├── .gitignore ├── Assets ├── Models.meta ├── Models │ ├── xbot@Joyful Jump (1).fbx │ └── xbot@Joyful Jump (1).fbx.meta ├── Scenes.meta ├── Scenes │ ├── Image Tracking 3D Animation.meta │ ├── Image Tracking 3D Animation.unity │ ├── Image Tracking 3D Animation.unity.meta │ └── Image Tracking 3D Animation │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── ReflectionProbe-0.exr │ │ └── ReflectionProbe-0.exr.meta ├── Scripts.meta ├── Scripts │ ├── AnimationPlayer.cs │ └── AnimationPlayer.cs.meta ├── WebGLTemplates.meta ├── WebGLTemplates │ ├── Zappar.meta │ ├── Zappar │ │ ├── favicon.ico │ │ ├── favicon.ico.meta │ │ ├── index.html │ │ └── index.html.meta │ ├── Zappar2019.meta │ └── Zappar2019 │ │ ├── favicon.ico │ │ ├── favicon.ico.meta │ │ ├── index.html │ │ └── index.html.meta ├── editor.meta ├── editor │ ├── BuildScript.cs │ ├── BuildScript.cs.meta │ ├── EditorWindowSingleton.cs │ ├── EditorWindowSingleton.cs.meta │ ├── ImportZCV.cs │ └── ImportZCV.cs.meta ├── streamingAssets.meta └── streamingAssets │ ├── example-tracking-image.zpt │ ├── example-tracking-image.zpt.meta │ ├── generated_1.zpt │ ├── generated_1.zpt.meta │ ├── rocks.zpt │ └── rocks.zpt.meta ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset └── XRSettings.asset ├── README.md ├── example-tracking-image.png └── preview-qr-code.png /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 4 | # 5 | 6 | [Ll]ibrary/ 7 | [Tt]emp/ 8 | [Oo]bj/ 9 | [Bb]uild/ 10 | [Bb]uilds/ 11 | [Ll]ogs/ 12 | [Uu]ser[Ss]ettings/ 13 | 14 | # MemoryCaptures can get excessive in size. 15 | # They also could contain extremely sensitive data 16 | [Mm]emoryCaptures/ 17 | 18 | # Uncomment this line if you wish to ignore the asset store tools plugin 19 | # /[Aa]ssets/AssetStoreTools* 20 | 21 | # Autogenerated Jetbrains Rider plugin 22 | [Aa]ssets/Plugins/Editor/JetBrains* 23 | 24 | # Autogenerated `TextMesh Pro` plugin 25 | [Aa]ssets/TextMesh*Pro/ 26 | 27 | # Asset meta data should only be ignored when the corresponding asset is also ignored 28 | !/[Aa]ssets/**/*.meta 29 | 30 | # Visual Studio cache directory 31 | .vs/ 32 | 33 | # Gradle cache directory 34 | .gradle/ 35 | 36 | # Autogenerated VS/MD/Consulo solution and project files 37 | ExportedObj/ 38 | .consulo/ 39 | *.csproj 40 | *.unityproj 41 | *.sln 42 | *.suo 43 | *.tmp 44 | *.user 45 | *.userprefs 46 | *.pidb 47 | *.booproj 48 | *.svd 49 | *.pdb 50 | *.mdb 51 | *.opendb 52 | *.VC.db 53 | *.vsconfig 54 | 55 | # Unity3D generated meta files 56 | *.pidb.meta 57 | *.pdb.meta 58 | *.mdb.meta 59 | 60 | # Unity3D generated file on crash reports 61 | sysinfo.txt 62 | 63 | # Builds 64 | *.apk 65 | *.aab 66 | *.unitypackage 67 | 68 | # Crashlytics generated file 69 | crashlytics-build.properties 70 | 71 | # Packed Addressables 72 | /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* 73 | 74 | # Temporary auto-generated Android Assets 75 | /[Aa]ssets/[Ss]treamingAssets/aa.meta 76 | /[Aa]ssets/[Ss]treamingAssets/aa/* 77 | 78 | # Projects/Packages generated from scenes 79 | uartifact.zip 80 | webgl-dist 81 | Project/Library 82 | 83 | build 84 | build2 85 | webgl 86 | -------------------------------------------------------------------------------- /Assets/Models.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 15773e84d56bc48d0bf2e594f3914173 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Models/xbot@Joyful Jump (1).fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zappar-xr/unity-example-image-tracking-3d-animation/3f4cd1a5bb52397904d28844bb6af8a899874e2d/Assets/Models/xbot@Joyful Jump (1).fbx -------------------------------------------------------------------------------- /Assets/Models/xbot@Joyful Jump (1).fbx.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ad8f50b760ccd49cea365f8a39f2767b 3 | ModelImporter: 4 | serializedVersion: 19301 5 | internalIDToNameTable: 6 | - first: 7 | 74: -203655887218126122 8 | second: mixamo.com 9 | externalObjects: {} 10 | materials: 11 | materialImportMode: 1 12 | materialName: 0 13 | materialSearch: 1 14 | materialLocation: 1 15 | animations: 16 | legacyGenerateAnimations: 4 17 | bakeSimulation: 0 18 | resampleCurves: 1 19 | optimizeGameObjects: 0 20 | motionNodeName: 21 | rigImportErrors: 22 | rigImportWarnings: 23 | animationImportErrors: 24 | animationImportWarnings: 25 | animationRetargetingWarnings: 26 | animationDoRetargetingWarnings: 0 27 | importAnimatedCustomProperties: 0 28 | importConstraints: 0 29 | animationCompression: 1 30 | animationRotationError: 0.5 31 | animationPositionError: 0.5 32 | animationScaleError: 0.5 33 | animationWrapMode: 0 34 | extraExposedTransformPaths: [] 35 | extraUserProperties: [] 36 | clipAnimations: [] 37 | isReadable: 0 38 | meshes: 39 | lODScreenPercentages: [] 40 | globalScale: 1 41 | meshCompression: 0 42 | addColliders: 0 43 | useSRGBMaterialColor: 1 44 | 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0.000000008731149, y: 0.000000005820766, z: 0.000000009458747, 362 | w: 1} 363 | scale: {x: 1.0000002, y: 1.0000004, z: 1} 364 | - name: mixamorig:RightHandIndex2 365 | parentName: mixamorig:RightHandIndex1 366 | position: {x: 0.036764093, y: 0.00000019227156, z: 0.0000003235567} 367 | rotation: {x: -0, y: -0.0000000058207665, z: -0.000000033469405, w: 1} 368 | scale: {x: 0.9999997, y: 0.9999997, z: 1.0000001} 369 | - name: mixamorig:RightHandIndex3 370 | parentName: mixamorig:RightHandIndex2 371 | position: {x: 0.028830625, y: -0.00000049601215, z: 0.00000040448975} 372 | rotation: {x: -0.000000011641532, y: 3.1086245e-15, z: -0.000000012369128, w: 1} 373 | scale: {x: 1.0000005, y: 1.0000005, z: 1.0000001} 374 | - name: mixamorig:RightHandIndex4 375 | parentName: mixamorig:RightHandIndex3 376 | position: {x: 0.023927199, y: 0.000000268147, z: 0.00000028020133} 377 | rotation: {x: 0, y: -0, z: -0, w: 1} 378 | scale: {x: 1, y: 1, z: 1} 379 | - name: mixamorig:RightHandThumb1 380 | parentName: mixamorig:RightHand 381 | position: {x: 0.024648061, y: -0.015727142, z: 0.026826264} 382 | rotation: {x: -0.118636675, y: -0.086847916, z: 0.11863672, w: 0.9819919} 383 | scale: {x: 1, y: 1.0000001, z: 1.0000001} 384 | - name: mixamorig:RightHandThumb2 385 | parentName: mixamorig:RightHandThumb1 386 | position: {x: 0.03229772, y: -0.018647088, z: 0.018647185} 387 | rotation: {x: -0.000000005820766, y: 0.000000020372681, z: -0.0000000067302612, 388 | w: 1} 389 | scale: {x: 1.0000001, y: 1.0000002, z: 1} 390 | - name: mixamorig:RightHandThumb3 391 | parentName: mixamorig:RightHandThumb2 392 | position: {x: 0.02652605, y: -0.015314492, z: 0.015314456} 393 | rotation: {x: -0.000000023283068, y: -0.000000023283064, z: -0.000000008731149, 394 | w: 1} 395 | scale: {x: 1.0000002, y: 1.0000004, z: 1} 396 | - name: mixamorig:RightHandThumb4 397 | parentName: mixamorig:RightHandThumb3 398 | position: {x: 0.019545805, y: -0.011284617, z: 0.01128507} 399 | rotation: {x: 0, y: -0, z: -0, w: 1} 400 | scale: {x: 1, y: 1, z: 1} 401 | - name: mixamorig:RightUpLeg 402 | parentName: mixamorig:Hips 403 | position: {x: 0.08207796, y: -0.06751662, z: -0.015995594} 404 | rotation: {x: 0.000000005820767, y: 0.000000002910383, z: 0.0000000010473399, 405 | w: 1} 406 | scale: {x: 1, y: 1.0000001, z: 1} 407 | - name: mixamorig:RightLeg 408 | parentName: mixamorig:RightUpLeg 409 | position: {x: -8.435572e-10, y: -0.44370535, z: 0.0028615638} 410 | rotation: {x: -0.000000005820767, y: -0.0000000043655746, z: 8.470331e-18, w: 1} 411 | scale: {x: 1, y: 0.99999994, z: 1} 412 | - name: mixamorig:RightFoot 413 | parentName: mixamorig:RightLeg 414 | position: {x: -0.000000009644582, y: -0.4442773, z: -0.02983789} 415 | rotation: {x: 2.6645353e-15, y: 0.0000000014551915, z: -1.323489e-23, w: 1} 416 | scale: {x: 1, y: 1, z: 1} 417 | - name: mixamorig:RightToeBase 418 | parentName: mixamorig:RightFoot 419 | position: {x: 0.00000002360438, y: -0.08728669, z: 0.107105605} 420 | rotation: {x: 8.615331e-14, y: -0, z: -2.5017044e-22, w: 1} 421 | scale: {x: 1, y: 1, z: 1} 422 | - name: mixamorig:RightToe_End 423 | parentName: mixamorig:RightToeBase 424 | position: {x: 0.000000020942645, y: -0.000006763694, z: 0.0927812} 425 | rotation: {x: 0, y: -0, z: -0, w: 1} 426 | scale: {x: 1, y: 1, z: 1} 427 | - name: mixamorig:LeftUpLeg 428 | parentName: mixamorig:Hips 429 | position: {x: -0.082077816, y: -0.06751714, z: -0.015995556} 430 | rotation: {x: -0.000000005820766, y: -1.456665e-17, z: 0.0000000025025315, w: 1} 431 | scale: {x: 1, y: 1.0000001, z: 1} 432 | - name: mixamorig:LeftLeg 433 | parentName: mixamorig:LeftUpLeg 434 | position: {x: 0.000000004110158, y: -0.44370472, z: 0.0028464263} 435 | rotation: {x: -0.000000005820768, y: -0.000000002182787, z: -0.000000003274181, 436 | w: 1} 437 | scale: {x: 1.0000001, y: 1, z: 1} 438 | - name: mixamorig:LeftFoot 439 | parentName: mixamorig:LeftLeg 440 | position: {x: -0.0000000047163935, y: -0.44427872, z: -0.029821906} 441 | rotation: {x: 0.000000011641535, y: 0.000000002182787, z: 0.0000000018189892, 442 | w: 1} 443 | scale: {x: 1, y: 1.0000001, z: 0.99999994} 444 | - name: mixamorig:LeftToeBase 445 | parentName: mixamorig:LeftFoot 446 | position: {x: 0.000000029609879, y: -0.087286696, z: 0.1071056} 447 | rotation: {x: -1.1369572e-11, y: -0.0000000014551915, z: -3.5527982e-13, w: 1} 448 | scale: {x: 1, y: 1, z: 1} 449 | - name: mixamorig:LeftToe_End 450 | parentName: mixamorig:LeftToeBase 451 | position: {x: 0.000000025080618, y: -0.0000067668298, z: 0.09278136} 452 | rotation: {x: 0, y: -0, z: -0, w: 1} 453 | scale: {x: 1, y: 1, z: 1} 454 | armTwist: 0.5 455 | foreArmTwist: 0.5 456 | upperLegTwist: 0.5 457 | legTwist: 0.5 458 | armStretch: 0.05 459 | legStretch: 0.05 460 | feetSpacing: 0 461 | globalScale: 1 462 | rootMotionBoneName: 463 | hasTranslationDoF: 0 464 | hasExtraRoot: 1 465 | skeletonHasParents: 1 466 | lastHumanDescriptionAvatarSource: {instanceID: 0} 467 | 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-------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ecaefb6e73e14e747bf8c700c8fd8276 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 112000000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/Image Tracking 3D Animation/ReflectionProbe-0.exr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zappar-xr/unity-example-image-tracking-3d-animation/3f4cd1a5bb52397904d28844bb6af8a899874e2d/Assets/Scenes/Image Tracking 3D Animation/ReflectionProbe-0.exr -------------------------------------------------------------------------------- /Assets/Scenes/Image Tracking 3D Animation/ReflectionProbe-0.exr.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2857f35ee461304469e089a85766cca6 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 1 29 | seamlessCubemap: 1 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: 2 35 | aniso: 0 36 | mipBias: 0 37 | wrapU: 1 38 | wrapV: 1 39 | wrapW: 1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 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edges: [] 85 | weights: [] 86 | secondaryTextures: [] 87 | spritePackingTag: 88 | pSDRemoveMatte: 0 89 | pSDShowRemoveMatteOption: 0 90 | userData: 91 | assetBundleName: 92 | assetBundleVariant: 93 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c179c3a693bb442878dddf6909c1defb 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/AnimationPlayer.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class AnimationPlayer : MonoBehaviour 4 | { 5 | [SerializeField] 6 | private Animation m_animation; 7 | [SerializeField] 8 | private AnimationClip m_clip; 9 | 10 | void Start() 11 | { 12 | if (m_animation != null) 13 | m_animation.clip = m_clip; 14 | } 15 | 16 | public void PlayAnimation() 17 | { 18 | if (m_animation != null && m_animation.gameObject.activeSelf) 19 | m_animation.Play(); 20 | } 21 | 22 | } 23 | -------------------------------------------------------------------------------- /Assets/Scripts/AnimationPlayer.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d5bebff3a441b604fa3073f7d6bd399b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7bd8b6d8036f140f3bd2df1173631c82 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates/Zappar.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 62dcca8bdf0e44b3ba5885f5384ce69d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates/Zappar/favicon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zappar-xr/unity-example-image-tracking-3d-animation/3f4cd1a5bb52397904d28844bb6af8a899874e2d/Assets/WebGLTemplates/Zappar/favicon.ico -------------------------------------------------------------------------------- /Assets/WebGLTemplates/Zappar/favicon.ico.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d047ced1f0cfcc041b656b010e38ab1a 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates/Zappar/index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | {{{ PRODUCT_NAME }}} 12 | 121 | 122 | 123 | 124 |
125 | 126 |
127 | 135 | 136 | 224 | 225 | 226 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates/Zappar/index.html.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1f7bed6f802fd4f77b0167be3255da61 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates/Zappar2019.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d72c38145c1eb084e9a5c3813282f340 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates/Zappar2019/favicon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zappar-xr/unity-example-image-tracking-3d-animation/3f4cd1a5bb52397904d28844bb6af8a899874e2d/Assets/WebGLTemplates/Zappar2019/favicon.ico -------------------------------------------------------------------------------- /Assets/WebGLTemplates/Zappar2019/favicon.ico.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 51548773bee7586499785ee9ef2d52b8 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates/Zappar2019/index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | %UNITY_WEB_NAME% 11 | 76 | 77 | 78 | 79 | 80 | 81 |
82 |
83 |
84 |
85 |
86 |
87 | 88 | 89 | 125 | 126 | 127 | -------------------------------------------------------------------------------- /Assets/WebGLTemplates/Zappar2019/index.html.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2fa1564b02847de4394d5b9bd3ecd221 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6655b94c64e7549f3a7c8d0576c850fa 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/editor/BuildScript.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using UnityEditor; 6 | using UnityEngine; 7 | 8 | public class BuildScript : EditorWindow { 9 | 10 | [MenuItem ("Window/Zappar - Build tests")] 11 | private static void ShowWindow () { 12 | BuildScript window = GetWindow (); 13 | window.titleContent = new GUIContent ("Zappar Test Exporter"); 14 | window.Show (); 15 | } 16 | private void OnGUI () { 17 | if (GUILayout.Button("Import Universal AR github package")) ImportZCV.Import(); 18 | if (GUILayout.Button ("Update editor settings for build")) ImportZCV.UpdateProjectSettings (); 19 | if (GUILayout.Button ("Add scenes to build")) AddScenesToBuild (); 20 | if (GUILayout.Button ("Build Android")) Android (); 21 | if (GUILayout.Button ("Build iOS")) iOS (); 22 | if (GUILayout.Button ("Build WebGL")) WebGL (); 23 | if (GUILayout.Button ("Build StandaloneOSX")) StandaloneOSX (); 24 | if (GUILayout.Button ("Build StandaloneWindows")) StandaloneWindows (); 25 | } 26 | 27 | static void Android () { 28 | BuildPipeline.BuildPlayer (GetScenes (), "./android-dist.apk", BuildTarget.Android, BuildOptions.None); 29 | } 30 | static void iOS () { 31 | BuildPipeline.BuildPlayer (GetScenes (), "./ios-dist", BuildTarget.iOS, BuildOptions.None); 32 | } 33 | static void WebGL () { 34 | // Other Settings 35 | PlayerSettings.SetScriptingBackend(BuildTargetGroup.WebGL, ScriptingImplementation.IL2CPP); //default is IL2CPP 36 | PlayerSettings.stripEngineCode = true; 37 | 38 | //Publishing settings 39 | PlayerSettings.WebGL.exceptionSupport = WebGLExceptionSupport.None; 40 | PlayerSettings.WebGL.compressionFormat = WebGLCompressionFormat.Brotli; 41 | PlayerSettings.WebGL.dataCaching = true; 42 | 43 | //Build Settings 44 | EditorUserBuildSettings.development = false; 45 | #if UNITY_2020_1_OR_NEWER 46 | PlayerSettings.WebGL.decompressionFallback = true; 47 | PlayerSettings.WebGL.template = "PROJECT:Zappar"; 48 | #elif UNITY_2019_1_OR_NEWER 49 | PlayerSettings.WebGL.template = "PROJECT:Zappar2019"; 50 | #else 51 | Debug.LogError("Please upgrade to newer versions of Unity"); 52 | #endif 53 | BuildPipeline.BuildPlayer (GetScenes (), "./webgl-dist", BuildTarget.WebGL, BuildOptions.None); 54 | } 55 | static void StandaloneWindows () { 56 | BuildPipeline.BuildPlayer (GetScenes (), "./windows-dist/build.exe", BuildTarget.StandaloneWindows, BuildOptions.None); 57 | } 58 | 59 | static void StandaloneOSX () { 60 | BuildPipeline.BuildPlayer (GetScenes (), "./osx-dist.app", BuildTarget.StandaloneOSX, BuildOptions.None); 61 | } 62 | 63 | static string[] GetScenes () { 64 | string[] scenes = EditorBuildSettings.scenes.Where(s => s.enabled).Select(s => s.path).ToArray(); 65 | if (scenes?.Length == 0) 66 | { 67 | //throw new System.Exception("No scenes found in build settings!"); 68 | Debug.Log("No scenes found! Adding available scenes from Assets/Scenes Dir"); 69 | AddScenesToBuild(); 70 | scenes = EditorBuildSettings.scenes.Where(s => s.enabled).Select(s => s.path).ToArray(); 71 | } 72 | return scenes; 73 | } 74 | 75 | static void AddScenesToBuild () { 76 | List editorBuildSettingsScenes = new List (); 77 | List SceneList = new List (); 78 | string MainFolder = "Assets/Scenes"; 79 | 80 | DirectoryInfo d = new DirectoryInfo (@MainFolder); 81 | FileInfo[] Files = d.GetFiles ("*.unity"); //Getting unity files 82 | // Reverse so Menu is #1 83 | foreach (FileInfo file in Files.Reverse ()) { 84 | Debug.Log ("file name:" + file.Name); 85 | SceneList.Add (file.Name); 86 | } 87 | 88 | int i = 0; 89 | 90 | for (i = 0; i < SceneList.Count; i++) { 91 | string scenePath = MainFolder + "/" + SceneList[i]; 92 | Debug.Log ("i = " + i); 93 | Debug.Log ("scene path:" + scenePath); 94 | editorBuildSettingsScenes.Add (new EditorBuildSettingsScene (scenePath, true)); 95 | 96 | } 97 | 98 | EditorBuildSettings.scenes = editorBuildSettingsScenes.ToArray (); 99 | } 100 | 101 | } 102 | -------------------------------------------------------------------------------- /Assets/editor/BuildScript.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 878a1435d32844a97ae2055a853dcae9 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/editor/EditorWindowSingleton.cs: -------------------------------------------------------------------------------- 1 | using UnityEditor; 2 | using UnityEngine; 3 | 4 | public class EditorWindowSingleton : EditorWindow where T : EditorWindow 5 | { 6 | private static T m_Instance = null; 7 | public static T FindFirstInstance() 8 | { 9 | var windows = (T[])Resources.FindObjectsOfTypeAll(typeof(T)); 10 | if (windows.Length == 0) 11 | return null; 12 | return windows[0]; 13 | } 14 | 15 | public static T Instance 16 | { 17 | get 18 | { 19 | if (m_Instance == null) 20 | { 21 | m_Instance = FindFirstInstance(); 22 | if (m_Instance == null) 23 | m_Instance = GetWindow(); 24 | } 25 | return m_Instance; 26 | } 27 | } 28 | } -------------------------------------------------------------------------------- /Assets/editor/EditorWindowSingleton.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 88e13e9c87cd4db428a8c8e2d15b5bd3 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/editor/ImportZCV.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using UnityEditor; 3 | using UnityEngine; 4 | using UnityEditor.PackageManager; 5 | using UnityEditor.PackageManager.Requests; 6 | using Zappar.Editor; 7 | 8 | public class ImportZCV 9 | { 10 | 11 | private static AddRequest s_importRequest = null; 12 | private static ListRequest s_listRequest = null; 13 | 14 | public const string PackageId = "https://github.com/zappar-xr/universal-ar-unity.git"; 15 | 16 | public static void Import() 17 | { 18 | Debug.Log("[Universal AR ]: Checking package lists ..."); 19 | s_listRequest = UnityEditor.PackageManager.Client.List(); 20 | EditorApplication.update += PackageProgress; 21 | } 22 | 23 | static void PackageProgress() 24 | { 25 | if (s_listRequest != null) 26 | { 27 | if (s_listRequest.IsCompleted) 28 | { 29 | if (s_listRequest.Status == StatusCode.Success) 30 | { 31 | string pack = PackageId; 32 | foreach (var p in s_listRequest.Result) 33 | { 34 | if (p.packageId.Contains(PackageId)) 35 | { 36 | Debug.Log("[Universal AR ]: Reimporting package id: " + p.packageId); 37 | pack = p.packageId; 38 | } 39 | } 40 | s_importRequest = Client.Add(pack); 41 | ImportPackageStarted(pack); 42 | s_listRequest = null; 43 | return; 44 | } 45 | else if (s_listRequest.Status >= StatusCode.Failure) 46 | { 47 | Debug.Log("[Universal AR ]: Failed checking list. Error: " + s_listRequest.Error.message); 48 | } 49 | EditorApplication.update -= PackageProgress; 50 | s_listRequest = null; 51 | } 52 | } 53 | 54 | if(s_importRequest != null) 55 | { 56 | if (s_importRequest.IsCompleted) 57 | { 58 | if (s_importRequest.Status == StatusCode.Failure) 59 | { 60 | ImportPackageFailed(s_importRequest.Result.packageId, s_importRequest.Error.message); 61 | } 62 | else if (s_importRequest.Status == StatusCode.Success) 63 | { 64 | ImportPackageCompleted(s_importRequest.Result.packageId); 65 | } 66 | EditorApplication.update -= PackageProgress; 67 | s_importRequest = null; 68 | } 69 | } 70 | 71 | if(s_importRequest == null && s_listRequest==null) 72 | { 73 | EditorApplication.update -= PackageProgress; 74 | } 75 | } 76 | 77 | public static void UpdateProjectSettings() 78 | { 79 | ZapparMenu.ZapparPublishSettings(); 80 | } 81 | 82 | static void ImportPackageCompleted(string packageName) 83 | { 84 | Debug.Log("[Universal AR ]: Imported sucessfully " + packageName); 85 | s_importRequest = null; 86 | } 87 | 88 | static void ImportPackageStarted(string packageName) 89 | { 90 | Debug.Log("[Universal AR ]: Importing " + packageName); 91 | } 92 | 93 | static void ImportPackageFailed(string packageName, string errorMessage) 94 | { 95 | Debug.Log("[Universal AR ]: Import failed " + packageName); 96 | Debug.Log(errorMessage.ToString()); 97 | s_importRequest = null; 98 | } 99 | 100 | static void ImportPackageCancelled(string packageName) 101 | { 102 | Debug.Log("[Universal AR ]: Import cancelled " + packageName); 103 | } 104 | 105 | } -------------------------------------------------------------------------------- /Assets/editor/ImportZCV.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fb0f696aada1b4544a4d0036b6e552e6 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | 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-------------------------------------------------------------------------------- 1 | # Zappar for Unity Example 2 | This repository contains an AR example using the Zappar's Universal AR (UAR) SDK for Unity, supporting WebGL, iOS and Android build targets. 3 | 4 | For more information, check out the documentation page for [UAR for Unity](https://docs.zap.works/universal-ar/unity/) 5 | 6 | 7 | ## Preview 8 | 9 | Scan the QR code below using your native camera app or QR code reader to view the example: 10 | ​ 11 | ![Preview QR Code"](preview-qr-code.png) 12 | 13 | 14 | ## Prerequisites 15 | 16 | To get started you'll want to ensure you have: 17 | - installed Unity 2019 LTS or later 18 | - the latest UAR SDK from our git repo at: https://github.com/zappar-xr/universal-ar-unity 19 | 20 | ## Getting Started 21 | 22 | You can easily build this project for web by cloning the repo, opening in Unity 2019 LTS or later version. Then, head to 'Build Settings' select WebGL as target platform; Apply required platform settings from Zappar menu by going to `Zappar/Editor/Update Project Settings To Publish`; and hit the Build 🚀. 23 | 24 | We also support in-editor testing (Windows and Mac only) for all tracking types except for instant world tracking. You can jump straight into play mode in editor to explore. 25 | 26 | ## Target Image 27 | ![Target Image](example-tracking-image.png) 28 | -------------------------------------------------------------------------------- /example-tracking-image.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zappar-xr/unity-example-image-tracking-3d-animation/3f4cd1a5bb52397904d28844bb6af8a899874e2d/example-tracking-image.png -------------------------------------------------------------------------------- /preview-qr-code.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zappar-xr/unity-example-image-tracking-3d-animation/3f4cd1a5bb52397904d28844bb6af8a899874e2d/preview-qr-code.png --------------------------------------------------------------------------------