├── .gitignore ├── LICENSE.txt ├── README.md ├── TODO.md ├── api.md ├── api ├── actor │ └── State.md ├── base │ ├── Array.md │ ├── CVar.md │ ├── Color.md │ ├── FixedArray.md │ ├── Object.md │ ├── String.md │ ├── StringTable.md │ ├── Thinker.md │ └── Vector.md ├── drawing │ ├── BrokenLines.md │ ├── Console.md │ ├── Font.md │ ├── GIFont.md │ ├── Screen.md │ ├── Shape2D.md │ ├── TexMan.md │ └── TextureID.md ├── events │ ├── ConsoleEvent.md │ ├── EventHandler.md │ ├── RenderEvent.md │ ├── ReplaceEvent.md │ └── StaticEventHandler.md ├── files │ └── Wads.md ├── global │ ├── data │ │ ├── Client.md │ │ ├── Constants.md │ │ ├── Game.md │ │ ├── Information.md │ │ └── Player.md │ ├── func │ │ ├── Classes.md │ │ ├── Game.md │ │ ├── Math.md │ │ ├── Random.md │ │ ├── Sound.md │ │ └── System.md │ └── type │ │ ├── DehInfo.md │ │ ├── FOptionMenuSettings.md │ │ ├── GameInfoStruct.md │ │ └── LevelLocals.md ├── inter │ ├── InterBackground.md │ ├── PatchInfo.md │ ├── StatusScreen.md │ ├── WBPlayerStruct.md │ └── WBStartStruct.md ├── level │ ├── F3DFloor.md │ ├── FColorMap.md │ ├── Line.md │ ├── LineIdIterator.md │ ├── SecPlane.md │ ├── SecSpecial.md │ ├── Sector.md │ ├── SectorEffect.md │ ├── SectorTagIterator.md │ ├── Side.md │ └── Vertex.md ├── player │ ├── PlayerClass.md │ ├── PlayerSkin.md │ └── Team.md ├── sound │ └── SeqNode.md └── weapon │ └── PSprite.md ├── entry.md ├── glossary.md ├── glossary ├── Classes.md ├── Concepts.md ├── Structures.md ├── Style.md └── Versions.md ├── language.md ├── language ├── Classes.md ├── Constants.md ├── Enumerations.md ├── Expressions.md ├── Members.md ├── Methods.md ├── Statements.md ├── Structures.md └── Types.md ├── tools ├── tocgen.rb ├── treegen.rb └── zsclasstree.rb └── trees ├── tree_g2.4.0.txt ├── tree_g3.0.0.txt ├── tree_g3.0.1.txt ├── tree_g3.1.0.txt ├── tree_g3.2.0.txt ├── tree_g3.2.1.txt ├── tree_g3.2.2.txt ├── tree_g3.2.3.txt ├── tree_g3.2.4.txt ├── tree_g3.2.5.txt ├── tree_g3.3.0.txt ├── tree_g3.3.1.txt ├── tree_g3.3.2.txt ├── 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