | 6 | */ 7 | 8 | #include 9 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Fans-vst 2 | 3 | * A VST3 plugin for showing your Bilibili’s name and fans. 4 | * Made with JUCE. 5 | * Provide VST3 plugin, Audio unit and standalone application. 6 | * Support Windows(x64) and MacOS(Universe). 7 | 8 | ## Installation 9 | 10 | Download the released package. 11 | And copy file to 12 | Windows: 13 | --VST3:C:\Program Files\Common Files\VST3 14 | MacOS: 15 | --VST3:/Library/Audio/Plug-Ins/VST3 16 | --AU:/Library/Audio/Plug-Ins/Components 17 | 18 | ## Screenshots 19 | 20 | VST3: 21 | vst3 22 | AU: 23 | au 24 | Standalone: 25 | standalone 26 | 27 | ## Usage 28 | 29 | Load the plugin on your DAW or run the standalone app. 30 | Setting the Uid by clicking the button in the top right corner or pressing Return. 31 | setting 32 | 33 | ## License 34 | 35 | [GPL](https://choosealicense.com/licenses/gpl-3.0/) 36 | -------------------------------------------------------------------------------- /Source/Bilifans.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | ============================================================================== 3 | 4 | @yukinsnow 5 | Sodatune.com 6 | 7 | ============================================================================== 8 | */ 9 | 10 | #include 11 | #include 12 | #include 13 | #include 14 | #include 15 | 16 | //Here is the setting for static libary build on windows. MacOS no need. 17 | //#pragma comment(lib, "Ws2_32.Lib") 18 | //#pragma comment(lib, "Wldap32.Lib") 19 | //#pragma comment(lib, "Crypt32.Lib") 20 | 21 | using std::cin; 22 | using std::cout; 23 | using std::string; 24 | using std::to_string; 25 | using std::endl; 26 | using std::tuple; 27 | using json = nlohmann::json; 28 | 29 | size_t WriteCallback(char* ptr, size_t size, size_t nmemb, void* userdata) { 30 | string& buf = *static_cast(userdata); 31 | buf.append(ptr, std::next(ptr, nmemb * size)); 32 | return nmemb * size; 33 | } 34 | 35 | size_t write_data(void* ptr, size_t size, size_t nmemb, FILE* stream) { 36 | size_t written = fwrite(ptr, size, nmemb, stream); 37 | return written; 38 | } 39 | 40 | string name; 41 | int fans; 42 | string face; 43 | 44 | void curlfunc(int mid) 45 | { 46 | 47 | string url("http://api.bilibili.com/x/web-interface/card?mid="); 48 | url.append(to_string(mid)); 49 | string faceurl = ""; 50 | 51 | CURL* curl = curl_easy_init(); 52 | 53 | // Set remote URL. 54 | curl_easy_setopt(curl, CURLOPT_URL, url.c_str()); 55 | curl_easy_setopt(curl, CURLOPT_USERAGENT, "BiLiBiLi WP Client/1.0.0 (orz@loli.my)"); 56 | 57 | // Don't wait forever, time out after 10 seconds. 58 | curl_easy_setopt(curl, CURLOPT_TIMEOUT, 10); 59 | 60 | // Follow HTTP redirects if necessary. 61 | curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L); 62 | 63 | // Response information. 64 | long httpCode(0); 65 | string readBuffer; 66 | 67 | // Hook up data handling function. 68 | curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteCallback); 69 | 70 | // Save data stream to the buffer. 71 | curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); 72 | 73 | // Run our HTTP GET command, capture the HTTP response code, and clean up. 74 | curl_easy_perform(curl); 75 | curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &httpCode); 76 | curl_easy_cleanup(curl); 77 | 78 | if (httpCode == 200) 79 | { 80 | json data = json::parse(readBuffer); 81 | name = data["data"]["card"]["name"].get(); 82 | fans = data["data"]["card"]["fans"].get(); 83 | face = data["data"]["card"]["face"].get(); 84 | //cout << name << endl; 85 | //cout << fans << endl; 86 | //cout << face << endl; 87 | } 88 | else 89 | { 90 | cout << "Couldn't GET from " << url << " - exiting" << endl; 91 | //return 1; 92 | } 93 | 94 | } 95 | 96 | //get name,fans,face in the same time 97 | tuple Bilifans(int mid) 98 | { 99 | tuple result; 100 | //Bug fixed: curl will crash with input 0. 101 | if (mid == 0) { 102 | mid = 36081646; 103 | } 104 | curlfunc(mid); 105 | return make_tuple(name, fans, face); 106 | } 107 | -------------------------------------------------------------------------------- /Source/Bilifans.h: -------------------------------------------------------------------------------- 1 | // 2 | // Created by Yuki on 2022/10/12. 3 | // 4 | 5 | #include 6 | #include 7 | #include 8 | #include 9 | using namespace std; 10 | 11 | tuple Bilifans(int mid); 12 | -------------------------------------------------------------------------------- /Source/PluginEditor.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | ============================================================================== 3 | 4 | @yukinsnow 5 | Sodatune.com 6 | 7 | ============================================================================== 8 | */ 9 | 10 | #include "PluginProcessor.h" 11 | #include "PluginEditor.h" 12 | #include "Bilifans.h" 13 | 14 | //============================================================================== 15 | FansAudioProcessorEditor::FansAudioProcessorEditor (FansAudioProcessor& p) 16 | : AudioProcessorEditor (&p), audioProcessor (p) 17 | { 18 | // Make sure that before the constructor has finished, you've set the 19 | // editor's size to whatever you need it to be. 20 | // Set global font. 21 | font.setStyleFlags(1); 22 | font.setHeight(20.0f); 23 | 24 | // Set name and fans label. 25 | name.setColour(juce::Label::textColourId, juce::Colours::white); 26 | name.setFont(font); 27 | name.setJustificationType(juce::Justification::centred); 28 | fans.setColour(juce::Label::textColourId, juce::Colours::white); 29 | fans.setFont(font); 30 | fans.setJustificationType(juce::Justification::centred); 31 | 32 | // Set input properties. 33 | input.setColour(juce::TextEditor::textColourId, juce::Colours::white); 34 | input.setColour(juce::TextEditor::backgroundColourId, juce::Colours::white.withAlpha(0.0f)); 35 | input.setFont(font); 36 | input.setJustification(juce::Justification::centred); 37 | 38 | // This func will pass the Return key press to the parent component. 39 | input.setEscapeAndReturnKeysConsumed(false); 40 | 41 | // Restrict the input 42 | input.setInputRestrictions(0, "1234567890"); 43 | 44 | // Get state from DAW, if there is null, it will show my info. 45 | if(audioProcessor.getMid() == 0) 46 | setLabel(123372); 47 | else 48 | setLabel(audioProcessor.getMid()); 49 | 50 | // Manage the layout between two labels 51 | stretchableManager.setItemLayout(0, -1, -1, -1); 52 | stretchableManager.setItemLayout(1, -1, -1, -1); 53 | 54 | // Set the button. 55 | button.setAlpha(0.9f); 56 | button.onClick = [this] { Setting(true); }; 57 | 58 | // Use the light theme. 59 | look.setColourScheme(juce::LookAndFeel_V4::getLightColourScheme()); 60 | getLookAndFeel().setDefaultLookAndFeel(&look); 61 | 62 | //set default font to avoid problem when building on Windows 63 | //Microsoft YaHei UI are licensed to use for all Windows softwares 64 | if(juce::SystemStats::getOperatingSystemName() == "Windows") 65 | getLookAndFeel().setDefaultSansSerifTypefaceName("Microsoft YaHei UI"); 66 | 67 | // Load components and make them visible. 68 | addAndMakeVisible(name); 69 | addAndMakeVisible(fans); 70 | addAndMakeVisible(button); 71 | 72 | // Set the mainwindow size. 73 | setSize(300, 300); 74 | } 75 | 76 | FansAudioProcessorEditor::~FansAudioProcessorEditor() 77 | { 78 | } 79 | 80 | //============================================================================== 81 | void FansAudioProcessorEditor::paint (juce::Graphics& g) 82 | { 83 | // (Our component is opaque, so we must completely fill the background with a solid colour) 84 | g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId)); 85 | 86 | auto r = getLocalBounds(); 87 | 88 | // Load image from memory. 89 | g.drawImageWithin(image, 0, 0, 300, 300, juce::RectanglePlacement::stretchToFit); 90 | g.setColour(juce::Colours::black); 91 | g.setOpacity(0.5f); 92 | g.fillRect(r.getX(), r.getHeight() * 0.8, r.getWidth(), r.getHeight() * 0.099); 93 | g.fillRect(r.getX(), r.getHeight() * 0.9, r.getWidth(), r.getHeight() * 0.099); 94 | } 95 | 96 | void FansAudioProcessorEditor::resized() 97 | { 98 | // This is generally where you'll want to lay out the positions of any 99 | // subcomponents in your editor.. 100 | // Here is layout of all component. 101 | auto r = getLocalBounds(); 102 | Component* comps[] = { &name,&fans }; 103 | stretchableManager.layOutComponents(comps, 2, 104 | r.getX(), r.getHeight() * 0.8, r.getWidth(), r.getHeight() * 0.1, 105 | true, true); 106 | 107 | juce::Rectangle buttonSize(0, 0, 28, 28); 108 | 109 | juce::Rectangle area((getWidth()) - (buttonSize.getWidth()), 110 | 0, 111 | buttonSize.getWidth(), buttonSize.getHeight()); 112 | 113 | button.setBounds(area.reduced(2)); 114 | 115 | juce::Rectangle inputSize(r.getWidth()*0.4, r.getHeight() * 0.1); 116 | juce::Rectangle areaInput((getWidth() / 2) - (inputSize.getWidth() / 2), 117 | r.getHeight() * 0.8, 118 | inputSize.getWidth(), inputSize.getHeight()); 119 | input.setBounds(areaInput.reduced(2)); 120 | } 121 | void FansAudioProcessorEditor::closeButtonPressed() 122 | { 123 | delete this; 124 | } 125 | 126 | void FansAudioProcessorEditor::setLabel(int mid) 127 | { 128 | // Get the bilibili info from my curl function. 129 | tuple result = Bilifans(mid); 130 | string biliname; 131 | int bilifans; 132 | string biliface; 133 | tie(biliname, bilifans, biliface) = result; 134 | 135 | 136 | // Convert url from http to https. 137 | if(biliface.substr(0,5) != "https") 138 | biliface = "https" + biliface.substr(4,-1); 139 | name.setText(juce::CharPointer_UTF8("\xe7\x94\xa8\xe6\x88\xb7\xe5\x90\x8d\xef\xbc\x9a") + biliname, juce::dontSendNotification); 140 | fans.setText(juce::CharPointer_UTF8("\xe7\xb2\x89\xe4\xb8\x9d\xe6\x95\xb0\xef\xbc\x9a") + to_string(bilifans), juce::dontSendNotification); 141 | 142 | // Download the bili's head and store to memory. 143 | juce::URL imageLink(biliface+"@1c.png"); //force .png to avoid problem 144 | juce::MemoryBlock memoryBlock; 145 | if(imageLink.readEntireBinaryStream(memoryBlock)) 146 | { 147 | juce::Image buttonImage = juce::ImageFileFormat::loadFrom(memoryBlock.getData(), memoryBlock.getSize()); 148 | } 149 | 150 | // Set the image from memory. 151 | image = juce::ImageCache::getFromMemory(memoryBlock.getData(), memoryBlock.getSize()); 152 | 153 | // Repaint the main window. 154 | this->repaint(); 155 | } 156 | 157 | // The Setting function when button onclick. 158 | void FansAudioProcessorEditor::Setting(bool native) 159 | { 160 | this->name.setVisible(false); 161 | //mainWindow->fans.setVisible(false); 162 | this->fans.setText("Bili Uid", juce::dontSendNotification); 163 | this->addAndMakeVisible(input); 164 | this->input.setTextToShowWhenEmpty("123372", juce::Colours::white.withAlpha(0.5f)); 165 | 166 | if (!input.isEmpty()) 167 | { 168 | int mid = this->input.getTextValue().toString().getIntValue(); 169 | setLabel(mid); 170 | this->audioProcessor.setMid(mid); 171 | this->input.setVisible(false); 172 | this->name.setVisible(true); 173 | this->fans.setVisible(true); 174 | input.setText("", false); 175 | } 176 | } 177 | 178 | // Set the return key function. 179 | bool FansAudioProcessorEditor::keyPressed(const juce::KeyPress& key) 180 | { 181 | if (key == juce::KeyPress::returnKey) 182 | { 183 | Setting(true); 184 | return true; 185 | } 186 | return false; 187 | } 188 | -------------------------------------------------------------------------------- /Source/PluginEditor.h: -------------------------------------------------------------------------------- 1 | /* 2 | ============================================================================== 3 | 4 | This file contains the basic framework code for a JUCE plugin editor. 5 | 6 | ============================================================================== 7 | */ 8 | 9 | #pragma once 10 | 11 | #include 12 | #include "PluginProcessor.h" 13 | #include "Bilifans.h" 14 | 15 | //============================================================================== 16 | /** 17 | */ 18 | class FansAudioProcessorEditor : public juce::AudioProcessorEditor 19 | { 20 | public: 21 | FansAudioProcessorEditor (FansAudioProcessor&); 22 | ~FansAudioProcessorEditor() override; 23 | void paint(juce::Graphics&) override; 24 | void resized() override; 25 | void setLabel(int mid); 26 | void closeButtonPressed(); 27 | void Setting(bool native); 28 | bool keyPressed(const juce::KeyPress& key); 29 | //============================================================================== 30 | 31 | private: 32 | // This reference is provided as a quick way for your editor to 33 | // access the processor object that created it. 34 | FansAudioProcessor& audioProcessor; 35 | juce::Label name{ {},"Name:" }; 36 | juce::Label fans{ {},"Fans:" }; 37 | juce::StretchableLayoutManager stretchableManager; 38 | juce::TextButton button{ "..." }; 39 | juce::LookAndFeel_V4 look; 40 | juce::Font font; 41 | juce::TextEditor input{}; 42 | juce::Image image; 43 | 44 | JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (FansAudioProcessorEditor) 45 | }; 46 | -------------------------------------------------------------------------------- /Source/PluginProcessor.cpp: -------------------------------------------------------------------------------- 1 | /* 2 | ============================================================================== 3 | 4 | @yukinsnow 5 | Sodatune.com 6 | 7 | ============================================================================== 8 | */ 9 | 10 | #include "PluginProcessor.h" 11 | #include "PluginEditor.h" 12 | 13 | //============================================================================== 14 | FansAudioProcessor::FansAudioProcessor() 15 | { 16 | } 17 | 18 | FansAudioProcessor::~FansAudioProcessor() 19 | { 20 | } 21 | 22 | //============================================================================== 23 | const juce::String FansAudioProcessor::getName() const 24 | { 25 | return JucePlugin_Name; 26 | } 27 | 28 | bool FansAudioProcessor::acceptsMidi() const 29 | { 30 | #if JucePlugin_WantsMidiInput 31 | return true; 32 | #else 33 | return false; 34 | #endif 35 | } 36 | 37 | bool FansAudioProcessor::producesMidi() const 38 | { 39 | #if JucePlugin_ProducesMidiOutput 40 | return true; 41 | #else 42 | return false; 43 | #endif 44 | } 45 | 46 | bool FansAudioProcessor::isMidiEffect() const 47 | { 48 | #if JucePlugin_IsMidiEffect 49 | return true; 50 | #else 51 | return false; 52 | #endif 53 | } 54 | 55 | double FansAudioProcessor::getTailLengthSeconds() const 56 | { 57 | return 0.0; 58 | } 59 | 60 | int FansAudioProcessor::getNumPrograms() 61 | { 62 | return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs, 63 | // so this should be at least 1, even if you're not really implementing programs. 64 | } 65 | 66 | int FansAudioProcessor::getCurrentProgram() 67 | { 68 | return 0; 69 | } 70 | 71 | void FansAudioProcessor::setCurrentProgram (int index) 72 | { 73 | } 74 | 75 | const juce::String FansAudioProcessor::getProgramName (int index) 76 | { 77 | return {}; 78 | } 79 | 80 | void FansAudioProcessor::changeProgramName (int index, const juce::String& newName) 81 | { 82 | } 83 | 84 | //============================================================================== 85 | void FansAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock) 86 | { 87 | // Use this method as the place to do any pre-playback 88 | // initialisation that you need.. 89 | } 90 | 91 | void FansAudioProcessor::releaseResources() 92 | { 93 | // When playback stops, you can use this as an opportunity to free up any 94 | // spare memory, etc. 95 | } 96 | 97 | #ifndef JucePlugin_PreferredChannelConfigurations 98 | bool FansAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const 99 | { 100 | #if JucePlugin_IsMidiEffect 101 | juce::ignoreUnused (layouts); 102 | return true; 103 | #else 104 | // This is the place where you check if the layout is supported. 105 | // In this template code we only support mono or stereo. 106 | // Some plugin hosts, such as certain GarageBand versions, will only 107 | // load plugins that support stereo bus layouts. 108 | if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono() 109 | && layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo()) 110 | return false; 111 | 112 | // This checks if the input layout matches the output layout 113 | #if ! JucePlugin_IsSynth 114 | if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet()) 115 | return false; 116 | #endif 117 | 118 | return true; 119 | #endif 120 | } 121 | #endif 122 | 123 | void FansAudioProcessor::processBlock(juce::AudioBuffer& buffer, juce::MidiBuffer& midiMessages) 124 | { 125 | juce::ScopedNoDenormals noDenormals; 126 | auto totalNumInputChannels = getTotalNumInputChannels(); 127 | auto totalNumOutputChannels = getTotalNumOutputChannels(); 128 | 129 | // In case we have more outputs than inputs, this code clears any output 130 | // channels that didn't contain input data, (because these aren't 131 | // guaranteed to be empty - they may contain garbage). 132 | // This is here to avoid people getting screaming feedback 133 | // when they first compile a plugin, but obviously you don't need to keep 134 | // this code if your algorithm always overwrites all the output channels. 135 | for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i) 136 | buffer.clear(i, 0, buffer.getNumSamples()); 137 | 138 | // This is the place where you'd normally do the guts of your plugin's 139 | // audio processing... 140 | // Make sure to reset the state if your inner loop is processing 141 | // the samples and the outer loop is handling the channels. 142 | // Alternatively, you can process the samples with the channels 143 | // interleaved by keeping the same state. 144 | for (int channel = 0; channel < totalNumInputChannels; ++channel) 145 | { 146 | auto* channelData = buffer.getWritePointer(channel); 147 | 148 | // ..do something to the data... 149 | } 150 | } 151 | 152 | //============================================================================== 153 | bool FansAudioProcessor::hasEditor() const 154 | { 155 | return true; // (change this to false if you choose to not supply an editor) 156 | } 157 | 158 | void FansAudioProcessor::getStateInformation(juce::MemoryBlock& destData) 159 | { 160 | // You should use this method to store your parameters in the memory block. 161 | // You could do that either as raw data, or use the XML or ValueTree classes 162 | // as intermediaries to make it easy to save and load complex data. 163 | // Here is my implement to store the bilibili mid. 164 | juce::String Tag = "mid"; 165 | auto xmlTemp = new juce::XmlElement(Tag); 166 | std::unique_ptr xml(xmlTemp); 167 | xml->addTextElement(std::to_string(mid)); 168 | copyXmlToBinary(*xml, destData); 169 | } 170 | 171 | void FansAudioProcessor::setStateInformation(const void* data, int sizeInBytes) 172 | { 173 | // You should use this method to restore your parameters from this memory block, 174 | // whose contents will have been created by the getStateInformation() call. 175 | // Here is my implement to get the uid from DAW's xml. 176 | std::unique_ptr xml(getXmlFromBinary(data, sizeInBytes)); 177 | 178 | if (xml.get() != nullptr) 179 | if (xml->hasTagName("mid")) 180 | mid = xml->getAllSubText().getIntValue(); 181 | //mid = xml->getByName("mid")->getText().getIntValue(); 182 | } 183 | 184 | int FansAudioProcessor::getMid() 185 | { 186 | return mid; 187 | } 188 | 189 | void FansAudioProcessor::setMid(int midTemp) 190 | { 191 | mid = midTemp; 192 | } 193 | 194 | juce::AudioProcessorEditor* FansAudioProcessor::createEditor() 195 | { 196 | return new FansAudioProcessorEditor(*this); 197 | } 198 | 199 | //============================================================================== 200 | 201 | //============================================================================== 202 | // This creates new instances of the plugin.. 203 | juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter() 204 | { 205 | return new FansAudioProcessor(); 206 | } 207 | -------------------------------------------------------------------------------- /Source/PluginProcessor.h: -------------------------------------------------------------------------------- 1 | /* 2 | ============================================================================== 3 | 4 | This file contains the basic framework code for a JUCE plugin processor. 5 | 6 | ============================================================================== 7 | */ 8 | 9 | #pragma once 10 | 11 | #include 12 | 13 | //============================================================================== 14 | /** 15 | */ 16 | class FansAudioProcessor : public juce::AudioProcessor 17 | #if JucePlugin_Enable_ARA 18 | , public juce::AudioProcessorARAExtension 19 | #endif 20 | { 21 | public: 22 | //============================================================================== 23 | FansAudioProcessor(); 24 | ~FansAudioProcessor() override; 25 | 26 | //============================================================================== 27 | void prepareToPlay (double sampleRate, int samplesPerBlock) override; 28 | void releaseResources() override; 29 | 30 | #ifndef JucePlugin_PreferredChannelConfigurations 31 | bool isBusesLayoutSupported (const BusesLayout& layouts) const override; 32 | #endif 33 | void processBlock(juce::AudioBuffer&, juce::MidiBuffer&) override; 34 | //============================================================================== 35 | juce::AudioProcessorEditor* createEditor() override; 36 | bool hasEditor() const override; 37 | 38 | //============================================================================== 39 | const juce::String getName() const override; 40 | 41 | bool acceptsMidi() const override; 42 | bool producesMidi() const override; 43 | bool isMidiEffect() const override; 44 | double getTailLengthSeconds() const override; 45 | 46 | //============================================================================== 47 | int getNumPrograms() override; 48 | int getCurrentProgram() override; 49 | void setCurrentProgram (int index) override; 50 | const juce::String getProgramName (int index) override; 51 | void changeProgramName (int index, const juce::String& newName) override; 52 | 53 | //============================================================================== 54 | void getStateInformation(juce::MemoryBlock& destData); 55 | void setStateInformation(const void* data, int sizeInBytes); 56 | 57 | int getMid(); 58 | void setMid(int midTemp); 59 | 60 | private: 61 | //============================================================================== 62 | int mid = 0; 63 | JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (FansAudioProcessor) 64 | }; 65 | -------------------------------------------------------------------------------- /ext_libs/libFans.a: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yukinsnow/Fans-vst/2bfe7b93969029bff761042e586616fc6d8819d8/ext_libs/libFans.a -------------------------------------------------------------------------------- /ext_libs/libcurl.4.dylib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yukinsnow/Fans-vst/2bfe7b93969029bff761042e586616fc6d8819d8/ext_libs/libcurl.4.dylib -------------------------------------------------------------------------------- /ext_libs/libcurl.lib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yukinsnow/Fans-vst/2bfe7b93969029bff761042e586616fc6d8819d8/ext_libs/libcurl.lib -------------------------------------------------------------------------------- /ext_libs/zlib.lib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yukinsnow/Fans-vst/2bfe7b93969029bff761042e586616fc6d8819d8/ext_libs/zlib.lib -------------------------------------------------------------------------------- /img/au.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yukinsnow/Fans-vst/2bfe7b93969029bff761042e586616fc6d8819d8/img/au.png -------------------------------------------------------------------------------- /img/setting.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yukinsnow/Fans-vst/2bfe7b93969029bff761042e586616fc6d8819d8/img/setting.png -------------------------------------------------------------------------------- /img/standalone.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yukinsnow/Fans-vst/2bfe7b93969029bff761042e586616fc6d8819d8/img/standalone.png -------------------------------------------------------------------------------- /img/vst3.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/yukinsnow/Fans-vst/2bfe7b93969029bff761042e586616fc6d8819d8/img/vst3.png --------------------------------------------------------------------------------