├── .gitattributes
├── .gitignore
├── LICENSE
├── README.md
├── TinyFox.WebSocket.sln
├── WebSocket
├── README.md
├── TinyFox.WebSocket.csproj
├── WSContext.cs
├── WebSocket.cs
└── WebSocketWorkerBase.cs
└── test
├── App.config
├── MyWebSocketWorker.cs
├── Program.cs
├── Properties
└── AssemblyInfo.cs
├── README.md
├── Startup.cs
├── packages.config
├── test.csproj
└── wwwroot
└── index.html
/.gitattributes:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2019 jws-admin
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # TinyFox.WebSocket
2 | WebSocket For TinyFox Or Other Any OWIN Server.
3 |
4 | TinyFox.WebSocket是一款工作在 TinyFox 或者其它 OWIN 宿主服务器上的 WebSocket 服务器端类库。
5 |
--------------------------------------------------------------------------------
/TinyFox.WebSocket.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.28803.352
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TinyFox.WebSocket", "WebSocket\TinyFox.WebSocket.csproj", "{D52B40B7-6991-4CA8-8E74-9A7E185A046D}"
7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "test", "test\test.csproj", "{01357E88-97DF-4A2B-A433-C0EF61117594}"
9 | EndProject
10 | Global
11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
12 | Debug|Any CPU = Debug|Any CPU
13 | Release|Any CPU = Release|Any CPU
14 | EndGlobalSection
15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
16 | {D52B40B7-6991-4CA8-8E74-9A7E185A046D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
17 | {D52B40B7-6991-4CA8-8E74-9A7E185A046D}.Debug|Any CPU.Build.0 = Debug|Any CPU
18 | {D52B40B7-6991-4CA8-8E74-9A7E185A046D}.Release|Any CPU.ActiveCfg = Release|Any CPU
19 | {D52B40B7-6991-4CA8-8E74-9A7E185A046D}.Release|Any CPU.Build.0 = Release|Any CPU
20 | {01357E88-97DF-4A2B-A433-C0EF61117594}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
21 | {01357E88-97DF-4A2B-A433-C0EF61117594}.Debug|Any CPU.Build.0 = Debug|Any CPU
22 | {01357E88-97DF-4A2B-A433-C0EF61117594}.Release|Any CPU.ActiveCfg = Release|Any CPU
23 | {01357E88-97DF-4A2B-A433-C0EF61117594}.Release|Any CPU.Build.0 = Release|Any CPU
24 | EndGlobalSection
25 | GlobalSection(SolutionProperties) = preSolution
26 | HideSolutionNode = FALSE
27 | EndGlobalSection
28 | GlobalSection(ExtensibilityGlobals) = postSolution
29 | SolutionGuid = {8B01E461-82EB-4589-8C58-219E9034148B}
30 | EndGlobalSection
31 | EndGlobal
32 |
--------------------------------------------------------------------------------
/WebSocket/README.md:
--------------------------------------------------------------------------------
1 | # WebSocket
2 | 这是 TinyFox 的 WebSocket 服务类,可以在所有的OWIN服务器上运行。
3 |
--------------------------------------------------------------------------------
/WebSocket/TinyFox.WebSocket.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | net45; netstandard2.0
5 | WebSocket For OWIN
6 | www.linuxdot.net
7 | true
8 | LiuBing
9 | www.linuxdot.net
10 | 1.1.0
11 | 1.1.0
12 | 1.2.1
13 | false
14 | MIT
15 | https://github.com/yuneike/TinyFox.WebSocket
16 | true
17 |
18 |
19 |
20 | true
21 |
22 |
23 |
24 | true
25 |
26 |
27 |
28 | bin\$(Configuration)\$(TargetFramework)\TinyFox.WebSocket.xml
29 |
30 |
31 |
32 |
33 |
--------------------------------------------------------------------------------
/WebSocket/WSContext.cs:
--------------------------------------------------------------------------------
1 | namespace TinyFox.WebSocket
2 | {
3 | using System;
4 | using System.Threading.Tasks;
5 | using System.Text;
6 |
7 |
8 | ///
9 | /// WebSocket会话上下文对象
10 | /// 一个会话对象代表一个具体的连接
11 | ///
12 | public class WSContext
13 | {
14 |
15 |
16 | #region <私有变量>
17 |
18 | ///
19 | /// 与本上下文关联的websocket对象
20 | ///
21 | private WebSocket _ws = null;
22 |
23 | #endregion
24 |
25 |
26 |
27 | #region <公共字段>
28 |
29 | ///
30 | /// 开发者附加在该会话的对象
31 | ///
32 | public object Tag = null;
33 |
34 |
35 | #endregion
36 |
37 |
38 |
39 | #region <公共属性>
40 |
41 | ///
42 | /// 会话的本地IP地址
43 | ///
44 | public string LocalIpAddress { get; private set; }
45 |
46 | ///
47 | /// 会话的本地端口号
48 | ///
49 | public int LocalPort { get; private set; }
50 |
51 | ///
52 | /// 客户端IP地址
53 | ///
54 | public string RemoteIpAddress { get; private set; }
55 |
56 | ///
57 | /// 客户端端口号
58 | ///
59 | public int RemotePort { get; private set; }
60 |
61 | ///
62 | /// 访问的URL路径
63 | ///
64 | public string RequestPath { get; private set; }
65 |
66 | ///
67 | /// 访问的查询字串
68 | ///
69 | public string QueryString { get; private set; }
70 |
71 |
72 | #endregion
73 |
74 |
75 |
76 | #region <构造与析构>
77 |
78 | ///
79 | /// 实例化一个WSContext上下文对象
80 | ///
81 | ///
82 | public WSContext(WebSocket ws)
83 | {
84 | _ws = ws;
85 |
86 | LocalIpAddress = ws.LocalIpAddress;
87 | LocalPort = ws.LocalPort;
88 | RemoteIpAddress = ws.RemoteIpAddress;
89 | RemotePort = ws.RemotePort;
90 | RequestPath = ws.RequestPath;
91 | QueryString = ws.Query;
92 | }
93 |
94 |
95 | ///
96 | /// 析构函数
97 | ///
98 | ~WSContext()
99 | {
100 | if (_ws == null) return;
101 | _ws.Close();
102 | _ws = null;
103 | }
104 |
105 | #endregion
106 |
107 |
108 |
109 | #region <公用方法>
110 |
111 |
112 | ///
113 | /// 向客户端非阻塞发送文本数据(utf8字符集)
114 | ///
115 | ///
116 | public void SendMessage(string msg) { _ws.SendMessage(msg); }
117 |
118 | ///
119 | /// 向客户端非阻塞发送文本数据
120 | ///
121 | /// 文本
122 | /// 字符集
123 | public void SendMessage(string text, Encoding encoding) { _ws.SendMessage(text, encoding); }
124 |
125 | ///
126 | /// 异步发送文本数据
127 | ///
128 | /// 文本
129 | /// 字符集
130 | ///
131 | public async Task SendMessageAsync(string msg, Encoding encoding) { await _ws.SendMessageAsync(msg, encoding); }
132 |
133 | ///
134 | /// 向客户端发送二进制数据
135 | ///
136 | /// 数据
137 | /// 是否是一个继续发送任务的最后一个片断
138 | public void SendBytes(ArraySegment buffer, bool isEndOfMessage = true) { _ws.SendBytes(buffer, isEndOfMessage); }
139 |
140 |
141 | ///
142 | /// 异步发送二进制数据
143 | ///
144 | /// 数据
145 | /// 是否是最后一块数据
146 | ///
147 | public async Task SendBytesAsync(ArraySegment buffer, bool isEndOfMsg = true) { await _ws.SendBytesAsync(buffer, isEndOfMsg); }
148 |
149 | ///
150 | /// 关闭与客户端的连接
151 | ///
152 | public void Close(int code = 1000, string reason = null) { _ws.Close(code, reason); }
153 |
154 |
155 | #endregion
156 |
157 | }
158 | }
159 |
--------------------------------------------------------------------------------
/WebSocket/WebSocket.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Text;
4 | using System.Threading.Tasks;
5 | using System.Threading;
6 |
7 | namespace TinyFox.WebSocket
8 | {
9 |
10 |
11 | #region
12 |
13 | // 异步接受客户端连接(握手)的方法代理
14 | using WebSocketAccept =
15 | Action, //Accept字典,可以为null
16 | Func< //握手成功后的回调函数
17 | IDictionary, //包含 SendAsync, ReceiveAsync, CloseAsync 等关键字的字典
18 | Task> //返回给服务器的表示本回调函数是否执行完成的字典
19 | >;
20 |
21 |
22 | // 异步关闭连的函数代理
23 | using WebSocketCloseAsync =
24 | Func;
29 |
30 | // 异步读取数据的函数代理
31 | using WebSocketReceiveAsync =
32 | Func, // 接受数据的缓冲区
33 | CancellationToken, // 传递操作是否取消
34 | Task< // 返回值
35 | Tuple<
36 | int, // 第一分量,表示接收到的数据类型(1表示本文数据,2表示二进制数据,8表示对方关闭连接)
37 | bool, // 第二分量,表示是否是一个数据帖的最后一块或者独立块
38 | int // 第三分量,表示有效数据的长度
39 | >
40 | >
41 | >;
42 |
43 |
44 | // 异步发送数据的函数代表
45 | using WebSocketSendAsync =
46 | Func, // 待发送的缓冲区
47 | int, // 数据类型,只能是1、2、8
48 | bool, // 这一块数据是否是一条信息的最后一块
49 | CancellationToken, // 取消任务的通知
50 | Task // 返回值
51 | >;
52 |
53 |
54 | #endregion
55 |
56 |
57 | ///
58 | /// WebSocket对象
59 | ///
60 | public sealed class WebSocket
61 | {
62 |
63 | /****************************************************************
64 | * 这是一个对OWIN WebSocket 进行了一定程度封装的对象,
65 | * 已经较为完整,不建议使用者随意修改,修改要特别小心!
66 | * ----------------------------------------------------------
67 | * 包括4个方法和三个代理(你可以改为事件)
68 | * ==========================================================
69 | * * 公开的4个方法分别是:
70 | * Accept: 接受远端WebSocket连接
71 | * StartRead: 开始接收数据
72 | * Send: 发送文本数据
73 | * Close: 关闭与完端的连接
74 | * -----------------------------------------------------------
75 | * 3个委托是:
76 | * OnSend: 表示数据发送完成
77 | * OnRead: 表示数据读取完成
78 | * OnClose: 表示远端主动提供断开连接
79 | **************************************************************/
80 |
81 |
82 | #region <共用委托>
83 |
84 | ///
85 | /// 表示文本数据读取完成的委托
86 | ///
87 | ///
88 | ///
89 | public delegate void DelegateReadComplete(WebSocket ws, string message);
90 |
91 | ///
92 | /// 表示发送了二进制数据读取事件的委托
93 | ///
94 | ///
95 | ///
96 | ///
97 | public delegate void DelegateReadByteComplete(WebSocket ws, ArraySegment buffer, bool endOfMessage);
98 |
99 | ///
100 | /// 表示文本数据发送完成的委托
101 | ///
102 | ///
103 | public delegate void DelegateWriteComplete(WebSocket ws);
104 |
105 | ///
106 | /// 表示客户端发生关闭事件的委托
107 | ///
108 | ///
109 | public delegate void DelegateCloseComplete(WebSocket ws);
110 |
111 | #endregion
112 |
113 |
114 |
115 | #region <私有变量>
116 |
117 | ///
118 | /// 进行连接的函数
119 | ///
120 | private WebSocketAccept _accept;
121 |
122 |
123 | ///
124 | /// 发送数据的函数
125 | ///
126 | private WebSocketSendAsync _sendAsync;
127 |
128 | ///
129 | /// 接收数据的函数
130 | ///
131 | private WebSocketReceiveAsync _receiveAsync;
132 |
133 | ///
134 | /// 关闭连接的函数
135 | ///
136 | private WebSocketCloseAsync _closeAsync;
137 |
138 |
139 | ///
140 | /// 是否已经关闭
141 | ///
142 | private bool _isClosed = true;
143 |
144 | ///
145 | /// 是否已经开始读取循环
146 | ///
147 | private int _reading;
148 |
149 | ///
150 | /// 用于保存前边收到的,还不完整的数据
151 | ///
152 | private byte[] _lastReadData;
153 |
154 |
155 | ///
156 | /// websocket工作任务完成状态
157 | ///
158 | private TaskCompletionSource _webSocketCompSource;
159 |
160 | ///
161 | /// 异步Accept完成信号
162 | ///
163 | private AutoResetEvent _acceptwaiter = new AutoResetEvent(false);
164 |
165 |
166 |
167 | #endregion
168 |
169 |
170 |
171 | #region <共有字段>
172 |
173 | ///
174 | /// 数据读取完成
175 | ///
176 | public DelegateReadComplete OnReadMessage;
177 |
178 | ///
179 | /// 二制制数据收取事件
180 | ///
181 | public DelegateReadByteComplete OnReadBytes;
182 |
183 | ///
184 | /// 连接已经断开
185 | ///
186 | public DelegateCloseComplete OnClose;
187 |
188 | ///
189 | /// 数据发送完成
190 | ///
191 | public DelegateWriteComplete OnSend;
192 |
193 |
194 | #endregion
195 |
196 |
197 |
198 | #region <共用属性>
199 |
200 | ///
201 | /// 客户端IP地址
202 | ///
203 | public string RemoteIpAddress { get; private set; }
204 |
205 | ///
206 | /// 客户端端口
207 | ///
208 | public int RemotePort { get; private set; }
209 |
210 | ///
211 | /// 本地IP地址
212 | ///
213 | public string LocalIpAddress { get; private set; }
214 |
215 | ///
216 | /// 本地端口
217 | ///
218 | public int LocalPort { get; private set; }
219 |
220 |
221 | ///
222 | /// 请求的路径
223 | ///
224 | public string RequestPath { get; private set; }
225 |
226 |
227 | ///
228 | /// URL查询字串
229 | ///
230 | public string Query { get; private set; }
231 |
232 | ///
233 | /// WebSocket运行状态
234 | ///
235 | public Task WorkTask { get { return _webSocketCompSource.Task; } }
236 |
237 |
238 | #endregion
239 |
240 |
241 |
242 | #region <构造与析构>
243 |
244 |
245 | ///
246 | /// 构造函数
247 | ///
248 | /// Owin字典
249 | public WebSocket(IDictionary owinEnv)
250 | {
251 | // 检查是否是websocket请求
252 | if (!owinEnv.IsWebSocket()) throw new Exception("Not Is WebSocket Request.");
253 |
254 | // 获取Accept方法
255 | _accept = owinEnv.Get("websocket.Accept");
256 | if (_accept == null) throw new Exception("Not Is Websocket Request");
257 |
258 | // SERVER
259 | RemoteIpAddress = owinEnv.Get("server.RemoteIpAddress");
260 | RemotePort = int.Parse(owinEnv.Get("server.RemotePort"));
261 | LocalIpAddress = owinEnv.Get("server.LocalIpAddress");
262 | LocalPort = int.Parse(owinEnv.Get("server.LocalPort"));
263 | //var islocal = owinEnv.Get("server.IsLocal");
264 |
265 | // OWIN
266 | RequestPath = owinEnv.Get("owin.RequestPath");
267 | Query = owinEnv.Get("owin.RequestQueryString");
268 |
269 | _webSocketCompSource = new TaskCompletionSource();
270 | // owinEnv.Get("owin.RequestMethod"); GET/POST/....
271 |
272 | }
273 |
274 | #endregion
275 |
276 |
277 |
278 | #region <接受连接与关闭连接的操作>
279 |
280 |
281 |
282 | ///
283 | /// 响应客户端握手请求
284 | ///
285 | /// 返回真表示按WebSocket的方式成功连接
286 | internal bool Accept(IDictionary param = null)
287 | {
288 | if (_accept == null) return false;
289 |
290 | try
291 | { _accept(param, AcceptCallback); }
292 | catch { return false; }
293 |
294 | _acceptwaiter.WaitOne();
295 | return _isClosed == false;
296 |
297 | }
298 |
299 | ///
300 | /// 握手完成后的回调函数
301 | ///
302 | /// 底层提供的SendAsync、ReceiveAsync等方法
303 | ///
304 | private Task AcceptCallback(IDictionary env)
305 | {
306 | if (env == null)
307 | {
308 | _acceptwaiter.Set();
309 | return Task.Delay(0);
310 | }
311 |
312 | //从字典中取出服务器提供的WebSocket操作方法
313 | _sendAsync = env.Get("websocket.SendAsync");
314 | _receiveAsync = env.Get("websocket.ReceiveAsync");
315 | _closeAsync = env.Get("websocket.CloseAsync");
316 |
317 | //标记连接成功
318 | _isClosed = false;
319 | _acceptwaiter.Set();
320 |
321 | //通知服务器(容器),表示连接事件已经处理完成
322 | return Task.Delay(0);
323 |
324 | }
325 |
326 |
327 |
328 | ///
329 | /// 关闭连接
330 | ///
331 | /// 状态码
332 | /// 关闭原因
333 | internal void Close(int code = 1000, string reason = null)
334 | {
335 | if (_isClosed) return;
336 | _isClosed = true;
337 |
338 | if (code < 1000) code = 1000;
339 | if (code >= 5000) code = 4999;
340 |
341 | _closeAsync(code, reason, CancellationToken.None).ContinueWith(t =>
342 | {
343 | //清理异常
344 | if (t.IsFaulted && t.Exception != null) t.Exception.Handle(_ => true);
345 |
346 | //通知服务层,当前WebScoket会话已经完成
347 | _webSocketCompSource.TrySetResult(1);
348 | });
349 | }
350 |
351 |
352 | #endregion
353 |
354 |
355 |
356 | #region <发送操作>
357 |
358 | ///
359 | /// 是否正在发送数据(发送还没有完成的标记)
360 | ///
361 | private bool _writting = false;
362 |
363 |
364 |
365 | ///
366 | /// 非阻塞发送以字节数组表示的文本内容
367 | /// 强调:必须是UTF8编码的文本数据
368 | ///
369 | /// UTF8文本的字节数据
370 | private void SendTextBytes(byte[] bytMessage)
371 | {
372 | if (bytMessage == null)
373 | {
374 | var err = new ArgumentNullException();
375 | _webSocketCompSource.TrySetException(err);
376 | throw err;
377 | }
378 |
379 | if (_isClosed) throw new Exception("WebSocket Is Closed.");
380 | if (_writting) throw new Exception("WebSocket Is Writting.");
381 |
382 | try
383 | {
384 | _writting = true;
385 | var t = _sendAsync(new ArraySegment(bytMessage), 1, true, CancellationToken.None);
386 | t.ContinueWith(InternalWriteComplete);
387 | }
388 | catch (Exception e)
389 | {
390 | _writting = false;
391 | _webSocketCompSource.TrySetException(e);
392 | throw e;
393 | }
394 | }
395 |
396 |
397 |
398 |
399 | ///
400 | /// 非阻塞发送UTF8字符集文本
401 | ///
402 | /// UTF8文本内容
403 | public void SendMessage(string message)
404 | {
405 | SendTextBytes(Encoding.UTF8.GetBytes(message));
406 | }
407 |
408 | ///
409 | /// 发送指的字符集的文本
410 | ///
411 | /// 内容
412 | /// 字符集
413 | public void SendMessage(string message, Encoding encoding)
414 | {
415 | SendTextBytes(encoding.GetBytes(message));
416 | }
417 |
418 | ///
419 | /// 异步发送文本数据
420 | ///
421 | ///
422 | ///
423 | public async Task SendMessageAsync(string message, Encoding encoding)
424 | {
425 |
426 | if (message == null) throw new ArgumentNullException("message");
427 | if (_isClosed) throw new Exception("WebSocket Is Closed.");
428 | if (_writting) throw new Exception("WebSocket Is Writting.");
429 |
430 | var bytMessage = encoding.GetBytes(message);
431 | try
432 | {
433 | _writting = true;
434 | await _sendAsync(new ArraySegment(bytMessage), 1, true, CancellationToken.None);
435 | _writting = false;
436 | }
437 | catch (Exception e)
438 | {
439 | _writting = false;
440 | _webSocketCompSource.TrySetException(e);
441 | throw e;
442 | }
443 | }
444 |
445 |
446 |
447 |
448 | ///
449 | /// 非阻塞发送二进制数据
450 | ///
451 | /// 二进制数据
452 | /// 本次发送是否是当前发送任务的最后一次
453 | public void SendBytes(ArraySegment buffer, bool isEndMessage)
454 | {
455 |
456 | if (_isClosed) throw new Exception("WebSocket Is Closed.");
457 | if (_writting) throw new Exception("WebSocket Is Writting.");
458 |
459 | try
460 | {
461 | _writting = true;
462 | var t = _sendAsync(buffer, 2, isEndMessage, CancellationToken.None);
463 | t.ContinueWith(InternalWriteComplete);
464 | }
465 | catch (Exception e)
466 | {
467 | _writting = false;
468 | _webSocketCompSource.TrySetException(e);
469 | throw e;
470 | }
471 | }
472 |
473 |
474 | ///
475 | /// 异步发送二制数数据
476 | ///
477 | ///
478 | ///
479 | ///
480 | public async Task SendBytesAsync(ArraySegment buffer, bool isEndMessage)
481 | {
482 |
483 | if (_isClosed) throw new Exception("WebSocket Is Closed.");
484 | if (_writting) throw new Exception("WebSocket Is Writting.");
485 |
486 | try
487 | {
488 | _writting = true;
489 | await _sendAsync(buffer, 2, isEndMessage, CancellationToken.None);
490 | _writting = false;
491 | }
492 | catch (Exception e)
493 | {
494 | _writting = false;
495 | _webSocketCompSource.TrySetException(e);
496 | throw e;
497 | }
498 | }
499 |
500 |
501 |
502 | ///
503 | /// 发送完成的回调函数
504 | ///
505 | ///
506 | private void InternalWriteComplete(Task task)
507 | {
508 | _writting = false;
509 |
510 | // 如果任务失败
511 | if (task.IsCanceled || task.IsFaulted)
512 | {
513 | _isClosed = true;
514 | if (task.IsFaulted && task.Exception != null) { task.Exception.Handle(_ => true); }
515 |
516 | OnClose?.Invoke(this); OnClose = null;
517 | _webSocketCompSource.TrySetResult(1);
518 | return;
519 | }
520 |
521 |
522 | // 通知应用层
523 |
524 | try
525 | {
526 | if (OnSend == null) return;
527 | OnSend(this);
528 | }
529 | catch (Exception e)
530 | {
531 | _webSocketCompSource.TrySetException(e);
532 | throw e;
533 | }
534 | }
535 |
536 |
537 | #endregion
538 |
539 |
540 |
541 | #region <接收操作>
542 |
543 | ///
544 | /// 开始接收客户数据(无阻塞)
545 | ///
546 | internal void StartAsync()
547 | {
548 | if (_isClosed) throw new Exception("WebSocket Is Closed.");
549 | if (Interlocked.CompareExchange(ref _reading, 1, 0) == 1) return;
550 |
551 | InternalRealRead(new byte[1024 * 32]); //接收缓冲区
552 | }
553 |
554 | ///
555 | /// 内部方法:接收数据
556 | ///
557 | ///
558 | private void InternalRealRead(byte[] buffer)
559 | {
560 | if (_isClosed) return;
561 | var arraySeg = new ArraySegment(buffer);
562 |
563 | //开始异步接收数据
564 | _receiveAsync(arraySeg, CancellationToken.None).ContinueWith(_t =>
565 | {
566 | //如果出现了异常
567 | if (_t.IsFaulted || _t.IsCanceled)
568 | {
569 | _isClosed = true;
570 | OnClose?.Invoke(this); OnClose = null;
571 | if (_t.IsFaulted) { if (_t.Exception != null) _t.Exception.Handle(_ => true); };
572 | _webSocketCompSource.TrySetResult(1);
573 | return;
574 | }
575 |
576 | //处理接收到的数据
577 | InternalReadComplte(arraySeg, _t.Result.Item1, _t.Result.Item2, _t.Result.Item3);
578 | });
579 | }
580 |
581 |
582 | ///
583 | /// 内部方法:数据接收成功的回调函数
584 | ///
585 | ///
586 | ///
587 | ///
588 | ///
589 | private void InternalReadComplte(ArraySegment buffer, int type, bool endOfMessage, int size)
590 | {
591 |
592 | // 只接受客户端文本数据,否则关闭,如果需要接收二进制数据,请自行添加处理方法
593 | // type==8:对端已关闭;
594 | // type =2:二进制数据, 本类目前暂不作支持二进制支持,可以自行扩展
595 | if (type == 8)
596 | {
597 | _isClosed = true;
598 |
599 | try
600 | { _closeAsync(1000, null, CancellationToken.None); }
601 | catch { }
602 |
603 | if (OnClose != null) { OnClose(this); OnClose = null; }
604 | _webSocketCompSource.TrySetResult(1);
605 | return;
606 | }
607 |
608 | // 如果是二进制数据
609 | if (type == 2)
610 | {
611 | var byts = new byte[size];
612 | Buffer.BlockCopy(buffer.Array, 0, byts, 0, size);
613 |
614 | //通知应用层
615 | OnReadBytes?.Invoke(this, new ArraySegment(byts), endOfMessage);
616 |
617 | //继续接收
618 | InternalRealRead(buffer.Array);
619 | return;
620 | }
621 |
622 |
623 | // 如果一帧数据已经完成
624 | if (endOfMessage)
625 | {
626 | var lastSize = _lastReadData == null ? 0 : _lastReadData.Length;
627 | var data = new byte[size + lastSize];
628 | if (lastSize != 0) Buffer.BlockCopy(_lastReadData, 0, data, 0, lastSize);
629 | Buffer.BlockCopy(buffer.Array, 0, data, lastSize, size);
630 | _lastReadData = null;
631 |
632 | //通知应用层
633 | OnReadMessage?.Invoke(this, Encoding.UTF8.GetString(data));
634 |
635 | //继续接收
636 | InternalRealRead(buffer.Array);
637 | return;
638 | }
639 |
640 |
641 | // 不完整数据帧,保存起来
642 | var oldSize = _lastReadData == null ? 0 : _lastReadData.Length;
643 | var tmpData = new byte[oldSize + size];
644 | if (oldSize > 0) Buffer.BlockCopy(_lastReadData, 0, tmpData, 0, oldSize);
645 | Buffer.BlockCopy(buffer.Array, 0, tmpData, oldSize, size);
646 | _lastReadData = tmpData;
647 |
648 | //继续接收
649 | InternalRealRead(buffer.Array);
650 |
651 | }
652 |
653 | #endregion
654 |
655 |
656 |
657 | #region <静态方法>
658 |
659 | ///
660 | /// 当前请求是否是WebSocket连接请求
661 | ///
662 | /// Owin字典
663 | ///
664 | public static bool IsWebSocket(IDictionary env)
665 | {
666 | return env.IsWebSocket();
667 | }
668 |
669 | #endregion
670 |
671 | }
672 |
673 |
674 | #region <其它>
675 |
676 |
677 | ///
678 | /// Dictionary扩展类
679 | ///
680 | internal static class DictionaryExtensions
681 | {
682 | ///
683 | /// 获取指定的键值
684 | ///
685 | /// 值的类型
686 | /// 当前字典
687 | /// 键
688 | ///
689 | internal static T Get(this IDictionary dictionary, string key)
690 | {
691 | return dictionary.TryGetValue(key, out object value) ? (T)value : default(T);
692 | }
693 |
694 | ///
695 | /// 是否是WebSocket连接请求
696 | ///
697 | ///
698 | ///
699 | internal static bool IsWebSocket(this IDictionary env)
700 | {
701 | return env != null && env.Keys.Contains("websocket.Accept");
702 | }
703 | }
704 |
705 | #endregion
706 |
707 | }
708 |
--------------------------------------------------------------------------------
/WebSocket/WebSocketWorkerBase.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Threading.Tasks;
4 |
5 | namespace TinyFox.WebSocket
6 | {
7 |
8 | ///
9 | /// 自定义WebSocket工作器的基类
10 | ///
11 | public abstract class WebSocketWorkerBase
12 | {
13 |
14 | /***************************************************************
15 | * 注意:不建议开发者随意修改本类;
16 | * 即命名修改,也要小心,要尽量简洁,确保无错
17 | * *************************************************************/
18 |
19 |
20 |
21 | #region <变量定义>
22 |
23 |
24 | ///
25 | /// 与本自定义绑定的WebSocket实例(子类可读)
26 | ///
27 | private readonly WebSocket _webSocket;
28 |
29 | ///
30 | /// 与webSocket实例绑定的“会话对话”
31 | ///
32 | private WSContext _content;
33 |
34 | #endregion;
35 |
36 |
37 |
38 | #region <初始化与开始WebSocket交互的方法实现>
39 |
40 | ///
41 | /// MyWebSocket构造函数
42 | ///
43 | ///
44 | public WebSocketWorkerBase(IDictionary owinenv)
45 | {
46 |
47 | _webSocket = new WebSocket(owinenv)
48 | {
49 | OnSend = (ws) => OnSendComplete(_content),
50 | OnClose = (ws) => OnClose(_content),
51 | OnReadMessage = (ws, txt) => OnMessage(_content, txt),
52 | OnReadBytes = (ws, byts, end) => OnReadyBytes(_content, byts, end)
53 | };
54 | }
55 |
56 |
57 |
58 | ///
59 | /// 完成与客户端握手并开启数据交流过程
60 | ///
61 | ///用于WebSocket握手响应用的参数
62 | ///
63 | public Task Open(IDictionary param = null)
64 | {
65 | //尝试握手,同意请求
66 | //如果握手成功
67 | if (_webSocket.Accept(param))
68 | {
69 | _content = new WSContext(_webSocket);
70 |
71 | //激活OnAccept事件,通知应用层握手已经完成
72 | OnAccept(_content);
73 |
74 | //开始接受远端数据
75 | //本方法只需在连接成功后调用一次,然后就能不断继续。
76 | _webSocket.StartAsync();
77 |
78 |
79 | //返回WebSocket工作任务
80 | return _webSocket.WorkTask;
81 | }
82 |
83 | //如果握手失败
84 | Console.WriteLine("Error: 与客户端握手失败, 客户端 IP 地址是: {0}", _webSocket.RemoteIpAddress);
85 |
86 | //返回(失败的)完成任务
87 | return Task.FromResult(new Exception("WebSocket Accept Error."));
88 | }
89 |
90 |
91 |
92 | #endregion
93 |
94 |
95 |
96 | #region <定义需要子类具体实现的方法>
97 |
98 |
99 |
100 | ///
101 | /// 与客户端握手完成事件
102 | ///
103 | ///当前会话对象
104 | protected virtual void OnAccept(WSContext content) { }
105 |
106 | ///
107 | /// 发送完成事件
108 | ///
109 | /// 会话对象
110 | protected abstract void OnSendComplete(WSContext content);
111 |
112 |
113 | ///
114 | /// 接收到客户端文本数据的事件
115 | ///
116 | /// 会话对象
117 | /// 内容
118 | protected abstract void OnMessage(WSContext content, string message);
119 |
120 | ///
121 | /// 接收到客户端发送过来的一段二进制数据的事件
122 | ///
123 | /// WS会话对象
124 | /// 数据
125 | /// 是否是连续数据块的最后一块数据
126 | protected abstract void OnReadyBytes(WSContext context, ArraySegment buffer, bool endOfMessage);
127 |
128 | ///
129 | /// 客户端关闭事件
130 | ///
131 | /// 会话对象
132 | protected abstract void OnClose(WSContext content);
133 |
134 |
135 | #endregion
136 |
137 | }
138 | }
139 |
--------------------------------------------------------------------------------
/test/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/test/MyWebSocketWorker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using TinyFox.WebSocket;
4 |
5 | namespace test
6 | {
7 | ///
8 | /// 自定义的WebSocket工作类
9 | ///
10 | public sealed class MyWebSocketWorker : WebSocketWorkerBase
11 | {
12 |
13 | #region <构造函数>
14 |
15 | ///
16 | /// 构造函数
17 | ///
18 | /// OWIN字典
19 | public MyWebSocketWorker(IDictionary reqEnv) : base(reqEnv) { }
20 |
21 | #endregion
22 |
23 |
24 | #region <对父类事件的具体实现>
25 |
26 |
27 | ///
28 | /// 有新用户连接过来并且成功完成了握手等操作
29 | ///
30 | /// 与新连接绑定的"会话对象"
31 | protected override void OnAccept(WSContext content)
32 | {
33 | // 可以做一些初始化工作,比如登记客户IP地址之类的事情
34 | // var rip = content.RemoteIpAddress;
35 | // var url = content.RequestPath;
36 | // content.Tag = "xxx";
37 | }
38 |
39 |
40 | ///
41 | /// 接到到了数据的事件
42 | ///
43 | /// 会话对象
44 | /// 消息内容
45 | protected override void OnMessage(WSContext content, string message)
46 | {
47 |
48 | //约定:如果客户端发来 "exit" "close" 字串
49 | //服务器就关闭这个连接
50 | if (message == "exit" || message == "close")
51 | {
52 | //服务器关闭会话
53 | content.Close();
54 | return;
55 | }
56 |
57 | //回应客户端发送过来的内容
58 | content.SendMessage(message);
59 | }
60 |
61 | ///
62 | /// 收到二进制数据
63 | ///
64 | ///
65 | ///
66 | ///
67 | protected override void OnReadyBytes(WSContext context, ArraySegment buffer, bool endOfMessage)
68 | {
69 | throw new NotImplementedException();
70 | }
71 |
72 | ///
73 | /// 数据发送完成的事件
74 | ///
75 | /// 会话对象
76 | protected override void OnSendComplete(WSContext content)
77 | {
78 |
79 | // your code ...
80 |
81 | /// ..... ////
82 | }
83 |
84 |
85 |
86 | ///
87 | /// 客户端关闭连接事件
88 | ///
89 | /// 会话对象
90 | protected override void OnClose(WSContext content)
91 | {
92 |
93 | // your code;
94 | }
95 |
96 | #endregion
97 |
98 |
99 | }
100 | }
101 |
--------------------------------------------------------------------------------
/test/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 | using System.Threading;
7 |
8 |
9 | using TinyFox;
10 |
11 | namespace test
12 | {
13 | class Program
14 | {
15 | static void Main(string[] args)
16 | {
17 | TinyFoxService.Port = 8080;
18 |
19 | TinyFoxService.Start(new Startup().OwinMain);
20 |
21 | while (true) {
22 | Thread.Sleep(1000);
23 | }
24 | }
25 | }
26 | }
27 |
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/test/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // 有关程序集的一般信息由以下
6 | // 控制。更改这些特性值可修改
7 | // 与程序集关联的信息。
8 | [assembly: AssemblyTitle("test")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("test")]
13 | [assembly: AssemblyCopyright("Copyright © 2019")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // 将 ComVisible 设置为 false 会使此程序集中的类型
18 | //对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
19 | //请将此类型的 ComVisible 特性设置为 true。
20 | [assembly: ComVisible(false)]
21 |
22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
23 | [assembly: Guid("01357e88-97df-4a2b-a433-c0ef61117594")]
24 |
25 | // 程序集的版本信息由下列四个值组成:
26 | //
27 | // 主版本
28 | // 次版本
29 | // 生成号
30 | // 修订号
31 | //
32 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
33 | //通过使用 "*",如下所示:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
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/test/README.md:
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1 | # Class Text
2 | 这是测试项目
3 |
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/test/Startup.cs:
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1 | /***************************************************************
2 | * WebSocket 应用示例 之二
3 | * =============================================================
4 | * 本DEMO的目的意义:
5 | * 演示封装一个 WebSocket 对象
6 | *
7 | * 使用方法:将编译得到的dll放到网站的bin文件夹中。
8 | * *************************************************************/
9 |
10 |
11 | #region
12 |
13 | using System.Collections.Generic;
14 | using System.Text;
15 | using System.Threading.Tasks;
16 | using System.IO;
17 | using TinyFox.WebSocket;
18 |
19 | #endregion
20 |
21 |
22 | namespace test
23 | {
24 |
25 | ///
26 | /// 为Jexus/Tinyfox提示的适配器
27 | ///
28 | public class Startup
29 | {
30 |
31 |
32 |
33 | ///
34 | /// OWIN适配器的主函数
35 | ///
36 | ///
37 | ///
38 | public Task OwinMain(IDictionary env)
39 | {
40 |
41 | //检查是否是WebSocket会话请求
42 | if (WebSocket.IsWebSocket(env))
43 | {
44 | return new MyWebSocketWorker(env).Open();
45 | //注:Open方法可以带参数
46 | //如:Open(new Dictionary { {"websocket.SubProtocol","yourxxx"} });
47 | }
48 |
49 |
50 | //如果不是websocket请求,就接普通OWIN处理
51 | return ProcessOtherRequest(env);
52 | }
53 |
54 |
55 |
56 | ///
57 | /// 普通OWIN请求的处理函数
58 | ///
59 | ///
60 | ///
61 | private Task ProcessOtherRequest(IDictionary env)
62 | {
63 |
64 | // 从字典中获取向客户(浏览器)发送数据的“流”对象
65 | /////////////////////////////////////////////////////////
66 | var responseStream = env["owin.ResponseBody"] as Stream;
67 |
68 | // 你准备发送的数据
69 | const string outString = "Jexus Owin ServerJexus Owin Server!
Jexus Owin Server,放飞您灵感的翅膀...
\r\n";
70 | var outBytes = Encoding.UTF8.GetBytes(outString);
71 |
72 | // 从参数字典中获取Response HTTP头的字典对象
73 | var responseHeaders = env["owin.ResponseHeaders"] as IDictionary;
74 |
75 | // 设置必要的http响应头
76 | ////////////////////////////////////////////////////////////////
77 |
78 | // 设置 Content-Type头
79 | responseHeaders.Add("Content-Type", new[] { "text/html; charset=utf-8" });
80 |
81 |
82 | // 把正文写入流中,发送给浏览器
83 | responseStream.Write(outBytes, 0, outBytes.Length);
84 |
85 |
86 | return Task.FromResult(1);
87 |
88 | }
89 |
90 |
91 | }
92 |
93 |
94 | }
95 |
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/test/packages.config:
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1 |
2 |
3 |
4 |
5 |
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/test/test.csproj:
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1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {01357E88-97DF-4A2B-A433-C0EF61117594}
8 | Exe
9 | test
10 | test
11 | v4.5.1
12 | 512
13 | true
14 |
15 |
16 |
17 | AnyCPU
18 | true
19 | full
20 | false
21 | bin\Debug\
22 | DEBUG;TRACE
23 | prompt
24 | 4
25 |
26 |
27 | AnyCPU
28 | pdbonly
29 | true
30 | bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 |
35 |
36 |
37 | ..\packages\Owin.1.0\lib\net40\Owin.dll
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 | ..\packages\TinyFox.4.1.1\lib\net451\TinyFox.dll
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 | {d52b40b7-6991-4ca8-8e74-9a7e185a046d}
65 | TinyFox.WebSocket
66 |
67 |
68 |
69 |
70 | Always
71 |
72 |
73 |
74 |
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/test/wwwroot/index.html:
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1 |
2 |
3 |
4 |
5 |
6 | WebSocket Test
7 |
8 |
9 |
43 |
44 |
45 |
46 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
你输入什么,服务器就回复什么,试试!!
59 |
60 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
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